mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
4153 lines
391 KiB
HTML
4153 lines
391 KiB
HTML
<!--
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Vampire the Masquerade 5e Alpha Character Sheet (Version 2.5)
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Author: Momtahan K. | UserID: 117780
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Design: Martinez A. | UserID: 143652
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Design Contributor: Obi | UserID: 95940
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Kudos to: Andreas J. (UserID: 1223200), Matt Zaldivar, Brian Shields, Benjamin Bandelow and espcially to Konrad J. (UserID: 77736), who's Hero Quest Dice Roller has been invaluable. Special thanks to Beta testers Chros G.(326614)
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and Jordan L.(46186) An extra special shout out the Roll20 and its community Community, who's patience and wisdom helped make this possible. Many thanks to BigWhoop (UserID: 2124413) for his work on the first version of Obi's sheet.
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Massive thanks to Barry Snyder (UserID: 399162) for helping us with API-to-Non-API Toggling through explination and use of his code examples.
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Installation instructions
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This character sheet comes in 4 parts. This html code, the CSS file, a "translation.json" file and the VTM Dice Mechanics.js file
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1 - To add this sheet to your game, create your game and go to the "Settings" menu.
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2 - Click "Game Settings"
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3 - Copy this file to HTML Layout, the CSS to "CSS Styling" and the translation.json file to "Translation" and click "Save Changes" at the bottom.
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4 - Go back to the main page for your game click "Settings" and then "API Scripts"
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5 - Click "New Script" set the name to hq.js (any name will do, just a nod to Konrad). Copy the contents of the VTM Dice Mechanics.js
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to the page and click Save Script.
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6 - You should now be good to go.
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If you have any questions please ping me at UserID 117780.
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Legal
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Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more in formation please visit whitewolf.com
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With the exception of materials under the copyright of White Wolf all extra code should be considered under GNU General Public License v3 or later (GPL-3.0-or-later) Copyright 2018 held my Momtahan.K
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||
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You should have received a copy of the GNU General Public License
|
||
along with this program. If not, see <https://www.gnu.org/licenses/>.
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This license MUST be copied on to any derivative work. Effectively feel free to use, edit and modify the code to your hearts content. As I understand it this will only cause an issue if you try to use it for commerical gain. This has been added to ensure the community benefits from it.
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-->
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<input class="npc_toggle" name="attr_CoterieCheckbox" type="hidden" value="0">
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<input class="toggleflag" name="attr_wtype" type="hidden"/>
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<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" checked="checked">
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||
<span title="CORE"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2">
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||
<span title="CHRONICLE"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3">
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||
<span title="BLOOD & XP"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4 sheet-tab_player" value="4">
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||
<span title="DETAILS"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5 sheet-tab_player" value="5">
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||
<span title="ROLLS"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab6 " value="6">
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||
<span title="ABOUT US"></span>
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||
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab8 " value="8">
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<span title="GUIDE"></span>
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||
<input type="checkbox" class="sheet-tab sheet-tab7" name="attr_CoterieCheckbox" value="1" />
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<span title="COTERIE"></span>
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||
<table style="width:834px" class="sheet-auto-style8">
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<tr>
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||
<td colspan="6">
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||
<hr class="sheet-auto-style2 sheet-thick-divide" style="margin-top: 1px; margin-bottom: 5px" noshade="noshade">
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||
</td>
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||
</tr>
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||
</table>
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||
<div class="clear"></div>
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||
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||
<!---Added API toggle--->
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<h4 style="display:inline-block; margin-right: 20px">Options: </h4>
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<h4 style="display:inline-block">Enable API Scripts (ST Pro-account only): </h4>
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<input type="checkbox" name="attr_ApiRollRoggle" class="sheet-roll-useDice" value="1" title="Check to use the standard Roll20 Dice Rolling mechanism vs the API."
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style="display:inline-block; width:20px" /><Span class="sheet-block-text"></span>
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<h4 style="display:inline-block">Attributes 6+: </h4>
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<input type="checkbox" name="attr_Attribute6Plus" class="sheet-attribute6Plus" value="1" title="Check to show 6 or more check boxes for attributes."
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style="display:inline-block; width:20px" checked/><Span class="sheet-block-text"></span>
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<h4 style="display:inline-block">Whisper rolls to GM: </h4>
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<select name="attr_wtype" style="display:inline-block; width:80px" >
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<option value="">Never</option>
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<option value="?{Whisper?|Public Roll,|Whisper Roll,/w gm }">Query</option>
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<option value="/w gm ">Always</option>
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</select>
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||
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||
<table style="width:834px" class="sheet-auto-style8">
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<tr>
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||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
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||
<hr class="auto-style2 sheet-thin-divide" style="margin-top: 6px;">
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||
</td>
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||
</tr>
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||
</table>
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||
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||
<div class="sheet-tab-content sheet-taba">
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<table style="width:834px" class="sheet-auto-style8">
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||
<tr>
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<td align="center" colspan="9">
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<img alt="" height="138" src="https://imgur.com/vqq6q4Y.png" width="400">
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||
</td>
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||
</tr>
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||
<tr>
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<td colspan="6">
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<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
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</td>
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</tr>
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<tr>
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<td colspan="6">
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<h2 data-i18n="coterie-u" class="sheet-auto-style1 sheet-header">COTERIE</h2>
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</td>
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</tr>
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<tr>
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<td class="sheet-auto-style30" colspan="6">
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<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
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</td>
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</tr>
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<tr>
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<td>
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<label class="sheet-top-label" data-i18n="name-u">Name:</label>
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</td>
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<td style="width: 178px">
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<input type="text" name="attr_coterie_name" />
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</td>
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<td>
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<label class="sheet-top-label">Type:</label>
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</td>
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<td>
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<select name="attr_coterie_type" style="width:178px; margin: 0 10px 0 10px; display:inline-block">
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<option value="0" selected>Custom</option>
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<option value="1">Blood Cult</option>
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<option value="2">Cerberus</option>
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<option value="3">Champions</option>
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<option value="4">Commando</option>
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<option value="5">Day Watch</option>
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<option value="6">Fang Gang</option>
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<option value="7">Hunting Party</option>
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<option value="8">Maréchal</option>
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<option value="9">Nomads</option>
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<option value="10">Plumaire</option>
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<option value="11">Questari</option>
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<option value="12">Regency</option>
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<option value="13">Sbirri</option>
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<option value="14">Vehme</option>
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<option value="15">Watchmen</option>
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</select>
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</td>
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<td>
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<label class="sheet-top-label">Goal:</label>
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</td>
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<td>
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<input type="text" name="attr_coterie_goal" />
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</td>
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</tr>
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<!--Line break-->
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<tr>
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<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
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<hr class="auto-style2 sheet-thin-divide">
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</td>
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</tr>
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<!--Members-->
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<tr>
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<td colspan="6">
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<h3 align="center">Members</h3>
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</td>
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</tr>
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</table>
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<div style="width:834px" class="sheet-auto-style8">
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<fieldset class="repeating_coteriemembers" style="display:inline-block">
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<div style="text-align: center; margin-bottom: 5px">
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<label class="sheet-top-label" data-i18n="name-u" style="display:inline-block;">Name:</label>
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<input type="text" name="attr_coterie_member_name1" style="display:inline-block; margin-right: 10px" />
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<label class="sheet-top-label" data-i18n="name-u" style="display:inline-block">Name:</label>
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<input type="text" name="attr_coterie_member_name2" style="display:inline-block; margin-right: 10px" />
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<label class="sheet-top-label" data-i18n="name-u" style="display:inline-block">Name:</label>
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<input type="text" name="attr_coterie_member_name3" style="display:inline-block; margin-right: 10px" />
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</div>
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</fieldset>
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</div>
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<table style="width:834px" class="sheet-auto-style8">
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<!--Line break-->
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<tr>
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<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
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<hr class="auto-style2 sheet-thin-divide">
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</td>
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</tr>
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<!--Shared Backgrounds-->
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<tr>
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<td colspan="6">
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<h3 align="center">Shared Backgrounds</h3>
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</td>
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</tr>
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</table>
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<div style="width:834px" class="sheet-auto-style8">
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<fieldset class="repeating_coteriebackgrounds">
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<div style="text-align: center">
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<div style="display:inline-block">
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<input type="text" name="attr_CoterieBackgroundsName" style="width:300px" />
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</div>
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<div style="display:inline-block">
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<input type="radio" class="sheet-defaultRadioBox zero" name="attr_CoterieBackgrounds" value="0" checked/>
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="1" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="2" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="3" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="4" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="5" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="6" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="7" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="8" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="9" />
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<span></span>
