mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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V1
V1 of this sheet.
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input[type="number"][readonly],
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input[type="text"][readonly] {
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font-weight: bold;
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background-color: lightsteelblue;
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}
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input[type="text"], input[type="number"] {
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background-color: transparent;
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"authors": "PadRpg",
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||||
"preview": "polaris.png",
|
||||
"roll20userid": "173154",
|
||||
"instructions": "Default version is French.\nIn the Configuration Tab, you can choose to ask for the difficulty or not. If not, the automatic calculation done in the roll template will be wrong."
|
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"instructions": "In the Configuration Tab, you can choose to ask for the difficulty or not. If not, the automatic calculation result done in the roll template will be wrong."
|
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}
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+488
-484
@@ -1,486 +1,490 @@
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||||
{
|
||||
"acrobatics-balance":"Acrobatics\/Balance",
|
||||
"acting-storytelling":"Acting\/Storytelling",
|
||||
"ada":"ADA",
|
||||
"adaptation":"Adaptation",
|
||||
"age":"Age",
|
||||
"age-title":"Character Age",
|
||||
"ambidextrous":"Ambidextrous",
|
||||
"ancient-language":"Ancient Languages",
|
||||
"annexes":"Annexes",
|
||||
"annexes-states-health-and-protection-exp":"Expand the table",
|
||||
"annexes-states-health-and-protection-h":"Health State & Protection",
|
||||
"annexes-success-failure-margin-exp":"Expand the table",
|
||||
"annexes-success-failure-margin-h":"Success and Failure Marging",
|
||||
"apnea":"Apnea",
|
||||
"aquaculture-livestock-farming":"Aquaculture\/Livestock Farming",
|
||||
"archetype":"Archetype",
|
||||
"archetype-place":"Character Archetype",
|
||||
"armed-combat":"Armed Combat",
|
||||
"armor":"Armor",
|
||||
"armor-attack":"Armor Weaponery",
|
||||
"armor-attributes-exp":"Expand the armor attributes",
|
||||
"armor-attributes-h":"Armor Attributes",
|
||||
"armor-desc":"Armor Attributs",
|
||||
"armor-desc-exp":"Expand the Armor Description",
|
||||
"armor-desc-h":"Armor Description",
|
||||
"armor-down":"Down",
|
||||
"armor-down-place":"Armor Down",
|
||||
"armor-exo-force":"Exo-Force",
|
||||
"armor-exo-force-title":"Armor Exo-force",
|
||||
"armor-hull-type":"Hull Type",
|
||||
"armor-hull-type-place":"Hull Type \/ Material",
|
||||
"armor-maneuver":"Armor Maneuvers",
|
||||
"armor-notes-place":"Armor Notes",
|
||||
"armor-on-ground-init-penalty":"OG IP",
|
||||
"armor-on-ground-init-penalty-title":"On Ground Initiative Penalty",
|
||||
"armor-on-ground-speed":"OG Speed",
|
||||
"armor-on-ground-speed-title":"On Ground Speed",
|
||||
"armor-safety-flap-visor":"Safety Flap on Visor",
|
||||
"armor-seizure-penalty":"Seizure Penalty",
|
||||
"armor-seizure-penalty-place":"Armor Seizure Penalty",
|
||||
"armor-underwater-init-penalty":"UW IP",
|
||||
"armor-underwater-init-penalty-title":"UnderWater Initiative Penalty",
|
||||
"armor-underwater-speed":"UW Speed",
|
||||
"armor-underwater-speed-title":"UnderWater Speed",
|
||||
"armory":"Armory",
|
||||
"art-craftmanship":"Art\/Craftmanship",
|
||||
"athletics":"Athletics",
|
||||
"attack":"",
|
||||
"attributes":"ATTRIBUTES",
|
||||
"attributes-abbrv":"Attr.",
|
||||
"attributes-exp":"Expand the attributes",
|
||||
"attributes-h":"Attributes",
|
||||
"automatic-shoot":"Automatic Shoot",
|
||||
"autonomy":"Autonomy",
|
||||
"autonomy-armor-place":"Armor Autonomy",
|
||||
"autonomy-vehicle-place":"Vehicle Autonomy",
|
||||
"auxiliary-system-description-place":"Auxiliary System Description",
|
||||
"auxiliary-system-integrity-title":"Auxiliary System Integrity",
|
||||
"auxiliary-system-level-title":"Auxiliary System Level",
|
||||
"auxiliary-system-name-place":"Auxiliary System name",
|
||||
"auxiliary-systems":"Auxiliary Systems",
|
||||
"auxiliary-systems-exp":"Expand the equipments",
|
||||
"auxiliary-systems-h":"Auxiliary System",
|
||||
"auxiliary-systems-level":"Lvl.",
|
||||
"base":"Base",
|
||||
"base-level":"Base Level",
|
||||
"base-level-reaction":"Base Level = Reaction",
|
||||
"battery-type":"Battery Type",
|
||||
"battery-type-armor-place":"Battery type which powered the armor",
|
||||
"battery-type-vehicle-place":"Battery type which powered the vehicle",
|
||||
"benefits":"Benefits",
|
||||
"benefits-and-disadvantages":"Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-description-place":"Benefit or Disadvantages Description",
|
||||
"benefits-and-disadvantages-exp":"Expand the Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-h":"Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-name-place":"Benefit or Disadvantages Name",
|
||||
"body":"Body",
|
||||
"bureaucracy":"Bureaucracy",
|
||||
"business-trafficking":"Business\/Trafficking",
|
||||
"camouflage-concealment":"Camouflage\/Concealment",
|
||||
"cartography":"Cartography",
|
||||
"category":"Category",
|
||||
"category-armor-place":"Armor Category",
|
||||
"category-vehicle-place":"Vehicle Category",
|
||||
"character":"Character",
|
||||
"character-desc":"Character Description",
|
||||
"character-desc-exp":"Expand the Character Description",
|
||||
"character-name":"Character Name",
|
||||
"character-name-place":"Character Name",
|
||||
"climbing":"Climbing",
|
||||
"combat-melee":"Combat (melee)",
|
||||
"combat-shooting":"Combat (shooting)",
|
||||
"communications-social-relations":"Communication\/Social Relations",
|
||||
"complexion":"Complexion",
|
||||
"complexion-place":"Complexion Details",
|
||||
"computer-desc":"Computer Description",
|
||||
"computer-emp-shielding":"EMP Shielding",
|
||||
"computer-emp-shielding-place":"Computer's EMP Shielding",
|
||||
"computer-exp":"Expand the computer",
|
||||
"computer-generation":"Generation",
|
||||
"computer-generation-place":"Computer Generation",
|
||||
"computer-h":"Computer",
|
||||
"computer-hacking":"Computer Hacking",
|
||||
"computer-integrity":"Integrity",
|
||||
"computer-integrity-place":"Computer Integrity",
|
||||
"computer-max-level-programs":"Max Lvl.",
|
||||
"computer-max-level-programs-title":"Programs Maximum Level",
|
||||
