V1 of this sheet.
This commit is contained in:
MrPadRpg
2018-03-30 14:35:52 +02:00
parent f1a3fbc0fd
commit cfbf338b45
8 changed files with 5082 additions and 4192 deletions
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input[type="number"][readonly],
input[type="text"][readonly] {
font-weight: bold;
background-color: lightsteelblue;
}
input[type="text"], input[type="number"] {
background-color: transparent;
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"authors": "PadRpg",
"preview": "polaris.png",
"roll20userid": "173154",
"instructions": "Default version is French.\nIn the Configuration Tab, you can choose to ask for the difficulty or not. If not, the automatic calculation done in the roll template will be wrong."
"instructions": "In the Configuration Tab, you can choose to ask for the difficulty or not. If not, the automatic calculation result done in the roll template will be wrong."
}
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{
"acrobatics-balance":"Acrobatics\/Balance",
"acting-storytelling":"Acting\/Storytelling",
"ada":"ADA",
"adaptation":"Adaptation",
"age":"Age",
"age-title":"Character Age",
"ambidextrous":"Ambidextrous",
"ancient-language":"Ancient Languages",
"annexes":"Annexes",
"annexes-states-health-and-protection-exp":"Expand the table",
"annexes-states-health-and-protection-h":"Health State & Protection",
"annexes-success-failure-margin-exp":"Expand the table",
"annexes-success-failure-margin-h":"Success and Failure Marging",
"apnea":"Apnea",
"aquaculture-livestock-farming":"Aquaculture\/Livestock Farming",
"archetype":"Archetype",
"archetype-place":"Character Archetype",
"armed-combat":"Armed Combat",
"armor":"Armor",
"armor-attack":"Armor Weaponery",
"armor-attributes-exp":"Expand the armor attributes",
"armor-attributes-h":"Armor Attributes",
"armor-desc":"Armor Attributs",
"armor-desc-exp":"Expand the Armor Description",
"armor-desc-h":"Armor Description",
"armor-down":"Down",
"armor-down-place":"Armor Down",
"armor-exo-force":"Exo-Force",
"armor-exo-force-title":"Armor Exo-force",
"armor-hull-type":"Hull Type",
"armor-hull-type-place":"Hull Type \/ Material",
"armor-maneuver":"Armor Maneuvers",
"armor-notes-place":"Armor Notes",
"armor-on-ground-init-penalty":"OG IP",
"armor-on-ground-init-penalty-title":"On Ground Initiative Penalty",
"armor-on-ground-speed":"OG Speed",
"armor-on-ground-speed-title":"On Ground Speed",
"armor-safety-flap-visor":"Safety Flap on Visor",
"armor-seizure-penalty":"Seizure Penalty",
"armor-seizure-penalty-place":"Armor Seizure Penalty",
"armor-underwater-init-penalty":"UW IP",
"armor-underwater-init-penalty-title":"UnderWater Initiative Penalty",
"armor-underwater-speed":"UW Speed",
"armor-underwater-speed-title":"UnderWater Speed",
"armory":"Armory",
"art-craftmanship":"Art\/Craftmanship",
"athletics":"Athletics",
"attack":"",
"attributes":"ATTRIBUTES",
"attributes-abbrv":"Attr.",
"attributes-exp":"Expand the attributes",
"attributes-h":"Attributes",
"automatic-shoot":"Automatic Shoot",
"autonomy":"Autonomy",
"autonomy-armor-place":"Armor Autonomy",
"autonomy-vehicle-place":"Vehicle Autonomy",
"auxiliary-system-description-place":"Auxiliary System Description",
"auxiliary-system-integrity-title":"Auxiliary System Integrity",
"auxiliary-system-level-title":"Auxiliary System Level",
"auxiliary-system-name-place":"Auxiliary System name",
"auxiliary-systems":"Auxiliary Systems",
"auxiliary-systems-exp":"Expand the equipments",
"auxiliary-systems-h":"Auxiliary System",
"auxiliary-systems-level":"Lvl.",
"base":"Base",
"base-level":"Base Level",
"base-level-reaction":"Base Level = Reaction",
"battery-type":"Battery Type",
"battery-type-armor-place":"Battery type which powered the armor",
"battery-type-vehicle-place":"Battery type which powered the vehicle",
"benefits":"Benefits",
"benefits-and-disadvantages":"Benefits & Disadvantages",
"benefits-and-disadvantages-description-place":"Benefit or Disadvantages Description",
"benefits-and-disadvantages-exp":"Expand the Benefits & Disadvantages",
"benefits-and-disadvantages-h":"Benefits & Disadvantages",
"benefits-and-disadvantages-name-place":"Benefit or Disadvantages Name",
"body":"Body",
"bureaucracy":"Bureaucracy",
"business-trafficking":"Business\/Trafficking",
"camouflage-concealment":"Camouflage\/Concealment",
"cartography":"Cartography",
"category":"Category",
"category-armor-place":"Armor Category",
"category-vehicle-place":"Vehicle Category",
"character":"Character",
"character-desc":"Character Description",
"character-desc-exp":"Expand the Character Description",
"character-name":"Character Name",
"character-name-place":"Character Name",
"climbing":"Climbing",
"combat-melee":"Combat (melee)",
"combat-shooting":"Combat (shooting)",
"communications-social-relations":"Communication\/Social Relations",
"complexion":"Complexion",
"complexion-place":"Complexion Details",
"computer-desc":"Computer Description",
"computer-emp-shielding":"EMP Shielding",
"computer-emp-shielding-place":"Computer's EMP Shielding",
"computer-exp":"Expand the computer",
"computer-generation":"Generation",
"computer-generation-place":"Computer Generation",
"computer-h":"Computer",
"computer-hacking":"Computer Hacking",
"computer-integrity":"Integrity",
"computer-integrity-place":"Computer Integrity",
"computer-max-level-programs":"Max Lvl.",
"computer-max-level-programs-title":"Programs Maximum Level",
"computer-potential":"Potential",
"computer-potential-place":"Computer Potential",
"computer-program-description-place":"Program Description",
"computer-program-name-place":"Program name",
