diff --git a/NHKS/Historie.txt b/NHKS/Historie.txt
new file mode 100644
index 0000000000..7a6753be9a
--- /dev/null
+++ b/NHKS/Historie.txt
@@ -0,0 +1,2 @@
+2022-05-02 V1
+ Release V1
\ No newline at end of file
diff --git a/NHKS/NHKS.css b/NHKS/NHKS.css
new file mode 100644
index 0000000000..62ab557d58
--- /dev/null
+++ b/NHKS/NHKS.css
@@ -0,0 +1,578 @@
+/*
+ EDITED by Gorthian
+ Version 1.0
+ Letzte Änderung 2022-05-02
+
+ GitHub https://github.com/Gorthian/Roll20_NHKS_CharacterSheet
+ Wiki https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/wiki
+ Bugs & Issues https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/issues
+*/
+
+
+/* GRUNDLAGEN */
+
+div.sheet-wrapper {
+ --sheet-bg : #ffffff;
+ --sheet-text-color : #000000;
+}
+
+p.sheet-nowrap {
+ white-space : nowrap;
+}
+
+/* GRIDS */
+
+div.sheet-NHKS {
+ background-color : var(--sheet-bg);
+ color : var(--sheet-text-color);
+ display : grid;
+ grid-template-areas : "menu"
+ "content"
+ "footer"
+}
+
+div.sheet-menu {
+ display : inline;
+ grid-area : menu;
+}
+
+div.sheet-content {
+ display : grid;
+ grid-area : content;
+}
+
+div.sheet-footer {
+ display : grid;
+ grid-area : footer;
+}
+
+div.sheet-actor-sheet {
+ display : grid;
+ grid-template-columns : 35% 35% 30%;
+ grid-auto-rows : minmax(100px, auto);
+ align-items : start;
+ grid-template-areas : "attributes attributes skills"
+ "advantages movies skills"
+ "martialarts awards misc"
+}
+
+div.sheet-actor-attributes {
+ display : grid;
+ grid-area : attributes;
+}
+
+div.sheet-actor-skills {
+ display : grid;
+ grid-area : skills;
+}
+
+div.sheet-actor-advantages {
+ display : grid;
+ grid-area : advantages;
+}
+
+div.sheet-actor-movies {
+ display : grid;
+ grid-area : movies;
+}
+
+div.sheet-actor-martialarts {
+ display : grid;
+ grid-area : martialarts;
+}
+
+div.sheet-actor-awards {
+ display : grid;
+ grid-area : awards;
+}
+
+div.sheet-actor-misc {
+ display : grid;
+ grid-area : misc;
+}
+
+div.sheet-actor-attributes-content {
+ display : grid;
+ grid-template-columns : repeat(2, 50%);
+ grid-template-areas : "attributes-left attributes-right"
+}
+
+div.sheet-actor-attributes-left {
+ display : grid;
+ grid-area : attributes-left;
+}
+
+div.sheet-actor-attributes-right {
+ display : grid;
+ grid-area : attributes-right;
+ grid-template-columns : repeat(2, 50%);
+ grid-template-areas : "attr-hitpoints attr-melee-attack"
+ "attr-chipoints attr-melee-defense"
+ "attr-famepoints attr-ranged-attack"
+ "attr-awardpoints attr-melee-damage"
+ "attr-initiative attr-ranged-damage"
+}
+
+div.sheet-actor-attr-hitpoints {
+ display : inline;
+ grid-area : attr-hitpoints;
+}
+
+div.sheet-actor-attr-chipoints {
+ display : inline;
+ grid-area : attr-chipoints;
+}
+
+div.sheet-actor-attr-famepoints {
+ display : inline;
+ grid-area : attr-famepoints;
+}
+
+div.sheet-actor-attr-awardpoints {
+ display : inline;
+ grid-area : attr-awardpoints;
+}
+
+div.sheet-actor-attr-initiative {
+ display : inline;
+ grid-area : attr-initiative;
+}
+
+div.sheet-actor-attr-melee-attack {
+ display : inline;
+ grid-area : attr-melee-attack;
+}
+
+div.sheet-actor-attr-melee-defense {
+ display : inline;
+ grid-area : attr-melee-defense;
+}
+
+div.sheet-actor-attr-melee-damage {
+ display : inline;
+ grid-area : attr-melee-damage;
+}
+
+div.sheet-actor-attr-ranged-attack {
+ display : inline;
+ grid-area : attr-ranged-attack;
+}
+
+div.sheet-actor-attr-ranged-damage {
