mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
translations uc-850
This commit is contained in:
@@ -1,17 +1,17 @@
|
||||
{
|
||||
"skills-list": "acrobatics,animal-handling,arcana,athletics,deception,history,insight,intimidation,investigation,lore,medicine,nature,perception,performance,persuasion,riddle,shadow-lore,sleight-of-hand,stealth,survival,traditions",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-options-u": "OPCIONES DE PNJ",
|
||||
"name-u": "NOMBRE",
|
||||
"npc-type-u": "TIPO DE PNJ",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"class-u": "CLASE",
|
||||
"type-u": "TIPO",
|
||||
"npc-armor-place": "scale mail",
|
||||
"standard-of-living-u": "STANDARD OF LIVING",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"standard-of-living-u": "NIVEL DE VIDA",
|
||||
"hit-points-u": "PUNTOS DE GOLPE",
|
||||
"formula-u": "FÓRMULA",
|
||||
"speed-u": "VELOCIDAD",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"poor": "Poor",
|
||||
"frugal": "Frugal",
|
||||
@@ -32,26 +32,26 @@
|
||||
"lore-u": "LORE",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"history-u": "HISTORY",
|
||||
"insight-u": "INSIGHT",
|
||||
"history-u": "HISTORIA",
|
||||
"insight-u": "PERSPICACIA",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"nature-u": "NATURE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"medicine-u": "MEDICINA",
|
||||
"nature-u": "NATURALEZA",
|
||||
"perception-u": "PERCEPCIÓN",
|
||||
"performance-u": "PERFORMANCE",
|
||||
"persuasion-u": "PERSUASION",
|
||||
"persuasion-u": "PERSUASIÓN",
|
||||
"riddle-u": "RIDDLE",
|
||||
"shadowlore-u": "SHADOW LORE",
|
||||
"sleight_of_hand-u": "SLEIGHT OF HAND",
|
||||
"stealth-u": "STEALTH",
|
||||
"survival-u": "SURVIVAL",
|
||||
"traditions-u": "TRADITIONS",
|
||||
"traditions-u": "TRADICIONES",
|
||||
"miserable-u": "MISERABLE",
|
||||
"damage-vuln-u": "DAMAGE VULNERABILITIES",
|
||||
"npc-dmg-vuln-place": "fire",
|
||||
"npc-dmg-vuln-place": "fuego",
|
||||
"damage-res-u": "DAMAGE RESISTANCES",
|
||||
"npc-dmg-res-place": "cold",
|
||||
"npc-dmg-res-place": "frío",
|
||||
"damage-imm-u": "DAMAGE IMMUNITIES",
|
||||
"npc-dmg-imm-place": "lightning, thunder",
|
||||
"cond-imm-u": "CONDITION IMMUNITIES",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"skills-list": "acrobaties,dressage,arcanes,athlétisme,tromperie,histoire,perspicacité,intimidation,investigation,connaissance,médecine,nature,perception,performance,persuasion,énigme,connaissance de l'ombre,tour de passe-passe,furtivité,survie,traditions",
|
||||
"skills-list": "acrobatics,athletics,lore,shadowlore,animal_handling,riddle,stealth,history,intimidation,investigation,medicine,nature,perception,performance,insight,persuasion,survival,sleight_of_hand,traditions,deception",
|
||||
"npc-options-u": "OPTIONS DE PNJ",
|
||||
"name-u": "NOM",
|
||||
"npc-type-u": "TYPE DE PNJ",
|
||||
@@ -436,62 +436,62 @@
|
||||
"ammo-tracking-info": "Fournit un suivi automatique des munitions avec le <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
|
||||
"dungeons-and-dragons-styling": "STYLE DE FEUILLE D&D",
|
||||
"dungeons-and-dragons-styling-info": "Active le style Donjons et Dragons pour la feuille de personnage et les gabarits de jet de dé. Ce paramètre est automatiquement appliqué à toutes les feuilles de personnage et ne peut être utilisé au cas par cas.",
|
||||
"cd-bar1-value:-u": "BAR 1 VALUE:",
|
||||
"cd-bar1-max:-u": "BAR 1 MAX:",
|
||||
"cd-bar1-link:-u": "BAR 1 LINK:",
|
||||
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
|
||||
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
|
||||
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar2-value:-u": "BAR 2 VALUE:",
|
||||
"cd-bar2-max:-u": "BAR 2 MAX:",
|
||||
"cd-bar2-link:-u": "BAR 2 LINK:",
|
||||
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
|
||||
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
|
||||
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar3-value:-u": "BAR 3 VALUE:",
|
||||
"cd-bar3-max:-u": "BAR 3 MAX:",
|
||||
"cd-bar3-link:-u": "BAR 3 LINK:",
|
||||
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
|
||||
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
|
||||
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
|
||||
"cd-bar1-value:-u": "VALEUR BARRE 1 :",
|
||||
"cd-bar1-max:-u": "MAX BARRE 1 :",
|
||||
"cd-bar1-link:-u": "LIEN BARRE 1 :",
|
||||
"cd-bar1-value-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la barre 1.",
|
||||
"cd-bar1-max-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la valeur maximale de la barre 1.",
|
||||
"cd-bar1-link-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle lieront la valeur de cet attribut à la barre 1. Si ce paramètre est défini, tous les autres paramètres de barre seront ignorés.",
|
||||
"cd-bar2-value:-u": "VALEUR BARRE 2 :",
|
||||
"cd-bar2-max:-u": "MAX BARRE 2 :",
|
||||
"cd-bar2-link:-u": "LIEN BARRE 2 :",
|
||||
"cd-bar2-value-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la barre 2.",
|
||||
"cd-bar2-max-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la valeur maximale de la barre 2.",
|
||||
"cd-bar2-link-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle lieront la valeur de cet attribut à la barre 2. Si ce paramètre est défini, tous les autres paramètres de barre seront ignorés.",
|
||||
"cd-bar3-value:-u": "VALEUR BARRE 3 :",
|
||||
"cd-bar3-max:-u": "MAX BARRE 3 :",
|
||||
"cd-bar3-link:-u": "LIEN BARRE 3 :",
|
||||
"cd-bar3-value-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la barre 3.",
|
||||
"cd-bar3-max-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle utiliseront la valeur de cet attribut pour la valeur maximale de la barre 3.",
|
||||
"cd-bar3-link-desc:-u": "Par défaut, les pions créés en faisant un glisser-déposer du Compendium sur la table virtuelle lieront la valeur de cet attribut à la barre 3. Si ce paramètre est défini, tous les autres paramètres de barre seront ignorés.",
|
||||
"npc-name-in-rolls:-u": "NOM DU PNJ DANS LES JETS :",
|
||||
"show": "Afficher",
|
||||
"hide": "Masquer",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"npc-name-in-rolls-desc:-u": "Dans les résultats des jets de PNJ, afficher ou masquer le nom du PNJ dans le cartouche de résultat du jet.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"to-gm:-u": "AU <span class='togm'>MJ</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
"attribute-opts-u": "ATTRIBUTE OPTIONS",
|
||||
"save-opts-u": "SAVE OPTIONS",
|
||||
"by-level": "By Level (Default)",
|
||||
"prof-die": "Proficency Die (DMG)",
|
||||
"attribute-opts-u": "OPTIONS DES CARACTÉRISTIQUES",
|
||||
"save-opts-u": "OPTIONS DES SAUVEGARDES",
|
||||
"by-level": "Selon le niveau (par défaut)",
|
||||
"prof-die": "Dé de maîtrise (Manuel du MJ)",
|
||||
"custom": "Custom",
|
||||
"core-die-roll:-u": "CORE DIE ROLL:",
|
||||
"has-attack-u": "HAS AN ATTACK",
|
||||
"variant-phb": "Variant (PHB p176)",
|
||||
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
|
||||
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
|
||||
"automatic": "Automatic",
|
||||
"cantrip-progression:-u": "CANTRIP PROGRESSION",
|
||||
"cantrip-dice-u": "CANTRIP DICE",
|
||||
"cantrip-beam-u": "CANTRIP BEAM",
|
||||
"slots_total-u": "SLOTS TOTAL",
|
||||
"slots_remaining-u": "SLOTS REMAINING",
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
"query-attr-u": "QUERY ATTRIBUTE",
|
||||
"core-die-roll:-u": "JET DE DÉ DE BASE :",
|
||||
"has-attack-u": "A UNE ATTAQUE",
|
||||
"variant-phb": "Variante (cf manuel du joueur)",
|
||||
"carrying-capacity-mod:-u": "MODIFICATEUR DE CAPACITÉ DE CHARGE :",
|
||||
"armor-class-tracking:-u": "CALCUL DE LA CLASSE D'ARMURE :",
|
||||
"automatic": "Automatique",
|
||||
"cantrip-progression:-u": "PROGRESSION DES TOURS DE MAGIE",
|
||||
"cantrip-dice-u": "DÉS DU TOUR DE MAGIE",
|
||||
"cantrip-beam-u": "RAYONS DU TOUR DE MAGIE",
|
||||
"slots_total-u": "EMPLAC. TOTAUX",
|
||||
"slots_remaining-u": "RESTANTS",
|
||||
"level-calculations:-u": "CALCULS AUTOMATIQUES À PARTIR DU NIVEAU :",
|
||||
"spell_slot_modifiers-u": "MODIFICATEUR DES EMPLACEMENTS DE SORTS",
|
||||
"lvl-u": "NIVEAU",
|
||||
"include_spell_desc:-u": "INCLURE LA DESCRIPTION DU SORT DANS L'ATTAQUE :",
|
||||
"token_size-u": "TAILLE DU PION",
|
||||
"add-dex-tiebreaker-u": "AFFICHER LA DEX POUR DÉPARTAGER L'INITIATIVE",
|
||||
"initiative-style:-u": "TYPE D’INITIATIVE :",
|
||||
"query-attr-u": "DEMANDER À CHAQUE JET",
|
||||
"custom-skills-u": "COMPÉTENCES PERSONNALISÉES",
|
||||
"weapon-u": "ARME",
|
||||
"armor-u": "ARMURE",
|
||||
"other-u": "OTHER",
|
||||
"source:-u": "SOURCE:",
|
||||
"source-type:-u": "SOURCE TYPE:",
|
||||
"racial": "Cultural",
|
||||
"other-u": "AUTRE",
|
||||
"source:-u": "SOURCE :",
|
||||
"source-type:-u": "TYPE DE SOURCE :",
|
||||
"racial": "Culturel",
|
||||
"cv": "Vertu",
|
||||
"class": "Classe",
|
||||
"feat": "Virtue",
|
||||
@@ -512,17 +512,17 @@
|
||||
"global-damage": "Modificateur global aux dégâts",
|
||||
"core-die-roll-info": "Changer le dé de base remplacera le D20 habituel par la plupart des générateurs de jets de votre choix, comme 2D10 ou 3D6.",
|
||||
"pb-type-info": "Par défaut, le bonus de maîtrise sera automatiquement calculé à partir du total des niveaux, selon la méthode standard du manuel des joueurs. L'option Dé de maîtrise utilise la méthode alternative du manuel du MJ avec laquelle, à la place d'un bonus fixe, un dé est lancé. L'option Personnalisé vous permet de remplacer le bonus par la valeur de votre choix.",
|
||||
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
|
||||
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
|
||||
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
|
||||
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
|
||||
"auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.",
|
||||
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
|
||||
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
|
||||
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
|
||||
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
|
||||
"global-save-info": "Créer un champ de modificateur global aux sauvegardes, sous la section JETS DE SAUVEGARDE de la feuille de personnage. Toute valeur qui y sera saisie s'appliquera à tous les jets de sauvegarde. Parfait pour les bonus récurrents mais non permanent comme le sort Bénédiction.",
|
||||
"global-skill-info": "Créer un champ de modificateur global aux compétences, sous la section COMPÉTENCES de la feuille de personnage. Toute valeur qui y sera saisie s'appliquera à tous les jets de compétence. Parfait pour les bonus récurrents mais non permanent comme le sort Assistance.",
|
||||
"global-attack-info": "Créer un champ de modificateur global à l'attaque, sous la section ATTAQUES & INCANTATIONS de la feuille de personnage. Toute valeur qui y sera saisie s'appliquera à tous les jets de pour toucher. Parfait pour les bonus récurrents mais non permanent comme le sort Bénédiction.",
|
||||
"global-damage-info": "Créer un champ de modificateur global aux dégâts, sous la section ATTAQUES & INCANTATIONS de la feuille de personnage. Toute valeur qui y sera saisie s'appliquera à tous les jets de dégât. Parfait pour les bonus récurrents mais non permanent comme la capacité Attaque sournoise.",
|
||||
"auto-level-calc-info": "Par défaut, changer le niveau du personnage va automatiquement mettre à jouer les emplacements de sorts et les dés de vie. Changer ce paramètre désactive cette fonction.",
|
||||
"simple-traits-info": "La section CAPACITÉS & TRAITS du personnage utilise par défaut le style complexe compatible avec le Compendium Roll20. L'option Simple fournit un simple champ texte pour les joueurs qui veulent un contrôle manuel de la feuille.",
|
||||
"simple-proficiencies-info": "La section AUTRES MAÎTRISES & LANGUES du personnage utilise par défaut le style complexe compatible avec le Compendium Roll20. L'option Simple fournit un simple champ texte pour les joueurs qui veulent un contrôle manuel de la feuille.",
|
||||
"init-tiebreaker-info": "Ajoute la valeur de Dextérité du personnage en tant que dixièmes au bonus d'Initiative, afin de départager les égalités.",
|
||||
"b-custom-info": "Quand le bonus de maîtrisé est réglé sur Personnalisé, la feuille de personnage utilisera cette valeur comme bonus de maîtrise.",
|
||||
"footer-wiki-link": "Pour plus d'information sur cette feuille de personnage, ses fonctionnalités et son utilisation, consulter sa documentation officielle sur le Wiki Roll20. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
|
||||
"accepting-drop-u": "PEUT RECEVOIR UN GLISSER-DÉPOSER DU COMPENDIUM",
|
||||
"are_you_sure": "Êtes-vous sûr de vouloir transformer ce personnage en ",
|
||||
"yes": "Oui",
|
||||
"cancel": "Annuler",
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,22 +1,22 @@
|
||||
{
|
||||
"the-sisters": "The Sisters",
|
||||
"sisterly-bonds": "Sisterly Bonds",
|
||||
"wedding-prep": "Wedding Prep",
|
||||
"the-sisters": "Las hermanas",
|
||||
"sisterly-bonds": "Vínculos de hermana",
|
||||
"wedding-prep": "Preparación de boda",
|
||||
"animus": "Animus",
|
||||
"Animus": "Animus",
|
||||
"animus-desc": "You hold onto righteousness with both hands.\nOthers admire your strength and bow to your will.",
|
||||
"animus-desc": "Te aferras a la rectitud con las manos. Otros admiran tu fuerza y te hacen reverencia a tu gusto.",
|
||||
"fatale": "Fatale",
|
||||
"Fatale": "Fatale",
|
||||
"fatale-desc": "You drip sensuality from your lips. Others watch your every move and crave for you to take control.",
|
||||
"mother": "Mother",
|
||||
"Mother": "Mother",
|
||||
"mother-desc": "You walk with authority.\n Others ache for your approval,and long for you to soothe their wounds.\n ",
|
||||
"virgin": "Virgin",
|
||||
"Virgin": "Virgin",
|
||||
"virgin-desc": "\n You see beauty where there is none.\n Others seek comfort in your warmth and delight in your obedience.\n ",
|
||||
"witch": "Witch",
|
||||
"Witch": "Witch",
|
||||
"witch-desc": "\n You braid magic from shadow and blood.\n Others desire a taste of your sing and pray for your undoing.\n ",
|
||||
"mother": "Madre",
|
||||
"Mother": "Madre",
|
||||
"mother-desc": "Caminas con autoridad. Otros se mueren por tu aprobación y anisan que calmes sus heridas. ",
|
||||
"virgin": "Virgen",
|
||||
"Virgin": "Virgen",
|
||||
"virgin-desc": "\nVes la belleza donde no la hay. Otros buscan consuelo en tu calidez y se deleitan en tu obediencia. ",
|
||||
"witch": "Bruja",
|
||||
"Witch": "Bruja",
|
||||
"witch-desc": "\nTrenzas mágico de las sombra y sangre. Otros desean saber a tu canto y oran para tu perdición. ",
|
||||
"shattered-desc": "\n When a sister misses her roll, the Groundskeeper may look to you\n to describe what happens to the Bride.<br>\n Use the following prompts to help describe what happens to the Bride:\n ",
|
||||
"shattered-options": "\n <li>Answer with what you find frightening.</li>\n <li>Illuminate the horror in beauty as well as gore.</li>\n <li>Decribe interesting details using all five senses.</li>\n ",
|
||||
"stats": "Stats",
|
||||
|
||||
@@ -1,82 +1,82 @@
|
||||
{
|
||||
"pc": "PC ",
|
||||
"npc": "NPC",
|
||||
"header": "Header",
|
||||
"character-name": "Character Name",
|
||||
"player-name": "Player Name",
|
||||
"experience-points": "Experience Points",
|
||||
"homeland": "Homeland",
|
||||
"race": "Race",
|
||||
"type": "Type",
|
||||
"colossal": "Colossal",
|
||||
"gargantuan": "Gargantuan",
|
||||
"huge": "Huge",
|
||||
"large": "Large",
|
||||
"medium": "Medium",
|
||||
"small": "Small",
|
||||
"tiny": "Tiny",
|
||||
"diminutive": "Diminutive",
|
||||
"pc": "PJ ",
|
||||
"npc": "PNJ",
|
||||
"header": "Cabecera",
|
||||
"character-name": "Nombre del personaje",
|
||||
"player-name": "Nombre del jugador",
|
||||
"experience-points": "Puntos de experiencia",
|
||||
"homeland": "Patria",
|
||||
"race": "Raza",
|
||||
"type": "Tipo",
|
||||
"colossal": "Descomunal",
|
||||
"gargantuan": "Gigantesco/a",
|
||||
"huge": "Enorme",
|
||||
"large": "Grande",
|
||||
"medium": "Mediano/a",
|
||||
"small": "Pequeño/a",
|
||||
"tiny": "Minúsculo/a",
|
||||
"diminutive": "Diminuto/a",
|
||||
"fine": "Fine",
|
||||
"size": "Size",
|
||||
"gender": "Gender",
|
||||
"alignment": "Alignment",
|
||||
"deity": "Deity",
|
||||
"class": "Class",
|
||||
"level": "Level",
|
||||
"size": "Tamaño",
|
||||
"gender": "Género",
|
||||
"alignment": "Alineamiento",
|
||||
"deity": "Deidad",
|
||||
"class": "Clase",
|
||||
"level": "Nivel",
|
||||
"hit-dice-i": "HD",
|
||||
"age": "Age",
|
||||
"height": "Height",
|
||||
"weight": "Weight",
|
||||
"eyes": "Eyes",
|
||||
"hair": "Hair",
|
||||
"age": "Edad",
|
||||
"height": "Altura",
|
||||
"weight": "Peso",
|
||||
"eyes": "Ojos",
|
||||
"hair": "Pelo",
|
||||
"stats": "Stats",
|
||||
"weapons": "Weapons",
|
||||
"weapons": "Armas",
|
||||
"armor-class-i": "AC",
|
||||
"equipment": "Equipment",
|
||||
"skills": "Skills",
|
||||
"spells": "Spells",
|
||||
"notes": "Notes",
|
||||
"equipment": "Equipo",
|
||||
"skills": "Habilidades",
|
||||
"spells": "Hechizos",
|
||||
"notes": "Notas",
|
||||
"miscellaneous": "Misc",
|
||||
"all": "All",
|
||||
"abilities": "Abilities",
|
||||
"all": "Todo",
|
||||
"abilities": "Habilidades",
|
||||
"ability-scores": "Ability Scores",
|
||||
"ability": "Ability",
|
||||
"total": "Total",
|
||||
"modifier": "Mod",
|
||||
"base": "Base",
|
||||
"temporary": "Temp",
|
||||
"strength-i": "STR",
|
||||
"strength-i": "FUE",
|
||||
"note": "Note",
|
||||
"dexterity-i": "DEX",
|
||||
"dexterity-i": "DES",
|
||||
"constitution-i": "CON",
|
||||
"intelligence-i": "INT",
|
||||
"wisdom-i": "WIS",
|
||||
"charisma-i": "CHA",
|
||||
"wisdom-i": "SAB",
|
||||
"charisma-i": "CAR",
|
||||
"show-ability-macros": "Show Ability Macros",
|
||||
"hit-points-i": "HP",
|
||||
"hit-points": "Hit Points",
|
||||
"hit-points": "Puntos de Golpe",
|
||||
"current-hit-points": "Current HP",
|
||||
"max": "Max",
|
||||
"nonlethal-damage": "Nonlethal Damage",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"dexterity-modifier": "Dex Mod",
|
||||
"miscellaneous-modifier-a": "Misc Mod",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"speed-u": "VELOCIDAD",
|
||||
"speed": "Velocidad",
|
||||
"alternate-movement": "Alternate Movement",
|
||||
"fly": "Fly",
|
||||
"perfect": "Perfect",
|
||||
"good": "Good",
|
||||
"average": "Average",
|
||||
"poor": "Poor",
|
||||
"clumsy": "Clumsy",
|
||||
"fly": "Volar",
|
||||
"perfect": "Perfecto",
|
||||
"good": "Bien",
|
||||
"average": "Medio",
|
||||
"poor": "Pobre",
|
||||
"clumsy": "Torpe",
|
||||
"none": "None",
|
||||
"maneuverability": "Maneuverability",
|
||||
"glide": "Glide",
|
||||
"climb": "Climb",
|
||||
"burrow": "Burrow",
|
||||
"swim": "Swim",
|
||||
"armor-class": "Armor Class",
|
||||
"maneuverability": "Maniobrabilidad",
|
||||
"glide": "Planear",
|
||||
"climb": "Trepar",
|
||||
"burrow": "Cavar",
|
||||
"swim": "Nadar",
|
||||
"armor-class": "Clase de armadura",
|
||||
"ability-modifier-a": "Ability Mod",
|
||||
"armor-bonus-a": "Armor Bns",
|
||||
"size-modifier-a": "Size Mod",
|
||||
|
||||
@@ -239,22 +239,22 @@
|
||||
"feats": "Dons",
|
||||
"race_features": "Capacités raciales",
|
||||
"class-path-destiny_features": "Class / Path / Destiny Features",
|
||||
"initiative_ability": "Initiative Ability",
|
||||
"initiative_ability": "Carac. d'initiative",
|
||||
"use_initiative_tie_break": "Use Initiative Tie Break",
|
||||
"no-do_not_use": "Non, ne pas utiliser",
|
||||
"yes-use": "Oui, utiliser",
|
||||
"initiative_roll_text": "Texte de jet d'initiative",
|
||||
"defense": "Défense",
|
||||
"ac_ability": "Capacité de CA",
|
||||
"fort_ability": "Fort Ability",
|
||||
"ref_ability": "Ref Ability",
|
||||
"fort_ability": "Caractéristique Vig",
|
||||
"ref_ability": "Caractéristique Réf",
|
||||
"will_ability": "Capacité de volonté",
|
||||
"strength_roll_text": "Texte de Jet de Force",
|
||||
"constitution_roll_text": "Texte de jet de constitution",
|
||||
"dexterity_roll_text": "Texte de jet de dextérité",
|
||||
"intelltigence_roll_text": "Intelligence Roll Text",
|
||||
"wisdom_roll_text": "Wisdom Roll Text",
|
||||
"charisma_roll_text": "Charisma Roll Text",
|
||||
"intelltigence_roll_text": "Texte de jet d'intelligence",
|
||||
"wisdom_roll_text": "Texte de jet de sagesse",
|
||||
"charisma_roll_text": "Texte de Jet de Charisme",
|
||||
"acrobatics_roll_text": "Acrobatics Roll Text",
|
||||
"arcana_roll_text": "Arcana Roll Text",
