mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
New translations translation.json (German)
This commit is contained in:
@@ -5,30 +5,30 @@
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"social-skills-list": "charm,coercion,deception,leadership,negotiation",
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"knowledge-skills-list": "knowledge",
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"abilities": "Abilities",
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"abilityname": "Name",
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"abilitysummary": "Zusammenfassung",
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"active": "Aktiv",
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"actualtocomplete:": "Spielsitzungen bis zur Beendigung:",
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"addcritical": "Krit. hinzufügen.",
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"addingdice": "Würfel hinzufügen",
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"addingdicetext": "Zum Hinzufügen von Würfeln trage die Anzahl und die Würfelabkürzung ein. Du kannst auch Würfelsymbole eintragen, die dem Wurf automatisch hinzugefügt werden.",
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"advantage": "Vorteil",
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"aft": "Heck",
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"age:": "Alter:",
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"abilityname": "Ability Name",
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"abilitysummary": "Ability Summary",
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"active": "Active",
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"actualtocomplete:": "Actual sessions to complete:",
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"addcritical": "Add Critical",
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"addingdice": "Adding Dice",
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"addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.",
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"advantage": "Advantage",
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"aft": "Aft",
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"age:": "Age:",
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"aggressor": "Aggressor",
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"agility": "Agility",
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"agitator": "Agitator",
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"alchemy": "Alchemy",
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"alchemyint": "Alchemy (Int)",
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"all": "Personnage",
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"arc": "Bereich",
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"Arcana": "Arkane Kunde",
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"arcana": "Arkane Kunde",
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"arc": "Arc",
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"Arcana": "Arcana",
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"arcana": "Arcana",
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"arcanaint": "Arcana (Int)",
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"Arcanaint": "Arcana (Int)",
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"archaeologist": "Archaeologist",
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"armor": "Rüstung",
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"assetsnresources": "Besitz & Ressourcen",
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"armor": "Armor",
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"assetsnresources": "Assets & Resources",
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"assignedby:": "Assigned By:",
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"assignment": "Assignment",
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"assignmentsandtasks": "Assignments and Tasks",
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@@ -38,269 +38,269 @@
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"astrogation": "Astrocartography",
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"astrogationint": "Astrocartography (Int)",
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"atarustriker": "Ataru Striker",
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"Athletics": "Athletik",
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"athletics": "Athletik",
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"athleticsbr": "Athletik (Str)",
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"attachmentname": "Name",
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"attachments": "Zubehör",
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"attacks": "Angriffe",
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"availablexp": "Verfügbare EP:",
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"bardottan": "Bardottaner",
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"basemodifiers": "Basismodifikatoren",
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"Athletics": "Athletics",
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"athletics": "Athletics",
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"athleticsbr": "Athletics (Br)",
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"attachmentname": "Attachment Name",
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"attachments": "Attachments",
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"attacks": "Attacks",
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"availablexp": "Available XP:",
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"bardottan": "Bardottan",
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"basemodifiers": "Base Modifiers",
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"baseofoperations": " Base of Operations  ",
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"basesetting:": "Base Setting/Genre:",
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"basexp:": "Basis-EP:",
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"beast": " Beast ",
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"beastcriticalinjuries": "Krit. Verletzungen Tier",
