From 52a1d1a57dc2fb90be7d8a3ff68584745c6e41f1 Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 15 Jun 2023 05:57:06 -0400 Subject: [PATCH] New translations translation.json (German) --- Genesys-RPG-nonAPI/translations/de.json | 626 ++++++++++++------------ 1 file changed, 313 insertions(+), 313 deletions(-) diff --git a/Genesys-RPG-nonAPI/translations/de.json b/Genesys-RPG-nonAPI/translations/de.json index eb30bf3b80..a2b7f14210 100644 --- a/Genesys-RPG-nonAPI/translations/de.json +++ b/Genesys-RPG-nonAPI/translations/de.json @@ -5,30 +5,30 @@ "social-skills-list": "charm,coercion,deception,leadership,negotiation", "knowledge-skills-list": "knowledge", "abilities": "Abilities", - "abilityname": "Name", - "abilitysummary": "Zusammenfassung", - "active": "Aktiv", - "actualtocomplete:": "Spielsitzungen bis zur Beendigung:", - "addcritical": "Krit. hinzufügen.", - "addingdice": "Würfel hinzufügen", - "addingdicetext": "Zum Hinzufügen von Würfeln trage die Anzahl und die Würfelabkürzung ein. Du kannst auch Würfelsymbole eintragen, die dem Wurf automatisch hinzugefügt werden.", - "advantage": "Vorteil", - "aft": "Heck", - "age:": "Alter:", + "abilityname": "Ability Name", + "abilitysummary": "Ability Summary", + "active": "Active", + "actualtocomplete:": "Actual sessions to complete:", + "addcritical": "Add Critical", + "addingdice": "Adding Dice", + "addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.", + "advantage": "Advantage", + "aft": "Aft", + "age:": "Age:", "aggressor": "Aggressor", "agility": "Agility", "agitator": "Agitator", "alchemy": "Alchemy", "alchemyint": "Alchemy (Int)", "all": "Personnage", - "arc": "Bereich", - "Arcana": "Arkane Kunde", - "arcana": "Arkane Kunde", + "arc": "Arc", + "Arcana": "Arcana", + "arcana": "Arcana", "arcanaint": "Arcana (Int)", "Arcanaint": "Arcana (Int)", "archaeologist": "Archaeologist", - "armor": "Rüstung", - "assetsnresources": "Besitz & Ressourcen", + "armor": "Armor", + "assetsnresources": "Assets & Resources", "assignedby:": "Assigned By:", "assignment": "Assignment", "assignmentsandtasks": "Assignments and Tasks", @@ -38,269 +38,269 @@ "astrogation": "Astrocartography", "astrogationint": "Astrocartography (Int)", "atarustriker": "Ataru Striker", - "Athletics": "Athletik", - "athletics": "Athletik", - "athleticsbr": "Athletik (Str)", - "attachmentname": "Name", - "attachments": "Zubehör", - "attacks": "Angriffe", - "availablexp": "Verfügbare EP:", - "bardottan": "Bardottaner", - "basemodifiers": "Basismodifikatoren", + "Athletics": "Athletics", + "athletics": "Athletics", + "athleticsbr": "Athletics (Br)", + "attachmentname": "Attachment Name", + "attachments": "Attachments", + "attacks": "Attacks", + "availablexp": "Available XP:", + "bardottan": "Bardottan", + "basemodifiers": "Base Modifiers", "baseofoperations": " Base of Operations  ", "basesetting:": "Base Setting/Genre:", - "basexp:": "Basis-EP:", - "beast": " Beast ", - "beastcriticalinjuries": "Krit. Verletzungen Tier", + "basexp:": "Base XP:", + "beast": " Riding Animal ", + "beastcriticalinjuries": "Beast Critical Injuries", "bonus": "Bonus", - "bonusdescription": "Bonus/Beschreibung", - "bonusxpmotivation:": "Bonus EP (Motivation):", - "bonusxproleplaying:": "Bonus EP (Rollenspiel):", - "booknpage": "Buch & Seite", - "booknpage:": "Buch & Seite:", + "bonusdescription": "Bonus/Description", + "bonusxpmotivation:": "Bonus XP (Motivation):", + "bonusxproleplaying:": "Bonus XP (Role Playing):", + "booknpage": "Book & Page", + "booknpage:": "Book & Page:", "brawl": "Brawl", "Brawl": "Brawl", - "brawlbr": "Handgemenge (Str)", - "brawn": "Kraft", + "brawlbr": "Brawl (Br)", + "brawn": "Brawn", "build:": "Build:", - "business": "Geschäft", - "businessname:": "Geschäftsbezeichnung:", - "campaigndetails": " Kampagnendetails ", - "capacity": "Kapazität", - "career": "Beruf", + "business": "Business", + "businessname:": "Business Name:", + "campaigndetails": " Campaign Details ", + "capacity": "Capacity", + "career": "Career", "career:": "Career:", - "cargohold": "Frachtraum", - "cargotype": "Frachttyp", - "category:": "Kategorie:", + "cargohold": "Cargo Hold", + "cargotype": "Cargo Type", + "category:": "Category:", "categorydesire:": "Desire:", "categoryfear:": "Fear:", "categorystrength:": "Strength:", "categoryflaw:": "Flaw:", "char": "Char", - "characinfo": " Charakter Info ", - "character": "Charakter", - "character:": "Charakter:", + "characinfo": " Character Info ", + "character": "Character", + "character:": "Character:", "characterduties": "Character Duties", - "charactergroupobligations": "Charakter-/Gruppenverpflichtung", - "characteristics": "Eigenschaften", + "charactergroupobligations": "Character/Group Obligations", + "characteristics": "Characteristics", "charactermoralities": "Character Moralities", - "charactermotivation": "Charaktermotivationen", + "charactermotivation": "Character Motivations", "charactername": "Character Name", "charactersheet": "Character Sheet", "charm": "Charm", "Charm": "Charm", - "charmpr": "Charme (Cha)", + "charmpr": "Charm (Pr)", "city:": "City:", - "clearpool": "Pool leeren", - "close": "Schließen", - "Coercion": "Einschüchterung", - "coercion": "Einschüchterung", - "coercionwill": "Einschüchterung (Will)", + "clearpool": "Clear Pool", + "close": "Close", + "Coercion": "Coercion", + "coercion": "Coercion", + "coercionwill": "Coercion (Will)", "combat": "  Weapons, Talents, & Powers  ", "combatskills": "Combat Skills", "commited": "Committed", "companion": "Companion", - "companioninfo": "Companion Info", - "companionsheet": "Begleiter-Bogen", + "companioninfo": " Companion Info ", + "companionsheet": "Companion Sheet", "completed:": "Completed?:", - "computerint": "Computertechnik (Int)", - "Computers": "Computertechnik", - "computers": "Computertechnik", - "condition:": "Zustand:", - "conflict:": "Konflikt:", - "consumables:": "Autonomie:", - "continent:": "Kontinent:", + "computerint": "Computers (Int)", + "Computers": "Computers", + "computers": "Computers", + "condition:": "Condition:", + "conflict:": "Conflict:", + "consumables:": "Consumables:", + "continent:": "Continent:", "contributionrank:": "Contribution Rank:", - "cool": "Coolness", - "Cool": "Coolness", + "cool": "Cool", + "Cool": "Cool", "coolifprepared": "Cool (if prepared):", - "coolpr": "Coolness (Cha)", + "coolpr": "Cool (Pr)", "coordination": "Coordination", "Coordination": "Coordination", - "coordinationag": "Körperbeherrschung (Gew)", + "coordinationag": "Coordination (Ag)", "coretype:": "Core Type:", - "correllianhuman": "Corellianischer Mensch", - "cost:": "Preis:", + "correllianhuman": "Corellian Human", + "cost:": "Cost:", "credits:": "Money:", - "crew:": "Besatzung:", - "crewroles": "Besatzungsfunktionen", - "crit": "Krit", + "crew:": "Crew:", + "crewroles": "Crew Roles", + "crit": "Crit", "critical": "Critical", - "criticalhits": "Kritische Treffer", - "criticalinjuries": "Kritische Verletzungen", - "criticalnumber:": "Kritischer Wert:", - "criticalrolloffset:": "Offset Krit.