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New translations translation.json (Polish)
This commit is contained in:
@@ -408,13 +408,13 @@
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"item_+1_utility": "+1 Utility. Mark below.",
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"item_+2_utility": "+2 Utility. Mark below.",
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"item_2_fine_pistols": "Dwa wyśmienite pistolety",
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"item_ammo": "Ammo",
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"item_ammo": "Amunicja",
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"item_armor": "Pancerz",
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"item_bandolier": "Bandolier",
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"item_bandolier": "Bandoliery",
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"item_battlefield_banner": "Sztandar",
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"item_black_arrows": "Czarna Strzała",
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"item_black_shot": "Czarna Kula",
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"item_books_n_scrolls": "Books & Scrolls",
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"item_books_n_scrolls": "Księgi i zwoje",
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"item_camo_gear": "Zestaw do kamuflażu",
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"item_climbing_kit": "Zestaw wspinaczkowy",
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"item_compass_&_maps": "Kompas i mapy",
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@@ -446,23 +446,23 @@
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"item_hand_weapon": "Broń ręczna",
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"item_heavy_weapon": "Broń Ciężka",
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"item_holy_symbol_of_mercy": "Święty Znak Miłosierdzia",
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"item_large_weapon": "Large Weapon",
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"item_large_weapon": "Duża broń",
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"item_lenses": "Luneta",
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"item_mark_of_the_healing_god": "Piętno Bogini Uzdrawiania",
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"item_medic_kit": "Zestaw medyczny",
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"item_memento_of_home": "Memento of Home",
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"item_musket": "Karabin",
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"item_naive_hope": "Naive Hope",
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"item_name": "Item name",
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"item_name": "Nazwa Przedmiotu",
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"item_oil": "Olej",
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"item_pistol": "Pistolet",
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"item_reliquary": "Relikwiarz",
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"item_repair_kit": "Zestaw majsterkowicza",
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"item_shield": "Tarcza",
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"item_soldiers_kit": "Soldier’s Kit",
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"item_supplies": "Supplies",
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"item_tents_&_camping_gear": "Tents & Camping Gear",
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"item_tonics": "Tonics",
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"item_soldiers_kit": "Zestaw Legionisty",
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"item_supplies": "Aprowizacja",
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"item_tents_&_camping_gear": "Namioty i sprzęt obozowy",
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"item_tonics": "Toniki",
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"item_winter_clothing": "Zimowe ubranie",
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"item_wrecking_kit": "Zestaw wyburzeniowy",
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"kind": "Kind",
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@@ -474,7 +474,7 @@
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"light_items": "Lekkie przedmioty",
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"lithe": "Lithe",
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"load": "Obciążenie",
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"load_details": "Choose Light/Normal/Heavy, and 2 Utility.",
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"load_details": "Wybierz lekki/normalny/ciężki ekwipunek i 2 przedmioty",
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"load_heavy_desc": "Slower. All Normal items and...",
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"load_light_desc": "Quieter/faster. All items below.",
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"load_normal_desc": "All Light items and...",
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@@ -486,8 +486,8 @@
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"lose_morale_2": "<span class=\"sheet-smallcaps\">Materiel.</span> Can’t pay <b>supply</b> (-1) or Food (-2).",
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"lose_morale_3": "<span class=\"sheet-smallcaps\">Death.</span> Whenever a soldier dies.",
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"lose_morale_from": "Lose <b>morale</b> from",
