Merge pull request #1316 from cwstra/patch-10

Twisted Power Support
This commit is contained in:
Phil
2016-01-18 14:42:03 -07:00
2 changed files with 281 additions and 118 deletions
+11 -5
View File
@@ -162,7 +162,7 @@ input.sheet-arrow:checked ~ div.sheet-checklist {
background: url(http://i.imgur.com/5aRtcpq.png) top no-repeat, url(http://i.imgur.com/yyzOMmI.png top no-repeat);
color: #ffffff;
padding: 2px 2px 2px 40px;
border-bottom: 1px solid black;
border-bottom: 1px solid black;
line-height: 1.6em;
font-size: 1.2em;
}
@@ -292,15 +292,21 @@ input.sheet-arrow:checked ~ div.sheet-checklist {
width:100%;
}
tr.sheet-five-strike{
tr.sheet-five-strike,
tr.sheet-double-strike,
tr.sheet-rollout{
display: none;
}
input.sheet-five-strike:checked ~ table tr.sheet-normal{
input.sheet-five-strike:checked ~ table tr.sheet-normal,
input.sheet-double-strike:checked ~ table tr.sheet-normal,
input.sheet-rollout:checked ~ table tr.sheet-normal{
display: none;
}
input.sheet-five-strike:checked ~ table tr.sheet-five-strike{
input.sheet-five-strike:checked ~ table tr.sheet-five-strike,
input.sheet-double-strike:checked ~ table tr.sheet-double-strike,
input.sheet-rollout:checked ~ table tr.sheet-rollout{
display: table-row;
}
@@ -330,7 +336,7 @@ input.sheet-five-strike:checked ~ table tr.sheet-five-strike{
float:left;
margin-top: .5%;
margin-bottom: .5%;
margin-right: 15%;
margin-right: 5%;
}
.sheet-allign{
+270 -113
View File
@@ -102,6 +102,51 @@ on("change:repeating_moves:move_db", function() {
});
});
});
on("change:repeating_moves:move_db2", function() {
getAttrs(["repeating_moves_Move_DB2"], function(values) {
x = dbCalc(values.repeating_moves_Move_DB2);
setAttrs({
repeating_moves_Move_Amount2: x.amount,
repeating_moves_Move_Dice2: x.dice,
repeating_moves_Move_Bonus2: x.bonus
});
});
});
on("change:repeating_moves:move_db3", function() {
getAttrs(["repeating_moves_Move_DB3"], function(values) {
x = dbCalc(values.repeating_moves_Move_DB3);
setAttrs({
repeating_moves_Move_Amount3: x.amount,
repeating_moves_Move_Dice3: x.dice,
repeating_moves_Move_Bonus3: x.bonus
});
});
});
on("change:repeating_moves:move_db4", function() {
getAttrs(["repeating_moves_Move_DB4"], function(values) {
x = dbCalc(values.repeating_moves_Move_DB4);
setAttrs({
repeating_moves_Move_Amount4: x.amount,
repeating_moves_Move_Dice4: x.dice,
repeating_moves_Move_Bonus4: x.bonus
});
});
});
on("change:repeating_moves:move_db5", function() {
getAttrs(["repeating_moves_Move_DB5"], function(values) {
x = dbCalc(values.repeating_moves_Move_DB5);
setAttrs({
repeating_moves_Move_Amount5: x.amount,
repeating_moves_Move_Dice5: x.dice,
repeating_moves_Move_Bonus5: x.bonus
});
});
});
var statUp = function(){
getAttrs(["base_HP","HP","base_ATK","ATK","ATK_Stage","base_DEF","DEF","DEF_Stage","base_SPATK","SPATK","SPATK_Stage","base_SPDEF","SPDEF","SPDEF_Stage","base_SPEED","SPEED","SPEED_Stage"], function(v) {
setAttrs({
@@ -226,66 +271,98 @@ on("change:repeating_moves:move_db", function() {
<table>
{{^dis}}
{{^skill}}
<tr><th>{{nick}} uses<br/>{{name}}!</th></tr>
<tr><th colspan="2">{{nick}} uses<br/>{{name}}!</th></tr>
{{#AC}}
<tr><td><span class="tcat">AC: </span>{{AR}} ≥ {{AC}} + Target Evasion</td></tr>
<tr><td colspan="2"><span class="tcat">AC: </span>{{AR}} ≥ {{AC}} + Target Evasion</td></tr>
{{/AC}}
{{^AC}}
<tr><td><span class="tcat">AC: </span>No Check</td></tr>
<tr><td colspan="2"><span class="tcat">AC: </span>No Check</td></tr>
{{/AC}}
<tr><td><span class="tcat">Type: </span>{{Type}}</td></tr>
<tr><td><span class="tcat">Frequency: </span>{{Frequency}}</td></tr>
<tr><td colspan="2"><span class="tcat">Type: </span>{{Type}}</td></tr>
<tr><td colspan="2"><span class="tcat">Frequency: </span>{{Frequency}}</td></tr>
{{#damage}}
{{^damage2}}
- <tr>
- <td><span class="tcat">Damage: </span>{{damage}} <span class="tcat">Crit: </span>{{dmgcrit}}</td>
- </tr>
- {{/damage2}}
<tr>
<td><span class="tcat">Damage: </span>{{damage}}</td><td><span class="tcat">Crit: </span>{{dmgcrit}}</td>
</tr>
{{/damage2}}
{{#damage2}}
{{^damage3}}
<tr>
<td><span class="tcat">Roll for Hit Number: </span>{{roll}}</td>
<td colspan="2"><span class="tcat">Second Damage Roll: </span>{{AR2}} ≥ {{AC2}} + Target Evasion</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 1): </span><br>{{damage}} <span class="tcat">Crit: </span>{{dmgcrit}}</td>
