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13319 lines
1.9 MiB
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13319 lines
1.9 MiB
Plaintext
<input class="changelog hide-element" type="checkbox" name="attr_changelog_2.7.0"/><div class="changelog"><input class="changelog-entry hide-element" type="checkbox" name="attr_changelog_2.7.0"/><div class="changelog-entry"><h3>Version 2.7.0 Release</h3><div>Added assets summary in Moves.</div><div>Added more localization support.</div></div><input class="changelog-entry hide-element" type="checkbox" name="attr_changelog_2.6.0"/><div class="changelog-entry"><h3>Version 2.6.0 Release</h3><div>Added more localization support.</div><div>Added Pay the Price and Ask the Oracle shorcuts in Moves.</div><div>Tweaked the roll templates.</div></div><input class="changelog-entry hide-element" type="checkbox" name="attr_changelog_2.5.0"/><div class="changelog-entry"><h3>Version 2.5.0 Release</h3><div>Added stat roll shortcuts to the Moves in preview mode.</div></div><input class="changelog-entry hide-element" type="checkbox" name="attr_changelog_2.4.0"/><div class="changelog-entry"><h3>Version 2.4.0 Release</h3><div>Added Scene categories in the Moves in preview mode.</div></div><label class="close-changelog"><input class="hide-element" type="checkbox" name="attr_close_changelog"/><div data-i18n="page-info-close">CLOSE</div></label></div><input class="modes-show hide-element" type="checkbox" name="attr_modes_choice" checked="checked"/><div class="modes-show hide-element"><div class="mode-title"><h2 class="mode-title" data-i18n="page-select">SELECT THE SHEET TYPE</h2></div><div class="modes"><label class="mode"> <h4 data-i18n="page-name-character">CHARACTER</h4><div class="mode"><input class="hide-element" type="radio" name="attr_mode_button" value="0"/><div class="mode-image"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Ironsworn/assets/character-sheet.png"/></div></div></label><label class="mode"> <h4 data-i18n="page-name-shared">SHARED</h4><div class="mode"><input class="hide-element" type="radio" name="attr_mode_button" value="1"/><div class="mode-image"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Ironsworn/assets/shared-sheet.png"/></div></div></label></div></div><input class="character-mode hide-element" type="radio" name="attr_mode" value="0"/><div class="character-mode hide-element"><div class="header"><div class="resources"><div class="resource"><h2 class="resource-title" data-i18n="character-name">NAME</h2><div class="health-status-box"><input class="resource-value character-name" type="text" name="attr_character_name" placeholder="NAME" data-i18n-placeholder="character-name"/></div></div><div class="resource"><label class="roll-resource-label"><button class="hide-element" type="roll" title="@{rollhealth}" name="rollhealth" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{resource-health}}} {{name=@{character_name}}} {{action=[[{d6+@{health}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{health}+(?{Modifier|0})]]}} {{negate2=[[2+@{health}+(?{Modifier|0})]]}} {{negate3=[[3+@{health}+(?{Modifier|0})]]}} {{negate4=[[4+@{health}+(?{Modifier|0})]]}} {{negate5=[[5+@{health}+(?{Modifier|0})]]}} {{negate6=[[6+@{health}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{health}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{health}]]}}"></button><div data-i18n="resource-health">HEALTH</div></label><select class="resource-value" name="attr_health"><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0">+0</option></select></div><div class="resource"><label class="roll-resource-label"><button class="hide-element" type="roll" title="@{rollspirit}" name="rollspirit" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{resource-spirit}}} {{name=@{character_name}}} {{action=[[{d6+@{spirit}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{spirit}+(?{Modifier|0})]]}} {{negate2=[[2+@{spirit}+(?{Modifier|0})]]}} {{negate3=[[3+@{spirit}+(?{Modifier|0})]]}} {{negate4=[[4+@{spirit}+(?{Modifier|0})]]}} {{negate5=[[5+@{spirit}+(?{Modifier|0})]]}} {{negate6=[[6+@{spirit}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{spirit}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{spirit}]]}}"></button><div data-i18n="resource-spirit">SPIRIT</div></label><select class="resource-value" name="attr_spirit"><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0">+0</option></select></div><div class="resource"><label class="roll-resource-label"><button class="hide-element" type="roll" title="@{rollsupply}" name="rollsupply" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{resource-supply}}} {{name=@{character_name}}} {{action=[[{d6+@{supply}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{supply}+(?{Modifier|0})]]}} {{negate2=[[2+@{supply}+(?{Modifier|0})]]}} {{negate3=[[3+@{supply}+(?{Modifier|0})]]}} {{negate4=[[4+@{supply}+(?{Modifier|0})]]}} {{negate5=[[5+@{supply}+(?{Modifier|0})]]}} {{negate6=[[6+@{supply}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{supply}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{supply}]]}}"></button><div data-i18n="resource-supply">SUPPLY</div></label><select class="resource-value" name="attr_supply"><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0">+0</option></select></div><div class="resource"><h2 class="resource-title" data-i18n="character-experience">EXPERIENCE</h2><div class="health-status-box"><input class="resource-value" type="text" name="attr_xp" value="0"/></div><h2 class="resource-title" data-i18n="character-experience-spent">SPENT</h2><div class="health-status-box"><input class="resource-value" type="text" name="attr_total_xp" value="0"/></div></div></div><div class="sub-header-static"><div class="momentum momentum-header"><div class="momentum momentum-dark"><h3 class="momentum-title" data-i18n="resource-momentum">Momentum</h3></div></div><div class="momentum"><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="10"/><div class="momentum-box-back"><h3 class="momentum-box-value">+10</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="9"/><div class="momentum-box-back"><h3 class="momentum-box-value">+9</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="8"/><div class="momentum-box-back"><h3 class="momentum-box-value">+8</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="7"/><div class="momentum-box-back"><h3 class="momentum-box-value">+7</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="6"/><div class="momentum-box-back"><h3 class="momentum-box-value">+6</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="5"/><div class="momentum-box-back"><h3 class="momentum-box-value">+5</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="4"/><div class="momentum-box-back"><h3 class="momentum-box-value">+4</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="3"/><div class="momentum-box-back"><h3 class="momentum-box-value">+3</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="2" checked="checked"/><div class="momentum-box-back"><h3 class="momentum-box-value">+2</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="1"/><div class="momentum-box-back"><h3 class="momentum-box-value">+1</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="0"/><div class="momentum-box-back"><h3 class="momentum-box-value">0</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-1"/><div class="momentum-box-back"><h3 class="momentum-box-value">-1</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-2"/><div class="momentum-box-back"><h3 class="momentum-box-value">-2</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-3"/><div class="momentum-box-back"><h3 class="momentum-box-value">-3</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-4"/><div class="momentum-box-back"><h3 class="momentum-box-value">-4</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-5"/><div class="momentum-box-back"><h3 class="momentum-box-value">-5</h3></div></label><label class="momentum-box"><input class="momentum-box-input hide-element" type="radio" name="attr_momentum" value="-6"/><div class="momentum-box-back"><h3 class="momentum-box-value">-6</h3></div></label><label class="momentum-burn"><input class="momentum-burn hide-element" type="checkbox" title="Burn Momentum" name="attr_momentumBurn"/><div class="momentum-burn-back" data-i18n="resource-momentum-burn">Burn</div></label><div class="momentum-status-box"><h3 class="momentum-max" data-i18n="resource-momentum-max">Max</h3><h3 class="momentum-status-value"><span class="momentum-status-attr" name="attr_momentum_max"></span></h3><input class="hide-element" type="text" name="attr_momentum_max" value="10"/></div><div class="momentum-status-box"><h3 class="momentum-reset" data-i18n="resource-momentum-reset">Reset</h3><h3 class="momentum-status-value"><span class="momentum-status-attr" name="attr_momentum_reset"></span></h3><input class="hide-element" type="text" name="attr_momentum_reset" value="2"/></div></div></div><div class="nav-bar"><div class="nav-row"><input class="optional-nav-sites hide-element" type="checkbox" name="attr_optional_nav_sites" checked="checked"/><div class="nav-child optional-nav-sites showhide"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="8"/><div class="page-button-back" data-i18n="nav-sites">Sites</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="4"/><div class="page-button-back" data-i18n="nav-progress">Progress</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="7"/><div class="page-button-back" data-i18n="nav-oracles">Oracles</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="3"/><div class="page-button-back" data-i18n="nav-bonds">Bonds</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="9"/><div class="page-button-back" data-i18n="nav-settings">Settings</div></label></div></div><div class="nav-row"><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="6"/><div class="page-button-back" data-i18n="nav-moves">Moves</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="1" checked="checked"/><div class="page-button-back" data-i18n="nav-summary">Summary</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_character_page_button" value="5"/><div class="page-button-back" data-i18n="nav-assets">Assets</div></label></div></div></div></div><div class="page-container"><input class="summary hide-element" type="radio" name="attr_character_page" value="1" checked="checked"/><div class="summary showhide"><div class="stats"><input class="hide-element stat-edit" type="radio" name="attr_stat_mode" value="1"/><div class="stat-edit showhide"><div class="stat-toggle set-toggle"><label class="stat-toggle set-toggle"><span data-i18n="stat-toggle-set">Apply</span><input class="hide-element" type="radio" name="attr_stat_mode_button" value="2"/></label></div><div class="stat"><h3 class="stat-title" data-i18n="stat-edge">Edge</h3><input class="stat-input" type="text" name="attr_edge" value="1"/></div><div class="stat"><h3 class="stat-title" data-i18n="stat-heart">Heart</h3><input class="stat-input" type="text" name="attr_heart" value="1"/></div><div class="stat"><h3 class="stat-title" data-i18n="stat-iron">Iron</h3><input class="stat-input" type="text" name="attr_iron" value="1"/></div><div class="stat"><h3 class="stat-title" data-i18n="stat-shadow">Shadow</h3><input class="stat-input" type="text" name="attr_shadow" value="1"/></div><div class="stat"><h3 class="stat-title" data-i18n="stat-wits">Wits</h3><input class="stat-input" type="text" name="attr_wits" value="1"/></div></div><input class="hide-element stat-set" type="radio" name="attr_stat_mode" value="2" checked="checked"/><div class="stat-set showhide"><div class="stat"><label class="roll-label"><h3 class="stat-title" data-i18n="stat-edge">Edge</h3><span class="stat-input" name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{stat-edge}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{edge}+(?{Modifier|0})]]}} {{negate2=[[2+@{edge}+(?{Modifier|0})]]}} {{negate3=[[3+@{edge}+(?{Modifier|0})]]}} {{negate4=[[4+@{edge}+(?{Modifier|0})]]}} {{negate5=[[5+@{edge}+(?{Modifier|0})]]}} {{negate6=[[6+@{edge}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="stat"><label class="roll-label"><h3 class="stat-title" data-i18n="stat-heart">Heart</h3><span class="stat-input" name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{stat-heart}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="stat"><label class="roll-label"><h3 class="stat-title" data-i18n="stat-iron">Iron</h3><span class="stat-input" name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{stat-iron}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{iron}+(?{Modifier|0})]]}} {{negate2=[[2+@{iron}+(?{Modifier|0})]]}} {{negate3=[[3+@{iron}+(?{Modifier|0})]]}} {{negate4=[[4+@{iron}+(?{Modifier|0})]]}} {{negate5=[[5+@{iron}+(?{Modifier|0})]]}} {{negate6=[[6+@{iron}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="stat"><label class="roll-label"><h3 class="stat-title" data-i18n="stat-shadow">Shadow</h3><span class="stat-input" name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{stat-shadow}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{shadow}+(?{Modifier|0})]]}} {{negate2=[[2+@{shadow}+(?{Modifier|0})]]}} {{negate3=[[3+@{shadow}+(?{Modifier|0})]]}} {{negate4=[[4+@{shadow}+(?{Modifier|0})]]}} {{negate5=[[5+@{shadow}+(?{Modifier|0})]]}} {{negate6=[[6+@{shadow}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="stat"><label class="roll-label"><h3 class="stat-title" data-i18n="stat-wits">Wits</h3><span class="stat-input" name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{stat-wits}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{wits}+(?{Modifier|0})]]}} {{negate2=[[2+@{wits}+(?{Modifier|0})]]}} {{negate3=[[3+@{wits}+(?{Modifier|0})]]}} {{negate4=[[4+@{wits}+(?{Modifier|0})]]}} {{negate5=[[5+@{wits}+(?{Modifier|0})]]}} {{negate6=[[6+@{wits}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="stat-toggle edit-toggle"><label class="stat-toggle edit-toggle"><span data-i18n="stat-toggle-edit">Edit</span><input class="hide-element" type="radio" name="attr_stat_mode_button" value="1"/></label></div></div></div><input class="optional-track-failures hide-element" type="checkbox" name="attr_optional_track_failures" checked="checked"/><div class="optional-track-failures showhide"><h3 class="divide" data-i18n="page-summary-failures"> FAILURES </h3><div class="misses-track"><div class="progress-row"><div><label class="btn"><input class="clear-miss hide" type="checkbox" name="attr_clear_misses"/><div class="failure-btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_miss_9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_miss_9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_miss_9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_miss_9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_miss_9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollMisses" value="&{template:ironsworn_progress} {{header=^{move-title-learn-from-your-failures}}} {{progress_name=@{character_name}}} {{progress=[[@{misses-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="failure-btn-div" data-i18n="failures-learn">LEARN</div></label></div><input class="hide-element" type="text" name="attr_misses-filled" value="floor((@{miss_0}+@{miss_1}+@{miss_2}+@{miss_3}+@{miss_4}+@{miss_5}+@{miss_6}+@{miss_7}+@{miss_8}+@{miss_9})/4)" disabled="true"/></div></div></div><h3 class="divide" data-i18n="page-summary-vows"> VOWS </h3><div class="vows"><div class="hide-element"><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow1_name"/><input class="optional-vow-threat hide-element" type="checkbox" name="attr_optional_vow_threat_1" checked="checked"/><div class="optional-vow-threat showhide"><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_vow1_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_vow1_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_vow1_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-1-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-2-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-3-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-4-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-5-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-6-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-7-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-8-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-9-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow1-10-threat"/><div class="menace-fill"></div></label></div></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow1_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow1_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow1_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow1_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow1_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress_1"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress_1"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow1-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow1-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow1-9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow1_name}}} {{progress=[[@{vow1-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow1-filled" value="floor((@{vow1-0}+@{vow1-1}+@{vow1-2}+@{vow1-3}+@{vow1-4}+@{vow1-5}+@{vow1-6}+@{vow1-7}+@{vow1-8}+@{vow1-9})/4)" disabled="disabled"/></div></div><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow2_name"/><input class="optional-vow-threat hide-element" type="checkbox" name="attr_optional_vow_threat_2" checked="checked"/><div class="optional-vow-threat showhide"><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_vow2_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_vow2_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_vow2_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-1-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-2-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-3-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-4-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-5-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-6-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-7-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-8-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-9-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow2-10-threat"/><div class="menace-fill"></div></label></div></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow2_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow2_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow2_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow2_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow2_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress_2"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress_2"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow2-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow2-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow2-9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow2_name}}} {{progress=[[@{vow2-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow2-filled" value="floor((@{vow2-0}+@{vow2-1}+@{vow2-2}+@{vow2-3}+@{vow2-4}+@{vow2-5}+@{vow2-6}+@{vow2-7}+@{vow2-8}+@{vow2-9})/4)" disabled="disabled"/></div></div><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow3_name"/><input class="optional-vow-threat hide-element" type="checkbox" name="attr_optional_vow_threat_3" checked="checked"/><div class="optional-vow-threat showhide"><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_vow3_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_vow3_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_vow3_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-1-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-2-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-3-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-4-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-5-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-6-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-7-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-8-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-9-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow3-10-threat"/><div class="menace-fill"></div></label></div></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow3_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow3_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow3_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow3_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow3_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress_3"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress_3"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow3-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow3-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow3-9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow3_name}}} {{progress=[[@{vow3-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow3-filled" value="floor((@{vow3-0}+@{vow3-1}+@{vow3-2}+@{vow3-3}+@{vow3-4}+@{vow3-5}+@{vow3-6}+@{vow3-7}+@{vow3-8}+@{vow3-9})/4)" disabled="disabled"/></div></div><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow4_name"/><input class="optional-vow-threat hide-element" type="checkbox" name="attr_optional_vow_threat_4" checked="checked"/><div class="optional-vow-threat showhide"><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_vow4_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_vow4_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_vow4_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-1-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-2-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-3-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-4-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-5-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-6-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-7-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-8-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-9-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow4-10-threat"/><div class="menace-fill"></div></label></div></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow4_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow4_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow4_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow4_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow4_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress_4"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress_4"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow4-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow4-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow4-9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow4_name}}} {{progress=[[@{vow4-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow4-filled" value="floor((@{vow4-0}+@{vow4-1}+@{vow4-2}+@{vow4-3}+@{vow4-4}+@{vow4-5}+@{vow4-6}+@{vow4-7}+@{vow4-8}+@{vow4-9})/4)" disabled="disabled"/></div></div><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow5_name"/><input class="optional-vow-threat hide-element" type="checkbox" name="attr_optional_vow_threat_5" checked="checked"/><div class="optional-vow-threat showhide"><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_vow5_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_vow5_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_vow5_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-1-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-2-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-3-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-4-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-5-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-6-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-7-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-8-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-9-threat"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_vow5-10-threat"/><div class="menace-fill"></div></label></div></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow5_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow5_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow5_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow5_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_vow5_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress_5"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress_5"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_vow5-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_vow5-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_vow5-9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow5_name}}} {{progress=[[@{vow5-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow5-filled" value="floor((@{vow5-0}+@{vow5-1}+@{vow5-2}+@{vow5-3}+@{vow5-4}+@{vow5-5}+@{vow5-6}+@{vow5-7}+@{vow5-8}+@{vow5-9})/4)" disabled="disabled"/></div></div></div><fieldset class="repeating_vow"><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow_name"/><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-1"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-2"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-3"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-4"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-5"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-6"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-7"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-8"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-9"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-10"/><div class="menace-fill"></div></label></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow_name}}} {{progress=[[@{vow-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow-filled" value="floor((@{progress_0}+@{progress_1}+@{progress_2}+@{progress_3}+@{progress_4}+@{progress_5}+@{progress_6}+@{progress_7}+@{progress_8}+@{progress_9})/4)" disabled="disabled"/></div></div></fieldset></div><h3 class="divide" data-i18n="page-summary-debilities"> DEBILITIES </h3><div class="debility-component"><div class="debility-group"><div class="debility-group-title" data-i18n="debility-group-conditions">Conditions</div><div class="debility-list"><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilWounded"/><div class="btn-content" data-i18n="debility-wounded">Wounded</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilShaken"/><div class="btn-content" data-i18n="debility-shaken">Shaken</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilUnprepared"/><div class="btn-content" data-i18n="debility-unprepared">Unprepared</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilEncumbered"/><div class="btn-content" data-i18n="debility-encumbered">Encumbered</div></label></div></div><div class="debility-group"><div class="debility-group-title" data-i18n="debility-group-banes">Banes & Burdens</div><div class="debility-list"><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilCorrupted"/><div class="btn-content" data-i18n="debility-corrupted">Corrupted</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilMaimed"/><div class="btn-content" data-i18n="debility-maimed">Maimed</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilMarked"/><div class="btn-content" data-i18n="debility-cursed">Marked</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilHaunted"/><div class="btn-content" data-i18n="debility-tormented">Haunted</div></label></div></div><div class="debility-group"><div class="debility-group-title" data-i18n="debility-group-assets">Assets</div><div class="debility-list"><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilLeech"/><div class="btn-content" data-i18n="debility-leech">Leech</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilOathbreaker"/><div class="btn-content" data-i18n="debility-oathbreaker">Oath breaker</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilCustom1"/><div class="btn-content" data-i18n="debility-custom-one">Custom 1</div></label><label class="common-btn debility-btn"><input class="btn-input hide-element" type="checkbox" name="attr_debilCustom2"/><div class="btn-content" data-i18n="debility-custom-two">Custom 2</div></label></div></div></div><div><h3 class="divide" data-i18n="page-summary-notes"> NOTES </h3><br/><textarea class="note-area" name="attr_sheet-notes"></textarea></div></div></div><div class="page-container"><input class="bonds hide-element" type="radio" name="attr_character_page" value="3"/><div class="bonds showhide"><div class="bonds-track"><div class="progress-row"><div></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_bond-9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_bond-9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_bond-9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_bond-9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_bond-9" min="4" required="required"/><span></span></div><input class="hide-element" type="text" name="attr_bond-filled" value="floor((@{bond-0}+@{bond-1}+@{bond-2}+@{bond-3}+@{bond-4}+@{bond-5}+@{bond-6}+@{bond-7}+@{bond-8}+@{bond-9})/4)" disabled="true"/></div></div><div class="bond-component"><fieldset class="repeating_bonds"><div class="bond-container"><p class="bond-title" data-i18n="bond-name">Name</p><input class="border-bottom bond-name" type="text" name="attr_bond-name" placeholder="Name" data-i18n-placeholder="bond-name"/><label class="btn details-btn"><input class="hide-element btn-input" type="checkbox" name="attr_details_button"/><div class="btn-content" data-i18n="bond-details">Details</div></label><input class="hide-element show-bond-info" type="checkbox" name="attr_details"/><div class="show-bond-info showhide"><div class="full-width"><p class="bond-title" data-i18n="bond-location">Location</p><input class="bond-location border-bottom" type="text" name="attr_bond-location" placeholder="Location" data-i18n-placeholder="bond-location"/></div><div class="full-width"><p class="bond-title" data-i18n="bond-descriptors">Descriptors</p><input class="bond-descriptors border-bottom" type="text" name="attr_bond-descriptors" placeholder="Descriptors" data-i18n-placeholder="bond-descriptors"/></div><div class="full-width"><textarea class="bond-notes" name="attr_bond-notes"></textarea></div></div></div></fieldset></div></div></div><div class="page-container"><input class="assets hide-element" type="radio" name="attr_character_page" value="5"/><div class="assets showhide"><div class="assets"><fieldset class="repeating_assets fixed-width"><div class="asset"><div class="asset-header"><select class="asset-type-dropdown" name="attr_assettype"><option data-i18n="asset-dropdown-default" value="" disabled="" selected="">Select</option><option data-i18n="asset-type-companion" value="companion">Companion</option><option data-i18n="asset-type-path" value="path">Path</option><option data-i18n="asset-type-combat-talent" value="combat-talent">Combat Talent</option><option data-i18n="asset-type-ritual" value="ritual">Ritual</option><option data-i18n="asset-type-custom" value="custom">Custom</option></select></div><input class="asset-companion hide-element" type="checkbox" name="attr_assetcompanion"/><div class="companion showhide"><select class="sub-dropdown" name="attr_assetdropdowncompanion"><option data-i18n="asset-dropdown-default" value="" disabled="" selected="">Select</option><option data-i18n="asset-title-cave-lion" value="cave-lion">Cave Lion</option><option data-i18n="asset-title-giant-spider" value="giant-spider">Giant Spider</option><option data-i18n="asset-title-hawk" value="hawk">Hawk</option><option data-i18n="asset-title-horse" value="horse">Horse</option><option data-i18n="asset-title-hound" value="hound">Hound</option><option data-i18n="asset-title-kindred" value="kindred">Kindred</option><option data-i18n="asset-title-mammoth" value="mammoth">Mammoth</option><option data-i18n="asset-title-owl" value="owl">Owl</option><option data-i18n="asset-title-raven" value="raven">Raven</option><option data-i18n="asset-title-young-wyvern" value="young-wyvern">Young Wyvern</option></select><input class="hide-element cave-lion" type="checkbox" name="attr_assetcompaniondivcave-lion"/><div class="hide-element cave-lion"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-cave-lion">Your cat takes down its prey.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cavelion1"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-1"><b>Eager:</b> When your cat chases down big game, you may <em>Resupply</em> with +edge (instead of +wits). If you do, take +1 supply or +1 momentum on a strong hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cavelion2"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-2"><b>Inescapable:</b> When you <em>Enter the Fray</em> or <em>Strike</em> by sending your cat to attack, roll +edge. On a hit, take +2 momentum</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cavelion3"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-3"><b>Protective:</b> When you <em>Make Camp</em>, your cat is alert to trouble. If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_cave-lion" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_cave-lion" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_cave-lion" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_cave-lion" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_cave-lion" value="4"/></div></div></div><input class="hide-element giant-spider" type="checkbox" name="attr_assetcompaniondivgiant-spider"/><div class="hide-element giant-spider"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-giant-spider">Your spider uncovers secrets.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_giantspider1"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-1"><b>Discreet:</b> When you <em>Secure an Advantage</em> by sending your spider to scout a place, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_giantspider2"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-2"><b>Soul-Piercing:</b> You may <em>Face Danger</em> +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target's deepest fears through a reflection in its glassy eyes. Use this to <em>Gather Information</em> and reroll any dice.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_giantspider3"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-3"><b>Ensnaring:</b> When your spider sets a trap, add +1 as you <em>Enter the Fray</em> +shadow. On a <strong>strong hit,</strong> also inflict 2 harm.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_giant-spider" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_giant-spider" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_giant-spider" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_giant-spider" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_giant-spider" value="4"/></div></div></div><input class="hide-element hawk" type="checkbox" name="attr_assetcompaniondivhawk"/><div class="hide-element hawk"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-hawk">Your hawk can aid you while it is aloft.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hawk1"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-1"><b>Far-seeing:</b> When you <em>Undertake a Journey</em>, or when you <em>Resupply</em> by hunting for small game, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hawk2"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-2"><b>Fierce:</b> When you <em>Secure an Advantage</em> +edge using your hawk to harass and distract your foes, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hawk3"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-3"><b>Vigilant:</b> When you <em>Face Danger</em> +wits to detect an approaching threat, or when you <em>Enter the Fray</em> +wits against an ambush, add +2.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_hawk" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_hawk" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_hawk" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_hawk" value="3"/></div></div></div><input class="hide-element horse" type="checkbox" name="attr_assetcompaniondivhorse"/><div class="hide-element horse"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-horse">You and your horse ride as one.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_horse1"/><div class="asset-ability"><p data-i18n="asset-horse-ability-1"><b>Swift:</b> When you <em>Face Danger</em> +edge using your horse's speed and grace, or when you <em>Undertake a Journey</em>, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_horse2"/><div class="asset-ability"><p data-i18n="asset-horse-ability-2"><b>Fearless:</b> When you <em>Enter the Fray</em> or<em>Secure an Advantage</em> +heart by charging into combat, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_horse3"/><div class="asset-ability"><p data-i18n="asset-horse-ability-3"><b>Mighty:</b> When you <em>Strike</em> or <em>Clash</em> at close range while mounted, add +1 and inflict +1 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_horse" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_horse" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_horse" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_horse" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_horse" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_horse" value="5"/></div></div></div><input class="hide-element hound" type="checkbox" name="attr_assetcompaniondivhound"/><div class="hide-element hound"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-hound">Your hound is your steadfast companion.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hound1"/><div class="asset-ability"><p data-i18n="asset-hound-ability-1"><b>Sharp:</b> When you <em>Gather Information</em> using your hound's keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hound2"/><div class="asset-ability"><p data-i18n="asset-hound-ability-2"><b>Ferocious:</b> When you <em>Strike</em> or <em>Clash</em> alongside your hound and score a hit, inflict +1 harm or take +1 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_hound3"/><div class="asset-ability"><p data-i18n="asset-hound-ability-3"><b>Loyal:</b> When you <em>Endure Stress</em> in the company of your hound, add +1.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_hound" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_hound" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_hound" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_hound" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_hound" value="4"/></div></div></div><input class="hide-element kindred" type="checkbox" name="attr_assetcompaniondivkindred"/><div class="hide-element kindred"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-kindred">Your friend stands by you.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_kindred1"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-1"><b>Skilled:</b> When you make a move outside of combat aided by your companion's expertise, add +1.</p><div class="asset-ability-write-in" data-i18n="asset-kindred-ability-1-write-in">Expertise:</div><input class="border-bottom no-border" type="text" name="attr_assetexpertise" value=""/></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_kindred2"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-2"><b>Shield-Kin:</b> When you <em>Clash</em> or <em>Battle</em> alongside your companion, or when you <em>Face Danger</em> against an attack by standing together, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_kindred3"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-3"><b>Bonded:</b> Once you mark a bond with your companion, add +1 when you <em>Face Desolation</em> in their presence.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_kindred" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_kindred" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_kindred" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_kindred" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_kindred" value="4"/></div></div></div><input class="hide-element mammoth" type="checkbox" name="attr_assetcompaniondivmammoth"/><div class="hide-element mammoth"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-mammoth">Your mammoth walks a resolute path.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_mammoth1"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-1"><b>Lumbering:</b> When your mammoth travels with you as you <em>Undertake a Journey</em>, you may add +2 but suffer -1 momentum (decide before rolling)</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_mammoth2"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-2"><b>Beast of burden:</b> When you make a move which requires you to roll +supply, you may instead roll +your mammoth's health.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_mammoth3"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-3"><b>Overpowering:</b> When you <em>Strike</em> or <em>Clash</em> by riding your mammoth against a pack of foes, add +1 and inflict +1 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_mammoth" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_mammoth" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_mammoth" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_mammoth" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_mammoth" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_mammoth" value="5"/></div></div></div><input class="hide-element owl" type="checkbox" name="attr_assetcompaniondivowl"/><div class="hide-element owl"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-owl">Your owl soars through the darkness.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_owl1"/><div class="asset-ability"><p data-i18n="asset-owl-ability-1"><b>Nocturnal:</b> If you <em>Resupply</em> at night by sending your owl to hunt, take +2 momentum on a hit. When you <em>Enter the Fray</em> +wits against an ambush in darkness, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_owl2"/><div class="asset-ability"><p data-i18n="asset-owl-ability-2"><b>Sage:</b> When you leverage your owl's secret knowledge to perform a ritual, add +1 or take +1 momentum on a hit (decide before rolling).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_owl3"/><div class="asset-ability"><p data-i18n="asset-owl-ability-3"><b>Embodying:</b> When you <em>Face Death</em>, take your owl's health as +momentum before you roll.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_owl" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_owl" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_owl" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_owl" value="3"/></div></div></div><input class="hide-element raven" type="checkbox" name="attr_assetcompaniondivraven"/><div class="hide-element raven"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-raven">Your raven heeds your call.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_raven1"/><div class="asset-ability"><p data-i18n="asset-raven-ability-1"><b>Sly:</b> When you <em>Secure an Advantage</em> or <em>Face Danger</em> +shadow using your raven to perform trickery (such as creating a distraction or stealing a small object) add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_raven2"/><div class="asset-ability"><p data-i18n="asset-raven-ability-2"><b>Knowing:</b> When you <em>Face Death</em>, add +2 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_raven3"/><div class="asset-ability"><p data-i18n="asset-raven-ability-3"><b>Diligent:</b> When your raven carries messages for you, you may <em>Secure an Advantage</em>, <em>Gather Information</em>, or<em>Compel</em> from a distance.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_raven" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_raven" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_raven" value="2"/></div></div></div><input class="hide-element young-wyvern" type="checkbox" name="attr_assetcompaniondivyoung-wyvern"/><div class="hide-element young-wyvern"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-companion-name">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetname" value=""/><div class="asset-description-text" data-i18n="asset-description-young-wyvern">Your wyvern won't devour you. For now.</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_youngwyvern1"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-1"><b>Insatiable:</b> When you <em>Undertake a Journey</em> and score a hit, you may suffer -1 supply in exchange for +2 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_youngwyvern2"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-2"><b>Indomitable:</b> When you make the <em>Companion Endure Harm</em> move for your wyvern, add +2 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_youngwyvern3"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-3"><b>Savage:</b> When you <em>Strike</em> by commanding your wyvern to attack, roll +heart. Your wyvern inflicts 3 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_young-wyvern" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_young-wyvern" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_young-wyvern" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_young-wyvern" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_young-wyvern" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_young-wyvern" value="5"/></div></div></div></div><input class="asset-path hide-element" type="checkbox" name="attr_assetpath"/><div class="path showhide"><select class="sub-dropdown" name="attr_assetdropdownpath"><option data-i18n="asset-dropdown-default" value="" disabled="" selected="">Select</option><option data-i18n="asset-title-alchemist" value="alchemist">Alchemist</option><option data-i18n="asset-title-animal-kin" value="animal-kin">Animal-kin</option><option data-i18n="asset-title-banner-sworn" value="banner-sworn">Banner-sworn</option><option data-i18n="asset-title-battle-scarred" value="battle-scarred">Battle-scarred</option><option data-i18n="asset-title-blade-bound" value="blade-bound">Blade-bound</option><option data-i18n="asset-title-bonded" value="bonded">Bonded</option><option data-i18n="asset-title-dancer" value="dancer">Dancer</option><option data-i18n="asset-title-devotant" value="devotant">Devotant</option><option data-i18n="asset-title-empowered" value="empowered">Empowered</option><option data-i18n="asset-title-fortune-hunter" value="fortune-hunter">Fortune-hunter</option><option data-i18n="asset-title-herbalist" value="herbalist">Herbalist</option><option data-i18n="asset-title-honorbound" value="honorbound">Honorbound</option><option data-i18n="asset-title-improviser" value="improviser">Improviser</option><option data-i18n="asset-title-infiltrator" value="infiltrator">Infiltrator</option><option data-i18n="asset-title-loyalist" value="loyalist">Loyalist</option><option data-i18n="asset-title-masked" value="masked">Masked</option><option data-i18n="asset-title-oathbreaker" value="oathbreaker">Oathbreaker</option><option data-i18n="asset-title-outcast" value="outcast">Outcast</option><option data-i18n="asset-title-pretender" value="pretender">Pretender</option><option data-i18n="asset-title-revenant" value="revenant">Revenant</option><option data-i18n="asset-title-rider" value="rider">Rider</option><option data-i18n="asset-title-ritualist" value="ritualist">Ritualist</option><option data-i18n="asset-title-shadow-kin" value="shadow-kin">Shadow-kin</option><option data-i18n="asset-title-sighted" value="sighted">Sighted</option><option data-i18n="asset-title-slayer" value="slayer">Slayer</option><option data-i18n="asset-title-spirit-bound" value="spirit-bound">Spirit-bound</option><option data-i18n="asset-title-storyweaver" value="storyweaver">Storyweaver</option><option data-i18n="asset-title-trickster" value="trickster">Trickster</option><option data-i18n="asset-title-veteran" value="veteran">Veteran</option><option data-i18n="asset-title-waterborn" value="waterborn">Waterborn</option><option data-i18n="asset-title-wayfinder" value="wayfinder">Wayfinder</option><option data-i18n="asset-title-weapon-master" value="weapon-master">Weaponmaster</option><option data-i18n="asset-title-wildblood" value="wildblood">Wildblood</option><option data-i18n="asset-title-wright" value="wright">Wright</option></select><input class="hide-element alchemist" type="checkbox" name="attr_assetpathdivalchemist"/><div class="hide-element alchemist"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_alchemist1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-1">When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a <strong>strong hit,</strong> you create a single dose. The character who consumes the elixir must <em>Face Danger</em> +iron and score a hit, after which they add +1 when making a move with the related stat until their health, spirit, or momentum fall below +1. On a <strong>weak hit,</strong> as above, but suffer an additional -1 supply to create it.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_alchemist2"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-2">As above, and you may choose two effects for a single dose, or create two doses of the same effect.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_alchemist3"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-3">When you prepare an elixir, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element animal-kin" type="checkbox" name="attr_assetpathdivanimal-kin"/><div class="hide-element animal-kin"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_animalkin1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-1">When you make a move to pacify, calm, control, aid, or fend off an animal (or an animal or beast companion), add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_animalkin2"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-2">You may add or upgrade an animal or beast companion asset for 1 fewer experience. Once you mark all their abilities, you may <em>Forge a Bond</em> with them and take an automatic strong hit. When you do, mark a bond twice and take 1 experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_animalkin3"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-3">Once per fight, when you leverage your animal or beast companion to make a move, reroll any dice. On a hit, take +1 momentum.</p></div></div></div></div><input class="hide-element banner-sworn" type="checkbox" name="attr_assetpathdivbanner-sworn"/><div class="hide-element banner-sworn"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-write-in-banner-sworn">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetpathnameinput" value=""/><div class="asset-description-text" data-i18n="asset-description-banner-sworn">Once you mark a bond with a leader or faction...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bannersworn1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-1">When you <em>Swear an Iron Vow</em> to serve your leader or faction on a mission, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bannersworn2"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-2">When you <em>Sojourn</em> or <em>Make Camp</em> in the company of your banner-kin, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bannersworn3"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-3">When you <em>Enter the Fray</em> bearing your banner, add +1 and take +1 momentum on a hit. When you burn momentum while carrying your banner in combat, take +1 momentum after you reset.</p></div></div></div></div><input class="hide-element battle-scarred" type="checkbox" name="attr_assetpathdivbattle-scarred"/><div class="hide-element battle-scarred"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-battle-scarred">Once you become maimed...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_battlescarred1"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-1">You focus your energies: Reduce your edge or iron by 1 and add +2 to wits or heart, or +1 to each (to a maximum of +4).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_battlescarred2"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-2">You overcome your limitations: Reduce your maximum health by 1. Maimed no longer counts as a debility, and does not reduce your maximum momentum or reset value. When you <em>Endure Stress</em> +heart, take +1 momentum on a strong hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_battlescarred3"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-3">You have stared down death before: When you are at 0 health and <em>Endure Harm</em>, you may roll +wits or +heart (instead of +health or +iron). If you do, take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element blade-bound" type="checkbox" name="attr_assetpathdivblade-bound"/><div class="hide-element blade-bound"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-write-in-blade-bound">Name:</div><input class="border-bottom no-border" type="text" name="attr_assetpathnameinput" value=""/><div class="asset-description-text" data-i18n="asset-description-blade-bound">Once you mark a bond with a kin-blade, a sentient weapon imbued with the spirit of your ancestor...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bladebound1"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-1">When you <em>Enter the Fray</em> or <em>Draw the Circle</em> while wielding your kin-blade, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bladebound2"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-2">When you <em>Gather Information</em> by listening to the whispers of your kinblade, add +1 and take +2 momentum on a hit. Then, <em>Endure Stress</em> (2 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bladebound3"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-3">When you <em>Strike</em> with your kin-blade to inflict savage harm (decide before rolling), add +1 and inflict +2 harm on a hit. Then, <em>Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element bonded" type="checkbox" name="attr_assetpathdivbonded"/><div class="hide-element bonded"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bonded1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-1">When you make a move which gives you an add for sharing a bond, add +1 more.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bonded2"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-2">When you completely fill a box on your bonds progress track, envision what your relationships have taught you. Then, take 1 experience and +2 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bonded3"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-3">When you make a move in a crucial moment and score a <strong>miss,</strong> you may cling to thoughts of your bond-kin for courage or encouragement. If you do, reroll any dice. On another <strong>miss,</strong> in addition to the outcome of the move, you must mark shaken or corrupted. If both debilities are already marked, <em>Face Desolation</em> .</p></div></div></div></div><input class="hide-element dancer" type="checkbox" name="attr_assetpathdivdancer"/><div class="hide-element dancer"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_dancer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-1">When you <em>Secure an Advantage</em> +edge by dancing for an audience, add +1 and take +2 momentum on a hit. On a strong hit, also add +2 (one time only) if you make a move to interact with someone in the audience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_dancer2"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-2">When you <em>Face Danger</em> +edge in a fight by nimbly avoiding your foe's attacks, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_dancer3"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-3">When you or an ally make a progress move and roll a hit, you may perform a dance to commemorate the event. If you do, roll +edge. On a <strong>strong hit,</strong> you and each of your allies may take +2 momentum and +1 spirit. On a <strong>weak hit,</strong> you take +1 momentum or +1 spirit, but your allies are unmoved.</p></div></div></div></div><input class="hide-element devotant" type="checkbox" name="attr_assetpathdivdevotant"/><div class="hide-element devotant"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-write-in-devotant-1">God's Name:</div><input class="border-bottom no-border" type="text" name="attr_assetgodsnameinput" value=""/><div class="asset-write-in asset-name" data-i18n="asset-write-in-devotant-2">Stat:</div><input class="border-bottom no-border" type="text" name="attr_assetstatinput" value=""/></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_devotant1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-1">When you say your daily prayers, you may <em>Secure an Advantage</em> by asking your god to grant a blessing. If you do, roll +your god's stat. On a hit, take +2 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_devotant2"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-2">When you <em>Swear an Iron Vow</em> to serve your god on a divine quest, you may roll +your god's stat and reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_devotant3"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-3">When you <em>Sojourn</em>, and spread the word of your god, you may roll +your god's stat. If you do, take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element empowered" type="checkbox" name="attr_assetpathdivempowered"/><div class="hide-element empowered"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-write-in-empowered">Title/Lineage:</div><input class="border-bottom no-border" type="text" name="attr_assettitleinput" value=""/></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_empowered1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-1">When you <em>Sojourn</em> and score a weak hit or <strong>miss,</strong> you may claim the rights of hospitality warranted by your title or lineage. If you do, roll all dice again and add +1. On a <strong>miss,</strong> you are refused, and your presumption causes significant new trouble.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_empowered2"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-2">When you exert your title or lineage to <em>Compel</em>, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_empowered3"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-3">When you forgo your title or lineage and <em>Forge a Bond</em> as an equal, or when you <em>Swear an Iron Vow</em> to serve someone of a lower station, add +1 and take +1 momentum or +1 spirit on a hit.</p></div></div></div></div><input class="hide-element fortune-hunter" type="checkbox" name="attr_assetpathdivfortune-hunter"/><div class="hide-element fortune-hunter"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fortunehunter1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-1">When you <em>Swear an Iron Vow</em> to someone under the promise of payment, add +1 and give the quest a special mark. When you successfully <em>Fulfill Your Vow</em> to them, take +wealth equal to the rank of the quest. If you leverage wealth when making a move where resources are a factor, add +wealth and suffer -1 wealth.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fortunehunter2"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-2">When in a community or trading, you may suffer -1 wealth and take +2 supply.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fortunehunter3"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-3">When you <em>Resupply</em> by scavenging or looting, and score a strong hit with a match, you may envision finding an object of value. If you do, take +1 supply (instead of +2) and +1 wealth.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_fortunehunter" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_fortunehunter" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_fortunehunter" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_fortunehunter" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_fortunehunter" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_fortunehunter" value="5"/></div></div></div><input class="hide-element herbalist" type="checkbox" name="attr_assetpathdivherbalist"/><div class="hide-element herbalist"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_herbalist1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-1">When you attempt to <em>Heal</em> using herbal remedies, and you have at least +1 supply, you may choose one (decide before rolling).</p><ul><li data-i18n="asset-herbalist-ability-1-list-1">Add +2.</li><li data-i18n="asset-herbalist-ability-1-list-2">On a hit, take or give an additional +1 health.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_herbalist2"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-2">When you <em>Heal</em> a companion, ally, or other character, and score a hit, take +1 spirit or +1 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_herbalist3"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-3">When you <em>Make Camp</em> and choose the option to partake, you can create a restorative meal. If you do, you and your companions take +1 health. Any allies who choose to partake also take +1 health, and do not suffer -supply.</p></div></div></div></div><input class="hide-element honorbound" type="checkbox" name="attr_assetpathdivhonorbound"/><div class="hide-element honorbound"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_honorbound1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-1">When you <em>Turn the Tide</em>, envision how your vows give you strength in this moment. Then, when you make your move, add +2 (instead of +1) and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_honorbound2"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-2">When you <em>Secure an Advantage </em> or <em>Compel</em> by telling a hard truth, add +1 and take +1 momentum on a hit. On a weak hit or <strong>miss,</strong> envision how this truth complicates your current situation.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_honorbound3"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-3">When you <em>Fulfill Your Vow</em> and score a miss, you may reroll one challenge die. If you score a miss again, reduce your maximum spirit by 1. You may recover this lost spirit when you next <em>Fulfill Your Vow</em> and score a strong hit.</p></div></div></div></div><input class="hide-element improviser" type="checkbox" name="attr_assetpathdivimproviser"/><div class="hide-element improviser"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_improviser1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-1">When you <em>Check your Gear</em>, you may roll +wits (instead of +supply). If you do, envision how you make do with a clever solution, and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_improviser2"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-2">When you <em>Secure an Advantage</em> or <em>Face Danger</em> by cobbling together an ad hoc tool or apparatus, add +1 and take +1 momentum on a hit. After you roll, you may also suffer -1 supply and add +1 more.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_improviser3"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-3">When you throw caution to the wind and make an impulsive move in a risky situation, you may add +2. If you do, take +1 momentum on a <strong>strong hit,</strong> but count a weak hit as a miss.</p></div></div></div></div><input class="hide-element infiltrator" type="checkbox" name="attr_assetpathdivinfiltrator"/><div class="hide-element infiltrator"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_infiltrator1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-1">When you make a move to breach, traverse, or hide within an area held by an enemy force, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_infiltrator2"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-2">When you <em>Gather Information</em> within an enemy area to discover their positions, plans, or methods, or when you <em>Secure an Advantage</em> within that area through observation, you may roll +shadow (instead of +wits). If you do, take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_infiltrator3"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-3">When you <em>Resupply</em> within an enemy area by scavenging or looting, you may roll +shadow (instead of +wits). If you do, take +1 momentum or +1 supply on a hit.</p></div></div></div></div><input class="hide-element loyalist" type="checkbox" name="attr_assetpathdivloyalist"/><div class="hide-element loyalist"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_loyalist1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-1">When you <em>Aid Your Ally</em>, add +1 and take +1 momentum on a hit. This is in addition to the benefits taken by your ally.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_loyalist2"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-2">When an ally makes the <em>Endure Stress</em> move in your company, they add +1 and you take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_loyalist3"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-3">When you stand with your ally as they make a progress move, envision how you support them. Then, roll one challenge die. On a 1-9, your ally may replace one of their challenge dice with yours. On a 10, envision how you inadvertently undermine their action; your ally must replace their lowest challenge die with yours.</p></div></div></div></div><input class="hide-element masked" type="checkbox" name="attr_assetpathdivmasked"/><div class="hide-element masked"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-masked">Once you mark a bond with elves, and are gifted a mask of precious elderwood...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_masked1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-masked-ability-1">Choose your mask's material. When you wear the mask and make a move which uses its stat, add +1. If you roll a 1 on your action die, suffer -1 to the associated track (in addition to any other outcome of the move).</p><ul><li data-i18n="asset-masked-ability-1-list-1">Thunderwood: Edge / Health</li><li data-i18n="asset-masked-ability-1-list-2">Bloodwood: Iron / Health</li><li data-i18n="asset-masked-ability-1-list-3">Ghostwood: Shadow / Spirit</li><li data-i18n="asset-masked-ability-1-list-4">Whisperwood: Wits / Spirit</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_masked2"/><div class="asset-ability"><p data-i18n="asset-masked-ability-2">As above, and you may instead add +2 and suffer -2 (decide before rolling).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_masked3"/><div class="asset-ability"><p data-i18n="asset-masked-ability-3">When you <em>Face Death</em> or <em> Face Desolation</em> while wearing the mask, you may roll +its stat (instead of +heart).</p></div></div></div></div><input class="hide-element oathbreaker" type="checkbox" name="attr_assetpathdivoathbreaker"/><div class="hide-element oathbreaker"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-oathbreaker">Once you <em>Forsake a Vow</em>...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_oathbreaker1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-1"><b>This asset counts as a debility.</b> One time only, when you <em>Swear an Iron Vow</em> to redeem yourself (extreme or greater), give that vow a special mark. When you <em>Reach a Milestone</em> on the marked vow, take +2 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_oathbreaker2"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-2">When you <em>Secure an Advantage</em> or <em>Compel</em> by reaffirming your commitment to your marked vow, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_oathbreaker3"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-3">When you <em>Fulfill Your Vow</em> on your marked quest and score a hit, you find redemption and automatically activate this ability at no cost. You may then improve one of your stats by +1 and <b>discard this asset</b>.</p></div></div></div></div><input class="hide-element outcast" type="checkbox" name="attr_assetpathdivoutcast"/><div class="hide-element outcast"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_outcast1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-1">When your supply is reduced to 0, suffer any remaining -supply as -momentum. Then, roll +wits. On a <strong>strong hit,</strong> you manage to scrape by and take +1 supply. On a <strong>weak hit,</strong> you may suffer -2 momentum in exchange for +1 supply. On a <strong>miss,</strong> you are <em>Out of Supply</em>.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_outcast2"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-2">When you <em>Sojourn</em>, you may reroll any dice. If you do (decide before your first roll), your needs are few, but your isolation sets you apart from others. A strong hit counts as a weak hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_outcast3"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-3">When you <em>Reach Your Destination</em> and roll a <strong>strong hit,</strong> you recall or recognize something helpful about this place. Envision what it is, and take +2 momentum.</p></div></div></div></div><input class="hide-element pretender" type="checkbox" name="attr_assetpathdivpretender"/><div class="hide-element pretender"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_pretender1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-1">When you establish a false identity, roll +shadow. On a <strong>strong hit</strong>, you may add +2 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth. On a <strong>weak hit,</strong> as above, but add +1 (instead of +2).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_pretender2"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-2">As above, and you may roll +shadow (instead of +heart) when you <em>Sojourn</em> under your false identity. If you do, take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_pretender3"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-3">When you <em>Secure an Advantage</em> by revealing your true identity in a dramatic moment, reroll any dice.</p></div></div></div></div><input class="hide-element revenant" type="checkbox" name="attr_assetpathdivrevenant"/><div class="hide-element revenant"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-revenant">Once you <em>Face Death</em> and return to the world of the living...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_revenant1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-1">When you are at 0 health, and <em>Endure Harm</em> or<em>Face Death</em>, add +1. If you then burn momentum to improve your result, envision what bond or vow binds you to this world, and take +2 momentum after you reset.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_revenant2"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-2">When you make a move to investigate, oppose, or interact with a horror, spirit, or other undead being, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_revenant3"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-3">When you bring death to your foe to <em> End the Fight</em>, you may burn momentum to cancel one (not both) of the challenge dice if your momentum is greater than the value of that die. If you do, <em> Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element rider" type="checkbox" name="attr_assetpathdivrider"/><div class="hide-element rider"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-rider">If you are with your horse companion...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_rider1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-rider-ability-1">When you <em>Heal</em> your horse, or when you <em>Face Danger</em> to calm or encourage it, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_rider2"/><div class="asset-ability"><p data-i18n="asset-rider-ability-2">When you <em>Undertake a Journey</em>, you may push your horse harder and add +1 (after rolling). If you do, make the <em>Companion Endure Harm</em> move (1 harm).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_rider3"/><div class="asset-ability"><p data-i18n="asset-rider-ability-3">When you <em>Secure an Advantage</em> +wits by sizing up a perilous situation from the saddle, you are one with your horse's instincts. Add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element ritualist" type="checkbox" name="attr_assetpathdivritualist"/><div class="hide-element ritualist"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-ritualist">Once you <em>Fulfill Your Vow</em> (formidable or greater) in service to an elder mystic, and <em>Forge a Bond</em> to train with them...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ritualist1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-1">When you <em>Secure an Advantage</em> to ready yourself for a ritual, envision how you prepare. Then, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ritualist2"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-2">When you perform a ritual, you may suffer -1 supply and add +1 (decide before rolling).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ritualist3"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-3">When you tattoo the essence of a new ritual onto your skin, envision the mark you create. You may then purchase and upgrade that ritual asset for 1 fewer experience.</p></div></div></div></div><input class="hide-element shadow-kin" type="checkbox" name="attr_assetpathdivshadow-kin"/><div class="hide-element shadow-kin"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-shadow-kin">Once you become corrupted...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowkin1"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-1">You harden your heart: Reduce your heart stat by 1 and add up to +2 to shadow (to a maximum of +4).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowkin2"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-2">You are attuned to the realms of shadow: When you perform a ritual, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowkin3"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-3">You know the sly ways of death: When you <em>Face Death</em>, you may roll +shadow (instead of +heart). You may also suffer -1 momentum and add +1 (decide before rolling).</p></div></div></div></div><input class="hide-element sighted" type="checkbox" name="attr_assetpathdivsighted"/><div class="hide-element sighted"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sighted1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-1">When you <em>Face Danger</em> or <em>Gather Information</em> to identify or detect mystic forces, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sighted2"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-2">When you <em>Compel</em>, <em>Forge a Bond</em>, or <em>Test Your Bond</em> with a fellow mystic or mystical being, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sighted3"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-3">When you <em>Secure an Advantage</em> by studying someone or something in a charged situation, add +1 and take +1 momentum on a hit. When you also pierce the veil to explore deeper truths (decide before rolling), you may reroll any dice. If you do, count a weak hit as a miss.</p></div></div></div></div><input class="hide-element slayer" type="checkbox" name="attr_assetpathdivslayer"/><div class="hide-element slayer"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slayer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-1">When you <em>Gather Information</em> by tracking a beast or horror, or when you <em>Secure an Advantage</em> by readying yourself for a fight against them, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slayer2"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-2">When you <em>Swear an Iron Vow</em> to slay a beast or horror, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slayer3"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-3">When you slay a beast or horror (at least formidable), you may take a trophy and choose one.</p><ul><li data-i18n="asset-slayer-ability-3-list-1">Power a ritual: When you or an ally make a ritual move, reroll any dice (one time only).</li><li data-i18n="asset-slayer-ability-3-list-2">Prove your worth: When you <em>Sojourn</em>, reroll any dice (one time only).</li></ul></div></div></div></div><input class="hide-element spirit-bound" type="checkbox" name="attr_assetpathdivspirit-bound"/><div class="hide-element spirit-bound"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_spiritbound1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-1">You are haunted by someone whose death you caused through your actions or failures. When you consult with their spirit to <em>Secure an Advantage</em> or <em>Gather Information</em>, add +1 and take +2 momentum on a hit. On a <strong>weak hit,</strong> also <em>Endure Stress</em> (1 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_spiritbound2"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-2">When you <em>Face Death</em> guided by the spirit, add +1. On a <strong>strong hit,</strong> envision what you learn and take 1 experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_spiritbound3"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-3">One time only, when you successfully <em>Fulfill Your Vow</em> (formidable or greater) in service to the spirit, choose one.</p><ul><li data-i18n="asset-spirit-bound-ability-3-list-1">Let them go: Take 2 experience for each marked ability and discard this asset.</li><li data-i18n="asset-spirit-bound-ability-3-list-2">Deepen your connection: Add +1 more when you leverage this asset.</li></ul></div></div></div></div><input class="hide-element storyweaver" type="checkbox" name="attr_assetpathdivstoryweaver"/><div class="hide-element storyweaver"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_storyweaver1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-1">When you <em>Secure an Advantage</em>,<em>Compel</em>, or <em>Forge a Bond</em> by sharing an inspiring or enlightening song, poem, or tale, envision the story you tell. Then, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_storyweaver2"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-2">When you <em>Make Camp</em> and choose the option to relax, you may share a story with your allies or compose a new story if alone. If you do, envision the story you tell and take +1 spirit or +1 momentum. Any allies who choose to relax in your company may also take +1 spirit or +1 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_storyweaver3"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-3">When you <em>Sojourn</em> within a community with which you share a bond, add +2 (instead of +1).</p></div></div></div></div><input class="hide-element trickster" type="checkbox" name="attr_assetpathdivtrickster"/><div class="hide-element trickster"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_trickster1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Compel</em> by lying, bluffing, stealing, or cheating, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_trickster2"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-2">When you <em>Gather Information</em> by investigating a devious scheme, you may roll +shadow (instead of +wits). If you do, take +2 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_trickster3"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-3">When you <em>Forge a Bond</em> for a relationship founded on a lie, choose one.</p><ul><li data-i18n="asset-trickster-ability-3-list-1">Keep your secret: Roll +shadow (instead of +heart).</li><li data-i18n="asset-trickster-ability-3-list-2">Reveal the truth: Roll +heart. On a strong hit, mark a bond twice and take 1 experience. A weak hit counts as a miss.</li></ul></div></div></div></div><input class="hide-element veteran" type="checkbox" name="attr_assetpathdivveteran"/><div class="hide-element veteran"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_veteran1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-1">When you burn momentum to improve your result in combat, envision how your hard-won fighting experience gives you the upper hand. Then, take +1 momentum after you reset, and add +1 when you make your next move. Once per fight, you also take initaitive when burning momentum to improve a miss to a weak hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_veteran2"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-2">When you <em>Swear an Iron Vow</em> to someone who fought beside you, or <em>Forge a Bond</em> with them, add +2 and take +2 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_veteran3"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-3">When you <em>Resupply</em> by looting the dead on a field of <em>Battle</em>, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element waterborn" type="checkbox" name="attr_assetpathdivwaterborn"/><div class="hide-element waterborn"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_waterborn1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-1">When you <em>Face Danger</em>, <em>Gather Information</em>, or <em>Secure an Advantage</em> related to your knowledge of watercraft, water travel, or aquatic environments or creatures, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_waterborn2"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-2">When you <em>Undertake a Journey</em> by boat or ship, add +1. On a <strong>strong hit,</strong> also choose one.</p><ul><li data-i18n="asset-waterborn-ability-2-list-1">The wind is at your back: Mark progress twice.</li><li data-i18n="asset-waterborn-ability-2-list-2">Find safe anchor: <em>Make Camp</em> now and reroll any dice.</li><li data-i18n="asset-waterborn-ability-2-list-3">Reap the bounty: <em>Resupply</em> now and reroll any dice.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_waterborn3"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-3">When you <em>Enter the Fray</em> aboard a boat or ship, reroll any dice.</p></div></div></div></div><input class="hide-element wayfinder" type="checkbox" name="attr_assetpathdivwayfinder"/><div class="hide-element wayfinder"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wayfinder1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-1">When you <em>Undertake a Journey,</em> take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after you reset.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wayfinder2"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-2">When you <em>Secure an Advantage</em> or <em>Gather Information</em> by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wayfinder3"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-3">When you <em>Swear an Iron Vow</em> to safely guide someone on a perilous journey, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div></div></div><input class="hide-element weapon-master" type="checkbox" name="attr_assetpathdivweapon-master"/><div class="hide-element weapon-master"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-weapon-master">Once you <em>Fulfill Your Vow</em> (formidable or greater) in service to a seasoned warrior, and <em>Forge a Bond</em> to train with them...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_weaponmaster1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-1">When you <em>Secure an Advantage</em> by sizing up your foe in a fight, or in a charged situation which may lead to a fight, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_weaponmaster2"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-2">When you study or train in a new weapon or technique, you may obtain and upgrade that combat talent for 1 fewer experience.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_weaponmaster3"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-3">When you <em>Turn the Tide</em> with a sudden change of weapon or technique, and your next move is a <em>Strike</em>, you may add +1 and inflict +2 harm on a strong hit.</p></div></div></div></div><input class="hide-element wildblood" type="checkbox" name="attr_assetpathdivwildblood"/><div class="hide-element wildblood"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wildblood1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Gather Information</em> using your knowledge of tracking, woodcraft, or woodland creatures, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wildblood2"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-2">When you <em>Face Danger</em> or <em>Secure an Advantage</em> by hiding or sneaking in the woodlands, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wildblood3"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-3">When you <em>Make Camp</em> in the woodlands, you may roll +wits (instead of +supply). If you do, you and your allies may each choose 1 more option on a hit.</p></div></div></div></div><input class="hide-element wright" type="checkbox" name="attr_assetpathdivwright"/><div class="hide-element wright"><div class="asset-description"><div class="asset-write-in asset-name" data-i18n="asset-write-in-wright">Specialty:</div><input class="border-bottom no-border" type="text" name="attr_assetspecialityinput" value=""/></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wright1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-wright-ability-1">When you <em>Secure an Advantage</em> by crafting a useful item using your specialty, or when you <em>Face Danger</em> to create or repair an item in a perilous situation, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wright2"/><div class="asset-ability"><p data-i18n="asset-wright-ability-2">As above, and you may suffer -1 supply (after you roll) to add an additional +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_wright3"/><div class="asset-ability"><p data-i18n="asset-wright-ability-3">When you give the item you create as a gift to commemorate an important event or relationship, you may (one time only) reroll any dice when you <em>Compel</em>, <em>Forge a Bond</em>, or <em>Test Your Bond</em>.</p></div></div></div></div></div><input class="asset-combat-talent hide-element" type="checkbox" name="attr_assetcombat-talent"/><div class="combat-talent showhide"><select class="sub-dropdown" name="attr_assetdropdowncombattalent"><option data-i18n="asset-dropdown-default" value="" disabled="" selected="">Select</option><option data-i18n="asset-title-archer" value="archer">Archer</option><option data-i18n="asset-title-berserker" value="berserker">Berserker</option><option data-i18n="asset-title-brawler" value="brawler">Brawler</option><option data-i18n="asset-title-cutthroat" value="cutthroat">Cutthroat</option><option data-i18n="asset-title-duelist" value="duelist">Duelist</option><option data-i18n="asset-title-fletcher" value="fletcher">Fletcher</option><option data-i18n="asset-title-ironclad" value="ironclad">Ironclad</option><option data-i18n="asset-title-long-arm" value="long-arm">Long-arm</option><option data-i18n="asset-title-shield-bearer" value="shield-bearer">Shield-bearer</option><option data-i18n="asset-title-skirmisher" value="skirmisher">Skirmisher</option><option data-i18n="asset-title-slinger" value="slinger">Slinger</option><option data-i18n="asset-title-sunderer" value="sunderer">Sunderer</option><option data-i18n="asset-title-swordmaster" value="swordmaster">Swordmaster</option><option data-i18n="asset-title-thunder-bringer" value="thunder-bringer">Thunder-bringer</option></select><input class="hide-element archer" type="checkbox" name="attr_assetcombattalentdivarcher"/><div class="hide-element archer"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-archer">If you wield a bow...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_archer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-archer-ability-1">When you <em>Secure an Advantage</em> by taking a moment to aim, choose your approach and add +1.></p><ul><li data-i18n="asset-archer-ability-1-list-1">Trust your instincts: Roll +wits, and take +2 momentum on a strong hit.</li><li data-i18n="asset-archer-ability-1-list-2">Line up your shot: Roll +edge, and take +1 momentum on a hit.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_archer2"/><div class="asset-ability"><p data-i18n="asset-archer-ability-2">Once per fight, when you <em>Strike</em> or <em>Clash</em>, you may take extra shots and suffer -1 supply (decide before rolling). When you do, reroll any dice. On a hit, inflict +2 harm and take +1 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_archer3"/><div class="asset-ability"><p data-i18n="asset-archer-ability-3">When you <em>Resupply</em> by hunting, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element berserker" type="checkbox" name="attr_assetcombattalentdivberserker"/><div class="hide-element berserker"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-berserker">If you are clad only in animal pelts...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_berserker1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-1">When you <em>Secure an Advantage</em> or <em>Compel</em> by embodying your wild nature, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_berserker2"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-2">When you <em>Strike</em> or <em>Clash</em> by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one.</p><ul><li data-i18n="asset-berserker-ability-2-list-1">Push yourself: <em>Endure Harm</em> (1 harm).</li><li data-i18n="asset-berserker-ability-2-list-2">Lose yourself: <em>Endure Stress</em> (1 stress).</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_berserker3"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-3">When you <em>Endure Harm</em> in a fight, and your health is above 0, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining health. A weak hit counts as a miss.</p></div></div></div></div><input class="hide-element brawler" type="checkbox" name="attr_assetcombattalentdivbrawler"/><div class="hide-element brawler"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-brawler">If you are unarmed or fighting with a non-deadly weapon...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_brawler1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-1">When you <em>Secure an Advantage</em> +iron by engaging in close-quarters brawling (such as punching, tripping, or grappling), add +1. If you score a hit, you may also inflict 1 harm.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_brawler2"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-2">When you use an unarmed attack or simple weapon to <em>Strike</em> with deadly intent, add +2 and inflict 2 harm on a hit (instead of 1). On a weak hit or miss, suffer -1 momentum (in addition to any other outcome of the move).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_brawler3"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-3">When you <em>Face Danger</em> or <em>Clash</em> against a brawling attack, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element cutthroat" type="checkbox" name="attr_assetcombattalentdivcutthroat"/><div class="hide-element cutthroat"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-cutthroat">If you wield a dagger or knife...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cutthroat1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-1">When you are in position to <em>Strike</em> at an unsuspecting foe, choose one (before rolling).</p><ul><li data-i18n="asset-cutthroat-ability-1-list-1">Add +2 and take +1 momentum on a hit.</li><li data-i18n="asset-cutthroat-ability-1-list-2">Inflict +2 harm on a hit.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cutthroat2"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-2">When you <em>Compel</em> someone at the point of your blade, or when you rely on your blade to <em>Face Danger</em>, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_cutthroat3"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-3">Once per fight, when you <em>Secure an Advantage</em> +shadow by performing a feint or misdirection, reroll any dice and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element duelist" type="checkbox" name="attr_assetcombattalentdivduelist"/><div class="hide-element duelist"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-duelist">If you wield a bladed weapon in each hand...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_duelist1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-1">When you <em>Strike</em> or <em>Clash</em>, you may add +2. If you do (decide before rolling), inflict +1 harm on a strong hit and count a weak hit as a miss.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_duelist2"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-2">Once per fight, when you <em>Secure an Advantage</em> +edge by making a bold display of your combat prowess, you may reroll any dice.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_duelist3"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-3">When you <em>Draw the Circle</em>, choose one (before rolling).</p><ul><li data-i18n="asset-duelist-ability-3-list-1">Add +2.</li><li data-i18n="asset-duelist-ability-3-list-2">Take +2 momentum on a hit.</li></ul></div></div></div></div><input class="hide-element fletcher" type="checkbox" name="attr_assetcombattalentdivfletcher"/><div class="hide-element fletcher"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fletcher1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-1">When you <em>Secure an Advantage</em> by crafting arrows of fine quality, add +1. Then, take +1 supply or +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fletcher2"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-2">When you <em>Resupply</em> by recovering or gathering arrows after a <em>Battle</em>, add +2.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_fletcher3"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-3">When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a <strong>strong hit</strong>, take both. On a <strong>weak hit</strong>, choose one.</p><ul><li data-i18n="asset-fletcher-ability-3-list-1">Seeker: When a shooter uses the arrow to <em>Strike</em> or <em>Clash</em> against this foe, reroll any dice (one time only).</li><li data-i18n="asset-fletcher-ability-3-list-2">Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only).</li></ul></div></div></div></div><input class="hide-element ironclad" type="checkbox" name="attr_assetcombattalentdivironclad"/><div class="hide-element ironclad"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-ironclad">If you wear armor...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ironclad1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-1">When you equip or adjust your armor, choose one.</p><ul><li data-i18n="asset-ironclad-ability-1-list-1"><b>Lightly armored:</b> When you <em>Endure Harm</em> in a fight, add +1 and take +1 momentum on a hit.</li><li data-i18n="asset-ironclad-ability-1-list-2"><b>Geared for war:</b> Mark encumbered. When you <em>Endure Harm</em> in a fight, add +2 and take +1 momentum on a hit.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ironclad2"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-2">When you <em>Clash</em> while you are geared for war, add +1.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ironclad3"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-3">When you <em>Compel</em> in a situation where strength of arms is a factor, add +2.</p></div></div></div><div class="asset-track-wrapper asset-track-wrapper-wordy"><div class="asset-track-box"><div class="asset-track-box-display">Lightly Armored</div><input type="radio" name="attr_assettrack_ironclad" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">Geared for War</div><input type="radio" name="attr_assettrack_ironclad" value="1"/></div></div></div><input class="hide-element long-arm" type="checkbox" name="attr_assetcombattalentdivlong-arm"/><div class="hide-element long-arm"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-long-arm">If you wield a staff...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_longarm1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-1">In your hands, a humble staff is a deadly weapon (2 harm). When you instead use it as a simple weapon (1 harm), you may <em>Strike</em> or <em>Clash</em> +edge (instead of iron). If you do, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_longarm2"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-2">When you <em>Secure an Advantage</em> +edge using your staff to disarm, trip, shove, or stun your foe, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_longarm3"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-3">When you <em>Undertake a Journey</em> and score a <strong>strong hit</strong>, or if you accompany an ally who scores a strong hit on that move, your staff provides support and comfort in your travels; take +1 momentum.</p></div></div></div></div><input class="hide-element shield-bearer" type="checkbox" name="attr_assetcombattalentdivshield-bearer"/><div class="hide-element shield-bearer"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-shield-bearer">If you wield a shield...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shieldbearer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-1">When you <em>Face Danger</em> using your shield as cover, add +1. When you <em>Clash</em> in close quarters, take +1 momentum on a strong hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shieldbearer2"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-2">When you paint your shield with a meaningful symbol, envision what you create. Then, if you <em>Endure Stress</em> as you face off against a fearsome foe, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shieldbearer3"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-3">When forced to <em>Endure Harm</em> in a fight, you may instead sacrifice your shield and ignore all harm. If you do, the shield is destroyed. Once per fight, you also take initiative when you sacrifice your shield to avoid harm.</p></div></div></div></div><input class="hide-element skirmisher" type="checkbox" name="attr_assetcombattalentdivskirmisher"/><div class="hide-element skirmisher"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-skirmisher">If you wield a spear...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_skirmisher1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-1">When you <em>Face Danger</em> by holding a foe at bay using your spear's reach, roll +iron or +edge. If you score a hit, you may...</p><ul><li data-i18n="asset-skirmisher-ability-1-list-1">Iron: <em>Strike</em>(if you have initiative) or <em>Clash</em> now, and add +1.</li><li data-i18n="asset-skirmisher-ability-1-list-2">Edge: Take +1 momentum.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_skirmisher2"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-2">When you <em>Strike</em> in close combat, you may attempt to drive your spear home (decide before rolling). If you do, add +1 and inflict +2 harm on a hit. If you score a hit and the fight continues, <em>Face Danger</em> +iron to recover your spear.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_skirmisher3"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-3">When you <em>Secure an Advantage</em> by bracing your spear against a charging foe, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element slinger" type="checkbox" name="attr_assetcombattalentdivslinger"/><div class="hide-element slinger"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-slinger">If you wield a sling...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slinger1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-1">When launched from a sling, a simple stone inflicts deadly harm (2 harm). When you <em>Enter the Fray</em> by barraging your foe with sling-bullets, inflict harm on a strong hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slinger2"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-2">When you <em>Strike</em> by launching stones at an advancing foe, you may choose one (before rolling).</p><ul><li data-i18n="asset-slinger-ability-2-list-1">Hold them back: Retain initiative on a <strong>weak hit</strong>, but inflict only 1 harm.</li><li data-i18n="asset-slinger-ability-2-list-2">Hit them hard: Inflict +1 harm on a hit, but suffer -1 momentum.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_slinger3"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-3">When you <em>Secure an Advantage</em> by preparing stones of a special quality or material, add +1. Then, take +1 momentum or +1 supply on a hit.</p></div></div></div></div><input class="hide-element sunderer" type="checkbox" name="attr_assetcombattalentdivsunderer"/><div class="hide-element sunderer"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-sunderer">If you wield an axe...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sunderer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-1">When you <em>Strike</em> or <em>Clash</em> in close quarters, you may suffer -1 momentum and inflict +1 harm on a hit (decide before rolling).