From eb88595eb46b886ff984779883d24c776ec3719a Mon Sep 17 00:00:00 2001 From: Dylan Boates Date: Fri, 1 Jun 2018 17:07:17 -0700 Subject: [PATCH] Final cleanup --- Band of Blades/bob.css | 6 ++- Band of Blades/bob.html | 97 ++++++++++++++++++++------------------- Band of Blades/sheet.json | 10 ++-- 3 files changed, 59 insertions(+), 54 deletions(-) diff --git a/Band of Blades/bob.css b/Band of Blades/bob.css index 6365068033..38beb9321d 100644 --- a/Band of Blades/bob.css +++ b/Band of Blades/bob.css @@ -252,7 +252,6 @@ display: block; .charsheet{ -width: 860px; position: absolute; padding: 0 10px 0 0 !important; margin: 0 !important; @@ -3771,6 +3770,11 @@ height: 22px; display: none; } +.sheet-load-hidable +{ + display: none; +} + .sheet-isLight:checked ~ .sheet-light { display: block; diff --git a/Band of Blades/bob.html b/Band of Blades/bob.html index d3c1e5e9d0..b41d840f81 100644 --- a/Band of Blades/bob.html +++ b/Band of Blades/bob.html @@ -346,6 +346,7 @@
Light
Normal
Heavy
Items + * = assigned on every mission
@@ -1175,14 +1176,14 @@ var crewData={ {name:'Against the Darkness',description:'You and all squadmates that can see you gain +1d to resist fear and corruption.'}], base: { - item_0_desc:'Flare Gun (4 shots)', - item_1_desc:'Fine Armour', - item_2_desc:'Fine Hand Weapon', - item_7_desc:'Fine Fitted Heavy Plate', + item_0_desc:'Flare Gun (4 shots)*', + item_1_desc:'Fine Armour*', + item_2_desc:'Fine Hand Weapon*', + item_7_desc:'Fine Fitted Heavy Plate (replaces Armour)*', item_11_desc:'Fine Shield', item_12_desc:'Fine Large Weapon', - item_16_desc:'Fine Wrecking Kit', - item_17_desc:'Fine Tower Shield (replace Shield)', + item_16_desc:'Fine Wrecking Kit*', + item_17_desc:'Fine Tower Shield (replaces Shield)*', item_20_desc:'Hand Weapon', item_21_desc:'Large Weapon', item_22_desc:'Shield', @@ -1226,16 +1227,16 @@ var crewData={ sway1:'1', maneuver1:'1', discipline1:'1', - item_0_desc:'Fine Medic Kit (3 uses)', - item_1_desc:'Medical Supplies', - item_2_desc:'Holy Symbol of Mercy', + item_0_desc:'Fine Medic Kit (3 uses)*', + item_1_desc:'Medical Supplies*', + item_2_desc:'Holy Symbol of Mercy*', item_5_desc:'Mark of the Healing God', - item_7_desc:'Fine Pistol', - item_8_desc:'Ammo (5)', - item_9_desc:'Armour', - item_10_desc:'Medical Supplies', - item_16_desc:'Medical Supplies', - item_17_desc:'Medical Supplies', + item_7_desc:'Fine Pistol*', + item_8_desc:'Ammo (5)*', + item_9_desc:'Armour*', + item_10_desc:'Medical Supplies*', + item_16_desc:'Medical Supplies*', + item_17_desc:'Medical Supplies*', item_20_desc:'Hand Weapon', item_21_desc:'Bandolier (requires Chemist)', item_22_desc:'Shield', @@ -1271,14 +1272,14 @@ var crewData={ scout2:'1', maneuver1:'1', special1:'1', - item_0_desc:'Fine Compass and Maps', - item_1_desc:'Fine Bow and Arrows', - item_2_desc:'Black Arrows (3)', - item_7_desc:'Fine Climbing Kit', - item_8_desc:'Fine Lenses', - item_9_desc:'Seals and Reliquaries (3 uses)', - item_16_desc:'Fine Armour', - item_17_desc:'Camo Gear', + item_0_desc:'Fine Compass and Maps*', + item_1_desc:'Fine Bow and Arrows*', + item_2_desc:'Black Arrows (3)*', + item_7_desc:'Climbing Kit*', + item_8_desc:'Fine Lenses*', + item_9_desc:'Seals and Reliquaries (3 uses)*', + item_16_desc:'Fine Armour*', + item_17_desc:'Camo Gear*', item_20_desc:'Hand Weapon', item_21_desc:'Large Weapon', item_22_desc:'Pistol', @@ -1316,12 +1317,12 @@ var crewData={ shoot2:'1', special1:'1', scout1:'1', - item_0_desc:'Black Shot (3)', - item_2_desc:'Ammo (5)', + item_0_desc:'Black Shot (3)*', + item_2_desc:'Ammo (5)*', item_5_desc:'Fine Long Rifle', item_6_desc:'Two Fine Pistols', - item_7_desc:'Gun Maintenance Kit', - item_8_desc:'Fine Armour', + item_7_desc:'Gun Maintenance Kit*', + item_8_desc:'Fine Armour*', item_13_desc:'Two Fine Pistols', item_14_desc:'Fine Long Rifle', item_20_desc:'Hand Weapon', @@ -1358,15 +1359,15 @@ var crewData={ {name:'Officer School',description:'You\'re well educated and know arcane esoterica. Gain +1d when gathering info through research. You also gain +1d when resisting with insight.'