From 1c18aaa145ac6ddf1b4deca5b4efd5a3c19e50fa Mon Sep 17 00:00:00 2001 From: wing-it Date: Tue, 2 Mar 2021 14:30:48 -0500 Subject: [PATCH] New translations translation.json (Dutch) --- Shadowrun Sixth World/translations/nl.json | 737 ++++++++++----------- 1 file changed, 340 insertions(+), 397 deletions(-) diff --git a/Shadowrun Sixth World/translations/nl.json b/Shadowrun Sixth World/translations/nl.json index d867073fb1..cb94a0a57b 100644 --- a/Shadowrun Sixth World/translations/nl.json +++ b/Shadowrun Sixth World/translations/nl.json @@ -1,399 +1,342 @@ { - "a": "A", - "acc": "ACC", - "accel": "Accel", - "acceleration": "Acceleration", - "acid": "Acid", - "acidprotection": "Acid Protection", - "actinggroup": "Acting Group", - "active": "Active", - "aeronauticsmechanic": "Aeronautics Mechanic", - "age": "Age", - "agility": "Agility", - "alchemy": "Alchemy", - "ammo": "Ammo", - "animalhandling": "Animal Handling", - "ap": "AP", - "arcana": "Arcana", - "archery": "Archery", - "armor": "Armor", - "armorer": "Armorer", - "armorrating": "Armor Rating", - "arms": "Arms", - "artisan": "Artisan", - "assensing": "Assensing", - "astralcombat": "Astral Combat", - "astralini": "Astral Ini", - "astralinitiative": "Astral Initiative", - "athleticsgroup": "Athletics Group", - "attack": "Attack", - "attribute": "Attribute", - "attributearray": "Attribute Array", - "attributes": "Attributes", - "augmentations": "Augmentations", - "augs": "Augs", - "automatics": "Automatics", - "automotivemechanic": "Automotive Mechanic", - "awakened": "Awakened", - "b": "B", - "banishing": "Banishing", - "base": "Base", - "baseslider": "Base slider", - "bf": "BF", - "binding": "Binding", - "biotechgroup": "Biotech Group", - "biotechnology": "Biotechnology", - "blades": "Blades", - "body": "Body", - "bonuses": "Bonuses", - "c": "C", - "character": "Character", - "charisma": "Charisma", - "chemistry": "Chemistry", - "close": "Close", - "closecombat": "Close Combat Group", - "clubs": "Clubs", - "cold": "Cold", - "coldprotection": "Cold Protection", - "combat": "Combat", - "combatskill": "Combat Skill", - "combatskills": "Combat Skills", - "combattype": "Combat Type", - "compiling": "Compiling", - "complexform": "Complex Form", - "composure": "Composure", - "computer": "Computer", - "con": "Con", - "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", - "conditionmonitor": "Condition Monitor", - "conditionmonitorm": "Condition Monitor (M)", - "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", - "conditionmonitorpm": "Condition Monitor (P/M)", - "conditionmonitorps": "Condition Monitor (P/S)", - "conjuring": "Conjuring", - "conjuringgroup": "Conjuring Group", - "connection": "Connection", - "contacts": "Contacts", - "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", - "core": "Core", - "corecombatinfo": "Core Combat Info", - "counterspelling": "Counterspelling", - "crackinggroup": "Cracking Group", - "cybercombat": "Cybercombat", - "cyberdeck": "Cyberdeck", - "cybertechnology": "Cybertechnology", - "d6": "d6", - "dam": "Dam", - "damage": "Damage", - "damagetype": "Combat Damage", - "data_processing": "Data Processing", - "dataproc": "Data Proc.", - "decompiling": "Decompiling", - "default": "Default a skill", - "defense": "Defense", - "defense attribute": "Defense Attribute", - "defense matrix attribute": "Defense Matrix Attribute", - "demolitions": "Demolitions", - "detection": "Detection", - "device": "Device", - "devicerating": "Device Rating", - "dice": "Dice", - "direct": "Direct", - "disenchanting": "Disenchanting", - "disguise": "Disguise", - "diving": "Diving", - "drain": "Drain", - "drain-2": "Drain 