mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 19:52:29 +00:00
- First version of token markers - Sheet options - Random colours - Trigger on status change. - Fix stacking of popups on main page - Add helper to get total number of bleeds - Add options for token makers - Add options for FX (doesn't do much) - Export to NPC now grabs spell lists. - Inventory (Stuff) - Fix Helmet perception penalty trashing other modifiers - Apply Armor DB - Removed Armor DB & Perception penalties when you remove items - Fix for armor losing it's encumberance. - Add support for "Sets" Armor without a helmet - Add armor material to edit window - Correctly support mixed material encumberances (metal != non-metal)
277 lines
8.3 KiB
JSON
277 lines
8.3 KiB
JSON
{
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"Abbr": "Abbr",
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"Errattackaddfumble": "Must set the Fumble range",
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"Errattackaddmodifier": "Must set the Modifier (may be 0)",
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"Errattackaddname": "Must have an Attack Name",
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"Errattackaddri": "Must set a Range Increment, 0 for melee only",
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"Errattackaddsize": "Must set the attack size",
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"Errattackaddskill": "Must set the attack skill",
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"Errattackaddstrength": "Must set the weapon strength",
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"Errattackaddtable": "Must set the attack table",
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"Stat Name": "Stat Name",
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"acrobatics": "Acrobatics",
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"acting": "Acting",
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"administration": "Administration",
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"adrenaldefense": "Adrenal Defense",
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"adrenalfocus": "Adrenal Focus",
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"adrenalspeed": "Adrenal Speed",
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"adrenalstrength": "Adrenal Strength",
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"ag": "Ag",
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"agility": "Agility",
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"alteration": "Alteration",
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"ambush": "Ambush",
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"ambushdirectedspells": "Directed Spells ",
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"ambushmelee": "Melee",
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"ambushranged": "Ranged",
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"ambushshield": "Shield",
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"ambushunarmed": "Unarmed",
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"animal": "Animal",
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"animalhandling": "Animal Handling",
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"arcane": "Arcane",
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"architecture": "Architecture",
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"astronomy": "Astronomy",
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"attunement": "Attunement",
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"awareness": "Awareness",
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"bard": "Bard",
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"base": "Base",
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"battleexpertise": "Battle Expertise",
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"battlestyle": "Battle Styles",
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"beak": "Beak",
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"bite": "Bite",
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"blade": "Blade",
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"blindfighting": "Blind Fighting",
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"bodydevelopment": "Body Development",
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"bodydiscipline": "Body Discipline",
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"bow": "Bow",
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"brawn": "Brawn",
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"chain": "Chain",
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"channeling": "Channeling",
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"channelingessence": "Channeling/Essence",
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"channelingmentalism": "Channeling/Mentalism",
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"charm": "Charm",
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"claw": "Claw",
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"cleric": "Cleric",
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"climbing": "Climbing",
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"closed": "Closed",
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"co": "Co",
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"combatexpertise": "Combat Expertise",
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"combatstyle": "Combat Styles",
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"combattraining": "Combat Training",
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"composition": "Composition",
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"concealment": "Concealment",
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"constitution": "Constitution",
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"contortions": "Contortions",
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"controllycanthropy": "Control Lycanthropy",
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"crafting": "Crafting",
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"creation": "Creation",
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"creaturelore": "Creature Lore",
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"creatureloreartificial": "Artificial Creature",
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"creatureloredemon": "Demon",
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"creatureloredragon": "Dragon",
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"creatureloreelemental": "Elemental",
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"creatureloreextraplaner": "Extra-planer",
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"creaturelorefaerie": "Faerie",
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"creatureloreundead": "Undead",
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"crossbow": "Crossbow",
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"culinary": "Culinary",
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"dabbler": "Dabbler",
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"defensive": "Defensive",
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"delving": "Delving",
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"destruction": "Destruction",
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"directedspell": "Directed Spell",
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"disarm": "Disarm",
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"disciplinestyle": "Discipline Styles",
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"drawingpainting": "Drawing/Painting",
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"druid": "Druid",
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"duping": "Duping",
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"elemental": "Elemental",
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"elementalbolts": "Elemental Bolts",
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"em": "Em",
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"em/in/pr": "em/in/pr",
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"em/pr": "em/pr",
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"empathy": "Empathy",
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"engineering": "Engineering",
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"environmental": "Environmental",
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"essence": "Essence",
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"essencementalism": "Essence/Mentalism",
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"fabriccraft": "Fabric Craft",
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"fear": "Fear",
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"fighter": "Fighter",
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"flying": "Flying",
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"footwork": "Footwork",
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"fortitude": "Fortitude",
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"grace": "Grace",
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"greaterblade": "Greater Blade",
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"greaterchain": "Greater Chain",
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"greaterhafter": "Greater Hafted",
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"gymnastic": "Gymnastic",
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"hafted": "Hafted",
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"healer": "Healer",
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"healing": "Healing",
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"herbalism": "Herbalism",
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"historiclore": "Historic Lore",
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"horn": "Horn",
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"hurling": "Hurling",
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"illusionaryattacks": "Illusionary Attacks",
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"illusioncrafting": "Illusion Crafting",
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"illusionist": "Illusionist",
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"in": "In",
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"in/em": "in/em",
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"in/pr": "in/pr",
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"influence": "Influence",
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"informational": "Informational",
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"intimidation": "Intimidation",
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"intuition": "Intuition",
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"jumping": "Jumping",
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"laborer": "Laborer",
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"language": "Language",
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"layhealer": "Lay Healer",
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"leadership": "Leadership",
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"leathercraft": "Leathercraft",
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"locks": "Locks",
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"lore": "Lore",
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"magent": "Magent",
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"magicalexpertise": "Magical Expertise",
