mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
Final cleanup
This commit is contained in:
@@ -252,7 +252,6 @@ display: block;
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.charsheet{
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width: 860px;
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position: absolute;
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padding: 0 10px 0 0 !important;
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margin: 0 !important;
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@@ -3771,6 +3770,11 @@ height: 22px;
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display: none;
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}
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.sheet-load-hidable
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{
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display: none;
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}
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.sheet-isLight:checked ~ .sheet-light
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{
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display: block;
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+49
-48
@@ -346,6 +346,7 @@
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<div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="light" class="sheet-loadbox"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_l"></span><span>Light</span></div><div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="normal" class="sheet-loadbox"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_n"></span><span>Normal</span></div><div class="sheet-loadcheckholder"><div class="sheet-loadboxholder"><input type="checkbox" name="attr_load" value="heavy" class="sheet-loadbox sheet-isHeavy"/><span></span></div><span class="sheet-loadnumber" name="attr_setting_load_h"></span><span>Heavy</span></div></div>
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<div class="sheet-loadheader2 sheet-col100">
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<span class="sheet-label">Items</span>
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<span>* = assigned on every mission
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</div>
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<!-- PLAYBOOK ITEMS -->
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<div class="sheet-itemholder sheet-white-repcontrol sheet-col100 sheet-items">
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@@ -1175,14 +1176,14 @@ var crewData={
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{name:'Against the Darkness',description:'You and all squadmates that can see you gain +1d to resist fear and corruption.'}],
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base:
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{
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item_0_desc:'Flare Gun (4 shots)',
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item_1_desc:'Fine Armour',
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item_2_desc:'Fine Hand Weapon',
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item_7_desc:'Fine Fitted Heavy Plate',
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item_0_desc:'Flare Gun (4 shots)*',
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item_1_desc:'Fine Armour*',
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item_2_desc:'Fine Hand Weapon*',
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item_7_desc:'Fine Fitted Heavy Plate (replaces Armour)*',
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item_11_desc:'Fine Shield',
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item_12_desc:'Fine Large Weapon',
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item_16_desc:'Fine Wrecking Kit',
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item_17_desc:'Fine Tower Shield (replace Shield)',
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item_16_desc:'Fine Wrecking Kit*',
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item_17_desc:'Fine Tower Shield (replaces Shield)*',
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item_20_desc:'Hand Weapon',
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item_21_desc:'Large Weapon',
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item_22_desc:'Shield',
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@@ -1226,16 +1227,16 @@ var crewData={
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sway1:'1',
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maneuver1:'1',
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discipline1:'1',
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item_0_desc:'Fine Medic Kit (3 uses)',
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item_1_desc:'Medical Supplies',
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item_2_desc:'Holy Symbol of Mercy',
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item_0_desc:'Fine Medic Kit (3 uses)*',
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item_1_desc:'Medical Supplies*',
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item_2_desc:'Holy Symbol of Mercy*',
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item_5_desc:'Mark of the Healing God',
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item_7_desc:'Fine Pistol',
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item_8_desc:'Ammo (5)',
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item_9_desc:'Armour',
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item_10_desc:'Medical Supplies',
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item_16_desc:'Medical Supplies',
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item_17_desc:'Medical Supplies',
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item_7_desc:'Fine Pistol*',
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item_8_desc:'Ammo (5)*',
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item_9_desc:'Armour*',
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item_10_desc:'Medical Supplies*',
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item_16_desc:'Medical Supplies*',
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item_17_desc:'Medical Supplies*',
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item_20_desc:'Hand Weapon',
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item_21_desc:'Bandolier (requires Chemist)',
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item_22_desc:'Shield',
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@@ -1271,14 +1272,14 @@ var crewData={
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scout2:'1',
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maneuver1:'1',
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special1:'1',
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item_0_desc:'Fine Compass and Maps',
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item_1_desc:'Fine Bow and Arrows',
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item_2_desc:'Black Arrows (3)',
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item_7_desc:'Fine Climbing Kit',
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item_8_desc:'Fine Lenses',
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item_9_desc:'Seals and Reliquaries (3 uses)',
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item_16_desc:'Fine Armour',
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item_17_desc:'Camo Gear',
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item_0_desc:'Fine Compass and Maps*',
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item_1_desc:'Fine Bow and Arrows*',
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item_2_desc:'Black Arrows (3)*',
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item_7_desc:'Climbing Kit*',
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item_8_desc:'Fine Lenses*',
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item_9_desc:'Seals and Reliquaries (3 uses)*',
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item_16_desc:'Fine Armour*',
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item_17_desc:'Camo Gear*',
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item_20_desc:'Hand Weapon',
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item_21_desc:'Large Weapon',
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item_22_desc:'Pistol',
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@@ -1316,12 +1317,12 @@ var crewData={
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shoot2:'1',
