NHKS - V1
@@ -0,0 +1,2 @@
|
||||
2022-05-02 V1
|
||||
Release V1
|
||||
@@ -0,0 +1,578 @@
|
||||
/*
|
||||
EDITED by Gorthian
|
||||
Version 1.0
|
||||
Letzte Änderung 2022-05-02
|
||||
|
||||
GitHub https://github.com/Gorthian/Roll20_NHKS_CharacterSheet
|
||||
Wiki https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/wiki
|
||||
Bugs & Issues https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/issues
|
||||
*/
|
||||
|
||||
|
||||
/* GRUNDLAGEN */
|
||||
|
||||
div.sheet-wrapper {
|
||||
--sheet-bg : #ffffff;
|
||||
--sheet-text-color : #000000;
|
||||
}
|
||||
|
||||
p.sheet-nowrap {
|
||||
white-space : nowrap;
|
||||
}
|
||||
|
||||
/* GRIDS */
|
||||
|
||||
div.sheet-NHKS {
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||||
background-color : var(--sheet-bg);
|
||||
color : var(--sheet-text-color);
|
||||
display : grid;
|
||||
grid-template-areas : "menu"
|
||||
"content"
|
||||
"footer"
|
||||
}
|
||||
|
||||
div.sheet-menu {
|
||||
display : inline;
|
||||
grid-area : menu;
|
||||
}
|
||||
|
||||
div.sheet-content {
|
||||
display : grid;
|
||||
grid-area : content;
|
||||
}
|
||||
|
||||
div.sheet-footer {
|
||||
display : grid;
|
||||
grid-area : footer;
|
||||
}
|
||||
|
||||
div.sheet-actor-sheet {
|
||||
display : grid;
|
||||
grid-template-columns : 35% 35% 30%;
|
||||
grid-auto-rows : minmax(100px, auto);
|
||||
align-items : start;
|
||||
grid-template-areas : "attributes attributes skills"
|
||||
"advantages movies skills"
|
||||
"martialarts awards misc"
|
||||
}
|
||||
|
||||
div.sheet-actor-attributes {
|
||||
display : grid;
|
||||
grid-area : attributes;
|
||||
}
|
||||
|
||||
div.sheet-actor-skills {
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||||
display : grid;
|
||||
grid-area : skills;
|
||||
}
|
||||
|
||||
div.sheet-actor-advantages {
|
||||
display : grid;
|
||||
grid-area : advantages;
|
||||
}
|
||||
|
||||
div.sheet-actor-movies {
|
||||
display : grid;
|
||||
grid-area : movies;
|
||||
}
|
||||
|
||||
div.sheet-actor-martialarts {
|
||||
display : grid;
|
||||
grid-area : martialarts;
|
||||
}
|
||||
|
||||
div.sheet-actor-awards {
|
||||
display : grid;
|
||||
grid-area : awards;
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||||
}
|
||||
|
||||
div.sheet-actor-misc {
|
||||
display : grid;
|
||||
grid-area : misc;
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||||
}
|
||||
|
||||
div.sheet-actor-attributes-content {
|
||||
display : grid;
|
||||
grid-template-columns : repeat(2, 50%);
|
||||
grid-template-areas : "attributes-left attributes-right"
|
||||
}
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||||
|
||||
div.sheet-actor-attributes-left {
|
||||
display : grid;
|
||||
grid-area : attributes-left;
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||||
}
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||||
|
||||
div.sheet-actor-attributes-right {
|
||||
display : grid;
|
||||
grid-area : attributes-right;
|
||||
grid-template-columns : repeat(2, 50%);
|
||||
grid-template-areas : "attr-hitpoints attr-melee-attack"
|
||||
"attr-chipoints attr-melee-defense"
|
||||
"attr-famepoints attr-ranged-attack"
|
||||
"attr-awardpoints attr-melee-damage"
|
||||
"attr-initiative attr-ranged-damage"
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-hitpoints {
|
||||
display : inline;
|
||||
grid-area : attr-hitpoints;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-chipoints {
|
||||
display : inline;
|
||||
