Commit Graph
79268 Commits
Author SHA1 Message Date
roll20deploy 6000e3776c New translations translation.json (Finnish) 2025-05-29 15:25:03 -04:00
roll20deploy 4a9bdb12ee New translations translation.json (Greek) 2025-05-29 15:25:02 -04:00
roll20deploy c627383e2f New translations translation.json (German) 2025-05-29 15:25:00 -04:00
roll20deploy ac9c1c6a85 New translations translation.json (Danish) 2025-05-29 15:24:59 -04:00
roll20deploy 1f16e00cb7 New translations translation.json (Czech) 2025-05-29 15:24:57 -04:00
roll20deploy dc11711a4a New translations translation.json (Catalan) 2025-05-29 15:24:56 -04:00
roll20deploy 6f43c9c4c1 New translations translation.json (Afrikaans) 2025-05-29 15:24:54 -04:00
roll20deploy 3b84ee78d9 New translations translation.json (Spanish) 2025-05-29 15:24:53 -04:00
roll20deploy 581046d2cc New translations translation.json (French) 2025-05-29 15:24:51 -04:00
Nora Cahill d8c485864e Merge pull request #14077 from michaelvanweelde/master
Official_100DOS_Mythic_by_100DOS Fixed image links
2025-05-29 11:55:58 -07:00
David b50947b0eb Merge pull request #14075 from Roll20/l10n_master
New Crowdin updates
2025-05-29 14:31:19 -04:00
Kayla Fischer f67a2fd913 Merge pull request #14079 from VJRolmasters/master
[THE AETHYRBLOOD CHRONICLES] Update: Autocalculated value for the Traits Bearing and Glamour
2025-05-29 11:17:45 -07:00
Kayla Fischer fed736a778 Merge pull request #14082 from fredhicks/Blades-in-the-Dark-Deep-Cuts-Modules-Update
[Blades in the Dark] New Features: Deep Cuts modules support
2025-05-29 11:13:29 -07:00
David dbf0b5ab91 Merge pull request #14081 from ggutenberg/v1.8.1
[Palladium Rifts by Grinning Gecko] Style Change: Make Active Profile checkboxes look like radio buttons
2025-05-29 14:04:31 -04:00
fredhicks f8595ec7a1 Deep Cuts modules support
General
- Made sure the "type in the ability name and it will automatically fill in the description" feature functions inclusive of new ability versions resulting from enabled Deep Cuts modules.
- Added the deep cuts module toggles to sheet.json so GMs can set those defaults when initially creating their game (thus ensuring individual players don't have to go in and activate them all themselves on each sheet)
- Implemented new Stranger playbook from Deep Cuts

Deep Cuts Factions
- Added setting toggle for factions module to gear menu
- Display modestly reconfigures itself when toggling the module.
- Codework done to switch between two different faction list data objects depending on whether or not the DC Factions module is activated.
- For DC factions, got the districts Citizenry list to split into new Citizens vs Nobility/Bosses lists
- Added Deep Cuts factions: Tangletown, Covenant, Unity Commission, Rowan House, Strangford House, Ironworks Labor, Void Divers, Ragskulla, Sparkrunners, Unchained, Strangers
- Added "Other" faction area for ad hoc creation of factions that don't fit any other category
- Reworked the display of the Faction sheet in general (both with and without DC) to give it some more pleasant flexibility rather than having hard (invisible) grid structure vertically.

Deep Cuts Action Module
- Added setting toggle for action module to gear menu
- Changed position options on action rolls to remove Controlled when the Action module is active. (In the module, you do not roll if the current position is Controlled.)
- Changed subtitle and instructional text on roll display for Push (aka Resist) rolls when the Action module is active
- Created an "Edge" field underneath the actions & attributes that displays when Action module is active.
- Removed the "push yourself" option from the "Bonus Die" box when the action module is active.
- Characters abilities given DC alts when Action is active: Ambush, Bodyguard, Daredevil, Expertise, Foresight, Ghost Mind, Iron Will, Mastermind, Savage, Scout, Trust in Me
- Crew abilities given DC alts when Action is active: Blood Brothers, Bound in Darkness, Synchronized.
- Crew turf claim given DC alt when Action is active: Informants

Deep Cuts Advancement Module
- Added setting toggle for advancement module to gear menu
- Implemented setting to set the advancement clocks sizes at 4, 6, or 8 segments (default 6)
- Removed XP tracker Above the Character Special Abilities when module active
- Removed XP trackers next to Insight, Prowess, and Resolve when module active
- Replaced XP triggers (below the special abilities) with Deep Cuts versions when module active
- Added XP clocks in XP section, along with instructions, when module active
- Removed XP tracker above the Crew Special Abilities when module active
- Added XP clocks in Crew XP section when module active

Deep Cuts Downtime Module
- Added setting toggle for downtime module to gear menu
- Added a 4-tick Debt clock to all playbook sheets, to the right of the vice/purveyor area, "north" from healing and coin area. When the Downtime module is active, the "indulge vice" button disappears at the debt clock takes up its space.
- Character abilities affected by module given alternatives: Connected, Functioning Vice, Vigorous, Physicker, and Sinister Guile.
- Crew abilities affected by module given alternatives: No Traces, Patron, and Slippery.
- Implemented function to handle swapping certain crew Claims in response to the Downtime module being active; used for Warehouse claims.
- Increased size of crew vaults when in Downtime Module mode; ensured that current balance is reflected in new vault config when switching the module on/off.
- Added a "bank" field, right underneath vaults, to display when in Downtime Module mode
- Added "Ward Boss" field for both standard and deep cuts modes
- Made a debt clock appear next to Ward Boss when the downtime module is active
- Changed all crew upgrades to have a coin cost when in Downtime Module mode

Deep Cuts Harm Module
- Added setting toggle for harm module to gear menu
- Supported reconfig of Harm area when module active
- Harm share button (bell) reimplemented for active module context
- Character abilities affected by module given alternatives: Vigorous, Tough as Nails.
- Implemented settings toggle to give a second level 3 harm entry area (to support Tough as Nails alt)
- Crew abilities affected by module given alternatives: Anointed.
- Changed display of crew's harm-tracking displays to match Deep Cuts when module active.

