Files
roll20-character-sheets/MouseGuard/translations/pl.json
T
2023-06-19 09:16:54 -04:00

69 lines
2.0 KiB
JSON

{
"Name": "Nazwa",
"Home": "Strona Główna",
"GuardRank": "Ranga Strażnika",
"Age": "Wiek",
"FurColor": "Kolor Futra",
"CloakColor": "Kolor Płaszcza",
"Fate": "Przeznaczenie",
"Persona": "Persona",
"Parents": "Rodzice",
"Mentor": "Mentor",
"Friend": "Przyjaciel",
"SeniorArtisan": "Senior Artisan",
"Enemy": "Wróg",
"Conditions": "Stany",
"Healthy": "Zdrowy",
"Angry": "Zdenerwowany",
"HungryThirsty": "Głodny/Spragniony",
"Tired": "Zmęczony",
"Injured": "Ranny",
"Sick": "Chory",
"Belief": "Przekonanie",
"Goal": "Cel",
"Instinct": "Instynkt",
"Gear": "Wyposażenie",
"Contacts": "Kontakty",
"Traits": "Zdolności",
"TraitName": "Nazwa Zdolności",
"TraitLevel": "Poziom Zdolności",
"UsedFor": "Używane do",
"UsedAgainst": "Używane przeciw",
"Level1": "Poziom 1",
"Level2": "Poziom 2",
"Level3": "Poziom 3",
"RawAbilities": "Atrybuty Podstawowe",
"Rating": "Wartość",
"Advancement": "Rozwój",
"Nature": "Natura",
"P": "P",
"F": "F",
"Will": "Wola",
"Health": "Zdrowie",
"SpecialAbilities": "Umiejętności Specjalne",
"Resources": "Zasoby",
"Circles": "Znajomości",
"Skills": "Umiejętności",
"Skill": "Umiejętność",
"Deceiver": "Oszustwo",
"Fighter": "Wojownik",
"Healer": "Uzdrowiciel",
"Hunter": "Łowca",
"Instructor": "Instruktor",
"Orator": "Mówca",
"Pathfinder": "Pionier",
"Persuader": "Krasomówca",
"Scout": "Zwiadowca",
"Survivalist": "Traper",
"WeatherWatcher": "Czytający z Chmur",
"Abilities": "Zdolności",
"GearItem": "Wyposażenie/Przedmioty",
"AngryNote": "-1 to disposition for any conflict that uses Will as its base.",
"HungryThirstyNote": "-1 to disposition to any conflict.",
"TiredNote": "-1 to disposition for all conflicts.",
"InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).",
"SickNote": "-1D to skills, Nature, Will and Health (but not recovery).",
"BeliefNote": "Playing a Belief earns a fate point",
"GoalNote": "Accomplishing a Goal earns a persona point",
"InstinctNote": "Playing an Instinct earns a fate point"
}