diff --git a/Genesys-RPG-nonAPI/translations/de.json b/Genesys-RPG-nonAPI/translations/de.json
index eb30bf3b80..a2b7f14210 100644
--- a/Genesys-RPG-nonAPI/translations/de.json
+++ b/Genesys-RPG-nonAPI/translations/de.json
@@ -5,30 +5,30 @@
"social-skills-list": "charm,coercion,deception,leadership,negotiation",
"knowledge-skills-list": "knowledge",
"abilities": "Abilities",
- "abilityname": "Name",
- "abilitysummary": "Zusammenfassung",
- "active": "Aktiv",
- "actualtocomplete:": "Spielsitzungen bis zur Beendigung:",
- "addcritical": "Krit. hinzufügen.",
- "addingdice": "Würfel hinzufügen",
- "addingdicetext": "Zum Hinzufügen von Würfeln trage die Anzahl und die Würfelabkürzung ein. Du kannst auch Würfelsymbole eintragen, die dem Wurf automatisch hinzugefügt werden.",
- "advantage": "Vorteil",
- "aft": "Heck",
- "age:": "Alter:",
+ "abilityname": "Ability Name",
+ "abilitysummary": "Ability Summary",
+ "active": "Active",
+ "actualtocomplete:": "Actual sessions to complete:",
+ "addcritical": "Add Critical",
+ "addingdice": "Adding Dice",
+ "addingdicetext": "To add additional dice write the number of dice and color letter you want to roll. Additionally you can add some dice symbols to automatically add to the roll.",
+ "advantage": "Advantage",
+ "aft": "Aft",
+ "age:": "Age:",
"aggressor": "Aggressor",
"agility": "Agility",
"agitator": "Agitator",
"alchemy": "Alchemy",
"alchemyint": "Alchemy (Int)",
"all": "Personnage",
- "arc": "Bereich",
- "Arcana": "Arkane Kunde",
- "arcana": "Arkane Kunde",
+ "arc": "Arc",
+ "Arcana": "Arcana",
+ "arcana": "Arcana",
"arcanaint": "Arcana (Int)",
"Arcanaint": "Arcana (Int)",
"archaeologist": "Archaeologist",
- "armor": "Rüstung",
- "assetsnresources": "Besitz & Ressourcen",
+ "armor": "Armor",
+ "assetsnresources": "Assets & Resources",
"assignedby:": "Assigned By:",
"assignment": "Assignment",
"assignmentsandtasks": "Assignments and Tasks",
@@ -38,269 +38,269 @@
"astrogation": "Astrocartography",
"astrogationint": "Astrocartography (Int)",
"atarustriker": "Ataru Striker",
- "Athletics": "Athletik",
- "athletics": "Athletik",
- "athleticsbr": "Athletik (Str)",
- "attachmentname": "Name",
- "attachments": "Zubehör",
- "attacks": "Angriffe",
- "availablexp": "Verfügbare EP:",
- "bardottan": "Bardottaner",
- "basemodifiers": "Basismodifikatoren",
+ "Athletics": "Athletics",
+ "athletics": "Athletics",
+ "athleticsbr": "Athletics (Br)",
+ "attachmentname": "Attachment Name",
+ "attachments": "Attachments",
+ "attacks": "Attacks",
+ "availablexp": "Available XP:",
+ "bardottan": "Bardottan",
+ "basemodifiers": "Base Modifiers",
"baseofoperations": " Base of Operations ",
"basesetting:": "Base Setting/Genre:",
- "basexp:": "Basis-EP:",
- "beast": " Beast ",
- "beastcriticalinjuries": "Krit. Verletzungen Tier",
+ "basexp:": "Base XP:",
+ "beast": " Riding Animal ",
+ "beastcriticalinjuries": "Beast Critical Injuries",
"bonus": "Bonus",
- "bonusdescription": "Bonus/Beschreibung",
- "bonusxpmotivation:": "Bonus EP (Motivation):",
- "bonusxproleplaying:": "Bonus EP (Rollenspiel):",
- "booknpage": "Buch & Seite",
- "booknpage:": "Buch & Seite:",
+ "bonusdescription": "Bonus/Description",
+ "bonusxpmotivation:": "Bonus XP (Motivation):",
+ "bonusxproleplaying:": "Bonus XP (Role Playing):",
+ "booknpage": "Book & Page",
+ "booknpage:": "Book & Page:",
"brawl": "Brawl",
"Brawl": "Brawl",
- "brawlbr": "Handgemenge (Str)",
- "brawn": "Kraft",
+ "brawlbr": "Brawl (Br)",
+ "brawn": "Brawn",
"build:": "Build:",