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sunderer2"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-2">When you have your axe in hand, and use the promise of violence to <em>Compel</em> or <em>Secure an Advantage</em>, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sunderer3"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-3">When you make a tribute to a fallen foe (formidable or greater) by carving a rune in the haft of your axe, roll +heart. On a <strong>strong hit</strong>, inflict +1d6 harm (one time only) when you <em>Strike</em> or <em>Clash</em>. On a <strong>weak hit</strong>, as above, but this death weighs on you; <em>Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element swordmaster" type="checkbox" name="attr_assetcombattalentdivswordmaster"/><div class="hide-element swordmaster"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-swordmaster">If you wield a sword...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_swordmaster1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-1">When you <em>Strike</em> or <em>Clash</em> and burn momentum to improve your result, inflict +2 harm. If the fight continues, add +1 on your next move.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_swordmaster2"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-2">When you <em>Clash</em> and score a <strong>strong hit</strong>, you may add +1 if you immediately follow with a <em>Strike</em>.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_swordmaster3"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-3">When you <em>Swear an Iron Vow</em> by kneeling and grasping your sword's blade, add +1 and take +1 momentum on a hit. If you let the edge draw blood from your hands, <em>Endure Harm</em> (1 harm) in exchange for an additional +1 momentum on a hit.</p></div></div></div></div><input class="hide-element thunder-bringer" type="checkbox" name="attr_assetcombattalentdivthunder-bringer"/><div class="hide-element thunder-bringer"><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-thunder-bringer">If you wield a mighty hammer...</div></div><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_thunderbringer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Compel</em> by hitting or breaking an inanimate object, add +1 and take +1 momentum on a hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_thunderbringer2"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-2">When you <em>Strike</em> a foe to knock them back, stun them, or put them off balance, inflict 1 harm (instead of 2) and take +2 momentum on a hit. On a strong hit, you also create an opening and add +1 on your next move.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_thunderbringer3"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-3">When you <em>Turn the Tide</em>, you may <em>Strike</em> with all the fury and power you can muster. If you do (decide before rolling), you may reroll any dice and inflict +2 harm on a strong hit, but count a weak hit as a miss.</p></div></div></div></div></div><input class="asset-ritual hide-element" type="checkbox" name="attr_assetritual"/><div class="ritual showhide"><select class="sub-dropdown" name="attr_assetdropdownritual"><option data-i18n="asset-dropdown-default" value="" disabled="" selected="">Select</option><option data-i18n="asset-title-augur" value="augur">Augur</option><option data-i18n="asset-title-awakening" value="awakening">Awakening</option><option data-i18n="asset-title-bind" value="bind">Bind</option><option data-i18n="asset-title-communion" value="communion">Communion</option><option data-i18n="asset-title-divination" value="divination">Divination</option><option data-i18n="asset-title-invoke" value="invoke">Invoke</option><option data-i18n="asset-title-keen" value="keen">Keen</option><option data-i18n="asset-title-leech" value="leech">Leech</option><option data-i18n="asset-title-lightbearer" value="lightbearer">Lightbearer</option><option data-i18n="asset-title-scry" value="scry">Scry</option><option data-i18n="asset-title-shadow-walk" value="shadow-walk">Shadow-walk</option><option data-i18n="asset-title-sway" value="sway">Sway</option><option data-i18n="asset-title-talisman" value="talisman">Talisman</option><option data-i18n="asset-title-tether" value="tether">Tether</option><option data-i18n="asset-title-totem" value="totem">Totem</option><option data-i18n="asset-title-visage" value="visage">Visage</option><option data-i18n="asset-title-ward" value="ward">Ward</option></select><input class="hide-element augur" type="checkbox" name="attr_assetritualdivaugur"/><div class="hide-element augur"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_augur1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-augur-ability-1">When you summon a flock of crows and ask a single question, roll +wits. On a strong strong hit, you interpret their calls as a helpful omen. Envision the response (<em>Ask the Oracle</em> if unsure) and take +2 momentum. On a <strong>weak hit</strong>, the crows ignore your question and offer a clue to an unrelated problem or opportunity in this area. Envision what you learn (<em>Ask the Oracle</em> if unsure), and take +1 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_augur2"/><div class="asset-ability"><p data-i18n="asset-augur-ability-2">As above, and the crows will also help guide you on the proper path. On a hit, add +1 on the next segment when you <em>Undertake a Journey</em>.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_augur3"/><div class="asset-ability"><p data-i18n="asset-augur-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element awakening" type="checkbox" name="attr_assetritualdivawakening"/><div class="hide-element awakening"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_awakening1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-1">When you create a simulacrum, roll +heart. On a strong hit, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead. On a <strong>weak hit</strong>, as above, but if you roll a 1 on your action die when aided by your creation, you must <em>Face Danger</em> +heart to keep it from turning on you (as a formidable foe).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_awakening2"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-2">Your simulacrum has 6 health.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_awakening3"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_awakening" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_awakening" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_awakening" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_awakening" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_awakening" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_awakening" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_awakening" value="6"/></div></div></div><input class="hide-element bind" type="checkbox" name="attr_assetritualdivbind"/><div class="hide-element bind"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bind1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-bind-ability-1">When you wear an animal pelt and dance in moonlight, roll +wits. On a <strong>strong hit</strong>, you or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent. On a <strong>weak hit</strong>, as above, but the wilds call as you dance; <em>Endure Stress</em> (2 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bind2"/><div class="asset-ability"><p data-i18n="asset-bind-ability-2">As above, and you may instead perform this ritual wearing the pelt of a beast. If you do, name the related stat and add +2 (instead of +1).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_bind3"/><div class="asset-ability"><p data-i18n="asset-bind-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element communion" type="checkbox" name="attr_assetritualdivcommunion"/><div class="hide-element communion"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_communion1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-communion-ability-1">When you surround the remains of a recently deceased intelligent creature with lit candles, and summon its spirit, roll +heart. Add +1 if you share a bond. On a <strong>strong hit</strong>, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1). On a <strong>weak hit</strong>, as above, but the spirit also delivers troubling news unrelated to your purpose. Envision what it tells you (<em>Ask the Oracle</em> if unsure) and <em>Endure Stress</em> (1 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_communion2"/><div class="asset-ability"><p data-i18n="asset-communion-ability-2">As above, and you may also commune with the long-dead.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_communion3"/><div class="asset-ability"><p data-i18n="asset-communion-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element divination" type="checkbox" name="attr_assetritualdivdivination"/><div class="hide-element divination"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_divination1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-divination-ability-1">When you take a drop of blood from a willing subject (not yourself) and cast the rune-carved stones, roll +heart. On a <strong>strong hit</strong>, you may read the runes to <em>Gather Information</em> about the subject and people close to them, including insight you and the subject have no knowledge of. If you do, add +1. On a <strong>weak hit</strong>, as above, but the answers are revealed only with extra time and focus; suffer -2 momentum.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_divination2"/><div class="asset-ability"><p data-i18n="asset-divination-ability-2">As above, and your divination can also reveal information about the subject's future.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_divination3"/><div class="asset-ability"><p data-i18n="asset-divination-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element invoke" type="checkbox" name="attr_assetritualdivinvoke"/><div class="hide-element invoke"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_invoke1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-1">When you consume the mystical essence of your surroundings, roll +wits. On a <strong>strong hit</strong>, add the value of your action die to your essence track (max 6). You may then <em>Secure an Advantage</em> or <em>Face Danger</em> +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit. On a <strong>weak hit</strong>, as above, but capturing these energies is harrowing; <em>Endure Stress</em> (2 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_invoke2"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-2">You may <em>Compel</em> +essence (and suffer -1 essence) through a show of power.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_invoke3"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-3">When you perform this ritual, add +1 and take +1 essence on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_invoke" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_invoke" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_invoke" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_invoke" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_invoke" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_invoke" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_invoke" value="6"/></div></div></div><input class="hide-element keen" type="checkbox" name="attr_assetritualdivkeen"/><div class="hide-element keen"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_keen1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-keen-ability-1">When you hold a weapon and sing a keen for those it has killed, roll +heart. On a <strong>strong hit</strong>, the wielder inflicts +1 harm when they <em>Strike</em> or <em>Clash</em>. If they roll a 1 on their action die when making a move to inflict harm, the magic is spent. On a <strong>weak hit</strong>, as above, but the voices of those who were slain join in your song; <em>Endure Stress</em> (2 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_keen2"/><div class="asset-ability"><p data-i18n="asset-keen-ability-2">As above, and the wieldermayalso (one time only) add +1 and take +2 momentum on a hit when they <em>Draw the Circle</em>, <em>Enter the Fray</em>, or <em>Battle</em>.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_keen3"/><div class="asset-ability"><p data-i18n="asset-keen-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element leech" type="checkbox" name="attr_assetritualdivleech"/><div class="hide-element leech"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_leech1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-leech-ability-1">When you mark your hands or weapon with an intricate blood rune, roll +iron. On a <strong>strong hit</strong>, the rune thirsts for fresh blood. One time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum. On a <strong>weak hit</strong>, as above, but this asset counts as a debility until the rune's thirst is quenched.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_leech2"/><div class="asset-ability"><p data-i18n="asset-leech-ability-2">As above, and you may also touch an ally or companion and let them take +1 health or momentum for each unallocated point.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_leech3"/><div class="asset-ability"><p data-i18n="asset-leech-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element lightbearer" type="checkbox" name="attr_assetritualdivlightbearer"/><div class="hide-element lightbearer"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_lightbearer1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-1">When you focus on a source of light and capture its essence, roll +wits. On a <strong>strong hit</strong>, set your light track to +6. On a <strong>weak hit</strong>, make it +3. Then, when you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_lightbearer2"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-2">You may use your light to <em>Strike</em> or <em>Clash</em> against a dark-dwelling foe. Choose the amount of light to unleash, and roll +light (instead of +iron or +edge). Suffer -light equal to that amount. On a hit, your harm is 1+your unleashed light.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_lightbearer3"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_lightbearer" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_lightbearer" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_lightbearer" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_lightbearer" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_lightbearer" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_lightbearer" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_lightbearer" value="6"/></div></div></div><input class="hide-element scry" type="checkbox" name="attr_assetritualdivscry"/><div class="hide-element scry"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_scry1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-scry-ability-1">When you look into flames to study a remote person or location, roll +shadow. You or someone with you must have knowledge of the target. On a <strong>strong hit</strong>, you may <em>Gather Information</em> through observation using +shadow or +wits. On a <strong>weak hit</strong>, as above, but the flames are hungry; choose one to sacrifice.</p><ul><li data-i18n="asset-scry-ability-1-list-1">Your blood: <em>Endure Harm</em> (2 harm).</li><li data-i18n="asset-scry-ability-1-list-2">Something precious: <em>Endure Stress</em>(2 stress).</li><li data-i18n="asset-scry-ability-1-list-3">Provisions: Suffer -2 supply.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_scry2"/><div class="asset-ability"><p data-i18n="asset-scry-ability-2">As above, and you may instead study a past event.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_scry3"/><div class="asset-ability"><p data-i18n="asset-scry-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element shadow-walk" type="checkbox" name="attr_assetritualdivshadow-walk"/><div class="hide-element shadow-walk"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowwalk1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-1">When you cloak yourself with the gossamer veil of the shadow realms, roll +shadow. On a <strong>strong hit</strong>, take +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking. On a <strong>weak hit</strong>, as above, but the shadows try to lead you astray. You must first <em>Face Danger</em> to find your way.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowwalk2"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-2">As above, and you may also travel along the hidden paths of the shadow realms to <em>Undertake a Journey</em> using +shadow (instead of +wits). If you do, <em>Endure Stress</em> (1 stress) and mark progress twice on a strong hit.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_shadowwalk3"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element sway" type="checkbox" name="attr_assetritualdivsway"/><div class="hide-element sway"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sway1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-sway-ability-1">When you speak a person's name three times to the wind, roll +wits. On a <strong>strong hit</strong>, the wind whispers of this person's need. Envision what you hear (<em>Ask the Oracle</em> if unsure). If you use this information or fulfill this need when you <em>Compel</em> them, you may reroll any dice (one time only). On a <strong>weak hit</strong>, as above, but this person's need creates a troubling dilemma or complication; <em>Endure Stress</em> (1 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sway2"/><div class="asset-ability"><p data-i18n="asset-sway-ability-2">As above, and if you roll a <strong>strong hit</strong> when you <em>Compel</em>, you may also reroll any dice (one time only) when you <em>Gather Information</em> from this person.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_sway3"/><div class="asset-ability"><p data-i18n="asset-sway-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element talisman" type="checkbox" name="attr_assetritualdivtalisman"/><div class="hide-element talisman"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_talisman1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-1">When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. On a <strong>strong hit</strong>, when the wearer opposes the target through a move, add +2. If a 1 is rolled on the action die while making a move using the charm, the magic is spent. On a <strong>weak hit</strong>, as above, but the wearer adds +1 when making a move (instead of +2).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_talisman2"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-2">As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_talisman3"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element tether" type="checkbox" name="attr_assetritualdivtether"/><div class="hide-element tether"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_tether1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-tether-ability-1">When you commune with the spirits of a place, roll +heart. If you share a bond with someone there, add +1. On a <strong>strong hit</strong>, you are tethered. When you <em>Undertake a Journey</em> to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you <em>Reach Your Destination</em>, take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you <em>Face Desolation</em>. On a <strong>weak hit</strong>, as above, but the spirits reveal a disturbing aspect of the place; <em>Endure Stress</em> (2 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_tether2"/><div class="asset-ability"><p data-i18n="asset-tether-ability-2">As above, and you may also reroll any dice when you <em>Sojourn</em> in the tethered place.</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_tether3"/><div class="asset-ability"><p data-i18n="asset-tether-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element totem" type="checkbox" name="attr_assetritualdivtotem"/><div class="hide-element totem"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_totem1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-totem-ability-1">When you hold a totem of your animal or beast companion and focus on it, roll +heart. On a strong hit, you are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent. On a weak hit, as above, but creating this connection is unsettling; <em>Endure Stress</em> (1 stress).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_totem2"/><div class="asset-ability"><p data-i18n="asset-totem-ability-2">As above, and you may also perceive the world through your companion's senses while you make moves aided by them (even when you are apart).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_totem3"/><div class="asset-ability"><p data-i18n="asset-totem-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element visage" type="checkbox" name="attr_assetritualdivvisage"/><div class="hide-element visage"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_visage1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-visage-ability-1">When you paint yourself in blood and ash, roll +wits. On a <strong>strong hit,</strong> you may add +2 and take +1 momentum on a hit when you <em>Secure an Advantage</em> or <em>Compel</em> using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent. On a <strong>weak hit,</strong> as above, but the blood must be your own; <em>Endure Harm</em> (2 harm).</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_visage2"/><div class="asset-ability"><p data-i18n="asset-visage-ability-2">As above, and you may also add +1 when you <em>Strike</em>, <em>Clash</em>, or <em>Battle</em> .</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_visage3"/><div class="asset-ability"><p data-i18n="asset-visage-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element ward" type="checkbox" name="attr_assetritualdivward"/><div class="hide-element ward"><div class="flex-wrapper"><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ward1" checked="checked"/><div class="asset-ability"><p data-i18n="asset-ward-ability-1">When you walk a wide circle, sprinkling the ground with salt, roll +wits. On a <strong>strong hit,</strong> choose two. On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="asset-ward-ability-1-list-1">When a foe first crosses the boundary, take +1 momentum.</li><li data-i18n="asset-ward-ability-1-list-2">When you first inflict harm against a foe within the boundary, inflict +1 harm.</li><li data-i18n="asset-ward-ability-1-list-3">Your ward is ‘likely' (<em>Ask the Oracle</em>) to trap a foe within the boundary.</li></ul></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ward2"/><div class="asset-ability"><p data-i18n="asset-ward-ability-2">As above, and improve the effect of your ward (+2 momentum, +2 harm, and ‘almost certain').</p></div></div><div class="flex-container"><input class="asset-ability" type="checkbox" name="attr_assetcheckbox_ward3"/><div class="asset-ability"><p data-i18n="asset-ward-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div></div><input class="asset-custom hide-element" type="checkbox" name="attr_assetcustom"/><div class="asset-custom showhide"><input class="asset-builder" type="radio" name="attr_custom-asset-page" value="1" checked=""/><span class="custom-asset-page" data-i18n="asset-custom-builder-title">Builder</span><input class="asset-view" type="radio" name="attr_custom-asset-page" value="2"/><span class="custom-asset-page" data-i18n="asset-custom-view-title">View</span><div class="asset-builder hide-element"><div class="builder-name"><input class="border-bottom no-border" type="text" name="attr_name" value="" data-i18n-placeholder="asset-custom-builder-name-placeholder" placeholder="Asset Name"/></div><div class="builder-titles"><div data-i18n="asset-custom-builder-titles">Titles</div><select class="sub-dropdown builder-dropdown" name="attr_builder-titles"><option data-i18n="asset-custom-builder-inputs-0" value="0" selected="">None</option><option data-i18n="asset-custom-builder-inputs-1" value="1">1 Input</option><option data-i18n="asset-custom-builder-inputs-2" value="2">2 Inputs</option><option data-i18n="asset-custom-builder-inputs-3" value="3">3 Inputs</option></select><div class="builder-ability-1"></div><div data-i18n="asset-custom-builder-ability-1">Ability 1</div><select class="sub-dropdown" name="attr_builder-ability-1"><option data-i18n="asset-custom-builder-ability-dropdown-default" value="" selected="" disabled="">Select</option><option data-i18n="asset-custom-builder-ability-dropdown-text" value="text">Text Box</option><option data-i18n="asset-custom-builder-ability-dropdown-input" value="text-input">Text Box with Input</option></select><textarea class="build-text" name="attr_builder-ability-1-text-area"></textarea><div class="builder-ability-2"></div><div data-i18n="asset-custom-builder-ability-2">Ability 2</div><select class="sub-dropdown" name="attr_builder-ability-2"><option data-i18n="asset-custom-builder-ability-dropdown-default" value="" selected="" disabled="">Select</option><option data-i18n="asset-custom-builder-ability-dropdown-text" value="text">Text Box</option><option data-i18n="asset-custom-builder-ability-dropdown-input" value="text-input">Text Box with Input</option></select><textarea class="build-text" name="attr_builder-ability-2-text-area"></textarea><div class="builder-ability-3"></div><div data-i18n="asset-custom-builder-ability-3">Ability 3</div><select class="sub-dropdown" name="attr_builder-ability-3"><option data-i18n="asset-custom-builder-ability-dropdown-default" value="" selected="" disabled="">Select</option><option data-i18n="asset-custom-builder-ability-dropdown-text" value="text">Text Box</option><option data-i18n="asset-custom-builder-ability-dropdown-input" value="text-input">Text Box with Input</option></select><textarea class="build-text" name="attr_builder-ability-3-text-area"></textarea><div class="builder-tracks"><div data-i18n="asset-custom-builder-tracks">Tracks</div><select class="sub-dropdown" name="attr_track-dropdown"><option data-i18n="asset-custom-builder-track-dropdown-0" value="0" selected="">None</option><option data-i18n="asset-custom-builder-track-dropdown-1" value="1">0 to 1</option><option data-i18n="asset-custom-builder-track-dropdown-2" value="2">0 to 2</option><option data-i18n="asset-custom-builder-track-dropdown-3" value="3">0 to 3</option><option data-i18n="asset-custom-builder-track-dropdown-4" value="4">0 to 4</option><option data-i18n="asset-custom-builder-track-dropdown-5" value="5">0 to 5</option><option data-i18n="asset-custom-builder-track-dropdown-6" value="6">0 to 6</option></select></div></div></div><div class="asset-view hide-element"><div class="flex-wrapper"><div class="flex-container"><span class="asset-view-name" name="attr_name"></span></div><div class="flex-container"><input class="builder-titles-0 hide-element" type="checkbox" name="attr_builder-titles-0"/><input class="builder-titles-1 hide-element" type="checkbox" name="attr_builder-titles-1"/><div class="builder-titles-1 hide-element"><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-1-1" value=""/></div><input class="builder-titles-2 hide-element" type="checkbox" name="attr_builder-titles-2"/><div class="builder-titles-2 hide-element"><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-2-1" value=""/><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-2-2" value=""/></div><input class="builder-titles-3 hide-element" type="checkbox" name="attr_builder-titles-3"/><div class="builder-titles-3 hide-element"><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-3-1" value=""/><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-3-2" value=""/><input class="border-bottom no-border view-title-width" type="text" name="attr_builder-titles-3-3" value=""/></div></div><div class="flex-container ability-top"><input class="builder-ability-1-text hide-element" type="checkbox" name="attr_builder-ability-1-text"/><div class="builder-ability-1-text hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-1"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-1-text-area"></span></div></div><input class="builder-ability-1-text-input hide-element" type="checkbox" name="attr_builder-ability-1-text-input"/><div class="builder-ability-1-text-input hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-1"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-1-text-area"></span><input class="border-bottom no-border" type="text" name="attr_builder-ability-1-custom-text-input" value=""/></div></div></div><div class="flex-container"><input class="builder-ability-2-text hide-element" type="checkbox" name="attr_builder-ability-2-text"/><div class="builder-ability-2-text hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-2"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-2-text-area"></span></div></div><input class="builder-ability-2-text-input hide-element" type="checkbox" name="attr_builder-ability-2-text-input"/><div class="builder-ability-2-text-input hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-2"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-2-text-area"></span><input class="border-bottom no-border" type="text" name="attr_builder-ability-2-custom-text-input" value=""/></div></div></div><div class="flex-container"><input class="builder-ability-3-text hide-element" type="checkbox" name="attr_builder-ability-3-text"/><div class="builder-ability-3-text hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-3"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-3-text-area"></span></div></div><input class="builder-ability-3-text-input hide-element" type="checkbox" name="attr_builder-ability-3-text-input"/><div class="builder-ability-3-text-input hide-element"><input class="custom-asset-ability" type="checkbox" name="attr_assetcheckbox_builder-ability-3"/><div class="asset-ability"><span class="no-border ability-text" name="attr_builder-ability-3-text-area"></span><input class="border-bottom no-border" type="text" name="attr_builder-ability-3-custom-text-input" value=""/></div></div></div></div><div class="flex-wrapper"><div class="flex-container"><input class="track-dropdown-0 hide-element" type="checkbox" name="attr_track-dropdown-0"/><input class="track-dropdown-1 hide-element" type="checkbox" name="attr_track-dropdown-1"/><div class="track-dropdown-1 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-1" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-1" value="1"/></div></div></div><input class="track-dropdown-2 hide-element" type="checkbox" name="attr_track-dropdown-2"/><div class="track-dropdown-2 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-2" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-2" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-2" value="2"/></div></div></div><input class="track-dropdown-3 hide-element" type="checkbox" name="attr_track-dropdown-3"/><div class="track-dropdown-3 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-3" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-3" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-3" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-3" value="3"/></div></div></div><input class="track-dropdown-4 hide-element" type="checkbox" name="attr_track-dropdown-4"/><div class="track-dropdown-4 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-4" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-4" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-4" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-4" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-4" value="4"/></div></div></div><input class="track-dropdown-5 hide-element" type="checkbox" name="attr_track-dropdown-5"/><div class="track-dropdown-5 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-5" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-5" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-5" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-5" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-5" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-5" value="5"/></div></div></div><input class="track-dropdown-6 hide-element" type="checkbox" name="attr_track-dropdown-6"/><div class="track-dropdown-6 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-6" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-6" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-6" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-6" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-6" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-6" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_custom-asset-track-6" value="6"/></div></div></div><input class="track-dropdown-7 hide-element" type="checkbox" name="attr_track-dropdown-7"/><div class="track-dropdown-7 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-7" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-7" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-7" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-7" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-7" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-7" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_custom-asset-track-7" value="6"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 7</div><input type="radio" name="attr_custom-asset-track-7" value="7"/></div></div></div></div></div></div></div></div></fieldset></div></div></div><div class="page-container"><input class="moves hide-element" type="radio" name="attr_character_page" value="6"/><div class="moves showhide"><input class="hide-element move-full-list" type="radio" name="attr_move_view" value="1" checked="checked"/><div class="move-full-list showhide"><div class="move-container"><input class="hide-element" type="radio" name="attr_selected_move"/><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-fate">FATE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="pay_the_price"/><div class="move-name" data-i18n="move-title-pay-the-price">Pay the Price</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="ask_the_oracle"/><div class="move-name" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div></label></div></div><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-combat">COMBAT MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Enter the Fray Move" name="roll_enterTheFray" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart, @{heart}|Shadow, @{shadow}|Wits, @{wits}|Edge - Cave Lion,@{edge}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="enter_the_fray"/><div class="move-name" data-i18n="move-title-enter-the-fray">Enter the Fray</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Strike Move" name="roll_strike" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart - Wyvern,@{heart}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="strike"/><div class="move-name" data-i18n="move-title-strike">Strike</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Clash Move" name="roll_clash" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="clash"/><div class="move-name" data-i18n="move-title-clash">Clash</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="turn_the_tide"/><div class="move-name" data-i18n="move-title-turn-the-tide">Turn the Tide</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="End the Fight" name="roll_endTheFight" value="&{template:ironsworn_progress} {{header=^{move-title-end-the-fight}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="end_the_fight"/><div class="move-name" data-i18n="move-title-end-the-fight">End the Fight</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Battle Move" name="roll_Battle" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge, @{edge}|Iron, @{iron}|Heart, @{heart}|Shadow, @{shadow}|Wits, @{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="battle"/><div class="move-name" data-i18n="move-title-battle">Battle</div></label></div></div><input class="optional-move-sites hide-element" type="checkbox" name="attr_optional_move_sites" checked="checked"/><div class="move-group optional-move-sites hide-element"><div class="move-group-title"><h3 data-i18n="move-group-title-delve">DELVE MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="move-title-discover-a-site" name="roll_discoverASite" value="&{template:ironsworn_moves} {{header=^{move-title-discover-a-site}}} {{discoverASite=[[2d10kl1]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="discover_a_site"/><div class="move-name" data-i18n="move-title-discover-a-site">Discover a Site</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Delve the Depths Move" name="roll_delveTheDepths" value="&{template:ironsworn_moves} {{header=^{move-title-delve-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="delve_the_depths"/><div class="move-name" data-i18n="move-title-delve-the-depths">Delve the Depths</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Find an Opportunity Move" name="roll_findAnOpportunity" value="&{template:ironsworn_moves} {{header=^{move-title-find-an-opportunity}}} {{name=@{character_name}}} {{action=[[{d6+undefined+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+undefined+(?{Modifier|0})]]}} {{negate2=[[2+undefined+(?{Modifier|0})]]}} {{negate3=[[3+undefined+(?{Modifier|0})]]}} {{negate4=[[4+undefined+(?{Modifier|0})]]}} {{negate5=[[5+undefined+(?{Modifier|0})]]}} {{negate6=[[6+undefined+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[undefined+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[undefined]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="find_an_opportunity"/><div class="move-name" data-i18n="move-title-find-an-opportunity">Find an Opportunity</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="reveal_a_danger"/><div class="move-name" data-i18n="move-title-reveal-a-danger">Reveal a Danger</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Check Your Gear Move" name="roll_checkYourGear" value="&{template:ironsworn_moves} {{header=^{move-title-check-your-gear}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Supply,@{supply}|Wits - Improviser,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="check_your_gear"/><div class="move-name" data-i18n="move-title-check-your-gear">Check Your Gear</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Locate Your Objective" name="roll_locateYourObjective" value="&{template:ironsworn_progress} {{header=^{move-title-locate-your-objective}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="locate_your_objective"/><div class="move-name" data-i18n="move-title-locate-your-objective">Locate Your Objective</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Escape the Depths Move" name="roll_escapeTheDepths" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Heart,@{heart}|Iron,@{iron}|Wits,@{wits}|Shadow,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="escape_the_depths"/><div class="move-name" data-i18n="move-title-escape-the-depths">Escape the Depths</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="reveal_a_danger_alt"/><div class="move-name" data-i18n="move-title-reveal-a-danger-alt">Reveal a Danger - Alt</div></label></div></div><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-adventure">ADVENTURE MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Face Danger Move" name="roll_faceDanger" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="face_danger"/><div class="move-name" data-i18n="move-title-face-danger">Face Danger</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Secure an Advantage Move" name="roll_secureAnAdvantage" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="secure_an_advantage"/><div class="move-name" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Gather Information Move" name="roll_gatherInformation" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Shadow - Infiltrator/Trickster/Scry,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="gather_information"/><div class="move-name" data-i18n="move-title-gather-information">Gather Information</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Heal Move" name="roll_heal" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="heal"/><div class="move-name" data-i18n="move-title-heal">Heal</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Resupply Move" name="roll_resupply" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Edge - Cave Lion,@{edge}|Shadow - Infiltrator,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="resupply"/><div class="move-name" data-i18n="move-title-resupply">Resupply</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Make Camp Move" name="roll_makeCamp" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Supply,@{supply}|Wits - Wildblood,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="make_camp"/><div class="move-name" data-i18n="move-title-make-camp">Make Camp</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Undertake a Journey Move" name="roll_undertakeAJourney" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Shadow - Shadow-walk,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="undertake_a_journey"/><div class="move-name" data-i18n="move-title-undertake-a-journey">Undertake a Journey</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Reach Your Destination" name="roll_reachYourDestination" value="&{template:ironsworn_progress} {{header=^{move-title-reach-your-destination}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="reach_your_destination"/><div class="move-name" data-i18n="move-title-reach-your-destination">Reach Your Destination</div></label></div></div><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-relationship">RELATIONSHIP MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Compel Move" name="roll_compel" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="compel"/><div class="move-name" data-i18n="move-title-compel">Compel</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Sojourn Move" name="roll_sojourn" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Pretender,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="sojourn"/><div class="move-name" data-i18n="move-title-sojourn">Sojourn</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Draw the Circle Move" name="roll_drawTheCircle" value="&{template:ironsworn_moves} {{header=^{move-title-draw-the-circle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="draw_the_circle"/><div class="move-name" data-i18n="move-title-draw-the-circle">Draw the Circle</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Forge a Bond Move" name="roll_forgeABond" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Trickster,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="forge_a_bond"/><div class="move-name" data-i18n="move-title-forge-a-bond">Forge a Bond</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Test Your Bond Move" name="roll_testYourBond" value="&{template:ironsworn_moves} {{header=^{move-title-test-your-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="test_your_bond"/><div class="move-name" data-i18n="move-title-test-your-bond">Test Your Bond</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Aid Your Ally Move" name="roll_aidYourAlly" value="&{template:ironsworn_moves} {{header=^{move-title-aid-your-ally}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge, @{edge}|Iron, @{iron}|Heart, @{heart}|Shadow, @{shadow}|Wits, @{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="aid_your_ally"/><div class="move-name" data-i18n="move-title-aid-your-ally">Aid Your Ally</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Write Your Epilogue" name="roll_writeYourEpilogue" value="&{template:ironsworn_progress} {{header=^{move-title-write-your-epilogue}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="write_your_epilogue"/><div class="move-name" data-i18n="move-title-write-your-epilogue">Write Your Epilogue</div></label></div></div><input class="optional-move-failures hide-element" type="checkbox" name="attr_optional_move_failures" checked="checked"/><div class="move-group optional-move-failures hide-element"><div class="move-group-title"><h3 data-i18n="move-group-title-failure">FAILURE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="mark_your_failure"/><div class="move-name" data-i18n="move-title-mark-your-failure">Mark Your Failure</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Learn From Your Failures" name="roll_learnFromYourFailures" value="&{template:ironsworn_progress} {{header=^{move-title-learn-from-your-failures}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="learn_from_your_failures"/><div class="move-name" data-i18n="move-title-learn-from-your-failures">Learn From Your Failures</div></label></div></div><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-quest">QUEST MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Swear an Iron Vow Move" name="roll_swearAnIronVow" value="&{template:ironsworn_moves} {{header=^{move-title-swear-an-iron-vow}}} {{name=@{character_name}}} {{action=[[{d6+?{Heart or Devotant Stat|0}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Heart or Devotant Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="swear_an_iron_vow"/><div class="move-name" data-i18n="move-title-swear-an-iron-vow">Swear an Iron Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="reach_a_milestone"/><div class="move-name" data-i18n="move-title-reach-a-milestone">Reach a Milestone</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Fulfill Your Vow" name="roll_fulfillYourVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="fulfill_your_vow"/><div class="move-name" data-i18n="move-title-fulfill-your-vow">Fulfill Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="forsake_your_vow"/><div class="move-name" data-i18n="move-title-forsake-your-vow">Forsake Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="advance"/><div class="move-name" data-i18n="move-title-advance">Advance</div></label></div></div><div class="move-group"><div class="move-group-title"><h3 data-i18n="move-group-title-suffer">SUFFER MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Endure Harm Move" name="roll_endureHarm" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Health,@{health}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="endure_harm"/><div class="move-name" data-i18n="move-title-endure-harm">Endure Harm</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Endure Stress Move" name="roll_endureStress" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Spirit,@{spirit}|Heart,@{heart}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="endure_stress"/><div class="move-name" data-i18n="move-title-endure-stress">Endure Stress</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Companion Endure Harm Move" name="roll_companionEndureHarm" value="&{template:ironsworn_moves} {{header=^{move-title-companion-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+?{Your Heart or your companion's Health|0}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Heart Value}+(?{Modifier|0})]]}} {{negate2=[[2+?{Heart Value}+(?{Modifier|0})]]}} {{negate3=[[3+?{Heart Value}+(?{Modifier|0})]]}} {{negate4=[[4+?{Heart Value}+(?{Modifier|0})]]}} {{negate5=[[5+?{Heart Value}+(?{Modifier|0})]]}} {{negate6=[[6+?{Heart Value}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Heart Value}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Heart Value}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="companion_endure_harm"/><div class="move-name" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Face Death Move" name="roll_faceDeath" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Shadow-kin,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{owl=[[?{Owl Companion|No,0|Yes,?{Owl's Health&#124;0&#125;}]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}+(?{Owl Companion})]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="face_death"/><div class="move-name" data-i18n="move-title-face-death">Face Death</div></label></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Face Desolation Move" name="roll_faceDesolation" value="&{template:ironsworn_moves} {{header=^{move-title-face-desolation}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="face_desolation"/><div class="move-name" data-i18n="move-title-face-desolation">Face Desolation</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="out_of_supply"/><div class="move-name" data-i18n="move-title-out-of-supply">Out of Supply</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="face_a_setback"/><div class="move-name" data-i18n="move-title-face-a-setback">Face a Setback</div></label></div></div><input class="optional-move-rarity hide-element" type="checkbox" name="attr_optional_move_rarity" checked="checked"/><div class="move-group optional-move-rarity hide-element"><div class="move-group-title"><h3 data-i18n="move-group-title-rarity">RARITY MOVES</h3></div><div class="move-list"><div class="button-container"><button class="roll-show" type="roll" title="Wield A Rarity Move" name="roll_wieldARairty" value="&{template:ironsworn_moves} {{header=^{move-title-wield-a-rarity}}} {{name=@{character_name}}} {{rarityAction=[[d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0})]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}} {{rarityDie6=[[6+?{Stat}+(?{Modifier|0})]]}} {{rarityDie5=[[5+?{Stat}+(?{Modifier|0})]]}} {{rarityDie1=[[1+?{Stat}+(?{Modifier|0})]]}}"></button></div><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="wield_a_rarity"/><div class="move-name" data-i18n="move-title-wield-a-rarity">Wield A Rarity</div></label></div></div><input class="optional-move-threat hide-element" type="checkbox" name="attr_optional_move_threat" checked="checked"/><div class="move-group optional-move-threat hide-element"><div class="move-group-title"><h3 data-i18n="move-group-title-threat">THREAT MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="advance_a_threat"/><div class="move-name" data-i18n="move-title-advance-a-threat">Advance A Threat</div></label></div><div class="move-list"><label class="move"><input class="hide-element selected-move" type="radio" name="attr_selected_move" value="take_a_hiatus"/><div class="move-name" data-i18n="move-title-take-a-hiatus">Take a Hiatus</div></label></div></div></div></div><input class="hide-element move-preview" type="radio" name="attr_move_view" value="2"/><div class="move-preview showhide"><div class="preview-bar"><div class="close-bar"><label class="close-preview"><span data-i18n="move-close-preview">Close preview</span><input class="hide-element" type="checkbox" name="attr_close_move_preview"/></label></div></div><div class="preview-container"><div class="move-scroll-list"><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-scene-combat">SCENE: COMBAT</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="enter_the_fray"/><div class="move-name" data-i18n="move-title-enter-the-fray">Enter the Fray</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="strike"/><div class="move-name" data-i18n="move-title-strike">Strike</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="clash"/><div class="move-name" data-i18n="move-title-clash">Clash</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="compel"/><div class="move-name" data-i18n="move-title-compel">Compel</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="end_the_fight"/><div class="move-name" data-i18n="move-title-end-the-fight">End the Fight</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="turn_the_tide"/><div class="move-name" data-i18n="move-title-turn-the-tide">Turn the Tide</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="battle"/><div class="move-name" data-i18n="move-title-battle">Battle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_danger"/><div class="move-name" data-i18n="move-title-face-danger">Face Danger</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="secure_an_advantage"/><div class="move-name" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_harm"/><div class="move-name" data-i18n="move-title-endure-harm">Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_stress"/><div class="move-name" data-i18n="move-title-endure-stress">Endure Stress</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="companion_endure_harm"/><div class="move-name" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="pay_the_price"/><div class="move-name" data-i18n="move-title-pay-the-price">Pay the Price</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="ask_the_oracle"/><div class="move-name" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="aid_your_ally"/><div class="move-name" data-i18n="move-title-aid-your-ally">Aid Your Ally</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-scene-journey">SCENE: JOURNEY</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="undertake_a_journey"/><div class="move-name" data-i18n="move-title-undertake-a-journey">Undertake a Journey</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="make_camp"/><div class="move-name" data-i18n="move-title-make-camp">Make Camp</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="resupply"/><div class="move-name" data-i18n="move-title-resupply">Resupply</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="heal"/><div class="move-name" data-i18n="move-title-heal">Heal</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="gather_information"/><div class="move-name" data-i18n="move-title-gather-information">Gather Information</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="reach_your_destination"/><div class="move-name" data-i18n="move-title-reach-your-destination">Reach Your Destination</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="out_of_supply"/><div class="move-name" data-i18n="move-title-out-of-supply">Out of Supply</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_danger"/><div class="move-name" data-i18n="move-title-face-danger">Face Danger</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="secure_an_advantage"/><div class="move-name" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_harm"/><div class="move-name" data-i18n="move-title-endure-harm">Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_stress"/><div class="move-name" data-i18n="move-title-endure-stress">Endure Stress</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="companion_endure_harm"/><div class="move-name" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="pay_the_price"/><div class="move-name" data-i18n="move-title-pay-the-price">Pay the Price</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="ask_the_oracle"/><div class="move-name" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="aid_your_ally"/><div class="move-name" data-i18n="move-title-aid-your-ally">Aid Your Ally</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-scene-settlement">SCENE: SETTLEMENT</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="sojourn"/><div class="move-name" data-i18n="move-title-sojourn">Sojourn</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="gather_information"/><div class="move-name" data-i18n="move-title-gather-information">Gather Information</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="compel"/><div class="move-name" data-i18n="move-title-compel">Compel</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="heal"/><div class="move-name" data-i18n="move-title-heal">Heal</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="draw_the_circle"/><div class="move-name" data-i18n="move-title-draw-the-circle">Draw the Circle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="swear_an_iron_vow"/><div class="move-name" data-i18n="move-title-swear-an-iron-vow">Swear an Iron Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="fulfill_your_vow"/><div class="move-name" data-i18n="move-title-fulfill-your-vow">Fulfill Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="forsake_your_vow"/><div class="move-name" data-i18n="move-title-forsake-your-vow">Forsake Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="forge_a_bond"/><div class="move-name" data-i18n="move-title-forge-a-bond">Forge a Bond</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="test_your_bond"/><div class="move-name" data-i18n="move-title-test-your-bond">Test Your Bond</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_danger"/><div class="move-name" data-i18n="move-title-face-danger">Face Danger</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="secure_an_advantage"/><div class="move-name" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_harm"/><div class="move-name" data-i18n="move-title-endure-harm">Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_stress"/><div class="move-name" data-i18n="move-title-endure-stress">Endure Stress</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="companion_endure_harm"/><div class="move-name" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="pay_the_price"/><div class="move-name" data-i18n="move-title-pay-the-price">Pay the Price</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="ask_the_oracle"/><div class="move-name" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="aid_your_ally"/><div class="move-name" data-i18n="move-title-aid-your-ally">Aid Your Ally</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-fate">FATE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="pay_the_price"/><div class="move-name" data-i18n="move-title-pay-the-price">Pay the Price</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="ask_the_oracle"/><div class="move-name" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-adventure">ADVENTURE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_danger"/><div class="move-name" data-i18n="move-title-face-danger">Face Danger</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="secure_an_advantage"/><div class="move-name" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="gather_information"/><div class="move-name" data-i18n="move-title-gather-information">Gather Information</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="heal"/><div class="move-name" data-i18n="move-title-heal">Heal</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="resupply"/><div class="move-name" data-i18n="move-title-resupply">Resupply</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="make_camp"/><div class="move-name" data-i18n="move-title-make-camp">Make Camp</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="undertake_a_journey"/><div class="move-name" data-i18n="move-title-undertake-a-journey">Undertake a Journey</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="reach_your_destination"/><div class="move-name" data-i18n="move-title-reach-your-destination">Reach Your Destination</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-relationship">RELATIONSHIP MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="compel"/><div class="move-name" data-i18n="move-title-compel">Compel</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="sojourn"/><div class="move-name" data-i18n="move-title-sojourn">Sojourn</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="draw_the_circle"/><div class="move-name" data-i18n="move-title-draw-the-circle">Draw the Circle</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="forge_a_bond"/><div class="move-name" data-i18n="move-title-forge-a-bond">Forge a Bond</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="test_your_bond"/><div class="move-name" data-i18n="move-title-test-your-bond">Test Your Bond</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="aid_your_ally"/><div class="move-name" data-i18n="move-title-aid-your-ally">Aid Your Ally</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="write_your_epilogue"/><div class="move-name" data-i18n="move-title-write-your-epilogue">Write Your Epilogue</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-quest">QUEST MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="swear_an_iron_vow"/><div class="move-name" data-i18n="move-title-swear-an-iron-vow">Swear an Iron Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="reach_a_milestone"/><div class="move-name" data-i18n="move-title-reach-a-milestone">Reach a Milestone</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="fulfill_your_vow"/><div class="move-name" data-i18n="move-title-fulfill-your-vow">Fulfill Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="forsake_your_vow"/><div class="move-name" data-i18n="move-title-forsake-your-vow">Forsake Your Vow</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="advance"/><div class="move-name" data-i18n="move-title-advance">Advance</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-combat">COMBAT MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="enter_the_fray"/><div class="move-name" data-i18n="move-title-enter-the-fray">Enter the Fray</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="strike"/><div class="move-name" data-i18n="move-title-strike">Strike</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="clash"/><div class="move-name" data-i18n="move-title-clash">Clash</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="turn_the_tide"/><div class="move-name" data-i18n="move-title-turn-the-tide">Turn the Tide</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="end_the_fight"/><div class="move-name" data-i18n="move-title-end-the-fight">End the Fight</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="battle"/><div class="move-name" data-i18n="move-title-battle">Battle</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-suffer">SUFFER MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_harm"/><div class="move-name" data-i18n="move-title-endure-harm">Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="endure_stress"/><div class="move-name" data-i18n="move-title-endure-stress">Endure Stress</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="companion_endure_harm"/><div class="move-name" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_death"/><div class="move-name" data-i18n="move-title-face-death">Face Death</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_desolation"/><div class="move-name" data-i18n="move-title-face-desolation">Face Desolation</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="out_of_supply"/><div class="move-name" data-i18n="move-title-out-of-supply">Out of Supply</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="face_a_setback"/><div class="move-name" data-i18n="move-title-face-a-setback">Face a Setback</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-delve">DELVE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="discover_a_site"/><div class="move-name" data-i18n="move-title-discover-a-site">Discover a Site</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="delve_the_depths"/><div class="move-name" data-i18n="move-title-delve-the-depths">Delve the Depths</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="find_an_opportunity"/><div class="move-name" data-i18n="move-title-find-an-opportunity">Find an Opportunity</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="reveal_a_danger"/><div class="move-name" data-i18n="move-title-reveal-a-danger">Reveal a Danger</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="check_your_gear"/><div class="move-name" data-i18n="move-title-check-your-gear">Check Your Gear</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="locate_your_objective"/><div class="move-name" data-i18n="move-title-locate-your-objective">Locate Your Objective</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="escape_the_depths"/><div class="move-name" data-i18n="move-title-escape-the-depths">Escape the Depths</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="reveal_a_danger_alt"/><div class="move-name" data-i18n="move-title-reveal-a-danger-alt">Reveal a Danger - Alt</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-failure">FAILURE MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="mark_your_failure"/><div class="move-name" data-i18n="move-title-mark-your-failure">Mark Your Failure</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="learn_from_your_failures"/><div class="move-name" data-i18n="move-title-learn-from-your-failures">Learn From Your Failures</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-rarity">RARITY MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="wield_a_rarity"/><div class="move-name" data-i18n="move-title-wield-a-rarity">Wield A Rarity</div></label></div></div><div class="move-group-scroll"><div class="move-group-title"><h3 data-i18n="move-group-title-threat">THREAT MOVES</h3></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="advance_a_threat"/><div class="move-name" data-i18n="move-title-advance-a-threat">Advance A Threat</div></label></div><div class="move-list"><label class="move"><input class="hide-element" type="radio" name="attr_selected_move" value="take_a_hiatus"/><div class="move-name" data-i18n="move-title-take-a-hiatus">Take a Hiatus</div></label></div></div></div><div class="move-preview-sidebar"><div class="move-preview-container"><input class="advance hide-element" type="radio" name="attr_move_preview" value="advance"/><div class="advance showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-advance">Advance</div><div class="move-description"><p data-i18n="move-content-advance-1">When <strong>you focus on your skills, receive training, find inspiration, earn a reward, or gain a companion,</strong> you may spend 3 experience to add a new asset, or 2 experience to upgrade an asset.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 103</div></div></div><input class="advance-a-threat hide-element" type="radio" name="attr_move_preview" value="advance_a_threat"/><div class="advance-a-threat showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-advance-a-threat">Advance A Threat</div><div class="move-description"><p data-i18n="move-content-advance-a-threat-1">When <strong>you give ground to a threat through inaction, failure, or delay,</strong> roll on the table below and envision how the change manifests in your world (<em>Ask the Oracle</em> if unsure).</p><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_AdvanceAThreat_oracle}" name="roll_AdvanceAThreat_oracle" value="&{template:moves_oracles} {{header=^{move-title-advance-a-threat}}} {{threatAdvanceAThreat=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-30</span><span class="oracle-result" data-i18n="threatAdvanceAThreat-0">The threat readies its next step, or a new danger looms. If you are in a position to prevent this development, you may attempt to do so. If you succeed, <em>Reach a Milestone.</em> Otherwise, mark menace.</span></div><div class="oracle-row"><span class="oracle-roll">31-70</span><span class="oracle-result" data-i18n="threatAdvanceAThreat-1">The threat works subtly to advance toward its goal, or the danger escalates. Mark menace.</span></div><div class="oracle-row"><span class="oracle-roll">71-100</span><span class="oracle-result" data-i18n="threatAdvanceAThreat-2">The threat makes a dramatic and immediate move, or a major event reveals new complications. Mark menace twice.</span></div></div></div><p data-i18n="move-content-advance-a-threat-2">On a match, this development also exposes a surprising aspect of the threat’s plan or nature.</p><p data-i18n="move-content-advance-a-threat-3">If <strong>you mark the last box on the threat’s menace track,</strong> the threat achieves its goal, or the final dire outcome occurs. You must <em>Forsake Your Vow.</em></p></div><div class="oracle-footer move-page-footer">Delve - page 155</div></div></div><input class="aid-your-ally hide-element" type="radio" name="attr_move_preview" value="aid_your_ally"/><div class="aid-your-ally showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-aid-your-ally">Aid Your Ally</div><div class="move-description"><p data-i18n="move-content-aid-your-ally-1">When <strong>you <em>Secure an Advantage</em> in direct support of an ally,</strong> and score a hit, they (instead of you) can take the benefits of the move. If you are in combat and score a <strong>strong hit,</strong> you and your ally have initiative.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 76</div></div></div><input class="ask-the-oracle hide-element" type="radio" name="attr_move_preview" value="ask_the_oracle"/><div class="ask-the-oracle showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-ask-the-oracle">Ask the Oracle</div><div class="move-description"><p data-i18n="move-content-ask-the-oracle-1">When <strong>you seek to resolve questions, discover details in the world, determine how other characters respond, or trigger encounters or events,</strong> you may...</p><ul><li data-i18n="move-list-ask-the-oracle-1">Draw a conclusion: Decide the answer based on the most interesting and obvious result.</li><li data-i18n="move-list-ask-the-oracle-2">Ask a yes/no question: Decide the odds of a ‘yes’, and roll on the table below to check the answer.</li><li data-i18n="move-list-ask-the-oracle-3">Pick two: Envision two options. Rate one as ‘likely’, and roll on the table below to see if it is true. If not, it is the other.</li><li data-i18n="move-list-ask-the-oracle-4">Spark an idea: Brainstorm or use a random prompt.</li></ul><div class="oracle-table"><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollalmostcertain}" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-almost-certain-roll">11 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-almost-certain-result">Almost
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||
Certain</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rolllikely}" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-likely-roll">26 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-likely-result">Likely</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollfiftyfifty}" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-fifty-fifty-roll">51 or greater</span><span class="oracle-result">50/50</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollunlikely}" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-unlikely-roll">76 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-unlikely-result">Unlikely</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollsmallchance}" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-small-chance-roll">91 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-small-chance-result">Small
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Chance</span></div><div class="oracle-footer" data-i18n="ask-the-oracle-match">On a match, an extreme result or twist has occurred.</div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 107</div></div></div><input class="battle hide-element" type="radio" name="attr_move_preview" value="battle"/><div class="battle showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-battle">Battle</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Battle Move" name="roll_Battle" value="&{template:ironsworn_moves} {{header=^{move-title-battle}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge, @{edge}|Iron, @{iron}|Heart, @{heart}|Shadow, @{shadow}|Wits, @{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-battle-1">When <strong>you fight a battle,</strong> and it happens in a blur, envision your objective and roll. If you primarily...</p><ul><li data-i18n="move-list-battle-1">Fight at range, or using your speed and the terrain to your advantage: Roll +edge.</li><li data-i18n="move-list-battle-2">Fight depending on your courage, allies, or companions: Roll +heart.</li><li data-i18n="move-list-battle-3">Fight in close to overpower your opponents: Roll +iron.</li><li data-i18n="move-list-battle-4">Fight using trickery to befuddle your opponents: Roll +shadow.</li><li data-i18n="move-list-battle-5">Fight using careful tactics to outsmart your opponents: Roll +wits.</li></ul><p data-i18n="move-content-battle-2">On a <strong>strong hit,</strong> you achieve your objective unconditionally. Take +2 momentum.</p><p data-i18n="move-content-battle-3">On a <strong>weak hit,</strong> you achieve your objective, but not without cost. <em>Pay the Price.</em></p><p data-i18n="move-content-battle-4">On a <strong>miss,</strong> you are defeated and the objective is lost to you. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 84</div></div></div><input class="check-your-gear hide-element" type="radio" name="attr_move_preview" value="check_your_gear"/><div class="check-your-gear showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-check-your-gear">Check Your Gear</div><div class="move-description"><p data-i18n="move-content-check-your-gear-1">When <strong>you check to see if you have a specific helpful item,</strong> and you have at least +1 supply, roll +supply.</p><p data-i18n="move-content-check-your-gear-2">On a <strong>strong hit,</strong> you have it. Take +1 momentum.</p><p data-i18n="move-content-check-your-gear-3">On a <strong>weak hit,</strong> you have it, but your resources are diminished. Take +1 momentum and suffer -1 supply.</p><p data-i18n="move-content-check-your-gear-4">On a <strong>miss,</strong> you don’t have it and the situation grows more perilous. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Delve - page 38</div></div></div><input class="clash hide-element" type="radio" name="attr_move_preview" value="clash"/><div class="clash showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-clash">Clash</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Clash Move" name="roll_clash" value="&{template:ironsworn_moves} {{header=^{move-title-clash}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-clash-1">When </strong>your foe has initiative and you fight with them in close quarters,</strong> roll +iron. When you exchange a volley at range, or shoot at an advancing foe, roll +edge.</p><p data-i18n="move-content-clash-2">On a <strong>strong hit,</strong> inflict your harm and choose one. You have the initiative.</p><ul><li data-i18n="move-list-clash-1">You bolster your position: Take +1 momentum.</li><li data-i18n="move-list-clash-2">You find an opening: Inflict +1 harm.</li></ul><p data-i18n="move-content-clash-3">On a <strong>weak hit,</strong> inflict your harm, but then <em>Pay the Price.</em> Your foe has initiative.</p><p data-i18n="move-content-clash-4">On a <strong>miss,</strong> you are outmatched and must <em>Pay the Price.</em> Your foe has initiative.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 80</div></div></div><input class="companion-endure-harm hide-element" type="radio" name="attr_move_preview" value="companion_endure_harm"/><div class="companion-endure-harm showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-companion-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-companion-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-companion-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-companion-endure-harm">Companion Endure Harm</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Companion Endure Harm Move" name="roll_companionEndureHarm" value="&{template:ironsworn_moves} {{header=^{move-title-companion-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+?{Your Heart or your companion's Health|0}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Heart Value}+(?{Modifier|0})]]}} {{negate2=[[2+?{Heart Value}+(?{Modifier|0})]]}} {{negate3=[[3+?{Heart Value}+(?{Modifier|0})]]}} {{negate4=[[4+?{Heart Value}+(?{Modifier|0})]]}} {{negate5=[[5+?{Heart Value}+(?{Modifier|0})]]}} {{negate6=[[6+?{Heart Value}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Heart Value}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Heart Value}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-companion-endure-harm-1">When <strong>your companion faces physical damage,</strong> they suffer -health equal to the amount of harm inflicted. If your companion’s health is 0, exchange any leftover -health for -momentum.</p><p data-i18n="move-content-companion-endure-harm-2">Then, roll +heart or +your companion’s health, whichever is higher.</p><p data-i18n="move-content-companion-endure-harm-3">On a <strong>strong hit,</strong> your companion rallies. Give them +1 health.</p><p data-i18n="move-content-companion-endure-harm-4">On a <strong>weak hit,</strong> your companion is battered. If their health is 0, they cannot assist you until they gain at least +1 health.</p><p data-i18n="move-content-companion-endure-harm-5">On a <strong>miss,</strong> also suffer -1 momentum. If your companion’s health is 0, they are gravely wounded and out of action. Without aid, they die in an hour or two.</p><p data-i18n="move-content-companion-endure-harm-6">If you roll a miss with a 1 on your action die, and your companion’s health is 0, they are now dead. Take 1 experience for each marked ability on your companion asset, and remove it.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 94</div></div></div><input class="compel hide-element" type="radio" name="attr_move_preview" value="compel"/><div class="compel showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-compel">Compel</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Compel Move" name="roll_compel" value="&{template:ironsworn_moves} {{header=^{move-title-compel}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-compel-1">When <strong>you attempt to persuade someone to do something,</strong> envision your approach and roll. If you...</p><ul><li data-i18n="move-list-compel-1">Charm, pacify, barter, or convince: Roll +heart (add +1 if you share a bond).</li><li data-i18n="move-list-compel-2">Threaten or incite: Roll +iron.</li><li data-i18n="move-list-compel-3">Lie or swindle: Roll +shadow.</li></ul><p data-i18n="move-content-compel-2">On a <strong>strong hit,</strong> they’ll do what you want or share what they know. Take +1 momentum. If you use this exchange to <em>Gather Information,</em> make that move now and add +1.</p><p data-i18n="move-content-compel-3">On a <strong>weak hit,</strong> as above, but they ask something of you in return. Envision what they want (<em>Ask the Oracle</em> if unsure).</p><p data-i18n="move-content-compel-4">On a <strong>miss,</strong> they refuse or make a demand which costs you greatly. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 69</div></div></div><input class="delve-the-depths hide-element" type="radio" name="attr_move_preview" value="delve_the_depths"/><div class="delve-the-depths showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-delve-the-depths">Delve the Depths</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Delve the Depths Move" name="roll_delveTheDepths" value="&{template:ironsworn_moves} {{header=^{move-title-delve-the-depths}}} {{name=@{character_name}}} {{delveTheDepths=[[{d6+?{Stat|Edge,@{edge}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}} {{revealADangerButton=[Reveal A Danger](~@{character_name}|revealADanger_oracle)}} {{findAnOpportunityButton=[Find An Opportunity](~@{character_name}|findAnOpportunity_oracle)}} {{delveTheDepthsTableButton=[Roll on the Table](~@{character_name}|delveTheDepthsTableRoll)}}"></button></label></div><div class="move-description"><p data-i18n="move-content-delve-the-depths-1">When <strong>you traverse an area within a perilous site,</strong> envision your surroundings (<em>Ask the Oracle</em> if unsure). Then, consider your approach. If you navigate this area…</p><ul><li data-i18n="move-list-delve-the-depths-1">With haste: Roll +edge.</li><li data-i18n="move-list-delve-the-depths-2">With stealth or trickery: Roll +shadow.</li><li data-i18n="move-list-delve-the-depths-3">With observation, intuition, or expertise: Roll +wits.</li></ul><p data-i18n="move-content-delve-the-depths-2">On a <strong>strong hit,</strong> you delve deeper. Mark progress and <em>Find an Opportunity.</em></p><p data-i18n="move-content-delve-the-depths-3">On a <strong>weak hit,</strong> roll on the following table according to your stat.</p><p data-i18n="move-content-delve-the-depths-4">On a <strong>miss,</strong> <em>Reveal a Danger.</em></p><div class="move-table move-delve-table"><div class="move-delve-row-header"><div class="move-delve-column-stat-header-1">Edge</div><div class="move-delve-column-stat-header-2">Shadow</div><div class="move-delve-column-stat-header-3">Wits</div><div class="move-delve-column-header">Weak Hit Result </div></div><div class="oracle-row"><div class="move-delve-stat-column-1">1-45</div><div class="move-delve-stat-column-2">1-30</div><div class="move-delve-stat-column-3">1-40</div><div class="move-delve-column">Mark progress and <em>Reveal a Danger.</em></div></div><div class="oracle-row"><div class="move-delve-stat-column-1">46-65</div><div class="move-delve-stat-column-2">31-65</div><div class="move-delve-stat-column-3">41-55</div><div class="move-delve-column">Mark progress.</div></div><div class="oracle-row"> <div class="move-delve-stat-column-1">66-75</div><div class="move-delve-stat-column-2">66-90</div><div class="move-delve-stat-column-3">56-80</div><div class="move-delve-column">Choose one: Mark progress or <em>Find an Opportunity.</em></div></div><div class="oracle-row"> <div class="move-delve-stat-column-1">76-80</div><div class="move-delve-stat-column-2">91-99</div><div class="move-delve-stat-column-3">81-99</div><div class="move-delve-column">Take both: Mark progress and <em>Find an Opportunity.</em></div></div><div class="oracle-row"> <div class="move-delve-stat-column-1">81-100</div><div class="move-delve-stat-column-2">100</div><div class="move-delve-stat-column-3">100</div><div class="move-delve-column">Mark progress twice and <em>Reveal a Danger.</em></div></div></div></div><label class="roll-label"><span data-i18n="roll-table">Roll on the Table</span><button class="hide-element" type="roll" title="Delve the Depths Move" name="roll_delveTheDepthsTableRoll" value="&{template:ironsworn_oracles} {{header=^{move-title-delve-the-depths}}} {{delveTheDepthsTableRoll=[[d100]]}} {{statValue=[[?{Stat|Edge,1|Shadow,2|Wits,3}]]}}"></button></label><div class="oracle-footer move-page-footer">Delve - page 21</div></div></div><input class="discover-a-site hide-element" type="radio" name="attr_move_preview" value="discover_a_site"/><div class="discover-a-site showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-discover-a-site">Discover a Site</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="move-title-discover-a-site" name="roll_discoverASite" value="&{template:ironsworn_moves} {{header=^{move-title-discover-a-site}}} {{discoverASite=[[2d10kl1]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-discover-a-site-1">When <strong>you resolve to enter a perilous site in pursuit of an objective,</strong> choose the theme and domain which best represent its nature (<em>Ask the Oracle</em> if unsure), and give it a rank.</p><ul><li data-i18n="move-list-discover-a-site-1">Troublesome site: 3 progress per area.</li><li data-i18n="move-list-discover-a-site-2">Dangerous site: 2 progress per area.</li><li data-i18n="move-list-discover-a-site-3">Formidable site: 1 progress per area.</li><li data-i18n="move-list-discover-a-site-4">Extreme site: 2 ticks per area.</li><li data-i18n="move-list-discover-a-site-5">Epic site: 1 tick per area.</li></ul><p data-i18n="move-content-discover-a-site-2">If you are returning to a previously explored site, roll both challenge dice, take the lowest value, and clear that number of progress boxes. Then, <em>Delve the Depths</em> to explore this place.</p></div><div class="oracle-footer move-page-footer">Delve - page 19</div></div></div><input class="draw-the-circle hide-element" type="radio" name="attr_move_preview" value="draw_the_circle"/><div class="draw-the-circle showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-draw-the-circle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-draw-the-circle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-draw-the-circle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-draw-the-circle">Draw the Circle</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Draw the Circle Move" name="roll_drawTheCircle" value="&{template:ironsworn_moves} {{header=^{move-title-draw-the-circle}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-draw-the-circle-1">When <strong>you challenge someone to a formal duel, or accept a challenge,</strong> roll +heart. If you share a bond with this community, add +1.</p><p data-i18n="move-content-draw-the-circle-2">On a <strong>strong hit,</strong> take +1 momentum. You may also choose up to two boasts and take +1 momentum for each.</p><p data-i18n="move-content-draw-the-circle-3">On a <strong>weak hit,</strong> you may choose one boast in exchange for +1 momentum.</p><ul><li data-i18n="move-list-draw-the-circle-1">Grant first strike: Your foe has initiative.</li><li data-i18n="move-list-draw-the-circle-2">Bare yourself: Take no benefit of armor or shield; your foe’s harm is +1.</li><li data-i18n="move-list-draw-the-circle-3">Hold no iron: Take no benefit of weapons; your harm is 1.</li><li data-i18n="move-list-draw-the-circle-4">Bloody yourself: <em>Endure Harm</em> (1 harm).</li><li data-i18n="move-list-draw-the-circle-5">To the death: One way or another, this fight must end with death.</li></ul><p data-i18n="move-content-draw-the-circle-4">On a <strong>miss,</strong> you begin the duel at a disadvantage. Your foe has initiative. <em>Pay the Price.</em></p><p data-i18n="move-content-draw-the-circle-5">Then, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 73</div></div></div><input class="end-the-fight hide-element" type="radio" name="attr_move_preview" value="end_the_fight"/><div class="end-the-fight showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-end-the-fight">End the Fight</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="End the Fight" name="roll_endTheFight" value="&{template:ironsworn_progress} {{header=^{move-title-end-the-fight}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-end-the-fight-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-end-the-fight-2">When <strong>you make a move to take decisive action,</strong> and score a <strong>strong hit,</strong> you may resolve the outcome of this fight. If you do, roll the challenge dice and compare to your progress. Momentum is ignored on this roll.</p><p data-i18n="move-content-end-the-fight-3">On a <strong>strong hit,</strong> this foe is no longer in the fight. They are killed, out of action, flee, or surrender as appropriate to the situation and your intent (<em>Ask the Oracle</em> if unsure).</p><p data-i18n="move-content-end-the-fight-4">On a <strong>weak hit,</strong> as above, but you must also choose one.</p><ul><li data-i18n="move-list-end-the-fight-1">It’s worse than you thought: <em>Endure Harm.</em></li><li data-i18n="move-list-end-the-fight-2">You are overcome: <em>Endure Stress.</em></li><li data-i18n="move-list-end-the-fight-3">Your victory is short-lived: A new danger or foe appears, or an existing danger worsens.</li><li data-i18n="move-list-end-the-fight-4">You suffer collateral damage: Something of value is lost or broken, or someone important must pay the cost.</li><li data-i18n="move-list-end-the-fight-5">You’ll pay for it: An objective falls out of reach.</li><li data-i18n="move-list-end-the-fight-6">Others won’t forget: You are marked for vengeance.</li></ul><p data-i18n="move-content-end-the-fight-5">On a <strong>miss,</strong> you have lost this fight. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 82</div></div></div><input class="endure-harm hide-element" type="radio" name="attr_move_preview" value="endure_harm"/><div class="endure-harm showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="resource-health">HEALTH</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_health"></span><button class="hide-element" type="roll" title="Roll +HEALTH" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{health}+0,{10}}kl1]]}} {{negate1=[[1+@{health}+0]]}} {{negate2=[[2+@{health}+0]]}} {{negate3=[[3+@{health}+0]]}} {{negate4=[[4+@{health}+0]]}} {{negate5=[[5+@{health}+0]]}} {{negate6=[[6+@{health}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{health}+0]]}} {{add=[[0]]}} {{stat=[[@{health}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +HEALTH" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{health}+1,{10}}kl1]]}} {{negate1=[[1+@{health}+1]]}} {{negate2=[[2+@{health}+1]]}} {{negate3=[[3+@{health}+1]]}} {{negate4=[[4+@{health}+1]]}} {{negate5=[[5+@{health}+1]]}} {{negate6=[[6+@{health}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{health}+1]]}} {{add=[[1]]}} {{stat=[[@{health}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +HEALTH" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+@{health}+2,{10}}kl1]]}} {{negate1=[[1+@{health}+2]]}} {{negate2=[[2+@{health}+2]]}} {{negate3=[[3+@{health}+2]]}} {{negate4=[[4+@{health}+2]]}} {{negate5=[[5+@{health}+2]]}} {{negate6=[[6+@{health}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{health}+2]]}} {{add=[[2]]}} {{stat=[[@{health}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-endure-harm">Endure Harm</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Endure Harm Move" name="roll_endureHarm" value="&{template:ironsworn_moves} {{header=^{move-title-endure-harm}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Health,@{health}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-endure-harm-1">When <strong>you face physical damage,</strong> suffer -health equal to your foe’s rank or as appropriate to the situation. If your health is 0, suffer -momentum equal to any remaining -health.</p><p data-i18n="move-content-endure-harm-2">Then, roll +health or +iron, whichever is higher.</p><p data-i18n="move-content-endure-harm-3">On a <strong>strong hit,</strong> choose one.</p><ul><li data-i18n="move-list-endure-harm-1">Shake it off: If your health is greater than 0, suffer -1 momentum in exchange for +1 health.</li><li data-i18n="move-list-endure-harm-2">Embrace the pain: Take +1 momentum.</li></ul><p data-i18n="move-content-endure-harm-4">On a <strong>weak hit,</strong> you press on.</p><p data-i18n="move-content-endure-harm-5">On a <strong>miss,</strong> also suffer -1 momentum. If you are at 0 health, you must mark wounded or maimed (if currently unmarked) or roll on the oracle.</p><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_EndureHarm_oracle}" name="roll_EndureHarm_oracle" value="&{template:moves_oracles} {{header=^{move-title-endure-harm}}} {{sufferEndureHarm=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="sufferEndureHarm-0">The harm is mortal.</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="sufferEndureHarm-1">You are dying. You need to Heal within an hour or two, or <em>Face Death</em>.</span></div><div class="oracle-row"><span class="oracle-roll">21-35</span><span class="oracle-result" data-i18n="sufferEndureHarm-2">You are unconscious and out of action. If left alone, you come back to your senses in an hour or two. If you are vulnerable to a foe not inclined to show mercy, <em>Face Death</em>.</span></div><div class="oracle-row"><span class="oracle-roll">36-50</span><span class="oracle-result" data-i18n="sufferEndureHarm-3">You are reeling and fighting to stay conscious. If you engage in any vigorous activity (such as running or fighting) before taking a breather for a few minutes, roll on this table again (before resolving the other move).</span></div><div class="oracle-row"><span class="oracle-roll">51-100</span><span class="oracle-result" data-i18n="sufferEndureHarm-4">You are battered but still standing.</span></div></div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 91</div></div></div><input class="endure-stress hide-element" type="radio" name="attr_move_preview" value="endure_stress"/><div class="endure-stress showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="resource-spirit">SPIRIT</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_spirit"></span><button class="hide-element" type="roll" title="Roll +SPIRIT" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{spirit}+0,{10}}kl1]]}} {{negate1=[[1+@{spirit}+0]]}} {{negate2=[[2+@{spirit}+0]]}} {{negate3=[[3+@{spirit}+0]]}} {{negate4=[[4+@{spirit}+0]]}} {{negate5=[[5+@{spirit}+0]]}} {{negate6=[[6+@{spirit}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{spirit}+0]]}} {{add=[[0]]}} {{stat=[[@{spirit}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +SPIRIT" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{spirit}+1,{10}}kl1]]}} {{negate1=[[1+@{spirit}+1]]}} {{negate2=[[2+@{spirit}+1]]}} {{negate3=[[3+@{spirit}+1]]}} {{negate4=[[4+@{spirit}+1]]}} {{negate5=[[5+@{spirit}+1]]}} {{negate6=[[6+@{spirit}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{spirit}+1]]}} {{add=[[1]]}} {{stat=[[@{spirit}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +SPIRIT" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+@{spirit}+2,{10}}kl1]]}} {{negate1=[[1+@{spirit}+2]]}} {{negate2=[[2+@{spirit}+2]]}} {{negate3=[[3+@{spirit}+2]]}} {{negate4=[[4+@{spirit}+2]]}} {{negate5=[[5+@{spirit}+2]]}} {{negate6=[[6+@{spirit}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{spirit}+2]]}} {{add=[[2]]}} {{stat=[[@{spirit}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-endure-stress">Endure Stress</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Endure Stress Move" name="roll_endureStress" value="&{template:ironsworn_moves} {{header=^{move-title-endure-stress}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Spirit,@{spirit}|Heart,@{heart}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-endure-stress-1">When <strong>you face mental shock or despair,</strong> suffer -spirit equal to your foe’s rank or as appropriate to the situation. If your spirit is 0, suffer -momentum equal to any remaining -spirit.</p><p data-i18n="move-content-endure-stress-2">Then, roll +spirit or +heart, whichever is higher.</p><p data-i18n="move-content-endure-stress-3">On a <strong>strong hit,</strong> choose one.</p><ul><li data-i18n="move-list-endure-stress-1">Shake it off: If your spirit is greater than 0, suffer -1 momentum in exchange for +1 spirit.</li><li data-i18n="move-list-endure-stress-2">Embrace the darkness: Take +1 momentum.</li></ul><p data-i18n="move-content-endure-stress-4">On a <strong>weak hit,</strong> you press on.</p><p data-i18n="move-content-endure-stress-5">On a <strong>miss,</strong> also suffer -1 momentum. If you are at 0 spirit, you must mark shaken or corrupted (if currently unmarked) or roll on the table below.</p><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_EndureStress_oracle}" name="roll_EndureStress_oracle" value="&{template:moves_oracles} {{header=^{move-title-endure-stress}}} {{sufferEndureStress=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="sufferEndureStress-0">You are overwhelmed. <em>Face Desolation.</em></span></div><div class="oracle-row"><span class="oracle-roll">11-25</span><span class="oracle-result" data-i18n="sufferEndureStress-1">You give up. <em>Forsake Your Vow</em> (if possible, one relevant to your current crisis).</span></div><div class="oracle-row"><span class="oracle-roll">26-50</span><span class="oracle-result" data-i18n="sufferEndureStress-2">You give in to a fear or compulsion, and act against your better instincts.</span></div><div class="oracle-row"><span class="oracle-roll">51-100</span><span class="oracle-result" data-i18n="sufferEndureStress-3">You persevere</span></div></div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 95</div></div></div><input class="enter-the-fray hide-element" type="radio" name="attr_move_preview" value="enter_the_fray"/><div class="enter-the-fray showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-enter-the-fray">Enter the Fray</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Enter the Fray Move" name="roll_enterTheFray" value="&{template:ironsworn_moves} {{header=^{move-title-enter-the-fray}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart, @{heart}|Shadow, @{shadow}|Wits, @{wits}|Edge - Cave Lion,@{edge}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-enter-the-fray-1">When <strong>you enter into combat,</strong> set the rank of each of your foes.</p><ul><li data-i18n="move-list-enter-the-fray-1-1">Troublesome foe: 3 progress per harm; inflicts 1 harm.</li><li data-i18n="move-list-enter-the-fray-1-2">Dangerous foe: 2 progress per harm; inflicts 2 harm.</li><li data-i18n="move-list-enter-the-fray-1-3">Formidable foe: 1 progress per harm; inflicts 3 harm.</li><li data-i18n="move-list-enter-the-fray-1-4">Extreme foe: 2 ticks per harm; inflicts 4 harm.</li><li data-i18n="move-list-enter-the-fray-1-5">Epic foe: 1 tick per harm; inflicts 5 harm.</li></ul><p data-i18n="move-content-enter-the-fray-2">Then, roll to determine who is in control. If you are...</p><ul><li data-i18n="move-list-enter-the-fray-2-1">Facing off against your foe: Roll +heart.</li><li data-i18n="move-list-enter-the-fray-2-2">Moving into position against an unaware foe, or striking without warning: Roll +shadow.</li><li data-i18n="move-list-enter-the-fray-2-3">Ambushed: Roll +wits.</li></ul><p data-i18n="move-content-enter-the-fray-3">On a <strong>strong hit,</strong> take +2 momentum. You have initiative.</p><p data-i18n="move-content-enter-the-fray-4">On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="move-list-enter-the-fray-3-1">Bolster your position: Take +2 momentum.</li><li data-i18n="move-list-enter-the-fray-3-2">Prepare to act: Take initiative.</li></ul><p data-i18n="move-content-enter-the-fray-5">On a <strong>miss,</strong> combat begins with you at a disadvantage. <em>Pay the Price.</em> Your foe has initiative.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 78</div></div></div><input class="escape-the-depths hide-element" type="radio" name="attr_move_preview" value="escape_the_depths"/><div class="escape-the-depths showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-escape-the-depths">Escape the Depths</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Escape the Depths Move" name="roll_escapeTheDepths" value="&{template:ironsworn_moves} {{header=^{move-title-escape-the-depths}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Heart,@{heart}|Iron,@{iron}|Wits,@{wits}|Shadow,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-escape-the-depths-1">When <strong>you flee or withdraw from a site,</strong> consider the situation and your approach. If you...</p><ul><li data-i18n="move-list-escape-the-depths-1-1">Find the fastest way out: Roll +edge.</li><li data-i18n="move-list-escape-the-depths-1-2">Steel yourself against the horrors of this place: Roll +heart.</li><li data-i18n="move-list-escape-the-depths-1-3">Fight your way out: Roll +iron.</li><li data-i18n="move-list-escape-the-depths-1-4">Retrace your steps or locate an alternate path: Roll +wits.</li><li data-i18n="move-list-escape-the-depths-1-5">Keep out of sight: Roll +shadow.</li></ul><p data-i18n="move-content-escape-the-depths-2">On a <strong>strong hit,</strong> you make your way safely out of the site. Take +1 momentum.</p><p data-i18n="move-content-escape-the-depths-3">On a <strong>weak hit,</strong> you find your way out, but this place exacts its price. Choose one.</p><ul><li data-i18n="move-list-escape-the-depths-2-1">You are weary or wounded: <em>Endure Harm.</em></li><li data-i18n="move-list-escape-the-depths-2-2">The experience leaves you shaken: <em>Endure Stress.</em></li><li data-i18n="move-list-escape-the-depths-2-3">You are delayed, and it costs you.</li><li data-i18n="move-list-escape-the-depths-2-4">You leave behind something important.</li><li data-i18n="move-list-escape-the-depths-2-5">You face a new complication as you emerge from the depths.</li><li data-i18n="move-list-escape-the-depths-2-6">A denizen plots their revenge.</li></ul><p data-i18n="move-content-escape-the-depths-4">On a <strong>miss,</strong> a dire threat or imposing obstacle stands in your way. <em>Reveal a Danger.</em> If you survive, you may make your escape.</p></div><div class="oracle-footer move-page-footer">Delve - page 42</div></div></div><input class="face-a-setback hide-element" type="radio" name="attr_move_preview" value="face_a_setback"/><div class="face-a-setback showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-face-a-setback">Face a Setback</div><div class="move-description"><p data-i18n="move-content-face-a-setback-1">When <strong>your momentum is at its minimum</strong> (-6), and you suffer additional -momentum, choose one.</p><ul><li data-i18n="move-list-face-a-setback-1">Exchange each additional -momentum for any combination of -health, -spirit, or -supply as appropriate to the circumstances.</li><li data-i18n="move-list-face-a-setback-2">Envision an event or discovery (<em>Ask the Oracle</em> if unsure) which undermines your progress in a current quest, journey or fight. Then, for each additional -momentum, clear 1 unit of progress on that track per its rank (troublesome=clear 3 progress; dangerous=clear 2 progress; formidable=clear 1 progress; extreme=clear 2 ticks; epic=clear 1 tick).