From f162ff544dca2e0faeae1628fa517b6bdb93b1ea Mon Sep 17 00:00:00 2001 From: roll20deploy Date: Thu, 17 Jul 2025 15:16:06 -0400 Subject: [PATCH] New translations translation.json (Polish) --- Achtung!_Cthulhu_2d20/translations/pl.json | 243 +++++++++++++++++++++ 1 file changed, 243 insertions(+) create mode 100644 Achtung!_Cthulhu_2d20/translations/pl.json diff --git a/Achtung!_Cthulhu_2d20/translations/pl.json b/Achtung!_Cthulhu_2d20/translations/pl.json new file mode 100644 index 0000000000..ba60ebc540 --- /dev/null +++ b/Achtung!_Cthulhu_2d20/translations/pl.json @@ -0,0 +1,243 @@ +{ + "tabs.main": "\n Main\n ", + "tabs.equipment": "\n Equipment/Talents\n ", + "tabs.spells": "\n Spells\n ", + "tabs.vehicle": "\n Vehicle\n ", + "tabs.settings": "\n settings\n ", + "buttons.damage_dice": "Damage Dice", + "buttons.skill_check": "Skill Check", + "header.title": "Achtung! Cthulhu", + "header.character_record_sheet": "Character Record Sheet", + "header.system_name": "2d20", + "character_name": "Name", + "nationality": "Nationality", + "rank": "Rank", + "archetype": "Archetype", + "background": "Background", + "characteristic": "Characteristic", + "personal_truths_scars": "Personal Truths & Scars", + "stress": "Stress", + "stress.attributes": "Attributes", + "stress.bonus": "Bonus", + "stress.fatigue": "Fatigue", + "stress.total": "Total", + "languages": "Languages", + "fortune": "Fortune", + "exp": "Exp", + "courage": "Courage", + "armour": "Armour", + "injuries": "Injuries", + "attributes": "Attributes", + "rating": "Rating", + "bonus_damage": "Bonus Damage", + "agility": "Agility", + "brawn": "Brawn", + "coordination": "Coordination", + "insight": "Insight", + "reason": "Reason", + "will": "Will", + "skills": "Skills", + "ranks": "Ranks", + "focuses": "Focuses", + "academia": "Academia", + "art": "Art", + "cryptography": "Cryptography", + "finance": "Finance", + "history": "History", + "linguistics": "Linguistics", + "occultism": "Occultism", + "science": "Science", + "athletics": "Athletics", + "climbing": "Climbing", + "lifting": "Lifting", + "phsyical_training": "Phsyical Training", + "running": "Running", + "swimming": "Swimming", + "throwing": "Throwing", + "engineering": "Engineering", + "architecture": "Architecture", + "combat_engineering": "Combat Engineering", + "electronics": "Electronics", + "explosives": "Explosives", + "mechanical_engineering": "Mechanical Engineering", + "fighting": "Fighting", + "close_quarters": "Close Quarters", + "handguns": "Handguns", + "hand-to-hand": "Hand-to-Hand", + "heavy_weapons": "Heavy Weapons", + "melee_weapons": "Melee Weapons", + "rifles": "Rifles", + "threat_awareness": "Threat Awareness", + "exotic": "Exotic", + "medicine": "Medicine", + "first_aid": "First Aid", + "infectious_diseases": "Infectious Diseases", + "pharmacology": "Pharmacology", + "psychiarty": "Psychiarty", + "surgey": "Surgey", + "toxicology": "Toxicology", + "observation": "Observation", + "hearing": "Hearing", + "instincts": "Instincts", + "sight": "Sight", + "smell_and_taste": "Smell and Taste", + "persuasion": "Persuasion", + "charm": "Charm", + "inneuendo": "Inneuendo", + "intimidation": "Intimidation", + "negotiation": "Negotiation", + "rhetoric": "Rhetoric", + "deceive": "Deceive", + "invocation": "Invocation", + "resilience": "Resilience", + "fortitude": "Fortitude", + "discipline": "Discipline", + "immunity": "Immunity", + "stealth": "Stealth", + "camouflage": "Camouflage", + "disguise": "Disguise", + "rural_stealth": "Rural Stealth", + "urban_stealth": "Urban Stealth", + "survival": "Survival", + "animal_handling": "Animal Handling", + "foraging": "Foraging", + "hunting": "Hunting", + "mysticism": "Mysticism", + "orienteering": "Orienteering", + "tracking": "Tracking", + "tactics": "Tactics", + "air_force": "Air Force", + "army": "Army", + "covert_operations": "Covert Operations", + "leadership": "Leadership", + "navy": "Navy", + "technical_projects": "Technical Projects", + "vehicles": "Vehicles", + "cars": "Cars", + "motorcycles": "Motorcycles", + "heavy_vehicles": "Heavy Vehicles", + "tanks": "Tanks", + "aircraft": "Aircraft", + "watercraft": "Watercraft", + "equipment_of_note": "Equipment of Note", + "weapons": "Weapons", + "weapons.name": "Name", + "weapons.type": "Type", + "weapons.type.melee": "Melee", + "weapons.type.ranged": "Ranged", + "weapons.type.mental": "Mental", + "weapons.focus": "Focus", + "weapons.stress": "Stress", + "weapons.stress_effects": "Stress