2", - "drone": "Drone", - "duration": "Duration", - "e": "E", - "echos": "Echos", - "edge": "Edge", - "elec": "Elec.", - "electricalprotection": "Eletrical Protection", - "electronicsgroup": "Electronics Group", - "eletronicwarfare": "Electronic Warfare", - "emerged": "Emerged", - "enchantinggroup": "Enchanting Group", - "engineeringgroup": "Engineering Group", - "escapeartist": "Escape Artist", - "ess": "Ess", - "essence": "Essence", - "ethnicity": "Ethnicity", - "etiquette": "Etiquette", - "exoticmelee": "Exotic Melee", - "exoticnote": "Exotics are not linked to skills. Use modifier Dice input to set skill dice.", - "exoticrange": "Exotic Range", - "extended": "Extended", - "f": "F", - "fa": "FA", - "fade": "Fade", - "fadevalue": "Fade Value", - "fakeid": "Fake ID", - "fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses", - "far": "Far", - "favor": "Favor", - "file": "File", - "fire": "Fire", - "firearms": "Firearms Group", - "fireprotection": "Fire Protection", - "firewall": "Firewall", - "firstaid": "First Aid", - "flight": "Flight", - "forgery": "Forgery", - "freefall": "Free Fall", - "funds": "Funds", - "gear": "Gear", - "gm": "To GM", - "gm-whisper": "Whisper Roll to GM", - "/w GM": "/w GM", - "grunt": "Grunt", - "gunnery": "Gunnery", - "gymnastics": "Gymnastics", - "hacking": "Hacking", - "hand": "Hand", - "handling": "Handling", - "handoff": "Hand (Off)", - "hardware": "Hardware", - "health": "Health", - "heavyweapons": "Heavy Weapons", - "height-u": "Height", - "host": "Host", - "host_rating": "Host Rating", - "i": "I", - "ic": "IC", - "ic limit": "IC Limit", - "idslifestylecurrency": "IDs/Lifestyles/Currency", - "illusion": "Illusion", - "impersonation": "Impersonation", - "indirect": "Indirect", - "industrialmechanic": "Industrial Mechanic", - "influencegroup": "Influence Group", - "initiate": "Initiate", - "initiative": "Initiative", - "initiativedice": "Initiative Dice", - "instant": "Instant", - "instruction": "Instruction", - "intimidation": "Intimidation", - "intrusioncountermeasures": "Intrusion Countermeasures", - "intuition": "Intuition", - "item": "Item", - "judgeintentions": "Judge Intentions", - "karma": "Karma", - "know": "Know..", - "knowledgeskills": "Knowledge Skills", - "l": "L", - "lang": "Lang..", - "languageskills": "Language Skills", - "leadership": "Leadership", - "level": "Level", - "licenses": "Licenses", - "liftcarry": "Lift & Carry", - "limit": "Limit", - "limits": "Limits", - "locksmith": "Locksmith", - "logic": "Logic", - "longarms": "Longarms", - "los": "LOS", - "los (a)": "LOS (A)", - "loyalty": "Loyalty", - "m": "M", - "magic": "Magic", - "magicalskill": "Magical Skill", - "magicres": "Magic/Resonance", - "mana": "Mana", - "manipulation": "Manipulation", - "martialarts": "Martial Arts", - "matrix": "Matrix", - "matrixdevice": "Matrix Device", - "matrixinit": "Matrix Ini", - "matrixinitiative": "Matrix Initiative", - "matrixsoak": "Matrix Soak", - "medicine": "Medicine", - "melee": "Melee", - "memory": "Memory", - "mental": "Mental", - "mental_limit": "Mental Limit", - "mentallimit": "Mental Limit:", - "metamagic": "Metamagic", - "metatype": "Metatype", - "misc": "Misc", - "mode": "Mode", - "model": "Model", - "modeoptions": "Mode Options", - "modes": "Modes", - "modifications": "Modifications", - "modifier": "Modifier", - "modifierdice": "Modifier Dice", - "modifiers": "Modifiers", - "movement": "Movement", - "mundane": "Mundane", - "n": "N", - "name": "Name", - "namealias": "NAME/PRIMARY