New translations translation.json (Polish)

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roll20deploy
2025-07-17 15:16:06 -04:00
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{
"tabs.main": "\n Main\n ",
"tabs.equipment": "\n Equipment/Talents\n ",
"tabs.spells": "\n Spells\n ",
"tabs.vehicle": "\n Vehicle\n ",
"tabs.settings": "\n settings\n ",
"buttons.damage_dice": "Damage Dice",
"buttons.skill_check": "Skill Check",
"header.title": "Achtung! Cthulhu",
"header.character_record_sheet": "Character Record Sheet",
"header.system_name": "2d20",
"character_name": "Name",
"nationality": "Nationality",
"rank": "Rank",
"archetype": "Archetype",
"background": "Background",
"characteristic": "Characteristic",
"personal_truths_scars": "Personal Truths & Scars",
"stress": "Stress",
"stress.attributes": "Attributes",
"stress.bonus": "Bonus",
"stress.fatigue": "Fatigue",
"stress.total": "Total",
"languages": "Languages",
"fortune": "Fortune",
"exp": "Exp",
"courage": "Courage",
"armour": "Armour",
"injuries": "Injuries",
"attributes": "Attributes",
"rating": "Rating",
"bonus_damage": "Bonus Damage",
"agility": "Agility",
"brawn": "Brawn",
"coordination": "Coordination",
"insight": "Insight",
"reason": "Reason",
"will": "Will",
"skills": "Skills",
"ranks": "Ranks",
"focuses": "Focuses",
"academia": "Academia",
"art": "Art",
"cryptography": "Cryptography",
"finance": "Finance",
"history": "History",
"linguistics": "Linguistics",
"occultism": "Occultism",
"science": "Science",
"athletics": "Athletics",
"climbing": "Climbing",
"lifting": "Lifting",
"phsyical_training": "Phsyical Training",
"running": "Running",
"swimming": "Swimming",
"throwing": "Throwing",
"engineering": "Engineering",
"architecture": "Architecture",
"combat_engineering": "Combat Engineering",
"electronics": "Electronics",
"explosives": "Explosives",
"mechanical_engineering": "Mechanical Engineering",
"fighting": "Fighting",
"close_quarters": "Close Quarters",
"handguns": "Handguns",
"hand-to-hand": "Hand-to-Hand",
"heavy_weapons": "Heavy Weapons",
"melee_weapons": "Melee Weapons",
"rifles": "Rifles",
"threat_awareness": "Threat Awareness",
"exotic": "Exotic",
"medicine": "Medicine",
"first_aid": "First Aid",
"infectious_diseases": "Infectious Diseases",
"pharmacology": "Pharmacology",
"psychiarty": "Psychiarty",
"surgey": "Surgey",
"toxicology": "Toxicology",
"observation": "Observation",
"hearing": "Hearing",
"instincts": "Instincts",
"sight": "Sight",
"smell_and_taste": "Smell and Taste",
"persuasion": "Persuasion",
"charm": "Charm",
"inneuendo": "Inneuendo",
"intimidation": "Intimidation",
"negotiation": "Negotiation",
"rhetoric": "Rhetoric",
"deceive": "Deceive",
"invocation": "Invocation",
"resilience": "Resilience",
"fortitude": "Fortitude",
"discipline": "Discipline",
"immunity": "Immunity",
"stealth": "Stealth",
"camouflage": "Camouflage",
"disguise": "Disguise",
"rural_stealth": "Rural Stealth",
"urban_stealth": "Urban Stealth",
"survival": "Survival",
"animal_handling": "Animal Handling",
"foraging": "Foraging",
"hunting": "Hunting",
"mysticism": "Mysticism",
"orienteering": "Orienteering",
"tracking": "Tracking",
"tactics": "Tactics",
"air_force": "Air Force",
"army": "Army",
"covert_operations": "Covert Operations",
"leadership": "Leadership",
"navy": "Navy",
"technical_projects": "Technical Projects",
"vehicles": "Vehicles",
"cars": "Cars",
"motorcycles": "Motorcycles",
"heavy_vehicles": "Heavy Vehicles",
"tanks": "Tanks",
"aircraft": "Aircraft",
"watercraft": "Watercraft",
"equipment_of_note": "Equipment of Note",
"weapons": "Weapons",
"weapons.name": "Name",
"weapons.type": "Type",
"weapons.type.melee": "Melee",
"weapons.type.ranged": "Ranged",
"weapons.type.mental": "Mental",
"weapons.focus": "Focus",
"weapons.stress": "Stress",
"weapons.stress_effects": "Stress Effects",
"weapons.ammo": "Ammo",
"weapons.salvo_effects": "Salvo Effects",
"weapons.range": "Range",
"weapons.size": "Size",
"weapons.qualities": "Qualities",
"talents": "Talents",