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"basexp:": "Base XP:",
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"beast": " Riding Animal ",
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"beastcriticalinjuries": "Beast Critical Injuries",
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"bonus": "Bonus",
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"bonusdescription": "Bonus/Beschreibung",
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"bonusxpmotivation:": "Bonus EP (Motivation):",
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"bonusxproleplaying:": "Bonus EP (Rollenspiel):",
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"booknpage": "Buch & Seite",
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"booknpage:": "Buch & Seite:",
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"bonusdescription": "Bonus/Description",
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"bonusxpmotivation:": "Bonus XP (Motivation):",
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"bonusxproleplaying:": "Bonus XP (Role Playing):",
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"booknpage": "Book & Page",
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"booknpage:": "Book & Page:",
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"brawl": "Brawl",
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"Brawl": "Brawl",
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"brawlbr": "Handgemenge (Str)",
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"brawn": "Kraft",
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"brawlbr": "Brawl (Br)",
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"brawn": "Brawn",
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"build:": "Build:",
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"business": "Geschäft",
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"businessname:": "Geschäftsbezeichnung:",
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"campaigndetails": " Kampagnendetails ",
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"capacity": "Kapazität",
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"career": "Beruf",
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"business": "Business",
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"businessname:": "Business Name:",
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"campaigndetails": " Campaign Details ",
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"capacity": "Capacity",
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"career": "Career",
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"career:": "Career:",
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"cargohold": "Frachtraum",
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"cargotype": "Frachttyp",
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"category:": "Kategorie:",
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"cargohold": "Cargo Hold",
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"cargotype": "Cargo Type",
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"category:": "Category:",
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"categorydesire:": "Desire:",
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"categoryfear:": "Fear:",
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"categorystrength:": "Strength:",
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"categoryflaw:": "Flaw:",
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"char": "Char",
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"characinfo": " Charakter Info ",
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"character": "Charakter",
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"character:": "Charakter:",
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"characinfo": " Character Info ",
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"character": "Character",
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"character:": "Character:",
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"characterduties": "Character Duties",
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"charactergroupobligations": "Charakter-/Gruppenverpflichtung",
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"characteristics": "Eigenschaften",
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"charactergroupobligations": "Character/Group Obligations",
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"characteristics": "Characteristics",
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"charactermoralities": "Character Moralities",
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"charactermotivation": "Charaktermotivationen",
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"charactermotivation": "Character Motivations",
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"charactername": "Character Name",
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"charactersheet": "Character Sheet",
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"charm": "Charm",
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"Charm": "Charm",
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"charmpr": "Charme (Cha)",
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"charmpr": "Charm (Pr)",
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"city:": "City:",
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"clearpool": "Pool leeren",
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"close": "Schließen",
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"Coercion": "Einschüchterung",
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"coercion": "Einschüchterung",
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"coercionwill": "Einschüchterung (Will)",
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"clearpool": "Clear Pool",
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"close": "Close",
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"Coercion": "Coercion",
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"coercion": "Coercion",
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"coercionwill": "Coercion (Will)",
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"combat": "  Weapons, Talents, & Powers  ",
