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roll20-character-sheets/Forbidden_Lands/translation.json
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2024-12-08 01:04:52 -08:00

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{
"action": "Action",
"action-disarm": "Disarm",
"action-parry": "Parry",
"action-shoot": "Shoot",
"action-shove": "Shove",
"action-slash": "Slash",
"action-stab": "Stab",
"adult-2": "Adult+1",
"age": "Age",
"agility": "Agility",
"agility-abbr": "Agi",
"agility-abbr-u": "AGI",
"animal-handling": "Animal Handling",
"api-dice": "api dice",
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
"appearance-u": "APPEARANCE",
"armor": "Armor",
"armor-helmet": "ARMOR/HELMET",
"armor-rating": "Armor Rating",
"armor-rating-abbr": "AR",
"armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}",
"armor-rating-u": "ARMOR RATING",
"armor-roll": "Armor Roll",
"armor-type": "Armor Type",
"armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}",
"armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}",
"armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}",
"armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}",
"armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}",
"armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}",
"armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}",
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
"armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}",
"armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}",
"armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}",
"armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}",
"armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}",
"armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}",
"armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}",
"armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}",
"arms-length": "Arm's Length",
"arrows": "Arrows",
"artifact": "Artifact Dice",
"artifact-bonus": "Artifact Bonus",
"attack": "Attack",
"attack-abbr": "Attk",
"attr-abbr": "Attr",
"attribute-score": "Attribute Score",
"attribute-u": "ATTRIBUTES",
"background-floral-white": "Floral White",
"background-light-gray": "Light Gray",
"background-parchment": "Parchment",
"bane": "Bane",
"base": "Base",
"base-attr-abbr": "Base/Attr",
"base-attribute-dice": "Base/Attribute Dice",
"base-dice": "Base Dice",
"base-power-level-abbr": "Base PL",
"beasts": "Beasts",
"beasts-u": "BEASTS",
"body": "Body",
"bonus": "Bonus",
"bonus-abbr": "Bon",
"bread": "Bread",
"carried": "Carried",
"carried-abbr": "Carr",
"carry": "Carry",
"cart": "Cart",
"cart-wagon-other": "Cart/Wagon/Other",
"casting-overcharged": "Casting Overcharged",
"casting-overcharged-chance": "Chance Casting & Overcharged",
"casting-safe": "Safe Casting",
"character": "Character",
"character-name": "@{character_name} | NOTE: Including non-alpha-numeric characters 'may' break sheet rolls/macros. Specifically ')', ']', '}', or '|'. Underscores, dashes, and apostrophes should be fine.",
"clear-dice-pool": "Clear Dice Pool",
"close": "[close]",
"close-announcements": "Close Announcements",
"cloth": "Cloth",
"clothing": "Clothing",
"coins-carried": "Coins Carried",
"coins-u": "COINS",
"cold": "Cold",