|
||||
"athletics_roll_text": "Athletics Roll Text",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"skills-list": "vigilance,marchandage,résistance aux intoxications,charisme,escalade,commandement,dissimulation,contorsionnisme,duperie,déguisement,esquive,évaluation,jeu,enquête,intimidation,logique,psychologie,fouille,déplacement silencieux,natation",
|
||||
"skills-list": "charm,command,contortionist,disguise,silentmove,concealment,deceive,inquiry,climb,dodge,evaluate,search,intimidate,gamble,logic,barter,swim,scrutiny,carouse,awareness",
|
||||
"charactername": "Nom du perso",
|
||||
"playername": "Nom du joueur",
|
||||
"homeworld": "Monde natal",
|
||||
|
||||
@@ -813,9 +813,9 @@
|
||||
"Pelura-BG": "Pelura (TS)",
|
||||
"Pentagramm-BG": "Pentagram (TS)",
|
||||
"Schlacht-von-Jergan-BG": "Schlacht von Jergan (BG)",
|
||||
"Kartographie-AG": "Kartographie (AG)",
|
||||
"Myranor-Geographie-BG": "Myranor-Geographie (BG)",
|
||||
"Uthuria-Geographie-BG": "Uthuria-Geographie (BG)",
|
||||
"Kartographie-AG": "Cartography (AP)",
|
||||
"Myranor-Geographie-BG": "Geography of Myranor (TS)",
|
||||
"Uthuria-Geographie-BG": "Geography of Uthuria (TS)",
|
||||
"Vorfahren-der-Mittelländer-BG": "Vorfahren der Mittelländer (BG)",
|
||||
"Zeitalterforschung-BG": "Zeitalterforschung (BG)",
|
||||
"Magierphilosophie-BG": "Magierphilosophie (BG)",
|
||||
@@ -825,20 +825,20 @@
|
||||
"Gefäße-des-Rohal-BG": "Gefäße des Rohal (BG)",
|
||||
"Uhrwerk-BG": "Uhrwerk (BG)",
|
||||
"Vinsalter-Ei-BG": "Vinsalt Egg (TS)",
|
||||
"Zwergische-Tresore-BG": "Zwergische Tresore (BG)",
|
||||
"Zwergische-Tresore-BG": "Dwarven Vault (TS)",
|
||||
"Zahlenmystik-AG": "Zahlenmystik (AG)",
|
||||
"Algebra-BG": "Algebra (BG)",
|
||||
"Geometrie-BG": "Geometrie (BG)",
|
||||
"Geometrie-BG": "Geometry (TS)",
|
||||
"Wahrscheinlichkeitsrechnung-BG": "Wahrscheinlichkeitsrechnung (BG)",
|
||||
"R": "R",
|
||||
"Gildenrecht-AG": "Gildenrecht (AG)",
|
||||
"Gildenrecht-AG": "Guild Law (AP)",
|
||||
"Sagen-und-Legenden": "Sagen & Legenden",
|
||||
"Inseln-im-Nebel-BG": "Inseln im Nebel (BG)",
|
||||
"Menacoriten-BG": "Menacoriten (BG)",
|
||||
"Orkischer-Kalender-BG": "Orkischer Kalender (BG)",
|
||||
"Menacoriten-BG": "Menacorites (TS)",
|
||||
"Orkischer-Kalender-BG": "Orcish Calendar (TS)",
|
||||
"Meister-der-Improvisation-Plus": "Meister der Improvisation (+)",
|
||||
"Antidot-BG": "Antidot (BG)",
|
||||
"Feuerwerk-BG": "Feuerwerk (BG)",
|
||||
"Feuerwerk-BG": "Fireworks (TS)",
|
||||
"Glas-BG": "Glas (BG)",
|
||||
"Heiltrank-BG": "Heiltrank (BG)",
|
||||
"Liebestrunk-BG": "Liebestrunk (BG)",
|
||||
@@ -849,12 +849,12 @@
|
||||
"Waffenbalsam-BG": "Waffenbalsam (BG)",
|
||||
"Willenstrunk-BG": "Willenstrunk (BG)",
|
||||
"Zaubertrank-BG": "Zaubertrank (BG)",
|
||||
"Navigation-AG": "Navigation (AG)",
|
||||
"Navigation-AG": "Navigation (AP)",
|
||||
"Durch-den-Efferdwall-und-zurück-BG": "Durch den Efferdwall und zurück (BG)",
|
||||
"Weg-durch-die-Sargasso-See-BG": "Weg durch die Sargasso-See (BG)",
|
||||
"Landsegler-BG": "Landsegler (BG)",
|
||||
"Handel": "Handel",
|
||||
"Bine-Maschores-AG": "Bine Maschores (AG)",
|
||||
"Bine-Maschores-AG": "Bine Maschores (AP)",
|
||||
"Hehlerei-AG": "Hehlerei (AG)",
|
||||
"Rosstäuscher-EM": "Horse Faker (NA)",
|
||||
"Verwalten-EM": "Verwalten (EM)",
|
||||
@@ -899,7 +899,7 @@
|
||||
"Schnapsbrennen-AG": "Schnapsbrennen (AG)",
|
||||
"Konditor-EM": "Conductor (NA)",
|
||||
"Meister-der-Brabacudaküche-BG": "Meister der Brabacudaküche (BG)",
|
||||
"Schaumkuss-BG": "Schaumkuss (BG)",
|
||||
"Schaumkuss-BG": "Schaumkuss (TS)",
|
||||
"Schokolade-BG": "Chocolate (TS)",
|
||||
"Drachenschuppen-BG": "Dragon Scales (TS)",
|
||||
"Iryanleder-BG": "Iryan Leather (TS)",
|
||||
@@ -915,8 +915,8 @@
|
||||
"Zauberzeichen-malen-AG": "Zauberzeichen malen (AG)",
|
||||
"Rüstungsherstellung": "Rüstungsherstellung (AG)",
|
||||
"Fätelungstechnik-BG": "Fätelungstechnik (BG)",
|
||||
"Filigranes-Kettenknüpfen-BG": "Filigranes Kettenknüpfen (BG)",
|
||||
"Lehmbacktechnik-BG": "Lehmbacktechnik (BG)",
|
||||
"Filigranes-Kettenknüpfen-BG": "Filigree Chain Linking (TS)",
|
||||
"Lehmbacktechnik-BG": "Clay Oven Technique (TS)",
|
||||
"Musizieren": "Musizieren",
|
||||
"Dirigieren-AG": "Dirigieren (AG)",
|
||||
"Schlösserknacken": "Schlösserknacken",
|
||||
@@ -925,9 +925,9 @@
|
||||
"Kristalle-züchten-AG": "Kristalle züchten (AG)",
|
||||
"Töpferarbeiten-AG": "Töpferarbeiten (AG)",
|
||||
"Bildhauerei-EM": "Sculpture (NA)",
|
||||
"Tulmadron-Abbau-BG": "Tulmadron-Abbau (BG)",
|
||||
"Tulmadron-Abbau-BG": "Tulmadron Mining (TS)",
|
||||
"Prunkkleidung-herstellen-BG": "Prunkkleider herstellen (AG)",
|
||||
"Droler-Spitze-BG": "Drôler Spitze (BG)",
|
||||
"Droler-Spitze-BG": "Drôlan Lace (TS)",
|
||||
"---": "---",
|
||||
"Alaani": "Alaani",
|
||||
"Angram": "Angram",
|
||||
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -10,21 +10,21 @@
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"12. motivations and mental disorders": "12. motivations et désordres mentaux",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"16. weapons": "16. armes",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"3. employer": "3. employeur",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"4. nationality": "4. nationalité",
|
||||
"5. sex": "5. sexe",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
@@ -40,18 +40,18 @@
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"ammo": "munitions",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"anthropology": "anthropologie",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"archeology": "archéologie",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"armor": "armure",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
@@ -79,11 +79,11 @@
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"character name": "Nom du personnage",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"charisma": "charisme",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "art",
|
||||
"(0%)": "(0%)",
|
||||
"(10%)": "(10%)",
|
||||
"(20%)": "(20%)",
|
||||
"(30%)": "(30%)",
|
||||
"(40%)": "(40%)",
|
||||
"0": "0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)",
|
||||
"10": "10",
|
||||
"11. bonds": "11. bonds",
|
||||
"112382": "112382",
|
||||
"12. motivations and mental disorders": "12. motivations and mental disorders",
|
||||
"13. incidents of san loss without going insane": "13. incidents of san loss without going insane",
|
||||
"14. wounds and ailments": "14. wounds and ailments",
|
||||
"15. armor and gear": "15. armor and gear",
|
||||
"16. weapons": "16. weapons",
|
||||
"17. personal details and notes": "17. personal details and notes",
|
||||
"18. developments which affect home and family": "18. developments which affect home and family",
|
||||
"19. special training": "19. special training",
|
||||
"2. profession (rank if applicable)": "2. profession (rank if applicable)",
|
||||
"20. authorizing officer": "20. authorizing officer",
|
||||
"21. agent signature": "21. agent signature",
|
||||
"3. employer": "3. employer",
|
||||
"315": "315",
|
||||
"4. nationality": "4. nationality",
|
||||
"5. sex": "5. sex",
|
||||
"6. age and d.o.b.": "6. age and d.o.b.",
|
||||
"7. education and occupational history": "7. education and occupational history",
|
||||
"8 points of thick hide": "8 points of thick hide",
|
||||
"8. statistics": "8. statistics",
|
||||
"accounting fail checkbox": "accounting fail checkbox",
|
||||
"accounting rank": "accounting rank",
|
||||
"accounting roll": "accounting roll",
|
||||
"accounting": "accounting",
|
||||
"adapted": "adapted",
|
||||
"age": "age and d.o.b.",
|
||||
"agent signature": "agent signature",
|
||||
"alertness fail checkbox": "alertness fail checkbox",
|
||||
"alertness rank": "alertness rank",
|
||||
"alertness": "alertness",
|
||||
"ammo input": "ammo input",
|
||||
"ammo": "ammo",
|
||||
"anthropology fail checkbox": "anthropology fail checkbox",
|
||||
"anthropology rank": "anthropology rank",
|
||||
"anthropology": "anthropology",
|
||||
"applicable skill sets": "applicable skill sets",
|
||||
"archeology fail checkbox": "archeology fail checkbox",
|
||||
"archeology rank": "archeology rank",
|
||||
"archeology": "archeology",
|
||||
"armor and gear": "armor and gear",
|
||||
"armor piercing input": "armor piercing input",
|
||||
"armor piercing": "armor piercing",
|
||||
"armor": "armor",
|
||||
"art fail checkbox": "art fail checkbox",
|
||||
"art name": "art name",
|
||||
"art rank": "art rank",
|
||||
"art roll": "art roll",
|
||||
"artillery fail checkbox": "artillery fail checkbox",
|
||||
"artillery rank": "artillery rank",
|
||||
"artillery roll": "artillery roll",
|
||||
"artillery": "artillery",
|
||||
"athletics fail checkbox": "athletics fail checkbox",
|
||||
"athletics rank": "athletics rank",
|
||||
"athletics roll": "athletics roll",
|
||||
"athletics": "athletics",
|
||||
"attack": "attack",
|
||||
"attacks": "attacks",
|
||||
"authorizing officer": "authorizing officer",
|
||||
"base range input": "base range input",
|
||||
"base range": "base range",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.",
|
||||
"bond name": "bond name",
|
||||
"bond score": "bond score",
|
||||
"BP": "BP",
|
||||
"breaking point": "breaking point",
|
||||
"bureaucracy fail checkbox": "bureaucracy fail checkbox",
|
||||
"bureaucracy rank": "bureaucracy rank",
|
||||
"bureaucracy roll": "bureaucracy roll",
|
||||
"bureaucracy": "bureaucracy",
|
||||
"CHA": "CHA",
|
||||
"character name": "Character name",
|
||||
"charisma distinguishing features": "charisma distinguishing features",
|
||||
"charisma roll": "charisma roll",
|
||||
"charisma score": "charisma score",
|
||||
"charisma": "charisma",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.",
|
||||
"checkbox for first aid": "checkbox for first aid",
|
||||
"computer science fail checkbox": "computer science fail checkbox",
|
||||
"computer science rank": "computer science rank",
|
||||
"computer science roll": "computer science roll",
|
||||
"computer science": "computer science",
|
||||
"CON": "CON",
|
||||
"constitution distinguishing features": "constitution distinguishing features",
|
||||
"constitution roll": "constitution roll",
|
||||
"constitution score": "constitution score",
|
||||
"constitution": "constitution",
|
||||
"craft fail checkbox": "craft fail checkbox",
|
||||
"craft name": "craft name",
|
||||
"craft rank": "craft rank",
|
||||
"craft roll": "craft roll",
|
||||
"craft": "craft",
|
||||
"criminology fail checkbox": "criminology fail checkbox",
|
||||
"criminology rank": "criminology rank",
|
||||
"criminology roll": "criminology roll",
|
||||
"criminology": "criminology",
|
||||
"current status:": "current status:",
|
||||
"damage input": "damage input",
|
||||
"damage": "damage",
|
||||
"DD": "DD",
|
||||
"demolitions fail checkbox": "demolitions fail checkbox",
|
||||
"demolitions rank": "demolitions rank",
|
||||
"demolitions roll": "demolitions roll",
|
||||
"demolitions": "demolitions",
|
||||
"developments which affect home and family": "developments which affect home and family",
|
||||
"DEX": "DEX",
|
||||
"dexterity distinguishing features": "dexterity distinguishing features",
|
||||
"dexterity roll": "dexterity roll",
|
||||
"dexterity score": "dexterity score",
|
||||
"dexterity": "dexterity",
|
||||
"disguise fail checkbox": "disguise fail checkbox",
|
||||
"disguise rank": "disguise rank",
|
||||
"disguise roll": "disguise roll",
|
||||
"disguise": "disguise",
|
||||
"distinguishing features": "distinguishing features",
|
||||
"dodge fail checkbox": "dodge fail checkbox",
|
||||
"dodge rank": "dodge rank",
|
||||
"dodge roll": "dodge roll",
|
||||
"dodge": "dodge",
|
||||
"drive fail checkbox": "drive fail checkbox",
|
||||
"drive rank": "drive rank",
|
||||
"drive roll": "drive roll",
|
||||
"drive": "drive",
|
||||
"education": "education and occupational history",
|
||||
"employer": "employer",
|
||||
"enter a name for non-player character": "enter a name for non-player character",
|
||||
"enter armor text": "enter armor text",
|
||||
"enter hit points": "enter hit points",
|
||||
"enter npc description": "enter npc description",
|
||||
"enter willpower points": "enter willpower points",
|
||||
"equipment": "equipment",
|
||||
"firearms fail checkbox": "firearms fail checkbox",
|
||||
"firearms rank": "firearms rank",
|
||||
"firearms roll": "firearms roll",
|
||||
"firearms": "firearms",
|
||||
"first aid fail checkbox": "first aid fail checkbox",
|
||||
"first aid rank": "first aid rank",
|
||||
"first aid roll": "first aid roll",
|
||||
"first aid": "first aid",
|
||||
"forensics fail checkbox": "forensics fail checkbox",
|
||||
"forensics rank": "forensics rank",
|
||||
"forensics roll": "forensics roll",
|
||||
"forensics": "forensics",
|
||||
"foriegn languages and other skills:": "foriegn languages and other skills:",
|
||||
"gm whisper toggle": "gm whisper toggle",
|
||||
"GM Whisper": "GM Whisper",
|
||||
"Has First Aid been attempted since the last injury?": "Has First Aid been attempted since the last injury?",
|
||||
"heavy machinery fail checkbox": "heavy machinery fail checkbox",
|
||||
"heavy machinery rank": "heavy machinery rank",
|
||||
"heavy machinery roll": "heavy machinery roll",
|
||||
"heavy machinery": "heavy machinery",
|
||||
"heavy weapons fail checkbox": "heavy weapons fail checkbox",
|
||||
"heavy weapons rank": "heavy weapons rank",
|
||||
"heavy weapons roll": "heavy weapons roll",
|
||||
"heavy weapons": "heavy weapons",
|
||||
"helplessness 1": "helplessness 1",
|
||||
"helplessness 2": "helplessness 2",
|
||||
"helplessness 3": "helplessness 3",
|
||||
"helplessness": "helplessness",
|
||||
"history fail checkbox": "history fail checkbox",
|
||||
"history rank": "history rank",
|
||||
"history roll": "history roll",
|
||||
"history": "history",
|
||||
"hit points": "hit points",
|
||||
"HP": "HP",
|
||||
"HUMINT fail checkbox": "HUMINT fail checkbox",
|
||||
"HUMINT rank": "HUMINT rank",
|
||||
"HUMINT roll": "HUMINT roll",
|
||||
"HUMINT": "HUMINT",
|
||||
"injuries": "injuries",
|
||||
"INT": "INT",
|
||||
"intelligence distinguishing features": "intelligence distinguishing features",
|
||||
"intelligence roll": "intelligence roll",
|
||||
"intelligence score": "intelligence score",
|
||||
"intelligence": "intelligence",
|
||||
"kill radius input": "kill radius input",
|
||||
"kill radius": "kill radius",
|
||||
"law fail checkbox": "law fail checkbox",
|
||||
"law rank": "law rank",
|
||||
"law roll": "law roll",
|
||||
"law": "law",
|
||||
"lethality % input": "lethality % input",
|
||||
"lethality %": "lethality %",
|
||||
"medicine fail checkbox": "medicine fail checkbox",
|
||||
"medicine rank": "medicine rank",
|
||||
"medicine roll": "medicine roll",
|
||||
"medicine": "medicine",
|
||||
"melee weapons fail checkbox": "melee weapons fail checkbox",
|
||||
"melee weapons rank": "melee weapons rank",
|
||||
"melee weapons roll": "melee weapons roll",
|
||||
"melee weapons": "melee weapons",
|
||||
"military science fail checkbox": "military science fail checkbox",
|
||||
"military science name": "military science name",
|
||||
"military science rank": "military science rank",
|
||||
"military science roll": "military science roll",
|
||||
"military science": "military science",
|
||||
"motivations": "motivations",
|
||||
"name": "name",
|
||||
"nationality": "nationality",
|
||||
"navigate fail checkbox": "navigate fail checkbox",
|
||||
"navigate rank": "navigate rank",
|
||||
"navigate roll": "navigate roll",
|
||||
"navigate": "navigate",
|
||||
"notes": "notes",
|
||||
"npc": "NPC",
|
||||
"occult fail checkbox": "occult fail checkbox",
|
||||
"occult rank": "occult rank",
|
||||
"occult roll": "occult roll",
|
||||
"occult": "occult",
|
||||
"off": "off",
|
||||
"on": "on",
|
||||
"other notes name": "other notes name",
|
||||
"other notes": "other notes",
|
||||
"pc": "PC",
|
||||
"personal data": "personal data",
|
||||
"persuade fail checkbox": "persuade fail checkbox",
|
||||
"persuade rank": "persuade rank",
|
||||
"persuade roll": "persuade roll",
|
||||
"persuade": "persuade",
|
||||
"pharmacy fail checkbox": "pharmacy fail checkbox",
|
||||
"pharmacy rank": "pharmacy rank",
|
||||
"pharmacy roll": "pharmacy roll",
|
||||
"pharmacy": "pharmacy",
|
||||
"pilot fail checkbox": "pilot fail checkbox",
|
||||
"pilot name": "pilot name",
|
||||
"pilot rank": "pilot rank",
|
||||
"pilot roll": "pilot roll",
|
||||
"pilot": "pilot",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Please indicate why this agent was recruited and why the agent agreed to be recruited.",
|
||||
"POW": "POW",
|
||||
"power distinguishing features": "power distinguishing features",
|
||||
"power roll": "power roll",
|
||||
"power score": "power score",
|
||||
"power": "power",
|
||||
"psychotherapy fail checkbox": "psychotherapy fail checkbox",
|
||||
"psychotherapy rank": "psychotherapy rank",
|
||||
"psychotherapy roll": "psychotherapy roll",
|
||||
"psychotherapy": "psychotherapy",
|
||||
"pyschological data": "pyschological data",
|
||||
"rank": "rank",
|
||||
"remarks": "remarks",
|
||||
"ride fail checkbox": "ride fail checkbox",
|
||||
"ride rank": "ride rank",
|
||||
"ride roll": "ride roll",
|
||||
"ride": "ride",
|
||||
"roll": "roll",
|
||||
"SAN": "SAN",
|
||||
"sanity points": "sanity points",
|
||||
"science fail checkbox": "science fail checkbox",
|
||||
"science name": "science name",
|
||||
"science rank": "science rank",
|
||||
"science roll": "science roll",
|
||||
"science": "science",
|
||||
"score": "score",
|
||||
"search fail checkbox": "search fail checkbox",
|
||||
"search rank": "search rank",
|
||||
"search roll": "search roll",
|
||||
"search": "search",
|
||||
"sex": "sex",
|
||||
"sheet settings toggle": "sheet settings toggle",
|
||||
"sheet settings": "sheet settings",
|
||||
"sheet type": "Sheet Type",
|
||||
"Sheet Type": "Sheet Type",
|
||||
"SIGINT fail checkbox": "SIGINT fail checkbox",
|
||||
"SIGINT rank": "SIGINT rank",
|
||||
"SIGINT roll": "SIGINT roll",
|
||||
"SIGINT": "SIGINT",
|
||||
"skill % input": "skill % input",
|
||||
"skill %": "skill %",
|
||||
"skill fail checkbox": "skill fail checkbox",
|
||||
"skill name": "skill name",
|
||||
"skill or stat used": "skill or stat used",
|
||||
"skill rank": "skill rank",
|
||||
"skill roll": "skill roll",
|
||||
"skill": "skill",
|
||||
"skills": "skills",
|
||||
"special training input": "special training input",
|
||||
"statistical data": "statistical data",
|
||||
"stealth fail checkbox": "stealth fail checkbox",
|
||||
"stealth rank": "stealth rank",
|
||||
"stealth roll": "stealth roll",
|
||||
"stealth": "stealth",
|
||||
"STR": "STR",
|
||||
"strength distinguishing features": "strength distinguishing features",
|
||||
"strength roll": "strength roll",
|
||||
"strength score": "strength score",
|
||||
"strength": "strength",
|
||||
"surgery fail checkbox": "surgery fail checkbox",
|
||||
"surgery rank": "surgery rank",
|
||||
"surgery roll": "surgery roll",
|
||||
"surgery": "surgery",
|
||||
"survival fail checkbox": "survival fail checkbox",
|
||||
"survival rank": "survival rank",
|
||||
"survival roll": "survival roll",
|
||||
"survival": "survival",
|
||||
"swim fail checkbox": "swim fail checkbox",
|
||||
"swim rank": "swim rank",
|
||||
"swim roll": "swim roll",
|
||||
"swim": "swim",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//special access required delta green agent documenation sheet ",
|
||||
"unarmed combat fail checkbox": "unarmed combat fail checkbox",
|
||||
"unarmed combat rank": "unarmed combat rank",
|
||||
"unarmed combat roll": "unarmed combat roll",
|
||||
"unarmed combat": "unarmed combat",
|
||||
"united states form": "united states form",
|
||||
"unnatural fail checkbox": "unnatural fail checkbox",
|
||||
"unnatural rank": "unnatural rank",
|
||||
"unnatural roll": "unnatural roll",
|
||||
"unnatural": "unnatural",
|
||||
"violence 1": "violence 1",
|
||||
"violence 2": "violence 2",
|
||||
"violence 3": "violence 3",
|
||||
"violence": "violence",
|
||||
"weapons input": "weapons input",
|
||||
"weapons": "weapons",
|
||||
"whisper rolls to gm": "whisper rolls to gm",
|
||||
"willpower points": "willpower points",
|
||||
"WP": "WP",
|
||||
"x5": "x5",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "yes: only Medicine, Surgery, or long-term rest can help further."