-Wurf:", - "critinj": " Kritische Verletzungen ", + "criticalhits": " Critical Hits ", + "criticalinjuries": "Critical Injuries", + "criticalnumber:": "Critical number:", + "criticalrolloffset:": "Critical roll offset:", + "critinj": " Critical Injuries ", "cunning": "Cunning", - "current": "Aktuell", - "currentencumbrance": "Aktuelle Belastung", - "currentlocation:": "Aktueller Aufenthaltsort:", - "custom": "Benutzerdef.", - "customskill1": "Eigene Fertigkeit 1", - "customskill2": "Eigene Fertigkeit 2", - "customskill3": "Eigene Fertigkeit 3", - "customskill4": "Eigene Fertigkeit 4", - "customskill5": "Eigene Fertigkeit 5", - "customskills": "Eigene Fertigkeiten", - "cybernetics": "Kybernetische Implantate", - "damage": "Schaden", - "dark": "SL", - "deception": "Täuschen", - "Deception": "Täuschen", - "deceptioncun": "Täuschung (Lis)", + "current": "Current", + "currentencumbrance": "Current Encumbrance", + "currentlocation:": "Current Location:", + "custom": "Custom", + "customskill1": "Custom Skill 1", + "customskill2": "Custom Skill 2", + "customskill3": "Custom Skill 3", + "customskill4": "Custom Skill 4", + "customskill5": "Custom Skill 5", + "customskills": "Custom Skills", + "cybernetics": "Cybernetics", + "damage": "Damage", + "dark": "GM", + "deception": "Deception", + "Deception": "Deception", + "deceptioncun": "Deception (Cun)", "defense": "Defense", "demolitionist": "Demolitionist", "description": "Description", - "description:": "Beschreibung:", + "description:": "Description:", "desire:": "Desire:", - "despair": "Verzweiflung", - "destination": "Zielort", - "details": "Detailansicht", + "despair": "Despair", + "destination": "Destination", + "details": "Details", "details:": "Details:", - "dice": "Würfel", - "dice:": "Würfel:", - "dicendesitnypool": "Dice & Destiny Pool", - "dicepool": "Würfelpool", - "diceroll": "Würfelwurf", + "dice": "Dice", + "dice:": "Dice:", + "dicendesitnypool": "Dice & Story Point Pool", + "dicepool": "Dice Pool", + "diceroll": "Dice Roll", "discipline": "Discipline", "Discipline": "Discipline", - "disciplinewill": "Disziplin (Will)", + "disciplinewill": "Discipline (Will)", "displayinskill": "Display in Skill", "divine": "Divine", "divinewill": "Divine (Will)", - "dmg": "DMG", - "downgrade": ":Abwerten", - "dresselliannp": "Dressellianer (Non-Primitive)", - "dressellianp": "Dressellianer (Primitive)", + "dmg": "Dmg", + "downgrade": ":Downgrade", + "dresselliannp": "Dressellian (Non-Primitive)", + "dressellianp": "Dressellian (Primitive)", "driver": "Driver", "driving": "Driving", "drivingag": "Driving (Ag)", - "dropoff": "Bestimmungsort", - "effect:": "Effekt:", + "dropoff": "Dropoff", + "effect:": "Effect:", "enablecombatsuggestions": "Enable Combat Suggestions?", "enablegeneralsuggestions": "Enable General Suggestions?", - "encum": "Belast.", + "encum": "Encum", "encumbrance": "Encumbrance", - "encumbrancecapacity": "Belastungskapazität", - "engaged": "Nah", + "encumbrancecapacity": "Encumbrance Capacity", + "engaged": "Engaged", "entertainment": "Entertainment", - "equipment": "Ausrüstung", - "example:": "Example: 1b 1g outputs ", - "exampletext": "b -> Blue = Boost, blk -> BLack = Setback
g -> Green = Ability, y -> Yellow = Proficiency
p-> Purple = Difficulty, r -> Red = Challenge
w ->
s = Success, f = Failure, a = Advantage, t = Threat", + "equipment": "Equipment", + "example:": "Example: 1b 1g", + "exampletext": "b -> Blue = Boost,
blk -> BLacK = Setback,
g -> Green = Ability,
y -> Yellow = Proficiency,
