mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-05 06:32:31 +00:00
New translations translation.json (Dutch)
This commit is contained in:
@@ -1,399 +1,342 @@
|
||||
{
|
||||
"a": "A",
|
||||
"acc": "ACC",
|
||||
"accel": "Accel",
|
||||
"acceleration": "Acceleration",
|
||||
"acid": "Acid",
|
||||
"acidprotection": "Acid Protection",
|
||||
"actinggroup": "Acting Group",
|
||||
"active": "Active",
|
||||
"aeronauticsmechanic": "Aeronautics Mechanic",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alchemy": "Alchemy",
|
||||
"ammo": "Ammo",
|
||||
"animalhandling": "Animal Handling",
|
||||
"ap": "AP",
|
||||
"arcana": "Arcana",
|
||||
"archery": "Archery",
|
||||
"armor": "Armor",
|
||||
"armorer": "Armorer",
|
||||
"armorrating": "Armor Rating",
|
||||
"arms": "Arms",
|
||||
"artisan": "Artisan",
|
||||
"assensing": "Assensing",
|
||||
"astralcombat": "Astral Combat",
|
||||
"astralini": "Astral Ini",
|
||||
"astralinitiative": "Astral Initiative",
|
||||
"athleticsgroup": "Athletics Group",
|
||||
"attack": "Attack",
|
||||
"attribute": "Attribute",
|
||||
"attributearray": "Attribute Array",
|
||||
"attributes": "Attributes",
|
||||
"augmentations": "Augmentations",
|
||||
"augs": "Augs",
|
||||
"automatics": "Automatics",
|
||||
"automotivemechanic": "Automotive Mechanic",
|
||||
"awakened": "Awakened",
|
||||
"b": "B",
|
||||
"banishing": "Banishing",
|
||||
"base": "Base",
|
||||
"baseslider": "Base slider",
|
||||
"bf": "BF",
|
||||
"binding": "Binding",
|
||||
"biotechgroup": "Biotech Group",
|
||||
"biotechnology": "Biotechnology",
|
||||
"blades": "Blades",
|
||||
"body": "Body",
|
||||
"bonuses": "Bonuses",
|
||||
"c": "C",
|
||||
"character": "Character",
|
||||
"charisma": "Charisma",
|
||||
"chemistry": "Chemistry",
|
||||
"close": "Close",
|
||||
"closecombat": "Close Combat Group",
|
||||
"clubs": "Clubs",
|
||||
"cold": "Cold",
|
||||
"coldprotection": "Cold Protection",
|
||||
"combat": "Combat",
|
||||
"combatskill": "Combat Skill",
|
||||
"combatskills": "Combat Skills",
|
||||
"combattype": "Combat Type",
|
||||
"compiling": "Compiling",
|
||||
"complexform": "Complex Form",
|
||||
"composure": "Composure",
|
||||
"computer": "Computer",
|
||||
"con": "Con",
|
||||
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
|
||||
"conditionmonitor": "Condition Monitor",
|
||||
"conditionmonitorm": "Condition Monitor (M)",
|
||||
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
|
||||
"conditionmonitorpm": "Condition Monitor (P/M)",
|
||||
"conditionmonitorps": "Condition Monitor (P/S)",
|
||||
"conjuring": "Conjuring",
|
||||
"conjuringgroup": "Conjuring Group",
|
||||
"connection": "Connection",
|
||||
"contacts": "Contacts",
|
||||
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
||||
"core": "Core",
|
||||
"corecombatinfo": "Core Combat Info",
|
||||
"counterspelling": "Counterspelling",
|
||||
"crackinggroup": "Cracking Group",
|
||||
"cybercombat": "Cybercombat",
|
||||
"cyberdeck": "Cyberdeck",
|
||||
"cybertechnology": "Cybertechnology",
|
||||
"d6": "d6",
|
||||
"dam": "Dam",
|
||||
"damage": "Damage",
|
||||
"damagetype": "Combat Damage",
|
||||
"data_processing": "Data Processing",
|
||||
"dataproc": "Data Proc.",
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Default a skill",
|
||||
"defense": "Defense",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"demolitions": "Demolitions",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