- "business": "Geschäft",
- "businessname:": "Geschäftsbezeichnung:",
- "campaigndetails": " Kampagnendetails ",
- "capacity": "Kapazität",
- "career": "Beruf",
+ "business": "Business",
+ "businessname:": "Business Name:",
+ "campaigndetails": " Campaign Details ",
+ "capacity": "Capacity",
+ "career": "Career",
"career:": "Career:",
- "cargohold": "Frachtraum",
- "cargotype": "Frachttyp",
- "category:": "Kategorie:",
+ "cargohold": "Cargo Hold",
+ "cargotype": "Cargo Type",
+ "category:": "Category:",
"categorydesire:": "Desire:",
"categoryfear:": "Fear:",
"categorystrength:": "Strength:",
"categoryflaw:": "Flaw:",
"char": "Char",
- "characinfo": " Charakter Info ",
- "character": "Charakter",
- "character:": "Charakter:",
+ "characinfo": " Character Info ",
+ "character": "Character",
+ "character:": "Character:",
"characterduties": "Character Duties",
- "charactergroupobligations": "Charakter-/Gruppenverpflichtung",
- "characteristics": "Eigenschaften",
+ "charactergroupobligations": "Character/Group Obligations",
+ "characteristics": "Characteristics",
"charactermoralities": "Character Moralities",
- "charactermotivation": "Charaktermotivationen",
+ "charactermotivation": "Character Motivations",
"charactername": "Character Name",
"charactersheet": "Character Sheet",
"charm": "Charm",
"Charm": "Charm",
- "charmpr": "Charme (Cha)",
+ "charmpr": "Charm (Pr)",
"city:": "City:",
- "clearpool": "Pool leeren",
- "close": "Schließen",
- "Coercion": "Einschüchterung",
- "coercion": "Einschüchterung",
- "coercionwill": "Einschüchterung (Will)",
+ "clearpool": "Clear Pool",
+ "close": "Close",
+ "Coercion": "Coercion",
+ "coercion": "Coercion",
+ "coercionwill": "Coercion (Will)",
"combat": " Weapons, Talents, & Powers ",
"combatskills": "Combat Skills",
"commited": "Committed",
"companion": "Companion",
- "companioninfo": "Companion Info",
- "companionsheet": "Begleiter-Bogen",
+ "companioninfo": " Companion Info ",
+ "companionsheet": "Companion Sheet",
"completed:": "Completed?:",
- "computerint": "Computertechnik (Int)",
- "Computers": "Computertechnik",
- "computers": "Computertechnik",
- "condition:": "Zustand:",
- "conflict:": "Konflikt:",
- "consumables:": "Autonomie:",
- "continent:": "Kontinent:",
+ "computerint": "Computers (Int)",
+ "Computers": "Computers",
+ "computers": "Computers",
+ "condition:": "Condition:",
+ "conflict:": "Conflict:",
+ "consumables:": "Consumables:",
+ "continent:": "Continent:",
"contributionrank:": "Contribution Rank:",
- "cool": "Coolness",
- "Cool": "Coolness",
+ "cool": "Cool",
+ "Cool": "Cool",
"coolifprepared": "Cool (if prepared):",
- "coolpr": "Coolness (Cha)",
+ "coolpr": "Cool (Pr)",
"coordination": "Coordination",
"Coordination": "Coordination",
- "coordinationag": "Körperbeherrschung (Gew)",
+ "coordinationag": "Coordination (Ag)",
"coretype:": "Core Type:",
- "correllianhuman": "Corellianischer Mensch",
- "cost:": "Preis:",
+ "correllianhuman": "Corellian Human",
+ "cost:": "Cost:",
"credits:": "Money:",
- "crew:": "Besatzung:",
- "crewroles": "Besatzungsfunktionen",
- "crit": "Krit",
+ "crew:": "Crew:",
+ "crewroles": "Crew Roles",
+ "crit": "Crit",
"critical": "Critical",
- "criticalhits": "Kritische Treffer",
- "criticalinjuries": "Kritische Verletzungen",
- "criticalnumber:": "Kritischer Wert:",
- "criticalrolloffset:": "Offset Krit.-Wurf:",
- "critinj": " Kritische Verletzungen ",
+ "criticalhits": " Critical Hits ",
+ "criticalinjuries": "Critical Injuries",