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<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieBackgrounds" value="10" />
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<span></span>
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</div>
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||
</div>
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||
</fieldset>
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||
</div>
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||
|
||
<table style="width:834px" class="sheet-auto-style8">
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||
|
||
<!--Line break-->
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||
<tr>
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||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
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||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
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||
|
||
<!--Advantages and Flaws-->
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||
<tr>
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||
<td colspan="6">
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||
<h3 align="center">Merits & Flaws</h3>
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||
</td>
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||
</tr>
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||
</table>
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||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_coteriemeritsandflaws">
|
||
<div style="text-align: center">
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_CoterieMeritsAndFlawsName" style="width:300px" />
|
||
</div>
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||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_CoterieMeritsAndFlaws" value="0" checked/>
|
||
<span></span>
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||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="1" />
|
||
<span></span>
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||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="2" />
|
||
<span></span>
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||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="4" />
|
||
<span></span>
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||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="6" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="7" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="8" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="9" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_CoterieMeritsAndFlaws" value="10" />
|
||
<span></span>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!--Line break-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Notes section -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Overview</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_coterie_notes" style="width:98%;" value="">
|
||
</textarea>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab1">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td align="center" colspan="9">
|
||
<img alt="" height="138" src="https://imgur.com/vqq6q4Y.png" width="400">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="name-u">Name:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_name" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="concept-u">Concept:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_concept" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="predator-u">Predator:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_predator" />
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="chronicle-u">Chronicle:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_chronicle" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="ambition-u">Ambition:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_ambition" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="clan-u">Clan:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_clan" />
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="sire-u">Sire:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_sire" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="desire-u">Desire:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_desire" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="generation-u">Generation:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_generation" />
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Attributes-->
|
||
|
||
<tr>
|
||
<td style="width: 84px">
|
||
</td>
|
||
<td style="width: 195px" colspan="2">
|
||
</td>
|
||
<td>
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td style="width: 305px">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 data-i18n="traits-u" class="sheet-auto-style1 sheet-header">TRAITS</h2>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="sheet-auto-style30" colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="physical-u">Physical</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="social-u">Social</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="mental-u">Mental</h4>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="strength-u" style="width: 94px">Strength</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Strength" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Strength" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Strength" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Strength" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" type="roll" title="Rolls Strength" value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Strength} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Strength ~ c~@{name} ~'
|
||
name="roll_StrengthApi">
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Strength Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Strength}} {{NormalSuccesses=[[ [[((([[ [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Strength}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_StrengthInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="charisma-u" style="width: 94px">Charisma</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Charisma" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Charisma" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Charisma" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Charisma" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" type="roll" title="Rolls Charisma" value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Charisma} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Charisma ~ c~@{name} ~'
|
||
name="roll_CharismaApi">
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Charisma Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Charisma}} {{NormalSuccesses=[[ [[((([[ [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Charisma}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_CharismaInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="intelligence-u" style="width: 94px">Intelligence</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Intelligence" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intelligence" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Intelligence" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Intelligence" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" type="roll" title="Rolls Intelligence" value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Intelligence} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Intelligence ~ c~@{name} ~'
|
||
name="roll_IntApi">
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Intelligence Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Intelligence}} {{NormalSuccesses=[[ [[((([[ [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Intelligence}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_IntelligenceInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="dexterity-u" style="width: 94px">Dexterity</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Dexterity" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Dexterity" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Dexterity" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Dexterity" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Dexterity" type='roll' name='roll_dexterity_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Dexterity} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Dexterity ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Dexterity Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Dexterity}} {{NormalSuccesses=[[ [[((([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Dexterity}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_DexterityInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
|
||
<td>
|
||
<h4 data-i18n="manipulation-u" style="width: 94px">Manipulation</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Manipulation" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Manipulation" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Manipulation" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Manipulation" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Manipulation" type='roll' name='roll_manipulation_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Manipulation} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Manipulation ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Manipulation Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Manipulation}} {{NormalSuccesses=[[ [[((([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Manipulation}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_ManipulationInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="wits-u" style="width: 94px">Wits</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Wits" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Wits" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Wits" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Wits" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Wits" type='roll' name='roll_wits_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Wits} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Wits ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Wits Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Wits}} {{NormalSuccesses=[[ [[((([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Wits}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_WitsInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="stamina-u" style="width: 94px">Stamina</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Stamina" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stamina" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Stamina" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Stamina" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Stamina" type='roll' name='roll_stamina_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Stamina} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Stamina ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Stamina Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Stamina}} {{NormalSuccesses=[[ [[((([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Stamina}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_StaminaInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="composure-u" style="width: 94px">Composure</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Composure" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Composure" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Composure" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Composure" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Composure" type='roll' name='roll_composure_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Composure} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Composure ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Composure Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Composure}} {{NormalSuccesses=[[ [[((([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Composure}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_ComposureInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="resolve-u" style="width: 94px">Resolve</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Resolve" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Resolve" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Resolve" value="6" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<input type="radio" class="sheet-defaultRadioBox sheet-extraAttribute" name="attr_Resolve" value="7" />
|
||
<span class="sheet-extraAttribute"></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Resolve" type='roll' name='roll_resolve_onlyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Resolve} a?{Second Attribute|None,0|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Resolve ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Resolve Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Resolve}} {{NormalSuccesses=[[ [[((([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{hunger} + [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]d10>6]]}} {{NormalDice=[[((([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] + 0) + abs([[ [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]] ]] - 0)) / 2.0)]]}} {{HungerDice=[[(((@{hunger} + [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) - abs(@{hunger} - [[@{Resolve}+?{Second Attribute|None,0|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2)]]}}"
|
||
name="roll_ResolveInlineDice"></button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Willpower and Health -->
|
||
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
|
||
<!-- Willpower and Touchstones -->
|
||
<tr>
|
||
<td colspan="3">
|
||
<h3 style="text-align: center" data-i18n="willpower-u">Willpower</h3>
|
||
</td>
|
||
<td colspan="3">
|
||
<h3 style="text-align: center" data-i18n="health-u">Health</h3>
|
||
</td>
|
||
</tr>
|
||
<!-- Willpower -->
|
||
<tr>
|
||
<td colspan="3" align="right" valign="middle">
|
||
<div style="text-align: center; margin-left:15px">
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box1" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box1" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box1" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box1" value="3616" />
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box2" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box2" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box2" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box2" value="3616" />
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box3" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box3" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box3" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box3" value="3616" />
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box4" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box4" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box4" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box4" value="3616" />
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box" style="margin-right: 5px">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box5" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box5" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box5" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box5" value="3616" />
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<span> </span>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box6" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box6" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box6" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box6" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box7" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box7" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box7" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box7" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box8" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box8" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box8" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box8" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box9" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box9" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box9" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box9" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box" style="margin-right: 5px">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box10" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box10" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box10" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box10" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box11" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box11" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box11" value="02" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box11" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box12" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box12" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box12" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box12" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box13" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box13" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box13" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box13" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box14" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box14" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box14" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box14" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_willpower-box15" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_willpower-box15" value="16" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_willpower-box15" value="241" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_willpower-box15" value="3616" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-willpower"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