Deep Cuts Innovations
- Added setting toggle for innovations to gear menu
- Enabled adding of Prichard Camera, Slugger Pistol, Spiritbane Charm, Arclighter & Glimmer, and Slugger Rifle by enabling Innovations mod.
- Renamed "Throwing Knives" to "Thrown Weapon" for Deep Cuts matching. Will persist as "Thrown Weapon" for standard, because this is largely cosmetic.

Deep Cuts Load Module
- Added setting toggle for load module to gear menu
- Added ability to override the default Load values when load module is active (swapping out the override controls for the non-module defaults)
- Changed Load choices To: Discreet: 4 (no heavy items) Conspicuous: 6 when module active
- Character abilities affected by module given alternatives: Mule.
- Separated list of normal items, heavy items, and playbook items when module active.
- Changed all crew Rigging options to match Deep Cuts version when module active.
2025-05-29 13:51:17 -04:00
roll20deploy fd263a7fe8 New translations translation.json (Russian) 2025-05-29 12:15:59 -04:00
Garth Gutenberg ba9235b9e5 Fix radio button color in light mode. Bump sheet level to 1.8.1. 2025-05-29 10:32:27 -05:00
roll20deploy b02f85351d New translations translation.json (Russian) 2025-05-29 11:20:05 -04:00
roll20deploy 6211045225 New translations translation.json (Russian) 2025-05-29 10:16:29 -04:00
roll20deploy 5f0c128fba New translations translation.json (Russian) 2025-05-29 08:39:36 -04:00
roll20deploy 7cd861a010 New translations translation.json (Russian) 2025-05-29 07:42:24 -04:00
Garth Gutenberg e64b68d2bb Make Active Profile checkboxes look like radio buttons 2025-05-28 22:49:23 -05:00
roll20deploy a83b0eb455 New translations translation.json (Russian) 2025-05-28 20:16:08 -04:00
roll20deploy 97627fb819 New translations translation.json (Russian) 2025-05-28 19:16:42 -04:00
roll20deploy 46a3fc2fd7 New translations translation.json (Russian) 2025-05-28 18:17:29 -04:00
roll20deploy 0f732cf25e New translations translation.json (Russian) 2025-05-28 16:07:37 -04:00
roll20deploy 32318486df New translations translation.json (Russian) 2025-05-28 14:51:27 -04:00
roll20deploy 46f6a91dae New translations translation.json (Russian) 2025-05-28 13:53:37 -04:00
roll20deploy 7124fb1320 New translations translation.json (Russian) 2025-05-28 13:53:35 -04:00
VJ ROLMASTERS 81bb5f2331 Add files via upload 2025-05-28 19:50:29 +02:00
roll20deploy 7973d1625d New translations translation.json (Russian) 2025-05-28 12:32:26 -04:00
roll20deploy fcae045832 New translations translation.json (Russian) 2025-05-28 12:32:24 -04:00
roll20deploy 7891f2329c New translations translation.json (Russian) 2025-05-28 11:29:48 -04:00
michaelvanweelde 78ab1e8dd1 Fixed image links 2025-05-28 17:17:34 +02:00
roll20deploy c4809c8d92 New translations translation.json (Russian) 2025-05-28 10:15:24 -04:00
roll20deploy b26468cc13 New translations translation.json (Russian) 2025-05-28 08:43:51 -04:00
roll20deploy c12a56ab77 New translations translation.json (Italian) 2025-05-28 00:53:41 -04:00
roll20deploy 32adb2dfde New translations translation.json (Chinese Traditional) 2025-05-27 17:51:04 -04:00
Kayla Fischer 0a33fd1cbe Merge pull request #14050 from Parka24/Add-Gestalt-RPG-Sheet-Rev2
[Gestalt RPG] New Sheet w/corrected JSON file
2025-05-27 12:06:44 -07:00
Kayla Fischer 7659c09d4f Update approved.yaml - added Gestalt RPG 2025-05-27 11:51:05 -07:00
roll20deploy 05b4034fe1 New translations translation.json (Portuguese, Brazilian) 2025-05-27 14:44:14 -04:00
roll20deploy 5cae38d1f2 New translations translation.json (English) 2025-05-27 14:44:13 -04:00
roll20deploy c454798d56 New translations translation.json (Chinese Traditional) 2025-05-27 14:44:12 -04:00
roll20deploy 60c0438842 New translations translation.json (Ukrainian) 2025-05-27 14:44:11 -04:00
roll20deploy 89c152b99b New translations translation.json (Turkish) 2025-05-27 14:44:10 -04:00
roll20deploy 2b197e9c04 New translations translation.json (Swedish) 2025-05-27 14:44:08 -04:00
roll20deploy ecf47c2bb3 New translations translation.json (Slovenian) 2025-05-27 14:44:07 -04:00
roll20deploy 83c01f71f9 New translations translation.json (Russian) 2025-05-27 14:44:06 -04:00
roll20deploy 657755498b New translations translation.json (Portuguese) 2025-05-27 14:44:05 -04:00
roll20deploy 526eabb2c1 New translations translation.json (Polish) 2025-05-27 14:44:04 -04:00