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roll20-character-sheets/conan-2d20/conan 2d20.html
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2024-06-03 13:15:14 -04:00

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<div class="sheet-section-basic sheet-section">
<img class="sheet-logo" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/conan-2d20/Conan2d20.png" alt="Conan 2d20" />
<div class="sheet-break"></div>
<div class="sheet-section-skills sheet-section sheet-half">
<div class="sheet-header">Character Sheet</div>
<table border="1" style="width:100%">
<tr>
<td>
<label>Name</label>
<input style=width:130px type="text" name="attr_character_name" />
</td>
<td>
<label>Age & Gender</label>
<input style=width:130px type="text" name="attr_Age" />
</td>
<td>
<label>Homeland</label>
<input style=width:130px type="text" name="attr_Homeland" />
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr>
<td>
<label>Trait</label>
<input style=width:130px type="text" name="attr_Trait" />
</td>
<td>
<label>Archetype</label>
<input style=width:130px type="text" name="attr_Archtype" />
</td>
<td>
<label>Nature</label>
<input style=width:130px type="text" name="attr_Nature" />
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr>
<td>
<label>Education</label>
<input style=width:130px type="text" name="attr_Education" />
</td>
<td>
<label>War Story</label>
<input style=width:130px type="text" name="attr_War_Story" />
</td>
<td>
<label>Appearance</label>
<input style=width:130px type="text" name="attr_Appearance" />
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr>
<td>
<label>Personality</label>
<input style=width:130px type="text" name="attr_Personality1" />
</td>
<td>
<label>Languages</label>
<input style=width:130px type="text" name="attr_Languages" />
</td>
<td>
<label>Caste</label>
<input style=width:130px type="text" name="attr_Caste" />
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr>
<td>
<label>Renown</label>
<input style=width:92px type="text" name="attr_Renown" />
</td>
<td>
<label>Standing</label>
<input style=width:92px type="text" name="attr_Standing" />
</td>
<td>
<label>Experience :- Total / Spent</label>
<input style=width:50px type="text" name="attr_ExperienceTotal" > / <input style=width:50px type="text" name="attr_Experiencespent" />
</td>
</tr>
</table>
<div class="sheet-header">Trackers</div>
<table border="1" style="width:100%">
<td>Fortune Points
<td><input style=width:20px class="sheet-check-off" type="checkbox" name="attr_fp1">
<input style=width:20px class="sheet-check-off" type="checkbox" name="attr_fp2">
<input style=width:20px class="sheet-check-off" type="checkbox" name="attr_fp3">
<input style=width:20px class="sheet-check-off" type="checkbox" name="attr_fp4">
<input style=width:20px class="sheet-check-off" type="checkbox" name="attr_fp5">
</td></tr>
<tr>
<td>Wounds<td>
<select style="width: 50px;color: black;" name="attr_wp1" title="Wound 1">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_wp2" title="Wound 2">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_wp3" title="Wound 3">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_wp4" title="Wound 4">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_wp5" title="Wound 5">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
</tr>
</td>
<tr>
<td>Trauma<td>
<select style="width: 50px;color: black;" name="attr_tp1" title="Trauma 1">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_tp2" title="Trauma 2">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_tp3" title="Trauma 3">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_tp4" title="Trauma 4">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
<select style="width: 50px;color: black;" name="attr_tp5" title="Trauma 5">
<option value="H" selected>H</option>
<option value="T">T</option>
<option value="W">W</option>
</select>
</td></tr>
</table>
<div class="sheet-header">Stress</div>
<table border="1" style="width:100%">
<tr>
<td>Vigor
<td>1<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor1">
2<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor2">
3<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor3">
4<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor4">
5<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor5">
6<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor6">
7<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor7">
8<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor8">
9<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor9">
10<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor10">
11<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor11">
12<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor12">
13<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor13">
14<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor14">
15<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor15">
