A huge collection of changes, but just to the spacing of the code. It's now all uniform and clean. Also:
*fixed some translation labels to match the translation.json
*added some breaks that I forgot the first time to match previous styling
*altered some existing styling to look nicer (adding missing spaces and removing unnecessary breaks)
* Fix for blank sheets
(hopefully)
* Updated for new skins
Now the new skins can be translated too!
* Minor flavor text changes
The rampant uncapitalized cases of "Harm" was bothering me so I fixed it, damnit.
* Text display error fix
if this has all been a case sensitivity issue I'm going scream
* Fixed incorrect label
* Cleaned up some weird spacing
* [Ryuutama]: adding icons to status effects
* [Ryuutama]: renaming images
* [Ryuutama]: updating images links to github
* [Ryuutama]: making notes icon bigger
* [Ryuutama]: fixing broken spell name
* [Ryuutama]: safer way to do character name
* [Ryuutama]: more space on top of icon
Co-authored-by: jlvgit <jlvel44@gmail.com>
* Created sheet for FHTAGN RPG fhtagn-rpg.de
Created sheet for FHTAGN RPG fhtagn-rpg.de
created markup and styles for first page
created markup and styles for first page
version 0.1.0
bugfixing and thumbnail
* [FTHAGN] fixed path of logo images to include raw parameter
* Update palladium_fantasy_1e.html
Added the following tabs: Spells, Psionics, Healer, Wards, Circles, and Configuration.
* Update palladium_fantasy_1e.css
CSS additions for all the html additions.
* Update sheet.json
Updated the instructions line to just point to the wiki page.
* Update palladium_fantasy_1e.html
Added changes to the documentation tab, edited the info link roll button to just point to the Roll20 wiki page.
* Update palladium_fantasy_1e.html
Fixed 2 skill roll buttons. One didn't have the modifiers inside the ending square brackets, and the other had a dash instead of an underscore in an attribute call.
* Update palladium_fantasy_1e.css
Adjusted size of attack and damage text in spells template (reduced 1.1em to 1em).
* Update palladium_fantasy_1e.css
Added a small amount of padding to the top of the attack and damage segment of the spells roll template.
* Update palladium_fantasy_1e.html
Since I changed how tabs were set up, an existing character sheet would initially only show the tab banner until one of the tabs was selected. Added a sheetworker to update the current display tab to the new default.
* Add Palladium Fantasy 2E sheet
* Update palladium_fantasy_2E.css
Adjust size of attack and damage text in spells template output (reduced 1.1em to 1em).
* Update palladium_fantasy_2E.css
Added a small amount of padding to the top of the attack and damage segment of the spells roll template.
* Heroes Unlimited 2E sheet added
HTML, CSS, sheet.json, and images of tabs.
* Update sheet.json
The info link is now pointed to the wiki page instead of at the author profile for private messages.
* Update sheet.json
Changed some wording leading up to the wiki link.
* Update hu2.html
Character SDC and Armor SDC were sharing attributes. That has been fixed.
* Update sheet.json
Fixed the extension label of the preview image (.png changed to .jpg).
* Update hu2.css
Added a small amount of top padding to the attack/damage part of the spells roll template.
* Update hu2.html
Removed a blank line at the end of the html code
* PokeroleV2 CSS correction
There was an aesthetic bug in the CSS code that passed notice. It didn't harm any data, but it forced the strong tags in other areas to display incorrectly.
* Weather Indicators
* [Zafir] Swap between character sheet and GM toolkit
* [Zafir] Fixing up attack blocks, plus splitting gm tools into tabs
* [Zafir] Hooked up attacks, enemy unit selection, and some styling
* [Zafir] More advanced selected enemy box formatting
* [Zafir] Combat attribute calculator
* [Zafir] Changing will attack crit success text
* [Zafir] Added dodge value to GM units. Changed layout of GM units to accomodate.
* [Zafir] Condensed upper sheet option, show focus option
* [Zafir] Added overwatch field for attacks, changed some header verbiage
* [Zafir] Character sheet translation
* [Zafir] Adding translations for GM's Tools and Roll Templates
* [Zafir] Added translation file
* [Zafir] Added grenade attack to GM's tools
* [Zafir] Added Grenade Attack
* [Zafir] Added test for panic roller, placeholders for text inputs, and default values for number inputs
* [Zafir] Changed layout of GM units editor
* [Zafir] Made attacks addable and removeable
* [Zafir] Reflected multiple attacks on the GM combat panel
* [Zafir] Adding an option to change the primary weapon to a special equipment entry
* [Zafir] Adding an option to show a larger textbox for Origin
* [Zafir] Converting Proficiencies and Languages to a textarea
* [Zafir] Improving ability activation by automatically adding roll entries into the combat panel, Will Actions
* [Zafir] Added helper buttons to abilities to set cooldowns and use charges
* [Zafir] Hooking up weapon attack abilities
* [Zafir] Updating abilities if they're on cooldown or out of charges
* [Zafir] Fixing some bugs with cooldown/charge tracking and changing the buttons for them
* [Zafir] Added area of effect ability rolls
* [Zafir] Showing number of charges remaining on the abilities Use Charge button
* [Zafir] Added concealment tracker
* [Zafir] Round start button that decrements cooldowns
* [Zafir] Combat Initializer button
* [Zafir] Renaming Initialize Combat button
* [Zafir] Added a convenient ammo decrement and reload button on the primary weapon attack
* [Zafir] Cleanup around attack buttons and states
* [Zafir] Layout change to Status
* [Zafir] Focus points symbol
* [Zafir] More symbols
* [Zafir] Cleaning up condensed view, plus new icons
* [Zafir] Zmail tooltip
* [Zafir] Moving Usable Items to their own tab. Added usable abilities to the combat panel
* [Zafir] Quick bugfix with the new usable tab in combat
* [Zafir] Adding icons to the Charges and Cooldown tracker
* [Zafir] Added usable items with charges
* [Zafir] Adding Usable grenade/heavy weapon attacks
* [Zafir] Hooking up special ammo
* [Zafir] better styling for special ammo
* [Zafir] Fixing a bug with usable abilities that have both charges and cooldown
* [Zafir] Turning spellcheck off of the proficiencies and language text areas
* [Zafir] Charactermancer WIP
* [Zafir] Charactermancer WIP
* [Zafir] Charactermancer Species/Origin
* [Zafir] WIP Charactermancer Equipment
* [Zafir] Inventory, Random rolls, random insaan names
* [Zafir] Charactermancer is done
* [Zafir] Charmancer when all values are null or bad
* Temporarily disabling charactermancer
* Fixing the Hide Focus Points bug
* Fixing up Attacks for GM Tools
* Add abilities to GM units
* [Zafir] Fixed a bug with enemy attack aim dice
* [Zafir] Setting up initial HP, AP, and SP values
including setting up the proper token bars for them
* [Zafir] Adding max AP and SP values so that players have more control over their token bars
* [Zafir] Adding improved Use Item and Use Ability buttons that output to chat
* add dice roll line
* text fields converted into number fields
* weapon training optically modified
* disable inlinerollresults
* add jam and reliable
* add fury indicator
* Roll template optimized
* images added to github
* switch to roll colores
* add missing sheet-
* rework roll template
* rolltemplate bg added to github
* Format documents
* Small CSS change
* Adding tooltips for derived values
* Added update text
* Removing test entry
* Fixed a bug with character import
* Adding an importer bug
* Adding update text
* Adding imported items to items interface