56 Commits
Author SHA1 Message Date
Simon Brooke 4e062a688a ### Version 1.1.16
- Fixed bad compendium item weight/mass by checking for NaN
- Fixed encumberance carry capacity for Athletics specialties
2026-06-11 17:17:54 +01:00
Simon Brooke e300e51586 ### Version 1.1.15
- Made robot PC skills panel show/hide via checkbox
- Improve armour encumbrance check for battle dress and powered suits where the armour weight is effectively zero rather than 25% when worn
- Fixed issues with equipment, weapons and armour weight calculations and triggering events
2026-06-08 09:48:04 +01:00
Simon Brooke 1e07bb8109 ### Version 1.1.14
- Fixed weapon headers and fields width on resize on Ship Combat tab
- Changed DEX Mod label on Ship Combat Pilot tab to 'Charac. Mod'
- Added Characteristic Mod to initiative roll
- Changed Ship Combat Initiative button text to specify 'Available Thrust'
- Fixed Animal drag and drop parsing
2026-04-21 15:03:22 +01:00
Simon Brooke b88d2cb272 ### Version 1.1.14
- Fixed weapon headers and fields width on resize on Ship Combat tab
- Changed DEX Mod label on Ship Combat Pilot tab to 'Charac. Mod'
- Added Characteristic Mod to initiative roll
- Changed Ship Combat Initiative button text to specify 'Available Thrust'
2026-04-18 18:28:25 +01:00
Simon Brooke d4e1b0531a ### Version 1.1.14
- Fixed weapon headers and fields width on resize on Ship Combat tab
- Changed DEX Mod label on Ship Combat Pilot tab to 'Charac. Mod'
- Added Characteristic Mod to initiative roll
2026-04-18 11:44:27 +01:00
Simon Brooke b301886aef ### Version 1.1.13
- Added max hits for robot so works on token
- Added characteristics panel to Robot
2026-03-24 10:57:33 +00:00
Simon Brooke 4e50d30554 - Fixed default number of pips, default spotlight, power and cash 2026-03-19 19:19:32 +00:00
Simon Brooke 4b2f98e890 Merge remote-tracking branch 'origin/master' 2026-03-19 17:21:58 +00:00
Simon Brooke 1f7f5f7285 - Fixed default number of pips, default spotlight, luck/adrenalie and roulette 2026-03-19 17:21:17 +00:00
Simon Brooke 22f2fbca51 - New character sheet for Outgunned Superheroes 2026-03-17 18:47:32 +00:00
Simon Brooke 0ab1b560ba - Restrict moves textfield width 2026-02-15 13:16:16 +00:00
Simon Brooke 592b2c8444 - Default number of coins 2026-02-15 11:38:36 +00:00
Simon Brooke 4575ad5e8e - Default number of dice 2026-02-15 11:25:48 +00:00
Simon Brooke 70a242a2fe - Added Opponent tab
- minor style fixes
2026-02-14 13:48:57 +00:00
Simon Brooke 4b042f343a - Fixed dice pool to be min 2 and max 9 on manual entry 2026-02-11 08:16:52 +00:00
Simon Brooke 5c1216a3f4 ### Version 1.1.12
- Added Salvage tab to Trade to allow for free stuff Travellers get
- Fixed Consolidate button in Manifest for Trade to only consolidate where price paid and commodity match (and ensure salvage does not get consolidated)
2026-02-09 09:20:39 +00:00
Simon Brooke 7dc5009aa7 - Removed diagnostic log 2026-02-05 22:10:49 +00:00
Simon Brooke 6aeb9485f1 Revert "- Force number of dice to be 2 - 9 if manually typed in"
This reverts commit bf2f72ecf6.