"computer-programs":"Programs",
"computer-systems-management":"System Management",
"computer-systems-management-place":"Computer Systems Management",
"computer-type":"Type",
"computer-type-place":"Material Type",
"computer-weight":"Weight",
"computer-weight-title":"Computer weight in lbs",
"computing":"Computing",
"con":"CON",
"config":"Configuration",
"constitution":"Constitution",
"contact-weapon-damage-place":"ex: 1d6+2",
"contact-weapon-name-place":"Weapon Name",
"contact-weapon-shock-place":"ex: 1d4+1",
"coo":"COO",
"coordination":"Coordination",
"corpulence":"Corpulence",
"corpulence-place":"Character Corpulence",
"creation-points-modifier":"Creation Points Mod. (CP)",
"critical":"Critical",
"critical-reroll":"Critical Reroll",
"critical-result":"Critical !",
"crushing-depth":"Depth (Crushing)",
"crushing-depth-armor-title":"Armor Crushing Depth",
"crushing-depth-vehicle-title":"Vehicle Crushing Depth",
"cryptography":"Cryptography",
"current-level":"Current Level",
"current-luck":"Current",
"current-luck-title":"Current Luck",
"damage-modifier":"DM",
"damage-modifier-title":"Damages Modifier",
"damage-resistance":"Damage Resistance",
"damage-resistance-title":"Damages Resistance",
"damages":"Damages",
"damages-exp":"Expand the damages",
"damages-h":"Damages",
"damages-up":"DAMAGES",
"dancing":"Dancing",
"death-limb-destroy":"Death\/Limb Destroyed",
"description":"Description",
"destruction":"Destruction",
"diameter":"Diameter",
"diameter-vehicle-place":"Vehicle Diameter",
"disadvantage":"Disadvantage",
"disastrous":"Disastrous",
"disguise-deception":"Disguise\/Deception",
"distinctive-signs":"Distinctive Signs",
"distinctive-signs-place":"Character Distinctive Signs",
"drugs":"Drugs",
"education-general-knowledge":"Education\/General knowledge",
"electronics":"Electronic",
"eloquence-persuasion":"Eloquence\/Persuasion",
"empathic-analysis":"Empathic Analysis",
"enable-ask-for-difficulty":"Ask Roll Difficulty?",
"endurance":"Endurance",
"equipment-maximum-place":"Maximum",
"equipment-name-place":"Equipment Name",
"equipment-number-place":"Number",
"equipment-value-place":"Equipment Value",
"equipments":"EQUIPMENTS",
"equipments-exp":"Expand the equipments",
"equipments-h":"Equipments",
"escape":"Escape",
"exclusive-skill":"(X) : exclusive skill;",
"exoskeleton":"Exoskeleton",
"explosives":"Explosives",
"eyes":"Eyes",
"eyes-place":"Eyes Details",
"fail-result":"Fail",
"fast-speed":"Fast speed",
"female":"Female",
"fertile":"Fertile",
"fertility":"Fertility",
"finding-information":"Finding Information",
"first-aid":"First Aid",
"fof-breathing":"FOF Breathing",
"fof-breathing-title":"Foreing Organic Fluid Breathing",
"footer-created-by":"Created By",
"footer-inspired":"(highly inspired by Pathfinder sheet)",
"footer-last-update":"Last Update",
"foreign-language":"Foreign Language",
"furtive-silent-movement":"Furtive\/Silent Movement",
"gambling":"Gambling",
"gender":"Gender",
"generator":"Generator",
"genetic-type":"Genetic Type",
"genetic-type-modifier":"Genetic Type Mod.",
"genetic-type-place":"Character Genetic Type",
"geographic-origin":"Geographic Origin",
"geographic-origin-place":"Character Geographic Origin",
"global-abbrv":"Glob.",
"hair":"Hair",
"hair-place":"Hair Details",
"hand-to-hand-combat":"Hand to Hand Combat",
"handguns":"Handguns",
"hands":"Guiding Hand",
"head":"Head",
"heavy-weapons-melee":"Heavy Weapons (melee)",
"heavy-weapons-shooting":"Heavy Weapons (shooting)",
"height":"Height",
"height-place":"Character Height",
"higher-eductation":"Higher Education",
"higher-eductation-place":"Character Studies & Degree",
"hunting-tracking":"Hunting\/Tracking",
"impossible-action":"impossible action",
"incident-modifier":"Incident<br>Modifier",
"incidents-effects":"Incidents Effects",
"incidents-effects-description-place":"Incidents &amp; Effects Description",
"incidents-effects-name-place":"Effect name",
"incidents-exp":"Expand the incidents",
"incidents-h":"Incidents",
"incidents-localisation":"INCIDENTS LOCALISATION",
"initial-training":"Initial Training",
"initial-training-place":"Character Initial Training",
"initiative":"Initiative",
"initiative-exp":"Expand the initiative",
"initiative-h":"Initiative",
"int":"INT",
"integrity":"Integrity",
"integrity-abbrv":"ITG",
"integrity-permanent-loss":"ITG (structure)<br>Permanent Loss",
"intelligence":"Intelligence",
"intimidation":"Intimidation",
"item":"Items",
"knockout-threshold":"Knockout Threshold",
"knowledge":"Knowledge",
"languages-dialects":"Languages\/Dialects",
"leadership":"Leadership",
"left-arm":"Left Arm",
"left-handed":"Left Handed",
"left-leg":"Left Leg",
"length":"Length",
"length-vehicle-place":"Vehicle Length",
"light":"Light",
"light-ship":"[Light Ship]",
"limit-depth":"Depth (Limit)",
"limit-depth-armor-title":"Armor Limit Depth",
"limit-depth-vehicle-title":"Vehicle Limit Depth",
"limiting-skill":"limiting skill;",
"localisation":"Localisation",
"luck":"Luck",
"male":"Male",
"margin":"Margin",
"martial-art-defense":"Martial Art [Defense]",
"martial-art-offense":"Martial Art [Offense]",
"martial-art-wrestling":"Martial Art [Wrestling]",
"mastered-abbrv":"Mast.",
"max":"Max",
"maximum-speed":"Max Speed",
"mechanic":"Mechanic",
"melee":"Melee",
"melee-attack":"Melee Attack",
"melee-damage-modifier":"Damage Mod. (melee)",
"meleeWeapons":"WEAPONS (MELEE)",
"meleeWeapons-exp":"Expand the melee weapons",
"meleeWeapons-h":"Weapons (Melee)",
"minimize-cmd":"Minimize Row",
"moderate":"Moderate",
"moderate-speed":"Moderate Speed",
"modifier":"Modifier",
"mortal":"Mortal",
"moves":"MOVES",
"moves-exp":"Expand the moves",