+ "criticalnumber:": "Critical number:",
+ "criticalrolloffset:": "Critical roll offset:",
+ "critinj": " Critical Injuries ",
"cunning": "Cunning",
- "current": "Aktuell",
- "currentencumbrance": "Aktuelle Belastung",
- "currentlocation:": "Aktueller Aufenthaltsort:",
- "custom": "Benutzerdef.",
- "customskill1": "Eigene Fertigkeit 1",
- "customskill2": "Eigene Fertigkeit 2",
- "customskill3": "Eigene Fertigkeit 3",
- "customskill4": "Eigene Fertigkeit 4",
- "customskill5": "Eigene Fertigkeit 5",
- "customskills": "Eigene Fertigkeiten",
- "cybernetics": "Kybernetische Implantate",
- "damage": "Schaden",
- "dark": "SL",
- "deception": "Täuschen",
- "Deception": "Täuschen",
- "deceptioncun": "Täuschung (Lis)",
+ "current": "Current",
+ "currentencumbrance": "Current Encumbrance",
+ "currentlocation:": "Current Location:",
+ "custom": "Custom",
+ "customskill1": "Custom Skill 1",
+ "customskill2": "Custom Skill 2",
+ "customskill3": "Custom Skill 3",
+ "customskill4": "Custom Skill 4",
+ "customskill5": "Custom Skill 5",
+ "customskills": "Custom Skills",
+ "cybernetics": "Cybernetics",
+ "damage": "Damage",
+ "dark": "GM",
+ "deception": "Deception",
+ "Deception": "Deception",
+ "deceptioncun": "Deception (Cun)",
"defense": "Defense",
"demolitionist": "Demolitionist",
"description": "Description",
- "description:": "Beschreibung:",
+ "description:": "Description:",
"desire:": "Desire:",
- "despair": "Verzweiflung",
- "destination": "Zielort",
- "details": "Detailansicht",
+ "despair": "Despair",
+ "destination": "Destination",
+ "details": "Details",
"details:": "Details:",
- "dice": "Würfel",
- "dice:": "Würfel:",
- "dicendesitnypool": "Dice & Destiny Pool",
- "dicepool": "Würfelpool",
- "diceroll": "Würfelwurf",
+ "dice": "Dice",
+ "dice:": "Dice:",
+ "dicendesitnypool": "Dice & Story Point Pool",
+ "dicepool": "Dice Pool",
+ "diceroll": "Dice Roll",
"discipline": "Discipline",
"Discipline": "Discipline",
- "disciplinewill": "Disziplin (Will)",
+ "disciplinewill": "Discipline (Will)",
"displayinskill": "Display in Skill",
"divine": "Divine",
"divinewill": "Divine (Will)",
- "dmg": "DMG",
- "downgrade": ":Abwerten",
- "dresselliannp": "Dressellianer (Non-Primitive)",
- "dressellianp": "Dressellianer (Primitive)",
+ "dmg": "Dmg",
+ "downgrade": ":Downgrade",
+ "dresselliannp": "Dressellian (Non-Primitive)",
+ "dressellianp": "Dressellian (Primitive)",
"driver": "Driver",
"driving": "Driving",
"drivingag": "Driving (Ag)",
- "dropoff": "Bestimmungsort",
- "effect:": "Effekt:",
+ "dropoff": "Dropoff",
+ "effect:": "Effect:",
"enablecombatsuggestions": "Enable Combat Suggestions?",
"enablegeneralsuggestions": "Enable General Suggestions?",
- "encum": "Belast.",
+ "encum": "Encum",
"encumbrance": "Encumbrance",
- "encumbrancecapacity": "Belastungskapazität",
- "engaged": "Nah",
+ "encumbrancecapacity": "Encumbrance Capacity",
+ "engaged": "Engaged",
"entertainment": "Entertainment",
- "equipment": "Ausrüstung",
- "example:": "Example: 1b 1g outputs ",
- "exampletext": "b -> Blue = Boost, blk -> BLack = Setback
g -> Green = Ability, y -> Yellow = Proficiency
p-> Purple = Difficulty, r -> Red = Challenge
w ->
s = Success, f = Failure, a = Advantage, t = Threat",
+ "equipment": "Equipment",
+ "example:": "Example: 1b 1g",
+ "exampletext": "b -> Blue = Boost,
blk -> BLacK = Setback,
g -> Green = Ability,
y -> Yellow = Proficiency,
p-> Purple = Difficulty,
r -> Red = Challenge,
s = Success, f = Failure,
a = Advantage, t = Threat",