ALIAS", - "nauticalmechanic": "Nautical Mechanic", - "navigation": "Navigation", - "near": "Near", - "negotiation": "Negotiation", - "none": "None", - "notes": "Notes", - "notoriety": "Notoriety", - "nuyen": "Nuyen", - "options": "Options", - "other": "Other", - "outdoorsgroup": "Outdoors Group", - "overflow": "Overflow", - "overflowmodifier": "Overflow Modifier", - "p": "P", - "painfooter": "Low Pain Tolernace adds a -1 and High Pain Tolerance adds a +1 per rank.", - "paintolerance": "Pain Tolerance", - "palming": "Palming", - "pc": "PC", - "perception": "Perception", - "performance": "Performance", - "permanent": "Permanent", - "persona": "Persona", - "personal": "Personal Data", - "physical": "Physical", - "physical_limit": "Physical Limit", - "physicalbonus": "Physical Bonus", - "physicaldamagetrack": "Physical Damage Track", - "physicallimit": "Physical Limit:", - "physicalskills": "Physical Skills", - "pilot": "pilot", - "pilotaerospace": "Pilot Aerospace", - "pilotaircraft": "Pilot Aircraft", - "pilotexoticvehicle": "Pilot Exotic Vehicle", - "pilotgroundcraft": "Pilot Ground Craft", - "pilotwalker": "Pilot Walker", - "pilotwatercraft": "Pilot Watercraft", - "pistols": "Pistols", - "player": "Player", - "plot": "Plot", - "power": "Power", - "powers": "Powers", - "pr": "Professional Rating", - "prep": "Prep...", - "primary": "Primary", - "primaryarmor": "Primary Armor", - "primarylifestyle": "Primary Lifestyle", - "primarymeleeweapon": "Primary Melee Weapon", - "primaryrangedweapon": "Primary Ranged Weapon", - "programs": "Programs", - "projectileweapons": "Projectile Weapons", - "public": "Public", - "publicawareness": "Public Awereness", - "qualities": "Qualities", - "quality": "Quality", - "quantity": "Quantity", - "r": "R", - "radi": "Radi.", - "radiationprotection": "Radiation Protection", - "range": "Range", - "ranged": "Ranged", - "rating": "Rating", - "ratingmodifier": "Rating Modifier", - "rc": "RC", - "reach": "Reach", - "reaction": "Reaction", - "recoil": "Recoil", - "registering": "Registering", - "relatedlifestyle": "Related Lifestyles", - "resonance": "Resonance", - "resonanceskills": "Resonance Skills", - "rituals": "Rituals", - "ritualspellcasting": "Ritual Spellcasting", - "rtg": "RTG", - "running": "Running", - "s": "S", - "sa": "SA", - "seat": "Seat", - "self": "Self", - "sensor": "Sensor", - "sex": "Sex", - "shadowamps": "Shadow Amps", - "sheetdescription": "Set the default sheet type.", - "sheetselect": "Sheet Select", - "sheettype": "Sheet Type", - "skill": "Skill", - "skills": "Skills", - "sleaze": "Sleaze", - "sneaking": "Sneaking", - "soak": "Soak", - "social": "Social", - "social_limit": "Social Limit", - "sociallimit": "Social Limit: ", - "socialskills": "Social Skills", - "software": "Software", - "sorcery": "Sorcery", - "sorcerygroup": "Sorcery Group", - "special": "Special", - "specialization": "Specialization", - "speed": "Speed", - "speedoff": "Speed (Off)", - "spellcasting": "Spellcasting", - "category": "Category", - "spells": "Spells", - "sprite": "Sprite", - "ss": "SS", - "stealthgroup": "Stealth Group", - "streetcred": "Street Cred", - "strength": "Strength", - "stun": "Stun", - "stunbonus": "Stun Bonus", - "stundamagetrack": "Stun Damage Track", - "style": "Style", - "submersion": "Submersion", - "summoning": "Summoning", - "survival": "Survival", - "sustained": "Sustained", - "swimming": "Swimming", - "t": "T", - "t (a)": "T (A)", - "target": "Target", - "taskinggroup": "Tasking Group", - "technicalskills": "Technical Skills", - "technique": "Technique", - "temp": "Temp", - "temporarymodifiers": "Temporary