p-> Purple = Difficulty,
r -> Red = Challenge,
s = Success, f = Failure,
a = Advantage, t = Threat", "expectedsessionstocomplete:": "Expected sessions to complete:", "extreme": "Extreme", - "eyes:": "Augen:", + "eyes:": "Eyes:", "factions:": "What are the major factions and organizations in the setting, and what are their objectives?:", - "failure": "Fehlschlag", + "failure": "Failure", "farm": "Farm", "fear:": "Fear:", - "fearcheck": "Furchtprobe?", - "features:": "Besonderheiten:", + "fearcheck": "Fear Check?", + "features:": "Features:", "flaw:": "Flaw:", "foodstuffs": "Foodstuffs", "forceplayerupdate": "Force Player Update", - "fore": "Bug", - "gender:": "Geschlecht:", - "generalinfo": "Allgemeine Informationen", - "generalinformation": "Allgemeine Informationen", - "generalskills": "Allgemeine Fertigkeiten", + "fore": "Fore", + "gender:": "Gender:", + "generalinfo": "General Info", + "generalinformation": " General Information ", + "generalskills": "General Skills", "genesysrpg": "Genesys RPG System", - "gmdicepool": "SL Würfelpool", - "gmresources": "SL Ressourcen", - "groupcontacts": "Gruppenkontakte", - "groupcredits:": "Group Credits:", - "groupdetails": "Gruppen Details", - "groupdetailstitle": " Group Details ", + "gmdicepool": "GM Dice Pool", + "gmresources": "GM Resources", + "groupcontacts": "Group Contacts", + "groupcredits:": "Group Money:", + "groupdetails": "Group Details", + "groupdetailstitle": " Group Motivations ", "groupexpenses:": "Group Expenses:", - "groupname:": "Gruppenname:", - "groupobligations": ">Gruppenverpflichtung", + "groupname:": "Group Name:", + "groupobligations": "Group Obligations", "grouppossessions": "Group Possessions", - "groupresources": "Gruppenressourcen", - "groupsavings:": "Gruppenersparnisse:", - "groupsheet": "Gruppenbogen", - "grouptasks": "Gruppenaufgaben", + "groupresources": "Group Resources", + "groupsavings:": "Group Savings:", + "groupsheet": "Group Sheet", + "grouptasks": "Group Tasks", "gunnery": "Gunnery", "Gunnery": "Gunnery", - "gunneryagi": "Artillerie (Agi)", - "hair:": "Haare:", - "handling": "Wendigkeit", - "hardpoints": "Ausrüstungspunkte", - "hardpoints:": "Ausrüstungspunkte:", - "heal": "Heilung", - "height:": "Größe:", + "gunneryagi": "Gunnery (Agi)", + "hair:": "Hair:", + "handling": "Handling", + "hardpoints": "Hard Points", + "hardpoints:": "Hard Points:", + "heal": "Heal", + "height:": "Height:", "hermit": "Hermit", - "hide": "Verstecken", + "hide": "Hide", "homestead": "Homestead", "homesteadname:": "Homestead Name:", "hook:": "Hook:", "hp": "HP", - "hulltrauma": "Hüllenschaden", - "hulltypeclass:": "Schiffstyp/Modell:", - "hyperdriveprimclass:": "Hyperantrieb Primär: Klasse:", - "hyperdrivesecondclass:": "Hyperantrieb Sekundär: Klasse:", - "ifknown": "(soweit bekannt)", + "hulltrauma": "Hull Trauma", + "hulltypeclass:": "Hull Type/Class:", + "hyperdriveprimclass:": "Hyperdrive Primary Class:", + "hyperdrivesecondclass:": "Hyperdrive Backup Class:", + "ifknown": "(if known)", "illicitmaterials": "Illicit Materials", "infiltrator": "Infiltrator", - "initiative": "Inititative", + "initiative": "Initiative", "instructor": "Instructor", - "intellect": "Intelligenz", + "intellect": "Intellect", "isitcareer": "Is it in your Career?", - "iteminventory": " Inventar ", + "iteminventory": " Item Inventory ", "itemss:": "Item(s):", "keyitems:": "Key Items:", "knowledge": "Knowledge", "knowledgeint": "Knowledge (Int)", - "knowledgeskills": "Wissensfertigkeiten", - "leadership": "Führung", - "Leadership": "Führung", - "leadershippre": "Führungsqualität (Cha)", + "knowledgeskills": "Knowledge Skills", + "leadership": "Leadership", + "Leadership": "Leadership", + "leadershippre": "Leadership (Pr)", "legal": "Legal?", - "light": "Spieler", + "light": "Players", "location": "Location", - "location:": "Lage:", + "location:": "Location:", "long": "Long", "lore": "Lore", "Lore": "Lore", - "loreint": "Altes Wissen (Int)", - "lowtech": "Einfache Technologie", + "loreint": "Lore (Int)", + "lowtech": "Low Tech", "magicskills": "Magic Skills", - "magnitude:": "Ausmass:", + "magnitude:": "Magnitude:", "major": "Major", - "makemodel": "Fahrzeugtyp / Modell", - "makemodel:": "Fahrzeugtyp / Modell:", - "manufacturer:": "Hersteller:", + "makemodel": "Make / Model", + "makemodel:": "Make / Model:", + "manufacturer:": "Manufacturer:", "max": "Max", "maxaltitude:": "Maximum Altitude:", "maybe": "Maybe?", - "Mechanics": "Mechanik", - "mechanics": "Mechanik", - "mechanicsint": "Mechanik (Int)", + "Mechanics": "Mechanics", + "mechanics": "Mechanics", + "mechanicsint": "Mechanics (Int)", "medecine": "Medecine", "Medecine": "Medecine", - "medecineint": "Medizin (Int)", - "medic": "Arzt", - "medium": "Mittel", + "medecineint": "Medicine (Int)", + "medic": "Medic", + "medium": "Medium", "meetingcenter": "Meeting Center", - "melee": "Nahkampf", - "Melee": "Nahkampf", + "melee": "Melee", + "Melee": "Melee", "meleelight": "Melee - Light (Br)", "MeleeLight": "Melee - Light (Br)", "meleeheavy": "Melee - Heavy (Br)", "MeleeHeavy": "Melee - Heavy (Br)", - "meleeshort": "Nahkampf", - "meleebr": "Nahkampf (Str)", + "meleeshort": "Melee", + "meleebr": "Melee (Br)", "meleelightbr": "Melee (Light) (Br)", "meleeheavybr": "Melee (Heavy) (Br)", - "mercenarysoldier": "Soldat", + "mercenarysoldier": "Mercenary Soldier", "metals": "Metals", - "midtech": "Standardtechnologie", + "midtech": "Mid Tech", "mine": "Mine", "minerals": "Minerals", "minion": "Minion", "miniongroupsize:": "Minion Group Size:", - "minionrivalnemesis": "(Handlanger, Rivale oder Erzfeind)", + "minionrivalnemesis": "(Minion, Rival, or Nemesis)", "minor": "Minor", - "miscinfo": "Sonst. Info", + "miscinfo": "Misc Info", "missioncontacts:": "Mission Contacts:", "missiondetails": "Mission Details", "missionobjectives:": "Mission Objectives:", @@ -308,114 +308,114 @@ "missiontype:": "Mission Type:", "modder": "Modder", "moderate": "Moderate", - "modifications": "Modifikationsoptionen", - "modifiers": "Modifikatoren", - "modifiers:": "Modifikatoren:", - "mods": "Mods.", + "modifications": "Modifications", + "modifiers": "Modifiers", + "modifiers:": "Modifiers:", + "mods": "Mods", "money:": "Money:", - "morality": "Moral", + "morality": "Morality", "morality:": "Morality:", "moreinfo": "For more information on this version visit:", - "motivations": "Motivationen", + "motivations": "Motivations", "name": "Name", "name:": "Name:", - "navicomputer:": "Navigationscomputer:", + "navicomputer:": "Navicomputer:", "navigator": "Navigator", - "needhelp": "Need help?", - "negotiation": "Verhandeln", - "Negotiation": "Verhandeln", - "negotiationpr": "Verhandeln (Cha)", - "nemesis": "Erzfeind", - "new": "Neu", - "no": "Nein", + "needhelp": "Need Help?", + "negotiation": "Negotiation", + "Negotiation": "Negotiation", + "negotiationpr": "Negotiation (Pr)", + "nemesis": "Nemesis", + "new": "New", + "no": "No", "noinprogress": "No - In Progress", - "none": "Keine", + "none": "None", "nonostarted": "No - Not Started", - "noskill": "Keine