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"low_morale": "Low Morale",
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"lta_augument_missions": "augument Missions",
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"low_morale": "Niskie morale",
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"lta_augument_missions": "Usprawnienie Zadania",
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"lta_augument_missions_complete": "Next GM mission generation, tell them to add <b>+1</b> to the <b>rewards</b> and <b>mission penalty</b> rolls on one mission of the Commander’s focus type. That type <i>must</i> appear once.",
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"lta_augument_missions_desc": "Use contacts to bolster the Commander’s mission selection.",
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"lta_expand_network": "Expand Network",
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@@ -515,33 +515,33 @@
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"mercies": "Mercies",
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"mercy": "Miłosierny",
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"miasma": "Miazmaty",
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"minus1d": "-1D",
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"minus1d": "-1k",
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"mission_favor": "Mission Favor",
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"mission_type": "Mission Type",
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"mission_type": "Rodzaj zadania",
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"morale": "Morale",
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"morale_campaign_actions_desc": "Each campaign phase, gain campaign actions based on morale.<br/><b>1-3:</b> None. <b>4-7:</b> One. <b>8-10:</b> Two.",
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"more": "more",
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"more": "więcej",
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"mutation": "Mutation",
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"name": "Nazwa",
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"need_help": "Need help",
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"need_help": "Wymaga pomocy",
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"nondescript": "Nondescript",
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"normal": "Ekwipunek zwykły",
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"normal_items": "Zwykłe przedmioty",
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"notes": "Notes",
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"notes": "Notatki",
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"number_heritage_traits": "Number of heritage traits",
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"numberofdice": "Number of dice",
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"numberofdice": "Liczba kości",
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"obsessed": "Maniak",
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"officer_missions": "Zadanie religijne i zaopatrzeniowe",
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"ok": "ok",
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"one-eyed": "Jednooki",
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"open_menu": "Open menu",
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"open_menu": "Otwórz menu",
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"optional": "opcjonalnie",
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"opulent": "Opulent",
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"or": "—or—",
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"orite": "Orite",
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"or": "albo",
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"orite": "Orianin",
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"orite_medical_alchemy": "Orite Medical Alchemy",
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"orite_traits": "Orite Traits",
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"other": "Other",
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"other": "Inne",
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"panyar": "Panyanin",
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"panyar_traits": "Panyar Traits",
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"paranoid": "Paranoik",
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@@ -552,7 +552,7 @@
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"playbook_ability_against_the_darkness_desc": "You and all squadmates that can see you gain +1d to resist fear and corruption.",
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"playbook_ability_akimbo": "Palba",
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"playbook_ability_akimbo_desc": "When dueling at close range with two pistols, gain potency.",
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"playbook_ability_ambush": "Ambush",
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"playbook_ability_ambush": "Zasadzka",
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"playbook_ability_ambush_desc": "When you attack from hiding or spring a trap, you get +1d.",
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"playbook_ability_attache": "Delegat",
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"playbook_ability_attache_desc": "You may deploy on any mission, even outside the usual Specialist caps. Gain this ability for free when you become a Medic.",