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"magicalritual": "Magical Ritual",
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"magician": "Magician",
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"maneuveringinarmor": "Maneuvering in Armor",
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"materialslore": "Materials Lore",
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"materialslorebone": "Bone/Horn",
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"materialslorefabric": "Fabrics",
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"materialsloreleather": "Leather",
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"materialsloremetal": "Metal",
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"materialslorestone": "Stone",
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"materialslorewood": "Wood",
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"mathematics": "Mathematics",
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"me": "Me",
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"mechanics": "Mechanics",
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"medical": "Medical",
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"medicine": "Medicine",
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"meditation": "Meditation",
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"meleeexotic": "Exotic",
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"meleeweapons": "Melee Weapons",
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"meleeweaponsgroup": "Melee Weapons",
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"memory": "Memory",
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"mentaldiscipline": "Mental Discipline",
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"mentalfocus": "Mental Focus",
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"mentalism": "Mentalism",
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"mentalist": "Mentalist",
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"metalcraft": "Metalcraft",
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"monk": "Monk",
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"mountedcombat": "Mounted Combat",
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"movement": "Movement",
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"multipleattacks": "Multiple Attacks",
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"music": "Music",
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"musicalcomposition": "Musical Composition",
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"mystic": "Mystic",
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"navigation": "Navigation",
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"noprofession": "No Profession",
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"open": "Open",
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"operation": "Operation",
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"option_usefx": "Use FX",
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"option_usetokenmarkers": "Use Token Markers",
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"paladin": "Paladin",
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"perception": "Perception",
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"performanceart": "Performance Art",
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"physical": "Physical",
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"piloting": "Piloting",
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"poisonmastery": "Poison Mastery",
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"polearm": "Pole Arm",
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"powerdevelopment": "Power Development",
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"powermanipulation": "Power Manipulation",
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"powerprojection": "Power Projection",
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"pr": "Pr",
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"presence": "Presence",
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"protect": "Protect",
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"qu": "Qu",
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"quickness": "Quickness",
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"raciallore": "Racial Lore",
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"ram": "Ram",
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"rangedexotic": "Exotic",
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"rangedweapons": "Ranged Weapons",
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"rangedweaponsgroup": "Ranged Weapons",
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"ranger": "Ranger",
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"re": "Re",
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"reasoning": "Reasoning",
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"regionlore": "Region Lore",
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"regionneighbour": "Region (Neighbouring)",
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"regionown": "Region (Own)",
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"religion": "Religon / Philosophy",
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"religionphilosophy": "Religion/Philosophy",
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"repairconstruction": "Repair & Construction",
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"restricted": "Restricted",
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"restrictedquarters": "Restricted Quarters",
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"reversestrike": "Reverse Strike",
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"riding": "Riding",
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"rogue": "Rogue",
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"rs": "Realm",
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"runes": "Runes",
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"running": "Running",
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"scholar": "Scholar",
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"science": "Science",
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"sd": "SD",
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"selfdiscipline": "Self Discipline",
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"service": "Service",
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"shield": "Shield",
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"shieldgroup": "Shields",
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"sling": "Sling",
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"social": "Social",
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"socialawareness": "Social Awareness",
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"sorcerer": "Sorcerer",
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"spellcasting": "Spellcasting",
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"spellclosed": "Closed",
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"spellclosedother": "Closed (Other Realm)",
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"spelllore": "Spell Lore",
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"spellopen": "Open",
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"spellopenother": "Open (Other Realm)",
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"spellotherbaseother": "Other Base (Other Realm)",
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"spellotherbaseownrealm": "Other Base (Own Realm)",
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"spellownbase": "Base",
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"spelltrickery": "Spell Trickery",
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"st": "St",
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"stagemagic": "Stage Magic",
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"stalking": "Stalking",
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"stinger": "Stinger",
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"stonecraft": "Stonecraft",
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"strength": "Strength",
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"strikes": "Strikes",
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"subduing": "Subduing",
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"subterfuge": "Subterfuge",
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"summoningtransportation": "Summoning & Transportation",
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"survival": "Survival",
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"survivialalpine": "Alpine (A)",
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"survivialboreal": "Boreal Forest (B)",
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"survivialhotdeserts": "Hot Deserts (D)",
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"survivialicecaps": "Ice Caps (I)",
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"survivialoceans": "Oceans (O)",
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"survivialprairies": "Prairies & Steppes (P)",
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"survivialsavannas": "Savannas (S)",
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"survivialshrublands": "Desert Shrublands (X)",
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"survivialtemperate": "Temperate Forests (F)",
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"survivialtropical": "Tropical Forest (J)",
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"survivialtundra": "Tundra (T)",
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"survivialunderground": "Underground (U)",
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"survivialurban": "Urban (C)",
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"survivialxeno": "Xeno",
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"sweepsthrows": "Sweeps & Throws",
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"swimming": "Swimming",
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"technical": "Technical",
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"thief": "Thief",
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"thrown": "Thrown",
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"tracking": "Tracking",
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"trade": "Trade",
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"trading": "Trading",
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"trample": "Trample",
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"transcendence": "Transcendence",
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"traps": "Traps",
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"trickery": "Trickery",
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"unarmed": "Unarmed",
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"unarmedgroup": "Unarmed Attacks",
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"vocation": "Vocation",
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"warriormonk": "Warrior Monk",
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"weighttraining": "Weight-training",
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"woodcraft": "Woodcraft",
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"wrestling": "Wrestling",
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"writing": "Writing"
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}
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