mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
- Fixed a translation error that caused the dice pool to show "false" when the Melee skill was selected.
340 lines
12 KiB
JSON
340 lines
12 KiB
JSON
{
|
||
"adult-2": "Adult+1",
|
||
"age": "Age",
|
||
"agility": "Agility",
|
||
"agility-abbr": "Agi",
|
||
"agility-abbr-u": "AGI",
|
||
"animal-handling": "Animal Handling",
|
||
"api-dice": "api dice",
|
||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||
"appearance-u": "APPEARANCE",
|
||
"armor": "Armor",
|
||
"armor-helmet": "ARMOR/HELMET",
|
||
"armor-rating": "Armor Rating",
|
||
"armor-rating-abbr": "AR",
|
||
"armor-rating-total": "Total GEAR dice included for armor1 + armor2 + armor3 + armor4. @{ar}",
|
||
"armor-rating-u": "ARMOR RATING",
|
||
"armor-roll": "Armor Roll",
|
||
"armor-type": "Armor Type",
|
||
"armor1-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor1_bonus}",
|
||
"armor1-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor1_bonus_max}",
|
||
"armor1-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor1_damage}",
|
||
"armor1-bonus-total": "Total GEAR and SKILL dice included for armor1. @{armor1_ar}",
|
||
"armor2-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor2_bonus}",
|
||
"armor2-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor2_bonus_max}",
|
||
"armor2-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor2_damage}",
|
||
"armor2-bonus-total": "Total GEAR and SKILL dice included for armor2. @{armor2_ar}",
|
||
"armor3-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor3_bonus}",
|
||
"armor3-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor3_bonus_max}",
|
||
"armor3-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor3_damage}",
|
||
"armor3-bonus-total": "Total GEAR and SKILL dice included for armor3. @{armor3_ar}",
|
||
"armor4-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor4_bonus}",
|
||
"armor4-bonus-max": "Record the armor's UNDAMAGED bonus. @{armor4_bonus_max}",
|
||
"armor4-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{armor4_damage}",
|
||
"armor4-bonus-total": "Total GEAR and SKILL dice included for armor4. @{armor4_ar}",
|
||
"arms-length-abbr": "Arm's L.",
|
||
"arrows": "Arrows",
|
||
"artifact": "Artifact Dice",
|
||
"artifact-bonus": "Artifact Bonus",
|
||
"attack": "Attack",
|
||
"attack-abbrv": "Attk",
|
||
"attr-abbr": "Attr",
|
||
"attribute-score": "Attribute Score",
|
||
"attribute-u": "ATTRIBUTES",
|
||
"bane": "Bane",
|
||
"base": "Base",
|
||
"base-attr-abbr": "Base/Attr",
|
||
"base-attribute-dice": "Base/Attribute Dice",
|
||
"base-dice": "Base Dice",
|
||
"beasts-u": "BEASTS",
|
||
"body": "Body",
|
||
"bonus": "Bonus",
|
||
"bonus-abbr": "Bon",
|
||
"bread": "Bread",
|
||
"carried": "Carried",
|
||
"carried-abbr": "Carr",
|
||
"carry": "Carry",
|
||
"character": "Character",
|
||
"clear-dice-pool": "Clear Dice Pool",
|
||
"close": "[close]",
|
||
"close-announcements": "Close Announcements",
|
||
"cloth": "Cloth",
|
||
"clothing": "Clothing",
|
||
"coins-carried": "Coins Carried",
|
||
"coins-u": "COINS",
|
||
"cold": "Cold",
|
||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||
"condition-u": "CONDITIONS",
|
||
"consumable": "Consumable",
|
||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane of 1 or 2.",
|
||
"consumable-u": "CONSUMABLES",
|
||
"copper": "Copper",
|
||
"crafting": "Crafting",
|
||
"crafting-monster": "Crafting",
|
||
"critical-injuries": "Critical Injuries",
|
||
"critical-u": "CRITICAL INJURIES",
|
||
"current": "Current",
|
||
"current-preset": "Current Preset",
|
||
"custom-roll": "Custom Roll",
|
||
"d66-roll": "D66 Roll",
|
||
"damage": "Damage",
|
||
"damage-abbr": "Dmg",
|
||
"dark-secret": "Dark Secret",
|
||
"defense-rating": "Defense Rating",
|
||
"description": "Description",
|
||
"dice-only": "Dice Only",
|
||
"dice-pool": "Dice Pool",
|
||
"dice-pool-u": "DICE POOL",
|
||
"die": "Die",
|
||