Fertigkeit", - "notablefeatures": "Besondere Merkmale", - "notes": "   Notizen   ", - "notes:": "Notizen:", - "npc": "NSC", - "npcinfo": "NSC Info", - "npclist": "NSC Liste", - "npcname": "NSC Name", - "npcroll:": "NSC Wurf:", - "npcs": "NSCs", - "npcsheet": "NSC Bogen", - "npctitle": " NSC ", - "npctype:": "NSC Typ:", + "noskill": "No Skill", + "notablefeatures": "Notable Features", + "notes": "   Notes   ", + "notes:": "Notes:", + "npc": "NPC", + "npcinfo": "NPC Info", + "npclist": "NPC List", + "npcname": "NPC Name", + "npcroll:": "NPC Roll:", + "npcs": "NPCs", + "npcsheet": "NPC Sheet", + "npctitle": " NPC ", + "npctype:": "NPC Type:", "number": "Number", - "numberofupgrades:": "Anzahl der Aufwertungen:", - "off": "Aus", - "on": "An", + "numberofupgrades:": "Number of Upgrades:", + "off": "Off", + "on": "On", "operating": "Operating", "operatingint": "Operating (Int)", "option": "Option", - "other": "Andere", - "othergear": "Sonstige Ausrüstung", + "other": "Other", + "othergear": "Other Gear", "otherinformations": "Other Information", "otherskills": "Other Skills", "overview:": "Overview:", - "page:": "Seite:", + "page:": "Page:", "partycareerskill:": "Party Career Skill:", - "passengername": "Passagiername", + "passengername": "Passenger Name", "passengers": "Passengers", - "passive": "Passiv", - "pc": "SC", + "passive": "Passive", + "pc": "PC", "peacekeeper": "Peace Keeper", - "perception": "Wahrnehmung", - "Perception": "Wahrnehmung", - "perceptioncun": "Wahrnehmung (Lis)", + "perception": "Perception", + "Perception": "Perception", + "perceptioncun": "Perception (Cun)", "performer": "Performer", - "personalarmor": "Rüstung", - "personalgear": "Persönliche Ausrüstung", + "personalarmor": "Armor", + "personalgear": "Personal Gear", "pettycash:": "Petty Cash:", - "pickup": "Verladeort", - "pilotecopiloteetc": "(Pilot, Kopilot, Ingenieur)", + "pickup": "Pickup", + "pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)", "Piloting": "Piloting", "piloting": "Piloting", "pilotingag": "Piloting (Ag)", "planet:": "Planet:", - "planetary": " Planetary ", - "planetaryvehiculecritical": "Planetary Vehicle Critical", - "planetaryvehiculedetails": "Planetary Vehicle Details", - "player:": "Spieler:", - "playergroupsheet": " Player Group Sheet ", + "planetary": " Vehicle ", + "planetaryvehiculecritical": "Vehicle Critical", + "planetaryvehiculedetails": "Vehicle Details", + "player:": "Player:", + "playergroupsheet": " Group Information ", "playername": "Player Name:", - "port": "Backbord", - "positionrole:": "Position/Funktion:", + "port": "Port", + "positionrole:": "Position/Role:", "powers": "Powers", - "powername": "Name", - "powersummary": "Zusammenfassung", + "powername": "Power Name", + "powersummary": "Power Summary", "presence": "Presence", "primal": "Primal", "primalcun": "Primal (Cun)", - "qualities:": "Fähigkeiten:", - "quantity": "Menge", + "qualities:": "Qualities:", + "quantity": "Quantity", "ranch": "Ranch", - "range": "Reichweite", - "range:": "Reichweite:", - "ranged": "Fernkampf", - "rangedheavy": "Schwere Fernkampfwaffen", + "range": "Range", + "range:": "Range:", + "ranged": "Ranged", + "rangedheavy": "Ranged - Heavy", "rangedag": "Ranged (Ag)", - "Ranged - Heavy": "Schwere Fernkampfwaffen", - "rangedheavyag": "Schwere Fernkampfwaffen (Gew)", - "rangedlight": "Leichte Fernkampfwaffen", - "Ranged - Light": "Leichte Fernkampfwaffen", - "rangedlightag": "Leichte Fernkampfwaffen (Gew)", - "rangeskill": "Reichweite/Fertigkeit", - "rank": "Rang", - "rank:": "Rang:", - "rarity": "Seltenheit", - "rarity:": "Seltenheit:", - "rebelbase": "Rebel Base", - "rebelbasename:": "Rebel Base Name:", + "Ranged - Heavy": "Ranged - Heavy", + "rangedheavyag": "Ranged - Heavy (Ag)", + "rangedlight": "Ranged - Light", + "Ranged - Light": "Ranged - Light", + "rangedlightag": "Ranged - Light (Ag)", + "rangeskill": "Range/Skill", + "rank": "Rank", + "rank:": "Rank:", + "rarity": "Rarity", + "rarity:": "Rarity:", + "rebelbase": "Base Info", + "rebelbasename:": "Base Name:", "recruit": "Recruit", "repair": "Repair", - "resilience": "Widerstandskraft", - "Resilience": "Widerstandskraft", - "resiliencebr": "Widerstandskraft (Str)", - "restricted:": "Nicht frei verkäuflich:", + "resilience": "Resilience", + "Resilience": "Resilience", + "resiliencebr": "Resilience (Br)", + "restricted:": "Restricted:", "results": "Results", "retail": "Retail", "rewardgiven:": "Rewards Given:", @@ -424,15 +424,15 @@ "ridingag": "Riding (Ag)", "riding": "Riding", "Riding": "Riding", - "ridingbeastdetails": "Reittierdetails", + "ridingbeastdetails": "Riding Beast Details", "rival": "Rival", - "role": "Funktion", - "rollcritical": "Krit. würfeln", - "rolldestiny": "Schicksal würfeln", + "role": "Role", + "rollcritical": "Roll Critical", + "rolldestiny": "Roll Destiny", "rune": "Rune", "runeint": "Rune (Int)", "safehouse": "Safe House", - "sensorrange:": "Sensorreichweite:", + "sensorrange:": "Sensor Range:", "service": "Service", "setting": "Setting", "setting:": "Setting:", @@ -453,104 +453,104 @@ "setup:": "Setup:", "shadow": "Shadow", "shakers:": "Who are the major personalities in the setting, and what are their objectives?:", - "sharedresources": " Gruppenressourcen  ", + "sharedresources": " Shared Resources  ", "shipscomplement:": "Ship's Complement:", - "short": "Kurz", + "short": "Short", "showskillhide": "Show Hide Skill Options", "showsuggestionsbutton": "Show Suggestions Button", - "signatureablities": "Expertenfähigkeiten", + "signatureablities": "Signature Abilities", "silhouette": "Silhouette", - "skill": "Fertigkeit", - "skill:": "Fertigkeit:", - "skilllist": "Liste Fertigkeiten", + "skill": "Skill", + "skill:": "Skill:", + "skilllist": "Skill List", "skillname": "Skill Name", - "skills": "Fertigkeiten", - "skillstitle": "   Fertigkeiten   ", + "skills": "Skills", + "skillstitle": "   Skills   ", "skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ", "skillsuggestions": "Skill Suggestions", "skillsuggestionsdisplay": "Skill Suggestions Display", - "skulduggery": "Infiltration", - "Skulduggery": "Infiltration", - "skulduggerycun": "Infiltration (Lis)", + "skulduggery": "Skulduggery", + "Skulduggery": "Skulduggery", + "skulduggerycun": "Skulduggery (Cun)", "soak": "Soak", "socialskills": "Social Skills", "soldier": "Soldier", "spacestation": "Space Station", "spacevehiculedetails": "Space Vehicle Details", - "special:": "Sonstiges:", - "specialization": "Spezialisierung", + "special:": "Special:", + "specialization": "Specialization", "specializationattached": "Specialization attached?", "species:": "Archetype/Species:", "specificdetails": "Specific Details", - "speed": "Geschw.", + "speed": "Speed", "spendingsuggestions": "Spending Suggestions", "spy": "Spy", - "starboard": "Steuerbord", + "starboard": "Starboard", "starfighterace": "Starfighter Ace", - "starship": " Starship ", + "starship": " Spaceship ", "starshipcritical": "Starship Critical", "stats": "Stats", - "stealth": "Heimlichkeit", - "Stealth": "Heimlichkeit", - "stealthag": "Heimlichkeit (Gew)", + "stealth": "Stealth", + "Stealth": "Stealth", + "stealthag": "Stealth (Ag)", "storypointpool": "Story Point Pool", - "strain": "Erschöpfung", - "streetwise": "Straßenwissen", - "Streetwise": "Straßenwissen", - "streetwisecun": "Straßenwissen (Lis)", + "strain": "Strain", + "streetwise": "Streetwise", + "Streetwise": "Streetwise", + "streetwisecun": "Streetwise (Cun)", "strength:": "Strength:", "strenghdetails:": "Strength Details:", - "success": "Erfolg", - "summary": "Zusammenfassung", - "survival": "Überlebenskunst", - "Survival": "Überlebenskunst", - "survivalcun": "Überleben (Lis)", - "survivalist": "Überlebenskünstler", - "syncpoolgm": "Sync. Pool mit SL", - "sysstrain": "Systembelastung", - "talentsandabilities": "Talente & Fähigkeiten", - "talentsandspecialabilities": "Talente and Sonderfertigkeiten", + "success": "Success", + "summary": "Summary", + "survival": "Survival", + "Survival": "Survival", + "survivalcun": "Survival (Cun)", + "survivalist": "Survivalist", + "syncpoolgm": "Sync Pool with GM", + "sysstrain": "Sys Strain", + "talentsandabilities": "Talents & Abilities", + "talentsandspecialabilities": "Talents and Special Abilities", "task:": "Task:", "terrain:": "Terrain:", - "threshold": "Schwellenwert", - "tier": "Rang", + "threshold": "Threshold", + "tier": "Tier", "tier:": "Tier:", "timeshandled:": "Times Handled:", "timeshandledstrengh:": "Times Handled (Strength):", "timeshandledweakness:": "Times Handled (Weakness):", "timestriggered:": "Times Triggered:", - "threat": "Bedrohung", + "threat": "Threat", "tone:": "Tone:", - "toolname": "Bezeichnung", - "tools": "Digitale Werkzeuge", + "toolname": "Tool Name", + "tools": "Tools", "totalxp": "Total XP:", "trainingcamp": "Training Camp", "triumph": "Triumph", "tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:", "tropesexclude:": "What Tropes/Themes are you excluding?:", "tropessubvert:": "What Tropes/Themes are you subverting?:", - "type": "Typ", - "type:": "Art:", - "upgrade": "    Aufwerten:", - "upgrades": "Aufwertungen", - "upgradetype:": "Aufwertungskategorie:", + "type": "Type", + "type:": "Type:", + "upgrade": "    Upgrade:", + "upgrades": "Upgrades", + "upgradetype:": "Upgrade Type:", "usedarkside": "Use GM Story Point →", "uselight": "← Use Player Story Point", "value": "Value", - "value:": "Wert:", - "vehiculesheet": "Fahrzeugbogen", - "vehiculetypemodel:": "Fahrzeugtyp/Modell:", + "value:": "Value:", + "vehiculesheet": "Vehicle Sheet", + "vehiculetypemodel:": "Vehicle Type/Model:", "verse": "Verse", "versepre": "Verse (Pre)", - "viewattachments": "Zeige Zubehör", - "viewupgrades": "Zeige Aufwertungen", + "viewattachments": "View Attachments", + "viewupgrades": "View Upgrades", "vigilance": "Vigilance", "Vigilance": "Vigilance", "vigilanceifunexpected": "Vigilance (if unexpected):", - "vigilancewill": "Wachsamkeit (Will)", - "visitforum:": "Link zum Forum:", - "visitwiki:": "Link zum Wiki:", - "wanted": "Gesucht?", + "vigilancewill": "Vigilance (Will)", + "visitforum:": "Visit the forum:", + "visitwiki:": "Visit the wiki:", + "wanted": "Wanted?", "weaknessdetails:": "Weakness Details:", "weapon": "Weapon", "weaponname": "Weapon Name", @@ -561,9 +561,9 @@ "willpower": "Willpower", "wounds": "Wounds", "world:": "World:", - "xpcost": "EP-Kosten", - "xpcost:": "EP-Kosten:", - "yes": "Ja", + "xpcost": "XP Cost", + "xpcost:": "XP Cost:", + "yes": "Yes", "yescompleted": "Yes - Completed", "yesfailed": "Yes - Failed" } \ No newline at end of file