"moves-h":"Moves",
"music-instrument":"Music Instruments",
"mutation":"Mutation",
"mutation-and-polaris-description-place":"Mutation or Polaris Flux Description",
"mutation-and-polaris-name-place":"Mutation or Polaris Flux Name",
"mutations-and-polaris":"Mutations &amp; Polaris",
"mutations-and-polaris-exp":"Expand the Mutation &amp; Polaris Flux",
"mutations-and-polaris-h":"Mutations &amp; Polaris",
"name":"Name",
"nations-and-orga-knowledge":"Nations &amp; Orga Knowledge",
"natural-ability":"Natural Ability",
"natural-environment-knowledge":"Natural Env. Knowledge",
"natural-progression-abbrv":"NP",
"natural-progression-skill":"NP : natural progression skill;",
"natural-resistance":"Natural Resistance",
"naval-combat":"Naval Combat",
"navigate":"Navigate",
"no":"No",
"notes":"Notes",
"number-abbrv":"Nb.",
"observation":"Observation",
"oceans":"Oceans",
"on-the-ground":"On the ground",
"onboard-weapons-artillery":"Onboard Weaponds\/Artillery",
"optimum-depth":"Depth (Optimum)",
"optimum-depth-armor-title":"Armor Optimum Depth",
"optimum-depth-vehicle-title":"Vehicle Optimum Depth",
"orientation":"Orientation",
"page-annexes":"Annexes",
"page-armor":"Armor",
"page-character":"Character",
"page-config":"Configuration",
"page-vehicle":"Vehicle",
"penalties":"Penalties",
"penalty":"Penalty",
"per":"PER",
"perception":"Perception",
"physical-abilities":"Physical Abilities",
"pickpocket":"Pickpoket",
"pilot":"Pilot",
"piloting":"Piloting",
"player-name":"Player Name",
"player-name-place":"Player Name",
"poisons-deseases-radiations":"Deseases, Poisons &amp; Radiations",
"polaris":"Polaris Flux",
"pre":"PRE",
"precision-shoot":"Precision Shoot",
"presence":"Presence",
"protection-localisation-place":"Protection Localisation",
"protection-name-place":"Protection Name",
"protection-penalty-place":"Protection Penalty",
"protection-shock-place":"Taking Shock",
"protection-value-place":"Protection Value",
"protections":"PROTECTIONS",
"protections-exp":"Expand the protections",
"protections-h":"Protections",
"ranged":"Ranged",
"ranged-attack":"Ranged Attack",
"ranged-weapon":"Ranged Weapons",
"ranged-weapon-damage-place":"ex: 1d6+2",
"ranged-weapon-extrem-range":"Xtr. Rg.",
"ranged-weapon-extrem-range-title":"Extrem Range",
"ranged-weapon-long-range":"Long. Rg.",
"ranged-weapon-long-range-title":"Long Range",
"ranged-weapon-max-range":"Max Rg.",
"ranged-weapon-max-range-title":"Max Range",
"ranged-weapon-medium-range":"Med. Rg.",
"ranged-weapon-medium-range-title":"Medium Range",
"ranged-weapon-name-place":"Weapon Name",
"ranged-weapon-shock-place":"ex: 1d4+1",
"ranged-weapon-short-range":"Sht. Rg.",
"ranged-weapon-short-range-title":"Short Range",
"rangedWeapons":"WEAPONS (RANGED)",
"rangedWeapons-exp":"Expand the ranged weapon",
"rangedWeapons-h":"Weapons (Ranged)",
"rate-of-fire":"Rate Of Fire",
"reach":"Reach",
"reaction":"Reaction",
"remote-piloting":"Remote Piloting",
"rifles-shoulder-fired-weapons":"Rifles\/Shoulder Fired Weapons",
"right-arm":"Right Arm",
"right-handed":"Right Handed",
"right-leg":"Right Leg",
"roman-numeral-five":"V",
"roman-numeral-four":"IV",
"roman-numeral-height":"VIII",
"roman-numeral-one":"I",
"roman-numeral-seven":"VII",
"roman-numeral-six":"VI",
"roman-numeral-three":"III",
"roman-numeral-two":"II",
"science-specialized-knowledge":"Sciences\/Special Knowledge",
"secondary-attributes":"SECONDARY ATTRIBUTES",
"secondary-attributes-exp":"Expand the secondary attributes",
"secondary-attributes-h":"Secondary Attributes",
"security-systems":"Security Systems",
"sequels":"Sequels",
"serious":"Serious",
"sharpshooting":"SharpShooting",
"sheet-configuration":"Character Sheet Configuration",
"shielding":"Shielding",
"shielding-title":"Shielding Value",
"shock":"Shock",
"shooting-mode-long-burst":"LB",
"shooting-mode-short-burst":"SB",
"shooting-mode-snap-shot":"SS",
"showsect-cmd":"Click to expand",
"singing":"Singing",
"size":"Size",
"size-armor-place":"Armor Size",
"size-vehicle-title":"Vehicle Size",
"skill":"Skill",
"skill-with-prerequisites":"skill with prerequisites (optional);",
"skills-exp":"Expand the skills",
"skills-h":"Skills",
"skills-title":"SKILLS",
"slow-speed":"Slow Speed",
"social-origins":"Social Origins",
"social-origins-place":"Character Social Origins",
"socializing-seduction":"Socializing\/Seduction",
"soundscan-analysis":"Soundscan Analysis",
"special-skills":"Special Skills",
"special-weapons":"Special Weapons",
"special-weapons-melee":"Special Weapons",
"specific-language":"Specific Languages",
"spying-surveillance":"Spying\/Surveillance",
"states-health-and-protection":"HEALT STATES &amp; PROTECTIONS",
"stealth-shadowing":"Stealth\/Shadowing",
"stealth-subterfuge":"Stealth\/Subterfuge",
"sterile":"Sterile",
"str":"STR",
"strategy":"Strategy",
"strength":"Strength",
"structure":"Structure",
"stun-threshold":"Stun Threshold",
"submarine-armor-maneuver":"Armor Maneuvers [Submarine]",
"submarine-maneuvering":"Submarine Maneuvering",
"submarine-scooter":"[Submarine Scooter]",
"submarine-weapons":"Submarine Weapons",
"success-and-failure-margin-table":"SUCCESS &amp; FAILURE MARGIN TABLE",
"success-result":"Success",
"surface":"Surface",
"surgery":"Surgery",
"survival":"Survival",
"survival-outside":"Survival\/Outside",
"survival-system-and-generators":"Generators\/Survival Systems",
"tactics":"Tactics",
"technical-engineering":"Technical Engineering",
"techniques":"Techniques",
"technological-level":"TL",
"throwing-weapons":"Throwing Weapons",
"total-luck":"Total",
"total-luck-title":"Total Luck",
"training":"Training",
"traps":"Traps",
"type":"Type",