grid-area : attr-chipoints;
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||||
}
|
||||
|
||||
div.sheet-actor-attr-famepoints {
|
||||
display : inline;
|
||||
grid-area : attr-famepoints;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-awardpoints {
|
||||
display : inline;
|
||||
grid-area : attr-awardpoints;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-initiative {
|
||||
display : inline;
|
||||
grid-area : attr-initiative;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-melee-attack {
|
||||
display : inline;
|
||||
grid-area : attr-melee-attack;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-melee-defense {
|
||||
display : inline;
|
||||
grid-area : attr-melee-defense;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-melee-damage {
|
||||
display : inline;
|
||||
grid-area : attr-melee-damage;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-ranged-attack {
|
||||
display : inline;
|
||||
grid-area : attr-ranged-attack;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-ranged-damage {
|
||||
display : inline;
|
||||
grid-area : attr-ranged-damage;
|
||||
}
|
||||
|
||||
div.sheet-actor-attributes-values {
|
||||
display : grid;
|
||||
grid-template-columns : repeat(2, 50%);
|
||||
grid-template-areas : "attr-kno attr-str"
|
||||
"attr-col attr-sta"
|
||||
"attr-chi attr-dex"
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-kno {
|
||||
grid-area : attr-kno;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-str {
|
||||
grid-area : attr-str;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-col {
|
||||
grid-area : attr-col;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-sta {
|
||||
grid-area : attr-sta;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-chi {
|
||||
grid-area : attr-chi;
|
||||
}
|
||||
|
||||
div.sheet-actor-attr-dex {
|
||||
grid-area : attr-dex;
|
||||
}
|
||||
|
||||
div.sheet-role-sheet {
|
||||
display : grid;
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||||
grid-template-columns : repeat(2, 50%);
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||||
grid-template-areas : "role-misc role-stats"
|
||||
"role-skills role-advantages"
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||||
}
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||||
|
||||
div.sheet-role-stats {
|
||||
display : grid;
|
||||
grid-area : role-stats;
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||||
grid-template-columns : repeat(2, 50%);
|
||||
grid-template-areas : "role-image role-image"
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||||
"role-hitpoints role-chipoints"
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||||
}
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||||
|
||||
div.sheet-role-skills {
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||||
grid-area : role-skills;
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||||
}
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||||
|
||||
div.sheet-role-advantages {
|
||||
grid-area : role-advantages;
|
||||
}
|
||||
|
||||
div.sheet-role-image {
|
||||
grid-area : role-image;
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||||
text-align : center;
|
||||
}
|
||||
|
||||
div.sheet-role-hitpoints {
|
||||
grid-area : role-hitpoints;
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||||
text-align : center;
|
||||
}
|
||||
|
||||
div.sheet-role-chipoints {
|
||||
grid-area : role-chipoints;
|
||||
text-align : center;
|