<td><span class="tcat">Damage (One Hit): </span>{{damage}}</td><td><span class="tcat"> Crit (Add into other Damage): </span>{{dmgcrit}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 2-3): </span><br>{{damage2}} <span class="tcat">Crit: </span>{{dmgcrit2}}</td>
<td><span class="tcat">Damage (Two Hits): </span>{{damage2}}</td><td><span class="tcat">Crit (Add into other Damage): </span>{{dmgcrit2}}</td>
</tr>
{{/damage3}}
{{#damage3}}
{{#roll}}
<tr>
<td colspan="2"><span class="tcat">Roll for Number o' Hits: </span>{{roll}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 4-6): </span><br>{{damage3}} <span class="tcat">Crit: </span>{{dmgcrit3}}</td>
<td><span class="tcat">Damage (Roll = 1): </span>{{damage}}</td><td><span class="tcat">Crit: </span>{{dmgcrit}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 7): </span><br>{{damage4}} <span class="tcat">Crit: </span>{{dmgcrit4}}</td>
<td><span class="tcat">Damage (Roll = 2-3): </span>{{damage2}}</td><td><span class="tcat">Crit: </span>{{dmgcrit2}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 8): </span><br>{{damage5}} <span class="tcat">Crit: </span>{{dmgcrit5}}</td>
<td><span class="tcat">Damage (Roll = 4-6): </span>{{damage3}}</td><td><span class="tcat">Crit: </span>{{dmgcrit3}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 7): </span>{{damage4}}</td><td><span class="tcat">Crit: </span>{{dmgcrit4}}</td>
</tr>
<tr>
<td><span class="tcat">Damage (Roll = 8): </span>{{damage5}}</td><td><span class="tcat">Crit: </span>{{dmgcrit5}}</td>
</tr>
{{/roll}}
{{^roll}}
<tr>
<td><span class="tcat">First Turn: </span>{{damage}}</td><td><span class="tcat">Crit: </span>{{dmgcrit}}</td>
</tr>
<tr>
<td><span class="tcat">Second Turn: </span>{{damage2}}</td><td><span class="tcat">Crit: </span>{{dmgcrit2}}</td>
</tr>
<tr>
<td><span class="tcat">Third Turn: </span>{{damage3}}</td><td><span class="tcat">Crit: </span>{{dmgcrit3}}</td>
</tr>
<tr>
<td><span class="tcat">Fourth Turn: </span>{{damage4}}</td><td><span class="tcat">Crit: </span>{{dmgcrit4}}</td>
</tr>
<tr>
<td><span class="tcat">Fifth+ Turn: </span>{{damage5}}</td><td><span class="tcat">Crit: </span>{{dmgcrit5}}</td>
</tr>
{{/roll}}
{{/damage3}}
{{/damage2}}
<tr>
<td><span class="tcat">Damage Category: </span>{{dmgcat}}</td>
<td colspan="2"><span class="tcat">Damage Category: </span>{{dmgcat}}</td>
</tr>
{{/damage}}
<tr>
<td><span class="tcat">Range: </span>{{range}}</td>
<td colspan="2"><span class="tcat">Range: </span>{{range}}</td>
</tr>
{{#effect}}
<tr>
<td><span class="tcat">Effect: </span>{{effect}}</td>
<td colspan="2"><span class="tcat">Effect: </span>{{effect}}</td>
</tr>
{{/effect}}
{{/skill}}
{{#skill}}
<tr><th>{{nick}}:<br/>Rolling {{skill}}</th></tr>
<tr><td><span class="tcat">Result: </span>{{SL}}</td></tr>
<tr><th colspan="2">{{nick}}:<br/>Rolling {{skill}}</th></tr>
<tr><td colspan="2"><span class="tcat">Result: </span>{{SL}}</td></tr>
{{/skill}}
{{/dis}}
{{#dis}}
<tr><th>{{dis}}:<br/>{{name}}</th></tr>
<tr><td><span class="tcat">Frequency: </span>{{freq}}</td></tr>
<tr><th colspan="2">{{dis}}:<br/>{{name}}</th></tr>
<tr><td colspan="2"><span class="tcat">Frequency: </span>{{freq}}</td></tr>
{{#tar}}
<tr><td><span class="tcat">Target: </span>{{tar}}</td></tr>
<tr><td colspan="2"><span class="tcat">Target: </span>{{tar}}</td></tr>
{{/tar}}
<tr><td><span class="tcat">Description: </span>{{desc}}</td></tr>
<tr><td colspan="2"><span class="tcat">Description: </span>{{desc}}</td></tr>
{{/dis}}
</table>
</rolltemplate>
@@ -694,8 +771,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -753,8 +830,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -814,8 +891,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -873,8 +950,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -934,8 +1011,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -993,8 +1070,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -1055,8 +1132,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr>
@@ -1074,11 +1151,11 @@ on("change:repeating_moves:move_db", function() {
<br/>
<h4 class='sheet-minihead'>Additional Move</h4>
<span class="bold allign-1">Special Move Types:</span></td>
<input class = "allign" type="radio" name="strike" checked><span class="allign-2">Normal Move</span>
<input class ="allign five-strike" type="radio" name="strike" value="Five"><span class="allign-2">Five-Strike</span>
<table class="sheet-table">
<tr hidden>
</tr>