</li></ul></div><div class="oracle-footer move-page-footer">Ironsworn - page 97</div></div></div><input class="face-danger hide-element" type="radio" name="attr_move_preview" value="face_danger"/><div class="face-danger showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-face-danger">Face Danger</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Face Danger Move" name="roll_faceDanger" value="&{template:ironsworn_moves} {{header=^{move-title-face-danger}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-face-danger-1">When <strong>you attempt something risky or react to an imminent threat,</strong> envision your action and roll. If you act...</p><ul><li data-i18n="move-list-face-danger-1-1">With speed, agility, or precision: Roll +edge.</li><li data-i18n="move-list-face-danger-1-2">With charm, loyalty, or courage: Roll +heart.</li><li data-i18n="move-list-face-danger-1-3">With aggressive action, forceful defense, strength, or endurance: Roll +iron.</li><li data-i18n="move-list-face-danger-1-4">With deception, stealth, or trickery: Roll +shadow.</li><li data-i18n="move-list-face-danger-1-5">With expertise, insight, or observation: Roll +wits.</li></ul><p data-i18n="move-content-face-danger-2">On a <strong>strong hit,</strong> you are successful. Take +1 momentum.</p><p data-i18n="move-content-face-danger-3">On a <strong>weak hit,</strong> you succeed, but face a troublesome cost. Choose one.</p><ul><li data-i18n="move-list-face-danger-2-1">You are delayed, lose advantage, or face a new danger: Suffer -1 momentum.</li><li data-i18n="move-list-face-danger-2-2">You are tired or hurt: <em>Endure Harm</em> (1 harm).</li><li data-i18n="move-list-face-danger-2-3">You are dispirited or afraid: <em>Endure Stress</em> (1 stress).</li><li data-i18n="move-list-face-danger-2-4">You sacrifice resources: Suffer -1 supply.</li></ul><p data-i18n="move-content-face-danger-6">On a <strong>miss,</strong> you fail, or your progress is undermined by a dramatic and costly turn of events. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 60</div></div></div><input class="face-death hide-element" type="radio" name="attr_move_preview" value="face_death"/><div class="face-death showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-face-death">Face Death</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Face Death Move" name="roll_faceDeath" value="&{template:ironsworn_moves} {{header=^{move-title-face-death}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Shadow-kin,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{owl=[[?{Owl Companion|No,0|Yes,?{Owl's Health&#124;0&#125;}]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}+(?{Owl Companion})]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-face-death-1">When <strong>you are brought to the brink of death,</strong> and glimpse the world beyond, roll +heart.</p><p data-i18n="move-content-face-death-2">On a <strong>strong hit,</strong> death rejects you. You are cast back into the mortal world.</p><p data-i18n="move-content-face-death-3">On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="move-list-face-death-1">You die, but not before making a noble sacrifice. Envision your final moments.</li><li data-i18n="move-list-face-death-2">Death desires something of you in exchange for your life. Envision what it wants (<em>Ask the Oracle</em> if unsure), and <em>Swear an Iron Vow</em> (formidable or extreme) to complete that quest. If you fail to score a hit when you <em>Swear an Iron Vow,</em> or refuse the quest, you are dead. Otherwise, you return to the mortal world and are now cursed. You may only clear the cursed debility by completing the quest.</li></ul><p data-i18n="move-content-face-death-4">On a <strong>miss,</strong> you are dead.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 93</div></div></div><input class="face-desolation hide-element" type="radio" name="attr_move_preview" value="face_desolation"/><div class="face-desolation showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-desolation}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-desolation}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-face-desolation}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-face-desolation">Face Desolation</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Face Desolation Move" name="roll_faceDesolation" value="&{template:ironsworn_moves} {{header=^{move-title-face-desolation}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-face-desolation-1">When <strong>you are brought to the brink of desolation,</strong> roll +heart.</p><p data-i18n="move-content-face-desolation-2">On a <strong>strong hit,</strong> you resist and press on.</p><p data-i18n="move-content-face-desolation-3">On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="move-list-face-desolation-1">Your spirit or sanity breaks, but not before you make a noble sacrifice. Envision your final moments.</li><li data-i18n="move-list-face-desolation-2">You see a vision of a dreaded event coming to pass. Envision that dark future (<em>Ask the Oracle</em> if unsure), and <em>Swear an Iron Vow</em> (formidable or extreme) to prevent it. If you fail to score a hit when you <em>Swear an Iron Vow,</em> or refuse the quest, you are lost. Otherwise, you return to your senses and are now tormented. You may only clear the tormented debility by completing the quest.</li></ul><p data-i18n="move-content-face-desolation-4">On a <strong>miss,</strong> you succumb to despair or horror and are lost.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 96</div></div></div><input class="find-an-opportunity hide-element" type="radio" name="attr_move_preview" value="find_an_opportunity"/><div class="find-an-opportunity showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-find-an-opportunity">Find an Opportunity</div><div class="move-description"><p data-i18n="move-content-find-an-opportunity-1">When <strong>you encounter a helpful situation or feature within a site,</strong> roll on the following table. If you are making this move as a result of a strong hit on <em>Delve the Depths,</em> you may pick or envision an opportunity instead of rolling.</p><p data-i18n="move-content-find-an-opportunity-2">Then, choose one.</p><ul><li data-i18n="move-lust-find-an-opportunity-1">Gain insight or prepare: Take +1 momentum.</li><li data-i18n="move-lust-find-an-opportunity-2">Take action now: You and any allies may make a move (not a progress move) which directly leverages the opportunity. When you do, add +1 and take +1 momentum on a hit.</li></ul><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_findAnOpportunity_oracle}" name="roll_findAnOpportunity_oracle" value="&{template:moves_oracles} {{header=^{move-title-find-an-opportunity}}} {{sitesfindAnOpportunity=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-25</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-0">The terrain favors you, or you find a hidden path.</span></div><div class="oracle-row"><span class="oracle-roll">26-45</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-1">An aspect of the history or nature of this place is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">46-57</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-2">You locate a secure area.</span></div><div class="oracle-row"><span class="oracle-roll">58-68</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-3">A clue offers insight or direction.</span></div><div class="oracle-row"><span class="oracle-roll">69-78</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-4">You get the drop on a denizen.</span></div><div class="oracle-row"><span class="oracle-roll">79-86</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-5">This area provides an opportunity to scavenge, forage, or hunt.</span></div><div class="oracle-row"><span class="oracle-roll">87-90</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-6">You locate an interesting or helpful object.</span></div><div class="oracle-row"><span class="oracle-roll">91-94</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-7">You are alerted to a potential threat.</span></div><div class="oracle-row"><span class="oracle-roll">95-98</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-8">You encounter a denizen who might support you.</span></div><div class="oracle-row"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="sitesfindAnOpportunity-9">You encounter a denizen in need of help.</span></div></div></div></div><div class="oracle-footer move-page-footer">Delve - page 30</div></div></div><input class="forge-a-bond hide-element" type="radio" name="attr_move_preview" value="forge_a_bond"/><div class="forge-a-bond showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-forge-a-bond">Forge a Bond</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Forge a Bond Move" name="roll_forgeABond" value="&{template:ironsworn_moves} {{header=^{move-title-forge-a-bond}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Trickster,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-forge-a-bond-1">When <strong>you spend significant time with a person or community, stand together to face hardships, or make sacrifices for their cause,</strong> you can attempt to create a bond. When you do, roll +heart. If you make this move after you successfully <em>Fulfill Your Vow</em> to their benefit, you may reroll any dice.</p><p data-i18n="move-content-forge-a-bond-2">On a <strong>strong hit,</strong> make note of the bond, mark a tick on your bond progress track, and choose one.</p><ul><li data-i18n="move-list-forge-a-bond-1">Take +1 spirit.</li><li data-i18n="move-list-forge-a-bond-2">Take +2 momentum.</li></ul><p data-i18n="move-content-forge-a-bond-3">On a <strong>weak hit,</strong> they ask something more of you first. Envision what it is (<em>Ask the Oracle</em> if unsure), do it (or <em>Swear an Iron Vow</em>), and mark the bond. If you refuse or fail, <em>Pay the Price.</em></p><p data-i18n="move-content-forge-a-bond-4">On a <strong>miss,</strong> they reject you. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 74</div></div></div><input class="forsake-your-vow hide-element" type="radio" name="attr_move_preview" value="forsake_your_vow"/><div class="forsake-your-vow showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-forsake-your-vow">Forsake Your Vow</div><div class="move-description"><p data-i18n="move-content-forsake-your-vow-1">When <strong>you renounce your quest, betray your promise, or the goal is lost to you,</strong> clear the vow and Endure Stress. You suffer -spirit equal to the rank of your quest (troublesome=1; dangerous=2; formidable=3; extreme=4; epic=5). If the vow was made to a person or community with whom you share a bond, <em>Test Your Bond</em> when you next meet.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 102</div></div></div><input class="fulfill-your-vow hide-element" type="radio" name="attr_move_preview" value="fulfill_your_vow"/><div class="fulfill-your-vow showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-fulfill-your-vow">Fulfill Your Vow</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Fulfill Your Vow" name="roll_fulfillYourVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-fulfill-your-vow-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-fulfill-your-vow-2">When <strong>you achieve what you believe to be the fulfillment of your vow,</strong> roll the challenge dice and compare to your progress. Momentum is ignored on this roll.</p><p data-i18n="move-content-fulfill-your-vow-3">On a <strong>strong hit,</strong> your quest is complete. Mark experience (troublesome=1; dangerous=2; formidable=3; extreme=4; epic=5).</p><p data-i18n="move-content-fulfill-your-vow-4">On a <strong>weak hit,</strong> there is more to be done or you realize the truth of your quest. Envision what you discover (<em>Ask the Oracle</em> if unsure). Then, mark experience (troublesome=0; dangerous=1; formidable=2; extreme=3; epic=4). You may <em>Swear an Iron Vow</em> to set things right. If you do, add +1.</p><p data-i18n="move-content-fulfill-your-vow-5">On a <strong>miss,</strong> your quest is undone. Envision what happens (<em>Ask the Oracle</em> if unsure), and choose one.</p><ul><li data-i18n="move-list-fulfill-your-vow-1">You recommit: Clear all but one filled progress, and raise the quest’s rank by one (if not already epic).</li><li data-i18n="move-list-fulfill-your-vow-2">You give up: Forsake Your Vow.</li></ul></div><div class="oracle-footer move-page-footer">Ironsworn - page 101 </div></div></div><input class="gather-information hide-element" type="radio" name="attr_move_preview" value="gather_information"/><div class="gather-information showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-gather-information">Gather Information</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Gather Information Move" name="roll_gatherInformation" value="&{template:ironsworn_moves} {{header=^{move-title-gather-information}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Shadow - Infiltrator/Trickster/Scry,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-gather-information-1">When <strong>you search an area, ask questions, conduct an investigation, or follow a track,</strong> roll +wits. If you act within a community or ask questions of a person with whom you share a bond, add +1.</p><p data-i18n="move-content-gather-information-2">On a <strong>strong hit,</strong> you discover something helpful and specific. The path you must follow or action you must take to make progress is made clear. Envision what you learn (<em>Ask the Oracle</em> if unsure), and take +2 momentum.</p><p data-i18n="move-content-gather-information-3">On a <strong>weak hit,</strong> the information complicates your quest or introduces a new danger. Envision what you discover (<em>Ask the Oracle</em> if unsure), and take +1 momentum.</p><p data-i18n="move-content-gather-information-4">On a <strong>miss,</strong> your investigation unearths a dire threat or reveals an unwelcome truth that undermines your quest. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 62</div></div></div><input class="heal hide-element" type="radio" name="attr_move_preview" value="heal"/><div class="heal showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-heal">Heal</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Heal Move" name="roll_heal" value="&{template:ironsworn_moves} {{header=^{move-title-heal}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Iron,@{iron}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-heal-1">When <strong>you treat an injury or ailment,</strong> roll +wits. If you are mending your own wounds, roll +wits or +iron, whichever is lower.</p><p data-i18n="move-content-heal-2">On a <strong>strong hit,</strong> your care is helpful. If you (or the ally under your care) have the wounded condition, you may clear it. Then, take or give up to +2 health.</p><p data-i18n="move-content-heal-3">On a <strong>weak hit,</strong> as above, but you must suffer -1 supply or -1 momentum (your choice).</p><p data-i18n="move-content-heal-4">On a <strong>miss,</strong> your aid is ineffective. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 62</div></div></div><input class="learn-from-your-failures hide-element" type="radio" name="attr_move_preview" value="learn_from_your_failures"/><div class="learn-from-your-failures showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-learn-from-your-failures">Learn From Your Failures</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Learn From Your Failures" name="roll_learnFromYourFailures" value="&{template:ironsworn_progress} {{header=^{move-title-learn-from-your-failures}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-learn-from-your-failures-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-learn-from-your-failures-2">When <strong>you spend time reflecting on your hardships and missteps,</strong> and your failure track is +6 or greater, roll your challenge dice and compare to your progress. Momentum is ignored on this roll.</p><p data-i18n="move-content-learn-from-your-failures-3">On a <strong>strong hit,</strong> you commit to making a dramatic change. Take 3 experience and clear all progress. Then, choose one.</p><ul><li data-i18n="move-list-learn-from-your-failures-1">Adjust your approach: Discard a single asset, and take 2 experience for each marked ability.</li><li data-i18n="move-list-learn-from-your-failures-2">Make an oath: <em>Swear an Iron Vow,</em> and reroll any dice.</li><li data-i18n="move-list-learn-from-your-failures-3">Ready your next steps: Take +3 momentum.</li></ul><p data-i18n="move-content-learn-from-your-failures-4">On a <strong>weak hit</strong>, you learn from your mistakes. Take 2 experience and clear all progress.</p><p data-i18n="move-content-learn-from-your-failures-5">On a <strong>miss</strong>, you’ve learned the wrong lessons. Take 1 experience and clear all progress. Then, envision how you set off on an ill-fated path.</p></div><div class="oracle-footer move-page-footer">Delve - page 59</div></div></div><input class="locate-your-objective hide-element" type="radio" name="attr_move_preview" value="locate_your_objective"/><div class="locate-your-objective showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-locate-your-objective">Locate Your Objective</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Locate Your Objective" name="roll_locateYourObjective" value="&{template:ironsworn_progress} {{header=^{move-title-locate-your-objective}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-locate-your-objective-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-locate-your-objective-2">When <strong>your exploration of a site comes to an end,</strong> roll the challenge dice and compare to your progress. Momentum is ignored on this roll.</p><p data-i18n="move-content-locate-your-objective-3">On a <strong>strong hit,</strong> you locate your objective and the situation favors you. Choose one.</p><ul><li data-i18n="move-list-locate-your-objective-1">Make another move now (not a progress move), and add +1.</li><li data-i18n="move-list-locate-your-objective-2">Take +1 momentum.</li></ul><p data-i18n="move-content-locate-your-objective-4">On a <strong>weak hit,</strong> you locate your objective but face an unforeseen hazard or complication. Envision what you find (Ask the Oracle if unsure).</p><p data-i18n="move-content-locate-your-objective-5">On a <strong>miss,</strong> your objective falls out of reach, you have been misled about the nature of your objective, or you discover that this site holds unexpected depths. If you continue your exploration, clear all but one filled progress and raise the site’s rank by one (if not already epic).</p></div><div class="oracle-footer move-page-footer">Delve - page 40</div></div></div><input class="make-camp hide-element" type="radio" name="attr_move_preview" value="make_camp"/><div class="make-camp showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="resource-supply">SUPPLY</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_supply"></span><button class="hide-element" type="roll" title="Roll +SUPPLY" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{supply}+0,{10}}kl1]]}} {{negate1=[[1+@{supply}+0]]}} {{negate2=[[2+@{supply}+0]]}} {{negate3=[[3+@{supply}+0]]}} {{negate4=[[4+@{supply}+0]]}} {{negate5=[[5+@{supply}+0]]}} {{negate6=[[6+@{supply}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{supply}+0]]}} {{add=[[0]]}} {{stat=[[@{supply}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +SUPPLY" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{supply}+1,{10}}kl1]]}} {{negate1=[[1+@{supply}+1]]}} {{negate2=[[2+@{supply}+1]]}} {{negate3=[[3+@{supply}+1]]}} {{negate4=[[4+@{supply}+1]]}} {{negate5=[[5+@{supply}+1]]}} {{negate6=[[6+@{supply}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{supply}+1]]}} {{add=[[1]]}} {{stat=[[@{supply}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +SUPPLY" name="rollundefined" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+@{supply}+2,{10}}kl1]]}} {{negate1=[[1+@{supply}+2]]}} {{negate2=[[2+@{supply}+2]]}} {{negate3=[[3+@{supply}+2]]}} {{negate4=[[4+@{supply}+2]]}} {{negate5=[[5+@{supply}+2]]}} {{negate6=[[6+@{supply}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{supply}+2]]}} {{add=[[2]]}} {{stat=[[@{supply}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-make-camp">Make Camp</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Make Camp Move" name="roll_makeCamp" value="&{template:ironsworn_moves} {{header=^{move-title-make-camp}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Supply,@{supply}|Wits - Wildblood,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-make-camp-1">When <strong>you rest and recover for several hours in the wild,</strong> roll +supply.</p><p data-i18n="move-content-make-camp-2">On a <strong>strong hit,</strong> you and your allies may each choose two.</p><p data-i18n="move-content-make-camp-3">On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="move-list-make-camp-1">Recuperate: Take +1 health for you and any companions.</li><li data-i18n="move-list-make-camp-2">Partake: Suffer -1 supply and take +1 health for you and any companions.</li><li data-i18n="move-list-make-camp-3">Relax: Take +1 spirit.</li><li data-i18n="move-list-make-camp-4">Focus: Take +1 momentum.</li><li data-i18n="move-list-make-camp-5">Prepare: When you break camp, add +1 if you <em>Undertake a Journey.</em></li></ul><p data-i18n="move-content-make-camp-4">On a <strong>miss,</strong> you take no comfort. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 64</div></div></div><input class="mark-your-failure hide-element" type="radio" name="attr_move_preview" value="mark_your_failure"/><div class="mark-your-failure showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-mark-your-failure">Mark Your Failure</div><div class="move-description"><p data-i18n="move-content-mark-your-failure-1">When you <strong>make a move and score a miss,</strong> mark a tick on your failure track. If <strong>you score a miss when making a progress move,</strong> mark two ticks.</p></div><div class="oracle-footer move-page-footer">Delve - page 58</div></div></div><input class="out-of-supply hide-element" type="radio" name="attr_move_preview" value="out_of_supply"/><div class="out-of-supply showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-out-of-supply">Out of Supply</div><div class="move-description"><p data-i18n="move-content-out-of-supply-1">When your <strong>supply is exhausted</strong> (reduced to 0), mark unprepared. If you suffer additional -supply while unprepared, you must exchange each additional -supply for any combination of -health, -spirit or -momentum as appropriate to the circumstances.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 97</div></div></div><input class="pay-the-price hide-element" type="radio" name="attr_move_preview" value="pay_the_price"/><div class="pay-the-price showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-pay-the-price">Pay the Price</div><div class="move-description"><p data-i18n="move-content-pay-the-price-1">When <strong>you suffer the outcome of a move,</strong> choose one.</p><ul><li data-i18n="move-list-pay-the-price-1">Make the most obvious negative outcome happen.</li><li data-i18n="move-list-pay-the-price-2">Envision two negative outcomes. Rate one as ‘likely’, and <em>Ask the Oracle</em> using the yes/no table. On a ‘yes’, make that outcome happen. Otherwise, make it the other.</li><li data-i18n="move-list-pay-the-price-3">Roll on the table below. If you have difficulty interpreting the result to fit the current situation, roll again.</li></ul><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="fatePayThePrice-0">Roll again and apply that result but make it worse. If you roll this result yet again, think of something dreadful that changes the course of your quest (<em>Ask the Oracle</em> if unsure) and make it happen.</span></div><div class="oracle-row"><span class="oracle-roll">3-5</span><span class="oracle-result" data-i18n="fatePayThePrice-1">A person or community you trusted loses faith in you, or acts against you.</span></div><div class="oracle-row"><span class="oracle-roll">6-9</span><span class="oracle-result" data-i18n="fatePayThePrice-2">A person or community you care about is exposed to danger.</span></div><div class="oracle-row"><span class="oracle-roll">10-16</span><span class="oracle-result" data-i18n="fatePayThePrice-3">You are separated from something or someone.</span></div><div class="oracle-row"><span class="oracle-roll">17-23</span><span class="oracle-result" data-i18n="fatePayThePrice-4">Your action has an unintended effect.</span></div><div class="oracle-row"><span class="oracle-roll">24-32</span><span class="oracle-result" data-i18n="fatePayThePrice-5">Something of value is lost or destroyed.</span></div><div class="oracle-row"><span class="oracle-roll">33-41</span><span class="oracle-result" data-i18n="fatePayThePrice-6">The current situation worsens.</span></div><div class="oracle-row"><span class="oracle-roll">42-50</span><span class="oracle-result" data-i18n="fatePayThePrice-7">A new danger or foe is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">51-59</span><span class="oracle-result" data-i18n="fatePayThePrice-8">It causes a delay or puts you at a disadvantage.</span></div><div class="oracle-row"><span class="oracle-roll">60-68</span><span class="oracle-result" data-i18n="fatePayThePrice-9">It is harmful.</span></div><div class="oracle-row"><span class="oracle-roll">69-77</span><span class="oracle-result" data-i18n="fatePayThePrice-10">It is stressful.</span></div><div class="oracle-row"><span class="oracle-roll">78-85</span><span class="oracle-result" data-i18n="fatePayThePrice-11">A surprising development complicates your quest.</span></div><div class="oracle-row"><span class="oracle-roll">86-90</span><span class="oracle-result" data-i18n="fatePayThePrice-12">It wastes resources.</span></div><div class="oracle-row"><span class="oracle-roll">91-94</span><span class="oracle-result" data-i18n="fatePayThePrice-13">It forces you to act against your best intentions.</span></div><div class="oracle-row"><span class="oracle-roll">95-98</span><span class="oracle-result" data-i18n="fatePayThePrice-14">A friend, companion, or ally is put in harm’s way (or you are, if alone)</span></div><div class="oracle-row"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="fatePayThePrice-15">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span></div></div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 105</div></div></div><input class="reach-a-milestone hide-element" type="radio" name="attr_move_preview" value="reach_a_milestone"/><div class="reach-a-milestone showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-reach-a-milestone">Reach a Milestone</div><div class="move-description"><p data-i18n="move-content-reach-a-milestone-1">When <strong>you make significant progress in your quest</strong> by overcoming a critical obstacle, completing a perilous journey, solving a complex mystery, defeating a powerful threat, gaining vital support, or acquiring a crucial item, you may mark progress.</p><ul><li data-i18n="move-list-reach-a-milestone-1">Troublesome quest: Mark 3 progress.</li><li data-i18n="move-list-reach-a-milestone-2">Dangerous quest: Mark 2 progress.</li><li data-i18n="move-list-reach-a-milestone-3">Formidable quest: Mark 1 progress.</li><li data-i18n="move-list-reach-a-milestone-4">Extreme quest: Mark 2 ticks.</li><li data-i18n="move-list-reach-a-milestone-5">Epic quest: Mark 1 tick.</li></ul></div><div class="oracle-footer move-page-footer">Ironsworn - page 100</div></div></div><input class="reach-your-destination hide-element" type="radio" name="attr_move_preview" value="reach_your_destination"/><div class="reach-your-destination showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-reach-your-destination">Reach Your Destination</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Reach Your Destination" name="roll_reachYourDestination" value="&{template:ironsworn_progress} {{header=^{move-title-reach-your-destination}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-reach-your-destination-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-reach-your-destination-2">When <strong>your journey comes to an end,</strong> roll the challenge dice and compare to your progress. Momentum is ignored on this roll.</p><p data-i18n="move-content-reach-your-destination-3">On a <strong>strong hit,</strong> the situation at your destination favors you. Choose one.</p><ul><li data-i18n="move-list-reach-your-destination-1">Make another move now (not a progress move), and add +1.</li><li data-i18n="move-list-reach-your-destination-2">Take +1 momentum.</li></ul><p data-i18n="move-content-reach-your-destination-4">On a <strong>weak hit,</strong> you arrive but face an unforeseen hazard or complication. Envision what you find (<em>Ask the Oracle</em> if unsure).</p><p data-i18n="move-content-reach-your-destination-5">On a <strong>miss,</strong> you have gone hopelessly astray, your objective is lost to you, or you were misled about your destination. If your journey continues, clear all but one filled progress, and raise the journey’s rank by one (if not already epic).</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 68</div></div></div><input class="resupply hide-element" type="radio" name="attr_move_preview" value="resupply"/><div class="resupply showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-resupply">Resupply</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Resupply Move" name="roll_resupply" value="&{template:ironsworn_moves} {{header=^{move-title-resupply}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Edge - Cave Lion,@{edge}|Shadow - Infiltrator,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-resupply-1">When <strong>you hunt, forage, or scavenge,</strong> roll +wits.</p><p data-i18n="move-content-resupply-2">On a <strong>strong hit,</strong> you bolster your resources. Take +2 supply.</p><p data-i18n="move-content-resupply-3">On a <strong>weak hit,</strong> take up to +2 supply, but suffer -1 momentum for each.</p><p data-i18n="move-content-resupply-4">On a <strong>miss,</strong> you find nothing helpful. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 63</div></div></div><input class="reveal-a-danger hide-element" type="radio" name="attr_move_preview" value="reveal_a_danger"/><div class="reveal-a-danger showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-reveal-a-danger">Reveal a Danger</div><div class="move-description"><p data-i18n="move-content-reveal-a-danger-1">When <strong>you encounter a risky situation within a site,</strong> envision the danger or roll on the following table.</p><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_revealADanger_oracle}" name="roll_revealADanger_oracle" value="&{template:moves_oracles} {{header=^{move-title-reveal-a-danger}}} {{sitesrevealADanger=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-30</span><span class="oracle-result" data-i18n="sitesrevealADanger-0">Check the theme card.</span></div><div class="oracle-row"><span class="oracle-roll">31-45</span><span class="oracle-result" data-i18n="sitesrevealADanger-1">Check the domain card.</span></div><div class="oracle-row"><span class="oracle-roll">46-57</span><span class="oracle-result" data-i18n="sitesrevealADanger-2">You encounter a hostile denizen.</span></div><div class="oracle-row"><span class="oracle-roll">58-68</span><span class="oracle-result" data-i18n="sitesrevealADanger-3">You face an environmental or architectural hazard.</span></div><div class="oracle-row"><span class="oracle-roll">69-76</span><span class="oracle-result" data-i18n="sitesrevealADanger-4">A discovery undermines or complicates your quest.</span></div><div class="oracle-row"><span class="oracle-roll">77-79</span><span class="oracle-result" data-i18n="sitesrevealADanger-5">You confront a harrowing situation or sensation.</span></div><div class="oracle-row"><span class="oracle-roll">80-82</span><span class="oracle-result" data-i18n="sitesrevealADanger-6">You face the consequences of an earlier choice or approach.</span></div><div class="oracle-row"><span class="oracle-roll">83-85</span><span class="oracle-result" data-i18n="sitesrevealADanger-7">Your way is blocked or trapped.</span></div><div class="oracle-row"><span class="oracle-roll">86-88</span><span class="oracle-result" data-i18n="sitesrevealADanger-8">A resource is diminished, broken, or lost.</span></div><div class="oracle-row"><span class="oracle-roll">89-91</span><span class="oracle-result" data-i18n="sitesrevealADanger-9">You face a perplexing mystery or tough choice.</span></div><div class="oracle-row"><span class="oracle-roll">92-94</span><span class="oracle-result" data-i18n="sitesrevealADanger-10">You lose your way or are delayed.</span></div><div class="oracle-row"><span class="oracle-roll">95-100</span><span class="oracle-result" data-i18n="sitesrevealADanger-11">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span></div></div></div></div><div class="oracle-footer move-page-footer">Delve - page 34</div></div></div><input class="reveal-a-danger-alt hide-element" type="radio" name="attr_move_preview" value="reveal_a_danger_alt"/><div class="reveal-a-danger-alt showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-reveal-a-danger-alt">Reveal a Danger - Alt</div><div class="move-description"><p data-i18n="move-content-reveal-a-danger-alt-1">When <strong>you encounter a risky situation within a site,</strong> envision the danger or roll on the following table.</p><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_revealADangerAlt_oracle}" name="roll_revealADangerAlt_oracle" value="&{template:moves_oracles} {{header=^{move-title-reveal-a-danger-alt}}} {{sitesrevealADangerAlt=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-22</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-0">You encounter a hostile denizen.</span></div><div class="oracle-row"><span class="oracle-roll">23-42</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-1">You face an environmental or architectural hazard.</span></div><div class="oracle-row"><span class="oracle-roll">43-58</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-2">A discovery undermines or complicates your quest.</span></div><div class="oracle-row"><span class="oracle-roll">59-64</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-3">You confront a harrowing situation or sensation.</span></div><div class="oracle-row"><span class="oracle-roll">65-70</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-4">You face the consequences of an earlier choice or approach.</span></div><div class="oracle-row"><span class="oracle-roll">71-76</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-5">The path is blocked or trapped.</span></div><div class="oracle-row"><span class="oracle-roll">77-82</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-6">A resource is diminished, broken, or lost.</span></div><div class="oracle-row"><span class="oracle-roll">83-88</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-7">You face a perplexing mystery or tough choice.</span></div><div class="oracle-row"><span class="oracle-roll">89-94</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-8">You lose your way or are delayed.</span></div><div class="oracle-row"><span class="oracle-roll">95-100</span><span class="oracle-result" data-i18n="sitesrevealADangerAlt-9">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span></div></div></div></div><div class="oracle-footer move-page-footer">Delve - page 68</div></div></div><input class="secure-an-advantage hide-element" type="radio" name="attr_move_preview" value="secure_an_advantage"/><div class="secure-an-advantage showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-secure-an-advantage">Secure an Advantage</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Secure an Advantage Move" name="roll_secureAnAdvantage" value="&{template:ironsworn_moves} {{header=^{move-title-secure-an-advantage}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-secure-an-advantage-1">When <strong>you assess a situation, make preparations, or attempt to gain leverage,</strong> envision your action and roll. If you act...`</p><ul><li data-i18n="move-list-secure-an-advantage-1-1">With speed, agility, or precision: Roll +edge.</li><li data-i18n="move-list-secure-an-advantage-1-2">With charm, loyalty, or courage: Roll +heart.</li><li data-i18n="move-list-secure-an-advantage-1-3">With aggressive action, forceful defense, strength, or endurance: Roll +iron.</li><li data-i18n="move-list-secure-an-advantage-1-4">With deception, stealth, or trickery: Roll +shadow.</li><li data-i18n="move-list-secure-an-advantage-1-5">With expertise, insight, or observation: Roll +wits.</li></ul><p data-i18n="move-content-secure-an-advantage-2">On a <strong>strong hit,</strong> you gain advantage. Choose one.</p><ul><li data-i18n="move-list-secure-an-advantage-2-1">Take control: Make another move now (not a progress move), and add +1.</li><li data-i18n="move-list-secure-an-advantage-2-2">Prepare to act: Take +2 momentum.</li></ul><p data-i18n="move-content-secure-an-advantage-3">On a <strong>weak hit,</strong> your advantage is short-lived. Take +1 momentum.</p><p data-i18n="move-content-secure-an-advantage-4">On a <strong>miss,</strong> you fail or your assumptions betray you. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 61</div></div></div><input class="sojourn hide-element" type="radio" name="attr_move_preview" value="sojourn"/><div class="sojourn showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-sojourn">Sojourn</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Sojourn Move" name="roll_sojourn" value="&{template:ironsworn_moves} {{header=^{move-title-sojourn}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Heart,@{heart}|Shadow - Pretender,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-sojourn-1">When <strong>you spend time in a community seeking assistance,</strong> roll +heart. If you share a bond, add +1.</p><p data-i18n="move-content-sojourn-2">On <strong>strong hit,</strong> you and your allies may each choose two from within the categories below. On a <strong>weak hit,</strong> choose one. If you share a bond, choose one more.</p><p data-i18n="move-content-sojourn-3">On a hit, you and your allies may each focus on one of your chosen recover actions and roll +heart again. If you share a bond, add +1. On a <strong>strong hit,</strong> take +2 more for that action. On a <strong>weak hit,</strong> take +1 more. On a <strong>miss,</strong> it goes badly and you lose all benefits for that action.</p><h6 data-i18n="move-content-sojourn-4">Clear a Condition</h6><ul><li data-i18n="move-list-sojourn-1-1">Mend: Clear a wounded debility and take +1 health.</li><li data-i18n="move-list-sojourn-1-2">Hearten: Clear a shaken debility and take +1 spirit.</li><li data-i18n="move-list-sojourn-1-3">Equip: Clear an unprepared debility and take +1 supply.</li></ul><h6 data-i18n="move-content-sojourn-5">Recover</h6><ul><li data-i18n="move-list-sojourn-2-1">Recuperate: Take +2 health for yourself and any companions.</li><li data-i18n="move-list-sojourn-2-2">Consort: Take +2 spirit.</li><li data-i18n="move-list-sojourn-2-3">Provision: Take +2 supply.</li><li data-i18n="move-list-sojourn-2-4">Plan: Take +2 momentum.</li></ul><h6 data-i18n="move-content-sojourn-6">Provide Aid</h6><ul><li data-i18n="move-list-sojourn-3-1">Take a quest: Envision what this community needs, or what trouble it is facing (<em>Ask the Oracle</em> if unsure). If you chose to help, <em>Swear an Iron Vow</em> and add +1.</li></ul><p data-i18n="move-content-sojourn-7">On a <strong>miss,</strong> you find no help here. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 71</div></div></div><input class="strike hide-element" type="radio" name="attr_move_preview" value="strike"/><div class="strike showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-edge">Edge</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_edge"></span><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+0,{10}}kl1]]}} {{negate1=[[1+@{edge}+0]]}} {{negate2=[[2+@{edge}+0]]}} {{negate3=[[3+@{edge}+0]]}} {{negate4=[[4+@{edge}+0]]}} {{negate5=[[5+@{edge}+0]]}} {{negate6=[[6+@{edge}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+0]]}} {{add=[[0]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+1,{10}}kl1]]}} {{negate1=[[1+@{edge}+1]]}} {{negate2=[[2+@{edge}+1]]}} {{negate3=[[3+@{edge}+1]]}} {{negate4=[[4+@{edge}+1]]}} {{negate5=[[5+@{edge}+1]]}} {{negate6=[[6+@{edge}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+1]]}} {{add=[[1]]}} {{stat=[[@{edge}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Edge" name="rollEdge" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{edge}+2,{10}}kl1]]}} {{negate1=[[1+@{edge}+2]]}} {{negate2=[[2+@{edge}+2]]}} {{negate3=[[3+@{edge}+2]]}} {{negate4=[[4+@{edge}+2]]}} {{negate5=[[5+@{edge}+2]]}} {{negate6=[[6+@{edge}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{edge}+2]]}} {{add=[[2]]}} {{stat=[[@{edge}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-iron">Iron</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_iron"></span><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+0,{10}}kl1]]}} {{negate1=[[1+@{iron}+0]]}} {{negate2=[[2+@{iron}+0]]}} {{negate3=[[3+@{iron}+0]]}} {{negate4=[[4+@{iron}+0]]}} {{negate5=[[5+@{iron}+0]]}} {{negate6=[[6+@{iron}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+0]]}} {{add=[[0]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+1,{10}}kl1]]}} {{negate1=[[1+@{iron}+1]]}} {{negate2=[[2+@{iron}+1]]}} {{negate3=[[3+@{iron}+1]]}} {{negate4=[[4+@{iron}+1]]}} {{negate5=[[5+@{iron}+1]]}} {{negate6=[[6+@{iron}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+1]]}} {{add=[[1]]}} {{stat=[[@{iron}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Iron" name="rollIron" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+@{iron}+2,{10}}kl1]]}} {{negate1=[[1+@{iron}+2]]}} {{negate2=[[2+@{iron}+2]]}} {{negate3=[[3+@{iron}+2]]}} {{negate4=[[4+@{iron}+2]]}} {{negate5=[[5+@{iron}+2]]}} {{negate6=[[6+@{iron}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{iron}+2]]}} {{add=[[2]]}} {{stat=[[@{iron}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-strike">Strike</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Strike Move" name="roll_strike" value="&{template:ironsworn_moves} {{header=^{move-title-strike}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart - Wyvern,@{heart}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-strike-1">When <strong>you have initiative and attack in close quarters,</strong> roll +iron. When you have initiative and attack at range, roll +edge.</p><p data-i18n="move-content-strike-2">On a <strong>strong hit,</strong> inflict +1 harm. You retain initiative.</p><p data-i18n="move-content-strike-3">On a <strong>weak hit,</strong> inflict your harm and lose initiative.</p><p data-i18n="move-content-strike-4">On a <strong>miss,</strong> your attack fails and you must <em>Pay the Price.</em> Your foe has initiative.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 79</div></div></div><input class="swear-an-iron-vow hide-element" type="radio" name="attr_move_preview" value="swear_an_iron_vow"/><div class="swear-an-iron-vow showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-swear-an-iron-vow}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-swear-an-iron-vow}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-swear-an-iron-vow}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-swear-an-iron-vow">Swear an Iron Vow</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Swear an Iron Vow Move" name="roll_swearAnIronVow" value="&{template:ironsworn_moves} {{header=^{move-title-swear-an-iron-vow}}} {{name=@{character_name}}} {{action=[[{d6+?{Heart or Devotant Stat|0}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Heart or Devotant Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Heart or Devotant Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-swear-an-iron-vow-1">When <strong>you swear upon iron to complete a quest,</strong> write your vow and give the quest a rank. Then, roll +heart. If you make this vow to a person or community with whom you share a bond, add +1.</p><p data-i18n="move-content-swear-an-iron-vow-2">On a <strong>strong hit,</strong> you are emboldened and it is clear what you must do next (Ask the Oracle if unsure). Take +2 momentum.</p><p data-i18n="move-content-swear-an-iron-vow-3">On a <strong>weak hit,</strong> you are determined but begin your quest with more questions than answers. Take +1 momentum, and envision what you do to find a path forward.</p><p data-i18n="move-content-swear-an-iron-vow-4">On a <strong>miss,</strong> you face a significant obstacle before you can begin your quest. Envision what stands in your way (Ask the Oracle if unsure), and choose one.</p><ul><li data-i18n="move-list-swear-an-iron-vow-1">You press on: Suffer -2 momentum, and do what you must to overcome this obstacle.</li><li data-i18n="move-list-swear-an-iron-vow-2">You give up: Forsake Your Vow.</li></ul></div><div class="oracle-footer move-page-footer">Ironsworn - page 98</div></div></div><input class="take-a-hiatus hide-element" type="radio" name="attr_move_preview" value="take_a_hiatus"/><div class="take-a-hiatus showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-take-a-hiatus">Take a Hiatus</div><div class="move-description"><p data-i18n="move-content-take-a-hiatus-1">When <strong>you spend an extended time recovering in a safe place while a threat is active,</strong> do any of the following.</p><ul><li data-i18n="move-list-take-a-hiatus-1">Clear any marked conditions.</li><li data-i18n="move-list-take-a-hiatus-2">Set your health, spirit, supply, and companion health to their maximum values.</li><li data-i18n="move-list-take-a-hiatus-3">Set your momentum to its reset value.</li></ul><p data-i18n="move-content-take-a-hiatus-2">Then, for each active threat, <em>Advance a Threat.</em></p></div><div class="oracle-footer move-page-footer">Delve - page 158</div></div></div><input class="test-your-bond hide-element" type="radio" name="attr_move_preview" value="test_your_bond"/><div class="test-your-bond showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-heart">Heart</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_heart"></span><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-test-your-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+0,{10}}kl1]]}} {{negate1=[[1+@{heart}+0]]}} {{negate2=[[2+@{heart}+0]]}} {{negate3=[[3+@{heart}+0]]}} {{negate4=[[4+@{heart}+0]]}} {{negate5=[[5+@{heart}+0]]}} {{negate6=[[6+@{heart}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+0]]}} {{add=[[0]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-test-your-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+1,{10}}kl1]]}} {{negate1=[[1+@{heart}+1]]}} {{negate2=[[2+@{heart}+1]]}} {{negate3=[[3+@{heart}+1]]}} {{negate4=[[4+@{heart}+1]]}} {{negate5=[[5+@{heart}+1]]}} {{negate6=[[6+@{heart}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+1]]}} {{add=[[1]]}} {{stat=[[@{heart}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Heart" name="rollHeart" value="&{template:ironsworn_moves} {{header=^{move-title-test-your-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+2,{10}}kl1]]}} {{negate1=[[1+@{heart}+2]]}} {{negate2=[[2+@{heart}+2]]}} {{negate3=[[3+@{heart}+2]]}} {{negate4=[[4+@{heart}+2]]}} {{negate5=[[5+@{heart}+2]]}} {{negate6=[[6+@{heart}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+2]]}} {{add=[[2]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-test-your-bond">Test Your Bond</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Test Your Bond Move" name="roll_testYourBond" value="&{template:ironsworn_moves} {{header=^{move-title-test-your-bond}}} {{name=@{character_name}}} {{action=[[{d6+@{heart}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{heart}+(?{Modifier|0})]]}} {{negate2=[[2+@{heart}+(?{Modifier|0})]]}} {{negate3=[[3+@{heart}+(?{Modifier|0})]]}} {{negate4=[[4+@{heart}+(?{Modifier|0})]]}} {{negate5=[[5+@{heart}+(?{Modifier|0})]]}} {{negate6=[[6+@{heart}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{heart}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{heart}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-test-your-bond-1">When <strong>your bond is tested through conflict, betrayal, or circumstance,</strong> roll +heart.</p><p data-i18n="move-content-test-your-bond-2">On a <strong>strong hit,</strong> this test has strengthened your bond. Choose one.</p><ul><li data-i18n="move-list-test-your-bond-1">Take +1 spirit.</li><li data-i18n="move-list-test-your-bond-2">Take +2 momentum.</li></ul><p data-i18n="move-content-test-your-bond-3">On a <strong>weak hit,</strong> your bond is fragile and you must prove your loyalty. Envision what they ask of you (<em>Ask the Oracle</em> if unsure), and do it (or <em>Swear an Iron Vow</em>). If you refuse or fail, clear the bond and <em>Pay the Price.</em></p><p data-i18n="move-content-test-your-bond-4">On a <strong>miss,</strong> or if you have no interest in maintaining this relationship, clear the bond and <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 75</div></div></div><input class="turn-the-tide hide-element" type="radio" name="attr_move_preview" value="turn_the_tide"/><div class="turn-the-tide showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-turn-the-tide">Turn the Tide</div><div class="move-description"><p data-i18n="move-content-turn-the-tide-1">Once per fight, when <strong>you risk it all,</strong> you may steal initiative from your foe to make a move (not a progress move). When you do, add +1 and take +1 momentum on a hit.</p><p data-i18n="move-content-turn-the-tide-2">If you fail to score a hit on that move, you must suffer a dire outcome. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 81</div></div></div><input class="undertake-a-journey hide-element" type="radio" name="attr_move_preview" value="undertake_a_journey"/><div class="undertake-a-journey showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-shadow">Shadow</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_shadow"></span><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+0,{10}}kl1]]}} {{negate1=[[1+@{shadow}+0]]}} {{negate2=[[2+@{shadow}+0]]}} {{negate3=[[3+@{shadow}+0]]}} {{negate4=[[4+@{shadow}+0]]}} {{negate5=[[5+@{shadow}+0]]}} {{negate6=[[6+@{shadow}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+0]]}} {{add=[[0]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+1,{10}}kl1]]}} {{negate1=[[1+@{shadow}+1]]}} {{negate2=[[2+@{shadow}+1]]}} {{negate3=[[3+@{shadow}+1]]}} {{negate4=[[4+@{shadow}+1]]}} {{negate5=[[5+@{shadow}+1]]}} {{negate6=[[6+@{shadow}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+1]]}} {{add=[[1]]}} {{stat=[[@{shadow}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Shadow" name="rollShadow" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{shadow}+2,{10}}kl1]]}} {{negate1=[[1+@{shadow}+2]]}} {{negate2=[[2+@{shadow}+2]]}} {{negate3=[[3+@{shadow}+2]]}} {{negate4=[[4+@{shadow}+2]]}} {{negate5=[[5+@{shadow}+2]]}} {{negate6=[[6+@{shadow}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{shadow}+2]]}} {{add=[[2]]}} {{stat=[[@{shadow}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="stat-wits">Wits</h3><label class="move-roll-stat-modifier move-roll-stat-modifier0"><span name="attr_wits"></span><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+0,{10}}kl1]]}} {{negate1=[[1+@{wits}+0]]}} {{negate2=[[2+@{wits}+0]]}} {{negate3=[[3+@{wits}+0]]}} {{negate4=[[4+@{wits}+0]]}} {{negate5=[[5+@{wits}+0]]}} {{negate6=[[6+@{wits}+0]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+0]]}} {{add=[[0]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier1"><div>+1</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+1,{10}}kl1]]}} {{negate1=[[1+@{wits}+1]]}} {{negate2=[[2+@{wits}+1]]}} {{negate3=[[3+@{wits}+1]]}} {{negate4=[[4+@{wits}+1]]}} {{negate5=[[5+@{wits}+1]]}} {{negate6=[[6+@{wits}+1]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+1]]}} {{add=[[1]]}} {{stat=[[@{wits}]]}}"></button></label><label class="move-roll-stat-modifier move-roll-stat-modifier2"><div>+2</div><button class="hide-element" type="roll" title="Roll +Wits" name="rollWits" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+@{wits}+2,{10}}kl1]]}} {{negate1=[[1+@{wits}+2]]}} {{negate2=[[2+@{wits}+2]]}} {{negate3=[[3+@{wits}+2]]}} {{negate4=[[4+@{wits}+2]]}} {{negate5=[[5+@{wits}+2]]}} {{negate6=[[6+@{wits}+2]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{wits}+2]]}} {{add=[[2]]}} {{stat=[[@{wits}]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-undertake-a-journey">Undertake a Journey</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Undertake a Journey Move" name="roll_undertakeAJourney" value="&{template:ironsworn_moves} {{header=^{move-title-undertake-a-journey}}} {{name=@{character_name}}} {{action=[[{d6+?{Stat|Wits,@{wits}|Shadow - Shadow-walk,@{shadow}}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-undertake-a-journey-1">When <strong>you travel across hazardous or unfamiliar lands,</strong> set the rank of your journey.</p><ul><li data-i18n="move-list-undertake-a-journey-1-1">Troublesome journey: 3 progress per waypoint.</li><li data-i18n="move-list-undertake-a-journey-1-2">Dangerous journey: 2 progress per waypoint.</li><li data-i18n="move-list-undertake-a-journey-1-3">Formidable journey: 1 progress per waypoint.</li><li data-i18n="move-list-undertake-a-journey-1-4">Extreme journey: 2 ticks per waypoint.</li><li data-i18n="move-list-undertake-a-journey-1-5">Epic journey: 1 tick per waypoint.</li></ul><p data-i18n="move-content-undertake-a-journey-2">Then, for each segment of your journey, roll +wits. If you are setting off from a community with which you share a bond, add +1 to your initial roll.</p><p data-i18n="move-content-undertake-a-journey-3">On a <strong>strong hit,</strong> you reach a waypoint. If the waypoint is unknown to you, envision it (<em>Ask the Oracle</em> if unsure). Then, choose one.</p><ul><li data-i18n="move-list-undertake-a-journey-2-1">You make good use of your resources: Mark progress.</li><li data-i18n="move-list-undertake-a-journey-2-2">You move at speed: Mark progress and take +1 momentum, but suffer -1 supply.</li></ul><p data-i18n="move-content-undertake-a-journey-4">On a <strong>weak hit,</strong> you reach a waypoint and mark progress, but suffer -1 supply.</p><p data-i18n="move-content-undertake-a-journey-5">On a <strong>miss,</strong> you are waylaid by a perilous event. <em>Pay the Price.</em></p></div><div class="oracle-footer move-page-footer">Ironsworn - page 65</div></div></div><input class="wield-a-rarity hide-element" type="radio" name="attr_move_preview" value="wield_a_rarity"/><div class="wield-a-rarity showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-wield-a-rarity">Wield A Rarity</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Wield A Rarity Move" name="roll_wieldARairty" value="&{template:ironsworn_moves} {{header=^{move-title-wield-a-rarity}}} {{name=@{character_name}}} {{rarityAction=[[d6+?{Stat|Edge,@{edge}|Iron,@{iron}|Heart,@{heart}|Shadow,@{shadow}|Wits,@{wits}}+(?{Modifier|0})]]}} {{negate1=[[1+?{Stat}+(?{Modifier|0})]]}} {{negate2=[[2+?{Stat}+(?{Modifier|0})]]}} {{negate3=[[3+?{Stat}+(?{Modifier|0})]]}} {{negate4=[[4+?{Stat}+(?{Modifier|0})]]}} {{negate5=[[5+?{Stat}+(?{Modifier|0})]]}} {{negate6=[[6+?{Stat}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[?{Stat}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[?{Stat}]]}} {{rarityDie6=[[6+?{Stat}+(?{Modifier|0})]]}} {{rarityDie5=[[5+?{Stat}+(?{Modifier|0})]]}} {{rarityDie1=[[1+?{Stat}+(?{Modifier|0})]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-wield-a-rarity-1">When <strong>you make a move aided by an augmented asset,</strong> roll your rarity die in place of your action die.</p><p data-i18n="move-content-wield-a-rarity-2">On <strong>any result</strong> with 6 showing on the rarity die, the power of the rarity manifests in a dramatic and obvious way. You score an automatic strong hit and take +1 momentum.</p><p data-i18n="move-content-wield-a-rarity-3">On a <strong>hit</strong> with 5 showing on the rarity die, the power of the rarity manifests in a subtle way. Take +1 momentum.</p><p data-i18n="move-content-wield-a-rarity-4">On a <strong>miss</strong> with 1 showing on the rarity die, the rarity’s power fails or works against you.</p></div><div class="oracle-footer move-page-footer">Delve - page 176</div></div></div><input class="write-your-epilogue hide-element" type="radio" name="attr_move_preview" value="write_your_epilogue"/><div class="write-your-epilogue showhide move-preview-withroll-container"><div class="move-roll-shortcuts-container"><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-ask-the-oracle">Oracle</h3><label class="move-roll-shortcut-ask-the-oracle-almostcertain" title="Almost Certain" data-i18n-title="ask-the-oracle-almost-certain-result">++<button class="hide-element" type="roll" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-likely" title="Likely" data-i18n-title="ask-the-oracle-likely-result">+<button class="hide-element" type="roll" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-fiftyfifty">50/50<button class="hide-element" type="roll" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-unlikely" title="Unlikely" data-i18n-title="ask-the-oracle-unlikely-result">-<button class="hide-element" type="roll" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></label><label class="move-roll-shortcut-ask-the-oracle-small-chance" title="Small Chance" data-i18n-title="ask-the-oracle-small-chance-result">--<button class="hide-element" type="roll" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></label></div><div class="move-roll-shortcut-container"><h3 class="move-roll-shortcut-title" data-i18n="move-roll-shortcut-pay-the-price">Pay</h3><label class="move-roll-shortcut-pay-the-price"><button class="roll-show" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label></div></div><div><div class="move-title move-preview" data-i18n="move-title-write-your-epilogue">Write Your Epilogue</div><div class="roll-viewer"><label class="roll-label"><span data-i18n="roll-btn">Roll</span><button class="roll-show" type="roll" title="Write Your Epilogue" name="roll_writeYourEpilogue" value="&{template:ironsworn_progress} {{header=^{move-title-write-your-epilogue}}} {{progress_name=@{character_name}}} {{progress=[[?{Filled Progress|0}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><div class="move-description"><p data-i18n="move-content-write-your-epilogue-1"><strong><em>Progress Move</em></strong></p><p data-i18n="move-content-write-your-epilogue-2">When <strong>you retire from your life as Ironsworn,</strong> envision two things: What you hope for, and what you fear. Then, roll the challenge dice and compare to your bonds. Momentum is ignored on this roll.</p><p data-i18n="move-content-write-your-epilogue-3">On a <strong>strong hit,</strong> things come to pass as you hoped.</p><p data-i18n="move-content-write-your-epilogue-4">On a <strong>weak hit,</strong> your life takes an unexpected turn, but not necessarily for the worse. You find yourself spending your days with someone or in a place you did not foresee. Envision it (<em>Ask the Oracle</em> if unsure).</p><p data-i18n="move-content-write-your-epilogue-5">On a <strong>miss,</strong> your fears are realized.</p></div><div class="oracle-footer move-page-footer">Ironsworn - page 77</div></div></div></div><input class="optional-move-assets-summary hide-element" type="checkbox" name="attr_optional_move_assets_summary" checked="checked"/><div class="optional-move-assets-summary hide-element"><h3 class="move-assets-summary-header" data-i18n="nav-assets">Assets</h3><div class="assets assets-summary"><fieldset class="repeating_assets fixed-width assets-summary"><div class="asset asset-summary"><input class="asset-companion hide-element" type="checkbox" name="attr_assetcompanion"/><div class="companion showhide"><input class="hide-element cave-lion" type="checkbox" name="attr_assetcompaniondivcave-lion"/><div class="hide-element cave-lion"><div class="asset-summary-header" data-i18n="asset-title-cave-lion">Cave Lion</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cavelion1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-1"><b>Eager:</b> When your cat chases down big game, you may <em>Resupply</em> with +edge (instead of +wits). If you do, take +1 supply or +1 momentum on a strong hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cavelion2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-2"><b>Inescapable:</b> When you <em>Enter the Fray</em> or <em>Strike</em> by sending your cat to attack, roll +edge. On a hit, take +2 momentum</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cavelion3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cave-lion-ability-3"><b>Protective:</b> When you <em>Make Camp</em>, your cat is alert to trouble. If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_cave-lion" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_cave-lion" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_cave-lion" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_cave-lion" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_cave-lion" value="4"/></div></div></div><input class="hide-element giant-spider" type="checkbox" name="attr_assetcompaniondivgiant-spider"/><div class="hide-element giant-spider"><div class="asset-summary-header" data-i18n="asset-title-giant-spider">Giant Spider</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_giantspider1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-1"><b>Discreet:</b> When you <em>Secure an Advantage</em> by sending your spider to scout a place, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_giantspider2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-2"><b>Soul-Piercing:</b> You may <em>Face Danger</em> +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target's deepest fears through a reflection in its glassy eyes. Use this to <em>Gather Information</em> and reroll any dice.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_giantspider3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-giant-spider-ability-3"><b>Ensnaring:</b> When your spider sets a trap, add +1 as you <em>Enter the Fray</em> +shadow. On a <strong>strong hit,</strong> also inflict 2 harm.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_giant-spider" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_giant-spider" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_giant-spider" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_giant-spider" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_giant-spider" value="4"/></div></div></div><input class="hide-element hawk" type="checkbox" name="attr_assetcompaniondivhawk"/><div class="hide-element hawk"><div class="asset-summary-header" data-i18n="asset-title-hawk">Hawk</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hawk1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-1"><b>Far-seeing:</b> When you <em>Undertake a Journey</em>, or when you <em>Resupply</em> by hunting for small game, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hawk2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-2"><b>Fierce:</b> When you <em>Secure an Advantage</em> +edge using your hawk to harass and distract your foes, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hawk3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hawk-ability-3"><b>Vigilant:</b> When you <em>Face Danger</em> +wits to detect an approaching threat, or when you <em>Enter the Fray</em> +wits against an ambush, add +2.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_hawk" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_hawk" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_hawk" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_hawk" value="3"/></div></div></div><input class="hide-element horse" type="checkbox" name="attr_assetcompaniondivhorse"/><div class="hide-element horse"><div class="asset-summary-header" data-i18n="asset-title-horse">Horse</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_horse1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-horse-ability-1"><b>Swift:</b> When you <em>Face Danger</em> +edge using your horse's speed and grace, or when you <em>Undertake a Journey</em>, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_horse2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-horse-ability-2"><b>Fearless:</b> When you <em>Enter the Fray</em> or<em>Secure an Advantage</em> +heart by charging into combat, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_horse3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-horse-ability-3"><b>Mighty:</b> When you <em>Strike</em> or <em>Clash</em> at close range while mounted, add +1 and inflict +1 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_horse" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_horse" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_horse" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_horse" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_horse" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_horse" value="5"/></div></div></div><input class="hide-element hound" type="checkbox" name="attr_assetcompaniondivhound"/><div class="hide-element hound"><div class="asset-summary-header" data-i18n="asset-title-hound">Hound</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hound1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hound-ability-1"><b>Sharp:</b> When you <em>Gather Information</em> using your hound's keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hound2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hound-ability-2"><b>Ferocious:</b> When you <em>Strike</em> or <em>Clash</em> alongside your hound and score a hit, inflict +1 harm or take +1 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_hound3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-hound-ability-3"><b>Loyal:</b> When you <em>Endure Stress</em> in the company of your hound, add +1.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_hound" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_hound" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_hound" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_hound" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_hound" value="4"/></div></div></div><input class="hide-element kindred" type="checkbox" name="attr_assetcompaniondivkindred"/><div class="hide-element kindred"><div class="asset-summary-header" data-i18n="asset-title-kindred">Kindred</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_kindred1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-1"><b>Skilled:</b> When you make a move outside of combat aided by your companion's expertise, add +1.</p><div class="asset-ability-write-in" data-i18n="asset-kindred-ability-1-write-in">Expertise:</div><input class="border-bottom no-border" type="text" name="attr_assetexpertise" value="" readonly="readonly"/></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_kindred2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-2"><b>Shield-Kin:</b> When you <em>Clash</em> or <em>Battle</em> alongside your companion, or when you <em>Face Danger</em> against an attack by standing together, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_kindred3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-kindred-ability-3"><b>Bonded:</b> Once you mark a bond with your companion, add +1 when you <em>Face Desolation</em> in their presence.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_kindred" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_kindred" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_kindred" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_kindred" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_kindred" value="4"/></div></div></div><input class="hide-element mammoth" type="checkbox" name="attr_assetcompaniondivmammoth"/><div class="hide-element mammoth"><div class="asset-summary-header" data-i18n="asset-title-mammoth">Mammoth</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_mammoth1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-1"><b>Lumbering:</b> When your mammoth travels with you as you <em>Undertake a Journey</em>, you may add +2 but suffer -1 momentum (decide before rolling)</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_mammoth2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-2"><b>Beast of burden:</b> When you make a move which requires you to roll +supply, you may instead roll +your mammoth's health.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_mammoth3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-mammoth-ability-3"><b>Overpowering:</b> When you <em>Strike</em> or <em>Clash</em> by riding your mammoth against a pack of foes, add +1 and inflict +1 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_mammoth" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_mammoth" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_mammoth" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_mammoth" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_mammoth" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_mammoth" value="5"/></div></div></div><input class="hide-element owl" type="checkbox" name="attr_assetcompaniondivowl"/><div class="hide-element owl"><div class="asset-summary-header" data-i18n="asset-title-owl">Owl</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_owl1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-owl-ability-1"><b>Nocturnal:</b> If you <em>Resupply</em> at night by sending your owl to hunt, take +2 momentum on a hit. When you <em>Enter the Fray</em> +wits against an ambush in darkness, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_owl2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-owl-ability-2"><b>Sage:</b> When you leverage your owl's secret knowledge to perform a ritual, add +1 or take +1 momentum on a hit (decide before rolling).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_owl3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-owl-ability-3"><b>Embodying:</b> When you <em>Face Death</em>, take your owl's health as +momentum before you roll.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_owl" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_owl" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_owl" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_owl" value="3"/></div></div></div><input class="hide-element raven" type="checkbox" name="attr_assetcompaniondivraven"/><div class="hide-element raven"><div class="asset-summary-header" data-i18n="asset-title-raven">Raven</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_raven1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-raven-ability-1"><b>Sly:</b> When you <em>Secure an Advantage</em> or <em>Face Danger</em> +shadow using your raven to perform trickery (such as creating a distraction or stealing a small object) add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_raven2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-raven-ability-2"><b>Knowing:</b> When you <em>Face Death</em>, add +2 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_raven3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-raven-ability-3"><b>Diligent:</b> When your raven carries messages for you, you may <em>Secure an Advantage</em>, <em>Gather Information</em>, or<em>Compel</em> from a distance.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_raven" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_raven" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_raven" value="2"/></div></div></div><input class="hide-element young-wyvern" type="checkbox" name="attr_assetcompaniondivyoung-wyvern"/><div class="hide-element young-wyvern"><div class="asset-summary-header" data-i18n="asset-title-young-wyvern">Young Wyvern</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_youngwyvern1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-1"><b>Insatiable:</b> When you <em>Undertake a Journey</em> and score a hit, you may suffer -1 supply in exchange for +2 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_youngwyvern2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-2"><b>Indomitable:</b> When you make the <em>Companion Endure Harm</em> move for your wyvern, add +2 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_youngwyvern3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-young-wyvern-ability-3"><b>Savage:</b> When you <em>Strike</em> by commanding your wyvern to attack, roll +heart. Your wyvern inflicts 3 harm on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_young-wyvern" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_young-wyvern" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_young-wyvern" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_young-wyvern" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_young-wyvern" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_young-wyvern" value="5"/></div></div></div></div><input class="asset-path hide-element" type="checkbox" name="attr_assetpath"/><div class="path showhide"><input class="hide-element alchemist" type="checkbox" name="attr_assetpathdivalchemist"/><div class="hide-element alchemist"><div class="asset-summary-header" data-i18n="asset-title-alchemist">Alchemist</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_alchemist1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-1">When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a <strong>strong hit,</strong> you create a single dose. The character who consumes the elixir must <em>Face Danger</em> +iron and score a hit, after which they add +1 when making a move with the related stat until their health, spirit, or momentum fall below +1. On a <strong>weak hit,</strong> as above, but suffer an additional -1 supply to create it.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_alchemist2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-2">As above, and you may choose two effects for a single dose, or create two doses of the same effect.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_alchemist3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-alchemist-ability-3">When you prepare an elixir, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element animal-kin" type="checkbox" name="attr_assetpathdivanimal-kin"/><div class="hide-element animal-kin"><div class="asset-summary-header" data-i18n="asset-title-animal-kin">Animal-kin</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_animalkin1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-1">When you make a move to pacify, calm, control, aid, or fend off an animal (or an animal or beast companion), add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_animalkin2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-2">You may add or upgrade an animal or beast companion asset for 1 fewer experience. Once you mark all their abilities, you may <em>Forge a Bond</em> with them and take an automatic strong hit. When you do, mark a bond twice and take 1 experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_animalkin3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-animal-kin-ability-3">Once per fight, when you leverage your animal or beast companion to make a move, reroll any dice. On a hit, take +1 momentum.</p></div></div></div></div><input class="hide-element banner-sworn" type="checkbox" name="attr_assetpathdivbanner-sworn"/><div class="hide-element banner-sworn"><div class="asset-summary-header" data-i18n="asset-title-banner-sworn">Banner-sworn</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bannersworn1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-1">When you <em>Swear an Iron Vow</em> to serve your leader or faction on a mission, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bannersworn2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-2">When you <em>Sojourn</em> or <em>Make Camp</em> in the company of your banner-kin, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bannersworn3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-banner-sworn-ability-3">When you <em>Enter the Fray</em> bearing your banner, add +1 and take +1 momentum on a hit. When you burn momentum while carrying your banner in combat, take +1 momentum after you reset.</p></div></div></div></div><input class="hide-element battle-scarred" type="checkbox" name="attr_assetpathdivbattle-scarred"/><div class="hide-element battle-scarred"><div class="asset-summary-header" data-i18n="asset-title-battle-scarred">Battle-scarred</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_battlescarred1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-1">You focus your energies: Reduce your edge or iron by 1 and add +2 to wits or heart, or +1 to each (to a maximum of +4).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_battlescarred2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-2">You overcome your limitations: Reduce your maximum health by 1. Maimed no longer counts as a debility, and does not reduce your maximum momentum or reset value. When you <em>Endure Stress</em> +heart, take +1 momentum on a strong hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_battlescarred3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-battle-scarred-ability-3">You have stared down death before: When you are at 0 health and <em>Endure Harm</em>, you may roll +wits or +heart (instead of +health or +iron). If you do, take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element blade-bound" type="checkbox" name="attr_assetpathdivblade-bound"/><div class="hide-element blade-bound"><div class="asset-summary-header" data-i18n="asset-title-blade-bound">Blade-bound</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bladebound1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-1">When you <em>Enter the Fray</em> or <em>Draw the Circle</em> while wielding your kin-blade, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bladebound2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-2">When you <em>Gather Information</em> by listening to the whispers of your kinblade, add +1 and take +2 momentum on a hit. Then, <em>Endure Stress</em> (2 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bladebound3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-blade-bound-ability-3">When you <em>Strike</em> with your kin-blade to inflict savage harm (decide before rolling), add +1 and inflict +2 harm on a hit. Then, <em>Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element bonded" type="checkbox" name="attr_assetpathdivbonded"/><div class="hide-element bonded"><div class="asset-summary-header" data-i18n="asset-title-bonded">Bonded</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bonded1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-1">When you make a move which gives you an add for sharing a bond, add +1 more.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bonded2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-2">When you completely fill a box on your bonds progress track, envision what your relationships have taught you. Then, take 1 experience and +2 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bonded3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bonded-ability-3">When you make a move in a crucial moment and score a <strong>miss,</strong> you may cling to thoughts of your bond-kin for courage or encouragement. If you do, reroll any dice. On another <strong>miss,</strong> in addition to the outcome of the move, you must mark shaken or corrupted. If both debilities are already marked, <em>Face Desolation</em> .</p></div></div></div></div><input class="hide-element dancer" type="checkbox" name="attr_assetpathdivdancer"/><div class="hide-element dancer"><div class="asset-summary-header" data-i18n="asset-title-dancer">Dancer</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_dancer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-1">When you <em>Secure an Advantage</em> +edge by dancing for an audience, add +1 and take +2 momentum on a hit. On a strong hit, also add +2 (one time only) if you make a move to interact with someone in the audience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_dancer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-2">When you <em>Face Danger</em> +edge in a fight by nimbly avoiding your foe's attacks, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_dancer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-dancer-ability-3">When you or an ally make a progress move and roll a hit, you may perform a dance to commemorate the event. If you do, roll +edge. On a <strong>strong hit,</strong> you and each of your allies may take +2 momentum and +1 spirit. On a <strong>weak hit,</strong> you take +1 momentum or +1 spirit, but your allies are unmoved.</p></div></div></div></div><input class="hide-element devotant" type="checkbox" name="attr_assetpathdivdevotant"/><div class="hide-element devotant"><div class="asset-summary-header" data-i18n="asset-title-devotant">Devotant</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_devotant1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-1">When you say your daily prayers, you may <em>Secure an Advantage</em> by asking your god to grant a blessing. If you do, roll +your god's stat. On a hit, take +2 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_devotant2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-2">When you <em>Swear an Iron Vow</em> to serve your god on a divine quest, you may roll +your god's stat and reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_devotant3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-devotant-ability-3">When you <em>Sojourn</em>, and spread the word of your god, you may roll +your god's stat. If you do, take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element empowered" type="checkbox" name="attr_assetpathdivempowered"/><div class="hide-element empowered"><div class="asset-summary-header" data-i18n="asset-title-empowered">Empowered</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_empowered1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-1">When you <em>Sojourn</em> and score a weak hit or <strong>miss,</strong> you may claim the rights of hospitality warranted by your title or lineage. If you do, roll all dice again and add +1. On a <strong>miss,</strong> you are refused, and your presumption causes significant new trouble.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_empowered2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-2">When you exert your title or lineage to <em>Compel</em>, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_empowered3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-empowered-ability-3">When you forgo your title or lineage and <em>Forge a Bond</em> as an equal, or when you <em>Swear an Iron Vow</em> to serve someone of a lower station, add +1 and take +1 momentum or +1 spirit on a hit.</p></div></div></div></div><input class="hide-element fortune-hunter" type="checkbox" name="attr_assetpathdivfortune-hunter"/><div class="hide-element fortune-hunter"><div class="asset-summary-header" data-i18n="asset-title-fortune-hunter">Fortune-hunter</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fortunehunter1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-1">When you <em>Swear an Iron Vow</em> to someone under the promise of payment, add +1 and give the quest a special mark. When you successfully <em>Fulfill Your Vow</em> to them, take +wealth equal to the rank of the quest. If you leverage wealth when making a move where resources are a factor, add +wealth and suffer -1 wealth.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fortunehunter2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-2">When in a community or trading, you may suffer -1 wealth and take +2 supply.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fortunehunter3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fortune-hunter-ability-3">When you <em>Resupply</em> by scavenging or looting, and score a strong hit with a match, you may envision finding an object of value. If you do, take +1 supply (instead of +2) and +1 wealth.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_fortunehunter" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_fortunehunter" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_fortunehunter" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_fortunehunter" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_fortunehunter" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_fortunehunter" value="5"/></div></div></div><input class="hide-element herbalist" type="checkbox" name="attr_assetpathdivherbalist"/><div class="hide-element herbalist"><div class="asset-summary-header" data-i18n="asset-title-herbalist">Herbalist</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_herbalist1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-1">When you attempt to <em>Heal</em> using herbal remedies, and you have at least +1 supply, you may choose one (decide before rolling).</p><ul><li data-i18n="asset-herbalist-ability-1-list-1">Add +2.</li><li data-i18n="asset-herbalist-ability-1-list-2">On a hit, take or give an additional +1 health.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_herbalist2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-2">When you <em>Heal</em> a companion, ally, or other character, and score a hit, take +1 spirit or +1 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_herbalist3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-herbalist-ability-3">When you <em>Make Camp</em> and choose the option to partake, you can create a restorative meal. If you do, you and your companions take +1 health. Any allies who choose to partake also take +1 health, and do not suffer -supply.</p></div></div></div></div><input class="hide-element honorbound" type="checkbox" name="attr_assetpathdivhonorbound"/><div class="hide-element honorbound"><div class="asset-summary-header" data-i18n="asset-title-honorbound">Honorbound</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_honorbound1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-1">When you <em>Turn the Tide</em>, envision how your vows give you strength in this moment. Then, when you make your move, add +2 (instead of +1) and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_honorbound2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-2">When you <em>Secure an Advantage </em> or <em>Compel</em> by telling a hard truth, add +1 and take +1 momentum on a hit. On a weak hit or <strong>miss,</strong> envision how this truth complicates your current situation.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_honorbound3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-honorbound-ability-3">When you <em>Fulfill Your Vow</em> and score a miss, you may reroll one challenge die. If you score a miss again, reduce your maximum spirit by 1. You may recover this lost spirit when you next <em>Fulfill Your Vow</em> and score a strong hit.</p></div></div></div></div><input class="hide-element improviser" type="checkbox" name="attr_assetpathdivimproviser"/><div class="hide-element improviser"><div class="asset-summary-header" data-i18n="asset-title-improviser">Improviser</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_improviser1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-1">When you <em>Check your Gear</em>, you may roll +wits (instead of +supply). If you do, envision how you make do with a clever solution, and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_improviser2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-2">When you <em>Secure an Advantage</em> or <em>Face Danger</em> by cobbling together an ad hoc tool or apparatus, add +1 and take +1 momentum on a hit. After you roll, you may also suffer -1 supply and add +1 more.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_improviser3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-improviser-ability-3">When you throw caution to the wind and make an impulsive move in a risky situation, you may add +2. If you do, take +1 momentum on a <strong>strong hit,</strong> but count a weak hit as a miss.</p></div></div></div></div><input class="hide-element infiltrator" type="checkbox" name="attr_assetpathdivinfiltrator"/><div class="hide-element infiltrator"><div class="asset-summary-header" data-i18n="asset-title-infiltrator">Infiltrator</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_infiltrator1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-1">When you make a move to breach, traverse, or hide within an area held by an enemy force, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_infiltrator2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-2">When you <em>Gather Information</em> within an enemy area to discover their positions, plans, or methods, or when you <em>Secure an Advantage</em> within that area through observation, you may roll +shadow (instead of +wits). If you do, take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_infiltrator3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-infiltrator-ability-3">When you <em>Resupply</em> within an enemy area by scavenging or looting, you may roll +shadow (instead of +wits). If you do, take +1 momentum or +1 supply on a hit.</p></div></div></div></div><input class="hide-element loyalist" type="checkbox" name="attr_assetpathdivloyalist"/><div class="hide-element loyalist"><div class="asset-summary-header" data-i18n="asset-title-loyalist">Loyalist</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_loyalist1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-1">When you <em>Aid Your Ally</em>, add +1 and take +1 momentum on a hit. This is in addition to the benefits taken by your ally.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_loyalist2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-2">When an ally makes the <em>Endure Stress</em> move in your company, they add +1 and you take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_loyalist3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-loyalist-ability-3">When you stand with your ally as they make a progress move, envision how you support them. Then, roll one challenge die. On a 1-9, your ally may replace one of their challenge dice with yours. On a 10, envision how you inadvertently undermine their action; your ally must replace their lowest challenge die with yours.</p></div></div></div></div><input class="hide-element masked" type="checkbox" name="attr_assetpathdivmasked"/><div class="hide-element masked"><div class="asset-summary-header" data-i18n="asset-title-masked">Masked</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_masked1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-masked-ability-1">Choose your mask's material. When you wear the mask and make a move which uses its stat, add +1. If you roll a 1 on your action die, suffer -1 to the associated track (in addition to any other outcome of the move).</p><ul><li data-i18n="asset-masked-ability-1-list-1">Thunderwood: Edge / Health</li><li data-i18n="asset-masked-ability-1-list-2">Bloodwood: Iron / Health</li><li data-i18n="asset-masked-ability-1-list-3">Ghostwood: Shadow / Spirit</li><li data-i18n="asset-masked-ability-1-list-4">Whisperwood: Wits / Spirit</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_masked2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-masked-ability-2">As above, and you may instead add +2 and suffer -2 (decide before rolling).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_masked3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-masked-ability-3">When you <em>Face Death</em> or <em> Face Desolation</em> while wearing the mask, you may roll +its stat (instead of +heart).</p></div></div></div></div><input class="hide-element oathbreaker" type="checkbox" name="attr_assetpathdivoathbreaker"/><div class="hide-element oathbreaker"><div class="asset-summary-header" data-i18n="asset-title-oathbreaker">Oathbreaker</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_oathbreaker1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-1"><b>This asset counts as a debility.</b> One time only, when you <em>Swear an Iron Vow</em> to redeem yourself (extreme or greater), give that vow a special mark. When you <em>Reach a Milestone</em> on the marked vow, take +2 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_oathbreaker2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-2">When you <em>Secure an Advantage</em> or <em>Compel</em> by reaffirming your commitment to your marked vow, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_oathbreaker3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-oathbreaker-ability-3">When you <em>Fulfill Your Vow</em> on your marked quest and score a hit, you find redemption and automatically activate this ability at no cost. You may then improve one of your stats by +1 and <b>discard this asset</b>.</p></div></div></div></div><input class="hide-element outcast" type="checkbox" name="attr_assetpathdivoutcast"/><div class="hide-element outcast"><div class="asset-summary-header" data-i18n="asset-title-outcast">Outcast</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_outcast1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-1">When your supply is reduced to 0, suffer any remaining -supply as -momentum. Then, roll +wits. On a <strong>strong hit,</strong> you manage to scrape by and take +1 supply. On a <strong>weak hit,</strong> you may suffer -2 momentum in exchange for +1 supply. On a <strong>miss,</strong> you are <em>Out of Supply</em>.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_outcast2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-2">When you <em>Sojourn</em>, you may reroll any dice. If you do (decide before your first roll), your needs are few, but your isolation sets you apart from others. A strong hit counts as a weak hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_outcast3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-outcast-ability-3">When you <em>Reach Your Destination</em> and roll a <strong>strong hit,</strong> you recall or recognize something helpful about this place. Envision what it is, and take +2 momentum.</p></div></div></div></div><input class="hide-element pretender" type="checkbox" name="attr_assetpathdivpretender"/><div class="hide-element pretender"><div class="asset-summary-header" data-i18n="asset-title-pretender">Pretender</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_pretender1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-1">When you establish a false identity, roll +shadow. On a <strong>strong hit</strong>, you may add +2 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth. On a <strong>weak hit,</strong> as above, but add +1 (instead of +2).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_pretender2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-2">As above, and you may roll +shadow (instead of +heart) when you <em>Sojourn</em> under your false identity. If you do, take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_pretender3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-pretender-ability-3">When you <em>Secure an Advantage</em> by revealing your true identity in a dramatic moment, reroll any dice.</p></div></div></div></div><input class="hide-element revenant" type="checkbox" name="attr_assetpathdivrevenant"/><div class="hide-element revenant"><div class="asset-summary-header" data-i18n="asset-title-revenant">Revenant</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_revenant1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-1">When you are at 0 health, and <em>Endure Harm</em> or<em>Face Death</em>, add +1. If you then burn momentum to improve your result, envision what bond or vow binds you to this world, and take +2 momentum after you reset.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_revenant2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-2">When you make a move to investigate, oppose, or interact with a horror, spirit, or other undead being, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_revenant3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-revenant-ability-3">When you bring death to your foe to <em> End the Fight</em>, you may burn momentum to cancel one (not both) of the challenge dice if your momentum is greater than the value of that die. If you do, <em> Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element rider" type="checkbox" name="attr_assetpathdivrider"/><div class="hide-element rider"><div class="asset-summary-header" data-i18n="asset-title-rider">Rider</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_rider1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-rider-ability-1">When you <em>Heal</em> your horse, or when you <em>Face Danger</em> to calm or encourage it, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_rider2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-rider-ability-2">When you <em>Undertake a Journey</em>, you may push your horse harder and add +1 (after rolling). If you do, make the <em>Companion Endure Harm</em> move (1 harm).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_rider3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-rider-ability-3">When you <em>Secure an Advantage</em> +wits by sizing up a perilous situation from the saddle, you are one with your horse's instincts. Add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element ritualist" type="checkbox" name="attr_assetpathdivritualist"/><div class="hide-element ritualist"><div class="asset-summary-header" data-i18n="asset-title-ritualist">Ritualist</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ritualist1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-1">When you <em>Secure an Advantage</em> to ready yourself for a ritual, envision how you prepare. Then, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ritualist2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-2">When you perform a ritual, you may suffer -1 supply and add +1 (decide before rolling).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ritualist3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ritualist-ability-3">When you tattoo the essence of a new ritual onto your skin, envision the mark you create. You may then purchase and upgrade that ritual asset for 1 fewer experience.</p></div></div></div></div><input class="hide-element shadow-kin" type="checkbox" name="attr_assetpathdivshadow-kin"/><div class="hide-element shadow-kin"><div class="asset-summary-header" data-i18n="asset-title-shadow-kin">Shadow-kin</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowkin1"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-1">You harden your heart: Reduce your heart stat by 1 and add up to +2 to shadow (to a maximum of +4).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowkin2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-2">You are attuned to the realms of shadow: When you perform a ritual, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowkin3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-kin-ability-3">You know the sly ways of death: When you <em>Face Death</em>, you may roll +shadow (instead of +heart). You may also suffer -1 momentum and add +1 (decide before rolling).</p></div></div></div></div><input class="hide-element sighted" type="checkbox" name="attr_assetpathdivsighted"/><div class="hide-element sighted"><div class="asset-summary-header" data-i18n="asset-title-sighted">Sighted</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sighted1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-1">When you <em>Face Danger</em> or <em>Gather Information</em> to identify or detect mystic forces, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sighted2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-2">When you <em>Compel</em>, <em>Forge a Bond</em>, or <em>Test Your Bond</em> with a fellow mystic or mystical being, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sighted3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sighted-ability-3">When you <em>Secure an Advantage</em> by studying someone or something in a charged situation, add +1 and take +1 momentum on a hit. When you also pierce the veil to explore deeper truths (decide before rolling), you may reroll any dice. If you do, count a weak hit as a miss.