+ display : inline;
+ grid-area : attr-ranged-damage;
+}
+
+div.sheet-actor-attributes-values {
+ display : grid;
+ grid-template-columns : repeat(2, 50%);
+ grid-template-areas : "attr-kno attr-str"
+ "attr-col attr-sta"
+ "attr-chi attr-dex"
+}
+
+div.sheet-actor-attr-kno {
+ grid-area : attr-kno;
+}
+
+div.sheet-actor-attr-str {
+ grid-area : attr-str;
+}
+
+div.sheet-actor-attr-col {
+ grid-area : attr-col;
+}
+
+div.sheet-actor-attr-sta {
+ grid-area : attr-sta;
+}
+
+div.sheet-actor-attr-chi {
+ grid-area : attr-chi;
+}
+
+div.sheet-actor-attr-dex {
+ grid-area : attr-dex;
+}
+
+div.sheet-role-sheet {
+ display : grid;
+ grid-template-columns : repeat(2, 50%);
+ grid-template-areas : "role-misc role-stats"
+ "role-skills role-advantages"
+}
+
+div.sheet-role-stats {
+ display : grid;
+ grid-area : role-stats;
+ grid-template-columns : repeat(2, 50%);
+ grid-template-areas : "role-image role-image"
+ "role-hitpoints role-chipoints"
+}
+
+div.sheet-role-skills {
+ grid-area : role-skills;
+}
+
+div.sheet-role-advantages {
+ grid-area : role-advantages;
+}
+
+div.sheet-role-image {
+ grid-area : role-image;
+ text-align : center;
+}
+
+div.sheet-role-hitpoints {
+ grid-area : role-hitpoints;
+ text-align : center;
+}
+
+div.sheet-role-chipoints {
+ grid-area : role-chipoints;
+ text-align : center;
+}
+
+/* MENU & TABS */
+
+div.sheet-wrapper {
+ --display-actor : block;
+ --display-role : none;
+}
+
+/* show the selected tab */
+.sheet-tabstoggle[value="actor"] ~ div.sheet-wrapper {
+ --display-actor : block;
+ --display-role : none;
+}
+.sheet-tabstoggle[value="role"] ~ div.sheet-wrapper {
+ --display-actor : none;
+ --display-role : block;
+}
+
+div.sheet-actor{display:var(--display-actor)}
+div.sheet-role{display:var(--display-role)}
+
+div.sheet-menu button {
+ width : 30% ;
+}
+
+div.sheet-radio-set {
+ display : flex;
+ gap : 5px;
+}
+
+/* Movie Awards */
+
+div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox {
+ order : 1;
+ border : 1px solid gold;
+ border-radius : 50%;
+ background : gold;
+ height : 2rem;
+ width : 2rem;
+ -webkit-appearance : none;
+ cursor : pointer;
+ z-index : 1;
+}
+
+div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox:checked {
+ opacity : 0;
+ z-index : 0;
+ position : absolute;
+}
+
+div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox:checked ~ .sheet-radiobox {
+ order : 3;
+ background-color : transparent;
+}
+
+div.sheet-actor-movies div.sheet-radio-set input.sheet-radiobox.sheet-reset {
+ order : 2;
+ background-color : gold;
+}
+
+/* Martial Arts */
+
+div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox {
+ order : 1;
+ border : 1px solid black;
+ border-radius : 50%;
+ background : grey;
+ height : 2rem;
+ width : 2rem;
+ -webkit-appearance : none;
+ cursor : pointer;
+ z-index : 1;
+}
+
+div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox:checked {
+ opacity : 0;
+ z-index : 0;
+ position : absolute;
+}
+
+div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox:checked ~ .sheet-radiobox {
+ order : 3;
+ background-color : transparent;
+}
+
+div.sheet-actor-martialarts div.sheet-radio-set input.sheet-radiobox.sheet-reset {
+ order : 2;
+ background-color : grey;
+}
+
+/* Waffen */
+
+div.sheet-weapon-box {
+ border : 1px solid black;
+ border-radius : 5px;
+ background-color : lightblue;
+ margin : 5px;
+}
+
+div.sheet-role-weapon-table div.sheet-weapon-description {
+ float : left;