||||
}
|
||||
|
||||
/* MENU & TABS */
|
||||
|
||||
div.sheet-wrapper {
|
||||
--display-actor : block;
|
||||
--display-role : none;
|
||||
}
|
||||
|
||||
/* show the selected tab */
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||||
.sheet-tabstoggle[value="actor"] ~ div.sheet-wrapper {
|
||||
--display-actor : block;
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||||
--display-role : none;
|
||||
}
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||||
.sheet-tabstoggle[value="role"] ~ div.sheet-wrapper {
|
||||
--display-actor : none;
|
||||
--display-role : block;
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||||
}
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||||
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||||
div.sheet-actor{display:var(--display-actor)}
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||||
div.sheet-role{display:var(--display-role)}
|
||||
|
||||
div.sheet-menu button {
|
||||
width : 30% ;
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||||
}
|
||||
|
||||
div.sheet-radio-set {
|
||||
display : flex;
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||||
gap : 5px;
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||||
}
|
||||
|
||||
/* Movie Awards */
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||||
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||||
div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox {
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||||
order : 1;
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||||
border : 1px solid gold;
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||||
border-radius : 50%;
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||||
background : gold;
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||||
height : 2rem;
|
||||
width : 2rem;
|
||||
-webkit-appearance : none;
|
||||
cursor : pointer;
|
||||
z-index : 1;
|
||||
}
|
||||
|
||||
div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox:checked {
|
||||
opacity : 0;
|
||||
z-index : 0;
|
||||
position : absolute;
|
||||
}
|
||||
|
||||
div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox:checked ~ .sheet-radiobox {
|
||||
order : 3;
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||||
background-color : transparent;
|
||||
}
|
||||
|
||||
div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox.sheet-reset {
|
||||
order : 2;
|
||||
background-color : gold;
|
||||
}
|
||||
|
||||
/* Martial Arts */
|
||||
|
||||
div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox {
|
||||
order : 1;
|
||||
border : 1px solid black;
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||||
border-radius : 50%;
|
||||
background : grey;
|
||||
height : 2rem;
|
||||
width : 2rem;
|
||||
-webkit-appearance : none;
|
||||
cursor : pointer;
|
||||
z-index : 1;
|
||||
}
|
||||
|
||||
div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox:checked {
|
||||
opacity : 0;
|
||||
z-index : 0;
|
||||
position : absolute;
|
||||
}
|
||||
|
||||
div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox:checked ~ .sheet-radiobox {
|
||||
order : 3;
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||||
background-color : transparent;
|
||||
}
|
||||
|
||||
div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox.sheet-reset {
|
||||
order : 2;
|
||||
background-color : grey;
|
||||
}
|
||||
|
||||
/* Waffen */
|
||||
|
||||
div.sheet-weapon-box {
|
||||
border : 1px solid black;
|
