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41 lines
2.0 KiB
Markdown
41 lines
2.0 KiB
Markdown
# Maximum Apocalypse
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Building the sheet from scratch, while learning Roll20 custom sheet conventions & CCS grids along the way.
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Haven't actually played a game of Maximum Apocalypse yet, but it look like a really fun setting with interesting chracter, roll & inventory mechanics.
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I'm using this project as a way to become familiar with the mechanics.
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## Usage Notes
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- Structure very close to to core rulebook
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- Deviations implemented to provide enough room for Special Ability and Gear descriptions
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- Drop down selections for archetypes, apocalypse & skill proficiencies
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- Special Ability and Gear descriptions can be expanded/contracted to see the full text when needed
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- The sheet will automatically calculate all derived stats: half/quarter stats, special stats, build/repair table & encumbrance
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- Initiative includes modifiers from being encumbered, shaken, acute, starving & emaciated.
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- Hunger conditions will highlight in red when active
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## Planned enhancements
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- Add roll buttons with advantage/disadvantage modifier entered by player.
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## Change Log
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### November 26th 2020 v2.0
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- Changed structure so repeating groups have enough room to show text & many entries won't stretch the sheet
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- Used textareas for special ability and gear descriptions; user can then expand/contract these to see the full text when needed.
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- Changed font for numbers from Bangers (since 1 & 7 look too similar) to Candal (one of Roll20's default fonts)
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- Added sheet workers for all derived stats: half/quarter stats, special stats, build/repair table & encumbrance
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- Initiative sheet worker includes modifiers from being encumbered, shaken, acute, starving & emaciated.
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- Hunger conditions will highlight in red when active
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### November 17th 2020 v1.0
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- First version
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- Full layout to match core rulebook, using Blinker & Bangers Google fonts
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- Drop down selections for archetypes, apocalypse & skill proficiencies
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- Repeating sections for armor, attacks, special abilities and gear
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- All input fields are manual values
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