|
||||
}
|
||||
@@ -0,0 +1,331 @@
|
||||
{
|
||||
"art": "crwdns130634:0crwdne130634:0",
|
||||
"(0%)": "crwdns130636:0crwdne130636:0",
|
||||
"(10%)": "crwdns130638:0crwdne130638:0",
|
||||
"(20%)": "crwdns130640:0crwdne130640:0",
|
||||
"(30%)": "crwdns130642:0crwdne130642:0",
|
||||
"(40%)": "crwdns130644:0crwdne130644:0",
|
||||
"0": "crwdns130646:0crwdne130646:0",
|
||||
"1. last name, first name (and alias or code name if applicable)": "crwdns130648:0crwdne130648:0",
|
||||
"10": "crwdns130650:0crwdne130650:0",
|
||||
"11. bonds": "crwdns130652:0crwdne130652:0",
|
||||
"112382": "crwdns130654:0crwdne130654:0",
|
||||
"12. motivations and mental disorders": "crwdns130656:0crwdne130656:0",
|
||||
"13. incidents of san loss without going insane": "crwdns130658:0crwdne130658:0",
|
||||
"14. wounds and ailments": "crwdns130660:0crwdne130660:0",
|
||||
"15. armor and gear": "crwdns130662:0crwdne130662:0",
|
||||
"16. weapons": "crwdns130664:0crwdne130664:0",
|
||||
"17. personal details and notes": "crwdns130666:0crwdne130666:0",
|
||||
"18. developments which affect home and family": "crwdns130668:0crwdne130668:0",
|
||||
"19. special training": "crwdns130670:0crwdne130670:0",
|
||||
"2. profession (rank if applicable)": "crwdns130672:0crwdne130672:0",
|
||||
"20. authorizing officer": "crwdns130674:0crwdne130674:0",
|
||||
"21. agent signature": "crwdns130676:0crwdne130676:0",
|
||||
"3. employer": "crwdns130678:0crwdne130678:0",
|
||||
"315": "crwdns130680:0crwdne130680:0",
|
||||
"4. nationality": "crwdns130682:0crwdne130682:0",
|
||||
"5. sex": "crwdns130684:0crwdne130684:0",
|
||||
"6. age and d.o.b.": "crwdns130686:0crwdne130686:0",
|
||||
"7. education and occupational history": "crwdns130688:0crwdne130688:0",
|
||||
"8 points of thick hide": "crwdns130690:0crwdne130690:0",
|
||||
"8. statistics": "crwdns130692:0crwdne130692:0",
|
||||
"accounting fail checkbox": "crwdns130694:0crwdne130694:0",
|
||||
"accounting rank": "crwdns130696:0crwdne130696:0",
|
||||
"accounting roll": "crwdns130698:0crwdne130698:0",
|
||||
"accounting": "crwdns130700:0crwdne130700:0",
|
||||
"adapted": "crwdns130702:0crwdne130702:0",
|
||||
"age": "crwdns130704:0crwdne130704:0",
|
||||
"agent signature": "crwdns130706:0crwdne130706:0",
|
||||
"alertness fail checkbox": "crwdns130708:0crwdne130708:0",
|
||||
"alertness rank": "crwdns130710:0crwdne130710:0",
|
||||
"alertness": "crwdns130712:0crwdne130712:0",
|
||||
"ammo input": "crwdns130714:0crwdne130714:0",
|
||||
"ammo": "crwdns130716:0crwdne130716:0",
|
||||
"anthropology fail checkbox": "crwdns130718:0crwdne130718:0",
|
||||
"anthropology rank": "crwdns130720:0crwdne130720:0",
|
||||
"anthropology": "crwdns130722:0crwdne130722:0",
|
||||
"applicable skill sets": "crwdns130724:0crwdne130724:0",
|
||||
"archeology fail checkbox": "crwdns130726:0crwdne130726:0",
|
||||
"archeology rank": "crwdns130728:0crwdne130728:0",
|
||||
"archeology": "crwdns130730:0crwdne130730:0",
|
||||
"armor and gear": "crwdns130732:0crwdne130732:0",
|
||||
"armor piercing input": "crwdns130734:0crwdne130734:0",
|
||||
"armor piercing": "crwdns130736:0crwdne130736:0",
|
||||
"armor": "crwdns130738:0crwdne130738:0",
|
||||
"art fail checkbox": "crwdns130740:0crwdne130740:0",
|
||||
"art name": "crwdns130742:0crwdne130742:0",
|
||||
"art rank": "crwdns130744:0crwdne130744:0",
|
||||
"art roll": "crwdns130746:0crwdne130746:0",
|
||||
"artillery fail checkbox": "crwdns130748:0crwdne130748:0",
|
||||
"artillery rank": "crwdns130750:0crwdne130750:0",
|
||||
"artillery roll": "crwdns130752:0crwdne130752:0",
|
||||
"artillery": "crwdns130754:0crwdne130754:0",
|
||||
"athletics fail checkbox": "crwdns130756:0crwdne130756:0",
|
||||
"athletics rank": "crwdns130758:0crwdne130758:0",
|
||||
"athletics roll": "crwdns130760:0crwdne130760:0",
|
||||
"athletics": "crwdns130762:0crwdne130762:0",
|
||||
"attack": "crwdns130764:0crwdne130764:0",
|
||||
"attacks": "crwdns130766:0crwdne130766:0",
|
||||
"authorizing officer": "crwdns130768:0crwdne130768:0",
|
||||
"base range input": "crwdns130770:0crwdne130770:0",
|
||||
"base range": "crwdns130772:0crwdne130772:0",
|
||||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "crwdns130774:0crwdne130774:0",
|
||||
"bond name": "crwdns130776:0crwdne130776:0",
|
||||
"bond score": "crwdns130778:0crwdne130778:0",
|
||||
"BP": "crwdns130780:0crwdne130780:0",
|
||||
"breaking point": "crwdns130782:0crwdne130782:0",
|
||||
"bureaucracy fail checkbox": "crwdns130784:0crwdne130784:0",
|
||||
"bureaucracy rank": "crwdns130786:0crwdne130786:0",
|
||||
"bureaucracy roll": "crwdns130788:0crwdne130788:0",
|
||||
"bureaucracy": "crwdns130790:0crwdne130790:0",
|
||||
"CHA": "crwdns130792:0crwdne130792:0",
|
||||
"character name": "crwdns130794:0crwdne130794:0",
|
||||
"charisma distinguishing features": "crwdns130796:0crwdne130796:0",
|
||||
"charisma roll": "crwdns130798:0crwdne130798:0",
|
||||
"charisma score": "crwdns130800:0crwdne130800:0",
|
||||
"charisma": "crwdns130802:0crwdne130802:0",
|
||||
"Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.": "crwdns130804:0crwdne130804:0",
|
||||
"checkbox for first aid": "crwdns130806:0crwdne130806:0",
|
||||
"computer science fail checkbox": "crwdns130808:0crwdne130808:0",
|
||||
"computer science rank": "crwdns130810:0crwdne130810:0",
|
||||
"computer science roll": "crwdns130812:0crwdne130812:0",
|
||||
"computer science": "crwdns130814:0crwdne130814:0",
|
||||
"CON": "crwdns130816:0crwdne130816:0",
|
||||
"constitution distinguishing features": "crwdns130818:0crwdne130818:0",
|
||||
"constitution roll": "crwdns130820:0crwdne130820:0",
|
||||
"constitution score": "crwdns130822:0crwdne130822:0",
|
||||
"constitution": "crwdns130824:0crwdne130824:0",
|
||||
"craft fail checkbox": "crwdns130826:0crwdne130826:0",
|
||||
"craft name": "crwdns130828:0crwdne130828:0",
|
||||
"craft rank": "crwdns130830:0crwdne130830:0",
|
||||
"craft roll": "crwdns130832:0crwdne130832:0",
|
||||
"craft": "crwdns130834:0crwdne130834:0",
|
||||
"criminology fail checkbox": "crwdns130836:0crwdne130836:0",
|
||||
"criminology rank": "crwdns130838:0crwdne130838:0",
|
||||
"criminology roll": "crwdns130840:0crwdne130840:0",
|
||||
"criminology": "crwdns130842:0crwdne130842:0",
|
||||
"current status:": "crwdns130844:0crwdne130844:0",
|
||||
"damage input": "crwdns130846:0crwdne130846:0",
|
||||
"damage": "crwdns130848:0crwdne130848:0",
|
||||
"DD": "crwdns130850:0crwdne130850:0",
|
||||
"demolitions fail checkbox": "crwdns130852:0crwdne130852:0",
|
||||
"demolitions rank": "crwdns130854:0crwdne130854:0",
|
||||
"demolitions roll": "crwdns130856:0crwdne130856:0",
|
||||
"demolitions": "crwdns130858:0crwdne130858:0",
|
||||
"developments which affect home and family": "crwdns130860:0crwdne130860:0",
|
||||
"DEX": "crwdns130862:0crwdne130862:0",
|
||||
"dexterity distinguishing features": "crwdns130864:0crwdne130864:0",
|
||||
"dexterity roll": "crwdns130866:0crwdne130866:0",
|
||||
"dexterity score": "crwdns130868:0crwdne130868:0",
|
||||
"dexterity": "crwdns130870:0crwdne130870:0",
|
||||
"disguise fail checkbox": "crwdns130872:0crwdne130872:0",
|
||||
"disguise rank": "crwdns130874:0crwdne130874:0",
|
||||
"disguise roll": "crwdns130876:0crwdne130876:0",
|
||||
"disguise": "crwdns130878:0crwdne130878:0",
|
||||
"distinguishing features": "crwdns130880:0crwdne130880:0",
|
||||
"dodge fail checkbox": "crwdns130882:0crwdne130882:0",
|
||||
"dodge rank": "crwdns130884:0crwdne130884:0",
|
||||
"dodge roll": "crwdns130886:0crwdne130886:0",
|
||||
"dodge": "crwdns130888:0crwdne130888:0",
|
||||
"drive fail checkbox": "crwdns130890:0crwdne130890:0",
|
||||
"drive rank": "crwdns130892:0crwdne130892:0",
|
||||
"drive roll": "crwdns130894:0crwdne130894:0",
|
||||
"drive": "crwdns130896:0crwdne130896:0",
|
||||
"education": "crwdns130898:0crwdne130898:0",
|
||||
"employer": "crwdns130900:0crwdne130900:0",
|
||||
"enter a name for non-player character": "crwdns130902:0crwdne130902:0",
|
||||
"enter armor text": "crwdns130904:0crwdne130904:0",
|
||||
"enter hit points": "crwdns130906:0crwdne130906:0",
|
||||
"enter npc description": "crwdns130908:0crwdne130908:0",
|
||||
"enter willpower points": "crwdns130910:0crwdne130910:0",
|
||||
"equipment": "crwdns130912:0crwdne130912:0",
|
||||
"firearms fail checkbox": "crwdns130914:0crwdne130914:0",
|
||||
"firearms rank": "crwdns130916:0crwdne130916:0",
|
||||
"firearms roll": "crwdns130918:0crwdne130918:0",
|
||||
"firearms": "crwdns130920:0crwdne130920:0",
|
||||
"first aid fail checkbox": "crwdns130922:0crwdne130922:0",
|
||||
"first aid rank": "crwdns130924:0crwdne130924:0",
|
||||
"first aid roll": "crwdns130926:0crwdne130926:0",
|
||||
"first aid": "crwdns130928:0crwdne130928:0",
|
||||
"forensics fail checkbox": "crwdns130930:0crwdne130930:0",
|
||||
"forensics rank": "crwdns130932:0crwdne130932:0",
|
||||
"forensics roll": "crwdns130934:0crwdne130934:0",
|
||||
"forensics": "crwdns130936:0crwdne130936:0",
|
||||
"foriegn languages and other skills:": "crwdns130938:0crwdne130938:0",
|
||||
"gm whisper toggle": "crwdns130940:0crwdne130940:0",
|
||||
"GM Whisper": "crwdns130942:0crwdne130942:0",
|
||||
"Has First Aid been attempted since the last injury?": "crwdns130944:0crwdne130944:0",
|
||||
"heavy machinery fail checkbox": "crwdns130946:0crwdne130946:0",
|
||||
"heavy machinery rank": "crwdns130948:0crwdne130948:0",
|
||||
"heavy machinery roll": "crwdns130950:0crwdne130950:0",
|
||||
"heavy machinery": "crwdns130952:0crwdne130952:0",
|
||||
"heavy weapons fail checkbox": "crwdns130954:0crwdne130954:0",
|
||||
"heavy weapons rank": "crwdns130956:0crwdne130956:0",
|
||||
"heavy weapons roll": "crwdns130958:0crwdne130958:0",
|
||||
"heavy weapons": "crwdns130960:0crwdne130960:0",
|
||||
"helplessness 1": "crwdns130962:0crwdne130962:0",
|
||||
"helplessness 2": "crwdns130964:0crwdne130964:0",
|
||||
"helplessness 3": "crwdns130966:0crwdne130966:0",
|
||||
"helplessness": "crwdns130968:0crwdne130968:0",
|
||||
"history fail checkbox": "crwdns130970:0crwdne130970:0",
|
||||
"history rank": "crwdns130972:0crwdne130972:0",
|
||||
"history roll": "crwdns130974:0crwdne130974:0",
|
||||
"history": "crwdns130976:0crwdne130976:0",
|
||||
"hit points": "crwdns130978:0crwdne130978:0",
|
||||
"HP": "crwdns130980:0crwdne130980:0",
|
||||
"HUMINT fail checkbox": "crwdns130982:0crwdne130982:0",
|
||||
"HUMINT rank": "crwdns130984:0crwdne130984:0",
|
||||
"HUMINT roll": "crwdns130986:0crwdne130986:0",
|
||||
"HUMINT": "crwdns130988:0crwdne130988:0",
|
||||
"injuries": "crwdns130990:0crwdne130990:0",
|
||||
"INT": "crwdns130992:0crwdne130992:0",
|
||||
"intelligence distinguishing features": "crwdns130994:0crwdne130994:0",
|
||||
"intelligence roll": "crwdns130996:0crwdne130996:0",
|
||||
"intelligence score": "crwdns130998:0crwdne130998:0",
|
||||
"intelligence": "crwdns131000:0crwdne131000:0",
|
||||
"kill radius input": "crwdns131002:0crwdne131002:0",
|
||||
"kill radius": "crwdns131004:0crwdne131004:0",
|
||||
"law fail checkbox": "crwdns131006:0crwdne131006:0",
|
||||
"law rank": "crwdns131008:0crwdne131008:0",
|
||||
"law roll": "crwdns131010:0crwdne131010:0",
|
||||
"law": "crwdns131012:0crwdne131012:0",
|
||||
"lethality % input": "crwdns131014:0crwdne131014:0",
|
||||
"lethality %": "crwdns131016:0crwdne131016:0",
|
||||
"medicine fail checkbox": "crwdns131018:0crwdne131018:0",
|
||||
"medicine rank": "crwdns131020:0crwdne131020:0",
|
||||
"medicine roll": "crwdns131022:0crwdne131022:0",
|
||||
"medicine": "crwdns131024:0crwdne131024:0",
|
||||
"melee weapons fail checkbox": "crwdns131026:0crwdne131026:0",
|
||||
"melee weapons rank": "crwdns131028:0crwdne131028:0",
|
||||
"melee weapons roll": "crwdns131030:0crwdne131030:0",
|
||||
"melee weapons": "crwdns131032:0crwdne131032:0",
|
||||
"military science fail checkbox": "crwdns131034:0crwdne131034:0",
|
||||
"military science name": "crwdns131036:0crwdne131036:0",
|
||||
"military science rank": "crwdns131038:0crwdne131038:0",
|
||||
"military science roll": "crwdns131040:0crwdne131040:0",
|
||||
"military science": "crwdns131042:0crwdne131042:0",
|
||||
"motivations": "crwdns131044:0crwdne131044:0",
|
||||
"name": "crwdns131046:0crwdne131046:0",
|
||||
"nationality": "crwdns131048:0crwdne131048:0",
|
||||
"navigate fail checkbox": "crwdns131050:0crwdne131050:0",
|
||||
"navigate rank": "crwdns131052:0crwdne131052:0",
|
||||
"navigate roll": "crwdns131054:0crwdne131054:0",
|
||||
"navigate": "crwdns131056:0crwdne131056:0",
|
||||
"notes": "crwdns131058:0crwdne131058:0",
|
||||
"npc": "crwdns131060:0crwdne131060:0",
|
||||
"occult fail checkbox": "crwdns131062:0crwdne131062:0",
|
||||
"occult rank": "crwdns131064:0crwdne131064:0",
|
||||
"occult roll": "crwdns131066:0crwdne131066:0",
|
||||
"occult": "crwdns131068:0crwdne131068:0",
|
||||
"off": "crwdns131070:0crwdne131070:0",
|
||||
"on": "crwdns131072:0crwdne131072:0",
|
||||
"other notes name": "crwdns131074:0crwdne131074:0",
|
||||
"other notes": "crwdns131076:0crwdne131076:0",
|
||||
"pc": "crwdns131078:0crwdne131078:0",
|
||||
"personal data": "crwdns131080:0crwdne131080:0",
|
||||
"persuade fail checkbox": "crwdns131082:0crwdne131082:0",
|
||||
"persuade rank": "crwdns131084:0crwdne131084:0",
|
||||
"persuade roll": "crwdns131086:0crwdne131086:0",
|
||||
"persuade": "crwdns131088:0crwdne131088:0",
|
||||
"pharmacy fail checkbox": "crwdns131090:0crwdne131090:0",
|
||||
"pharmacy rank": "crwdns131092:0crwdne131092:0",
|
||||
"pharmacy roll": "crwdns131094:0crwdne131094:0",
|
||||
"pharmacy": "crwdns131096:0crwdne131096:0",
|
||||
"pilot fail checkbox": "crwdns131098:0crwdne131098:0",
|
||||
"pilot name": "crwdns131100:0crwdne131100:0",
|
||||
"pilot rank": "crwdns131102:0crwdne131102:0",
|
||||
"pilot roll": "crwdns131104:0crwdne131104:0",
|
||||
"pilot": "crwdns131106:0crwdne131106:0",
|
||||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "crwdns131108:0crwdne131108:0",
|
||||
"POW": "crwdns131110:0crwdne131110:0",
|
||||
"power distinguishing features": "crwdns131112:0crwdne131112:0",
|
||||
"power roll": "crwdns131114:0crwdne131114:0",
|
||||
"power score": "crwdns131116:0crwdne131116:0",
|
||||
"power": "crwdns131118:0crwdne131118:0",
|
||||
"psychotherapy fail checkbox": "crwdns131120:0crwdne131120:0",
|
||||
"psychotherapy rank": "crwdns131122:0crwdne131122:0",
|
||||
"psychotherapy roll": "crwdns131124:0crwdne131124:0",
|
||||
"psychotherapy": "crwdns131126:0crwdne131126:0",
|
||||
"pyschological data": "crwdns131128:0crwdne131128:0",
|
||||
"rank": "crwdns131130:0crwdne131130:0",
|
||||
"remarks": "crwdns131132:0crwdne131132:0",
|
||||
"ride fail checkbox": "crwdns131134:0crwdne131134:0",
|
||||
"ride rank": "crwdns131136:0crwdne131136:0",
|
||||
"ride roll": "crwdns131138:0crwdne131138:0",
|
||||
"ride": "crwdns131140:0crwdne131140:0",
|
||||
"roll": "crwdns131142:0crwdne131142:0",
|
||||
"SAN": "crwdns131144:0crwdne131144:0",
|
||||
"sanity points": "crwdns131146:0crwdne131146:0",
|
||||
"science fail checkbox": "crwdns131148:0crwdne131148:0",
|
||||
"science name": "crwdns131150:0crwdne131150:0",
|
||||
"science rank": "crwdns131152:0crwdne131152:0",
|
||||
"science roll": "crwdns131154:0crwdne131154:0",
|
||||
"science": "crwdns131156:0crwdne131156:0",
|
||||
"score": "crwdns131158:0crwdne131158:0",
|
||||
"search fail checkbox": "crwdns131160:0crwdne131160:0",
|
||||
"search rank": "crwdns131162:0crwdne131162:0",
|
||||
"search roll": "crwdns131164:0crwdne131164:0",
|
||||
"search": "crwdns131166:0crwdne131166:0",
|
||||
"sex": "crwdns131168:0crwdne131168:0",
|
||||
"sheet settings toggle": "crwdns131170:0crwdne131170:0",
|
||||
"sheet settings": "crwdns131172:0crwdne131172:0",
|
||||
"sheet type": "crwdns131174:0crwdne131174:0",
|
||||
"Sheet Type": "crwdns131176:0crwdne131176:0",
|
||||
"SIGINT fail checkbox": "crwdns131178:0crwdne131178:0",
|
||||
"SIGINT rank": "crwdns131180:0crwdne131180:0",
|
||||
"SIGINT roll": "crwdns131182:0crwdne131182:0",
|
||||
"SIGINT": "crwdns131184:0crwdne131184:0",
|
||||
"skill % input": "crwdns131186:0crwdne131186:0",
|
||||
"skill %": "crwdns131188:0crwdne131188:0",
|
||||
"skill fail checkbox": "crwdns131190:0crwdne131190:0",
|
||||
"skill name": "crwdns131192:0crwdne131192:0",
|
||||
"skill or stat used": "crwdns131194:0crwdne131194:0",
|
||||
"skill rank": "crwdns131196:0crwdne131196:0",
|
||||
"skill roll": "crwdns131198:0crwdne131198:0",
|
||||
"skill": "crwdns131200:0crwdne131200:0",
|
||||
"skills": "crwdns131202:0crwdne131202:0",
|
||||
"special training input": "crwdns131204:0crwdne131204:0",
|
||||
"statistical data": "crwdns131206:0crwdne131206:0",
|
||||
"stealth fail checkbox": "crwdns131208:0crwdne131208:0",
|
||||
"stealth rank": "crwdns131210:0crwdne131210:0",
|
||||
"stealth roll": "crwdns131212:0crwdne131212:0",
|
||||
"stealth": "crwdns131214:0crwdne131214:0",
|
||||
"STR": "crwdns131216:0crwdne131216:0",
|
||||
"strength distinguishing features": "crwdns131218:0crwdne131218:0",
|
||||
"strength roll": "crwdns131220:0crwdne131220:0",
|
||||
"strength score": "crwdns131222:0crwdne131222:0",
|
||||
"strength": "crwdns131224:0crwdne131224:0",
|
||||
"surgery fail checkbox": "crwdns131226:0crwdne131226:0",
|
||||
"surgery rank": "crwdns131228:0crwdne131228:0",
|
||||
"surgery roll": "crwdns131230:0crwdne131230:0",
|
||||
"surgery": "crwdns131232:0crwdne131232:0",
|
||||
"survival fail checkbox": "crwdns131234:0crwdne131234:0",
|
||||
"survival rank": "crwdns131236:0crwdne131236:0",
|
||||
"survival roll": "crwdns131238:0crwdne131238:0",
|
||||
"survival": "crwdns131240:0crwdne131240:0",
|
||||
"swim fail checkbox": "crwdns131242:0crwdne131242:0",
|
||||
"swim rank": "crwdns131244:0crwdne131244:0",
|
||||
"swim roll": "crwdns131246:0crwdne131246:0",
|
||||
"swim": "crwdns131248:0crwdne131248:0",
|
||||
"top secret//orcon//special access required delta green agent documenation sheet": "crwdns131250:0crwdne131250:0",
|
||||
"unarmed combat fail checkbox": "crwdns131252:0crwdne131252:0",
|
||||
"unarmed combat rank": "crwdns131254:0crwdne131254:0",
|
||||
"unarmed combat roll": "crwdns131256:0crwdne131256:0",
|
||||
"unarmed combat": "crwdns131258:0crwdne131258:0",
|
||||
"united states form": "crwdns131260:0crwdne131260:0",
|
||||
"unnatural fail checkbox": "crwdns131262:0crwdne131262:0",
|
||||
"unnatural rank": "crwdns131264:0crwdne131264:0",
|
||||
"unnatural roll": "crwdns131266:0crwdne131266:0",
|
||||
"unnatural": "crwdns131268:0crwdne131268:0",
|
||||
"violence 1": "crwdns131270:0crwdne131270:0",
|
||||
"violence 2": "crwdns131272:0crwdne131272:0",
|
||||
"violence 3": "crwdns131274:0crwdne131274:0",
|
||||
"violence": "crwdns131276:0crwdne131276:0",
|
||||
"weapons input": "crwdns131278:0crwdne131278:0",
|
||||
"weapons": "crwdns131280:0crwdne131280:0",
|
||||
"whisper rolls to gm": "crwdns131282:0crwdne131282:0",
|
||||
"willpower points": "crwdns131284:0crwdne131284:0",
|
||||
"WP": "crwdns131286:0crwdne131286:0",
|
||||
"x5": "crwdns131288:0crwdne131288:0",
|
||||
"yes: only Medicine, Surgery, or long-term rest can help further.": "crwdns131290:0crwdne131290:0"
|
||||
}
|
||||
@@ -53,11 +53,11 @@
|
||||
"magic-focuses-u": "MAGIC FOCUSES",
|
||||
"arcane-lance": "Arcane Lance",
|
||||
"creation": "Creation",
|
||||
"entropy": "Entropy",
|
||||
"entropy": "Entropía",
|
||||
"primal": "Primal",
|
||||
"spirit": "Spirit",
|
||||
"spirit": "Espíritu",
|
||||
"spell-u": "SPELL",
|
||||
"school-u": "SCHOOL",
|
||||
"school-u": "ESCUELA",
|
||||
"mana-cost-u": "MANA COST",
|
||||
"casting-time-u": "CASTING TIME",
|
||||
"target-number-small-u": "TN",
|
||||
@@ -78,7 +78,7 @@
|
||||
"gold-pieces-small-u": "GP",
|
||||
"talent-u": "TALENT",
|
||||
"details-u": "DETAILS",
|
||||
"novice": "Novice",
|
||||
"novice": "Novato",
|
||||
"journeyman": "Journeyman",
|
||||
"master": "Master"
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "Hurt",
|
||||
"injured": "Injured",
|
||||
"out": "Out",
|
||||
"resources": "My Resources and Possessions"
|
||||
"resources": "My Resources and Possessions",
|
||||
"malandrostitle": "Malandros © 2016 Thomas McGrenery."