"talents.name": "Name",
"talents.keywords": "Keywords",
"talents.effects": "Effect",
"spellcaster_type": "Spellcaster Type",
"spellcaster_type.traditional": "Traditional",
"spellcaster_type.researcher": "Researcher",
"spellcaster_type.dabbler": "Dabbler",
"tradition": "Tradition",
"power": "Power",
"power.attributes": "Attributes",
"power.bonus": "Bonus",
"power.total": "Total",
"spells": "Spells",
"spells.name": "Name",
"spells.skill": "Skill",
"spells.difficulty": "Difficulty",
"spells.cost": "Cost",
"spells.cost_effects": "Cost Effects",
"spells.duration": "Duration",
"spells.effect": "Effect",
"spells.momentum": "Momentum",
"vehicle.name": "Name",
"vehicle.scale": "Scale",
"vehicle.speed": "Speed",
"vehicle.passengers": "Passengers",
"vehicle.cover": "Cover",
"vehicle.description": "Description",
"vehicle.stress": "Stress",
"vehicle.injuries": "Injuries",
"vehicle.damage": "Damage",
"vehicle.armor": "Armor",
"vehicle.brawn": "Brawn",
"vehicle.brawn_bonus": "Brawn Bonus",
"vehicle.impact": "Impact",
"vehicle.truths": "Truths",
"vehicle.qualities": "Qualities",
"vehicle.weapons": "Weapons",
"vehicle.weapons.name": "Name",
"vehicle.weapons.type": "Type",
"vehicle.weapons.type.ranged": "Ranged",
"vehicle.weapons.focus": "Focus",
"vehicle_weapons": "Vehicle Weapons",
"vehicle.weapons.stress": "Stress",
"vehicle.weapons.stress_effects": "Stress Effects",
"vehicle.weapons.ammo": "Ammo",
"vehicle.weapons.salvo_effects": "Salvo Effects",
"vehicle.weapons.range": "Range",
"vehicle.weapons.size": "Size",
"vehicle.weapons.qualities": "Qualities",
"type_of_sheet": "Type of Sheet?",
"type_of_sheet.character": "Character",
"type_of_sheet.vehicle": "Vehicle",
"whisper_roles_to_GM": "Whisper roles to GM?",
"whisper_roles_to_GM.never": "Never",
"whisper_roles_to_GM.always": "Always",
"use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?",
"use_optional_increased_complication.yes": "Yes",
"use_optional_increased_complication.no": "No",
"roll.ask-dice": "Dice",
"roll.ask-relevant_skill": "Relevant Skill",
"roll.ask-does_focus_apply": "Does A Focus Apply",
"roll.ask-difficulty": "Difficulty",
"roll.ask-weapon_type": "Weapon Type",
"roll.ask-spellcaster_type": "Spellcaster Type",
"roll.ask-relevant_attribute": "Relevant Attribute",
"roll.ask-driver_skill": "Relevant skill value from Driver",
"skill.roll.sucess": "Success!",
"skill.roll.failure": "Failure!",
"skill.roll.dice_rolled": "Dice rolled:",
"skill.roll.number_of_suecesses": "Number of successes:",
"skill.roll.bonus_momentum": "Bonus momentum:",
"skill.roll.number_of_complications": "Number of complications:",
"skill.roll.show_details": "Show Details",
"skill.roll.attribute_value_is": " value is:",
"skill.roll.skill_value_is": " value is:",
"skill.roll.target_number_is": "Target number is:",
"skill.roll.does_focus_apply": "Does a focus apply:",
"skill.roll.does_focus_apply_no": "No",
"skill.roll.does_focus_apply_yes": "Yes",
"skill.roll.difficulty_is": "Difficulty is:",
"skill.roll.crit_range_is": "Crit range is:",
"skill.roll.normal_success_is": "Normal success is:",
"skill.roll.complication_range": "Complication range is:",
"skill.roll.automatic_successes": "Automatic successes:",
"damage.roll.dice_rolled": "Dice rolled:",
"damage.number_of_stress": "Number of stress:",
"damage.number_of_effects": "Number of effects:",
"damage.roll.stress_effects": "Stress effects:",
"damage.roll.salvo_effects": "Salvo effects:",
"spell.share.skill": "Skill:",
"spell.share.difficulty": "Difficulty:",
"spell.share.cost": "Cost:",
"spell.share.duration": "Duration:",
"spell.share.effect": "Effect:",
"spell.share.momentum": "Momentum:",
"weapon.share.stress_dice": "Stress Dice:",
"weapon.share.stress_effects": "Stress Effects:",
"weapon.share.ammo": "Ammo:",
"weapon.share.salvo_effects": "Salvo Effects:",
"weapon.share.range": "Range:",
"weapon.share.size": "Size:",
"weapon.share.qualities": "Qualities:",
"damage_roll": "Damage Roll:",
"spell_damage": "Spell Damage:",
"generic_damage": "Generic Damage:"
}