"devicerating": "Device Rating",
|
||||
"dice": "Dice",
|
||||
"direct": "Direct",
|
||||
"disenchanting": "Disenchanting",
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"drain": "Drain",
|
||||
"drain-2": "Drain 2",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
"edge": "Edge",
|
||||
"elec": "Elec.",
|
||||
"electricalprotection": "Eletrical Protection",
|
||||
"electronicsgroup": "Electronics Group",
|
||||
"eletronicwarfare": "Electronic Warfare",
|
||||
"emerged": "Emerged",
|
||||
"enchantinggroup": "Enchanting Group",
|
||||
"engineeringgroup": "Engineering Group",
|
||||
"escapeartist": "Escape Artist",
|
||||
"ess": "Ess",
|
||||
"essence": "Essence",
|
||||
"ethnicity": "Ethnicity",
|
||||
"etiquette": "Etiquette",
|
||||
"exoticmelee": "Exotic Melee",
|
||||
"exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.",
|
||||
"exoticrange": "Exotic Range",
|
||||
"extended": "Extended",
|
||||
"f": "F",
|
||||
"fa": "FA",
|
||||
"fade": "Fade",
|
||||
"fadevalue": "Fade Value",
|
||||
"fakeid": "Fake ID",
|
||||
"fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses",
|
||||
"far": "Far",
|
||||
"favor": "Favor",
|
||||
"file": "File",
|
||||
"fire": "Fire",
|
||||
"firearms": "Firearms Group",
|
||||
"fireprotection": "Fire Protection",
|
||||
"firewall": "Firewall",
|
||||
"firstaid": "First Aid",
|
||||
"flight": "Flight",
|
||||
"forgery": "Forgery",
|
||||
"freefall": "Free Fall",
|
||||
"funds": "Funds",
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"gunnery": "Gunnery",
|
||||
"gymnastics": "Gymnastics",
|
||||
"hacking": "Hacking",
|
||||
"hand": "Hand",
|
||||
"handling": "Handling",
|
||||
"handoff": "Hand (Off)",
|
||||
"hardware": "Hardware",
|
||||
"health": "Health",
|
||||
"heavyweapons": "Heavy Weapons",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"host_rating": "Host Rating",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "IDs/Lifestyles/Currency",
|
||||
"illusion": "Illusion",
|
||||
"impersonation": "Impersonation",
|
||||
"indirect": "Indirect",
|
||||
"industrialmechanic": "Industrial Mechanic",
|
||||
"influencegroup": "Influence Group",
|
||||
"initiate": "Initiate",
|
||||
"initiative": "Initiative",
|
||||
"initiativedice": "Initiative Dice",
|
||||
"instant": "Instant",
|
||||
"instruction": "Instruction",
|
||||
"intimidation": "Intimidation",
|
||||
"intrusioncountermeasures": "Intrusion Countermeasures",
|
||||
"intuition": "Intuition",
|
||||
"item": "Item",
|
||||
"judgeintentions": "Judge Intentions",
|
||||
"karma": "Karma",
|
||||
"know": "Know..",
|
||||
"knowledgeskills": "Knowledge Skills",
|
||||
"l": "L",
|
||||
"lang": "Lang..",
|
||||
"languageskills": "Language Skills",
|
||||
"leadership": "Leadership",
|
||||
"level": "Level",
|
||||
"licenses": "Licenses",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limit": "Limit",
|
||||
"limits": "Limits",
|
||||
"locksmith": "Locksmith",
|
||||
"logic": "Logic",
|
||||
"longarms": "Longarms",
|
||||
"los": "LOS",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicalskill": "Magical Skill",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
"martialarts": "Martial Arts",
|
||||
"matrix": "Matrix",
|
||||
"matrixdevice": "Matrix Device",
|
||||
"matrixinit": "Matrix Ini",
|
||||
"matrixinitiative": "Matrix Initiative",
|
||||
"matrixsoak": "Matrix Soak",
|
||||
"medicine": "Medicine",
|
||||
