diff --git a/AMP Year One/translations/pl.json b/AMP Year One/translations/pl.json new file mode 100644 index 0000000000..8d3f547d25 --- /dev/null +++ b/AMP Year One/translations/pl.json @@ -0,0 +1,161 @@ +{ + "handle-c": "Handle:", + "sapName-c": "Sap Name:", + "name-c": "Name:", + "player-c": "Player:", + "primaryStrain-c": "Primary Strain:", + "startingJuice-c": "Starting Juice:", + "affiliation-c": "Affiliation:", + "description-c": "Description:", + "personality-c": "Personality:", + "xpTotal-c": "XP Total:", + "xpSpent-c": "XP Spent:", + "skills-u": "SKILLS", + "athletics-c": "Athletics", + "beastHandling-c": "Beast Handling", + "crafts-c": "Crafts", + "deception-c": "Deception", + "discipline-c": "Discipline", + "empathy-c": "Empathy", + "fighting-c": "Fighting", + "fortitude-c": "Fortitude", + "intimidation-c": "Intimidation", + "intuition-c": "Intuition", + "knowledge-c": "Knowledge", + "marksmanship-c": "Marksmanship", + "might-c": "Might", + "medicine-c": "Medicine", + "perception-c": "Perception", + "performance-c": "Performance", + "persuasion-c": "Persuasion", + "speed-c": "Speed", + "stealth-c": "Stealth", + "survival-c": "Survival", + "technology-c": "Technology", + "travel-c": "Travel", + "powers-u": "POWERS", + "primary-c": "Primary", + "coreAbility-c": "Core Ability", + "augments-c": "Augments", + "secondary-c": "Secondary", + "tertiary-c": "Tertiary", + "specialties-u": "SPECIALTIES", + "loyalties-u": "LOYALTIES", + "community-c": "Community", + "comrades-c": "Comrades", + "humanity-c": "Humanity", + "justice-c": "Justice", + "love-c": "Love", + "perfection-c": "Perfection", + "self-c": "Self", + "truth-c": "Truth", + "combat and misc.": "COMBAT and MISC.", + "initiative-c": "Initiative", + "strengthBonus-c": "Str Bonus", + "carry/lift-c": "Carry/Lift", + "ar-u": "AR", + "movementNormal-c": "Move: Normal", + "running-c": "Running", + "jump-c": "Jump H/V", + "flight-c": "Flight", + "favouredAttacks-c": "Fav. Attacks", + "check-c": "Check", + "damage-c": "Damage", + "favAttack1-c": "Favorite Attack 1", + "displayFavAttack1-c": "Display Favorite Attack 1", + "favAttack2-c": "Favorite Attack 2", + "displayFavAttack2-c": "Display Favorite Attack 2", + "favAttack3-c": "Favorite Attack 3", + "displayFavAttack3-c": "Display Favorite Attack 3", + "favAttack4-c": "Favorite Attack 4", + "displayFavAttack4-c": "Display Favorite Attack 4", + "favAttack5-c": "Favorite Attack 5", + "displayFavAttack5-c": "Display Favorite Attack 5", + "favAttack6-c": "Favorite Attack 6", + "displayFavAttack6-c": "Display Favorite Attack 6", + "gifts-u": "GIFTS", + "drawbacks-u": "DRAWBACKS", + "juice-c": "Juice", + "max-c": "Max:", + "current-c": "Current:", + "notes-c": "Notes", + "integrity-u": "INTEGRITY", + "painPenalty-c": "Pain Penalty", + "comboRolls-c": "Combo Rolls", + "first-c": "First", + "second-c": "Second", + "singleRoll-c": "Single Roll", + "comboSuggestions-c": "Common Skill Combos Suggestions", + "type-c": "Type", + "actionReaction-c": "Action or Reaction", + "skillCombo-c": "Skill Combo", + "commonCombos-c": "Common Combos", + "inflictHarm-c": "Inflict Harm", + "inflictPain-c": "Inflict Pain", + "feintDistract-c": "Feint/Distract", + "prepare-c": "Prepare", + "grab-c": "Grab", + "breakGrab-c": "Break Grab", + "changeEmotion-c": "Change Emotion", + "knockBack-c": "Knock Back", + "knockDown-c": "Knock Down", + "touch-c": "Touch", + "aim-c": "Aim", + "move-c": "Move", + "block-c": "Block", + "dodge-c": "Dodge", + "push-c": "Push", + "findCover-c": "Find Cover", + "catch-c": "Catch", + "resist-c": "Resist", + "protect-c": "Protect", + "fightingCrafts-c": "Fighting + Crafts", + "marksmanshipAthletics-c": "Marksmanship + Athletics", + "fightingStealth-c": "Fighting + Stealth", + "fightingMight-c": "Fighting + Might", + "fightingDeception-c": "Fighting + Deception", + "mightAthletics-c": "Might + Athletics (Strength)", + "mightSpeed-c": "Might + Speed", + "mightFighting-c": "Might + Fighting", + "intimidationFighting-c": "Intimidation + Fighting", + "mightCrafts-c": "Might + Crafts", + "fightingSpeed-c": "Fighting + Speed", + "marksmanshipFighting-c": "Marksmanship + Fighting", + "marksmanshipPerception-c": "Marksmanship + Perception", + "athleticsSpeed-c": "Athletics + Speed", + "fightingAthletics-c": "Fighting + Athletics", + "speedPerception-c": "Speed + Perception", + "fightingDiscipline-c": "Fighting + Discipline", + "perceptionSpeed-c": "Perception + Speed", + "fortitudeSpeed-c": "Fortitude + Speed", + "punchKickOrUseWeapon-c": "Punch, kick or use weapon", + "throwWeapon-c": "Throw weapon", + "useFirearm-c": "Use firearm", + "suckerPunch-c": "Sucker punch", + "gutPunch-c": "Gut punch", + "initiateGrab-c": "Initiate Grab", + "humanShield-c": "Human Shield", + "strangle-c": "Strangle", + "slipFree-c": "Slip free", + "shove-c": "Shove", + "shieldSlam-c": "Shield Slam", + "sweep-c": "Sweep", + "forwardBlock-c": "Forward Block", + "intimidateYourFoe-c": "Intimidate your foe", + "parryWeapon-c": "Parry with weapon", + "avoidSword-c": "Avoid a sword", + "resistDistracted-c": "Resist being distracted", + "avoidTrap-c": "Avoid a Trap", + "iOpponent-c": "I’m your opponent", + "hideUnder-c": "Hide under a table", + "getAway-c": "Get away from me!", + "jumpSweep-c": "Jump over a sweep", + "avoidObstacles-c": "Avoid obstacles while running", + "crosshairs-c": "Get them in crosshairs", + "throwSomething-c": "Throw something in the way", + "ripLamppost-c": "Rip lamppost from ground", + "whatThat-c": "What’s that over there?", + "improvisedWeapon-c": "Attack with improvised weapon", + "normal-c": "Normal", + "brutal-c": "Brutal" +} \ No newline at end of file