"expectedsessionstocomplete:": "Expected sessions to complete:",
"extreme": "Extreme",
- "eyes:": "Augen:",
+ "eyes:": "Eyes:",
"factions:": "What are the major factions and organizations in the setting, and what are their objectives?:",
- "failure": "Fehlschlag",
+ "failure": "Failure",
"farm": "Farm",
"fear:": "Fear:",
- "fearcheck": "Furchtprobe?",
- "features:": "Besonderheiten:",
+ "fearcheck": "Fear Check?",
+ "features:": "Features:",
"flaw:": "Flaw:",
"foodstuffs": "Foodstuffs",
"forceplayerupdate": "Force Player Update",
- "fore": "Bug",
- "gender:": "Geschlecht:",
- "generalinfo": "Allgemeine Informationen",
- "generalinformation": "Allgemeine Informationen",
- "generalskills": "Allgemeine Fertigkeiten",
+ "fore": "Fore",
+ "gender:": "Gender:",
+ "generalinfo": "General Info",
+ "generalinformation": " General Information ",
+ "generalskills": "General Skills",
"genesysrpg": "Genesys RPG System",
- "gmdicepool": "SL Würfelpool",
- "gmresources": "SL Ressourcen",
- "groupcontacts": "Gruppenkontakte",
- "groupcredits:": "Group Credits:",
- "groupdetails": "Gruppen Details",
- "groupdetailstitle": " Group Details ",
+ "gmdicepool": "GM Dice Pool",
+ "gmresources": "GM Resources",
+ "groupcontacts": "Group Contacts",
+ "groupcredits:": "Group Money:",
+ "groupdetails": "Group Details",
+ "groupdetailstitle": " Group Motivations ",
"groupexpenses:": "Group Expenses:",
- "groupname:": "Gruppenname:",
- "groupobligations": ">Gruppenverpflichtung",
+ "groupname:": "Group Name:",
+ "groupobligations": "Group Obligations",
"grouppossessions": "Group Possessions",
- "groupresources": "Gruppenressourcen",
- "groupsavings:": "Gruppenersparnisse:",
- "groupsheet": "Gruppenbogen",
- "grouptasks": "Gruppenaufgaben",
+ "groupresources": "Group Resources",
+ "groupsavings:": "Group Savings:",
+ "groupsheet": "Group Sheet",
+ "grouptasks": "Group Tasks",
"gunnery": "Gunnery",
"Gunnery": "Gunnery",
- "gunneryagi": "Artillerie (Agi)",
- "hair:": "Haare:",
- "handling": "Wendigkeit",
- "hardpoints": "Ausrüstungspunkte",
- "hardpoints:": "Ausrüstungspunkte:",
- "heal": "Heilung",
- "height:": "Größe:",
+ "gunneryagi": "Gunnery (Agi)",
+ "hair:": "Hair:",
+ "handling": "Handling",
+ "hardpoints": "Hard Points",
+ "hardpoints:": "Hard Points:",
+ "heal": "Heal",
+ "height:": "Height:",
"hermit": "Hermit",
- "hide": "Verstecken",
+ "hide": "Hide",
"homestead": "Homestead",
"homesteadname:": "Homestead Name:",
"hook:": "Hook:",
"hp": "HP",
- "hulltrauma": "Hüllenschaden",
- "hulltypeclass:": "Schiffstyp/Modell:",
- "hyperdriveprimclass:": "Hyperantrieb Primär: Klasse:",
- "hyperdrivesecondclass:": "Hyperantrieb Sekundär: Klasse:",
- "ifknown": "(soweit bekannt)",
+ "hulltrauma": "Hull Trauma",
+ "hulltypeclass:": "Hull Type/Class:",
+ "hyperdriveprimclass:": "Hyperdrive Primary Class:",
+ "hyperdrivesecondclass:": "Hyperdrive Backup Class:",
+ "ifknown": "(if known)",
"illicitmaterials": "Illicit Materials",
"infiltrator": "Infiltrator",
- "initiative": "Inititative",
+ "initiative": "Initiative",
"instructor": "Instructor",
- "intellect": "Intelligenz",
+ "intellect": "Intellect",
"isitcareer": "Is it in your Career?",
- "iteminventory": " Inventar ",
+ "iteminventory": " Item Inventory ",
"itemss:": "Item(s):",
"keyitems:": "Key Items:",
"knowledge": "Knowledge",
"knowledgeint": "Knowledge (Int)",
- "knowledgeskills": "Wissensfertigkeiten",
- "leadership": "Führung",
- "Leadership": "Führung",
- "leadershippre": "Führungsqualität (Cha)",