"die-10": "d10",
|
||
"die-10-u": "D10",
|
||
"die-12": "d12",
|
||
"die-12-u": "D12",
|
||
"die-6": "d6",
|
||
"die-6-u": "D6",
|
||
"die-66": "d66",
|
||
"die-66-u": "D66",
|
||
"die-8": "d8",
|
||
"die-8-u": "D8",
|
||
"distant": "Distant",
|
||
"dmg-abbr": "Dmg",
|
||
"don": "Don",
|
||
"duration": "Duration",
|
||
"effects": "Effects",
|
||
"empathy": "Empathy",
|
||
"empathy-abbr": "Emp",
|
||
"encumbrance": "Encumbrance",
|
||
"encumbrance-current-abbr": "Current Encum",
|
||
"endurance": "Endurance",
|
||
"endurance-monster": "Endurance",
|
||
"epic": "Epic",
|
||
"experience-u": "EXPERIENCE",
|
||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||
"face": "Face",
|
||
"features": "Features",
|
||
"fish": "Fish",
|
||
"flour": "Flour",
|
||
"food": "Food",
|
||
"function-u": "FUNCTIONS",
|
||
"fur": "Fur",
|
||
"gea-u": "GEAR",
|
||
"gear": "Gear",
|
||
"gear-bonus": "Gear Bonus",
|
||
"gear-dice": "Gear Dice",
|
||
"gear-notes": "Gear/Notes",
|
||
"gear-weight": "Gear Weight",
|
||
"general-abbrv": "Gen",
|
||
"glass": "Glass",
|
||
"gold": "Gold",
|
||
"grain": "Grain",
|
||
"grip": "Grip",
|
||
"healing": "Healing",
|
||
"healing-time": "Healing Time",
|
||
"heavy-abbr": "H",
|
||
"herbs": "Herbs",
|
||
"hirelings-u": "HIRELINGS",
|
||
"hungry": "Hungry",
|
||
"ingredients": "Ingredients",
|
||
"injury": "Injury",
|
||
"insight": "Insight",
|
||
"iron": "Iron",
|
||
"iron-ore": "Iron Ore",
|
||
"item": "Item",
|
||
"kin": "Kin",
|
||
"latest-announcements": "Latest Announcements",
|
||
"leather": "Leather",
|
||
"legendary": "Legendary",
|
||
"lethal": "Lethal",
|
||
"light-abbr": "L",
|
||
"location": "Location",
|
||
"logo-forbidden-lands": "FORBIDDEN LANDS",
|
||
"long": "Long",
|
||
"lore": "Lore",
|
||
"lvl-abbr": "Lvl",
|
||
"manipulation": "Manipulation",
|
||
"marksmanship": "Marksmanship",
|
||
"marksmanship-abbr": "Marks.",
|
||
"max-abbr": "Max",
|
||
"meat": "Meat",
|
||
"melee": "Melee",
|
||
"melee-as-distance": "Melee",
|
||
"melee-as-skill": "Melee",
|
||
"melee-monster": "Melee",
|
||
"might": "Might",
|
||
"might-monster": "Might",
|
||
"mighty": "Mighty",
|
||
"misc-abbr": "Misc",
|
||
"misc-gear-abbr": "Misc Gear",
|
||
"misc-skill-abbr": "Misc Skill",
|
||
"monster": "Monster",
|
||
"monster-attack": "Monster Attack",
|
||
"monster-attacks-u": "MONSTER ATTACKS",
|
||
"monster-name": "Monster's Name/Type",
|
||
"moun-u": "MOUNT",
|
||
"mount": "Mount",
|
||
"mounted": "Mounted",
|
||
"mounts-gear": "Mount's Gear",
|
||
"move": "Move",
|
||
"move-type": "Move Type",
|
||
"movement": "Movement",
|
||
"name": "Name",
|
||
"near": "Near",
|
||
"no": "No",
|
||
"no-damage": "No Damage",
|
||
"no-willpower": "No Willpower",
|
||
"normal-abbr": "N",
|
||
"not-applicable-abbr": "n/a",
|
||
"note-description": "Note's description",
|
||
"note-name": "Note's name",
|
||
"notes": "Notes",
|
||
"notes-text": "notes...",
|
||
"notes-u": "NOTES",
|
||
"number-abbr": "Num",
|
||
"of-arrows": "of Arrows",
|
||
"of-food": "of Food",
|
||
"of-torches": "of Torches",
|
||
"of-water": "of Water",
|
||
"old-3": "Old+2",
|
||
"old-announcements": "Old Announcements",
|
||
"older": "[older]",
|
||
"on-mount": "Gear on Mount",
|
||
"one-hand-abbr": "1H",
|
||
"other": "Other",
|
||
"out-of-arrows": "Out of Arrows",
|
||
"out-of-food": "Out of Food",
|
||
"out-of-torches": "Out of Torches",
|
||
"out-of-water": "Out of Water",
|
||
"pack-rat": "Pack Rat Talent?",
|
||
"pack-rat-title": "You can carry additional items.",
|
||
"parry": "Parry",
|
||
"pc-name": "PC's name",
|
||
"performance": "Performance",
|
||
"personal": "Personal",
|
||
"pride": "Pride",
|
||
"pride-roll": "Pride Roll",
|
||
"production-outcome": "Production/Outcome",
|
||
"profession": "Profession",
|
||
"profession-abbrv": "Prof",
|
||
"push": "Push",
|
||
"push-dice": "Push the Dice!",
|
||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||
"pushes-the-roll": "Pushes the Roll",
|