"type-name":"Type\/Name",
"type-name-armor-place":"Armor Type\/Name",
"type-name-vehicle-place":"Vehicle Type\/Name",
"underground":"Underground",
"underwater":"Under Water",
"value":"Value",
"vehicle":"Vehicle",
"vehicle-attack":"Vehicle Weaponery",
"vehicle-attributs-exp":"Expand the vehicule attributes",
"vehicle-attributs-h":"Vehicle Attributes",
"vehicle-block-name-place":"Vehicle Block Name",
"vehicle-blocks":"Blocks",
"vehicle-blocks-exp":"Expand the blocks",
"vehicle-blocks-h":"Blocks",
"vehicle-crew":"Crew",
"vehicle-crew-title":"Number of people in the vehicle crew",
"vehicle-desc":"Vehicle Attributes",
"vehicle-desc-exp":"Expand the vehicle description",
"vehicle-desc-h":"Vehicle Description",
"vehicle-freight ":"Freight",
"vehicle-freight-title":"Number of Freight that the vehicle can take",
"vehicle-is-damage":"Is Damage?",
"vehicle-maneuvrability":"Man.",
"vehicle-maneuvrability-title":"Vehicle Maneuvrability",
"vehicle-movement-points":"Mv. Pts.",
"vehicle-movement-points-title":"Movement Points",
"vehicle-notes-place":"Vehicle Notes",
"vehicle-passengers":"Passengers",
"vehicle-passengers-title":"Number of Passengers that the vehicle can take",
"vehicle-safety-flap-pilot":"Safety Flap on the cockpit",
"vehicle-speed":"Spd.",
"vehicle-speed-title":"Speed",
"vehicle-thrust-type":"Thrust",
"vehicle-thrust-type-place":"Thrust Type",
"weapon-damage":"Damages",
"weaponAmmunition":"Ammo",
"weaponAmmunitionCost":"cost",
"weaponery-exp":"Expand the weaponery",
"weaponery-h":"Weaponery",
"weaponery-up":"WEAPONERY",
"weaponry":"Weaponery",
"weapons":"Weapons",
"weight":"Weight",
"weight-title":"Character Weight",
"wil":"WIL",
"willpower":"Willpower",
"wounds":"WOUNDS",
"wounds-and-sequels":"Wounds &amp; Sequels",
"wounds-and-sequels-description-place":"Wound Sequel Description",
"wounds-and-sequels-name-place":"Wound Name",
"wounds-exp":"Expand the wounds",
"wounds-h":"Wounds",
"yes":"Yes",
"zero-g-maneuvering":"0G Maneuvering"
"human": "Human",
"techno-hybrid": "Techo-Hybrid",
"geno-hybrid": "Geno-Hybrid",
"natural-hybrid": "Natural Hybrid",
"acrobatics-balance": "Acrobatics/Balance",
"acting-storytelling": "Acting/Storytelling",
"ada": "ADA",
"adaptation": "Adaptation",
"age": "Age",
"age-title": "Character Age",
"ambidextrous": "Ambidextrous",
"ancient-language": "Ancient Languages",
"annexes": "Annexes",
"annexes-states-health-and-protection-exp": "Expand the table",
"annexes-states-health-and-protection-h": "Health State &amp; Protection",
"annexes-success-failure-margin-exp": "Expand the table",
"annexes-success-failure-margin-h": "Success and Failure Marging",
"apnea": "Apnea",
"aquaculture-livestock-farming": "Aquaculture/Livestock Farming",
"archetype": "Archetype",
"archetype-place": "Character Archetype",
"armed-combat": "Armed Combat",
"armor": "Armor",
"armor-attack": "Armor Weaponery",
"armor-attributes-exp": "Expand the armor attributes",
"armor-attributes-h": "Armor Attributes",
"armor-desc": "Armor Attributs",
"armor-desc-exp": "Expand the Armor Description",
"armor-desc-h": "Armor Description",
"armor-down": "Down",
"armor-down-place": "Armor Down",
"armor-exo-force": "Exo-Force",
"armor-exo-force-title": "Armor Exo-force",
"armor-hull-type": "Hull Type",
"armor-hull-type-place": "Hull Type / Material",
"armor-maneuver": "Armor Maneuvers",
"armor-notes-place": "Armor Notes",
"armor-on-ground-init-penalty": "OG IP",
"armor-on-ground-init-penalty-title": "On Ground Initiative Penalty",
"armor-on-ground-speed": "OG Speed",
"armor-on-ground-speed-title": "On Ground Speed",
"armor-safety-flap-visor": "Safety Flap on Visor",
"armor-seizure-penalty": "Seizure Penalty",
"armor-seizure-penalty-place": "Armor Seizure Penalty",
"armor-underwater-init-penalty": "UW IP",
"armor-underwater-init-penalty-title": "UnderWater Initiative Penalty",
"armor-underwater-speed": "UW Speed",
"armor-underwater-speed-title": "UnderWater Speed",
"armory": "Armory",
"art-craftmanship": "Art/Craftmanship",
"athletics": "Athletics",
"attack": "",
"attributes": "ATTRIBUTES",
"attributes-abbrv": "Attr.",
"attributes-exp": "Expand the attributes",
"attributes-h": "Attributes",
"automatic-shoot": "Automatic Shoot",
"autonomy": "Autonomy",
"autonomy-armor-place": "Armor Autonomy",
"autonomy-vehicle-place": "Vehicle Autonomy",
"auxiliary-system-description-place": "Auxiliary System Description",
"auxiliary-system-integrity-title": "Auxiliary System Integrity",
"auxiliary-system-level-title": "Auxiliary System Level",
"auxiliary-system-name-place": "Auxiliary System name",
"auxiliary-systems": "Auxiliary Systems",
"auxiliary-systems-exp": "Expand the equipments",
"auxiliary-systems-h": "Auxiliary System",
"auxiliary-systems-level": "Lvl.",
"base": "Base",
"base-level": "Base Level",
"base-level-reaction": "Base Level = Reaction",
"battery-type": "Battery Type",
"battery-type-armor-place": "Battery type which powered the armor",
"battery-type-vehicle-place": "Battery type which powered the vehicle",
"benefits": "Benefits",
"benefits-and-disadvantages": "Benefits &amp; Disadvantages",
"benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description",
"benefits-and-disadvantages-exp": "Expand the Benefits &amp; Disadvantages",
"benefits-and-disadvantages-h": "Benefits &amp; Disadvantages",
"benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name",
"body": "Body",
"bureaucracy": "Bureaucracy",
"business-trafficking": "Business/Trafficking",
"camouflage-concealment": "Camouflage/Concealment",
"cartography": "Cartography",
"category": "Category",
"category-armor-place": "Armor Category",