</p></div></div></div></div><input class="hide-element slayer" type="checkbox" name="attr_assetpathdivslayer"/><div class="hide-element slayer"><div class="asset-summary-header" data-i18n="asset-title-slayer">Slayer</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slayer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-1">When you <em>Gather Information</em> by tracking a beast or horror, or when you <em>Secure an Advantage</em> by readying yourself for a fight against them, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slayer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-2">When you <em>Swear an Iron Vow</em> to slay a beast or horror, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slayer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slayer-ability-3">When you slay a beast or horror (at least formidable), you may take a trophy and choose one.</p><ul><li data-i18n="asset-slayer-ability-3-list-1">Power a ritual: When you or an ally make a ritual move, reroll any dice (one time only).</li><li data-i18n="asset-slayer-ability-3-list-2">Prove your worth: When you <em>Sojourn</em>, reroll any dice (one time only).</li></ul></div></div></div></div><input class="hide-element spirit-bound" type="checkbox" name="attr_assetpathdivspirit-bound"/><div class="hide-element spirit-bound"><div class="asset-summary-header" data-i18n="asset-title-spirit-bound">Spirit-bound</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_spiritbound1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-1">You are haunted by someone whose death you caused through your actions or failures. When you consult with their spirit to <em>Secure an Advantage</em> or <em>Gather Information</em>, add +1 and take +2 momentum on a hit. On a <strong>weak hit,</strong> also <em>Endure Stress</em> (1 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_spiritbound2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-2">When you <em>Face Death</em> guided by the spirit, add +1. On a <strong>strong hit,</strong> envision what you learn and take 1 experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_spiritbound3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-spirit-bound-ability-3">One time only, when you successfully <em>Fulfill Your Vow</em> (formidable or greater) in service to the spirit, choose one.</p><ul><li data-i18n="asset-spirit-bound-ability-3-list-1">Let them go: Take 2 experience for each marked ability and discard this asset.</li><li data-i18n="asset-spirit-bound-ability-3-list-2">Deepen your connection: Add +1 more when you leverage this asset.</li></ul></div></div></div></div><input class="hide-element storyweaver" type="checkbox" name="attr_assetpathdivstoryweaver"/><div class="hide-element storyweaver"><div class="asset-summary-header" data-i18n="asset-title-storyweaver">Storyweaver</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_storyweaver1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-1">When you <em>Secure an Advantage</em>,<em>Compel</em>, or <em>Forge a Bond</em> by sharing an inspiring or enlightening song, poem, or tale, envision the story you tell. Then, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_storyweaver2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-2">When you <em>Make Camp</em> and choose the option to relax, you may share a story with your allies or compose a new story if alone. If you do, envision the story you tell and take +1 spirit or +1 momentum. Any allies who choose to relax in your company may also take +1 spirit or +1 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_storyweaver3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-storyweaver-ability-3">When you <em>Sojourn</em> within a community with which you share a bond, add +2 (instead of +1).</p></div></div></div></div><input class="hide-element trickster" type="checkbox" name="attr_assetpathdivtrickster"/><div class="hide-element trickster"><div class="asset-summary-header" data-i18n="asset-title-trickster">Trickster</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_trickster1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Compel</em> by lying, bluffing, stealing, or cheating, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_trickster2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-2">When you <em>Gather Information</em> by investigating a devious scheme, you may roll +shadow (instead of +wits). If you do, take +2 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_trickster3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-trickster-ability-3">When you <em>Forge a Bond</em> for a relationship founded on a lie, choose one.</p><ul><li data-i18n="asset-trickster-ability-3-list-1">Keep your secret: Roll +shadow (instead of +heart).</li><li data-i18n="asset-trickster-ability-3-list-2">Reveal the truth: Roll +heart. On a strong hit, mark a bond twice and take 1 experience. A weak hit counts as a miss.</li></ul></div></div></div></div><input class="hide-element veteran" type="checkbox" name="attr_assetpathdivveteran"/><div class="hide-element veteran"><div class="asset-summary-header" data-i18n="asset-title-veteran">Veteran</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_veteran1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-1">When you burn momentum to improve your result in combat, envision how your hard-won fighting experience gives you the upper hand. Then, take +1 momentum after you reset, and add +1 when you make your next move. Once per fight, you also take initaitive when burning momentum to improve a miss to a weak hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_veteran2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-2">When you <em>Swear an Iron Vow</em> to someone who fought beside you, or <em>Forge a Bond</em> with them, add +2 and take +2 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_veteran3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-veteran-ability-3">When you <em>Resupply</em> by looting the dead on a field of <em>Battle</em>, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element waterborn" type="checkbox" name="attr_assetpathdivwaterborn"/><div class="hide-element waterborn"><div class="asset-summary-header" data-i18n="asset-title-waterborn">Waterborn</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_waterborn1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-1">When you <em>Face Danger</em>, <em>Gather Information</em>, or <em>Secure an Advantage</em> related to your knowledge of watercraft, water travel, or aquatic environments or creatures, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_waterborn2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-2">When you <em>Undertake a Journey</em> by boat or ship, add +1. On a <strong>strong hit,</strong> also choose one.</p><ul><li data-i18n="asset-waterborn-ability-2-list-1">The wind is at your back: Mark progress twice.</li><li data-i18n="asset-waterborn-ability-2-list-2">Find safe anchor: <em>Make Camp</em> now and reroll any dice.</li><li data-i18n="asset-waterborn-ability-2-list-3">Reap the bounty: <em>Resupply</em> now and reroll any dice.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_waterborn3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-waterborn-ability-3">When you <em>Enter the Fray</em> aboard a boat or ship, reroll any dice.</p></div></div></div></div><input class="hide-element wayfinder" type="checkbox" name="attr_assetpathdivwayfinder"/><div class="hide-element wayfinder"><div class="asset-summary-header" data-i18n="asset-title-wayfinder">Wayfinder</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wayfinder1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-1">When you <em>Undertake a Journey,</em> take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after you reset.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wayfinder2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-2">When you <em>Secure an Advantage</em> or <em>Gather Information</em> by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wayfinder3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wayfinder-ability-3">When you <em>Swear an Iron Vow</em> to safely guide someone on a perilous journey, you may reroll any dice. When you <em>Fulfill Your Vow</em> and mark experience, take +1 experience.</p></div></div></div></div><input class="hide-element weapon-master" type="checkbox" name="attr_assetpathdivweapon-master"/><div class="hide-element weapon-master"><div class="asset-summary-header" data-i18n="asset-title-weapon-master">Weaponmaster</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_weaponmaster1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-1">When you <em>Secure an Advantage</em> by sizing up your foe in a fight, or in a charged situation which may lead to a fight, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_weaponmaster2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-2">When you study or train in a new weapon or technique, you may obtain and upgrade that combat talent for 1 fewer experience.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_weaponmaster3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-weapon-master-ability-3">When you <em>Turn the Tide</em> with a sudden change of weapon or technique, and your next move is a <em>Strike</em>, you may add +1 and inflict +2 harm on a strong hit.</p></div></div></div></div><input class="hide-element wildblood" type="checkbox" name="attr_assetpathdivwildblood"/><div class="hide-element wildblood"><div class="asset-summary-header" data-i18n="asset-title-wildblood">Wildblood</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wildblood1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Gather Information</em> using your knowledge of tracking, woodcraft, or woodland creatures, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wildblood2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-2">When you <em>Face Danger</em> or <em>Secure an Advantage</em> by hiding or sneaking in the woodlands, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wildblood3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wildblood-ability-3">When you <em>Make Camp</em> in the woodlands, you may roll +wits (instead of +supply). If you do, you and your allies may each choose 1 more option on a hit.</p></div></div></div></div><input class="hide-element wright" type="checkbox" name="attr_assetpathdivwright"/><div class="hide-element wright"><div class="asset-summary-header" data-i18n="asset-title-wright">Wright</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wright1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wright-ability-1">When you <em>Secure an Advantage</em> by crafting a useful item using your specialty, or when you <em>Face Danger</em> to create or repair an item in a perilous situation, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wright2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wright-ability-2">As above, and you may suffer -1 supply (after you roll) to add an additional +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_wright3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-wright-ability-3">When you give the item you create as a gift to commemorate an important event or relationship, you may (one time only) reroll any dice when you <em>Compel</em>, <em>Forge a Bond</em>, or <em>Test Your Bond</em>.</p></div></div></div></div></div><input class="asset-combat-talent hide-element" type="checkbox" name="attr_assetcombat-talent"/><div class="combat-talent showhide"><input class="hide-element archer" type="checkbox" name="attr_assetcombattalentdivarcher"/><div class="hide-element archer"><div class="asset-summary-header" data-i18n="asset-title-archer">Archer</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-archer">If you wield a bow...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_archer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-archer-ability-1">When you <em>Secure an Advantage</em> by taking a moment to aim, choose your approach and add +1.></p><ul><li data-i18n="asset-archer-ability-1-list-1">Trust your instincts: Roll +wits, and take +2 momentum on a strong hit.</li><li data-i18n="asset-archer-ability-1-list-2">Line up your shot: Roll +edge, and take +1 momentum on a hit.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_archer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-archer-ability-2">Once per fight, when you <em>Strike</em> or <em>Clash</em>, you may take extra shots and suffer -1 supply (decide before rolling). When you do, reroll any dice. On a hit, inflict +2 harm and take +1 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_archer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-archer-ability-3">When you <em>Resupply</em> by hunting, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element berserker" type="checkbox" name="attr_assetcombattalentdivberserker"/><div class="hide-element berserker"><div class="asset-summary-header" data-i18n="asset-title-berserker">Berserker</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-berserker">If you are clad only in animal pelts...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_berserker1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-1">When you <em>Secure an Advantage</em> or <em>Compel</em> by embodying your wild nature, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_berserker2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-2">When you <em>Strike</em> or <em>Clash</em> by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one.</p><ul><li data-i18n="asset-berserker-ability-2-list-1">Push yourself: <em>Endure Harm</em> (1 harm).</li><li data-i18n="asset-berserker-ability-2-list-2">Lose yourself: <em>Endure Stress</em> (1 stress).</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_berserker3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-berserker-ability-3">When you <em>Endure Harm</em> in a fight, and your health is above 0, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining health. A weak hit counts as a miss.</p></div></div></div></div><input class="hide-element brawler" type="checkbox" name="attr_assetcombattalentdivbrawler"/><div class="hide-element brawler"><div class="asset-summary-header" data-i18n="asset-title-brawler">Brawler</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-brawler">If you are unarmed or fighting with a non-deadly weapon...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_brawler1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-1">When you <em>Secure an Advantage</em> +iron by engaging in close-quarters brawling (such as punching, tripping, or grappling), add +1. If you score a hit, you may also inflict 1 harm.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_brawler2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-2">When you use an unarmed attack or simple weapon to <em>Strike</em> with deadly intent, add +2 and inflict 2 harm on a hit (instead of 1). On a weak hit or miss, suffer -1 momentum (in addition to any other outcome of the move).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_brawler3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-brawler-ability-3">When you <em>Face Danger</em> or <em>Clash</em> against a brawling attack, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element cutthroat" type="checkbox" name="attr_assetcombattalentdivcutthroat"/><div class="hide-element cutthroat"><div class="asset-summary-header" data-i18n="asset-title-cutthroat">Cutthroat</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-cutthroat">If you wield a dagger or knife...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cutthroat1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-1">When you are in position to <em>Strike</em> at an unsuspecting foe, choose one (before rolling).</p><ul><li data-i18n="asset-cutthroat-ability-1-list-1">Add +2 and take +1 momentum on a hit.</li><li data-i18n="asset-cutthroat-ability-1-list-2">Inflict +2 harm on a hit.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cutthroat2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-2">When you <em>Compel</em> someone at the point of your blade, or when you rely on your blade to <em>Face Danger</em>, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_cutthroat3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-cutthroat-ability-3">Once per fight, when you <em>Secure an Advantage</em> +shadow by performing a feint or misdirection, reroll any dice and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element duelist" type="checkbox" name="attr_assetcombattalentdivduelist"/><div class="hide-element duelist"><div class="asset-summary-header" data-i18n="asset-title-duelist">Duelist</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-duelist">If you wield a bladed weapon in each hand...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_duelist1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-1">When you <em>Strike</em> or <em>Clash</em>, you may add +2. If you do (decide before rolling), inflict +1 harm on a strong hit and count a weak hit as a miss.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_duelist2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-2">Once per fight, when you <em>Secure an Advantage</em> +edge by making a bold display of your combat prowess, you may reroll any dice.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_duelist3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-duelist-ability-3">When you <em>Draw the Circle</em>, choose one (before rolling).</p><ul><li data-i18n="asset-duelist-ability-3-list-1">Add +2.</li><li data-i18n="asset-duelist-ability-3-list-2">Take +2 momentum on a hit.</li></ul></div></div></div></div><input class="hide-element fletcher" type="checkbox" name="attr_assetcombattalentdivfletcher"/><div class="hide-element fletcher"><div class="asset-summary-header" data-i18n="asset-title-fletcher">Fletcher</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fletcher1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-1">When you <em>Secure an Advantage</em> by crafting arrows of fine quality, add +1. Then, take +1 supply or +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fletcher2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-2">When you <em>Resupply</em> by recovering or gathering arrows after a <em>Battle</em>, add +2.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_fletcher3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-fletcher-ability-3">When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a <strong>strong hit</strong>, take both. On a <strong>weak hit</strong>, choose one.</p><ul><li data-i18n="asset-fletcher-ability-3-list-1">Seeker: When a shooter uses the arrow to <em>Strike</em> or <em>Clash</em> against this foe, reroll any dice (one time only).</li><li data-i18n="asset-fletcher-ability-3-list-2">Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only).</li></ul></div></div></div></div><input class="hide-element ironclad" type="checkbox" name="attr_assetcombattalentdivironclad"/><div class="hide-element ironclad"><div class="asset-summary-header" data-i18n="asset-title-ironclad">Ironclad</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-ironclad">If you wear armor...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ironclad1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-1">When you equip or adjust your armor, choose one.</p><ul><li data-i18n="asset-ironclad-ability-1-list-1"><b>Lightly armored:</b> When you <em>Endure Harm</em> in a fight, add +1 and take +1 momentum on a hit.</li><li data-i18n="asset-ironclad-ability-1-list-2"><b>Geared for war:</b> Mark encumbered. When you <em>Endure Harm</em> in a fight, add +2 and take +1 momentum on a hit.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ironclad2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-2">When you <em>Clash</em> while you are geared for war, add +1.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ironclad3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ironclad-ability-3">When you <em>Compel</em> in a situation where strength of arms is a factor, add +2.</p></div></div></div></div><input class="hide-element long-arm" type="checkbox" name="attr_assetcombattalentdivlong-arm"/><div class="hide-element long-arm"><div class="asset-summary-header" data-i18n="asset-title-long-arm">Long-arm</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-long-arm">If you wield a staff...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_longarm1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-1">In your hands, a humble staff is a deadly weapon (2 harm). When you instead use it as a simple weapon (1 harm), you may <em>Strike</em> or <em>Clash</em> +edge (instead of iron). If you do, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_longarm2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-2">When you <em>Secure an Advantage</em> +edge using your staff to disarm, trip, shove, or stun your foe, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_longarm3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-long-arm-ability-3">When you <em>Undertake a Journey</em> and score a <strong>strong hit</strong>, or if you accompany an ally who scores a strong hit on that move, your staff provides support and comfort in your travels; take +1 momentum.</p></div></div></div></div><input class="hide-element shield-bearer" type="checkbox" name="attr_assetcombattalentdivshield-bearer"/><div class="hide-element shield-bearer"><div class="asset-summary-header" data-i18n="asset-title-shield-bearer">Shield-bearer</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-shield-bearer">If you wield a shield...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shieldbearer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-1">When you <em>Face Danger</em> using your shield as cover, add +1. When you <em>Clash</em> in close quarters, take +1 momentum on a strong hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shieldbearer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-2">When you paint your shield with a meaningful symbol, envision what you create. Then, if you <em>Endure Stress</em> as you face off against a fearsome foe, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shieldbearer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shield-bearer-ability-3">When forced to <em>Endure Harm</em> in a fight, you may instead sacrifice your shield and ignore all harm. If you do, the shield is destroyed. Once per fight, you also take initiative when you sacrifice your shield to avoid harm.</p></div></div></div></div><input class="hide-element skirmisher" type="checkbox" name="attr_assetcombattalentdivskirmisher"/><div class="hide-element skirmisher"><div class="asset-summary-header" data-i18n="asset-title-skirmisher">Skirmisher</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-skirmisher">If you wield a spear...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_skirmisher1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-1">When you <em>Face Danger</em> by holding a foe at bay using your spear's reach, roll +iron or +edge. If you score a hit, you may...</p><ul><li data-i18n="asset-skirmisher-ability-1-list-1">Iron: <em>Strike</em>(if you have initiative) or <em>Clash</em> now, and add +1.</li><li data-i18n="asset-skirmisher-ability-1-list-2">Edge: Take +1 momentum.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_skirmisher2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-2">When you <em>Strike</em> in close combat, you may attempt to drive your spear home (decide before rolling). If you do, add +1 and inflict +2 harm on a hit. If you score a hit and the fight continues, <em>Face Danger</em> +iron to recover your spear.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_skirmisher3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-skirmisher-ability-3">When you <em>Secure an Advantage</em> by bracing your spear against a charging foe, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element slinger" type="checkbox" name="attr_assetcombattalentdivslinger"/><div class="hide-element slinger"><div class="asset-summary-header" data-i18n="asset-title-slinger">Slinger</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-slinger">If you wield a sling...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slinger1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-1">When launched from a sling, a simple stone inflicts deadly harm (2 harm). When you <em>Enter the Fray</em> by barraging your foe with sling-bullets, inflict harm on a strong hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slinger2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-2">When you <em>Strike</em> by launching stones at an advancing foe, you may choose one (before rolling).</p><ul><li data-i18n="asset-slinger-ability-2-list-1">Hold them back: Retain initiative on a <strong>weak hit</strong>, but inflict only 1 harm.</li><li data-i18n="asset-slinger-ability-2-list-2">Hit them hard: Inflict +1 harm on a hit, but suffer -1 momentum.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_slinger3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-slinger-ability-3">When you <em>Secure an Advantage</em> by preparing stones of a special quality or material, add +1. Then, take +1 momentum or +1 supply on a hit.</p></div></div></div></div><input class="hide-element sunderer" type="checkbox" name="attr_assetcombattalentdivsunderer"/><div class="hide-element sunderer"><div class="asset-summary-header" data-i18n="asset-title-sunderer">Sunderer</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-sunderer">If you wield an axe...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sunderer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-1">When you <em>Strike</em> or <em>Clash</em> in close quarters, you may suffer -1 momentum and inflict +1 harm on a hit (decide before rolling).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sunderer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-2">When you have your axe in hand, and use the promise of violence to <em>Compel</em> or <em>Secure an Advantage</em>, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sunderer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sunderer-ability-3">When you make a tribute to a fallen foe (formidable or greater) by carving a rune in the haft of your axe, roll +heart. On a <strong>strong hit</strong>, inflict +1d6 harm (one time only) when you <em>Strike</em> or <em>Clash</em>. On a <strong>weak hit</strong>, as above, but this death weighs on you; <em>Endure Stress</em> (2 stress).</p></div></div></div></div><input class="hide-element swordmaster" type="checkbox" name="attr_assetcombattalentdivswordmaster"/><div class="hide-element swordmaster"><div class="asset-summary-header" data-i18n="asset-title-swordmaster">Swordmaster</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-swordmaster">If you wield a sword...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_swordmaster1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-1">When you <em>Strike</em> or <em>Clash</em> and burn momentum to improve your result, inflict +2 harm. If the fight continues, add +1 on your next move.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_swordmaster2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-2">When you <em>Clash</em> and score a <strong>strong hit</strong>, you may add +1 if you immediately follow with a <em>Strike</em>.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_swordmaster3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-swordmaster-ability-3">When you <em>Swear an Iron Vow</em> by kneeling and grasping your sword's blade, add +1 and take +1 momentum on a hit. If you let the edge draw blood from your hands, <em>Endure Harm</em> (1 harm) in exchange for an additional +1 momentum on a hit.</p></div></div></div></div><input class="hide-element thunder-bringer" type="checkbox" name="attr_assetcombattalentdivthunder-bringer"/><div class="hide-element thunder-bringer"><div class="asset-summary-header" data-i18n="asset-title-thunder-bringer">Thunder-bringer</div><div class="asset-description"><div class="asset-description-text" data-i18n="asset-description-thunder-bringer">If you wield a mighty hammer...</div></div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_thunderbringer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-1">When you <em>Face Danger</em>, <em>Secure an Advantage</em>, or <em>Compel</em> by hitting or breaking an inanimate object, add +1 and take +1 momentum on a hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_thunderbringer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-2">When you <em>Strike</em> a foe to knock them back, stun them, or put them off balance, inflict 1 harm (instead of 2) and take +2 momentum on a hit. On a strong hit, you also create an opening and add +1 on your next move.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_thunderbringer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-thunder-bringer-ability-3">When you <em>Turn the Tide</em>, you may <em>Strike</em> with all the fury and power you can muster. If you do (decide before rolling), you may reroll any dice and inflict +2 harm on a strong hit, but count a weak hit as a miss.</p></div></div></div></div></div><input class="asset-ritual hide-element" type="checkbox" name="attr_assetritual"/><div class="ritual showhide"><input class="hide-element augur" type="checkbox" name="attr_assetritualdivaugur"/><div class="hide-element augur"><div class="asset-summary-header" data-i18n="asset-title-augur">Augur</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_augur1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-augur-ability-1">When you summon a flock of crows and ask a single question, roll +wits. On a strong strong hit, you interpret their calls as a helpful omen. Envision the response (<em>Ask the Oracle</em> if unsure) and take +2 momentum. On a <strong>weak hit</strong>, the crows ignore your question and offer a clue to an unrelated problem or opportunity in this area. Envision what you learn (<em>Ask the Oracle</em> if unsure), and take +1 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_augur2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-augur-ability-2">As above, and the crows will also help guide you on the proper path. On a hit, add +1 on the next segment when you <em>Undertake a Journey</em>.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_augur3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-augur-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element awakening" type="checkbox" name="attr_assetritualdivawakening"/><div class="hide-element awakening"><div class="asset-summary-header" data-i18n="asset-title-awakening">Awakening</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_awakening1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-1">When you create a simulacrum, roll +heart. On a strong hit, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead. On a <strong>weak hit</strong>, as above, but if you roll a 1 on your action die when aided by your creation, you must <em>Face Danger</em> +heart to keep it from turning on you (as a formidable foe).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_awakening2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-2">Your simulacrum has 6 health.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_awakening3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-awakening-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_awakening" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_awakening" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_awakening" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_awakening" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_awakening" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_awakening" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_awakening" value="6"/></div></div></div><input class="hide-element bind" type="checkbox" name="attr_assetritualdivbind"/><div class="hide-element bind"><div class="asset-summary-header" data-i18n="asset-title-bind">Bind</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bind1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bind-ability-1">When you wear an animal pelt and dance in moonlight, roll +wits. On a <strong>strong hit</strong>, you or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent. On a <strong>weak hit</strong>, as above, but the wilds call as you dance; <em>Endure Stress</em> (2 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bind2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bind-ability-2">As above, and you may instead perform this ritual wearing the pelt of a beast. If you do, name the related stat and add +2 (instead of +1).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_bind3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-bind-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element communion" type="checkbox" name="attr_assetritualdivcommunion"/><div class="hide-element communion"><div class="asset-summary-header" data-i18n="asset-title-communion">Communion</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_communion1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-communion-ability-1">When you surround the remains of a recently deceased intelligent creature with lit candles, and summon its spirit, roll +heart. Add +1 if you share a bond. On a <strong>strong hit</strong>, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1). On a <strong>weak hit</strong>, as above, but the spirit also delivers troubling news unrelated to your purpose. Envision what it tells you (<em>Ask the Oracle</em> if unsure) and <em>Endure Stress</em> (1 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_communion2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-communion-ability-2">As above, and you may also commune with the long-dead.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_communion3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-communion-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element divination" type="checkbox" name="attr_assetritualdivdivination"/><div class="hide-element divination"><div class="asset-summary-header" data-i18n="asset-title-divination">Divination</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_divination1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-divination-ability-1">When you take a drop of blood from a willing subject (not yourself) and cast the rune-carved stones, roll +heart. On a <strong>strong hit</strong>, you may read the runes to <em>Gather Information</em> about the subject and people close to them, including insight you and the subject have no knowledge of. If you do, add +1. On a <strong>weak hit</strong>, as above, but the answers are revealed only with extra time and focus; suffer -2 momentum.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_divination2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-divination-ability-2">As above, and your divination can also reveal information about the subject's future.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_divination3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-divination-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element invoke" type="checkbox" name="attr_assetritualdivinvoke"/><div class="hide-element invoke"><div class="asset-summary-header" data-i18n="asset-title-invoke">Invoke</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_invoke1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-1">When you consume the mystical essence of your surroundings, roll +wits. On a <strong>strong hit</strong>, add the value of your action die to your essence track (max 6). You may then <em>Secure an Advantage</em> or <em>Face Danger</em> +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit. On a <strong>weak hit</strong>, as above, but capturing these energies is harrowing; <em>Endure Stress</em> (2 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_invoke2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-2">You may <em>Compel</em> +essence (and suffer -1 essence) through a show of power.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_invoke3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-invoke-ability-3">When you perform this ritual, add +1 and take +1 essence on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_invoke" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_invoke" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_invoke" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_invoke" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_invoke" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_invoke" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_invoke" value="6"/></div></div></div><input class="hide-element keen" type="checkbox" name="attr_assetritualdivkeen"/><div class="hide-element keen"><div class="asset-summary-header" data-i18n="asset-title-keen">Keen</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_keen1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-keen-ability-1">When you hold a weapon and sing a keen for those it has killed, roll +heart. On a <strong>strong hit</strong>, the wielder inflicts +1 harm when they <em>Strike</em> or <em>Clash</em>. If they roll a 1 on their action die when making a move to inflict harm, the magic is spent. On a <strong>weak hit</strong>, as above, but the voices of those who were slain join in your song; <em>Endure Stress</em> (2 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_keen2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-keen-ability-2">As above, and the wieldermayalso (one time only) add +1 and take +2 momentum on a hit when they <em>Draw the Circle</em>, <em>Enter the Fray</em>, or <em>Battle</em>.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_keen3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-keen-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element leech" type="checkbox" name="attr_assetritualdivleech"/><div class="hide-element leech"><div class="asset-summary-header" data-i18n="asset-title-leech">Leech</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_leech1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-leech-ability-1">When you mark your hands or weapon with an intricate blood rune, roll +iron. On a <strong>strong hit</strong>, the rune thirsts for fresh blood. One time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum. On a <strong>weak hit</strong>, as above, but this asset counts as a debility until the rune's thirst is quenched.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_leech2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-leech-ability-2">As above, and you may also touch an ally or companion and let them take +1 health or momentum for each unallocated point.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_leech3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-leech-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element lightbearer" type="checkbox" name="attr_assetritualdivlightbearer"/><div class="hide-element lightbearer"><div class="asset-summary-header" data-i18n="asset-title-lightbearer">Lightbearer</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_lightbearer1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-1">When you focus on a source of light and capture its essence, roll +wits. On a <strong>strong hit</strong>, set your light track to +6. On a <strong>weak hit</strong>, make it +3. Then, when you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_lightbearer2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-2">You may use your light to <em>Strike</em> or <em>Clash</em> against a dark-dwelling foe. Choose the amount of light to unleash, and roll +light (instead of +iron or +edge). Suffer -light equal to that amount. On a hit, your harm is 1+your unleashed light.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_lightbearer3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-lightbearer-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div><div class="asset-track-wrapper"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_assettrack_lightbearer" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_assettrack_lightbearer" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_assettrack_lightbearer" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_assettrack_lightbearer" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_assettrack_lightbearer" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_assettrack_lightbearer" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_assettrack_lightbearer" value="6"/></div></div></div><input class="hide-element scry" type="checkbox" name="attr_assetritualdivscry"/><div class="hide-element scry"><div class="asset-summary-header" data-i18n="asset-title-scry">Scry</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_scry1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-scry-ability-1">When you look into flames to study a remote person or location, roll +shadow. You or someone with you must have knowledge of the target. On a <strong>strong hit</strong>, you may <em>Gather Information</em> through observation using +shadow or +wits. On a <strong>weak hit</strong>, as above, but the flames are hungry; choose one to sacrifice.</p><ul><li data-i18n="asset-scry-ability-1-list-1">Your blood: <em>Endure Harm</em> (2 harm).</li><li data-i18n="asset-scry-ability-1-list-2">Something precious: <em>Endure Stress</em>(2 stress).</li><li data-i18n="asset-scry-ability-1-list-3">Provisions: Suffer -2 supply.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_scry2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-scry-ability-2">As above, and you may instead study a past event.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_scry3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-scry-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element shadow-walk" type="checkbox" name="attr_assetritualdivshadow-walk"/><div class="hide-element shadow-walk"><div class="asset-summary-header" data-i18n="asset-title-shadow-walk">Shadow-walk</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowwalk1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-1">When you cloak yourself with the gossamer veil of the shadow realms, roll +shadow. On a <strong>strong hit</strong>, take +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking. On a <strong>weak hit</strong>, as above, but the shadows try to lead you astray. You must first <em>Face Danger</em> to find your way.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowwalk2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-2">As above, and you may also travel along the hidden paths of the shadow realms to <em>Undertake a Journey</em> using +shadow (instead of +wits). If you do, <em>Endure Stress</em> (1 stress) and mark progress twice on a strong hit.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_shadowwalk3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-shadow-walk-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element sway" type="checkbox" name="attr_assetritualdivsway"/><div class="hide-element sway"><div class="asset-summary-header" data-i18n="asset-title-sway">Sway</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sway1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sway-ability-1">When you speak a person's name three times to the wind, roll +wits. On a <strong>strong hit</strong>, the wind whispers of this person's need. Envision what you hear (<em>Ask the Oracle</em> if unsure). If you use this information or fulfill this need when you <em>Compel</em> them, you may reroll any dice (one time only). On a <strong>weak hit</strong>, as above, but this person's need creates a troubling dilemma or complication; <em>Endure Stress</em> (1 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sway2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sway-ability-2">As above, and if you roll a <strong>strong hit</strong> when you <em>Compel</em>, you may also reroll any dice (one time only) when you <em>Gather Information</em> from this person.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_sway3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-sway-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element talisman" type="checkbox" name="attr_assetritualdivtalisman"/><div class="hide-element talisman"><div class="asset-summary-header" data-i18n="asset-title-talisman">Talisman</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_talisman1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-1">When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. On a <strong>strong hit</strong>, when the wearer opposes the target through a move, add +2. If a 1 is rolled on the action die while making a move using the charm, the magic is spent. On a <strong>weak hit</strong>, as above, but the wearer adds +1 when making a move (instead of +2).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_talisman2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-2">As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_talisman3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-talisman-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element tether" type="checkbox" name="attr_assetritualdivtether"/><div class="hide-element tether"><div class="asset-summary-header" data-i18n="asset-title-tether">Tether</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_tether1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-tether-ability-1">When you commune with the spirits of a place, roll +heart. If you share a bond with someone there, add +1. On a <strong>strong hit</strong>, you are tethered. When you <em>Undertake a Journey</em> to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you <em>Reach Your Destination</em>, take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you <em>Face Desolation</em>. On a <strong>weak hit</strong>, as above, but the spirits reveal a disturbing aspect of the place; <em>Endure Stress</em> (2 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_tether2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-tether-ability-2">As above, and you may also reroll any dice when you <em>Sojourn</em> in the tethered place.</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_tether3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-tether-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element totem" type="checkbox" name="attr_assetritualdivtotem"/><div class="hide-element totem"><div class="asset-summary-header" data-i18n="asset-title-totem">Totem</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_totem1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-totem-ability-1">When you hold a totem of your animal or beast companion and focus on it, roll +heart. On a strong hit, you are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent. On a weak hit, as above, but creating this connection is unsettling; <em>Endure Stress</em> (1 stress).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_totem2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-totem-ability-2">As above, and you may also perceive the world through your companion's senses while you make moves aided by them (even when you are apart).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_totem3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-totem-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element visage" type="checkbox" name="attr_assetritualdivvisage"/><div class="hide-element visage"><div class="asset-summary-header" data-i18n="asset-title-visage">Visage</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_visage1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-visage-ability-1">When you paint yourself in blood and ash, roll +wits. On a <strong>strong hit,</strong> you may add +2 and take +1 momentum on a hit when you <em>Secure an Advantage</em> or <em>Compel</em> using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent. On a <strong>weak hit,</strong> as above, but the blood must be your own; <em>Endure Harm</em> (2 harm).</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_visage2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-visage-ability-2">As above, and you may also add +1 when you <em>Strike</em>, <em>Clash</em>, or <em>Battle</em> .</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_visage3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-visage-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div><input class="hide-element ward" type="checkbox" name="attr_assetritualdivward"/><div class="hide-element ward"><div class="asset-summary-header" data-i18n="asset-title-ward">Ward</div><div class="flex-wrapper"><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ward1" checked="checked"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ward-ability-1">When you walk a wide circle, sprinkling the ground with salt, roll +wits. On a <strong>strong hit,</strong> choose two. On a <strong>weak hit,</strong> choose one.</p><ul><li data-i18n="asset-ward-ability-1-list-1">When a foe first crosses the boundary, take +1 momentum.</li><li data-i18n="asset-ward-ability-1-list-2">When you first inflict harm against a foe within the boundary, inflict +1 harm.</li><li data-i18n="asset-ward-ability-1-list-3">Your ward is ‘likely' (<em>Ask the Oracle</em>) to trap a foe within the boundary.</li></ul></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ward2"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ward-ability-2">As above, and improve the effect of your ward (+2 momentum, +2 harm, and ‘almost certain').</p></div></div><input class="asset-summary-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_ward3"/><div class="flex-container hide-element"><input class="asset-ability" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability"><p data-i18n="asset-ward-ability-3">When you perform this ritual, add +1 and take +1 momentum on a hit.</p></div></div></div></div></div><input class="asset-summary-custom hide-element" type="checkbox" name="attr_assetcustom"/><div class="asset-summary-custom showhide"><div class="asset-summary-header"><span name="attr_name"></span></div><div class="flex-wrapper"><input class="hide-element builder-ability-1-text" type="checkbox" name="attr_builder-ability-1-text"/><div class="flex-container hide-element builder-ability-1-text"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-1"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-1-text-area"></span></p></div></div><input class="hide-element builder-ability-1-text-input" type="checkbox" name="attr_builder-ability-1-text-input"/><div class="flex-container hide-element builder-ability-1-text-input"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-1"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-1-text-area"></span></p><input class="border-bottom no-border" type="text" name="attr_builder-ability-1-custom-text-input" value="" readonly="readonly"/></div></div><input class="hide-element builder-ability-2-text" type="checkbox" name="attr_builder-ability-2-text"/><div class="flex-container hide-element builder-ability-2-text"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-2"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-2-text-area"></span></p></div></div><input class="hide-element builder-ability-2-text-input" type="checkbox" name="attr_builder-ability-2-text-input"/><div class="flex-container hide-element builder-ability-2-text-input"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-2"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-2-text-area"></span></p><input class="border-bottom no-border" type="text" name="attr_builder-ability-2-custom-text-input" value="" readonly="readonly"/></div></div><input class="hide-element builder-ability-3-text" type="checkbox" name="attr_builder-ability-3-text"/><div class="flex-container hide-element builder-ability-3-text"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-3"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-3-text-area"></span></p></div></div><input class="hide-element builder-ability-3-text-input" type="checkbox" name="attr_builder-ability-3-text-input"/><div class="flex-container hide-element builder-ability-3-text-input"><input class="asset-summary-custom-ability-toggle hide-element" type="checkbox" name="attr_assetcheckbox_builder-ability-3"/><input class="asset-ability hide-element" type="checkbox" checked="checked" disabled="disabled"/><div class="asset-ability hide-element"><p><span name="attr_builder-ability-3-text-area"></span></p><input class="border-bottom no-border" type="text" name="attr_builder-ability-3-custom-text-input" value="" readonly="readonly"/></div></div></div><div class="flex-wrapper"><div class="flex-container"><input class="track-dropdown-0 hide-element" type="checkbox" name="attr_track-dropdown-0"/><input class="track-dropdown-1 hide-element" type="checkbox" name="attr_track-dropdown-1"/><div class="track-dropdown-1 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-1" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-1" value="1"/></div></div></div><input class="track-dropdown-2 hide-element" type="checkbox" name="attr_track-dropdown-2"/><div class="track-dropdown-2 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-2" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-2" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-2" value="2"/></div></div></div><input class="track-dropdown-3 hide-element" type="checkbox" name="attr_track-dropdown-3"/><div class="track-dropdown-3 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-3" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-3" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-3" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-3" value="3"/></div></div></div><input class="track-dropdown-4 hide-element" type="checkbox" name="attr_track-dropdown-4"/><div class="track-dropdown-4 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-4" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-4" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-4" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-4" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-4" value="4"/></div></div></div><input class="track-dropdown-5 hide-element" type="checkbox" name="attr_track-dropdown-5"/><div class="track-dropdown-5 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-5" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-5" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-5" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-5" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-5" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-5" value="5"/></div></div></div><input class="track-dropdown-6 hide-element" type="checkbox" name="attr_track-dropdown-6"/><div class="track-dropdown-6 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-6" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-6" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-6" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-6" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-6" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-6" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_custom-asset-track-6" value="6"/></div></div></div><input class="track-dropdown-7 hide-element" type="checkbox" name="attr_track-dropdown-7"/><div class="track-dropdown-7 hide-element"><div class="asset-track-wrapper custom-track"><div class="asset-track-box"><div class="asset-track-box-display">0</div><input type="radio" name="attr_custom-asset-track-7" value="0"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 1</div><input type="radio" name="attr_custom-asset-track-7" value="1"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 2</div><input type="radio" name="attr_custom-asset-track-7" value="2"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 3</div><input type="radio" name="attr_custom-asset-track-7" value="3"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 4</div><input type="radio" name="attr_custom-asset-track-7" value="4"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 5</div><input type="radio" name="attr_custom-asset-track-7" value="5"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 6</div><input type="radio" name="attr_custom-asset-track-7" value="6"/></div><div class="asset-track-box"><div class="asset-track-box-display">+ 7</div><input type="radio" name="attr_custom-asset-track-7" value="7"/></div></div></div></div></div></div></div></fieldset></div></div></div></div></div></div></div><div class="page-container"><input class="progress-page hide-element" type="radio" name="attr_character_page" value="4"/><div class="progress-page showhide"><fieldset class="repeating_progress"><div><br/><div class="progress-holder"><input class="progress-name" type="text" name="attr_name"/><label class="challenge-show"><input class="hide-element challenge-show-button" type="checkbox" name="attr_challenge-show-button"/><div class="challenge-show-back" data-i18n="progress-challenge">CHALLENGE</div></label></div><div class="progress-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="progress-container"><div class="progress-row"><div><label class="btn"><span data-i18n="vow-mark">MARK</span><input class="mark-vow hide-element" type="checkbox" name="attr_mark_progress"/></label><label class="btn"><span data-i18n="clear-btn">CLEAR</span><input class="clear-vow hide-element" type="checkbox" name="attr_clear_progress"/></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_one"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_one" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_two"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_two" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_three"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_three" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_four"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_four" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_five"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_five" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_six"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_six" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_seven"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_seven" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_eight"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_eight" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_nine"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_nine" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_ten"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_ten" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="4" required="required"/><span></span></div><div><label class="btn"><span data-i18n="progress-conclude">Conclude</span><button class="hide-element" type="roll" name="rollProgress" value="&{template:ironsworn_progress} {{header=^{progress-conclude-roll-title}}} {{progress_name=@{name}}} {{progress=[[@{progress-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><input class="hide-element" type="text" name="attr_progress-filled" value="floor((@{progress_one}+@{progress_two}+@{progress_three}+@{progress_four}+@{progress_five}+@{progress_six}+@{progress_seven}+@{progress_eight}+@{progress_nine}+@{progress_ten})/4)" disabled="true"/></div></div><div class="progress-container"><input class="hide-element challenge-show" type="checkbox" name="attr_challenge-show"/><div class="challenge-row showhide"><label class="challenge-label" data-i18n="progress-challenge-countdown">Countdown</label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-one"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-two"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-three"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-four"/><div class="challenge-fill"></div></label></div></div></div></fieldset></div></div><div class="page-container"><input class="oracles hide-element" type="radio" name="attr_character_page" value="7"/><div class="oracles showhide"><div class="nav-bar"><div class="nav-row"><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_oracle_page_button" value="0"/><div class="page-button-back">IRONSWORN</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_oracle_page_button" value="1"/><div class="page-button-back">DELVE</div></label></div></div></div><input class="oracle-ironsworn hide-element" type="radio" name="attr_oracle_page" value="0" checked="checked"/><div class="oracle-ironsworn showhide"><div class="oracle-container"><div class="oracle-column table-list"><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-plot">plot</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotAction_oracle}" name="roll_plotAction_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotAction}}} {{plotAction=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotAction"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotAction">action</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotTheme_oracle}" name="roll_plotTheme_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotTheme}}} {{plotTheme=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotTheme"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotTheme">theme</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotCombatActions_oracle}" name="roll_plotCombatActions_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotCombatActions}}} {{plotCombatActions=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotCombatActions"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotCombatActions">combat actions</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotSettlementTrouble_oracle}" name="roll_plotSettlementTrouble_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotSettlementTrouble}}} {{plotSettlementTrouble=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotSettlementTrouble"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotSettlementTrouble">settlement trouble</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotMajorPlotTwist_oracle}" name="roll_plotMajorPlotTwist_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotMajorPlotTwist}}} {{plotMajorPlotTwist=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotMajorPlotTwist"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotMajorPlotTwist">major plot twist</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotMysticBacklash_oracle}" name="roll_plotMysticBacklash_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotMysticBacklash}}} {{plotMysticBacklash=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotMysticBacklash"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotMysticBacklash">mystic backlash</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_plotChallengeRank_oracle}" name="roll_plotChallengeRank_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-plotChallengeRank}}} {{plotChallengeRank=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="plotChallengeRank"/><div class="btn-content oracle-name" data-i18n="oracle-label-plotChallengeRank">challenge rank</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-location">location</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationRegion_oracle}" name="roll_locationRegion_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationRegion}}} {{locationRegion=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationRegion"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationRegion">region</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationLocation_oracle}" name="roll_locationLocation_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationLocation}}} {{locationLocation=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationLocation"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationLocation">location</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationCoastalWatersLocation_oracle}" name="roll_locationCoastalWatersLocation_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationCoastalWatersLocation}}} {{locationCoastalWatersLocation=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationCoastalWatersLocation"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationCoastalWatersLocation">coastal waters location</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationDescriptor_oracle}" name="roll_locationDescriptor_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationDescriptor}}} {{locationDescriptor=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationDescriptor"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationDescriptor">descriptor</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationSettlementName_oracle}" name="roll_locationSettlementName_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationSettlementName}}} {{locationSettlementName=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationSettlementName"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationSettlementName">settlement name</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_locationQuickSettlementName_oracle}" name="roll_locationQuickSettlementName_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-locationQuickSettlementName}}} {{locationQuickSettlementName=[[1]]}} {{locationQuickSettlementNamePrefix=[[d100]]}} {{locationQuickSettlementNameSuffix=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="locationQuickSettlementName"/><div class="btn-content oracle-name" data-i18n="oracle-label-locationQuickSettlementName">quick settlement name</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-character">character</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_characterRole_oracle}" name="roll_characterRole_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-characterRole}}} {{characterRole=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="characterRole"/><div class="btn-content oracle-name" data-i18n="oracle-label-characterRole">role</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_characterGoal_oracle}" name="roll_characterGoal_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-characterGoal}}} {{characterGoal=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="characterGoal"/><div class="btn-content oracle-name" data-i18n="oracle-label-characterGoal">goal</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_characterDescriptor_oracle}" name="roll_characterDescriptor_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-characterDescriptor}}} {{characterDescriptor=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="characterDescriptor"/><div class="btn-content oracle-name" data-i18n="oracle-label-characterDescriptor">descriptor</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_characterDisposition_oracle}" name="roll_characterDisposition_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-characterDisposition}}} {{characterDisposition=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="characterDisposition"/><div class="btn-content oracle-name" data-i18n="oracle-label-characterDisposition">disposition</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_characterActivity_oracle}" name="roll_characterActivity_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-characterActivity}}} {{characterActivity=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="characterActivity"/><div class="btn-content oracle-name" data-i18n="oracle-label-characterActivity">activity</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-names">names</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_namesIronlander_oracle}" name="roll_namesIronlander_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-namesIronlander}}} {{namesIronlander=[[d200]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="namesIronlander"/><div class="btn-content oracle-name" data-i18n="oracle-label-namesIronlander">ironlander</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_namesElf_oracle}" name="roll_namesElf_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-namesElf}}} {{namesElf=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="namesElf"/><div class="btn-content oracle-name" data-i18n="oracle-label-namesElf">elf</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_namesGiant_oracle}" name="roll_namesGiant_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-namesGiant}}} {{namesGiant=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="namesGiant"/><div class="btn-content oracle-name" data-i18n="oracle-label-namesGiant">giant</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_namesVarou_oracle}" name="roll_namesVarou_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-namesVarou}}} {{namesVarou=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="namesVarou"/><div class="btn-content oracle-name" data-i18n="oracle-label-namesVarou">varou</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_namesTroll_oracle}" name="roll_namesTroll_oracle" value="&{template:ironsworn_oracles} {{header=^{oracle-label-namesTroll}}} {{namesTroll=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="namesTroll"/><div class="btn-content oracle-name" data-i18n="oracle-label-namesTroll">troll</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-moves">moves</div><div class="oracle"><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="movesAskTheOracle"/><div class="btn-content oracle-name" data-i18n="oracle-label-movesAskTheOracle">Ask the Oracle</div></label></div><div class="oracle"><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_ironsworn_button}" name="attr_oracle_ironsworn_button" value="movesPayThePrice"/><div class="btn-content oracle-name" data-i18n="oracle-label-movesPayThePrice">Pay the Price</div></label></div></div></div><div class="oracle-column table-main"><input class="plot-action hide-element" type="radio" name="attr_oracle_ironsworn" value="plotAction"/><div class="plot-action showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotAction">action</div><div class="oracle-table oracle-table-3-column"><div class="oracle-row oracle-row-3"><span class="oracle-roll">1</span><span class="oracle-result" data-i18n="plotAction-0">Scheme</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">2</span><span class="oracle-result" data-i18n="plotAction-1">Clash</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">3</span><span class="oracle-result" data-i18n="plotAction-2">Weaken</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">4</span><span class="oracle-result" data-i18n="plotAction-3">Initiate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">5</span><span class="oracle-result" data-i18n="plotAction-4">Create</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">6</span><span class="oracle-result" data-i18n="plotAction-5">Swear</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">7</span><span class="oracle-result" data-i18n="plotAction-6">Avenge</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">8</span><span class="oracle-result" data-i18n="plotAction-7">Guard</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">9</span><span class="oracle-result" data-i18n="plotAction-8">Defeat</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">10</span><span class="oracle-result" data-i18n="plotAction-9">Control</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">11</span><span class="oracle-result" data-i18n="plotAction-10">Break</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">12</span><span class="oracle-result" data-i18n="plotAction-11">Risk</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">13</span><span class="oracle-result" data-i18n="plotAction-12">Surrender</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">14</span><span class="oracle-result" data-i18n="plotAction-13">Inspect</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">15</span><span class="oracle-result" data-i18n="plotAction-14">Raid</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">16</span><span class="oracle-result" data-i18n="plotAction-15">Evade</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">17</span><span class="oracle-result" data-i18n="plotAction-16">Assault</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">18</span><span class="oracle-result" data-i18n="plotAction-17">Deflect</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">19</span><span class="oracle-result" data-i18n="plotAction-18">Threaten</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">20</span><span class="oracle-result" data-i18n="plotAction-19">Attack</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">21</span><span class="oracle-result" data-i18n="plotAction-20">Leave</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">22</span><span class="oracle-result" data-i18n="plotAction-21">Preserve</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">23</span><span class="oracle-result" data-i18n="plotAction-22">Manipulate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">24</span><span class="oracle-result" data-i18n="plotAction-23">Remove</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">25</span><span class="oracle-result" data-i18n="plotAction-24">Eliminate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">26</span><span class="oracle-result" data-i18n="plotAction-25">Withdraw</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">27</span><span class="oracle-result" data-i18n="plotAction-26">Abandon</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">28</span><span class="oracle-result" data-i18n="plotAction-27">Investigate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">29</span><span class="oracle-result" data-i18n="plotAction-28">Hold</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">30</span><span class="oracle-result" data-i18n="plotAction-29">Focus</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">31</span><span class="oracle-result" data-i18n="plotAction-30">Uncover</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">32</span><span class="oracle-result" data-i18n="plotAction-31">Breach</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">33</span><span class="oracle-result" data-i18n="plotAction-32">Aid</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">34</span><span class="oracle-result" data-i18n="plotAction-33">Uphold</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">35</span><span class="oracle-result" data-i18n="plotAction-34">Falter</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">36</span><span class="oracle-result" data-i18n="plotAction-35">Suppress</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">37</span><span class="oracle-result" data-i18n="plotAction-36">Hunt</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">38</span><span class="oracle-result" data-i18n="plotAction-37">Share</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">39</span><span class="oracle-result" data-i18n="plotAction-38">Destroy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">40</span><span class="oracle-result" data-i18n="plotAction-39">Avoid</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">41</span><span class="oracle-result" data-i18n="plotAction-40">Reject</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">42</span><span class="oracle-result" data-i18n="plotAction-41">Demand</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">43</span><span class="oracle-result" data-i18n="plotAction-42">Explore</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">44</span><span class="oracle-result" data-i18n="plotAction-43">Bolster</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">45</span><span class="oracle-result" data-i18n="plotAction-44">Seize</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">46</span><span class="oracle-result" data-i18n="plotAction-45">Mourn</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">47</span><span class="oracle-result" data-i18n="plotAction-46">Reveal</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">48</span><span class="oracle-result" data-i18n="plotAction-47">Gather</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">49</span><span class="oracle-result" data-i18n="plotAction-48">Defy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">50</span><span class="oracle-result" data-i18n="plotAction-49">Transform</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">51</span><span class="oracle-result" data-i18n="plotAction-50">Persevere</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">52</span><span class="oracle-result" data-i18n="plotAction-51">Serve</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">53</span><span class="oracle-result" data-i18n="plotAction-52">Begin</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">54</span><span class="oracle-result" data-i18n="plotAction-53">Move</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">55</span><span class="oracle-result" data-i18n="plotAction-54">Coordinate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">56</span><span class="oracle-result" data-i18n="plotAction-55">Resist</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">57</span><span class="oracle-result" data-i18n="plotAction-56">Await</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">58</span><span class="oracle-result" data-i18n="plotAction-57">Impress</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">59</span><span class="oracle-result" data-i18n="plotAction-58">Take</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">60</span><span class="oracle-result" data-i18n="plotAction-59">Oppose</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">61</span><span class="oracle-result" data-i18n="plotAction-60">Capture</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">62</span><span class="oracle-result" data-i18n="plotAction-61">Overwhelm</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">63</span><span class="oracle-result" data-i18n="plotAction-62">Challenge</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">64</span><span class="oracle-result" data-i18n="plotAction-63">Acquire</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">65</span><span class="oracle-result" data-i18n="plotAction-64">Protect</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">66</span><span class="oracle-result" data-i18n="plotAction-65">Finish</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">67</span><span class="oracle-result" data-i18n="plotAction-66">Strengthen</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">68</span><span class="oracle-result" data-i18n="plotAction-67">Restore</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">69</span><span class="oracle-result" data-i18n="plotAction-68">Advance</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">70</span><span class="oracle-result" data-i18n="plotAction-69">Command</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">71</span><span class="oracle-result" data-i18n="plotAction-70">Refuse</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">72</span><span class="oracle-result" data-i18n="plotAction-71">Find</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">73</span><span class="oracle-result" data-i18n="plotAction-72">Deliver</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">74</span><span class="oracle-result" data-i18n="plotAction-73">Hide</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">75</span><span class="oracle-result" data-i18n="plotAction-74">Fortify</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">76</span><span class="oracle-result" data-i18n="plotAction-75">Betray</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">77</span><span class="oracle-result" data-i18n="plotAction-76">Secure</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">78</span><span class="oracle-result" data-i18n="plotAction-77">Arrive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">79</span><span class="oracle-result" data-i18n="plotAction-78">Affect</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">80</span><span class="oracle-result" data-i18n="plotAction-79">Change</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">81</span><span class="oracle-result" data-i18n="plotAction-80">Defend</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">82</span><span class="oracle-result" data-i18n="plotAction-81">Debate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">83</span><span class="oracle-result" data-i18n="plotAction-82">Support</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">84</span><span class="oracle-result" data-i18n="plotAction-83">Follow</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">85</span><span class="oracle-result" data-i18n="plotAction-84">Construct</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">86</span><span class="oracle-result" data-i18n="plotAction-85">Locate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">87</span><span class="oracle-result" data-i18n="plotAction-86">Endure</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">88</span><span class="oracle-result" data-i18n="plotAction-87">Release</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">89</span><span class="oracle-result" data-i18n="plotAction-88">Lose</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">90</span><span class="oracle-result" data-i18n="plotAction-89">Reduce</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">91</span><span class="oracle-result" data-i18n="plotAction-90">Escalate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">92</span><span class="oracle-result" data-i18n="plotAction-91">Distract</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">93</span><span class="oracle-result" data-i18n="plotAction-92">Journey</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">94</span><span class="oracle-result" data-i18n="plotAction-93">Escort</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">95</span><span class="oracle-result" data-i18n="plotAction-94">Learn</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">96</span><span class="oracle-result" data-i18n="plotAction-95">Communicate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">97</span><span class="oracle-result" data-i18n="plotAction-96">Depart</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">98</span><span class="oracle-result" data-i18n="plotAction-97">Search</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">99</span><span class="oracle-result" data-i18n="plotAction-98">Charge</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="plotAction-99">Summon</span></div></div></div><input class="plot-theme hide-element" type="radio" name="attr_oracle_ironsworn" value="plotTheme"/><div class="plot-theme showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotTheme">theme</div><div class="oracle-table oracle-table-3-column"><div class="oracle-row oracle-row-3"><span class="oracle-roll">1</span><span class="oracle-result" data-i18n="plotTheme-0">Risk</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">2</span><span class="oracle-result" data-i18n="plotTheme-1">Ability</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">3</span><span class="oracle-result" data-i18n="plotTheme-2">Price</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">4</span><span class="oracle-result" data-i18n="plotTheme-3">Ally</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">5</span><span class="oracle-result" data-i18n="plotTheme-4">Battle</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">6</span><span class="oracle-result" data-i18n="plotTheme-5">Safety</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">7</span><span class="oracle-result" data-i18n="plotTheme-6">Survival</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">8</span><span class="oracle-result" data-i18n="plotTheme-7">Weapon</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">9</span><span class="oracle-result" data-i18n="plotTheme-8">Wound</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">10</span><span class="oracle-result" data-i18n="plotTheme-9">Shelter</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">11</span><span class="oracle-result" data-i18n="plotTheme-10">Leader</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">12</span><span class="oracle-result" data-i18n="plotTheme-11">Fear</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">13</span><span class="oracle-result" data-i18n="plotTheme-12">Time</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">14</span><span class="oracle-result" data-i18n="plotTheme-13">Duty</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">15</span><span class="oracle-result" data-i18n="plotTheme-14">Secret</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">16</span><span class="oracle-result" data-i18n="plotTheme-15">Innocence</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">17</span><span class="oracle-result" data-i18n="plotTheme-16">Renown</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">18</span><span class="oracle-result" data-i18n="plotTheme-17">Direction</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">19</span><span class="oracle-result" data-i18n="plotTheme-18">Death</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">20</span><span class="oracle-result" data-i18n="plotTheme-19">Honor</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">21</span><span class="oracle-result" data-i18n="plotTheme-20">Labor</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">22</span><span class="oracle-result" data-i18n="plotTheme-21">Solution</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">23</span><span class="oracle-result" data-i18n="plotTheme-22">Tool</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">24</span><span class="oracle-result" data-i18n="plotTheme-23">Balance</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">25</span><span class="oracle-result" data-i18n="plotTheme-24">Love</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">26</span><span class="oracle-result" data-i18n="plotTheme-25">Barrier</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">27</span><span class="oracle-result" data-i18n="plotTheme-26">Creation</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">28</span><span class="oracle-result" data-i18n="plotTheme-27">Decay</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">29</span><span class="oracle-result" data-i18n="plotTheme-28">Trade</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">30</span><span class="oracle-result" data-i18n="plotTheme-29">Bond</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">31</span><span class="oracle-result" data-i18n="plotTheme-30">Hope</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">32</span><span class="oracle-result" data-i18n="plotTheme-31">Superstition</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">33</span><span class="oracle-result" data-i18n="plotTheme-32">Peace</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">34</span><span class="oracle-result" data-i18n="plotTheme-33">Deception</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">35</span><span class="oracle-result" data-i18n="plotTheme-34">History</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">36</span><span class="oracle-result" data-i18n="plotTheme-35">World</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">37</span><span class="oracle-result" data-i18n="plotTheme-36">Vow</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">38</span><span class="oracle-result" data-i18n="plotTheme-37">Protection</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">39</span><span class="oracle-result" data-i18n="plotTheme-38">Nature</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">40</span><span class="oracle-result" data-i18n="plotTheme-39">Opinion</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">41</span><span class="oracle-result" data-i18n="plotTheme-40">Burden</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">42</span><span class="oracle-result" data-i18n="plotTheme-41">Vengeance</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">43</span><span class="oracle-result" data-i18n="plotTheme-42">Opportunity</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">44</span><span class="oracle-result" data-i18n="plotTheme-43">Faction</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">45</span><span class="oracle-result" data-i18n="plotTheme-44">Danger</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">46</span><span class="oracle-result" data-i18n="plotTheme-45">Corruption</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">47</span><span class="oracle-result" data-i18n="plotTheme-46">Freedom</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">48</span><span class="oracle-result" data-i18n="plotTheme-47">Debt</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">49</span><span class="oracle-result" data-i18n="plotTheme-48">Hate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">50</span><span class="oracle-result" data-i18n="plotTheme-49">Possession</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">51</span><span class="oracle-result" data-i18n="plotTheme-50">Stranger</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">52</span><span class="oracle-result" data-i18n="plotTheme-51">Passage</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">53</span><span class="oracle-result" data-i18n="plotTheme-52">Land</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">54</span><span class="oracle-result" data-i18n="plotTheme-53">Creature</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">55</span><span class="oracle-result" data-i18n="plotTheme-54">Disease</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">56</span><span class="oracle-result" data-i18n="plotTheme-55">Advantage</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">57</span><span class="oracle-result" data-i18n="plotTheme-56">Blood</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">58</span><span class="oracle-result" data-i18n="plotTheme-57">Language</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">59</span><span class="oracle-result" data-i18n="plotTheme-58">Rumor</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">60</span><span class="oracle-result" data-i18n="plotTheme-59">Weakness</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">61</span><span class="oracle-result" data-i18n="plotTheme-60">Greed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">62</span><span class="oracle-result" data-i18n="plotTheme-61">Family</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">63</span><span class="oracle-result" data-i18n="plotTheme-62">Resource</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">64</span><span class="oracle-result" data-i18n="plotTheme-63">Structure</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">65</span><span class="oracle-result" data-i18n="plotTheme-64">Dream</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">66</span><span class="oracle-result" data-i18n="plotTheme-65">Community</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">67</span><span class="oracle-result" data-i18n="plotTheme-66">War</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">68</span><span class="oracle-result" data-i18n="plotTheme-67">Portent</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">69</span><span class="oracle-result" data-i18n="plotTheme-68">Prize</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">70</span><span class="oracle-result" data-i18n="plotTheme-69">Destiny</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">71</span><span class="oracle-result" data-i18n="plotTheme-70">Momentum</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">72</span><span class="oracle-result" data-i18n="plotTheme-71">Power</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">73</span><span class="oracle-result" data-i18n="plotTheme-72">Memory</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">74</span><span class="oracle-result" data-i18n="plotTheme-73">Ruin</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">75</span><span class="oracle-result" data-i18n="plotTheme-74">Mysticism</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">76</span><span class="oracle-result" data-i18n="plotTheme-75">Rival</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">77</span><span class="oracle-result" data-i18n="plotTheme-76">Problem</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">78</span><span class="oracle-result" data-i18n="plotTheme-77">Idea</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">79</span><span class="oracle-result" data-i18n="plotTheme-78">Revenge</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">80</span><span class="oracle-result" data-i18n="plotTheme-79">Health</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">81</span><span class="oracle-result" data-i18n="plotTheme-80">Fellowship</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">82</span><span class="oracle-result" data-i18n="plotTheme-81">Enemy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">83</span><span class="oracle-result" data-i18n="plotTheme-82">Religion</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">84</span><span class="oracle-result" data-i18n="plotTheme-83">Spirit</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">85</span><span class="oracle-result" data-i18n="plotTheme-84">Fame</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">86</span><span class="oracle-result" data-i18n="plotTheme-85">Desolation</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">87</span><span class="oracle-result" data-i18n="plotTheme-86">Strength</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">88</span><span class="oracle-result" data-i18n="plotTheme-87">Knowledge</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">89</span><span class="oracle-result" data-i18n="plotTheme-88">Truth</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">90</span><span class="oracle-result" data-i18n="plotTheme-89">Quest</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">91</span><span class="oracle-result" data-i18n="plotTheme-90">Pride</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">92</span><span class="oracle-result" data-i18n="plotTheme-91">Loss</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">93</span><span class="oracle-result" data-i18n="plotTheme-92">Law</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">94</span><span class="oracle-result" data-i18n="plotTheme-93">Path</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">95</span><span class="oracle-result" data-i18n="plotTheme-94">Warning</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">96</span><span class="oracle-result" data-i18n="plotTheme-95">Relationship</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">97</span><span class="oracle-result" data-i18n="plotTheme-96">Wealth</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">98</span><span class="oracle-result" data-i18n="plotTheme-97">Home</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">99</span><span class="oracle-result" data-i18n="plotTheme-98">Strategy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="plotTheme-99">Supply</span></div></div></div><input class="plot-combat-actions hide-element" type="radio" name="attr_oracle_ironsworn" value="plotCombatActions"/><div class="plot-combat-actions showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotCombatActions">combat actions</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-3</span><span class="oracle-result" data-i18n="plotCombatActions-0">Compel a surrender</span></div><div class="oracle-row"><span class="oracle-roll">4-6</span><span class="oracle-result" data-i18n="plotCombatActions-1">Coordinate with allies</span></div><div class="oracle-row"><span class="oracle-roll">7-9</span><span class="oracle-result" data-i18n="plotCombatActions-2">Gather reinforcements</span></div><div class="oracle-row"><span class="oracle-roll">10-13</span><span class="oracle-result" data-i18n="plotCombatActions-3">Seize something or someone</span></div><div class="oracle-row"><span class="oracle-roll">14-17</span><span class="oracle-result" data-i18n="plotCombatActions-4">Provoke a reckless response</span></div><div class="oracle-row"><span class="oracle-roll">18-21</span><span class="oracle-result" data-i18n="plotCombatActions-5">Intimidate or frighten</span></div><div class="oracle-row"><span class="oracle-roll">22-25</span><span class="oracle-result" data-i18n="plotCombatActions-6">Reveal a surprising truth</span></div><div class="oracle-row"><span class="oracle-roll">26-29</span><span class="oracle-result" data-i18n="plotCombatActions-7">Shift focus to someone or something else</span></div><div class="oracle-row"><span class="oracle-roll">30-33</span><span class="oracle-result" data-i18n="plotCombatActions-8">Destroy something, or render it useless</span></div><div class="oracle-row"><span class="oracle-roll">34-39</span><span class="oracle-result" data-i18n="plotCombatActions-9">Take a decisive action</span></div><div class="oracle-row"><span class="oracle-roll">40-45</span><span class="oracle-result" data-i18n="plotCombatActions-10">Reinforce defenses</span></div><div class="oracle-row"><span class="oracle-roll">46-52</span><span class="oracle-result" data-i18n="plotCombatActions-11">Ready an action</span></div><div class="oracle-row"><span class="oracle-roll">53-60</span><span class="oracle-result" data-i18n="plotCombatActions-12">Use the terrain to gain advantage</span></div><div class="oracle-row"><span class="oracle-roll">61-68</span><span class="oracle-result" data-i18n="plotCombatActions-13">Leverage the advantage of a weapon or ability</span></div><div class="oracle-row"><span class="oracle-roll">69-78</span><span class="oracle-result" data-i18n="plotCombatActions-14">Create an opportunity</span></div><div class="oracle-row"><span class="oracle-roll">79-89</span><span class="oracle-result" data-i18n="plotCombatActions-15">Attack with precision</span></div><div class="oracle-row"><span class="oracle-roll">90-99</span><span class="oracle-result" data-i18n="plotCombatActions-16">Attack with power</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="plotCombatActions-17">Take a completely unexpected action</span></div></div></div><input class="plot-settlement-trouble hide-element" type="radio" name="attr_oracle_ironsworn" value="plotSettlementTrouble"/><div class="plot-settlement-trouble showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotSettlementTrouble">settlement trouble</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="plotSettlementTrouble-0">Outsiders rejected</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="plotSettlementTrouble-1">Dangerous discovery</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="plotSettlementTrouble-2">Dreadful omens</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="plotSettlementTrouble-3">Natural disaster</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="plotSettlementTrouble-4">Old wounds reopened</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="plotSettlementTrouble-5">Important object is lost</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="plotSettlementTrouble-6">Someone is captured</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="plotSettlementTrouble-7">Mysterious phenomenon</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="plotSettlementTrouble-8">Revolt against a leader</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="plotSettlementTrouble-9">Vengeful outcast</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="plotSettlementTrouble-10">Rival settlement</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="plotSettlementTrouble-11">Nature strikes back</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="plotSettlementTrouble-12">Someone is missing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="plotSettlementTrouble-13">Production halts</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="plotSettlementTrouble-14">Mysterious murders</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="plotSettlementTrouble-15">Debt comes due</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="plotSettlementTrouble-16">Unjust leadership</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="plotSettlementTrouble-17">Disastrous accident</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="plotSettlementTrouble-18">In league with the enemy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="plotSettlementTrouble-19">Raiders prey on the weak</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="plotSettlementTrouble-20">Cursed past</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="plotSettlementTrouble-21">An innocent is accused</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="plotSettlementTrouble-22">Corrupted by dark magic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="plotSettlementTrouble-23">Isolated by brutal weather</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="plotSettlementTrouble-24">Provisions are scarce</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="plotSettlementTrouble-25">Sickness run amok</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="plotSettlementTrouble-26">Allies become enemies</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="plotSettlementTrouble-27">Attack is imminent</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="plotSettlementTrouble-28">Lost caravan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="plotSettlementTrouble-29">Dark secret revealed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="plotSettlementTrouble-30">Urgent expedition</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="plotSettlementTrouble-31">A leader falls</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="plotSettlementTrouble-32">Families in conflict</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="plotSettlementTrouble-33">Incompetent leadership</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="plotSettlementTrouble-34">Reckless warmongering</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="plotSettlementTrouble-35">Beast on the hunt</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="plotSettlementTrouble-36">Betrayed from within</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="plotSettlementTrouble-37">Broken truce</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="plotSettlementTrouble-38">Wrathful haunt</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="plotSettlementTrouble-39">Conflict with firstborn</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="plotSettlementTrouble-40">Trade route blocked</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="plotSettlementTrouble-41">In the crossfire</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="plotSettlementTrouble-42">Stranger causes discord</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="plotSettlementTrouble-43">Important event threatened</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="plotSettlementTrouble-44">Dangerous tradition</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="plotSettlementTrouble-45">Roll twice</span></div></div></div><input class="plot-major-plot-twist hide-element" type="radio" name="attr_oracle_ironsworn" value="plotMajorPlotTwist"/><div class="plot-major-plot-twist showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotMajorPlotTwist">major plot twist</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-5</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-0">It was all a diversion.