||
"quantity-abbr": "Qty",
|
||
"range": "Range",
|
||
"ranged": "Ranged",
|
||
"rank": "Rank",
|
||
"rank-1-pack-rat": "Rank 1 (+2)",
|
||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||
"rating": "Rating",
|
||
"rating-abbr": "Rat",
|
||
"relationship-description": "Describe the relationship.",
|
||
"relationships-u": "RELATIONSHIPS",
|
||
"reputation": "Reputation",
|
||
"reputation-bonus": "How well known are you? @{reputation}",
|
||
"reputation-roll": "Reputation Roll",
|
||
"reset-dice": "Reset dice pool.",
|
||
"roll": "Roll",
|
||
"roll-agility": "Agility Roll",
|
||
"roll-dice": "Roll the Dice!",
|
||
"roll-dice-66": "Roll d66!",
|
||
"roll-dice-api": "Roll API Dice!",
|
||
"roll-empathy": "Empathy Roll",
|
||
"roll-strength": "Strength Roll",
|
||
"roll-wits": "Wits Roll",
|
||
"salary": "Salary copper/day",
|
||
"scouting": "Scouting",
|
||
"selected": "Selected",
|
||
"settings": "Settings",
|
||
"sheet-version-announcements": "Sheet version and announcements",
|
||
"shield": "Shield",
|
||
"shield-bonus": "Record the shield's CURRENT bonus up to MAX (adjusts GEAR dice) @{shield1_bonus}",
|
||
"shield-bonus-max": "Record the shield's UNDAMAGED bonus. @{shield1_bonus_max}",
|
||
"shield-bonus-misc": "Miscellaneous bonus modifier (adjusts SKILL dice). @{shield1_bonus_misc}",
|
||
"shield-bonus-total": "Total BASE, GEAR, and SKILL dice included for Parry|Shove. @{shield1_bonus_total}",
|
||
"shield-u": "SHIELD",
|
||
"short": "Short",
|
||
"shove": "Shove",
|
||
"show-hide": "show/hide",
|
||
"silver": "Silver",
|
||
"skill": "Skill",
|
||
"skill-dice": "Skill Dice",
|
||
"skill-level": "Skill Level",
|
||
"skill-u": "SKILLS",
|
||
"skills-list": "animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
|
||
"sleepy": "Sleepy",
|
||
"sleight-of-hand": "Sleight of Hand",
|
||
"sort-skills": "Sort Skills by Attribute:",
|
||
"sort-stockpile": "Sort Stockpile resources alphabetically:",
|
||
"spell": "Spell",
|
||
"spell-name": "Spell's name",
|
||
"spell-u": "SPELLS",
|
||
"stealth": "Stealth",
|
||
"stockpile-list": "iron-ore,fur,flour,iron,leather,grain,silver,cloth,meat,gold,wool,fish,stone,food,vegetables,glass,bread,tallow,wood,water,herbs",
|
||
"stockpile-u": "STOCKPILE",
|
||
"stone": "Stone",
|
||
"strength": "Strength",
|
||
"strength-abbr": "Str",
|
||
"strength-abbr-u": "STR",
|
||
"stronghold": "Stronghold",
|
||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||
"stronghold-u": "STRONGHOLD",
|
||
"success": "Success",
|
||
"success-1": "1 Success",
|
||
"success-2": "2 Successes",
|
||
"success-3": "3 Successes",
|
||
"success-4": "4 Successes",
|
||
"survival": "Survival",
|
||
"talent-u": "TALENTS",
|
||
"tallow": "Tallow",
|
||
"thirsty": "Thirsty",
|
||
"time-limit": "Time Limit",
|
||
"tiny-abbr": "T",
|
||
"torches": "Torches",
|
||
"total": "Total",
|
||
"total-abbr": "Tot",
|
||
"two-hand-abbr": "2H",
|
||
"type": "Type",
|
||
"type-name": "Type/Name",
|
||
"units": "Units",
|
||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||
"vegetables": "Vegetables",
|
||
"version-announcements": "Sheet version and announcements",
|
||
"water": "Water",
|
||
"weapon": "Weapon",
|
||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||
"weapon-u": "WEAPONS",
|
||
"weapons": "Weapons",
|
||
"weight-abbr": "Wt",
|
||
"whisper-macro": "Whisper roll?",
|
||
"whisper-nothing": "Do not whisper rolls(default).",
|
||
"whisper-options": "Whisper Options:",
|
||
"whisper-options-api": "API Whisper Options:",
|
||
"whisper-query": "Use a query.",
|
||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||
"willpower": "Willpower",
|
||
"willpower-abbr": "Will",
|
||
"willpower-spent-abbr": "WP Spent",
|
||
"willpower-total-abbr": "Total WP",
|
||
"willpower-u": "WILLPOWER",
|
||
"wits": "Wits",
|
||
"wits-abbr": "Wit",
|
||
"wood": "Wood",
|
||
"wool": "Wool",
|
||
"yes": "Yes",
|
||
"yes-1": "Yes,-1",
|
||
"young-1": "Young"
|
||
} |