</tr><tr>
<td>Fatigue
<td>1<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor16">
2<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor17">
3<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor18">
4<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor19">
5<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor20">
6<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor21">
7<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor22">
8<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor23">
9<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor24">
10<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor25">
11<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor26">
12<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor27">
13<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor28">
14<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor29">
15<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Vigor30">
</tr><tr>
<td>Resolve
<td>1<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve1">
2<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve2">
3<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve3">
4<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve4">
5<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve5">
6<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve6">
7<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve7">
8<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve8">
9<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve9">
10<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve10">
11<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve11">
12<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve12">
13<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve13">
14<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve14">
15<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve15">
</tr><tr>
<td>Despair
<td>1<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve16">
2<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve17">
3<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve18">
4<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve19">
5<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve20">
6<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve21">
7<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve22">
8<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve23">
9<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve24">
10<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve25">
11<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve26">
12<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve27">
13<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve28">
14<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve29">
15<input style=width:8px class="sheet-check-off" type="checkbox" name="attr_Resolve30">
</tr>
</td>
</table>
<div class="sheet-header">Momentum</div>
<table border="1" style="width:100%">
<tr>
<td>0<input style=width:25px class="sheet-check-on" type="checkbox" name="attr_Momentum" checked='true' value = "0"/>
<td>1<input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "1">
2 <input style=width:14px class="sheet-check-off"type="checkbox" name="attr_Momentum" checked='false' value = "2">
3 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "3">
4 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "4">
5 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "5">
6 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "6">
7 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "7">
8 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "8">
9 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "9">
10 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "10">
11 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "11">
12 <input style=width:14px class="sheet-check-off" type="checkbox" name="attr_Momentum" checked='false' value = "12">
</tr>
</td>
</table>
<div class="sheet-header"> Bonus Damage</div>
<table border="1" style="width:100%">
<tr>
<td>
<label>Ranged</label>
<input style=width:130px type="text" name="attr_Ranged" />
</td>
<td>
<label>Melee</label>
<input style=width:130px type="text" name="attr_Melee" />
</td>
<td>
<label>Presance</label>
<input style=width:130px type="text" name="attr_Presance" />
</td>
</table>
<div class="sheet-header">Armour Value and Type </div>
<table border="1" style="width:100%">
<tr>
<td>
<label>Courage</label>
<input style=width:150px type="text" name="attr_Courage" />
</td>
<td>
<label>Armour Qualities</label>
<input style=width:240px type="text" name="attr_Armour_Qualities" />
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td>1-2&nbsp;<td>Head&nbsp;<input style=width:30px type="text" name="attr_Head_Soak" value = "0"/>
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_Head_Armour" value = "None"/>
