mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-02 05:02:28 +00:00
New translations translation.json (Slovenian)
This commit is contained in:
@@ -0,0 +1,225 @@
|
||||
{
|
||||
"-3_initiative": "-3 Initative",
|
||||
"ability_name": "Ability Name",
|
||||
"academics": "Academics",
|
||||
"acute": "Acute",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alien_invasion": "Alien Invasion",
|
||||
"amazing": "Amazing",
|
||||
"amazing_success": "Amazing Success",
|
||||
"ammo": "Ammo",
|
||||
"animal_ken": "Animal Ken",
|
||||
"apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies",
|
||||
"archery": "Archery",
|
||||
"archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran",
|
||||
"armor": "Armor",
|
||||
"armor_piece": "Armor Piece",
|
||||
"armor_points": "Armor Points",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle",
|
||||
"ballistic_skill": "Ballistic Skill",
|
||||
"base_stat_perc": "Base Stat %",
|
||||
"blades": "Blades",
|
||||
"brawl": "Brawl",
|
||||
"build": "Build",
|
||||
"build_repair": "Build / Repair",
|
||||
"character_name": "Character Name",
|
||||
"characteristic": "Characteristic",
|
||||
"charisma": "Charisma",
|
||||
"charm": "Charm",
|
||||
"child_0-15": "Child (0-15)",
|
||||
"clubs": "Clubs",
|
||||
"collar": "Collar",
|
||||
"command": "Command",
|
||||
"contort": "Contort",
|
||||
"cp_costs": "CP Costs",
|
||||
"crafting": "Crafting",
|
||||
"critical_success": "Critical Success",
|
||||
"critical_failure": "Critical Failure",
|
||||
"current": "Current",
|
||||
"damage": "Damage",
|
||||
"damage_code_text": "Damage code prompt on every attack ?",
|
||||
"dead": "Dead",
|
||||
"defensive_actions": "Defensive Actions",
|
||||
"degrees_of_success": "Degrees of Success",
|
||||
"disable_calc_text": "Manually set Armor, Special Stats and Dodge ?",
|
||||
"disadvantage_on_dodge": "Disadv. on Dodge",
|
||||
"disadvantage_on_rolls": "Disadv. on Rolls",
|
||||
"dodge": "Dodge",
|
||||
"drive": "Drive",
|
||||
"effect": "Effect",
|
||||
"emaciated": "Emaciated",
|
||||
"encumbrance": "Encumbrance",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"faith": "Faith",
|
||||
"fighting_skill": "Fighting Skill",
|
||||
"firearms": "Firearms",
|
||||
"firefighter": "Firefighter",
|
||||
"food_riots": "Food Riots",
|
||||
"fortitude": "Fortitude",
|
||||
"full_dodge": "Full Dodge",
|
||||
"gear_inventory": "Gear Inventory",
|
||||
"geriatric_60+": "Geriatric (60+)",
|
||||
"gestation": "Gestation",
|
||||
"giant_genetics": "Giant Genetics",
|
||||
"great": "Great",
|
||||
"great_success": "Great Success",
|
||||
"gunslinger": "Gunslinger",
|
||||
"heal": "Heal",
|
||||
"health_points": "Health Points",
|
||||
"heavy_weapons": "Heavy Weapons",
|
||||
"hunger": "Hunger",
|
||||
"hunter": "Hunter",
|
||||
"immunity": "Immunity",
|
||||
"incubation": "Incubation",
|
||||
"infection": "Infection",
|
||||
"inferior_cp": "Inferior CP",
|
||||
"initiative": "Initiative",
|
||||
"insanity_condition": "Insanity Condition",
|
||||
"instinct": "Instinct",
|
||||
"instinctive": "Instinctive",
|
||||
"intelligence": "Intelligence",
|
||||
"interrogate": "Interrogate",
|
||||
"intimidate": "Intimidate",
|
||||
"item": "Item",
|
||||
"kaiju_attack": "Kaiju Attack",
|
||||
"lift": "Lift",
|
||||
"lockpick": "Lockpick",
|
||||
"luck": "Luck",
|
||||
"luck_stars": "Luck Stars",
|
||||
"master": "Master",
|
||||
"mature_46-59": "Mature (46-59)",
|
||||
"max": "Max",
|
||||
"mechanic": "Mechanic",
|
||||
"mechanics": "Mechanics",
|
||||
"medicine": "Medicine",
|
||||
"middle_30-45": "Middle (30-45)",
|
||||
"modifier": "Modifier",
|
||||
"move": "Move",
|
||||
"moving_target": "Moving Target",
|
||||
"navigation": "Navigation",
|
||||
"na": "N/A",
|
||||
"next_phase": "Next Phase",
|
||||
"next_comat_phase": "Next Combat Phase",
|
||||
"normal": "Normal",
|
||||
"not_applicable": "N/A",
|
||||
"not_proficient": "Not Proficient",
|
||||
"nuclear_holocaust": "Nuclear Holocaust",
|
||||
"one_per_4_cp": "1 per 4 CP",
|
||||
"one_per_4_hp": "1 per 4 HP",
|
||||
"outcome": "Outcome",
|
||||
"palming": "Palming",
|
||||
"parry": "Parry",
|
||||
"peak_oil_collapse": "Peak Oil Collapse",
|
||||