</div>
|
||
</td>
|
||
|
||
<!-- Health -->
|
||
<td colspan="3" align="right" valign="middle">
|
||
<div style="text-align: center; margin-left:80px">
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box1" value="0" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box1" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box1" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box1" value="3" />
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box2" value="0" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box2" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box2" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box2" value="3" />
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box3" value="0" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box3" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box3" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box3" value="3" />
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box4" value="0" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box4" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box4" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box4" value="3" />
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box" style="margin-right: 5px">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box5" value="0" checked="checked" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box5" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box5" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box5" value="3" />
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<span> </span>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box6" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box6" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box6" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box6" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box7" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box7" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box7" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box7" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box8" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box8" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box8" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box8" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box9" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box9" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box9" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box9" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box" style="margin-right: 5px">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box10" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box10" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box10" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box10" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box11" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box11" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box11" value="02" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box11" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box12" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box12" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box12" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box12" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box13" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box13" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box13" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box13" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box14" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box14" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box14" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box14" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
<div align="center" class="sheet-health-box">
|
||
<input type="radio" class="sheet-health-box sheet-no-health" name="attr_health-box15" value="0" />
|
||
<input type="radio" class="sheet-health-box sheet-bashing-health" name="attr_health-box15" value="1" />
|
||
<input type="radio" class="sheet-health-box sheet-lethal-health" name="attr_health-box15" value="2" />
|
||
<input type="radio" class="sheet-health-box sheet-aggravated-health" name="attr_health-box15" value="3" checked="checked"
|
||
/>
|
||
|
||
<span class="sheet-health-box sheet-no-health"></span>
|
||
<span class="sheet-health-box sheet-bashing-health"> ∕ </span>
|
||
<span class="sheet-health-box sheet-lethal-health">☓</span>
|
||
<span class="sheet-health-box sheet-aggravated-health"></span>
|
||
</div>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="3">
|
||
<label style="display: inline-block; padding-right: 0px">Max WP:</label>
|
||
<input style="width: 40px;display: inline-block;text-align: center" type="number" name="attr_maxwp" />
|
||
<label style="width: 90px;display: inline-block; padding-right: 0px">WP Re-roll:</label>
|
||
<button class="sheet-diebutton-api" title="Willpower Reroll" type='roll' name='roll_willpowerRerollApi' value='!vtm reroll g~@{wtype} ~ w?{Re-roll Dice|3} t~Re-roll ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Willpower Re-Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Willpower Re-Roll}} {{NormalSuccesses=[[ [[?{Re-Roll Dice|3}]]d10>6 ]]}} {{NormalDice=[[?{Re-Roll Dice|3}]]}}"
|
||
name="roll_rerollInlineDice"></button>
|
||
<label style="width: 80px;display: inline-block; padding-right: 0px">Willpower:</label>
|
||
<button class="sheet-diebutton-api" title="Rolls Willpower" type='roll' name='roll_WillpowerRollApi' value='!vtm will g~@{wtype} ~ p[[@{willpower-box1} + @{willpower-box2} + @{willpower-box3} + @{willpower-box4} + @{willpower-box5} + @{willpower-box6} + @{willpower-box7} + @{willpower-box8} + @{willpower-box9} + @{willpower-box10} + @{willpower-box11} + @{willpower-box12} + @{willpower-box13} + @{willpower-box14} + @{willpower-box15}]] a0 m?{Modifiers|0} t~Willpower ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Willpower Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Willpower Roll}} {{NormalSuccesses=[[ [[?{Willpower|5} + ?{Modifer|0}]]d10>6 ]]}} {{NormalDice=[[?{Willpower|5} + ?{Modifer|0}]]}}"
|
||
name="roll_willpowerInlineDice"></button>
|
||
</td>
|
||
<td colspan="3">
|
||
<div class="sheet-row" align="center" style="display: inline-block;">
|
||
<label style="width: 120px;margin-left: 150px;; padding-right: 0px">Max Health:</label>
|
||
<input style="width: 40px" type="number" name="attr_maxhealth" />
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 data-i18n="skills-u" class="sheet-auto-style1 sheet-header" style="text-align: center">SKILLS</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Seperator -->
|
||
<tr>
|
||
<td style="height:10" colspan="6">
|
||
<hr class="auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td style="width: 94px" class="auto-style9">
|
||
<h4 data-i18n="athletics-u">Athletics</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Athletics" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Athletics" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Athletics" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Athletics" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Athletics" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Athletics" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Athletics" type='roll' name='roll_athleticsApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Athletics} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Athletics ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Athletics Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Athletics}} {{NormalSuccesses=[[ [[ ((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Athletics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_athleticsInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td style="width: 94px" class="auto-style9">
|
||
<h4 data-i18n="animalken-u">Animal Ken</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_AnimalKen" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_AnimalKen" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_AnimalKen" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_AnimalKen" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_AnimalKen" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_AnimalKen" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls AnimalKen" type='roll' name='roll_animalKenApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{AnimalKen} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Animal Ken ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Animal Ken Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Animal Ken}} {{NormalSuccesses=[[ [[ ((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{AnimalKen}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_AnimalKenInlineDice">
|
||
</button>
|
||
</div>
|
||
|
||
</button>
|
||
</td>
|
||
<td style="width: 94px" class="auto-style9">
|
||
<h4 data-i18n="academics-u">Academics</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Academics" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Academics" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Academics" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Academics" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Academics" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Academics" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Academics" type='roll' name='roll_academicsApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Academics} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Academics ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Academics Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Academics}} {{NormalSuccesses=[[ [[ ((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Academics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_AcademicsInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="brawl-u">Brawl</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Brawl" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Brawl" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Brawl" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Brawl" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Brawl" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Brawl" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Brawl" type='roll' name='roll_brawlApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Brawl} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Brawl ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Brawl Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Brawl}} {{NormalSuccesses=[[ [[ ((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Brawl}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_BrawlInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="etiquette-u">Etiquette</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Etiquette" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Etiquette" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Etiquette" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Etiquette" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Etiquette" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Etiquette" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Etiquette" type='roll' name='roll_etiquetteApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Etiquette} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Etiquette ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Etiquette Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Etiquette}} {{NormalSuccesses=[[ [[ ((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Etiquette}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_EtiquetteInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="awareness-u">Awareness</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Awareness" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Awareness" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Awareness" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Awareness" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Awareness" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Awareness" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Awareness" type='roll' name='roll_awarenessApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Awareness} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Awareness~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Awareness Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Awareness}} {{NormalSuccesses=[[ [[ ((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Awareness}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_AwarenessInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="craft-u">Craft</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Craft" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Craft" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Craft" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Craft" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Craft" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Craft" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Craft" type='roll' name='roll_craftApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Craft} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Craft ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Craft Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Craft}} {{NormalSuccesses=[[ [[ ((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Craft}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_CraftInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="insight-u">Insight</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Insight" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Insight" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Insight" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Insight" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Insight" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Insight" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Insight" type='roll' name='roll_insightApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Insight} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Insight ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Insight Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Insight}} {{NormalSuccesses=[[ [[ ((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Insight}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_InsightInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="finance-u">Finance</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Finance" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Finance" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Finance" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Finance" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Finance" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Finance" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Finance" type='roll' name='roll_financeApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Finance} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Finance ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Finance Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Finance}} {{NormalSuccesses=[[ [[ ((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Finance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_FinanceInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="drive-u">Drive</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Drive" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Drive" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Drive" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Drive" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Drive" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Drive" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Drive" type='roll' name='roll_driveApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Drive} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Drive ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Drive Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Drive}} {{NormalSuccesses=[[ [[ ((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Drive}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_DriveInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="intimidation-u">Intimidation</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Intimidation" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intimidation" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intimidation" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intimidation" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intimidation" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Intimidation" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Intimidation" type='roll' name='roll_intimidationApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Intimidation} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Intimidation ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Intimidation Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Intimidation}} {{NormalSuccesses=[[ [[ ((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Intimidation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_IntimidationInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="investigation-u">Investigation</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Investigation" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Investigation" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Investigation" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Investigation" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Investigation" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Investigation" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Investigation" type='roll' name='roll_investigationApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Investigation} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Investigation ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Investigation Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Investigation}} {{NormalSuccesses=[[ [[ ((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Investigation}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_InvestigationInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="firearms-u">Firearms</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Firearms" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Firearms" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Firearms" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Firearms" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Firearms" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Firearms" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Firearms" type='roll' name='roll_firearmsApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Firearms} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Firearms ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Firearms Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Firearms}} {{NormalSuccesses=[[ [[ ((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Firearms}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_FirearmsInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="leadership-u">Leadership</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Leadership" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Leadership" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Leadership" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Leadership" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Leadership" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Leadership" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Leadership" type='roll' name='roll_leadership' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Leadership} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Leadership ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Leadership Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Leadership}} {{NormalSuccesses=[[ [[ ((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Leadership}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_LeadershipInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="medicine-u">Medicine</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Medicine" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Medicine" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Medicine" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Medicine" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Medicine" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Medicine" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Medicine" type='roll' name='roll_medicineApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Medicine} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Medicine ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Medicine Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Medicine}} {{NormalSuccesses=[[ [[ ((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Medicine}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_MedicineInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="larceny-u">Larceny</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Larceny" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Larceny" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Larceny" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Larceny" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Larceny" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Larceny" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Larceny" type='roll' name='roll_larcenyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Larceny} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Larceny ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Larceny Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Larceny}} {{NormalSuccesses=[[ [[ ((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Larceny}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_LarcenyInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="performance-u">Performance</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Performance" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Performance" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Performance" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Performance" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Performance" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Performance" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Performance" type='roll' name='roll_performanceApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Performance} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Performance ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Performance Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Performance}} {{NormalSuccesses=[[ [[ ((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Performance}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_PerformanceInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="occult-u">Occult</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Occult" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Occult" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Occult" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Occult" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Occult" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Occult" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Occult" type='roll' name='roll_occultApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Occult} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Occult ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Occult Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Occult}} {{NormalSuccesses=[[ [[ ((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Occult}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_OccultInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="melee-u">Melee</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Melee" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Melee" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Melee" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Melee" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Melee" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Melee" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Melee" type='roll' name='roll_meleeApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Melee} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Melee ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Melee Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Melee}} {{NormalSuccesses=[[ [[ ((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Melee}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_MeleeInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="persuasion-u">Persuasion</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Persuasion" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Persuasion" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Persuasion" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Persuasion" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Persuasion" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Persuasion" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Persuasion" type='roll' name='roll_persuasionApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Persuasion} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Persuasion ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Persuasion Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Persuasion}} {{NormalSuccesses=[[ [[ ((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Persuasion}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_PersuasionInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="politics-u">Politics</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Politics" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Politics" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Politics" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Politics" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Politics" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Politics" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Politics" type='roll' name='roll_politicsApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Politics} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Politics ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Politics Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Politics}} {{NormalSuccesses=[[ [[ ((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Politics}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_PoliticsInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="stealth-u">Stealth</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Stealth" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stealth" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stealth" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stealth" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stealth" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Stealth" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Stealth" type='roll' name='roll_stealthApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Stealth} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Stealth~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Stealth Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Stealth}} {{NormalSuccesses=[[ [[ ((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Stealth}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_StealthInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="streetwise-u">Streetwise</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Streetwise" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Streetwise" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Streetwise" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Streetwise" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Streetwise" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Streetwise" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Streetwise" type='roll' name='roll_streetwiseApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Streetwise} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Streetwise ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Streetwise Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Streetwise}} {{NormalSuccesses=[[ [[ ((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Streetwise}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_StreetwiseInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="science-u">Science</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Science" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Science" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Science" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Science" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Science" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Science" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Science" type='roll' name='roll_scienceApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Science} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Science ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Science Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Science}} {{NormalSuccesses=[[ [[ ((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Science}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_ScienceInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<h4 data-i18n="survival-u">Survival</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Survival" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Survival" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Survival" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Survival" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Survival" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Survival" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Survival" type='roll' name='roll_survivalApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Survival} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Survival ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Survival Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Survival}} {{NormalSuccesses=[[ [[ ((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Survival}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_SurvivalInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="subterfuge-u">Subterfuge</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Subterfuge" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Subterfuge" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Subterfuge" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Subterfuge" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Subterfuge" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Subterfuge" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Subterfuge" type='roll' name='roll_subterfugeApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Subterfuge} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Subterfuge ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Subterfuge Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Subterfuge}} {{NormalSuccesses=[[ [[ ((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Subterfuge}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_SubterfugeInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 data-i18n="technology-u">Technology</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Technology" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Technology" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Technology" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Technology" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Technology" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Technology" value="5" />
|
||
<span></span>
|
||
<button class="sheet-diebutton-api" title="Rolls Technology" type='roll' name='roll_technologyApi' value='!vtm skill r@{Hunger} g~@{wtype} ~ s@{Technology} a?{Attribute|Strength,@{Strength}|Dexterity,@{Dexterity}|Stamina,@{Stamina}|Charisma,@{Charisma}|Manipulation,@{Manipulation}|Composure,@{Composure}|Intelligence,@{Intelligence}|Wits,@{Wits}|Resolve,@{Resolve}} m?{Modifiers|0} t~Technology ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Technology Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Technology}} {{NormalSuccesses=[[ [[ ((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]- [[ @{hunger} ]])) / 2) ]]}} {{HungerDice=[[(((((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) + [[@{hunger}]]) - abs(((([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]]) + abs([[@{Technology}+?{Attribute|Charisma, @{Charisma}|Composure, @{Composure}|Dexterity, @{Dexterity}|Intelligence, @{Intelligence}|Manipulation, @{Manipulation}|Resolve, @{Resolve}|Stamina, @{Stamina}|Strength, @{Strength}|Wits, @{Wits}}+?{Modifiers|0} ]])) / 2) - [[@{hunger}]])) / 2)]]}}"
|
||
name="roll_TechnologyInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<h2 class="auto-style1 sheet-header" style="width:834px">SPECIALITIES</h2>
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_skillSpecialities">
|
||
<div class="sheet-colrow" align="center" style="margin-bottom:5px">
|
||
<div class="sheet-col" style="width:49%">
|
||
Name:
|
||
<input type="text" name="attr_specName1" style="width:30%" /> Skill:
|
||
<input type="text" name="attr_specSkill1" style="width:30%" />
|
||
</div>
|
||
<div class="sheet-col" style="width:49%">
|
||
Name:
|
||
<input type="text" name="attr_specName2" style="width:30%" /> Skill:
|
||
<input type="text" name="attr_specSkill2" style="width:30%" />
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">DISCIPLINES</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_discipline">
|
||
<div style="text-align: center">
|
||
<input type="text" name="attr_DisciplineName" style="width:300px; display:inline-block" />
|
||
<div class="sheet-col" style="line-height:28px; display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Discipline" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Discipline" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Discipline" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Discipline" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Discipline" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Discipline" value="5" />
|
||
<span></span>
|
||
</div>
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPAtt" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPAbi" style="width:110px; margin: 0 10px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DProllApi'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPAtt} s@{DPAbi} m?{Modifiers|0} b@{BloodPotency} t~@{DisciplineName} ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplineName}}} {{NormalSuccesses=[[ [[((([[ [[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]]) + abs([[ [[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{hunger}) - abs([[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]]) + abs([[ [[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{hunger}) - abs([[@{DPAtt} + @{DPAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{hunger})) / 2)]]}}"
|
||
name="roll_disciplineInlineDice">
|
||
</button>
|
||
</div>
|
||
<input type="checkbox" class="sheet-arrowBox" style="display:inline-block; margin-left: 300px" />
|
||
<span></span>
|
||
<div style="text-align: left;" class="sheet-arrowBox">
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; ">
|
||
<h4 style="width:60px; display:inline-block">Power 1</h4>
