### Version 1.1.14

- Fixed weapon headers and fields width on resize on Ship Combat tab
- Changed DEX Mod label on Ship Combat Pilot tab to 'Charac. Mod'
- Added Characteristic Mod to initiative roll
- Changed Ship Combat Initiative button text to specify 'Available Thrust'
This commit is contained in:
Simon Brooke
2026-04-18 18:28:25 +01:00
parent d4e1b0531a
commit b88d2cb272
@@ -10632,7 +10632,7 @@
style="background-color: lightcyan;"
type="roll" name="roll_initiative"
value="@{whispertoggle} &{template:skill-general-alt} {{skill=^{initiative-u}}} {{character= @{character_name} }} @{ro_default_rolltype_nodiff}+@{shipthrust}+@{ship_pilotmod}+@{initiative_effect}+@{ship_pilotdex}+@{ship_pilotcustom}+@{ship_pilotpenalty} @{ro_default_mod} &{tracker}]]}}">
Roll Initiative (Uses Thrust + Pilot Skill + Charac. Mod + Ship DM + Temp DM)
Roll Initiative (Uses Available Thrust + Pilot Skill + Charac. Mod + Ship DM + Temp DM)
</button>
</div>
<br>
@@ -11188,20 +11188,20 @@
</h5>
<br>
<span class="sheet-redbold-noborder" name="attr_shipweapon_error"></span>
<!-- <div class="sheet-laf-centredgrid sheet-laf-ship-hardpoint sheet-laf-ship-hardpoint-abs">-->
<!-- <span data-i18n="hardpoint-u">Hardpoint</span>-->
<!-- <span data-i18n="type-u">Type</span>-->
<!-- <span data-i18n="shiptl-u">TL</span>-->
<!-- <span data-i18n="skilltablepower-u">Power</span>-->
<!-- <span data-i18n="weaponrange-u">Range</span>-->
<!-- <span data-i18n="shipammunition-u">Ammo</span>-->
<!-- <span data-i18n="damage-u">Damage</span>-->
<!-- <span data-i18n="traits-u">Traits</span>-->
<!-- <span data-i18n="skilltabledicemodifier-u">DM</span>-->
<!-- <span>#</span>-->
<!-- <span></span>-->
<!-- <span></span>-->
<!-- </div>-->
<!-- <div class="sheet-laf-centredgrid sheet-laf-ship-hardpoint sheet-laf-ship-hardpoint-abs">-->
<!-- <span data-i18n="hardpoint-u">Hardpoint</span>-->
<!-- <span data-i18n="type-u">Type</span>-->
<!-- <span data-i18n="shiptl-u">TL</span>-->
<!-- <span data-i18n="skilltablepower-u">Power</span>-->
<!-- <span data-i18n="weaponrange-u">Range</span>-->
<!-- <span data-i18n="shipammunition-u">Ammo</span>-->
<!-- <span data-i18n="damage-u">Damage</span>-->
<!-- <span data-i18n="traits-u">Traits</span>-->
<!-- <span data-i18n="skilltabledicemodifier-u">DM</span>-->
<!-- <span>#</span>-->
<!-- <span></span>-->
<!-- <span></span>-->
<!-- </div>-->
<fieldset class="repeating_shipweapon">
<div class="sheet-laf-centredgrid sheet-laf-ship-hardpoint">
<span data-i18n="hardpoint-u">Hardpoint</span>