<input class = "allign" type="radio" name="strike" style="display:inline;" checked><span class="allign-2">Normal Move</span>
<input class ="allign double-strike" type="radio" name="strike" style="display:inline;" value="Double"><span class="allign-2">Double Strike</span>
<input class ="allign five-strike" type="radio" name="strike" style="display:inline;" value="Five"><span class="allign-2">Five Strike</span>
<input class ="allign rollout" type="radio" name="strike" style="display:inline;" value="Rollout"><span class="allign-2">Rollout</span>
<table class="sheet-big-table">
<tr>
<td class='sheet-table-header-1'>Move Name:</td>
<td colspan="3"><input class='sheet-shortfield' type='text' name="attr_Move_Name"/></td>
@@ -1109,8 +1186,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Two Hits):</td>
<tr class='sheet-five-strike sheet-double-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Two Hits):</td>
<td><input type='number' name='attr_Move_DB2'/></td>
</tr>
<tr class='sheet-five-strike sheet-double-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Two Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount2'/><select class='sheet-shortfield2' name="attr_Move_Dice2" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -1119,8 +1200,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus2'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Three Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Three Hits):</td>
<td><input type='number' name='attr_Move_DB3'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Three Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount3'/><select class='sheet-shortfield2' name="attr_Move_Dice3" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -1129,8 +1214,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus3'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Four Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Four Hits):</td>
<td><input type='number' name='attr_Move_DB4'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Four Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount4'/><select class='sheet-shortfield2' name="attr_Move_Dice4" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -1139,8 +1228,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus4'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Five Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Five Hits):</td>
<td><input type='number' name='attr_Move_DB5'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Five Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount5'/><select class='sheet-shortfield2' name="attr_Move_Dice5" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -1156,9 +1249,18 @@ on("change:repeating_moves:move_db", function() {
<tr class="sheet-normal">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
<tr style="display:none;">
</tr>
<tr class="sheet-double-strike">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AR2=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{AC2=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AR2=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{AC2=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {dmgcrit2=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr style="display:none;">
@@ -1166,8 +1268,17 @@ on("change:repeating_moves:move_db", function() {
<tr class="sheet-five-strike">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr style="display:none;">
</tr>
<tr class="sheet-rollout">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr>
@@ -1519,13 +1630,19 @@ on("change:repeating_moves:move_db", function() {
</div>
<div class='sheet-row'>
<input type="checkbox" class="sheet-arrow" /><span></span>
<h3 class="sheet-header">Ability Support</h3>
<h3 class="sheet-header">Ability/Edge Support</h3>
<div class="sheet-checklist">Sniper:
<select name="attr_sniper" class="sheet-shortfield2">
<option value=0>Off</option>
<option value=1>On</option>
</select>
</div>
<div class="sheet-checklist">Twisted Power:
<select name="attr_twist" class="sheet-shortfield2">
<option value=0>Off</option>
<option value=1>On</option>
</select>
</div>
</div>
</div>
<div class="sheet-oldtab3">
@@ -1575,54 +1692,54 @@ on("change:repeating_moves:move_db", function() {
<h4 class='sheet-minihead'>Move #1</h4>
<input class='sheet-shortfield' name="attr_f1" disabled="true" type='text' value="@{Move1_Name}"/>