Modifiers", - "throwingweapons": "Throwing Weapons", - "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", - "total": "Total", - "totalkarma": "Total Karma", - "tracking": "Tracking", - "type": "Type", - "unarmedcombat": "Unarmed Combat", - "vehicle": "Vehicle", - "vehicleskills": "Vehicle Skills", - "vehicleweapons": "Vehicle Weapons", - "w": "W", - "weakness": "Weakness", - "weapon": "Weapon", - "weapons": "Weapons", - "weight": "Weight", - "whisper": "Whisper", - "whisperdescription": "Set the default for rolling in public or to gm.", - "willpower": "Willpower", - "wounds": "Wounds", - "cancel": "Cancel", - "next": "Next", - "back": "Back", - "import": "Import", - "importer": "Importer", - "importecharacter": "Import Character", - "apply": "Apply", - "importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked.", - "character name": "character name", - "player name": "player name", - "walk modifier": "walk modifier", - "run modifier": "run modifier", - "movement modifier": "movement modifier", - "preperations": "preperations", - "force": "force", - "potency": "potency", - "trigger": "trigger", - "command": "command", - "contact": "contact", - "time": "time", - "adeptpowers": "Adept Powers or Other Abilities" + "a": "A", + "acc": "ACC", + "accel": "Accel", + "acceleration": "Acceleration", + "acid": "Acid", + "acidprotection": "Acid Protection", + "active": "Active", + "adeptpowers": "Adept Powers / Metamagics", + "age": "Age", + "agility": "Agility", + "alchemy": "Alchemy", + "ammo": "Ammo", + "ap": "AP", + "armor": "Armor", + "armorrating": "Armor Rating", + "arms": "Arms", + "assensing": "Assensing", + "astralini": "Astral Init", + "astralinitiative": "Astral Initiative", + "astral": "Astral", + "athletics": "Athletics", + "attack": "Attack", + "attribute": "Attribute", + "attributearray": "Attribute Array", + "attributes": "Attributes", + "augmentations": "Augmentations", + "augs": "Augs", + "awakened": "Awakened", + "b": "B", + "base": "Base", + "baseslider": "Base slider", + "bf": "BF", + "biotech": "Biotech", + "body": "Body", + "bonuses": "Bonuses", + "c": "C", + "category": "Category", + "character": "Character", + "charactername": "Character Name", + "charisma": "Charisma", + "chem": "Chem", + "chemical": "Chemical", + "close": "Close", + "closecombat": "Close Combat", + "cold": "Cold", + "coldprotection": "Cold Protection", + "coldsiminit": "Cold Sim Init", + "coldsiminitiative": "Cold Sim VR Initiative", + "combat": "Combat", + "combattype": "Combat Type", + "command": "Command", + "complexform": "Complex Form", + "composure": "Composure", + "con": "Con", + "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", + "conditionmonitor": "Condition Monitor", + "conditionmonitorm": "Condition Monitor (M)", + "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", + "conditionmonitorpm": "Condition Monitor (P/M)", + "conditionmonitorps": "Condition Monitor (P/S)", + "conjuring": "Conjuring", + "connection": "Connection", + "contact": "Contact", + "contacts": "Contacts", + "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", + "core": "Core", + "corecombatinfo": "Core Combat Info", + "cracking": "Cracking", + "cumulative": "Cumulative", + "currentessence": "Total", + "cybercombat": "Cybercombat", + "cyberdeck": "Cyberdeck", + "d6": "d6", + "dam": "Dam", + "damage": "Damage", + "damagetype": "Combat Damage", + "data_processing": "Data Processing", + "dataproc": "Data Proc.", + "decompiling": "Decompiling", + "default": "Unskilled Skill Use", + "defense": "Defense", + "defenserating": "Defense