+ "knowledgeskills": "Knowledge Skills",
+ "leadership": "Leadership",
+ "Leadership": "Leadership",
+ "leadershippre": "Leadership (Pr)",
"legal": "Legal?",
- "light": "Spieler",
+ "light": "Players",
"location": "Location",
- "location:": "Lage:",
+ "location:": "Location:",
"long": "Long",
"lore": "Lore",
"Lore": "Lore",
- "loreint": "Altes Wissen (Int)",
- "lowtech": "Einfache Technologie",
+ "loreint": "Lore (Int)",
+ "lowtech": "Low Tech",
"magicskills": "Magic Skills",
- "magnitude:": "Ausmass:",
+ "magnitude:": "Magnitude:",
"major": "Major",
- "makemodel": "Fahrzeugtyp / Modell",
- "makemodel:": "Fahrzeugtyp / Modell:",
- "manufacturer:": "Hersteller:",
+ "makemodel": "Make / Model",
+ "makemodel:": "Make / Model:",
+ "manufacturer:": "Manufacturer:",
"max": "Max",
"maxaltitude:": "Maximum Altitude:",
"maybe": "Maybe?",
- "Mechanics": "Mechanik",
- "mechanics": "Mechanik",
- "mechanicsint": "Mechanik (Int)",
+ "Mechanics": "Mechanics",
+ "mechanics": "Mechanics",
+ "mechanicsint": "Mechanics (Int)",
"medecine": "Medecine",
"Medecine": "Medecine",
- "medecineint": "Medizin (Int)",
- "medic": "Arzt",
- "medium": "Mittel",
+ "medecineint": "Medicine (Int)",
+ "medic": "Medic",
+ "medium": "Medium",
"meetingcenter": "Meeting Center",
- "melee": "Nahkampf",
- "Melee": "Nahkampf",
+ "melee": "Melee",
+ "Melee": "Melee",
"meleelight": "Melee - Light (Br)",
"MeleeLight": "Melee - Light (Br)",
"meleeheavy": "Melee - Heavy (Br)",
"MeleeHeavy": "Melee - Heavy (Br)",
- "meleeshort": "Nahkampf",
- "meleebr": "Nahkampf (Str)",
+ "meleeshort": "Melee",
+ "meleebr": "Melee (Br)",
"meleelightbr": "Melee (Light) (Br)",
"meleeheavybr": "Melee (Heavy) (Br)",
- "mercenarysoldier": "Soldat",
+ "mercenarysoldier": "Mercenary Soldier",
"metals": "Metals",
- "midtech": "Standardtechnologie",
+ "midtech": "Mid Tech",
"mine": "Mine",
"minerals": "Minerals",
"minion": "Minion",
"miniongroupsize:": "Minion Group Size:",
- "minionrivalnemesis": "(Handlanger, Rivale oder Erzfeind)",
+ "minionrivalnemesis": "(Minion, Rival, or Nemesis)",
"minor": "Minor",
- "miscinfo": "Sonst. Info",
+ "miscinfo": "Misc Info",
"missioncontacts:": "Mission Contacts:",
"missiondetails": "Mission Details",
"missionobjectives:": "Mission Objectives:",
@@ -308,114 +308,114 @@
"missiontype:": "Mission Type:",
"modder": "Modder",
"moderate": "Moderate",
- "modifications": "Modifikationsoptionen",
- "modifiers": "Modifikatoren",
- "modifiers:": "Modifikatoren:",
- "mods": "Mods.",
+ "modifications": "Modifications",
+ "modifiers": "Modifiers",
+ "modifiers:": "Modifiers:",
+ "mods": "Mods",
"money:": "Money:",
- "morality": "Moral",
+ "morality": "Morality",
"morality:": "Morality:",
"moreinfo": "For more information on this version visit:",
- "motivations": "Motivationen",
+ "motivations": "Motivations",
"name": "Name",
"name:": "Name:",
- "navicomputer:": "Navigationscomputer:",
+ "navicomputer:": "Navicomputer:",
"navigator": "Navigator",
- "needhelp": "Need help?",
- "negotiation": "Verhandeln",
- "Negotiation": "Verhandeln",
- "negotiationpr": "Verhandeln (Cha)",
- "nemesis": "Erzfeind",
- "new": "Neu",
- "no": "Nein",
+ "needhelp": "Need Help?",
+ "negotiation": "Negotiation",
+ "Negotiation": "Negotiation",
+ "negotiationpr": "Negotiation (Pr)",
+ "nemesis": "Nemesis",
+ "new": "New",
+ "no": "No",
"noinprogress": "No - In Progress",
- "none": "Keine",
+ "none": "None",
"nonostarted": "No - Not Started",
- "noskill": "Keine Fertigkeit",
- "notablefeatures": "Besondere Merkmale",