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"combatskills": "Combat Skills",
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"commited": "Committed",
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"companion": "Companion",
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"companioninfo": "Companion Info",
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"companionsheet": "Begleiter-Bogen",
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"companioninfo": " Companion Info ",
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"companionsheet": "Companion Sheet",
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"completed:": "Completed?:",
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"computerint": "Computertechnik (Int)",
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"Computers": "Computertechnik",
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"computers": "Computertechnik",
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"condition:": "Zustand:",
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"conflict:": "Konflikt:",
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"consumables:": "Autonomie:",
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"continent:": "Kontinent:",
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"computerint": "Computers (Int)",
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"Computers": "Computers",
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"computers": "Computers",
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"condition:": "Condition:",
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"conflict:": "Conflict:",
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"consumables:": "Consumables:",
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"continent:": "Continent:",
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"contributionrank:": "Contribution Rank:",
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"cool": "Coolness",
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"Cool": "Coolness",
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"cool": "Cool",
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"Cool": "Cool",
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"coolifprepared": "Cool (if prepared):",
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"coolpr": "Coolness (Cha)",
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"coolpr": "Cool (Pr)",
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"coordination": "Coordination",
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"Coordination": "Coordination",
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"coordinationag": "Körperbeherrschung (Gew)",
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"coordinationag": "Coordination (Ag)",
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"coretype:": "Core Type:",
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"correllianhuman": "Corellianischer Mensch",
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"cost:": "Preis:",
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"correllianhuman": "Corellian Human",
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"cost:": "Cost:",
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"credits:": "Money:",
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"crew:": "Besatzung:",
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"crewroles": "Besatzungsfunktionen",
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"crit": "Krit",
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"crew:": "Crew:",
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"crewroles": "Crew Roles",
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"crit": "Crit",
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"critical": "Critical",
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"criticalhits": "Kritische Treffer",
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"criticalinjuries": "Kritische Verletzungen",
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"criticalnumber:": "Kritischer Wert:",
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"criticalrolloffset:": "Offset Krit.-Wurf:",
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"critinj": " Kritische Verletzungen ",
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"criticalhits": " Critical Hits ",
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"criticalinjuries": "Critical Injuries",
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"criticalnumber:": "Critical number:",
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"criticalrolloffset:": "Critical roll offset:",
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"critinj": " Critical Injuries ",
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"cunning": "Cunning",
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"current": "Aktuell",
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"currentencumbrance": "Aktuelle Belastung",
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"currentlocation:": "Aktueller Aufenthaltsort:",
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"custom": "Benutzerdef.",
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"customskill1": "Eigene Fertigkeit 1",
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"customskill2": "Eigene Fertigkeit 2",
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"customskill3": "Eigene Fertigkeit 3",
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"customskill4": "Eigene Fertigkeit 4",
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"customskill5": "Eigene Fertigkeit 5",
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"customskills": "Eigene Fertigkeiten",
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"cybernetics": "Kybernetische Implantate",
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"damage": "Schaden",
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"dark": "SL",
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"deception": "Täuschen",
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"Deception": "Täuschen",
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"deceptioncun": "Täuschung (Lis)",