<tr><td>3-5&nbsp;<td>Right Arm&nbsp;<input style=width:30px type="text" name="attr_RA_Soak" value = "0" />
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_RA_Armour" value = "None"/>
<tr><td>6-8&nbsp;<td>Left Arm&nbsp;<input style=width:30px type="text" name="attr_LA_Soak" value = "0"/>
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_LA_Armour" value = "None"/>
<tr><td>9-14&nbsp;<td>Torso&nbsp;<input style=width:30px type="text" name="attr_Torso_Soak" value = "0"/>
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_Torso_Armour" value = "None"/>
<tr><td>15-17&nbsp;<td>Right Leg&nbsp;<input style=width:30px type="text" name="attr_RL_Soak" value = "0"/>
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_RL_Armour" value = "None"/>
<tr><td>18-20&nbsp;<td>Left Leg&nbsp;<input style=width:30px type="text" name="attr_LL_Soak" value = "0"/>
<td>Armour Type&nbsp;<input style=width:100px type="text" name="attr_LL_Armour" value = "None"/>
</td>
</tr>
</table>
<div class="sheet-header">Belongings</div>
<textarea name="attr_Belongings"></textarea>
<table border="1" style="width:100%">
<tr>
<td>
<label>Gold :- Total&nbsp;<input style=width:50px type="text" name="attr_GoldTotal" >&nbsp;Upkeep<input style=width:50px type="text" name="attr_GoldUpkeep" />
</td>
</tr>
</table></label>
</td>
</tr>
</table>
</div>
<div class="sheet-section-consequences sheet-section sheet-half">
<div class="sheet-header">Attibutes & Skills</div>
<table border="1" style="width:100%">
<tr>
<td><label>Agility<td><td><input style=width:60px type="text" name="attr_Agility" value = "0" /><td>Unskilled<td><button type='roll' name='roll_agility' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Agility}]]]] Unskilled Agility skill.'></button></td></label>
<tr><td style=width:120px>Acrobatics<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Acrobatics" ><td>Expertise<input style=width:60px type="text" name="attr_Acrobatics_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Acrobatics_Focus" value = "0"><td><button type='roll' name='roll_acrobatics' value='/me rolls [[ ?{Dice|2}d20sacs<@{Acrobatics_Focus}cf20<[[@{Agility}+@{Acrobatics_Expertise}]]]] Acrobatics skill.'></button></td>
<tr><td>Melee<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Melee" ><td>Expertise<input style=width:60px type="text" name="attr_Melee_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Melee_Focus" value = "0"><td><button type='roll' name='roll_melee' value='/me rolls [[ ?{Dice|2}d20sacs<@{Melee_Focus}cf20<[[@{Agility}+@{Melee_Expertise}]]]] Melee skill.'></button></td>
<tr>
<td>Stealth<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Stealth" ><td>Expertise<input style=width:60px type="text" name="attr_Stealth_Expertise" value = "0"/>
<td>Focus<input style=width:60px type="text" name="attr_Stealth_Focus" value = "0">
<td><button type='roll' name='roll_stealth' value='/me rolls [[ ?{Dice|2}d20sacs<@{Stealth_Focus}cf20<[[@{Agility}+@{Stealth_Expertise}]]]] Stealth skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Awareness<td><td><input style=width:60px type="text" name="attr_Awareness" value = "0"/><td>Unskilled<td><button type='roll' name='roll_awareness' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Awareness}]]]] Unskilled Awareness skill.'></button></td></label>
<tr><td style=width:120px>Insight<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Insight" ><td>Expertise<input style=width:60px type="text" name="attr_Insight_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Insight_Focus" value = "0"><td><button type='roll' name='roll_insight' value='/me rolls [[ ?{Dice|2}d20sacs<@{Insight_Focus}cf20<[[@{Awareness}+@{Insight_Expertise}]]]] Insight skill.'></button></td>
<tr><td>Observation<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Observation" ><td>Expertise<input style=width:60px type="text" name="attr_Observation_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Observation_Focus" value = "0"><td><button type='roll' name='roll_observation' value='/me rolls [[ ?{Dice|2}d20sacs<@{Observation_Focus}cf20<[[@{Awareness}+@{Observation_Expertise}]]]] Observation skill.'></button></td>
<tr><td>Survival<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Survival" ><td>Expertise<input style=width:60px type="text" name="attr_Survival_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Survival_Focus" value = "0"><td><button type='roll' name='roll_survival' value='/me rolls [[ ?{Dice|2}d20sacs<@{Survival_Focus}cf20<[[@{Awareness}+@{Survival_Expertise}]]]] Survival skill.'></button></td>
<tr><td>Thievery<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Thievery" ><td>Expertise<input style=width:60px type="text" name="attr_Thievery_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Thievery_Focus" value = "0"><td><button type='roll' name='roll_thievery' value='/me rolls [[ ?{Dice|2}d20sacs<@{Thievery_Focus}cf20<[[@{Awareness}+@{Thievery_Expertise}]]]] Thievery skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Brawn<td><td><input style=width:60px type="text" name="attr_Brawn" value = "0"/><td>Unskilled<td><button type='roll' name='roll_brawn' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Brawn}]]]] Unskilled Brawn skill.'></button></td></label>