"computer-potential":"Potential",
|
||||
"computer-potential-place":"Computer Potential",
|
||||
"computer-program-description-place":"Program Description",
|
||||
"computer-program-name-place":"Program name",
|
||||
"computer-programs":"Programs",
|
||||
"computer-systems-management":"System Management",
|
||||
"computer-systems-management-place":"Computer Systems Management",
|
||||
"computer-type":"Type",
|
||||
"computer-type-place":"Material Type",
|
||||
"computer-weight":"Weight",
|
||||
"computer-weight-title":"Computer weight in lbs",
|
||||
"computing":"Computing",
|
||||
"con":"CON",
|
||||
"config":"Configuration",
|
||||
"constitution":"Constitution",
|
||||
"contact-weapon-damage-place":"ex: 1d6+2",
|
||||
"contact-weapon-name-place":"Weapon Name",
|
||||
"contact-weapon-shock-place":"ex: 1d4+1",
|
||||
"coo":"COO",
|
||||
"coordination":"Coordination",
|
||||
"corpulence":"Corpulence",
|
||||
"corpulence-place":"Character Corpulence",
|
||||
"creation-points-modifier":"Creation Points Mod. (CP)",
|
||||
"critical":"Critical",
|
||||
"critical-reroll":"Critical Reroll",
|
||||
"critical-result":"Critical !",
|
||||
"crushing-depth":"Depth (Crushing)",
|
||||
"crushing-depth-armor-title":"Armor Crushing Depth",
|
||||
"crushing-depth-vehicle-title":"Vehicle Crushing Depth",
|
||||
"cryptography":"Cryptography",
|
||||
"current-level":"Current Level",
|
||||
"current-luck":"Current",
|
||||
"current-luck-title":"Current Luck",
|
||||
"damage-modifier":"DM",
|
||||
"damage-modifier-title":"Damages Modifier",
|
||||
"damage-resistance":"Damage Resistance",
|
||||
"damage-resistance-title":"Damages Resistance",
|
||||
"damages":"Damages",
|
||||
"damages-exp":"Expand the damages",
|
||||
"damages-h":"Damages",
|
||||
"damages-up":"DAMAGES",
|
||||
"dancing":"Dancing",
|
||||
"death-limb-destroy":"Death\/Limb Destroyed",
|
||||
"description":"Description",
|
||||
"destruction":"Destruction",
|
||||
"diameter":"Diameter",
|
||||
"diameter-vehicle-place":"Vehicle Diameter",
|
||||
"disadvantage":"Disadvantage",
|
||||
"disastrous":"Disastrous",
|
||||
"disguise-deception":"Disguise\/Deception",
|
||||
"distinctive-signs":"Distinctive Signs",
|
||||
"distinctive-signs-place":"Character Distinctive Signs",
|
||||
"drugs":"Drugs",
|
||||
"education-general-knowledge":"Education\/General knowledge",
|
||||
"electronics":"Electronic",
|
||||
"eloquence-persuasion":"Eloquence\/Persuasion",
|
||||
"empathic-analysis":"Empathic Analysis",
|
||||
"enable-ask-for-difficulty":"Ask Roll Difficulty?",
|
||||
"endurance":"Endurance",
|
||||
"equipment-maximum-place":"Maximum",
|
||||
"equipment-name-place":"Equipment Name",
|
||||
"equipment-number-place":"Number",
|
||||
"equipment-value-place":"Equipment Value",
|
||||
"equipments":"EQUIPMENTS",
|
||||
"equipments-exp":"Expand the equipments",
|
||||
"equipments-h":"Equipments",
|
||||
"escape":"Escape",
|
||||
"exclusive-skill":"(X) : exclusive skill;",
|
||||
"exoskeleton":"Exoskeleton",
|
||||
"explosives":"Explosives",
|
||||
"eyes":"Eyes",
|
||||
"eyes-place":"Eyes Details",
|
||||
"fail-result":"Fail",
|
||||
"fast-speed":"Fast speed",
|
||||
"female":"Female",
|
||||
"fertile":"Fertile",
|
||||
"fertility":"Fertility",
|
||||
"finding-information":"Finding Information",
|
||||
"first-aid":"First Aid",
|
||||
"fof-breathing":"FOF Breathing",
|
||||
"fof-breathing-title":"Foreing Organic Fluid Breathing",
|
||||
"footer-created-by":"Created By",
|
||||
"footer-inspired":"(highly inspired by Pathfinder sheet)",
|
||||
"footer-last-update":"Last Update",
|
||||
"foreign-language":"Foreign Language",
|
||||
"furtive-silent-movement":"Furtive\/Silent Movement",
|
||||
"gambling":"Gambling",
|
||||
"gender":"Gender",
|
||||
"generator":"Generator",
|
||||
"genetic-type":"Genetic Type",
|
||||
"genetic-type-modifier":"Genetic Type Mod.",
|
||||
"genetic-type-place":"Character Genetic Type",
|
||||
"geographic-origin":"Geographic Origin",
|
||||
"geographic-origin-place":"Character Geographic Origin",
|
||||
"global-abbrv":"Glob.",
|
||||
"hair":"Hair",
|
||||
"hair-place":"Hair Details",
|
||||
"hand-to-hand-combat":"Hand to Hand Combat",
|
||||
"handguns":"Handguns",
|
||||
"hands":"Guiding Hand",
|
||||
"head":"Head",
|
||||
"heavy-weapons-melee":"Heavy Weapons (melee)",
|
||||
"heavy-weapons-shooting":"Heavy Weapons (shooting)",
|
||||
"height":"Height",
|
||||
"height-place":"Character Height",
|
||||
"higher-eductation":"Higher Education",
|
||||
"higher-eductation-place":"Character Studies & Degree",
|
||||
"hunting-tracking":"Hunting\/Tracking",
|
||||
"impossible-action":"impossible action",
|
||||
"incident-modifier":"Incident<br>Modifier",
|
||||
"incidents-effects":"Incidents Effects",
|
||||
"incidents-effects-description-place":"Incidents & Effects Description",
|
||||
"incidents-effects-name-place":"Effect name",
|
||||
"incidents-exp":"Expand the incidents",
|
||||
"incidents-h":"Incidents",
|
||||
"incidents-localisation":"INCIDENTS LOCALISATION",
|
||||
"initial-training":"Initial Training",
|
||||
"initial-training-place":"Character Initial Training",
|
||||
"initiative":"Initiative",
|
||||
"initiative-exp":"Expand the initiative",
|
||||
"initiative-h":"Initiative",
|
||||
"int":"INT",
|
||||
"integrity":"Integrity",
|
||||
"integrity-abbrv":"ITG",
|
||||
"integrity-permanent-loss":"ITG (structure)<br>Permanent Loss",
|
||||
"intelligence":"Intelligence",
|
||||
"intimidation":"Intimidation",
|
||||
"item":"Items",
|
||||
"knockout-threshold":"Knockout Threshold",
|
||||
"knowledge":"Knowledge",
|
||||
"languages-dialects":"Languages\/Dialects",
|
||||
"leadership":"Leadership",
|
||||
"left-arm":"Left Arm",
|
||||
"left-handed":"Left Handed",
|
||||
"left-leg":"Left Leg",
|
||||
"length":"Length",
|
||||
"length-vehicle-place":"Vehicle Length",
|
||||
"light":"Light",
|
||||
"light-ship":"[Light Ship]",
|
||||
"limit-depth":"Depth (Limit)",
|
||||
"limit-depth-armor-title":"Armor Limit Depth",
|
||||
"limit-depth-vehicle-title":"Vehicle Limit Depth",
|
||||
"limiting-skill":"limiting skill;",
|
||||
"localisation":"Localisation",
|
||||
"luck":"Luck",
|
||||
"male":"Male",
|
||||
"margin":"Margin",
|
||||
"martial-art-defense":"Martial Art [Defense]",
|
||||
"martial-art-offense":"Martial Art [Offense]",
|
||||
"martial-art-wrestling":"Martial Art [Wrestling]",
|
||||
"mastered-abbrv":"Mast.",
|
||||
"max":"Max",
|
||||
"maximum-speed":"Max Speed",
|
||||
"mechanic":"Mechanic",
|
||||
"melee":"Melee",
|
||||
"melee-attack":"Melee Attack",
|
||||
"melee-damage-modifier":"Damage Mod. (melee)",
|
||||
"meleeWeapons":"WEAPONS (MELEE)",
|
||||
"meleeWeapons-exp":"Expand the melee weapons",