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"current": "Current",
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"currentencumbrance": "Current Encumbrance",
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"currentlocation:": "Current Location:",
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"custom": "Custom",
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"customskill1": "Custom Skill 1",
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"customskill2": "Custom Skill 2",
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"customskill3": "Custom Skill 3",
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"customskill4": "Custom Skill 4",
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"customskill5": "Custom Skill 5",
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"customskills": "Custom Skills",
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"cybernetics": "Cybernetics",
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"damage": "Damage",
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"dark": "GM",
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"deception": "Deception",
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"Deception": "Deception",
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"deceptioncun": "Deception (Cun)",
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"defense": "Defense",
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"demolitionist": "Demolitionist",
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"description": "Description",
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"description:": "Beschreibung:",
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"description:": "Description:",
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"desire:": "Desire:",
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"despair": "Verzweiflung",
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"destination": "Zielort",
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"details": "Detailansicht",
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"despair": "Despair",
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"destination": "Destination",
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"details": "Details",
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"details:": "Details:",
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"dice": "Würfel",
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"dice:": "Würfel:",
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"dicendesitnypool": "Dice & Destiny Pool",
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"dicepool": "Würfelpool",
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"diceroll": "Würfelwurf",
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"dice": "Dice",
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"dice:": "Dice:",
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"dicendesitnypool": "Dice & Story Point Pool",
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"dicepool": "Dice Pool",
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"diceroll": "Dice Roll",
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"discipline": "Discipline",
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"Discipline": "Discipline",
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"disciplinewill": "Disziplin (Will)",
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"disciplinewill": "Discipline (Will)",
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"displayinskill": "Display in Skill",
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"divine": "Divine",
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"divinewill": "Divine (Will)",
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"dmg": "DMG",
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"downgrade": ":Abwerten",
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"dresselliannp": "Dressellianer (Non-Primitive)",
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"dressellianp": "Dressellianer (Primitive)",
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"dmg": "Dmg",
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"downgrade": ":Downgrade",
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"dresselliannp": "Dressellian (Non-Primitive)",
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"dressellianp": "Dressellian (Primitive)",
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"driver": "Driver",
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"driving": "Driving",
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"drivingag": "Driving (Ag)",
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"dropoff": "Bestimmungsort",
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"effect:": "Effekt:",
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"dropoff": "Dropoff",
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"effect:": "Effect:",
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"enablecombatsuggestions": "Enable Combat Suggestions?",
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"enablegeneralsuggestions": "Enable General Suggestions?",
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"encum": "Belast.",
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"encum": "Encum",
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"encumbrance": "Encumbrance",
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"encumbrancecapacity": "Belastungskapazität",
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"engaged": "Nah",
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"encumbrancecapacity": "Encumbrance Capacity",
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"engaged": "Engaged",
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"entertainment": "Entertainment",
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"equipment": "Ausrüstung",
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"example:": "Example: <b>1b 1g</b> outputs <span class=\"sheet-icon-B\"></span><span class=\"sheet-icon-G\"></span>",
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"exampletext": "b -> Blue = Boost, blk -> BLack = Setback<br>g -> Green = Ability, y -> Yellow = Proficiency<br>p-> Purple = Difficulty, r -> Red = Challenge<br>w -> <br>s = Success, f = Failure, a = Advantage, t = Threat",