<tr><td style=width:120px>Athletics<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Athletics" ><td>Expertise<input style=width:60px type="text" name="attr_Athletics_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Athletics_Focus" value = "0"><td><button type='roll' name='roll_athletics' value='/me rolls [[ ?{Dice|2}d20sacs<@{Athletics_Focus}cf20<[[@{Brawn}+@{Athletics_Expertise}]]]] Athletics skill.'></button></td>
<tr><td>Resistance<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Resistance" ><td>Expertise<input style=width:60px type="text" name="attr_Resistance_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Resistance_Focus" value = "0"><td><button type='roll' name='roll_resistance' value='/me rolls [[ ?{Dice|2}d20sacs<@{Resistance_Focus}cf20<[[@{Brawn}+@{Resistance_Expertise}]]]] Resistance skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Coordination<td><td><input style=width:60px type="text" name="attr_Coordination" value = "0"/><td>Unskilled<td><button type='roll' name='roll_coordination' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Coordination}]]]] Unskilled Coordination skill.'></button></td></label>
<tr><td style=width:120px>Parry<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Parry" ><td>Expertise<input style=width:60px type="text" name="attr_Parry_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Parry_Focus" value = "0"><td><button type='roll' name='roll_parry' value='/me rolls [[ ?{Dice|2}d20sacs<@{Parry_Focus}cf20<[[@{Coordination}+@{Parry_Expertise}]]]] Parry skill.'></button></td>
<tr><td>Ranged Weapons<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Ranged_Weapons" ><td>Expertise<input style=width:60px type="text" name="attr_Ranged_Weapons_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Ranged_Weapons_Focus" value = "0" ><td><button type='roll' name='roll_ranged_weapons' value='/me rolls [[ ?{Dice|2}d20sacs<@{Ranged_Weapons_Focus}cf20<[[@{Coordination}+@{Ranged_Weapons_Expertise}]]]] Ranged Weapons skill.'></button></td>
<tr><td>Sailing<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Sailing" ><td>Expertise<input style=width:60px type="text" name="attr_Sailing_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Sailing_Focus" value = "0"><td><button type='roll' name='roll_sailing' value='/me rolls [[ ?{Dice|2}d20sacs<@{Sailing_Focus}cf20<[[@{Coordination}+@{Sailing_Expertise}]]]] Sailing skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Intelligence<td><td><input style=width:60px type="text" name="attr_Intelligence" value = "0"/><td>Unskilled<td><button type='roll' name='roll_intelligence' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Intelligence}]]]] Unskilled Intelligence skill.'></button></td></label>
<tr><td style=width:120px>Alchemy<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Alchemy" ><td>Expertise<input style=width:60px type="text" name="attr_Alchemy_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Alchemy_Focus" value = "0" ><td><button type='roll' name='roll_alchemy' value='/me rolls [[ ?{Dice|2}d20sacs<@{Alchemy_Focus}cf20<[[@{Intelligence}+@{Alchemy_Expertise}]]]] Alchemy skill.'></button></td>
<tr><td>Craft<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Craft" ><td>Expertise<input style=width:60px type="text" name="attr_Craft_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Craft_Focus" value = "0"><td><button type='roll' name='roll_craft' value='/me rolls [[ ?{Dice|2}d20sacs<@{Craft_Focus}cf20<[[@{Intelligence}+@{Craft_Expertise}]]]] Craft skill.'></button></td>
<tr><td>Healing<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Healing" ><td>Expertise<input style=width:60px type="text" name="attr_Healing_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Healing_Focus" value = "0"><td><button type='roll' name='roll_healing' value='/me rolls [[ ?{Dice|2}d20sacs<@{Healing_Focus}cf20<[[@{Intelligence}+@{Healing_Expertise}]]]] Healing skill.'></button></td>
<tr><td>Linguistics<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Linguistics" ><td>Expertise<input style=width:60px type="text" name="attr_Linguistics_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Linguistics_Focus" value = "0"><td><button type='roll' name='roll_linguistics' value='/me rolls [[ ?{Dice|2}d20sacs<@{Linguistics_Focus}cf20<[[@{Intelligence}+@{Linguistics_Expertise}]]]] Linguistics skill.'></button></td>
<tr><td>Lore<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Lore" ><td>Expertise<input style=width:60px type="text" name="attr_Lore_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Lore_Focus" value = "0"><td><button type='roll' name='roll_lore' value='/me rolls [[ ?{Dice|2}d20sacs<@{Lore_Focus}cf20<[[@{Intelligence}+@{Lore_Expertise}]]]] Lore skill.'></button></td>