|
||||
"meleeWeapons-h":"Weapons (Melee)",
|
||||
"minimize-cmd":"Minimize Row",
|
||||
"moderate":"Moderate",
|
||||
"moderate-speed":"Moderate Speed",
|
||||
"modifier":"Modifier",
|
||||
"mortal":"Mortal",
|
||||
"moves":"MOVES",
|
||||
"moves-exp":"Expand the moves",
|
||||
"moves-h":"Moves",
|
||||
"music-instrument":"Music Instruments",
|
||||
"mutation":"Mutation",
|
||||
"mutation-and-polaris-description-place":"Mutation or Polaris Flux Description",
|
||||
"mutation-and-polaris-name-place":"Mutation or Polaris Flux Name",
|
||||
"mutations-and-polaris":"Mutations & Polaris",
|
||||
"mutations-and-polaris-exp":"Expand the Mutation & Polaris Flux",
|
||||
"mutations-and-polaris-h":"Mutations & Polaris",
|
||||
"name":"Name",
|
||||
"nations-and-orga-knowledge":"Nations & Orga Knowledge",
|
||||
"natural-ability":"Natural Ability",
|
||||
"natural-environment-knowledge":"Natural Env. Knowledge",
|
||||
"natural-progression-abbrv":"NP",
|
||||
"natural-progression-skill":"NP : natural progression skill;",
|
||||
"natural-resistance":"Natural Resistance",
|
||||
"naval-combat":"Naval Combat",
|
||||
"navigate":"Navigate",
|
||||
"no":"No",
|
||||
"notes":"Notes",
|
||||
"number-abbrv":"Nb.",
|
||||
"observation":"Observation",
|
||||
"oceans":"Oceans",
|
||||
"on-the-ground":"On the ground",
|
||||
"onboard-weapons-artillery":"Onboard Weaponds\/Artillery",
|
||||
"optimum-depth":"Depth (Optimum)",
|
||||
"optimum-depth-armor-title":"Armor Optimum Depth",
|
||||
"optimum-depth-vehicle-title":"Vehicle Optimum Depth",
|
||||
"orientation":"Orientation",
|
||||
"page-annexes":"Annexes",
|
||||
"page-armor":"Armor",
|
||||
"page-character":"Character",
|
||||
"page-config":"Configuration",
|
||||
"page-vehicle":"Vehicle",
|
||||
"penalties":"Penalties",
|
||||
"penalty":"Penalty",
|
||||
"per":"PER",
|
||||
"perception":"Perception",
|
||||
"physical-abilities":"Physical Abilities",
|
||||
"pickpocket":"Pickpoket",
|
||||
"pilot":"Pilot",
|
||||
"piloting":"Piloting",
|
||||
"player-name":"Player Name",
|
||||
"player-name-place":"Player Name",
|
||||
"poisons-deseases-radiations":"Deseases, Poisons & Radiations",
|
||||
"polaris":"Polaris Flux",
|
||||
"pre":"PRE",
|
||||
"precision-shoot":"Precision Shoot",
|
||||
"presence":"Presence",
|
||||
"protection-localisation-place":"Protection Localisation",
|
||||
"protection-name-place":"Protection Name",
|
||||
"protection-penalty-place":"Protection Penalty",
|
||||
"protection-shock-place":"Taking Shock",
|
||||
"protection-value-place":"Protection Value",
|
||||
"protections":"PROTECTIONS",
|
||||
"protections-exp":"Expand the protections",
|
||||
"protections-h":"Protections",
|
||||
"ranged":"Ranged",
|
||||
"ranged-attack":"Ranged Attack",
|
||||
"ranged-weapon":"Ranged Weapons",
|
||||
"ranged-weapon-damage-place":"ex: 1d6+2",
|
||||
"ranged-weapon-extrem-range":"Xtr. Rg.",
|
||||
"ranged-weapon-extrem-range-title":"Extrem Range",
|
||||
"ranged-weapon-long-range":"Long. Rg.",
|
||||
"ranged-weapon-long-range-title":"Long Range",
|
||||
"ranged-weapon-max-range":"Max Rg.",
|
||||
"ranged-weapon-max-range-title":"Max Range",
|
||||
"ranged-weapon-medium-range":"Med. Rg.",
|
||||
"ranged-weapon-medium-range-title":"Medium Range",
|
||||
"ranged-weapon-name-place":"Weapon Name",
|
||||
"ranged-weapon-shock-place":"ex: 1d4+1",
|
||||
"ranged-weapon-short-range":"Sht. Rg.",
|
||||
"ranged-weapon-short-range-title":"Short Range",
|
||||
"rangedWeapons":"WEAPONS (RANGED)",
|
||||
"rangedWeapons-exp":"Expand the ranged weapon",
|
||||
"rangedWeapons-h":"Weapons (Ranged)",
|
||||
"rate-of-fire":"Rate Of Fire",
|
||||
"reach":"Reach",
|
||||
"reaction":"Reaction",
|
||||
"remote-piloting":"Remote Piloting",
|
||||
"rifles-shoulder-fired-weapons":"Rifles\/Shoulder Fired Weapons",
|
||||
"right-arm":"Right Arm",
|
||||
"right-handed":"Right Handed",
|
||||
"right-leg":"Right Leg",
|
||||
"roman-numeral-five":"V",
|
||||
"roman-numeral-four":"IV",
|
||||
"roman-numeral-height":"VIII",
|
||||
"roman-numeral-one":"I",
|
||||
"roman-numeral-seven":"VII",
|
||||
"roman-numeral-six":"VI",
|
||||
"roman-numeral-three":"III",
|
||||
"roman-numeral-two":"II",
|
||||
"science-specialized-knowledge":"Sciences\/Special Knowledge",
|
||||
"secondary-attributes":"SECONDARY ATTRIBUTES",
|
||||
"secondary-attributes-exp":"Expand the secondary attributes",
|
||||
"secondary-attributes-h":"Secondary Attributes",
|
||||
"security-systems":"Security Systems",
|
||||
"sequels":"Sequels",
|
||||
"serious":"Serious",
|
||||
"sharpshooting":"SharpShooting",
|
||||
"sheet-configuration":"Character Sheet Configuration",
|
||||
"shielding":"Shielding",
|
||||
"shielding-title":"Shielding Value",
|
||||
"shock":"Shock",
|
||||
"shooting-mode-long-burst":"LB",
|
||||
"shooting-mode-short-burst":"SB",
|
||||
"shooting-mode-snap-shot":"SS",
|
||||
"showsect-cmd":"Click to expand",
|
||||
"singing":"Singing",
|
||||
"size":"Size",
|
||||
"size-armor-place":"Armor Size",
|
||||
"size-vehicle-title":"Vehicle Size",
|
||||
"skill":"Skill",
|
||||
"skill-with-prerequisites":"skill with prerequisites (optional);",
|
||||
"skills-exp":"Expand the skills",
|
||||
"skills-h":"Skills",
|
||||
"skills-title":"SKILLS",
|
||||
"slow-speed":"Slow Speed",
|
||||
"social-origins":"Social Origins",
|
||||
"social-origins-place":"Character Social Origins",
|
||||
"socializing-seduction":"Socializing\/Seduction",
|
||||
"soundscan-analysis":"Soundscan Analysis",
|
||||
"special-skills":"Special Skills",
|
||||
"special-weapons":"Special Weapons",
|
||||
"special-weapons-melee":"Special Weapons",
|
||||
"specific-language":"Specific Languages",
|
||||
"spying-surveillance":"Spying\/Surveillance",
|
||||
"states-health-and-protection":"HEALT STATES & PROTECTIONS",
|
||||
"stealth-shadowing":"Stealth\/Shadowing",
|
||||
"stealth-subterfuge":"Stealth\/Subterfuge",
|
||||
"sterile":"Sterile",
|
||||
"str":"STR",
|
||||
"strategy":"Strategy",
|
||||
"strength":"Strength",
|
||||
"structure":"Structure",
|
||||
"stun-threshold":"Stun Threshold",
|
||||
"submarine-armor-maneuver":"Armor Maneuvers [Submarine]",
|
||||
"submarine-maneuvering":"Submarine Maneuvering",
|
||||
"submarine-scooter":"[Submarine Scooter]",
|
||||
"submarine-weapons":"Submarine Weapons",
|
||||
"success-and-failure-margin-table":"SUCCESS & FAILURE MARGIN TABLE",
|
||||
"success-result":"Success",
|
||||
"surface":"Surface",
|
||||
"surgery":"Surgery",
|
||||
"survival":"Survival",
|
||||
"survival-outside":"Survival\/Outside",
|
||||
"survival-system-and-generators":"Generators\/Survival Systems",
|
||||
"tactics":"Tactics",
|
||||
"technical-engineering":"Technical Engineering",
|
||||