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"equipment": "Equipment",
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"example:": "Example: <b>1b 1g</b>",
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"exampletext": "b -> Blue = Boost,<br> blk -> BLacK = Setback,<br>g -> Green = Ability,<br> y -> Yellow = Proficiency,<br>p-> Purple = Difficulty,<br> r -> Red = Challenge,<br>s = Success, f = Failure,<br> a = Advantage, t = Threat",
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"expectedsessionstocomplete:": "Expected sessions to complete:",
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"extreme": "Extreme",
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"eyes:": "Augen:",
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"eyes:": "Eyes:",
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"factions:": "What are the major factions and organizations in the setting, and what are their objectives?:",
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"failure": "Fehlschlag",
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"failure": "Failure",
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"farm": "Farm",
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"fear:": "Fear:",
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"fearcheck": "Furchtprobe?",
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"features:": "Besonderheiten:",
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"fearcheck": "Fear Check?",
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"features:": "Features:",
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"flaw:": "Flaw:",
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"foodstuffs": "Foodstuffs",
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"forceplayerupdate": "Force Player Update",
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"fore": "Bug",
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"gender:": "Geschlecht:",
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"generalinfo": "Allgemeine Informationen",
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"generalinformation": "Allgemeine Informationen",
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"generalskills": "Allgemeine Fertigkeiten",
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"fore": "Fore",
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"gender:": "Gender:",
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"generalinfo": "General Info",
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"generalinformation": " General Information ",
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"generalskills": "General Skills",
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"genesysrpg": "Genesys RPG System",
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"gmdicepool": "SL Würfelpool",
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"gmresources": "SL Ressourcen",
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"groupcontacts": "Gruppenkontakte",
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"groupcredits:": "Group Credits:",
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"groupdetails": "Gruppen Details",
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"groupdetailstitle": " Group Details ",
|
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"gmdicepool": "GM Dice Pool",
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"gmresources": "GM Resources",
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"groupcontacts": "Group Contacts",
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"groupcredits:": "Group Money:",
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"groupdetails": "Group Details",
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"groupdetailstitle": " Group Motivations ",
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"groupexpenses:": "Group Expenses:",
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"groupname:": "Gruppenname:",
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"groupobligations": ">Gruppenverpflichtung",
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"groupname:": "Group Name:",
|
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"groupobligations": "Group Obligations",
|
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"grouppossessions": "Group Possessions",
|
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"groupresources": "Gruppenressourcen",
|
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"groupsavings:": "Gruppenersparnisse:",
|
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"groupsheet": "Gruppenbogen",
|
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"grouptasks": "Gruppenaufgaben",
|
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"groupresources": "Group Resources",
|
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"groupsavings:": "Group Savings:",
|
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"groupsheet": "Group Sheet",
|
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"grouptasks": "Group Tasks",
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"gunnery": "Gunnery",
|
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"Gunnery": "Gunnery",
|
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"gunneryagi": "Artillerie (Agi)",
|
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"hair:": "Haare:",
|
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"handling": "Wendigkeit",
|
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"hardpoints": "Ausrüstungspunkte",
|
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"hardpoints:": "Ausrüstungspunkte:",
|
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"heal": "Heilung",
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"height:": "Größe:",
|
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"gunneryagi": "Gunnery (Agi)",
|
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"hair:": "Hair:",
|
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"handling": "Handling",
|
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"hardpoints": "Hard Points",
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"hardpoints:": "Hard Points:",
