New translations translation.json (Greek)

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wing-it
2021-02-05 18:45:31 -05:00
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{
"Name": "Name",
"Rank": "Rank",
"Racememo": "Each character gets 5 bonus points that they can add to their base stats (Strength, Dexterity, Power or Intelligence). However, at Rank 1 no stat can be higher than 7. If you choose Human you also get an additional +1 bonus to two stats of your choice. You cannot add them to the same stat.",
"Human": "Human",
"Elf": "Elf",
"Dwarf": "Dwarf",
"Half-Alv": "Half-Alv",
"Werecat": "Werecat",
"Wolf Fang": "Wolf Fang",
"Fox Tail": "Fox Tail",
"Race of Ritual": "Race of Ritual",
"Race": "Race",
"Guardian": "Guardian",
"Samurai": "Samurai",
"Monk": "Monk",
"Cleric": "Cleric",
"Druid": "Druid",
"Kannagi": "Kannagi",
"Assassin": "Assassin",
"Swashbuckler": "Swashbuckler",
"Bard": "Bard",
"Sorcerer": "Sorcerer",
"Summoner": "Summoner",
"Enchanter": "Enchanter",
"Class": "Class",
"Subclass": "Subclass",
"STRENGTH": "Custom",
"DEXTERITY": "DEXTERITY",
"POWER": "POWER",
"INTELLIGENCE": "INTELLIGENCE",
"Athletics (STR)": "Athletics (STR)",
"Endurance (STR)": "Endurance (STR)",
"Disable (DEX)": "Disable (DEX)",
"Operate (DEX)": "Operate (DEX)",
"Perception (POW)": "Perception (POW)",
"Negotiation (POW)": "Negotiation (POW)",
"Knowledge (INT)": "Knowledge (INT)",
"Analyze (INT)": "Analyze (INT)",
"Initiative": "Initiative",
"Evasion": "Evasion",
"Resistance": "Resistance",
"Accuracy": "Accuracy",
"Barrier": "Barrier",
"Temp.": "Temp.",
"Hate": "Hate",
"Fatigue": "Fatigue",
"Fate Points": "Fate Points",
"Speed": "Speed",
"Regen": "Regen",
"Cancel": "Cancel",
"Dazed": "Dazed",
"Rigor": "Rigor",
"Confused": "Confused",
"Decay": "Decay",
"Pursuit": "Pursuit",
"Staggered": "Staggered",
"Afflicted": "Afflicted",
"Overconfident": "Overconfident",
"Cancel: Spec.": "Cancel: Spec.",
"Weakness": "Weakness",
"Bonuses": "Bonuses",
"STR": "STR",
"DEX": "DEX",
"POW": "POW",
"INT": "INT",
"HP": "HP",
"Fate": "Fate",
"Athletics": "Athletics",
"Endurance": "Endurance",
"Disable": "Disable",
"Operate": "Operate",
"Perception": "Perception",
"Negotiation": "Negotiation",
"Knowledge": "Knowledge",
"Analyze": "Analyze",
"Gold": "Gold",
"Inventory": "Inventory",
"Right Hand": "Right Hand",
"Attack": "Attack",
"Magic": "Magic",
"P. Def": "P. Def",
"M. Def": "M. Def",
"Range": "Range",
"Close": "Close",
"RhandMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Left Hand": "Left Hand",
"LhandMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Armor": "Armor",
"ArmorMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Accessory": "Accessory",
"AccessoryMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Bag": "Bag",
"Capacity Incr.": "Capacity Incr.",
"BagMemo": "If your equipment gives a bonus to a stat that's not included here, or if it adds dice as a bonus, you will need to add it manually in the Bonuses section.",
"Combat Skills": "Combat Skills",
"Timing:": "Timing:",
"Cost": "Cost",
"Target": "Target",
"Timing": "Timing",
"Limit": "Limit",
"Check": "Check",
"Acc vs Eva": "Acc vs Eva",
"Acc vs Res": "Acc vs Res",
"Acc vs Eva (no damage)": "Acc vs Eva (no damage)",
"Acc vs Res (no damage)": "Acc vs Res (no damage)",
"Auto": "Auto",
"Auto (No damage)": "Auto (No damage)",
"Healing": "Healing",
"Custom w/ Damage": "Custom w/ Damage",
"SkillMemo": "Only use this if the skill has an additional accuracy bonus that other skills do not.",
"Acc. Bonus": "Acc. Bonus",
"Damage / Healing": "Damage / Healing",
"+Attack": "+Attack",
"+Magic": "+Magic",
"+Recovery": "+Recovery",
"+Mag+Rec": "+Mag+Rec",
"Physical": "Physical",
"Magical": "Magical",
"Direct": "Direct",
"Flame": "Flame",
"Shock": "Shock",
"Frost": "Frost",
"Spirit": "Spirit",
"Blight": "Blight",
"Holy": "Holy",
"Penetrating": "Penetrating",
"Base STR": "Base STR",
"Base DEX": "Base DEX",
"Base POW": "Base POW",
"Base INT": "Base INT",
"General Skills": "General Skills",
"SR": "SR",
"Max SR": "Max SR",
"Custom": "Custom",
"Recovery": "Recovery",
"P. Defense": "P. Defense",
"M. Defense": "M. Defense"
}