+ text-align : left;
+ width : auto;
+}
+
+div.sheet-role-weapon-table div.sheet-weapon-attribute {
+ float : left;
+ width : 1.6em;
+ text-align : center;
+}
+
+div.sheet-clear-float {
+ clear : both;
+}
+
+div.sheet-weapon-attribute span:nth-child(2){
+ display : none;
+}
+
+div.sheet-weapon-attribute *:nth-child(1):hover ~span {
+ display : inline;
+ position : absolute;
+ border : 1px solid grey;
+ background-color : lightgrey;
+}
+
+/* DIVERSES */
+
+div.sheet-actor-sheet h1 {
+ --h1-height : 1.5em;
+ width : 100%;
+ height : var(--h1-height);
+ background : linear-gradient(to right, black, black 90%, white);
+ color : white;
+ font-size : var(--h1-height);
+ font-weight : bold;
+}
+
+div.sheet-actor-sheet input, div.sheet-role-sheet input {
+ background : transparent;
+ border-style : none none solid none;
+ color : #000000;
+}
+
+div.sheet-actor-sheet textarea {
+ height : 30px;
+ width : 90%;
+}
+
+div.sheet-role-sheet textarea {
+ height : 60px;
+ width : 90%;
+}
+
+.sheet-label {
+ font-weight : bold;
+}
+
+.sheet-input-line .sheet-attr-short {
+ font-weight : bold;
+ font-size : 1.2em;
+}
+
+.sheet-input-line .sheet-attr-full {
+ font-weight : bold;
+ font-size : 0.5em;
+}
+
+.sheet-actor-attributes-right .sheet-input-line {
+ text-align : center;
+}
+
+.sheet-actor-attributes-right .sheet-input-line .sheet-attr-name, .sheet-role-stats .sheet-attr-name {
+ font-weight : bold;
+ font-size : 1.0em;
+}
+
+.sheet-actor-attributes-right .sheet-input-line .sheet-attr-desc {
+ font-weight : bold;
+ font-size : 0.7em;
+}
+
+.sheet-actor-attributes-right .sheet-input-line input {
+ width : 45%;
+ text-align : center;
+}
+
+.sheet-input-line {
+ display : inline-flex;
+ width : 95%;
+}
+
+.sheet-input-line .sheet-label {
+ display : inline-block;
+}
+
+.sheet-input-line input.sheet-attribute-value {
+ flex-grow : 1;
+ height : 100%;
+ text-align : center;
+ font-weight : bold;
+ font-size : 1.5em;
+}
+
+.sheet-actor-skills select {
+ width : 60px;
+}
+
+div.sheet-actor-skills * {
+ font-size : 0.95em;
+}
+
+div.sheet-skill-entry, div.sheet-combat-entry {
+ display : flex;
+ flex-direction : row;
+ justify-content : space-between;
+ padding : 0;
+ margin : 0;
+}
+
+div.sheet-skill-entry div, div.sheet-combat-entry div {
+ width : auto;
+ vertical-align : middle;
+}
+
+div.sheet-skill-name, div.sheet-combat-attack {
+ width : 100px;
+ text-align : left;
+}
+
+div.sheet-skill-entry div.sheet-skill-value, div.sheet-combat-entry div.sheet-combat-value {
+ width : 10%;
+ text-align : right;
+}
+
+div.sheet-skill-entry div.sheet-skill-attribute select {
+ width : 60px;
+}
+
+div.sheet-skill-entry button[type="action"], div.sheet-combat-entry button[type="action"] {
+ width : 100px;
+}
+
+/* Chrome, Safari, Edge, Opera */
+input.sheet-no-arrows::-webkit-outer-spin-button,
+input.sheet-no-arrows::-webkit-inner-spin-button {
+ -webkit-appearance: none;
+ margin: 0;
+}
+
+/* Firefox */
+input[type=number].sheet-no-arrows {
+ -moz-appearance: textfield;
+}
+
+/* Allgemeine Buttons */
+
+button[type="action"] {
+ width : 85%;
+}
+
+/* Hintergrundbilder */
+
+div.sheet-actor-attributes-left {
+ background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_1_25_freigestellt.png?raw=true");
+ background-position : top left;
+ background-size : contain;
+ background-repeat : no-repeat;
+}
+
+div.sheet-actor {
+ background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_2_25_freigestellt.png?raw=true");