||||
border-radius : 5px;
|
||||
background-color : lightblue;
|
||||
margin : 5px;
|
||||
}
|
||||
|
||||
div.sheet-role-weapon-table div.sheet-weapon-description {
|
||||
float : left;
|
||||
text-align : left;
|
||||
width : auto;
|
||||
}
|
||||
|
||||
div.sheet-role-weapon-table div.sheet-weapon-attribute {
|
||||
float : left;
|
||||
width : 1.6em;
|
||||
text-align : center;
|
||||
}
|
||||
|
||||
div.sheet-clear-float {
|
||||
clear : both;
|
||||
}
|
||||
|
||||
div.sheet-weapon-attribute span:nth-child(2){
|
||||
display : none;
|
||||
}
|
||||
|
||||
div.sheet-weapon-attribute *:nth-child(1):hover ~span {
|
||||
display : inline;
|
||||
position : absolute;
|
||||
border : 1px solid grey;
|
||||
background-color : lightgrey;
|
||||
}
|
||||
|
||||
/* DIVERSES */
|
||||
|
||||
div.sheet-actor-sheet h1 {
|
||||
--h1-height : 1.5em;
|
||||
width : 100%;
|
||||
height : var(--h1-height);
|
||||
background : linear-gradient(to right, black, black 90%, white);
|
||||
color : white;
|
||||
font-size : var(--h1-height);
|
||||
font-weight : bold;
|
||||
}
|
||||
|
||||
div.sheet-actor-sheet input, div.sheet-role-sheet input {
|
||||
background : transparent;
|
||||
border-style : none none solid none;
|
||||
color : #000000;
|
||||
}
|
||||
|
||||
div.sheet-actor-sheet textarea {
|
||||
height : 30px;
|
||||
width : 90%;
|
||||
}
|
||||
|
||||
div.sheet-role-sheet textarea {
|
||||
height : 60px;
|
||||
width : 90%;
|
||||
}
|
||||
|
||||
.sheet-label {
|
||||
font-weight : bold;
|
||||
}
|
||||
|
||||
.sheet-input-line .sheet-attr-short {
|
||||
font-weight : bold;
|
||||
font-size : 1.2em;
|
||||
}
|
||||
|
||||
.sheet-input-line .sheet-attr-full {
|
||||
font-weight : bold;
|
||||
font-size : 0.5em;
|
||||
}
|
||||
|
||||
.sheet-actor-attributes-right .sheet-input-line {
|
||||
text-align : center;
|
||||
}
|
||||
|
||||
.sheet-actor-attributes-right .sheet-input-line .sheet-attr-name, .sheet-role-stats .sheet-attr-name {
|
||||
font-weight : bold;
|
||||
font-size : 1.0em;
|
||||
}
|
||||
|
||||
.sheet-actor-attributes-right .sheet-input-line .sheet-attr-desc {
|
||||
font-weight : bold;
|
||||
font-size : 0.7em;
|
||||
}
|
||||
|
||||
.sheet-actor-attributes-right .sheet-input-line input {
|
||||
width : 45%;
|
||||
text-align : center;
|
||||
}
|
||||
|
||||
.sheet-input-line {
|
||||
display : inline-flex;
|
||||
width : 95%;
|
||||
}
|
||||
|
||||
.sheet-input-line .sheet-label {
|
||||
display : inline-block;
|
||||
}
|
||||
|
||||
.sheet-input-line input.sheet-attribute-value {
|
||||
flex-grow : 1;
|
||||
height : 100%;
|
||||
text-align : center;
|
||||
font-weight : bold;
|
||||
font-size : 1.5em;
|
||||
}
|
||||
|
||||
.sheet-actor-skills select {
|
||||
width : 60px;
|
||||
}
|
||||
|
||||
div.sheet-actor-skills * {
|
||||
font-size : 0.95em;
|
||||
}
|
||||
|
||||
div.sheet-skill-entry, div.sheet-combat-entry {
|
||||
display : flex;
|
||||
flex-direction : row;
|
||||
justify-content : space-between;
|
||||
padding : 0;
|
||||
margin : 0;
|
||||
}
|
||||
|
||||
div.sheet-skill-entry div, div.sheet-combat-entry div {
|
||||
width : auto;
|
||||
vertical-align : middle;
|
||||
}
|
||||
|
||||
div.sheet-skill-name, div.sheet-combat-attack {
|
||||
width : 100px;
|
||||
text-align : left;
|
||||
}
|
||||
|
||||
div.sheet-skill-entry div.sheet-skill-value, div.sheet-combat-entry div.sheet-combat-value {
|
||||
width : 10%;
|
||||
text-align : right;
|
||||
}
|
||||
|
||||