"category-vehicle-place": "Vehicle Category",
"character": "Character",
"character-desc": "Character Description",
"character-desc-exp": "Expand the Character Description",
"character-name": "Character Name",
"character-name-place": "Character Name",
"climbing": "Climbing",
"combat-melee": "Combat (melee)",
"combat-shooting": "Combat (shooting)",
"communications-social-relations": "Communication/Social Relations",
"complexion": "Complexion",
"complexion-place": "Complexion Details",
"computer-desc": "Computer Description",
"computer-emp-shielding": "EMP Shielding",
"computer-emp-shielding-place": "Computer's EMP Shielding",
"computer-exp": "Expand the computer",
"computer-generation": "Generation",
"computer-generation-place": "Computer Generation",
"computer-h": "Computer",
"computer-hacking": "Computer Hacking",
"computer-integrity": "Integrity",
"computer-integrity-place": "Computer Integrity",
"computer-max-level-programs": "Max Lvl.",
"computer-max-level-programs-title": "Programs Maximum Level",
"computer-potential": "Potential",
"computer-potential-place": "Computer Potential",
"computer-program-description-place": "Program Description",
"computer-program-name-place": "Program name",
"computer-programs": "Programs",
"computer-systems-management": "System Management",
"computer-systems-management-place": "Computer Systems Management",
"computer-type": "Type",
"computer-type-place": "Material Type",
"computer-weight": "Weight",
"computer-weight-title": "Computer weight in lbs",
"computing": "Computing",
"con": "CON",
"config": "Configuration",
"constitution": "Constitution",
"contact-weapon-damage-place": "ex: 1d6+2",
"contact-weapon-name-place": "Weapon Name",
"contact-weapon-shock-place": "ex: 1d4+1",
"coo": "COO",
"coordination": "Coordination",
"corpulence": "Corpulence",
"corpulence-place": "Character Corpulence",
"creation-points-modifier": "Creation Points Mod. (CP)",
"critical": "Critical",
"critical-reroll": "Critical Reroll",
"critical-result": "Critical !",
"crushing-depth": "Depth (Crushing)",
"crushing-depth-armor-title": "Armor Crushing Depth",
"crushing-depth-vehicle-title": "Vehicle Crushing Depth",
"cryptography": "Cryptography",
"current-level": "Current Level",
"current-luck": "Current",
"current-luck-title": "Current Luck",
"damage-modifier": "DM",
"damage-modifier-title": "Damages Modifier",
"damage-resistance": "Damage Resistance",
"damage-resistance-title": "Damages Resistance",
"damages": "Damages",
"damages-exp": "Expand the damages",
"damages-h": "Damages",
"damages-up": "DAMAGES",
"dancing": "Dancing",
"death-limb-destroy": "Death/Limb Destroyed",
"description": "Description",
"destruction": "Destruction",
"diameter": "Diameter",
"diameter-vehicle-place": "Vehicle Diameter",
"disadvantage": "Disadvantage",
"disastrous": "Disastrous",
"disguise-deception": "Disguise/Deception",
"distinctive-signs": "Distinctive Signs",
"distinctive-signs-place": "Character Distinctive Signs",
"drugs": "Drugs",
"education-general-knowledge": "Education/General knowledge",
"electronics": "Electronic",
"eloquence-persuasion": "Eloquence/Persuasion",
"empathic-analysis": "Empathic Analysis",
"enable-ask-for-difficulty": "Ask Roll Difficulty?",
"endurance": "Endurance",
"equipment-maximum-place": "Maximum",
"equipment-name-place": "Equipment Name",
"equipment-number-place": "Number",
"equipment-value-place": "Equipment Value",
"equipments": "EQUIPMENTS",
"equipments-exp": "Expand the equipments",
"equipments-h": "Equipments",
"escape": "Escape",
"exclusive-skill": "(X) : exclusive skill;",
"exoskeleton": "Exoskeleton",
"explosives": "Explosives",
"eyes": "Eyes",
"eyes-place": "Eyes Details",
"fail-result": "Fail",
"fast-speed": "Fast speed",
"female": "Female",
"fertile": "Fertile",
"fertility": "Fertility",
"finding-information": "Finding Information",
"first-aid": "First Aid",
"fof-breathing": "FOF Breathing",
"fof-breathing-title": "Foreing Organic Fluid Breathing",
"footer-created-by": "Created By",
"footer-inspired": "(highly inspired by Pathfinder sheet)",
"footer-last-update": "Last Update",
"foreign-language": "Foreign Language",
"furtive-silent-movement": "Furtive/Silent Movement",
"gambling": "Gambling",
"gender": "Gender",
"generator": "Generator",
"genetic-type": "Genetic Type",
"genetic-type-modifier": "Genetic Type Mod.",
"genetic-type-place": "Character Genetic Type",
"geographic-origin": "Geographic Origin",
"geographic-origin-place": "Character Geographic Origin",
"global-abbrv": "Glob.",
"hair": "Hair",
"hair-place": "Hair Details",
"hand-to-hand-combat": "Hand to Hand Combat",
"handguns": "Handguns",
"hands": "Guiding Hand",
"head": "Head",
"heavy-weapons-melee": "Heavy Weapons (melee)",
"heavy-weapons-shooting": "Heavy Weapons (shooting)",
"height": "Height",
"height-place": "Character Height",
"higher-eductation": "Higher Education",
"higher-eductation-place": "Character Studies &amp; Degree",
"hunting-tracking": "Hunting/Tracking",
"impossible-action": "impossible action",
"incident-modifier": "Incident<br>Modifier",
"incidents-effects": "Incidents Effects",
"incidents-effects-description-place": "Incidents &amp; Effects Description",
"incidents-effects-name-place": "Effect name",
"incidents-exp": "Expand the incidents",
"incidents-h": "Incidents",
"incidents-localisation": "INCIDENTS LOCALISATION",
"initial-training": "Initial Training",
"initial-training-place": "Character Initial Training",
"initiative": "Initiative",
"initiative-exp": "Expand the initiative",
"initiative-h": "Initiative",
"int": "INT",
"integrity": "Integrity",
"integrity-abbrv": "ITG",