2026-02-05 10:55:58 +00:00
Simon Brooke bf2f72ecf6 - Force number of dice to be 2 - 9 if manually typed in 2026-02-05 10:37:04 +00:00
Simon Brooke a3b756ce19 - Force dice num if manually types 2026-02-04 12:15:58 +00:00
Simon Brooke 47651109df - Added min max of 2 and 9 for number of dice in pool 2026-02-04 10:02:04 +00:00
Simon Brooke b3c1d9d283 - Updated filenames in sheet.json 2026-01-29 21:31:53 +00:00
Simon Brooke b62481abb9 - Removed tables 2026-01-29 21:30:42 +00:00
Simon Brooke 1f51b894b0 Adding missing JSON file 2026-01-28 11:12:48 +00:00
Simon Brooke 3b4525dcf0 New character sheet for Two Little Mice's Outgunned+Adventure RPG. This is an UNOFFICIAL fan-made sheet which conforms to the requirements to uses only assets and information from the publisher's freely available Quickstart rules 2026-01-28 11:07:37 +00:00
Simon Brooke 552cef3914 Merge remote-tracking branch 'origin/master' 2026-01-26 13:03:51 +00:00
Simon Brooke 8b263d3664 - Textarea width for Firefox 2026-01-26 13:03:30 +00:00
Simon Brooke 93ec3ed89f - Resized new preview image 2026-01-23 15:55:26 +00:00
Simon Brooke 12de2ce933 - Fixed roll template font 2026-01-23 15:51:47 +00:00
Simon Brooke fff22f6f28 - Quantized images to reduce size/load times
- Styled rolltemplate results to:
     * Remove empty elements
     * Space out text lines better
     * Center text
2026-01-23 10:27:12 +00:00
Simon Brooke 618fac2523 - Fixed darkmode text gray to black 2026-01-22 11:05:58 +00:00
Simon Brooke c5845d8cc9 - Fixed missing 'Moves' title and tooltip
- Fixes for dark mode
- Fixed fonts on roll template
2026-01-22 11:02:24 +00:00
Simon Brooke 65addca29e - Fixed bug where repeating equipment was referencing experiences
- Added Terrible Terrible Things panel
- Added a third custom condition box to make use of space
2026-01-21 14:23:15 +00:00
Simon Brooke ffe7629e83 Addition of new Household character sheet for Roll20
This sheet is a **fan-made** sheet that has been created in accordance with the publisher's (Two Little Mice) requirement that only assets and information from the Quickstart (https://www.drivethrurpg.com/en/product/421014/household-quickstart) are allowed. This is the same convention that allowed the fan-made Outgunned sheet to be added to Roll20.
2026-01-14 15:16:36 +00:00
Simon Brooke c4d61ec6ac ### Version 1.1.11
- Added STR modifier when weapon range is 'Melee' as per rules
- Added repeating groups under all ship sheet components to allow for extended/custom/2300AD entries
2025-12-20 15:21:40 +00:00
Simon Brooke 331b6e74f8 ### Version 1.1.10
- Fixed rounding error on carry capacity
- Addition of Ship's Ledger
- Addition of highly detailed Ship Combat tab (with help from Roll20 member and superstar TrooperSJP)
- Fix to Robot parsing on drag'n'drop
- Added headers for ship's locker armour and weapons
2025-11-14 12:49:15 +00:00
Simon Brooke c3c2e9fc11 Version 1.1.09
- Added custom Characteristics to NPC to allow values for Attitude, Influence, Power etc. to be captured
2025-09-19 21:04:59 +01:00
Simon Brooke d2773db018 Version 1.1.08
- Fixed Skills on Robot tab that were affecting modifiers on PC/NPC skills
2025-09-08 08:53:41 +01:00
Simon Brooke 883a78807b Version 1.1.07
- Added Skills to Robot tab
- Added Weapons and Armour to Ship's Locker
- Added repeating row for custom power requirements to Ship tab
2025-09-01 15:21:12 +01:00
Simon Brooke 440f760963 Merge remote-tracking branch 'origin/master' 2025-08-20 14:28:36 +01:00
Simon Brooke e876bae7a6 ### Version 1.1.06
- Added missing translations
2025-08-20 14:28:25 +01:00
Simon Brooke 194c46fbab ### Version 1.1.06
- Added Robot tab with support for compendium drag and drop
2025-08-16 11:10:16 +01:00
Simon Brooke e08ab24d68 Merge remote-tracking branch 'origin/master' 2025-07-10 21:23:59 +01:00
Simon Brooke 6b94b455bb ### Version 1.1.05
- Added Monthly Salary to finances
- Added Mod. to weapons for e.g. HUD or scopes or similar