div.sheet-skill-entry div.sheet-skill-attribute select {
|
||||
width : 60px;
|
||||
}
|
||||
|
||||
div.sheet-skill-entry button[type="action"], div.sheet-combat-entry button[type="action"] {
|
||||
width : 100px;
|
||||
}
|
||||
|
||||
/* Chrome, Safari, Edge, Opera */
|
||||
input.sheet-no-arrows::-webkit-outer-spin-button,
|
||||
input.sheet-no-arrows::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* Firefox */
|
||||
input[type=number].sheet-no-arrows {
|
||||
-moz-appearance: textfield;
|
||||
}
|
||||
|
||||
/* Allgemeine Buttons */
|
||||
|
||||
button[type="action"] {
|
||||
width : 85%;
|
||||
}
|
||||
|
||||
/* Hintergrundbilder */
|
||||
|
||||
div.sheet-actor-attributes-left {
|
||||
background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_1_25_freigestellt.png?raw=true");
|
||||
background-position : top left;
|
||||
background-size : contain;
|
||||
background-repeat : no-repeat;
|
||||
}
|
||||
|
||||
div.sheet-actor {
|
||||
background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_2_25_freigestellt.png?raw=true");
|
||||
background-position : top right;
|
||||
background-size : 70%;
|
||||
background-repeat : no-repeat;
|
||||
}
|
||||
|
||||
div.sheet-content {
|
||||
background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_3_25_freigestellt.png?raw=true");
|
||||
background-position : bottom;
|
||||
background-size : contain;
|
||||
background-repeat : no-repeat;
|
||||
}
|
||||
|
||||
/* Roll Templates */
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-container,
|
||||
.sheet-rolltemplate-skill .sheet-template-container,
|
||||
.sheet-rolltemplate-attribute .sheet-template-container {
|
||||
border : 1px solid lightgrey;
|
||||
background : white;
|
||||
background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_2_25_freigestellt.png?raw=true");
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-header,
|
||||
.sheet-rolltemplate-skill .sheet-template-header,
|
||||
.sheet-rolltemplate-attribute .sheet-template-header {
|
||||
width : 100%;
|
||||
background : linear-gradient(to right, black, black 90%, white);
|
||||
color : white;
|
||||
font-weight : bold;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-row,
|
||||
.sheet-rolltemplate-skill .sheet-template-row,
|
||||
.sheet-rolltemplate-attribute .sheet-template-row {
|
||||
padding : 3px;
|
||||
display : grid;
|
||||
grid-template-columns : 80% 20%;
|
||||
grid-template-areas : "key value";
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-key,
|
||||
.sheet-rolltemplate-skill .sheet-template-key,
|
||||
.sheet-rolltemplate-attribute .sheet-template-key {
|
||||
grid-area : key;
|
||||
text-align : left;
|
||||
font-weight : bold;
|
||||
font-size : 0.95em;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-value,
|
||||
.sheet-rolltemplate-skill .sheet-template-value,
|
||||
.sheet-rolltemplate-attribute .sheet-template-value {
|
||||
grid-area : value;
|
||||
text-align : left;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-initiative .sheet-template-result,
|
||||
.sheet-rolltemplate-skill .sheet-template-result,
|
||||
.sheet-rolltemplate-attribute .sheet-template-result {
|
||||
padding : 3px;
|
||||
text-align : center;
|
||||
font-weight : bold;
|
||||
}
|
||||
|
||||
/* Schriftarten */
|
||||
|
||||
@import url("https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Open+Sans:ital,wght@0,300;0,400;0,500;0,600;0,700;0,800;1,300;1,400;1,500;1,600;1,700;1,800&display=swap");
|
||||
|