"perception": "Perception",
|
||||
"personal_apocalypse": "Personal Apocalypse",
|
||||
"player_name": "Player Name",
|
||||
"priest": "Priest",
|
||||
"primary_archetype": "Primary Archetype",
|
||||
"prodromal": "Prodromal",
|
||||
"proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.",
|
||||
"proficiency": "Proficiency",
|
||||
"proficient": "Proficient",
|
||||
"pry": "Pry",
|
||||
"re-roll": "Re-Roll",
|
||||
"reflex": "Relex",
|
||||
"remember": "Remember",
|
||||
"required_food": "Required Food",
|
||||
"required_success": "Required Success",
|
||||
"repair": "Repair",
|
||||
"repair_skill": "Repair Skill",
|
||||
"reroll_critical": "Re-Roll Critical",
|
||||
"resilience": "Resilience",
|
||||
"resolve": "Resolve",
|
||||
"resolve_dmg": "Resolve DMG",
|
||||
"result": "Result",
|
||||
"riposte": "Riposte",
|
||||
"robot_upraising": "Robot Uprising",
|
||||
"roll": "Roll",
|
||||
"ronin": "Ronin",
|
||||
"salvage": "Salvage",
|
||||
"science": "Science",
|
||||
"scientist": "Scientist",
|
||||
"secondary_archetype": "Secondary Archetype",
|
||||
"seismic_cataclysm": "Seismic Cataclysm",
|
||||
"shaken": "Shaken",
|
||||
"skilled": "Skilled",
|
||||
"skills": "Skills",
|
||||
"skill": "Skill",
|
||||
"source": "Source",
|
||||
"special_abilities": "Special Abilities",
|
||||
"special_stats": "Special Stats",
|
||||
"stage": "Stage",
|
||||
"starving": "Starving",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"success": "Success",
|
||||
"success_targets": "Success Targets",
|
||||
"superior_cp": "Superior CP",
|
||||
"supernatural_horrors": "Supernatural Horrors",
|
||||
"surgeon": "Surgeon",
|
||||
"survival": "Survival",
|
||||
"symptomatic": "Symptomatic",
|
||||
"tech_use": "Tech Use",
|
||||
"temporary_modifier": "Temp. Modifier",
|
||||
"the_rapture": "The Rapture",
|
||||
"thief": "Thief",
|
||||
"three_per_armor_point": "3 per Armor pt",
|
||||
"threshold": "Threshold",
|
||||
"threshold_modifier": "Threshold Modifier",
|
||||
"throw": "Throw",
|
||||
"tightening_the_belt": "Tightening the Belt",
|
||||
"time_paradox": "Time Paradox",
|
||||
"total_xp": "Total XP",
|
||||
"tracking": "Tracking",
|
||||
"trained": "Trained",
|
||||
"traits": "Traits",
|
||||
"transform_die": "Transform/Die",
|
||||
"unit(s)": "Unit(s)",
|
||||
"unarmed": "Unarmed",
|
||||
"unnerved": "Unnerved",
|
||||
"unused_xp": "Unused XP",
|
||||
"use_api_text": "Use API for rolls (Requires Pro Account) ?",
|
||||
"luck_use_per_game": "Luck Use Per Game",
|
||||
"veteran": "Veteran",
|
||||
"weapon": "Weapon",
|
||||
"weapon_attacks": "Weapon Attacks",
|
||||
"weapon_jammed": "WEAPON JAMMED",
|
||||
"wrangle": "Wrangle",
|
||||
"xenotech_use": "Xenotech Use",
|
||||
"yes": "Y",
|
||||
"youth_16-29": "Youth (16-29)",
|
||||
"zombie_apocalypse": "Zombie Apocalypse",
|
||||
"threshold_modifier_text": "Threshold modifier prompt on every roll ?",
|
||||
"damage_code": "Damage Code",
|
||||
"light": "Light (1d4)",
|
||||
"average": "Average (2d4)",
|
||||
"heavy": "Heavy (1d6+3)",
|
||||
"massive": "Massive (2d6+3)",
|
||||
"extreme": "Extreme (1d8+7)",
|
||||
"devastating": "Devastating (2d8+7)",
|
||||
"ferocious": "Ferocious (1d10+11)",
|
||||
"ruinous": "Ruinous (2d10+11)",
|
||||
"ruinous_light": "Ruinous + Light (2d10+1d4+11)",
|
||||
"ruinous_average": "Ruinous + Average (2d10+2d4+11)",
|
||||
"ruinous_heavy": "Ruinous + Heavy (2d10+1d6+14)",
|
||||
"ruinous_massive": "Ruinous + Massive (2d10+2d6+14)",
|
||||
"ruinous_extreme": "Ruinous + Extreme (2d10+1d8+18)",
|
||||
"ruinous_devastating": "Ruinous + Devastating (2d10+2d8+18)",
|
||||
"ruinous_ferocious": "Ruinous + Ferocious (3d10+22)",
|
||||
"ruinous_ruinous": "Ruinous + Ruinous (4d10+22)",
|
||||
"modifiers": "Modifiers",
|
||||
"none": "None",
|
||||
"advantages": "Advantage(s)",
|
||||
"disadvantages": "Disadvantage(s)",
|
||||
"1_advantage": "1 Advantage",
|
||||
"1_disadvantage": "1 Disadvantage",
|
||||
"2_advantages": "2 Advantages",
|
||||
"2_disadvantages": "2 Disadvantages",
|
||||
"3_advantages": "3 Advantages",
|
||||
"3_disadvantages": "3 Disadvantages",
|
||||
"see_weapon_attacks": "See Weapon Attacks"
|
||||
}
|
||||
Reference in New Issue
Block a user