"condition-cold": "When it's bitter cold and you don't have enough shelter, succeed on Endurance roll or become cold.\n Chilly Fall Day 1/day\n Depth of Winter 1/hour\n Immediately take 1 damage to STR and WIT.\n Keep rolling Endurance with same effect on failure.\n If STR is broken, you die next time you have to roll.\n Can't recover STR or WIT until you have warmed.",
"condition-hungry": "You must eat 1 ration once a day or become hungry.\nCan't recover STR except by magic.\nSuffer 1 damage to STR per week.\nIf Broken, you die after 1 week without food.\nAs soon as you eat, you are longer hungry.",
"condition-sleepy": "You must sleep for at least one Quarter Day of each day or become sleepy.\n Can't recover WIT, except by magic.\n If Broken, you must sleep to get back up.\n Suffer 1 damage to WIT each day.\n If this damage breaks WIT, you collapse and sleep for at least one Quarter Day.\n As soon as you sleep, you are no longer sleepy.",
"condition-thirsty": "You must drink 1 ration of water per day or become thirsty.\n Cannot recover attributes except by magic.\n If Broken, you need to drink water to get back up.\n Suffer 1 damage to both STR and AGI every day.\n If STR or AGI are broken, you die after 1 more day without water.\n As soon as you drink you are not thirsty.",
"condition-u": "CONDITIONS",
"consumable": "Consumable",
"consumable-note": "<strong>note:</strong> This consumable die has been reduced on the sheet.",
"consumable-u": "CONSUMABLES",
"copper": "Copper",
"crafting": "Crafting",
"crafting-monster": "Crafting",
"critical-injuries": "Critical Injuries",
"critical-u": "CRITICAL INJURIES",
"current": "Current",
"current-preset": "Current Preset",
"custom": "Custom",
"custom-roll": "Custom Roll",
"d66-roll": "D66 Roll",
"damage": "Damage",
"damage-abbr": "Dmg",
"dark-secret": "Dark Secret",
"defense-rating": "Defense Rating",
"description": "Description",
"dice-only": "Dice Only",
"dice-pool": "Dice Pool",
"dice-pool-u": "DICE POOL",
"die": "Die",
"die-0-u": "Out",
"die-10": "d10",
"die-10-u": "D10",
"die-12": "d12",
"die-12-u": "D12",
"die-6": "d6",
"die-6-u": "D6",
"die-66": "d66",
"die-66-u": "D66",
"die-8": "d8",
"die-8-u": "D8",
"distant": "Distant",
"dmg-abbr": "Dmg",
"don": "Don",
"duration": "Duration",
"effects": "Effects",
"empathy": "Empathy",
"empathy-abbr": "Emp",
"encumbrance": "Encumbrance",
"encumbrance-current-abbr": "Current Encum",
"endurance": "Endurance",
"endurance-monster": "Endurance",
"epic": "Epic",
"experience-u": "EXPERIENCE",
"extra-damage": "Toggle extra damage tracking (25-48)",
"face": "Face",
"fails": "Fails",
"features": "Features",
"fish": "Fish",
"flour": "Flour",
"food": "Food",
"for": "for",
"function-u": "FUNCTIONS",
"fur": "Fur",
"gea-u": "GEAR",
"gear": "Gear",
"gear-bonus": "Gear Bonus",
"gear-consumables": "Gear & Consumables",
"gear-dice": "Gear Dice",
"gear-fails": "Gear Fails",
"gear-notes": "Gear/Notes",
"gear-weight": "Gear Weight",
"general": "General",
"general-abbr": "Gen",
"glass": "Glass",
"gold": "Gold",
"grain": "Grain",
"grimoire": "Grimoire",
"grimoire-abbr": "Grim",
"grip": "Grip",
"healing": "Healing",
"healing-time": "Healing Time",
"heavy-abbr": "H",
"herbs": "Herbs",
"hirelings-u": "HIRELINGS",
"hungry": "Hungry",
"include-grimoire": "Casting from a Grimoire reduces the Spell's Rank by -1 which reduces the dice rolled by one.",
"include-ingredients": "Using Ingredients adds +1 to the Base Power Level.",
"include-willpower": "Adding Willpower increases the Base Power Level and the number of dice rolled.",