- "notes": " Notizen ",
- "notes:": "Notizen:",
- "npc": "NSC",
- "npcinfo": "NSC Info",
- "npclist": "NSC Liste",
- "npcname": "NSC Name",
- "npcroll:": "NSC Wurf:",
- "npcs": "NSCs",
- "npcsheet": "NSC Bogen",
- "npctitle": " NSC ",
- "npctype:": "NSC Typ:",
+ "noskill": "No Skill",
+ "notablefeatures": "Notable Features",
+ "notes": " Notes ",
+ "notes:": "Notes:",
+ "npc": "NPC",
+ "npcinfo": "NPC Info",
+ "npclist": "NPC List",
+ "npcname": "NPC Name",
+ "npcroll:": "NPC Roll:",
+ "npcs": "NPCs",
+ "npcsheet": "NPC Sheet",
+ "npctitle": " NPC ",
+ "npctype:": "NPC Type:",
"number": "Number",
- "numberofupgrades:": "Anzahl der Aufwertungen:",
- "off": "Aus",
- "on": "An",
+ "numberofupgrades:": "Number of Upgrades:",
+ "off": "Off",
+ "on": "On",
"operating": "Operating",
"operatingint": "Operating (Int)",
"option": "Option",
- "other": "Andere",
- "othergear": "Sonstige Ausrüstung",
+ "other": "Other",
+ "othergear": "Other Gear",
"otherinformations": "Other Information",
"otherskills": "Other Skills",
"overview:": "Overview:",
- "page:": "Seite:",
+ "page:": "Page:",
"partycareerskill:": "Party Career Skill:",
- "passengername": "Passagiername",
+ "passengername": "Passenger Name",
"passengers": "Passengers",
- "passive": "Passiv",
- "pc": "SC",
+ "passive": "Passive",
+ "pc": "PC",
"peacekeeper": "Peace Keeper",
- "perception": "Wahrnehmung",
- "Perception": "Wahrnehmung",
- "perceptioncun": "Wahrnehmung (Lis)",
+ "perception": "Perception",
+ "Perception": "Perception",
+ "perceptioncun": "Perception (Cun)",
"performer": "Performer",
- "personalarmor": "Rüstung",
- "personalgear": "Persönliche Ausrüstung",
+ "personalarmor": "Armor",
+ "personalgear": "Personal Gear",
"pettycash:": "Petty Cash:",
- "pickup": "Verladeort",
- "pilotecopiloteetc": "(Pilot, Kopilot, Ingenieur)",
+ "pickup": "Pickup",
+ "pilotecopiloteetc": "(Pilot, Co-pilot, Engineer)",
"Piloting": "Piloting",
"piloting": "Piloting",
"pilotingag": "Piloting (Ag)",
"planet:": "Planet:",
- "planetary": " Planetary ",
- "planetaryvehiculecritical": "Planetary Vehicle Critical",
- "planetaryvehiculedetails": "Planetary Vehicle Details",
- "player:": "Spieler:",
- "playergroupsheet": " Player Group Sheet ",
+ "planetary": " Vehicle ",
+ "planetaryvehiculecritical": "Vehicle Critical",
+ "planetaryvehiculedetails": "Vehicle Details",
+ "player:": "Player:",
+ "playergroupsheet": " Group Information ",
"playername": "Player Name:",
- "port": "Backbord",
- "positionrole:": "Position/Funktion:",
+ "port": "Port",
+ "positionrole:": "Position/Role:",
"powers": "Powers",
- "powername": "Name",
- "powersummary": "Zusammenfassung",
+ "powername": "Power Name",
+ "powersummary": "Power Summary",
"presence": "Presence",
"primal": "Primal",
"primalcun": "Primal (Cun)",
- "qualities:": "Fähigkeiten:",
- "quantity": "Menge",
+ "qualities:": "Qualities:",
+ "quantity": "Quantity",
"ranch": "Ranch",
- "range": "Reichweite",
- "range:": "Reichweite:",
- "ranged": "Fernkampf",
- "rangedheavy": "Schwere Fernkampfwaffen",
+ "range": "Range",
+ "range:": "Range:",
+ "ranged": "Ranged",
+ "rangedheavy": "Ranged - Heavy",
"rangedag": "Ranged (Ag)",
- "Ranged - Heavy": "Schwere Fernkampfwaffen",
- "rangedheavyag": "Schwere Fernkampfwaffen (Gew)",
- "rangedlight": "Leichte Fernkampfwaffen",
- "Ranged - Light": "Leichte Fernkampfwaffen",
- "rangedlightag": "Leichte Fernkampfwaffen (Gew)",
- "rangeskill": "Reichweite/Fertigkeit",
- "rank": "Rang",
- "rank:": "Rang:",
- "rarity": "Seltenheit",