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"heal": "Heal",
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"height:": "Height:",
|
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"hermit": "Hermit",
|
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"hide": "Verstecken",
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"hide": "Hide",
|
||||
"homestead": "Homestead",
|
||||
"homesteadname:": "Homestead Name:",
|
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"hook:": "Hook:",
|
||||
"hp": "HP",
|
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"hulltrauma": "Hüllenschaden",
|
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"hulltypeclass:": "Schiffstyp/Modell:",
|
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"hyperdriveprimclass:": "Hyperantrieb Primär: Klasse:",
|
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"hyperdrivesecondclass:": "Hyperantrieb Sekundär: Klasse:",
|
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"ifknown": "(soweit bekannt)",
|
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"hulltrauma": "Hull Trauma",
|
||||
"hulltypeclass:": "Hull Type/Class:",
|
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"hyperdriveprimclass:": "Hyperdrive Primary Class:",
|
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"hyperdrivesecondclass:": "Hyperdrive Backup Class:",
|
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"ifknown": "(if known)",
|
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"illicitmaterials": "Illicit Materials",
|
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"infiltrator": "Infiltrator",
|
||||
"initiative": "Inititative",
|
||||
"initiative": "Initiative",
|
||||
"instructor": "Instructor",
|
||||
"intellect": "Intelligenz",
|
||||
"intellect": "Intellect",
|
||||
"isitcareer": "Is it in your Career?",
|
||||
"iteminventory": " Inventar ",
|
||||
"iteminventory": " Item Inventory ",
|
||||
"itemss:": "Item(s):",
|
||||
"keyitems:": "Key Items:",
|
||||
"knowledge": "Knowledge",
|
||||
"knowledgeint": "Knowledge (Int)",
|
||||
"knowledgeskills": "Wissensfertigkeiten",
|
||||
"leadership": "Führung",
|
||||
"Leadership": "Führung",
|
||||
"leadershippre": "Führungsqualität (Cha)",
|
||||
"knowledgeskills": "Knowledge Skills",
|
||||
"leadership": "Leadership",
|
||||
"Leadership": "Leadership",
|
||||
"leadershippre": "Leadership (Pr)",
|
||||
"legal": "Legal?",
|
||||
"light": "Spieler",
|
||||
"light": "Players",
|
||||
"location": "Location",
|
||||
"location:": "Lage:",
|
||||
"location:": "Location:",
|
||||
"long": "Long",
|
||||
"lore": "Lore",
|
||||
"Lore": "Lore",
|
||||
"loreint": "Altes Wissen (Int)",
|
||||
"lowtech": "Einfache Technologie",
|
||||
"loreint": "Lore (Int)",
|
||||
"lowtech": "Low Tech",
|
||||
"magicskills": "Magic Skills",
|
||||
"magnitude:": "Ausmass:",
|
||||
"magnitude:": "Magnitude:",
|
||||
"major": "Major",
|
||||
"makemodel": "Fahrzeugtyp / Modell",
|
||||
"makemodel:": "Fahrzeugtyp / Modell:",
|
||||
"manufacturer:": "Hersteller:",
|
||||
"makemodel": "Make / Model",
|
||||
"makemodel:": "Make / Model:",
|
||||
"manufacturer:": "Manufacturer:",
|
||||
"max": "Max",
|
||||
"maxaltitude:": "Maximum Altitude:",
|
||||
"maybe": "Maybe?",
|
||||
"Mechanics": "Mechanik",
|
||||
"mechanics": "Mechanik",
|
||||
"mechanicsint": "Mechanik (Int)",
|
||||
"Mechanics": "Mechanics",
|
||||
"mechanics": "Mechanics",
|
||||
"mechanicsint": "Mechanics (Int)",
|
||||
"medecine": "Medecine",
|
||||
"Medecine": "Medecine",
|
||||
"medecineint": "Medizin (Int)",
|
||||
"medic": "Arzt",
|
||||
"medium": "Mittel",
|
||||
"medecineint": "Medicine (Int)",
|
||||
"medic": "Medic",
|
||||
"medium": "Medium",
|
||||
"meetingcenter": "Meeting Center",
|
||||
"melee": "Nahkampf",
|
||||
"Melee": "Nahkampf",
|
||||
"melee": "Melee",
|
||||
"Melee": "Melee",
|
||||
"meleelight": "Melee - Light (Br)",
|
||||
"MeleeLight": "Melee - Light (Br)",
|
||||
"meleeheavy": "Melee - Heavy (Br)",
|
||||
"MeleeHeavy": "Melee - Heavy (Br)",
|
||||
"meleeshort": "Nahkampf",
|
||||
"meleebr": "Nahkampf (Str)",
|
||||
"meleeshort": "Melee",
|
||||
"meleebr": "Melee (Br)",
|
||||
"meleelightbr": "Melee (Light) (Br)",
|
||||
"meleeheavybr": "Melee (Heavy) (Br)",
|
||||
"mercenarysoldier": "Soldat",
|
||||
"mercenarysoldier": "Mercenary Soldier",
|
||||
"metals": "Metals",
|
||||
"midtech": "Standardtechnologie",
|
||||
"midtech": "Mid Tech",
|
||||
"mine": "Mine",
|
||||
"minerals": "Minerals",
|
||||
"minion": "Minion",
|
||||
"miniongroupsize:": "Minion Group Size:",
|
||||
"minionrivalnemesis": "(Handlanger, Rivale oder Erzfeind)",
|
||||
"minionrivalnemesis": "(Minion, Rival, or Nemesis)",
|
||||
"minor": "Minor",
|
||||
"miscinfo": "Sonst. Info",
|
||||
"miscinfo": "Misc Info",
|
||||
"missioncontacts:": "Mission Contacts:",
|
||||
"missiondetails": "Mission Details",
|
||||
"missionobjectives:": "Mission Objectives:",
|
||||
@@ -308,114 +308,114 @@
|
||||
"missiontype:": "Mission Type:",
|
||||
"modder": "Modder",
|
||||
"moderate": "Moderate",
|
||||
"modifications": "Modifikationsoptionen",
|
||||
"modifiers": "Modifikatoren",
|
||||
"modifiers:": "Modifikatoren:",
|
||||
"mods": "Mods.",
|
||||
"modifications": "Modifications",
|
||||
"modifiers": "Modifiers",
|
||||
"modifiers:": "Modifiers:",
|
||||
"mods": "Mods",
|
||||
"money:": "Money:",
|
||||
"morality": "Moral",
|
||||
"morality": "Morality",
|
||||
"morality:": "Morality:",
|
||||
"moreinfo": "For more information on this version visit:",
|
||||
"motivations": "Motivationen",
|
||||
"motivations": "Motivations",
|
||||
"name": "Name",
|
||||
"name:": "Name:",
|
||||
"navicomputer:": "Navigationscomputer:",
|
||||
"navicomputer:": "Navicomputer:",
|
||||
"navigator": "Navigator",
|
||||
"needhelp": "Need help?",
|
||||
"negotiation": "Verhandeln",
|
||||
"Negotiation": "Verhandeln",
|
||||
"negotiationpr": "Verhandeln (Cha)",
|
||||
"nemesis": "Erzfeind",
|
||||
"new": "Neu",
|
||||
"no": "Nein",
|
||||
"needhelp": "Need Help?",
|
||||
"negotiation": "Negotiation",
|
||||
"Negotiation": "Negotiation",
|
||||
"negotiationpr": "Negotiation (Pr)",
|
||||
"nemesis": "Nemesis",
|
||||
"new": "New",
|
||||
"no": "No",
|
||||
"noinprogress": "No - In Progress",
|
