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New translations translation.json (Polish)
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{
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"handle-c": "Handle:",
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"sapName-c": "Sap Name:",
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"name-c": "Name:",
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"player-c": "Player:",
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"primaryStrain-c": "Primary Strain:",
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"startingJuice-c": "Starting Juice:",
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"affiliation-c": "Affiliation:",
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"description-c": "Description:",
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"personality-c": "Personality:",
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"xpTotal-c": "XP Total:",
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"xpSpent-c": "XP Spent:",
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"skills-u": "SKILLS",
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"athletics-c": "Athletics",
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"beastHandling-c": "Beast Handling",
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"crafts-c": "Crafts",
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"deception-c": "Deception",
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"discipline-c": "Discipline",
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"empathy-c": "Empathy",
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"fighting-c": "Fighting",
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"fortitude-c": "Fortitude",
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"intimidation-c": "Intimidation",
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"intuition-c": "Intuition",
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"knowledge-c": "Knowledge",
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"marksmanship-c": "Marksmanship",
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"might-c": "Might",
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"medicine-c": "Medicine",
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"perception-c": "Perception",
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"performance-c": "Performance",
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"persuasion-c": "Persuasion",
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"speed-c": "Speed",
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"stealth-c": "Stealth",
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"survival-c": "Survival",
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"technology-c": "Technology",
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"travel-c": "Travel",
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"powers-u": "POWERS",
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"primary-c": "Primary",
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"coreAbility-c": "Core Ability",
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"augments-c": "Augments",
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"secondary-c": "Secondary",
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"tertiary-c": "Tertiary",
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"specialties-u": "SPECIALTIES",
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"loyalties-u": "LOYALTIES",
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"community-c": "Community",
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"comrades-c": "Comrades",
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"humanity-c": "Humanity",
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"justice-c": "Justice",
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"love-c": "Love",
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"perfection-c": "Perfection",
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"self-c": "Self",
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"truth-c": "Truth",
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"combat and misc.": "COMBAT and MISC.",
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"initiative-c": "Initiative",
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"strengthBonus-c": "Str Bonus",
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"carry/lift-c": "Carry/Lift",
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"ar-u": "AR",
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"movementNormal-c": "Move: Normal",
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"running-c": "Running",
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"jump-c": "Jump H/V",
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"flight-c": "Flight",
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"favouredAttacks-c": "Fav. Attacks",
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"check-c": "Check",
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"damage-c": "Damage",
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"favAttack1-c": "Favorite Attack 1",
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"displayFavAttack1-c": "Display Favorite Attack 1",
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"favAttack2-c": "Favorite Attack 2",
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"displayFavAttack2-c": "Display Favorite Attack 2",
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"favAttack3-c": "Favorite Attack 3",
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"displayFavAttack3-c": "Display Favorite Attack 3",
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"favAttack4-c": "Favorite Attack 4",
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"displayFavAttack4-c": "Display Favorite Attack 4",
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"favAttack5-c": "Favorite Attack 5",
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"displayFavAttack5-c": "Display Favorite Attack 5",
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"favAttack6-c": "Favorite Attack 6",
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"displayFavAttack6-c": "Display Favorite Attack 6",
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"gifts-u": "GIFTS",
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"drawbacks-u": "DRAWBACKS",
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"juice-c": "Juice",
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"max-c": "Max:",
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"current-c": "Current:",
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"notes-c": "Notes",
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"integrity-u": "INTEGRITY",
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"painPenalty-c": "Pain Penalty",
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"comboRolls-c": "Combo Rolls",
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"first-c": "First",
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"second-c": "Second",
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"singleRoll-c": "Single Roll",
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"comboSuggestions-c": "Common Skill Combos Suggestions",
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"type-c": "Type",
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"actionReaction-c": "Action or Reaction",
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"skillCombo-c": "Skill Combo",
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"commonCombos-c": "Common Combos",
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"inflictHarm-c": "Inflict Harm",
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"inflictPain-c": "Inflict Pain",
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"feintDistract-c": "Feint/Distract",
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"prepare-c": "Prepare",
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"grab-c": "Grab",
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"breakGrab-c": "Break Grab",
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"changeEmotion-c": "Change Emotion",
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"knockBack-c": "Knock Back",
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"knockDown-c": "Knock Down",
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"touch-c": "Touch",
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"aim-c": "Aim",
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"move-c": "Move",
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"block-c": "Block",
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"dodge-c": "Dodge",
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"push-c": "Push",
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"findCover-c": "Find Cover",
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"catch-c": "Catch",
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"resist-c": "Resist",
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"protect-c": "Protect",
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"fightingCrafts-c": "Fighting + Crafts",
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"marksmanshipAthletics-c": "Marksmanship + Athletics",
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"fightingStealth-c": "Fighting + Stealth",
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"fightingMight-c": "Fighting + Might",
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"fightingDeception-c": "Fighting + Deception",
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"mightAthletics-c": "Might + Athletics (Strength)",
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"mightSpeed-c": "Might + Speed",
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"mightFighting-c": "Might + Fighting",
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"intimidationFighting-c": "Intimidation + Fighting",
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"mightCrafts-c": "Might + Crafts",
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"fightingSpeed-c": "Fighting + Speed",
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"marksmanshipFighting-c": "Marksmanship + Fighting",
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"marksmanshipPerception-c": "Marksmanship + Perception",
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"athleticsSpeed-c": "Athletics + Speed",
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"fightingAthletics-c": "Fighting + Athletics",
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"speedPerception-c": "Speed + Perception",
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"fightingDiscipline-c": "Fighting + Discipline",
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"perceptionSpeed-c": "Perception + Speed",
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"fortitudeSpeed-c": "Fortitude + Speed",
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"punchKickOrUseWeapon-c": "Punch, kick or use weapon",
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"throwWeapon-c": "Throw weapon",
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"useFirearm-c": "Use firearm",
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"suckerPunch-c": "Sucker punch",
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"gutPunch-c": "Gut punch",
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"initiateGrab-c": "Initiate Grab",
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"humanShield-c": "Human Shield",
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"strangle-c": "Strangle",
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"slipFree-c": "Slip free",
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"shove-c": "Shove",
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"shieldSlam-c": "Shield Slam",
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"sweep-c": "Sweep",
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"forwardBlock-c": "Forward Block",
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"intimidateYourFoe-c": "Intimidate your foe",
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"parryWeapon-c": "Parry with weapon",
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"avoidSword-c": "Avoid a sword",
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"resistDistracted-c": "Resist being distracted",
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"avoidTrap-c": "Avoid a Trap",
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"iOpponent-c": "I’m your opponent",
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"hideUnder-c": "Hide under a table",
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"getAway-c": "Get away from me!",
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"jumpSweep-c": "Jump over a sweep",
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"avoidObstacles-c": "Avoid obstacles while running",
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"crosshairs-c": "Get them in crosshairs",
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"throwSomething-c": "Throw something in the way",
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"ripLamppost-c": "Rip lamppost from ground",
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"whatThat-c": "What’s that over there?",
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"improvisedWeapon-c": "Attack with improvised weapon",
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"normal-c": "Normal",
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"brutal-c": "Brutal"
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}
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