|
||||
}
|
||||
@@ -67,5 +67,6 @@
|
||||
"hurt": "crwdns130012:0crwdne130012:0",
|
||||
"injured": "crwdns130014:0crwdne130014:0",
|
||||
"out": "crwdns130016:0crwdne130016:0",
|
||||
"resources": "crwdns130018:0crwdne130018:0"
|
||||
"resources": "crwdns130018:0crwdne130018:0",
|
||||
"malandrostitle": "crwdns131292:0crwdne131292:0"
|
||||
}
|
||||
@@ -140,14 +140,14 @@
|
||||
"gold-experience-points": "Gold XP",
|
||||
"white-experience-points": "White XP",
|
||||
"project-place": "Épée longue",
|
||||
"major": "Major",
|
||||
"superior": "Superior",
|
||||
"major": "Majeur",
|
||||
"superior": "Supérieur",
|
||||
"legendary": "Légendaire",
|
||||
"weapons-and-gear": "Weapons & Gear",
|
||||
"weapons-and-gear": "Armes & Équipement",
|
||||
"weapon": "Arme",
|
||||
"accuracy": "Accuracy",
|
||||
"damage": "Damage",
|
||||
"defense": "Defense",
|
||||
"defense": "Défense",
|
||||
"overwhelming-abbreviation": "Over.",
|
||||
"overwhelming": "Overwhelming",
|
||||
"attunement": "Attune",
|
||||
@@ -209,7 +209,7 @@
|
||||
"control-spell-abbreviation": "C.",
|
||||
"control-spell": "Sort de contrôle",
|
||||
"spell-place": "Cirrus Skiff",
|
||||
"terrestrial": "Terrestrial",
|
||||
"terrestrial": "Terrestre",
|
||||
"celestial": "Céleste",
|
||||
"solar": "Solaire",
|
||||
"spell-duration-place": "Until ended",
|
||||
@@ -217,7 +217,7 @@
|
||||
"spell-page-place": "471",
|
||||
"skill": "Compétence",
|
||||
"spell-keywords-place": "Aucun",
|
||||
"skill-place": "Larceny",
|
||||
"skill-place": "Larcin",
|
||||
"spell-effect-place": "",
|
||||
"version": "Version",
|
||||
"more-information": "Plus d’informations",
|
||||
@@ -239,7 +239,7 @@
|
||||
"character-type": "Type de personnage",
|
||||
"battle-group": "Battle Group",
|
||||
"combat-movement": "Combat Movement",
|
||||
"grapple": "Grapple",
|
||||
"grapple": "Agripper",
|
||||
"join-battle": "Rejoindre la bataille",
|
||||
"actions": "Actions",
|
||||
"attacks": "Attaques",
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "CHARACTER NAME",
|
||||
"character-concept-u": "CHARACTER CONCEPT",
|
||||
"melodramatic-hook-u": "MELODRAMATIC HOOK",
|
||||
"schtick-u": "SCHTICKS",
|
||||
"schtick-name": "Schtick Name",
|
||||
"notes-u": "NOTES",
|
||||
"archtype-u": "ARCHTYPE",
|
||||
"juncture-u": "JUNCTURE",
|
||||
"wealth-u": "WEALTH",
|
||||
"main-attack-u": "MAIN ATTACK",
|
||||
"main-attack": "Main Attack",
|
||||
"backup-attack-u": "BACKUP ATTACK",
|
||||
"backup-attack": "Backup Attack",
|
||||
"defense-u": "DEFENSE",
|
||||
"defense": "Defense",
|
||||
"toughness-u": "TOUGHNESS",
|
||||
"toughness": "Toughness",
|
||||
"fortune-u": "FORTUNE",
|
||||
"fortune": "Fortune",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"melodrama-u": "MELODRAMA",
|
||||
"melodrama": "Melodrama",
|
||||
"will-u": "WILL",
|
||||
"will": "Will",
|
||||
"notice-u": "NOTICE",
|
||||
"notice": "Notice",
|
||||
"strength-u": "STRENGTH",
|
||||
"strength": "Strength",
|
||||
"speed-u": "SPEED",
|
||||
"speed": "Speed",
|
||||
"weapons-u": "WEAPONS",
|
||||
"weapon-name": "Weapon Name",
|
||||
"special": "Special",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-name": "Skill Name",
|
||||
"untrained-skill": "Untrained Skill",
|
||||
"wounds-u": "WOUNDS",
|
||||
"wound-points-u": "WOUND POINTS: ",
|
||||
"gain-impairment": "Gain Impairment at 25 and 30 wounds.",
|
||||
"marks-of-death-u": "MARKS OF DEATH: ",
|
||||
"death-check": "Death Check",
|
||||
"rolls": "rolls",
|
||||
"untrained-skill-roll": "attemps an Untrained Skill and rolls:",
|
||||
"attempts": "attempts",
|
||||
"death-check-roll": "tries to stayin the fight! Death Check. Difficulty",
|
||||
"roll-is": "roll is"
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
{
|
||||
"character-name-u": "crwdns131464:0crwdne131464:0",
|
||||
"character-concept-u": "crwdns131466:0crwdne131466:0",
|
||||
"melodramatic-hook-u": "crwdns131468:0crwdne131468:0",
|
||||
"schtick-u": "crwdns131470:0crwdne131470:0",
|
||||
"schtick-name": "crwdns131472:0crwdne131472:0",
|
||||
"notes-u": "crwdns131474:0crwdne131474:0",
|
||||
"archtype-u": "crwdns131476:0crwdne131476:0",
|
||||
"juncture-u": "crwdns131478:0crwdne131478:0",
|
||||
"wealth-u": "crwdns131480:0crwdne131480:0",
|
||||
"main-attack-u": "crwdns131482:0crwdne131482:0",
|
||||
"main-attack": "crwdns131484:0crwdne131484:0",
|
||||
"backup-attack-u": "crwdns131486:0crwdne131486:0",
|
||||
"backup-attack": "crwdns131488:0crwdne131488:0",
|
||||
"defense-u": "crwdns131490:0crwdne131490:0",
|
||||
"defense": "crwdns131492:0crwdne131492:0",
|
||||
"toughness-u": "crwdns131494:0crwdne131494:0",
|
||||
"toughness": "crwdns131496:0crwdne131496:0",
|
||||
"fortune-u": "crwdns131498:0crwdne131498:0",
|
||||
"fortune": "crwdns131500:0crwdne131500:0",
|
||||
"initiative-u": "crwdns131502:0crwdne131502:0",
|
||||
"melodrama-u": "crwdns131504:0crwdne131504:0",
|
||||
"melodrama": "crwdns131506:0crwdne131506:0",
|
||||
"will-u": "crwdns131508:0crwdne131508:0",
|
||||
"will": "crwdns131510:0crwdne131510:0",
|
||||
"notice-u": "crwdns131512:0crwdne131512:0",
|
||||
"notice": "crwdns131514:0crwdne131514:0",
|
||||
"strength-u": "crwdns131516:0crwdne131516:0",
|
||||
"strength": "crwdns131518:0crwdne131518:0",
|
||||
"speed-u": "crwdns131520:0crwdne131520:0",
|
||||
"speed": "crwdns131522:0crwdne131522:0",
|
||||
"weapons-u": "crwdns131524:0crwdne131524:0",
|
||||
"weapon-name": "crwdns131526:0crwdne131526:0",
|
||||
"special": "crwdns131528:0crwdne131528:0",
|
||||
"skills-u": "crwdns131530:0crwdne131530:0",
|
||||
"skill-name": "crwdns131532:0crwdne131532:0",
|
||||
"untrained-skill": "crwdns131534:0crwdne131534:0",
|
||||
"wounds-u": "crwdns131536:0crwdne131536:0",
|
||||
"wound-points-u": "crwdns131538:0crwdne131538:0",
|
||||
"gain-impairment": "crwdns131540:0crwdne131540:0",
|
||||
"marks-of-death-u": "crwdns131542:0crwdne131542:0",
|
||||
"death-check": "crwdns131544:0crwdne131544:0",
|
||||
"rolls": "crwdns131546:0crwdne131546:0",
|
||||
"untrained-skill-roll": "crwdns131548:0crwdne131548:0",
|
||||
"attempts": "crwdns131550:0crwdne131550:0",
|
||||
"death-check-roll": "crwdns131552:0crwdne131552:0",
|
||||
"roll-is": "crwdns131554:0crwdne131554:0"
|
||||
}
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**nota:** está seguro/a que reduzcas a mano el dado consumible en la ficha si tiras ruina.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Éxitos",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Anota la ventaja actual del arma. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Anota la ventaja del arma intacto. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,25 +9,25 @@
|
||||
"api-dice-title": "Utilisez API Dice Roller (API est une fonctionnalité Pro). Le Script « Forbidden Lands Year-Zero Die Roller » doit être installé.",
|
||||
"appearance-u": "APPARENCE",
|
||||
"armor": "Armure",
|
||||
"armor-roll": "Jet d'armure",
|
||||
"armor-helmet": "ARMURE/HEAUME",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating": "Indice d'armure",
|
||||
"armor-rating-abbr": "IA",
|
||||
"armor-rating-u": "INDICE D'ARMURE",
|
||||
"armor-roll": "Jet d'armure",
|
||||
"arms-length-abbr": "Long. Bras",
|
||||
"arrows": "Flèches",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artéfact",
|
||||
"artifact-bonus": "Bonus d'artefact",
|
||||
"attack": "Attaque",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Score d'attribut",
|
||||
"attribute-u": "ATTRIBUTS",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Dé de base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Dé d'Attribut/de base",
|
||||
"beasts-u": "BEASTS",
|
||||
"base-dice": "Dé de base",
|
||||
"beasts-u": "BÊTES",
|
||||
"body": "Corps",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Pain",
|
||||
@@ -36,22 +36,25 @@
|
||||
"carry": "Porter",
|
||||
"character": "Personnage",
|
||||
"clear-dice-pool": "Vider la réserve de dés",
|
||||
"close": "[fermer]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Tissu",
|
||||
"clothing": "Vêtements",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Argent transporté",
|
||||
"coins-u": "ARGENT",
|
||||
"cold": "Frigorifié",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSOMMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note** assurez vous de réduire manuellement le dé consommable sur la feuille si vous lancez le dé bane.",
|
||||
"consumable-u": "CONSOMMABLES",
|
||||
"copper": "Cuivre",
|
||||
"crafting": "Artisanat",
|
||||
"critical-injuries": "Blessures Critique",
|
||||
"critical-u": "BLESSURES CRITIQUES",
|
||||
"current": "Current",
|
||||
"current": "Actuel",
|
||||
"current-preset": "Sélection actuelle",
|
||||
"custom": "Personnalisé",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Dégâts",
|
||||
"damage-abbr": "Dég",
|
||||
"dark-secret": "Noir secret",
|
||||
@@ -69,7 +72,7 @@
|
||||
"empathy": "Empathie",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encombrement",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"encumbrance-current-abbr": "Encombrement actuel",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Épique",
|
||||
"experience-u": "EXPÉRIENCE",
|
||||
@@ -80,12 +83,12 @@
|
||||
"food": "Nourriture",
|
||||
"function-u": "FONCTIONS",
|
||||
"fur": "Fourrure",
|
||||
"gear": "Équipement",
|
||||
"gea-u": "ÉQUIPEMENT",
|
||||
"gear": "Équipement",
|
||||
"gear-bonus": "Bonus d'équipement",
|
||||
"gear-dice": "Dé d'équipement",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gear-notes": "Équipement/Notes",
|
||||
"gear-weight": "Poids équip",
|
||||
"gen": "Gén",
|
||||
"glass": "Verre",
|
||||
"gold": "Or",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Perspicacité",
|
||||
"iron": "Fer",
|
||||
"iron-ore": "Minerai de fer",
|
||||
"item": "Item",
|
||||
"kin": "Espèce",
|
||||
"lethal": "Létal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Cuir",
|
||||
"legendary": "Légendaire",
|
||||
"lethal": "Létal",
|
||||
"light-abbr": "LE",
|
||||
"location": "Emplacement",
|
||||
"long": "Long",
|
||||
@@ -119,36 +124,46 @@
|
||||
"melee": "Mêlée",
|
||||
"might": "Puissance",
|
||||
"mighty": "Puissant",
|
||||
"monster": "Monstre",
|
||||
"monster-attack": "Attaque du monstre",
|
||||
"monster-attacks-u": "ATTAQUES DU MONSTRE",
|
||||
"monster-name": "Nom/Type de monstre",
|
||||
"moun-u": "MONTURE",
|
||||
"mount": "Fontes de la monture",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Monté",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"mounts-gear": "Fontes de la monture",
|
||||
"move": "Manœuvres",
|
||||
"movement": "Movement",
|
||||
"movement": "Mouvement",
|
||||
"name": "Nom",
|
||||
"near": "Près",
|
||||
"no": "Non",
|
||||
"no-damage": "Pas de dégâts",
|
||||
"no-willpower": "No Willpower",
|
||||
"no-willpower": "Pas de Volonté",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Description de la Note",
|
||||
"note-name": "Nom de la Note",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"number-abbr": "Nb",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Vieux +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "Sur la monture",
|
||||
"one-hand-abbr": "1M",
|
||||
"other": "Autre",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Talent d'accumulateur compulsif?",
|
||||
"pack-rat-title": "Vous pouvez porter des items supplémentaires.",
|
||||
"parry": "Parade",
|
||||
"pc-name": "PC's name",
|
||||
"pc-name": "Nom du PJ",
|
||||
"performance": "Représentation",
|
||||
"personal": "Personnel",
|
||||
"pride": "Fierté",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Pousser ",
|
||||
"push-dice": "Pousser les dés !",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pousser les dés ",
|
||||
"quantity-abbr": "Qté",
|
||||
"range": "Portée",
|
||||
@@ -165,19 +181,19 @@
|
||||
"rank-2-pack-rat": "Rang 2 (+5)",
|
||||
"rank-3-pack-rat": "Rang 3 (+10)",
|
||||
"rating": "Indice",
|
||||
"relationships-u": "RELATIONS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONS",
|
||||
"reputation": "Réputation",
|
||||
"reputation-roll": "Jet de Réputation",
|
||||
"reset-dice": "Réinitialiser la réserve de dés.",
|
||||
"roll": " Jet ",
|
||||
"roll-dice": "Jeter les dés !",
|
||||
"roll-dice-api": "Jeter les dés API!",
|
||||
"roll-dice-66": "Lancer d66!",
|
||||
"roll-dice-api": "Jeter les dés API!",
|
||||
"salary": "Salaire",
|
||||
"scouting": "Éclaireur",
|
||||
"selected": "Sélectionné ",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"sheet-version-announcements": "Version de la fiche et annonces",
|
||||
"shield": "Bouclier",
|
||||
"shield-parry-roll": "Jet de parade de bouclier",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
@@ -189,15 +205,15 @@
|
||||
"skill": "Compétence",
|
||||
"skill-dice": "Dé de compétence",
|
||||
"skill-level": "Niveau de Compétence",
|
||||
"skills-list": "dressage, artisanat, endurance, guérison, perspicacité, connaissance, manipulation, tir de précision, mêlée, puissance, manœuvres, représentation, éclaireur, escamotage, furtivité, survie",
|
||||
"skill-u": "COMPÉTENCES",
|
||||
"skills-list": "crafting,lore,animal-handling,scouting,endurance,sleight-of-hand,stealth,healing,manipulation,move,melee,insight,might,performance,survival,marksmanship",
|
||||
"sleepy": "Somnolent",
|
||||
"sleight-of-hand": "Escamotage",
|
||||
"spell": "Sort",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-name": "Nom du Sort",
|
||||
"spell-u": "SORTS",
|
||||
"stealth": "Furtivité",
|
||||
"stockpile-list": "pain, tissu, poisson, farine, nourriture, fourrure, verre, or, céréales, herbes, fer, minerai de fer, cuir, viande, argent, pierre, suif, légumes, eau, bois, laine",
|
||||
"stockpile-list": "silver,wood,grain,leather,water,flour,iron,fur,herbs,wool,vegetables,iron-ore,food,gold,bread,stone,fish,tallow,cloth,glass,meat",
|
||||
"stockpile-u": "STOCKS",
|
||||
"stone": "Pierre",
|
||||
"strength": "Force",
|
||||
@@ -206,11 +222,11 @@
|
||||
"stronghold": "Forteresse",
|
||||
"stronghold-notes-u": "NOTES DE FORTERESSE",
|
||||
"stronghold-u": "FORTERESSE",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"success": "Succès",
|
||||
"success-1": "1 succès",
|
||||
"success-2": "2 succès",
|
||||
"success-3": "3 succès",
|
||||
"success-4": "4 succès",
|
||||
"survival": "Survie",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Suif",
|
||||
@@ -221,16 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2M",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"type-name": "Type/Nom",
|
||||
"units": "Unités",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Légumes",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Eau",
|
||||
"weapon": "Arme",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "ARMES",
|
||||
"weapons": "Armes",
|
||||
"weight-abbr": "Pds",
|
||||
"willpower": "Volonté",
|
||||
"willpower-abbr": "Vol",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Использовать API Бросков кубиков (API доступен в Pro подписке). Должен быть установлен скрипт 'Forbidden Lands Year-Zero Die Roller'.",
|
||||
"appearance-u": "ВНЕШНОСТЬ",
|
||||
"armor": "Доспех",
|
||||
"armor-roll": "Проверка доспеха",
|
||||
"armor-helmet": "ДОСПЕХ/ШЛЕМ",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "РД",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Проверка доспеха",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Стрелы",
|
||||
"artifact": "Артефакт",
|
||||
"artifact-bonus": "Бонус артефакта",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Хар.",
|
||||
"attribute-score": "Значение характеристики",
|
||||
"attribute-u": "ХАРАКТЕРИСТИКИ",
|
||||
"bane": "Bane",
|
||||
"base": "Базовое",
|
||||
"base-dice": "Базовый кубик",
|
||||
"base-attr-abbr": "Баз./Хар.",
|
||||
"base-attribute-dice": "Баз./Кубик характеристики",
|
||||
"base-dice": "Базовый кубик",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Тело",
|
||||
"bonus": "Бонус",
|
||||
"bread": "Хлеб",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Персонаж",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bread": "Bread",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"epic": "Epic",
|
||||
"experience-u": "EXPERIENCE",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"glass": "Glass",
|
||||
"gold": "Gold",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -109,25 +124,46 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"performance": "Performance",
|
||||
"personal": "Personal",
|
||||
"pride": "Pride",
|
||||
@@ -136,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shield": "Shield",
|
||||
"shield-parry-roll": "Shield Parry Roll",
|
||||
"shield-shove-roll": "Shield Shove Roll",
|
||||
"shield-u": "SHIELD",
|
||||
"short": "Short",
|
||||
"shove": "Shove",
|
||||
"show-hide": "show/hide",
|
||||
"silver": "Silver",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
"spell-selected": "Spell Selected",
|
||||
"spell-name": "Spell's name",
|
||||
"spell-u": "SPELLS",
|
||||
"stealth": "Stealth",
|
||||
"stockpile-list": "bread, cloth, fish, flour, food, fur, glass, gold, grain, herbs, iron, iron-ore, leather, meat, silver, stone, tallow, vegetables, water, wood, wool",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "Stronghold",
|
||||
"stronghold-notes-u": "STRONGHOLD NOTES",
|
||||
"stronghold-u": "STRONGHOLD",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"tallow": "Tallow",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "Total",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -9,24 +9,24 @@
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"armor": "Armor",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-helmet": "ARMOR/HELMET",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"arrows": "Arrows",