<tr><td>Warfare<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Warfare" ><td>Expertise<input style=width:60px type="text" name="attr_Warfare_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Warfare_Focus" value = "0"><td><button type='roll' name='roll_warfare' value='/me rolls [[ ?{Dice|2}d20sacs<@{Warfare_Focus}cf20<[[@{Intelligence}+@{Warfare_Expertise}]]]] Warfare skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Personality<td><td><input style=width:60px type="text" name="attr_Personality" value = "0"/><td>Unskilled<td><button type='roll' name='roll_personality' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Personality}]]]] Unskilled Personality skill.'></button></td></label>
<tr><td style=width:120px>Animal Handling<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Animal_Handling" ><td>Expertise<input style=width:60px type="text" name="attr_Animal_Handling_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Animal_Handling_Focus" value = "0"><td><button type='roll' name='roll_animal_handling' value='/me rolls [[ ?{Dice|2}d20sacs<@{Animal_Handling_Focus}cf20<[[@{Personality}+@{Animal_Handling_Expertise}]]]] Animal Handling skill.'></button></td>
<tr><td>Command<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Command" ><td>Expertise<input style=width:60px type="text" name="attr_Command_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Command_Focus" value = "0"><td><button type='roll' name='roll_command' value='/me rolls [[ ?{Dice|2}d20sacs<@{Command_Focus}cf20<[[@{Personality}+@{Command_Expertise}]]]] Command skill.'></button></td>
<tr><td>Counsel<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Counsel" ><td>Expertise<input style=width:60px type="text" name="attr_Counsel_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Counsel_Focus" value = "0"><td><button type='roll' name='roll_counsel' value='/me rolls [[ ?{Dice|2}d20sacs<@{Counsel_Focus}cf20<[[@{Personality}+@{Counsel_Expertise}]]]] Counsel skill.'></button></td>
<tr><td>Persuade<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Persuade" ><td>Expertise<input style=width:60px type="text" name="attr_Persuade_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Persuade_Focus" value = "0"><td><button type='roll' name='roll_persuade' value='/me rolls [[ ?{Dice|2}d20sacs<@{Persuade_Focus}cf20<[[@{Personality}+@{Persuade_Expertise}]]]] Persuade skill.'></button></td>
<tr><td>Society<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Society" ><td>Expertise<input style=width:60px type="text" name="attr_Society_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Society_Focus" value = "0"><td><button type='roll' name='roll_society' value='/me rolls [[ ?{Dice|2}d20sacs<@{Society_Focus}cf20<[[@{Personality}+@{Society_Expertise}]]]] Society skill.'></button></td>
</td>
</tr>
</table>
<table border="1" style="width:100%">
<tr><td><label>Willpower<td><td><input style=width:60px type="text" name="attr_Willpower" value = "0"/><td>Unskilled<td><button type='roll' name='roll_willpower' value='/me rolls [[ ?{Dice|2}d20sacf19cf20<[[@{Willpower}]]]] Unskilled Willpower skill.'></button></td></label>
<tr><td style=width:120px>Discipline<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Discipline" ><td>Expertise<input style=width:60px type="text" name="attr_Discipline_Expertise" value = "0" /><td>Focus<input style=width:60px type="text" name="attr_Discipline_Focus" value = "0"><td><button type='roll' name='roll_discipline' value='/me rolls [[ ?{Dice|2}d20sacs<@{Discipline_Focus}cf20<[[@{Willpower}+@{Discipline_Expertise}]]]] Discipline skill.'></button></td>
<tr><td style=width:120px>Sorcery<td><input class="sheet-check-off" style=width:15px type="checkbox" name="attr_Sorcery" ><td>Expertise<input style=width:60px type="text" name="attr_Sorcery_Expertise" value = "0"/><td>Focus<input style=width:60px type="text" name="attr_Sorcery_Focus" value = "0"><td><button type='roll' name='roll_sorcery' value='/me rolls [[ ?{Dice|2}d20sacs<@{Sorcery_Focus}cf20<[[@{Willpower}+@{Sorcery_Expertise}]]]] Sorcery skill.'></button></td>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-break"></div>
<div class="sheet-header">NPC / Summoned Creatures</div>
<div class="sheet-repitem">
<fieldset class="repeating_NPC">
<table border="1" style="width:100%">
<td></td>
<tr>Name<input style=width:160px type="text" name="attr_NPCcharacter_name" />
Awareness<input style=width:30px type="text" name="attr_NPCAwareness" value = "0"/>
Intelligence<input style=width:30px type="text" name="attr_NPCIntelligence" value = "0"/>
Personality<input style=width:30px type="text" name="attr_NPCPersonality" value = "0"/>
Willpower<input style=width:30px type="text" name="attr_NPCWillpower" value = "0"/>