</span></div><div class="oracle-row"><span class="oracle-roll">6-10</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-1">A dark secret is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">11-15</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-2">A trap is sprung.</span></div><div class="oracle-row"><span class="oracle-roll">16-20</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-3">An assumption is revealed to be false.</span></div><div class="oracle-row"><span class="oracle-roll">21-25</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-4">A secret alliance is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">26-30</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-5">Your actions benefit an enemy.</span></div><div class="oracle-row"><span class="oracle-roll">31-35</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-6">Someone returns unexpectedly.</span></div><div class="oracle-row"><span class="oracle-roll">36-40</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-7">A more dangerous foe is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">41-45</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-8">You and an enemy share a common goal.</span></div><div class="oracle-row"><span class="oracle-roll">46-50</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-9">A true identity is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">51-55</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-10">You are betrayed by someone who was trusted.</span></div><div class="oracle-row"><span class="oracle-roll">56-60</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-11">You are too late.</span></div><div class="oracle-row"><span class="oracle-roll">61-65</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-12">The true enemy is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">66-70</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-13">The enemy gains new allies.</span></div><div class="oracle-row"><span class="oracle-roll">71-75</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-14">A new danger appears.</span></div><div class="oracle-row"><span class="oracle-roll">76-80</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-15">Someone or something goes missing.</span></div><div class="oracle-row"><span class="oracle-roll">81-85</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-16">The truth of a relationship is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">86-90</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-17">Two seemingly unrelated situations are shown to be connected.</span></div><div class="oracle-row"><span class="oracle-roll">91-95</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-18">Unexpected powers or abilities are revealed.</span></div><div class="oracle-row"><span class="oracle-roll">96-100</span><span class="oracle-result" data-i18n="plotMajorPlotTwist-19">Roll twice more on this table. Both results occur. If they are the same result, make it more dramatic.</span></div></div></div><input class="plot-mystic-backlash hide-element" type="radio" name="attr_oracle_ironsworn" value="plotMysticBacklash"/><div class="plot-mystic-backlash showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotMysticBacklash">mystic backlash</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="plotMysticBacklash-0">Your ritual has the opposite affect.</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="plotMysticBacklash-1">You are sapped of strength.</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="plotMysticBacklash-2">Your friend, ally, or companion is adversely affected.</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="plotMysticBacklash-3">You destroy an important object.</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="plotMysticBacklash-4">You inadvertently summon a horror.</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="plotMysticBacklash-5">You collapse, and drift into a troubled sleep.</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="plotMysticBacklash-6">You undergo a physical torment which leaves its mark upon you.</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="plotMysticBacklash-7">You hear ghostly voices whispering of dark portents.</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="plotMysticBacklash-8">You are lost in shadow, and find yourself in another place without memory of how you got there.</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="plotMysticBacklash-9">You alert someone or something to your presence.</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result" data-i18n="plotMysticBacklash-10">You are not yourself, and act against a friend, ally, or companion.</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result" data-i18n="plotMysticBacklash-11">You affect or damage your surroundings, causing a disturbance or potential harm.</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result" data-i18n="plotMysticBacklash-12">You waste resources.</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result" data-i18n="plotMysticBacklash-13">You suffer the loss of a sense for several hours.</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result" data-i18n="plotMysticBacklash-14">You lose your connection to magic for a day or so, and cannot perform rituals.</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result" data-i18n="plotMysticBacklash-15">Your ritual affects the target in an unexpected and problematic way.</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result" data-i18n="plotMysticBacklash-16">Your ritual reveals a surprising and troubling truth.</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result" data-i18n="plotMysticBacklash-17">You are tempted by dark powers.</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result" data-i18n="plotMysticBacklash-18">You see a troubling vision of your future.</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result" data-i18n="plotMysticBacklash-19">You can't perform this ritual again until you acquire an important component.</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result" data-i18n="plotMysticBacklash-20">You develop a strange fear or compulsion.</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result" data-i18n="plotMysticBacklash-21">Your ritual causes creatures to exhibit strange or aggressive behavior.</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result" data-i18n="plotMysticBacklash-22">You are tormented by an apparition from your past.</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result" data-i18n="plotMysticBacklash-23">You are wracked with sudden sickness.</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result" data-i18n="plotMysticBacklash-24">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span></div></div></div><input class="plot-challenge-rank hide-element" type="radio" name="attr_oracle_ironsworn" value="plotChallengeRank"/><div class="plot-challenge-rank showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-plotChallengeRank">challenge rank</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-20</span><span class="oracle-result" data-i18n="plotChallengeRank-0">Troublesome</span></div><div class="oracle-row"><span class="oracle-roll">21-55</span><span class="oracle-result" data-i18n="plotChallengeRank-1">Dangerous</span></div><div class="oracle-row"><span class="oracle-roll">56-80</span><span class="oracle-result" data-i18n="plotChallengeRank-2">Formidable</span></div><div class="oracle-row"><span class="oracle-roll">81-93</span><span class="oracle-result" data-i18n="plotChallengeRank-3">Extreme</span></div><div class="oracle-row"><span class="oracle-roll">94-100</span><span class="oracle-result" data-i18n="plotChallengeRank-4">Epic</span></div></div></div><input class="location-region hide-element" type="radio" name="attr_oracle_ironsworn" value="locationRegion"/><div class="location-region showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationRegion">region</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-12</span><span class="oracle-result" data-i18n="locationRegion-0">Barrier Islands</span></div><div class="oracle-row"><span class="oracle-roll">13-24</span><span class="oracle-result" data-i18n="locationRegion-1">Ragged Coast</span></div><div class="oracle-row"><span class="oracle-roll">25-34</span><span class="oracle-result" data-i18n="locationRegion-2">Deep Wilds</span></div><div class="oracle-row"><span class="oracle-roll">35-46</span><span class="oracle-result" data-i18n="locationRegion-3">Flooded Lands</span></div><div class="oracle-row"><span class="oracle-roll">47-60</span><span class="oracle-result" data-i18n="locationRegion-4">Havens</span></div><div class="oracle-row"><span class="oracle-roll">61-72</span><span class="oracle-result" data-i18n="locationRegion-5">Hinterlands</span></div><div class="oracle-row"><span class="oracle-roll">73-84</span><span class="oracle-result" data-i18n="locationRegion-6">Tempest Hills</span></div><div class="oracle-row"><span class="oracle-roll">85-94</span><span class="oracle-result" data-i18n="locationRegion-7">Veiled Mountains</span></div><div class="oracle-row"><span class="oracle-roll">95-99</span><span class="oracle-result" data-i18n="locationRegion-8">Shattered Wastes</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="locationRegion-9">Elsewhere</span></div></div></div><input class="location-location hide-element" type="radio" name="attr_oracle_ironsworn" value="locationLocation"/><div class="location-location showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationLocation">location</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1</span><span class="oracle-result" data-i18n="locationLocation-0">Hideout</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">2</span><span class="oracle-result" data-i18n="locationLocation-1">Ruin</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3</span><span class="oracle-result" data-i18n="locationLocation-2">Mine</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">4</span><span class="oracle-result" data-i18n="locationLocation-3">Waste</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5</span><span class="oracle-result" data-i18n="locationLocation-4">Mystical Site</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">6</span><span class="oracle-result" data-i18n="locationLocation-5">Path</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7</span><span class="oracle-result" data-i18n="locationLocation-6">Outpost</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">8</span><span class="oracle-result" data-i18n="locationLocation-7">Wall</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9</span><span class="oracle-result" data-i18n="locationLocation-8">Battlefield</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">10</span><span class="oracle-result" data-i18n="locationLocation-9">Hovel</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11</span><span class="oracle-result" data-i18n="locationLocation-10">Spring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">12</span><span class="oracle-result" data-i18n="locationLocation-11">Lair</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13</span><span class="oracle-result" data-i18n="locationLocation-12">Fort</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">14</span><span class="oracle-result" data-i18n="locationLocation-13">Bridge</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15</span><span class="oracle-result" data-i18n="locationLocation-14">Camp</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">16</span><span class="oracle-result" data-i18n="locationLocation-15">Cairn/Grave</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="locationLocation-16">Caravan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="locationLocation-17">Waterfall</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="locationLocation-18">Cave</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="locationLocation-19">Swamp</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="locationLocation-20">Fen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="locationLocation-21">Ravine</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="locationLocation-22">Road</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="locationLocation-23">Tree</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="locationLocation-24">Pond</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="locationLocation-25">Fields</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="locationLocation-26">Marsh</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="locationLocation-27">Steading</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="locationLocation-28">Rapids</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="locationLocation-29">Pass</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="locationLocation-30">Trail</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="locationLocation-31">Glade</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="locationLocation-32">Plain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="locationLocation-33">Ridge</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="locationLocation-34">Cliff</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="locationLocation-35">Grove</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="locationLocation-36">Village</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="locationLocation-37">Moor</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="locationLocation-38">Thicket</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="locationLocation-39">River Ford</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="locationLocation-40">Valley</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="locationLocation-41">Bay/Fjord</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="locationLocation-42">Foothills</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="locationLocation-43">Lake</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-75</span><span class="oracle-result" data-i18n="locationLocation-44">River</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">76-79</span><span class="oracle-result" data-i18n="locationLocation-45">Forest</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">80-83</span><span class="oracle-result" data-i18n="locationLocation-46">Coast</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">84-88</span><span class="oracle-result" data-i18n="locationLocation-47">Hill</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-93</span><span class="oracle-result" data-i18n="locationLocation-48">Mountain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">94-99</span><span class="oracle-result" data-i18n="locationLocation-49">Woods</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="locationLocation-50">Anomaly</span></div></div></div><input class="location-coastal-waters-location hide-element" type="radio" name="attr_oracle_ironsworn" value="locationCoastalWatersLocation"/><div class="location-coastal-waters-location showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationCoastalWatersLocation">coastal waters location</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-0">Fleet</span></div><div class="oracle-row"><span class="oracle-roll">2</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-1">Sargassum</span></div><div class="oracle-row"><span class="oracle-roll">3</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-2">Flotsam</span></div><div class="oracle-row"><span class="oracle-roll">4</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-3">Mystical Site</span></div><div class="oracle-row"><span class="oracle-roll">5</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-4">Lair</span></div><div class="oracle-row"><span class="oracle-roll">6-10</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-5">Wreck</span></div><div class="oracle-row"><span class="oracle-roll">11-15</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-6">Harbor</span></div><div class="oracle-row"><span class="oracle-roll">16-23</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-7">Ship</span></div><div class="oracle-row"><span class="oracle-roll">24-30</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-8">Rocks</span></div><div class="oracle-row"><span class="oracle-roll">31-38</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-9">Fjord</span></div><div class="oracle-row"><span class="oracle-roll">39-46</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-10">Estuary</span></div><div class="oracle-row"><span class="oracle-roll">47-54</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-11">Cove</span></div><div class="oracle-row"><span class="oracle-roll">55-62</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-12">Bay</span></div><div class="oracle-row"><span class="oracle-roll">63-70</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-13">Ice</span></div><div class="oracle-row"><span class="oracle-roll">71-85</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-14">Island</span></div><div class="oracle-row"><span class="oracle-roll">86-99</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-15">Open Water</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="locationCoastalWatersLocation-16">Anomaly</span></div></div></div><input class="location-descriptor hide-element" type="radio" name="attr_oracle_ironsworn" value="locationDescriptor"/><div class="location-descriptor showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationDescriptor">descriptor</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="locationDescriptor-0">High</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="locationDescriptor-1">Remote</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="locationDescriptor-2">Exposed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="locationDescriptor-3">Small</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="locationDescriptor-4">Broken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="locationDescriptor-5">Diverse</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="locationDescriptor-6">Rough</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="locationDescriptor-7">Dark</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="locationDescriptor-8">Shadowy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="locationDescriptor-9">Contested</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="locationDescriptor-10">Grim</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="locationDescriptor-11">Wild</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="locationDescriptor-12">Fertile</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="locationDescriptor-13">Blocked</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="locationDescriptor-14">Ancient</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="locationDescriptor-15">Perilous</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="locationDescriptor-16">Hidden</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="locationDescriptor-17">Occupied</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="locationDescriptor-18">Rich</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="locationDescriptor-19">Big</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="locationDescriptor-20">Savage</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="locationDescriptor-21">Defended</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="locationDescriptor-22">Withered</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="locationDescriptor-23">Mystical</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="locationDescriptor-24">Inaccessible</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="locationDescriptor-25">Protected</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="locationDescriptor-26">Abandoned</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="locationDescriptor-27">Wide</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="locationDescriptor-28">Foul</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="locationDescriptor-29">Dead</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="locationDescriptor-30">Ruined</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="locationDescriptor-31">Barren</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="locationDescriptor-32">Cold</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="locationDescriptor-33">Blighted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="locationDescriptor-34">Low</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="locationDescriptor-35">Beautiful</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="locationDescriptor-36">Abundant</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="locationDescriptor-37">Lush</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="locationDescriptor-38">Flooded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="locationDescriptor-39">Empty</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="locationDescriptor-40">Strange</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="locationDescriptor-41">Corrupted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="locationDescriptor-42">Peaceful</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="locationDescriptor-43">Forgotten</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="locationDescriptor-44">Expansive</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="locationDescriptor-45">Settled</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="locationDescriptor-46">Dense</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="locationDescriptor-47">Civilized</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="locationDescriptor-48">Desolate</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="locationDescriptor-49">Isolated</span></div></div></div><input class="location-settlement-name hide-element" type="radio" name="attr_oracle_ironsworn" value="locationSettlementName"/><div class="location-settlement-name showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationSettlementName">settlement name</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-15</span><span class="oracle-result" data-i18n="locationSettlementName-0">A feature of the landscape. Envision what it is. What makes it unusual or distinctive?</span></div><div class="oracle-row"><span class="oracle-roll">16-30</span><span class="oracle-result" data-i18n="locationSettlementName-1">A manmade edifice. What is it? Why is it important to this settlement’s history?</span></div><div class="oracle-row"><span class="oracle-roll">31-45</span><span class="oracle-result" data-i18n="locationSettlementName-2">A creature. Why have the people of this settlement chosen this creature as their totem? How is it represented in art or rituals?</span></div><div class="oracle-row"><span class="oracle-roll">46-60</span><span class="oracle-result" data-i18n="locationSettlementName-3">A historical event. What happened here? What place or practice commemorates this event?</span></div><div class="oracle-row"><span class="oracle-roll">61-75</span><span class="oracle-result" data-i18n="locationSettlementName-4">A word in an Old World language. What culture is represented by this word? What does it translate to?</span></div><div class="oracle-row"><span class="oracle-roll">76-90</span><span class="oracle-result" data-i18n="locationSettlementName-5">A season or environmental aspect. What influence does the weather have on this settlement?</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="locationSettlementName-6">Something Else...</span></div></div></div><input class="location-quick-settlement-name hide-element" type="radio" name="attr_oracle_ironsworn" value="locationQuickSettlementName"/><div class="location-quick-settlement-name showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-locationQuickSettlementName">quick settlement name</div><div class="oracle-table flex-table"><div class="oracle-sub-column"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-0">Bleak</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-1">Green</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-2">Wolf</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-3">Raven</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-4">Gray</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-5">Red</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-6">Axe</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-7">Great</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-8">Wood</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-9">Low</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-10">White</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-11">Storm</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-12">Black</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-13">Mourn</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-14">New</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-15">Stone</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-16">Grim</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-17">Lost</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-18">High</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-19">Rock</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-20">Shield</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-21">Sword</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-22">Frost</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-23">Thorn</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result" data-i18n="locationQuickSettlementNamePrefix-24">Long</span></div></div><div class="oracle-sub-column"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-0">moor</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-1">ford</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-2">crag</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-3">watch</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-4">hope</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-5">wood</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-6">ridge</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-7">stone</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-8">haven</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-9">fall(s)</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-10">river</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-11">field</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-12">hill</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-13">bridge</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-14">mark</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-15">cairn</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-16">land</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-17">hall</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-18">mount</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-19">rock</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-20">brook</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-21">barrow</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-22">stead</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-23">home</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result" data-i18n="locationQuickSettlementNameSuffix-24">wick</span></div></div></div></div><input class="character-role hide-element" type="radio" name="attr_oracle_ironsworn" value="characterRole"/><div class="character-role showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-characterRole">role</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="characterRole-0">Criminal</span></div><div class="oracle-row"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="characterRole-1">Healer</span></div><div class="oracle-row"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="characterRole-2">Bandit</span></div><div class="oracle-row"><span class="oracle-roll">7-9</span><span class="oracle-result" data-i18n="characterRole-3">Guide</span></div><div class="oracle-row"><span class="oracle-roll">10-12</span><span class="oracle-result" data-i18n="characterRole-4">Performer</span></div><div class="oracle-row"><span class="oracle-roll">13-15</span><span class="oracle-result" data-i18n="characterRole-5">Miner</span></div><div class="oracle-row"><span class="oracle-roll">16-18</span><span class="oracle-result" data-i18n="characterRole-6">Mercenary</span></div><div class="oracle-row"><span class="oracle-roll">19-21</span><span class="oracle-result" data-i18n="characterRole-7">Outcast</span></div><div class="oracle-row"><span class="oracle-roll">22-24</span><span class="oracle-result" data-i18n="characterRole-8">Vagrant</span></div><div class="oracle-row"><span class="oracle-roll">25-27</span><span class="oracle-result" data-i18n="characterRole-9">Forester</span></div><div class="oracle-row"><span class="oracle-roll">28-30</span><span class="oracle-result" data-i18n="characterRole-10">Traveler</span></div><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result" data-i18n="characterRole-11">Mystic</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result" data-i18n="characterRole-12">Priest</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result" data-i18n="characterRole-13">Sailor</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result" data-i18n="characterRole-14">Pilgrim</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result" data-i18n="characterRole-15">Thief</span></div><div class="oracle-row"><span class="oracle-roll">46-48</span><span class="oracle-result" data-i18n="characterRole-16">Adventurer</span></div><div class="oracle-row"><span class="oracle-roll">49-51</span><span class="oracle-result" data-i18n="characterRole-17">Forager</span></div><div class="oracle-row"><span class="oracle-roll">52-54</span><span class="oracle-result" data-i18n="characterRole-18">Leader</span></div><div class="oracle-row"><span class="oracle-roll">55-58</span><span class="oracle-result" data-i18n="characterRole-19">Guard</span></div><div class="oracle-row"><span class="oracle-roll">59-62</span><span class="oracle-result" data-i18n="characterRole-20">Artisan</span></div><div class="oracle-row"><span class="oracle-roll">63-66</span><span class="oracle-result" data-i18n="characterRole-21">Scout</span></div><div class="oracle-row"><span class="oracle-roll">67-70</span><span class="oracle-result" data-i18n="characterRole-22">Herder</span></div><div class="oracle-row"><span class="oracle-roll">71-74</span><span class="oracle-result" data-i18n="characterRole-23">Fisher</span></div><div class="oracle-row"><span class="oracle-roll">75-79</span><span class="oracle-result" data-i18n="characterRole-24">Warrior</span></div><div class="oracle-row"><span class="oracle-roll">80-84</span><span class="oracle-result" data-i18n="characterRole-25">Hunter</span></div><div class="oracle-row"><span class="oracle-roll">85-89</span><span class="oracle-result" data-i18n="characterRole-26">Raider</span></div><div class="oracle-row"><span class="oracle-roll">90-94</span><span class="oracle-result" data-i18n="characterRole-27">Trader</span></div><div class="oracle-row"><span class="oracle-roll">95-99</span><span class="oracle-result" data-i18n="characterRole-28">Farmer</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="characterRole-29">Unusual role</span></div></div></div><input class="character-goal hide-element" type="radio" name="attr_oracle_ironsworn" value="characterGoal"/><div class="character-goal showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-characterGoal">goal</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-3</span><span class="oracle-result" data-i18n="characterGoal-0">Obtain an object</span></div><div class="oracle-row"><span class="oracle-roll">4-6</span><span class="oracle-result" data-i18n="characterGoal-1">Make an agreement</span></div><div class="oracle-row"><span class="oracle-roll">7-9</span><span class="oracle-result" data-i18n="characterGoal-2">Build a relationship</span></div><div class="oracle-row"><span class="oracle-roll">10-12</span><span class="oracle-result" data-i18n="characterGoal-3">Undermine a relationship</span></div><div class="oracle-row"><span class="oracle-roll">13-15</span><span class="oracle-result" data-i18n="characterGoal-4">Seek a truth</span></div><div class="oracle-row"><span class="oracle-roll">16-18</span><span class="oracle-result" data-i18n="characterGoal-5">Pay a debt</span></div><div class="oracle-row"><span class="oracle-roll">19-21</span><span class="oracle-result" data-i18n="characterGoal-6">Refute a falsehood</span></div><div class="oracle-row"><span class="oracle-roll">22-24</span><span class="oracle-result" data-i18n="characterGoal-7">Harm a rival</span></div><div class="oracle-row"><span class="oracle-roll">25-27</span><span class="oracle-result" data-i18n="characterGoal-8">Cure an ill</span></div><div class="oracle-row"><span class="oracle-roll">28-30</span><span class="oracle-result" data-i18n="characterGoal-9">Find a person</span></div><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result" data-i18n="characterGoal-10">Find a home</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result" data-i18n="characterGoal-11">Seize power</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result" data-i18n="characterGoal-12">Restore a relationship</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result" data-i18n="characterGoal-13">Create an item</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result" data-i18n="characterGoal-14">Travel to a place</span></div><div class="oracle-row"><span class="oracle-roll">46-48</span><span class="oracle-result" data-i18n="characterGoal-15">Secure provisions</span></div><div class="oracle-row"><span class="oracle-roll">49-51</span><span class="oracle-result" data-i18n="characterGoal-16">Rebel against power</span></div><div class="oracle-row"><span class="oracle-roll">52-54</span><span class="oracle-result" data-i18n="characterGoal-17">Collect a debt</span></div><div class="oracle-row"><span class="oracle-roll">55-57</span><span class="oracle-result" data-i18n="characterGoal-18">Protect a secret</span></div><div class="oracle-row"><span class="oracle-roll">58-60</span><span class="oracle-result" data-i18n="characterGoal-19">Spread faith</span></div><div class="oracle-row"><span class="oracle-roll">61-63</span><span class="oracle-result" data-i18n="characterGoal-20">Enrich themselves</span></div><div class="oracle-row"><span class="oracle-roll">64-66</span><span class="oracle-result" data-i18n="characterGoal-21">Protect a person</span></div><div class="oracle-row"><span class="oracle-roll">67-69</span><span class="oracle-result" data-i18n="characterGoal-22">Protect the status quo</span></div><div class="oracle-row"><span class="oracle-roll">70-72</span><span class="oracle-result" data-i18n="characterGoal-23">Advance status</span></div><div class="oracle-row"><span class="oracle-roll">73-75</span><span class="oracle-result" data-i18n="characterGoal-24">Defend a place</span></div><div class="oracle-row"><span class="oracle-roll">76-78</span><span class="oracle-result" data-i18n="characterGoal-25">Avenge a wrong</span></div><div class="oracle-row"><span class="oracle-roll">79-81</span><span class="oracle-result" data-i18n="characterGoal-26">Fulfill a duty</span></div><div class="oracle-row"><span class="oracle-roll">82-84</span><span class="oracle-result" data-i18n="characterGoal-27">Gain knowledge</span></div><div class="oracle-row"><span class="oracle-roll">85-87</span><span class="oracle-result" data-i18n="characterGoal-28">Prove worthiness</span></div><div class="oracle-row"><span class="oracle-roll">88-90</span><span class="oracle-result" data-i18n="characterGoal-29">Find redemption</span></div><div class="oracle-row"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="characterGoal-30">Escape from something</span></div><div class="oracle-row"><span class="oracle-roll">93-95</span><span class="oracle-result" data-i18n="characterGoal-31">Resolve a dispute</span></div><div class="oracle-row"><span class="oracle-roll">96-100</span><span class="oracle-result" data-i18n="characterGoal-32">Roll twice</span></div></div></div><input class="character-descriptor hide-element" type="radio" name="attr_oracle_ironsworn" value="characterDescriptor"/><div class="character-descriptor showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-characterDescriptor">descriptor</div><div class="oracle-table oracle-table-3-column"><div class="oracle-row oracle-row-3"><span class="oracle-roll">1</span><span class="oracle-result" data-i18n="characterDescriptor-0">Stoic</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">2</span><span class="oracle-result" data-i18n="characterDescriptor-1">Attractive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">3</span><span class="oracle-result" data-i18n="characterDescriptor-2">Passive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">4</span><span class="oracle-result" data-i18n="characterDescriptor-3">Aloof</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">5</span><span class="oracle-result" data-i18n="characterDescriptor-4">Affectionate</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">6</span><span class="oracle-result" data-i18n="characterDescriptor-5">Generous</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">7</span><span class="oracle-result" data-i18n="characterDescriptor-6">Smug</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">8</span><span class="oracle-result" data-i18n="characterDescriptor-7">Armed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">9</span><span class="oracle-result" data-i18n="characterDescriptor-8">Clever</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">10</span><span class="oracle-result" data-i18n="characterDescriptor-9">Brave</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">11</span><span class="oracle-result" data-i18n="characterDescriptor-10">Ugly</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">12</span><span class="oracle-result" data-i18n="characterDescriptor-11">Sociable</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">13</span><span class="oracle-result" data-i18n="characterDescriptor-12">Doomed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">14</span><span class="oracle-result" data-i18n="characterDescriptor-13">Connected</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">15</span><span class="oracle-result" data-i18n="characterDescriptor-14">Bold</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">16</span><span class="oracle-result" data-i18n="characterDescriptor-15">Jealous</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">17</span><span class="oracle-result" data-i18n="characterDescriptor-16">Angry</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">18</span><span class="oracle-result" data-i18n="characterDescriptor-17">Active</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">19</span><span class="oracle-result" data-i18n="characterDescriptor-18">Suspicious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">20</span><span class="oracle-result" data-i18n="characterDescriptor-19">Hostile</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">21</span><span class="oracle-result" data-i18n="characterDescriptor-20">Hardhearted</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">22</span><span class="oracle-result" data-i18n="characterDescriptor-21">Successful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">23</span><span class="oracle-result" data-i18n="characterDescriptor-22">Talented</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">24</span><span class="oracle-result" data-i18n="characterDescriptor-23">Experienced</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">25</span><span class="oracle-result" data-i18n="characterDescriptor-24">Deceitful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">26</span><span class="oracle-result" data-i18n="characterDescriptor-25">Ambitious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">27</span><span class="oracle-result" data-i18n="characterDescriptor-26">Aggressive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">28</span><span class="oracle-result" data-i18n="characterDescriptor-27">Conceited</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">29</span><span class="oracle-result" data-i18n="characterDescriptor-28">Proud</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">30</span><span class="oracle-result" data-i18n="characterDescriptor-29">Stern</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">31</span><span class="oracle-result" data-i18n="characterDescriptor-30">Dependent</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">32</span><span class="oracle-result" data-i18n="characterDescriptor-31">Wary</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">33</span><span class="oracle-result" data-i18n="characterDescriptor-32">Strong</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">34</span><span class="oracle-result" data-i18n="characterDescriptor-33">Insightful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">35</span><span class="oracle-result" data-i18n="characterDescriptor-34">Dangerous</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">36</span><span class="oracle-result" data-i18n="characterDescriptor-35">Quirky</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">37</span><span class="oracle-result" data-i18n="characterDescriptor-36">Cheery</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">38</span><span class="oracle-result" data-i18n="characterDescriptor-37">Disfigured</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">39</span><span class="oracle-result" data-i18n="characterDescriptor-38">Intolerant</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">40</span><span class="oracle-result" data-i18n="characterDescriptor-39">Skilled</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">41</span><span class="oracle-result" data-i18n="characterDescriptor-40">Stingy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">42</span><span class="oracle-result" data-i18n="characterDescriptor-41">Timid</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">43</span><span class="oracle-result" data-i18n="characterDescriptor-42">Insensitive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">44</span><span class="oracle-result" data-i18n="characterDescriptor-43">Wild</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">45</span><span class="oracle-result" data-i18n="characterDescriptor-44">Bitter</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">46</span><span class="oracle-result" data-i18n="characterDescriptor-45">Cunning</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">47</span><span class="oracle-result" data-i18n="characterDescriptor-46">Remorseful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">48</span><span class="oracle-result" data-i18n="characterDescriptor-47">Kind</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">49</span><span class="oracle-result" data-i18n="characterDescriptor-48">Charming</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">50</span><span class="oracle-result" data-i18n="characterDescriptor-49">Oblivious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">51</span><span class="oracle-result" data-i18n="characterDescriptor-50">Critical</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">52</span><span class="oracle-result" data-i18n="characterDescriptor-51">Cautious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">53</span><span class="oracle-result" data-i18n="characterDescriptor-52">Resourceful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">54</span><span class="oracle-result" data-i18n="characterDescriptor-53">Weary</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">55</span><span class="oracle-result" data-i18n="characterDescriptor-54">Wounded</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">56</span><span class="oracle-result" data-i18n="characterDescriptor-55">Anxious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">57</span><span class="oracle-result" data-i18n="characterDescriptor-56">Powerful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">58</span><span class="oracle-result" data-i18n="characterDescriptor-57">Athletic</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">59</span><span class="oracle-result" data-i18n="characterDescriptor-58">Driven</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">60</span><span class="oracle-result" data-i18n="characterDescriptor-59">Cruel</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">61</span><span class="oracle-result" data-i18n="characterDescriptor-60">Quiet</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">62</span><span class="oracle-result" data-i18n="characterDescriptor-61">Honest</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">63</span><span class="oracle-result" data-i18n="characterDescriptor-62">Infamous</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">64</span><span class="oracle-result" data-i18n="characterDescriptor-63">Dying</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">65</span><span class="oracle-result" data-i18n="characterDescriptor-64">Reclusive</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">66</span><span class="oracle-result" data-i18n="characterDescriptor-65">Artistic</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">67</span><span class="oracle-result" data-i18n="characterDescriptor-66">Disabled</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">68</span><span class="oracle-result" data-i18n="characterDescriptor-67">Confused</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">69</span><span class="oracle-result" data-i18n="characterDescriptor-68">Manipulative</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">70</span><span class="oracle-result" data-i18n="characterDescriptor-69">Relaxed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">71</span><span class="oracle-result" data-i18n="characterDescriptor-70">Stealthy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">72</span><span class="oracle-result" data-i18n="characterDescriptor-71">Confident</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">73</span><span class="oracle-result" data-i18n="characterDescriptor-72">Weak</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">74</span><span class="oracle-result" data-i18n="characterDescriptor-73">Friendly</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">75</span><span class="oracle-result" data-i18n="characterDescriptor-74">Wise</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">76</span><span class="oracle-result" data-i18n="characterDescriptor-75">Influential</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">77</span><span class="oracle-result" data-i18n="characterDescriptor-76">Young</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">78</span><span class="oracle-result" data-i18n="characterDescriptor-77">Adventurous</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">79</span><span class="oracle-result" data-i18n="characterDescriptor-78">Oppressed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">80</span><span class="oracle-result" data-i18n="characterDescriptor-79">Vengeful</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">81</span><span class="oracle-result" data-i18n="characterDescriptor-80">Cooperative</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">82</span><span class="oracle-result" data-i18n="characterDescriptor-81">Armored</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">83</span><span class="oracle-result" data-i18n="characterDescriptor-82">Apathetic</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">84</span><span class="oracle-result" data-i18n="characterDescriptor-83">Determined</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">85</span><span class="oracle-result" data-i18n="characterDescriptor-84">Loyal</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">86</span><span class="oracle-result" data-i18n="characterDescriptor-85">Sick</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">87</span><span class="oracle-result" data-i18n="characterDescriptor-86">Religious</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">88</span><span class="oracle-result" data-i18n="characterDescriptor-87">Selfish</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">89</span><span class="oracle-result" data-i18n="characterDescriptor-88">Old</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">90</span><span class="oracle-result" data-i18n="characterDescriptor-89">Fervent</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">91</span><span class="oracle-result" data-i18n="characterDescriptor-90">Violent</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">92</span><span class="oracle-result" data-i18n="characterDescriptor-91">Agreeable</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">93</span><span class="oracle-result" data-i18n="characterDescriptor-92">Hot-tempered</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">94</span><span class="oracle-result" data-i18n="characterDescriptor-93">Stubborn</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">95</span><span class="oracle-result" data-i18n="characterDescriptor-94">Incompetent</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">96</span><span class="oracle-result" data-i18n="characterDescriptor-95">Greedy</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">97</span><span class="oracle-result" data-i18n="characterDescriptor-96">Cowardly</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">98</span><span class="oracle-result" data-i18n="characterDescriptor-97">Obsessed</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">99</span><span class="oracle-result" data-i18n="characterDescriptor-98">Careless</span></div><div class="oracle-row oracle-row-3"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="characterDescriptor-99">Ironsworn</span></div></div></div><input class="character-disposition hide-element" type="radio" name="attr_oracle_ironsworn" value="characterDisposition"/><div class="character-disposition showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-characterDisposition">disposition</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-6</span><span class="oracle-result" data-i18n="characterDisposition-0">Helpful</span></div><div class="oracle-row"><span class="oracle-roll">7-13</span><span class="oracle-result" data-i18n="characterDisposition-1">Friendly</span></div><div class="oracle-row"><span class="oracle-roll">14-20</span><span class="oracle-result" data-i18n="characterDisposition-2">Cooperative</span></div><div class="oracle-row"><span class="oracle-roll">21-28</span><span class="oracle-result" data-i18n="characterDisposition-3">Curious</span></div><div class="oracle-row"><span class="oracle-roll">29-36</span><span class="oracle-result" data-i18n="characterDisposition-4">Indifferent</span></div><div class="oracle-row"><span class="oracle-roll">37-47</span><span class="oracle-result" data-i18n="characterDisposition-5">Suspicious</span></div><div class="oracle-row"><span class="oracle-roll">48-57</span><span class="oracle-result" data-i18n="characterDisposition-6">Wanting</span></div><div class="oracle-row"><span class="oracle-roll">58-67</span><span class="oracle-result" data-i18n="characterDisposition-7">Desperate</span></div><div class="oracle-row"><span class="oracle-roll">68-76</span><span class="oracle-result" data-i18n="characterDisposition-8">Demanding</span></div><div class="oracle-row"><span class="oracle-roll">77-85</span><span class="oracle-result" data-i18n="characterDisposition-9">Unfriendly</span></div><div class="oracle-row"><span class="oracle-roll">86-93</span><span class="oracle-result" data-i18n="characterDisposition-10">Threatening</span></div><div class="oracle-row"><span class="oracle-roll">94-100</span><span class="oracle-result" data-i18n="characterDisposition-11">Hostile</span></div></div></div><input class="character-activity hide-element" type="radio" name="attr_oracle_ironsworn" value="characterActivity"/><div class="character-activity showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-characterActivity">activity</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="characterActivity-0">Guarding</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="characterActivity-1">Preserving</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="characterActivity-2">Constructing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="characterActivity-3">Mending</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="characterActivity-4">Assisting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="characterActivity-5">Securing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="characterActivity-6">Learning</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="characterActivity-7">Sneaking</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="characterActivity-8">Fleeing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="characterActivity-9">Sacrificing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="characterActivity-10">Creating</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="characterActivity-11">Luring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="characterActivity-12">Hunting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="characterActivity-13">Seizing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="characterActivity-14">Bargaining</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="characterActivity-15">Mimicking</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="characterActivity-16">Tricking</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="characterActivity-17">Tracking</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="characterActivity-18">Escorting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="characterActivity-19">Hiding</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="characterActivity-20">Raiding</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="characterActivity-21">Socializing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="characterActivity-22">Exploring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="characterActivity-23">Journeying</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="characterActivity-24">Supporting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="characterActivity-25">Avoiding</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="characterActivity-26">Disabling</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="characterActivity-27">Leading</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="characterActivity-28">Assaulting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="characterActivity-29">Ensnaring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="characterActivity-30">Defending</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="characterActivity-31">Recovering</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="characterActivity-32">Patrolling</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="characterActivity-33">Resting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="characterActivity-34">Distracting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="characterActivity-35">Leaving</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="characterActivity-36">Fighting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="characterActivity-37">Ambushing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="characterActivity-38">Controlling</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="characterActivity-39">Observing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="characterActivity-40">Gathering</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="characterActivity-41">Suffering</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="characterActivity-42">Threatening</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="characterActivity-43">Searching</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="characterActivity-44">Destroying</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="characterActivity-45">Restoring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="characterActivity-46">Consuming</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="characterActivity-47">Removing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="characterActivity-48">Inspecting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="characterActivity-49">Summoning</span></div></div></div><input class="names-ironlander hide-element" type="radio" name="attr_oracle_ironsworn" value="namesIronlander"/><div class="names-ironlander showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-namesIronlander">ironlander</div><div class="oracle-table oracle-table-4-column"><div class="oracle-row oracle-row-4"><span class="oracle-roll">1</span><span class="oracle-result">Solana</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">2</span><span class="oracle-result">Keelan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">3</span><span class="oracle-result">Cadigan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">4</span><span class="oracle-result">Sola</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">5</span><span class="oracle-result">Kodroth</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">6</span><span class="oracle-result">Kione</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">7</span><span class="oracle-result">Katja</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">8</span><span class="oracle-result">Tio</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">9</span><span class="oracle-result">Artiga</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">10</span><span class="oracle-result">Eos</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">11</span><span class="oracle-result">Bastien</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">12</span><span class="oracle-result">Elli</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">13</span><span class="oracle-result">Maura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">14</span><span class="oracle-result">Haleema</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">15</span><span class="oracle-result">Abella</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">16</span><span class="oracle-result">Morter</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">17</span><span class="oracle-result">Wulan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">18</span><span class="oracle-result">Mai</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">19</span><span class="oracle-result">Farina</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">20</span><span class="oracle-result">Pearce</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">21</span><span class="oracle-result">Wynne</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">22</span><span class="oracle-result">Haf</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">23</span><span class="oracle-result">Aeddon</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">24</span><span class="oracle-result">Khinara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">25</span><span class="oracle-result">Milla</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">26</span><span class="oracle-result">Nakata</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">27</span><span class="oracle-result">Kynan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">28</span><span class="oracle-result">Kiah</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">29</span><span class="oracle-result">Jaggar</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">30</span><span class="oracle-result">Beca</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">31</span><span class="oracle-result">Ikram</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">32</span><span class="oracle-result">Melia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">33</span><span class="oracle-result">Sidan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">34</span><span class="oracle-result">Deshi</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">35</span><span class="oracle-result">Tessa</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">36</span><span class="oracle-result">Sibila</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">37</span><span class="oracle-result">Morien</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">38</span><span class="oracle-result">Mona</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">39</span><span class="oracle-result">Padma</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">40</span><span class="oracle-result">Avella</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">41</span><span class="oracle-result">Naila</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">42</span><span class="oracle-result">Lio</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">43</span><span class="oracle-result">Cera</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">44</span><span class="oracle-result">Ithela</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">45</span><span class="oracle-result">Zhan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">46</span><span class="oracle-result">Kaivan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">47</span><span class="oracle-result">Valeri</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">48</span><span class="oracle-result">Hirsham</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">49</span><span class="oracle-result">Pemba</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">50</span><span class="oracle-result">Edda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">51</span><span class="oracle-result">Lestara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">52</span><span class="oracle-result">Lago</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">53</span><span class="oracle-result">Elstan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">54</span><span class="oracle-result">Saskia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">55</span><span class="oracle-result">Kabeera</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">56</span><span class="oracle-result">Caldas</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">57</span><span class="oracle-result">Nisus</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">58</span><span class="oracle-result">Serene</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">59</span><span class="oracle-result">Chenda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">60</span><span class="oracle-result">Themon</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">61</span><span class="oracle-result">Erin</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">62</span><span class="oracle-result">Alban</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">63</span><span class="oracle-result">Parcell</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">64</span><span class="oracle-result">Jelma</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">65</span><span class="oracle-result">Willa</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">66</span><span class="oracle-result">Nadira</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">67</span><span class="oracle-result">Gwen</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">68</span><span class="oracle-result">Amara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">69</span><span class="oracle-result">Masias</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">70</span><span class="oracle-result">Kanno</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">71</span><span class="oracle-result">Razeena</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">72</span><span class="oracle-result">Mira</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">73</span><span class="oracle-result">Perella</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">74</span><span class="oracle-result">Myrick</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">75</span><span class="oracle-result">Qamar</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">76</span><span class="oracle-result">Kormak</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">77</span><span class="oracle-result">Zura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">78</span><span class="oracle-result">Zanita</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">79</span><span class="oracle-result">Brynn</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">80</span><span class="oracle-result">Tegan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">81</span><span class="oracle-result">Pendry</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">82</span><span class="oracle-result">Quinn</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">83</span><span class="oracle-result">Fanir</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">84</span><span class="oracle-result">Glain</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">85</span><span class="oracle-result">Emelyn</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">86</span><span class="oracle-result">Kendi</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">87</span><span class="oracle-result">Althus</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">88</span><span class="oracle-result">Leela</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">89</span><span class="oracle-result">Ishana</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">90</span><span class="oracle-result">Flint</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">91</span><span class="oracle-result">Delkash</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">92</span><span class="oracle-result">Nia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">93</span><span class="oracle-result">Nan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">94</span><span class="oracle-result">Keeara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">95</span><span class="oracle-result">Katania</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">96</span><span class="oracle-result">Morell</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">97</span><span class="oracle-result">Temir</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">98</span><span class="oracle-result">Bas</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">99</span><span class="oracle-result">Sabine</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">100</span><span class="oracle-result">Tallus</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">101</span><span class="oracle-result">Segura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">102</span><span class="oracle-result">Gethin</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">103</span><span class="oracle-result">Bataar</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">104</span><span class="oracle-result">Basira</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">105</span><span class="oracle-result">Joa</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">106</span><span class="oracle-result">Glynn</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">107</span><span class="oracle-result">Toran</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">108</span><span class="oracle-result">Arasen</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">109</span><span class="oracle-result">Kuron</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">110</span><span class="oracle-result">Griff</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">111</span><span class="oracle-result">Owena</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">112</span><span class="oracle-result">Adda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">113</span><span class="oracle-result">Euros</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">114</span><span class="oracle-result">Kova</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">115</span><span class="oracle-result">Kara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">116</span><span class="oracle-result">Morgan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">117</span><span class="oracle-result">Nanda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">118</span><span class="oracle-result">Tamara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">119</span><span class="oracle-result">Asha</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">120</span><span class="oracle-result">Delos</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">121</span><span class="oracle-result">Torgan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">122</span><span class="oracle-result">Makari</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">123</span><span class="oracle-result">Selva</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">124</span><span class="oracle-result">Kimura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">125</span><span class="oracle-result">Rhian</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">126</span><span class="oracle-result">Tristan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">127</span><span class="oracle-result">Siorra</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">128</span><span class="oracle-result">Sayer</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">129</span><span class="oracle-result">Cortina</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">130</span><span class="oracle-result">Vesna</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">131</span><span class="oracle-result">Kataka</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">132</span><span class="oracle-result">Keyshia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">133</span><span class="oracle-result">Mila</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">134</span><span class="oracle-result">Lili</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">135</span><span class="oracle-result">Vigo</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">136</span><span class="oracle-result">Sadia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">137</span><span class="oracle-result">Malik</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">138</span><span class="oracle-result">Dag</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">139</span><span class="oracle-result">Kuno</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">140</span><span class="oracle-result">Reva</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">141</span><span class="oracle-result">Kai</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">142</span><span class="oracle-result">Kalina</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">143</span><span class="oracle-result">Jihan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">144</span><span class="oracle-result">Hennion</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">145</span><span class="oracle-result">Abram</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">146</span><span class="oracle-result">Aida</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">147</span><span class="oracle-result">Myrtle</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">148</span><span class="oracle-result">Nekun</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">149</span><span class="oracle-result">Menna</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">150</span><span class="oracle-result">Tahir</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">151</span><span class="oracle-result">Sarria</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">152</span><span class="oracle-result">Nakura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">153</span><span class="oracle-result">Akiya</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">154</span><span class="oracle-result">Talan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">155</span><span class="oracle-result">Mattick</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">156</span><span class="oracle-result">Okoth</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">157</span><span class="oracle-result">Khulan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">158</span><span class="oracle-result">Verena</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">159</span><span class="oracle-result">Beltran</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">160</span><span class="oracle-result">Del</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">161</span><span class="oracle-result">Ranna</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">162</span><span class="oracle-result">Alina</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">163</span><span class="oracle-result">Muna</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">164</span><span class="oracle-result">Mura</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">165</span><span class="oracle-result">Torrens</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">166</span><span class="oracle-result">Yuda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">167</span><span class="oracle-result">Nazmi</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">168</span><span class="oracle-result">Ghalen</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">169</span><span class="oracle-result">Sarda</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">170</span><span class="oracle-result">Shona</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">171</span><span class="oracle-result">Kalidas</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">172</span><span class="oracle-result">Wena</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">173</span><span class="oracle-result">Sendra</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">174</span><span class="oracle-result">Kori</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">175</span><span class="oracle-result">Setara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">176</span><span class="oracle-result">Lucia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">177</span><span class="oracle-result">Maya</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">178</span><span class="oracle-result">Reema</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">179</span><span class="oracle-result">Yorath</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">180</span><span class="oracle-result">Rhoddri</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">181</span><span class="oracle-result">Shekhar</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">182</span><span class="oracle-result">Servan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">183</span><span class="oracle-result">Reese</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">184</span><span class="oracle-result">Kenrick</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">185</span><span class="oracle-result">Indirra</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">186</span><span class="oracle-result">Giliana</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">187</span><span class="oracle-result">Jebran</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">188</span><span class="oracle-result">Kotama</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">189</span><span class="oracle-result">Fara</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">190</span><span class="oracle-result">Katrin</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">191</span><span class="oracle-result">Namba</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">192</span><span class="oracle-result">Lona</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">193</span><span class="oracle-result">Taylah</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">194</span><span class="oracle-result">Kato</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">195</span><span class="oracle-result">Esra</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">196</span><span class="oracle-result">Eleri</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">197</span><span class="oracle-result">Irsia</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">198</span><span class="oracle-result">Kayu</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">199</span><span class="oracle-result">Bevan</span></div><div class="oracle-row oracle-row-4"><span class="oracle-roll">200</span><span class="oracle-result">Chandra</span></div></div></div><input class="names-elf hide-element" type="radio" name="attr_oracle_ironsworn" value="namesElf"/><div class="names-elf showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-namesElf">elf</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result">Arsula</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result">Naidita</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result">Belesunna</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result">Vidarna</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result">Ninsunu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result">Balathu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result">Dorosi</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result">Gezera</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result">Zursan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result">Seleeku</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result">Utamara</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result">Nebakay</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result">Dismashk</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result">Mitunu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result">Atani</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result">Kinzura</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result">Sumula</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result">Ukames</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result">Ahmeshki</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result">Ilsit</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result">Mayatanay</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result">Etana</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result">Gamanna</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result">Nessana</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result">Uralar</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result">Tishetu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result">Leucia</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result">Sutahe</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result">Dotani</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result">Uktannu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result">Retenay</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result">Kendalanu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result">Tahuta</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result">Mattissa</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result">Anatu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result">Aralu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result">Arakhi</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result">Ibrahem</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result">Sinosu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result">Jemshida</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result">Visapni</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result">Hullata</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result">Sidura</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result">Kerihu</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result">Ereshki</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result">Cybela</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result">Anunna</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result">Otani</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result">Ditani</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result">Faraza</span></div></div></div><input class="names-giant hide-element" type="radio" name="attr_oracle_ironsworn" value="namesGiant"/><div class="names-giant showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-namesGiant">giant</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result">Chony</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result">Banda</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result">Jochu</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result">Kira</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result">Khatir</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result">Chaidu</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result">Atan</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result">Buandu</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result">Javyn</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result">Khashin</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result">Bayara</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result">Temura</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result">Kidha</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result">Kathos</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result">Tanua</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result">Bashtu</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Jaran</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Othos</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Khutan</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Otaan</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Martu</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Baku</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result">Tuban</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result">Qudan</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result">Denua</span></div></div></div><input class="names-varou hide-element" type="radio" name="attr_oracle_ironsworn" value="namesVarou"/><div class="names-varou showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-namesVarou">varou</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result">Vata</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result">Zora</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result">Jasna</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result">Charna</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result">Tana</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result">Soveen</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result">Radka</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result">Zlata</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result">Leesla</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result">Byna</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result">Meeka</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result">Iskra</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result">Jarek</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result">Darva</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result">Neda</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result">Keha</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Zhivka</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Kvata</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Staysa</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Evka</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Vuksha</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Muko</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result">Dreko</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result">Aleko</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result">Vojan</span></div></div></div><input class="names-troll hide-element" type="radio" name="attr_oracle_ironsworn" value="namesTroll"/><div class="names-troll showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-namesTroll">troll</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result">Rattle</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result">Scratch</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result">Wallow</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result">Groak</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result">Gimble</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result">Scar</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result">Cratch</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result">Creech</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result">Shush</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result">Glush</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result">Slar</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result">Gnash</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result">Stoad</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result">Grig</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result">Bleat</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result">Chortle</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Cluck</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Slith</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Mongo</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Creak</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Burble</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Vrusk</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result">Snuffle</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result">Leech</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result">Herk</span></div></div></div><input class="moves-ask-the-oracle hide-element" type="radio" name="attr_oracle_ironsworn" value="movesAskTheOracle"/><div class="moves-ask-the-oracle showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-movesAskTheOracle">Ask the Oracle</div><div class="move-visible"><div></div><div class="move-description"><p data-i18n="move-content-ask-the-oracle-1">When <strong>you seek to resolve questions, discover details in the world, determine how other characters respond, or trigger encounters or events,</strong> you may...</p><ul><li data-i18n="move-list-ask-the-oracle-1">Draw a conclusion: Decide the answer based on the most interesting and obvious result.</li><li data-i18n="move-list-ask-the-oracle-2">Ask a yes/no question: Decide the odds of a ‘yes’, and roll on the table below to check the answer.</li><li data-i18n="move-list-ask-the-oracle-3">Pick two: Envision two options. Rate one as ‘likely’, and roll on the table below to see if it is true. If not, it is the other.</li><li data-i18n="move-list-ask-the-oracle-4">Spark an idea: Brainstorm or use a random prompt.</li></ul><div class="oracle-table"><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollalmostcertain}" name="rollalmostcertain" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-almost-certain-result}}} {{almostCertain=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-almost-certain-roll">11 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-almost-certain-result">Almost
|
||
Certain</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rolllikely}" name="rolllikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-likely-result}}} {{likely=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-likely-roll">26 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-likely-result">Likely</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollfiftyfifty}" name="rollfiftyfifty" value="&{template:ironsworn_oracles} {{header=50/50}} {{fiftyFifty=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-fifty-fifty-roll">51 or greater</span><span class="oracle-result">50/50</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollunlikely}" name="rollunlikely" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-unlikely-result}}} {{unlikely=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-unlikely-roll">76 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-unlikely-result">Unlikely</span></div><div class="oracle-row"><div class="button-container-preview"><button class="roll-show" type="roll" title="@{rollsmallchance}" name="rollsmallchance" value="&{template:ironsworn_oracles} {{header=^{ask-the-oracle-small-chance-result}}} {{smallChance=[[d100]]}}"></button></div><span class="oracle-roll preview-roll" data-i18n="ask-the-oracle-small-chance-roll">91 or greater</span><span class="oracle-result" data-i18n="ask-the-oracle-small-chance-result">Small
|
||
