{ "Name": "Nazwa", "Home": "Strona Główna", "GuardRank": "Ranga Strażnika", "Age": "Wiek", "FurColor": "Kolor Futra", "CloakColor": "Kolor Płaszcza", "Fate": "Przeznaczenie", "Persona": "Persona", "Parents": "Rodzice", "Mentor": "Mentor", "Friend": "Przyjaciel", "SeniorArtisan": "Senior Artisan", "Enemy": "Wróg", "Conditions": "Stany", "Healthy": "Zdrowy", "Angry": "Zdenerwowany", "HungryThirsty": "Głodny/Spragniony", "Tired": "Zmęczony", "Injured": "Ranny", "Sick": "Chory", "Belief": "Przekonanie", "Goal": "Cel", "Instinct": "Instynkt", "Gear": "Wyposażenie", "Contacts": "Kontakty", "Traits": "Zdolności", "TraitName": "Nazwa Zdolności", "TraitLevel": "Poziom Zdolności", "UsedFor": "Używane do", "UsedAgainst": "Używane przeciw", "Level1": "Poziom 1", "Level2": "Poziom 2", "Level3": "Poziom 3", "RawAbilities": "Atrybuty Podstawowe", "Rating": "Wartość", "Advancement": "Rozwój", "Nature": "Natura", "P": "P", "F": "F", "Will": "Wola", "Health": "Zdrowie", "SpecialAbilities": "Umiejętności Specjalne", "Resources": "Zasoby", "Circles": "Znajomości", "Skills": "Umiejętności", "Skill": "Umiejętność", "Deceiver": "Oszustwo", "Fighter": "Wojownik", "Healer": "Uzdrowiciel", "Hunter": "Łowca", "Instructor": "Instruktor", "Orator": "Mówca", "Pathfinder": "Pionier", "Persuader": "Krasomówca", "Scout": "Zwiadowca", "Survivalist": "Traper", "WeatherWatcher": "Czytający z Chmur", "Abilities": "Zdolności", "GearItem": "Wyposażenie/Przedmioty", "AngryNote": "-1 to disposition for any conflict that uses Will as its base.", "HungryThirstyNote": "-1 to disposition to any conflict.", "TiredNote": "-1 to disposition for all conflicts.", "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).", "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).", "BeliefNote": "Playing a Belief earns a fate point", "GoalNote": "Accomplishing a Goal earns a persona point", "InstinctNote": "Playing an Instinct earns a fate point" }