<table style="width:100%;" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br/>
<h4 class='sheet-minihead'>Move #4</h4>
<input class='sheet-shortfield' name="attr_f4" disabled="true" type='text' value="@{Move4_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
</div><div class='sheet-col'><br>
<h4 class='sheet-minihead'>Move #2</h4>
<input class='sheet-shortfield' name="attr_f2" disabled="true" type='text' value="@{Move2_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead'>Move #5</h4>
<input class='sheet-shortfield' name="attr_f5" disabled="true" type='text' value="@{Move5_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead' >Struggle</h4>
<table style="width;100%" align="center"><tr>
<td><button type='roll' name="attr_fs" value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' name="attr_fs" value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td></tr></table>
</div><div class='sheet-col'><br>
<h4 class='sheet-minihead'>Move #3</h4>
<input class='sheet-shortfield' name="attr_f3" disabled="true" type='text' value="@{Move3_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead'>Move #6</h4>
<input class='sheet-shortfield' name="attr_f6" type='text' value="@{Move6_Name}" disabled="true"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
@@ -2019,8 +2136,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2076,8 +2193,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2135,8 +2252,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2192,8 +2309,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2251,8 +2368,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2308,8 +2425,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
@@ -2368,8 +2485,8 @@ on("change:repeating_moves:move_db", function() {
<tr>
<td class='sheet-table-header'>Damage Rolls:</td>
<td>
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr>
@@ -2388,7 +2505,9 @@ on("change:repeating_moves:move_db", function() {
<h4 class='sheet-minihead'>Additional Move</h4>
<span class="bold allign-1">Special Move Types:</span></td>
<input class = "allign" type="radio" name="strike" style="display:inline;" checked><span class="allign-2">Normal Move</span>
<input class ="allign five-strike" type="radio" name="strike" style="display:inline;" value="Five"><span class="allign-2">Five-Strike</span>
<input class ="allign double-strike" type="radio" name="strike" style="display:inline;" value="Double"><span class="allign-2">Double Strike</span>
<input class ="allign five-strike" type="radio" name="strike" style="display:inline;" value="Five"><span class="allign-2">Five Strike</span>
<input class ="allign rollout" type="radio" name="strike" style="display:inline;" value="Rollout"><span class="allign-2">Rollout</span>
<table class="sheet-big-table">
<tr>
<td class='sheet-table-header-1'>Move Name:</td>
@@ -2420,8 +2539,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Two Hits):</td>
<tr class='sheet-five-strike sheet-double-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Two Hits):</td>
<td><input type='number' name='attr_Move_DB2'/></td>
</tr>
<tr class='sheet-five-strike sheet-double-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Two Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount2'/><select class='sheet-shortfield2' name="attr_Move_Dice2" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -2430,8 +2553,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus2'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Three Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Three Hits):</td>
<td><input type='number' name='attr_Move_DB3'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Three Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount3'/><select class='sheet-shortfield2' name="attr_Move_Dice3" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -2440,8 +2567,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus3'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Four Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Four Hits):</td>
<td><input type='number' name='attr_Move_DB4'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Four Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount4'/><select class='sheet-shortfield2' name="attr_Move_Dice4" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -2450,8 +2581,12 @@ on("change:repeating_moves:move_db", function() {
</select>+<input class='sheet-shortfield' type='number' name='attr_Move_Bonus4'/>