|
||||
"attack": "Attack",
|
||||
"artifact": "Artifact",
|
||||
"artifact-bonus": "Artifact Bonus",
|
||||
"attack": "Attack",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attribute-u": "ATTRIBUTES",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-dice": "Base Dice",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"beasts-u": "BEASTS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
@@ -36,15 +36,17 @@
|
||||
"carry": "Carry",
|
||||
"character": "Character",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "[close]",
|
||||
"close-announcements": "Close Announcements",
|
||||
"cloth": "Cloth",
|
||||
"clothing": "Clothing",
|
||||
"close": "[close]",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold": "Cold",
|
||||
"condition-u": "CONDITIONS",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumeable": "Consumable",
|
||||
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"copper": "Copper",
|
||||
"crafting": "Crafting",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
@@ -52,6 +54,7 @@
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"dark-secret": "Dark Secret",
|
||||
@@ -80,8 +83,8 @@
|
||||
"food": "Food",
|
||||
"function-u": "FUNCTIONS",
|
||||
"fur": "Fur",
|
||||
"gear": "Gear",
|
||||
"gea-u": "GEAR",
|
||||
"gear": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
@@ -102,10 +105,12 @@
|
||||
"insight": "Insight",
|
||||
"iron": "Iron",
|
||||
"iron-ore": "Iron Ore",
|
||||
"item": "Item",
|
||||
"kin": "Kin",
|
||||
"lethal": "Lethal",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"leather": "Leather",
|
||||
"legendary": "Legendary",
|
||||
"lethal": "Lethal",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"long": "Long",
|
||||
@@ -119,14 +124,14 @@
|
||||
"melee": "Melee",
|
||||
"might": "Might",
|
||||
"mighty": "Mighty",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"monster": "Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moun-u": "MOUNT",
|
||||
"mount": "Mount's Gear",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"name": "Name",
|
||||
@@ -136,15 +141,25 @@
|
||||
"no-willpower": "No Willpower",
|
||||
"normal-abbr": "N",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-u": "NOTES",
|
||||
"number-abbr": "Num",
|
||||
"of-food": "of Food",
|
||||
"of-water": "of Water",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-torches": "of Torches",
|
||||
"old-3": "Old +2",
|
||||
"old-announcements": "Old Announcements",
|
||||
"older": "[older]",
|
||||
"on-mount": "On Mount",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-water": "Out of Water",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
@@ -157,6 +172,7 @@
|
||||
"profession": "Profession",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
@@ -165,15 +181,15 @@
|
||||
"rank-2-pack-rat": "Rank 2 (+5)",
|
||||
"rank-3-pack-rat": "Rank 3 (+10)",
|
||||
"rating": "Rating",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"reputation": "Reputation",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"roll": " Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"salary": "Salary",
|
||||
"scouting": "Scouting",
|
||||
"selected": "Selected",
|
||||
@@ -189,8 +205,8 @@
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"skill-u": "SKILLS",
|
||||
"skills-list": "animal-handling, crafting, endurance, healing, insight, lore, manipulation, marksmanship, melee, might, move, performance, scouting, sleight-of-hand, stealth, survival",
|
||||
"sleepy": "Sleepy",
|
||||
"sleight-of-hand": "Sleight of Hand",
|
||||
"spell": "Spell",
|
||||
@@ -225,12 +241,13 @@
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update Dice Pool",
|
||||
"vegetables": "Vegetables",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"water": "Water",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's current bonus. @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's undamaged bonus. @{repeating_weapons_$X_weapon_bonus|max}",
|
||||
"weapons": "Weapons",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"adult-2": "crwdns90780:0crwdne90780:0",
|
||||
"adult-2": "crwdns131294:0crwdne131294:0",
|
||||
"age": "crwdns90782:0crwdne90782:0",
|
||||
"agility": "crwdns90784:0crwdne90784:0",
|
||||
"agility-abbr": "crwdns90786:0[agl]crwdne90786:0",
|
||||
@@ -9,20 +9,25 @@
|
||||
"api-dice-title": "crwdns90794:0crwdne90794:0",
|
||||
"appearance-u": "crwdns90796:0crwdne90796:0",
|
||||
"armor": "crwdns90798:0crwdne90798:0",
|
||||
"armor-roll": "crwdns90800:0crwdne90800:0",
|
||||
"armor-helmet": "crwdns90802:0crwdne90802:0",
|
||||
"armor-rating": "crwdns131296:0crwdne131296:0",
|
||||
"armor-rating-abbr": "crwdns90804:0crwdne90804:0",
|
||||
"armor-rating-u": "crwdns131298:0crwdne131298:0",
|
||||
"armor-roll": "crwdns90800:0crwdne90800:0",
|
||||
"arms-length-abbr": "crwdns90806:0crwdne90806:0",
|
||||
"arrows": "crwdns90808:0crwdne90808:0",
|
||||
"artifact": "crwdns117012:0crwdne117012:0",
|
||||
"artifact": "crwdns131556:0crwdne131556:0",
|
||||
"artifact-bonus": "crwdns90810:0crwdne90810:0",
|
||||
"attack": "crwdns131300:0crwdne131300:0",
|
||||
"attr-abbr": "crwdns90812:0crwdne90812:0",
|
||||
"attribute-score": "crwdns90816:0crwdne90816:0",
|
||||
"attribute-u": "crwdns90818:0crwdne90818:0",
|
||||
"bane": "crwdns131302:0crwdne131302:0",
|
||||
"base": "crwdns117014:0crwdne117014:0",
|
||||
"base-dice": "crwdns117016:0crwdne117016:0",
|
||||
"base-attr-abbr": "crwdns117018:0crwdne117018:0",
|
||||
"base-attribute-dice": "crwdns117020:0crwdne117020:0",
|
||||
"base-dice": "crwdns117016:0crwdne117016:0",
|
||||
"beasts-u": "crwdns131304:0crwdne131304:0",
|
||||
"body": "crwdns90820:0crwdne90820:0",
|
||||
"bonus": "crwdns90822:0crwdne90822:0",
|
||||
"bread": "crwdns90824:0crwdne90824:0",
|
||||
@@ -31,20 +36,25 @@
|
||||
"carry": "crwdns90830:0crwdne90830:0",
|
||||
"character": "crwdns110252:0crwdne110252:0",
|
||||
"clear-dice-pool": "crwdns90832:0crwdne90832:0",
|
||||
"close": "crwdns131306:0[close]crwdne131306:0",
|
||||
"close-announcements": "crwdns131558:0crwdne131558:0",
|
||||
"cloth": "crwdns90834:0crwdne90834:0",
|
||||
"clothing": "crwdns90836:0crwdne90836:0",
|
||||
"coins-carried": "crwdns90838:0crwdne90838:0",
|
||||
"coins-u": "crwdns90840:0crwdne90840:0",
|
||||
"cold": "crwdns90842:0crwdne90842:0",
|
||||
"condition-u": "crwdns90844:0crwdne90844:0",
|
||||
"consumable-u": "crwdns90846:0crwdne90846:0",
|
||||
"consumeable": "crwdns131560:0crwdne131560:0",
|
||||
"consumable-note": "crwdns110836:0crwdne110836:0",
|
||||
"consumable-u": "crwdns90846:0crwdne90846:0",
|
||||
"copper": "crwdns90848:0crwdne90848:0",
|
||||
"crafting": "crwdns90850:0crwdne90850:0",
|
||||
"critical-injuries": "crwdns90852:0crwdne90852:0",
|
||||
"critical-u": "crwdns90854:0crwdne90854:0",
|
||||
"current": "crwdns131308:0crwdne131308:0",
|
||||
"current-preset": "crwdns90856:0crwdne90856:0",
|
||||
"custom": "crwdns90858:0crwdne90858:0",
|
||||
"d66-roll": "crwdns131562:0crwdne131562:0",
|
||||
"damage": "crwdns90860:0crwdne90860:0",
|
||||
"damage-abbr": "crwdns90862:0crwdne90862:0",
|
||||
"dark-secret": "crwdns90864:0crwdne90864:0",
|
||||
@@ -62,6 +72,7 @@
|
||||
"empathy": "crwdns90884:0crwdne90884:0",
|
||||
"empathy-abbr": "crwdns90886:0[emp]crwdne90886:0",
|
||||
"encumbrance": "crwdns90888:0crwdne90888:0",
|
||||
"encumbrance-current-abbr": "crwdns131310:0crwdne131310:0",
|
||||
"endurance": "crwdns90890:0crwdne90890:0",
|
||||
"epic": "crwdns90892:0crwdne90892:0",
|
||||
"experience-u": "crwdns90894:0crwdne90894:0",
|
||||
@@ -72,10 +83,12 @@
|
||||
"food": "crwdns90904:0crwdne90904:0",
|
||||
"function-u": "crwdns90906:0crwdne90906:0",
|
||||
"fur": "crwdns90908:0crwdne90908:0",
|
||||
"gear": "crwdns117022:0crwdne117022:0",
|
||||
"gea-u": "crwdns90910:0crwdne90910:0",
|
||||
"gear": "crwdns117022:0crwdne117022:0",
|
||||
"gear-bonus": "crwdns90912:0crwdne90912:0",
|
||||
"gear-dice": "crwdns90914:0crwdne90914:0",
|
||||
"gear-notes": "crwdns131312:0crwdne131312:0",
|
||||
"gear-weight": "crwdns131314:0crwdne131314:0",
|
||||
"gen": "crwdns90916:0crwdne90916:0",
|
||||
"glass": "crwdns90918:0crwdne90918:0",
|
||||
"gold": "crwdns90920:0crwdne90920:0",
|
||||
@@ -92,10 +105,12 @@
|
||||
"insight": "crwdns90942:0crwdne90942:0",
|
||||
"iron": "crwdns90944:0crwdne90944:0",
|
||||
"iron-ore": "crwdns90946:0crwdne90946:0",
|
||||
"item": "crwdns131564:0crwdne131564:0",
|
||||
"kin": "crwdns90948:0crwdne90948:0",
|
||||
"lethal": "crwdns90950:0crwdne90950:0",
|
||||
"latest-announcements": "crwdns131566:0crwdne131566:0",
|
||||
"leather": "crwdns90952:0crwdne90952:0",
|
||||
"legendary": "crwdns90954:0crwdne90954:0",
|
||||
"lethal": "crwdns90950:0crwdne90950:0",
|
||||
"light-abbr": "crwdns90956:0crwdne90956:0",
|
||||
"location": "crwdns90958:0crwdne90958:0",
|
||||
"long": "crwdns90960:0crwdne90960:0",
|
||||
@@ -109,33 +124,55 @@
|
||||
"melee": "crwdns90974:0crwdne90974:0",
|
||||
"might": "crwdns90976:0crwdne90976:0",
|
||||
"mighty": "crwdns90978:0crwdne90978:0",
|
||||
"monster": "crwdns131320:0crwdne131320:0",
|
||||
"monster-attack": "crwdns131322:0crwdne131322:0",
|
||||
"monster-attacks-u": "crwdns131324:0crwdne131324:0",
|
||||
"monster-name": "crwdns131326:0crwdne131326:0",
|
||||
"moun-u": "crwdns90980:0crwdne90980:0",
|
||||
"mount": "crwdns90982:0crwdne90982:0",
|
||||
"mount": "crwdns131316:0crwdne131316:0",
|
||||
"mounted": "crwdns117620:0crwdne117620:0",
|
||||
"mounts-gear": "crwdns131318:0crwdne131318:0",
|
||||
"move": "crwdns90984:0crwdne90984:0",
|
||||
"movement": "crwdns131328:0crwdne131328:0",
|
||||
"name": "crwdns90986:0crwdne90986:0",
|
||||
"near": "crwdns90988:0crwdne90988:0",
|
||||
"no": "crwdns90990:0crwdne90990:0",
|
||||
"no-damage": "crwdns90992:0crwdne90992:0",
|
||||
"no-willpower": "crwdns131330:0crwdne131330:0",
|
||||
"normal-abbr": "crwdns90994:0crwdne90994:0",
|
||||
"not-applicable-abbr": "crwdns90996:0crwdne90996:0",
|
||||
"note-description": "crwdns131334:0crwdne131334:0",
|
||||
"note-name": "crwdns131336:0crwdne131336:0",
|
||||
"notes": "crwdns131332:0crwdne131332:0",
|
||||
"notes-u": "crwdns90998:0crwdne90998:0",
|
||||
"number-abbr": "crwdns91000:0crwdne91000:0",
|
||||
"old-3": "crwdns91002:0crwdne91002:0",
|
||||
"on-mount": "crwdns91004:0crwdne91004:0",
|
||||
"of-food": "crwdns131568:0crwdne131568:0",
|
||||
"of-water": "crwdns131570:0crwdne131570:0",
|
||||
"of-arrows": "crwdns131572:0crwdne131572:0",
|
||||
"of-torches": "crwdns131574:0crwdne131574:0",
|
||||
"old-3": "crwdns131338:0crwdne131338:0",
|
||||
"old-announcements": "crwdns131576:0crwdne131576:0",
|
||||
"older": "crwdns131578:0[older]crwdne131578:0",
|
||||
"on-mount": "crwdns131340:0crwdne131340:0",
|
||||
"one-hand-abbr": "crwdns91006:0crwdne91006:0",
|
||||
"other": "crwdns91008:0crwdne91008:0",
|
||||
"out-of-food": "crwdns131580:0crwdne131580:0",
|
||||
"out-of-water": "crwdns131582:0crwdne131582:0",
|
||||
"out-of-arrows": "crwdns131584:0crwdne131584:0",
|
||||
"out-of-torches": "crwdns131586:0crwdne131586:0",
|
||||
"pack-rat": "crwdns106306:0crwdne106306:0",
|
||||
"pack-rat-title": "crwdns106308:0crwdne106308:0",
|
||||
"parry": "crwdns91010:0crwdne91010:0",
|
||||
"pc-name": "crwdns131342:0crwdne131342:0",
|
||||
"performance": "crwdns91012:0crwdne91012:0",
|
||||
"personal": "crwdns91014:0crwdne91014:0",
|
||||
"pride": "crwdns91016:0crwdne91016:0",
|
||||
"production-outcome": "crwdns91018:0crwdne91018:0",
|
||||
"prof": "crwdns91020:0crwdne91020:0",
|
||||
"profession": "crwdns91022:0crwdne91022:0",
|
||||
"push": "crwdns91024:0crwdne91024:0",
|
||||
"push": "crwdns131588:0crwdne131588:0",
|
||||
"push-dice": "crwdns91026:0crwdne91026:0",
|
||||
"push-query": "crwdns131590:0crwdne131590:0",
|
||||
"pushes-the-roll": "crwdns91028:0crwdne91028:0",
|
||||
"quantity-abbr": "crwdns91030:0crwdne91030:0",
|
||||
"range": "crwdns91032:0crwdne91032:0",
|
||||
@@ -144,32 +181,36 @@
|
||||
"rank-2-pack-rat": "crwdns106312:0crwdne106312:0",
|
||||
"rank-3-pack-rat": "crwdns106314:0crwdne106314:0",
|
||||
"rating": "crwdns91036:0crwdne91036:0",
|
||||
"relationship-description": "crwdns131344:0crwdne131344:0",
|
||||
"relationships-u": "crwdns91038:0crwdne91038:0",
|
||||
"reputation": "crwdns91040:0crwdne91040:0",
|
||||
"reputation-roll": "crwdns91042:0crwdne91042:0",
|
||||
"reset-dice": "crwdns91044:0crwdne91044:0",
|
||||
"roll": "crwdns91046:0crwdne91046:0",
|
||||
"roll": "crwdns131592:0crwdne131592:0",
|
||||
"roll-dice": "crwdns91048:0crwdne91048:0",
|
||||
"roll-dice-api": "crwdns117024:0crwdne117024:0",
|
||||
"roll-dice-66": "crwdns91050:0crwdne91050:0",
|
||||
"salary": "crwdns91052:0crwdne91052:0",
|
||||
"roll-dice-api": "crwdns117024:0crwdne117024:0",
|
||||
"salary": "crwdns131594:0crwdne131594:0",
|
||||
"scouting": "crwdns91054:0crwdne91054:0",
|
||||
"selected": "crwdns91056:0crwdne91056:0",
|
||||
"sheet-version-announcements": "crwdns131346:0crwdne131346:0",
|
||||
"shield": "crwdns91058:0crwdne91058:0",
|
||||
"shield-parry-roll": "crwdns91060:0crwdne91060:0",
|
||||
"shield-shove-roll": "crwdns131348:0crwdne131348:0",
|
||||
"shield-u": "crwdns91062:0crwdne91062:0",
|
||||
"short": "crwdns91064:0crwdne91064:0",
|
||||
"shove": "crwdns131350:0crwdne131350:0",
|
||||
"show-hide": "crwdns91066:0crwdne91066:0",
|
||||
"silver": "crwdns91068:0crwdne91068:0",
|
||||
"skill": "crwdns91070:0crwdne91070:0",
|
||||
"skill-dice": "crwdns91072:0crwdne91072:0",
|
||||
"skill-level": "crwdns91074:0crwdne91074:0",
|
||||
"skills-list": "crwdns121120:0crwdne121120:0",
|
||||
"skill-u": "crwdns91078:0crwdne91078:0",
|
||||
"skills-list": "crwdns121120:0crwdne121120:0",
|
||||
"sleepy": "crwdns91080:0crwdne91080:0",
|
||||
"sleight-of-hand": "crwdns91082:0crwdne91082:0",
|
||||
"spell": "crwdns91084:0crwdne91084:0",
|
||||
"spell-selected": "crwdns91086:0crwdne91086:0",
|
||||
"spell-name": "crwdns131352:0crwdne131352:0",
|
||||
"spell-u": "crwdns91088:0crwdne91088:0",
|
||||
"stealth": "crwdns91090:0crwdne91090:0",
|
||||
"stockpile-list": "crwdns121122:0crwdne121122:0",
|
||||
@@ -181,6 +222,11 @@
|
||||
"stronghold": "crwdns110258:0crwdne110258:0",
|
||||
"stronghold-notes-u": "crwdns91104:0crwdne91104:0",
|
||||
"stronghold-u": "crwdns91106:0crwdne91106:0",
|
||||
"success": "crwdns131354:0crwdne131354:0",
|
||||
"success-1": "crwdns131356:0crwdne131356:0",
|
||||
"success-2": "crwdns131358:0crwdne131358:0",
|
||||
"success-3": "crwdns131360:0crwdne131360:0",
|
||||
"success-4": "crwdns131362:0crwdne131362:0",
|
||||
"survival": "crwdns91108:0crwdne91108:0",
|
||||
"talent-u": "crwdns91110:0crwdne91110:0",
|
||||
"tallow": "crwdns91112:0crwdne91112:0",
|
||||
@@ -191,12 +237,17 @@
|
||||
"total": "crwdns91122:0crwdne91122:0",
|
||||
"two-hand-abbr": "crwdns91124:0crwdne91124:0",
|
||||
"type": "crwdns91126:0crwdne91126:0",
|
||||
"type-name": "crwdns131364:0crwdne131364:0",
|
||||
"units": "crwdns91128:0crwdne91128:0",
|
||||
"update-dice-pool": "crwdns131596:0crwdne131596:0",
|
||||
"vegetables": "crwdns91130:0crwdne91130:0",
|
||||
"version-announcements": "crwdns131598:0crwdne131598:0",
|
||||
"water": "crwdns91132:0crwdne91132:0",
|
||||
"weapon": "crwdns91134:0crwdne91134:0",
|
||||
"weapon-bonus": "crwdns131368:0{repeating_weapons_$X_weapon_bonus}crwdne131368:0",
|
||||
"weapon-bonus-max": "crwdns131370:0{repeating_weapons_$X_weapon_bonus|max}crwdne131370:0",
|
||||
"weapon-u": "crwdns91136:0crwdne91136:0",
|
||||
"weapon-selected": "crwdns91138:0crwdne91138:0",
|
||||
"weapons": "crwdns131372:0crwdne131372:0",
|
||||
"weight-abbr": "crwdns91140:0crwdne91140:0",
|
||||
"willpower": "crwdns91142:0crwdne91142:0",
|
||||
"willpower-abbr": "crwdns91144:0crwdne91144:0",
|
||||
@@ -207,5 +258,5 @@
|
||||
"wool": "crwdns91154:0crwdne91154:0",
|
||||
"yes": "crwdns91156:0crwdne91156:0",
|
||||
"yes-1": "crwdns91158:0crwdne91158:0",
|
||||
"young-1": "crwdns91160:0crwdne91160:0"
|
||||
"young-1": "crwdns131374:0crwdne131374:0"
|
||||
}
|
||||
@@ -21,9 +21,9 @@
|
||||
"atr_current": "Cur",
|
||||
"atr_max": "Max",
|
||||
"atr_traits": "Traits",
|
||||
"atr_strength": "Strength",
|
||||
"atr_reflexes": "Reflexes",
|
||||
"atr_movement": "Movement",
|
||||
"atr_strength": "Force",
|
||||
"atr_reflexes": "Réflexes",
|
||||
"atr_movement": "Mouvement",
|
||||
"atr_focus": "Focus",
|
||||
"atr_intelligence": "Intelligence",
|
||||
"atr_perception": "Perception",
|
||||
@@ -53,13 +53,13 @@
|
||||
"pro_tb": "TB",
|
||||
"pro_ws": "WS",
|
||||
"pro_dw": "DW",
|
||||
"pro_mechanics": "Mechanics",
|
||||
"pro_electronics": "Electronics",
|
||||
"pro_programming": "Programming",
|
||||
"pro_mechanics": "Mécanique",
|
||||
"pro_electronics": "Électronique",
|
||||
"pro_programming": "Programmation",
|
||||
"pro_bio_tech": "Bio Tech",
|
||||
"pro_medicine": "Medicine",
|
||||
"pro_psychology": "Psychology",
|
||||
"pro_astronomy": "Astronomy",
|
||||
"pro_medicine": "Médecine",
|
||||
"pro_psychology": "Psychologie",
|
||||
"pro_astronomy": "Astronomie",
|
||||
"pro_planetoids": "Planetoids",
|
||||
"pcs_trained": "Trained",
|
||||
"pcs_pcs": "Personal Combat Skills",
|
||||
@@ -276,7 +276,7 @@
|
||||
"s3_gun_notes": "Notes:",
|
||||
"s3_gun_used_ammo": "Used Ammunition:",
|
||||
"s3_gun_used_clips": "Used Clips:",
|
||||
"s3_gun_notes2": "Notes:",
|
||||
"s3_gun_notes2": "Notes :",
|
||||
"s3_gun_used_ammo2": "Used Ammunition:",
|
||||
"s3_gun_used_clips2": "Used Clips:",
|
||||
"s3_ordinance": "Ordinance",
|
||||
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
+77
-77
@@ -1,89 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"ab": "BA",