||||
div {font-family: "Open Sans";}
|
||||
|
||||
div.sheet-NHKS h1 {font-family: "Bebas Neue";}
|
||||
|
||||
|
After Width: | Height: | Size: 146 KiB |
@@ -0,0 +1,2 @@
|
||||
# Roll20_NHKS_CharacterSheet
|
||||
Roll20 CharacterSheet for New Hong Kong Story
|
||||
|
After Width: | Height: | Size: 3.1 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 3.9 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 3.9 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 305 KiB |
|
After Width: | Height: | Size: 309 KiB |
|
After Width: | Height: | Size: 310 KiB |
|
After Width: | Height: | Size: 384 KiB |
|
After Width: | Height: | Size: 309 KiB |
|
After Width: | Height: | Size: 384 KiB |
|
After Width: | Height: | Size: 310 KiB |
|
After Width: | Height: | Size: 587 KiB |
|
After Width: | Height: | Size: 501 KiB |
|
After Width: | Height: | Size: 504 KiB |
|
After Width: | Height: | Size: 720 KiB |
|
After Width: | Height: | Size: 502 KiB |
|
After Width: | Height: | Size: 720 KiB |
|
After Width: | Height: | Size: 504 KiB |
|
After Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
|
After Width: | Height: | Size: 1.7 MiB |
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"html": "NHKS.html",
|
||||
"css": "NHKS.css",
|
||||
"authors": "Gorthian",
|
||||
"roll20userid": "485178",
|
||||
"preview": "NHKS.png",
|
||||
"instructions": "Charakterbogen für New Hong Kong Story",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
{
|
||||
"actor" : "Schauspieler",
|
||||
"role" : "Rolle",
|
||||
"attributes-and-descriptions" : "ATTRIBUTE & BESCHREIBUNG",
|
||||
"skills" : "FERTIGKEITEN",
|
||||
"advantages-and-disadvantages" : "VORTEILE & NACHTEILE",
|
||||
"movies" : "FILME",
|
||||
"martialarts" : "MARTIAL ARTS",
|
||||
"awards" : "AWARDS",
|
||||
"misc" : "SONSTIGES",
|
||||
"name" : "Name",
|
||||
"gender" : "Geschlecht",
|
||||
"age" : "Alter",
|
||||
"weight" : "Gewicht",
|
||||
"size" : "Größe",
|
||||
"nationality" : "Nationalität",
|
||||
"stature" : "Statur",
|
||||
"description" : "Beschreibung",
|
||||
"knowledge-short" : "WIS",
|
||||
"knowledge" : "Wissen",
|
||||
"strength-short" : "STK",
|
||||
"strength" : "Stärke",
|
||||
"coolness-short" : "COL",
|
||||
"coolness" : "Coolness",
|
||||
"stamina-short" : "AUS",
|
||||
"stamina" : "Ausdauer",
|
||||
"chi-short" : "CHI",
|
||||
"chi" : "Chi",
|
||||
"dexterity-short" : "GES",
|
||||
"dexterity" : "Geschick",
|
||||
"hitpoints" : "TREFFERPUNKTE",
|
||||
"hitpoints-desc" : "(Ausdauer + 4) x 10",
|
||||
"chipoints" : "CHI-PUNKTE",
|
||||
"chipoints-desc" : "Chi x 10",
|
||||
"famepoints" : "STARRUHM-PUNKTE",
|
||||
"famepoints-desc" : "",
|
||||
"awardpoints" : "AWARD-PUNKTE",
|
||||
"awardpoints-desc" : "",
|
||||
"initiative" : "INITIATIVE",
|
||||
"initiative-desc" : "Coolness",
|
||||
"melee-attack" : "NAH. ANGRIFF",
|
||||
"melee-attack-desc" : "(Stärke x 2 + Chi) / 3",
|
||||
"melee-defense" : "NAH. VERTEIDIGUNG",
|
||||
"melee-defense-desc" : "(Stärke + Geschick + Chi) / 3",
|
||||
"melee-damage" : "NAH. SCHADEN",
|
||||
"melee-damage-desc" : "Nahkampf-Schadensbonus",
|
||||
"ranged-attack" : "FERN. ANGRIFF",
|
||||
"ranged-attack-desc" : "(Geschick x 2 + Chi) / 3",
|
||||
"ranged-damage" : "FERN. SCHADEN",
|
||||
"ranged-damage-desc" : "Fernkampf-Schadensbonus",
|
||||
"acrobatic" : "Akrobatik",
|
||||
"athletic" : "Athletik",
|
||||
"dodge" : "Ausweichen",
|
||||
"boats" : "Boote lenken",
|
||||
"persuade" : "Einschüchtern <br/>& Überreden",