||||
"none": "Keine",
|
||||
"none": "None",
|
||||
"nonostarted": "No - Not Started",
|
||||
"noskill": "Keine Fertigkeit",
|
||||
"notablefeatures": "Besondere Merkmale",
|
||||
"notes": "   Notizen   ",
|
||||
"notes:": "Notizen:",
|
||||
"npc": "NSC",
|
||||
"npcinfo": "NSC Info",
|
||||
"npclist": "NSC Liste",
|
||||
"npcname": "NSC Name",
|
||||
"npcroll:": "NSC Wurf:",
|
||||
"npcs": "NSCs",
|
||||
"npcsheet": "NSC Bogen",
|
||||
"npctitle": " NSC ",
|
||||
"npctype:": "NSC Typ:",
|
||||
"noskill": "No Skill",
|
||||
"notablefeatures": "Notable Features",
|
||||
"notes": "   Notes   ",
|
||||
"notes:": "Notes:",
|
||||
"npc": "NPC",
|
||||
"npcinfo": "NPC Info",
|
||||
"npclist": "NPC List",
|
||||
"npcname": "NPC Name",
|
||||
"npcroll:": "NPC Roll:",
|
||||
"npcs": "NPCs",
|
||||
"npcsheet": "NPC Sheet",
|
||||
"npctitle": " NPC ",
|
||||
"npctype:": "NPC Type:",
|
||||
"number": "Number",
|
||||
"numberofupgrades:": "Anzahl der Aufwertungen:",
|
||||
"off": "Aus",
|
||||
"on": "An",
|
||||
"numberofupgrades:": "Number of Upgrades:",
|
||||
"off": "Off",
|
||||
"on": "On",
|
||||
"operating": "Operating",
|
||||
"operatingint": "Operating (Int)",
|
||||
"option": "Option",
|
||||
"other": "Andere",
|
||||
"othergear": "Sonstige Ausrüstung",
|
||||
"other": "Other",
|
||||
"othergear": "Other Gear",
|
||||
"otherinformations": "Other Information",
|
||||
"otherskills": "Other Skills",
|
||||
"overview:": "Overview:",
|
||||
"page:": "Seite:",
|
||||
"page:": "Page:",
|
||||
"partycareerskill:": "Party Career Skill:",
|
||||
"passengername": "Passagiername",
|
||||
"passengername": "Passenger Name",
|
||||
"passengers": "Passengers",
|
||||
"passive": "Passiv",
|
||||
"pc": "SC",
|
||||
"passive": "Passive",
|
||||
"pc": "PC",
|
||||
"peacekeeper": "Peace Keeper",
|
||||
"perception": "Wahrnehmung",
|
||||
"Perception": "Wahrnehmung",
|
||||
"perceptioncun": "Wahrnehmung (Lis)",
|
||||
"perception": "Perception",
|
||||
"Perception": "Perception",
|
||||
"perceptioncun": "Perception (Cun)",
|
||||
"performer": "Performer",
|
||||
"personalarmor": "Rüstung",
|
||||
"personalgear": "Persönliche Ausrüstung",
|
||||
"personalarmor": "Armor",
|
||||
"personalgear": "Personal Gear",
|
||||
"pettycash:": "Petty Cash:",
|
||||
"pickup": "Verladeort",
|
||||
"pilotecopiloteetc": "(Pilot, Kopilot, Ingenieur)",
|
||||
"pickup": "Pickup",
|
||||
"pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)",
|
||||
"Piloting": "Piloting",
|
||||
"piloting": "Piloting",
|
||||
"pilotingag": "Piloting (Ag)",
|
||||
"planet:": "Planet:",
|
||||
"planetary": " Planetary ",
|
||||
"planetaryvehiculecritical": "Planetary Vehicle Critical",
|
||||
"planetaryvehiculedetails": "Planetary Vehicle Details",
|
||||
"player:": "Spieler:",
|
||||
"playergroupsheet": " Player Group Sheet ",
|
||||
"planetary": " Vehicle ",
|
||||
"planetaryvehiculecritical": "Vehicle Critical",
|
||||
"planetaryvehiculedetails": "Vehicle Details",
|
||||
"player:": "Player:",
|
||||
"playergroupsheet": " Group Information ",
|
||||
"playername": "Player Name:",
|
||||
"port": "Backbord",
|
||||
"positionrole:": "Position/Funktion:",
|
||||
"port": "Port",
|
||||
"positionrole:": "Position/Role:",
|
||||
"powers": "Powers",
|
||||
"powername": "Name",
|
||||
"powersummary": "Zusammenfassung",
|
||||
"powername": "Power Name",
|
||||
"powersummary": "Power Summary",
|
||||
"presence": "Presence",
|
||||
"primal": "Primal",
|
||||
"primalcun": "Primal (Cun)",
|
||||
"qualities:": "Fähigkeiten:",
|
||||
"quantity": "Menge",
|
||||
"qualities:": "Qualities:",
|
||||
"quantity": "Quantity",
|
||||
"ranch": "Ranch",
|
||||
"range": "Reichweite",
|
||||
"range:": "Reichweite:",
|
||||
"ranged": "Fernkampf",
|
||||
"rangedheavy": "Schwere Fernkampfwaffen",
|
||||
"range": "Range",
|
||||
"range:": "Range:",
|
||||
"ranged": "Ranged",
|
||||
"rangedheavy": "Ranged - Heavy",
|
||||
"rangedag": "Ranged (Ag)",
|
||||
"Ranged - Heavy": "Schwere Fernkampfwaffen",
|
||||
"rangedheavyag": "Schwere Fernkampfwaffen (Gew)",
|
||||
"rangedlight": "Leichte Fernkampfwaffen",
|
||||
"Ranged - Light": "Leichte Fernkampfwaffen",
|
||||
"rangedlightag": "Leichte Fernkampfwaffen (Gew)",
|
||||
"rangeskill": "Reichweite/Fertigkeit",
|
||||
"rank": "Rang",
|
||||
"rank:": "Rang:",
|
||||
"rarity": "Seltenheit",
|
||||
"rarity:": "Seltenheit:",
|
||||
"rebelbase": "Rebel Base",
|
||||
"rebelbasename:": "Rebel Base Name:",
|
||||
"Ranged - Heavy": "Ranged - Heavy",
|
||||
"rangedheavyag": "Ranged - Heavy (Ag)",
|
||||
"rangedlight": "Ranged - Light",
|
||||
"Ranged - Light": "Ranged - Light",
|
||||
"rangedlightag": "Ranged - Light (Ag)",
|
||||
"rangeskill": "Range/Skill",
|
||||
"rank": "Rank",
|
||||
"rank:": "Rank:",
|
||||
"rarity": "Rarity",
|
||||
"rarity:": "Rarity:",
|
||||
"rebelbase": "Base Info",
|
||||
"rebelbasename:": "Base Name:",
|
||||
"recruit": "Recruit",
|
||||
"repair": "Repair",
|
||||
"resilience": "Widerstandskraft",
|
||||
"Resilience": "Widerstandskraft",
|
||||
"resiliencebr": "Widerstandskraft (Str)",
|
||||
"restricted:": "Nicht frei verkäuflich:",
|
||||
"resilience": "Resilience",
|
||||
"Resilience": "Resilience",
|
||||
"resiliencebr": "Resilience (Br)",
|
||||
"restricted:": "Restricted:",
|
||||
"results": "Results",
|
||||
"retail": "Retail",
|
||||
"rewardgiven:": "Rewards Given:",
|
||||
@@ -424,15 +424,15 @@
|
||||
"ridingag": "Riding (Ag)",
|
||||
"riding": "Riding",
|
||||
"Riding": "Riding",
|
||||
"ridingbeastdetails": "Reittierdetails",
|
||||
"ridingbeastdetails": "Riding Beast Details",
|
||||
"rival": "Rival",
|
||||
"role": "Funktion",
|
||||
"rollcritical": "Krit. würfeln",
|
||||
"rolldestiny": "Schicksal würfeln",
|
||||
"role": "Role",
|
||||
"rollcritical": "Roll Critical",
|
||||
"rolldestiny": "Roll Destiny",
|
||||
"rune": "Rune",
|
||||
"runeint": "Rune (Int)",
|
||||
"safehouse": "Safe House",
|
||||
"sensorrange:": "Sensorreichweite:",
|
||||
"sensorrange:": "Sensor Range:",
|
||||
"service": "Service",
|
||||
"setting": "Setting",
|
||||
"setting:": "Setting:",
|
||||
@@ -453,104 +453,104 @@
|
||||
"setup:": "Setup:",
|
||||
"shadow": "Shadow",
|
||||
"shakers:": "Who are the major personalities in the setting, and what are their objectives?:",
|
||||
"sharedresources": " Gruppenressourcen  ",