"included": "included",
"ingredients": "Ingredients",
"ingredients-abbr": "Ingr",
"injury": "Injury",
"insight": "Insight",
"iron": "Iron",
"iron-ore": "Iron Ore",
"item": "Item",
"kin": "Kin",
"kin-wolfkin": "Wolfkin",
"kin-orc": "Orc",
"kin-human": "Human",
"kin-halfling": "Halfling",
"kin-half-elf": "Half-elf",
"kin-goblin": "Goblin",
"kin-elf": "Elf",
"kin-dwarf": "Dwarf",
"latest-announcements": "Latest Announcements",
"leather": "Leather",
"legendary": "Legendary",
"lethal": "Lethal",
"level": "Level",
"light-abbr": "L",
"location": "Location",
"logo-forbidden-lands": "FORBIDDEN LANDS",
"long": "Long",
"lore": "Lore",
"lvl-abbr": "Lvl",
"magic": "Magic",
"manipulation": "Manipulation",
"marksmanship": "Marksmanship",
"marksmanship-abbr": "Marks.",
"max-abbr": "Max",
"max-items-abbr": "Max Items",
"meat": "Meat",
"melee": "Melee",
"melee-as-distance": "Melee",
"melee-as-skill": "Melee",
"melee-monster": "Melee",
"might": "Might",
"might-monster": "Might",
"mighty": "Mighty",
"misc-abbr": "Misc",
"misc-gear-abbr": "Misc Gear",
"misc-skill-abbr": "Misc Skill",
"monster": "Monster",
"monster-attack": "Monster Attack",
"monster-attacks-u": "MONSTER ATTACKS",
"monster-name": "Monster's Name/Type",
"moun-u": "MOUNT",
"mount": "Mount",
"mounted": "Mounted",
"move": "Move",
"move-type": "Move Type",
"movement": "Movement",
"name": "Name",
"near": "Near",
"negative-dice": "Negative Dice",
"no": "No",
"no-damage": "No Damage",
"no-willpower": "No Willpower",
"normal-abbr": "N",
"not-applicable-abbr": "n/a",
"note-description": "Note's description",
"note-name": "Note's name",
"notes": "Notes",
"notes-text": "notes...",
"notes-u": "NOTES",
"nothing": "Nothing",
"number-abbr": "Num",
"of-arrows": "of Arrows",
"of-food": "of Food",
"of-torches": "of Torches",
"of-water": "of Water",
"old-3": "Old+2",
"old-announcements": "Old Announcements",
"older-announcements": "Older",
"on-mount": "Gear on Mount",
"one-hand-abbr": "1H",
"other": "Other",
"out": "Out",
"overcharged": "Overcharged",
"overcharging-abbr": "Over",
"pack-rat": "Pack Rat Talent?",
"pack-rat-title": "You can carry additional items.",
"parry": "Parry",
"pc-name": "PC's name",
"performance": "Performance",
"personal": "Personal",
"power-level": "Power Level",
"power-level-abbr": "PL",
"power-word": "Power Word",
"pride": "Pride",
"pride-roll": "Pride Roll",
"production-outcome": "Production/Outcome",
"profession": "Profession",
"profession-abbr": "Prof",
"profession-druid": "Druid",
"profession-fighter": "Fighter",
"profession-hunter": "Hunter",
"profession-minstrel": "Minstrel",
"profession-peddler": "Peddler",
"profession-rider": "Rider",
"profession-rogue": "Rogue",
"profession-sorcerer": "Sorcerer",
"push": "Push",
"pushed": "Pushed",
"push-dice": "Push the Dice!",
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
"push-the-roll": "Push the Roll",
"quantity-abbr": "Qty",
"range": "Range",
"ranged": "Ranged",
"rank": "Rank",
"rank-1-pack-rat": "Rank 1 (+2)",
"rank-2-pack-rat": "Rank 2 (+5)",
"rank-3-pack-rat": "Rank 3 (+10)",
"rank-caster": "Caster Rank",
"rank-caster-abbr": "CstRank",
"rank-level-abbr": "Rnk/Lvl",
"rank-level-totals": "Rank/Level Totals",
"rank-spell": "Spell Rank",
"rank-spell-abbr": "SR",
"rating": "Rating",
"rating-abbr": "Rat",
"relationship-description": "Describe the relationship.",
"relationships-u": "RELATIONSHIPS",