}], base: { - item_0_desc:'Flare Gun (4 shots)', - item_1_desc:'Fine Armour', - item_2_desc:'Fine Hand Weapon', + item_0_desc:'Flare Gun (4 shots)*', + item_1_desc:'Fine Armour*', + item_2_desc:'Fine Hand Weapon*', item_5_desc:'Fine Ornate Cloak', - item_7_desc:'Fine Luxury Item', + item_7_desc:'Fine Luxury Item*', item_11_desc:'Fine Shield', item_12_desc:'Fine Pistol (5 shots)', - item_15_desc:'Battlefield Banner', - item_16_desc:'Fine Heavy Armour (replaces Armour)', + item_15_desc:'Battlefield Banner*', + item_16_desc:'Fine Heavy Armour (replaces Armour)*', item_20_desc:'Hand Weapon', item_21_desc:'Large Weapon', item_22_desc:'Shield', @@ -1409,15 +1410,15 @@ var crewData={ skirmish1:'1', skirmish2:'1', special1:'1', - item_0_desc:'Fine Armour', - item_2_desc:'A Momento of Home', + item_0_desc:'Fine Armour*', + item_2_desc:'A Momento of Home*', item_5_desc:'Fine Hand Weapon', item_6_desc:'Fine Large Weapon', - item_7_desc:'Fine Shield', - item_8_desc:'+1 Utility (see Below)', - item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)', - item_15_desc:'+1 Utility (see Below)', - item_16_desc:'Heavy Armour (replaces Armour)', + item_7_desc:'Fine Shield*', + item_8_desc:'+1 Utility (see Below)*', + item_9_desc:'Fine Kit (Medic, Climbing, Cooking, Repair, Soldier\'s, or Wrecking)*', + item_15_desc:'+1 Utility (see Below)*', + item_16_desc:'Heavy Armour (replaces Armour)*', item_20_desc:'Musket', item_21_desc:'Medic Kit (3 uses)', item_22_desc:'Pistol', @@ -1455,16 +1456,16 @@ var crewData={ maneuver1:'1', maneuver2:'1', sway1:'1', - item_0_desc:'Naive Hope', - item_1_desc:'Memento of Home', - item_2_desc:'Soldier\'s Kit', - item_3_desc:'Musket', - item_4_desc:'Ammo (5 shots)', - item_8_desc:'Family Weapon', + item_0_desc:'Naive Hope*', + item_1_desc:'Memento of Home*', + item_2_desc:'Soldier\'s Kit*', + item_3_desc:'Musket*', + item_4_desc:'Ammo (5 shots)*', + item_8_desc:'Family Weapon*', item_11_desc:'Tents and Camping Gear', item_12_desc:'Cooking Kit and Fresh Food', - item_15_desc:'Armour', - item_16_desc:'Shield', + item_15_desc:'Armour*', + item_16_desc:'Shield*', item_20_desc:'Armour', item_21_desc:'Hand Weapon', item_22_desc:'Shield', diff --git a/Band of Blades/sheet.json b/Band of Blades/sheet.json index 72e79f95f1..ba62f7a49a 100644 --- a/Band of Blades/sheet.json +++ b/Band of Blades/sheet.json @@ -1,8 +1,8 @@ { - "html": "scum.html", - "css": "scum.css", - "authors": "Tim Denee, Jakob Oesinghaus, Chris McDonald", - "roll20userid": "782723, 726129, 693171", + "html": "bob.html", + "css": "bob.css", + "authors": "Dylan Boates, with thanks to: Tim Denee, Jakob Oesinghaus, Chris McDonald", + "roll20userid": "1197121, 782723, 726129, 693171", "preview": "scum.png", - "instructions": "This sheet is designed to work with the release version of Scum & Villainy (1.6) It currently has functioning sheets for crew members and the crew's ship, with factions and systems in progress" + "instructions": "This sheet is designed to work with the Beta version of Band of Blades" } \ No newline at end of file