|
||||
"sharedresources": " Shared Resources  ",
|
||||
"shipscomplement:": "Ship's Complement:",
|
||||
"short": "Kurz",
|
||||
"short": "Short",
|
||||
"showskillhide": "Show Hide Skill Options",
|
||||
"showsuggestionsbutton": "Show Suggestions Button",
|
||||
"signatureablities": "Expertenfähigkeiten",
|
||||
"signatureablities": "Signature Abilities",
|
||||
"silhouette": "Silhouette",
|
||||
"skill": "Fertigkeit",
|
||||
"skill:": "Fertigkeit:",
|
||||
"skilllist": "Liste Fertigkeiten",
|
||||
"skill": "Skill",
|
||||
"skill:": "Skill:",
|
||||
"skilllist": "Skill List",
|
||||
"skillname": "Skill Name",
|
||||
"skills": "Fertigkeiten",
|
||||
"skillstitle": "   Fertigkeiten   ",
|
||||
"skills": "Skills",
|
||||
"skillstitle": "   Skills   ",
|
||||
"skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ",
|
||||
"skillsuggestions": "Skill Suggestions",
|
||||
"skillsuggestionsdisplay": "Skill Suggestions Display",
|
||||
"skulduggery": "Infiltration",
|
||||
"Skulduggery": "Infiltration",
|
||||
"skulduggerycun": "Infiltration (Lis)",
|
||||
"skulduggery": "Skulduggery",
|
||||
"Skulduggery": "Skulduggery",
|
||||
"skulduggerycun": "Skulduggery (Cun)",
|
||||
"soak": "Soak",
|
||||
"socialskills": "Social Skills",
|
||||
"soldier": "Soldier",
|
||||
"spacestation": "Space Station",
|
||||
"spacevehiculedetails": "Space Vehicle Details",
|
||||
"special:": "Sonstiges:",
|
||||
"specialization": "Spezialisierung",
|
||||
"special:": "Special:",
|
||||
"specialization": "Specialization",
|
||||
"specializationattached": "Specialization attached?",
|
||||
"species:": "Archetype/Species:",
|
||||
"specificdetails": "Specific Details",
|
||||
"speed": "Geschw.",
|
||||
"speed": "Speed",
|
||||
"spendingsuggestions": "Spending Suggestions",
|
||||
"spy": "Spy",
|
||||
"starboard": "Steuerbord",
|
||||
"starboard": "Starboard",
|
||||
"starfighterace": "Starfighter Ace",
|
||||
"starship": " Starship ",
|
||||
"starship": " Spaceship ",
|
||||
"starshipcritical": "Starship Critical",
|
||||
"stats": "Stats",
|
||||
"stealth": "Heimlichkeit",
|
||||
"Stealth": "Heimlichkeit",
|
||||
"stealthag": "Heimlichkeit (Gew)",
|
||||
"stealth": "Stealth",
|
||||
"Stealth": "Stealth",
|
||||
"stealthag": "Stealth (Ag)",
|
||||
"storypointpool": "Story Point Pool",
|
||||
"strain": "Erschöpfung",
|
||||
"streetwise": "Straßenwissen",
|
||||
"Streetwise": "Straßenwissen",
|
||||
"streetwisecun": "Straßenwissen (Lis)",
|
||||
"strain": "Strain",
|
||||
"streetwise": "Streetwise",
|
||||
"Streetwise": "Streetwise",
|
||||
"streetwisecun": "Streetwise (Cun)",
|
||||
"strength:": "Strength:",
|
||||
"strenghdetails:": "Strength Details:",
|
||||
"success": "Erfolg",
|
||||
"summary": "Zusammenfassung",
|
||||
"survival": "Überlebenskunst",
|
||||
"Survival": "Überlebenskunst",
|
||||
"survivalcun": "Überleben (Lis)",
|
||||
"survivalist": "Überlebenskünstler",
|
||||
"syncpoolgm": "Sync. Pool mit SL",
|
||||
"sysstrain": "Systembelastung",
|
||||
"talentsandabilities": "Talente & Fähigkeiten",
|
||||
"talentsandspecialabilities": "Talente and Sonderfertigkeiten",
|
||||
"success": "Success",
|
||||
"summary": "Summary",
|
||||
"survival": "Survival",
|
||||
"Survival": "Survival",
|
||||
"survivalcun": "Survival (Cun)",
|
||||
"survivalist": "Survivalist",
|
||||
"syncpoolgm": "Sync Pool with GM",
|
||||
"sysstrain": "Sys Strain",
|
||||
"talentsandabilities": "Talents & Abilities",
|
||||
"talentsandspecialabilities": "Talents and Special Abilities",
|
||||
"task:": "Task:",
|
||||
"terrain:": "Terrain:",
|
||||
"threshold": "Schwellenwert",
|
||||
"tier": "Rang",
|
||||
"threshold": "Threshold",
|
||||
"tier": "Tier",
|
||||
"tier:": "Tier:",
|
||||
"timeshandled:": "Times Handled:",
|
||||
"timeshandledstrengh:": "Times Handled (Strength):",
|
||||
"timeshandledweakness:": "Times Handled (Weakness):",
|
||||
"timestriggered:": "Times Triggered:",
|
||||
"threat": "Bedrohung",
|
||||
"threat": "Threat",
|
||||
"tone:": "Tone:",
|
||||
"toolname": "Bezeichnung",
|
||||
"tools": "Digitale Werkzeuge",
|
||||
"toolname": "Tool Name",
|
||||
"tools": "Tools",
|
||||
"totalxp": "Total XP:",
|
||||
"trainingcamp": "Training Camp",
|
||||
"triumph": "Triumph",
|
||||
"tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:",
|
||||
"tropesexclude:": "What Tropes/Themes are you excluding?:",
|
||||
"tropessubvert:": "What Tropes/Themes are you subverting?:",
|
||||
"type": "Typ",
|
||||
"type:": "Art:",
|
||||
"upgrade": " Aufwerten:",
|
||||
"upgrades": "Aufwertungen",
|
||||
"upgradetype:": "Aufwertungskategorie:",
|
||||
"type": "Type",
|
||||
"type:": "Type:",
|
||||
"upgrade": " Upgrade:",
|
||||
"upgrades": "Upgrades",
|
||||
"upgradetype:": "Upgrade Type:",
|
||||
"usedarkside": "Use GM Story Point →",
|
||||
"uselight": "← Use Player Story Point",
|
||||
"value": "Value",
|
||||
"value:": "Wert:",
|
||||
"vehiculesheet": "Fahrzeugbogen",
|
||||
"vehiculetypemodel:": "Fahrzeugtyp/Modell:",
|
||||
"value:": "Value:",
|
||||
"vehiculesheet": "Vehicle Sheet",
|
||||
"vehiculetypemodel:": "Vehicle Type/Model:",
|
||||
"verse": "Verse",
|
||||
"versepre": "Verse (Pre)",
|
||||
"viewattachments": "Zeige Zubehör",
|
||||
"viewupgrades": "Zeige Aufwertungen",
|
||||
"viewattachments": "View Attachments",
|
||||
"viewupgrades": "View Upgrades",
|
||||
"vigilance": "Vigilance",
|
||||
"Vigilance": "Vigilance",
|
||||
"vigilanceifunexpected": "Vigilance (if unexpected):",
|
||||
"vigilancewill": "Wachsamkeit (Will)",
|
||||
"visitforum:": "Link zum Forum:",
|
||||
"visitwiki:": "Link zum Wiki:",
|
||||
"wanted": "Gesucht?",
|
||||
"vigilancewill": "Vigilance (Will)",
|
||||
"visitforum:": "Visit the forum:",
|
||||
"visitwiki:": "Visit the wiki:",
|
||||
"wanted": "Wanted?",
|
||||
"weaknessdetails:": "Weakness Details:",
|
||||
"weapon": "Weapon",
|
||||
"weaponname": "Weapon Name",
|
||||
@@ -561,9 +561,9 @@
|
||||
"willpower": "Willpower",
|
||||
"wounds": "Wounds",
|
||||
"world:": "World:",
|
||||
"xpcost": "EP-Kosten",
|
||||
"xpcost:": "EP-Kosten:",
|
||||
"yes": "Ja",
|
||||
"xpcost": "XP Cost",
|
||||
"xpcost:": "XP Cost:",
|
||||
"yes": "Yes",
|
||||
"yescompleted": "Yes - Completed",
|
||||
"yesfailed": "Yes - Failed"
|
||||
}
|
||||
Reference in New Issue
Block a user