- Updated translation key for personal Armour for translations
- Allow custom characteristics to be dragged to macro bar
2025-07-10 21:23:48 +01:00
Simon Brooke 474f565c99 ### Version 1.1.04
- Widened animal attribute fields
- Added Equipment drag-and-drop block to NPC
- Widened vehicle input fields
- Widened weapon name field and narrowed DM to Str/Dex (rather than Strength/Dexterity)
- Widened armour name field
- Added 'delete' icons to weapons, armour and equipment
- Fixed where some equipment has no description but has an 'Effect' instead, like base modules
- Fixed bug in animal attacks where e.g. 2D+2 was not correctly parsed properly
- Added some missing translations, more to do
- Extended NPC to include species and age and editable name
- Added 'standard' skills from PC tab to NPC tab (old skills are retained as 'Other Skills')
- Added some extra equipment fields into equipment description for computers/software to show capability
- Fixed spacecraft weapons resize column issue
- Added traits to weapon description
2025-06-09 16:41:08 +01:00
Simon Brooke 3261936c28 Version 1.1.03
- Added missing Telepathy expander button
- Fixed J-Drive tonnage
- Fixed NPC armour layout
2025-04-28 12:59:42 +01:00
Simon Brooke 7067c1732e Version 1.1.03
- Added missing Telepathy expander button
- Fixed J-Drive tonnage
2025-04-26 08:32:24 +01:00
Simon Brooke b5588833d1 Merge remote-tracking branch 'origin/master' 2025-04-25 14:07:30 +01:00
Simon Brooke 393201e852 Version 1.1.03
- Added missing Telepathy expander button
- Updated version
2025-04-25 14:07:09 +01:00
Simon Brooke 3bf885bbad Version 1.1.03
- Added missing Telepathy expander button
2025-04-25 14:06:40 +01:00
Simon Brooke 5edf0d5298 Version 1.1.02
- Revamped equipment weight and added encumberance
- Added 'carried' flag to weapons and armour
- Moved initiative to top of combat panel
- Added psionic 'special abilities' repeating block
- Fixed bug with boon/bane and 'ask for difficulty'
- Fixed bug with equipment drag and drop KG vs. Kg
2025-04-10 13:43:42 +01:00
Simon Brooke 85d882782d From Mongoose internal repo
Version 1.1.01
- Implemented Traveller compendium drop to character sheet for equipment etc.
- Minor css styling changes to remove inconsistent orange text
- Added and fixed compendium buttons for new compendium structure
- Added  hover animation when dragging items from compendium to character sheet
- Animals drag and drop
- Vehicles drag and drop
- Green ticks on trained skills
- Improved visibility of PC sub-tab buttons (Prime, Skills etc.)
- Removed some orange borders as we had border overload!
- Changed Skill 'Trained' to a (pseudo) checkbox and styled in green for visibility when ticked
- Study period and history/allies etc. textareas now resizeable
- Rolltemplate made slightly more compact
- Fixed broken animal skills
- Added NPC Weapon and Armour drop targets and updated drag and drop as these categories have changed
- Added Lifepath section to Prime
- Added 'Custom' to Skills when using extended characteristics like Luck (Misc Mod is used for the modifier)
- Added repeating Study Periods
- Added Bonus/Penalty attributes to Ship components
- Added Ship's Locker sub-tab to Ship
- Added simple Crew sub-tab to Ship, auto-calculates total salaries on Ship details
- Fixed bug where Effect was not being added to damage for Dexterity weapons
2025-03-28 18:49:32 +00:00
Simon Brooke 4bf5a3c1eb - Mobile friendly changes including removing background image 2024-07-02 20:12:20 +01:00
Simon Brooke 2cfaf4a56f - Added Auto and Auto Mode fields for weapons to allow for Single, Burst and Full-Auto weapons 2024-06-28 16:07:46 +01:00
Simon Brooke 88ce2b5ab7 - Fixed effect not being added to vehicle damage
- Minor ship and vehicle weapon row formatting
2024-02-23 09:43:57 +00:00
Simon Brooke cbbd7775ff - Added notes field to Vehicle
- Added critical location and severity to vehicle
2024-02-08 18:58:54 +00:00