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@@ -594,7 +594,7 @@
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"playbook_ability_hard_knocks_desc": "Mark 2 xp in any category at the end of any mission where you took level 2 harm or higher. This ability cannot be taken as a Veteran advance.",
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"playbook_ability_hardened": "Twardziele",
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"playbook_ability_hardened_desc": "You can mark 2 additional stress boxes.",
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"playbook_ability_home_cooking": "Home Cooking",
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"playbook_ability_home_cooking": "Domowa kuchnia",
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"playbook_ability_home_cooking_desc": "If a mission takes multiple days, use your Fresh Food. Say what you cook. Everyone in the squad that partakes clears 1 stress. This ability cannot be taken as a Veteran advance.",
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"playbook_ability_infiltrator": "Infiltrator",
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"playbook_ability_infiltrator_desc": "When you gather info through clandestine observation, or attempt to bypass traps and security measures, gain potency.",
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@@ -626,7 +626,7 @@
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"playbook_ability_obedience_desc": "An NPC squadmate sacrifices themselves, on your orders. They die, and absorb all the harm for you or another Specialist from one attack. Remember that the Legion takes -1 morale each time this occurs.",
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"playbook_ability_officer_school": "Absolwent",
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"playbook_ability_officer_school_desc": "You’re well educated and know arcane esoterica. Gain +1d when gathering info through research and when resisting with insight.",
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"playbook_ability_one_eye": "One Eye",
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"playbook_ability_one_eye": "Jednooki",
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"playbook_ability_one_eye_desc": "You’ve replaced an eye with an alchemical construct. You can see invisible targets clearly and identify supernatural forces.",
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"playbook_ability_over_the_top": "Szturmowiec",
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"playbook_ability_over_the_top_desc": "When you charge into the teeth of an enemy that outnumbers or outguns you, clear 1 stress and take +1d to maneuver.",
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@@ -638,17 +638,17 @@
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"playbook_ability_relentless_desc": "You may spend grit uses to push yourself.",
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"playbook_ability_sharpshooter": "Strzelec wyborowy",
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"playbook_ability_sharpshooter_desc": "You can push yourself to do one of the following: make a ranged attack at extreme distance beyond what’s normal for the weapon — unleash a barrage of rapid fire to suppress the enemy.",
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"playbook_ability_sixth_sense": "Sixth Sense",
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"playbook_ability_sixth_sense": "Szósty zmysł",
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"playbook_ability_sixth_sense_desc": "You just know when there are undead nearby. You always know what the highest threat level of undead is in the area. You can gather info on them with resolve.",
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"playbook_ability_specialist_training": "Specialist Training",
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"playbook_ability_specialist_training": "Szkolenie na specjalistę",
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"playbook_ability_specialist_training_desc": "You promote to a Specialist. Make a new playbook: mark 1 special ability and a rank of the starting Specialist action.",
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"playbook_ability_strategist": "Strategist",
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"playbook_ability_strategist": "Strateg",
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"playbook_ability_strategist_desc": "You gain +1d to sway when acquiring assets for a mission via channels uses. You also get +1d to the engagement roll for a mission.",
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"playbook_ability_survivor": "Survivor",
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"playbook_ability_survivor": "Niedobitek",
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"playbook_ability_survivor_desc": "You can take +1 trauma before dying.",
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"playbook_ability_tactician": "Tactician",
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"playbook_ability_tactician": "Taktyk",
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"playbook_ability_tactician_desc": "You anticipate problems others would never see coming. When you lead a group action you may suffer at most 1 stress.",
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"playbook_ability_tenacious": "Tenacious",
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"playbook_ability_tenacious": "Niezłomny",