|
||
<input type="text" name="attr_DisciplinePowerName1" style="width:300px; display:inline-block" />
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPPowerAtt1" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPPowerAbi1" style="width:110px; margin: 0 14px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi1'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPPowerAtt1} s@{DPPowerAbi1} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName1}~'>
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName1}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt1} + @{DPPowerAbi1} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
|
||
name="roll_DPPowerrollInline1">
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Cost</h4>
|
||
<input type="text" name="attr_DisCostPowerDetails1" style="width:278px; display:inline-block" />
|
||
<h4 style="width:60px; display:inline-block">Duration</h4>
|
||
<input type="text" name="attr_DisDurationPowerDetails1" style="width:278px; display:inline-block" />
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_DisciplinePowerDetails1" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName1}}} {{DisciplineDetails=@{DisciplinePowerDetails1}}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
</div>
|
||
</div>
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; ">
|
||
<h4 style="width:60px; display:inline-block">Power 2</h4>
|
||
<input type="text" name="attr_DisciplinePowerName2" style="width:300px; display:inline-block" />
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPPowerAtt2" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPPowerAbi2" style="width:110px; margin: 0 14px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi2'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPPowerAtt2} s@{DPPowerAbi2} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName2}~'>
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName2}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt2} + @{DPPowerAbi2} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
|
||
name="roll_DPPowerrollInline2">
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Cost</h4>
|
||
<input type="text" name="attr_DisCostPowerDetails2" style="width:278px; display:inline-block" />
|
||
<h4 style="width:60px; display:inline-block">Duration</h4>
|
||
<input type="text" name="attr_DisDurationPowerDetails2" style="width:278px; display:inline-block" />
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_DisciplinePowerDetails2" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName2}}} {{DisciplineDetails=@{DisciplinePowerDetails2}}}"
|
||
name="roll_DisciplineDetailsInlineDice2"></button>
|
||
</div>
|
||
</div>
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; ">
|
||
<h4 style="width:60px; display:inline-block">Power 3</h4>
|
||
<input type="text" name="attr_DisciplinePowerName3" style="width:300px; display:inline-block" />
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPPowerAtt3" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPPowerAbi3" style="width:110px; margin: 0 14px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi3'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPPowerAtt3} s@{DPPowerAbi3} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName3}~'>
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName3}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt3} + @{DPPowerAbi3} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
|
||
name="roll_DPPowerrollInline1">
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Cost</h4>
|
||
<input type="text" name="attr_DisCostPowerDetails3" style="width:278px; display:inline-block" />
|
||
<h4 style="width:60px; display:inline-block">Duration</h4>
|
||
<input type="text" name="attr_DisDurationPowerDetails3" style="width:278px; display:inline-block" />
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_DisciplinePowerDetails3" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName3}}} {{DisciplineDetails=@{DisciplinePowerDetails3}}}"
|
||
name="roll_DisciplineDetailsInlineDice3"></button>
|
||
</div>
|
||
</div>
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; ">
|
||
<h4 style="width:60px; display:inline-block">Power 4</h4>
|
||
<input type="text" name="attr_DisciplinePowerName4" style="width:300px; display:inline-block" />
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPPowerAtt4" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPPowerAbi4" style="width:110px; margin: 0 14px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi4'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPPowerAtt4} s@{DPPowerAbi4} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName4}~'>
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName4}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt4} + @{DPPowerAbi4} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
|
||
name="roll_DPPowerrollInline4">
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Cost</h4>
|
||
<input type="text" name="attr_DisCostPowerDetails4" style="width:278px; display:inline-block" />
|
||
<h4 style="width:60px; display:inline-block">Duration</h4>
|
||
<input type="text" name="attr_DisDurationPowerDetails4" style="width:278px; display:inline-block" />
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_DisciplinePowerDetails4" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName4}}} {{DisciplineDetails=@{DisciplinePowerDetails4}}}"
|
||
name="roll_DisciplineDetailsInlineDice4"></button>
|
||
</div>
|
||
</div>
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; ">
|
||
<h4 style="width:60px; display:inline-block">Power 5</h4>
|
||
<input type="text" name="attr_DisciplinePowerName5" style="width:300px; display:inline-block" />
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_DPPowerAtt5" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_DPPowerAbi5" style="width:110px; margin: 0 14px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Discipline}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Discipline Roll" type='roll' style="vertical-align: top;" name='roll_DPPowerrollApi5'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{DPPowerAtt5} s@{DPPowerAbi5} m?{Modifiers|0} b@{BloodPotency} c~@{name} ~ t~@{DisciplinePowerName5}~'>
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Discipline Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName5}}} {{NormalSuccesses=[[ [[((([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]]) + abs([[ [[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{Hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{Hunger}) - abs([[@{DPPowerAtt5} + @{DPPowerAbi5} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{Hunger})) / 2)]]}}"
|
||
name="roll_DPPowerrollInline5">
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px; margin-bottom: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Cost</h4>
|
||
<input type="text" name="attr_DisCostPowerDetails5" style="width:278px; display:inline-block" />
|
||
<h4 style="width:60px; display:inline-block">Duration</h4>
|
||
<input type="text" name="attr_DisDurationPowerDetails5" style="width:278px; display:inline-block" />
|
||
</div>
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_DisciplinePowerDetails5" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{DisciplinePowerName5}}} {{DisciplineDetails=@{DisciplinePowerDetails5}}}"
|
||
name="roll_DisciplineDetailsInlineDice5"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">RITUALS</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_ritual">
|
||
<div style="text-align: center">
|
||
<input type="text" name="attr_RitualName" style="width:300px; display:inline-block" />
|
||
<div class="sheet-col" style="line-height:28px; display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Ritual" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Ritual" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Ritual" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Ritual" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Ritual" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Ritual" value="5" />
|
||
<span></span>
|
||
</div>
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
<select name="attr_RitualAtt" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_RitualAbi" style="width:110px; margin: 0 10px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Ritual}">Discipline</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="0">----------</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Ritual Roll" type='roll' style="vertical-align: top;" name='roll_RitualrollApi'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{RitualAtt} s@{RitualAbi} m?{Modifiers|0} b@{BloodPotency} t~@{RitualName} ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Ritual Roll" style="vertical-align: top;" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{RitualName}}} {{NormalSuccesses=[[ [[((([[ [[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]]) + abs([[ [[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]])) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[((([[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{hunger}) - abs([[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{hunger})) / 2)]]d10>6]]}} {{NormalDice=[[ ((([[ [[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]]) + abs([[ [[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]]- [[ @{hunger} ]] ]])) / 2) ]]}} {{HungerDice=[[((([[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] + @{hunger}) - abs([[@{RitualAtt} + @{RitualAbi} + floor([[@{BloodPotency}]]/2.0) +?{Modifiers|0} ]] - @{hunger})) / 2)]]}}"
|
||
name="roll_ritualInlineDice">
|
||
</button>
|
||
</div>
|
||
<input type="checkbox" class="sheet-arrowBox sheet-ritualArrowBox" style="display:inline-block; margin-left: 300px" />
|
||
<span></span>
|
||
|
||
<div style="text-align: left;" class="sheet-arrowBox sheet-ritualArrowBox">
|
||
<div style="text-align: left; margin-bottom: 7px">
|
||
<div style="text-align: left; margin-left: 60px; margin-top: 5px;">
|
||
<h4 style="width:60px; display:inline-block">Details</h4>
|
||
<input type="text" name="attr_RitualDetails" style="width:535px; display:inline-block" />
|
||
<h4 style="margin-left:5px; width:50px; display:inline-block">Display</h4>
|
||
<button type="roll" title="Print Details" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{RitualName}}} {{DisciplineDetails=@{RitualDetails}}}"
|
||
name="roll_RitualDetailsInlineDice"></button>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2">
|
||
<h3 style="text-align: center; width:274px" data-i18n="resonance-u">Resonance</h3>
|
||
</td>
|
||
<td colspan="2">
|
||
<h3 style="text-align: center; width:274px" data-i18n="hunger-u">Hunger</h3>
|
||
</td>
|
||
<td colspan="2">
|
||
<h3 style="text-align: center; width:274px" data-i18n="humanity-u">Humanity</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2">
|
||
<input type="text" name="attr_Resonance" style="width:100%" />
|
||
</td>
|
||
<td colspan="2">
|
||
<div align="center" style="line-height:28px; width:274px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Hunger" value="0">
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Hunger" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Hunger" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Hunger" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Hunger" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Hunger" value="5" />
|
||
<span></span>
|
||
</div>
|
||
</td>
|
||
<td colspan="3" align="right" valign="middle">
|
||
<div style="text-align: center; margin-left:25px">
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box1" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box1" value="16" />
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box1" value="241" />
|
||
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box2" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box2" value="16" />
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box2" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box3" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box3" value="16" />
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box3" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box4" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box4" value="16" />
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box4" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box" style="margin-right: 5px">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box5" value="1" checked="checked" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box5" value="16" />
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box5" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box6" value="1" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box6" value="16" checked="checked"
|
||
/>
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box6" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box7" value="1" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box7" value="16" checked="checked"
|
||
/>
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box7" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box8" value="1" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box8" value="16" checked="checked"
|
||
/>
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box8" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box9" value="1" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box9" value="16" checked="checked"
|
||
/>
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box9" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
<div align="center" class="sheet-humanity-box">
|
||
<input type="radio" class="sheet-humanity-box sheet-no-humanity" name="attr_humanity-box10" value="1" />
|
||
<input type="radio" class="sheet-humanity-box sheet-bashing-humanity" name="attr_humanity-box10" value="16" checked="checked"
|
||
/>
|
||
<input type="radio" class="sheet-humanity-box sheet-lethal-humanity" name="attr_humanity-box10" value="241" />
|
||
|
||
<span class="sheet-humanity-box sheet-no-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-bashing-humanity"></span>
|
||
<span class="sheet-humanity-box sheet-lethal-humanity"> ∕ </span>
|
||
</div>
|
||
</div>
|
||
</td>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<div class="sheet-row" align="center" style="display: inline-block;">
|
||
<h3 style="text-align: center; width:205px" data-i18n="rouse-u">Rouse</h3>
|
||
<button class="sheet-diebutton-api" title="Rolls Rouse" type='roll' name='roll_rouseApi' value='!vtm rouse g~@{wtype} ~ t~Rouse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Rouse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Rouse}} {{HungerSuccesses=[[1d10>6 ]]}} {{HungerDice=1}}"
|
||
name="roll_rouseInlineDice"></button>
|
||
</div>
|
||
<div class="sheet-row" align="center" style="display: inline-block;">
|
||
<h3 style="text-align: center; width:206px" data-i18n="frenzy-u">Frenzy</h3>
|
||
<button class="sheet-diebutton-api" title="Rolls Frenzy" type='roll' name='roll_frenzyApi' value='!vtm frenzy g~@{wtype} ~ p[[@{willpower-box1} + @{willpower-box2} + @{willpower-box3} + @{willpower-box4} + @{willpower-box5} + @{willpower-box6} + @{willpower-box7} + @{willpower-box8} + @{willpower-box9} + @{willpower-box10} + @{willpower-box11} + @{willpower-box12} + @{willpower-box13} + @{willpower-box14} + @{willpower-box15}]] o[[@{humanity-box1} + @{humanity-box2} + @{humanity-box3} + @{humanity-box4} + @{humanity-box5} + @{humanity-box6} + @{humanity-box7} + @{humanity-box8} + @{humanity-box9} + @{humanity-box10}]] m?{Modifiers|0} q?{Difficulty|1} t~FRENZY ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Frenzy Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Frenzy}} {{HungerSuccesses=[[[[?{Willpower|5} + floor([[?{Humanity|5}]]/3.0)+ ?{Modifiers|0}]]d10>6 ]]}} {{HungerDice=[[?{Willpower|5} + floor([[?{Humanity|5}]]/3.0)+ ?{Modifiers|0}]]}}"
|
||
name="roll_frenzyInlineDice"></button>
|
||
</div>
|
||
<div class="sheet-row" align="center" style="display: inline-block;">
|
||
<h3 style="text-align: center; width:205px">Remorse</h3>
|
||
<button class="sheet-diebutton-api" title="Rolls Remorse" type='roll' name='roll_remorseApi' value='!vtm remorse g~@{wtype} ~ x[[@{humanity-box1} + @{humanity-box2} + @{humanity-box3} + @{humanity-box4} + @{humanity-box5} + @{humanity-box6} + @{humanity-box7} + @{humanity-box8} + @{humanity-box9} + @{humanity-box10}]] m?{Modifiers|0} t~Remorse ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Remorse Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Remorse}} {{HungerSuccesses=[[[[?{Remorse Dice|1}]]d10>6 ]]}} {{HungerDice=[[?{Remorse Dice|1}]]}}"
|
||
name="roll_remorseInlineDice"></button>
|
||
</div>
|
||
<div class="sheet-row" align="center" style="display: inline-block;">
|
||
<h3 style="text-align: center; width:206px">Humanity</h3>
|
||
<button class="sheet-diebutton-api" type="roll" title="Rolls Humanity" value='!vtm humanity g~@{wtype} ~ o[[@{humanity-box1} + @{humanity-box2} + @{humanity-box3} + @{humanity-box4} + @{humanity-box5} + @{humanity-box6} + @{humanity-box7} + @{humanity-box8} + @{humanity-box9} + @{humanity-box10}]] m?{Modifiers|0} t~Humanity ~ c~@{name} ~'
|
||
name="roll_HumanityApi">
|
||
</button>
|
||
<button class="sheet-diebutton-simple" type="roll" title="Non-API Humanity Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Humanity}} {{NormalSuccesses=[[ [[?{Humanity|5} + ?{Modifiers|0} ]]d10>6 ]]}} {{NormalDice=[[?{Humanity|5} + ?{Modifiers|0} ]]}}"
|
||
name="roll_HumanityInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tabb">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">DOMAIN</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<th colspan="6" align="center">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</th>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="name-u">Name:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_domain_name" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label">Location:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_domain_location" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label">Sect:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_coterie_sect" />