+ background-position : top right;
+ background-size : 70%;
+ background-repeat : no-repeat;
+}
+
+div.sheet-content {
+ background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_3_25_freigestellt.png?raw=true");
+ background-position : bottom;
+ background-size : contain;
+ background-repeat : no-repeat;
+}
+
+/* Roll Templates */
+
+.sheet-rolltemplate-initiative .sheet-template-container,
+.sheet-rolltemplate-skill .sheet-template-container,
+.sheet-rolltemplate-attribute .sheet-template-container {
+ border : 1px solid lightgrey;
+ background : white;
+ background-image : url("https://github.com/Gorthian/Roll20_NHKS_CharacterSheet/blob/main/images/standard/Schauspielerbogen_2_25_freigestellt.png?raw=true");
+}
+
+.sheet-rolltemplate-initiative .sheet-template-header,
+.sheet-rolltemplate-skill .sheet-template-header,
+.sheet-rolltemplate-attribute .sheet-template-header {
+ width : 100%;
+ background : linear-gradient(to right, black, black 90%, white);
+ color : white;
+ font-weight : bold;
+}
+
+.sheet-rolltemplate-initiative .sheet-template-row,
+.sheet-rolltemplate-skill .sheet-template-row,
+.sheet-rolltemplate-attribute .sheet-template-row {
+ padding : 3px;
+ display : grid;
+ grid-template-columns : 80% 20%;
+ grid-template-areas : "key value";
+}
+
+.sheet-rolltemplate-initiative .sheet-template-key,
+.sheet-rolltemplate-skill .sheet-template-key,
+.sheet-rolltemplate-attribute .sheet-template-key {
+ grid-area : key;
+ text-align : left;
+ font-weight : bold;
+ font-size : 0.95em;
+}
+
+.sheet-rolltemplate-initiative .sheet-template-value,
+.sheet-rolltemplate-skill .sheet-template-value,
+.sheet-rolltemplate-attribute .sheet-template-value {
+ grid-area : value;
+ text-align : left;
+}
+
+.sheet-rolltemplate-initiative .sheet-template-result,
+.sheet-rolltemplate-skill .sheet-template-result,
+.sheet-rolltemplate-attribute .sheet-template-result {
+ padding : 3px;
+ text-align : center;
+ font-weight : bold;
+}
+
+/* Schriftarten */
+
+@import url("https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Open+Sans:ital,wght@0,300;0,400;0,500;0,600;0,700;0,800;1,300;1,400;1,500;1,600;1,700;1,800&display=swap");
+
+div {font-family: "Open Sans";}
+
+div.sheet-NHKS h1 {font-family: "Bebas Neue";}
+
diff --git a/NHKS/NHKS.html b/NHKS/NHKS.html
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+
{{skill}}
+
{{skillValue}}
+
+
+
{{attribute}}
+
{{attributeValue}}
+
+
+
+
{{computed::roll1}}
+
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+
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+
{{attribute}}
+
{{attributeValue}}
+
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+
{{computed::roll1}}
+
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+
{{initiative}}
+
{{roll1}}
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+
\ No newline at end of file
diff --git a/NHKS/NHKS.png b/NHKS/NHKS.png
new file mode 100644
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diff --git a/NHKS/README.md b/NHKS/README.md
new file mode 100644
index 0000000000..880b3245a1
--- /dev/null
+++ b/NHKS/README.md
@@ -0,0 +1,2 @@
+# Roll20_NHKS_CharacterSheet
+Roll20 CharacterSheet for New Hong Kong Story
diff --git a/NHKS/images/standard/Rollenbogen_100.png b/NHKS/images/standard/Rollenbogen_100.png
new file mode 100644
