Final cleanup

This commit is contained in:
Dylan Boates
2018-06-01 17:07:17 -07:00
parent 7a53693e65
commit eb88595eb4
3 changed files with 59 additions and 54 deletions
+5 -1
View File
@@ -252,7 +252,6 @@ display: block;
.charsheet{
width: 860px;
position: absolute;
padding: 0 10px 0 0 !important;
margin: 0 !important;
@@ -3771,6 +3770,11 @@ height: 22px;
display: none;
}
.sheet-load-hidable
{
display: none;
}
.sheet-isLight:checked ~ .sheet-light
{
display: block;
+49 -48
View File
@@ -346,6 +346,7 @@
<div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="light" class="sheet-loadbox"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_l"></span><span>Light</span></div><div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="normal" class="sheet-loadbox"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_n"></span><span>Normal</span></div><div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="heavy" class="sheet-loadbox sheet-isHeavy"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_h"></span><span>Heavy</span></div></div>
<div class="sheet-loadheader2 sheet-col100">
<span class="sheet-label">Items</span>
<span>* = assigned on every mission
</div>
<!-- PLAYBOOK ITEMS -->
<div class="sheet-itemholder sheet-white-repcontrol sheet-col100 sheet-items">
@@ -1175,14 +1176,14 @@ var crewData={
{name:'Against the Darkness',description:'You and all squadmates that can see you gain +1d to resist fear and corruption.'}],
base:
{
item_0_desc:'Flare Gun (4 shots)',
item_1_desc:'Fine Armour',
item_2_desc:'Fine Hand Weapon',
item_7_desc:'Fine Fitted Heavy Plate',
item_0_desc:'Flare Gun (4 shots)*',
item_1_desc:'Fine Armour*',
item_2_desc:'Fine Hand Weapon*',
item_7_desc:'Fine Fitted Heavy Plate (replaces Armour)*',
item_11_desc:'Fine Shield',
item_12_desc:'Fine Large Weapon',
item_16_desc:'Fine Wrecking Kit',
item_17_desc:'Fine Tower Shield (replace Shield)',
item_16_desc:'Fine Wrecking Kit*',
item_17_desc:'Fine Tower Shield (replaces Shield)*',
item_20_desc:'Hand Weapon',
item_21_desc:'Large Weapon',
item_22_desc:'Shield',
@@ -1226,16 +1227,16 @@ var crewData={
sway1:'1',
maneuver1:'1',
discipline1:'1',
item_0_desc:'Fine Medic Kit (3 uses)',
item_1_desc:'Medical Supplies',
item_2_desc:'Holy Symbol of Mercy',
item_0_desc:'Fine Medic Kit (3 uses)*',
item_1_desc:'Medical Supplies*',
item_2_desc:'Holy Symbol of Mercy*',
item_5_desc:'Mark of the Healing God',
item_7_desc:'Fine Pistol',
item_8_desc:'Ammo (5)',
item_9_desc:'Armour',
item_10_desc:'Medical Supplies',
item_16_desc:'Medical Supplies',
item_17_desc:'Medical Supplies',
item_7_desc:'Fine Pistol*',
item_8_desc:'Ammo (5)*',
item_9_desc:'Armour*',
item_10_desc:'Medical Supplies*',
item_16_desc:'Medical Supplies*',
item_17_desc:'Medical Supplies*',
item_20_desc:'Hand Weapon',
item_21_desc:'Bandolier (requires Chemist)',
item_22_desc:'Shield',
@@ -1271,14 +1272,14 @@ var crewData={
scout2:'1',
maneuver1:'1',
special1:'1',
item_0_desc:'Fine Compass and Maps',
item_1_desc:'Fine Bow and Arrows',
item_2_desc:'Black Arrows (3)',
item_7_desc:'Fine Climbing Kit',
item_8_desc:'Fine Lenses',
item_9_desc:'Seals and Reliquaries (3 uses)',
item_16_desc:'Fine Armour',
item_17_desc:'Camo Gear',
item_0_desc:'Fine Compass and Maps*',
item_1_desc:'Fine Bow and Arrows*',
item_2_desc:'Black Arrows (3)*',
item_7_desc:'Climbing Kit*',
item_8_desc:'Fine Lenses*',
item_9_desc:'Seals and Reliquaries (3 uses)*',
item_16_desc:'Fine Armour*',
item_17_desc:'Camo Gear*',
item_20_desc:'Hand Weapon',