|
||||
"abilities": "Caractéristiques",
|
||||
"ability_check": "Test Caractéristique",
|
||||
"age": "Âge",
|
||||
"all": "tous",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"attack_roll": "Jet d'attaque",
|
||||
"attacks_with": "attaque avec",
|
||||
"base_ab": "BA de<br>base",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"breath_weapon": "Souffle",
|
||||
"breath_weapon_desc": "Effets<br>de zone",
|
||||
"bushcraft": "Survie",
|
||||
"casts": "lance",
|
||||
"charisma": "Charisme",
|
||||
"charisma_effects": "Recrutement des suivants, Loyauté",
|
||||
"class": "Classe",
|
||||
"class/level": "Classe/Niveau",
|
||||
"cleric": "Clerc",
|
||||
"climb": "Escalade",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"constitution_effects": "Points de Vie,<br>Distance quotidienne parcourue",
|
||||
"current_hp": "PV<br>actuels",
|
||||
"current_xp": "XP actuels",
|
||||
"damage": "Dégâts",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"dexterity": "Dextérité",
|
||||
"dexterity_effects": "CA, BA à distance, Initiative",
|
||||
"duration": "Durée",
|
||||
"encumb": "Encombr.",
|
||||
"equipment": "Équipement",
|
||||
"failure": "Échec",
|
||||
"filter": "Filtre :",
|
||||
"hp": "PV",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"intelligence_effects": "JP contre les effets magiques, Langues",
|
||||
"l_range": "L distance",
|
||||
"languages": "Langues",
|
||||
"level": "Niveau",
|
||||
"m_range": "M distance",
|
||||
"magic": "Magie",
|
||||
"magic_desc": "Sorts ou capacités innées",
|
||||
"magic_user": "Magicien",
|
||||
"magical_device": "Objet",
|
||||
"magical_device_desc": "Effets magiques des objets",
|
||||
"max_hp": "PV<br>Max",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"melee_ab": "BA corps<br>à corps",
|
||||
"melee_ac": "CA<br>Mêlée",
|
||||
"name": "Nom",
|
||||
"num_prepared": "# préparé: ",
|
||||
"paralyze": "Paralysie",
|
||||
"paralyze_desc": "Incapacités de déplacement (pétrification, immobilisation,...)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"poison_desc": "Mort instantanée/Situations de KO",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"range": "Portée",
|
||||
"ranged": "À distance",
|
||||
"ranged_ab": "BA à<br>distance",
|
||||
"ranged_ac": "CA à<br>distance",
|
||||
"retainers": "Suivants",
|
||||
"roll": "Jet",
|
||||
"s_range": "C distance",
|
||||
"saving_throw": "Jet de Protection",
|
||||
"saving_throws": "Jets de Protection",
|
||||
"search": "Fouille",
|
||||
"sex": "Sexe",
|
||||
"share": "Part de<br>Trésor",
|
||||
"skill_check": "Test de compétence",
|
||||
"skills": "Compétences",
|
||||
"sleight_of_hand": "Passe-Passe",
|
||||
"sneak_attack": "Attaque sournoise",
|
||||
"spells": "Sorts",
|
||||
"stealth": "Furtivité",
|
||||
"strength": "Force",
|
||||
"strength_effects": "BA corps à corps,<br>Ouvrir les portes",
|
||||
"success": "Succès",
|
||||
"surprise_ac": "CA<br>surpris",
|
||||
"tinker": "Bricolage",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
"w_shield_ac": "CA sans<br>bouclier",
|
||||
"wage": "Salaire",
|
||||
"weapons": "Armes",
|
||||
"wisdom": "Sagesse",
|
||||
"wisdom_effects": "JP contre les effets non magiques",
|
||||
"xp_for_next_level": "XP niveau suivant"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "AB",
|
||||
"abilities": "Abilities",
|
||||
"ability_check": "Ability Check",
|
||||
"age": "Age",
|
||||
"all": "all",
|
||||
"architecture": "Architecture",
|
||||
"attack_roll": "Attack Roll",
|
||||
"attacks_with": "attacks with",
|
||||
"base_ab": "Base<br>AB",
|
||||
"bonus": "Bonus",
|
||||
"breath_weapon": "Breath Weapon",
|
||||
"breath_weapon_desc": "Area<br>Effects",
|
||||
"bushcraft": "Bushcraft",
|
||||
"casts": "casts",
|
||||
"charisma": "Charisma",
|
||||
"charisma_effects": "Retainer Recruitment, Loyalty",
|
||||
"class": "Class",
|
||||
"class/level": "Class/Level",
|
||||
"cleric": "Cleric",
|
||||
"climb": "Climb",
|
||||
"constitution": "Constitution",
|
||||
"constitution_effects": "Hit Points,<br>Daily Travel Distance",
|
||||
"current_hp": "Current<br>HP",
|
||||
"current_xp": "Current XP",
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"dexterity": "Dexterity",
|
||||
"dexterity_effects": "AC, Ranged AB, Initiative",
|
||||
"duration": "Duration",
|
||||
"encumb": "Encumb.",
|
||||
"equipment": "Equipment",
|
||||
"failure": "Failure",
|
||||
"filter": "Filter:",
|
||||
"hp": "HP",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence_effects": "Saves vs Magic Effects, Languages",
|
||||
"l_range": "L Range",
|
||||
"languages": "Languages",
|
||||
"level": "Level",
|
||||
"m_range": "M Range",
|
||||
"magic": "Magic",
|
||||
"magic_desc": "Spells or Innate Abilities",
|
||||
"magic_user": "Magic-User",
|
||||
"magical_device": "Magical Device",
|
||||
"magical_device_desc": "Spell-Like Effects from Items",
|
||||
"max_hp": "Max<br>HP",
|
||||
"melee": "Mêlée",
|
||||
"melee_ab": "Mêlée<br>AB",
|
||||
"melee_ac": "Mêlée<br>AC",
|
||||
"name": "Name",
|
||||
"num_prepared": "# prepared: ",
|
||||
"paralyze": "Paralyze",
|
||||
"paralyze_desc": "Mobility Hazards (Petrification, Hold, Etc.)",
|
||||
"poison": "Poison",
|
||||
"poison_desc": "Instant Death/KO Situations",
|
||||
"position": "Position",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"ranged_ab": "Ranged<br>AB",
|
||||
"ranged_ac": "Ranged<br>AC",
|
||||
"retainers": "Retainers",
|
||||
"roll": "Roll",
|
||||
"s_range": "S Range",
|
||||
"saving_throw": "Saving Throw",
|
||||
"saving_throws": "Saving Throws",
|
||||
"search": "Search",
|
||||
"sex": "Sex",
|
||||
"share": "Share",
|
||||
"skill_check": "Skill Check",
|
||||
"skills": "Skills",
|
||||
"sleight_of_hand": "Sleight of Hand",
|
||||
"sneak_attack": "Sneak Attack",
|
||||
"spells": "Spells",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength_effects": "Mêlée AB,<br>Open Doors",
|
||||
"success": "Success",
|
||||
"surprise_ac": "Surpr.<br>AC",
|
||||
"tinker": "Tinker",
|
||||
"total": "Total",
|
||||
"type": "Type",
|
||||
"w_shield_ac": "W.Shield<br>AC",
|
||||
"wage": "Wage",
|
||||
"weapons": "Weapons",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom_effects": "Saves vs Non-Magic Effects",
|
||||
"xp_for_next_level": "XP for next Level"
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
{
|
||||
"ab": "crwdns130436:0crwdne130436:0",
|
||||
"abilities": "crwdns130438:0crwdne130438:0",
|
||||
"ability_check": "crwdns130440:0crwdne130440:0",
|
||||
"age": "crwdns130442:0crwdne130442:0",
|
||||
"all": "crwdns130444:0crwdne130444:0",
|
||||
"architecture": "crwdns130446:0crwdne130446:0",
|
||||
"attack_roll": "crwdns130448:0crwdne130448:0",
|
||||
"attacks_with": "crwdns130450:0crwdne130450:0",
|
||||
"base_ab": "crwdns130452:0crwdne130452:0",
|
||||
"bonus": "crwdns130454:0crwdne130454:0",
|
||||
"breath_weapon": "crwdns130456:0crwdne130456:0",
|
||||
"breath_weapon_desc": "crwdns130458:0crwdne130458:0",
|
||||
"bushcraft": "crwdns130460:0crwdne130460:0",
|
||||
"casts": "crwdns130462:0crwdne130462:0",
|
||||
"charisma": "crwdns130464:0crwdne130464:0",
|
||||
"charisma_effects": "crwdns130466:0crwdne130466:0",
|
||||
"class": "crwdns130468:0crwdne130468:0",
|
||||
"class/level": "crwdns130470:0crwdne130470:0",
|
||||
"cleric": "crwdns130472:0crwdne130472:0",
|
||||
"climb": "crwdns130474:0crwdne130474:0",
|
||||
"constitution": "crwdns130476:0crwdne130476:0",
|
||||
"constitution_effects": "crwdns130478:0crwdne130478:0",
|
||||
"current_hp": "crwdns130480:0crwdne130480:0",
|
||||
"current_xp": "crwdns130482:0crwdne130482:0",
|
||||
"damage": "crwdns130484:0crwdne130484:0",
|
||||
"description": "crwdns130486:0crwdne130486:0",
|
||||
"dexterity": "crwdns130488:0crwdne130488:0",
|
||||
"dexterity_effects": "crwdns130490:0crwdne130490:0",
|
||||
"duration": "crwdns130492:0crwdne130492:0",
|
||||
"encumb": "crwdns130494:0crwdne130494:0",
|
||||
"equipment": "crwdns130496:0crwdne130496:0",
|
||||
"failure": "crwdns130498:0crwdne130498:0",
|
||||
"filter": "crwdns130500:0crwdne130500:0",
|
||||
"hp": "crwdns130502:0crwdne130502:0",
|
||||
"intelligence": "crwdns130504:0crwdne130504:0",
|
||||
"intelligence_effects": "crwdns130506:0crwdne130506:0",
|
||||
"l_range": "crwdns130508:0crwdne130508:0",
|
||||
"languages": "crwdns130510:0crwdne130510:0",
|
||||
"level": "crwdns130512:0crwdne130512:0",
|
||||
"m_range": "crwdns130514:0crwdne130514:0",
|
||||
"magic": "crwdns130516:0crwdne130516:0",
|
||||
"magic_desc": "crwdns130518:0crwdne130518:0",
|
||||
"magic_user": "crwdns130520:0crwdne130520:0",
|
||||
"magical_device": "crwdns130522:0crwdne130522:0",
|
||||
"magical_device_desc": "crwdns130524:0crwdne130524:0",
|
||||
"max_hp": "crwdns130526:0crwdne130526:0",
|
||||
"melee": "crwdns130528:0crwdne130528:0",
|
||||
"melee_ab": "crwdns130530:0crwdne130530:0",
|
||||
"melee_ac": "crwdns130532:0crwdne130532:0",
|
||||
"name": "crwdns130534:0crwdne130534:0",
|
||||
"num_prepared": "crwdns130536:0crwdne130536:0",
|
||||
"paralyze": "crwdns130538:0crwdne130538:0",
|
||||
"paralyze_desc": "crwdns130540:0crwdne130540:0",
|
||||
"poison": "crwdns130542:0crwdne130542:0",
|
||||
"poison_desc": "crwdns130544:0crwdne130544:0",
|
||||
"position": "crwdns130546:0crwdne130546:0",
|
||||
"range": "crwdns130548:0crwdne130548:0",
|
||||
"ranged": "crwdns130550:0crwdne130550:0",
|
||||
"ranged_ab": "crwdns130552:0crwdne130552:0",
|
||||
"ranged_ac": "crwdns130554:0crwdne130554:0",
|
||||
"retainers": "crwdns130556:0crwdne130556:0",
|
||||
"roll": "crwdns130558:0crwdne130558:0",
|
||||
"s_range": "crwdns130560:0crwdne130560:0",
|
||||
"saving_throw": "crwdns130562:0crwdne130562:0",
|
||||
"saving_throws": "crwdns130564:0crwdne130564:0",
|
||||
"search": "crwdns130566:0crwdne130566:0",
|
||||
"sex": "crwdns130568:0crwdne130568:0",
|
||||
"share": "crwdns130570:0crwdne130570:0",
|
||||
"skill_check": "crwdns130572:0crwdne130572:0",
|
||||
"skills": "crwdns130574:0crwdne130574:0",
|
||||
"sleight_of_hand": "crwdns130576:0crwdne130576:0",
|
||||
"sneak_attack": "crwdns130578:0crwdne130578:0",
|
||||
"spells": "crwdns130580:0crwdne130580:0",
|
||||
"stealth": "crwdns130582:0crwdne130582:0",
|
||||
"strength": "crwdns130584:0crwdne130584:0",
|
||||
"strength_effects": "crwdns130586:0crwdne130586:0",
|
||||
"success": "crwdns130588:0crwdne130588:0",
|
||||
"surprise_ac": "crwdns130590:0crwdne130590:0",
|
||||
"tinker": "crwdns130592:0crwdne130592:0",
|
||||
"total": "crwdns130594:0crwdne130594:0",
|
||||
"type": "crwdns130596:0crwdne130596:0",
|
||||
"w_shield_ac": "crwdns130598:0crwdne130598:0",
|
||||
"wage": "crwdns130600:0crwdne130600:0",
|
||||
"weapons": "crwdns130602:0crwdne130602:0",
|
||||
"wisdom": "crwdns130604:0crwdne130604:0",
|
||||
"wisdom_effects": "crwdns130606:0crwdne130606:0",
|
||||
"xp_for_next_level": "crwdns130608:0crwdne130608:0"
|
||||
}
|
||||
@@ -1,37 +1,37 @@
|
||||
{
|
||||
"skills-list": "acrobatics,athletics,deception,history,insight,intimidation,investigation,medicine,science,perception,performance,persuasion,engineering,sleight_of_hand,stealth,survival",
|
||||
"npc-options-u": "NPC OPTIONS",
|
||||
"name-u": "NAME",
|
||||
"npc-type-u": "NPC TYPE",
|
||||
"npc-options-u": "OPCIONES DE PNJ",
|
||||
"name-u": "NOMBRE",
|
||||
"npc-type-u": "TIPO DE PNJ",
|
||||
"npc-type-place": "Medium fiend, any evil alignment",
|
||||
"armor-class-u": "ARMOR CLASS",
|
||||
"class-u": "CLASS",
|
||||
"type-u": "TYPE",
|
||||
"abilities-u": "ABILITIES",
|
||||
"armor-class-u": "CLASE DE ARMADURA",
|
||||
"class-u": "CLASE",
|
||||
"type-u": "TIPO",
|
||||
"abilities-u": "APTITUDES",
|
||||
"npc-armor-place": "scale mail",
|
||||
"hit-points-u": "HIT POINTS",
|
||||
"formula-u": "FORMULA",
|
||||
"speed-u": "SPEED",
|
||||
"hit-points-u": "PUNTOS DE GOLPE",
|
||||
"formula-u": "FÓRMULA",
|
||||
"speed-u": "VELOCIDAD",
|
||||
"npc-speed-place": "30 ft., fly 60ft.",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"str-u": "STR",
|
||||
"dex-u": "DEX",
|
||||
"str-u": "FUE",
|
||||
"dex-u": "DES",
|
||||
"con-u": "CON",
|
||||
"int-u": "INT",
|
||||
"wis-u": "WIS",
|
||||
"cha-u": "CHA",
|
||||
"saves-u": "SAVES",
|
||||
"wis-u": "SAB",
|
||||
"cha-u": "CAR",
|
||||
"saves-u": "SALVACIONES",
|
||||
"skills-u": "SKILLS",
|
||||
"acrobatics-u": "ACROBATICS",
|
||||
"vehicle_handling-u": "VEHICLE HANDLING",
|
||||
"electronics-u": "ELECTRONICS",
|
||||
"athletics-u": "ATHLETICS",
|
||||
"deception-u": "DECEPTION",
|
||||
"history-u": "HISTORY",
|
||||
"insight-u": "INSIGHT",
|
||||
"intimidation-u": "INTIMIDATION",
|
||||
"investigation-u": "INVESTIGATION",
|
||||
"medicine-u": "MEDICINE",
|
||||
"history-u": "HISTORIA",
|
||||
"insight-u": "PERSPICACIA",
|
||||
"intimidation-u": "INTIMIDACIÓN",
|
||||
"investigation-u": "INVESTIGACIÓN",
|
||||
"medicine-u": "MEDICINA",
|
||||
"science-u": "SCIENCE",
|
||||
"perception-u": "PERCEPTION",
|
||||
"performance-u": "PERFORMANCE",
|
||||
@@ -261,7 +261,7 @@
|
||||
"persuasion-core": "Persuasion <span>(Cha)</span>",
|
||||
"engineering-core": "Engineering <span>(Int)</span>",
|
||||
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
|
||||
"stealth-core": "Stealth <span>(Dex)</span>",
|
||||
"stealth-core": "Sigilo <span>(Des)</span>",
|
||||
"survival-core": "Survival <span>(Wis)</span>",
|
||||
"pass-wis-u": "PASSIVE WISDOM (PERCEPTION)",
|
||||
"tool-u": "TOOL",
|
||||
@@ -412,8 +412,8 @@
|
||||
"encumbrance:-u": "ENCUMBRANCE:",
|
||||
"ammo-tracking:-u": "AMMO TRACKING:",
|
||||
"general-opts-u": "GENERAL OPTIONS",
|
||||
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
|
||||
"transition-text-highlight": "Please make a copy of your game before you use this tool.",
|
||||
"transition-text": "Al hacer clic en una de las imágenes más abajo reformateará los datos de tu hoja actual a esta hoja. Estos cambios son permanentes y no se pueden deshacer.",
|
||||
"transition-text-highlight": "Por favor haz una copia de tu partida antes de usar esta herramienta.",
|
||||
"choose-sheet-transfer": "CHOOSE THE SHEET YOU ARE TRANSFERING FROM",
|
||||
"community-sheet-u": "COMMUNITY SHEET",
|
||||
"shaped-sheet-u": "SHAPED SHEET",
|
||||
@@ -425,7 +425,7 @@
|
||||
"custom_ac:-u": "CUSTOM AC:",
|
||||
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
|
||||
"npc-pc": "NPC/PC",
|
||||
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
|
||||
"roll-queries-info": "Las tiradas del D20 resultan según esta opción. Tirar Siempre con Ventaja es la opción por defecto y tirará dos D20 en cada tirada en caso de ventaja. La expectativa es que si no hay ni ventaja ni desventaja, se utiliza el resultado más a la izquierda. La opción de Activar Ventaja añade tres botones nuevos a la parte superior de la hoja para que se pueda activar aventaja caso por caso. Preguntar por Ventaja muestra un aviso en cada tirada para preguntar si la tirada tiene ventaja. Tirar Nunca con Ventaja siempre tira con sólo un D20 en cualquier tirada con la expectativa de que el jugador tirará por segunda vez en caso de ventaja o de desventaja.",
|
||||
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
|
||||
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
|
||||
@@ -455,7 +455,7 @@
|
||||
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
|
||||
"show": "Show",
|
||||
"hide": "Hide",
|
||||
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
|
||||
"npc-name-in-rolls-desc:-u": "En las tiradas de PNJs, muestra u oculta el nombre del PNJ en la tarjeta de resultado de la tirada.",
|
||||
"public:-u": "PUBLIC",
|
||||
"to-gm:-u": "TO <span class='togm'>GM</span>",
|
||||
"toggle-roll-whisper": "Whisper Toggle",
|
||||
@@ -478,7 +478,7 @@
|
||||
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
|
||||
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
|
||||
"lvl-u": "LEVEL",
|
||||
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
|
||||
"include_spell_desc:-u": "INCLUIR DESCRIPCIÓN DEL HECHIZO EN ATAQUE:",
|
||||
"token_size-u": "TOKEN SIZE",
|
||||
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
|
||||
"initiative-style:-u": "INITIATIVE STYLE:",
|
||||
@@ -566,7 +566,7 @@
|
||||
"standard-array": "Standard Array",
|
||||
"roll-for-stats": "Roll for Stats",
|
||||
"standard-roll": "Roll 4d6, drop lowest",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"charmancer-cancel-heading": "¿Adónde quieres ir, viajero?",
|
||||
"continue-charmancer": "Continue Charactermancer",
|
||||
"save_progress_and_exit": "Save and Exit",
|
||||
"cancel_charactermancer": "Discard and exit",
|
||||
|
||||
@@ -1,69 +1,69 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Home": "Home",
|
||||
"GuardRank": "Guard Rank",
|
||||
"Age": "Age",
|
||||
"FurColor": "Fur Color",
|
||||
"CloakColor": "Cloak Color",
|
||||
"Fate": "Fate",
|
||||
"Persona": "Persona",
|
||||
"Parents": "Parents",
|
||||
"Name": "Nombre",
|
||||
"Home": "Inicio",
|
||||
"GuardRank": "Rango de guardia",
|
||||
"Age": "Edad",
|
||||
"FurColor": "Color de pelaje",
|
||||
"CloakColor": "Color de capa",
|
||||
"Fate": "Sino",
|
||||
"Persona": "Imagen",
|
||||
"Parents": "Padres",
|
||||
"Mentor": "Mentor",
|
||||
"Friend": "Friend",
|
||||
"SeniorArtisan": "Senior Artisan",
|
||||
"Enemy": "Enemy",
|
||||
"Conditions": "Conditions",
|
||||
"Healthy": "Healthy",
|
||||
"Angry": "Angry",
|
||||
"HungryThirsty": "Hungry/Thirsty",
|
||||
"Tired": "Tired",
|
||||
"Injured": "Injured",
|
||||
"Sick": "Sick",
|
||||
"Belief": "Belief",
|
||||
"Goal": "Goal",
|
||||
"Instinct": "Instinct",
|
||||
"Gear": "Gear",
|
||||
"Contacts": "Contacts",
|
||||
"Traits": "Traits",
|
||||
"TraitName": "Trait Name",