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diff --git a/NHKS/images/standard/Rollenbogen_100_freigestellt.png b/NHKS/images/standard/Rollenbogen_100_freigestellt.png
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diff --git a/NHKS/images/standard/Rollenbogen_25_freigestellt.png b/NHKS/images/standard/Rollenbogen_25_freigestellt.png
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diff --git a/NHKS/images/standard/Rollenbogen_50.png b/NHKS/images/standard/Rollenbogen_50.png
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diff --git a/NHKS/images/standard/Rollenbogen_75.png b/NHKS/images/standard/Rollenbogen_75.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_100.png b/NHKS/images/standard/Schauspielerbogen_1_100.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_25_freigestellt.png b/NHKS/images/standard/Schauspielerbogen_1_25_freigestellt.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_50.png b/NHKS/images/standard/Schauspielerbogen_1_50.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_50_freigestellt.png b/NHKS/images/standard/Schauspielerbogen_1_50_freigestellt.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_75.png b/NHKS/images/standard/Schauspielerbogen_1_75.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_1_75_freigestellt.png b/NHKS/images/standard/Schauspielerbogen_1_75_freigestellt.png
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diff --git a/NHKS/images/standard/Schauspielerbogen_2_100.png b/NHKS/images/standard/Schauspielerbogen_2_100.png
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diff --git a/NHKS/sheet.json b/NHKS/sheet.json
new file mode 100644
index 0000000000..f17b36de9b
--- /dev/null
+++ b/NHKS/sheet.json
@@ -0,0 +1,9 @@
+{
+ "html": "NHKS.html",
+ "css": "NHKS.css",
+ "authors": "Gorthian",
+ "roll20userid": "485178",
+ "preview": "NHKS.png",
+ "instructions": "Charakterbogen für New Hong Kong Story",
+ "legacy": true
+}
\ No newline at end of file
diff --git a/NHKS/translation.json b/NHKS/translation.json
new file mode 100644
index 0000000000..802062570b
--- /dev/null
+++ b/NHKS/translation.json
@@ -0,0 +1,137 @@
+{
+ "actor" : "Schauspieler",
+ "role" : "Rolle",
+ "attributes-and-descriptions" : "ATTRIBUTE & BESCHREIBUNG",
+ "skills" : "FERTIGKEITEN",
+ "advantages-and-disadvantages" : "VORTEILE & NACHTEILE",
+ "movies" : "FILME",
+ "martialarts" : "MARTIAL ARTS",
+ "awards" : "AWARDS",
+ "misc" : "SONSTIGES",
+ "name" : "Name",
+ "gender" : "Geschlecht",
+ "age" : "Alter",
+ "weight" : "Gewicht",
+ "size" : "Größe",
+ "nationality" : "Nationalität",
+ "stature" : "Statur",
+ "description" : "Beschreibung",
+ "knowledge-short" : "WIS",
+ "knowledge" : "Wissen",
+ "strength-short" : "STK",
+ "strength" : "Stärke",
+ "coolness-short" : "COL",
+ "coolness" : "Coolness",
+ "stamina-short" : "AUS",
+ "stamina" : "Ausdauer",
+ "chi-short" : "CHI",
+ "chi" : "Chi",
+ "dexterity-short" : "GES",
+ "dexterity" : "Geschick",
+ "hitpoints" : "TREFFERPUNKTE",
+ "hitpoints-desc" : "(Ausdauer + 4) x 10",
+ "chipoints" : "CHI-PUNKTE",
+ "chipoints-desc" : "Chi x 10",
+ "famepoints" : "STARRUHM-PUNKTE",
+ "famepoints-desc" : "",
+ "awardpoints" : "AWARD-PUNKTE",
+ "awardpoints-desc" : "",
+ "initiative" : "INITIATIVE",
+ "initiative-desc" : "Coolness",
+ "melee-attack" : "NAH. ANGRIFF",
+ "melee-attack-desc" : "(Stärke x 2 + Chi) / 3",
+ "melee-defense" : "NAH. VERTEIDIGUNG",
+ "melee-defense-desc" : "(Stärke + Geschick + Chi) / 3",
+ "melee-damage" : "NAH. SCHADEN",