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"playbook_ability_tenacious_desc": "Penalties from harm are one level less severe (though level 4 harm is still fatal).",
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"playbook_ability_veteran": "Wiarus",
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"playbook_ability_veteran_desc": "Take a special ability from another source.",
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@@ -659,18 +659,18 @@
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"playbook_ability_weaponmaster": "Fechmistrz",
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"playbook_ability_weaponmaster_desc": "You’re known as a Weaponmaster even outside the Legion. When you push yourself, you also gain potency in melee combat.",
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"playbook_heavy": "Ciężkozbrojny",
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"playbook_heavy_promo_req": "(2 skirmish, 1 wreck)",
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"playbook_heavy_promo_req": "(2 wojowanie, 1 demolowanie)",
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"playbook_medic": "Felczer",
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"playbook_medic_promo_req": "(2 research, 1 maneuver, 1 consort, 1 discipline)",
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"playbook_medic_promo_req": "(2 analizowanie, 1 manewrowanie, 1 bratanie, 1 dyscyplinowanie)",
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"playbook_officer": "Centurion",
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"playbook_officer_promo_req": "(1 discipline, 2 sway)",
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"playbook_other": "Other",
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"playbook_officer_promo_req": "(1 dyscyplinowanie, 2 przekonywanie)",
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"playbook_other": "Inne",
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"playbook_rookie": "Rekrut",
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"playbook_scout": "Zwiadowca",
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"playbook_scout_promo_req": "(2 scout, 1 maneuver)",
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"playbook_sniper": "Sniper",
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"playbook_sniper_promo_req": "(1 scout, 2 shoot)",
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"playbook_soldier": "Soldier",
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"playbook_scout_promo_req": "(2 rozpoznanie, 1 manewrowanie)",
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"playbook_sniper": "Snajper",
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"playbook_sniper_promo_req": "(1 rozpoznanie, 2 strzelanie)",
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"playbook_soldier": "Legionista",
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"plus_1_resist": "+1 resist",
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"position": "Położenie",
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"precise": "Precise",
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@@ -681,7 +681,7 @@
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"pressure_instructions": "Add <b>time</b> according to the result. (1-3: One. 4/5: Two. 6: Three. Crit: Five)",
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"prideful": "Prideful",
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"primary_mission": "Priorytetowe zadanie",
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"promote": "Promote",
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"promote": "Awans",
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"promotion": "Awans",
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"protective": "Ochrona",
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"proud": "Proud",
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@@ -707,12 +707,12 @@
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"role_commander": "Legat",
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"role_lorekeeper": "Kronikarz",
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"role_marshal": "Trybun",
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"role_quartermaster": "Quartermaster",
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"role_spymaster": "Spymaster",
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"roll_fortune": "Roll Fortune",
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"role_quartermaster": "Kwatermistrz",
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"role_spymaster": "Starszy nad szpiegami",
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"roll_fortune": "Rzut na szczęście",
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"roll_inf": "Rzuć",
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"rolls": "rolls",
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"rolls_for_an": "rolls for an",
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"rolls": "rzut",
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"rolls_for_an": "rzut na",
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"rookie_promotion_desc": "Your Rookie is no longer a Rookie and will now become a soldier! This will give you one rank of Grit; you are also eligible to choose a special ability after promotion.",
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"rot": "Gnicie",
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"scarred": "Scarred",