|
||||
"TraitLevel": "Trait Level",
|
||||
"UsedFor": "Used For",
|
||||
"UsedAgainst": "Used Against",
|
||||
"Level1": "Level 1",
|
||||
"Level2": "Level 2",
|
||||
"Level3": "Level 3",
|
||||
"RawAbilities": "Raw Abilities",
|
||||
"Rating": "Rating",
|
||||
"Advancement": "Advancement",
|
||||
"Nature": "Nature",
|
||||
"Friend": "Amigo",
|
||||
"SeniorArtisan": "Artesano superior",
|
||||
"Enemy": "Enemigo",
|
||||
"Conditions": "Condiciones",
|
||||
"Healthy": "Sano/a",
|
||||
"Angry": "Enojado/a",
|
||||
"HungryThirsty": "Tener hambre/sed",
|
||||
"Tired": "Cansado/a",
|
||||
"Injured": "Herido/a",
|
||||
"Sick": "Enfermo/a",
|
||||
"Belief": "Creencia",
|
||||
"Goal": "Objetivo",
|
||||
"Instinct": "Instinto",
|
||||
"Gear": "Equipo",
|
||||
"Contacts": "Contactos",
|
||||
"Traits": "Rasgos",
|
||||
"TraitName": "Nombre de rasgo",
|
||||
"TraitLevel": "Nivel de rasgo",
|
||||
"UsedFor": "Utilizar para",
|
||||
"UsedAgainst": "Utilizar contra",
|
||||
"Level1": "Nivel 1",
|
||||
"Level2": "Nivel 2",
|
||||
"Level3": "Nivel 3",
|
||||
"RawAbilities": "Habilidades crudas",
|
||||
"Rating": "Clasificación",
|
||||
"Advancement": "Avance",
|
||||
"Nature": "Naturaleza",
|
||||
"P": "P",
|
||||
"F": "F",
|
||||
"Will": "Will",
|
||||
"Health": "Health",
|
||||
"SpecialAbilities": "Special Abilitieses",
|
||||
"Resources": "Resources",
|
||||
"Circles": "Circles",
|
||||
"Skills": "Skills",
|
||||
"Skill": "Skill",
|
||||
"Deceiver": "Deceiver",
|
||||
"Fighter": "Fighter",
|
||||
"Healer": "Healer",
|
||||
"Hunter": "Hunter",
|
||||
"Instructor": "Instructor",
|
||||
"Orator": "Orator",
|
||||
"Pathfinder": "Pathfinder",
|
||||
"Persuader": "Persuader",
|
||||
"Scout": "Scout",
|
||||
"Survivalist": "Survivalist",
|
||||
"WeatherWatcher": "Weather Watcher",
|
||||
"Abilities": "Abilities",
|
||||
"GearItem": "Gear/Item",
|
||||
"AngryNote": "-1 to disposition for any conflict that uses Will as its base.",
|
||||
"HungryThirstyNote": "-1 to disposition to any conflict.",
|
||||
"TiredNote": "-1 to disposition for all conflicts.",
|
||||
"InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).",
|
||||
"SickNote": "-1D to skills, Nature, Will and Health (but not recovery).",
|
||||
"BeliefNote": "Playing a Belief earns a fate point",
|
||||
"GoalNote": "Accomplishing a Goal earns a persona point",
|
||||
"InstinctNote": "Playing an Instinct earns a fate point"
|
||||
"Will": "Voluntad",
|
||||
"Health": "Salud",
|
||||
"SpecialAbilities": "Habilidades especiales",
|
||||
"Resources": "Recursos",
|
||||
"Circles": "Círculos",
|
||||
"Skills": "Habilidades",
|
||||
"Skill": "Habilidad",
|
||||
"Deceiver": "Embustero/a",
|
||||
"Fighter": "Guerrero/a",
|
||||
"Healer": "Sanador/a",
|
||||
"Hunter": "Cazador/a",
|
||||
"Instructor": "Instructor/a",
|
||||
"Orator": "Orador/a",
|
||||
"Pathfinder": "Pionero/a",
|
||||
"Persuader": "Persuasor/a",
|
||||
"Scout": "Explorador/a",
|
||||
"Survivalist": "Supervivencialista",
|
||||
"WeatherWatcher": "Meteorólogo/a",
|
||||
"Abilities": "Habilidades",
|
||||
"GearItem": "Equipo/Artículo",
|
||||
"AngryNote": "-1 a la disposición para cualquier conflicto que se usa la Sabiduría como su base.",
|
||||
"HungryThirstyNote": "-1 a la disposición para cualquier conflicto.",
|
||||
"TiredNote": "-1 a la disposición para cada conflicto.",
|
||||
"InjuredNote": "-1d a las habilidades de Naturaleza, de Sabiduría y de Salud (pero no de Recuperación).",
|
||||
"SickNote": "-1d a las habilidades de Naturaleza, de Sabiduría y de Salud (pero no de Recuperación).",
|
||||
"BeliefNote": "Jugar una Creencia se te gana un punto de sino",
|
||||
"GoalNote": "Cumplir un Objetivo se te gana un punto de Imagen",
|
||||
"InstinctNote": "Jugar un Instinto se te gana un punto de sino"
|
||||
}
|
||||
@@ -1,30 +1,30 @@
|
||||
{
|
||||
"alpha-complex": "ALPHA COMPLEX",
|
||||
"alpha-complex-title": "Alpha Complex Points",
|
||||
"athletics": "ATHLETICS",
|
||||
"athletics-title": "Athletics Points",
|
||||
"attributes-skills": "ATTRIBUTES & SKILLS",
|
||||
"bluff": "BLUFF",
|
||||
"bluff-title": "Bluff Points",
|
||||
"brains": "BRAINS",
|
||||
"brains-title": "Brains Points",
|
||||
"bureaucracy": "BUREAUCRACY",
|
||||
"bureaucracy-title": "Bureaucracy Points",
|
||||
"character-name-place": "Citizen Name",
|
||||
"charm": "CHARM",
|
||||
"charm-title": "Charm Points",
|
||||
"chutzpah": "CHUTZPAH",
|
||||
"chutzpah-title": "Chutzpah Points",
|
||||
"alpha-complex": "COMPLEJO DE ALFA",
|
||||
"alpha-complex-title": "Punto del complejo de alfa",
|
||||
"athletics": "ATLETISMO",
|
||||
"athletics-title": "Puntos del atletismo",
|
||||
"attributes-skills": "ATRIBUTOS & HABILIDADES",
|
||||
"bluff": "ENGAÑAR",
|
||||
"bluff-title": "Puntos de engañar",
|
||||
"brains": "INTELIGENCIA",
|
||||
"brains-title": "Puntos de inteligencia",
|
||||
"bureaucracy": "BUROCRACIA",
|
||||
"bureaucracy-title": "Puntos de burocracia",
|
||||
"character-name-place": "Nombre de ciudadano/a",
|
||||
"charm": "ENCANTO",
|
||||
"charm-title": "Puntos del encanto",
|
||||
"chutzpah": "DESCARO",
|
||||
"chutzpah-title": "Puntos del descaro",
|
||||
"identity-form": "IDENTITY FORM",
|
||||
"clone-number": "CLONE #",
|
||||
"clone-number-title": "Clone Number",
|
||||
"clone-number": "CLON #",
|
||||
"clone-number-title": "Número del clon",
|
||||
"computer-dice": "Computer Dice",
|
||||
"dead": "DEAD",
|
||||
"demolitions": "DEMOLITIONS",
|
||||
"demolitions-title": "Demolitions Points",
|
||||
"description": "DESCRIPTION",
|
||||
"description-place": "Description",
|
||||
"disclaimer": "IN ACCORDANCE WITH THE PROVISIONS RELATING TO THE PROTECTION OF THE PRIVACY OF CITIZENS, THIS INFORMATION WILL NOT BE PUBLISHED OUTSIDE THE ALPHA COMPLEX.",
|
||||
"dead": "MUERTO/A",
|
||||
"demolitions": "DEMOLICIONES",
|
||||
"demolitions-title": "Puntos de demoliciones",
|
||||
"description": "DESCRIPCIÓN",
|
||||
"description-place": "Descripción",
|
||||
"disclaimer": "CONFORME A LAS PREVISIONES RELATIVAS A LA PROTECCIÓN DE LA PRIVACIDAD DE CIUDADANOS, ESTA INFORMACIÓN NO SERÁ PUBLICADA FUERA DEL COMPLEJO DE ALFA.",
|
||||
"does-a-test": " does a test",
|
||||
"engineer": "ENGINEER",
|
||||
"engineer-title": "Engineer Points",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"use-header-images": "Utiliser les images d'en-tête",
|
||||
"conditions-list": "absorption-d'énergie,agrippé,assourdi,à-terre,aveuglé,chancelant,ébloui,enchevêtré,épuisé,étourdi,fasciné,fatigué,fiévreux,hébété,hors-de-combat,immobilisé,inconscient,intangible,invisible,mort,mourant,nauséeux,paralysé,pétrifié,pris-au-dépourvu,recroquevillé,saignement,sans-défense,secoué-effrayé-paniqué,se-noie,stable,suffocant",
|
||||
"conditions-list": "energy-drained,grappled,deafened,prone,blinded,staggered,dazzled,entangled,exhausted,stunned,fascinated,fatigued,sickened,dazed,disabled,pinned,unconscious,incorporeal,invisible,dead,dying,nauseated,paralyzed,petrified,flat-footed,cowering,bleed,helpless,fear-any,drowning,stable,suffocating",
|
||||
"skills-list": "acrobaties,art,art-00,art-01,art-02,art-03,art-04,art-05,art-06,art-07,art-08,art-09,art-10,art-11,art-12,art-13,art-de-la-magie,artisanat,artisanat-00,artisanat-01,artisanat-02,artisanat-03,artisanat-04,artisanat-05,artisanat-06,artisanat-07,artisanat-08,artisanat-09,artisanat-10,artisanat-11,artisanat-12,artisanat-13,bluff,connaissances,connaissances-00,connaissances-01,connaissances-02,connaissances-03,connaissances-exploration,connaissances-géographie,connaissances-histoire,connaissances-ingénierie,connaissances-local,connaissances-mystères,connaissances-nature,connaissances-noblesse,connaissances-plans,connaissances-religion,déguisement,diplomatie,discrétion,dressage,équitation,escalade,escamotage,estimation,évasion,intimidation,linguistique,lore,lore-00,lore-01,lore-02,lore-03,lore-04,lore-05,lore-06,lore-07,lore-08,lore-09,lore-10,lore-11,lore-12,lore-13,natation,perception,premiers-secours,profession,profession-00,profession-01,profession-02,profession-03,profession-04,profession-05,profession-06,profession-07,profession-08,profession-09,profession-10,profession-11,profession-12,profession-13,psychologie,représentation,représentation-00,représentation-01,représentation-02,représentation-03,représentation-04,représentation-05,représentation-06,représentation-07,représentation-08,représentation-09,représentation-10,représentation-11,représentation-12,représentation-13,sabotage,survie,utilisation-d'objets-magiques,vol,divers,divers-00,divers-01,divers-02,divers-03,divers-04,divers-05,divers-06,divers-07,divers-08,divers-09,divers-10,divers-11,divers-12,divers-13,cs-acrobatie,cs-art-de-la-magie,cs-athlétisme,cs-discrétion,cs-divers,cs-divers-00,cs-divers-01,cs-divers-02,cs-divers-03,cs-divers-04,cs-divers-05,cs-divers-06,cs-divers-07,cs-divers-08,cs-divers-09,cs-divers-10,cs-divers-11,cs-divers-12,cs-divers-13,cs-finesse,cs-influence,cs-nature,cs-perception,cs-religion,cs-représentation,cs-société,cs-survie",
|
||||
"1-ordinal": "1er",
|
||||
"1-ordinal-class": "Classe 1",
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"nombre": "NOMBRE",
|
||||
"profesion": "PROFESION",
|
||||
"reputacion": "REPUTACION",
|
||||
"destreza": "DESTREZA",
|
||||
"nombre": "NAME",
|
||||
"profesion": "PROFESSION",
|
||||
"reputacion": "REPUTATION",
|
||||
"destreza": "DEXTERITY",
|
||||
"ingenio": "INGENIO",
|
||||
"musculo": "MUSCULO",
|
||||
"violencia": "VIOLENCIA",
|
||||
"violencia": "VIOLENCE",
|
||||
"voluntad": "VOLUNTAD",
|
||||
"pv": "PV",
|
||||
"pc": "PC",
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
{
|
||||
"a": "A",
|
||||
"acc": "ACC",
|
||||
"accel": "Accel",
|
||||
"acceleration": "Acceleration",
|
||||
"acid": "Acid",
|
||||
"acidprotection": "Acid Protection",
|
||||
"accel": "Acelerar",
|
||||
"acceleration": "Aceleración",
|
||||
"acid": "Ácido",
|
||||
"acidprotection": "Protección del ácido",
|
||||
"actinggroup": "Acting Group",
|
||||
"active": "Active",
|
||||
"active": "Activo/a",
|
||||
"aeronauticsmechanic": "Aeronautics Mechanic",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alchemy": "Alchemy",
|
||||
"ammo": "Ammo",
|
||||
"animalhandling": "Animal Handling",
|
||||
"ap": "AP",
|
||||
"age": "Edad",
|
||||
"agility": "Agilidad",
|
||||
"alchemy": "Alquimia",
|
||||
"ammo": "Munición",
|
||||
"animalhandling": "Trato con animales",
|
||||
"ap": "PA",
|
||||
"arcana": "Arcana",
|
||||
"archery": "Archery",
|
||||
"armor": "Armor",
|
||||
"armorer": "Armorer",
|
||||
"archery": "Tiro con arco",
|
||||
"armor": "Armadura",
|
||||
"armorer": "Armero",
|
||||
"armorrating": "Armor Rating",
|
||||
"arms": "Arms",
|
||||
"arms": "Armas",
|
||||
"artisan": "Artisan",
|
||||
"assensing": "Assensing",
|
||||
"astralcombat": "Astral Combat",
|
||||
"astralini": "Astral Ini",
|
||||
"astralinitiative": "Astral Initiative",
|
||||
"athleticsgroup": "Athletics Group",
|
||||
"attack": "Attack",
|
||||
"attribute": "Attribute",
|
||||
"attack": "Ataque",
|
||||
"attribute": "Atributo",
|
||||
"attributearray": "Attribute Array",
|
||||
"attributes": "Attributes",
|
||||
"augmentations": "Augmentations",
|
||||
@@ -52,21 +52,21 @@
|
||||
"chemistry": "Chemistry",
|
||||
"close": "Close",
|
||||
"closecombat": "Close Combat Group",
|
||||
"clubs": "Clubs",
|
||||
"cold": "Cold",
|
||||
"coldprotection": "Cold Protection",
|
||||
"combat": "Combat",
|
||||
"clubs": "Clavas",
|
||||
"cold": "Frío",
|
||||
"coldprotection": "Protección del frío",
|
||||
"combat": "Combate",
|
||||
"combatskill": "Combat Skill",
|
||||
"combatskills": "Combat Skills",
|
||||
"combattype": "Combat Type",
|
||||
"combattype": "Tipo de combate",
|
||||
"compiling": "Compiling",
|
||||
"complexform": "Complex Form",
|
||||
"composure": "Composure",
|
||||
"computer": "Computer",
|
||||
"composure": "Compostura",
|
||||
"computer": "Ordenador",
|
||||
"con": "Con",
|
||||
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
|
||||
"conditionmonitor": "Condition Monitor",
|
||||
"conditionmonitorm": "Condition Monitor (M)",
|
||||
"conditionmonitor": "Monitor de condición",
|
||||
"conditionmonitorm": "Monitor de condición (M)",
|
||||
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
|
||||
"conditionmonitorpm": "Condition Monitor (P/M)",
|
||||
"conditionmonitorps": "Condition Monitor (P/S)",
|
||||
@@ -80,12 +80,12 @@
|
||||
"counterspelling": "Counterspelling",
|
||||
"crackinggroup": "Cracking Group",
|
||||
"cybercombat": "Cybercombat",
|
||||
"cyberdeck": "Cyberdeck",
|
||||
"cybertechnology": "Cybertechnology",
|
||||
"cyberdeck": "Ciberterminal",
|
||||
"cybertechnology": "Cibertecnología",
|
||||
"d6": "d6",
|
||||
"dam": "Dam",
|
||||
"damage": "Damage",
|
||||
"damagetype": "Combat Damage",
|
||||
"damage": "Daño",
|
||||
"damagetype": "Daño de combate",
|
||||
"data_processing": "Data Processing",
|
||||
"dataproc": "Data Proc.",
|
||||
"decompiling": "Decompiling",
|
||||
@@ -97,8 +97,8 @@
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
"devicerating": "Device Rating",
|
||||
"dice": "Dice",
|
||||
"direct": "Direct",
|
||||
"dice": "Dado",
|
||||
"direct": "Directo",
|
||||
"disenchanting": "Disenchanting",
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
@@ -107,7 +107,7 @@
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
"echos": "Ecos",
|
||||
"edge": "Edge",
|
||||
"elec": "Elec.",
|
||||
"electricalprotection": "Eletrical Protection",
|
||||
@@ -120,7 +120,7 @@
|
||||
"ess": "Ess",
|
||||
"essence": "Essence",
|
||||
"ethnicity": "Ethnicity",
|
||||
"etiquette": "Etiquette",
|
||||
"etiquette": "Etiqueta",
|
||||
"exoticmelee": "Exotic Melee",
|
||||
"exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.",
|
||||
"exoticrange": "Exotic Range",
|
||||
@@ -131,53 +131,53 @@
|
||||
"fadevalue": "Fade Value",
|
||||
"fakeid": "Fake ID",
|
||||
"fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses",
|
||||
"far": "Far",
|
||||
"far": "Lejos",
|
||||
"favor": "Favor",
|
||||
"file": "File",
|
||||
"fire": "Fire",
|
||||
"file": "Archivo",
|
||||
"fire": "Fuego",
|
||||
"firearms": "Firearms Group",
|
||||
"fireprotection": "Fire Protection",
|
||||
"firewall": "Firewall",
|
||||
"firstaid": "First Aid",
|
||||
"flight": "Flight",
|
||||
"forgery": "Forgery",
|
||||
"freefall": "Free Fall",
|
||||
"funds": "Funds",
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
"hacking": "Hacking",
|
||||
"hand": "Hand",
|
||||
"handling": "Handling",
|
||||
"fireprotection": "Protección del fuego",
|
||||
"firewall": "Cortafuegos",
|
||||
"firstaid": "Primeros auxilios",
|
||||
"flight": "Vuelo",
|
||||
"forgery": "Falsificación",
|
||||
"freefall": "Caída libre",
|
||||
"funds": "Fondos",
|
||||
"gear": "Equipo",
|
||||
"gm": "Al MJ",
|
||||
"gm-whisper": "Susurrar todas las tiradas al MJ",
|
||||
"/w GM": "/w MJ",
|
||||
"grunt": "Peón",
|
||||
"gunnery": "Artillería",
|
||||
"gymnastics": "Gimnasia",
|
||||
"hacking": "Piratería informática",
|
||||
"hand": "Mano",
|
||||
"handling": "Manejo",
|
||||
"handoff": "Hand (Off)",
|
||||
"hardware": "Hardware",
|
||||
"health": "Health",
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"health": "Salud",
|
||||
"heavyweapons": "Armas pesadas",
|
||||
"height-u": "Altura",
|
||||
"host": "Host",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
"indirect": "Indirect",
|
||||
"illusion": "Ilusión",
|
||||
"impersonation": "Suplantación",
|
||||
"indirect": "Indirecto",
|
||||
"industrialmechanic": "Industrial Mechanic",
|
||||
"influencegroup": "Influence Group",
|
||||
"initiate": "Initiate",
|
||||
"initiative": "Initiative",
|
||||
"initiate": "Iniciar",
|
||||
"initiative": "Iniciativa",
|
||||
"initiativedice": "Initiative Dice",
|
||||
"instant": "Instant",
|
||||
"instruction": "Instruction",
|
||||
"intimidation": "Intimidation",
|
||||
"instruction": "Instrucción",
|
||||
"intimidation": "Intimidación",
|
||||
"intrusioncountermeasures": "Intrusion Countermeasures",
|
||||
"intuition": "Intuition",
|
||||
"item": "Item",
|
||||
"intuition": "Intuición",
|
||||
"item": "Objeto",
|
||||
"judgeintentions": "Judge Intentions",
|
||||
"karma": "Karma",
|
||||
"know": "Know..",
|
||||
@@ -186,43 +186,42 @@
|
||||
"lang": "Lang..",
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"licenses": "Licenses",
|
||||
"level": "Nivel",
|
||||
"licenses": "Licencias",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
"limits": "Limits",
|
||||
"limit": "Límite",
|
||||
"limits": "Límites",
|
||||
"locksmith": "Locksmith",
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"logic": "Lógica",
|
||||
"longarms": "Armas largas",
|
||||
"los": "LDV",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"loyalty": "Lealtad",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
"martialarts": "Martial Arts",
|
||||
"matrix": "Matrix",
|
||||
"manipulation": "Manipulación",
|
||||
"martialarts": "Artes marciales",
|
||||
"matrix": "Matriz",
|
||||
"matrixdevice": "Matrix Device",
|
||||
"matrixinit": "Matrix Ini",
|
||||
"matrixinitiative": "Matrix Initiative",
|
||||
"matrixsoak": "Matrix Soak",
|
||||
"medicine": "Medicine",
|
||||
"melee": "Melee",
|
||||
"memory": "Memory",
|
||||
"medicine": "Medicina",
|
||||
"melee": "Cuerpo a cuerpo",
|
||||
"memory": "Memoria",
|
||||
"mental": "Mental",
|
||||
"mental_limit": "Mental Limit",
|
||||
"mentallimit": "Mental Limit:",
|
||||
"mental_limit": "Límite de la mente",
|
||||
"mentallimit": "Límite de la mente:",
|
||||
"metamagic": "Metamagic",
|
||||
"metatype": "Metatype",
|
||||
"misc": "Misc",
|
||||
"mode": "Mode",
|
||||
"model": "Model",
|
||||