"melee": "Melee",
|
||||
"memory": "Memory",
|
||||
"mental": "Mental",
|
||||
"mental_limit": "Mental Limit",
|
||||
"mentallimit": "Mental Limit:",
|
||||
"metamagic": "Metamagic",
|
||||
"metatype": "Metatype",
|
||||
"misc": "Misc",
|
||||
"mode": "Mode",
|
||||
"model": "Model",
|
||||
"modeoptions": "Mode Options",
|
||||
"modes": "Modes",
|
||||
"modifications": "Modifications",
|
||||
"modifier": "Modifier",
|
||||
"modifierdice": "Modifier Dice",
|
||||
"modifiers": "Modifiers",
|
||||
"movement": "Movement",
|
||||
"mundane": "Mundane",
|
||||
"n": "N",
|
||||
"name": "Name",
|
||||
"namealias": "NAME/PRIMARY ALIAS",
|
||||
"nauticalmechanic": "Nautical Mechanic",
|
||||
"navigation": "Navigation",
|
||||
"near": "Near",
|
||||
"negotiation": "Negotiation",
|
||||
"none": "None",
|
||||
"notes": "Notes",
|
||||
"notoriety": "Notoriety",
|
||||
"nuyen": "Nuyen",
|
||||
"options": "Options",
|
||||
"other": "Other",
|
||||
"outdoorsgroup": "Outdoors Group",
|
||||
"overflow": "Overflow",
|
||||
"overflowmodifier": "Overflow Modifier",
|
||||
"p": "P",
|
||||
"painfooter": "Low Pain Tolernace adds a -1 and High Pain Tolerance adds a +1 per rank.",
|
||||
"paintolerance": "Pain Tolerance",
|
||||
"palming": "Palming",
|
||||
"pc": "PC",
|
||||
"perception": "Perception",
|
||||
"performance": "Performance",
|
||||
"permanent": "Permanent",
|
||||
"persona": "Persona",
|
||||
"personal": "Personal Data",
|
||||
"physical": "Physical",
|
||||
"physical_limit": "Physical Limit",
|
||||
"physicalbonus": "Physical Bonus",
|
||||
"physicaldamagetrack": "Physical Damage Track",
|
||||
"physicallimit": "Physical Limit:",
|
||||
"physicalskills": "Physical Skills",
|
||||
"pilot": "pilot",
|
||||
"pilotaerospace": "Pilot Aerospace",
|
||||
"pilotaircraft": "Pilot Aircraft",
|
||||
"pilotexoticvehicle": "Pilot Exotic Vehicle",
|
||||
"pilotgroundcraft": "Pilot Ground Craft",
|
||||
"pilotwalker": "Pilot Walker",
|
||||
"pilotwatercraft": "Pilot Watercraft",
|
||||
"pistols": "Pistols",
|
||||
"player": "Player",
|
||||
"plot": "Plot",
|
||||
"power": "Power",
|
||||
"powers": "Powers",
|
||||
"pr": "Professional Rating",
|
||||
"prep": "Prep...",
|
||||
"primary": "Primary",
|
||||
"primaryarmor": "Primary Armor",
|
||||
"primarylifestyle": "Primary Lifestyle",
|
||||
"primarymeleeweapon": "Primary Melee Weapon",
|
||||
"primaryrangedweapon": "Primary Ranged Weapon",
|
||||
"programs": "Programs",
|
||||
"projectileweapons": "Projectile Weapons",
|
||||
"public": "Public",
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rating": "Rating",
|
||||
"ratingmodifier": "Rating Modifier",
|
||||
"rc": "RC",
|
||||
"reach": "Reach",
|
||||
"reaction": "Reaction",
|
||||
"recoil": "Recoil",
|
||||
"registering": "Registering",
|
||||
"relatedlifestyle": "Related Lifestyles",
|
||||
"resonance": "Resonance",
|
||||
"resonanceskills": "Resonance Skills",
|
||||
"rituals": "Rituals",
|
||||
"ritualspellcasting": "Ritual Spellcasting",
|
||||
"rtg": "RTG",
|
||||
"running": "Running",
|
||||
"s": "S",
|
||||
"sa": "SA",
|
||||
"seat": "Seat",
|
||||
"self": "Self",
|
||||
"sensor": "Sensor",
|
||||
"sex": "Sex",
|
||||
"shadowamps": "Shadow Amps",
|
||||
"sheetdescription": "Set the default sheet type.",
|
||||
"sheetselect": "Sheet Select",
|
||||
"sheettype": "Sheet Type",
|
||||
"skill": "Skill",
|
||||
"skills": "Skills",
|
||||
"sleaze": "Sleaze",
|
||||
"sneaking": "Sneaking",