Chance</span></div><div class="oracle-footer" data-i18n="ask-the-oracle-match">On a match, an extreme result or twist has occurred.</div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 107</div></div></div><input class="moves-pay-the-price hide-element" type="radio" name="attr_oracle_ironsworn" value="movesPayThePrice"/><div class="moves-pay-the-price showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-movesPayThePrice">Pay the Price</div><div class="move-visible"><div></div><div class="move-description"><p data-i18n="move-content-pay-the-price-1">When <strong>you suffer the outcome of a move,</strong> choose one.</p><ul><li data-i18n="move-list-pay-the-price-1">Make the most obvious negative outcome happen.</li><li data-i18n="move-list-pay-the-price-2">Envision two negative outcomes. Rate one as ‘likely’, and <em>Ask the Oracle</em> using the yes/no table. On a ‘yes’, make that outcome happen. Otherwise, make it the other.</li><li data-i18n="move-list-pay-the-price-3">Roll on the table below. If you have difficulty interpreting the result to fit the current situation, roll again.</li></ul><div class="undefined"><label class="roll-label embedded-btn"><span data-i18n="roll-oracle">Roll Oracle</span><button class="hide-element" type="roll" title="@{roll_PayThePrice_oracle}" name="roll_PayThePrice_oracle" value="&{template:moves_oracles} {{header=^{move-title-pay-the-price}}} {{fatePayThePrice=[[d100]]}}"></button></label><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="fatePayThePrice-0">Roll again and apply that result but make it worse. If you roll this result yet again, think of something dreadful that changes the course of your quest (<em>Ask the Oracle</em> if unsure) and make it happen.</span></div><div class="oracle-row"><span class="oracle-roll">3-5</span><span class="oracle-result" data-i18n="fatePayThePrice-1">A person or community you trusted loses faith in you, or acts against you.</span></div><div class="oracle-row"><span class="oracle-roll">6-9</span><span class="oracle-result" data-i18n="fatePayThePrice-2">A person or community you care about is exposed to danger.</span></div><div class="oracle-row"><span class="oracle-roll">10-16</span><span class="oracle-result" data-i18n="fatePayThePrice-3">You are separated from something or someone.</span></div><div class="oracle-row"><span class="oracle-roll">17-23</span><span class="oracle-result" data-i18n="fatePayThePrice-4">Your action has an unintended effect.</span></div><div class="oracle-row"><span class="oracle-roll">24-32</span><span class="oracle-result" data-i18n="fatePayThePrice-5">Something of value is lost or destroyed.</span></div><div class="oracle-row"><span class="oracle-roll">33-41</span><span class="oracle-result" data-i18n="fatePayThePrice-6">The current situation worsens.</span></div><div class="oracle-row"><span class="oracle-roll">42-50</span><span class="oracle-result" data-i18n="fatePayThePrice-7">A new danger or foe is revealed.</span></div><div class="oracle-row"><span class="oracle-roll">51-59</span><span class="oracle-result" data-i18n="fatePayThePrice-8">It causes a delay or puts you at a disadvantage.</span></div><div class="oracle-row"><span class="oracle-roll">60-68</span><span class="oracle-result" data-i18n="fatePayThePrice-9">It is harmful.</span></div><div class="oracle-row"><span class="oracle-roll">69-77</span><span class="oracle-result" data-i18n="fatePayThePrice-10">It is stressful.</span></div><div class="oracle-row"><span class="oracle-roll">78-85</span><span class="oracle-result" data-i18n="fatePayThePrice-11">A surprising development complicates your quest.</span></div><div class="oracle-row"><span class="oracle-roll">86-90</span><span class="oracle-result" data-i18n="fatePayThePrice-12">It wastes resources.</span></div><div class="oracle-row"><span class="oracle-roll">91-94</span><span class="oracle-result" data-i18n="fatePayThePrice-13">It forces you to act against your best intentions.</span></div><div class="oracle-row"><span class="oracle-roll">95-98</span><span class="oracle-result" data-i18n="fatePayThePrice-14">A friend, companion, or ally is put in harm’s way (or you are, if alone)</span></div><div class="oracle-row"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="fatePayThePrice-15">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span></div></div></div></div><div class="oracle-footer move-page-footer">Ironsworn - page 105</div></div></div></div></div></div><input class="oracle-delve hide-element" type="radio" name="attr_oracle_page" value="1" checked="checked"/><div class="oracle-delve showhide"><div class="oracle-container"><div class="oracle-column table-list"><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-feature">feature</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_featureAspect_oracle}" name="roll_featureAspect_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-featureAspect}}} {{featureAspect=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="featureAspect"/><div class="btn-content oracle-name" data-i18n="oracle-label-featureAspect">aspect</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_featureFocus_oracle}" name="roll_featureFocus_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-featureFocus}}} {{featureFocus=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="featureFocus"/><div class="btn-content oracle-name" data-i18n="oracle-label-featureFocus">focus</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-site_name">site name</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_nameFormat_oracle}" name="roll_site_nameFormat_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_nameFormat}}} {{site_nameFormat=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_nameFormat"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_nameFormat">format</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_nameDescription_oracle}" name="roll_site_nameDescription_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_nameDescription}}} {{site_nameDescription=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_nameDescription"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_nameDescription">description</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_nameDetail_oracle}" name="roll_site_nameDetail_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_nameDetail}}} {{site_nameDetail=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_nameDetail"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_nameDetail">detail</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_nameNamesake_oracle}" name="roll_site_nameNamesake_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_nameNamesake}}} {{site_nameNamesake=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_nameNamesake"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_nameNamesake">namesake</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_namePlace_oracle}" name="roll_site_namePlace_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_namePlace}}} {{site_namePlace=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_namePlace"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_namePlace">place</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-site_nature">site nature</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_natureTheme_oracle}" name="roll_site_natureTheme_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_natureTheme}}} {{site_natureTheme=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_natureTheme"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_natureTheme">theme</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_site_natureDomain_oracle}" name="roll_site_natureDomain_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-site_natureDomain}}} {{site_natureDomain=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="site_natureDomain"/><div class="btn-content oracle-name" data-i18n="oracle-label-site_natureDomain">domain</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-monstrosity">monstrosity</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_monstrositySize_oracle}" name="roll_monstrositySize_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-monstrositySize}}} {{monstrositySize=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="monstrositySize"/><div class="btn-content oracle-name" data-i18n="oracle-label-monstrositySize">size</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_monstrosityPrimaryForm_oracle}" name="roll_monstrosityPrimaryForm_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-monstrosityPrimaryForm}}} {{monstrosityPrimaryForm=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="monstrosityPrimaryForm"/><div class="btn-content oracle-name" data-i18n="oracle-label-monstrosityPrimaryForm">primary form</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_monstrosityCharacteristics_oracle}" name="roll_monstrosityCharacteristics_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-monstrosityCharacteristics}}} {{monstrosityCharacteristics=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="monstrosityCharacteristics"/><div class="btn-content oracle-name" data-i18n="oracle-label-monstrosityCharacteristics">characteristics</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_monstrosityAbilities_oracle}" name="roll_monstrosityAbilities_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-monstrosityAbilities}}} {{monstrosityAbilities=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="monstrosityAbilities"/><div class="btn-content oracle-name" data-i18n="oracle-label-monstrosityAbilities">abilities</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-trap">trap</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_trapEvent_oracle}" name="roll_trapEvent_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-trapEvent}}} {{trapEvent=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="trapEvent"/><div class="btn-content oracle-name" data-i18n="oracle-label-trapEvent">event</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_trapComponent_oracle}" name="roll_trapComponent_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-trapComponent}}} {{trapComponent=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="trapComponent"/><div class="btn-content oracle-name" data-i18n="oracle-label-trapComponent">component</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-combat_event">combat event</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_combat_eventMethod_oracle}" name="roll_combat_eventMethod_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-combat_eventMethod}}} {{combat_eventMethod=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="combat_eventMethod"/><div class="btn-content oracle-name" data-i18n="oracle-label-combat_eventMethod">method</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_combat_eventTarget_oracle}" name="roll_combat_eventTarget_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-combat_eventTarget}}} {{combat_eventTarget=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="combat_eventTarget"/><div class="btn-content oracle-name" data-i18n="oracle-label-combat_eventTarget">target</div></label></div></div><div class="oracle-box"><div class="oracle-title" data-i18n="oracle-title-threat">threat</div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatCategory_oracle}" name="roll_threatCategory_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatCategory}}} {{threatCategory=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatCategory"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatCategory">category</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatBurgeoningConflict_oracle}" name="roll_threatBurgeoningConflict_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatBurgeoningConflict}}} {{threatBurgeoningConflict=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatBurgeoningConflict"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatBurgeoningConflict">burgeoning conflict</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatCursedSite_oracle}" name="roll_threatCursedSite_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatCursedSite}}} {{threatCursedSite=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatCursedSite"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatCursedSite">cursed site</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatEnvironmentalCalamity_oracle}" name="roll_threatEnvironmentalCalamity_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatEnvironmentalCalamity}}} {{threatEnvironmentalCalamity=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatEnvironmentalCalamity"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatEnvironmentalCalamity">environmental calamity</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatMalignantPlague_oracle}" name="roll_threatMalignantPlague_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatMalignantPlague}}} {{threatMalignantPlague=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatMalignantPlague"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatMalignantPlague">malignant plague</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatRampagingCreature_oracle}" name="roll_threatRampagingCreature_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatRampagingCreature}}} {{threatRampagingCreature=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatRampagingCreature"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatRampagingCreature">rampaging creature</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatRavagingHorde_oracle}" name="roll_threatRavagingHorde_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatRavagingHorde}}} {{threatRavagingHorde=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatRavagingHorde"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatRavagingHorde">ravaging horde</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatSchemingLeader_oracle}" name="roll_threatSchemingLeader_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatSchemingLeader}}} {{threatSchemingLeader=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatSchemingLeader"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatSchemingLeader">scheming leader</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatPowerHungryMystic_oracle}" name="roll_threatPowerHungryMystic_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatPowerHungryMystic}}} {{threatPowerHungryMystic=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatPowerHungryMystic"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatPowerHungryMystic">power hungry mystic</div></label></div><div class="oracle"><div class="button-container"><button class="oracle-roll" type="roll" title="@{roll_threatZealousCult_oracle}" name="roll_threatZealousCult_oracle" value="&{template:delve_oracles} {{header=^{oracle-label-threatZealousCult}}} {{threatZealousCult=[[d100]]}}"></button></div><label class="common-btn oracle-btn"><input class="hide-element btn-input" type="radio" title="@{oracle_delve_button}" name="attr_oracle_delve_button" value="threatZealousCult"/><div class="btn-content oracle-name" data-i18n="oracle-label-threatZealousCult">zealous cult</div></label></div></div></div><div class="oracle-column table-main"><input class="feature-aspect hide-element" type="radio" name="attr_oracle_delve" value="featureAspect"/><div class="feature-aspect showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-featureAspect">aspect</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="featureAspect-0">Blocked</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="featureAspect-1">Crafted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="featureAspect-2">Ancient</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="featureAspect-3">Sunken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="featureAspect-4">Trapped</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="featureAspect-5">Secret</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="featureAspect-6">Toxic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="featureAspect-7">Ruined</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="featureAspect-8">Defended</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="featureAspect-9">Decaying</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="featureAspect-10">Marked</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="featureAspect-11">Guarded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="featureAspect-12">Inaccessible</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="featureAspect-13">Foreboding</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="featureAspect-14">Veiled</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="featureAspect-15">Deep</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="featureAspect-16">Depleted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="featureAspect-17">Foul</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="featureAspect-18">Elevated</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="featureAspect-19">Moving</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="featureAspect-20">Unnatural</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="featureAspect-21">Active</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="featureAspect-22">Confined</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="featureAspect-23">Fortified</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="featureAspect-24">Collapsed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="featureAspect-25">Isolated</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="featureAspect-26">Destroyed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="featureAspect-27">Open</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="featureAspect-28">Sacred</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="featureAspect-29">Flooded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="featureAspect-30">Complex</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="featureAspect-31">Abundant</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="featureAspect-32">Hidden</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="featureAspect-33">Expansive</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="featureAspect-34">Mysterious</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="featureAspect-35">Unstable</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="featureAspect-36">Fragile</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="featureAspect-37">Broken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="featureAspect-38">Ensnaring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="featureAspect-39">Pillaged</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="featureAspect-40">Sealed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="featureAspect-41">Makeshift</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="featureAspect-42">Treacherous</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="featureAspect-43">Natural</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="featureAspect-44">Dead</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="featureAspect-45">Unusual</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="featureAspect-46">Abandoned</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="featureAspect-47">Deadly</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="featureAspect-48">Forgotten</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="featureAspect-49">Mystical</span></div></div></div><input class="feature-focus hide-element" type="radio" name="attr_oracle_delve" value="featureFocus"/><div class="feature-focus showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-featureFocus">focus</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="featureFocus-0">Attack</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="featureFocus-1">Threshold</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="featureFocus-2">Boundary</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="featureFocus-3">Alarm</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="featureFocus-4">Exit</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="featureFocus-5">Passage</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="featureFocus-6">Crossing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="featureFocus-7">Trigger</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="featureFocus-8">Trap</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="featureFocus-9">Hideaway</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="featureFocus-10">Nature</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="featureFocus-11">Sign</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="featureFocus-12">Refuge</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="featureFocus-13">Valuables</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="featureFocus-14">Breach</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="featureFocus-15">Route</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="featureFocus-16">Location</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="featureFocus-17">Trail</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="featureFocus-18">Supply</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="featureFocus-19">History</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="featureFocus-20">Prisoner</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="featureFocus-21">Habitation</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="featureFocus-22">Debris</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="featureFocus-23">Creature</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="featureFocus-24">Lair</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="featureFocus-25">Person</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="featureFocus-26">Enclosure</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="featureFocus-27">Remains</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="featureFocus-28">Water</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="featureFocus-29">Message</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="featureFocus-30">Darkness</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="featureFocus-31">Opening</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="featureFocus-32">Weapon</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="featureFocus-33">Entry</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="featureFocus-34">Illumination</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="featureFocus-35">Obstacle</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="featureFocus-36">Craft</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="featureFocus-37">Container</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="featureFocus-38">Information</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="featureFocus-39">Grave</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="featureFocus-40">Equipment</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="featureFocus-41">Shelter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="featureFocus-42">Denizen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="featureFocus-43">Environment</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="featureFocus-44">Material</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="featureFocus-45">Resource</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="featureFocus-46">Corruption</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="featureFocus-47">Death</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="featureFocus-48">Function</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="featureFocus-49">Power</span></div></div></div><input class="site-name-format hide-element" type="radio" name="attr_oracle_delve" value="site_nameFormat"/><div class="site-name-format showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_nameFormat">format</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-25</span><span class="oracle-result" data-i18n="site_nameFormat-0">[Description] [Place]</span></div><div class="oracle-row"><span class="oracle-roll">26-50</span><span class="oracle-result" data-i18n="site_nameFormat-1">[Place] of [Detail]</span></div><div class="oracle-row"><span class="oracle-roll">51-70</span><span class="oracle-result" data-i18n="site_nameFormat-2">[Place] of [Description] [Detail]</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="site_nameFormat-3">[Place] of [Namesake's] [Detail]</span></div><div class="oracle-row"><span class="oracle-roll">81-85</span><span class="oracle-result" data-i18n="site_nameFormat-4">[Namesake's] [Place]</span></div><div class="oracle-row"><span class="oracle-roll">86-95</span><span class="oracle-result" data-i18n="site_nameFormat-5">[Description] [Place] of [Namesake]</span></div><div class="oracle-row"><span class="oracle-roll">96-100</span><span class="oracle-result" data-i18n="site_nameFormat-6">[Place] of [Namesake]</span></div></div></div><input class="site-name-description hide-element" type="radio" name="attr_oracle_delve" value="site_nameDescription"/><div class="site-name-description showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_nameDescription">description</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="site_nameDescription-0">Deep</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="site_nameDescription-1">Tainted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="site_nameDescription-2">Grey</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="site_nameDescription-3">Forgotten</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="site_nameDescription-4">Flooded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="site_nameDescription-5">Forbidden</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="site_nameDescription-6">Barren</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="site_nameDescription-7">Lost</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="site_nameDescription-8">Cursed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="site_nameDescription-9">Fell</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="site_nameDescription-10">Sunken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="site_nameDescription-11">Nightmare</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="site_nameDescription-12">Infernal</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="site_nameDescription-13">Dark</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="site_nameDescription-14">Bloodstained</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="site_nameDescription-15">Haunted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="site_nameDescription-16">White</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="site_nameDescription-17">Shrouded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="site_nameDescription-18">Wasted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="site_nameDescription-19">Grim</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="site_nameDescription-20">Endless</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="site_nameDescription-21">Crumbling</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="site_nameDescription-22">Undying</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="site_nameDescription-23">Bloodied</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="site_nameDescription-24">Forsaken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="site_nameDescription-25">Silent</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="site_nameDescription-26">Blighted</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="site_nameDescription-27">Iron</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="site_nameDescription-28">Frozen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="site_nameDescription-29">Abyssal</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="site_nameDescription-30">Crimson</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="site_nameDescription-31">Silver</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="site_nameDescription-32">Desecrated</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="site_nameDescription-33">Ashen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="site_nameDescription-34">Elder</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="site_nameDescription-35">Scorched</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="site_nameDescription-36">Unknown</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="site_nameDescription-37">Scarred</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="site_nameDescription-38">Broken</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="site_nameDescription-39">Chaotic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="site_nameDescription-40">Black</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="site_nameDescription-41">Hidden</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="site_nameDescription-42">Sundered</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="site_nameDescription-43">Shattered</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="site_nameDescription-44">Dreaded</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="site_nameDescription-45">Secret</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="site_nameDescription-46">High</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="site_nameDescription-47">Sacred</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="site_nameDescription-48">Fallen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="site_nameDescription-49">Ruined</span></div></div></div><input class="site-name-detail hide-element" type="radio" name="attr_oracle_delve" value="site_nameDetail"/><div class="site-name-detail showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_nameDetail">detail</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="site_nameDetail-0">Blight</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="site_nameDetail-1">Strife</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="site_nameDetail-2">Nightfall</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="site_nameDetail-3">Fury</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="site_nameDetail-4">Terror</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="site_nameDetail-5">Truth</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="site_nameDetail-6">Spring</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="site_nameDetail-7">Sanctuary</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="site_nameDetail-8">Bone</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="site_nameDetail-9">Specters</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="site_nameDetail-10">Daybreak</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="site_nameDetail-11">Doom</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="site_nameDetail-12">Treachery</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="site_nameDetail-13">Blood</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="site_nameDetail-14">War</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="site_nameDetail-15">Torment</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="site_nameDetail-16">Iron</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="site_nameDetail-17">Silence</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="site_nameDetail-18">Mist</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="site_nameDetail-19">Isolation</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="site_nameDetail-20">Runes</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="site_nameDetail-21">Rot</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="site_nameDetail-22">Corruption</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="site_nameDetail-23">Prophecy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="site_nameDetail-24">Fate</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="site_nameDetail-25">Twilight</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="site_nameDetail-26">Power</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="site_nameDetail-27">Darkness</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="site_nameDetail-28">Gloom</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="site_nameDetail-29">Storms</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="site_nameDetail-30">Hope</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="site_nameDetail-31">Lament</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="site_nameDetail-32">Frost</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="site_nameDetail-33">Souls</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="site_nameDetail-34">Winter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="site_nameDetail-35">Sadness</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="site_nameDetail-36">Desolation</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="site_nameDetail-37">Bane</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="site_nameDetail-38">Lies</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="site_nameDetail-39">Ash</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="site_nameDetail-40">Banishment</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="site_nameDetail-41">Shadow</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="site_nameDetail-42">Madness</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="site_nameDetail-43">Stone</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="site_nameDetail-44">Secrets</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="site_nameDetail-45">Despair</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="site_nameDetail-46">Blades</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="site_nameDetail-47">Dread</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="site_nameDetail-48">Light</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="site_nameDetail-49">Wrath</span></div></div></div><input class="site-name-namesake hide-element" type="radio" name="attr_oracle_delve" value="site_nameNamesake"/><div class="site-name-namesake showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_nameNamesake">namesake</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result">Breckon</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result">Issara</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result">Milenna</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result">Thorval</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result">Khulan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result">Aurvang</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result">Kalida</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result">Keeara</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result">Andor</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result">Zakaria</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result">Willa</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result">Etana</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result">Valgard</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result">Kenrick</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result">Wyland</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result">Sidura</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result">Svala</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result">Kajir</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result">Saiven</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result">Callwen</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result">Zhan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result">Solana</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result">Ildar</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result">Keelan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result">Thrain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result">Kynan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result">Jadina</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result">Radek</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result">Wulan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result">Garion</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result">Eysa</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result">Kolor</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result">Katarra</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result">Dain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result">Farina</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result">Yala</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result">Kodroth</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result">Morien</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result">Akida</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result">Haldorr</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result">Nyrad</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result">Edda</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result">Jorund</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result">Morraine</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result">Lindar</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result">Sithra</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result">Torgan</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result">Arnorr</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result">Thyri</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result">Erisia</span></div></div></div><input class="site-name-place hide-element" type="radio" name="attr_oracle_delve" value="site_namePlace"/><div class="site-name-place showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_namePlace">place</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-6</span><span class="oracle-result" data-i18n="site_namePlace-0">Barrow</span></div><div class="oracle-row"><span class="oracle-roll">7-18</span><span class="oracle-result" data-i18n="site_namePlace-1">Cavern</span></div><div class="oracle-row"><span class="oracle-roll">19-28</span><span class="oracle-result" data-i18n="site_namePlace-2">Frozen Cavern</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="site_namePlace-3">Icereach</span></div><div class="oracle-row"><span class="oracle-roll">33-38</span><span class="oracle-result" data-i18n="site_namePlace-4">Mine</span></div><div class="oracle-row"><span class="oracle-roll">39-48</span><span class="oracle-result" data-i18n="site_namePlace-5">Pass</span></div><div class="oracle-row"><span class="oracle-roll">49-58</span><span class="oracle-result" data-i18n="site_namePlace-6">Ruin</span></div><div class="oracle-row"><span class="oracle-roll">59-68</span><span class="oracle-result" data-i18n="site_namePlace-7">Sea Cave</span></div><div class="oracle-row"><span class="oracle-roll">69-78</span><span class="oracle-result" data-i18n="site_namePlace-8">Shadowfen</span></div><div class="oracle-row"><span class="oracle-roll">79-83</span><span class="oracle-result" data-i18n="site_namePlace-9">Stronghold</span></div><div class="oracle-row"><span class="oracle-roll">84-95</span><span class="oracle-result" data-i18n="site_namePlace-10">Tanglewood</span></div><div class="oracle-row"><span class="oracle-roll">96-100</span><span class="oracle-result" data-i18n="site_namePlace-11">Underkeep</span></div></div></div><input class="site-nature-theme hide-element" type="radio" name="attr_oracle_delve" value="site_natureTheme"/><div class="site-nature-theme showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_natureTheme">theme</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-11</span><span class="oracle-result" data-i18n="site_natureTheme-0">Ancient</span></div><div class="oracle-row"><span class="oracle-roll">12-23</span><span class="oracle-result" data-i18n="site_natureTheme-1">Corrupted</span></div><div class="oracle-row"><span class="oracle-roll">24-35</span><span class="oracle-result" data-i18n="site_natureTheme-2">Fortified</span></div><div class="oracle-row"><span class="oracle-roll">36-48</span><span class="oracle-result" data-i18n="site_natureTheme-3">Hallowed</span></div><div class="oracle-row"><span class="oracle-roll">49-61</span><span class="oracle-result" data-i18n="site_natureTheme-4">Haunted</span></div><div class="oracle-row"><span class="oracle-roll">62-74</span><span class="oracle-result" data-i18n="site_natureTheme-5">Infested</span></div><div class="oracle-row"><span class="oracle-roll">75-87</span><span class="oracle-result" data-i18n="site_natureTheme-6">Ravaged</span></div><div class="oracle-row"><span class="oracle-roll">88-100</span><span class="oracle-result" data-i18n="site_natureTheme-7">Wild</span></div></div></div><input class="site-nature-domain hide-element" type="radio" name="attr_oracle_delve" value="site_natureDomain"/><div class="site-nature-domain showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-site_natureDomain">domain</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-6</span><span class="oracle-result" data-i18n="site_natureDomain-0">Barrow</span></div><div class="oracle-row"><span class="oracle-roll">7-18</span><span class="oracle-result" data-i18n="site_natureDomain-1">Cavern</span></div><div class="oracle-row"><span class="oracle-roll">19-28</span><span class="oracle-result" data-i18n="site_natureDomain-2">Frozen Cavern</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="site_natureDomain-3">Icereach</span></div><div class="oracle-row"><span class="oracle-roll">33-38</span><span class="oracle-result" data-i18n="site_natureDomain-4">Mine</span></div><div class="oracle-row"><span class="oracle-roll">39-48</span><span class="oracle-result" data-i18n="site_natureDomain-5">Pass</span></div><div class="oracle-row"><span class="oracle-roll">49-58</span><span class="oracle-result" data-i18n="site_natureDomain-6">Ruin</span></div><div class="oracle-row"><span class="oracle-roll">59-68</span><span class="oracle-result" data-i18n="site_natureDomain-7">Sea Cave</span></div><div class="oracle-row"><span class="oracle-roll">69-78</span><span class="oracle-result" data-i18n="site_natureDomain-8">Shadowfen</span></div><div class="oracle-row"><span class="oracle-roll">79-83</span><span class="oracle-result" data-i18n="site_natureDomain-9">Stronghold</span></div><div class="oracle-row"><span class="oracle-roll">84-95</span><span class="oracle-result" data-i18n="site_natureDomain-10">Tanglewood</span></div><div class="oracle-row"><span class="oracle-roll">96-100</span><span class="oracle-result" data-i18n="site_natureDomain-11">Underkeep</span></div></div></div><input class="monstrosity-size hide-element" type="radio" name="attr_oracle_delve" value="monstrositySize"/><div class="monstrosity-size showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-monstrositySize">size</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-5</span><span class="oracle-result" data-i18n="monstrositySize-0">Tiny (rodent-sized)</span></div><div class="oracle-row"><span class="oracle-roll">6-30</span><span class="oracle-result" data-i18n="monstrositySize-1">Small (hound-sized)</span></div><div class="oracle-row"><span class="oracle-roll">31-65</span><span class="oracle-result" data-i18n="monstrositySize-2">Medium (person-sized)</span></div><div class="oracle-row"><span class="oracle-roll">66-94</span><span class="oracle-result" data-i18n="monstrositySize-3">Large (giant-sized)</span></div><div class="oracle-row"><span class="oracle-roll">95-99</span><span class="oracle-result" data-i18n="monstrositySize-4">Huge (whale-sized)</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="monstrositySize-5">Titanic (incomprehensible)</span></div></div></div><input class="monstrosity-primary-form hide-element" type="radio" name="attr_oracle_delve" value="monstrosityPrimaryForm"/><div class="monstrosity-primary-form showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-monstrosityPrimaryForm">primary form</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-15</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-0">Beast / mammal</span></div><div class="oracle-row"><span class="oracle-roll">16-25</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-1">Humanoid</span></div><div class="oracle-row"><span class="oracle-roll">26-31</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-2">Bird</span></div><div class="oracle-row"><span class="oracle-roll">32-37</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-3">Spider</span></div><div class="oracle-row"><span class="oracle-roll">38-43</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-4">Snake</span></div><div class="oracle-row"><span class="oracle-roll">44-49</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-5">Worm / slug</span></div><div class="oracle-row"><span class="oracle-roll">50-55</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-6">Lizard</span></div><div class="oracle-row"><span class="oracle-roll">56-61</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-7">Insect</span></div><div class="oracle-row"><span class="oracle-roll">62-66</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-8">Amorphous</span></div><div class="oracle-row"><span class="oracle-roll">67-69</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-9">Crustacean</span></div><div class="oracle-row"><span class="oracle-roll">70-71</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-10">Fish</span></div><div class="oracle-row"><span class="oracle-roll">72-73</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-11">Octopoid</span></div><div class="oracle-row"><span class="oracle-roll">74-75</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-12">Amphibian</span></div><div class="oracle-row"><span class="oracle-roll">76-77</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-13">Plant</span></div><div class="oracle-row"><span class="oracle-roll">78</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-14">Incorporeal</span></div><div class="oracle-row"><span class="oracle-roll">79</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-15">Mineral</span></div><div class="oracle-row"><span class="oracle-roll">80</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-16">Elemental</span></div><div class="oracle-row"><span class="oracle-roll">81-100</span><span class="oracle-result" data-i18n="monstrosityPrimaryForm-17">Hybrid (roll twice)</span></div></div></div><input class="monstrosity-characteristics hide-element" type="radio" name="attr_oracle_delve" value="monstrosityCharacteristics"/><div class="monstrosity-characteristics showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-monstrosityCharacteristics">characteristics</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-5</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-0">Extra limbs</span></div><div class="oracle-row"><span class="oracle-roll">6-10</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-1">Fangs / rows of sharp teeth</span></div><div class="oracle-row"><span class="oracle-roll">11-15</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-2">Claws / talons</span></div><div class="oracle-row"><span class="oracle-roll">16-20</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-3">Strange color / markings</span></div><div class="oracle-row"><span class="oracle-roll">21-25</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-4">Horns / tusks</span></div><div class="oracle-row"><span class="oracle-roll">26-30</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-5">Oversized mouth</span></div><div class="oracle-row"><span class="oracle-roll">31-35</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-6">Spikes / spines</span></div><div class="oracle-row"><span class="oracle-roll">36-40</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-7">Tail</span></div><div class="oracle-row"><span class="oracle-roll">41-45</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-8">Multi-segmented body</span></div><div class="oracle-row"><span class="oracle-roll">46-50</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-9">Wings</span></div><div class="oracle-row"><span class="oracle-roll">51-54</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-10">Stinger / barbs</span></div><div class="oracle-row"><span class="oracle-roll">55-58</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-11">Many-eyed</span></div><div class="oracle-row"><span class="oracle-roll">59-62</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-12">Distinctive sound</span></div><div class="oracle-row"><span class="oracle-roll">63-66</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-13">Tentacles / tendrils</span></div><div class="oracle-row"><span class="oracle-roll">67-69</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-14">Mandibles / pincers</span></div><div class="oracle-row"><span class="oracle-roll">70-72</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-15">Luminescent</span></div><div class="oracle-row"><span class="oracle-roll">73-75</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-16">Antennae / sensory organs</span></div><div class="oracle-row"><span class="oracle-roll">76-78</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-17">Proboscis / inner jaw</span></div><div class="oracle-row"><span class="oracle-roll">79-81</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-18">Exoskeleton / shell</span></div><div class="oracle-row"><span class="oracle-roll">82-84</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-19">Bony protuberances</span></div><div class="oracle-row"><span class="oracle-roll">85-87</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-20">Corrupted flesh</span></div><div class="oracle-row"><span class="oracle-roll">88-90</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-21">Semi-transparent</span></div><div class="oracle-row"><span class="oracle-roll">91-93</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-22">Scarred / injured</span></div><div class="oracle-row"><span class="oracle-roll">94-95</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-23">Egg sac / carried offspring</span></div><div class="oracle-row"><span class="oracle-roll">96-97</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-24">Rotting / skeletal</span></div><div class="oracle-row"><span class="oracle-roll">98</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-25">Mummified / desiccated</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-26">Multi-headed</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="monstrosityCharacteristics-27">Etched with mystic runes</span></div></div></div><input class="monstrosity-abilities hide-element" type="radio" name="attr_oracle_delve" value="monstrosityAbilities"/><div class="monstrosity-abilities showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-monstrosityAbilities">abilities</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="monstrosityAbilities-0">Keen senses</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="monstrosityAbilities-1">Intimidating vocalization</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="monstrosityAbilities-2">Climber</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="monstrosityAbilities-3">Intelligent</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="monstrosityAbilities-4">Swift</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="monstrosityAbilities-5">Powerful bite</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="monstrosityAbilities-6">Stealthy / ambusher</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="monstrosityAbilities-7">Horrid visage</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="monstrosityAbilities-8">Strong</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="monstrosityAbilities-9">Camouflaged</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-43</span><span class="oracle-result" data-i18n="monstrosityAbilities-10">Flier / glider</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">44-46</span><span class="oracle-result" data-i18n="monstrosityAbilities-11">Poisonous</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-49</span><span class="oracle-result" data-i18n="monstrosityAbilities-12">Semiaquatic / swimmer</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">50-52</span><span class="oracle-result" data-i18n="monstrosityAbilities-13">Grappler / entangler</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-55</span><span class="oracle-result" data-i18n="monstrosityAbilities-14">Leaper</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">56-58</span><span class="oracle-result" data-i18n="monstrosityAbilities-15">Crusher / constrictor</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-61</span><span class="oracle-result" data-i18n="monstrosityAbilities-16">Armored</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">62-64</span><span class="oracle-result" data-i18n="monstrosityAbilities-17">Burrower</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-67</span><span class="oracle-result" data-i18n="monstrosityAbilities-18">Noxious smell</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">68-69</span><span class="oracle-result" data-i18n="monstrosityAbilities-19">Trap-setter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">70-71</span><span class="oracle-result" data-i18n="monstrosityAbilities-20">Parasitic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">72-73</span><span class="oracle-result" data-i18n="monstrosityAbilities-21">Vibration sense</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">74-75</span><span class="oracle-result" data-i18n="monstrosityAbilities-22">Breath weapon / toxic spew</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">76-77</span><span class="oracle-result" data-i18n="monstrosityAbilities-23">Mimicry</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">78-79</span><span class="oracle-result" data-i18n="monstrosityAbilities-24">Shapeshifting</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">80-81</span><span class="oracle-result" data-i18n="monstrosityAbilities-25">Control lesser creatures</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">82-83</span><span class="oracle-result" data-i18n="monstrosityAbilities-26">Echolocation</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">84-85</span><span class="oracle-result" data-i18n="monstrosityAbilities-27">Electric shock</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">86-87</span><span class="oracle-result" data-i18n="monstrosityAbilities-28">Acidic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">88-89</span><span class="oracle-result" data-i18n="monstrosityAbilities-29">Symbiotic</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">90-91</span><span class="oracle-result" data-i18n="monstrosityAbilities-30">Shoot projectiles</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">92</span><span class="oracle-result" data-i18n="monstrosityAbilities-31">Paralyzing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93</span><span class="oracle-result" data-i18n="monstrosityAbilities-32">Immune to iron</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">94</span><span class="oracle-result" data-i18n="monstrosityAbilities-33">Feels no pain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95</span><span class="oracle-result" data-i18n="monstrosityAbilities-34">Enact rituals</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">96</span><span class="oracle-result" data-i18n="monstrosityAbilities-35">Create illusions</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97</span><span class="oracle-result" data-i18n="monstrosityAbilities-36">Mind control / telepathy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">98</span><span class="oracle-result" data-i18n="monstrosityAbilities-37">Move between realities</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99</span><span class="oracle-result" data-i18n="monstrosityAbilities-38">Wield weapons</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">100</span><span class="oracle-result" data-i18n="monstrosityAbilities-39">Control elements</span></div></div></div><input class="trap-event hide-element" type="radio" name="attr_oracle_delve" value="trapEvent"/><div class="trap-event showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-trapEvent">event</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="trapEvent-0">Block</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="trapEvent-1">Create</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="trapEvent-2">Break</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="trapEvent-3">Puncture</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="trapEvent-4">Entangle</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="trapEvent-5">Enclose</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="trapEvent-6">Ambush</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="trapEvent-7">Snare</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="trapEvent-8">Change</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="trapEvent-9">Imitate</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result" data-i18n="trapEvent-10">Crush</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result" data-i18n="trapEvent-11">Drop</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result" data-i18n="trapEvent-12">Conceal</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result" data-i18n="trapEvent-13">Lure</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result" data-i18n="trapEvent-14">Release</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result" data-i18n="trapEvent-15">Obscure</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result" data-i18n="trapEvent-16">Cut</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result" data-i18n="trapEvent-17">Smother</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result" data-i18n="trapEvent-18">Collapse</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result" data-i18n="trapEvent-19">Summon</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result" data-i18n="trapEvent-20">Move</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result" data-i18n="trapEvent-21">Surprise</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result" data-i18n="trapEvent-22">Divert</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result" data-i18n="trapEvent-23">Attack</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result" data-i18n="trapEvent-24">Trigger</span></div></div></div><input class="trap-component hide-element" type="radio" name="attr_oracle_delve" value="trapComponent"/><div class="trap-component showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-trapComponent">component</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-4</span><span class="oracle-result" data-i18n="trapComponent-0">Pit</span></div><div class="oracle-row"><span class="oracle-roll">5-8</span><span class="oracle-result" data-i18n="trapComponent-1">Water</span></div><div class="oracle-row"><span class="oracle-roll">9-12</span><span class="oracle-result" data-i18n="trapComponent-2">Fire</span></div><div class="oracle-row"><span class="oracle-roll">13-16</span><span class="oracle-result" data-i18n="trapComponent-3">Projectile</span></div><div class="oracle-row"><span class="oracle-roll">17-20</span><span class="oracle-result" data-i18n="trapComponent-4">Passage</span></div><div class="oracle-row"><span class="oracle-roll">21-24</span><span class="oracle-result" data-i18n="trapComponent-5">Fall</span></div><div class="oracle-row"><span class="oracle-roll">25-28</span><span class="oracle-result" data-i18n="trapComponent-6">Debris</span></div><div class="oracle-row"><span class="oracle-roll">29-32</span><span class="oracle-result" data-i18n="trapComponent-7">Fear</span></div><div class="oracle-row"><span class="oracle-roll">33-36</span><span class="oracle-result" data-i18n="trapComponent-8">Alarm</span></div><div class="oracle-row"><span class="oracle-roll">37-40</span><span class="oracle-result" data-i18n="trapComponent-9">Trigger</span></div><div class="oracle-row"><span class="oracle-roll">41-44</span><span class="oracle-result" data-i18n="trapComponent-10">Cold</span></div><div class="oracle-row"><span class="oracle-roll">45-48</span><span class="oracle-result" data-i18n="trapComponent-11">Weapon</span></div><div class="oracle-row"><span class="oracle-roll">49-52</span><span class="oracle-result" data-i18n="trapComponent-12">Darkness</span></div><div class="oracle-row"><span class="oracle-roll">53-56</span><span class="oracle-result" data-i18n="trapComponent-13">Decay</span></div><div class="oracle-row"><span class="oracle-roll">57-60</span><span class="oracle-result" data-i18n="trapComponent-14">Path</span></div><div class="oracle-row"><span class="oracle-roll">61-64</span><span class="oracle-result" data-i18n="trapComponent-15">Stone</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result" data-i18n="trapComponent-16">Terrain</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result" data-i18n="trapComponent-17">Poison</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result" data-i18n="trapComponent-18">Barrier</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result" data-i18n="trapComponent-19">Overhead</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result" data-i18n="trapComponent-20">Magic</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result" data-i18n="trapComponent-21">Toxin</span></div><div class="oracle-row"><span class="oracle-roll">89-92</span><span class="oracle-result" data-i18n="trapComponent-22">Earth</span></div><div class="oracle-row"><span class="oracle-roll">93-96</span><span class="oracle-result" data-i18n="trapComponent-23">Light</span></div><div class="oracle-row"><span class="oracle-roll">97-100</span><span class="oracle-result" data-i18n="trapComponent-24">Denizen</span></div></div></div><input class="combat-event-method hide-element" type="radio" name="attr_oracle_delve" value="combat_eventMethod"/><div class="combat-event-method showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-combat_eventMethod">method</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="combat_eventMethod-0">Defy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="combat_eventMethod-1">Break</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="combat_eventMethod-2">Trick</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="combat_eventMethod-3">Evade</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="combat_eventMethod-4">Protect</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="combat_eventMethod-5">Overwhelm</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="combat_eventMethod-6">Persevere</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="combat_eventMethod-7">Assist</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="combat_eventMethod-8">Await</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="combat_eventMethod-9">Abort</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="combat_eventMethod-10">Block</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="combat_eventMethod-11">Collide</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="combat_eventMethod-12">Focus</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="combat_eventMethod-13">Advance</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="combat_eventMethod-14">Breach</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="combat_eventMethod-15">Endure</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="combat_eventMethod-16">Assault</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="combat_eventMethod-17">Charge</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="combat_eventMethod-18">Escalate</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="combat_eventMethod-19">Sunder</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="combat_eventMethod-20">Shatter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="combat_eventMethod-21">Aim</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="combat_eventMethod-22">Stagger</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="combat_eventMethod-23">Counter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="combat_eventMethod-24">Seize</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="combat_eventMethod-25">Impact</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="combat_eventMethod-26">Entangle</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="combat_eventMethod-27">Hold</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="combat_eventMethod-28">Deflect</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="combat_eventMethod-29">Drop</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="combat_eventMethod-30">Lose</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="combat_eventMethod-31">Sweep</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="combat_eventMethod-32">Secure</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="combat_eventMethod-33">Cover</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="combat_eventMethod-34">Withdraw</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="combat_eventMethod-35">Clash</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="combat_eventMethod-36">Amplify</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="combat_eventMethod-37">Batter</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="combat_eventMethod-38">Feint</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="combat_eventMethod-39">Shove</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="combat_eventMethod-40">Embed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="combat_eventMethod-41">Affect</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="combat_eventMethod-42">Probe</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="combat_eventMethod-43">Force</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="combat_eventMethod-44">Intensify</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="combat_eventMethod-45">Distract</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="combat_eventMethod-46">Challenge</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="combat_eventMethod-47">Brawl</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="combat_eventMethod-48">Coordinate</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="combat_eventMethod-49">Overrun</span></div></div></div><input class="combat-event-target hide-element" type="radio" name="attr_oracle_delve" value="combat_eventTarget"/><div class="combat-event-target showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-combat_eventTarget">target</div><div class="oracle-table oracle-table-2-column"><div class="oracle-row oracle-row-2"><span class="oracle-roll">1-2</span><span class="oracle-result" data-i18n="combat_eventTarget-0">Control</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">3-4</span><span class="oracle-result" data-i18n="combat_eventTarget-1">Defense</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">5-6</span><span class="oracle-result" data-i18n="combat_eventTarget-2">Limbs</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">7-8</span><span class="oracle-result" data-i18n="combat_eventTarget-3">Focus</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">9-10</span><span class="oracle-result" data-i18n="combat_eventTarget-4">Advantage</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">11-12</span><span class="oracle-result" data-i18n="combat_eventTarget-5">Range</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">13-14</span><span class="oracle-result" data-i18n="combat_eventTarget-6">Stress</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">15-16</span><span class="oracle-result" data-i18n="combat_eventTarget-7">Sense</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">17-18</span><span class="oracle-result" data-i18n="combat_eventTarget-8">Weakness</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">19-20</span><span class="oracle-result" data-i18n="combat_eventTarget-9">Opening</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">21-22</span><span class="oracle-result" data-i18n="combat_eventTarget-10">Fear</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">23-24</span><span class="oracle-result" data-i18n="combat_eventTarget-11">Instinct</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">25-26</span><span class="oracle-result" data-i18n="combat_eventTarget-12">Footing</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">27-28</span><span class="oracle-result" data-i18n="combat_eventTarget-13">Maneuver</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">29-30</span><span class="oracle-result" data-i18n="combat_eventTarget-14">Reach</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">31-32</span><span class="oracle-result" data-i18n="combat_eventTarget-15">Harm</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">33-34</span><span class="oracle-result" data-i18n="combat_eventTarget-16">Finesse</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">35-36</span><span class="oracle-result" data-i18n="combat_eventTarget-17">Weapon</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">37-38</span><span class="oracle-result" data-i18n="combat_eventTarget-18">Environment</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">39-40</span><span class="oracle-result" data-i18n="combat_eventTarget-19">Technique</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">41-42</span><span class="oracle-result" data-i18n="combat_eventTarget-20">Surprise</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">43-44</span><span class="oracle-result" data-i18n="combat_eventTarget-21">Pride</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">45-46</span><span class="oracle-result" data-i18n="combat_eventTarget-22">Wound</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">47-48</span><span class="oracle-result" data-i18n="combat_eventTarget-23">Precision</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">49-50</span><span class="oracle-result" data-i18n="combat_eventTarget-24">Ally</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">51-52</span><span class="oracle-result" data-i18n="combat_eventTarget-25">Ground</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">53-54</span><span class="oracle-result" data-i18n="combat_eventTarget-26">Courage</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">55-56</span><span class="oracle-result" data-i18n="combat_eventTarget-27">Companion</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">57-58</span><span class="oracle-result" data-i18n="combat_eventTarget-28">Object</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">59-60</span><span class="oracle-result" data-i18n="combat_eventTarget-29">Momentum</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">61-62</span><span class="oracle-result" data-i18n="combat_eventTarget-30">Speed</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">63-64</span><span class="oracle-result" data-i18n="combat_eventTarget-31">Strength</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">65-66</span><span class="oracle-result" data-i18n="combat_eventTarget-32">Supply</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">67-68</span><span class="oracle-result" data-i18n="combat_eventTarget-33">Terrain</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">69-70</span><span class="oracle-result" data-i18n="combat_eventTarget-34">Armor</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">71-72</span><span class="oracle-result" data-i18n="combat_eventTarget-35">Skill</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">73-74</span><span class="oracle-result" data-i18n="combat_eventTarget-36">Body</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">75-76</span><span class="oracle-result" data-i18n="combat_eventTarget-37">Protection</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">77-78</span><span class="oracle-result" data-i18n="combat_eventTarget-38">Resolve</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">79-80</span><span class="oracle-result" data-i18n="combat_eventTarget-39">Ferocity</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">81-82</span><span class="oracle-result" data-i18n="combat_eventTarget-40">Shield</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">83-84</span><span class="oracle-result" data-i18n="combat_eventTarget-41">Ammo</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">85-86</span><span class="oracle-result" data-i18n="combat_eventTarget-42">Anger</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">87-88</span><span class="oracle-result" data-i18n="combat_eventTarget-43">Opportunity</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">89-90</span><span class="oracle-result" data-i18n="combat_eventTarget-44">Balance</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">91-92</span><span class="oracle-result" data-i18n="combat_eventTarget-45">Position</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">93-94</span><span class="oracle-result" data-i18n="combat_eventTarget-46">Barrier</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">95-96</span><span class="oracle-result" data-i18n="combat_eventTarget-47">Strategy</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">97-98</span><span class="oracle-result" data-i18n="combat_eventTarget-48">Grasp</span></div><div class="oracle-row oracle-row-2"><span class="oracle-roll">99-100</span><span class="oracle-result" data-i18n="combat_eventTarget-49">Power</span></div></div></div><input class="threat-category hide-element" type="radio" name="attr_oracle_delve" value="threatCategory"/><div class="threat-category showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatCategory">category</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatCategory-0">Burgeoning Conflict</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatCategory-1">Cursed Site</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatCategory-2">Environmental Calamity</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatCategory-3">Malignant Plague</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatCategory-4">Rampaging Creature</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatCategory-5">Ravaging Horde</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatCategory-6">Scheming Leader</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatCategory-7">Power-Hungry Mystic</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatCategory-8">Zealous Cult</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatCategory-9">Roll Twice</span></div></div></div><input class="threat-burgeoning-conflict hide-element" type="radio" name="attr_oracle_delve" value="threatBurgeoningConflict"/><div class="threat-burgeoning-conflict showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatBurgeoningConflict">burgeoning conflict</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-0">Allow warmongers to gain influence</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-1">Break a treaty</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-2">Force a hasty decision</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-3">Deepen suspicions</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-4">Trigger a confrontation</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-5">Subvert a potential accord</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-6">Isolate the antagonists</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-7">Draw new battle lines</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-8">Reveal an unexpected aspect of the dispute</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatBurgeoningConflict-9">Introduce a new person or faction to complicate the situation</span></div></div></div><input class="threat-cursed-site hide-element" type="radio" name="attr_oracle_delve" value="threatCursedSite"/><div class="threat-cursed-site showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatCursedSite">cursed site</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatCursedSite-0">Unleash a creature or being</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatCursedSite-1">Lure the unwary into its depths</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatCursedSite-2">Offer promises of power</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatCursedSite-3">Reveal a new aspect of its cursed history</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatCursedSite-4">Expand its malignancy to surrounding lands</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatCursedSite-5">Leave its mark on an inhabitant or visitor</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatCursedSite-6">Reveal hidden depths</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatCursedSite-7">Ensnare an important person or object</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatCursedSite-8">Corrupt the environment</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatCursedSite-9">Transform its nature</span></div></div></div><input class="threat-environmental-calamity hide-element" type="radio" name="attr_oracle_delve" value="threatEnvironmentalCalamity"/><div class="threat-environmental-calamity showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatEnvironmentalCalamity">environmental calamity</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-0">Devastate a place</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-1">Block a path</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-2">Threaten a community with imminent destruction</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-3">Manifest unexpected effects</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-4">Expand in scope or intensity</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-5">Allow someone to take advantage</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-6">Deprive of resources</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-7">Isolate an important person or community</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-8">Force refugees into hostile lands</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatEnvironmentalCalamity-9">Disrupt natural ecosystems</span></div></div></div><input class="threat-malignant-plague hide-element" type="radio" name="attr_oracle_delve" value="threatMalignantPlague"/><div class="threat-malignant-plague showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatMalignantPlague">malignant plague</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatMalignantPlague-0">Manifest new symptoms or effects</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatMalignantPlague-1">Infect someone important</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatMalignantPlague-2">Expand to new territory or communities</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatMalignantPlague-3">Allow someone to take advantage</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatMalignantPlague-4">Allow someone to take the blame</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatMalignantPlague-5">Create panic or disorder</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatMalignantPlague-6">Force a horrible decision</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatMalignantPlague-7">Lure into complacency</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatMalignantPlague-8">Reveal the root of the sickness</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatMalignantPlague-9">Undermine a potential cure</span></div></div></div><input class="threat-rampaging-creature hide-element" type="radio" name="attr_oracle_delve" value="threatRampagingCreature"/><div class="threat-rampaging-creature showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatRampagingCreature">rampaging creature</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatRampagingCreature-0">Reveal a new aspect of its nature or abilities</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatRampagingCreature-1">Expand its territory</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatRampagingCreature-2">Make a sudden and brutal attack</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatRampagingCreature-3">Control or influence lesser creatures</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatRampagingCreature-4">Create confusion or strife</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatRampagingCreature-5">Leave foreboding signs</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatRampagingCreature-6">Lure the unwary</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatRampagingCreature-7">Imperil an event</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatRampagingCreature-8">Assert control over a location</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatRampagingCreature-9">Threaten resources</span></div></div></div><input class="threat-ravaging-horde hide-element" type="radio" name="attr_oracle_delve" value="threatRavagingHorde"/><div class="threat-ravaging-horde showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatRavagingHorde">ravaging horde</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatRavagingHorde-0">Overrun defenses</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatRavagingHorde-1">Gather resources</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatRavagingHorde-2">Attack a location</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatRavagingHorde-3">Expand forces</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatRavagingHorde-4">Appoint or reveal a leader</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatRavagingHorde-5">Send forth a champion</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatRavagingHorde-6">Create a diversion</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatRavagingHorde-7">Undermine an opposing force from within</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatRavagingHorde-8">Cut off supplies or reinforcements</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatRavagingHorde-9">Employ a new weapon</span></div></div></div><input class="threat-scheming-leader hide-element" type="radio" name="attr_oracle_delve" value="threatSchemingLeader"/><div class="threat-scheming-leader showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatSchemingLeader">scheming leader</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatSchemingLeader-0">Defeat an enemy</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatSchemingLeader-1">Form a new alliance</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatSchemingLeader-2">Usurp or undermine another leader</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatSchemingLeader-3">Force the loyalty of a community or important person</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatSchemingLeader-4">Enact a new law or tradition</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatSchemingLeader-5">Rescind an old law or tradition</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatSchemingLeader-6">Reveal a true intention</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatSchemingLeader-7">Unravel an existing alliance</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatSchemingLeader-8">Incite conflict</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatSchemingLeader-9">Use an unexpected capability or asset</span></div></div></div><input class="threat-power-hungry-mystic hide-element" type="radio" name="attr_oracle_delve" value="threatPowerHungryMystic"/><div class="threat-power-hungry-mystic showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatPowerHungryMystic">power hungry mystic</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-0">Gain hidden knowledge</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-1">Assault an enemy with magic</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-2">Despoil a place through magic</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-3">Forge a bond with ancient forces</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-4">Create magical wards or protections</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-5">Obtain a powerful artifact</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-6">Tempt with power or secrets</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-7">Recruit a follower or ally</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-8">Sacrifice something in exchange for greater power</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatPowerHungryMystic-9">Use magic to trick or deceive</span></div></div></div><input class="threat-zealous-cult hide-element" type="radio" name="attr_oracle_delve" value="threatZealousCult"/><div class="threat-zealous-cult showhide"><div class="oracle-title oracle-table-preview" data-i18n="oracle-label-threatZealousCult">zealous cult</div><div class="oracle-table"><div class="oracle-row"><span class="oracle-roll">1-10</span><span class="oracle-result" data-i18n="threatZealousCult-0">Overtake a faction or community</span></div><div class="oracle-row"><span class="oracle-roll">11-20</span><span class="oracle-result" data-i18n="threatZealousCult-1">Unlock secrets to greater power</span></div><div class="oracle-row"><span class="oracle-roll">21-30</span><span class="oracle-result" data-i18n="threatZealousCult-2">Establish false credibility</span></div><div class="oracle-row"><span class="oracle-roll">31-40</span><span class="oracle-result" data-i18n="threatZealousCult-3">Appoint or reveal a leader</span></div><div class="oracle-row"><span class="oracle-roll">41-50</span><span class="oracle-result" data-i18n="threatZealousCult-4">Lure new members or establish alliances</span></div><div class="oracle-row"><span class="oracle-roll">51-60</span><span class="oracle-result" data-i18n="threatZealousCult-5">Subvert opposition through devious schemes</span></div><div class="oracle-row"><span class="oracle-roll">61-70</span><span class="oracle-result" data-i18n="threatZealousCult-6">Attack opposition directly</span></div><div class="oracle-row"><span class="oracle-roll">71-80</span><span class="oracle-result" data-i18n="threatZealousCult-7">Spread the word of its doctrine</span></div><div class="oracle-row"><span class="oracle-roll">81-90</span><span class="oracle-result" data-i18n="threatZealousCult-8">Reveal a dire prophecy</span></div><div class="oracle-row"><span class="oracle-roll">91-100</span><span class="oracle-result" data-i18n="threatZealousCult-9">Reveal its true nature or goal</span></div></div></div></div></div></div></div></div><div class="page-container"><input class="sites hide-element" type="radio" name="attr_character_page" value="8"/><div class="sites showhide"><div class="sites-container"><fieldset class="repeating_sites"><div class="site-container"><div class="site-row"><div class="site-column site-background"><p class="site-title">Site Name:</p><input class="site-name" type="text" name="attr_site-name" placeholder="Site Name"/></div><div class="site-column site-background"><p class="site-title">Objective:</p><input class="site-name" type="text" name="attr_site-objective" placeholder="Objective"/></div></div><div class="site-row site-background"><div class="site-column"><p class="site-title">Theme:</p><input class="site-name" type="text" name="attr_site-theme" placeholder="Theme"/></div><div class="site-column"><p class="site-title">Domain:</p><input class="site-name" type="text" name="attr_site-domain" placeholder="Domain"/></div></div><div class="site-details-bar"><label class="site-details btn"><input class="hide-element site-details-button" type="checkbox" name="attr_site_details_button"/><div class="site-details-content">DETAILS</div></label><label class="site-details btn"><input class="hide-element site-details-button" type="checkbox" name="attr_site_theme_domain_button"/><div class="site-details-content">THEMES & DOMAINS</div></label></div><input class="show-site-info hide-element" type="checkbox" name="attr_site_details"/><div class="show-site-info showhide"><div class="full-width"><div class="site-progress-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5>troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5>dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5>formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5>extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5>epic</h5></label></div><div class="progress-container"><div class="progress-row"><div><label class="btn"><span data-i18n="vow-mark">MARK</span><input class="mark-vow hide-element" type="checkbox" name="attr_mark_progress"/></label><label class="btn"><span data-i18n="clear-btn">CLEAR</span><input class="clear-vow hide-element" type="checkbox" name="attr_clear_progress"/></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_one"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_one" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_two"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_two" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_three"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_three" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_four"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_four" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_five"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_five" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_six"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_six" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_seven"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_seven" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_eight"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_eight" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_nine"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_nine" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_ten"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_ten" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="4" required="required"/><span></span></div><div><label class="btn"><span data-i18n="progress-conclude">Conclude</span><button class="hide-element" type="roll" name="rollProgress" value="&{template:ironsworn_progress} {{header=^{progress-conclude-roll-title}}} {{progress_name=@{site-name}}} {{progress=[[@{progress-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><input class="hide-element" type="text" name="attr_progress-filled" value="floor((@{progress_one}+@{progress_two}+@{progress_three}+@{progress_four}+@{progress_five}+@{progress_six}+@{progress_seven}+@{progress_eight}+@{progress_nine}+@{progress_ten})/4)" disabled="true"/></div></div></div><div class="full-width"><h3 class="site-denizens-divide"> DENIZENS </h3><div class="denizen-row"><div class="denizen-column"><p class="denizen-title">Very Common 01-27</p><input class="denizen-input denizen-background" type="text" name="attr_vCommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 28-41</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 42-55</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 56-69</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen3" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-column"><p class="denizen-title">Uncommon 70-75</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 76-81</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 82-87</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen3" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 88-93</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen4" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-column"><p class="denizen-title">Rare 94-95</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Rare 96-97</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Rare 98-99</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen3" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Unforeseen 100</p><input class="denizen-input denizen-background" type="text" name="attr_unforeseenDen1" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-option-column"> <p class="denizen-option">When the outcome of a move prompts an encounter with a denizen, you may:</p></div><div class="denizen-operand-column"> <p class="denizen-operand">></p></div><div class="denizen-option-column"> <p class="denizen-option">Choose or introduce a denizen based on the situation and what you know of this place.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Roll on the matrix to generate a random encounter. If the field is blank, add a new denizen.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Identify a denizen as ‘likely’ to appear, and Ask the Oracle. If the answer is “no,” roll on the matrix.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Pick two denizens, rate one as ‘likely’, and Ask the Oracle to determine which you encounter.</p></div></div></div><div class="full-width"><h3 class="site-divide-notes"> NOTES </h3><textarea class="site-notes" name="attr_site-notes"></textarea></div></div><input class="show-theme-domains hide-element" type="checkbox" name="attr_site_theme_domain"/><div class="show-theme-domains showhide"><div class="card-column"><h3>Theme</h3><div class="theme-cards"><div class="site-card-container"><div class="theme-column"><select class="motivation-dropdown" name="attr_theme_select"><option value="" disabled="disabled" selected="selected">SELECT<option value="ancient">ANCIENT </option><option value="corrupted">CORRUPTED </option><option value="fortified">FORTIFIED </option><option value="hallowed">HALLOWED </option><option value="haunted">HAUNTED </option><option value="infested">INFESTED </option><option value="ravaged">RAVAGED </option><option value="wild">WILD </option></option></select><input class="hide-element" type="radio" name="attr_theme" value="" checked="checked"/><input class="ancient hide-element" type="radio" name="attr_theme" value="ancient"/><div class="ancient theme-container showhide"> <p class="theme-body">This place holds the secrets of a bygone age. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Evidence of lost knowledge</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Inscrutable relics</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Ancient artistry or craft</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Preserved corpses or fossils </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Visions of this place in another time</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Ancient trap</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Hazardous architecture or terrain</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Blocked or broken path </span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen protects an ancient secret</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen reveres an ancient power </span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Living relics of a lost age </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Ancient evil resurgent</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Dire warnings of a long-buried danger</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Ancient disease or contamination</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Artifact of terrible meaning or power</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Disturbing evidence of ancient wrongs</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Others seek power or knowledge</span></div></div></div><input class="corrupted hide-element" type="radio" name="attr_theme" value="corrupted"/><div class="corrupted theme-container showhide"> <p class="theme-body">This place is tainted by dark magic. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Mystic focus or conduit</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Strange environmental disturbances</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Mystic runes or markings</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Blight or decay</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Evidence of a foul ritual</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen spawned from dark magic</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen controls dark magic </span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen corrupted by dark magic</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Corruption marks you</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Innocents held in thrall</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Revelations of a terrible truth</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Mystic trap or trigger</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Mystic barrier or ward</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Illusions lead you astray</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Dark ritual in progress</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Lingering effects of a dark ritual</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Dread harbingers of a greater magic</span></div></div></div><input class="fortified hide-element" type="radio" name="attr_theme" value="fortified"/><div class="fortified theme-container showhide"> <p class="theme-body">Foes defend this place against intruders. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Camp or quarters</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Guarded location</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Storage or repository</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Work or training area </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Command center or leadership</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen patrols the area </span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen on guard </span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen ready to sound the alarm </span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen sets an ambush</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen lures you into a trap</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizens converge on this area </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Pets or underlings</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Unexpected alliance revealed</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Nefarious plans revealed</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Unexpected leader revealed</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Trap</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Alarm trigger</span></div></div></div><input class="hallowed hide-element" type="radio" name="attr_theme" value="hallowed"/><div class="hallowed theme-container showhide"> <p class="theme-body">The faithful worship here. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Temple or altar</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Offerings or atonements</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Religious relic or idol</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Consecrated ground</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Dwellings or gathering place</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen defends their sanctum</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen enacts the will of their god</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen seeks martyrdom</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Secret of the faith is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Greater purpose is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Unexpected disciples are revealed</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Divine manifestations</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Aspect of the faith beguiles you </span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Unexpected leader is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Embodiment of a god or myth</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Protective ward or barrier</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Prophecies reveal a dark fate</span></div></div></div><input class="haunted hide-element" type="radio" name="attr_theme" value="haunted"/><div class="haunted theme-container showhide"> <p class="theme-body">Restless spirits are bound to this place. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Tomb or burial site</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Blood was spilled here</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Unnatural mists or darkness</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Messages from beyond the grave</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Apparitions of a person or event</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen haunts this area</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Unsettling sounds or foreboding signs</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen attacks without warning</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen makes a costly demand </span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen seizes your body or mind</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen taunts or lures you </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">A disturbing truth is revealed </span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Frightening visions</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">The environment is used against you</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Trickery leads you astray</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">True nature of this place is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Sudden, shocking manifestation</span></div></div></div><input class="infested hide-element" type="radio" name="attr_theme" value="infested"/><div class="infested theme-container showhide"> <p class="theme-body">Foul creatures dwell here. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Inhabited nest</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Abandoned nest</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Ravaged terrain or architecture</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Remains or carrion</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Hoarded food</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizens swarm and attack</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Toxic or sickening environment</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen stalks you</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen takes or destroys something</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen reveals surprising cleverness</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen guided by a greater threat</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Denizen blocks the path</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Denizen funnels you down a new path</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Denizen undermines the path</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Denizen lays in wait</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Trap or snare</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Victim’s horrible fate is revealed</span></div></div></div><input class="ravaged hide-element" type="radio" name="attr_theme" value="ravaged"/><div class="ravaged theme-container showhide"> <p class="theme-body">Time, disaster, or strife have taken their toll. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Path of destruction</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Abandoned or ruined dwelling</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Untouched or preserved area</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Traces of what was lost</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Ill-fated victims</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Precarious architecture or terrain</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Imminent collapse or destruction</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Path undermined</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Blocked or broken path</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Vestiges of a destructive force</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Unexpected environmental threat</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Echoes of a troubling past</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Signs of a horrible fate</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Denizen seeks retribution</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Denizen leverages the environment</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Denizen restores what was lost</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Ravages return anew</span></div></div></div><input class="wild hide-element" type="radio" name="attr_theme" value="wild"/><div class="wild theme-container showhide"> <p class="theme-body">Nature prevails in this place. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Denizen’s lair</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Territorial markings </span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Impressive flora or fauna</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Hunting ground or watering hole </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Remains or carrion</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen strikes without warning</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen leverages the environment</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen wields unexpected abilities</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen guided by a greater threat</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen protects something</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Hazardous terrain</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Weather or environmental threat</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Benign aspect becomes a threat</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Overzealous hunter</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Disturbing evidence of a victim’s fate</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Ill-fated victim in danger</span></div></div></div></div></div></div></div><div class="card-column"><h3>Domain</h3><div class="domain-cards"><div class="site-card-container"><div class="domain-column"><select class="motivation-dropdown" name="attr_domain_select"><option value="" disabled="disabled" selected="selected">SELECT<option value="barrow">BARROW </option><option value="cavern">CAVERN </option><option value="frozen_cavern">FROZEN CAVERN </option><option value="ice_reach">ICE REACH </option><option value="mine">MINE </option><option value="pass">PASS </option><option value="ruin">RUIN </option><option value="sea_cave">SEA CAVE </option><option value="shadowfen">SHADOWFEN </option><option value="stronghold">STRONGHOLD </option><option value="tanglewood">TANGLEWOOD </option><option value="underkeep">UNDERKEEP </option></option></select><input class="hide-element" type="radio" name="attr_domain" value="" checked="checked"/><input class="barrow hide-element" type="radio" name="attr_domain" value="barrow"/><div class="barrow domain-container showhide"> <p class="theme-body">The dead are enshrined here.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Burial chambers</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Maze of narrow passages</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Shrine</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Stately vault</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Offerings to the dead</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Statuary or tapestries</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Remains of a grave robber</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Mass grave</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Exhumed corpses</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen guards this area</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Trap</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Death makes its presence known</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Crumbling architecture</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Grave goods with hidden dangers</span></div></div></div><input class="cavern hide-element" type="radio" name="attr_domain" value="cavern"/><div class="cavern domain-container showhide"> <p class="theme-body">A place of stone and darkness.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Twisting passages</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Cramped caves</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Subterranean waterway</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Cave pool</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Natural bridge</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Towering stone formations</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Natural illumination</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Dark pit</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Cave-in</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Fissure or sinkhole</span></div></div></div><input class="frozen-cavern hide-element" type="radio" name="attr_domain" value="frozen_cavern"/><div class="frozen-cavern domain-container showhide"> <p class="theme-body">A place of deep caves and enduring cold.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Maze of icy tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Glistening cave</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Frigid waterway</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Icy pools</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Magnificent ice formations</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Frozen waterfall</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Deep crevasses</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Discovery locked in the ice</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Fracturing ice</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Crumbling chasm</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Bitter chill</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Disorienting reflections</span></div></div></div><input class="ice-reach hide-element" type="radio" name="attr_domain" value="ice_reach"/><div class="ice-reach domain-container showhide"> <p class="theme-body">A frigid landscape formed of frozen seas.