Rating", + "defense attribute": "Defense Attribute", + "defense matrix attribute": "Defense Matrix Attribute", + "detection": "Detection", + "device": "Device", + "devicerating": "Device Rating", + "dice": "Dice", + "direct": "Direct", + "directcombat": "Direct Combat", + "directcombatarea": "Direct Combat, Area", + "disguise": "Disguise", + "diving": "Diving", + "dr": "DR", + "drain": "Drain", + "drain-2": "Drain 2", + "drone": "Drone", + "duration": "Duration", + "e": "E", + "echos": "Echos", + "edge": "Edge", + "effecttype": "Effect Type", + "elec": "Elec", + "electricalprotection": "Eletrical Protection", + "electronics": "Electronics", + "emerged": "Emerged", + "enchanting": "Enchanting", + "engineering": "Engineering", + "ess": "Ess", + "essence": "Base Essence", + "essencemodifier": "Mod", + "ethnicity": "Ethnicity", + "exoticmelee": "Exotic Melee", + "exoticweapon": "Exotic Weapons", + "exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool", + "expertise": "Expertise (+3)", + "extended": "Extended", + "f": "F", + "fa": "FA", + "fade": "Fade", + "fadevalue": "Fade Value", + "fakeid": "Fake ID", + "fakesin": "Fake SIN", + "fakeidsrelated": "SIN Name / Rating / Lifestyle / Licenses / Notes", + "far": "Far", + "favor": "Favor", + "file": "File", + "fire": "Fire", + "firearms": "Firearms", + "fireprotection": "Fire Protection", + "firewall": "Firewall", + "firingmodes": "Firing Modes", + "focus": "Focus", + "force": "Force", + "funds": "Funds", + "gear": "Gear", + "gm": "To GM", + "gm-whisper": "Whisper Roll to GM", + "/w GM": "/w GM", + "grunt": "Grunt", + "hand": "Hand", + "handling": "Handling", + "handoff": "Hand (Off)", + "health": "Health", + "heat": "Heat", + "height-u": "Height", + "host": "Host", + "host_rating": "Host Rating", + "hotsiminit": "Hot Sim Init", + "hotsiminitiative": "Hot Sim VR Initiative", + "i": "I", + "ic": "IC", + "ic limit": "IC Limit", + "idslifestylecurrency": "SINs/Lifestyles/Currency", + "lifestylelicensesnotes": "Lifestyle / Licenses / Notes", + "illusion": "Illusion", + "indirect": "Indirect", + "indirectcombat": "Indirect Combat", + "indirectcombatarea": "Indirect Combat, Area", + "influence": "Influence", + "initiate": "Initiate", + "initiative": "Initiative", + "initiativedice": "Initiative Dice", + "instant": "Instant", + "intrusioncountermeasures": "Intrusion Countermeasures", + "intuition": "Intuition", + "item": "Item", + "judgeintentions": "Judge Intentions", + "karma": "Karma", + "knowledge": "Knowledge", + "knowledgeskills": "Knowledge Skills", + "l": "L", + "language": "Language", + "languageskills": "Language Skills", + "level": "Level", + "licenses": "Licenses", + "lifestyle": "Lifestyle", + "liftcarry": "Lift & Carry", + "limited": "Limited", + "logic": "Logic", + "los": "LOS", + "los (a)": "LOS (A)", + "loyalty": "Loyalty", + "m": "M", + "magic": "Magic", + "magicres": "Magic/Resonance", + "mana": "Mana", + "manipulation": "Manipulation", + "martialarts": "Martial Arts", + "matrix": "Matrix", + "matrixdevice": "Matrix Device", + "matrixinit": "Matrix Init", + "matrixinitiative": "Matrix Initiative", + "matrixsoak": "Matrix Soak", + "melee": "Melee", + "memory": "Memory", + "mental": "Mental", + "metamagic": "Metamagic", + "metatype": "Metatype", + "misc": "Misc", + "mode": "Mode", + "model": "Model", + "modeoptions": "Mode Options", + "modes": "Modes", + "modifications": "Modifications", + "modifier": "Modifier", + "modifierdice": "Modifier Dice", + "modifiers": "Modifiers", + "movement": "Movement", + "movementmodifier": "Movement