|
||||
"soak": "Soak",
|
||||
"social": "Social",
|
||||
"social_limit": "Social Limit",
|
||||
"sociallimit": "Social Limit: ",
|
||||
"socialskills": "Social Skills",
|
||||
"software": "Software",
|
||||
"sorcery": "Sorcery",
|
||||
"sorcerygroup": "Sorcery Group",
|
||||
"special": "Special",
|
||||
"specialization": "Specialization",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spellcasting": "Spellcasting",
|
||||
"category": "Category",
|
||||
"spells": "Spells",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
"stealthgroup": "Stealth Group",
|
||||
"streetcred": "Street Cred",
|
||||
"strength": "Strength",
|
||||
"stun": "Stun",
|
||||
"stunbonus": "Stun Bonus",
|
||||
"stundamagetrack": "Stun Damage Track",
|
||||
"style": "Style",
|
||||
"submersion": "Submersion",
|
||||
"summoning": "Summoning",
|
||||
"survival": "Survival",
|
||||
"sustained": "Sustained",
|
||||
"swimming": "Swimming",
|
||||
"t": "T",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"taskinggroup": "Tasking Group",
|
||||
"technicalskills": "Technical Skills",
|
||||
"technique": "Technique",
|
||||
"temp": "Temp",
|
||||
"temporarymodifiers": "Temporary Modifiers",
|
||||
"throwingweapons": "Throwing Weapons",
|
||||
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
||||
"total": "Total",
|
||||
"totalkarma": "Total Karma",
|
||||
"tracking": "Tracking",
|
||||
"type": "Type",
|
||||
"unarmedcombat": "Unarmed Combat",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicleskills": "Vehicle Skills",
|
||||
"vehicleweapons": "Vehicle Weapons",
|
||||
"w": "W",
|
||||
"weakness": "Weakness",
|
||||
"weapon": "Weapon",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"whisper": "Whisper",
|
||||
"whisperdescription": "Set the default for rolling in public or to gm.",
|
||||
"willpower": "Willpower",
|
||||
"wounds": "Wounds",
|
||||
"cancel": "Cancel",
|
||||
"next": "Next",
|
||||
"back": "Back",
|
||||
"import": "Import",
|
||||
"importer": "Importer",
|
||||
"importecharacter": "Import Character",
|
||||
"apply": "Apply",
|
||||
"importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.",
|
||||
"character name": "character name",
|
||||
"player name": "player name",
|
||||
"walk modifier": "walk modifier",
|
||||
"run modifier": "run modifier",
|
||||
"movement modifier": "movement modifier",
|
||||
"preperations": "preperations",
|
||||
"force": "force",
|
||||
"potency": "potency",
|
||||
"trigger": "trigger",
|
||||
"command": "command",
|
||||
"contact": "contact",
|
||||
"time": "time",
|
||||
"adeptpowers": "Adept Powers or Other Abilities"
|
||||
"a": "A",
|
||||
"acc": "ACC",
|
||||
"accel": "Accel",
|
||||
"acceleration": "Acceleration",
|
||||
"acid": "Acid",
|
||||
"acidprotection": "Acid Protection",
|
||||
"active": "Active",
|
||||
"adeptpowers": "Adept Powers / Metamagics",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"alchemy": "Alchemy",
|
||||
"ammo": "Ammo",
|
||||
"ap": "AP",
|
||||
"armor": "Armor",
|
||||
"armorrating": "Armor Rating",
|
||||
"arms": "Arms",
|
||||
"assensing": "Assensing",
|
||||
"astralini": "Astral Init",
|
||||
"astralinitiative": "Astral Initiative",
|
||||
"astral": "Astral",
|
||||
"athletics": "Athletics",
|
||||
"attack": "Attack",
|
||||
"attribute": "Attribute",
|
||||
"attributearray": "Attribute Array",
|
||||
"attributes": "Attributes",
|
||||
"augmentations": "Augmentations",
|
||||