- "rarity:": "Seltenheit:",
- "rebelbase": "Rebel Base",
- "rebelbasename:": "Rebel Base Name:",
+ "Ranged - Heavy": "Ranged - Heavy",
+ "rangedheavyag": "Ranged - Heavy (Ag)",
+ "rangedlight": "Ranged - Light",
+ "Ranged - Light": "Ranged - Light",
+ "rangedlightag": "Ranged - Light (Ag)",
+ "rangeskill": "Range/Skill",
+ "rank": "Rank",
+ "rank:": "Rank:",
+ "rarity": "Rarity",
+ "rarity:": "Rarity:",
+ "rebelbase": "Base Info",
+ "rebelbasename:": "Base Name:",
"recruit": "Recruit",
"repair": "Repair",
- "resilience": "Widerstandskraft",
- "Resilience": "Widerstandskraft",
- "resiliencebr": "Widerstandskraft (Str)",
- "restricted:": "Nicht frei verkäuflich:",
+ "resilience": "Resilience",
+ "Resilience": "Resilience",
+ "resiliencebr": "Resilience (Br)",
+ "restricted:": "Restricted:",
"results": "Results",
"retail": "Retail",
"rewardgiven:": "Rewards Given:",
@@ -424,15 +424,15 @@
"ridingag": "Riding (Ag)",
"riding": "Riding",
"Riding": "Riding",
- "ridingbeastdetails": "Reittierdetails",
+ "ridingbeastdetails": "Riding Beast Details",
"rival": "Rival",
- "role": "Funktion",
- "rollcritical": "Krit. würfeln",
- "rolldestiny": "Schicksal würfeln",
+ "role": "Role",
+ "rollcritical": "Roll Critical",
+ "rolldestiny": "Roll Destiny",
"rune": "Rune",
"runeint": "Rune (Int)",
"safehouse": "Safe House",
- "sensorrange:": "Sensorreichweite:",
+ "sensorrange:": "Sensor Range:",
"service": "Service",
"setting": "Setting",
"setting:": "Setting:",
@@ -453,104 +453,104 @@
"setup:": "Setup:",
"shadow": "Shadow",
"shakers:": "Who are the major personalities in the setting, and what are their objectives?:",
- "sharedresources": " Gruppenressourcen ",
+ "sharedresources": " Shared Resources ",
"shipscomplement:": "Ship's Complement:",
- "short": "Kurz",
+ "short": "Short",
"showskillhide": "Show Hide Skill Options",
"showsuggestionsbutton": "Show Suggestions Button",
- "signatureablities": "Expertenfähigkeiten",
+ "signatureablities": "Signature Abilities",
"silhouette": "Silhouette",
- "skill": "Fertigkeit",
- "skill:": "Fertigkeit:",
- "skilllist": "Liste Fertigkeiten",
+ "skill": "Skill",
+ "skill:": "Skill:",
+ "skilllist": "Skill List",
"skillname": "Skill Name",
- "skills": "Fertigkeiten",
- "skillstitle": " Fertigkeiten ",
+ "skills": "Skills",
+ "skillstitle": " Skills ",
"skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ",
"skillsuggestions": "Skill Suggestions",
"skillsuggestionsdisplay": "Skill Suggestions Display",
- "skulduggery": "Infiltration",
- "Skulduggery": "Infiltration",
- "skulduggerycun": "Infiltration (Lis)",
+ "skulduggery": "Skulduggery",
+ "Skulduggery": "Skulduggery",
+ "skulduggerycun": "Skulduggery (Cun)",
"soak": "Soak",
"socialskills": "Social Skills",
"soldier": "Soldier",
"spacestation": "Space Station",
"spacevehiculedetails": "Space Vehicle Details",
- "special:": "Sonstiges:",
- "specialization": "Spezialisierung",
+ "special:": "Special:",
+ "specialization": "Specialization",
"specializationattached": "Specialization attached?",
"species:": "Archetype/Species:",
"specificdetails": "Specific Details",
- "speed": "Geschw.",
+ "speed": "Speed",
"spendingsuggestions": "Spending Suggestions",
"spy": "Spy",
- "starboard": "Steuerbord",
+ "starboard": "Starboard",
"starfighterace": "Starfighter Ace",
- "starship": " Starship ",
+ "starship": " Spaceship ",
"starshipcritical": "Starship Critical",
"stats": "Stats",
- "stealth": "Heimlichkeit",
- "Stealth": "Heimlichkeit",
- "stealthag": "Heimlichkeit (Gew)",