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Plains of ice and snow</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Seawater channel</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Icy highlands</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Crevasse</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Ice floes</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Ship trapped in ice</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Animal herd or habitat</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Frozen carcass</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Fragile ice above watery depths</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Avalanche or icefall</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Foul weather</span></div></div></div><input class="mine hide-element" type="radio" name="attr_domain" value="mine"/><div class="mine domain-container showhide"> <p class="theme-body">Tunnels dug greedily and deep.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Cramped tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Mine works</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Excavated chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Mineshaft</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Collapsed tunnel</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Cluttered storage</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Housing or common areas</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Flooded chamber</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Unearthed secret</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Cave-in</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Unstable platforms or architecture</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Hazardous gas pocket</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Weakened terrain</span></div></div></div><input class="pass hide-element" type="radio" name="attr_domain" value="pass"/><div class="pass domain-container showhide"> <p class="theme-body">Treacherous paths over high mountains.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Winding mountain path</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Snowfield or glacial rocks</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">River gorge</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Crashing waterfall</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Highland lake</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Forgotten cairn</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Bridge</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Overlook</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Avalanche or rockslide</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Foul weather</span></div></div></div><input class="ruin hide-element" type="radio" name="attr_domain" value="ruin"/><div class="ruin domain-container showhide"> <p class="theme-body">The crumbling legacy of a dead civilization.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Crumbling corridors and chambers</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Collapsed architecture</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Rubble-choked hall</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Courtyard</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Archive or library</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Broken statuary or fading murals</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Preserved vault</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Temple to forgotten gods</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Mausoleum</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Ancient mechanism or trap</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Collapsing wall or ceiling</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Blocked or broken passage</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Unstable floor above a new danger</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Ancient secrets best left buried</span></div></div></div><input class="sea-cave hide-element" type="radio" name="attr_domain" value="sea_cave"/><div class="sea-cave domain-container showhide"> <p class="theme-body">Stone passages carved by ocean waves.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Watery tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Eroded chamber</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Flooded chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Dry passages</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Freshwater inlet</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Rocky island</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Waterborne debris</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Shipwreck or boat</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen strikes without warning</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen lurks below</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Rushing current</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Claustrophobic squeeze</span></div></div></div><input class="shadowfen hide-element" type="radio" name="attr_domain" value="shadowfen"/><div class="shadowfen domain-container showhide"> <p class="theme-body">A primeval marsh, cloaked in mist.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Narrow path through a fetid bog</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Stagnant waterway</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Flooded thicket</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Island of dry land</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Submerged discovery</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Preserved corpses</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Overgrown structure</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Tall reeds</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Deep water blocks the path</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Toxic environment</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Concealing or disorienting mist</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Hidden quagmire</span></div></div></div><input class="stronghold hide-element" type="radio" name="attr_domain" value="stronghold"/><div class="stronghold domain-container showhide"> <p class="theme-body">A fortress secured against trespassers.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Connecting passageways</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Barracks or common quarters</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Large hall</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Workshop or library</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Command center or leadership</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Ladder or stairwell</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Storage</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Kitchen or larder</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Courtyard</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Blocked or guarded path</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Caught in the open</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Chokepoint</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Trap</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Alarm trigger</span></div></div></div><input class="tanglewood hide-element" type="radio" name="attr_domain" value="tanglewood"/><div class="tanglewood domain-container showhide"> <p class="theme-body">A perilous forest of eternal shadow.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Dense thicket</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Overgrown path</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Waterway</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Clearing </span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Elder tree</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Brambles</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Overgrown structure</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Rocky outcrop</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Trap or snare</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Path leads you astray</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Entangling plant life</span></div></div></div><input class="underkeep hide-element" type="radio" name="attr_domain" value="underkeep"/><div class="underkeep domain-container showhide"> <p class="theme-body">An age-old subterranean dungeon.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Carved passages</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Hall or chamber</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Stairs into the depths</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Grand doorway or entrance</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Tomb or catacombs</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Rough-hewn cave</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Foundry or workshop</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Shrine or temple</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Imposing architecture or artistry</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Ancient mechanism or trap</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Crumbling architecture</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Blocked or broken passage</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Artifact with a hidden danger</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Denizen lurks in darkness</span></div></div></div></div></div></div></div></div></div></fieldset></div></div></div><div class="page-container"><input class="settings hide-element" type="radio" name="attr_character_page" value="9"/><div class="settings showhide"><div class="settings-menu"><div class="settings-group"><div class="settings-group-title" data-i18n="settings-delve">Delve</div><div class="setting-container"><div class="setting-name" data-i18n="settings-delve-sites">Sites</div><div class="setting-toggle"><label class="setting-switch"><input type="checkbox" name="attr_settingSites" checked="checked"/><span class="setting-slider setting-round"></span></label></div></div><div class="setting-container"><div class="setting-name" data-i18n="settings-delve-failures">Failures</div><div class="setting-toggle"><label class="setting-switch"><input type="checkbox" name="attr_settingFailures" checked="checked"/><span class="setting-slider setting-round"></span></label></div></div><div class="setting-container"><div class="setting-name" data-i18n="settings-delve-rarities">Rarities</div><div class="setting-toggle"><label class="setting-switch"><input type="checkbox" name="attr_settingRarities" checked="checked"/><span class="setting-slider setting-round"></span></label></div></div><div class="setting-container"><div class="setting-name" data-i18n="settings-delve-threat">Threat</div><div class="setting-toggle"><label class="setting-switch"><input type="checkbox" name="attr_settingThreat" checked="checked"/><span class="setting-slider setting-round"></span></label></div></div></div><div class="settings-group"><div class="settings-group-title" data-i18n="settings-moves">Moves</div><div class="setting-container"><div class="setting-name" data-i18n="settings-moves-show-assets">Show Assets</div><div class="setting-toggle"><label class="setting-switch"><input type="checkbox" name="attr_settingShowAssetsSummary" checked="checked"/><span class="setting-slider setting-round"></span></label></div></div></div></div></div></div></div><input class="shared-mode hide-element" type="radio" name="attr_mode" value="1"/><div class="shared-mode hide-element"><div class="header"><div class="resources"><div class="resource"><label class="roll-resource-label"><button class="hide-element" type="roll" title="@{rollsupply}" name="rollsupply" value="&{template:ironsworn_moves} {{header=^{roll-btn} +^{resource-supply}}} {{name=@{character_name}}} {{action=[[{d6+@{supply}+(?{Modifier|0}),{10}}kl1]]}} {{negate1=[[1+@{supply}+(?{Modifier|0})]]}} {{negate2=[[2+@{supply}+(?{Modifier|0})]]}} {{negate3=[[3+@{supply}+(?{Modifier|0})]]}} {{negate4=[[4+@{supply}+(?{Modifier|0})]]}} {{negate5=[[5+@{supply}+(?{Modifier|0})]]}} {{negate6=[[6+@{supply}+(?{Modifier|0})]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}} {{momentum=[[@{momentum}]]}} {{modifiers=[[@{supply}+(?{Modifier|0})]]}} {{add=[[(?{Modifier|0})]]}} {{stat=[[@{supply}]]}}"></button><div data-i18n="resource-supply">SUPPLY</div></label><select class="resource-value" name="attr_supply"><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0">+0</option></select></div></div></div><div class="nav-bar"><div class="nav-row"><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_shared_page_button" value="2" checked="checked"/><div class="page-button-back" data-i18n="nav-vows">Vows</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_shared_page_button" value="4"/><div class="page-button-back" data-i18n="nav-progress">Progress</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_shared_page_button" value="3"/><div class="page-button-back" data-i18n="nav-bonds">Bonds</div></label></div><div class="nav-child"><label class="page-label"><input class="hide-element page-button" type="radio" name="attr_shared_page_button" value="8"/><div class="page-button-back" data-i18n="nav-sites">Sites</div></label></div></div></div><div class="page-container"><input class="vows hide-element" type="radio" name="attr_shared_page" value="2" checked="checked"/><div class="vows showhide"><div class="vows"><fieldset class="repeating_vow"><input class="vow-name" type="text" data-i18n-placeholder="vow-name" placeholder="Vow" name="attr_vow_name"/><div class="threat-container"><div class="threat-header"><input class="vow-threat" type="text" data-i18n-placeholder="vow-threat" placeholder="Threat" name="attr_threat-name"/><label class="menace-show"><input class="hide-element menace-show-button" type="checkbox" name="attr_menace-show-button"/><div class="menace-show-back" data-i18n="vow-menace">MENACE</div></label></div><input class="hide-element menace-show" type="checkbox" name="attr_menace-show"/><div class="menace-row showhide"><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-1"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-2"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-3"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-4"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-5"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-6"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-7"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-8"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-9"/><div class="menace-fill"></div></label><label class="menace-box"><input class="menace-vow hide-element hide-element" type="checkbox" name="attr_menace-10"/><div class="menace-fill"></div></label></div></div><div class="vows-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="vow"><div class="progress-row"><div><label class="btn"><input class="mark-vow hide" type="checkbox" name="attr_mark_progress"/><div class="btn-div" data-i18n="vow-mark">MARK</div></label><label class="btn"><input class="clear-vow hide" type="checkbox" name="attr_clear_progress"/><div class="btn-div" data-i18n="clear-btn">CLEAR</div></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_0"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_0" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_0" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_1"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_1" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_1" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_2"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_2" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_2" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_3"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_3" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_3" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_4"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_4" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_4" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_5"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_5" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_5" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_6"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_6" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_6" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_7"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_7" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_7" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_8"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_8" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_8" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_9"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_9" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_9" min="4" required="required"/><span></span></div><div><label class="btn"><button class="hide" type="roll" name="rollVow" value="&{template:ironsworn_progress} {{header=^{move-title-fulfill-your-vow}}} {{progress_name=@{vow_name}}} {{progress=[[@{vow-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button><div class="btn-div" data-i18n="vow-fulfill">FULFILL</div></label></div><input class="hide-element" type="text" name="attr_vow-filled" value="floor((@{progress_0}+@{progress_1}+@{progress_2}+@{progress_3}+@{progress_4}+@{progress_5}+@{progress_6}+@{progress_7}+@{progress_8}+@{progress_9})/4)" disabled="disabled"/></div></div></fieldset></div></div></div><div class="page-container"><input class="bonds hide-element" type="radio" name="attr_shared_page" value="3"/><div class="bonds showhide"><div class="bond-component"><fieldset class="repeating_bonds"><div class="bond-container"><p class="bond-title" data-i18n="bond-name">Name</p><input class="border-bottom bond-name" type="text" name="attr_bond-name" placeholder="Name" data-i18n-placeholder="bond-name"/><label class="btn details-btn"><input class="hide-element btn-input" type="checkbox" name="attr_details_button"/><div class="btn-content" data-i18n="bond-details">Details</div></label><input class="hide-element show-bond-info" type="checkbox" name="attr_details"/><div class="show-bond-info showhide"><div class="full-width"><p class="bond-title" data-i18n="bond-location">Location</p><input class="bond-location border-bottom" type="text" name="attr_bond-location" placeholder="Location" data-i18n-placeholder="bond-location"/></div><div class="full-width"><p class="bond-title" data-i18n="bond-descriptors">Descriptors</p><input class="bond-descriptors border-bottom" type="text" name="attr_bond-descriptors" placeholder="Descriptors" data-i18n-placeholder="bond-descriptors"/></div><div class="full-width"><textarea class="bond-notes" name="attr_bond-notes"></textarea></div></div></div></fieldset></div></div></div><div class="page-container"><input class="progress-page hide-element" type="radio" name="attr_shared_page" value="4"/><div class="progress-page showhide"><fieldset class="repeating_progress"><div><br/><div class="progress-holder"><input class="progress-name" type="text" name="attr_name"/><label class="challenge-show"><input class="hide-element challenge-show-button" type="checkbox" name="attr_challenge-show-button"/><div class="challenge-show-back" data-i18n="progress-challenge">CHALLENGE</div></label></div><div class="progress-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5 data-i18n="difficulty-troublesome">troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5 data-i18n="difficulty-dangerous">dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5 data-i18n="difficulty-formidable">formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5 data-i18n="difficulty-extreme">extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5 data-i18n="difficulty-epic">epic</h5></label></div><div class="progress-container"><div class="progress-row"><div><label class="btn"><span data-i18n="vow-mark">MARK</span><input class="mark-vow hide-element" type="checkbox" name="attr_mark_progress"/></label><label class="btn"><span data-i18n="clear-btn">CLEAR</span><input class="clear-vow hide-element" type="checkbox" name="attr_clear_progress"/></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_one"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_one" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_two"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_two" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_three"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_three" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_four"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_four" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_five"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_five" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_six"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_six" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_seven"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_seven" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_eight"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_eight" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_nine"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_nine" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_ten"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_ten" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="4" required="required"/><span></span></div><div><label class="btn"><span data-i18n="progress-conclude">Conclude</span><button class="hide-element" type="roll" name="rollProgress" value="&{template:ironsworn_progress} {{header=^{progress-conclude-roll-title}}} {{progress_name=@{name}}} {{progress=[[@{progress-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><input class="hide-element" type="text" name="attr_progress-filled" value="floor((@{progress_one}+@{progress_two}+@{progress_three}+@{progress_four}+@{progress_five}+@{progress_six}+@{progress_seven}+@{progress_eight}+@{progress_nine}+@{progress_ten})/4)" disabled="true"/></div></div><div class="progress-container"><input class="hide-element challenge-show" type="checkbox" name="attr_challenge-show"/><div class="challenge-row showhide"><label class="challenge-label" data-i18n="progress-challenge-countdown">Countdown</label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-one"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-two"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-three"/><div class="challenge-fill"></div></label><label class="challenge-box"><input class="challenge hide-element hide-element" type="checkbox" name="attr_countdown-four"/><div class="challenge-fill"></div></label></div></div></div></fieldset></div></div><div class="page-container"><input class="sites hide-element" type="radio" name="attr_shared_page" value="8"/><div class="sites showhide"><div class="sites-container"><fieldset class="repeating_sites"><div class="site-container"><div class="site-row"><div class="site-column site-background"><p class="site-title">Site Name:</p><input class="site-name" type="text" name="attr_site-name" placeholder="Site Name"/></div><div class="site-column site-background"><p class="site-title">Objective:</p><input class="site-name" type="text" name="attr_site-objective" placeholder="Objective"/></div></div><div class="site-row site-background"><div class="site-column"><p class="site-title">Theme:</p><input class="site-name" type="text" name="attr_site-theme" placeholder="Theme"/></div><div class="site-column"><p class="site-title">Domain:</p><input class="site-name" type="text" name="attr_site-domain" placeholder="Domain"/></div></div><div class="site-details-bar"><label class="site-details btn"><input class="hide-element site-details-button" type="checkbox" name="attr_site_details_button"/><div class="site-details-content">DETAILS</div></label><label class="site-details btn"><input class="hide-element site-details-button" type="checkbox" name="attr_site_theme_domain_button"/><div class="site-details-content">THEMES & DOMAINS</div></label></div><input class="show-site-info hide-element" type="checkbox" name="attr_site_details"/><div class="show-site-info showhide"><div class="full-width"><div class="site-progress-header"><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="1" checked="checked"/><h5>troublesome</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="2"/><h5>dangerous</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="3"/><h5>formidable</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="4"/><h5>extreme</h5></label><label class="difficulty"><input class="hide-element" type="radio" name="attr_rank" value="5"/><h5>epic</h5></label></div><div class="progress-container"><div class="progress-row"><div><label class="btn"><span data-i18n="vow-mark">MARK</span><input class="mark-vow hide-element" type="checkbox" name="attr_mark_progress"/></label><label class="btn"><span data-i18n="clear-btn">CLEAR</span><input class="clear-vow hide-element" type="checkbox" name="attr_clear_progress"/></label></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_one"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_one" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_one" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_two"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_two" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_two" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_three"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_three" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_three" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_four"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_four" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_four" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_five"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_five" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_five" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_six"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_six" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_six" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_seven"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_seven" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_seven" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_eight"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_eight" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_eight" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_nine"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_nine" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_nine" min="4" required="required"/><span></span></div><div class="progress-input-holder"><select class="progress-input" name="attr_progress_ten"><option value="0" selected="selected"></option><option value="1">-</option><option value="2">+</option><option value="3">*</option><option value="4">#</option></select><input class="hide" type="number" name="attr_progress_ten" min="1" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="2" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="3" required="required"/><span></span><input class="hide" type="number" name="attr_progress_ten" min="4" required="required"/><span></span></div><div><label class="btn"><span data-i18n="progress-conclude">Conclude</span><button class="hide-element" type="roll" name="rollProgress" value="&{template:ironsworn_progress} {{header=^{progress-conclude-roll-title}}} {{progress_name=@{site-name}}} {{progress=[[@{progress-filled}]]}} {{challenge1=[[d10]]}} {{challenge2=[[d10]]}}"></button></label></div><input class="hide-element" type="text" name="attr_progress-filled" value="floor((@{progress_one}+@{progress_two}+@{progress_three}+@{progress_four}+@{progress_five}+@{progress_six}+@{progress_seven}+@{progress_eight}+@{progress_nine}+@{progress_ten})/4)" disabled="true"/></div></div></div><div class="full-width"><h3 class="site-denizens-divide"> DENIZENS </h3><div class="denizen-row"><div class="denizen-column"><p class="denizen-title">Very Common 01-27</p><input class="denizen-input denizen-background" type="text" name="attr_vCommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 28-41</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 42-55</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Common 56-69</p><input class="denizen-input denizen-background" type="text" name="attr_CommonDen3" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-column"><p class="denizen-title">Uncommon 70-75</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 76-81</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 82-87</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen3" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Uncommon 88-93</p><input class="denizen-input denizen-background" type="text" name="attr_uncommonDen4" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-column"><p class="denizen-title">Rare 94-95</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen1" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Rare 96-97</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen2" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Rare 98-99</p><input class="denizen-input denizen-background" type="text" name="attr_rareDen3" placeholder="Denizen"/></div><div class="denizen-column"><p class="denizen-title">Unforeseen 100</p><input class="denizen-input denizen-background" type="text" name="attr_unforeseenDen1" placeholder="Denizen"/></div></div><div class="denizen-row"> <div class="denizen-option-column"> <p class="denizen-option">When the outcome of a move prompts an encounter with a denizen, you may:</p></div><div class="denizen-operand-column"> <p class="denizen-operand">></p></div><div class="denizen-option-column"> <p class="denizen-option">Choose or introduce a denizen based on the situation and what you know of this place.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Roll on the matrix to generate a random encounter. If the field is blank, add a new denizen.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Identify a denizen as ‘likely’ to appear, and Ask the Oracle. If the answer is “no,” roll on the matrix.</p></div><div class="denizen-operand-column"> <p class="denizen-operand">or</p></div><div class="denizen-option-column"> <p class="denizen-option">Pick two denizens, rate one as ‘likely’, and Ask the Oracle to determine which you encounter.</p></div></div></div><div class="full-width"><h3 class="site-divide-notes"> NOTES </h3><textarea class="site-notes" name="attr_site-notes"></textarea></div></div><input class="show-theme-domains hide-element" type="checkbox" name="attr_site_theme_domain"/><div class="show-theme-domains showhide"><div class="card-column"><h3>Theme</h3><div class="theme-cards"><div class="site-card-container"><div class="theme-column"><select class="motivation-dropdown" name="attr_theme_select"><option value="" disabled="disabled" selected="selected">SELECT<option value="ancient">ANCIENT </option><option value="corrupted">CORRUPTED </option><option value="fortified">FORTIFIED </option><option value="hallowed">HALLOWED </option><option value="haunted">HAUNTED </option><option value="infested">INFESTED </option><option value="ravaged">RAVAGED </option><option value="wild">WILD </option></option></select><input class="hide-element" type="radio" name="attr_theme" value="" checked="checked"/><input class="ancient hide-element" type="radio" name="attr_theme" value="ancient"/><div class="ancient theme-container showhide"> <p class="theme-body">This place holds the secrets of a bygone age. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Evidence of lost knowledge</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Inscrutable relics</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Ancient artistry or craft</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Preserved corpses or fossils </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Visions of this place in another time</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Ancient trap</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Hazardous architecture or terrain</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Blocked or broken path </span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen protects an ancient secret</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen reveres an ancient power </span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Living relics of a lost age </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Ancient evil resurgent</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Dire warnings of a long-buried danger</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Ancient disease or contamination</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Artifact of terrible meaning or power</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Disturbing evidence of ancient wrongs</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Others seek power or knowledge</span></div></div></div><input class="corrupted hide-element" type="radio" name="attr_theme" value="corrupted"/><div class="corrupted theme-container showhide"> <p class="theme-body">This place is tainted by dark magic. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Mystic focus or conduit</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Strange environmental disturbances</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Mystic runes or markings</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Blight or decay</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Evidence of a foul ritual</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen spawned from dark magic</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen controls dark magic </span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen corrupted by dark magic</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Corruption marks you</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Innocents held in thrall</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Revelations of a terrible truth</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Mystic trap or trigger</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Mystic barrier or ward</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Illusions lead you astray</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Dark ritual in progress</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Lingering effects of a dark ritual</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Dread harbingers of a greater magic</span></div></div></div><input class="fortified hide-element" type="radio" name="attr_theme" value="fortified"/><div class="fortified theme-container showhide"> <p class="theme-body">Foes defend this place against intruders. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Camp or quarters</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Guarded location</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Storage or repository</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Work or training area </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Command center or leadership</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen patrols the area </span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen on guard </span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen ready to sound the alarm </span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen sets an ambush</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen lures you into a trap</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizens converge on this area </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Pets or underlings</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Unexpected alliance revealed</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Nefarious plans revealed</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Unexpected leader revealed</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Trap</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Alarm trigger</span></div></div></div><input class="hallowed hide-element" type="radio" name="attr_theme" value="hallowed"/><div class="hallowed theme-container showhide"> <p class="theme-body">The faithful worship here. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Temple or altar</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Offerings or atonements</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Religious relic or idol</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Consecrated ground</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Dwellings or gathering place</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen defends their sanctum</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen enacts the will of their god</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen seeks martyrdom</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Secret of the faith is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Greater purpose is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Unexpected disciples are revealed</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Divine manifestations</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Aspect of the faith beguiles you </span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Unexpected leader is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Embodiment of a god or myth</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Protective ward or barrier</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Prophecies reveal a dark fate</span></div></div></div><input class="haunted hide-element" type="radio" name="attr_theme" value="haunted"/><div class="haunted theme-container showhide"> <p class="theme-body">Restless spirits are bound to this place. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Tomb or burial site</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Blood was spilled here</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Unnatural mists or darkness</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Messages from beyond the grave</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Apparitions of a person or event</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen haunts this area</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Unsettling sounds or foreboding signs</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen attacks without warning</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen makes a costly demand </span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen seizes your body or mind</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen taunts or lures you </span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">A disturbing truth is revealed </span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Frightening visions</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">The environment is used against you</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Trickery leads you astray</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">True nature of this place is revealed</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Sudden, shocking manifestation</span></div></div></div><input class="infested hide-element" type="radio" name="attr_theme" value="infested"/><div class="infested theme-container showhide"> <p class="theme-body">Foul creatures dwell here. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Inhabited nest</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Abandoned nest</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Ravaged terrain or architecture</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Remains or carrion</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Hoarded food</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizens swarm and attack</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Toxic or sickening environment</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen stalks you</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen takes or destroys something</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen reveals surprising cleverness</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen guided by a greater threat</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Denizen blocks the path</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Denizen funnels you down a new path</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Denizen undermines the path</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Denizen lays in wait</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Trap or snare</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Victim’s horrible fate is revealed</span></div></div></div><input class="ravaged hide-element" type="radio" name="attr_theme" value="ravaged"/><div class="ravaged theme-container showhide"> <p class="theme-body">Time, disaster, or strife have taken their toll. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Path of destruction</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Abandoned or ruined dwelling</span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Untouched or preserved area</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Traces of what was lost</span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Ill-fated victims</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Precarious architecture or terrain</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Imminent collapse or destruction</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Path undermined</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Blocked or broken path</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Vestiges of a destructive force</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Unexpected environmental threat</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Echoes of a troubling past</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Signs of a horrible fate</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Denizen seeks retribution</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Denizen leverages the environment</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Denizen restores what was lost</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Ravages return anew</span></div></div></div><input class="wild hide-element" type="radio" name="attr_theme" value="wild"/><div class="wild theme-container showhide"> <p class="theme-body">Nature prevails in this place. </p><h3 class="theme-header">Features </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-4</span><span class="oracle-result">Denizen’s lair</span></div><div class="oracle-row"> <span class="oracle-roll">5-8</span><span class="oracle-result">Territorial markings </span></div><div class="oracle-row"> <span class="oracle-roll">9-12</span><span class="oracle-result">Impressive flora or fauna</span></div><div class="oracle-row"> <span class="oracle-roll">13-16</span><span class="oracle-result">Hunting ground or watering hole </span></div><div class="oracle-row"> <span class="oracle-roll">17-20</span><span class="oracle-result">Remains or carrion</span></div></div><h3 class="theme-header">Dangers </h3><div class="theme-table"><div class="oracle-row"> <span class="oracle-roll">1-5</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"> <span class="oracle-roll">6-10</span><span class="oracle-result">Denizen strikes without warning</span></div><div class="oracle-row"> <span class="oracle-roll">11-12</span><span class="oracle-result">Denizen leverages the environment</span></div><div class="oracle-row"> <span class="oracle-roll">13-14</span><span class="oracle-result">Denizen wields unexpected abilities</span></div><div class="oracle-row"> <span class="oracle-roll">15-16</span><span class="oracle-result">Denizen guided by a greater threat</span></div><div class="oracle-row"> <span class="oracle-roll">17-18</span><span class="oracle-result">Denizen protects something</span></div><div class="oracle-row"> <span class="oracle-roll">19-20</span><span class="oracle-result">Hazardous terrain</span></div><div class="oracle-row"> <span class="oracle-roll">21-22</span><span class="oracle-result">Weather or environmental threat</span></div><div class="oracle-row"> <span class="oracle-roll">23-24</span><span class="oracle-result">Benign aspect becomes a threat</span></div><div class="oracle-row"> <span class="oracle-roll">25-26</span><span class="oracle-result">Overzealous hunter</span></div><div class="oracle-row"> <span class="oracle-roll">27-28</span><span class="oracle-result">Disturbing evidence of a victim’s fate</span></div><div class="oracle-row"> <span class="oracle-roll">29-30</span><span class="oracle-result">Ill-fated victim in danger</span></div></div></div></div></div></div></div><div class="card-column"><h3>Domain</h3><div class="domain-cards"><div class="site-card-container"><div class="domain-column"><select class="motivation-dropdown" name="attr_domain_select"><option value="" disabled="disabled" selected="selected">SELECT<option value="barrow">BARROW </option><option value="cavern">CAVERN </option><option value="frozen_cavern">FROZEN CAVERN </option><option value="ice_reach">ICE REACH </option><option value="mine">MINE </option><option value="pass">PASS </option><option value="ruin">RUIN </option><option value="sea_cave">SEA CAVE </option><option value="shadowfen">SHADOWFEN </option><option value="stronghold">STRONGHOLD </option><option value="tanglewood">TANGLEWOOD </option><option value="underkeep">UNDERKEEP </option></option></select><input class="hide-element" type="radio" name="attr_domain" value="" checked="checked"/><input class="barrow hide-element" type="radio" name="attr_domain" value="barrow"/><div class="barrow domain-container showhide"> <p class="theme-body">The dead are enshrined here.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Burial chambers</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Maze of narrow passages</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Shrine</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Stately vault</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Offerings to the dead</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Statuary or tapestries</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Remains of a grave robber</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Mass grave</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Exhumed corpses</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen guards this area</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Trap</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Death makes its presence known</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Crumbling architecture</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Grave goods with hidden dangers</span></div></div></div><input class="cavern hide-element" type="radio" name="attr_domain" value="cavern"/><div class="cavern domain-container showhide"> <p class="theme-body">A place of stone and darkness.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Twisting passages</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Cramped caves</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Subterranean waterway</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Cave pool</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Natural bridge</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Towering stone formations</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Natural illumination</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Dark pit</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Cave-in</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Fissure or sinkhole</span></div></div></div><input class="frozen-cavern hide-element" type="radio" name="attr_domain" value="frozen_cavern"/><div class="frozen-cavern domain-container showhide"> <p class="theme-body">A place of deep caves and enduring cold.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Maze of icy tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Glistening cave</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Frigid waterway</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Icy pools</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Magnificent ice formations</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Frozen waterfall</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Deep crevasses</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Discovery locked in the ice</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Fracturing ice</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Crumbling chasm</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Bitter chill</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Disorienting reflections</span></div></div></div><input class="ice-reach hide-element" type="radio" name="attr_domain" value="ice_reach"/><div class="ice-reach domain-container showhide"> <p class="theme-body">A frigid landscape formed of frozen seas.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Plains of ice and snow</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Seawater channel</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Icy highlands</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Crevasse</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Ice floes</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Ship trapped in ice</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Animal herd or habitat</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Frozen carcass</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Fragile ice above watery depths</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Avalanche or icefall</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Foul weather</span></div></div></div><input class="mine hide-element" type="radio" name="attr_domain" value="mine"/><div class="mine domain-container showhide"> <p class="theme-body">Tunnels dug greedily and deep.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Cramped tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Mine works</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Excavated chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Mineshaft</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Collapsed tunnel</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Cluttered storage</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Housing or common areas</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Flooded chamber</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Unearthed secret</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Cave-in</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Unstable platforms or architecture</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Hazardous gas pocket</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Weakened terrain</span></div></div></div><input class="pass hide-element" type="radio" name="attr_domain" value="pass"/><div class="pass domain-container showhide"> <p class="theme-body">Treacherous paths over high mountains.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Winding mountain path</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Snowfield or glacial rocks</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">River gorge</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Crashing waterfall</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Highland lake</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Forgotten cairn</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Bridge</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Overlook</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Perilous climb or descent</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Avalanche or rockslide</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Foul weather</span></div></div></div><input class="ruin hide-element" type="radio" name="attr_domain" value="ruin"/><div class="ruin domain-container showhide"> <p class="theme-body">The crumbling legacy of a dead civilization.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Crumbling corridors and chambers</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Collapsed architecture</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Rubble-choked hall</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Courtyard</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Archive or library</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Broken statuary or fading murals</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Preserved vault</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Temple to forgotten gods</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Mausoleum</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Ancient mechanism or trap</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Collapsing wall or ceiling</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Blocked or broken passage</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Unstable floor above a new danger</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Ancient secrets best left buried</span></div></div></div><input class="sea-cave hide-element" type="radio" name="attr_domain" value="sea_cave"/><div class="sea-cave domain-container showhide"> <p class="theme-body">Stone passages carved by ocean waves.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Watery tunnels</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Eroded chamber</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Flooded chamber</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Vast chamber</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Dry passages</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Freshwater inlet</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Rocky island</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Waterborne debris</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Shipwreck or boat</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen strikes without warning</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen lurks below</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Flooding</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Rushing current</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Claustrophobic squeeze</span></div></div></div><input class="shadowfen hide-element" type="radio" name="attr_domain" value="shadowfen"/><div class="shadowfen domain-container showhide"> <p class="theme-body">A primeval marsh, cloaked in mist.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Narrow path through a fetid bog</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Stagnant waterway</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Flooded thicket</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Island of dry land</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Submerged discovery</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Preserved corpses</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Overgrown structure</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Tall reeds</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Deep water blocks the path</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Toxic environment</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Concealing or disorienting mist</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Hidden quagmire</span></div></div></div><input class="stronghold hide-element" type="radio" name="attr_domain" value="stronghold"/><div class="stronghold domain-container showhide"> <p class="theme-body">A fortress secured against trespassers.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Connecting passageways</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Barracks or common quarters</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Large hall</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Workshop or library</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Command center or leadership</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Ladder or stairwell</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Storage</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Kitchen or larder</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Courtyard</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Blocked or guarded path</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Caught in the open</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Chokepoint</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Trap</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Alarm trigger</span></div></div></div><input class="tanglewood hide-element" type="radio" name="attr_domain" value="tanglewood"/><div class="tanglewood domain-container showhide"> <p class="theme-body">A perilous forest of eternal shadow.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Dense thicket</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Overgrown path</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Waterway</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Clearing </span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Elder tree</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Brambles</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Overgrown structure</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Rocky outcrop</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Camp or outpost</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Denizen hunts</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Denizen lairs here</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Trap or snare</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Path leads you astray</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Entangling plant life</span></div></div></div><input class="underkeep hide-element" type="radio" name="attr_domain" value="underkeep"/><div class="underkeep domain-container showhide"> <p class="theme-body">An age-old subterranean dungeon.</p><h3 class="theme-header">Features</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">21-43</span><span class="oracle-result">Carved passages</span></div><div class="oracle-row"><span class="oracle-roll">44-56</span><span class="oracle-result">Hall or chamber</span></div><div class="oracle-row"><span class="oracle-roll">57-64</span><span class="oracle-result">Stairs into the depths</span></div><div class="oracle-row"><span class="oracle-roll">65-68</span><span class="oracle-result">Grand doorway or entrance</span></div><div class="oracle-row"><span class="oracle-roll">69-72</span><span class="oracle-result">Tomb or catacombs</span></div><div class="oracle-row"><span class="oracle-roll">73-76</span><span class="oracle-result">Rough-hewn cave</span></div><div class="oracle-row"><span class="oracle-roll">77-80</span><span class="oracle-result">Foundry or workshop</span></div><div class="oracle-row"><span class="oracle-roll">81-84</span><span class="oracle-result">Shrine or temple</span></div><div class="oracle-row"><span class="oracle-roll">85-88</span><span class="oracle-result">Imposing architecture or artistry</span></div><div class="oracle-row"><span class="oracle-roll">89-98</span><span class="oracle-result">Something unusual or unexpected</span></div><div class="oracle-row"><span class="oracle-roll">99</span><span class="oracle-result">You transition into a new theme</span></div><div class="oracle-row"><span class="oracle-roll">100</span><span class="oracle-result">You transition into a new domain</span></div></div><h3 class="theme-header">Dangers</h3><div class="theme-table"><div class="oracle-row"><span class="oracle-roll">31-33</span><span class="oracle-result">Ancient mechanism or trap</span></div><div class="oracle-row"><span class="oracle-roll">34-36</span><span class="oracle-result">Crumbling architecture</span></div><div class="oracle-row"><span class="oracle-roll">37-39</span><span class="oracle-result">Blocked or broken passage</span></div><div class="oracle-row"><span class="oracle-roll">40-42</span><span class="oracle-result">Artifact with a hidden danger</span></div><div class="oracle-row"><span class="oracle-roll">43-45</span><span class="oracle-result">Denizen lurks in darkness</span></div></div></div></div></div></div></div></div></div></fieldset></div></div></div></div><rolltemplate class="sheet-rolltemplate-ironsworn_oracles"><div class="sheet-roll-container"><div class="sheet-subheader">{{header}}</div>{{#custom-oracle}}<div class="sheet-result-row"><div class="sheet-oracle-table-text">{{custom-oracle}}</div></div>{{/custom-oracle}}{{#almostCertain}}
|
||
{{#rollBetween() almostCertain 11 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{almostCertain}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-yes">Yes</span></div></div>{{/rollBetween() almostCertain 11 100}}
|
||
{{#^rollBetween() almostCertain 11 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{almostCertain}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-no">No</span></div></div>{{/^rollBetween() almostCertain 11 100}}{{#rollTotal() almostCertain 11}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 11}}
|
||
{{#rollTotal() almostCertain 22}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 22}}
|
||
{{#rollTotal() almostCertain 33}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 33}}
|
||
{{#rollTotal() almostCertain 44}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 44}}
|
||
{{#rollTotal() almostCertain 55}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 55}}
|
||
{{#rollTotal() almostCertain 66}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 66}}
|
||
{{#rollTotal() almostCertain 77}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 77}}
|
||
{{#rollTotal() almostCertain 88}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 88}}
|
||
{{#rollTotal() almostCertain 99}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 99}}
|
||
{{#rollTotal() almostCertain 100}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 100}}{{/almostCertain}}
|
||
{{#likely}}
|
||
{{#rollBetween() likely 26 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{likely}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-yes">Yes</span></div></div>{{/rollBetween() likely 26 100}}
|
||
{{#^rollBetween() likely 26 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{likely}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-no">No</span></div></div>{{/^rollBetween() likely 26 100}}{{#rollTotal() almostCertain 11}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 11}}
|
||
{{#rollTotal() almostCertain 22}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 22}}
|
||
{{#rollTotal() almostCertain 33}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 33}}
|
||
{{#rollTotal() almostCertain 44}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 44}}
|
||
{{#rollTotal() almostCertain 55}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 55}}
|
||
{{#rollTotal() almostCertain 66}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 66}}
|
||
{{#rollTotal() almostCertain 77}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 77}}
|
||
{{#rollTotal() almostCertain 88}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 88}}
|
||
{{#rollTotal() almostCertain 99}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 99}}
|
||
{{#rollTotal() almostCertain 100}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 100}}{{/likely}}
|
||
{{#fiftyFifty}}
|
||
{{#rollBetween() fiftyFifty 51 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{fiftyFifty}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-yes">Yes</span></div></div>{{/rollBetween() fiftyFifty 51 100}}
|
||
{{#^rollBetween() fiftyFifty 51 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{fiftyFifty}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-no">No</span></div></div>{{/^rollBetween() fiftyFifty 51 100}}{{#rollTotal() almostCertain 11}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 11}}
|
||
{{#rollTotal() almostCertain 22}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 22}}
|
||
{{#rollTotal() almostCertain 33}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 33}}
|
||
{{#rollTotal() almostCertain 44}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 44}}
|
||
{{#rollTotal() almostCertain 55}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 55}}
|
||
{{#rollTotal() almostCertain 66}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 66}}
|
||
{{#rollTotal() almostCertain 77}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 77}}
|
||
{{#rollTotal() almostCertain 88}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 88}}
|
||
{{#rollTotal() almostCertain 99}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 99}}
|
||
{{#rollTotal() almostCertain 100}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 100}}{{/fiftyFifty}}
|
||
{{#unlikely}}
|
||
{{#rollBetween() unlikely 76 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{unlikely}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-yes">Yes</span></div></div>{{/rollBetween() unlikely 76 100}}
|
||
{{#^rollBetween() unlikely 76 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{unlikely}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-no">No</span></div></div>{{/^rollBetween() unlikely 76 100}}{{#rollTotal() almostCertain 11}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 11}}
|
||
{{#rollTotal() almostCertain 22}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 22}}
|
||
{{#rollTotal() almostCertain 33}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 33}}
|
||
{{#rollTotal() almostCertain 44}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 44}}
|
||
{{#rollTotal() almostCertain 55}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 55}}
|
||
{{#rollTotal() almostCertain 66}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 66}}
|
||
{{#rollTotal() almostCertain 77}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 77}}
|
||
{{#rollTotal() almostCertain 88}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 88}}
|
||
{{#rollTotal() almostCertain 99}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 99}}
|
||
{{#rollTotal() almostCertain 100}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 100}}{{/unlikely}}
|
||
{{#smallChance}}
|
||
{{#rollBetween() smallChance 91 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{smallChance}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-yes">Yes</span></div></div>{{/rollBetween() smallChance 91 100}}
|
||
{{#^rollBetween() smallChance 91 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{smallChance}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="oracle-no">No</span></div></div>{{/^rollBetween() smallChance 91 100}}{{#rollTotal() almostCertain 11}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 11}}
|
||
{{#rollTotal() almostCertain 22}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 22}}
|
||
{{#rollTotal() almostCertain 33}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 33}}
|
||
{{#rollTotal() almostCertain 44}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 44}}
|
||
{{#rollTotal() almostCertain 55}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 55}}
|
||
{{#rollTotal() almostCertain 66}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 66}}
|
||
{{#rollTotal() almostCertain 77}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 77}}
|
||
{{#rollTotal() almostCertain 88}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 88}}
|
||
{{#rollTotal() almostCertain 99}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 99}}
|
||
{{#rollTotal() almostCertain 100}}<div class="sheet-result-row"><div class="sheet-subfooter sheet-opportunity" data-i18n="oracle-match-text">An extreme result or twist has occurred.</div></div>{{/rollTotal() almostCertain 100}}{{/smallChance}}
|
||
{{#delveTheDepthsTableRoll}}
|
||
{{#rollTotal() statValue 1}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 1 45}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-1">Mark progress and <em>Reveal a Danger</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 1 45}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 46 65}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-2">Mark progress</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 46 65}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 66 75}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-3">Choose one: Mark progress or <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 66 75}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 76 80}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-4">Take both: Mark progress and <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 76 80}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 81 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-5">Mark progress twice and <em>Reveal a Danger</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 81 100}}
|
||
{{/rollTotal() statValue 1}}
|
||
|
||
{{#rollTotal() statValue 2}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 1 30}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-1">Mark progress and <em>Reveal a Danger</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 1 30}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 31 65}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-2">Mark progress</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 31 65}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 66 90}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-3">Choose one: Mark progress or <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 66 90}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 91 99}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-4">Take both: Mark progress and <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 91 99}}
|
||
{{#rollTotal() delveTheDepthsTableRoll 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-5">Mark progress twice and <em>Reveal a Danger</em>.</span></div></div>{{/rollTotal() delveTheDepthsTableRoll 100}}
|
||
{{/rollTotal() statValue 2}}
|
||
|
||
{{#rollTotal() statValue 3}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 1 40}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-1">Mark progress and <em>Reveal a Danger</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 1 40}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 41 55}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-2">Mark progress</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 41 55}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 56 80}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-3">Choose one: Mark progress or <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 56 80}}
|
||
{{#rollBetween() delveTheDepthsTableRoll 81 99}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-4">Take both: Mark progress and <em>Find an Opportunity</em>.</span></div></div>{{/rollBetween() delveTheDepthsTableRoll 81 99}}
|
||
{{#rollTotal() delveTheDepthsTableRoll 100}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{delveTheDepthsTableRoll}}</span></div><div class="sheet-oracle-table-text"><span data-i18n="delve-the-depths-table-row-5">Mark progress twice and <em>Reveal a Danger</em>.</span></div></div>{{/rollTotal() delveTheDepthsTableRoll 100}}
|
||
{{/rollTotal() statValue 3}}
|
||
{{/delveTheDepthsTableRoll}}
|
||
{{#plotAction}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotAction}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() plotAction 1}}
|
||
<span data-i18n="plotAction-0">Scheme</span>
|
||
{{/rollTotal() plotAction 1}}
|
||
{{#rollTotal() plotAction 2}}
|
||
<span data-i18n="plotAction-1">Clash</span>
|
||
{{/rollTotal() plotAction 2}}
|
||
{{#rollTotal() plotAction 3}}
|
||
<span data-i18n="plotAction-2">Weaken</span>
|
||
{{/rollTotal() plotAction 3}}
|
||
{{#rollTotal() plotAction 4}}
|
||
<span data-i18n="plotAction-3">Initiate</span>
|
||
{{/rollTotal() plotAction 4}}
|
||
{{#rollTotal() plotAction 5}}
|
||
<span data-i18n="plotAction-4">Create</span>
|
||
{{/rollTotal() plotAction 5}}
|
||
{{#rollTotal() plotAction 6}}
|
||
<span data-i18n="plotAction-5">Swear</span>
|
||
{{/rollTotal() plotAction 6}}
|
||
{{#rollTotal() plotAction 7}}
|
||
<span data-i18n="plotAction-6">Avenge</span>
|
||
{{/rollTotal() plotAction 7}}
|
||
{{#rollTotal() plotAction 8}}
|
||
<span data-i18n="plotAction-7">Guard</span>
|
||
{{/rollTotal() plotAction 8}}
|
||
{{#rollTotal() plotAction 9}}
|
||
<span data-i18n="plotAction-8">Defeat</span>
|
||
{{/rollTotal() plotAction 9}}
|
||
{{#rollTotal() plotAction 10}}
|
||
<span data-i18n="plotAction-9">Control</span>
|
||
{{/rollTotal() plotAction 10}}
|
||
{{#rollTotal() plotAction 11}}
|
||
<span data-i18n="plotAction-10">Break</span>
|
||
{{/rollTotal() plotAction 11}}
|
||
{{#rollTotal() plotAction 12}}
|
||
<span data-i18n="plotAction-11">Risk</span>
|
||
{{/rollTotal() plotAction 12}}
|
||
{{#rollTotal() plotAction 13}}
|
||
<span data-i18n="plotAction-12">Surrender</span>
|
||
{{/rollTotal() plotAction 13}}
|
||
{{#rollTotal() plotAction 14}}
|
||
<span data-i18n="plotAction-13">Inspect</span>
|
||
{{/rollTotal() plotAction 14}}
|
||
{{#rollTotal() plotAction 15}}
|
||
<span data-i18n="plotAction-14">Raid</span>
|
||
{{/rollTotal() plotAction 15}}
|
||
{{#rollTotal() plotAction 16}}
|
||
<span data-i18n="plotAction-15">Evade</span>
|
||
{{/rollTotal() plotAction 16}}
|
||
{{#rollTotal() plotAction 17}}
|
||
<span data-i18n="plotAction-16">Assault</span>
|
||
{{/rollTotal() plotAction 17}}
|
||
{{#rollTotal() plotAction 18}}
|
||
<span data-i18n="plotAction-17">Deflect</span>
|
||
{{/rollTotal() plotAction 18}}
|
||
{{#rollTotal() plotAction 19}}
|
||
<span data-i18n="plotAction-18">Threaten</span>
|
||
{{/rollTotal() plotAction 19}}
|
||
{{#rollTotal() plotAction 20}}
|
||
<span data-i18n="plotAction-19">Attack</span>
|
||
{{/rollTotal() plotAction 20}}
|
||
{{#rollTotal() plotAction 21}}
|
||
<span data-i18n="plotAction-20">Leave</span>
|
||
{{/rollTotal() plotAction 21}}
|
||
{{#rollTotal() plotAction 22}}
|
||
<span data-i18n="plotAction-21">Preserve</span>
|
||
{{/rollTotal() plotAction 22}}
|
||
{{#rollTotal() plotAction 23}}
|
||
<span data-i18n="plotAction-22">Manipulate</span>
|
||
{{/rollTotal() plotAction 23}}
|
||
{{#rollTotal() plotAction 24}}
|
||
<span data-i18n="plotAction-23">Remove</span>
|
||
{{/rollTotal() plotAction 24}}
|
||
{{#rollTotal() plotAction 25}}
|
||
<span data-i18n="plotAction-24">Eliminate</span>
|
||
{{/rollTotal() plotAction 25}}
|
||
{{#rollTotal() plotAction 26}}
|
||
<span data-i18n="plotAction-25">Withdraw</span>
|
||
{{/rollTotal() plotAction 26}}
|
||
{{#rollTotal() plotAction 27}}
|
||
<span data-i18n="plotAction-26">Abandon</span>
|
||
{{/rollTotal() plotAction 27}}
|
||
{{#rollTotal() plotAction 28}}
|
||
<span data-i18n="plotAction-27">Investigate</span>
|
||
{{/rollTotal() plotAction 28}}
|
||
{{#rollTotal() plotAction 29}}
|
||
<span data-i18n="plotAction-28">Hold</span>
|
||
{{/rollTotal() plotAction 29}}
|
||
{{#rollTotal() plotAction 30}}
|
||
<span data-i18n="plotAction-29">Focus</span>
|
||
{{/rollTotal() plotAction 30}}
|
||
{{#rollTotal() plotAction 31}}
|
||
<span data-i18n="plotAction-30">Uncover</span>
|
||
{{/rollTotal() plotAction 31}}
|
||
{{#rollTotal() plotAction 32}}
|
||
<span data-i18n="plotAction-31">Breach</span>
|
||
{{/rollTotal() plotAction 32}}
|
||
{{#rollTotal() plotAction 33}}
|
||
<span data-i18n="plotAction-32">Aid</span>
|
||
{{/rollTotal() plotAction 33}}
|
||
{{#rollTotal() plotAction 34}}
|
||
<span data-i18n="plotAction-33">Uphold</span>
|
||
{{/rollTotal() plotAction 34}}
|
||
{{#rollTotal() plotAction 35}}
|
||
<span data-i18n="plotAction-34">Falter</span>
|
||
{{/rollTotal() plotAction 35}}
|
||
{{#rollTotal() plotAction 36}}
|
||
<span data-i18n="plotAction-35">Suppress</span>
|
||
{{/rollTotal() plotAction 36}}
|
||
{{#rollTotal() plotAction 37}}
|
||
<span data-i18n="plotAction-36">Hunt</span>
|
||
{{/rollTotal() plotAction 37}}
|
||
{{#rollTotal() plotAction 38}}
|
||
<span data-i18n="plotAction-37">Share</span>
|
||
{{/rollTotal() plotAction 38}}
|
||
{{#rollTotal() plotAction 39}}
|
||
<span data-i18n="plotAction-38">Destroy</span>
|
||
{{/rollTotal() plotAction 39}}
|
||
{{#rollTotal() plotAction 40}}
|
||
<span data-i18n="plotAction-39">Avoid</span>
|
||
{{/rollTotal() plotAction 40}}
|
||
{{#rollTotal() plotAction 41}}
|
||
<span data-i18n="plotAction-40">Reject</span>
|
||
{{/rollTotal() plotAction 41}}
|
||
{{#rollTotal() plotAction 42}}
|
||
<span data-i18n="plotAction-41">Demand</span>
|
||
{{/rollTotal() plotAction 42}}
|
||
{{#rollTotal() plotAction 43}}
|
||
<span data-i18n="plotAction-42">Explore</span>
|
||
{{/rollTotal() plotAction 43}}
|
||
{{#rollTotal() plotAction 44}}
|
||
<span data-i18n="plotAction-43">Bolster</span>
|
||
{{/rollTotal() plotAction 44}}
|
||
{{#rollTotal() plotAction 45}}
|
||
<span data-i18n="plotAction-44">Seize</span>
|
||
{{/rollTotal() plotAction 45}}
|
||
{{#rollTotal() plotAction 46}}
|
||
<span data-i18n="plotAction-45">Mourn</span>
|
||
{{/rollTotal() plotAction 46}}
|
||
{{#rollTotal() plotAction 47}}
|
||
<span data-i18n="plotAction-46">Reveal</span>
|
||
{{/rollTotal() plotAction 47}}
|
||
{{#rollTotal() plotAction 48}}
|
||
<span data-i18n="plotAction-47">Gather</span>
|
||
{{/rollTotal() plotAction 48}}
|
||
{{#rollTotal() plotAction 49}}
|
||
<span data-i18n="plotAction-48">Defy</span>
|
||
{{/rollTotal() plotAction 49}}
|
||
{{#rollTotal() plotAction 50}}
|
||
<span data-i18n="plotAction-49">Transform</span>
|
||
{{/rollTotal() plotAction 50}}
|
||
{{#rollTotal() plotAction 51}}
|
||
<span data-i18n="plotAction-50">Persevere</span>
|
||
{{/rollTotal() plotAction 51}}
|
||
{{#rollTotal() plotAction 52}}
|
||
<span data-i18n="plotAction-51">Serve</span>
|
||
{{/rollTotal() plotAction 52}}
|
||
{{#rollTotal() plotAction 53}}
|
||
<span data-i18n="plotAction-52">Begin</span>
|
||
{{/rollTotal() plotAction 53}}
|
||
{{#rollTotal() plotAction 54}}
|
||
<span data-i18n="plotAction-53">Move</span>
|
||
{{/rollTotal() plotAction 54}}
|
||
{{#rollTotal() plotAction 55}}
|
||
<span data-i18n="plotAction-54">Coordinate</span>
|
||
{{/rollTotal() plotAction 55}}
|
||
{{#rollTotal() plotAction 56}}
|
||
<span data-i18n="plotAction-55">Resist</span>
|
||
{{/rollTotal() plotAction 56}}
|
||
{{#rollTotal() plotAction 57}}
|
||
<span data-i18n="plotAction-56">Await</span>
|
||
{{/rollTotal() plotAction 57}}
|
||
{{#rollTotal() plotAction 58}}
|
||
<span data-i18n="plotAction-57">Impress</span>
|
||
{{/rollTotal() plotAction 58}}
|
||
{{#rollTotal() plotAction 59}}
|
||
<span data-i18n="plotAction-58">Take</span>
|
||
{{/rollTotal() plotAction 59}}
|
||
{{#rollTotal() plotAction 60}}
|
||
<span data-i18n="plotAction-59">Oppose</span>
|
||
{{/rollTotal() plotAction 60}}
|
||
{{#rollTotal() plotAction 61}}
|
||
<span data-i18n="plotAction-60">Capture</span>
|
||
{{/rollTotal() plotAction 61}}
|
||
{{#rollTotal() plotAction 62}}
|
||
<span data-i18n="plotAction-61">Overwhelm</span>
|
||
{{/rollTotal() plotAction 62}}
|
||
{{#rollTotal() plotAction 63}}
|
||
<span data-i18n="plotAction-62">Challenge</span>
|
||
{{/rollTotal() plotAction 63}}
|
||
{{#rollTotal() plotAction 64}}
|
||
<span data-i18n="plotAction-63">Acquire</span>
|
||
{{/rollTotal() plotAction 64}}
|
||
{{#rollTotal() plotAction 65}}
|
||
<span data-i18n="plotAction-64">Protect</span>
|
||
{{/rollTotal() plotAction 65}}
|
||
{{#rollTotal() plotAction 66}}
|
||
<span data-i18n="plotAction-65">Finish</span>
|
||
{{/rollTotal() plotAction 66}}
|
||
{{#rollTotal() plotAction 67}}
|
||
<span data-i18n="plotAction-66">Strengthen</span>
|
||
{{/rollTotal() plotAction 67}}
|
||
{{#rollTotal() plotAction 68}}
|
||
<span data-i18n="plotAction-67">Restore</span>
|
||
{{/rollTotal() plotAction 68}}
|
||
{{#rollTotal() plotAction 69}}
|
||
<span data-i18n="plotAction-68">Advance</span>
|
||
{{/rollTotal() plotAction 69}}
|
||
{{#rollTotal() plotAction 70}}
|
||
<span data-i18n="plotAction-69">Command</span>
|
||
{{/rollTotal() plotAction 70}}
|
||
{{#rollTotal() plotAction 71}}
|
||
<span data-i18n="plotAction-70">Refuse</span>
|
||
{{/rollTotal() plotAction 71}}
|
||
{{#rollTotal() plotAction 72}}
|
||
<span data-i18n="plotAction-71">Find</span>
|
||
{{/rollTotal() plotAction 72}}
|
||
{{#rollTotal() plotAction 73}}
|
||
<span data-i18n="plotAction-72">Deliver</span>
|
||
{{/rollTotal() plotAction 73}}
|
||
{{#rollTotal() plotAction 74}}
|
||
<span data-i18n="plotAction-73">Hide</span>
|
||
{{/rollTotal() plotAction 74}}
|
||
{{#rollTotal() plotAction 75}}
|
||
<span data-i18n="plotAction-74">Fortify</span>
|
||
{{/rollTotal() plotAction 75}}
|
||
{{#rollTotal() plotAction 76}}
|
||
<span data-i18n="plotAction-75">Betray</span>
|
||
{{/rollTotal() plotAction 76}}
|
||
{{#rollTotal() plotAction 77}}
|
||
<span data-i18n="plotAction-76">Secure</span>
|
||
{{/rollTotal() plotAction 77}}
|
||
{{#rollTotal() plotAction 78}}
|
||
<span data-i18n="plotAction-77">Arrive</span>
|
||
{{/rollTotal() plotAction 78}}
|
||
{{#rollTotal() plotAction 79}}
|
||
<span data-i18n="plotAction-78">Affect</span>
|
||
{{/rollTotal() plotAction 79}}
|
||
{{#rollTotal() plotAction 80}}
|
||
<span data-i18n="plotAction-79">Change</span>
|
||
{{/rollTotal() plotAction 80}}
|
||
{{#rollTotal() plotAction 81}}
|
||
<span data-i18n="plotAction-80">Defend</span>
|
||
{{/rollTotal() plotAction 81}}
|
||
{{#rollTotal() plotAction 82}}
|
||
<span data-i18n="plotAction-81">Debate</span>
|
||
{{/rollTotal() plotAction 82}}
|
||
{{#rollTotal() plotAction 83}}
|
||
<span data-i18n="plotAction-82">Support</span>
|
||
{{/rollTotal() plotAction 83}}
|
||
{{#rollTotal() plotAction 84}}
|
||
<span data-i18n="plotAction-83">Follow</span>
|
||
{{/rollTotal() plotAction 84}}
|
||
{{#rollTotal() plotAction 85}}
|
||
<span data-i18n="plotAction-84">Construct</span>
|
||
{{/rollTotal() plotAction 85}}
|
||
{{#rollTotal() plotAction 86}}
|
||
<span data-i18n="plotAction-85">Locate</span>
|
||
{{/rollTotal() plotAction 86}}
|
||
{{#rollTotal() plotAction 87}}
|
||
<span data-i18n="plotAction-86">Endure</span>
|
||
{{/rollTotal() plotAction 87}}
|
||
{{#rollTotal() plotAction 88}}
|
||
<span data-i18n="plotAction-87">Release</span>
|
||
{{/rollTotal() plotAction 88}}
|
||
{{#rollTotal() plotAction 89}}
|
||
<span data-i18n="plotAction-88">Lose</span>
|
||
{{/rollTotal() plotAction 89}}
|
||
{{#rollTotal() plotAction 90}}
|
||
<span data-i18n="plotAction-89">Reduce</span>
|
||
{{/rollTotal() plotAction 90}}
|
||
{{#rollTotal() plotAction 91}}
|
||
<span data-i18n="plotAction-90">Escalate</span>
|
||
{{/rollTotal() plotAction 91}}
|
||
{{#rollTotal() plotAction 92}}
|
||
<span data-i18n="plotAction-91">Distract</span>
|
||
{{/rollTotal() plotAction 92}}
|
||
{{#rollTotal() plotAction 93}}
|
||
<span data-i18n="plotAction-92">Journey</span>
|
||
{{/rollTotal() plotAction 93}}
|
||
{{#rollTotal() plotAction 94}}
|
||
<span data-i18n="plotAction-93">Escort</span>
|
||
{{/rollTotal() plotAction 94}}
|
||
{{#rollTotal() plotAction 95}}
|
||
<span data-i18n="plotAction-94">Learn</span>
|
||
{{/rollTotal() plotAction 95}}
|
||
{{#rollTotal() plotAction 96}}
|
||
<span data-i18n="plotAction-95">Communicate</span>
|
||
{{/rollTotal() plotAction 96}}
|
||
{{#rollTotal() plotAction 97}}
|
||
<span data-i18n="plotAction-96">Depart</span>
|
||
{{/rollTotal() plotAction 97}}
|
||
{{#rollTotal() plotAction 98}}
|
||
<span data-i18n="plotAction-97">Search</span>
|
||
{{/rollTotal() plotAction 98}}
|
||
{{#rollTotal() plotAction 99}}
|
||
<span data-i18n="plotAction-98">Charge</span>
|
||
{{/rollTotal() plotAction 99}}
|
||
{{#rollTotal() plotAction 100}}
|
||
<span data-i18n="plotAction-99">Summon</span>
|
||
{{/rollTotal() plotAction 100}}</div></div>
|
||
{{/plotAction}}
|
||
{{#plotTheme}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotTheme}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() plotTheme 1}}
|
||
<span data-i18n="plotTheme-0">Risk</span>
|
||
{{/rollTotal() plotTheme 1}}
|
||
{{#rollTotal() plotTheme 2}}
|
||
<span data-i18n="plotTheme-1">Ability</span>
|
||
{{/rollTotal() plotTheme 2}}
|
||
{{#rollTotal() plotTheme 3}}
|
||
<span data-i18n="plotTheme-2">Price</span>
|
||
{{/rollTotal() plotTheme 3}}
|
||
{{#rollTotal() plotTheme 4}}
|
||
<span data-i18n="plotTheme-3">Ally</span>
|
||
{{/rollTotal() plotTheme 4}}
|
||
{{#rollTotal() plotTheme 5}}
|
||
<span data-i18n="plotTheme-4">Battle</span>
|
||
{{/rollTotal() plotTheme 5}}
|
||
{{#rollTotal() plotTheme 6}}
|
||
<span data-i18n="plotTheme-5">Safety</span>
|
||
{{/rollTotal() plotTheme 6}}
|
||
{{#rollTotal() plotTheme 7}}
|
||
<span data-i18n="plotTheme-6">Survival</span>
|
||
{{/rollTotal() plotTheme 7}}
|
||
{{#rollTotal() plotTheme 8}}
|
||
<span data-i18n="plotTheme-7">Weapon</span>
|
||
{{/rollTotal() plotTheme 8}}
|
||
{{#rollTotal() plotTheme 9}}
|
||
<span data-i18n="plotTheme-8">Wound</span>
|
||
{{/rollTotal() plotTheme 9}}
|
||
{{#rollTotal() plotTheme 10}}
|
||
<span data-i18n="plotTheme-9">Shelter</span>
|
||
{{/rollTotal() plotTheme 10}}
|
||
{{#rollTotal() plotTheme 11}}
|
||
<span data-i18n="plotTheme-10">Leader</span>
|
||
{{/rollTotal() plotTheme 11}}
|
||
{{#rollTotal() plotTheme 12}}
|
||
<span data-i18n="plotTheme-11">Fear</span>
|
||
{{/rollTotal() plotTheme 12}}
|
||
{{#rollTotal() plotTheme 13}}
|
||
<span data-i18n="plotTheme-12">Time</span>
|
||
{{/rollTotal() plotTheme 13}}
|
||
{{#rollTotal() plotTheme 14}}
|
||
<span data-i18n="plotTheme-13">Duty</span>
|
||
{{/rollTotal() plotTheme 14}}
|
||
{{#rollTotal() plotTheme 15}}
|
||
<span data-i18n="plotTheme-14">Secret</span>
|
||
{{/rollTotal() plotTheme 15}}
|
||
{{#rollTotal() plotTheme 16}}
|
||
<span data-i18n="plotTheme-15">Innocence</span>
|
||
{{/rollTotal() plotTheme 16}}
|
||
{{#rollTotal() plotTheme 17}}
|
||
<span data-i18n="plotTheme-16">Renown</span>
|
||
{{/rollTotal() plotTheme 17}}
|
||
{{#rollTotal() plotTheme 18}}
|
||
<span data-i18n="plotTheme-17">Direction</span>
|
||
{{/rollTotal() plotTheme 18}}
|
||
{{#rollTotal() plotTheme 19}}
|
||
<span data-i18n="plotTheme-18">Death</span>
|
||
{{/rollTotal() plotTheme 19}}
|
||
{{#rollTotal() plotTheme 20}}
|
||
<span data-i18n="plotTheme-19">Honor</span>
|
||
{{/rollTotal() plotTheme 20}}
|
||
{{#rollTotal() plotTheme 21}}
|
||
<span data-i18n="plotTheme-20">Labor</span>
|
||
{{/rollTotal() plotTheme 21}}
|
||
{{#rollTotal() plotTheme 22}}
|
||
<span data-i18n="plotTheme-21">Solution</span>
|
||
{{/rollTotal() plotTheme 22}}
|
||
{{#rollTotal() plotTheme 23}}
|
||
<span data-i18n="plotTheme-22">Tool</span>
|
||
{{/rollTotal() plotTheme 23}}
|
||
{{#rollTotal() plotTheme 24}}
|
||
<span data-i18n="plotTheme-23">Balance</span>
|
||
{{/rollTotal() plotTheme 24}}
|
||
{{#rollTotal() plotTheme 25}}
|
||
<span data-i18n="plotTheme-24">Love</span>
|
||
{{/rollTotal() plotTheme 25}}
|
||
{{#rollTotal() plotTheme 26}}
|
||
<span data-i18n="plotTheme-25">Barrier</span>
|
||
{{/rollTotal() plotTheme 26}}
|
||
{{#rollTotal() plotTheme 27}}
|
||
<span data-i18n="plotTheme-26">Creation</span>
|
||
{{/rollTotal() plotTheme 27}}
|
||
{{#rollTotal() plotTheme 28}}
|
||
<span data-i18n="plotTheme-27">Decay</span>
|
||
{{/rollTotal() plotTheme 28}}
|
||
{{#rollTotal() plotTheme 29}}
|
||
<span data-i18n="plotTheme-28">Trade</span>
|
||
{{/rollTotal() plotTheme 29}}
|
||
{{#rollTotal() plotTheme 30}}
|
||
<span data-i18n="plotTheme-29">Bond</span>
|
||
{{/rollTotal() plotTheme 30}}
|
||
{{#rollTotal() plotTheme 31}}
|
||
<span data-i18n="plotTheme-30">Hope</span>
|
||
{{/rollTotal() plotTheme 31}}
|
||
{{#rollTotal() plotTheme 32}}
|
||
<span data-i18n="plotTheme-31">Superstition</span>
|
||
{{/rollTotal() plotTheme 32}}
|
||
{{#rollTotal() plotTheme 33}}
|
||
<span data-i18n="plotTheme-32">Peace</span>
|
||
{{/rollTotal() plotTheme 33}}
|
||
{{#rollTotal() plotTheme 34}}
|
||
<span data-i18n="plotTheme-33">Deception</span>
|
||
{{/rollTotal() plotTheme 34}}
|
||
{{#rollTotal() plotTheme 35}}
|
||
<span data-i18n="plotTheme-34">History</span>
|
||
{{/rollTotal() plotTheme 35}}
|
||
{{#rollTotal() plotTheme 36}}
|
||
<span data-i18n="plotTheme-35">World</span>
|
||
{{/rollTotal() plotTheme 36}}
|
||
{{#rollTotal() plotTheme 37}}
|
||
<span data-i18n="plotTheme-36">Vow</span>
|
||
{{/rollTotal() plotTheme 37}}
|
||
{{#rollTotal() plotTheme 38}}
|
||
<span data-i18n="plotTheme-37">Protection</span>
|
||
{{/rollTotal() plotTheme 38}}
|
||
{{#rollTotal() plotTheme 39}}
|
||
<span data-i18n="plotTheme-38">Nature</span>
|
||
{{/rollTotal() plotTheme 39}}
|
||
{{#rollTotal() plotTheme 40}}
|
||
<span data-i18n="plotTheme-39">Opinion</span>
|
||
{{/rollTotal() plotTheme 40}}
|
||
{{#rollTotal() plotTheme 41}}
|
||
<span data-i18n="plotTheme-40">Burden</span>
|
||
{{/rollTotal() plotTheme 41}}
|
||
{{#rollTotal() plotTheme 42}}
|
||
<span data-i18n="plotTheme-41">Vengeance</span>
|
||
{{/rollTotal() plotTheme 42}}
|
||
{{#rollTotal() plotTheme 43}}
|
||
<span data-i18n="plotTheme-42">Opportunity</span>
|
||
{{/rollTotal() plotTheme 43}}
|
||
{{#rollTotal() plotTheme 44}}
|
||
<span data-i18n="plotTheme-43">Faction</span>
|
||
{{/rollTotal() plotTheme 44}}
|
||
{{#rollTotal() plotTheme 45}}
|
||
<span data-i18n="plotTheme-44">Danger</span>
|
||
{{/rollTotal() plotTheme 45}}
|
||
{{#rollTotal() plotTheme 46}}
|
||
<span data-i18n="plotTheme-45">Corruption</span>
|
||
{{/rollTotal() plotTheme 46}}
|
||
{{#rollTotal() plotTheme 47}}
|
||
<span data-i18n="plotTheme-46">Freedom</span>
|
||
{{/rollTotal() plotTheme 47}}
|
||
{{#rollTotal() plotTheme 48}}
|
||
<span data-i18n="plotTheme-47">Debt</span>
|
||
{{/rollTotal() plotTheme 48}}
|
||
{{#rollTotal() plotTheme 49}}
|
||
<span data-i18n="plotTheme-48">Hate</span>
|
||
{{/rollTotal() plotTheme 49}}
|
||
{{#rollTotal() plotTheme 50}}
|
||
<span data-i18n="plotTheme-49">Possession</span>
|
||
{{/rollTotal() plotTheme 50}}
|
||
{{#rollTotal() plotTheme 51}}
|
||
<span data-i18n="plotTheme-50">Stranger</span>
|
||
{{/rollTotal() plotTheme 51}}
|
||
{{#rollTotal() plotTheme 52}}
|
||
<span data-i18n="plotTheme-51">Passage</span>
|
||
{{/rollTotal() plotTheme 52}}
|
||
{{#rollTotal() plotTheme 53}}
|
||
<span data-i18n="plotTheme-52">Land</span>
|
||
{{/rollTotal() plotTheme 53}}
|
||
{{#rollTotal() plotTheme 54}}
|
||
<span data-i18n="plotTheme-53">Creature</span>
|
||
{{/rollTotal() plotTheme 54}}
|
||
{{#rollTotal() plotTheme 55}}
|
||
<span data-i18n="plotTheme-54">Disease</span>
|
||
{{/rollTotal() plotTheme 55}}
|
||
{{#rollTotal() plotTheme 56}}
|
||
<span data-i18n="plotTheme-55">Advantage</span>
|
||
{{/rollTotal() plotTheme 56}}
|
||
{{#rollTotal() plotTheme 57}}
|
||
<span data-i18n="plotTheme-56">Blood</span>
|
||
{{/rollTotal() plotTheme 57}}
|
||
{{#rollTotal() plotTheme 58}}
|
||
<span data-i18n="plotTheme-57">Language</span>
|
||
{{/rollTotal() plotTheme 58}}
|
||
{{#rollTotal() plotTheme 59}}
|
||
<span data-i18n="plotTheme-58">Rumor</span>
|
||
{{/rollTotal() plotTheme 59}}
|
||
{{#rollTotal() plotTheme 60}}
|
||
<span data-i18n="plotTheme-59">Weakness</span>
|
||
{{/rollTotal() plotTheme 60}}
|
||
{{#rollTotal() plotTheme 61}}
|
||
<span data-i18n="plotTheme-60">Greed</span>
|
||
{{/rollTotal() plotTheme 61}}
|
||
{{#rollTotal() plotTheme 62}}
|
||
<span data-i18n="plotTheme-61">Family</span>
|
||
{{/rollTotal() plotTheme 62}}
|
||
{{#rollTotal() plotTheme 63}}
|
||
<span data-i18n="plotTheme-62">Resource</span>
|
||
{{/rollTotal() plotTheme 63}}
|
||
{{#rollTotal() plotTheme 64}}
|
||
<span data-i18n="plotTheme-63">Structure</span>
|
||
{{/rollTotal() plotTheme 64}}
|
||
{{#rollTotal() plotTheme 65}}
|
||
<span data-i18n="plotTheme-64">Dream</span>
|
||
{{/rollTotal() plotTheme 65}}
|
||
{{#rollTotal() plotTheme 66}}
|
||
<span data-i18n="plotTheme-65">Community</span>
|
||
{{/rollTotal() plotTheme 66}}
|
||
{{#rollTotal() plotTheme 67}}
|
||
<span data-i18n="plotTheme-66">War</span>
|
||
{{/rollTotal() plotTheme 67}}
|
||
{{#rollTotal() plotTheme 68}}
|
||
<span data-i18n="plotTheme-67">Portent</span>
|
||
{{/rollTotal() plotTheme 68}}
|
||
{{#rollTotal() plotTheme 69}}
|
||
<span data-i18n="plotTheme-68">Prize</span>
|
||
{{/rollTotal() plotTheme 69}}
|
||
{{#rollTotal() plotTheme 70}}
|
||
<span data-i18n="plotTheme-69">Destiny</span>
|
||
{{/rollTotal() plotTheme 70}}
|
||
{{#rollTotal() plotTheme 71}}
|
||
<span data-i18n="plotTheme-70">Momentum</span>
|
||
{{/rollTotal() plotTheme 71}}
|
||
{{#rollTotal() plotTheme 72}}
|
||
<span data-i18n="plotTheme-71">Power</span>
|
||
{{/rollTotal() plotTheme 72}}
|
||
{{#rollTotal() plotTheme 73}}
|
||
<span data-i18n="plotTheme-72">Memory</span>
|
||
{{/rollTotal() plotTheme 73}}
|
||
{{#rollTotal() plotTheme 74}}
|
||
<span data-i18n="plotTheme-73">Ruin</span>
|
||
{{/rollTotal() plotTheme 74}}
|
||
{{#rollTotal() plotTheme 75}}
|
||
<span data-i18n="plotTheme-74">Mysticism</span>
|
||
{{/rollTotal() plotTheme 75}}
|
||
{{#rollTotal() plotTheme 76}}
|
||
<span data-i18n="plotTheme-75">Rival</span>
|
||
{{/rollTotal() plotTheme 76}}
|
||
{{#rollTotal() plotTheme 77}}
|
||
<span data-i18n="plotTheme-76">Problem</span>
|
||
{{/rollTotal() plotTheme 77}}
|
||
{{#rollTotal() plotTheme 78}}
|
||
<span data-i18n="plotTheme-77">Idea</span>
|
||
{{/rollTotal() plotTheme 78}}
|
||
{{#rollTotal() plotTheme 79}}
|
||
<span data-i18n="plotTheme-78">Revenge</span>
|
||
{{/rollTotal() plotTheme 79}}
|
||
{{#rollTotal() plotTheme 80}}
|
||
<span data-i18n="plotTheme-79">Health</span>
|
||
{{/rollTotal() plotTheme 80}}
|
||
{{#rollTotal() plotTheme 81}}
|
||
<span data-i18n="plotTheme-80">Fellowship</span>
|
||
{{/rollTotal() plotTheme 81}}
|
||
{{#rollTotal() plotTheme 82}}
|
||
<span data-i18n="plotTheme-81">Enemy</span>
|
||
{{/rollTotal() plotTheme 82}}
|
||
{{#rollTotal() plotTheme 83}}
|
||
<span data-i18n="plotTheme-82">Religion</span>
|
||
{{/rollTotal() plotTheme 83}}
|
||
{{#rollTotal() plotTheme 84}}
|
||
<span data-i18n="plotTheme-83">Spirit</span>
|
||
{{/rollTotal() plotTheme 84}}
|
||
{{#rollTotal() plotTheme 85}}
|
||
<span data-i18n="plotTheme-84">Fame</span>
|
||
{{/rollTotal() plotTheme 85}}
|
||
{{#rollTotal() plotTheme 86}}
|
||
<span data-i18n="plotTheme-85">Desolation</span>
|
||
{{/rollTotal() plotTheme 86}}
|
||
{{#rollTotal() plotTheme 87}}
|
||
<span data-i18n="plotTheme-86">Strength</span>
|
||
{{/rollTotal() plotTheme 87}}
|
||
{{#rollTotal() plotTheme 88}}
|
||
<span data-i18n="plotTheme-87">Knowledge</span>
|
||
{{/rollTotal() plotTheme 88}}
|
||
{{#rollTotal() plotTheme 89}}
|
||
<span data-i18n="plotTheme-88">Truth</span>
|
||
{{/rollTotal() plotTheme 89}}
|
||
{{#rollTotal() plotTheme 90}}
|
||
<span data-i18n="plotTheme-89">Quest</span>
|
||
{{/rollTotal() plotTheme 90}}
|
||
{{#rollTotal() plotTheme 91}}
|
||
<span data-i18n="plotTheme-90">Pride</span>
|
||
{{/rollTotal() plotTheme 91}}
|
||
{{#rollTotal() plotTheme 92}}
|
||
<span data-i18n="plotTheme-91">Loss</span>
|
||
{{/rollTotal() plotTheme 92}}
|
||
{{#rollTotal() plotTheme 93}}
|
||
<span data-i18n="plotTheme-92">Law</span>
|
||
{{/rollTotal() plotTheme 93}}
|
||
{{#rollTotal() plotTheme 94}}
|
||
<span data-i18n="plotTheme-93">Path</span>
|
||
{{/rollTotal() plotTheme 94}}
|
||
{{#rollTotal() plotTheme 95}}
|
||
<span data-i18n="plotTheme-94">Warning</span>
|
||
{{/rollTotal() plotTheme 95}}
|
||
{{#rollTotal() plotTheme 96}}
|
||
<span data-i18n="plotTheme-95">Relationship</span>
|
||
{{/rollTotal() plotTheme 96}}
|
||
{{#rollTotal() plotTheme 97}}
|
||
<span data-i18n="plotTheme-96">Wealth</span>
|
||
{{/rollTotal() plotTheme 97}}
|
||
{{#rollTotal() plotTheme 98}}
|
||
<span data-i18n="plotTheme-97">Home</span>
|
||
{{/rollTotal() plotTheme 98}}
|
||
{{#rollTotal() plotTheme 99}}
|
||
<span data-i18n="plotTheme-98">Strategy</span>
|
||
{{/rollTotal() plotTheme 99}}
|
||
{{#rollTotal() plotTheme 100}}
|
||
<span data-i18n="plotTheme-99">Supply</span>
|
||
{{/rollTotal() plotTheme 100}}</div></div>
|
||
{{/plotTheme}}
|
||
{{#plotCombatActions}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotCombatActions}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() plotCombatActions 1 3}}
|
||
<span data-i18n="plotCombatActions-0">Compel a surrender</span>
|
||
{{/rollBetween() plotCombatActions 1 3}}
|
||
{{#rollBetween() plotCombatActions 4 6}}
|
||
<span data-i18n="plotCombatActions-1">Coordinate with allies</span>
|
||
{{/rollBetween() plotCombatActions 4 6}}
|
||
{{#rollBetween() plotCombatActions 7 9}}
|
||
<span data-i18n="plotCombatActions-2">Gather reinforcements</span>
|
||
{{/rollBetween() plotCombatActions 7 9}}
|
||
{{#rollBetween() plotCombatActions 10 13}}
|
||
<span data-i18n="plotCombatActions-3">Seize something or someone</span>
|
||
{{/rollBetween() plotCombatActions 10 13}}
|
||
{{#rollBetween() plotCombatActions 14 17}}
|
||
<span data-i18n="plotCombatActions-4">Provoke a reckless response</span>
|
||
{{/rollBetween() plotCombatActions 14 17}}
|
||
{{#rollBetween() plotCombatActions 18 21}}
|
||
<span data-i18n="plotCombatActions-5">Intimidate or frighten</span>
|
||
{{/rollBetween() plotCombatActions 18 21}}
|
||
{{#rollBetween() plotCombatActions 22 25}}
|
||
<span data-i18n="plotCombatActions-6">Reveal a surprising truth</span>
|
||
{{/rollBetween() plotCombatActions 22 25}}
|
||
{{#rollBetween() plotCombatActions 26 29}}
|
||
<span data-i18n="plotCombatActions-7">Shift focus to someone or something else</span>
|
||
{{/rollBetween() plotCombatActions 26 29}}
|
||
{{#rollBetween() plotCombatActions 30 33}}
|
||
<span data-i18n="plotCombatActions-8">Destroy something, or render it useless</span>
|
||
{{/rollBetween() plotCombatActions 30 33}}
|
||
{{#rollBetween() plotCombatActions 34 39}}
|
||
<span data-i18n="plotCombatActions-9">Take a decisive action</span>
|
||
{{/rollBetween() plotCombatActions 34 39}}
|
||
{{#rollBetween() plotCombatActions 40 45}}
|
||
<span data-i18n="plotCombatActions-10">Reinforce defenses</span>
|
||
{{/rollBetween() plotCombatActions 40 45}}
|
||
{{#rollBetween() plotCombatActions 46 52}}
|
||
<span data-i18n="plotCombatActions-11">Ready an action</span>
|
||
{{/rollBetween() plotCombatActions 46 52}}
|
||
{{#rollBetween() plotCombatActions 53 60}}
|
||
<span data-i18n="plotCombatActions-12">Use the terrain to gain advantage</span>
|
||
{{/rollBetween() plotCombatActions 53 60}}
|
||
{{#rollBetween() plotCombatActions 61 68}}
|
||
<span data-i18n="plotCombatActions-13">Leverage the advantage of a weapon or ability</span>
|
||
{{/rollBetween() plotCombatActions 61 68}}
|
||
{{#rollBetween() plotCombatActions 69 78}}
|
||
<span data-i18n="plotCombatActions-14">Create an opportunity</span>
|
||
{{/rollBetween() plotCombatActions 69 78}}
|
||
{{#rollBetween() plotCombatActions 79 89}}
|
||
<span data-i18n="plotCombatActions-15">Attack with precision</span>
|
||
{{/rollBetween() plotCombatActions 79 89}}
|
||
{{#rollBetween() plotCombatActions 90 99}}
|
||
<span data-i18n="plotCombatActions-16">Attack with power</span>
|
||
{{/rollBetween() plotCombatActions 90 99}}
|
||
{{#rollTotal() plotCombatActions 100}}
|
||
<span data-i18n="plotCombatActions-17">Take a completely unexpected action</span>
|
||
{{/rollTotal() plotCombatActions 100}}</div></div>
|
||
{{/plotCombatActions}}
|
||
{{#plotSettlementTrouble}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotSettlementTrouble}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() plotSettlementTrouble 1 2}}
|
||
<span data-i18n="plotSettlementTrouble-0">Outsiders rejected</span>
|
||
{{/rollBetween() plotSettlementTrouble 1 2}}
|
||
{{#rollBetween() plotSettlementTrouble 3 4}}
|
||
<span data-i18n="plotSettlementTrouble-1">Dangerous discovery</span>
|
||
{{/rollBetween() plotSettlementTrouble 3 4}}
|
||
{{#rollBetween() plotSettlementTrouble 5 6}}
|
||
<span data-i18n="plotSettlementTrouble-2">Dreadful omens</span>
|
||
{{/rollBetween() plotSettlementTrouble 5 6}}
|
||
{{#rollBetween() plotSettlementTrouble 7 8}}
|
||
<span data-i18n="plotSettlementTrouble-3">Natural disaster</span>
|
||
{{/rollBetween() plotSettlementTrouble 7 8}}
|
||
{{#rollBetween() plotSettlementTrouble 9 10}}
|
||
<span data-i18n="plotSettlementTrouble-4">Old wounds reopened</span>
|
||
{{/rollBetween() plotSettlementTrouble 9 10}}
|
||
{{#rollBetween() plotSettlementTrouble 11 12}}
|
||
<span data-i18n="plotSettlementTrouble-5">Important object is lost</span>
|
||
{{/rollBetween() plotSettlementTrouble 11 12}}
|
||
{{#rollBetween() plotSettlementTrouble 13 14}}
|
||
<span data-i18n="plotSettlementTrouble-6">Someone is captured</span>
|
||
{{/rollBetween() plotSettlementTrouble 13 14}}
|
||
{{#rollBetween() plotSettlementTrouble 15 16}}
|
||
<span data-i18n="plotSettlementTrouble-7">Mysterious phenomenon</span>
|
||
{{/rollBetween() plotSettlementTrouble 15 16}}
|
||
{{#rollBetween() plotSettlementTrouble 17 18}}
|
||
<span data-i18n="plotSettlementTrouble-8">Revolt against a leader</span>
|
||
{{/rollBetween() plotSettlementTrouble 17 18}}
|
||