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td>
|
||
<h4 style="width: 94px">Chasse</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Chasse" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Chasse" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Chasse" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Chasse" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Chasse" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Chasse" value="5" />
|
||
<span></span>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 style="width: 94px">Lien</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-col" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Lien" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Lien" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Lien" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Lien" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Lien" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Lien" value="5" />
|
||
<span></span>
|
||
</div>
|
||
</td>
|
||
<td>
|
||
<h4 style="width: 94px">Portillon</h4>
|
||
</td>
|
||
<td>
|
||
<div class="sheet-row" style="width:184px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Portillon" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Portillon" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Portillon" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Portillon" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Portillon" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Portillon" value="5" />
|
||
<span></span>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
<!-- Notes section -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Overview</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_domain_notes" style="width:98%;" value="">
|
||
</textarea>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab2">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">CHRONICLE</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<th colspan="6" align="center">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</th>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="chronicletenets-u">Chronicle Tenets</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="touchstone-u">Touchstones & Convictions</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="clanbane-u">Clan Bane</h4>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_chronicleTextArea" style="height: 158px; width: 261px" value=""></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_touchstoneTextArea" style="height: 158px; width: 261px" value=""></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_clanBaneTextArea" style="height: 158px; width: 261px" value=""></textarea>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Backgrounds-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 align="center">Backgrounds</h3>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_backgrounds">
|
||
<div class="2colrow" style="text-align: center">
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_BackgroundsName1" style="width:300px" />
|
||
</div>
|
||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Backgrounds1" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds1" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds1" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds1" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds1" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds1" value="5" />
|
||
<span></span>
|
||
</div>
|
||
|
||
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_BackgroundsName2" style="width:300px" />
|
||
</div>
|
||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_Backgrounds2" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds2" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds2" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds2" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds2" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_Backgrounds2" value="5" />
|
||
<span></span>
|
||
</div>
|
||
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!--Advantages and Flaws-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 align="center">Merits & Flaws</h3>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_meritflaw">
|
||
<div class="2colrow" style="text-align: center">
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_MeritFlawName" style="width:300px" />
|
||
</div>
|
||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_MeritFlaw" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw" value="5" />
|
||
<span></span>
|
||
</div>
|
||
|
||
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_MeritFlawName2" style="width:300px" />
|
||
</div>
|
||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_MeritFlaw2" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw2" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw2" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw2" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw2" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_MeritFlaw2" value="5" />
|
||
<span></span>
|
||
</div>
|
||
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<!-- Separator -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Boons-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 align="center">Boons</h3>
|
||
</td>
|
||
</tr>
|
||
<br />
|
||
</table>
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_boons">
|
||
<div style="text-align: left">
|
||
<input type="text" name="attr_boonsFrom" style="width:150px;display:inline-block" />
|
||
<h4 style="display:inline-block">owes</h4>
|
||
<input type="text" name="attr_boonsTo" style="width:150px;display:inline-block" />
|
||
<h4 style="display:inline-block">a</h4>
|
||
<select name="attr_BoonAtr" style="width:110px; margin: 0 5px 0 0px; display:inline-block">
|
||
<option value="0" selected>Trivial Boon</option>
|
||
<option value="1" selected>Minor Boon</option>
|
||
<option value="2" selected>Major Boon</option>
|
||
<option value="3" selected>Life Boon</option>
|
||
</select>
|
||
<h4 style="display:inline-block">Details:</h4>
|
||
<input type="text" name="attr_boonsDetails" style="width:315px;display:inline-block" />
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<!-- Separator -->
|
||
<tr>
|
||
<td style="width: 84px">
|
||
</td>
|
||
<td style="width: 195px" colspan="2">
|
||
</td>
|
||
<td>
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td style="width: 305px">
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tabc">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">HAVEN</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Separator -->
|
||
<tr>
|
||
<th colspan="6" align="center">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</th>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td>
|
||
<label class="sheet-top-label" data-i18n="name-u">Name:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_haven_name" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label">Location:</label>
|
||
</td>
|
||
<td style="width: 178px">
|
||
<input type="text" name="attr_haven_location" />
|
||
</td>
|
||
<td>
|
||
<label class="sheet-top-label">Building:</label>
|
||
</td>
|
||
<td>
|
||
<input type="text" name="attr_haven_building" />
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Line break-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Haven Advantages & Flaws-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 align="center">Merits & Flaws</h3>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_havenmeritsandflaws">
|
||
<div style="text-align: center">
|
||
<div style="display:inline-block">
|
||
<input type="text" name="attr_HavenMeritsAndFlawsName" style="width:300px" />
|
||
</div>
|
||
<div style="display:inline-block">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_HavenMeritsAndFlaws" value="0" checked/>
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="1" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="6" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="7" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="8" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="9" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_HavenMeritsAndFlaws" value="10" />
|
||
<span></span>
|
||
</div>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
|
||
<!--Line break-->
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Notes section -->
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Overview</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_haven_notes" style="width:98%;" value="">
|
||
</textarea>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab3">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">BLOOD & XP</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
|
||
<tr>
|
||
<th colspan="6" align="center">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</th>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Predator</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: center">
|
||
<select name="attr_PredatorAtr" style="width:110px; margin: 0 10px 0 10px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_PredatorAbi" style="width:110px; margin: 0 10px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<button class="sheet-diebutton-api" title="Rolls Predator" type='roll' style="vertical-align: top;" name='roll_Predator'
|
||
value='!vtm skill r@{Hunger} g~@{wtype} ~ a@{PredatorAtr} s@{PredatorAbi} m?{Modifiers|0} t~Predator ~ c~@{name} ~'></button>
|
||
<button class="sheet-diebutton-simple" style="vertical-align: top;" type="roll" title="Non-API Predator Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=Predator}} {{NormalSuccesses=[[ [[(((@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger}) + abs(@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger})) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} + @{Hunger}) - abs(@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger})) / 2)]]d10>6]]}} {{NormalDice=[[(((@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger}) + abs(@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger})) / 2)]]}} {{HungerDice=[[(((@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} + @{Hunger}) - abs(@{PredatorAtr} + @{PredatorAbi} + ?{Modifier|0} - @{Hunger})) / 2)]]}}"
|
||
name="roll_predatorInlineDice">
|
||
</button>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center" data-i18n="bloodpotency-u">Blood Potency</h3>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<div class="sheet-row" align="center" style="line-height:28px; width:100%; margin-bottom: 5px">
|
||
<input type="radio" class="sheet-defaultRadioBox zero" name="attr_BloodPotency" value="0" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="1" checked="checked" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="2" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="3" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="4" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="5" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="6" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="7" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="8" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="9" />
|
||
<span></span>
|
||
<input type="radio" class="sheet-defaultRadioBox" name="attr_BloodPotency" value="10" />
|
||
<span></span>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
|
||
<tr>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Blood Surge</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Mend Amount</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Power Bonus</h4>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_bloodSurge" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_mendAmount" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_powerBonus" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Rouse Re-Roll</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Feeding Penalty</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4>Bane Serverity</h4>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_rouse" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_feedingPenalty" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_baneServerity" style="height: 50px; width: 261px"></textarea>
|
||
</td>
|
||
</tr>
|
||
|
||
<!-- Experience -->
|
||
<tr>
|
||
<td colspan="3">
|
||
<h3 style="text-align: center" data-i18n="experience-u">Spent Experience</h3>
|
||
</td>
|
||
<td colspan="3">
|
||
<h3 style="text-align: center" data-i18n="totalexperience-u">Total Experience</h3>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="3" style="text-align: center">
|
||
<input type="text" name="attr_experience" style="width:200px" />
|
||
</td>
|
||
<td colspan="3" style="text-align: center">
|
||
<input type="text" name="attr_totalexperience" style="width:200px" />
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab4">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">CHARACTER DETAILS</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="3" align="center">
|
||
<h4 style="line-height:28px;display:inline-block;margin-right: 10px;position: relative;left:11px">True
|
||
Age
|
||
</h4>
|
||
<input type="text" name="attr_TrueAge" style="width: 150px;margin-right: 10px;margin-bottom: 5px;display:inline-block;position: relative;left:11px "
|
||
/>
|
||
</td>
|
||
<td colspan="3" align="center">
|
||
<h4 style="line-height:28px;display:inline-block;margin-right: 10px;">Apparent Age</h4>
|
||
<input type="text" name="attr_ApparentAge" style="width: 150px;margin-right: 10px;margin-bottom: 5px;display: inline-block"
|
||
/>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="3" align="center">
|
||
<h4 style="line-height:28px;display:inline-block;margin-right: 10px;">Date of Birth</h4>
|
||
<input type="text" name="attr_DateOfBirth" style="width: 150px;margin-right: 10px;margin-bottom: 5px;display: inline-block"
|
||
/>
|
||
</td>
|
||
<td colspan="3" align="center">
|
||
<h4 style="line-height:28px;display:inline-block;margin-right: 10px;position: relative;left:1px">Date
|
||
of Death</h4>
|
||
<input type="text" name="attr_DateOfDeath" style="width: 150px;margin-right: 10px;margin-bottom: 5px; display:inline-block;position: relative;left:1px"
|
||
/>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="appearance-u">Appearance</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="distinguishingfeatures-u">Distinguishing features</h4>
|
||
</td>
|
||
<td colspan="2" style="text-align: center;">
|
||
<h4 data-i18n="history-u">History</h4>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_apperance" style="height: 150px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_distinguishing" style="height: 150px; width: 261px"></textarea>
|
||
</td>
|
||
<td colspan="2" class="auto-style1" valign="top">
|
||
<textarea name="attr_history" style="height: 150px; width: 261px"></textarea>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 data-i18n="notes-u" style="text-align: center">Notes</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_notes" style="width:98%;" value=""></textarea>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td style="width: 84px">
|
||
</td>
|
||
<td style="width: 195px" colspan="2">
|
||
</td>
|
||
<td>
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td colspan="3">
|
||
</td>
|
||
<td style="width: 305px">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">EQUIPMENT</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Weapons</h3>
|
||
</td>
|
||
</tr>
|
||
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_weapons">
|
||
<div style="text-align: left; margin-bottom: 5px">
|
||
<h4 style="display:inline-block">Name: </h4>
|
||
<input type="text" name="attr_weaponitem" style="width:120px; display:inline-block; margin-right: 10px">
|
||
<h4 style="display:inline-block">Type: </h4>
|
||
<input type="text" name="attr_weapontype" style="width:120px; display:inline-block; margin-right: 10px">
|
||
<h4 style="display:inline-block">Damage Value: </h4>
|
||
<input type="number" name="attr_weapondamage" style="width:40px; display:inline-block; margin-right: 10px">
|
||
<h4 style="display:inline-block">Notes: </h4>
|
||
<input type="text" name="attr_weaponnotes" style="width:295px; display:inline-block">
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Armor</h3>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: center">
|
||
<h4 style="display:inline-block; margin-right: 5px">Type: </h4>
|
||
<input type="text" name="attr_weapontype" style="width:120px; display:inline-block; margin-right: 10px">
|
||
<h4 style="display:inline-block">Armor Value: </h4>
|
||
<input type="number" name="attr_weapondamage" style="width:40px; display:inline-block; margin-right: 10px">
|
||
<h4 style="display:inline-block">Notes: </h4>
|
||
<input type="text" name="attr_weaponnotes" style="width:310px; display:inline-block">
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Carried Items</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_carriedItems" style="width:98%;" value=""></textarea>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<h3 style="text-align: center">Other Posessions</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<textarea name="attr_otherItems" style="width:98%;" value=""></textarea>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab5">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">CUSTOM ROLLS</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: left">
|
||
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 5px 0 5px;">Trait 1</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 10px 0 0;">Trait 2</h3>
|
||
<h3 style="display:inline-block; width:70px">Hunger</h3>