</td>
</tr>
<tr class='sheet-five-strike'>
<td class='sheet-table-header-1'>Damage Base (Five Hits):</td>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header'>Damage Base (Five Hits):</td>
<td><input type='number' name='attr_Move_DB5'/></td>
</tr>
<tr class='sheet-five-strike sheet-rollout'>
<td class='sheet-table-header-1'>Damage Dice (Five Hits):</td>
<td colspan="3"><input type='number' name='attr_Move_Amount5'/><select class='sheet-shortfield2' name="attr_Move_Dice5" class="dtype">
<option value="d6">d6</option>
<option value="d8">d8</option>
@@ -2467,9 +2602,18 @@ on("change:repeating_moves:move_db", function() {
<tr class="sheet-normal">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td>
</tr>
<tr style="display:none;">
</tr>
<tr class="sheet-double-strike">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(1+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}]]}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(1+@{sniper}))@{Move_Dice}+(1+@{sniper})*@{Move_Bonus}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {dmgcrit2=[[(@{Move_Amount2}*(1+@{sniper}))@{Move_Dice2}+(1+@{sniper})*@{Move_Bonus2}]]}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr style="display:none;">
@@ -2477,8 +2621,15 @@ on("change:repeating_moves:move_db", function() {
<tr class="sheet-five-strike">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{roll=[[1d8]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{roll=[[1d8]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr class="sheet-rollout">
<td class='sheet-table-header-1'>Damage Rolls:</td>
<td colspan="3">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
<button type='roll' value='&{template:PTU} {{roll=[[1d8]]}} {{nick=@{nickname}}} {{name=@{Move_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move_AC}}} {{Type=@{Move_Type}}} {{Frequency=@{Move_Freq}}} {{damage=[[@{Move_Amount}@{Move_Dice}+@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage2=[[@{Move_Amount2}@{Move_Dice2}+@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage3=[[@{Move_Amount3}@{Move_Dice3}+@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage4=[[@{Move_Amount4}@{Move_Dice4}+@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{damage5=[[@{Move_Amount5}@{Move_Dice5}+@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move_Amount}*(2+@{sniper}))@{Move_Dice}+(2+@{sniper})*@{Move_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit2=[[(@{Move_Amount2}*(2+@{sniper}))@{Move_Dice2}+(2+@{sniper})*@{Move_Bonus2}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit3=[[(@{Move_Amount3}*(2+@{sniper}))@{Move_Dice3}+(2+@{sniper})*@{Move_Bonus3}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit4=[[(@{Move_Amount4}*(2+@{sniper}))@{Move_Dice4}+(2+@{sniper})*@{Move_Bonus4}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit5=[[(@{Move_Amount5}*(2+@{sniper}))@{Move_Dice5}+(2+@{sniper})*@{Move_Bonus5}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move_Range}}} {{effect=@{Move_Effects}}}' name='roll_MoveAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td>
</tr>
<tr>
@@ -2851,6 +3002,12 @@ on("change:repeating_moves:move_db", function() {
<option value=1>On</option>
</select>
</div>
<div class="sheet-checklist">Twisted Power:
<select name="attr_twist" class="sheet-shortfield2">
<option value=0>Off</option>
<option value=1>On</option>
</select>
</div>
</div>
</div>
</div>
@@ -2905,54 +3062,54 @@ on("change:repeating_moves:move_db", function() {
<h4 class='sheet-minihead'>Move #1</h4>
<input class='sheet-shortfield' name="attr_f1" disabled="true" type='text' value="@{Move1_Name}"/>
<table style="width:100%;" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{damage=[[@{Move1_Amount}@{Move1_Dice}+@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move1_Amount}*(2+@{sniper}))@{Move1_Dice}+(2+@{sniper})*@{Move1_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move1_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move1_AC}}} {{Type=@{Move1_Type}}} {{Frequency=@{Move1_Freq}}} {{range=@{Move1_Range}}} {{effect=@{Move1_Effects}}}' name='roll_Move1AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br/>
<h4 class='sheet-minihead'>Move #4</h4>