"techniques":"Techniques",
|
||||
"technological-level":"TL",
|
||||
"throwing-weapons":"Throwing Weapons",
|
||||
"total-luck":"Total",
|
||||
"total-luck-title":"Total Luck",
|
||||
"training":"Training",
|
||||
"traps":"Traps",
|
||||
"type":"Type",
|
||||
"type-name":"Type\/Name",
|
||||
"type-name-armor-place":"Armor Type\/Name",
|
||||
"type-name-vehicle-place":"Vehicle Type\/Name",
|
||||
"underground":"Underground",
|
||||
"underwater":"Under Water",
|
||||
"value":"Value",
|
||||
"vehicle":"Vehicle",
|
||||
"vehicle-attack":"Vehicle Weaponery",
|
||||
"vehicle-attributs-exp":"Expand the vehicule attributes",
|
||||
"vehicle-attributs-h":"Vehicle Attributes",
|
||||
"vehicle-block-name-place":"Vehicle Block Name",
|
||||
"vehicle-blocks":"Blocks",
|
||||
"vehicle-blocks-exp":"Expand the blocks",
|
||||
"vehicle-blocks-h":"Blocks",
|
||||
"vehicle-crew":"Crew",
|
||||
"vehicle-crew-title":"Number of people in the vehicle crew",
|
||||
"vehicle-desc":"Vehicle Attributes",
|
||||
"vehicle-desc-exp":"Expand the vehicle description",
|
||||
"vehicle-desc-h":"Vehicle Description",
|
||||
"vehicle-freight ":"Freight",
|
||||
"vehicle-freight-title":"Number of Freight that the vehicle can take",
|
||||
"vehicle-is-damage":"Is Damage?",
|
||||
"vehicle-maneuvrability":"Man.",
|
||||
"vehicle-maneuvrability-title":"Vehicle Maneuvrability",
|
||||
"vehicle-movement-points":"Mv. Pts.",
|
||||
"vehicle-movement-points-title":"Movement Points",
|
||||
"vehicle-notes-place":"Vehicle Notes",
|
||||
"vehicle-passengers":"Passengers",
|
||||
"vehicle-passengers-title":"Number of Passengers that the vehicle can take",
|
||||
"vehicle-safety-flap-pilot":"Safety Flap on the cockpit",
|
||||
"vehicle-speed":"Spd.",
|
||||
"vehicle-speed-title":"Speed",
|
||||
"vehicle-thrust-type":"Thrust",
|
||||
"vehicle-thrust-type-place":"Thrust Type",
|
||||
"weapon-damage":"Damages",
|
||||
"weaponAmmunition":"Ammo",
|
||||
"weaponAmmunitionCost":"cost",
|
||||
"weaponery-exp":"Expand the weaponery",
|
||||
"weaponery-h":"Weaponery",
|
||||
"weaponery-up":"WEAPONERY",
|
||||
"weaponry":"Weaponery",
|
||||
"weapons":"Weapons",
|
||||
"weight":"Weight",
|
||||
"weight-title":"Character Weight",
|
||||
"wil":"WIL",
|
||||
"willpower":"Willpower",
|
||||
"wounds":"WOUNDS",
|
||||
"wounds-and-sequels":"Wounds & Sequels",
|
||||
"wounds-and-sequels-description-place":"Wound Sequel Description",
|
||||
"wounds-and-sequels-name-place":"Wound Name",
|
||||
"wounds-exp":"Expand the wounds",
|
||||
"wounds-h":"Wounds",
|
||||
"yes":"Yes",
|
||||
"zero-g-maneuvering":"0G Maneuvering"
|
||||
"human": "Human",
|
||||
"techno-hybrid": "Techo-Hybrid",
|
||||
"geno-hybrid": "Geno-Hybrid",
|
||||
"natural-hybrid": "Natural Hybrid",
|
||||
"acrobatics-balance": "Acrobatics/Balance",
|
||||
"acting-storytelling": "Acting/Storytelling",
|
||||
"ada": "ADA",
|
||||
"adaptation": "Adaptation",
|
||||
"age": "Age",
|
||||
"age-title": "Character Age",
|
||||
"ambidextrous": "Ambidextrous",
|
||||
"ancient-language": "Ancient Languages",
|
||||
"annexes": "Annexes",
|
||||
"annexes-states-health-and-protection-exp": "Expand the table",
|
||||
"annexes-states-health-and-protection-h": "Health State & Protection",
|
||||
"annexes-success-failure-margin-exp": "Expand the table",
|
||||
"annexes-success-failure-margin-h": "Success and Failure Marging",
|
||||
"apnea": "Apnea",
|
||||
"aquaculture-livestock-farming": "Aquaculture/Livestock Farming",
|
||||
"archetype": "Archetype",
|
||||
"archetype-place": "Character Archetype",
|
||||
"armed-combat": "Armed Combat",
|
||||
"armor": "Armor",
|
||||
"armor-attack": "Armor Weaponery",
|
||||
"armor-attributes-exp": "Expand the armor attributes",
|
||||
"armor-attributes-h": "Armor Attributes",
|
||||
"armor-desc": "Armor Attributs",
|
||||
"armor-desc-exp": "Expand the Armor Description",
|
||||
"armor-desc-h": "Armor Description",
|
||||
"armor-down": "Down",
|
||||
"armor-down-place": "Armor Down",
|
||||
"armor-exo-force": "Exo-Force",
|
||||
"armor-exo-force-title": "Armor Exo-force",
|
||||
"armor-hull-type": "Hull Type",
|
||||
"armor-hull-type-place": "Hull Type / Material",
|
||||
"armor-maneuver": "Armor Maneuvers",
|
||||
"armor-notes-place": "Armor Notes",
|
||||
"armor-on-ground-init-penalty": "OG IP",
|
||||
"armor-on-ground-init-penalty-title": "On Ground Initiative Penalty",
|
||||
"armor-on-ground-speed": "OG Speed",
|
||||
"armor-on-ground-speed-title": "On Ground Speed",
|
||||
"armor-safety-flap-visor": "Safety Flap on Visor",
|
||||
"armor-seizure-penalty": "Seizure Penalty",
|
||||
"armor-seizure-penalty-place": "Armor Seizure Penalty",
|
||||
"armor-underwater-init-penalty": "UW IP",
|
||||
"armor-underwater-init-penalty-title": "UnderWater Initiative Penalty",
|
||||
"armor-underwater-speed": "UW Speed",
|
||||
"armor-underwater-speed-title": "UnderWater Speed",
|
||||
"armory": "Armory",
|
||||
"art-craftmanship": "Art/Craftmanship",
|
||||
"athletics": "Athletics",
|
||||
"attack": "",
|
||||
"attributes": "ATTRIBUTES",
|
||||
"attributes-abbrv": "Attr.",
|
||||
"attributes-exp": "Expand the attributes",
|
||||
"attributes-h": "Attributes",
|
||||
"automatic-shoot": "Automatic Shoot",
|
||||
"autonomy": "Autonomy",
|
||||
"autonomy-armor-place": "Armor Autonomy",
|
||||
"autonomy-vehicle-place": "Vehicle Autonomy",
|
||||
"auxiliary-system-description-place": "Auxiliary System Description",
|
||||
"auxiliary-system-integrity-title": "Auxiliary System Integrity",
|
||||
"auxiliary-system-level-title": "Auxiliary System Level",
|
||||
"auxiliary-system-name-place": "Auxiliary System name",
|
||||
"auxiliary-systems": "Auxiliary Systems",
|
||||
"auxiliary-systems-exp": "Expand the equipments",
|
||||
"auxiliary-systems-h": "Auxiliary System",
|
||||
"auxiliary-systems-level": "Lvl.",
|
||||
"base": "Base",
|
||||
"base-level": "Base Level",
|
||||
"base-level-reaction": "Base Level = Reaction",
|
||||
"battery-type": "Battery Type",
|
||||
"battery-type-armor-place": "Battery type which powered the armor",
|
||||
"battery-type-vehicle-place": "Battery type which powered the vehicle",
|
||||
"benefits": "Benefits",
|
||||
"benefits-and-disadvantages": "Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-description-place": "Benefit or Disadvantages Description",
|
||||
"benefits-and-disadvantages-exp": "Expand the Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-h": "Benefits & Disadvantages",
|
||||
"benefits-and-disadvantages-name-place": "Benefit or Disadvantages Name",
|
||||
"body": "Body",
|
||||
"bureaucracy": "Bureaucracy",
|
||||
"business-trafficking": "Business/Trafficking",
|
||||
"camouflage-concealment": "Camouflage/Concealment",