Effects", + "weapons.ammo": "Ammo", + "weapons.salvo_effects": "Salvo Effects", + "weapons.range": "Range", + "weapons.size": "Size", + "weapons.qualities": "Qualities", + "talents": "Talents", + "talents.name": "Name", + "talents.keywords": "Keywords", + "talents.effects": "Effect", + "spellcaster_type": "Spellcaster Type", + "spellcaster_type.traditional": "Traditional", + "spellcaster_type.researcher": "Researcher", + "spellcaster_type.dabbler": "Dabbler", + "tradition": "Tradition", + "power": "Power", + "power.attributes": "Attributes", + "power.bonus": "Bonus", + "power.total": "Total", + "spells": "Spells", + "spells.name": "Name", + "spells.skill": "Skill", + "spells.difficulty": "Difficulty", + "spells.cost": "Cost", + "spells.cost_effects": "Cost Effects", + "spells.duration": "Duration", + "spells.effect": "Effect", + "spells.momentum": "Momentum", + "vehicle.name": "Name", + "vehicle.scale": "Scale", + "vehicle.speed": "Speed", + "vehicle.passengers": "Passengers", + "vehicle.cover": "Cover", + "vehicle.description": "Description", + "vehicle.stress": "Stress", + "vehicle.injuries": "Injuries", + "vehicle.damage": "Damage", + "vehicle.armor": "Armor", + "vehicle.brawn": "Brawn", + "vehicle.brawn_bonus": "Brawn Bonus", + "vehicle.impact": "Impact", + "vehicle.truths": "Truths", + "vehicle.qualities": "Qualities", + "vehicle.weapons": "Weapons", + "vehicle.weapons.name": "Name", + "vehicle.weapons.type": "Type", + "vehicle.weapons.type.ranged": "Ranged", + "vehicle.weapons.focus": "Focus", + "vehicle_weapons": "Vehicle Weapons", + "vehicle.weapons.stress": "Stress", + "vehicle.weapons.stress_effects": "Stress Effects", + "vehicle.weapons.ammo": "Ammo", + "vehicle.weapons.salvo_effects": "Salvo Effects", + "vehicle.weapons.range": "Range", + "vehicle.weapons.size": "Size", + "vehicle.weapons.qualities": "Qualities", + "type_of_sheet": "Type of Sheet?", + "type_of_sheet.character": "Character", + "type_of_sheet.vehicle": "Vehicle", + "whisper_roles_to_GM": "Whisper roles to GM?", + "whisper_roles_to_GM.never": "Never", + "whisper_roles_to_GM.always": "Always", + "use_optional_increased_complication": "Use optional increased complication range based on difficulty (page 22)?", + "use_optional_increased_complication.yes": "Yes", + "use_optional_increased_complication.no": "No", + "roll.ask-dice": "Dice", + "roll.ask-relevant_skill": "Relevant Skill", + "roll.ask-does_focus_apply": "Does A Focus Apply", + "roll.ask-difficulty": "Difficulty", + "roll.ask-weapon_type": "Weapon Type", + "roll.ask-spellcaster_type": "Spellcaster Type", + "roll.ask-relevant_attribute": "Relevant Attribute", + "roll.ask-driver_skill": "Relevant skill value from Driver", + "skill.roll.sucess": "Success!", + "skill.roll.failure": "Failure!", + "skill.roll.dice_rolled": "Dice rolled:", + "skill.roll.number_of_suecesses": "Number of successes:", + "skill.roll.bonus_momentum": "Bonus momentum:", + "skill.roll.number_of_complications": "Number of complications:", + "skill.roll.show_details": "Show Details", + "skill.roll.attribute_value_is": " value is:", + "skill.roll.skill_value_is": " value is:", + "skill.roll.target_number_is": "Target number is:", + "skill.roll.does_focus_apply": "Does a focus apply:", + "skill.roll.does_focus_apply_no": "No", + "skill.roll.does_focus_apply_yes": "Yes", + "skill.roll.difficulty_is": "Difficulty is:", + "skill.roll.crit_range_is": "Crit range is:", + "skill.roll.normal_success_is": "Normal success is:", + "skill.roll.complication_range": "Complication range is:", + "skill.roll.automatic_successes": "Automatic successes:", + "damage.roll.dice_rolled": "Dice rolled:", + "damage.number_of_stress": "Number of stress:", + "damage.number_of_effects": "Number of effects:", + "damage.roll.stress_effects": "Stress effects:", + "damage.roll.salvo_effects": "Salvo effects:", + "spell.share.skill": "Skill:", + "spell.share.difficulty": "Difficulty:", + "spell.share.cost": "Cost:", + "spell.share.duration": "Duration:", + "spell.share.effect": "Effect:", + "spell.share.momentum": "Momentum:", + "weapon.share.stress_dice": "Stress Dice:", + "weapon.share.stress_effects": "Stress Effects:", + "weapon.share.ammo": "Ammo:", + "weapon.share.salvo_effects": "Salvo Effects:", + "weapon.share.range": "Range:", + "weapon.share.size": "Size:", + "weapon.share.qualities": "Qualities:", + "damage_roll": "Damage Roll:", + "spell_damage": "Spell Damage:", + "generic_damage": "Generic Damage:" +} \ No newline at end of file