"integrity-permanent-loss": "ITG (structure)<br>Permanent Loss",
"intelligence": "Intelligence",
"intimidation": "Intimidation",
"item": "Items",
"knockout-threshold": "Knockout Threshold",
"knowledge": "Knowledge",
"languages-dialects": "Languages/Dialects",
"leadership": "Leadership",
"left-arm": "Left Arm",
"left-handed": "Left Handed",
"left-leg": "Left Leg",
"length": "Length",
"length-vehicle-place": "Vehicle Length",
"light": "Light",
"light-ship": "[Light Ship]",
"limit-depth": "Depth (Limit)",
"limit-depth-armor-title": "Armor Limit Depth",
"limit-depth-vehicle-title": "Vehicle Limit Depth",
"limiting-skill": "limiting skill;",
"localisation": "Localisation",
"luck": "Luck",
"male": "Male",
"margin": "Margin",
"martial-art-defense": "Martial Art [Defense]",
"martial-art-offense": "Martial Art [Offense]",
"martial-art-wrestling": "Martial Art [Wrestling]",
"mastered-abbrv": "Mast.",
"max": "Max",
"maximum-speed": "Max Speed",
"mechanic": "Mechanic",
"melee": "Melee",
"melee-attack": "Melee Attack",
"melee-damage-modifier": "Damage Mod. (melee)",
"meleeWeapons": "WEAPONS (MELEE)",
"meleeWeapons-exp": "Expand the melee weapons",
"meleeWeapons-h": "Weapons (Melee)",
"minimize-cmd": "Minimize Row",
"moderate": "Moderate",
"moderate-speed": "Moderate Speed",
"modifier": "Modifier",
"mortal": "Mortal",
"moves": "MOVES",
"moves-exp": "Expand the moves",
"moves-h": "Moves",
"music-instrument": "Music Instruments",
"mutation": "Mutation",
"mutation-and-polaris-description-place": "Mutation or Polaris Flux Description",
"mutation-and-polaris-name-place": "Mutation or Polaris Flux Name",
"mutations-and-polaris": "Mutations &amp; Polaris",
"mutations-and-polaris-exp": "Expand the Mutation &amp; Polaris Flux",
"mutations-and-polaris-h": "Mutations &amp; Polaris",
"name": "Name",
"nations-and-orga-knowledge": "Nations &amp; Orga Knowledge",
"natural-ability": "Natural Ability",
"natural-environment-knowledge": "Natural Env. Knowledge",
"natural-progression-abbrv": "NP",
"natural-progression-skill": "NP : natural progression skill;",
"natural-resistance": "Natural Resistance",
"naval-combat": "Naval Combat",
"navigate": "Navigate",
"no": "No",
"notes": "Notes",
"number-abbrv": "Nb.",
"observation": "Observation",
"oceans": "Oceans",
"on-the-ground": "On the ground",
"onboard-weapons-artillery": "Onboard Weaponds/Artillery",
"optimum-depth": "Depth (Optimum)",
"optimum-depth-armor-title": "Armor Optimum Depth",
"optimum-depth-vehicle-title": "Vehicle Optimum Depth",
"orientation": "Orientation",
"page-annexes": "Annexes",
"page-armor": "Armore",
"page-character": "Character",
"page-config": "Configuration",
"page-vehicle": "Vehicle",
"penalties": "Penalties",
"penalty": "Penalty",
"per": "PER",
"perception": "Perception",
"physical-abilities": "Physical Abilities",
"pickpocket": "Pickpoket",
"pilot": "Pilot",
"piloting": "Piloting",
"player-name": "Player Name",
"player-name-place": "Player Name",
"poisons-deseases-radiations": "Deseases, Poisons &amp; Radiations",
"polaris": "Polaris Flux",
"pre": "PRE",
"precision-shoot": "Precision Shoot",
"presence": "Presence",
"protection-localisation-place": "Protection Localisation",
"protection-name-place": "Protection Name",
"protection-penalty-place": "Protection Penalty",
"protection-shock-place": "Taking Shock",
"protection-value-place": "Protection Value",
"protections": "PROTECTIONS",
"protections-exp": "Expand the protections",
"protections-h": "Protections",
"ranged": "Ranged",
"ranged-attack": "Ranged Attack",
"ranged-weapon": "Ranged Weapons",
"ranged-weapon-damage-place": "ex: 1d6+2",
"ranged-weapon-extrem-range": "Xtr. Rg.",
"ranged-weapon-extrem-range-title": "Extrem Range",
"ranged-weapon-long-range": "Long. Rg.",
"ranged-weapon-long-range-title": "Long Range",
"ranged-weapon-max-range": "Max Rg.",
"ranged-weapon-max-range-title": "Max Range",
"ranged-weapon-medium-range": "Med. Rg.",
"ranged-weapon-medium-range-title": "Medium Range",
"ranged-weapon-name-place": "Weapon Name",
"ranged-weapon-shock-place": "ex: 1d4+1",
"ranged-weapon-short-range": "Sht. Rg.",
"ranged-weapon-short-range-title": "Short Range",
"rangedWeapons": "WEAPONS (RANGED)",
"rangedWeapons-exp": "Expand the ranged weapon",
"rangedWeapons-h": "Weapons (Ranged)",
"rate-of-fire": "Rate Of Fire",
"reach": "Reach",
"reaction": "Reaction",
"remote-piloting": "Remote Piloting",
"rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons",
"right-arm": "Right Arm",
"right-handed": "Right Handed",
"right-leg": "Right Leg",
"roman-numeral-five": "V",
"roman-numeral-four": "IV",
"roman-numeral-height": "VIII",
"roman-numeral-one": "I",
"roman-numeral-seven": "VII",
"roman-numeral-six": "VI",
"roman-numeral-three": "III",
"roman-numeral-two": "II",
"science-specialized-knowledge": "Sciences/Special Knowledge",
"secondary-attributes": "SECONDARY ATTRIBUTES",
"secondary-attributes-exp": "Expand the secondary attributes",
"secondary-attributes-h": "Secondary Attributes",
"security-systems": "Security Systems",
"sequels": "Sequels",
"serious": "Serious",
"sharpshooting": "SharpShooting",
"sheet-configuration": "Character Sheet Configuration",
"shielding": "Shielding",
"shielding-title": "Shielding Value",
"shock": "Shock",
"shooting-mode-long-burst": "LB",
"shooting-mode-short-burst": "SB",
"shooting-mode-snap-shot": "SS",
"showsect-cmd": "Click to expand",
"singing": "Singing",
"size": "Size",
"size-armor-place": "Armor Size",
"size-vehicle-title": "Vehicle Size",
"skill": "Skill",
"skill-with-prerequisites": "skill with prerequisites (optional);",
"skills-exp": "Expand the skills",
"skills-h": "Skills",