Agility<input style=width:30px type="text" name="attr_NPCAgility" value = "0"/>
Brawn<input style=width:30px type="text" name="attr_NPCBrawn" value = "0"/>
Coordination<input style=width:30px type="text" name="attr_NPCCoordination" value = "0"/>
</td></tr>
<tr>
<td>Combat<td><input style=width:20px type="text" name="attr_NPCCombatDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCCombat" title="Combat">
<option value='@{NPCAwareness}' >Awareness</option>
<option value='@{NPCIntelligence}'>Intelligence</option>
<option value='@{NPCPersonality}'>Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' >Agility</option>
<option value='@{NPCBrawn}' selected>Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_combat' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCCombatDice}cf20<[[@{NPCCombat}+@{NPCCombatDice}]]]] Combat Expertise.'></button></td>
<td>Fortitude<td><input style=width:20px type="text" name="attr_NPCFortitudeDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCFortitude" title="Fortitude">
<option value='@{NPCAwareness}' >Awareness</option>
<option value='@{NPCIntelligence}'>Intelligence</option>
<option value='@{NPCPersonality}'>Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' >Agility</option>
<option value='@{NPCBrawn}' selected>Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_fortitude' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCFortitudeDice}cf20<[[@{NPCFortitude}+@{NPCFortitudeDice}]]]] Fortitude Expertise.'></button></td>
<td>Knowledge<td><input style=width:20px type="text" name="attr_NPCKnowledgeDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCKnowledge" title="Knowledge">
<option value='@{NPCAwareness}' >Awareness</option>
<option value='@{NPCIntelligence}'selected >Intelligence</option>
<option value='@{NPCPersonality}'>Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' >Agility</option>
<option value='@{NPCBrawn}' >Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_knowledge' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCKnowledgeDice}<[[@{NPCKnowledge}+@{NPCKnowledgeDice}]]]] Knowledge Expertise.'></button></td>
<tr>
<td>Movement<td><input style=width:20px type="text" name="attr_NPCMovementDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCMovement" title="Movement">
<option value='@{NPCAwareness}' >Awareness</option>
<option value='@{NPCIntelligence}'>Intelligence</option>
<option value='@{NPCPersonality}'>Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' selected >Agility</option>
<option value='@{NPCBrawn}' >Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_movement' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCMovementDice}<[[@{NPCMovement}+@{NPCMovementDice}]]]] Movement Expertise.'></button></td>
<td>Senses<td><input style=width:20px type="text" name="attr_NPCSensesDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCSenses" title="Senses">
<option value='@{NPCAwareness}' selected >Awareness</option>
<option value='@{NPCIntelligence}'>Intelligence</option>
<option value='@{NPCPersonality}'>Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' >Agility</option>
<option value='@{NPCBrawn}' >Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_senses' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCSensesDice}<[[@{NPCSenses}+@{NPCSensesDice}]]]] Senses Expertise.'></button></td>
<td>Social<td><input style=width:20px type="text" name="attr_NPCSocialDice" value = "0"/>
<td>Uses<td><select style="width: 100px;color: black;" name="attr_NPCSocial" title="Social">
<option value='@{NPCAwareness}' >Awareness</option>
<option value='@{NPCIntelligence}'>Intelligence</option>
<option value='@{NPCPersonality}'selected >Personality</option>
<option value='@{NPCWillpower}'>Willpower</option>
<option value='@{NPCAgility}' >Agility</option>
<option value='@{NPCBrawn}' >Brawn</option>
<option value='@{NPCCoordination'>Coordination</option>
</select>
<td><button style=width:30px type='roll' name='roll_social' value='@{NPCcharacter_name} rolls [[ ?{Dice|2}d20sacs<@{NPCSocialDice}<[[@{NPCSocial}+@{NPCSocialDice}]]]] Social Expertise.'></button></td>
</table>
</td>
</tr></td></table>
<table border="1" style="width:100%">
<td>Notes<textarea name="attr_NPC_Other_Notes"></textarea>
</tr></td></table></fieldset>
<div class="sheet-break"></div>
<div class="sheet-header">Talents</div>
<table border="1" style="width:100%">
<tr>
<td><label>Base</label>
<td><label>Name</label>
<td><label>Effect</label>
<td><label>Rank</label>
<td><label>Skill</label>
</td><tr>
<td><select style="width:95px;color: black;" name="attr_tallentbase1" title="Tallent Base">
<option value="Homeland" selected>Homeland</option>
<option value="Caste A">Caste A</option>
<option value="Caste B">Caste B</option>
<option value="Bloodline">Bloodline</option>
<option value="Education">Education</option>
<option value="Nature">Nature</option>
<option value="Archtype">Archtype</option>