<input class='sheet-shortfield' name="attr_f4" disabled="true" type='text' value="@{Move4_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{damage=[[@{Move4_Amount}@{Move4_Dice}+@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move4_Amount}*(2+@{sniper}))@{Move4_Dice}+(2+@{sniper})*@{Move4_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move4_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move4_AC}}} {{Type=@{Move4_Type}}} {{Frequency=@{Move4_Freq}}} {{range=@{Move4_Range}}} {{effect=@{Move4_Effects}}}' name='roll_Move4AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
</div><div class='sheet-col'><br>
<h4 class='sheet-minihead'>Move #2</h4>
<input class='sheet-shortfield' name="attr_f2" disabled="true" type='text' value="@{Move2_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{damage=[[@{Move2_Amount}@{Move2_Dice}+@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move2_Amount}*(2+@{sniper}))@{Move2_Dice}+(2+@{sniper})*@{Move2_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move2_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move2_AC}}} {{Type=@{Move2_Type}}} {{Frequency=@{Move2_Freq}}} {{range=@{Move2_Range}}} {{effect=@{Move2_Effects}}}' name='roll_Move2AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead'>Move #5</h4>
<input class='sheet-shortfield' name="attr_f5" disabled="true" type='text' value="@{Move5_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{damage=[[@{Move5_Amount}@{Move5_Dice}+@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move5_Amount}*(2+@{sniper}))@{Move5_Dice}+(2+@{sniper})*@{Move5_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move5_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move5_AC}}} {{Type=@{Move5_Type}}} {{Frequency=@{Move5_Freq}}} {{range=@{Move5_Range}}} {{effect=@{Move5_Effects}}}' name='roll_Move5AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead' >Struggle</h4>
<table style="width;100%" align="center"><tr>
<td><button type='roll' name="attr_fs" value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' name="attr_fs" value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=Struggle}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Struggle_AC}}} {{Type=@{Struggle_Type}}} {{Frequency=At-Will}} {{damage=[[@{Struggle_Amount}@{Struggle_Dice}+@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Struggle_Amount}*(2+@{sniper}))@{Struggle_Dice}+(2+@{sniper})*@{Struggle_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Struggle_Range}}} {{effect=@{Struggle_Effects}}}' name='roll_StruggleAtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td></tr></table>
</div><div class='sheet-col'><br>
<h4 class='sheet-minihead'>Move #3</h4>
<input class='sheet-shortfield' name="attr_f3" disabled="true" type='text' value="@{Move3_Name}"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{damage=[[@{Move3_Amount}@{Move3_Dice}+@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move3_Amount}*(2+@{sniper}))@{Move3_Dice}+(2+@{sniper})*@{Move3_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move3_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move3_AC}}} {{Type=@{Move3_Type}}} {{Frequency=@{Move3_Freq}}} {{range=@{Move3_Range}}} {{effect=@{Move3_Effects}}}' name='roll_Move3AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>
<h4 class='sheet-minihead'>Move #6</h4>
<input class='sheet-shortfield' name="attr_f6" type='text' value="@{Move6_Name}" disabled="true"/>
<table style="width;100%" align="center"><tr>
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
<td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{ATK_total}+floor(@{twist}*@{SPATK_total}/2)]]}} {{dmgcat=Physical}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkPhys' /> <img src="http://www.serebii.net/pokedex-dp/type/physical.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{damage=[[@{Move6_Amount}@{Move6_Dice}+@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcrit=[[(@{Move6_Amount}*(2+@{sniper}))@{Move6_Dice}+(2+@{sniper})*@{Move6_Bonus}+@{dam_B}+@{SPATK_total}+floor(@{twist}*@{ATK_total}/2)]]}} {{dmgcat=Special}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkSpec' /> <img src="http://www.serebii.net/pokedex-dp/type/special.png">
</td><td><button type='roll' value='&{template:PTU} {{nick=@{nickname}}} {{name=@{Move6_Name}}} {{AR=[[1d20+@{Acc}]]}} {{AC=@{Move6_AC}}} {{Type=@{Move6_Type}}} {{Frequency=@{Move6_Freq}}} {{range=@{Move6_Range}}} {{effect=@{Move6_Effects}}}' name='roll_Move6AtkStat' /> <img src="http://www.serebii.net/pokedex-dp/type/other.png">
</td></tr></table>
<br>