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special1:'1',
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scout1:'1',
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item_0_desc:'Black Shot (3)',
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item_2_desc:'Ammo (5)',
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item_0_desc:'Black Shot (3)*',
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item_2_desc:'Ammo (5)*',
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item_5_desc:'Fine Long Rifle',
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item_6_desc:'Two Fine Pistols',
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item_7_desc:'Gun Maintenance Kit',
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item_8_desc:'Fine Armour',
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item_7_desc:'Gun Maintenance Kit*',
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item_8_desc:'Fine Armour*',
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item_13_desc:'Two Fine Pistols',
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item_14_desc:'Fine Long Rifle',
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item_20_desc:'Hand Weapon',
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@@ -1358,15 +1359,15 @@ var crewData={
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{name:'Officer School',description:'You\'re well educated and know arcane esoterica. Gain +1d when gathering info through research. You also gain +1d when resisting with insight.'}],
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base:
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{
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item_0_desc:'Flare Gun (4 shots)',
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item_1_desc:'Fine Armour',
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item_2_desc:'Fine Hand Weapon',
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item_0_desc:'Flare Gun (4 shots)*',
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item_1_desc:'Fine Armour*',
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item_2_desc:'Fine Hand Weapon*',
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item_5_desc:'Fine Ornate Cloak',
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item_7_desc:'Fine Luxury Item',
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item_7_desc:'Fine Luxury Item*',
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item_11_desc:'Fine Shield',
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item_12_desc:'Fine Pistol (5 shots)',
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item_15_desc:'Battlefield Banner',
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item_16_desc:'Fine Heavy Armour (replaces Armour)',
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item_15_desc:'Battlefield Banner*',
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item_16_desc:'Fine Heavy Armour (replaces Armour)*',
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item_20_desc:'Hand Weapon',
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item_21_desc:'Large Weapon',
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item_22_desc:'Shield',
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@@ -1409,15 +1410,15 @@ var crewData={
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skirmish1:'1',
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skirmish2:'1',
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special1:'1',
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item_0_desc:'Fine Armour',
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item_2_desc:'A Momento of Home',
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item_0_desc:'Fine Armour*',
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item_2_desc:'A Momento of Home*',
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item_5_desc:'Fine Hand Weapon',
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item_6_desc:'Fine Large Weapon',
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item_7_desc:'Fine Shield',
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item_8_desc:'+1 Utility (see Below)',
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item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)',
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item_15_desc:'+1 Utility (see Below)',
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item_16_desc:'Heavy Armour (replaces Armour)',
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item_7_desc:'Fine Shield*',
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item_8_desc:'+1 Utility (see Below)*',
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item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)*',
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item_15_desc:'+1 Utility (see Below)*',
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item_16_desc:'Heavy Armour (replaces Armour)*',
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item_20_desc:'Musket',
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item_21_desc:'Medic Kit (3 uses)',
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item_22_desc:'Pistol',
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@@ -1455,16 +1456,16 @@ var crewData={
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maneuver1:'1',
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maneuver2:'1',
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sway1:'1',
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item_0_desc:'Naive Hope',
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item_1_desc:'Memento of Home',
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item_2_desc:'Soldier\'s Kit',
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item_3_desc:'Musket',
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item_4_desc:'Ammo (5 shots)',
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item_8_desc:'Family Weapon',
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item_0_desc:'Naive Hope*',
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item_1_desc:'Memento of Home*',
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item_2_desc:'Soldier\'s Kit*',
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item_3_desc:'Musket*',
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item_4_desc:'Ammo (5 shots)*',
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item_8_desc:'Family Weapon*',
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item_11_desc:'Tents and Camping Gear',
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item_12_desc:'Cooking Kit and Fresh Food',
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item_15_desc:'Armour',
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item_16_desc:'Shield',
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item_15_desc:'Armour*',
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item_16_desc:'Shield*',
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item_20_desc:'Armour',
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item_21_desc:'Hand Weapon',
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item_22_desc:'Shield',
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@@ -1,8 +1,8 @@
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{
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"html": "scum.html",
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"css": "scum.css",
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"authors": "Tim Denee, Jakob Oesinghaus, Chris McDonald",
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"roll20userid": "782723, 726129, 693171",
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"html": "bob.html",
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"css": "bob.css",
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"authors": "Dylan Boates, with thanks to: Tim Denee, Jakob Oesinghaus, Chris McDonald",
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"roll20userid": "1197121, 782723, 726129, 693171",
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"preview": "scum.png",
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"instructions": "This sheet is designed to work with the release version of Scum & Villainy (1.6) It currently has functioning sheets for crew members and the crew's ship, with factions and systems in progress"
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"instructions": "This sheet is designed to work with the Beta version of Band of Blades"
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}
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