"reputation": "Reputation",
"reputation-bonus": "How well known are you? (note: dice pool caps at 34) @{reputation}",
"reputation-roll": "Reputation Roll",
"reset-dice": "Reset dice pool.",
"ritual": "Ritual",
"roll": "Roll",
"roll-agility": "Agility Roll",
"roll-dice": "Roll the Dice!",
"roll-dice-66": "Roll d66!",
"roll-dice-api": "Roll API Dice!",
"roll-empathy": "Empathy Roll",
"roll-overcharged": "Rolls WP",
"roll-safe-casting": "Rolls WP-(TR-(SR-1Grim))",
"roll-strength": "Strength Roll",
"roll-wits": "Wits Roll",
"safe-casting": "Safe",
"salary": "Salary copper/day",
"scouting": "Scouting",
"selected": "Selected",
"settings": "Settings",
"sheet-background": "Sheet Background",
"sheet-version-announcements": "Sheet version and announcements",
"shield": "Shield",
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
"shield-u": "SHIELD",
"short": "Short",
"shove": "Shove",
"show-hide": "show/hide",
"show-hide-label": "Show/Hide:",
"show-more-or-less": "more/less",
"silver": "Silver",
"skill": "Skill",
"skill-dice": "Skill Dice",
"skill-level": "Skill Level",
"skill-u": "SKILLS",
"skills": "Skills",
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
"sleepy": "Sleepy",
"sleight-of-hand": "Sleight of Hand",
"sort-skills": "Sort Skills by Attribute:",
"sort-stockpile": "Sort Stockpile resources alphabetically:",
"spell": "Spell",
"spell-name": "Spell's name",
"spell-rank-abbr": "Spell Rnk",
"spell-u": "SPELLS",
"spells": "Spells",
"stealth": "Stealth",
"stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs",
"stockpile-u": "STOCKPILE",
"stone": "Stone",
"strength": "Strength",
"strength-abbr": "Str",
"strength-abbr-u": "STR",
"stronghold": "Stronghold",
"stronghold-notes-u": "STRONGHOLD NOTES",
"stronghold-u": "STRONGHOLD",
"success": "Success",
"successes": "Successes",
"success-1": "1 Success",
"success-2": "2 Successes",
"success-3": "3 Successes",
"success-4": "4 Successes",
"survival": "Survival",
"talent": "Talent",
"talent-rank": "Talent Rank",
"talent-rank-abbr": "Talent Rnk",
"talent-u": "TALENTS",
"talents": "Talents",
"tallow": "Tallow",
"thirsty": "Thirsty",
"time-limit": "Time Limit",
"tiny-abbr": "T",
"torches": "Torches",
"total": "Total",
"total-abbr": "Tot",
"total-xp-earned": "Total XP Earned",
"two-hand-abbr": "2H",
"type": "Type",
"type-name": "Type/Name",
"type-of-roll": "Indicates what is being rolled...",
"units": "Units",
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
"use-grimoire-abbr": "Use Grim",
"use-ingredients-abbr": "Use Ingr",
"vegetables": "Vegetables",
"version-announcements": "Sheet version and announcements",
"water": "Water",
"weapon": "Weapon",
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
"weapon-u": "WEAPONS",
"weapons": "Weapons",
"weight-abbr": "Wt",
"weight-heavy": "Heavy 2",
"weight-light": "Light .5",
"weight-normal": "Normal 1",
"weight-tiny": "Tiny 0",
"whisper-macro": "Whisper roll?",
"whisper-nothing": "Do not whisper rolls(default).",
"whisper-options": "Whisper Options:",
"whisper-options-api": "API Whisper Options:",
"whisper-query": "Use a query.",
"whisper-rolls": "Whisper all rolls to the GM.",
"willpower": "Willpower",
"willpower-abbr": "WP",
"willpower-current-abbr": "Current WP",
"willpower-u": "WILLPOWER",
"willpower-used-abbr": "WP Used",
"wits": "Wits",
"wits-abbr": "Wit",
"wood": "Wood",
"wool": "Wool",
"yes": "Yes",
"yes-1": "Yes,-1",
"young-1": "Young"
}