|
||
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_customroll1">
|
||
<div style="text-align: left">
|
||
<input type="text" name="attr_CustomRoll1Name" style="width:200px; margin:0 0 2px 0; display:inline-block" />
|
||
<select name="attr_CR1Att" style="width:110px; margin: 0 5px 0 5px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_CR1Abi" style="width:110px; margin: 0 5px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<input type="checkbox" style="display:inline-block; width:70px" name="attr_HungerCheckbox" value="@{Hunger}" checked />
|
||
<input type="checkbox" style="display:inline-block; width:120px" name="attr_BPCheckbox" value="@{BloodPotency}" />
|
||
<button type='roll' style="display:inline-block; vertical-align: middle;" name='roll_DProll' value='!vtm skill g~@{wtype} ~ r@{HungerCheckbox} a@{CR1Att} s@{CR1Abi} m?{Modifiers|0} b@{BPCheckbox} t~@{CustomRoll1Name} ~ c~@{name} ~'></button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: left">
|
||
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 0 0 5px;">Trait 1</h3>
|
||
<h3 style="display:inline-block; width:45px; margin: 0 10px 0 0;">Value</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 0 0 0;">Trait 2</h3>
|
||
<h3 style="display:inline-block; width:45px; margin: 0 5px 0 0;">Value</h3>
|
||
<h3 style="display:inline-block; width:70px">Hunger</h3>
|
||
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_customroll2">
|
||
<div style="text-align: left">
|
||
<input type="text" name="attr_CustomRoll2Name" style="width:200px; margin:0 5px 2px 0; display:inline-block" />
|
||
<input type="text" name="attr_CustomRoll2Trait1" style="width:110px; margin:0 0 2px 0; display:inline-block" />
|
||
<input type="number" name="attr_CustomRoll2Value1" style="width:40px; margin:0 12px 2px 3px; display:inline-block;text-align: center;"
|
||
/>
|
||
<input type="text" name="attr_CustomRoll2Trait2" style="width:110px; margin:0 0 2px 0; display:inline-block" />
|
||
<input type="number" name="attr_CustomRoll2Value2" style="width:40px; margin:0 10px 2px 2px; display:inline-block;text-align: center;"
|
||
/>
|
||
<input type="checkbox" style="display:inline-block; width:60px" name="attr_HungerCheckbox" value="@{Hunger}" checked />
|
||
<input type="checkbox" style="display:inline-block; width:120px" name="attr_BPCheckbox" value="@{BloodPotency}" />
|
||
<button type='roll' style="display:inline-block; vertical-align: middle;" name='roll_DProll' value='!vtm skill g~@{wtype} ~ r@{HungerCheckbox} a@{CustomRoll2Value1} s@{CustomRoll2Value2} m?{Modifiers|0} b@{BPCheckbox} t~@{CustomRoll2Name} ~ c~@{name} ~'></button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<!--Non-scripted Custom Roll-->
|
||
<h2 class="auto-style1 sheet-header" style="width:834px">NO API SCRIPT CUSTOM ROLLS</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: left">
|
||
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 5px 0 5px;">Trait 1</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 10px 0 0;">Trait 2</h3>
|
||
<h3 style="display:inline-block; width:70px">Hunger</h3>
|
||
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_customroll3">
|
||
<div style="text-align: left">
|
||
<input type="text" name="attr_CustomRoll3Name" style="width:200px; margin:0 0 2px 0; display:inline-block" />
|
||
<select name="attr_CR3Att" style="width:110px; margin: 0 5px 0 5px; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
</select>
|
||
<select name="attr_CR3Abi" style="width:110px; margin: 0 5px 0 0; display:inline-block">
|
||
<option value="0" selected></option>
|
||
<option value="@{Strength}" data-i18n="strength-u">Strength</option>
|
||
<option value="@{Dexterity}" data-i18n="dexterity-u">Dexterity</option>
|
||
<option value="@{Stamina}" data-i18n="stamina-u">Stamina</option>
|
||
<option value="@{Charisma}" data-i18n="charisma-u">Charisma</option>
|
||
<option value="@{Manipulation}" data-i18n="manipulation-u">Manipulation</option>
|
||
<option value="@{Composure}" data-i18n="composure-u">Composure</option>
|
||
<option value="@{Intelligence}" data-i18n="intelligence-u">Intelligence</option>
|
||
<option value="@{Wits}" data-i18n="wits-u">Wits</option>
|
||
<option value="@{Resolve}" data-i18n="resolve-u">Resolve</option>
|
||
<option value="@{Academics}" data-i18n="academics-u">Academics</option>
|
||
<option value="@{AnimalKen}" data-i18n="animalken-u">Animal Ken</option>
|
||
<option value="@{Athletics}" data-i18n="athletics-u">Athletics</option>
|
||
<option value="@{Awareness}" data-i18n="awareness-u">Awareness</option>
|
||
<option value="@{Brawl}" data-i18n="brawl-u">Brawl</option>
|
||
<option value="@{Craft}" data-i18n="craft-u">Craft</option>
|
||
<option value="@{Drive}" data-i18n="drive-u">Drive</option>
|
||
<option value="@{Etiquette}" data-i18n="etiquette-u">Etiquette</option>
|
||
<option value="@{Finance}" data-i18n="finance-u">Finance</option>
|
||
<option value="@{Firearms}" data-i18n="firearms-u">Firearms</option>
|
||
<option value="@{Insight}" data-i18n="insight-u">Insight</option>
|
||
<option value="@{Intimidation}" data-i18n="intimidation-u">Intimidation</option>
|
||
<option value="@{Investigation}" data-i18n="investigation-u">Investigation</option>
|
||
<option value="@{Larceny}" data-i18n="larceny-u">Larceny</option>
|
||
<option value="@{Leadership}" data-i18n="leadership-u">Leadership</option>
|
||
<option value="@{Medicine}" data-i18n="medicine-u">Medicine</option>
|
||
<option value="@{Melee}" data-i18n="melee-u">Melee</option>
|
||
<option value="@{Occult}" data-i18n="occult-u">Occult</option>
|
||
<option value="@{Performance}" data-i18n="performance-u">Performance</option>
|
||
<option value="@{Persuasion}" data-i18n="persuasion-u">Persuasion</option>
|
||
<option value="@{Politics}" data-i18n="politics-u">Politics</option>
|
||
<option value="@{Science}" data-i18n="science-u">Science</option>
|
||
<option value="@{Stealth}" data-i18n="stealth-u">Stealth</option>
|
||
<option value="@{Streetwise}" data-i18n="streetwise-u">Streetwise</option>
|
||
<option value="@{Subterfuge}" data-i18n="subterfuge-u">Subterfuge</option>
|
||
<option value="@{Survival}" data-i18n="survival-u">Survival</option>
|
||
<option value="@{Technology}" data-i18n="technology-u">Technology</option>
|
||
</select>
|
||
<input type="checkbox" style="display:inline-block; width:70px" name="attr_HungerCheckbox" value="@{Hunger}" checked />
|
||
<input type="checkbox" style="display:inline-block; width:120px" name="attr_BPCheckbox" value="floor([[@{BloodPotency}]]/2.0)"
|
||
/>
|
||
<button type="roll" title="Non-API Custom Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{CustomRoll3Name}}} {{NormalSuccesses=[[ [[(((@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox}) + abs(@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]d10>6]]}} {{HungerSuccesses=[[ [[(((@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} + @{HungerCheckbox}) - abs(@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]d10>6]]}} {{NormalDice=[[(((@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox}) + abs(@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]}} {{HungerDice=[[(((@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} + @{HungerCheckbox}) - abs(@{CR3Att} + @{CR3Abi} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]}}"
|
||
name="roll_custom1InlineDice">
|
||
</button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6">
|
||
<div style="text-align: left">
|
||
<h3 style="display:inline-block; width:200px; margin:0 0 2px 0;">Name</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 0 0 5px;">Trait 1</h3>
|
||
<h3 style="display:inline-block; width:45px; margin: 0 10px 0 0;">Value</h3>
|
||
<h3 style="display:inline-block; width:110px; margin: 0 0 0 0;">Trait 2</h3>
|
||
<h3 style="display:inline-block; width:45px; margin: 0 5px 0 0;">Value</h3>
|
||
<h3 style="display:inline-block; width:70px">Hunger</h3>
|
||
<h3 style="display:inline-block; width:120px; margin: 0 0 0 5px;">Blood Potency</h3>
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
|
||
<div style="width:834px" class="sheet-auto-style8">
|
||
<fieldset class="repeating_customroll4">
|
||
<div style="text-align: left">
|
||
<input type="text" name="attr_CustomRoll4Name" style="width:200px; margin:0 5px 2px 0; display:inline-block" />
|
||
<input type="text" name="attr_CustomRoll4Trait1" style="width:110px; margin:0 0 2px 0; display:inline-block" />
|
||
<input type="number" name="attr_CustomRoll4Value1" style="width:40px; margin:0 12px 2px 3px; display:inline-block;text-align: center;"
|
||
/>
|
||
<input type="text" name="attr_CustomRoll4Trait2" style="width:110px; margin:0 0 2px 0; display:inline-block" />
|
||
<input type="number" name="attr_CustomRoll4Value2" style="width:40px; margin:0 10px 2px 2px; display:inline-block;text-align: center;"
|
||
/>
|
||
<input type="checkbox" style="display:inline-block; width:60px" name="attr_HungerCheckbox" value="@{Hunger}" checked />
|
||
<input type="checkbox" style="display:inline-block; width:120px" name="attr_BPCheckbox" value="floor([[@{BloodPotency}]]/2.0)"
|
||
/>
|
||
<button type="roll" title="Non-API Custom Roll" value="@{wtype}&{template:wod} {{name= @{name}}} {{Rollname=@{CustomRoll4Name}}} {{NormalSuccesses=[[ [[(((@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox}) + abs(@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]d10>6 ]]}} {{HungerSuccesses=[[ [[(((@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} + @{HungerCheckbox}) - abs(@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]d10>6]]}} {{NormalDice=[[(((@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox}) + abs(@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]}} {{HungerDice=[[(((@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} + @{HungerCheckbox}) - abs(@{CustomRoll4Value1} + @{CustomRoll4Value2} + @{BPCheckbox} + ?{Modifier|0} - @{HungerCheckbox})) / 2)]]}}"
|
||
name="roll_custom2InlineDice">
|
||
</button>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab6">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">ABOUT US</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Author: Momtahan K. | UserID: 117780
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Design: Martinez A. | UserID: 143652
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Design Contributors: Obi | UserID: 95940
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Brought to you by: The Grand Coterie (https://www.facebook.com/groups/TheGrandCoterie/)
|
||
</td>
|
||
</tr>
|
||
<br />
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h4 colspan="6" class="auto-style1" style="text-align: center"> Kudos </h4>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Andreas J. (UserID: 1223200), Matt Zaldivar, Brian Shields, Benjamin Bandelow for their sheets that got this started.<br
|
||
/> A huge thank you to Konrad J. (UserID: 77736), who's Hero Quest Dice Roller has been invaluable.
|
||
<br /> Special thanks to Beta testers Chros G.(326614) and Jordan L.(46186), who's bug spotting, ideas
|
||
and solutions have been invaluable. <br /> Many thanks to BigWhoop (UserID: 2124413) for his work on
|
||
the first version of Obi's sheet.<br /> Massive thanks to Barry Snyder (UserID: 399162) for helping us
|
||
with API-to-Non-API Toggling through explanation, use of his code examples and answering our pestering
|
||
questions. A secret thank you to B. Dupont (UserIDL 124280) and others who have helped in the post-release
|
||
bug hunt. And thanks to Doozerpindan for pressing backspace on that one line of code! sniffle
|
||
<br /> Finally a grand thank your to Roll20 and in particular the Roll20 Community who have answered
|
||
so many of our questions on the forums.
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
Translators: We have had some amazing people who have been kind enough to translate this sheet for us. So without further
|
||
ado, a cinnamon flavoured thank you to: <br /> Gabe (UserID: 645055) for the Portuguese
|
||
translation.
|
||
<br /> Adrian Skar for the Spanish translation.<br /> Francesco carbone for the Italian translation.<br
|
||
/> Alex Malkavian for the Dutch translation.<br /> Pierre Dumas for the French translation.<br /> Seeamoebe (UserID: 933088) for the German translation.<br />
|
||
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td style="width: 200px">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">A very special thank to https://game-icons.net
|
||
The below icons were used and are licensed under a Creative Commons Attribution 3.0 Unported License.
|
||
Water fountain icon - by Delapouite under CC BY 3.0 Oppression icon - by Lorc under CC BY 3.0 Prayer
|
||
icon - by Lorc under CC BY 3.0 Ent Mouth icon - by Lorc under CC BY 3.0 Spatter icon - by Lorc under
|
||
CC BY 3.0 Wolverine claws icon - by Lorc under CC BY 3.0 Half heart icon - by Lorc under CC BY 3.0 Embraced
|
||
energy iconby Lorc under CC BY 3.0</td>
|
||
</tr>
|
||
|
||
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header" style="margin-top:15px">SUPPORTERS</h2>
|
||
</td>
|
||
</tr>
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<span>On completion of this sheet we sat down and had a chat and we all agreed that it would be great
|
||
if some good could come from it. Therefore if you like our work and want to show your appreciate
|
||
please make a donation to any of the following charities.<br />
|
||
<br /> Red Cross: https://www.justgiving.com/fundraising/vtm-5thed-character-sheet-red-cross
|
||
<br /> <br /> While I am maintaining this repo anyone who makes a donation, can message me via https://app.roll20.net/users/117780
|
||
and get their name added to our list of supports.</span>
|
||
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1">
|
||
<img alt="" height="129" src="https://i.imgur.com/kBtKEwQ.png" width="200">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1">
|
||
<div style="left: 355.45px; top: 473.561px; transform: scaleX(0.999958);">
|
||
Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All
|
||
rights reserved. For more in formation please visit whitewolf.com
|
||
</div>
|
||
<div style="left: 355.45px; top: 497.367px; transform: scaleX(1.00056);">
|
||
</div>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td class="auto-style3" colspan="6" style="height: 24px" valign="middle">
|
||
<hr class="auto-style2 sheet-thin-divide">
|
||
</td>
|
||
</tr>
|
||
|
||
</table>
|
||
</div>
|
||
|
||
<div class="sheet-tab-content sheet-tab8">
|
||
<table style="width:834px" class="sheet-auto-style8">
|
||
<tr>
|
||
<td colspan="6">
|
||
<h2 class="auto-style1 sheet-header">USER GUIDE</h2>
|
||
</td>
|
||
</tr>
|
||
|
||
<!--Separator-->
|
||
<tr>
|
||
<td colspan="6">
|
||
<hr class="sheet-auto-style2 sheet-thick-divide" noshade="noshade">
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td>
|
||
The purpose of this section is to help you use the sheet, understand some of the intricacies and limitations. I'd highly
|
||
recommend reading this section, especially if your Storyteller doesn't have a Pro-account, as there is
|
||
some manual processes required for in-line rolls. Further to ease your time with rules we have included
|
||
page references where relevant.<br />
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<br />
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3> Setting up<br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol start="1">
|
||
<li>Custom fonts. While the sheet has default fonts it is also programmed to use a number of custom
|
||
fonts. If you want access to them when in your game please do the following. For Chrome: Click
|
||
the shield icon in the right of your address bar and select to allow the script. For Firefox:
|
||
Click the "i" icon in the left of your address bar. Click the arrow to "Show connection details"
|
||
and then click the button to "Disable protection for now".
|
||
</li>
|
||
<li>Inline vs API rolling. If your ST is a Roll20 Pro-account holder they should have access to the
|
||
"Vampire The Masquerade 5th Edition Dice Mechanics" API script. In this case we highly recommend
|
||
you pester them to ensure you can use it and check the check box at the top of each character
|
||
sheet (just below the tabs). This will unlock a number of different features including banners,
|
||
re-rolls and custom dice displayed that will make you gaming experience a lot more streamlined.
|
||
It will also mean there are less manual steps for each roll. Unfortunately this functionality
|
||
can not be ported to Inline rolling due to programmatic restraints.
|
||
</li>
|
||
<li>(Pro-account holders) To install the API script: Go to Settings -> API Settings. If the "Vampire
|
||
The Masquerade 5th Edition Dice Mechanics" API is available and uploaded to Roll20, select it
|
||
in the dropdown menu and press save. You are now good to go. If it is not, please perform the
|
||
following extra steps. Click New Script and call it hq.js (any name will do, but its a nice nod
|
||
to Konrad's work). Copy the contents VTM Dice Mechanics.js (as found alongside this character
|
||
sheet in the Roll20 Github repository) in the hq.js window and press save. That's it.</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3>Setting up your characters.<br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
Much of the sheet should be self evident. It should be noted however that "Health", "Willpower", "Humanity" and any other such tracker should be filled in from the left to the right, with a filled box meaning that it exists.
|
||
Example: Whisky Jack has 7 health levels, 5 willpower levels and 3 humanity. Under "Willpower", 5 boxes (from left to right) should be green. Under "Health", 7 of the boxes (from the left to the right) should be red and under Humanity, 3 of the boxes (from left to right) should be red. The Max WP and Max HP boxes are there merely as reminders for the maximum values you may heal to.