"augs": "Augs",
|
||||
"awakened": "Awakened",
|
||||
"b": "B",
|
||||
"base": "Base",
|
||||
"baseslider": "Base slider",
|
||||
"bf": "BF",
|
||||
"biotech": "Biotech",
|
||||
"body": "Body",
|
||||
"bonuses": "Bonuses",
|
||||
"c": "C",
|
||||
"category": "Category",
|
||||
"character": "Character",
|
||||
"charactername": "Character Name",
|
||||
"charisma": "Charisma",
|
||||
"chem": "Chem",
|
||||
"chemical": "Chemical",
|
||||
"close": "Close",
|
||||
"closecombat": "Close Combat",
|
||||
"cold": "Cold",
|
||||
"coldprotection": "Cold Protection",
|
||||
"coldsiminit": "Cold Sim Init",
|
||||
"coldsiminitiative": "Cold Sim VR Initiative",
|
||||
"combat": "Combat",
|
||||
"combattype": "Combat Type",
|
||||
"command": "Command",
|
||||
"complexform": "Complex Form",
|
||||
"composure": "Composure",
|
||||
"con": "Con",
|
||||
"conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.",
|
||||
"conditionmonitor": "Condition Monitor",
|
||||
"conditionmonitorm": "Condition Monitor (M)",
|
||||
"conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ",
|
||||
"conditionmonitorpm": "Condition Monitor (P/M)",
|
||||
"conditionmonitorps": "Condition Monitor (P/S)",
|
||||
"conjuring": "Conjuring",
|
||||
"connection": "Connection",
|
||||
"contact": "Contact",
|
||||
"contacts": "Contacts",
|
||||
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
||||
"core": "Core",
|
||||
"corecombatinfo": "Core Combat Info",
|
||||
"cracking": "Cracking",
|
||||
"cumulative": "Cumulative",
|
||||
"currentessence": "Total",
|
||||
"cybercombat": "Cybercombat",
|
||||
"cyberdeck": "Cyberdeck",
|
||||
"d6": "d6",
|
||||
"dam": "Dam",
|
||||
"damage": "Damage",
|
||||
"damagetype": "Combat Damage",
|
||||
"data_processing": "Data Processing",
|
||||
"dataproc": "Data Proc.",
|
||||
"decompiling": "Decompiling",
|
||||
"default": "Unskilled Skill Use",
|
||||
"defense": "Defense",
|
||||
"defenserating": "Defense Rating",
|
||||
"defense attribute": "Defense Attribute",
|
||||
"defense matrix attribute": "Defense Matrix Attribute",
|
||||
"detection": "Detection",
|
||||
"device": "Device",
|
||||
"devicerating": "Device Rating",
|
||||
"dice": "Dice",
|
||||
"direct": "Direct",
|
||||
"directcombat": "Direct Combat",
|
||||
"directcombatarea": "Direct Combat, Area",
|
||||
"disguise": "Disguise",
|
||||
"diving": "Diving",
|
||||
"dr": "DR",
|
||||
"drain": "Drain",
|
||||
"drain-2": "Drain 2",
|
||||
"drone": "Drone",
|
||||
"duration": "Duration",
|
||||
"e": "E",
|
||||
"echos": "Echos",
|
||||
"edge": "Edge",
|
||||
"effecttype": "Effect Type",
|
||||
"elec": "Elec",
|
||||
"electricalprotection": "Eletrical Protection",
|
||||
"electronics": "Electronics",
|
||||
"emerged": "Emerged",
|
||||
"enchanting": "Enchanting",
|
||||
"engineering": "Engineering",
|
||||
"ess": "Ess",
|
||||
"essence": "Base Essence",
|
||||
"essencemodifier": "Mod",
|
||||
"ethnicity": "Ethnicity",
|
||||
"exoticmelee": "Exotic Melee",
|
||||
"exoticweapon": "Exotic Weapons",
|
||||
"exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool",
|
||||
"expertise": "Expertise (+3)",
|
||||
"extended": "Extended",
|
||||
"f": "F",
|
||||
"fa": "FA",
|
||||
"fade": "Fade",
|
||||
"fadevalue": "Fade Value",
|
||||
"fakeid": "Fake ID",
|
||||
"fakesin": "Fake SIN",
|
||||
"fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes",
|
||||
"far": "Far",
|
||||
"favor": "Favor",
|
||||
"file": "File",