<option value="Other">Other</option>
</select>
<td><input style="width:150px;" type="text" name="attr_ATallent_Name1" value = "None"/>
<td><input style="width:350px;" type="text" name="attr_ATallent_Effect1" value = "None"/>
<td><input style="width:50px;" type="text" name="attr_ATallent_Rank1" value = "1"/>
<td><select style="width:140px;color: black;" name="attr_tallentroll1" title="Tallent Roll 1">
<option value="Agility" selected>Agility</option>
<option value="Acrobatics">Acrobatics</option>
<option value="Melee">Melee</option>
<option value="Stealth">Stealth</option>
<option value="Awareness">Awareness</option>
<option value="Insight">Insight</option>
<option value="Observation">Observation</option>
<option value="Survival">Survival</option>
<option value="Stealth">Stealth</option>
<option value="Thievery">Thievery</option>
<option value="Brawn">Brawn</option>
<option value="Athletics">Athletics</option>
<option value="Resistance">Resistance</option>
<option value="Coordination">Coordination</option>
<option value="Parry">Parry</option>
<option value="Ranged Weapons">Ranged Weapons</option>
<option value="Sailing">Sailing</option>
<option value="Intelligence">Intelligence</option>
<option value="Alchemy">Alchemy</option>
<option value="Craft">Craft</option>
<option value="Healing">Healing</option>
<option value="Linguistics">Linguistics</option>
<option value="Lore">Lore</option>
<option value="Warfare">Warfare</option>
<option value="Personality">Personality</option>
<option value="Animal Handling">Animal Handling</option>
<option value="Command">Command</option>
<option value="Counsel">Counsel</option>
<option value="Persuade">Persuade</option>
<option value="Society">Society</option>
<option value="Counsel">Counsel</option>
<option value="Persuade">Persuade</option>
<option value="Society">Society</option>
<option value="Willpower">Willpower</option>
<option value="Discipline">Discipline</option>
<option value="Sorcery">Sorcery</option>
</select>
<button type='roll' name='roll_skill' value='@{character_name} Uses the @{ATallent_Name1} Tallent which is linked to @{tallentroll1} and @{tallentbase1} , this has an effect of @{ATallent_Effect1} and a Rank of @{ATallent_Rank1}.'></button>
</td><tr>
<td><select style="width:95px;color: black;" name="attr_tallentbase2" title="Tallent Base">
<option value="Homeland" selected>Homeland</option>
<option value="Caste A">Caste A</option>
<option value="Caste B">Caste B</option>
<option value="Bloodline">Bloodline</option>
<option value="Education">Education</option>
<option value="Nature">Nature</option>
<option value="Archtype">Archtype</option>
<option value="Other">Other</option>
</select>
<td><input style="width:150px;" type=text name="attr_ATallent_Name2" value = "None"/>
<td><input style="width:350px;" type="text" name="attr_ATallent_Effect2" value = "None"/>
<td><input style="width:50px;" type="text" name="attr_ATallent_Rank2" value = "1"/>
<td><select style="width:140px;color: black;" name="attr_tallentroll2" title="Tallent Roll 2">
<option value="Agility" selected>Agility</option>
<option value="Acrobatics">Acrobatics</option>
<option value="Melee">Melee</option>
<option value="Stealth">Stealth</option>
<option value="Awareness">Awareness</option>
<option value="Insight">Insight</option>
<option value="Observation">Observation</option>
<option value="Survival">Survival</option>
<option value="Stealth">Stealth</option>
<option value="Thievery">Thievery</option>
<option value="Brawn">Brawn</option>
<option value="Athletics">Athletics</option>
<option value="Resistance">Resistance</option>
<option value="Coordination">Coordination</option>
<option value="Parry">Parry</option>
<option value="Ranged Weapons">Ranged Weapons</option>
<option value="Sailing">Sailing</option>
<option value="Intelligence">Intelligence</option>
<option value="Alchemy">Alchemy</option>
<option value="Craft">Craft</option>
<option value="Healing">Healing</option>
<option value="Linguistics">Linguistics</option>
<option value="Lore">Lore</option>
<option value="Warfare">Warfare</option>
<option value="Personality">Personality</option>
<option value="Animal Handling">Animal Handling</option>
<option value="Command">Command</option>
<option value="Willpower">Willpower</option>
<option value="Discipline">Discipline</option>
<option value="Sorcery">Sorcery</option>
</select>
<button type='roll' name='roll_skill1' value='@{character_name} Uses the @{ATallent_Name2} Tallent which is linked to @{tallentroll2} and @{tallentbase2} , this has an effect of @{ATallent_Effect2} and a Rank of @{ATallent_Rank2}.'></button>
</td><tr> </td><tr>
</table>
<div class="sheet-repitem">
<fieldset class="repeating_talents">
<table border="1" style="width:100%">
<td><select style="width:95px;color:black;" name="attr_tallentbaserep1" title="Tallent Rep Base">
<option value="Homeland" selected>Homeland</option>
<option value="Caste A">Caste A</option>