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@@ -722,40 +722,40 @@
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"scrounge": "Przeszukiwanie",
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"scrounge_desc": "While on a mission, you may spend scrounge uses to find safe and secure shelter or one load worth of supplies for everyone in your squad.",
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"secondary_mission": "Zadanie poboczne",
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"send_details_to_chat": "Send details to chat",
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"send_details_to_chat": "Wyślij do czatu",
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"shattered_lions": "Rozbite Lwy",
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"shield": "Tarcza",
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"shoot": "Shoot",
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"shoot": "Strzelanie",
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"shoot_desc": "Shoot a target with precision from a distance; find a perch with clear lines of fire; make trick shots.",
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"show_advanced abilities": "Show advanced abilities",
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"show_advanced_abilities": "Show advanced abilities",
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"show_alchemicals": "Show alchemicals",
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"show_extra_xp_condition": "Show extra xp condition",
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"show_item_description": "Show item descriptions",
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"show_alchemicals": "Pokaż alchemikalia",
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"show_extra_xp_condition": "Pokaż dodatkowy wyzwalacz pd",
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"show_item_description": "Pokaż opis przedmiotów",
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"shrewd": "Shrewd",
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"siege_weapons": "Siege Weapons",
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"silver_stags": "Silver Stags",
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"siege_weapons": "Broń oblężnicza",
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"silver_stags": "Srebrne Jelenie",
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"simple_assignments": "Simple Assignments",
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"simple_assignments_1": "<span class=\"sheet-smallcaps\">Recover.</span> The spy heals and recuperates. Remove their <b>wounded</b> condition.",
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"simple_assignments_2": "<span class=\"sheet-smallcaps\"> Interrogate.</span> Ask the Commander for the <b>intel questions</b> list. Your spy is sent on a mission and can answer one question from any list (regardless of the Commander’s <b>intel</b> total) whenever missions are presented by the GM.",
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"simple_assignments_3": "<span class=\"sheet-smallcaps\">Blackmail.</span> Spy bribes or threatens as needed. Add <b>+1d</b> to an <b>acquire assets</b> roll.",
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"simple_assignments_4": "<span class=\"sheet-smallcaps\">Help.</span> Spy bribes or threatens as needed. Add <b>+1d</b> to a <b>long-term project</b> roll.",
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"simple_assignments_top": "During <b>campaign actions</b>, you can assign spies to <b>simple assignments</b>. Spies on simple assignment cannot undertake <b>long-term assignments</b>.",
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"skirmish": "Skirmish",
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"skirmish": "Wojowanie",
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"skirmish_desc": "Skirmish with an opponent in close combat; assault a position; brawl and wrestle; fire pistols at short range.",
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"smart": "Smart",
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"smug": "Smug",
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"sniper_missions": "Zadanie bojowe i rekonesansowe",
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"soft": "Soft",
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"soft": "Wrażliwy",
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"soldier_promotion_desc": "You are about to promote this Soldier to a Specialist. In order to become a Specialist of a certain kind, all starting action ratings must be greater than or equal to the action ratings of a starting Specialist of this type. You gain a rank in the corresponding Specialist ability, up to a maximum of 3.",
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"special": "Special",
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"special": "Specjalny",
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"special_abilities": "Zdolności specjalne ",
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"special_ability": "Zdolność specjalna",
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"specialist": "Specialist",
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"specialist": "Specjalista",
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"specialist_action": "Specialist action",
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"specialists": "Specialists",
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"specialty": "Specialty",