|
||||
"cartography": "Cartography",
|
||||
"category": "Category",
|
||||
"category-armor-place": "Armor Category",
|
||||
"category-vehicle-place": "Vehicle Category",
|
||||
"character": "Character",
|
||||
"character-desc": "Character Description",
|
||||
"character-desc-exp": "Expand the Character Description",
|
||||
"character-name": "Character Name",
|
||||
"character-name-place": "Character Name",
|
||||
"climbing": "Climbing",
|
||||
"combat-melee": "Combat (melee)",
|
||||
"combat-shooting": "Combat (shooting)",
|
||||
"communications-social-relations": "Communication/Social Relations",
|
||||
"complexion": "Complexion",
|
||||
"complexion-place": "Complexion Details",
|
||||
"computer-desc": "Computer Description",
|
||||
"computer-emp-shielding": "EMP Shielding",
|
||||
"computer-emp-shielding-place": "Computer's EMP Shielding",
|
||||
"computer-exp": "Expand the computer",
|
||||
"computer-generation": "Generation",
|
||||
"computer-generation-place": "Computer Generation",
|
||||
"computer-h": "Computer",
|
||||
"computer-hacking": "Computer Hacking",
|
||||
"computer-integrity": "Integrity",
|
||||
"computer-integrity-place": "Computer Integrity",
|
||||
"computer-max-level-programs": "Max Lvl.",
|
||||
"computer-max-level-programs-title": "Programs Maximum Level",
|
||||
"computer-potential": "Potential",
|
||||
"computer-potential-place": "Computer Potential",
|
||||
"computer-program-description-place": "Program Description",
|
||||
"computer-program-name-place": "Program name",
|
||||
"computer-programs": "Programs",
|
||||
"computer-systems-management": "System Management",
|
||||
"computer-systems-management-place": "Computer Systems Management",
|
||||
"computer-type": "Type",
|
||||
"computer-type-place": "Material Type",
|
||||
"computer-weight": "Weight",
|
||||
"computer-weight-title": "Computer weight in lbs",
|
||||
"computing": "Computing",
|
||||
"con": "CON",
|
||||
"config": "Configuration",
|
||||
"constitution": "Constitution",
|
||||
"contact-weapon-damage-place": "ex: 1d6+2",
|
||||
"contact-weapon-name-place": "Weapon Name",
|
||||
"contact-weapon-shock-place": "ex: 1d4+1",
|
||||
"coo": "COO",
|
||||
"coordination": "Coordination",
|
||||
"corpulence": "Corpulence",
|
||||
"corpulence-place": "Character Corpulence",
|
||||
"creation-points-modifier": "Creation Points Mod. (CP)",
|
||||
"critical": "Critical",
|
||||
"critical-reroll": "Critical Reroll",
|
||||
"critical-result": "Critical !",
|
||||
"crushing-depth": "Depth (Crushing)",
|
||||
"crushing-depth-armor-title": "Armor Crushing Depth",
|
||||
"crushing-depth-vehicle-title": "Vehicle Crushing Depth",
|
||||
"cryptography": "Cryptography",
|
||||
"current-level": "Current Level",
|
||||
"current-luck": "Current",
|
||||
"current-luck-title": "Current Luck",
|
||||
"damage-modifier": "DM",
|
||||
"damage-modifier-title": "Damages Modifier",
|
||||
"damage-resistance": "Damage Resistance",
|
||||
"damage-resistance-title": "Damages Resistance",
|
||||
"damages": "Damages",
|
||||
"damages-exp": "Expand the damages",
|
||||
"damages-h": "Damages",
|
||||
"damages-up": "DAMAGES",
|
||||
"dancing": "Dancing",
|
||||
"death-limb-destroy": "Death/Limb Destroyed",
|
||||
"description": "Description",
|
||||
"destruction": "Destruction",
|
||||
"diameter": "Diameter",
|
||||
"diameter-vehicle-place": "Vehicle Diameter",
|
||||
"disadvantage": "Disadvantage",
|
||||
"disastrous": "Disastrous",
|
||||
"disguise-deception": "Disguise/Deception",
|
||||
"distinctive-signs": "Distinctive Signs",
|
||||
"distinctive-signs-place": "Character Distinctive Signs",
|
||||
"drugs": "Drugs",
|
||||
"education-general-knowledge": "Education/General knowledge",
|
||||
"electronics": "Electronic",
|
||||
"eloquence-persuasion": "Eloquence/Persuasion",
|
||||
"empathic-analysis": "Empathic Analysis",
|
||||
"enable-ask-for-difficulty": "Ask Roll Difficulty?",
|
||||
"endurance": "Endurance",
|
||||
"equipment-maximum-place": "Maximum",
|
||||
"equipment-name-place": "Equipment Name",
|
||||
"equipment-number-place": "Number",
|
||||
"equipment-value-place": "Equipment Value",
|
||||
"equipments": "EQUIPMENTS",
|
||||
"equipments-exp": "Expand the equipments",
|
||||
"equipments-h": "Equipments",
|
||||
"escape": "Escape",
|
||||
"exclusive-skill": "(X) : exclusive skill;",
|
||||
"exoskeleton": "Exoskeleton",
|
||||
"explosives": "Explosives",
|
||||
"eyes": "Eyes",
|
||||
"eyes-place": "Eyes Details",
|
||||
"fail-result": "Fail",
|
||||
"fast-speed": "Fast speed",
|
||||
"female": "Female",
|
||||
"fertile": "Fertile",
|
||||
"fertility": "Fertility",
|
||||
"finding-information": "Finding Information",
|
||||
"first-aid": "First Aid",
|
||||
"fof-breathing": "FOF Breathing",
|
||||
"fof-breathing-title": "Foreing Organic Fluid Breathing",
|
||||
"footer-created-by": "Created By",
|
||||
"footer-inspired": "(highly inspired by Pathfinder sheet)",
|
||||
"footer-last-update": "Last Update",
|
||||
"foreign-language": "Foreign Language",
|
||||
"furtive-silent-movement": "Furtive/Silent Movement",
|
||||
"gambling": "Gambling",
|
||||
"gender": "Gender",
|
||||
"generator": "Generator",
|
||||
"genetic-type": "Genetic Type",
|
||||
"genetic-type-modifier": "Genetic Type Mod.",
|
||||
"genetic-type-place": "Character Genetic Type",
|
||||
"geographic-origin": "Geographic Origin",
|
||||
"geographic-origin-place": "Character Geographic Origin",
|
||||
"global-abbrv": "Glob.",
|
||||
"hair": "Hair",
|
||||
"hair-place": "Hair Details",
|
||||
"hand-to-hand-combat": "Hand to Hand Combat",
|
||||
"handguns": "Handguns",
|
||||
"hands": "Guiding Hand",
|
||||
"head": "Head",
|
||||
"heavy-weapons-melee": "Heavy Weapons (melee)",
|
||||
"heavy-weapons-shooting": "Heavy Weapons (shooting)",
|
||||
"height": "Height",
|
||||
"height-place": "Character Height",
|
||||
"higher-eductation": "Higher Education",
|
||||
"higher-eductation-place": "Character Studies & Degree",
|
||||
"hunting-tracking": "Hunting/Tracking",
|
||||
"impossible-action": "impossible action",
|
||||
"incident-modifier": "Incident<br>Modifier",
|
||||
"incidents-effects": "Incidents Effects",
|
||||
"incidents-effects-description-place": "Incidents & Effects Description",
|
||||
"incidents-effects-name-place": "Effect name",
|
||||
"incidents-exp": "Expand the incidents",
|
||||
"incidents-h": "Incidents",
|
||||
"incidents-localisation": "INCIDENTS LOCALISATION",
|
||||
"initial-training": "Initial Training",
|
||||
"initial-training-place": "Character Initial Training",
|
||||
"initiative": "Initiative",
|
||||
"initiative-exp": "Expand the initiative",
|
||||
"initiative-h": "Initiative",
|
||||
