From 6385ebca330c3801650cf61aaa0358532f3e517b Mon Sep 17 00:00:00 2001 From: wing-it Date: Fri, 12 Feb 2021 12:25:26 -0500 Subject: [PATCH] New translations translation.json (Slovenian) --- Maximum Apocalypse/translations/sl.json | 225 ++++++++++++++++++++++++ 1 file changed, 225 insertions(+) create mode 100644 Maximum Apocalypse/translations/sl.json diff --git a/Maximum Apocalypse/translations/sl.json b/Maximum Apocalypse/translations/sl.json new file mode 100644 index 0000000000..30898821b1 --- /dev/null +++ b/Maximum Apocalypse/translations/sl.json @@ -0,0 +1,225 @@ +{ + "-3_initiative": "-3 Initative", + "ability_name": "Ability Name", + "academics": "Academics", + "acute": "Acute", + "age": "Age", + "agility": "Agility", + "alien_invasion": "Alien Invasion", + "amazing": "Amazing", + "amazing_success": "Amazing Success", + "ammo": "Ammo", + "animal_ken": "Animal Ken", + "apocalypses": "aliens,food_riots,kaiju,nuclear,oil-collapse,robots,seismic,horrors,rapture,time_paradox,zombies", + "archery": "Archery", + "archetypes": "firefighter,gunslinger,hunter,mechanic,priest,ronin,scientist,surgeon,thief,veteran", + "armor": "Armor", + "armor_piece": "Armor Piece", + "armor_points": "Armor Points", + "athletics": "Athletics", + "attack": "Attack", + "attack-skills": "archery,blades,brawl,bs,clubs,firearms,fs,heavy_weapons,wrangle", + "ballistic_skill": "Ballistic Skill", + "base_stat_perc": "Base Stat %", + "blades": "Blades", + "brawl": "Brawl", + "build": "Build", + "build_repair": "Build / Repair", + "character_name": "Character Name", + "characteristic": "Characteristic", + "charisma": "Charisma", + "charm": "Charm", + "child_0-15": "Child (0-15)", + "clubs": "Clubs", + "collar": "Collar", + "command": "Command", + "contort": "Contort", + "cp_costs": "CP Costs", + "crafting": "Crafting", + "critical_success": "Critical Success", + "critical_failure": "Critical Failure", + "current": "Current", + "damage": "Damage", + "damage_code_text": "Damage code prompt on every attack ?", + "dead": "Dead", + "defensive_actions": "Defensive Actions", + "degrees_of_success": "Degrees of Success", + "disable_calc_text": "Manually set Armor, Special Stats and Dodge ?", + "disadvantage_on_dodge": "Disadv. on Dodge", + "disadvantage_on_rolls": "Disadv. on Rolls", + "dodge": "Dodge", + "drive": "Drive", + "effect": "Effect", + "emaciated": "Emaciated", + "encumbrance": "Encumbrance", + "experience": "Experience", + "failure": "Failure", + "faith": "Faith", + "fighting_skill": "Fighting Skill", + "firearms": "Firearms", + "firefighter": "Firefighter", + "food_riots": "Food Riots", + "fortitude": "Fortitude", + "full_dodge": "Full Dodge", + "gear_inventory": "Gear Inventory", + "geriatric_60+": "Geriatric (60+)", + "gestation": "Gestation", + "giant_genetics": "Giant Genetics", + "great": "Great", + "great_success": "Great Success", + "gunslinger": "Gunslinger", + "heal": "Heal", + "health_points": "Health Points", + "heavy_weapons": "Heavy Weapons", + "hunger": "Hunger", + "hunter": "Hunter", + "immunity": "Immunity", + "incubation": "Incubation", + "infection": "Infection", + "inferior_cp": "Inferior CP", + "initiative": "Initiative", + "insanity_condition": "Insanity Condition", + "instinct": "Instinct", + "instinctive": "Instinctive", + "intelligence": "Intelligence", + "interrogate": "Interrogate", + "intimidate": "Intimidate", + "item": "Item", + "kaiju_attack": "Kaiju Attack", + "lift": "Lift", + "lockpick": "Lockpick", + "luck": "Luck", + "luck_stars": "Luck Stars", + "master": "Master", + "mature_46-59": "Mature (46-59)", + "max": "Max", + "mechanic": "Mechanic", + "mechanics": "Mechanics", + "medicine": "Medicine", + "middle_30-45": "Middle (30-45)", + "modifier": "Modifier", + "move": "Move", + "moving_target": "Moving Target", + "navigation": "Navigation", + "na": "N/A", + "next_phase": "Next Phase", + "next_comat_phase": "Next Combat Phase", + "normal": "Normal", + "not_applicable": "N/A", + "not_proficient": "Not