item_21_desc:'Large Weapon',
item_22_desc:'Pistol',
@@ -1316,12 +1317,12 @@ var crewData={
shoot2:'1',
special1:'1',
scout1:'1',
item_0_desc:'Black Shot (3)',
item_2_desc:'Ammo (5)',
item_0_desc:'Black Shot (3)*',
item_2_desc:'Ammo (5)*',
item_5_desc:'Fine Long Rifle',
item_6_desc:'Two Fine Pistols',
item_7_desc:'Gun Maintenance Kit',
item_8_desc:'Fine Armour',
item_7_desc:'Gun Maintenance Kit*',
item_8_desc:'Fine Armour*',
item_13_desc:'Two Fine Pistols',
item_14_desc:'Fine Long Rifle',
item_20_desc:'Hand Weapon',
@@ -1358,15 +1359,15 @@ var crewData={
{name:'Officer School',description:'You\'re well educated and know arcane esoterica. Gain +1d when gathering info through research. You also gain +1d when resisting with insight.'}],
base:
{
item_0_desc:'Flare Gun (4 shots)',
item_1_desc:'Fine Armour',
item_2_desc:'Fine Hand Weapon',
item_0_desc:'Flare Gun (4 shots)*',
item_1_desc:'Fine Armour*',
item_2_desc:'Fine Hand Weapon*',
item_5_desc:'Fine Ornate Cloak',
item_7_desc:'Fine Luxury Item',
item_7_desc:'Fine Luxury Item*',
item_11_desc:'Fine Shield',
item_12_desc:'Fine Pistol (5 shots)',
item_15_desc:'Battlefield Banner',
item_16_desc:'Fine Heavy Armour (replaces Armour)',
item_15_desc:'Battlefield Banner*',
item_16_desc:'Fine Heavy Armour (replaces Armour)*',
item_20_desc:'Hand Weapon',
item_21_desc:'Large Weapon',
item_22_desc:'Shield',
@@ -1409,15 +1410,15 @@ var crewData={
skirmish1:'1',
skirmish2:'1',
special1:'1',
item_0_desc:'Fine Armour',
item_2_desc:'A Momento of Home',
item_0_desc:'Fine Armour*',
item_2_desc:'A Momento of Home*',
item_5_desc:'Fine Hand Weapon',
item_6_desc:'Fine Large Weapon',
item_7_desc:'Fine Shield',
item_8_desc:'+1 Utility (see Below)',
item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)',
item_15_desc:'+1 Utility (see Below)',
item_16_desc:'Heavy Armour (replaces Armour)',
item_7_desc:'Fine Shield*',
item_8_desc:'+1 Utility (see Below)*',
item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)*',
item_15_desc:'+1 Utility (see Below)*',
item_16_desc:'Heavy Armour (replaces Armour)*',
item_20_desc:'Musket',
item_21_desc:'Medic Kit (3 uses)',
item_22_desc:'Pistol',
@@ -1455,16 +1456,16 @@ var crewData={
maneuver1:'1',
maneuver2:'1',
sway1:'1',
item_0_desc:'Naive Hope',
item_1_desc:'Memento of Home',
item_2_desc:'Soldier\'s Kit',
item_3_desc:'Musket',
item_4_desc:'Ammo (5 shots)',
item_8_desc:'Family Weapon',
item_0_desc:'Naive Hope*',
item_1_desc:'Memento of Home*',
item_2_desc:'Soldier\'s Kit*',
item_3_desc:'Musket*',
item_4_desc:'Ammo (5 shots)*',
item_8_desc:'Family Weapon*',
item_11_desc:'Tents and Camping Gear',
item_12_desc:'Cooking Kit and Fresh Food',
item_15_desc:'Armour',
item_16_desc:'Shield',
item_15_desc:'Armour*',
item_16_desc:'Shield*',
item_20_desc:'Armour',
item_21_desc:'Hand Weapon',
item_22_desc:'Shield',
+5 -5
View File
@@ -1,8 +1,8 @@
{
"html": "scum.html",
"css": "scum.css",
"authors": "Tim Denee, Jakob Oesinghaus, Chris McDonald",
"roll20userid": "782723, 726129, 693171",
"html": "bob.html",
"css": "bob.css",
"authors": "Dylan Boates, with thanks to: Tim Denee, Jakob Oesinghaus, Chris McDonald",
"roll20userid": "1197121, 782723, 726129, 693171",
"preview": "scum.png",
"instructions": "This sheet is designed to work with the release version of Scum & Villainy (1.6) It currently has functioning sheets for crew members and the crew's ship, with factions and systems in progress"
"instructions": "This sheet is designed to work with the Beta version of Band of Blades"
}