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New translations translation.json (Portuguese, Brazilian)
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@@ -1,6 +1,6 @@
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{
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"name": "nome",
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"level": "nível",
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"name": "name",
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"level": "level",
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"rank / title": "rank / title",
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"stress": "stress",
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"starts at 2": "starts at 2",
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@@ -9,7 +9,7 @@
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"health": "health",
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"max": "max",
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"current": "current",
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"class": "classe",
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"class": "class",
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"rationalization, logic": "rationalization, logic",
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"surprise, loneliness": "surprise, loneliness",
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"hunder, disease, infection": "hunder, disease, infection",
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@@ -23,7 +23,7 @@
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"scavenging": "scavenging",
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"heavy machinery": "heavy machinery",
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"computers": "computers",
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"mechanical repair": "consertos mecânicos",
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"mechanical repair": "mechanical repair",
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"driving": "driving",
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"piloting": "piloting",
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"mathematics": "mathematics",
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@@ -62,8 +62,8 @@
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"hyperspace": "hyperspace",
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"xenoesotericism": "xenoesotericism",
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"weapon specialization": "weapon specialization",
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"sanity": "sanidade",
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"fear": "medo",
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"sanity": "sanity",
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"fear": "fear",
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"body": "body",
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"armor": "armor",
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"hunger, disease, infection": "hunger, disease, infection",
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@@ -87,7 +87,7 @@
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"XP": "XP",
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"Stress & Panic": "Stress & Panic",
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"stress & panic": "stress & panic",
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"notes": "notas",
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"notes": "notes",
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"Study of language": "Study of language",
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"Study of life": "Study of life",
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"Emergency medical care and treatment": "Emergency medical care and treatment",
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@@ -157,12 +157,12 @@
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"type": "type",
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"Gear": "Gear",
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"Weapon": "Weapon",
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"Ammunition": "Munição",
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"Ammunition": "Ammunition",
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"Armor": "Armor",
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"Patch": "Patch",
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"Trinket": "Trinket",
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"Other": "Other",
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"attack": "ataque",
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"attack": "attack",
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"damage": "damage",
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"Ranged": "Ranged",
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"Melee": "Melee",
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@@ -236,7 +236,7 @@
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"sheet type": "sheet type",
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"PC": "PC",
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"Ship": "Ship",
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"weapon": "arma",
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"weapon": "weapon",
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"rank": "rank",
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"total crew": "total crew",
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"max crew": "max crew",
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@@ -311,27 +311,27 @@
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"The engine needs fuel to run on. Every jump requires double the fuel of the jump (Jump 2 = 4 fuel) and thrusters burn 1 unit of fuel per day. The engine requires at least 3 fuel for every point of engine plus any extra fuel capacity you want to add. More fuel can be stored in Cargo Holds at 1 Fuel per 10 Cargo.": "The engine needs fuel to run on. Every jump requires double the fuel of the jump (Jump 2 = 4 fuel) and thrusters burn 1 unit of fuel per day. The engine requires at least 3 fuel for every point of engine plus any extra fuel capacity you want to add. More fuel can be stored in Cargo Holds at 1 Fuel per 10 Cargo.",
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"Frame covers the miscellaneous parts of a ship, docking gear, airlocks, ventillation, corridors, comms relays, everything else a ship generally uses. Frame is 1 point per 10 points of base hull.": "Frame covers the miscellaneous parts of a ship, docking gear, airlocks, ventillation, corridors, comms relays, everything else a ship generally uses. Frame is 1 point per 10 points of base hull.",
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"range": "range",
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"short": "curto",
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"medium": "média",
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"short": "short",
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"medium": "medium",
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"long": "long",
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"critical damage": "critical damage",
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"critical effect": "critical effect",
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"shots": "shots",
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"ammunition": "ammunition",
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"effect": "efeito",
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"effect": "effect",
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"armor bonus": "armor bonus",
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"This works exactly like the PC's combat stat, except it doubles as an armor save.": "This works exactly like the PC's combat stat, except it doubles as an armor save.",
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"This works exactly like the PC's speed stat.": "This works exactly like the PC's speed stat.",
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"This is a catchall for Fear, Sanity, Body, Intellect and everything else.": "This is a catchall for Fear, Sanity, Body, Intellect and everything else.",
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"Instinct": "Instinto",
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"Combat": "Combate",
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"Instinct": "Instinct",
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"Combat": "Combat",
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"Speed": "Speed",
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"Attacks": "Attacks",
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"Special Abilities": "Special Abilities",
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"Name": "Nome",
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"Name": "Name",
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"hits": "hits",
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"hitpoints": "pontos de vida",
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"description": "descrição",
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"hitpoints": "hitpoints",
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"description": "description",
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"Enter the NPC's description here.": "Enter the NPC's description here.",
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"Enter the NPC's equipment here.": "Enter the NPC's equipment here.",
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"NPC": "NPC"
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