<option value="Caste B">Caste B</option>
<option value="Bloodline">Bloodline</option>
<option value="Education">Education</option>
<option value="Nature">Nature</option>
<option value="Archtype">Archtype</option>
<option value="Other">Other</option>
</select>
<td><input style="width:150px;"type="text" name="attr_ATallent_Namerep1" value = "None"/>
<td><input style="width:350px;"type="text" name="attr_ATallentt_Effectrep1" value = "None"/>
<td><input style="width:50px;"type="text" name="attr_ATallent_Rankrep1" value = "1"/>
<td><select style="width:140px;color: black;" name="attr_tallentrollrep1" title="Tallent Roll rep 1">
<option value="Agility" selected>Agility</option>
<option value="Acrobatics">Acrobatics</option>
<option value="Melee">Melee</option>
<option value="Stealth">Stealth</option>
<option value="Awareness">Awareness</option>
<option value="Insight">Insight</option>
<option value="Observation">Observation</option>
<option value="Survival">Survival</option>
<option value="Stealth">Stealth</option>
<option value="Thievery">Thievery</option>
<option value="Brawn">Brawn</option>
<option value="Athletics">Athletics</option>
<option value="Resistance">Resistance</option>
<option value="Coordination">Coordination</option>
<option value="Parry">Parry</option>
<option value="Ranged Weapons">Ranged Weapons</option>
<option value="Sailing">Sailing</option>
<option value="Intelligence">Intelligence</option>
<option value="Alchemy">Alchemy</option>
<option value="Craft">Craft</option>
<option value="Healing">Healing</option>
<option value="Linguistics">Linguistics</option>
<option value="Lore">Lore</option>
<option value="Warfare">Warfare</option>
<option value="Personality">Personality</option>
<option value="Animal Handling">Animal Handling</option>
<option value="Command">Command</option>
<option value="Counsel">Counsel</option>
<option value="Persuade">Persuade</option>
<option value="Society">Society</option>
<option value="Willpower">Willpower</option>
<option value="Discipline">Discipline</option>
<option value="Sorcery">Sorcery</option>
</select>
<button type='roll' name='roll_skill2' value='@{character_name} Uses the @{ATallent_Namerep1} Tallent which is linked to @{tallentrollrep1} and @{tallentbaserep1}, this has an effect of @{ATallent_Effectrep1} and a Rank of @{ATallent_Rankrep1}.'></button>
</td></table></tr></fieldset>
<div class="sheet-header">Magic</div>
<div class="sheet-repitem">
<fieldset class="repeating_Magic">
<table border="1" style="width:100%">
<td>Spell<td><input style=width:100px type="text" name="attr_Magic_Namerep1" />
<td>Difficulty<td><input style=width:30px type="text" name="attr_Magic_Difficultyrep1" />
<td>Duration<td><input style=width:130px type="text" name="attr_Magic_Durationrep1" />
<td>Cost<td><input style=width:290px type="text" name="attr_Magic_Costrep1" />
<td>Momentum<td><input style=width:30px type="text" name="attr_Magic_Momentumrep1" />
</tr></td></table>
<table border="1" style="width:100%">
<td>Notes<textarea name="attr_Magic_Other_Notes"></textarea>
</td></table></tr></fieldset>
<div class="sheet-break"></div>
<div class="sheet-header">Weapons</div>
<b>GM needs to create a rollable table called "Combat-Dice" with name values of "1","2","-","-","1 + Special Event","1 + Special Event"</b>
<div class="sheet-repitem">
<fieldset class="repeating_Weapons">
<table border="1" style="width:100%">
<tr>
<td>Name&nbsp;<input style=width:130px type="text" name="attr_weapon_Name_rep"/>
<td>Range/Reach&nbsp;<input style=width:30px type="text" name="attr_weapon_Reach_rep" />
<td>Grip&nbsp;<input style=width:30px type="text" name="attr_weapon_Hands_rep" value='1H'/>
<td>Attribute Bonus&nbsp;<input style=width:30px type="text" name="attr_weapon_Attribute_rep" value='0'/>
<td>Damage&nbsp;<input style=width:30px type="text" name="attr_weapon_Damage_rep" value='0'/>
<td>Bonus Damage&nbsp;<input style=width:30px type="text" name="attr_weapon_Damagebonus_rep" value='0'/>
<td>Loads&nbsp;
<input style=width:15px class="sheet-check-off" type="checkbox" name="attr_Loads1"/>
<input style=width:15px class="sheet-check-off" type="checkbox" name="attr_Loads2"/>
<input style=width:15px class="sheet-check-off" type="checkbox" name="attr_Loads3"/>
<input style=width:15px class="sheet-check-off" type="checkbox" name="attr_Loads4"/>
<input style=width:15px class="sheet-check-off" type="checkbox" name="attr_Loads5"/>
</td></tr>
</table>
<table border="1" style="width:100%">
<tr>
<td>Qualities&nbsp;<input style=width:720px type="text" name="attr_weapon_Notes_rep" value='None'/>
<td>Roll&nbsp;<button type='roll' name="roll_Combat-Dice" value="/me rolls @{weapon_Name_rep} [[(?{Modifier to Damage Dice|0}+@{weapon_Damage_rep}+@{weapon_Attribute_rep})t[Combat-Dice]]]+@{weapon_Damagebonus_rep} Hits , Hover mouse over result to get full result"></button>
</td></tr>
</table>
</tr>
</fieldset>
</div>
</table>
</div>