"skills-title": "SKILLS",
"slow-speed": "Slow Speed",
"social-origins": "Social Origins",
"social-origins-place": "Character Social Origins",
"socializing-seduction": "Socializing/Seduction",
"soundscan-analysis": "Soundscan Analysis",
"special-skills": "Special Skills",
"special-weapons": "Special Weapons",
"special-weapons-melee": "Special Weapons",
"specific-language": "Specific Languages",
"spying-surveillance": "Spying/Surveillance",
"states-health-and-protection": "HEALT STATES &amp; PROTECTIONS",
"stealth-shadowing": "Stealth/Shadowing",
"stealth-subterfuge": "Stealth/Subterfuge",
"sterile": "Sterile",
"str": "STR",
"strategy": "Strategy",
"strength": "Strength",
"structure": "Structure",
"stun-threshold": "Stun Threshold",
"submarine-armor-maneuver": "Armor Maneuvers [Submarine]",
"submarine-maneuvering": "Submarine Maneuvering",
"submarine-scooter": "[Submarine Scooter]",
"submarine-weapons": "Submarine Weapons",
"success-and-failure-margin-table": "SUCCESS &amp; FAILURE MARGIN TABLE",
"success-result": "Success",
"surface": "Surface",
"surgery": "Surgery",
"survival": "Survival",
"survival-outside": "Survival/Outside",
"survival-system-and-generators": "Generators/Survival Systems",
"tactics": "Tactics",
"technical-engineering": "Technical Engineering",
"techniques": "Techniques",
"technological-level": "TL",
"throwing-weapons": "Throwing Weapons",
"total-luck": "Total",
"total-luck-title": "Total Luck",
"training": "Training",
"traps": "Traps",
"type": "Type",
"type-name": "Type/Name",
"type-name-armor-place": "Armor Type/Name",
"type-name-vehicle-place": "Vehicle Type/Name",
"underground": "Underground",
"underwater": "Under Water",
"value": "Value",
"vehicle": "Vehicle",
"vehicle-attack": "Vehicle Weaponery",
"vehicle-attributs-exp": "Expand the vehicule attributes",
"vehicle-attributs-h": "Vehicle Attributes",
"vehicle-block-name-place": "Vehicle Block Name",
"vehicle-blocks": "Blocks",
"vehicle-blocks-exp": "Expand the blocks",
"vehicle-blocks-h": "Blocks",
"vehicle-crew": "Crew",
"vehicle-crew-title": "Number of people in the vehicle crew",
"vehicle-desc": "Vehicle Attributes",
"vehicle-desc-exp": "Expand the vehicle description",
"vehicle-desc-h": "Vehicle Description",
"vehicle-freight ": "Freight",
"vehicle-freight-title": "Number of Freight that the vehicle can take",
"vehicle-is-damage": "Is Damage?",
"vehicle-maneuvrability": "Man.",
"vehicle-maneuvrability-title": "Vehicle Maneuvrability",
"vehicle-movement-points": "Mv. Pts.",
"vehicle-movement-points-title": "Movement Points",
"vehicle-notes-place": "Vehicle Notes",
"vehicle-passengers": "Passengers",
"vehicle-passengers-title": "Number of Passengers that the vehicle can take",
"vehicle-safety-flap-pilot": "Safety Flap on the cockpit",
"vehicle-speed": "Spd.",
"vehicle-speed-title": "Speed",
"vehicle-thrust-type": "Thrust",
"vehicle-thrust-type-place": "Thrust Type",
"weapon-damage": "Damages",
"weaponAmmunition": "Ammo",
"weaponAmmunitionCost": "cost",
"weaponery-exp": "Expand the weaponery",
"weaponery-h": "Weaponery",
"weaponery-up": "WEAPONERY",
"weaponry": "Weaponery",
"weapons": "Weapons",
"weight": "Weight",
"weight-title": "Character Weight",
"wil": "WIL",
"willpower": "Willpower",
"wounds": "WOUNDS",
"wounds-and-sequels": "Wounds &amp; Sequels",
"wounds-and-sequels-description-place": "Wound Sequel Description",
"wounds-and-sequels-name-place": "Wound Name",
"wounds-exp": "Expand the wounds",
"wounds-h": "Wounds",
"yes": "Yes",
"zero-g-maneuvering": "0G Maneuvering"
}
+35 -31
View File
@@ -1,6 +1,10 @@
{
"acrobatics-balance": "Acrobatie\/Équilibre",
"acting-storytelling": "Comédie\/Conte",
"human": "Humain",
"techno-hybrid": "Techo-Hybride",
"geno-hybrid": "Geno-Hybride",
"natural-hybrid": "Hybride",
"acrobatics-balance": "Acrobatie/Équilibre",
"acting-storytelling": "Comédie/Conte",
"ada": "ADA",
"adaptation": "Adaptation",
"age": "Age",
@@ -13,7 +17,7 @@
"annexes-success-failure-margin-exp": "Développer le tableau",
"annexes-success-failure-margin-h": "Table des marges de réussite et d'échec",
"apnea": "Souffle",
"aquaculture-livestock-farming": "Aquaculture\/Élevage",
"aquaculture-livestock-farming": "Aquaculture/Élevage",
"archetype": "Archetype",
"archetype-place": "Archetype du personnage",
"armed-combat": "Combat armé",
@@ -29,19 +33,19 @@
"armor-exo-force": "Exo-Force",
"armor-exo-force-title": "Exo-force de l'Armure",
"armor-hull-type": "Type de coque",
"armor-hull-type-place": "Type de coque \/ matériaux",
"armor-hull-type-place": "Type de coque / matériaux",
"armor-maneuver": "Manoeuvres darmures",
"armor-notes-place": "Notes générales sur l'armure",
"armor-on-ground-init-penalty": "MI s\/ Terre",
"armor-on-ground-init-penalty": "MI s/ Terre",
"armor-on-ground-init-penalty-title": "Malus d'Initiative sur terre",
"armor-on-ground-speed": "Vit. s\/ Terre",
"armor-on-ground-speed": "Vit. s/ Terre",
"armor-on-ground-speed-title": "Vitesse de déplacement sur terre",
"armor-safety-flap-visor": "Volet de Sécurité sur Visière",
"armor-seizure-penalty": "Malus de Saisie",
"armor-seizure-penalty-place": "Malus de saisie de l'armure",
"armor-underwater-init-penalty": "MI \/s Eau",
"armor-underwater-init-penalty": "MI /s Eau",
"armor-underwater-init-penalty-title": "Malus d'Initiative sous l'eau",
"armor-underwater-speed": "Vit. \/s Eau",
"armor-underwater-speed": "Vit. /s Eau",
"armor-underwater-speed-title": "Vitesse de déplacement sous l'eau",
"armory": "Armurerie",
"art-craftmanship": "Falsification",
@@ -77,8 +81,8 @@
"benefits-and-disadvantages-name-place": "Nom de l'avantage ou du désavantage",