Proficient", + "nuclear_holocaust": "Nuclear Holocaust", + "one_per_4_cp": "1 per 4 CP", + "one_per_4_hp": "1 per 4 HP", + "outcome": "Outcome", + "palming": "Palming", + "parry": "Parry", + "peak_oil_collapse": "Peak Oil Collapse", + "perception": "Perception", + "personal_apocalypse": "Personal Apocalypse", + "player_name": "Player Name", + "priest": "Priest", + "primary_archetype": "Primary Archetype", + "prodromal": "Prodromal", + "proficiency_text": "Skills that are NOT PROFICIENT start as DISADVANTAGE and cannot have ADVANTAGE when rolled.", + "proficiency": "Proficiency", + "proficient": "Proficient", + "pry": "Pry", + "re-roll": "Re-Roll", + "reflex": "Relex", + "remember": "Remember", + "required_food": "Required Food", + "required_success": "Required Success", + "repair": "Repair", + "repair_skill": "Repair Skill", + "reroll_critical": "Re-Roll Critical", + "resilience": "Resilience", + "resolve": "Resolve", + "resolve_dmg": "Resolve DMG", + "result": "Result", + "riposte": "Riposte", + "robot_upraising": "Robot Uprising", + "roll": "Roll", + "ronin": "Ronin", + "salvage": "Salvage", + "science": "Science", + "scientist": "Scientist", + "secondary_archetype": "Secondary Archetype", + "seismic_cataclysm": "Seismic Cataclysm", + "shaken": "Shaken", + "skilled": "Skilled", + "skills": "Skills", + "skill": "Skill", + "source": "Source", + "special_abilities": "Special Abilities", + "special_stats": "Special Stats", + "stage": "Stage", + "starving": "Starving", + "stealth": "Stealth", + "strength": "Strength", + "success": "Success", + "success_targets": "Success Targets", + "superior_cp": "Superior CP", + "supernatural_horrors": "Supernatural Horrors", + "surgeon": "Surgeon", + "survival": "Survival", + "symptomatic": "Symptomatic", + "tech_use": "Tech Use", + "temporary_modifier": "Temp. Modifier", + "the_rapture": "The Rapture", + "thief": "Thief", + "three_per_armor_point": "3 per Armor pt", + "threshold": "Threshold", + "threshold_modifier": "Threshold Modifier", + "throw": "Throw", + "tightening_the_belt": "Tightening the Belt", + "time_paradox": "Time Paradox", + "total_xp": "Total XP", + "tracking": "Tracking", + "trained": "Trained", + "traits": "Traits", + "transform_die": "Transform/Die", + "unit(s)": "Unit(s)", + "unarmed": "Unarmed", + "unnerved": "Unnerved", + "unused_xp": "Unused XP", + "use_api_text": "Use API for rolls (Requires Pro Account) ?", + "luck_use_per_game": "Luck Use Per Game", + "veteran": "Veteran", + "weapon": "Weapon", + "weapon_attacks": "Weapon Attacks", + "weapon_jammed": "WEAPON JAMMED", + "wrangle": "Wrangle", + "xenotech_use": "Xenotech Use", + "yes": "Y", + "youth_16-29": "Youth (16-29)", + "zombie_apocalypse": "Zombie Apocalypse", + "threshold_modifier_text": "Threshold modifier prompt on every roll ?", + "damage_code": "Damage Code", + "light": "Light (1d4)", + "average": "Average (2d4)", + "heavy": "Heavy (1d6+3)", + "massive": "Massive (2d6+3)", + "extreme": "Extreme (1d8+7)", + "devastating": "Devastating (2d8+7)", + "ferocious": "Ferocious (1d10+11)", + "ruinous": "Ruinous (2d10+11)", + "ruinous_light": "Ruinous + Light (2d10+1d4+11)", + "ruinous_average": "Ruinous + Average (2d10+2d4+11)", + "ruinous_heavy": "Ruinous + Heavy (2d10+1d6+14)", + "ruinous_massive": "Ruinous + Massive (2d10+2d6+14)", + "ruinous_extreme": "Ruinous + Extreme (2d10+1d8+18)", + "ruinous_devastating": "Ruinous + Devastating (2d10+2d8+18)", + "ruinous_ferocious": "Ruinous + Ferocious (3d10+22)", + "ruinous_ruinous": "Ruinous + Ruinous (4d10+22)", + "modifiers": "Modifiers", + "none": "None", + "advantages": "Advantage(s)", + "disadvantages": "Disadvantage(s)", + "1_advantage": "1 Advantage", + "1_disadvantage": "1 Disadvantage", + "2_advantages": "2 Advantages", + "2_disadvantages": "2 Disadvantages", + "3_advantages": "3 Advantages", + "3_disadvantages": "3 Disadvantages", + "see_weapon_attacks": "See Weapon Attacks" +} \ No newline at end of file