JBeighel 8a0b0a0746 Bug fixes for sheets: Delta Green, Monsterhearts-2, and Tremulus (#5291)
* Tremulus RPG

Added a sheet for the Tremulus RPG.  This is another one that is powered by the apocalypse

* Bug fix and translation start

Corrected a bug where many of the selected moves were linked.  They should now all be individuals.

Also started down the path of adding translation support.  Tags were added for the basic character details, as well as the left column of the playset.

The right column (moves) and all of the rolling macros still need marked up.

* Sheet translation

All the text on the sheet is marked up for translation.

None of the sheet macros are done though, need to look into how those would work.

* Translation done

All the translaction text should be in place.  All sheet values as well as visible macro text is accounted for.

* Delta green bug fix

Adding a fix for one of the bugs posted on the Roll20 Char Sheet git hub

* Fixed move attributes

The attr_ prefix on the checkboxes for moves had a type, using a hypen instead of an underscore.  This prevented the values from being saved.

* Translating Monsterhearts

Adding a translation file for the monsterhearts 2 sheet.  Updated lots of the HTML to have the needed tags.

Missing magic moves (witch hexes and infernal bargains), darkest self text, and all the stuff for experience and advancements.

* Sheet JSON rename

Had a file named wrong.

* Finished all sheet translactions

THe macros still need some work, both in the prompts as well as the displayed text.  Since images are used for some of the roll stuff that might be much trickier.

* Translation done

Corrected the sheet macros to use translatable text.  That should be the end of the translation work for Monsterhearts 2
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Roll20 Character Sheets

This repository is the collection of all the community-contributed character sheets that are available for use on Roll20.

Contributing

Full Character Sheet documentation can be found on the Roll20 Wiki: Building Character Sheets.

Pull requests are processed weekly and should be submitted no later than 6am PST Mondays, roughly 13:00-14:00 UTC. Earlier submissions are encouraged to allow for peer review from other contributors. On Monday, a Roll20 staff member will review the content to ensure it meets the standards documented on the Roll20 Wiki. Comments, concerns, and changes as a result of review will need to be addressed before the pull request can be merged into the repository.

Internationalization & Translations

Help us make these sheets accessible in as many languages as possible. We use Crowdin to crowdsource translations.

The best way to translate an existing character sheet is to become a translator by emailing a request to team@roll20.net.

Character Sheet authors have a number of controls over how the sheet is translated and how the translation is displayed. Full documentation can be found in the Roll20 Wiki. Sheets that are duplicated and translated manually rather than using this translation process will not be accept.

Improving Existing Character Sheets

If you want to help improve an existing sheet, just clone this repository. Make your changes, test them in app using the Custom accessible with a Roll20 Pro account, and submit a pull request.

Creating your own

If you would like to contribute a new sheet for the community to use, just clone this repository and follow the directions for GitHub. New sheets will need to meet the minimum required standards located in the Roll20 Wiki.

Creating a sheet.json File

When you are ready to submit your template for public use, create a sheet.json file in your sheet's folder (see the kitchensink folder for an example sheet.json file). This file is required to be named sheet.json. The file has the following fields:

  • html: The exact name, including capitzation, of the HTML file for the sheet (e.g. kitchensink.html).
  • css: The exact name, including capitzation, of the CSS file for the sheet (e.g. kitchensink.css).
  • authors: A simple string telling who contributed toward the sheet (e.g. Riley Dutton)
  • roll20userid: A simple string telling the Roll20 User ID's of the authors (e.g. 1 or 45672,145678). Just used so we know who to credit internally, won't be shown publicly on the site.
  • patreon: Place the URL for a Patreon campaign here, and it will appear under your sheet's description when selected. (e.g. "https://www.patreon.com/<name>")
  • tipeee: Place the URL for a Tipeee here, and it will appear under your sheet's description when selected. (e.g. "https://www.tipeee.com/<name>")
  • preview: The exact name, including capitzation, of an image file which included in your sheet folder showing a preview/screenshot of the sheet (will be displayed in-app at 500x500 resolution) (e.g. kitchensink.png).
  • instructions: Markdown-formatted instructions for using the sheet. If there are any particular setup steps, special rolls you want to make the player aware of, etc., this is the place to put that info. Try to be succinct.

After we have reviewed your sheet if we approve it we will add it to the approved.yaml file in the root directory which will cause it to be available to everyone on the main Roll20 site. If we reject your sheet, we will comment on your Github commit and let you know what changes need to be made before it can be accepted.

PLEASE VERIFY YOUR SHEET.JSON IS VALID JSON at http://jsonlint.com before you submit it!

Guidelines

The former guidelines found here have been moved and expanded on in the Roll20 Wiki: Building Character Sheets.

License

All of the code (HTML/CSS) of the sheets in this repository is released under the MIT license (see LICENSE file for details). If you contribute a new sheet or help improve an existing sheet, you agree that your contribution is released under the MIT License as well.

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Description
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Readme MIT
2.9 GiB
Languages
HTML 75%
CSS 17%
JavaScript 4.3%
Pug 1.7%
SCSS 1.3%
Other 0.6%