|
||||
"fire": "Fire",
|
||||
"firearms": "Firearms",
|
||||
"fireprotection": "Fire Protection",
|
||||
"firewall": "Firewall",
|
||||
"firingmodes": "Firing Modes",
|
||||
"focus": "Focus",
|
||||
"force": "Force",
|
||||
"funds": "Funds",
|
||||
"gear": "Gear",
|
||||
"gm": "To GM",
|
||||
"gm-whisper": "Whisper Roll to GM",
|
||||
"/w GM": "/w GM",
|
||||
"grunt": "Grunt",
|
||||
"hand": "Hand",
|
||||
"handling": "Handling",
|
||||
"handoff": "Hand (Off)",
|
||||
"health": "Health",
|
||||
"heat": "Heat",
|
||||
"height-u": "Height",
|
||||
"host": "Host",
|
||||
"host_rating": "Host Rating",
|
||||
"hotsiminit": "Hot Sim Init",
|
||||
"hotsiminitiative": "Hot Sim VR Initiative",
|
||||
"i": "I",
|
||||
"ic": "IC",
|
||||
"ic limit": "IC Limit",
|
||||
"idslifestylecurrency": "SINs/Lifestyles/Currency",
|
||||
"lifestylelicensesnotes": "Lifestyle / Licenses / Notes",
|
||||
"illusion": "Illusion",
|
||||
"indirect": "Indirect",
|
||||
"indirectcombat": "Indirect Combat",
|
||||
"indirectcombatarea": "Indirect Combat, Area",
|
||||
"influence": "Influence",
|
||||
"initiate": "Initiate",
|
||||
"initiative": "Initiative",
|
||||
"initiativedice": "Initiative Dice",
|
||||
"instant": "Instant",
|
||||
"intrusioncountermeasures": "Intrusion Countermeasures",
|
||||
"intuition": "Intuition",
|
||||
"item": "Item",
|
||||
"judgeintentions": "Judge Intentions",
|
||||
"karma": "Karma",
|
||||
"knowledge": "Knowledge",
|
||||
"knowledgeskills": "Knowledge Skills",
|
||||
"l": "L",
|
||||
"language": "Language",
|
||||
"languageskills": "Language Skills",
|
||||
"level": "Level",
|
||||
"licenses": "Licenses",
|
||||
"lifestyle": "Lifestyle",
|
||||
"liftcarry": "Lift & Carry",
|
||||
"limited": "Limited",
|
||||
"logic": "Logic",
|
||||
"los": "LOS",
|
||||
"los (a)": "LOS (A)",
|
||||
"loyalty": "Loyalty",
|
||||
"m": "M",
|
||||
"magic": "Magic",
|
||||
"magicres": "Magic/Resonance",
|
||||
"mana": "Mana",
|
||||
"manipulation": "Manipulation",
|
||||
"martialarts": "Martial Arts",
|
||||
"matrix": "Matrix",
|
||||
"matrixdevice": "Matrix Device",
|
||||
"matrixinit": "Matrix Init",
|
||||
"matrixinitiative": "Matrix Initiative",
|
||||
"matrixsoak": "Matrix Soak",
|
||||
"melee": "Melee",
|
||||
"memory": "Memory",
|
||||
"mental": "Mental",
|
||||
"metamagic": "Metamagic",
|
||||
"metatype": "Metatype",
|
||||
"misc": "Misc",
|
||||
"mode": "Mode",
|
||||
"model": "Model",
|
||||
"modeoptions": "Mode Options",
|
||||
"modes": "Modes",
|
||||
"modifications": "Modifications",
|
||||
"modifier": "Modifier",
|
||||
"modifierdice": "Modifier Dice",
|
||||
"modifiers": "Modifiers",
|
||||
"movement": "Movement",
|
||||
"movementmodifier": "Movement Modifier",
|
||||
"multisense": "Multi-Sense",
|
||||
"mundane": "Mundane",
|
||||
"n": "N",
|
||||
"name": "Name",
|
||||
"namealias": "NAME/PRIMARY ALIAS",
|
||||
"nauticalmechanic": "Nautical Mechanic",
|
||||
"near": "Near",
|
||||
"none": "None",
|
||||
"notes": "Notes",
|
||||
"notoriety": "Notoriety",
|
||||
"nuyen": "Nuyen",
|
||||
"options": "Options",
|
||||
"other": "Other",
|
||||
"outdoors": "Outdoors",
|
||||
"overflow": "Overflow",
|
||||
"overflowmodifier": "Overflow Modifier",
|
||||
"p": "P",
|
||||
"painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.",
|
||||
"paintolerance": "Pain Tolerance",
|
||||
"pc": "PC",
|
||||
"perception": "Perception",
|
||||
"permanent": "Permanent",
|
||||