"int": "INT",
|
||||
"integrity": "Integrity",
|
||||
"integrity-abbrv": "ITG",
|
||||
"integrity-permanent-loss": "ITG (structure)<br>Permanent Loss",
|
||||
"intelligence": "Intelligence",
|
||||
"intimidation": "Intimidation",
|
||||
"item": "Items",
|
||||
"knockout-threshold": "Knockout Threshold",
|
||||
"knowledge": "Knowledge",
|
||||
"languages-dialects": "Languages/Dialects",
|
||||
"leadership": "Leadership",
|
||||
"left-arm": "Left Arm",
|
||||
"left-handed": "Left Handed",
|
||||
"left-leg": "Left Leg",
|
||||
"length": "Length",
|
||||
"length-vehicle-place": "Vehicle Length",
|
||||
"light": "Light",
|
||||
"light-ship": "[Light Ship]",
|
||||
"limit-depth": "Depth (Limit)",
|
||||
"limit-depth-armor-title": "Armor Limit Depth",
|
||||
"limit-depth-vehicle-title": "Vehicle Limit Depth",
|
||||
"limiting-skill": "limiting skill;",
|
||||
"localisation": "Localisation",
|
||||
"luck": "Luck",
|
||||
"male": "Male",
|
||||
"margin": "Margin",
|
||||
"martial-art-defense": "Martial Art [Defense]",
|
||||
"martial-art-offense": "Martial Art [Offense]",
|
||||
"martial-art-wrestling": "Martial Art [Wrestling]",
|
||||
"mastered-abbrv": "Mast.",
|
||||
"max": "Max",
|
||||
"maximum-speed": "Max Speed",
|
||||
"mechanic": "Mechanic",
|
||||
"melee": "Melee",
|
||||
"melee-attack": "Melee Attack",
|
||||
"melee-damage-modifier": "Damage Mod. (melee)",
|
||||
"meleeWeapons": "WEAPONS (MELEE)",
|
||||
"meleeWeapons-exp": "Expand the melee weapons",
|
||||
"meleeWeapons-h": "Weapons (Melee)",
|
||||
"minimize-cmd": "Minimize Row",
|
||||
"moderate": "Moderate",
|
||||
"moderate-speed": "Moderate Speed",
|
||||
"modifier": "Modifier",
|
||||
"mortal": "Mortal",
|
||||
"moves": "MOVES",
|
||||
"moves-exp": "Expand the moves",
|
||||
"moves-h": "Moves",
|
||||
"music-instrument": "Music Instruments",
|
||||
"mutation": "Mutation",
|
||||
"mutation-and-polaris-description-place": "Mutation or Polaris Flux Description",
|
||||
"mutation-and-polaris-name-place": "Mutation or Polaris Flux Name",
|
||||
"mutations-and-polaris": "Mutations & Polaris",
|
||||
"mutations-and-polaris-exp": "Expand the Mutation & Polaris Flux",
|
||||
"mutations-and-polaris-h": "Mutations & Polaris",
|
||||
"name": "Name",
|
||||
"nations-and-orga-knowledge": "Nations & Orga Knowledge",
|
||||
"natural-ability": "Natural Ability",
|
||||
"natural-environment-knowledge": "Natural Env. Knowledge",
|
||||
"natural-progression-abbrv": "NP",
|
||||
"natural-progression-skill": "NP : natural progression skill;",
|
||||
"natural-resistance": "Natural Resistance",
|
||||
"naval-combat": "Naval Combat",
|
||||
"navigate": "Navigate",
|
||||
"no": "No",
|
||||
"notes": "Notes",
|
||||
"number-abbrv": "Nb.",
|
||||
"observation": "Observation",
|
||||
"oceans": "Oceans",
|
||||
"on-the-ground": "On the ground",
|
||||
"onboard-weapons-artillery": "Onboard Weaponds/Artillery",
|
||||
"optimum-depth": "Depth (Optimum)",
|
||||
"optimum-depth-armor-title": "Armor Optimum Depth",
|
||||
"optimum-depth-vehicle-title": "Vehicle Optimum Depth",
|
||||
"orientation": "Orientation",
|
||||
"page-annexes": "Annexes",
|
||||
"page-armor": "Armore",
|
||||
"page-character": "Character",
|
||||
"page-config": "Configuration",
|
||||
"page-vehicle": "Vehicle",
|
||||
"penalties": "Penalties",
|
||||
"penalty": "Penalty",
|
||||
"per": "PER",
|
||||
"perception": "Perception",
|
||||
"physical-abilities": "Physical Abilities",
|
||||
"pickpocket": "Pickpoket",
|
||||
"pilot": "Pilot",
|
||||
"piloting": "Piloting",
|
||||
"player-name": "Player Name",
|
||||
"player-name-place": "Player Name",
|
||||
"poisons-deseases-radiations": "Deseases, Poisons & Radiations",
|
||||
"polaris": "Polaris Flux",
|
||||
"pre": "PRE",
|
||||
"precision-shoot": "Precision Shoot",
|
||||
"presence": "Presence",
|
||||
"protection-localisation-place": "Protection Localisation",
|
||||
"protection-name-place": "Protection Name",
|
||||
"protection-penalty-place": "Protection Penalty",
|
||||
"protection-shock-place": "Taking Shock",
|
||||
"protection-value-place": "Protection Value",
|
||||
"protections": "PROTECTIONS",
|
||||
"protections-exp": "Expand the protections",
|
||||
"protections-h": "Protections",
|
||||
"ranged": "Ranged",
|
||||
"ranged-attack": "Ranged Attack",
|
||||
"ranged-weapon": "Ranged Weapons",
|
||||
"ranged-weapon-damage-place": "ex: 1d6+2",
|
||||
"ranged-weapon-extrem-range": "Xtr. Rg.",
|
||||
"ranged-weapon-extrem-range-title": "Extrem Range",
|
||||
"ranged-weapon-long-range": "Long. Rg.",
|
||||
"ranged-weapon-long-range-title": "Long Range",
|
||||
"ranged-weapon-max-range": "Max Rg.",
|
||||
"ranged-weapon-max-range-title": "Max Range",
|
||||
"ranged-weapon-medium-range": "Med. Rg.",
|
||||
"ranged-weapon-medium-range-title": "Medium Range",
|
||||
"ranged-weapon-name-place": "Weapon Name",
|
||||
"ranged-weapon-shock-place": "ex: 1d4+1",
|
||||
"ranged-weapon-short-range": "Sht. Rg.",
|
||||
"ranged-weapon-short-range-title": "Short Range",
|
||||
"rangedWeapons": "WEAPONS (RANGED)",
|
||||
"rangedWeapons-exp": "Expand the ranged weapon",
|
||||
"rangedWeapons-h": "Weapons (Ranged)",
|
||||
"rate-of-fire": "Rate Of Fire",
|
||||
"reach": "Reach",
|
||||
"reaction": "Reaction",
|
||||
"remote-piloting": "Remote Piloting",
|
||||
"rifles-shoulder-fired-weapons": "Rifles/Shoulder Fired Weapons",
|
||||
"right-arm": "Right Arm",
|
||||
"right-handed": "Right Handed",
|
||||
"right-leg": "Right Leg",
|
||||
"roman-numeral-five": "V",
|
||||
"roman-numeral-four": "IV",
|
||||
"roman-numeral-height": "VIII",
|
||||
"roman-numeral-one": "I",
|
||||
"roman-numeral-seven": "VII",
|
||||
"roman-numeral-six": "VI",
|
||||
"roman-numeral-three": "III",
|
||||
"roman-numeral-two": "II",
|
||||
"science-specialized-knowledge": "Sciences/Special Knowledge",
|
||||
"secondary-attributes": "SECONDARY ATTRIBUTES",
|
||||
"secondary-attributes-exp": "Expand the secondary attributes",
|
||||
"secondary-attributes-h": "Secondary Attributes",
|
||||
"security-systems": "Security Systems",
|
||||
"sequels": "Sequels",
|
||||
"serious": "Serious",
|
||||
"sharpshooting": "SharpShooting",
|
||||
"sheet-configuration": "Character Sheet Configuration",
|
||||
"shielding": "Shielding",
|
||||
"shielding-title": "Shielding Value",
|
||||
"shock": "Shock",
|
||||
"shooting-mode-long-burst": "LB",
|
||||
"shooting-mode-short-burst": "SB",
|
||||
"shooting-mode-snap-shot": "SS",
|
||||
"showsect-cmd": "Click to expand",
|
||||
"singing": "Singing",
|
||||
"size": "Size",
|
||||
"size-armor-place": "Armor Size",
|
||||
"size-vehicle-title": "Vehicle Size",
|
||||
"skill": "Skill",
|
||||