+ "melee-damage-desc" : "Nahkampf-Schadensbonus",
+ "ranged-attack" : "FERN. ANGRIFF",
+ "ranged-attack-desc" : "(Geschick x 2 + Chi) / 3",
+ "ranged-damage" : "FERN. SCHADEN",
+ "ranged-damage-desc" : "Fernkampf-Schadensbonus",
+ "acrobatic" : "Akrobatik",
+ "athletic" : "Athletik",
+ "dodge" : "Ausweichen",
+ "boats" : "Boote lenken",
+ "persuade" : "Einschüchtern
& Überreden",
+ "computers" : "Elektronik
& Computer",
+ "firstaid" : "Erste Hile",
+ "extremesport" : "Extremsport",
+ "slideofhand" : "Fingerfertigkeit",
+ "aircrafts" : "Flugzeuge
& Helikopter",
+ "vehicles" : "Gewöhnliche
Fahrzeuge",
+ "improvisation" : "Improvisation",
+ "climbing" : "Klettern",
+ "contacts" : "Kontakte
& Ortskenntnisse",
+ "mechanic" : "Mechanik",
+ "stealth" : "Schleichen",
+ "perception" : "Sinnesschärfe",
+ "languages" : "Sprachen",
+ "searching" : "Suchen",
+ "hiding" : "Verbergen",
+ "melee-small" : "Kleine Nahkampfwaffen",
+ "melee-medium" : "Mittelgroße Nahkampfwaffen",
+ "melee-big" : "Große Nahkampfwaffen",
+ "pistols" : "Pistolen & Maschinenpistolen",
+ "rifles" : "Gewehre",
+ "heavy-weapons" : "Schwere Waffen",
+ "melee-misc" : "Diverse Nahkampfwaffen",
+ "ranged-misc" : "Diverse Fernkampfwaffen",
+ "unarmed" : "Waffenloser Kampf",
+ "role-name" : "Filmrolle",
+ "movieplot" : "Filmplot",
+ "role-description" : "Aussehen",
+ "role-inventory" : "Ausrüstung",
+ "role-weapons" : "Waffen",
+ "role-skills" : "Rollenfertigkeiten",
+ "role-advantages" : "Vorteile",
+ "role-weapon-name" : "Name",
+ "role-weapon-attention" : "Achtung",
+ "role-weapon-attention-short" : "A",
+ "role-weapon-burst" : "Feuerstoß",
+ "role-weapon-burst-short" : "FS",
+ "role-weapon-flexible" : "Flexibel",
+ "role-weapon-flexible-short" : "FL",
+ "role-weapon-grib" : "Griffbonus",
+ "role-weapon-grib-short" : "GB",
+ "role-weapon-delicate" : "Heikel",
+ "role-weapon-delicate-short" : "H",
+ "role-weapon-reload" : "Laden",
+ "role-weapon-reload-short" : "L",
+ "role-weapon-martial" : "Martial Arts",
+ "role-weapon-martial-short" : "MA",
+ "role-weapon-strength" : "Mindeststärke",
+ "role-weapon-strength-short" : "MS",
+ "role-weapon-recoil" : "Rückstoß",
+ "role-weapon-recoil-short" : "R",
+ "role-weapon-painful" : "Schmerzhaft",
+ "role-weapon-painful-short" : "S",
+ "role-weapon-painful+" : "Sehr Schmerzhaft",
+ "role-weapon-painful+-short" : "S+",
+ "role-weapon-whip" : "Umwickeln",
+ "role-weapon-whip-short" : "U",
+ "role-weapon-defense" : "Verteidigungsbonus",
+ "role-weapon-defense-short" : "VB",
+ "role-weapon-throw" : "Wurfwaffe",
+ "role-weapon-throw-short" : "W",
+ "role-weapon-2handbonus" : "Zweihandbonus",
+ "role-weapon-2handbonus-short" : "ZB",
+ "role-weapon-2hand" : "Zweihhändig",
+ "role-weapon-2hand-short" : "ZH",
+ "role-weapon-twin" : "Zwillingswaffen",
+ "role-weapon-twin-short" : "Z",
+ "role-weapon-damage" : "Schaden",
+ "success" : "Erfolg",
+ "critical-success" : "Kritischer Erfolg",
+ "critical-success-to" : "Krit. Erfolg bis",
+ "failure" : "Fehlschlag",
+ "critical-failure" : "Kritischer Fehlschlag",
+ "critical-failure-from" : "Krit. Fehlschlag ab",
+ "roll" : "Wurf",
+ "target-value" : "Zielwert",
+ "main-role" : "Hauptrolle",
+ "supporting-role" : "Nebenrolle",
+ "rolltemplate-intiative-desc" : "Der Token muss ausgewählt sein, damit er automatisch im Turn-Tracker erscheint.",
+ "combat" : "KAMPF",
+ "parry" : "Parade",
+ "modifier" : "Modifikator"
+}
\ No newline at end of file