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3>Inline rolls.<br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol start="1">
|
||
<li>Many of the buttons on the sheet will do much of the rolling for you, either calculating how
|
||
many dice you need or aiding you with selection.</li>
|
||
<li>To find out exactly what dice have been rolled, hover the mouse over the number of successes.
|
||
In rolls where the Hunger dice are used (Attribute, Ability, Discipline rolls) if you fail, check
|
||
to see if you rolled a 1 on the Hunger dice. If this is the case then consult the rules to determine
|
||
how to proceed (Page 207, 208). </li>
|
||
<li>On a roll, if the number of successes is green, you may have rolled a critical success. Hover
|
||
the mouse over and count how many 10's a rolled to determine if you rolled a critical (Page 120)
|
||
or a messy critical success (Page 206, 207). Please note, the extra 2 successes for a Crit are
|
||
not automatically added.
|
||
</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3> API rolls <br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol start="1">
|
||
<li>
|
||
The dice rolls are already displayed. For standard rolls banners will display if your roll is a Crit (Page 120), Messy Crit
|
||
(Page 206, 207), Zero successes (This is the Miss/Fail banner) (Page 122). Moreover the extra
|
||
successes for scoring a critical or messy critical success are automatically added to the total.
|
||
</li>
|
||
<li>
|
||
In the event you roll a 1 on a Hunger dice The Beast Banner will appear. This is a warning. If the ST says you did not make
|
||
the required number of successes then the beast influcnces you and you should consult the rules
|
||
to determine what happens next (Page 207, 208).
|
||
</li>
|
||
<li>
|
||
In events your dicepool should be zero (due to a large negative modifier or you are unskilled) you will be given one dice
|
||
to roll. A banner stating "Last Resort" will occur, while this has no official rules ST's may
|
||
like to implement custom rules if players decide to try their luck and fails.
|
||
</li>
|
||
<li>
|
||
Willpower rolls are determined by the number of full check boxes, damaged ones do not count. (Page 119)
|
||
</li>
|
||
<li>
|
||
Remorse is calculated automatically based on rules stated on Page 239.
|
||
</li>
|
||
<li>
|
||
Under each roll is a Reroll button, this will reroll the same roll as the button is attached to.
|
||
</li>
|
||
</ol>
|
||
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3> Rolling<br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol start="1">
|
||
<li>Next to each attribute and trait is a button. This will roll the value of the corresponding dice
|
||
poll and will ask you about any additional attributes/traits/modifiers you wish to add to your
|
||
roll.
|
||
</li>
|
||
<li>When required the Hunger stat will be automatically deducted from your dice pool and rolled separately.
|
||
The number of Hunger dice rolled is limited to the smallest of either your Hunger level or your
|
||
dice pool size (Page 205).
|
||
</li>
|
||
<li>Rouse will always roll only a single dice.</li>
|
||
<li>The dicepools for Frenzy (Page 219 and 240), Remorse (Page 239) and Humanity are calculated according
|
||
to the book.</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6" class="auto-style1" style="text-align: center">
|
||
<h3> Disciplines<br /></h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol start="1">
|
||
<li>Disciplines can be added and removed dynamically using the Add and Modify button, with a basic
|
||
roll set in the combo boxes provided. It's worth noting that the first "roll button" next to
|
||
the discipline level will roll Rouse, this is here for convenience. The second "roll button"
|
||
will roll the specified stats AND will automatically take into account bonuses due to blood potency.
|
||
</li>
|
||
<li>By clicking the arrow "< " next to the word "Powers
|
||
" a number of fields will be displayed, this is room you can use to write down each power you have associated with the discipline and what dice pool it requires. Further there is a useful "Details
|
||
" box in which you can put a description of your discipline, this description will then be posted into the chat when you press the "Display button
|
||
". This is a useful tool for quick referencing what Disciplines do.
|
||
</li>
|
||
<li>It's worth noting that if the Power you are using requires number of dots you have in its primary discipline as part of the dice pool you should select the "Discipline " option in the second combo box.</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td colspan="6 " class="auto-style1 " style="text-align: center ">
|
||
<h3>
|
||
Notes <br />
|
||
</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol>
|
||
<li>
|
||
Discipline rolls already account for the bonus due to Blood Potency. (Page 216)
|
||
</li>
|
||
<li>
|
||
Currently Frenzy is the only roll that requests a DC, this is because in API mode the results banner displayed changes depending
|
||
on if you meet the DC or not. If enough people want it, the request for a DC can be moved to
|
||
every roll (For API Mode), this has currently been left off as it enables the ST to be more flexible
|
||
when deciding on difficulty. (Page 219, 240)
|
||
</li>
|
||
<li>
|
||
The Willpower re-roll button is there to aid you if you want to spend a point of willpower.
|
||
</li>
|
||
<li>
|
||
Mouse over text has been added in some locations and should help clear up some confusion.
|
||
</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6 " class="auto-style1 " style="text-align: center ">
|
||
<h3>
|
||
Custom Roll
|
||
</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
There are two sections in the Custom Rolls section currently. The top section is for people with access to the API, the bottom
|
||
is for those who are using the Inline rolling. This is a great section to store all your individual discipline
|
||
rolls or any rolls you make often. There are however a couple points to note about this section.
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<br />
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
<ol>
|
||
<li>Disciplines can't be referred to in the drop down, so please use the section below where you
|
||
can enter a specific value. (This is a coding restraint, I've yet to overcome).</li>
|
||
<li>
|
||
Clicking the Hunger checkbox will apply Hunger to your roll.
|
||
</li>
|
||
<li>
|
||
Clicking the Blood Potency checkbox will apply Blood Potency according to discipline rules. (Page 216)
|
||
</li>
|
||
</ol>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6 " class="auto-style1 " style="text-align: center ">
|
||
<h3>
|
||
Coterie Section
|
||
</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
The final button is where you can store all your Coterie information. I highly recommend your ST creates a single character
|
||
sheet for your Coterie alone and shares it with all players. Here you can note shared backgrounds, merits
|
||
and flaws, your haven and domain.
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="6 " class="auto-style1 " style="text-align: center ">
|
||
<h3>
|
||
Charity
|
||
</h3>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>
|
||
Hi. This sheet was made in our own time. If you like the sheet and want to show your appreciation, any donations to the red cross would be appreacite. You can use the following charity link or select the "Patreon" button when selecting this character sheet at game creation, to redirected. https://www.justgiving.com/fundraising/vtm-5thed-character-sheet-red-cross
|
||
</td>
|
||
</tr>
|
||
|
||
<tr>
|
||
<td class="auto-style3 " colspan="6 " style="height: 24px " valign="middle ">
|
||
<hr class="auto-style2 sheet-thin-divide ">
|
||
</td>
|
||
</tr>
|
||
|
||
</table>
|
||
</div>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-wod">
|
||
<table>
|
||
<tbody>
|
||
|
||
<tr>
|
||
<th>{{name}}</th>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:2px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
|
||
{{#Rollname}}
|
||
<tr>
|
||
<td class="attr " style="font-size: 1.1em; ">{{Rollname}}</td>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
{{/Rollname}} {{#Roll}}
|
||
<tr>
|
||
<td class="attr ">Roll</td>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="padding-bottom: 8px; ">{{Roll}}</td>
|
||
</tr>
|
||
{{/Roll}} {{#DisciplineDetails}}
|
||
<tr>
|
||
<td class="attr " style="padding-bottom: 8px; ">{{DisciplineDetails}}</td>
|
||
</tr>
|
||
{{/DisciplineDetails}}{{#Normal}}
|
||
<tr>
|
||
<td class="attr ">Normal</td>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="padding-bottom: 8px; ">{{Normal}}</td>
|
||
</tr>
|
||
{{/Normal}} {{#NormalSuccesses}}
|
||
<tr>
|
||
<td class="attr ">Normal Successes</td>
|
||
</tr>
|
||
{{#NormalDice}}
|
||
<tr>
|
||
<td class="attr ">(Dice rolled: {{NormalDice}})</td>
|
||
</tr>
|
||
{{/NormalDice}}
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="padding-bottom: 8px;font-size: 24px; ">{{NormalSuccesses}}</td>
|
||
</tr>
|
||
{{/NormalSuccesses}}{{#Hunger}}
|
||
<tr>
|
||
<td class="attr ">Hunger</td>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="padding-bottom: 8px; ">{{Hunger}}</td>
|
||
</tr>
|
||
{{/Hunger}} {{#HungerSuccesses}}
|
||
<tr>
|
||
<td class="attr ">Hunger Successes</td>
|
||
</tr>
|
||
{{#HungerDice}}
|
||
<tr>
|
||
<td class="attr ">(Dice rolled: {{HungerDice}})</td>
|
||
</tr>
|
||
{{/HungerDice}}
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="font-size: 24px; ">{{HungerSuccesses}}</td>
|
||
</tr>
|
||
{{/HungerSuccesses}}{{#Successes}}
|
||
<tr>
|
||
<td class="attr ">Successes</td>
|
||
</tr>
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:1px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
<tr>
|
||
<td class="attr " style="font-size: 24px; ">{{Successes}}</td>
|
||
</tr>
|
||
{{/Successes}}
|
||
|
||
<td style="height: 2px; text-align: center; width: 200px " valign="middle ">
|
||
<hr style="border-top:2px solid rgb(112, 0, 0); " noshade>
|
||
</td>
|
||
|
||
<tr>
|
||
<td class="attr ">{{#Miss}}{{Miss}}{{/Miss}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="attr ">{{#Crit}}{{Crit}}{{/Crit}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="attr ">{{#Messy}}{{Messy}}{{/Messy}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="attr ">{{#Beast}}{{Beast}}{{/Beast}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="attr " style="font-style: italic; ">{{#BeastTaunt}}{{BeastTaunt}}{{/BeastTaunt}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td class="attr ">{{#Fate}}{{Fate}}{{/Fate}}</td>
|
||
</tr>
|
||
<tr>
|
||
<th style="padding: 15px 2px 0px 20px; "></th>
|
||
</tr>
|
||
</tbody>
|
||
</table>
|
||
{{Reroll}}
|
||
</rolltemplate>
|
||
|
||
|
||
|
||
|