+ "stealth": "Stealth",
+ "Stealth": "Stealth",
+ "stealthag": "Stealth (Ag)",
"storypointpool": "Story Point Pool",
- "strain": "Erschöpfung",
- "streetwise": "Straßenwissen",
- "Streetwise": "Straßenwissen",
- "streetwisecun": "Straßenwissen (Lis)",
+ "strain": "Strain",
+ "streetwise": "Streetwise",
+ "Streetwise": "Streetwise",
+ "streetwisecun": "Streetwise (Cun)",
"strength:": "Strength:",
"strenghdetails:": "Strength Details:",
- "success": "Erfolg",
- "summary": "Zusammenfassung",
- "survival": "Überlebenskunst",
- "Survival": "Überlebenskunst",
- "survivalcun": "Überleben (Lis)",
- "survivalist": "Überlebenskünstler",
- "syncpoolgm": "Sync. Pool mit SL",
- "sysstrain": "Systembelastung",
- "talentsandabilities": "Talente & Fähigkeiten",
- "talentsandspecialabilities": "Talente and Sonderfertigkeiten",
+ "success": "Success",
+ "summary": "Summary",
+ "survival": "Survival",
+ "Survival": "Survival",
+ "survivalcun": "Survival (Cun)",
+ "survivalist": "Survivalist",
+ "syncpoolgm": "Sync Pool with GM",
+ "sysstrain": "Sys Strain",
+ "talentsandabilities": "Talents & Abilities",
+ "talentsandspecialabilities": "Talents and Special Abilities",
"task:": "Task:",
"terrain:": "Terrain:",
- "threshold": "Schwellenwert",
- "tier": "Rang",
+ "threshold": "Threshold",
+ "tier": "Tier",
"tier:": "Tier:",
"timeshandled:": "Times Handled:",
"timeshandledstrengh:": "Times Handled (Strength):",
"timeshandledweakness:": "Times Handled (Weakness):",
"timestriggered:": "Times Triggered:",
- "threat": "Bedrohung",
+ "threat": "Threat",
"tone:": "Tone:",
- "toolname": "Bezeichnung",
- "tools": "Digitale Werkzeuge",
+ "toolname": "Tool Name",
+ "tools": "Tools",
"totalxp": "Total XP:",
"trainingcamp": "Training Camp",
"triumph": "Triumph",
"tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:",
"tropesexclude:": "What Tropes/Themes are you excluding?:",
"tropessubvert:": "What Tropes/Themes are you subverting?:",
- "type": "Typ",
- "type:": "Art:",
- "upgrade": " Aufwerten:",
- "upgrades": "Aufwertungen",
- "upgradetype:": "Aufwertungskategorie:",
+ "type": "Type",
+ "type:": "Type:",
+ "upgrade": " Upgrade:",
+ "upgrades": "Upgrades",
+ "upgradetype:": "Upgrade Type:",
"usedarkside": "Use GM Story Point →",
"uselight": "← Use Player Story Point",
"value": "Value",
- "value:": "Wert:",
- "vehiculesheet": "Fahrzeugbogen",
- "vehiculetypemodel:": "Fahrzeugtyp/Modell:",
+ "value:": "Value:",
+ "vehiculesheet": "Vehicle Sheet",
+ "vehiculetypemodel:": "Vehicle Type/Model:",
"verse": "Verse",
"versepre": "Verse (Pre)",
- "viewattachments": "Zeige Zubehör",
- "viewupgrades": "Zeige Aufwertungen",
+ "viewattachments": "View Attachments",
+ "viewupgrades": "View Upgrades",
"vigilance": "Vigilance",
"Vigilance": "Vigilance",
"vigilanceifunexpected": "Vigilance (if unexpected):",
- "vigilancewill": "Wachsamkeit (Will)",
- "visitforum:": "Link zum Forum:",
- "visitwiki:": "Link zum Wiki:",
- "wanted": "Gesucht?",
+ "vigilancewill": "Vigilance (Will)",
+ "visitforum:": "Visit the forum:",
+ "visitwiki:": "Visit the wiki:",
+ "wanted": "Wanted?",
"weaknessdetails:": "Weakness Details:",
"weapon": "Weapon",
"weaponname": "Weapon Name",
@@ -561,9 +561,9 @@
"willpower": "Willpower",
"wounds": "Wounds",
"world:": "World:",
- "xpcost": "EP-Kosten",
- "xpcost:": "EP-Kosten:",
- "yes": "Ja",
+ "xpcost": "XP Cost",
+ "xpcost:": "XP Cost:",
+ "yes": "Yes",
"yescompleted": "Yes - Completed",
"yesfailed": "Yes - Failed"
}
\ No newline at end of file