"body": "Corps",
"bureaucracy": "Bureaucratie",
"business-trafficking": "Commerce\/Trafic",
"camouflage-concealment": "Camouflage\/Dissimulation",
"business-trafficking": "Commerce/Trafic",
"camouflage-concealment": "Camouflage/Dissimulation",
"cartography": "Cartographie",
"category": "Catégorie",
"category-armor-place": "Catégorie de l'armure",
@@ -91,7 +95,7 @@
"climbing": "Escalade",
"combat-melee": "Combat (contact)",
"combat-shooting": "Combat (tir)",
"communications-social-relations": "Communication\/Relations sociales",
"communications-social-relations": "Communication/Relations sociales",
"complexion": "Peau",
"complexion-place": "Détails de la Peau",
"computer-desc": "Description de l'Ordinateur",
@@ -148,20 +152,20 @@
"damages-h": "Dommages",
"damages-up": "DOMMAGES",
"dancing": "Danse",
"death-limb-destroy": "Mort\/Membre D.",
"death-limb-destroy": "Mort/Membre D.",
"description": "Description",
"destruction": "Destruction",
"diameter": "Diamètre",
"diameter-vehicle-place": "Diamètre du véhicule",
"disadvantage": "Désavantage",
"disastrous": "Catastrophique",
"disguise-deception": "Déguisement\/Imitation",
"disguise-deception": "Déguisement/Imitation",
"distinctive-signs": "Signes particuliers",
"distinctive-signs-place": "Signes Particulier du Personnage",
"drugs": "Drogues",
"education-general-knowledge": "Education\/Culture générale",
"education-general-knowledge": "Education/Culture générale",
"electronics": "Électronique",
"eloquence-persuasion": "Éloquence\/Persuasion",
"eloquence-persuasion": "Éloquence/Persuasion",
"empathic-analysis": "Analyse empathique",
"enable-ask-for-difficulty": "Demander la difficulté du jet ?",
"endurance": "Endurance",
@@ -191,7 +195,7 @@
"footer-inspired": "(fortement inspiré de la fiche Pathfinder)",
"footer-last-update": "Dernière MAJ",
"foreign-language": "Lang. étrangères",
"furtive-silent-movement": "Furtivité\/Dépl. silencieux",
"furtive-silent-movement": "Furtivité/Dépl. silencieux",
"gambling": "Jeu",
"gender": "Genre",
"generator": "Générateur",
@@ -213,7 +217,7 @@
"height-place": "Taille du personnage",
"higher-eductation": "Études supérieures",
"higher-eductation-place": "Etudes et Diplomes du Personnage",
"hunting-tracking": "Chasse\/Pistage",
"hunting-tracking": "Chasse/Pistage",
"impossible-action": "action impossible",
"incident-modifier": "Modificateur<br>d'incident",
"incidents-effects": "Effets des Incidents",
@@ -236,7 +240,7 @@
"item": "Eléments",
"knockout-threshold": "Seuil d'inconscience",
"knowledge": "Connaissances",
"languages-dialects": "Langues\/Langages",
"languages-dialects": "Langues/Langages",
"leadership": "Commandement",
"left-arm": "Bras g.",
"left-handed": "Gaucher",
@@ -296,13 +300,13 @@
"observation": "Observation",
"oceans": "Océans",
"on-the-ground": "Au sol",
"onboard-weapons-artillery": "Armes embarqués\/Artillerie",
"onboard-weapons-artillery": "Armes embarqués/Artillerie",
"optimum-depth": "Prf. (Optimale)",
"optimum-depth-armor-title": "Profondeur optimale de l'armure",
"optimum-depth-vehicle-title": "Profondeur optimale du véhicule",
"orientation": "Orientation",
"page-annexes": "Annexes",
"page-armor": "Armor",
"page-armor": "Armure",
"page-character": "Personnage",
"page-config": "Configuration",
"page-vehicle": "Véhicule",
@@ -352,7 +356,7 @@
"reach": "Allonge",
"reaction": "Réaction",
"remote-piloting": "Télépilotage",
"rifles-shoulder-fired-weapons": "Fusils\/Armes d'épaule",
"rifles-shoulder-fired-weapons": "Fusils/Armes d'épaule",
"right-arm": "Bras d.",
"right-handed": "Droitier",
"right-leg": "Jambe d.",
@@ -364,7 +368,7 @@
"roman-numeral-six": "VI",
"roman-numeral-three": "III",
"roman-numeral-two": "II",
"science-specialized-knowledge": "Sciences\/Conn. spé",
"science-specialized-knowledge": "Sciences/Conn. spé",
"secondary-attributes": "ATTRIBUTS SECONDAIRES",
"secondary-attributes-exp": "Développer les attributs secondaires",
"secondary-attributes-h": "Attributs Secondaires",
@@ -392,16 +396,16 @@
"slow-speed": "Allure lente",
"social-origins": "Origine sociale",
"social-origins-place": "Origine Sociale du Personnage",
"socializing-seduction": "Entregent\/Séduction",
"soundscan-analysis": "Analyse sons\/scans",
"socializing-seduction": "Entregent/Séduction",
"soundscan-analysis": "Analyse sons/scans",
"special-skills": "Compétences Spéciales",
"special-weapons": "Armes spéciales",
"special-weapons-melee": "Armes spéciales",
"specific-language": "Lang. spécifiques",
"spying-surveillance": "Espionnage\/Surveillance",
"spying-surveillance": "Espionnage/Surveillance",
"states-health-and-protection": "ÉTAT DE SANTÉ &amp; PROTECTIONS",
"stealth-shadowing": "Discrétion\/Filature",
"stealth-subterfuge": "Furtivité\/Subterfuge",
"stealth-shadowing": "Discrétion/Filature",
"stealth-subterfuge": "Furtivité/Subterfuge",
"sterile": "Stérile",
"str": "FOR",
"strategy": "Stratégie",
@@ -417,8 +421,8 @@
"surface": "Surface",
"surgery": "Chirurgie",
"survival": "Survie",
"survival-outside": "Survie\/Extérieur",
"survival-system-and-generators": "Générateurs\/Systèmes de survie",
"survival-outside": "Survie/Extérieur",
"survival-system-and-generators": "Générateurs/Systèmes de survie",
"tactics": "Tactique",
"technical-engineering": "Génie technique",
"techniques": "Techniques",
@@ -429,8 +433,8 @@
"training": "Dressage",
"traps": "Pièges",
"type": "Type",
"type-name": "Type\/Nom",
"type-name-armor-place": "Type\/Nom de l'armure",
"type-name": "Type/Nom",
"type-name-armor-place": "Type/Nom de l'armure",
"type-name-vehicle-place": "Type de véhicule",
"underground": "Souterrains",
"underwater": "Sous l'eau",