"modeoptions": "Mode Options",
|
||||
"modes": "Modes",
|
||||
"mode": "Modo",
|
||||
"model": "Modelo",
|
||||
"modeoptions": "Opciones del modo",
|
||||
"modes": "Modos",
|
||||
"modifications": "Modifications",
|
||||
"modifier": "Modifier",
|
||||
"modifierdice": "Modifier Dice",
|
||||
@@ -247,16 +246,16 @@
|
||||
"overflowmodifier": "Overflow Modifier",
|
||||
"p": "P",
|
||||
"painfooter": "Low Pain Tolernace adds a -1 and High Pain Tolerance adds a +1 per rank.",
|
||||
"paintolerance": "Pain Tolerance",
|
||||
"palming": "Palming",
|
||||
"pc": "PC",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"permanent": "Permanent",
|
||||
"persona": "Persona",
|
||||
"personal": "Personal Data",
|
||||
"paintolerance": "Tolerancia al dolor",
|
||||
"palming": "Escamotear",
|
||||
"pc": "PJ",
|
||||
"perception": "Percepción",
|
||||
"performance": "Interpretación",
|
||||
"permanent": "Permanente",
|
||||
"persona": "Imagen",
|
||||
"personal": "Datos personales",
|
||||
"physical": "Physical",
|
||||
"physical_limit": "Physical Limit",
|
||||
"physical_limit": "Límite físico",
|
||||
"physicalbonus": "Physical Bonus",
|
||||
"physicaldamagetrack": "Physical Damage Track",
|
||||
"physicallimit": "Physical Limit:",
|
||||
@@ -269,9 +268,9 @@
|
||||
"pilotwalker": "Pilot Walker",
|
||||
"pilotwatercraft": "Pilot Watercraft",
|
||||
"pistols": "Pistols",
|
||||
"player": "Player",
|
||||
"player": "Jugador",
|
||||
"plot": "Plot",
|
||||
"power": "Power",
|
||||
"power": "Poder",
|
||||
"powers": "Powers",
|
||||
"pr": "Professional Rating",
|
||||
"prep": "Prep...",
|
||||
@@ -282,22 +281,23 @@
|
||||
"primaryrangedweapon": "Primary Ranged Weapon",
|
||||
"programs": "Programs",
|
||||
"projectileweapons": "Projectile Weapons",
|
||||
"public": "Public",
|
||||
"public": "Público",
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
"range": "Range",
|
||||
"range": "Rango",
|
||||
"ranged": "Ranged",
|
||||
"rating": "Rating",
|
||||
"rating": "Puntuación",
|
||||
"ratingmodifier": "Rating Modifier",
|
||||
"rc": "RC",
|
||||
"reach": "Reach",
|
||||
"reaction": "Reaction",
|
||||
"recoil": "Recoil",
|
||||
"registering": "Registering",
|
||||
"reaction": "Reacción",
|
||||
"recoil": "Retroceso",
|
||||
"registering": "Registrar",
|
||||
"relatedlifestyle": "Related Lifestyles",
|
||||
"resonance": "Resonance",
|
||||
"resonanceskills": "Resonance Skills",
|
||||
@@ -310,13 +310,13 @@
|
||||
"seat": "Seat",
|
||||
"self": "Self",
|
||||
"sensor": "Sensor",
|
||||
"sex": "Sex",
|
||||
"sex": "Sexo",
|
||||
"shadowamps": "Shadow Amps",
|
||||
"sheetdescription": "Set the default sheet type.",
|
||||
"sheetdescription": "Selecciona el tipo de hoja por defecto.",
|
||||
"sheetselect": "Sheet Select",
|
||||
"sheettype": "Sheet Type",
|
||||
"skill": "Skill",
|
||||
"skills": "Skills",
|
||||
"skill": "Habilidad",
|
||||
"skills": "Habilidades",
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
@@ -325,27 +325,27 @@
|
||||
"sociallimit": "Social Limit: ",
|
||||
"socialskills": "Social Skills",
|
||||
"software": "Software",
|
||||
"sorcery": "Sorcery",
|
||||
"sorcery": "Hechicería",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"special": "Especial",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"category": "Categoría",
|
||||
"spells": "Hechizos",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
"stealthgroup": "Stealth Group",
|
||||
"streetcred": "Street Cred",
|
||||
"strength": "Strength",
|
||||
"stun": "Stun",
|
||||
"strength": "Fuerza",
|
||||
"stun": "Aturdir",
|
||||
"stunbonus": "Stun Bonus",
|
||||
"stundamagetrack": "Stun Damage Track",
|
||||
"style": "Style",
|
||||
"style": "Estilo",
|
||||
"submersion": "Submersion",
|
||||
"summoning": "Summoning",
|
||||
"survival": "Survival",
|
||||
"survival": "Supervivencia",
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
@@ -367,12 +367,12 @@
|
||||
"vehicleskills": "Vehicle Skills",
|
||||
"vehicleweapons": "Vehicle Weapons",
|
||||
"w": "W",
|
||||
"weakness": "Weakness",
|
||||
"weapon": "Weapon",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weakness": "Flaqueza",
|
||||
"weapon": "Arma",
|
||||
"weapons": "Armas",
|
||||
"weight": "Peso",
|
||||
"whisper": "Whisper",
|
||||
"whisperdescription": "Set the default for rolling in public or to gm.",
|
||||
"whisperdescription": "Configurar las tiradas por defecto como públicas o para el mj.",
|
||||
"willpower": "Willpower",
|
||||
"wounds": "Wounds",
|
||||
"cancel": "Cancel",
|
||||
@@ -383,9 +383,17 @@
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"character name": "nombre del personaje",
|
||||
"player name": "nombre del jugador",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "fuerza",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contacto",
|
||||
"time": "tiempo",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicalskills": "Magical Skills",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specializations": "Specializations",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier"
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
}
|
||||
@@ -122,7 +122,7 @@
|
||||
"ethnicity": "crwdns81184:0crwdne81184:0",
|
||||
"etiquette": "crwdns81186:0crwdne81186:0",
|
||||
"exoticmelee": "crwdns81188:0crwdne81188:0",
|
||||
"exoticnote": "crwdns81190:0crwdne81190:0",
|
||||
"exoticnote": "crwdns130610:0crwdne130610:0",
|
||||
"exoticrange": "crwdns81192:0crwdne81192:0",
|
||||
"extended": "crwdns81194:0crwdne81194:0",
|
||||
"f": "crwdns81196:0crwdne81196:0",
|
||||
@@ -200,7 +200,6 @@
|
||||
"m": "crwdns81334:0crwdne81334:0",
|
||||
"magic": "crwdns81336:0crwdne81336:0",
|
||||
"magicalskill": "crwdns81338:0crwdne81338:0",
|
||||
"magicalskills": "crwdns81340:0crwdne81340:0",
|
||||
"magicres": "crwdns81342:0crwdne81342:0",
|
||||
"mana": "crwdns81344:0crwdne81344:0",
|
||||
"manipulation": "crwdns81346:0crwdne81346:0",
|
||||
@@ -286,6 +285,7 @@
|
||||
"publicawareness": "crwdns81496:0crwdne81496:0",
|
||||
"qualities": "crwdns81498:0crwdne81498:0",
|
||||
"quality": "crwdns81500:0crwdne81500:0",
|
||||
"quantity": "crwdns130612:0crwdne130612:0",
|
||||
"r": "crwdns81502:0crwdne81502:0",
|
||||
"radi": "crwdns81504:0crwdne81504:0",
|
||||
"radiationprotection": "crwdns81506:0crwdne81506:0",
|
||||
@@ -328,7 +328,7 @@
|
||||
"sorcery": "crwdns81580:0crwdne81580:0",
|
||||
"sorcerygroup": "crwdns81582:0crwdne81582:0",
|
||||
"special": "crwdns81584:0crwdne81584:0",
|
||||
"specializations": "crwdns81586:0crwdne81586:0",
|
||||
"specialization": "crwdns130614:0crwdne130614:0",
|
||||
"speed": "crwdns81588:0crwdne81588:0",
|
||||
"speedoff": "crwdns81590:0crwdne81590:0",
|
||||
"spellcasting": "crwdns81592:0crwdne81592:0",
|
||||
@@ -387,5 +387,13 @@
|
||||
"player name": "crwdns130378:0crwdne130378:0",
|
||||
"walk modifier": "crwdns130380:0crwdne130380:0",
|
||||
"run modifier": "crwdns130382:0crwdne130382:0",
|
||||
"movement modifier": "crwdns130384:0crwdne130384:0"
|
||||
"movement modifier": "crwdns130384:0crwdne130384:0",
|
||||
"preperations": "crwdns130616:0crwdne130616:0",
|
||||
"force": "crwdns130618:0crwdne130618:0",
|
||||
"potency": "crwdns130620:0crwdne130620:0",
|
||||
"trigger": "crwdns130622:0crwdne130622:0",
|
||||
"command": "crwdns130624:0crwdne130624:0",
|
||||
"contact": "crwdns130626:0crwdne130626:0",
|
||||
"time": "crwdns130628:0crwdne130628:0",
|
||||
"adeptpowers": "crwdns130630:0crwdne130630:0"
|
||||
}
|
||||
@@ -79,11 +79,11 @@
|
||||
"roll-queries:-u": "ROLL QUERIES:",
|
||||
"always-adv": "Always Roll Advantage",
|
||||
"adv-toggle": "Advantage Toggle",
|
||||
"query-adv": "Query Advantage",
|
||||
"query-adv": "Demander à chaque jet pour l'avantage",
|
||||
"never-adv": "Never Roll Advantage",
|
||||
"whisp-rolls-gm:-u": "WHISPER ROLLS TO GM:",
|
||||
"never-whisp": "Never Whisper Rolls",
|
||||
"query-whisp": "Query Whisper",
|
||||
"query-whisp": "Demander pour murmurer",
|
||||
"always-whisp": "Always Whisper Rolls",
|
||||
"auto-dmg-roll:-u": "AUTO DAMAGE ROLL:",
|
||||
"never-dmg": "Don't Auto Roll Damage",
|
||||
@@ -403,10 +403,10 @@
|
||||
"version": "v",
|
||||
"always-roll-adv": "Always Roll Advantage",
|
||||
"toggle-roll-adv": "Advantage Toggle",
|
||||
"query-roll-adv": "Query Advantage",
|
||||
"query-roll-adv": "Demander à chaque jet pour l'avantage",
|
||||
"never-roll-adv": "Never Roll Advantage",
|
||||
"never-whisper-roll": "Never Whisper Rolls",
|
||||
"query-whisper-roll": "Query Whisper",
|
||||
"query-whisper-roll": "Demander pour murmurer",
|
||||
"always-whisper-roll": "Always Whisper Rolls",
|
||||
"never-roll-dmg": "Don't Auto Roll Damage",
|
||||
"always-roll-dmg": "Auto Roll Damage & Crit",
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
{
|
||||
"header": "Header",
|
||||
"character-name": "Character Name",
|
||||
"character-name": "Nombre del personaje",
|
||||
"player-name": "Player Name",
|
||||
"experience-points": "Experience Points",
|
||||
"level": "Level",
|
||||
"race": "Race",
|
||||
"type": "Type",
|
||||
"massive": "Massive",
|
||||
"colossal": "Colossal",
|
||||
"gargantuan": "Gargantuan",
|
||||
"huge": "Huge",
|
||||
"large": "Large",
|
||||
"medium": "Medium",
|
||||
"small": "Small",
|
||||
"tiny": "Tiny",
|
||||
"size": "Size",
|
||||
"gender": "Gender",
|
||||
"level": "Nivel",
|
||||
"race": "Raza",
|
||||
"type": "Tipo",
|
||||
"massive": "Masivo/a",
|
||||
"colossal": "Descomunal",
|
||||
"gargantuan": "Gigantesco/a",
|
||||
"huge": "Enorme",
|
||||
"large": "Grande",
|
||||
"medium": "Mediano/a",
|
||||
"small": "Pequeño/a",
|
||||
"tiny": "Minúsculo/a",
|
||||
"size": "Tamaño",
|
||||
"gender": "Género",
|
||||
"background": "Background",
|
||||
"banked-cp": "Banked CP",
|
||||
"stats": "Stats",
|
||||
"weapons": "Weapons",
|
||||
"equipment": "Equipment",
|
||||
"skills": "Skills",
|
||||
"powers": "Powers",
|
||||
"traits": "Traits",
|
||||
"weapons": "Armas",
|
||||
"equipment": "Equipo",
|
||||
"skills": "Habilidades",
|
||||
"powers": "Poderes",
|
||||
"traits": "Rasgos",
|
||||
"controlled": "Controlled",
|
||||
"notes": "Notes",
|
||||
"all": "All",
|
||||
"notes": "Notas",
|
||||
"all": "Todo",
|
||||
"abilities": "Abilities",
|
||||
"ability-scores": "Ability Scores",
|
||||
"ability": "Ability",
|
||||
@@ -34,39 +34,39 @@
|
||||
"base": "Base",
|
||||
"miscellaneous": "Misc",
|
||||
"temporary": "Temp",
|
||||
"strength-u": "STR",
|
||||
"strength-u": "FUE",
|
||||
"instinct-u": "INST",
|
||||
"agility-u": "AGI",
|
||||
"fortitude-u": "FORT",
|
||||
"intelligence-u": "INT",
|
||||
"willpower-u": "WILL",
|
||||
"willpower-u": "VOL",
|
||||
"show-ability-macros": "Show Ability Macros",
|
||||
"hit-points-i": "HP",
|
||||
"hit-points": "Hit Points",
|
||||
"current": "Current",
|
||||
"hit-points-i": "PG",
|
||||
"hit-points": "Puntos de golpe",
|
||||
"current": "Actual",
|
||||
"max": "Max",
|
||||
"shields": "Shields",
|
||||
"healing-thresholds": "Healing Thresholds",
|
||||
"initiative": "Initiative",
|
||||
"initiative": "Iniciativa",
|
||||
"initiative-base": "Init Base",
|
||||
"miscellaneous-modifier": "Misc Mod",
|
||||
"defense": "Defense",
|
||||
"agility": "Agility",
|
||||
"defense": "Defensa",
|
||||
"agility": "Agilidad",
|
||||
"defensive-training-i": "Def Train",
|
||||
"size-modifier": "Size Mod",
|
||||
"shield-bonus": "Shield Bns",
|
||||
"penalty": "Penalty",
|
||||
"speed": "Speed",
|
||||
"speed": "Velocidad",
|
||||
"shift": "Shift",
|
||||
"morale-bonus": "Morale Bonus",
|
||||
"mental-training-i": "Ment Train",
|
||||
"willpower": "Willpower",
|
||||
"resistances": "Resistances",
|
||||
"damage-threshold": "Damage Threshold",
|
||||
"fortitude": "Fortitude",
|
||||
"durability": "Durability",
|
||||
"toughness": "Toughness",
|
||||
"strength": "Strength",
|
||||
"fortitude": "Fortaleza",
|
||||
"durability": "Durabilidad",
|
||||
"toughness": "Dureza",
|
||||
"strength": "Fuerza",
|
||||
"resolve": "Resolve",
|
||||
"damage-resistance": "Damage Resistance",
|
||||
"armor-bonus": "Armor Bns",
|
||||
@@ -74,19 +74,19 @@
|
||||
"psionic-resistance": "Psionic Resistance",
|
||||
"psionic-level-i": "Psi Lvl",
|
||||
"crippling-wounds": "Crippling Wounds",
|
||||
"mobility": "Mobility",
|
||||
"action": "Action",
|
||||
"mobility": "Movilidad",
|
||||
"action": "Acción",
|
||||
"core": "Core",
|
||||
"vital": "Vital",
|
||||
"critical": "Critical",
|
||||
"none": "None",
|
||||
"weapon": "Weapon",
|
||||
"accuracy": "Accuracy",
|
||||
"weapon": "Arma",
|
||||
"accuracy": "Exactitud",
|
||||
"base-damage": "Base Damage",
|
||||
"ammunition": "Ammunition",
|
||||
"range": "Range",
|
||||
"ammunition": "Munición",
|
||||
"range": "Alcance",
|
||||
"ranged": "Ranged",
|
||||
"melee": "Melee",
|
||||
"melee": "Cuerpo a cuerpo",
|
||||
"planted": "Planted",
|
||||
"strikes": "Strikes",
|
||||
"miscellaneous-modifier-": "Misc Mod",
|
||||
@@ -94,9 +94,9 @@
|
||||
"encumbrance/load": "Encumbrance/Load",
|
||||
"encumbrance-and-load": "Encumbrance and Load",
|
||||
"weight-carried": " Weight Carried ",
|
||||
"load": " Load ",
|
||||
"medium-load": " Medium Load ",
|
||||
"heavy-load": " Heavy Load ",
|
||||
"load": " Carga ",
|
||||
"medium-load": " Carga mediana ",
|
||||
"heavy-load": " Carga pesada ",
|
||||
"max-load": " Max Load ",
|
||||
"heavy": "Heavy",
|
||||
"currency": "Currency",
|
||||
@@ -104,15 +104,15 @@
|
||||
"honor": "Honor",
|
||||
"evolution-points": "Evo Points",
|
||||
"equipped": "Equipped",
|
||||
"name": "Name",
|
||||
"name": "Nombre",
|
||||
"cost": " Cost ",
|
||||
"weight": " Weight ",
|
||||
"quantity": " Quantity ",
|
||||
"backpack": "Backpack",
|
||||
"weight": " Peso ",
|
||||
"quantity": " Cantidad ",
|
||||
"backpack": "Mochila",
|
||||
"slots": " Slots ",
|
||||
"equipment-belt": "Equipment Belt",
|
||||
"carrying-case": "Carrying Case",
|
||||
"other": "Other",
|
||||
"other": "Otro",
|
||||
"skill-names": "Skill Names",
|
||||
"max-ranks": "Max<br>Ranks",
|
||||
"total-bonus": "Total<br>Bonus",
|
||||
@@ -123,41 +123,41 @@
|
||||
"macro": "Macro",
|
||||
"acrobatics": "Acrobatics",
|
||||
"agility-a": "Agi",
|
||||
"athletics": "Athletics",
|
||||
"strength-a": "Str",
|
||||
"computers": "Computers",
|
||||
"athletics": "Atletismo",
|
||||
"strength-a": "Fue",
|
||||
"computers": "Ordenadores",
|
||||
"intelligence-a": "Int",
|
||||
"defensive-training": "Defensive Training",
|
||||
"not-applicable": "N/A",
|
||||
"endurance": "Endurance",
|
||||
"fortitude-a": "Fort",
|
||||
"influence": "Influence",
|
||||
"willpower-a": "Will",
|
||||
"leadership": "Leadership",
|
||||
"critical-calculation-a": "Command",
|
||||
"influence": "Influencia",
|
||||
"willpower-a": "Voluntad",
|
||||
"leadership": "Liderato",
|
||||
"critical-calculation-a": "Mandar",
|
||||
"lore": "Lore",
|
||||
"medicine": "Medicine",
|
||||
"medicine": "Medicina",
|
||||
"mental-training": "Mental Training",
|
||||
"perception": "Perception",
|
||||
"perception": "Percepción",
|
||||
"instinct-a": "Inst",
|
||||
"pilot": "Pilot",
|
||||
"psionics": "Psionics",
|
||||
"science": "Science",
|
||||
"stealth": "Stealth",
|
||||
"survival": "Survival",
|
||||
"tactics": "Tactics",
|
||||
"stealth": "Sigilo",
|
||||
"survival": "Supervivencia",
|
||||
"tactics": "Táctica",
|
||||
"psionic-powers": "Psionic Powers",
|
||||
"psionic-level": "Psi Level",
|
||||
"psionic-discipline-level": "Psionic Discipline Level",
|
||||
"telepathy": "Telepathy",
|
||||
"telepathy": "Telepatía",
|
||||
"telekinesis": "Telekinesis",
|
||||
"cloaking": "Cloaking",
|
||||
"augmentation": "Augmentation",
|
||||
"temporal": "Temporal",
|
||||
"energy": "Energy",
|
||||
"pyromancy": "Pyromancy",
|
||||
"pyromancy": "Piromancia",
|
||||
"manifestation-bonus": "Manifestation Bonus",
|
||||
"overload": "Overload",
|
||||
"overload": "Sobrecarga",
|
||||
"energy-fatigue": "Energy Fatigue",
|
||||
"recover": "Recover",
|
||||
"power": "Power",
|
||||
@@ -169,8 +169,8 @@
|
||||
"standard": "Standard",
|
||||
"move": "Move",
|
||||
"minor": "Minor",
|
||||
"free": "Free",
|
||||
"reaction": "Reaction",
|
||||
"free": "Libre",
|
||||
"reaction": "Reacción",
|
||||
"manifestation": "Manifestation",
|
||||
"attack": "Attack",
|
||||
"other-powers": "Other Powers",
|
||||
@@ -178,12 +178,12 @@
|
||||
"biomass": "Biomass",
|
||||
"evolution-discipline-mastery": "Evolution Discipline Mastery",
|
||||
"biomancy": "Biomancy",
|
||||
"basic": "Basic",
|
||||
"advanced": "Advanced",
|
||||
"master": "Master",
|
||||
"basic": "Básico",
|
||||
"advanced": "Avanzado",
|
||||
"master": "Maestro",
|
||||
"paragon": "Paragon",
|
||||
"pestilence": "Pestilence",
|
||||
"infestation": "Infestation",
|
||||
"infestation": "Infestación",
|
||||
"spawning": "Spawning",
|
||||
"biomass-cost": "Biomass<br>Cost",
|
||||
"characteristic-point-purchases": "CP Purchases",
|
||||
@@ -201,16 +201,16 @@
|
||||
"max-speed": "Max Speed",
|
||||
"acceleration-rating": "Acceleration Rating",
|
||||
"special-traits": "Special Traits",
|
||||
"effect": "Effect",
|
||||
"effect": "Efecto",
|
||||
"minions": "Minions",
|
||||
"artificial-intelligence": "AI",
|
||||
"instinct": "Instinct",
|
||||
"intelligence": "Intelligence",
|
||||
"instinct": "Instinto",
|
||||
"intelligence": "Inteligencia",
|
||||
"shift-speed": "Shift Speed",
|
||||
"regeneration": "Regeneration",
|
||||
"attacks": "Attacks",
|
||||
"attacks": "Ataques",
|
||||
"special-abilities": "Special Abilities",
|
||||
"show?": "Show?",
|
||||
"date": "Date",
|
||||
"show?": "¿Mostrar?",
|
||||
"date": "Fecha",
|
||||
"note-etc": "Note etc"
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user