Modifier", + "multisense": "Multi-Sense", + "mundane": "Mundane", + "n": "N", + "name": "Name", + "namealias": "NAME/PRIMARY ALIAS", + "nauticalmechanic": "Nautical Mechanic", + "near": "Near", + "none": "None", + "notes": "Notes", + "notoriety": "Notoriety", + "nuyen": "Nuyen", + "options": "Options", + "other": "Other", + "outdoors": "Outdoors", + "overflow": "Overflow", + "overflowmodifier": "Overflow Modifier", + "p": "P", + "painfooter": "Low Pain Tolerance applies a +1 and High Pain Tolerance applies a -1 modifier to wound penalty related to damage.", + "paintolerance": "Pain Tolerance", + "pc": "PC", + "perception": "Perception", + "permanent": "Permanent", + "persona": "Persona", + "personal": "Personal Data", + "physical": "Physical", + "physicalbonus": "Physical Bonus", + "physicaldamagetrack": "Physical Damage Track", + "pilot": "pilot", + "piloting": "Piloting", + "player": "Player", + "playername": "Player Name", + "plot": "Plot", + "pool": "Pool", + "potency": "Potency", + "power": "Power", + "powers": "Powers", + "pr": "Professional Rating", + "prep": "Prep...", + "preparations": "Preparations", + "primary": "Primary", + "primaryarmor": "Primary Armor", + "primarylifestyle": "Primary Lifestyle", + "primarymeleeweapon": "Primary Melee Weapon", + "primaryrangedweapon": "Primary Ranged Weapon", + "programs": "Programs", + "public": "Public", + "publicawareness": "Public Awereness", + "qualities": "Qualities", + "quality": "Quality", + "quantity": "Quantity", + "r": "R", + "radi": "Radi.", + "radiationprotection": "Radiation Protection", + "range": "Range", + "ranged": "Ranged", + "rating": "Rating", + "rating modifier": "rating modifier", + "rc": "RC", + "reach": "Reach", + "reaction": "Reaction", + "recoil": "Recoil", + "relatedlifestyle": "Related Lifestyles", + "reputation": "Reputation", + "resists": "Resists", + "resonance": "Resonance", + "rituals": "Rituals", + "rtg": "RTG", + "runmodifier": "Run Modifier", + "running": "Running", + "s": "S", + "sa": "SA", + "seat": "Seat", + "seats": "Seats", + "self": "Self", + "sensor": "Sensor", + "sex": "Sex", + "shadowamps": "Shadow Amps", + "sheetdescription": "Set the default sheet type.", + "sheetselect": "Sheet Select", + "sheettype": "Sheet Type", + "singlesense": "Single-Sense", + "sinname": "SIN Name", + "skill": "Skill", + "skills": "Skills", + "sleaze": "Sleaze", + "soak": "Soak", + "social": "Social", + "sorcery": "Sorcery", + "special": "Special", + "specialization": "Specialization (+2)", + "speed": "Speed", + "speedoff": "Speed (Off)", + "spells": "Spells", + "sprint": "Sprint", + "sprite": "Sprite", + "ss": "SS", + "stealth": "Stealth", + "streetcred": "Street Cred", + "strength": "Strength", + "stun": "Stun", + "stunbonus": "Stun Bonus", + "stundamagetrack": "Stun Damage Track", + "style": "Style", + "submersion": "Submersion", + "sustained": "Sustained", + "t": "T", + "t (a)": "T (A)", + "target": "Target", + "tasking": "Tasking", + "technique": "Technique", + "temp": "Temp", + "temporarymodifiers": "Temporary Modifiers", + "time": "Time", + "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", + "total": "Total", + "total karma": "Total Karma", + "trigger": "Trigger", + "type": "Type", + "vehicle": "Vehicle", + "vehicleweapons": "Vehicle Weapons", + "w": "W", + "walkmodifier": "Walk Modifier", + "weakness": "Weakness", + "weapon": "Weapon", + "weapons": "Weapons", + "weight": "Weight", + "whisper": "Whisper", + "whisperdescription": "Set the default for rolling in public or to gm.", + "willpower": "Willpower", + "wounds": "Wounds" } \ No newline at end of file