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"spies": "Spies",
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"specialists": "Specjaliści",
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"specialty": "Specjalność",
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"spies": "Szpiedzy",
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"spy_antoinette": "Antoinette",
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"spy_antoinette_desc": "Denied nobility by birth, this Orite seamstress found a better calling in life. She’s broken countless hearts, poisoned nobles and warriors both, and has yet to fail a mission.",
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"spy_antoinette_specialty": "Antoinette automatically upgrades to a <b>master</b> spy.",
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@@ -771,28 +771,28 @@
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"spy_liya": "Liya",
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"spy_liya_desc": "This Bartan bears none of the usual Bartan jewelry signifying kinship and prefers deep cover and long-term solo missions. She’s also a master duelist, and a known Weaponmaster.",
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"spy_liya_specialty": "Liya rolls <b>+1d</b> on <span class=\"sheet-smallcaps\">research</span> assignments.",
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"spy_network": "Spy Network",
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"spy_network": "Siatka szpiegowska",
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"spy_network_acquisition": "Acquisition",
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"spy_network_acquisition_desc": "Gain another spy. Mark their <b>trained</b> box.",
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"spy_network_analysts": "Analysts",
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"spy_network_analysts": "Analitycy",
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"spy_network_analysts_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">research</span> assignments.",
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"spy_network_entrapment": "Entrapment",
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"spy_network_entrapment": "Uwięzienie",
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"spy_network_entrapment_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">Lay Trap</span> missions.",
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"spy_network_field_assignment": "Field Assignment",
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"spy_network_field_assignment": "Ocena terenowa",
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"spy_network_field_assignment_desc": "You may ask 1 additional question when you <span class=\"sheet-smallcaps\">interrogate</span>.",
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"spy_network_holy_orders": "Holy Orders",
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"spy_network_holy_orders_desc": "<span class=\"sheet-smallcaps\">augumented</span> religious missions give <b>+1 asset</b> beyond the usual rewards.",
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"spy_network_investments": "Zaangażowanie",
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"spy_network_investments_desc": "Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">expand network</span> assignments.",
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"spy_network_mercenaries": "Mercenaries",
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"spy_network_mercenaries": "Najemnicy",
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"spy_network_mercenaries_desc": "<span class=\"sheet-smallcaps\">augumented</span> assault missions give <b>+1 morale</b> beyond the usual rewards.",
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"spy_network_merchants": "Merchants",
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"spy_network_merchants": "Kupcy",
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"spy_network_merchants_desc": "<span class=\"sheet-smallcaps\">augumented</span> supply missions give <b>+1 supply</b> beyond the usual rewards.",
|
||||
"spy_network_rangers": "Rangers",
|
||||
"spy_network_rangers_desc": "<span class=\"sheet-smallcaps\">augumented</span> recon missions give <b>+1 intel</b> beyond the usual rewards.",
|
||||
"spy_network_sources": "Sources",
|
||||
"spy_network_sources": "Źródła",
|
||||
"spy_network_sources_desc": "You have loyal contacts & informants everywhere. Spies roll <b>+1d</b> on <span class=\"sheet-smallcaps\">augument mission</span> assignments.",
|
||||
"spy_network_spy_network": "Spy Network",
|
||||
"spy_network_spy_network": "Siatka szpiegowska",
|
||||
"spy_network_spy_network_desc": "You are able to train, support, and utilize spies. You start with 2 spies. One <b>trained</b> and one <b>master</b> spy.",
|
||||
"spy_network_training": "Training",
|
||||
"spy_network_training_desc": "One of your <b>trained</b> spies becomes a <b>master</b> spy. This may be taken twice.",
|
||||
@@ -800,30 +800,30 @@
|
||||
"spy_onyetin_desc": "This friendly bear of a man is also one of the deadliest assassins in the Eastern Kingdoms. He knows exactly how to spot or uncover hidden targets and caches.",
|
||||
"spy_onyetin_specialty": "Onyetin rolls <b>+1d</b> on <span class=\"sheet-smallcaps\">augument mission</span> assignments.",
|
||||
"squads": "Squads",
|
||||
"star_vipers": "Star Vipers",
|
||||
"stoic": "Stoic",
|
||||
"stress": "Stress",
|
||||
"star_vipers": "Gwiezdne Żmije",
|