"skill-with-prerequisites": "skill with prerequisites (optional);",
|
||||
"skills-exp": "Expand the skills",
|
||||
"skills-h": "Skills",
|
||||
"skills-title": "SKILLS",
|
||||
"slow-speed": "Slow Speed",
|
||||
"social-origins": "Social Origins",
|
||||
"social-origins-place": "Character Social Origins",
|
||||
"socializing-seduction": "Socializing/Seduction",
|
||||
"soundscan-analysis": "Soundscan Analysis",
|
||||
"special-skills": "Special Skills",
|
||||
"special-weapons": "Special Weapons",
|
||||
"special-weapons-melee": "Special Weapons",
|
||||
"specific-language": "Specific Languages",
|
||||
"spying-surveillance": "Spying/Surveillance",
|
||||
"states-health-and-protection": "HEALT STATES & PROTECTIONS",
|
||||
"stealth-shadowing": "Stealth/Shadowing",
|
||||
"stealth-subterfuge": "Stealth/Subterfuge",
|
||||
"sterile": "Sterile",
|
||||
"str": "STR",
|
||||
"strategy": "Strategy",
|
||||
"strength": "Strength",
|
||||
"structure": "Structure",
|
||||
"stun-threshold": "Stun Threshold",
|
||||
"submarine-armor-maneuver": "Armor Maneuvers [Submarine]",
|
||||
"submarine-maneuvering": "Submarine Maneuvering",
|
||||
"submarine-scooter": "[Submarine Scooter]",
|
||||
"submarine-weapons": "Submarine Weapons",
|
||||
"success-and-failure-margin-table": "SUCCESS & FAILURE MARGIN TABLE",
|
||||
"success-result": "Success",
|
||||
"surface": "Surface",
|
||||
"surgery": "Surgery",
|
||||
"survival": "Survival",
|
||||
"survival-outside": "Survival/Outside",
|
||||
"survival-system-and-generators": "Generators/Survival Systems",
|
||||
"tactics": "Tactics",
|
||||
"technical-engineering": "Technical Engineering",
|
||||
"techniques": "Techniques",
|
||||
"technological-level": "TL",
|
||||
"throwing-weapons": "Throwing Weapons",
|
||||
"total-luck": "Total",
|
||||
"total-luck-title": "Total Luck",
|
||||
"training": "Training",
|
||||
"traps": "Traps",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"type-name-armor-place": "Armor Type/Name",
|
||||
"type-name-vehicle-place": "Vehicle Type/Name",
|
||||
"underground": "Underground",
|
||||
"underwater": "Under Water",
|
||||
"value": "Value",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-attack": "Vehicle Weaponery",
|
||||
"vehicle-attributs-exp": "Expand the vehicule attributes",
|
||||
"vehicle-attributs-h": "Vehicle Attributes",
|
||||
"vehicle-block-name-place": "Vehicle Block Name",
|
||||
"vehicle-blocks": "Blocks",
|
||||
"vehicle-blocks-exp": "Expand the blocks",
|
||||
"vehicle-blocks-h": "Blocks",
|
||||
"vehicle-crew": "Crew",
|
||||
"vehicle-crew-title": "Number of people in the vehicle crew",
|
||||
"vehicle-desc": "Vehicle Attributes",
|
||||
"vehicle-desc-exp": "Expand the vehicle description",
|
||||
"vehicle-desc-h": "Vehicle Description",
|
||||
"vehicle-freight ": "Freight",
|
||||
"vehicle-freight-title": "Number of Freight that the vehicle can take",
|
||||
"vehicle-is-damage": "Is Damage?",
|
||||
"vehicle-maneuvrability": "Man.",
|
||||
"vehicle-maneuvrability-title": "Vehicle Maneuvrability",
|
||||
"vehicle-movement-points": "Mv. Pts.",
|
||||
"vehicle-movement-points-title": "Movement Points",
|
||||
"vehicle-notes-place": "Vehicle Notes",
|
||||
"vehicle-passengers": "Passengers",
|
||||
"vehicle-passengers-title": "Number of Passengers that the vehicle can take",
|
||||
"vehicle-safety-flap-pilot": "Safety Flap on the cockpit",
|
||||
"vehicle-speed": "Spd.",
|
||||
"vehicle-speed-title": "Speed",
|
||||
"vehicle-thrust-type": "Thrust",
|
||||
"vehicle-thrust-type-place": "Thrust Type",
|
||||
"weapon-damage": "Damages",
|
||||
"weaponAmmunition": "Ammo",
|
||||
"weaponAmmunitionCost": "cost",
|
||||
"weaponery-exp": "Expand the weaponery",
|
||||
"weaponery-h": "Weaponery",
|
||||
"weaponery-up": "WEAPONERY",
|
||||
"weaponry": "Weaponery",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-title": "Character Weight",
|
||||
"wil": "WIL",
|
||||
"willpower": "Willpower",
|
||||
"wounds": "WOUNDS",
|
||||
"wounds-and-sequels": "Wounds & Sequels",
|
||||
"wounds-and-sequels-description-place": "Wound Sequel Description",
|
||||
"wounds-and-sequels-name-place": "Wound Name",
|
||||
"wounds-exp": "Expand the wounds",
|
||||
"wounds-h": "Wounds",
|
||||
"yes": "Yes",
|
||||
"zero-g-maneuvering": "0G Maneuvering"
|
||||
}
|
||||
@@ -1,6 +1,10 @@
|
||||
{
|
||||
"acrobatics-balance": "Acrobatie\/Équilibre",
|
||||
"acting-storytelling": "Comédie\/Conte",
|
||||
"human": "Humain",
|
||||
"techno-hybrid": "Techo-Hybride",
|
||||
"geno-hybrid": "Geno-Hybride",
|
||||
"natural-hybrid": "Hybride",
|
||||
"acrobatics-balance": "Acrobatie/Équilibre",
|
||||
"acting-storytelling": "Comédie/Conte",
|
||||
"ada": "ADA",
|
||||
"adaptation": "Adaptation",
|
||||
"age": "Age",
|
||||
@@ -13,7 +17,7 @@
|
||||
"annexes-success-failure-margin-exp": "Développer le tableau",
|
||||
"annexes-success-failure-margin-h": "Table des marges de réussite et d'échec",
|
||||
"apnea": "Souffle",
|
||||
"aquaculture-livestock-farming": "Aquaculture\/Élevage",
|
||||
"aquaculture-livestock-farming": "Aquaculture/Élevage",
|
||||
"archetype": "Archetype",
|
||||
"archetype-place": "Archetype du personnage",
|
||||
"armed-combat": "Combat armé",
|
||||
@@ -29,19 +33,19 @@
|
||||
"armor-exo-force": "Exo-Force",
|
||||
"armor-exo-force-title": "Exo-force de l'Armure",
|
||||
"armor-hull-type": "Type de coque",
|
||||
"armor-hull-type-place": "Type de coque \/ matériaux",
|
||||
"armor-hull-type-place": "Type de coque / matériaux",
|
||||
"armor-maneuver": "Manoeuvres d’armures",
|
||||
"armor-notes-place": "Notes générales sur l'armure",
|
||||
"armor-on-ground-init-penalty": "MI s\/ Terre",
|
||||
"armor-on-ground-init-penalty": "MI s/ Terre",
|
||||
"armor-on-ground-init-penalty-title": "Malus d'Initiative sur terre",
|
||||
"armor-on-ground-speed": "Vit. s\/ Terre",
|
||||
"armor-on-ground-speed": "Vit. s/ Terre",
|
||||
"armor-on-ground-speed-title": "Vitesse de déplacement sur terre",
|
||||
"armor-safety-flap-visor": "Volet de Sécurité sur Visière",
|
||||
"armor-seizure-penalty": "Malus de Saisie",
|
||||
"armor-seizure-penalty-place": "Malus de saisie de l'armure",
|
||||
"armor-underwater-init-penalty": "MI \/s Eau",
|
||||
"armor-underwater-init-penalty": "MI /s Eau",
|
||||
"armor-underwater-init-penalty-title": "Malus d'Initiative sous l'eau",
|
||||
"armor-underwater-speed": "Vit. \/s Eau",
|
||||
"armor-underwater-speed": "Vit. /s Eau",
|
||||
"armor-underwater-speed-title": "Vitesse de déplacement sous l'eau",
|
||||
"armory": "Armurerie",
|
||||
"art-craftmanship": "Falsification",
|
||||
@@ -77,8 +81,8 @@
|
||||
"benefits-and-disadvantages-name-place": "Nom de l'avantage ou du désavantage",
|
||||