"persona": "Persona",
|
||||
"personal": "Personal Data",
|
||||
"physical": "Physical",
|
||||
"physicalbonus": "Physical Bonus",
|
||||
"physicaldamagetrack": "Physical Damage Track",
|
||||
"pilot": "pilot",
|
||||
"piloting": "Piloting",
|
||||
"player": "Player",
|
||||
"playername": "Player Name",
|
||||
"plot": "Plot",
|
||||
"pool": "Pool",
|
||||
"potency": "Potency",
|
||||
"power": "Power",
|
||||
"powers": "Powers",
|
||||
"pr": "Professional Rating",
|
||||
"prep": "Prep...",
|
||||
"preparations": "Preparations",
|
||||
"primary": "Primary",
|
||||
"primaryarmor": "Primary Armor",
|
||||
"primarylifestyle": "Primary Lifestyle",
|
||||
"primarymeleeweapon": "Primary Melee Weapon",
|
||||
"primaryrangedweapon": "Primary Ranged Weapon",
|
||||
"programs": "Programs",
|
||||
"public": "Public",
|
||||
"publicawareness": "Public Awereness",
|
||||
"qualities": "Qualities",
|
||||
"quality": "Quality",
|
||||
"quantity": "Quantity",
|
||||
"r": "R",
|
||||
"radi": "Radi.",
|
||||
"radiationprotection": "Radiation Protection",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rating": "Rating",
|
||||
"rating modifier": "rating modifier",
|
||||
"rc": "RC",
|
||||
"reach": "Reach",
|
||||
"reaction": "Reaction",
|
||||
"recoil": "Recoil",
|
||||
"relatedlifestyle": "Related Lifestyles",
|
||||
"reputation": "Reputation",
|
||||
"resists": "Resists",
|
||||
"resonance": "Resonance",
|
||||
"rituals": "Rituals",
|
||||
"rtg": "RTG",
|
||||
"runmodifier": "Run Modifier",
|
||||
"running": "Running",
|
||||
"s": "S",
|
||||
"sa": "SA",
|
||||
"seat": "Seat",
|
||||
"seats": "Seats",
|
||||
"self": "Self",
|
||||
"sensor": "Sensor",
|
||||
"sex": "Sex",
|
||||
"shadowamps": "Shadow Amps",
|
||||
"sheetdescription": "Set the default sheet type.",
|
||||
"sheetselect": "Sheet Select",
|
||||
"sheettype": "Sheet Type",
|
||||
"singlesense": "Single-Sense",
|
||||
"sinname": "SIN Name",
|
||||
"skill": "Skill",
|
||||
"skills": "Skills",
|
||||
"sleaze": "Sleaze",
|
||||
"soak": "Soak",
|
||||
"social": "Social",
|
||||
"sorcery": "Sorcery",
|
||||
"special": "Special",
|
||||
"specialization": "Specialization (+2)",
|
||||
"speed": "Speed",
|
||||
"speedoff": "Speed (Off)",
|
||||
"spells": "Spells",
|
||||
"sprint": "Sprint",
|
||||
"sprite": "Sprite",
|
||||
"ss": "SS",
|
||||
"stealth": "Stealth",
|
||||
"streetcred": "Street Cred",
|
||||
"strength": "Strength",
|
||||
"stun": "Stun",
|
||||
"stunbonus": "Stun Bonus",
|
||||
"stundamagetrack": "Stun Damage Track",
|
||||
"style": "Style",
|
||||
"submersion": "Submersion",
|
||||
"sustained": "Sustained",
|
||||
"t": "T",
|
||||
"t (a)": "T (A)",
|
||||
"target": "Target",
|
||||
"tasking": "Tasking",
|
||||
"technique": "Technique",
|
||||
"temp": "Temp",
|
||||
"temporarymodifiers": "Temporary Modifiers",
|
||||
"time": "Time",
|
||||
"topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.",
|
||||
"total": "Total",
|
||||
"total karma": "Total Karma",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicleweapons": "Vehicle Weapons",
|
||||
"w": "W",
|
||||
"walkmodifier": "Walk Modifier",
|
||||
"weakness": "Weakness",
|
||||
"weapon": "Weapon",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"whisper": "Whisper",
|
||||
"whisperdescription": "Set the default for rolling in public or to gm.",
|
||||
"willpower": "Willpower",
|
||||
"wounds": "Wounds"
|
||||
}
|
||||
Reference in New Issue
Block a user