||||
"stoic": "Stoik",
|
||||
"stress": "Stres",
|
||||
"stylish": "Stylish",
|
||||
"supply": "Supply",
|
||||
"supply_carts": "Supply Carts",
|
||||
"supply": "Zaopatrzenie",
|
||||
"supply_carts": "Wozy zaopatrzeniowe",
|
||||
"supply_carts_desc": "Spend 1 use of Food Stores when <b>time passes</b> or lose <b>2 morale</b>. Carry up to 6 food per Food Store with <b>Supply Carts</b>.",
|
||||
"supply_desc": "<span class=\"sheet-smallcaps\">Supply:</span> Gain from mission rewards. Lose from mission penalties. If you lose <b>supply</b> and have none, lose <b>1 morale</b> instead. Spend <b>supply</b> to boost campaign actions and to take additional <b>campaign actions</b>. You can keep a max of 3 <b>supply</b> +1 per Supply Cart (see Materiel below) when advancing.",
|
||||
"supply_details": "A measure of the Legion’s spare gear, liquid funds, and trade goods.",
|
||||
"sway": "Sway",
|
||||
"sway": "Przekonywanie",
|
||||
"sway_desc": "Sway someone with guile, charm, logic, or deception; change attitudes or behavior using manipulation or seduction; disguise yourself.",
|
||||
"tattooed": "Tattooed",
|
||||
"time": "Time",
|
||||
"time": "Czas",
|
||||
"time_desc": "<b>TIME:</b> Add 1 tick when <b>time passes</b>, or when you advance and roll <b>pressure</b>, and when missions have a <b>time</b> penalty. Reduce the clocks when mission rewards include <b>time</b>. If you do not complete the missions at Skydagger Keep before the last clock is filled, you lose the game.",
|
||||
"time_details": "How long you have to get to Skydagger, and how undead strength grows",
|
||||
"time_fall_deepens": "<span class=\"sheet-label\">Fall deepens</span><br/><span class=\"sheet-italic\">Panya burns.</span>",
|
||||
"time_summer_ends": "<span class=\"sheet-label\">Summer ends</span><br/><span class=\"sheet-italic\">The South falls.</span>",
|
||||
"tired": "Zmęczony",
|
||||
"trained": "Trained",
|
||||
"trait_artisan": "Artisan",
|
||||
"trait_artisan": "Rzemieślnik",
|
||||
"trait_artisan_desc": "You can have up to 4 <b>rig</b>.",
|
||||
"trait_bold": "Zuchwalec",
|
||||
"trait_bold_desc": "<b>+1d</b> to resist on <b>desperate</b> actions.",
|
||||
"trait_connected": "Connected",
|
||||
"trait_connected": "Bywalec",
|
||||
"trait_connected_desc": "<b>+1 sway</b> (max 3).",
|
||||
"trait_educated": "Inteligent",
|
||||
"trait_educated_desc": "<b>+1 research</b> (max 2)",
|
||||
@@ -835,22 +835,22 @@
|
||||
"trait_noble_desc": "Boost 1 <b>campaign action</b> for you.",
|
||||
"trait_pious": "Gorliwiec",
|
||||
"trait_pious_desc": "Always equip a Reliquary.",
|
||||
"trait_shrewd": "Shrewd",
|
||||
"trait_shrewd": "Spryciarz",
|
||||
"trait_shrewd_desc": "<b>+1d</b> to <b>insight</b> resist.",
|
||||
"trait_stern": "Stern",
|
||||
"trait_stern": "Srogi",
|
||||
"trait_stern_desc": "<b>+1 discipline</b> (max 2).",
|
||||
"trait_stoic": "Stoic",
|
||||
"trait_stoic": "Stoik",
|
||||
"trait_stoic_desc": "<b>+1d</b> to <b>prowess</b> resist.",
|
||||
"trait_stubborn": "Stubborn",
|
||||
"trait_stubborn_desc": "<b>+1d</b> to <b>resolve</b> resist.",
|
||||
"trait_tough": "Tough",
|
||||
"trait_tough": "Twarda sztuka",
|
||||
"trait_tough_desc": "Ignore level 1 harm penalties.",
|
||||
"trait_traveler": "Podróżnik",
|
||||
"trait_traveler_desc": "Fast/quiet in <b>normal</b> load.",
|
||||
"trait_vengeful": "Odwetowiec",
|
||||
"trait_vengeful_desc": "<b>Potency</b> when harm penalized.",
|
||||
"trait_warm": "Poczciwiec",
|
||||
"trait_warm_desc": "<b>+1 consort</b> (max 2).",
|
||||
"trait_warm_desc": "<b>+1 bratanie</b>(max 2)",
|
||||
"trauma": "Trauma",
|
||||
"trauma:": "Trauma:",
|
||||
"trauma_boxes": "Pola traumy",
|
||||
@@ -858,12 +858,12 @@
|
||||
"unstable": "Niestabilny",
|
||||
"unstoppable": "Unstoppable",
|
||||
"uses": "Uses",
|
||||
"utility": "Utility",
|
||||
"utility_items": "Utility items",
|
||||
"utility": "Użytkowość",
|
||||
"utility_items": "Sprzęt użytkowy",
|
||||
"vengeful": "Odwetowiec",
|
||||
"version": "Version",
|
||||
"version": "Wersja",
|
||||
"veteran": "Wiarus",
|
||||
"veteran_desc": "veteran_desc",
|
||||
"veteran_desc": "Opis (weteran)",
|
||||
"vicious": "Okrutny",
|
||||
"visions": "Mary",
|
||||
"warm": "Poczciwiec",
|
||||
@@ -873,7 +873,7 @@
|
||||
"whichever_you_didnt_take_at_light_load": "Whichever you didn't take at Light load.",
|
||||
"wise": "Wise",
|
||||
"wounded": "Wounded",
|
||||
"wounds": "Wounds",
|
||||
"wounds": "Rany",
|
||||
"wreck": "Demolowanie",
|
||||
"wreck_desc": "Wreck a place, item, or obstacle with savage force or careful sabotage; distract and sow chaos; breach defenses with force; use, throw, or place explosives or alchemicals; use siege weapons.",
|
||||
"xp_condition_heavy": "If you helped your squad through might or fortitude.",
|
||||
@@ -883,7 +883,7 @@
|
||||
"xp_condition_scout": "If you helped your squad through stealth or foresight.",
|
||||
"xp_condition_sniper": "If you helped your squad through keen observation or key shots.",
|
||||
"xp_condition_soldier": "If you helped your squad through courage or determination.",
|
||||
"xp_desperate": "Every time you roll a desperate action, mark xp in that action's attribute.",
|
||||
"xp_desperate": "Po każdym desperackim rzucie na akcję zaznacz 1 pd dla nadrzędnej cechy.",
|
||||
"xp_heritage_trauma": "If you brought into play your heritage or trauma (<b>2 xp</b> if you did both).",
|
||||
"xp_specific": "Enter your playbook-specific xp condition here.",
|
||||
"xp_specific_extra": "Enter another xp condition here.",
|
||||
|
||||
Reference in New Issue
Block a user