"body": "Corps",
|
||||
"bureaucracy": "Bureaucratie",
|
||||
"business-trafficking": "Commerce\/Trafic",
|
||||
"camouflage-concealment": "Camouflage\/Dissimulation",
|
||||
"business-trafficking": "Commerce/Trafic",
|
||||
"camouflage-concealment": "Camouflage/Dissimulation",
|
||||
"cartography": "Cartographie",
|
||||
"category": "Catégorie",
|
||||
"category-armor-place": "Catégorie de l'armure",
|
||||
@@ -91,7 +95,7 @@
|
||||
"climbing": "Escalade",
|
||||
"combat-melee": "Combat (contact)",
|
||||
"combat-shooting": "Combat (tir)",
|
||||
"communications-social-relations": "Communication\/Relations sociales",
|
||||
"communications-social-relations": "Communication/Relations sociales",
|
||||
"complexion": "Peau",
|
||||
"complexion-place": "Détails de la Peau",
|
||||
"computer-desc": "Description de l'Ordinateur",
|
||||
@@ -148,20 +152,20 @@
|
||||
"damages-h": "Dommages",
|
||||
"damages-up": "DOMMAGES",
|
||||
"dancing": "Danse",
|
||||
"death-limb-destroy": "Mort\/Membre D.",
|
||||
"death-limb-destroy": "Mort/Membre D.",
|
||||
"description": "Description",
|
||||
"destruction": "Destruction",
|
||||
"diameter": "Diamètre",
|
||||
"diameter-vehicle-place": "Diamètre du véhicule",
|
||||
"disadvantage": "Désavantage",
|
||||
"disastrous": "Catastrophique",
|
||||
"disguise-deception": "Déguisement\/Imitation",
|
||||
"disguise-deception": "Déguisement/Imitation",
|
||||
"distinctive-signs": "Signes particuliers",
|
||||
"distinctive-signs-place": "Signes Particulier du Personnage",
|
||||
"drugs": "Drogues",
|
||||
"education-general-knowledge": "Education\/Culture générale",
|
||||
"education-general-knowledge": "Education/Culture générale",
|
||||
"electronics": "Électronique",
|
||||
"eloquence-persuasion": "Éloquence\/Persuasion",
|
||||
"eloquence-persuasion": "Éloquence/Persuasion",
|
||||
"empathic-analysis": "Analyse empathique",
|
||||
"enable-ask-for-difficulty": "Demander la difficulté du jet ?",
|
||||
"endurance": "Endurance",
|
||||
@@ -191,7 +195,7 @@
|
||||
"footer-inspired": "(fortement inspiré de la fiche Pathfinder)",
|
||||
"footer-last-update": "Dernière MAJ",
|
||||
"foreign-language": "Lang. étrangères",
|
||||
"furtive-silent-movement": "Furtivité\/Dépl. silencieux",
|
||||
"furtive-silent-movement": "Furtivité/Dépl. silencieux",
|
||||
"gambling": "Jeu",
|
||||
"gender": "Genre",
|
||||
"generator": "Générateur",
|
||||
@@ -213,7 +217,7 @@
|
||||
"height-place": "Taille du personnage",
|
||||
"higher-eductation": "Études supérieures",
|
||||
"higher-eductation-place": "Etudes et Diplomes du Personnage",
|
||||
"hunting-tracking": "Chasse\/Pistage",
|
||||
"hunting-tracking": "Chasse/Pistage",
|
||||
"impossible-action": "action impossible",
|
||||
"incident-modifier": "Modificateur<br>d'incident",
|
||||
"incidents-effects": "Effets des Incidents",
|
||||
@@ -236,7 +240,7 @@
|
||||
"item": "Eléments",
|
||||
"knockout-threshold": "Seuil d'inconscience",
|
||||
"knowledge": "Connaissances",
|
||||
"languages-dialects": "Langues\/Langages",
|
||||
"languages-dialects": "Langues/Langages",
|
||||
"leadership": "Commandement",
|
||||
"left-arm": "Bras g.",
|
||||
"left-handed": "Gaucher",
|
||||
@@ -296,13 +300,13 @@
|
||||
"observation": "Observation",
|
||||
"oceans": "Océans",
|
||||
"on-the-ground": "Au sol",
|
||||
"onboard-weapons-artillery": "Armes embarqués\/Artillerie",
|
||||
"onboard-weapons-artillery": "Armes embarqués/Artillerie",
|
||||
"optimum-depth": "Prf. (Optimale)",
|
||||
"optimum-depth-armor-title": "Profondeur optimale de l'armure",
|
||||
"optimum-depth-vehicle-title": "Profondeur optimale du véhicule",
|
||||
"orientation": "Orientation",
|
||||
"page-annexes": "Annexes",
|
||||
"page-armor": "Armor",
|
||||
"page-armor": "Armure",
|
||||
"page-character": "Personnage",
|
||||
"page-config": "Configuration",
|
||||
"page-vehicle": "Véhicule",
|
||||
@@ -352,7 +356,7 @@
|
||||
"reach": "Allonge",
|
||||
"reaction": "Réaction",
|
||||
"remote-piloting": "Télépilotage",
|
||||
"rifles-shoulder-fired-weapons": "Fusils\/Armes d'épaule",
|
||||
"rifles-shoulder-fired-weapons": "Fusils/Armes d'épaule",
|
||||
"right-arm": "Bras d.",
|
||||
"right-handed": "Droitier",
|
||||
"right-leg": "Jambe d.",
|
||||
@@ -364,7 +368,7 @@
|
||||
"roman-numeral-six": "VI",
|
||||
"roman-numeral-three": "III",
|
||||
"roman-numeral-two": "II",
|
||||
"science-specialized-knowledge": "Sciences\/Conn. spé",
|
||||
"science-specialized-knowledge": "Sciences/Conn. spé",
|
||||
"secondary-attributes": "ATTRIBUTS SECONDAIRES",
|
||||
"secondary-attributes-exp": "Développer les attributs secondaires",
|
||||
"secondary-attributes-h": "Attributs Secondaires",
|
||||
@@ -392,16 +396,16 @@
|
||||
"slow-speed": "Allure lente",
|
||||
"social-origins": "Origine sociale",
|
||||
"social-origins-place": "Origine Sociale du Personnage",
|
||||
"socializing-seduction": "Entregent\/Séduction",
|
||||
"soundscan-analysis": "Analyse sons\/scans",
|
||||
"socializing-seduction": "Entregent/Séduction",
|
||||
"soundscan-analysis": "Analyse sons/scans",
|
||||
"special-skills": "Compétences Spéciales",
|
||||
"special-weapons": "Armes spéciales",
|
||||
"special-weapons-melee": "Armes spéciales",
|
||||
"specific-language": "Lang. spécifiques",
|
||||
"spying-surveillance": "Espionnage\/Surveillance",
|
||||
"spying-surveillance": "Espionnage/Surveillance",
|
||||
"states-health-and-protection": "ÉTAT DE SANTÉ & PROTECTIONS",
|
||||
"stealth-shadowing": "Discrétion\/Filature",
|
||||
"stealth-subterfuge": "Furtivité\/Subterfuge",
|
||||
"stealth-shadowing": "Discrétion/Filature",
|
||||
"stealth-subterfuge": "Furtivité/Subterfuge",
|
||||
"sterile": "Stérile",
|
||||
"str": "FOR",
|
||||
"strategy": "Stratégie",
|
||||
@@ -417,8 +421,8 @@
|
||||
"surface": "Surface",
|
||||
"surgery": "Chirurgie",
|
||||
"survival": "Survie",
|
||||
"survival-outside": "Survie\/Extérieur",
|
||||
"survival-system-and-generators": "Générateurs\/Systèmes de survie",
|
||||
"survival-outside": "Survie/Extérieur",
|
||||
"survival-system-and-generators": "Générateurs/Systèmes de survie",
|
||||
"tactics": "Tactique",
|
||||
"technical-engineering": "Génie technique",
|
||||
"techniques": "Techniques",
|
||||
@@ -429,8 +433,8 @@
|
||||
"training": "Dressage",
|
||||
"traps": "Pièges",
|
||||
"type": "Type",
|
||||
"type-name": "Type\/Nom",
|
||||
"type-name-armor-place": "Type\/Nom de l'armure",
|
||||
"type-name": "Type/Nom",
|
||||
"type-name-armor-place": "Type/Nom de l'armure",
|
||||
"type-name-vehicle-place": "Type de véhicule",
|
||||
"underground": "Souterrains",
|
||||
"underwater": "Sous l'eau",
|
||||
|
||||
Reference in New Issue
Block a user