|
||||
"computers" : "Elektronik <br/>& Computer",
|
||||
"firstaid" : "Erste Hile",
|
||||
"extremesport" : "Extremsport",
|
||||
"slideofhand" : "Fingerfertigkeit",
|
||||
"aircrafts" : "Flugzeuge <br/>& Helikopter",
|
||||
"vehicles" : "Gewöhnliche <br/>Fahrzeuge",
|
||||
"improvisation" : "Improvisation",
|
||||
"climbing" : "Klettern",
|
||||
"contacts" : "Kontakte <br/>& Ortskenntnisse",
|
||||
"mechanic" : "Mechanik",
|
||||
"stealth" : "Schleichen",
|
||||
"perception" : "Sinnesschärfe",
|
||||
"languages" : "Sprachen",
|
||||
"searching" : "Suchen",
|
||||
"hiding" : "Verbergen",
|
||||
"melee-small" : "Kleine Nahkampfwaffen",
|
||||
"melee-medium" : "Mittelgroße Nahkampfwaffen",
|
||||
"melee-big" : "Große Nahkampfwaffen",
|
||||
"pistols" : "Pistolen & Maschinenpistolen",
|
||||
"rifles" : "Gewehre",
|
||||
"heavy-weapons" : "Schwere Waffen",
|
||||
"melee-misc" : "Diverse Nahkampfwaffen",
|
||||
"ranged-misc" : "Diverse Fernkampfwaffen",
|
||||
"unarmed" : "Waffenloser Kampf",
|
||||
"role-name" : "Filmrolle",
|
||||
"movieplot" : "Filmplot",
|
||||
"role-description" : "Aussehen",
|
||||
"role-inventory" : "Ausrüstung",
|
||||
"role-weapons" : "Waffen",
|
||||
"role-skills" : "Rollenfertigkeiten",
|
||||
"role-advantages" : "Vorteile",
|
||||
"role-weapon-name" : "Name",
|
||||
"role-weapon-attention" : "Achtung",
|
||||
"role-weapon-attention-short" : "A",
|
||||
"role-weapon-burst" : "Feuerstoß",
|
||||
"role-weapon-burst-short" : "FS",
|
||||
"role-weapon-flexible" : "Flexibel",
|
||||
"role-weapon-flexible-short" : "FL",
|
||||
"role-weapon-grib" : "Griffbonus",
|
||||
"role-weapon-grib-short" : "GB",
|
||||
"role-weapon-delicate" : "Heikel",
|
||||
"role-weapon-delicate-short" : "H",
|
||||
"role-weapon-reload" : "Laden",
|
||||
"role-weapon-reload-short" : "L",
|
||||
"role-weapon-martial" : "Martial Arts",
|
||||
"role-weapon-martial-short" : "MA",
|
||||
"role-weapon-strength" : "Mindeststärke",
|
||||
"role-weapon-strength-short" : "MS",
|
||||
"role-weapon-recoil" : "Rückstoß",
|
||||
"role-weapon-recoil-short" : "R",
|
||||
"role-weapon-painful" : "Schmerzhaft",
|
||||
"role-weapon-painful-short" : "S",
|
||||
"role-weapon-painful+" : "Sehr Schmerzhaft",
|
||||
"role-weapon-painful+-short" : "S+",
|
||||
"role-weapon-whip" : "Umwickeln",
|
||||
"role-weapon-whip-short" : "U",
|
||||
"role-weapon-defense" : "Verteidigungsbonus",
|
||||
"role-weapon-defense-short" : "VB",
|
||||
"role-weapon-throw" : "Wurfwaffe",
|
||||
"role-weapon-throw-short" : "W",
|
||||
"role-weapon-2handbonus" : "Zweihandbonus",
|
||||
"role-weapon-2handbonus-short" : "ZB",
|
||||
"role-weapon-2hand" : "Zweihhändig",
|
||||
"role-weapon-2hand-short" : "ZH",
|
||||
"role-weapon-twin" : "Zwillingswaffen",
|
||||
"role-weapon-twin-short" : "Z",
|
||||
"role-weapon-damage" : "Schaden",
|
||||
"success" : "Erfolg",
|
||||
"critical-success" : "Kritischer Erfolg",
|
||||
"critical-success-to" : "Krit. Erfolg bis",
|
||||
"failure" : "Fehlschlag",
|
||||
"critical-failure" : "Kritischer Fehlschlag",
|
||||
"critical-failure-from" : "Krit. Fehlschlag ab",
|
||||
"roll" : "Wurf",
|
||||
"target-value" : "Zielwert",
|
||||
"main-role" : "Hauptrolle",
|
||||
"supporting-role" : "Nebenrolle",
|
||||
"rolltemplate-intiative-desc" : "Der Token muss ausgewählt sein, damit er automatisch im Turn-Tracker erscheint.",
|
||||
"combat" : "KAMPF",
|
||||
"parry" : "Parade",
|
||||
"modifier" : "Modifikator"
|
||||
}
|
||||