{{#rollBetween() plotSettlementTrouble 19 20}}
|
||
<span data-i18n="plotSettlementTrouble-9">Vengeful outcast</span>
|
||
{{/rollBetween() plotSettlementTrouble 19 20}}
|
||
{{#rollBetween() plotSettlementTrouble 21 22}}
|
||
<span data-i18n="plotSettlementTrouble-10">Rival settlement</span>
|
||
{{/rollBetween() plotSettlementTrouble 21 22}}
|
||
{{#rollBetween() plotSettlementTrouble 23 24}}
|
||
<span data-i18n="plotSettlementTrouble-11">Nature strikes back</span>
|
||
{{/rollBetween() plotSettlementTrouble 23 24}}
|
||
{{#rollBetween() plotSettlementTrouble 25 26}}
|
||
<span data-i18n="plotSettlementTrouble-12">Someone is missing</span>
|
||
{{/rollBetween() plotSettlementTrouble 25 26}}
|
||
{{#rollBetween() plotSettlementTrouble 27 28}}
|
||
<span data-i18n="plotSettlementTrouble-13">Production halts</span>
|
||
{{/rollBetween() plotSettlementTrouble 27 28}}
|
||
{{#rollBetween() plotSettlementTrouble 29 30}}
|
||
<span data-i18n="plotSettlementTrouble-14">Mysterious murders</span>
|
||
{{/rollBetween() plotSettlementTrouble 29 30}}
|
||
{{#rollBetween() plotSettlementTrouble 31 32}}
|
||
<span data-i18n="plotSettlementTrouble-15">Debt comes due</span>
|
||
{{/rollBetween() plotSettlementTrouble 31 32}}
|
||
{{#rollBetween() plotSettlementTrouble 33 34}}
|
||
<span data-i18n="plotSettlementTrouble-16">Unjust leadership</span>
|
||
{{/rollBetween() plotSettlementTrouble 33 34}}
|
||
{{#rollBetween() plotSettlementTrouble 35 36}}
|
||
<span data-i18n="plotSettlementTrouble-17">Disastrous accident</span>
|
||
{{/rollBetween() plotSettlementTrouble 35 36}}
|
||
{{#rollBetween() plotSettlementTrouble 37 38}}
|
||
<span data-i18n="plotSettlementTrouble-18">In league with the enemy</span>
|
||
{{/rollBetween() plotSettlementTrouble 37 38}}
|
||
{{#rollBetween() plotSettlementTrouble 39 40}}
|
||
<span data-i18n="plotSettlementTrouble-19">Raiders prey on the weak</span>
|
||
{{/rollBetween() plotSettlementTrouble 39 40}}
|
||
{{#rollBetween() plotSettlementTrouble 41 42}}
|
||
<span data-i18n="plotSettlementTrouble-20">Cursed past</span>
|
||
{{/rollBetween() plotSettlementTrouble 41 42}}
|
||
{{#rollBetween() plotSettlementTrouble 43 44}}
|
||
<span data-i18n="plotSettlementTrouble-21">An innocent is accused</span>
|
||
{{/rollBetween() plotSettlementTrouble 43 44}}
|
||
{{#rollBetween() plotSettlementTrouble 45 46}}
|
||
<span data-i18n="plotSettlementTrouble-22">Corrupted by dark magic</span>
|
||
{{/rollBetween() plotSettlementTrouble 45 46}}
|
||
{{#rollBetween() plotSettlementTrouble 47 48}}
|
||
<span data-i18n="plotSettlementTrouble-23">Isolated by brutal weather</span>
|
||
{{/rollBetween() plotSettlementTrouble 47 48}}
|
||
{{#rollBetween() plotSettlementTrouble 49 50}}
|
||
<span data-i18n="plotSettlementTrouble-24">Provisions are scarce</span>
|
||
{{/rollBetween() plotSettlementTrouble 49 50}}
|
||
{{#rollBetween() plotSettlementTrouble 51 52}}
|
||
<span data-i18n="plotSettlementTrouble-25">Sickness run amok</span>
|
||
{{/rollBetween() plotSettlementTrouble 51 52}}
|
||
{{#rollBetween() plotSettlementTrouble 53 54}}
|
||
<span data-i18n="plotSettlementTrouble-26">Allies become enemies</span>
|
||
{{/rollBetween() plotSettlementTrouble 53 54}}
|
||
{{#rollBetween() plotSettlementTrouble 55 56}}
|
||
<span data-i18n="plotSettlementTrouble-27">Attack is imminent</span>
|
||
{{/rollBetween() plotSettlementTrouble 55 56}}
|
||
{{#rollBetween() plotSettlementTrouble 57 58}}
|
||
<span data-i18n="plotSettlementTrouble-28">Lost caravan</span>
|
||
{{/rollBetween() plotSettlementTrouble 57 58}}
|
||
{{#rollBetween() plotSettlementTrouble 59 60}}
|
||
<span data-i18n="plotSettlementTrouble-29">Dark secret revealed</span>
|
||
{{/rollBetween() plotSettlementTrouble 59 60}}
|
||
{{#rollBetween() plotSettlementTrouble 61 62}}
|
||
<span data-i18n="plotSettlementTrouble-30">Urgent expedition</span>
|
||
{{/rollBetween() plotSettlementTrouble 61 62}}
|
||
{{#rollBetween() plotSettlementTrouble 63 64}}
|
||
<span data-i18n="plotSettlementTrouble-31">A leader falls</span>
|
||
{{/rollBetween() plotSettlementTrouble 63 64}}
|
||
{{#rollBetween() plotSettlementTrouble 65 66}}
|
||
<span data-i18n="plotSettlementTrouble-32">Families in conflict</span>
|
||
{{/rollBetween() plotSettlementTrouble 65 66}}
|
||
{{#rollBetween() plotSettlementTrouble 67 68}}
|
||
<span data-i18n="plotSettlementTrouble-33">Incompetent leadership</span>
|
||
{{/rollBetween() plotSettlementTrouble 67 68}}
|
||
{{#rollBetween() plotSettlementTrouble 69 70}}
|
||
<span data-i18n="plotSettlementTrouble-34">Reckless warmongering</span>
|
||
{{/rollBetween() plotSettlementTrouble 69 70}}
|
||
{{#rollBetween() plotSettlementTrouble 71 72}}
|
||
<span data-i18n="plotSettlementTrouble-35">Beast on the hunt</span>
|
||
{{/rollBetween() plotSettlementTrouble 71 72}}
|
||
{{#rollBetween() plotSettlementTrouble 73 74}}
|
||
<span data-i18n="plotSettlementTrouble-36">Betrayed from within</span>
|
||
{{/rollBetween() plotSettlementTrouble 73 74}}
|
||
{{#rollBetween() plotSettlementTrouble 75 76}}
|
||
<span data-i18n="plotSettlementTrouble-37">Broken truce</span>
|
||
{{/rollBetween() plotSettlementTrouble 75 76}}
|
||
{{#rollBetween() plotSettlementTrouble 77 78}}
|
||
<span data-i18n="plotSettlementTrouble-38">Wrathful haunt</span>
|
||
{{/rollBetween() plotSettlementTrouble 77 78}}
|
||
{{#rollBetween() plotSettlementTrouble 79 80}}
|
||
<span data-i18n="plotSettlementTrouble-39">Conflict with firstborn</span>
|
||
{{/rollBetween() plotSettlementTrouble 79 80}}
|
||
{{#rollBetween() plotSettlementTrouble 81 82}}
|
||
<span data-i18n="plotSettlementTrouble-40">Trade route blocked</span>
|
||
{{/rollBetween() plotSettlementTrouble 81 82}}
|
||
{{#rollBetween() plotSettlementTrouble 83 84}}
|
||
<span data-i18n="plotSettlementTrouble-41">In the crossfire</span>
|
||
{{/rollBetween() plotSettlementTrouble 83 84}}
|
||
{{#rollBetween() plotSettlementTrouble 85 86}}
|
||
<span data-i18n="plotSettlementTrouble-42">Stranger causes discord</span>
|
||
{{/rollBetween() plotSettlementTrouble 85 86}}
|
||
{{#rollBetween() plotSettlementTrouble 87 88}}
|
||
<span data-i18n="plotSettlementTrouble-43">Important event threatened</span>
|
||
{{/rollBetween() plotSettlementTrouble 87 88}}
|
||
{{#rollBetween() plotSettlementTrouble 89 90}}
|
||
<span data-i18n="plotSettlementTrouble-44">Dangerous tradition</span>
|
||
{{/rollBetween() plotSettlementTrouble 89 90}}
|
||
{{#rollBetween() plotSettlementTrouble 91 100}}
|
||
<span data-i18n="plotSettlementTrouble-45">Roll twice</span>
|
||
{{/rollBetween() plotSettlementTrouble 91 100}}</div></div>
|
||
{{/plotSettlementTrouble}}
|
||
{{#plotMajorPlotTwist}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotMajorPlotTwist}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() plotMajorPlotTwist 1 5}}
|
||
<span data-i18n="plotMajorPlotTwist-0">It was all a diversion.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 1 5}}
|
||
{{#rollBetween() plotMajorPlotTwist 6 10}}
|
||
<span data-i18n="plotMajorPlotTwist-1">A dark secret is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 6 10}}
|
||
{{#rollBetween() plotMajorPlotTwist 11 15}}
|
||
<span data-i18n="plotMajorPlotTwist-2">A trap is sprung.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 11 15}}
|
||
{{#rollBetween() plotMajorPlotTwist 16 20}}
|
||
<span data-i18n="plotMajorPlotTwist-3">An assumption is revealed to be false.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 16 20}}
|
||
{{#rollBetween() plotMajorPlotTwist 21 25}}
|
||
<span data-i18n="plotMajorPlotTwist-4">A secret alliance is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 21 25}}
|
||
{{#rollBetween() plotMajorPlotTwist 26 30}}
|
||
<span data-i18n="plotMajorPlotTwist-5">Your actions benefit an enemy.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 26 30}}
|
||
{{#rollBetween() plotMajorPlotTwist 31 35}}
|
||
<span data-i18n="plotMajorPlotTwist-6">Someone returns unexpectedly.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 31 35}}
|
||
{{#rollBetween() plotMajorPlotTwist 36 40}}
|
||
<span data-i18n="plotMajorPlotTwist-7">A more dangerous foe is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 36 40}}
|
||
{{#rollBetween() plotMajorPlotTwist 41 45}}
|
||
<span data-i18n="plotMajorPlotTwist-8">You and an enemy share a common goal.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 41 45}}
|
||
{{#rollBetween() plotMajorPlotTwist 46 50}}
|
||
<span data-i18n="plotMajorPlotTwist-9">A true identity is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 46 50}}
|
||
{{#rollBetween() plotMajorPlotTwist 51 55}}
|
||
<span data-i18n="plotMajorPlotTwist-10">You are betrayed by someone who was trusted.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 51 55}}
|
||
{{#rollBetween() plotMajorPlotTwist 56 60}}
|
||
<span data-i18n="plotMajorPlotTwist-11">You are too late.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 56 60}}
|
||
{{#rollBetween() plotMajorPlotTwist 61 65}}
|
||
<span data-i18n="plotMajorPlotTwist-12">The true enemy is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 61 65}}
|
||
{{#rollBetween() plotMajorPlotTwist 66 70}}
|
||
<span data-i18n="plotMajorPlotTwist-13">The enemy gains new allies.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 66 70}}
|
||
{{#rollBetween() plotMajorPlotTwist 71 75}}
|
||
<span data-i18n="plotMajorPlotTwist-14">A new danger appears.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 71 75}}
|
||
{{#rollBetween() plotMajorPlotTwist 76 80}}
|
||
<span data-i18n="plotMajorPlotTwist-15">Someone or something goes missing.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 76 80}}
|
||
{{#rollBetween() plotMajorPlotTwist 81 85}}
|
||
<span data-i18n="plotMajorPlotTwist-16">The truth of a relationship is revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 81 85}}
|
||
{{#rollBetween() plotMajorPlotTwist 86 90}}
|
||
<span data-i18n="plotMajorPlotTwist-17">Two seemingly unrelated situations are shown to be connected.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 86 90}}
|
||
{{#rollBetween() plotMajorPlotTwist 91 95}}
|
||
<span data-i18n="plotMajorPlotTwist-18">Unexpected powers or abilities are revealed.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 91 95}}
|
||
{{#rollBetween() plotMajorPlotTwist 96 100}}
|
||
<span data-i18n="plotMajorPlotTwist-19">Roll twice more on this table. Both results occur. If they are the same result, make it more dramatic.</span>
|
||
{{/rollBetween() plotMajorPlotTwist 96 100}}</div></div>
|
||
{{/plotMajorPlotTwist}}
|
||
{{#plotMysticBacklash}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotMysticBacklash}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() plotMysticBacklash 1 4}}
|
||
<span data-i18n="plotMysticBacklash-0">Your ritual has the opposite affect.</span>
|
||
{{/rollBetween() plotMysticBacklash 1 4}}
|
||
{{#rollBetween() plotMysticBacklash 5 8}}
|
||
<span data-i18n="plotMysticBacklash-1">You are sapped of strength.</span>
|
||
{{/rollBetween() plotMysticBacklash 5 8}}
|
||
{{#rollBetween() plotMysticBacklash 9 12}}
|
||
<span data-i18n="plotMysticBacklash-2">Your friend, ally, or companion is adversely affected.</span>
|
||
{{/rollBetween() plotMysticBacklash 9 12}}
|
||
{{#rollBetween() plotMysticBacklash 13 16}}
|
||
<span data-i18n="plotMysticBacklash-3">You destroy an important object.</span>
|
||
{{/rollBetween() plotMysticBacklash 13 16}}
|
||
{{#rollBetween() plotMysticBacklash 17 20}}
|
||
<span data-i18n="plotMysticBacklash-4">You inadvertently summon a horror.</span>
|
||
{{/rollBetween() plotMysticBacklash 17 20}}
|
||
{{#rollBetween() plotMysticBacklash 21 24}}
|
||
<span data-i18n="plotMysticBacklash-5">You collapse, and drift into a troubled sleep.</span>
|
||
{{/rollBetween() plotMysticBacklash 21 24}}
|
||
{{#rollBetween() plotMysticBacklash 25 28}}
|
||
<span data-i18n="plotMysticBacklash-6">You undergo a physical torment which leaves its mark upon you.</span>
|
||
{{/rollBetween() plotMysticBacklash 25 28}}
|
||
{{#rollBetween() plotMysticBacklash 29 32}}
|
||
<span data-i18n="plotMysticBacklash-7">You hear ghostly voices whispering of dark portents.</span>
|
||
{{/rollBetween() plotMysticBacklash 29 32}}
|
||
{{#rollBetween() plotMysticBacklash 33 36}}
|
||
<span data-i18n="plotMysticBacklash-8">You are lost in shadow, and find yourself in another place without memory of how you got there.</span>
|
||
{{/rollBetween() plotMysticBacklash 33 36}}
|
||
{{#rollBetween() plotMysticBacklash 37 40}}
|
||
<span data-i18n="plotMysticBacklash-9">You alert someone or something to your presence.</span>
|
||
{{/rollBetween() plotMysticBacklash 37 40}}
|
||
{{#rollBetween() plotMysticBacklash 41 44}}
|
||
<span data-i18n="plotMysticBacklash-10">You are not yourself, and act against a friend, ally, or companion.</span>
|
||
{{/rollBetween() plotMysticBacklash 41 44}}
|
||
{{#rollBetween() plotMysticBacklash 45 48}}
|
||
<span data-i18n="plotMysticBacklash-11">You affect or damage your surroundings, causing a disturbance or potential harm.</span>
|
||
{{/rollBetween() plotMysticBacklash 45 48}}
|
||
{{#rollBetween() plotMysticBacklash 49 52}}
|
||
<span data-i18n="plotMysticBacklash-12">You waste resources.</span>
|
||
{{/rollBetween() plotMysticBacklash 49 52}}
|
||
{{#rollBetween() plotMysticBacklash 53 56}}
|
||
<span data-i18n="plotMysticBacklash-13">You suffer the loss of a sense for several hours.</span>
|
||
{{/rollBetween() plotMysticBacklash 53 56}}
|
||
{{#rollBetween() plotMysticBacklash 57 60}}
|
||
<span data-i18n="plotMysticBacklash-14">You lose your connection to magic for a day or so, and cannot perform rituals.</span>
|
||
{{/rollBetween() plotMysticBacklash 57 60}}
|
||
{{#rollBetween() plotMysticBacklash 61 64}}
|
||
<span data-i18n="plotMysticBacklash-15">Your ritual affects the target in an unexpected and problematic way.</span>
|
||
{{/rollBetween() plotMysticBacklash 61 64}}
|
||
{{#rollBetween() plotMysticBacklash 65 68}}
|
||
<span data-i18n="plotMysticBacklash-16">Your ritual reveals a surprising and troubling truth.</span>
|
||
{{/rollBetween() plotMysticBacklash 65 68}}
|
||
{{#rollBetween() plotMysticBacklash 69 72}}
|
||
<span data-i18n="plotMysticBacklash-17">You are tempted by dark powers.</span>
|
||
{{/rollBetween() plotMysticBacklash 69 72}}
|
||
{{#rollBetween() plotMysticBacklash 73 76}}
|
||
<span data-i18n="plotMysticBacklash-18">You see a troubling vision of your future.</span>
|
||
{{/rollBetween() plotMysticBacklash 73 76}}
|
||
{{#rollBetween() plotMysticBacklash 77 80}}
|
||
<span data-i18n="plotMysticBacklash-19">You can't perform this ritual again until you acquire an important component.</span>
|
||
{{/rollBetween() plotMysticBacklash 77 80}}
|
||
{{#rollBetween() plotMysticBacklash 81 84}}
|
||
<span data-i18n="plotMysticBacklash-20">You develop a strange fear or compulsion.</span>
|
||
{{/rollBetween() plotMysticBacklash 81 84}}
|
||
{{#rollBetween() plotMysticBacklash 85 88}}
|
||
<span data-i18n="plotMysticBacklash-21">Your ritual causes creatures to exhibit strange or aggressive behavior.</span>
|
||
{{/rollBetween() plotMysticBacklash 85 88}}
|
||
{{#rollBetween() plotMysticBacklash 89 92}}
|
||
<span data-i18n="plotMysticBacklash-22">You are tormented by an apparition from your past.</span>
|
||
{{/rollBetween() plotMysticBacklash 89 92}}
|
||
{{#rollBetween() plotMysticBacklash 93 96}}
|
||
<span data-i18n="plotMysticBacklash-23">You are wracked with sudden sickness.</span>
|
||
{{/rollBetween() plotMysticBacklash 93 96}}
|
||
{{#rollBetween() plotMysticBacklash 97 100}}
|
||
<span data-i18n="plotMysticBacklash-24">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span>
|
||
{{/rollBetween() plotMysticBacklash 97 100}}</div></div>
|
||
{{/plotMysticBacklash}}
|
||
{{#plotChallengeRank}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{plotChallengeRank}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() plotChallengeRank 1 20}}
|
||
<span data-i18n="plotChallengeRank-0">Troublesome</span>
|
||
{{/rollBetween() plotChallengeRank 1 20}}
|
||
{{#rollBetween() plotChallengeRank 21 55}}
|
||
<span data-i18n="plotChallengeRank-1">Dangerous</span>
|
||
{{/rollBetween() plotChallengeRank 21 55}}
|
||
{{#rollBetween() plotChallengeRank 56 80}}
|
||
<span data-i18n="plotChallengeRank-2">Formidable</span>
|
||
{{/rollBetween() plotChallengeRank 56 80}}
|
||
{{#rollBetween() plotChallengeRank 81 93}}
|
||
<span data-i18n="plotChallengeRank-3">Extreme</span>
|
||
{{/rollBetween() plotChallengeRank 81 93}}
|
||
{{#rollBetween() plotChallengeRank 94 100}}
|
||
<span data-i18n="plotChallengeRank-4">Epic</span>
|
||
{{/rollBetween() plotChallengeRank 94 100}}</div></div>
|
||
{{/plotChallengeRank}}
|
||
{{#locationRegion}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{locationRegion}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() locationRegion 1 12}}
|
||
<span data-i18n="locationRegion-0">Barrier Islands</span>
|
||
{{/rollBetween() locationRegion 1 12}}
|
||
{{#rollBetween() locationRegion 13 24}}
|
||
<span data-i18n="locationRegion-1">Ragged Coast</span>
|
||
{{/rollBetween() locationRegion 13 24}}
|
||
{{#rollBetween() locationRegion 25 34}}
|
||
<span data-i18n="locationRegion-2">Deep Wilds</span>
|
||
{{/rollBetween() locationRegion 25 34}}
|
||
{{#rollBetween() locationRegion 35 46}}
|
||
<span data-i18n="locationRegion-3">Flooded Lands</span>
|
||
{{/rollBetween() locationRegion 35 46}}
|
||
{{#rollBetween() locationRegion 47 60}}
|
||
<span data-i18n="locationRegion-4">Havens</span>
|
||
{{/rollBetween() locationRegion 47 60}}
|
||
{{#rollBetween() locationRegion 61 72}}
|
||
<span data-i18n="locationRegion-5">Hinterlands</span>
|
||
{{/rollBetween() locationRegion 61 72}}
|
||
{{#rollBetween() locationRegion 73 84}}
|
||
<span data-i18n="locationRegion-6">Tempest Hills</span>
|
||
{{/rollBetween() locationRegion 73 84}}
|
||
{{#rollBetween() locationRegion 85 94}}
|
||
<span data-i18n="locationRegion-7">Veiled Mountains</span>
|
||
{{/rollBetween() locationRegion 85 94}}
|
||
{{#rollBetween() locationRegion 95 99}}
|
||
<span data-i18n="locationRegion-8">Shattered Wastes</span>
|
||
{{/rollBetween() locationRegion 95 99}}
|
||
{{#rollTotal() locationRegion 100}}
|
||
<span data-i18n="locationRegion-9">Elsewhere</span>
|
||
{{/rollTotal() locationRegion 100}}</div></div>
|
||
{{/locationRegion}}
|
||
{{#locationLocation}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{locationLocation}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() locationLocation 1}}
|
||
<span data-i18n="locationLocation-0">Hideout</span>
|
||
{{/rollTotal() locationLocation 1}}
|
||
{{#rollTotal() locationLocation 2}}
|
||
<span data-i18n="locationLocation-1">Ruin</span>
|
||
{{/rollTotal() locationLocation 2}}
|
||
{{#rollTotal() locationLocation 3}}
|
||
<span data-i18n="locationLocation-2">Mine</span>
|
||
{{/rollTotal() locationLocation 3}}
|
||
{{#rollTotal() locationLocation 4}}
|
||
<span data-i18n="locationLocation-3">Waste</span>
|
||
{{/rollTotal() locationLocation 4}}
|
||
{{#rollTotal() locationLocation 5}}
|
||
<span data-i18n="locationLocation-4">Mystical Site</span>
|
||
{{/rollTotal() locationLocation 5}}
|
||
{{#rollTotal() locationLocation 6}}
|
||
<span data-i18n="locationLocation-5">Path</span>
|
||
{{/rollTotal() locationLocation 6}}
|
||
{{#rollTotal() locationLocation 7}}
|
||
<span data-i18n="locationLocation-6">Outpost</span>
|
||
{{/rollTotal() locationLocation 7}}
|
||
{{#rollTotal() locationLocation 8}}
|
||
<span data-i18n="locationLocation-7">Wall</span>
|
||
{{/rollTotal() locationLocation 8}}
|
||
{{#rollTotal() locationLocation 9}}
|
||
<span data-i18n="locationLocation-8">Battlefield</span>
|
||
{{/rollTotal() locationLocation 9}}
|
||
{{#rollTotal() locationLocation 10}}
|
||
<span data-i18n="locationLocation-9">Hovel</span>
|
||
{{/rollTotal() locationLocation 10}}
|
||
{{#rollTotal() locationLocation 11}}
|
||
<span data-i18n="locationLocation-10">Spring</span>
|
||
{{/rollTotal() locationLocation 11}}
|
||
{{#rollTotal() locationLocation 12}}
|
||
<span data-i18n="locationLocation-11">Lair</span>
|
||
{{/rollTotal() locationLocation 12}}
|
||
{{#rollTotal() locationLocation 13}}
|
||
<span data-i18n="locationLocation-12">Fort</span>
|
||
{{/rollTotal() locationLocation 13}}
|
||
{{#rollTotal() locationLocation 14}}
|
||
<span data-i18n="locationLocation-13">Bridge</span>
|
||
{{/rollTotal() locationLocation 14}}
|
||
{{#rollTotal() locationLocation 15}}
|
||
<span data-i18n="locationLocation-14">Camp</span>
|
||
{{/rollTotal() locationLocation 15}}
|
||
{{#rollTotal() locationLocation 16}}
|
||
<span data-i18n="locationLocation-15">Cairn/Grave</span>
|
||
{{/rollTotal() locationLocation 16}}
|
||
{{#rollBetween() locationLocation 17 18}}
|
||
<span data-i18n="locationLocation-16">Caravan</span>
|
||
{{/rollBetween() locationLocation 17 18}}
|
||
{{#rollBetween() locationLocation 19 20}}
|
||
<span data-i18n="locationLocation-17">Waterfall</span>
|
||
{{/rollBetween() locationLocation 19 20}}
|
||
{{#rollBetween() locationLocation 21 22}}
|
||
<span data-i18n="locationLocation-18">Cave</span>
|
||
{{/rollBetween() locationLocation 21 22}}
|
||
{{#rollBetween() locationLocation 23 24}}
|
||
<span data-i18n="locationLocation-19">Swamp</span>
|
||
{{/rollBetween() locationLocation 23 24}}
|
||
{{#rollBetween() locationLocation 25 26}}
|
||
<span data-i18n="locationLocation-20">Fen</span>
|
||
{{/rollBetween() locationLocation 25 26}}
|
||
{{#rollBetween() locationLocation 27 28}}
|
||
<span data-i18n="locationLocation-21">Ravine</span>
|
||
{{/rollBetween() locationLocation 27 28}}
|
||
{{#rollBetween() locationLocation 29 30}}
|
||
<span data-i18n="locationLocation-22">Road</span>
|
||
{{/rollBetween() locationLocation 29 30}}
|
||
{{#rollBetween() locationLocation 31 32}}
|
||
<span data-i18n="locationLocation-23">Tree</span>
|
||
{{/rollBetween() locationLocation 31 32}}
|
||
{{#rollBetween() locationLocation 33 34}}
|
||
<span data-i18n="locationLocation-24">Pond</span>
|
||
{{/rollBetween() locationLocation 33 34}}
|
||
{{#rollBetween() locationLocation 35 36}}
|
||
<span data-i18n="locationLocation-25">Fields</span>
|
||
{{/rollBetween() locationLocation 35 36}}
|
||
{{#rollBetween() locationLocation 37 38}}
|
||
<span data-i18n="locationLocation-26">Marsh</span>
|
||
{{/rollBetween() locationLocation 37 38}}
|
||
{{#rollBetween() locationLocation 39 40}}
|
||
<span data-i18n="locationLocation-27">Steading</span>
|
||
{{/rollBetween() locationLocation 39 40}}
|
||
{{#rollBetween() locationLocation 41 42}}
|
||
<span data-i18n="locationLocation-28">Rapids</span>
|
||
{{/rollBetween() locationLocation 41 42}}
|
||
{{#rollBetween() locationLocation 43 44}}
|
||
<span data-i18n="locationLocation-29">Pass</span>
|
||
{{/rollBetween() locationLocation 43 44}}
|
||
{{#rollBetween() locationLocation 45 46}}
|
||
<span data-i18n="locationLocation-30">Trail</span>
|
||
{{/rollBetween() locationLocation 45 46}}
|
||
{{#rollBetween() locationLocation 47 48}}
|
||
<span data-i18n="locationLocation-31">Glade</span>
|
||
{{/rollBetween() locationLocation 47 48}}
|
||
{{#rollBetween() locationLocation 49 50}}
|
||
<span data-i18n="locationLocation-32">Plain</span>
|
||
{{/rollBetween() locationLocation 49 50}}
|
||
{{#rollBetween() locationLocation 51 52}}
|
||
<span data-i18n="locationLocation-33">Ridge</span>
|
||
{{/rollBetween() locationLocation 51 52}}
|
||
{{#rollBetween() locationLocation 53 54}}
|
||
<span data-i18n="locationLocation-34">Cliff</span>
|
||
{{/rollBetween() locationLocation 53 54}}
|
||
{{#rollBetween() locationLocation 55 56}}
|
||
<span data-i18n="locationLocation-35">Grove</span>
|
||
{{/rollBetween() locationLocation 55 56}}
|
||
{{#rollBetween() locationLocation 57 58}}
|
||
<span data-i18n="locationLocation-36">Village</span>
|
||
{{/rollBetween() locationLocation 57 58}}
|
||
{{#rollBetween() locationLocation 59 60}}
|
||
<span data-i18n="locationLocation-37">Moor</span>
|
||
{{/rollBetween() locationLocation 59 60}}
|
||
{{#rollBetween() locationLocation 61 62}}
|
||
<span data-i18n="locationLocation-38">Thicket</span>
|
||
{{/rollBetween() locationLocation 61 62}}
|
||
{{#rollBetween() locationLocation 63 64}}
|
||
<span data-i18n="locationLocation-39">River Ford</span>
|
||
{{/rollBetween() locationLocation 63 64}}
|
||
{{#rollBetween() locationLocation 65 66}}
|
||
<span data-i18n="locationLocation-40">Valley</span>
|
||
{{/rollBetween() locationLocation 65 66}}
|
||
{{#rollBetween() locationLocation 67 68}}
|
||
<span data-i18n="locationLocation-41">Bay/Fjord</span>
|
||
{{/rollBetween() locationLocation 67 68}}
|
||
{{#rollBetween() locationLocation 69 70}}
|
||
<span data-i18n="locationLocation-42">Foothills</span>
|
||
{{/rollBetween() locationLocation 69 70}}
|
||
{{#rollBetween() locationLocation 71 72}}
|
||
<span data-i18n="locationLocation-43">Lake</span>
|
||
{{/rollBetween() locationLocation 71 72}}
|
||
{{#rollBetween() locationLocation 73 75}}
|
||
<span data-i18n="locationLocation-44">River</span>
|
||
{{/rollBetween() locationLocation 73 75}}
|
||
{{#rollBetween() locationLocation 76 79}}
|
||
<span data-i18n="locationLocation-45">Forest</span>
|
||
{{/rollBetween() locationLocation 76 79}}
|
||
{{#rollBetween() locationLocation 80 83}}
|
||
<span data-i18n="locationLocation-46">Coast</span>
|
||
{{/rollBetween() locationLocation 80 83}}
|
||
{{#rollBetween() locationLocation 84 88}}
|
||
<span data-i18n="locationLocation-47">Hill</span>
|
||
{{/rollBetween() locationLocation 84 88}}
|
||
{{#rollBetween() locationLocation 89 93}}
|
||
<span data-i18n="locationLocation-48">Mountain</span>
|
||
{{/rollBetween() locationLocation 89 93}}
|
||
{{#rollBetween() locationLocation 94 99}}
|
||
<span data-i18n="locationLocation-49">Woods</span>
|
||
{{/rollBetween() locationLocation 94 99}}
|
||
{{#rollTotal() locationLocation 100}}
|
||
<span data-i18n="locationLocation-50">Anomaly</span>
|
||
{{/rollTotal() locationLocation 100}}</div></div>
|
||
{{/locationLocation}}
|
||
{{#locationCoastalWatersLocation}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{locationCoastalWatersLocation}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() locationCoastalWatersLocation 1}}
|
||
<span data-i18n="locationCoastalWatersLocation-0">Fleet</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 1}}
|
||
{{#rollTotal() locationCoastalWatersLocation 2}}
|
||
<span data-i18n="locationCoastalWatersLocation-1">Sargassum</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 2}}
|
||
{{#rollTotal() locationCoastalWatersLocation 3}}
|
||
<span data-i18n="locationCoastalWatersLocation-2">Flotsam</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 3}}
|
||
{{#rollTotal() locationCoastalWatersLocation 4}}
|
||
<span data-i18n="locationCoastalWatersLocation-3">Mystical Site</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 4}}
|
||
{{#rollTotal() locationCoastalWatersLocation 5}}
|
||
<span data-i18n="locationCoastalWatersLocation-4">Lair</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 5}}
|
||
{{#rollBetween() locationCoastalWatersLocation 6 10}}
|
||
<span data-i18n="locationCoastalWatersLocation-5">Wreck</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 6 10}}
|
||
{{#rollBetween() locationCoastalWatersLocation 11 15}}
|
||
<span data-i18n="locationCoastalWatersLocation-6">Harbor</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 11 15}}
|
||
{{#rollBetween() locationCoastalWatersLocation 16 23}}
|
||
<span data-i18n="locationCoastalWatersLocation-7">Ship</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 16 23}}
|
||
{{#rollBetween() locationCoastalWatersLocation 24 30}}
|
||
<span data-i18n="locationCoastalWatersLocation-8">Rocks</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 24 30}}
|
||
{{#rollBetween() locationCoastalWatersLocation 31 38}}
|
||
<span data-i18n="locationCoastalWatersLocation-9">Fjord</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 31 38}}
|
||
{{#rollBetween() locationCoastalWatersLocation 39 46}}
|
||
<span data-i18n="locationCoastalWatersLocation-10">Estuary</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 39 46}}
|
||
{{#rollBetween() locationCoastalWatersLocation 47 54}}
|
||
<span data-i18n="locationCoastalWatersLocation-11">Cove</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 47 54}}
|
||
{{#rollBetween() locationCoastalWatersLocation 55 62}}
|
||
<span data-i18n="locationCoastalWatersLocation-12">Bay</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 55 62}}
|
||
{{#rollBetween() locationCoastalWatersLocation 63 70}}
|
||
<span data-i18n="locationCoastalWatersLocation-13">Ice</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 63 70}}
|
||
{{#rollBetween() locationCoastalWatersLocation 71 85}}
|
||
<span data-i18n="locationCoastalWatersLocation-14">Island</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 71 85}}
|
||
{{#rollBetween() locationCoastalWatersLocation 86 99}}
|
||
<span data-i18n="locationCoastalWatersLocation-15">Open Water</span>
|
||
{{/rollBetween() locationCoastalWatersLocation 86 99}}
|
||
{{#rollTotal() locationCoastalWatersLocation 100}}
|
||
<span data-i18n="locationCoastalWatersLocation-16">Anomaly</span>
|
||
{{/rollTotal() locationCoastalWatersLocation 100}}</div></div>
|
||
{{/locationCoastalWatersLocation}}
|
||
{{#locationDescriptor}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{locationDescriptor}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() locationDescriptor 1 2}}
|
||
<span data-i18n="locationDescriptor-0">High</span>
|
||
{{/rollBetween() locationDescriptor 1 2}}
|
||
{{#rollBetween() locationDescriptor 3 4}}
|
||
<span data-i18n="locationDescriptor-1">Remote</span>
|
||
{{/rollBetween() locationDescriptor 3 4}}
|
||
{{#rollBetween() locationDescriptor 5 6}}
|
||
<span data-i18n="locationDescriptor-2">Exposed</span>
|
||
{{/rollBetween() locationDescriptor 5 6}}
|
||
{{#rollBetween() locationDescriptor 7 8}}
|
||
<span data-i18n="locationDescriptor-3">Small</span>
|
||
{{/rollBetween() locationDescriptor 7 8}}
|
||
{{#rollBetween() locationDescriptor 9 10}}
|
||
<span data-i18n="locationDescriptor-4">Broken</span>
|
||
{{/rollBetween() locationDescriptor 9 10}}
|
||
{{#rollBetween() locationDescriptor 11 12}}
|
||
<span data-i18n="locationDescriptor-5">Diverse</span>
|
||
{{/rollBetween() locationDescriptor 11 12}}
|
||
{{#rollBetween() locationDescriptor 13 14}}
|
||
<span data-i18n="locationDescriptor-6">Rough</span>
|
||
{{/rollBetween() locationDescriptor 13 14}}
|
||
{{#rollBetween() locationDescriptor 15 16}}
|
||
<span data-i18n="locationDescriptor-7">Dark</span>
|
||
{{/rollBetween() locationDescriptor 15 16}}
|
||
{{#rollBetween() locationDescriptor 17 18}}
|
||
<span data-i18n="locationDescriptor-8">Shadowy</span>
|
||
{{/rollBetween() locationDescriptor 17 18}}
|
||
{{#rollBetween() locationDescriptor 19 20}}
|
||
<span data-i18n="locationDescriptor-9">Contested</span>
|
||
{{/rollBetween() locationDescriptor 19 20}}
|
||
{{#rollBetween() locationDescriptor 21 22}}
|
||
<span data-i18n="locationDescriptor-10">Grim</span>
|
||
{{/rollBetween() locationDescriptor 21 22}}
|
||
{{#rollBetween() locationDescriptor 23 24}}
|
||
<span data-i18n="locationDescriptor-11">Wild</span>
|
||
{{/rollBetween() locationDescriptor 23 24}}
|
||
{{#rollBetween() locationDescriptor 25 26}}
|
||
<span data-i18n="locationDescriptor-12">Fertile</span>
|
||
{{/rollBetween() locationDescriptor 25 26}}
|
||
{{#rollBetween() locationDescriptor 27 28}}
|
||
<span data-i18n="locationDescriptor-13">Blocked</span>
|
||
{{/rollBetween() locationDescriptor 27 28}}
|
||
{{#rollBetween() locationDescriptor 29 30}}
|
||
<span data-i18n="locationDescriptor-14">Ancient</span>
|
||
{{/rollBetween() locationDescriptor 29 30}}
|
||
{{#rollBetween() locationDescriptor 31 32}}
|
||
<span data-i18n="locationDescriptor-15">Perilous</span>
|
||
{{/rollBetween() locationDescriptor 31 32}}
|
||
{{#rollBetween() locationDescriptor 33 34}}
|
||
<span data-i18n="locationDescriptor-16">Hidden</span>
|
||
{{/rollBetween() locationDescriptor 33 34}}
|
||
{{#rollBetween() locationDescriptor 35 36}}
|
||
<span data-i18n="locationDescriptor-17">Occupied</span>
|
||
{{/rollBetween() locationDescriptor 35 36}}
|
||
{{#rollBetween() locationDescriptor 37 38}}
|
||
<span data-i18n="locationDescriptor-18">Rich</span>
|
||
{{/rollBetween() locationDescriptor 37 38}}
|
||
{{#rollBetween() locationDescriptor 39 40}}
|
||
<span data-i18n="locationDescriptor-19">Big</span>
|
||
{{/rollBetween() locationDescriptor 39 40}}
|
||
{{#rollBetween() locationDescriptor 41 42}}
|
||
<span data-i18n="locationDescriptor-20">Savage</span>
|
||
{{/rollBetween() locationDescriptor 41 42}}
|
||
{{#rollBetween() locationDescriptor 43 44}}
|
||
<span data-i18n="locationDescriptor-21">Defended</span>
|
||
{{/rollBetween() locationDescriptor 43 44}}
|
||
{{#rollBetween() locationDescriptor 45 46}}
|
||
<span data-i18n="locationDescriptor-22">Withered</span>
|
||
{{/rollBetween() locationDescriptor 45 46}}
|
||
{{#rollBetween() locationDescriptor 47 48}}
|
||
<span data-i18n="locationDescriptor-23">Mystical</span>
|
||
{{/rollBetween() locationDescriptor 47 48}}
|
||
{{#rollBetween() locationDescriptor 49 50}}
|
||
<span data-i18n="locationDescriptor-24">Inaccessible</span>
|
||
{{/rollBetween() locationDescriptor 49 50}}
|
||
{{#rollBetween() locationDescriptor 51 52}}
|
||
<span data-i18n="locationDescriptor-25">Protected</span>
|
||
{{/rollBetween() locationDescriptor 51 52}}
|
||
{{#rollBetween() locationDescriptor 53 54}}
|
||
<span data-i18n="locationDescriptor-26">Abandoned</span>
|
||
{{/rollBetween() locationDescriptor 53 54}}
|
||
{{#rollBetween() locationDescriptor 55 56}}
|
||
<span data-i18n="locationDescriptor-27">Wide</span>
|
||
{{/rollBetween() locationDescriptor 55 56}}
|
||
{{#rollBetween() locationDescriptor 57 58}}
|
||
<span data-i18n="locationDescriptor-28">Foul</span>
|
||
{{/rollBetween() locationDescriptor 57 58}}
|
||
{{#rollBetween() locationDescriptor 59 60}}
|
||
<span data-i18n="locationDescriptor-29">Dead</span>
|
||
{{/rollBetween() locationDescriptor 59 60}}
|
||
{{#rollBetween() locationDescriptor 61 62}}
|
||
<span data-i18n="locationDescriptor-30">Ruined</span>
|
||
{{/rollBetween() locationDescriptor 61 62}}
|
||
{{#rollBetween() locationDescriptor 63 64}}
|
||
<span data-i18n="locationDescriptor-31">Barren</span>
|
||
{{/rollBetween() locationDescriptor 63 64}}
|
||
{{#rollBetween() locationDescriptor 65 66}}
|
||
<span data-i18n="locationDescriptor-32">Cold</span>
|
||
{{/rollBetween() locationDescriptor 65 66}}
|
||
{{#rollBetween() locationDescriptor 67 68}}
|
||
<span data-i18n="locationDescriptor-33">Blighted</span>
|
||
{{/rollBetween() locationDescriptor 67 68}}
|
||
{{#rollBetween() locationDescriptor 69 70}}
|
||
<span data-i18n="locationDescriptor-34">Low</span>
|
||
{{/rollBetween() locationDescriptor 69 70}}
|
||
{{#rollBetween() locationDescriptor 71 72}}
|
||
<span data-i18n="locationDescriptor-35">Beautiful</span>
|
||
{{/rollBetween() locationDescriptor 71 72}}
|
||
{{#rollBetween() locationDescriptor 73 74}}
|
||
<span data-i18n="locationDescriptor-36">Abundant</span>
|
||
{{/rollBetween() locationDescriptor 73 74}}
|
||
{{#rollBetween() locationDescriptor 75 76}}
|
||
<span data-i18n="locationDescriptor-37">Lush</span>
|
||
{{/rollBetween() locationDescriptor 75 76}}
|
||
{{#rollBetween() locationDescriptor 77 78}}
|
||
<span data-i18n="locationDescriptor-38">Flooded</span>
|
||
{{/rollBetween() locationDescriptor 77 78}}
|
||
{{#rollBetween() locationDescriptor 79 80}}
|
||
<span data-i18n="locationDescriptor-39">Empty</span>
|
||
{{/rollBetween() locationDescriptor 79 80}}
|
||
{{#rollBetween() locationDescriptor 81 82}}
|
||
<span data-i18n="locationDescriptor-40">Strange</span>
|
||
{{/rollBetween() locationDescriptor 81 82}}
|
||
{{#rollBetween() locationDescriptor 83 84}}
|
||
<span data-i18n="locationDescriptor-41">Corrupted</span>
|
||
{{/rollBetween() locationDescriptor 83 84}}
|
||
{{#rollBetween() locationDescriptor 85 86}}
|
||
<span data-i18n="locationDescriptor-42">Peaceful</span>
|
||
{{/rollBetween() locationDescriptor 85 86}}
|
||
{{#rollBetween() locationDescriptor 87 88}}
|
||
<span data-i18n="locationDescriptor-43">Forgotten</span>
|
||
{{/rollBetween() locationDescriptor 87 88}}
|
||
{{#rollBetween() locationDescriptor 89 90}}
|
||
<span data-i18n="locationDescriptor-44">Expansive</span>
|
||
{{/rollBetween() locationDescriptor 89 90}}
|
||
{{#rollBetween() locationDescriptor 91 92}}
|
||
<span data-i18n="locationDescriptor-45">Settled</span>
|
||
{{/rollBetween() locationDescriptor 91 92}}
|
||
{{#rollBetween() locationDescriptor 93 94}}
|
||
<span data-i18n="locationDescriptor-46">Dense</span>
|
||
{{/rollBetween() locationDescriptor 93 94}}
|
||
{{#rollBetween() locationDescriptor 95 96}}
|
||
<span data-i18n="locationDescriptor-47">Civilized</span>
|
||
{{/rollBetween() locationDescriptor 95 96}}
|
||
{{#rollBetween() locationDescriptor 97 98}}
|
||
<span data-i18n="locationDescriptor-48">Desolate</span>
|
||
{{/rollBetween() locationDescriptor 97 98}}
|
||
{{#rollBetween() locationDescriptor 99 100}}
|
||
<span data-i18n="locationDescriptor-49">Isolated</span>
|
||
{{/rollBetween() locationDescriptor 99 100}}</div></div>
|
||
{{/locationDescriptor}}
|
||
{{#locationSettlementName}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{locationSettlementName}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() locationSettlementName 1 15}}
|
||
<span data-i18n="locationSettlementName-0">A feature of the landscape. Envision what it is. What makes it unusual or distinctive?</span>
|
||
{{/rollBetween() locationSettlementName 1 15}}
|
||
{{#rollBetween() locationSettlementName 16 30}}
|
||
<span data-i18n="locationSettlementName-1">A manmade edifice. What is it? Why is it important to this settlement’s history?</span>
|
||
{{/rollBetween() locationSettlementName 16 30}}
|
||
{{#rollBetween() locationSettlementName 31 45}}
|
||
<span data-i18n="locationSettlementName-2">A creature. Why have the people of this settlement chosen this creature as their totem? How is it represented in art or rituals?</span>
|
||
{{/rollBetween() locationSettlementName 31 45}}
|
||
{{#rollBetween() locationSettlementName 46 60}}
|
||
<span data-i18n="locationSettlementName-3">A historical event. What happened here? What place or practice commemorates this event?</span>
|
||
{{/rollBetween() locationSettlementName 46 60}}
|
||
{{#rollBetween() locationSettlementName 61 75}}
|
||
<span data-i18n="locationSettlementName-4">A word in an Old World language. What culture is represented by this word? What does it translate to?</span>
|
||
{{/rollBetween() locationSettlementName 61 75}}
|
||
{{#rollBetween() locationSettlementName 76 90}}
|
||
<span data-i18n="locationSettlementName-5">A season or environmental aspect. What influence does the weather have on this settlement?</span>
|
||
{{/rollBetween() locationSettlementName 76 90}}
|
||
{{#rollBetween() locationSettlementName 91 100}}
|
||
<span data-i18n="locationSettlementName-6">Something Else...</span>
|
||
{{/rollBetween() locationSettlementName 91 100}}</div></div>
|
||
{{/locationSettlementName}}
|
||
{{#locationQuickSettlementName}}<div class="sheet-result-row"><div class="sheet-oracle-double-dice"><span>{{locationQuickSettlementNamePrefix}}</span><span>{{locationQuickSettlementNameSuffix}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 1 4}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-0">Bleak</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 1 4}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 5 8}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-1">Green</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 5 8}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 9 12}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-2">Wolf</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 9 12}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 13 16}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-3">Raven</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 13 16}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 17 20}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-4">Gray</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 17 20}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 21 24}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-5">Red</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 21 24}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 25 28}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-6">Axe</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 25 28}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 29 32}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-7">Great</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 29 32}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 33 36}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-8">Wood</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 33 36}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 37 40}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-9">Low</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 37 40}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 41 44}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-10">White</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 41 44}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 45 48}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-11">Storm</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 45 48}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 49 52}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-12">Black</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 49 52}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 53 56}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-13">Mourn</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 53 56}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 57 60}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-14">New</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 57 60}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 61 64}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-15">Stone</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 61 64}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 65 68}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-16">Grim</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 65 68}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 69 72}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-17">Lost</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 69 72}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 73 76}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-18">High</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 73 76}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 77 80}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-19">Rock</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 77 80}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 81 84}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-20">Shield</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 81 84}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 85 88}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-21">Sword</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 85 88}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 89 92}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-22">Frost</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 89 92}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 93 96}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-23">Thorn</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 93 96}}
|
||
{{#rollBetween() locationQuickSettlementNamePrefix 97 100}}
|
||
<span data-i18n="locationQuickSettlementNamePrefix-24">Long</span>
|
||
{{/rollBetween() locationQuickSettlementNamePrefix 97 100}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 1 4}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-0">moor</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 1 4}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 5 8}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-1">ford</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 5 8}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 9 12}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-2">crag</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 9 12}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 13 16}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-3">watch</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 13 16}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 17 20}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-4">hope</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 17 20}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 21 24}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-5">wood</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 21 24}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 25 28}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-6">ridge</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 25 28}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 29 32}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-7">stone</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 29 32}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 33 36}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-8">haven</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 33 36}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 37 40}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-9">fall(s)</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 37 40}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 41 44}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-10">river</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 41 44}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 45 48}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-11">field</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 45 48}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 49 52}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-12">hill</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 49 52}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 53 56}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-13">bridge</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 53 56}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 57 60}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-14">mark</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 57 60}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 61 64}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-15">cairn</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 61 64}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 65 68}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-16">land</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 65 68}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 69 72}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-17">hall</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 69 72}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 73 76}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-18">mount</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 73 76}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 77 80}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-19">rock</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 77 80}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 81 84}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-20">brook</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 81 84}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 85 88}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-21">barrow</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 85 88}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 89 92}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-22">stead</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 89 92}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 93 96}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-23">home</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 93 96}}
|
||
{{#rollBetween() locationQuickSettlementNameSuffix 97 100}}
|
||
<span data-i18n="locationQuickSettlementNameSuffix-24">wick</span>
|
||
{{/rollBetween() locationQuickSettlementNameSuffix 97 100}}</div></div>
|
||
{{/locationQuickSettlementName}}
|
||
{{#characterRole}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{characterRole}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterRole 1 2}}
|
||
<span data-i18n="characterRole-0">Criminal</span>
|
||
{{/rollBetween() characterRole 1 2}}
|
||
{{#rollBetween() characterRole 3 4}}
|
||
<span data-i18n="characterRole-1">Healer</span>
|
||
{{/rollBetween() characterRole 3 4}}
|
||
{{#rollBetween() characterRole 5 6}}
|
||
<span data-i18n="characterRole-2">Bandit</span>
|
||
{{/rollBetween() characterRole 5 6}}
|
||
{{#rollBetween() characterRole 7 9}}
|
||
<span data-i18n="characterRole-3">Guide</span>
|
||
{{/rollBetween() characterRole 7 9}}
|
||
{{#rollBetween() characterRole 10 12}}
|
||
<span data-i18n="characterRole-4">Performer</span>
|
||
{{/rollBetween() characterRole 10 12}}
|
||
{{#rollBetween() characterRole 13 15}}
|
||
<span data-i18n="characterRole-5">Miner</span>
|
||
{{/rollBetween() characterRole 13 15}}
|
||
{{#rollBetween() characterRole 16 18}}
|
||
<span data-i18n="characterRole-6">Mercenary</span>
|
||
{{/rollBetween() characterRole 16 18}}
|
||
{{#rollBetween() characterRole 19 21}}
|
||
<span data-i18n="characterRole-7">Outcast</span>
|
||
{{/rollBetween() characterRole 19 21}}
|
||
{{#rollBetween() characterRole 22 24}}
|
||
<span data-i18n="characterRole-8">Vagrant</span>
|
||
{{/rollBetween() characterRole 22 24}}
|
||
{{#rollBetween() characterRole 25 27}}
|
||
<span data-i18n="characterRole-9">Forester</span>
|
||
{{/rollBetween() characterRole 25 27}}
|
||
{{#rollBetween() characterRole 28 30}}
|
||
<span data-i18n="characterRole-10">Traveler</span>
|
||
{{/rollBetween() characterRole 28 30}}
|
||
{{#rollBetween() characterRole 31 33}}
|
||
<span data-i18n="characterRole-11">Mystic</span>
|
||
{{/rollBetween() characterRole 31 33}}
|
||
{{#rollBetween() characterRole 34 36}}
|
||
<span data-i18n="characterRole-12">Priest</span>
|
||
{{/rollBetween() characterRole 34 36}}
|
||
{{#rollBetween() characterRole 37 39}}
|
||
<span data-i18n="characterRole-13">Sailor</span>
|
||
{{/rollBetween() characterRole 37 39}}
|
||
{{#rollBetween() characterRole 40 42}}
|
||
<span data-i18n="characterRole-14">Pilgrim</span>
|
||
{{/rollBetween() characterRole 40 42}}
|
||
{{#rollBetween() characterRole 43 45}}
|
||
<span data-i18n="characterRole-15">Thief</span>
|
||
{{/rollBetween() characterRole 43 45}}
|
||
{{#rollBetween() characterRole 46 48}}
|
||
<span data-i18n="characterRole-16">Adventurer</span>
|
||
{{/rollBetween() characterRole 46 48}}
|
||
{{#rollBetween() characterRole 49 51}}
|
||
<span data-i18n="characterRole-17">Forager</span>
|
||
{{/rollBetween() characterRole 49 51}}
|
||
{{#rollBetween() characterRole 52 54}}
|
||
<span data-i18n="characterRole-18">Leader</span>
|
||
{{/rollBetween() characterRole 52 54}}
|
||
{{#rollBetween() characterRole 55 58}}
|
||
<span data-i18n="characterRole-19">Guard</span>
|
||
{{/rollBetween() characterRole 55 58}}
|
||
{{#rollBetween() characterRole 59 62}}
|
||
<span data-i18n="characterRole-20">Artisan</span>
|
||
{{/rollBetween() characterRole 59 62}}
|
||
{{#rollBetween() characterRole 63 66}}
|
||
<span data-i18n="characterRole-21">Scout</span>
|
||
{{/rollBetween() characterRole 63 66}}
|
||
{{#rollBetween() characterRole 67 70}}
|
||
<span data-i18n="characterRole-22">Herder</span>
|
||
{{/rollBetween() characterRole 67 70}}
|
||
{{#rollBetween() characterRole 71 74}}
|
||
<span data-i18n="characterRole-23">Fisher</span>
|
||
{{/rollBetween() characterRole 71 74}}
|
||
{{#rollBetween() characterRole 75 79}}
|
||
<span data-i18n="characterRole-24">Warrior</span>
|
||
{{/rollBetween() characterRole 75 79}}
|
||
{{#rollBetween() characterRole 80 84}}
|
||
<span data-i18n="characterRole-25">Hunter</span>
|
||
{{/rollBetween() characterRole 80 84}}
|
||
{{#rollBetween() characterRole 85 89}}
|
||
<span data-i18n="characterRole-26">Raider</span>
|
||
{{/rollBetween() characterRole 85 89}}
|
||
{{#rollBetween() characterRole 90 94}}
|
||
<span data-i18n="characterRole-27">Trader</span>
|
||
{{/rollBetween() characterRole 90 94}}
|
||
{{#rollBetween() characterRole 95 99}}
|
||
<span data-i18n="characterRole-28">Farmer</span>
|
||
{{/rollBetween() characterRole 95 99}}
|
||
{{#rollTotal() characterRole 100}}
|
||
<span data-i18n="characterRole-29">Unusual role</span>
|
||
{{/rollTotal() characterRole 100}}</div></div>
|
||
{{/characterRole}}
|
||
{{#characterGoal}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{characterGoal}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterGoal 1 3}}
|
||
<span data-i18n="characterGoal-0">Obtain an object</span>
|
||
{{/rollBetween() characterGoal 1 3}}
|
||
{{#rollBetween() characterGoal 4 6}}
|
||
<span data-i18n="characterGoal-1">Make an agreement</span>
|
||
{{/rollBetween() characterGoal 4 6}}
|
||
{{#rollBetween() characterGoal 7 9}}
|
||
<span data-i18n="characterGoal-2">Build a relationship</span>
|
||
{{/rollBetween() characterGoal 7 9}}
|
||
{{#rollBetween() characterGoal 10 12}}
|
||
<span data-i18n="characterGoal-3">Undermine a relationship</span>
|
||
{{/rollBetween() characterGoal 10 12}}
|
||
{{#rollBetween() characterGoal 13 15}}
|
||
<span data-i18n="characterGoal-4">Seek a truth</span>
|
||
{{/rollBetween() characterGoal 13 15}}
|
||
{{#rollBetween() characterGoal 16 18}}
|
||
<span data-i18n="characterGoal-5">Pay a debt</span>
|
||
{{/rollBetween() characterGoal 16 18}}
|
||
{{#rollBetween() characterGoal 19 21}}
|
||
<span data-i18n="characterGoal-6">Refute a falsehood</span>
|
||
{{/rollBetween() characterGoal 19 21}}
|
||
{{#rollBetween() characterGoal 22 24}}
|
||
<span data-i18n="characterGoal-7">Harm a rival</span>
|
||
{{/rollBetween() characterGoal 22 24}}
|
||
{{#rollBetween() characterGoal 25 27}}
|
||
<span data-i18n="characterGoal-8">Cure an ill</span>
|
||
{{/rollBetween() characterGoal 25 27}}
|
||
{{#rollBetween() characterGoal 28 30}}
|
||
<span data-i18n="characterGoal-9">Find a person</span>
|
||
{{/rollBetween() characterGoal 28 30}}
|
||
{{#rollBetween() characterGoal 31 33}}
|
||
<span data-i18n="characterGoal-10">Find a home</span>
|
||
{{/rollBetween() characterGoal 31 33}}
|
||
{{#rollBetween() characterGoal 34 36}}
|
||
<span data-i18n="characterGoal-11">Seize power</span>
|
||
{{/rollBetween() characterGoal 34 36}}
|
||
{{#rollBetween() characterGoal 37 39}}
|
||
<span data-i18n="characterGoal-12">Restore a relationship</span>
|
||
{{/rollBetween() characterGoal 37 39}}
|
||
{{#rollBetween() characterGoal 40 42}}
|
||
<span data-i18n="characterGoal-13">Create an item</span>
|
||
{{/rollBetween() characterGoal 40 42}}
|
||
{{#rollBetween() characterGoal 43 45}}
|
||
<span data-i18n="characterGoal-14">Travel to a place</span>
|
||
{{/rollBetween() characterGoal 43 45}}
|
||
{{#rollBetween() characterGoal 46 48}}
|
||
<span data-i18n="characterGoal-15">Secure provisions</span>
|
||
{{/rollBetween() characterGoal 46 48}}
|
||
{{#rollBetween() characterGoal 49 51}}
|
||
<span data-i18n="characterGoal-16">Rebel against power</span>
|
||
{{/rollBetween() characterGoal 49 51}}
|
||
{{#rollBetween() characterGoal 52 54}}
|
||
<span data-i18n="characterGoal-17">Collect a debt</span>
|
||
{{/rollBetween() characterGoal 52 54}}
|
||
{{#rollBetween() characterGoal 55 57}}
|
||
<span data-i18n="characterGoal-18">Protect a secret</span>
|
||
{{/rollBetween() characterGoal 55 57}}
|
||
{{#rollBetween() characterGoal 58 60}}
|
||
<span data-i18n="characterGoal-19">Spread faith</span>
|
||
{{/rollBetween() characterGoal 58 60}}
|
||
{{#rollBetween() characterGoal 61 63}}
|
||
<span data-i18n="characterGoal-20">Enrich themselves</span>
|
||
{{/rollBetween() characterGoal 61 63}}
|
||
{{#rollBetween() characterGoal 64 66}}
|
||
<span data-i18n="characterGoal-21">Protect a person</span>
|
||
{{/rollBetween() characterGoal 64 66}}
|
||
{{#rollBetween() characterGoal 67 69}}
|
||
<span data-i18n="characterGoal-22">Protect the status quo</span>
|
||
{{/rollBetween() characterGoal 67 69}}
|
||
{{#rollBetween() characterGoal 70 72}}
|
||
<span data-i18n="characterGoal-23">Advance status</span>
|
||
{{/rollBetween() characterGoal 70 72}}
|
||
{{#rollBetween() characterGoal 73 75}}
|
||
<span data-i18n="characterGoal-24">Defend a place</span>
|
||
{{/rollBetween() characterGoal 73 75}}
|
||
{{#rollBetween() characterGoal 76 78}}
|
||
<span data-i18n="characterGoal-25">Avenge a wrong</span>
|
||
{{/rollBetween() characterGoal 76 78}}
|
||
{{#rollBetween() characterGoal 79 81}}
|
||
<span data-i18n="characterGoal-26">Fulfill a duty</span>
|
||
{{/rollBetween() characterGoal 79 81}}
|
||
{{#rollBetween() characterGoal 82 84}}
|
||
<span data-i18n="characterGoal-27">Gain knowledge</span>
|
||
{{/rollBetween() characterGoal 82 84}}
|
||
{{#rollBetween() characterGoal 85 87}}
|
||
<span data-i18n="characterGoal-28">Prove worthiness</span>
|
||
{{/rollBetween() characterGoal 85 87}}
|
||
{{#rollBetween() characterGoal 88 90}}
|
||
<span data-i18n="characterGoal-29">Find redemption</span>
|
||
{{/rollBetween() characterGoal 88 90}}
|
||
{{#rollBetween() characterGoal 91 92}}
|
||
<span data-i18n="characterGoal-30">Escape from something</span>
|
||
{{/rollBetween() characterGoal 91 92}}
|
||
{{#rollBetween() characterGoal 93 95}}
|
||
<span data-i18n="characterGoal-31">Resolve a dispute</span>
|
||
{{/rollBetween() characterGoal 93 95}}
|
||
{{#rollBetween() characterGoal 96 100}}
|
||
<span data-i18n="characterGoal-32">Roll twice</span>
|
||
{{/rollBetween() characterGoal 96 100}}</div></div>
|
||
{{/characterGoal}}
|
||
{{#characterDescriptor}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{characterDescriptor}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() characterDescriptor 1}}
|
||
<span data-i18n="characterDescriptor-0">Stoic</span>
|
||
{{/rollTotal() characterDescriptor 1}}
|
||
{{#rollTotal() characterDescriptor 2}}
|
||
<span data-i18n="characterDescriptor-1">Attractive</span>
|
||
{{/rollTotal() characterDescriptor 2}}
|
||
{{#rollTotal() characterDescriptor 3}}
|
||
<span data-i18n="characterDescriptor-2">Passive</span>
|
||
{{/rollTotal() characterDescriptor 3}}
|
||
{{#rollTotal() characterDescriptor 4}}
|
||
<span data-i18n="characterDescriptor-3">Aloof</span>
|
||
{{/rollTotal() characterDescriptor 4}}
|
||
{{#rollTotal() characterDescriptor 5}}
|
||
<span data-i18n="characterDescriptor-4">Affectionate</span>
|
||
{{/rollTotal() characterDescriptor 5}}
|
||
{{#rollTotal() characterDescriptor 6}}
|
||
<span data-i18n="characterDescriptor-5">Generous</span>
|
||
{{/rollTotal() characterDescriptor 6}}
|
||
{{#rollTotal() characterDescriptor 7}}
|
||
<span data-i18n="characterDescriptor-6">Smug</span>
|
||
{{/rollTotal() characterDescriptor 7}}
|
||
{{#rollTotal() characterDescriptor 8}}
|
||
<span data-i18n="characterDescriptor-7">Armed</span>
|
||
{{/rollTotal() characterDescriptor 8}}
|
||
{{#rollTotal() characterDescriptor 9}}
|
||
<span data-i18n="characterDescriptor-8">Clever</span>
|
||
{{/rollTotal() characterDescriptor 9}}
|
||
{{#rollTotal() characterDescriptor 10}}
|
||
<span data-i18n="characterDescriptor-9">Brave</span>
|
||
{{/rollTotal() characterDescriptor 10}}
|
||
{{#rollTotal() characterDescriptor 11}}
|
||
<span data-i18n="characterDescriptor-10">Ugly</span>
|
||
{{/rollTotal() characterDescriptor 11}}
|
||
{{#rollTotal() characterDescriptor 12}}
|
||
<span data-i18n="characterDescriptor-11">Sociable</span>
|
||
{{/rollTotal() characterDescriptor 12}}
|
||
{{#rollTotal() characterDescriptor 13}}
|
||
<span data-i18n="characterDescriptor-12">Doomed</span>
|
||
{{/rollTotal() characterDescriptor 13}}
|
||
{{#rollTotal() characterDescriptor 14}}
|
||
<span data-i18n="characterDescriptor-13">Connected</span>
|
||
{{/rollTotal() characterDescriptor 14}}
|
||
{{#rollTotal() characterDescriptor 15}}
|
||
<span data-i18n="characterDescriptor-14">Bold</span>
|
||
{{/rollTotal() characterDescriptor 15}}
|
||
{{#rollTotal() characterDescriptor 16}}
|
||
<span data-i18n="characterDescriptor-15">Jealous</span>
|
||
{{/rollTotal() characterDescriptor 16}}
|
||
{{#rollTotal() characterDescriptor 17}}
|
||
<span data-i18n="characterDescriptor-16">Angry</span>
|
||
{{/rollTotal() characterDescriptor 17}}
|
||
{{#rollTotal() characterDescriptor 18}}
|
||
<span data-i18n="characterDescriptor-17">Active</span>
|
||
{{/rollTotal() characterDescriptor 18}}
|
||
{{#rollTotal() characterDescriptor 19}}
|
||
<span data-i18n="characterDescriptor-18">Suspicious</span>
|
||
{{/rollTotal() characterDescriptor 19}}
|
||
{{#rollTotal() characterDescriptor 20}}
|
||
<span data-i18n="characterDescriptor-19">Hostile</span>
|
||
{{/rollTotal() characterDescriptor 20}}
|
||
{{#rollTotal() characterDescriptor 21}}
|
||
<span data-i18n="characterDescriptor-20">Hardhearted</span>
|
||
{{/rollTotal() characterDescriptor 21}}
|
||
{{#rollTotal() characterDescriptor 22}}
|
||
<span data-i18n="characterDescriptor-21">Successful</span>
|
||
{{/rollTotal() characterDescriptor 22}}
|
||
{{#rollTotal() characterDescriptor 23}}
|
||
<span data-i18n="characterDescriptor-22">Talented</span>
|
||
{{/rollTotal() characterDescriptor 23}}
|
||
{{#rollTotal() characterDescriptor 24}}
|
||
<span data-i18n="characterDescriptor-23">Experienced</span>
|
||
{{/rollTotal() characterDescriptor 24}}
|
||
{{#rollTotal() characterDescriptor 25}}
|
||
<span data-i18n="characterDescriptor-24">Deceitful</span>
|
||
{{/rollTotal() characterDescriptor 25}}
|
||
{{#rollTotal() characterDescriptor 26}}
|
||
<span data-i18n="characterDescriptor-25">Ambitious</span>
|
||
{{/rollTotal() characterDescriptor 26}}
|
||
{{#rollTotal() characterDescriptor 27}}
|
||
<span data-i18n="characterDescriptor-26">Aggressive</span>
|
||
{{/rollTotal() characterDescriptor 27}}
|
||
{{#rollTotal() characterDescriptor 28}}
|
||
<span data-i18n="characterDescriptor-27">Conceited</span>
|
||
{{/rollTotal() characterDescriptor 28}}
|
||
{{#rollTotal() characterDescriptor 29}}
|
||
<span data-i18n="characterDescriptor-28">Proud</span>
|
||
{{/rollTotal() characterDescriptor 29}}
|
||
{{#rollTotal() characterDescriptor 30}}
|
||
<span data-i18n="characterDescriptor-29">Stern</span>
|
||
{{/rollTotal() characterDescriptor 30}}
|
||
{{#rollTotal() characterDescriptor 31}}
|
||
<span data-i18n="characterDescriptor-30">Dependent</span>
|
||
{{/rollTotal() characterDescriptor 31}}
|
||
{{#rollTotal() characterDescriptor 32}}
|
||
<span data-i18n="characterDescriptor-31">Wary</span>
|
||
{{/rollTotal() characterDescriptor 32}}
|
||
{{#rollTotal() characterDescriptor 33}}
|
||
<span data-i18n="characterDescriptor-32">Strong</span>
|
||
{{/rollTotal() characterDescriptor 33}}
|
||
{{#rollTotal() characterDescriptor 34}}
|
||
<span data-i18n="characterDescriptor-33">Insightful</span>
|
||
{{/rollTotal() characterDescriptor 34}}
|
||
{{#rollTotal() characterDescriptor 35}}
|
||
<span data-i18n="characterDescriptor-34">Dangerous</span>
|
||
{{/rollTotal() characterDescriptor 35}}
|
||
{{#rollTotal() characterDescriptor 36}}
|
||
<span data-i18n="characterDescriptor-35">Quirky</span>
|
||
{{/rollTotal() characterDescriptor 36}}
|
||
{{#rollTotal() characterDescriptor 37}}
|
||
<span data-i18n="characterDescriptor-36">Cheery</span>
|
||
{{/rollTotal() characterDescriptor 37}}
|
||
{{#rollTotal() characterDescriptor 38}}
|
||
<span data-i18n="characterDescriptor-37">Disfigured</span>
|
||
{{/rollTotal() characterDescriptor 38}}
|
||
{{#rollTotal() characterDescriptor 39}}
|
||
<span data-i18n="characterDescriptor-38">Intolerant</span>
|
||
{{/rollTotal() characterDescriptor 39}}
|
||
{{#rollTotal() characterDescriptor 40}}
|
||
<span data-i18n="characterDescriptor-39">Skilled</span>
|
||
{{/rollTotal() characterDescriptor 40}}
|
||
{{#rollTotal() characterDescriptor 41}}
|
||
<span data-i18n="characterDescriptor-40">Stingy</span>
|
||
{{/rollTotal() characterDescriptor 41}}
|
||
{{#rollTotal() characterDescriptor 42}}
|
||
<span data-i18n="characterDescriptor-41">Timid</span>
|
||
{{/rollTotal() characterDescriptor 42}}
|
||
{{#rollTotal() characterDescriptor 43}}
|
||
<span data-i18n="characterDescriptor-42">Insensitive</span>
|
||
{{/rollTotal() characterDescriptor 43}}
|
||
{{#rollTotal() characterDescriptor 44}}
|
||
<span data-i18n="characterDescriptor-43">Wild</span>
|
||
{{/rollTotal() characterDescriptor 44}}
|
||
{{#rollTotal() characterDescriptor 45}}
|
||
<span data-i18n="characterDescriptor-44">Bitter</span>
|
||
{{/rollTotal() characterDescriptor 45}}
|
||
{{#rollTotal() characterDescriptor 46}}
|
||
<span data-i18n="characterDescriptor-45">Cunning</span>
|
||
{{/rollTotal() characterDescriptor 46}}
|
||
{{#rollTotal() characterDescriptor 47}}
|
||
<span data-i18n="characterDescriptor-46">Remorseful</span>
|
||
{{/rollTotal() characterDescriptor 47}}
|
||
{{#rollTotal() characterDescriptor 48}}
|
||
<span data-i18n="characterDescriptor-47">Kind</span>
|
||
{{/rollTotal() characterDescriptor 48}}
|
||
{{#rollTotal() characterDescriptor 49}}
|
||
<span data-i18n="characterDescriptor-48">Charming</span>
|
||
{{/rollTotal() characterDescriptor 49}}
|
||
{{#rollTotal() characterDescriptor 50}}
|
||
<span data-i18n="characterDescriptor-49">Oblivious</span>
|
||
{{/rollTotal() characterDescriptor 50}}
|
||
{{#rollTotal() characterDescriptor 51}}
|
||
<span data-i18n="characterDescriptor-50">Critical</span>
|
||
{{/rollTotal() characterDescriptor 51}}
|
||
{{#rollTotal() characterDescriptor 52}}
|
||
<span data-i18n="characterDescriptor-51">Cautious</span>
|
||
{{/rollTotal() characterDescriptor 52}}
|
||
{{#rollTotal() characterDescriptor 53}}
|
||
<span data-i18n="characterDescriptor-52">Resourceful</span>
|
||
{{/rollTotal() characterDescriptor 53}}
|
||
{{#rollTotal() characterDescriptor 54}}
|
||
<span data-i18n="characterDescriptor-53">Weary</span>
|
||
{{/rollTotal() characterDescriptor 54}}
|
||
{{#rollTotal() characterDescriptor 55}}
|
||
<span data-i18n="characterDescriptor-54">Wounded</span>
|
||
{{/rollTotal() characterDescriptor 55}}
|
||
{{#rollTotal() characterDescriptor 56}}
|
||
<span data-i18n="characterDescriptor-55">Anxious</span>
|
||
{{/rollTotal() characterDescriptor 56}}
|
||
{{#rollTotal() characterDescriptor 57}}
|
||
<span data-i18n="characterDescriptor-56">Powerful</span>
|
||
{{/rollTotal() characterDescriptor 57}}
|
||
{{#rollTotal() characterDescriptor 58}}
|
||
<span data-i18n="characterDescriptor-57">Athletic</span>
|
||
{{/rollTotal() characterDescriptor 58}}
|
||
{{#rollTotal() characterDescriptor 59}}
|
||
<span data-i18n="characterDescriptor-58">Driven</span>
|
||
{{/rollTotal() characterDescriptor 59}}
|
||
{{#rollTotal() characterDescriptor 60}}
|
||
<span data-i18n="characterDescriptor-59">Cruel</span>
|
||
{{/rollTotal() characterDescriptor 60}}
|
||
{{#rollTotal() characterDescriptor 61}}
|
||
<span data-i18n="characterDescriptor-60">Quiet</span>
|
||
{{/rollTotal() characterDescriptor 61}}
|
||
{{#rollTotal() characterDescriptor 62}}
|
||
<span data-i18n="characterDescriptor-61">Honest</span>
|
||
{{/rollTotal() characterDescriptor 62}}
|
||
{{#rollTotal() characterDescriptor 63}}
|
||
<span data-i18n="characterDescriptor-62">Infamous</span>
|
||
{{/rollTotal() characterDescriptor 63}}
|
||
{{#rollTotal() characterDescriptor 64}}
|
||
<span data-i18n="characterDescriptor-63">Dying</span>
|
||
{{/rollTotal() characterDescriptor 64}}
|
||
{{#rollTotal() characterDescriptor 65}}
|
||
<span data-i18n="characterDescriptor-64">Reclusive</span>
|
||
{{/rollTotal() characterDescriptor 65}}
|
||
{{#rollTotal() characterDescriptor 66}}
|
||
<span data-i18n="characterDescriptor-65">Artistic</span>
|
||
{{/rollTotal() characterDescriptor 66}}
|
||
{{#rollTotal() characterDescriptor 67}}
|
||
<span data-i18n="characterDescriptor-66">Disabled</span>
|
||
{{/rollTotal() characterDescriptor 67}}
|
||
{{#rollTotal() characterDescriptor 68}}
|
||
<span data-i18n="characterDescriptor-67">Confused</span>
|
||
{{/rollTotal() characterDescriptor 68}}
|
||
{{#rollTotal() characterDescriptor 69}}
|
||
<span data-i18n="characterDescriptor-68">Manipulative</span>
|
||
{{/rollTotal() characterDescriptor 69}}
|
||
{{#rollTotal() characterDescriptor 70}}
|
||
<span data-i18n="characterDescriptor-69">Relaxed</span>
|
||
{{/rollTotal() characterDescriptor 70}}
|
||
{{#rollTotal() characterDescriptor 71}}
|
||
<span data-i18n="characterDescriptor-70">Stealthy</span>
|
||
{{/rollTotal() characterDescriptor 71}}
|
||
{{#rollTotal() characterDescriptor 72}}
|
||
<span data-i18n="characterDescriptor-71">Confident</span>
|
||
{{/rollTotal() characterDescriptor 72}}
|
||
{{#rollTotal() characterDescriptor 73}}
|
||
<span data-i18n="characterDescriptor-72">Weak</span>
|
||
{{/rollTotal() characterDescriptor 73}}
|
||
{{#rollTotal() characterDescriptor 74}}
|
||
<span data-i18n="characterDescriptor-73">Friendly</span>
|
||
{{/rollTotal() characterDescriptor 74}}
|
||
{{#rollTotal() characterDescriptor 75}}
|
||
<span data-i18n="characterDescriptor-74">Wise</span>
|
||
{{/rollTotal() characterDescriptor 75}}
|
||
{{#rollTotal() characterDescriptor 76}}
|
||
<span data-i18n="characterDescriptor-75">Influential</span>
|
||
{{/rollTotal() characterDescriptor 76}}
|
||
{{#rollTotal() characterDescriptor 77}}
|
||
<span data-i18n="characterDescriptor-76">Young</span>
|
||
{{/rollTotal() characterDescriptor 77}}
|
||
{{#rollTotal() characterDescriptor 78}}
|
||
<span data-i18n="characterDescriptor-77">Adventurous</span>
|
||
{{/rollTotal() characterDescriptor 78}}
|
||
{{#rollTotal() characterDescriptor 79}}
|
||
<span data-i18n="characterDescriptor-78">Oppressed</span>
|
||
{{/rollTotal() characterDescriptor 79}}
|
||
{{#rollTotal() characterDescriptor 80}}
|
||
<span data-i18n="characterDescriptor-79">Vengeful</span>
|
||
{{/rollTotal() characterDescriptor 80}}
|
||
{{#rollTotal() characterDescriptor 81}}
|
||
<span data-i18n="characterDescriptor-80">Cooperative</span>
|
||
{{/rollTotal() characterDescriptor 81}}
|
||
{{#rollTotal() characterDescriptor 82}}
|
||
<span data-i18n="characterDescriptor-81">Armored</span>
|
||
{{/rollTotal() characterDescriptor 82}}
|
||
{{#rollTotal() characterDescriptor 83}}
|
||
<span data-i18n="characterDescriptor-82">Apathetic</span>
|
||
{{/rollTotal() characterDescriptor 83}}
|
||
{{#rollTotal() characterDescriptor 84}}
|
||
<span data-i18n="characterDescriptor-83">Determined</span>
|
||
{{/rollTotal() characterDescriptor 84}}
|
||
{{#rollTotal() characterDescriptor 85}}
|
||
<span data-i18n="characterDescriptor-84">Loyal</span>
|
||
{{/rollTotal() characterDescriptor 85}}
|
||
{{#rollTotal() characterDescriptor 86}}
|
||
<span data-i18n="characterDescriptor-85">Sick</span>
|
||
{{/rollTotal() characterDescriptor 86}}
|
||
{{#rollTotal() characterDescriptor 87}}
|
||
<span data-i18n="characterDescriptor-86">Religious</span>
|
||
{{/rollTotal() characterDescriptor 87}}
|
||
{{#rollTotal() characterDescriptor 88}}
|
||
<span data-i18n="characterDescriptor-87">Selfish</span>
|
||
{{/rollTotal() characterDescriptor 88}}
|
||
{{#rollTotal() characterDescriptor 89}}
|
||
<span data-i18n="characterDescriptor-88">Old</span>
|
||
{{/rollTotal() characterDescriptor 89}}
|
||
{{#rollTotal() characterDescriptor 90}}
|
||
<span data-i18n="characterDescriptor-89">Fervent</span>
|
||
{{/rollTotal() characterDescriptor 90}}
|
||
{{#rollTotal() characterDescriptor 91}}
|
||
<span data-i18n="characterDescriptor-90">Violent</span>
|
||
{{/rollTotal() characterDescriptor 91}}
|
||
{{#rollTotal() characterDescriptor 92}}
|
||
<span data-i18n="characterDescriptor-91">Agreeable</span>
|
||
{{/rollTotal() characterDescriptor 92}}
|
||
{{#rollTotal() characterDescriptor 93}}
|
||
<span data-i18n="characterDescriptor-92">Hot-tempered</span>
|
||
{{/rollTotal() characterDescriptor 93}}
|
||
{{#rollTotal() characterDescriptor 94}}
|
||
<span data-i18n="characterDescriptor-93">Stubborn</span>
|
||
{{/rollTotal() characterDescriptor 94}}
|
||
{{#rollTotal() characterDescriptor 95}}
|
||
<span data-i18n="characterDescriptor-94">Incompetent</span>
|
||
{{/rollTotal() characterDescriptor 95}}
|
||
{{#rollTotal() characterDescriptor 96}}
|
||
<span data-i18n="characterDescriptor-95">Greedy</span>
|
||
{{/rollTotal() characterDescriptor 96}}
|
||
{{#rollTotal() characterDescriptor 97}}
|
||
<span data-i18n="characterDescriptor-96">Cowardly</span>
|
||
{{/rollTotal() characterDescriptor 97}}
|
||
{{#rollTotal() characterDescriptor 98}}
|
||
<span data-i18n="characterDescriptor-97">Obsessed</span>
|
||
{{/rollTotal() characterDescriptor 98}}
|
||
{{#rollTotal() characterDescriptor 99}}
|
||
<span data-i18n="characterDescriptor-98">Careless</span>
|
||
{{/rollTotal() characterDescriptor 99}}
|
||
{{#rollTotal() characterDescriptor 100}}
|
||
<span data-i18n="characterDescriptor-99">Ironsworn</span>
|
||
{{/rollTotal() characterDescriptor 100}}</div></div>
|
||
{{/characterDescriptor}}
|
||
{{#characterDisposition}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{characterDisposition}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterDisposition 1 6}}
|
||
<span data-i18n="characterDisposition-0">Helpful</span>
|
||
{{/rollBetween() characterDisposition 1 6}}
|
||
{{#rollBetween() characterDisposition 7 13}}
|
||
<span data-i18n="characterDisposition-1">Friendly</span>
|
||
{{/rollBetween() characterDisposition 7 13}}
|
||
{{#rollBetween() characterDisposition 14 20}}
|
||
<span data-i18n="characterDisposition-2">Cooperative</span>
|
||
{{/rollBetween() characterDisposition 14 20}}
|
||
{{#rollBetween() characterDisposition 21 28}}
|
||
<span data-i18n="characterDisposition-3">Curious</span>
|
||
{{/rollBetween() characterDisposition 21 28}}
|
||
{{#rollBetween() characterDisposition 29 36}}
|
||
<span data-i18n="characterDisposition-4">Indifferent</span>
|
||
{{/rollBetween() characterDisposition 29 36}}
|
||
{{#rollBetween() characterDisposition 37 47}}
|
||
<span data-i18n="characterDisposition-5">Suspicious</span>
|
||
{{/rollBetween() characterDisposition 37 47}}
|
||
{{#rollBetween() characterDisposition 48 57}}
|
||
<span data-i18n="characterDisposition-6">Wanting</span>
|
||
{{/rollBetween() characterDisposition 48 57}}
|
||
{{#rollBetween() characterDisposition 58 67}}
|
||
<span data-i18n="characterDisposition-7">Desperate</span>
|
||
{{/rollBetween() characterDisposition 58 67}}
|
||
{{#rollBetween() characterDisposition 68 76}}
|
||
<span data-i18n="characterDisposition-8">Demanding</span>
|
||
{{/rollBetween() characterDisposition 68 76}}
|
||
{{#rollBetween() characterDisposition 77 85}}
|
||
<span data-i18n="characterDisposition-9">Unfriendly</span>
|
||
{{/rollBetween() characterDisposition 77 85}}
|
||
{{#rollBetween() characterDisposition 86 93}}
|
||
<span data-i18n="characterDisposition-10">Threatening</span>
|
||
{{/rollBetween() characterDisposition 86 93}}
|
||
{{#rollBetween() characterDisposition 94 100}}
|
||
<span data-i18n="characterDisposition-11">Hostile</span>
|
||
{{/rollBetween() characterDisposition 94 100}}</div></div>
|
||
{{/characterDisposition}}
|
||
{{#characterActivity}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{characterActivity}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterActivity 1 2}}
|
||
<span data-i18n="characterActivity-0">Guarding</span>
|
||
{{/rollBetween() characterActivity 1 2}}
|
||
{{#rollBetween() characterActivity 3 4}}
|
||
<span data-i18n="characterActivity-1">Preserving</span>
|
||
{{/rollBetween() characterActivity 3 4}}
|
||
{{#rollBetween() characterActivity 5 6}}
|
||
<span data-i18n="characterActivity-2">Constructing</span>
|
||
{{/rollBetween() characterActivity 5 6}}
|
||
{{#rollBetween() characterActivity 7 8}}
|
||
<span data-i18n="characterActivity-3">Mending</span>
|
||
{{/rollBetween() characterActivity 7 8}}
|
||
{{#rollBetween() characterActivity 9 10}}
|
||
<span data-i18n="characterActivity-4">Assisting</span>
|
||
{{/rollBetween() characterActivity 9 10}}
|
||
{{#rollBetween() characterActivity 11 12}}
|
||
<span data-i18n="characterActivity-5">Securing</span>
|
||
{{/rollBetween() characterActivity 11 12}}
|
||
{{#rollBetween() characterActivity 13 14}}
|
||
<span data-i18n="characterActivity-6">Learning</span>
|
||
{{/rollBetween() characterActivity 13 14}}
|
||
{{#rollBetween() characterActivity 15 16}}
|
||
<span data-i18n="characterActivity-7">Sneaking</span>
|
||
{{/rollBetween() characterActivity 15 16}}
|
||
{{#rollBetween() characterActivity 17 18}}
|
||
<span data-i18n="characterActivity-8">Fleeing</span>
|
||
{{/rollBetween() characterActivity 17 18}}
|
||
{{#rollBetween() characterActivity 19 20}}
|
||
<span data-i18n="characterActivity-9">Sacrificing</span>
|
||
{{/rollBetween() characterActivity 19 20}}
|
||
{{#rollBetween() characterActivity 21 22}}
|
||
<span data-i18n="characterActivity-10">Creating</span>
|
||
{{/rollBetween() characterActivity 21 22}}
|
||
{{#rollBetween() characterActivity 23 24}}
|
||
<span data-i18n="characterActivity-11">Luring</span>
|
||
{{/rollBetween() characterActivity 23 24}}
|
||
{{#rollBetween() characterActivity 25 26}}
|
||
<span data-i18n="characterActivity-12">Hunting</span>
|
||
{{/rollBetween() characterActivity 25 26}}
|
||
{{#rollBetween() characterActivity 27 28}}
|
||
<span data-i18n="characterActivity-13">Seizing</span>
|
||
{{/rollBetween() characterActivity 27 28}}
|
||
{{#rollBetween() characterActivity 29 30}}
|
||
<span data-i18n="characterActivity-14">Bargaining</span>
|
||
{{/rollBetween() characterActivity 29 30}}
|
||
{{#rollBetween() characterActivity 31 32}}
|
||
<span data-i18n="characterActivity-15">Mimicking</span>
|
||
{{/rollBetween() characterActivity 31 32}}
|
||
{{#rollBetween() characterActivity 33 34}}
|
||
<span data-i18n="characterActivity-16">Tricking</span>
|
||
{{/rollBetween() characterActivity 33 34}}
|
||
{{#rollBetween() characterActivity 35 36}}
|
||
<span data-i18n="characterActivity-17">Tracking</span>
|
||
{{/rollBetween() characterActivity 35 36}}
|
||
{{#rollBetween() characterActivity 37 38}}
|
||
<span data-i18n="characterActivity-18">Escorting</span>
|
||
{{/rollBetween() characterActivity 37 38}}
|
||
{{#rollBetween() characterActivity 39 40}}
|
||
<span data-i18n="characterActivity-19">Hiding</span>
|
||
{{/rollBetween() characterActivity 39 40}}
|
||
{{#rollBetween() characterActivity 41 42}}
|
||
<span data-i18n="characterActivity-20">Raiding</span>
|
||
{{/rollBetween() characterActivity 41 42}}
|
||
{{#rollBetween() characterActivity 43 44}}
|
||
<span data-i18n="characterActivity-21">Socializing</span>
|
||
{{/rollBetween() characterActivity 43 44}}
|
||
{{#rollBetween() characterActivity 45 46}}
|
||
<span data-i18n="characterActivity-22">Exploring</span>
|
||
{{/rollBetween() characterActivity 45 46}}
|
||
{{#rollBetween() characterActivity 47 48}}
|
||
<span data-i18n="characterActivity-23">Journeying</span>
|
||
{{/rollBetween() characterActivity 47 48}}
|
||
{{#rollBetween() characterActivity 49 50}}
|
||
<span data-i18n="characterActivity-24">Supporting</span>
|
||
{{/rollBetween() characterActivity 49 50}}
|
||
{{#rollBetween() characterActivity 51 52}}
|
||
<span data-i18n="characterActivity-25">Avoiding</span>
|
||
{{/rollBetween() characterActivity 51 52}}
|
||
{{#rollBetween() characterActivity 53 54}}
|
||
<span data-i18n="characterActivity-26">Disabling</span>
|
||
{{/rollBetween() characterActivity 53 54}}
|
||
{{#rollBetween() characterActivity 55 56}}
|
||
<span data-i18n="characterActivity-27">Leading</span>
|
||
{{/rollBetween() characterActivity 55 56}}
|
||
{{#rollBetween() characterActivity 57 58}}
|
||
<span data-i18n="characterActivity-28">Assaulting</span>
|
||
{{/rollBetween() characterActivity 57 58}}
|
||
{{#rollBetween() characterActivity 59 60}}
|
||
<span data-i18n="characterActivity-29">Ensnaring</span>
|
||
{{/rollBetween() characterActivity 59 60}}
|
||
{{#rollBetween() characterActivity 61 62}}
|
||
<span data-i18n="characterActivity-30">Defending</span>
|
||
{{/rollBetween() characterActivity 61 62}}
|
||
{{#rollBetween() characterActivity 63 64}}
|
||
<span data-i18n="characterActivity-31">Recovering</span>
|
||
{{/rollBetween() characterActivity 63 64}}
|
||
{{#rollBetween() characterActivity 65 66}}
|
||
<span data-i18n="characterActivity-32">Patrolling</span>
|
||
{{/rollBetween() characterActivity 65 66}}
|
||
{{#rollBetween() characterActivity 67 68}}
|
||
<span data-i18n="characterActivity-33">Resting</span>
|
||
{{/rollBetween() characterActivity 67 68}}
|
||
{{#rollBetween() characterActivity 69 70}}
|
||
<span data-i18n="characterActivity-34">Distracting</span>
|
||
{{/rollBetween() characterActivity 69 70}}
|
||
{{#rollBetween() characterActivity 71 72}}
|
||
<span data-i18n="characterActivity-35">Leaving</span>
|
||
{{/rollBetween() characterActivity 71 72}}
|
||
{{#rollBetween() characterActivity 73 74}}
|
||
<span data-i18n="characterActivity-36">Fighting</span>
|
||
{{/rollBetween() characterActivity 73 74}}
|
||
{{#rollBetween() characterActivity 75 76}}
|
||
<span data-i18n="characterActivity-37">Ambushing</span>
|
||
{{/rollBetween() characterActivity 75 76}}
|
||
{{#rollBetween() characterActivity 77 78}}
|
||
<span data-i18n="characterActivity-38">Controlling</span>
|
||
{{/rollBetween() characterActivity 77 78}}
|
||
{{#rollBetween() characterActivity 79 80}}
|
||
<span data-i18n="characterActivity-39">Observing</span>
|
||
{{/rollBetween() characterActivity 79 80}}
|
||
{{#rollBetween() characterActivity 81 82}}
|
||
<span data-i18n="characterActivity-40">Gathering</span>
|
||
{{/rollBetween() characterActivity 81 82}}
|
||
{{#rollBetween() characterActivity 83 84}}
|
||
<span data-i18n="characterActivity-41">Suffering</span>
|
||
{{/rollBetween() characterActivity 83 84}}
|
||
{{#rollBetween() characterActivity 85 86}}
|
||
<span data-i18n="characterActivity-42">Threatening</span>
|
||
{{/rollBetween() characterActivity 85 86}}
|
||
{{#rollBetween() characterActivity 87 88}}
|
||
<span data-i18n="characterActivity-43">Searching</span>
|
||
{{/rollBetween() characterActivity 87 88}}
|
||
{{#rollBetween() characterActivity 89 90}}
|
||
<span data-i18n="characterActivity-44">Destroying</span>
|
||
{{/rollBetween() characterActivity 89 90}}
|
||
{{#rollBetween() characterActivity 91 92}}
|
||
<span data-i18n="characterActivity-45">Restoring</span>
|
||
{{/rollBetween() characterActivity 91 92}}
|
||
{{#rollBetween() characterActivity 93 94}}
|
||
<span data-i18n="characterActivity-46">Consuming</span>
|
||
{{/rollBetween() characterActivity 93 94}}
|
||
{{#rollBetween() characterActivity 95 96}}
|
||
<span data-i18n="characterActivity-47">Removing</span>
|
||
{{/rollBetween() characterActivity 95 96}}
|
||
{{#rollBetween() characterActivity 97 98}}
|
||
<span data-i18n="characterActivity-48">Inspecting</span>
|
||
{{/rollBetween() characterActivity 97 98}}
|
||
{{#rollBetween() characterActivity 99 100}}
|
||
<span data-i18n="characterActivity-49">Summoning</span>
|
||
{{/rollBetween() characterActivity 99 100}}</div></div>
|
||
{{/characterActivity}}
|
||
{{#namesIronlander}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{namesIronlander}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollTotal() namesIronlander 1}}
|
||
<span>Solana</span>
|
||
{{/rollTotal() namesIronlander 1}}
|
||
{{#rollTotal() namesIronlander 2}}
|
||
<span>Keelan</span>
|
||
{{/rollTotal() namesIronlander 2}}
|
||
{{#rollTotal() namesIronlander 3}}
|
||
<span>Cadigan</span>
|
||
{{/rollTotal() namesIronlander 3}}
|
||
{{#rollTotal() namesIronlander 4}}
|
||
<span>Sola</span>
|
||
{{/rollTotal() namesIronlander 4}}
|
||
{{#rollTotal() namesIronlander 5}}
|
||
<span>Kodroth</span>
|
||
{{/rollTotal() namesIronlander 5}}
|
||
{{#rollTotal() namesIronlander 6}}
|
||
<span>Kione</span>
|
||
{{/rollTotal() namesIronlander 6}}
|
||
{{#rollTotal() namesIronlander 7}}
|
||
<span>Katja</span>
|
||
{{/rollTotal() namesIronlander 7}}
|
||
{{#rollTotal() namesIronlander 8}}
|
||
<span>Tio</span>
|
||
{{/rollTotal() namesIronlander 8}}
|
||
{{#rollTotal() namesIronlander 9}}
|
||
<span>Artiga</span>
|
||
{{/rollTotal() namesIronlander 9}}
|
||
{{#rollTotal() namesIronlander 10}}
|
||
<span>Eos</span>
|
||
{{/rollTotal() namesIronlander 10}}
|
||
{{#rollTotal() namesIronlander 11}}
|
||
<span>Bastien</span>
|
||
{{/rollTotal() namesIronlander 11}}
|
||
{{#rollTotal() namesIronlander 12}}
|
||
<span>Elli</span>
|
||
{{/rollTotal() namesIronlander 12}}
|
||
{{#rollTotal() namesIronlander 13}}
|
||
<span>Maura</span>
|
||
{{/rollTotal() namesIronlander 13}}
|
||
{{#rollTotal() namesIronlander 14}}
|
||
<span>Haleema</span>
|
||
{{/rollTotal() namesIronlander 14}}
|
||
{{#rollTotal() namesIronlander 15}}
|
||
<span>Abella</span>
|
||
{{/rollTotal() namesIronlander 15}}
|
||
{{#rollTotal() namesIronlander 16}}
|
||
<span>Morter</span>
|
||
{{/rollTotal() namesIronlander 16}}
|
||
{{#rollTotal() namesIronlander 17}}
|
||
<span>Wulan</span>
|
||
{{/rollTotal() namesIronlander 17}}
|
||
{{#rollTotal() namesIronlander 18}}
|
||
<span>Mai</span>
|
||
{{/rollTotal() namesIronlander 18}}
|
||
{{#rollTotal() namesIronlander 19}}
|
||
<span>Farina</span>
|
||
{{/rollTotal() namesIronlander 19}}
|
||
{{#rollTotal() namesIronlander 20}}
|
||
<span>Pearce</span>
|
||
{{/rollTotal() namesIronlander 20}}
|
||
{{#rollTotal() namesIronlander 21}}
|
||
<span>Wynne</span>
|
||
{{/rollTotal() namesIronlander 21}}
|
||
{{#rollTotal() namesIronlander 22}}
|
||
<span>Haf</span>
|
||
{{/rollTotal() namesIronlander 22}}
|
||
{{#rollTotal() namesIronlander 23}}
|
||
<span>Aeddon</span>
|
||
{{/rollTotal() namesIronlander 23}}
|
||
{{#rollTotal() namesIronlander 24}}
|
||
<span>Khinara</span>
|
||
{{/rollTotal() namesIronlander 24}}
|
||
{{#rollTotal() namesIronlander 25}}
|
||
<span>Milla</span>
|
||
{{/rollTotal() namesIronlander 25}}
|
||
{{#rollTotal() namesIronlander 26}}
|
||
<span>Nakata</span>
|
||
{{/rollTotal() namesIronlander 26}}
|
||
{{#rollTotal() namesIronlander 27}}
|
||
<span>Kynan</span>
|
||
{{/rollTotal() namesIronlander 27}}
|
||
{{#rollTotal() namesIronlander 28}}
|
||
<span>Kiah</span>
|
||
{{/rollTotal() namesIronlander 28}}
|
||
{{#rollTotal() namesIronlander 29}}
|
||
<span>Jaggar</span>
|
||
{{/rollTotal() namesIronlander 29}}
|
||
{{#rollTotal() namesIronlander 30}}
|
||
<span>Beca</span>
|
||
{{/rollTotal() namesIronlander 30}}
|
||
{{#rollTotal() namesIronlander 31}}
|
||
<span>Ikram</span>
|
||
{{/rollTotal() namesIronlander 31}}
|
||
{{#rollTotal() namesIronlander 32}}
|
||
<span>Melia</span>
|
||
{{/rollTotal() namesIronlander 32}}
|
||
{{#rollTotal() namesIronlander 33}}
|
||
<span>Sidan</span>
|
||
{{/rollTotal() namesIronlander 33}}
|
||
{{#rollTotal() namesIronlander 34}}
|
||
<span>Deshi</span>
|
||
{{/rollTotal() namesIronlander 34}}
|
||
{{#rollTotal() namesIronlander 35}}
|
||
<span>Tessa</span>
|
||
{{/rollTotal() namesIronlander 35}}
|
||
{{#rollTotal() namesIronlander 36}}
|
||
<span>Sibila</span>
|
||
{{/rollTotal() namesIronlander 36}}
|
||
{{#rollTotal() namesIronlander 37}}
|
||
<span>Morien</span>
|
||
{{/rollTotal() namesIronlander 37}}
|
||
{{#rollTotal() namesIronlander 38}}
|
||
<span>Mona</span>
|
||
{{/rollTotal() namesIronlander 38}}
|
||
{{#rollTotal() namesIronlander 39}}
|
||
<span>Padma</span>
|
||
{{/rollTotal() namesIronlander 39}}
|
||
{{#rollTotal() namesIronlander 40}}
|
||
<span>Avella</span>
|
||
{{/rollTotal() namesIronlander 40}}
|
||
{{#rollTotal() namesIronlander 41}}
|
||
<span>Naila</span>
|
||
{{/rollTotal() namesIronlander 41}}
|
||
{{#rollTotal() namesIronlander 42}}
|
||
<span>Lio</span>
|
||
{{/rollTotal() namesIronlander 42}}
|
||
{{#rollTotal() namesIronlander 43}}
|
||
<span>Cera</span>
|
||
{{/rollTotal() namesIronlander 43}}
|
||
{{#rollTotal() namesIronlander 44}}
|
||
<span>Ithela</span>
|
||
{{/rollTotal() namesIronlander 44}}
|
||
{{#rollTotal() namesIronlander 45}}
|
||
<span>Zhan</span>
|
||
{{/rollTotal() namesIronlander 45}}
|
||
{{#rollTotal() namesIronlander 46}}
|
||
<span>Kaivan</span>
|
||
{{/rollTotal() namesIronlander 46}}
|
||
{{#rollTotal() namesIronlander 47}}
|
||
<span>Valeri</span>
|
||
{{/rollTotal() namesIronlander 47}}
|
||
{{#rollTotal() namesIronlander 48}}
|
||
<span>Hirsham</span>
|
||
{{/rollTotal() namesIronlander 48}}
|
||
{{#rollTotal() namesIronlander 49}}
|
||
<span>Pemba</span>
|
||
{{/rollTotal() namesIronlander 49}}
|
||
{{#rollTotal() namesIronlander 50}}
|
||
<span>Edda</span>
|
||
{{/rollTotal() namesIronlander 50}}
|
||
{{#rollTotal() namesIronlander 51}}
|
||
<span>Lestara</span>
|
||
{{/rollTotal() namesIronlander 51}}
|
||
{{#rollTotal() namesIronlander 52}}
|
||
<span>Lago</span>
|
||
{{/rollTotal() namesIronlander 52}}
|
||
{{#rollTotal() namesIronlander 53}}
|
||
<span>Elstan</span>
|
||
{{/rollTotal() namesIronlander 53}}
|
||
{{#rollTotal() namesIronlander 54}}
|
||
<span>Saskia</span>
|
||
{{/rollTotal() namesIronlander 54}}
|
||
{{#rollTotal() namesIronlander 55}}
|
||
<span>Kabeera</span>
|
||
{{/rollTotal() namesIronlander 55}}
|
||
{{#rollTotal() namesIronlander 56}}
|
||
<span>Caldas</span>
|
||
{{/rollTotal() namesIronlander 56}}
|
||
{{#rollTotal() namesIronlander 57}}
|
||
<span>Nisus</span>
|
||
{{/rollTotal() namesIronlander 57}}
|
||
{{#rollTotal() namesIronlander 58}}
|
||
<span>Serene</span>
|
||
{{/rollTotal() namesIronlander 58}}
|
||
{{#rollTotal() namesIronlander 59}}
|
||
<span>Chenda</span>
|
||
{{/rollTotal() namesIronlander 59}}
|
||
{{#rollTotal() namesIronlander 60}}
|
||
<span>Themon</span>
|
||
{{/rollTotal() namesIronlander 60}}
|
||
{{#rollTotal() namesIronlander 61}}
|
||
<span>Erin</span>
|
||
{{/rollTotal() namesIronlander 61}}
|
||
{{#rollTotal() namesIronlander 62}}
|
||
<span>Alban</span>
|
||
{{/rollTotal() namesIronlander 62}}
|
||
{{#rollTotal() namesIronlander 63}}
|
||
<span>Parcell</span>
|
||
{{/rollTotal() namesIronlander 63}}
|
||
{{#rollTotal() namesIronlander 64}}
|
||
<span>Jelma</span>
|
||
{{/rollTotal() namesIronlander 64}}
|
||
{{#rollTotal() namesIronlander 65}}
|
||
<span>Willa</span>
|
||
{{/rollTotal() namesIronlander 65}}
|
||
{{#rollTotal() namesIronlander 66}}
|
||
<span>Nadira</span>
|
||
{{/rollTotal() namesIronlander 66}}
|
||
{{#rollTotal() namesIronlander 67}}
|
||
<span>Gwen</span>
|
||
{{/rollTotal() namesIronlander 67}}
|
||
{{#rollTotal() namesIronlander 68}}
|
||
<span>Amara</span>
|
||
{{/rollTotal() namesIronlander 68}}
|
||
{{#rollTotal() namesIronlander 69}}
|
||
<span>Masias</span>
|
||
{{/rollTotal() namesIronlander 69}}
|
||
{{#rollTotal() namesIronlander 70}}
|
||
<span>Kanno</span>
|
||
{{/rollTotal() namesIronlander 70}}
|
||
{{#rollTotal() namesIronlander 71}}
|
||
<span>Razeena</span>
|
||
{{/rollTotal() namesIronlander 71}}
|
||
{{#rollTotal() namesIronlander 72}}
|
||
<span>Mira</span>
|
||
{{/rollTotal() namesIronlander 72}}
|
||
{{#rollTotal() namesIronlander 73}}
|
||
<span>Perella</span>
|
||
{{/rollTotal() namesIronlander 73}}
|
||
{{#rollTotal() namesIronlander 74}}
|
||
<span>Myrick</span>
|
||
{{/rollTotal() namesIronlander 74}}
|
||
{{#rollTotal() namesIronlander 75}}
|
||
<span>Qamar</span>
|
||
{{/rollTotal() namesIronlander 75}}
|
||
{{#rollTotal() namesIronlander 76}}
|
||
<span>Kormak</span>
|
||
{{/rollTotal() namesIronlander 76}}
|
||
{{#rollTotal() namesIronlander 77}}
|
||
<span>Zura</span>
|
||
{{/rollTotal() namesIronlander 77}}
|
||
{{#rollTotal() namesIronlander 78}}
|
||
<span>Zanita</span>
|
||
{{/rollTotal() namesIronlander 78}}
|
||
{{#rollTotal() namesIronlander 79}}
|
||
<span>Brynn</span>
|
||
{{/rollTotal() namesIronlander 79}}
|
||
{{#rollTotal() namesIronlander 80}}
|
||
<span>Tegan</span>
|
||
{{/rollTotal() namesIronlander 80}}
|
||
{{#rollTotal() namesIronlander 81}}
|
||
<span>Pendry</span>
|
||
{{/rollTotal() namesIronlander 81}}
|
||
{{#rollTotal() namesIronlander 82}}
|
||
<span>Quinn</span>
|
||
{{/rollTotal() namesIronlander 82}}
|
||
{{#rollTotal() namesIronlander 83}}
|
||
<span>Fanir</span>
|
||
{{/rollTotal() namesIronlander 83}}
|
||
{{#rollTotal() namesIronlander 84}}
|
||
<span>Glain</span>
|
||
{{/rollTotal() namesIronlander 84}}
|
||
{{#rollTotal() namesIronlander 85}}
|
||
<span>Emelyn</span>
|
||
{{/rollTotal() namesIronlander 85}}
|
||
{{#rollTotal() namesIronlander 86}}
|
||
<span>Kendi</span>
|
||
{{/rollTotal() namesIronlander 86}}
|
||
{{#rollTotal() namesIronlander 87}}
|
||
<span>Althus</span>
|
||
{{/rollTotal() namesIronlander 87}}
|
||
{{#rollTotal() namesIronlander 88}}
|
||
<span>Leela</span>
|
||
{{/rollTotal() namesIronlander 88}}
|
||
{{#rollTotal() namesIronlander 89}}
|
||
<span>Ishana</span>
|
||
{{/rollTotal() namesIronlander 89}}
|
||
{{#rollTotal() namesIronlander 90}}
|
||
<span>Flint</span>
|
||
{{/rollTotal() namesIronlander 90}}
|
||
{{#rollTotal() namesIronlander 91}}
|
||
<span>Delkash</span>
|
||
{{/rollTotal() namesIronlander 91}}
|
||
{{#rollTotal() namesIronlander 92}}
|
||
<span>Nia</span>
|
||
{{/rollTotal() namesIronlander 92}}
|
||
{{#rollTotal() namesIronlander 93}}
|
||
<span>Nan</span>
|
||
{{/rollTotal() namesIronlander 93}}
|
||
{{#rollTotal() namesIronlander 94}}
|
||
<span>Keeara</span>
|
||
{{/rollTotal() namesIronlander 94}}
|
||
{{#rollTotal() namesIronlander 95}}
|
||
<span>Katania</span>
|
||
{{/rollTotal() namesIronlander 95}}
|
||
{{#rollTotal() namesIronlander 96}}
|
||
<span>Morell</span>
|
||
{{/rollTotal() namesIronlander 96}}
|
||
{{#rollTotal() namesIronlander 97}}
|
||
<span>Temir</span>
|
||
{{/rollTotal() namesIronlander 97}}
|
||
{{#rollTotal() namesIronlander 98}}
|
||
<span>Bas</span>
|
||
{{/rollTotal() namesIronlander 98}}
|
||
{{#rollTotal() namesIronlander 99}}
|
||
<span>Sabine</span>
|
||
{{/rollTotal() namesIronlander 99}}
|
||
{{#rollTotal() namesIronlander 100}}
|
||
<span>Tallus</span>
|
||
{{/rollTotal() namesIronlander 100}}
|
||
{{#rollTotal() namesIronlander 101}}
|
||
<span>Segura</span>
|
||
{{/rollTotal() namesIronlander 101}}
|
||
{{#rollTotal() namesIronlander 102}}
|
||
<span>Gethin</span>
|
||
{{/rollTotal() namesIronlander 102}}
|
||
{{#rollTotal() namesIronlander 103}}
|
||
<span>Bataar</span>
|
||
{{/rollTotal() namesIronlander 103}}
|
||
{{#rollTotal() namesIronlander 104}}
|
||
<span>Basira</span>
|
||
{{/rollTotal() namesIronlander 104}}
|
||
{{#rollTotal() namesIronlander 105}}
|
||
<span>Joa</span>
|
||
{{/rollTotal() namesIronlander 105}}
|
||
{{#rollTotal() namesIronlander 106}}
|
||
<span>Glynn</span>
|
||
{{/rollTotal() namesIronlander 106}}
|
||
{{#rollTotal() namesIronlander 107}}
|
||
<span>Toran</span>
|
||
{{/rollTotal() namesIronlander 107}}
|
||
{{#rollTotal() namesIronlander 108}}
|
||
<span>Arasen</span>
|
||
{{/rollTotal() namesIronlander 108}}
|
||
{{#rollTotal() namesIronlander 109}}
|
||
<span>Kuron</span>
|
||
{{/rollTotal() namesIronlander 109}}
|
||
{{#rollTotal() namesIronlander 110}}
|
||
<span>Griff</span>
|
||
{{/rollTotal() namesIronlander 110}}
|
||
{{#rollTotal() namesIronlander 111}}
|
||
<span>Owena</span>
|
||
{{/rollTotal() namesIronlander 111}}
|
||
{{#rollTotal() namesIronlander 112}}
|
||
<span>Adda</span>
|
||
{{/rollTotal() namesIronlander 112}}
|
||
{{#rollTotal() namesIronlander 113}}
|
||
<span>Euros</span>
|
||
{{/rollTotal() namesIronlander 113}}
|
||
{{#rollTotal() namesIronlander 114}}
|
||
<span>Kova</span>
|
||
{{/rollTotal() namesIronlander 114}}
|
||
{{#rollTotal() namesIronlander 115}}
|
||
<span>Kara</span>
|
||
{{/rollTotal() namesIronlander 115}}
|
||
{{#rollTotal() namesIronlander 116}}
|
||
<span>Morgan</span>
|
||
{{/rollTotal() namesIronlander 116}}
|
||
{{#rollTotal() namesIronlander 117}}
|
||
<span>Nanda</span>
|
||
{{/rollTotal() namesIronlander 117}}
|
||
{{#rollTotal() namesIronlander 118}}
|
||
<span>Tamara</span>
|
||
{{/rollTotal() namesIronlander 118}}
|
||
{{#rollTotal() namesIronlander 119}}
|
||
<span>Asha</span>
|
||
{{/rollTotal() namesIronlander 119}}
|
||
{{#rollTotal() namesIronlander 120}}
|
||
<span>Delos</span>
|
||
{{/rollTotal() namesIronlander 120}}
|
||
{{#rollTotal() namesIronlander 121}}
|
||
<span>Torgan</span>
|
||
{{/rollTotal() namesIronlander 121}}
|
||
{{#rollTotal() namesIronlander 122}}
|
||
<span>Makari</span>
|
||
{{/rollTotal() namesIronlander 122}}
|
||
{{#rollTotal() namesIronlander 123}}
|
||
<span>Selva</span>
|
||
{{/rollTotal() namesIronlander 123}}
|
||
{{#rollTotal() namesIronlander 124}}
|
||
<span>Kimura</span>
|
||
{{/rollTotal() namesIronlander 124}}
|
||
{{#rollTotal() namesIronlander 125}}
|
||
<span>Rhian</span>
|
||
{{/rollTotal() namesIronlander 125}}
|
||
{{#rollTotal() namesIronlander 126}}
|
||
<span>Tristan</span>
|
||
{{/rollTotal() namesIronlander 126}}
|
||
{{#rollTotal() namesIronlander 127}}
|
||
<span>Siorra</span>
|
||
{{/rollTotal() namesIronlander 127}}
|
||
{{#rollTotal() namesIronlander 128}}
|
||
<span>Sayer</span>
|
||
{{/rollTotal() namesIronlander 128}}
|
||
{{#rollTotal() namesIronlander 129}}
|
||
<span>Cortina</span>
|
||
{{/rollTotal() namesIronlander 129}}
|
||
{{#rollTotal() namesIronlander 130}}
|
||
<span>Vesna</span>
|
||
{{/rollTotal() namesIronlander 130}}
|
||
{{#rollTotal() namesIronlander 131}}
|
||
<span>Kataka</span>
|
||
{{/rollTotal() namesIronlander 131}}
|
||
{{#rollTotal() namesIronlander 132}}
|
||
<span>Keyshia</span>
|
||
{{/rollTotal() namesIronlander 132}}
|
||
{{#rollTotal() namesIronlander 133}}
|
||
<span>Mila</span>
|
||
{{/rollTotal() namesIronlander 133}}
|
||
{{#rollTotal() namesIronlander 134}}
|
||
<span>Lili</span>
|
||
{{/rollTotal() namesIronlander 134}}
|
||
{{#rollTotal() namesIronlander 135}}
|
||
<span>Vigo</span>
|
||
{{/rollTotal() namesIronlander 135}}
|
||
{{#rollTotal() namesIronlander 136}}
|
||
<span>Sadia</span>
|
||
{{/rollTotal() namesIronlander 136}}
|
||
{{#rollTotal() namesIronlander 137}}
|
||
<span>Malik</span>
|
||
{{/rollTotal() namesIronlander 137}}
|
||
{{#rollTotal() namesIronlander 138}}
|
||
<span>Dag</span>
|
||
{{/rollTotal() namesIronlander 138}}
|
||
{{#rollTotal() namesIronlander 139}}
|
||
<span>Kuno</span>
|
||
{{/rollTotal() namesIronlander 139}}
|
||
{{#rollTotal() namesIronlander 140}}
|
||
<span>Reva</span>
|
||
{{/rollTotal() namesIronlander 140}}
|
||
{{#rollTotal() namesIronlander 141}}
|
||
<span>Kai</span>
|
||
{{/rollTotal() namesIronlander 141}}
|
||
{{#rollTotal() namesIronlander 142}}
|
||
<span>Kalina</span>
|
||
{{/rollTotal() namesIronlander 142}}
|
||
{{#rollTotal() namesIronlander 143}}
|
||
<span>Jihan</span>
|
||
{{/rollTotal() namesIronlander 143}}
|
||
{{#rollTotal() namesIronlander 144}}
|
||
<span>Hennion</span>
|
||
{{/rollTotal() namesIronlander 144}}
|
||
{{#rollTotal() namesIronlander 145}}
|
||
<span>Abram</span>
|
||
{{/rollTotal() namesIronlander 145}}
|
||
{{#rollTotal() namesIronlander 146}}
|
||
<span>Aida</span>
|
||
{{/rollTotal() namesIronlander 146}}
|
||
{{#rollTotal() namesIronlander 147}}
|
||
<span>Myrtle</span>
|
||
{{/rollTotal() namesIronlander 147}}
|
||
{{#rollTotal() namesIronlander 148}}
|
||
<span>Nekun</span>
|
||
{{/rollTotal() namesIronlander 148}}
|
||
{{#rollTotal() namesIronlander 149}}
|
||
<span>Menna</span>
|
||
{{/rollTotal() namesIronlander 149}}
|
||
{{#rollTotal() namesIronlander 150}}
|
||
<span>Tahir</span>
|
||
{{/rollTotal() namesIronlander 150}}
|
||
{{#rollTotal() namesIronlander 151}}
|
||
<span>Sarria</span>
|
||
{{/rollTotal() namesIronlander 151}}
|
||
{{#rollTotal() namesIronlander 152}}
|
||
<span>Nakura</span>
|
||
{{/rollTotal() namesIronlander 152}}
|
||
{{#rollTotal() namesIronlander 153}}
|
||
<span>Akiya</span>
|
||
{{/rollTotal() namesIronlander 153}}
|
||
{{#rollTotal() namesIronlander 154}}
|
||
<span>Talan</span>
|
||
{{/rollTotal() namesIronlander 154}}
|
||
{{#rollTotal() namesIronlander 155}}
|
||
<span>Mattick</span>
|
||
{{/rollTotal() namesIronlander 155}}
|
||
{{#rollTotal() namesIronlander 156}}
|
||
<span>Okoth</span>
|
||
{{/rollTotal() namesIronlander 156}}
|
||
{{#rollTotal() namesIronlander 157}}
|
||
<span>Khulan</span>
|
||
{{/rollTotal() namesIronlander 157}}
|
||
{{#rollTotal() namesIronlander 158}}
|
||
<span>Verena</span>
|
||
{{/rollTotal() namesIronlander 158}}
|
||
{{#rollTotal() namesIronlander 159}}
|
||
<span>Beltran</span>
|
||
{{/rollTotal() namesIronlander 159}}
|
||
{{#rollTotal() namesIronlander 160}}
|
||
<span>Del</span>
|
||
{{/rollTotal() namesIronlander 160}}
|
||
{{#rollTotal() namesIronlander 161}}
|
||
<span>Ranna</span>
|
||
{{/rollTotal() namesIronlander 161}}
|
||
{{#rollTotal() namesIronlander 162}}
|
||
<span>Alina</span>
|
||
{{/rollTotal() namesIronlander 162}}
|
||
{{#rollTotal() namesIronlander 163}}
|
||
<span>Muna</span>
|
||
{{/rollTotal() namesIronlander 163}}
|
||
{{#rollTotal() namesIronlander 164}}
|
||
<span>Mura</span>
|
||
{{/rollTotal() namesIronlander 164}}
|
||
{{#rollTotal() namesIronlander 165}}
|
||
<span>Torrens</span>
|
||
{{/rollTotal() namesIronlander 165}}
|
||
{{#rollTotal() namesIronlander 166}}
|
||
<span>Yuda</span>
|
||
{{/rollTotal() namesIronlander 166}}
|
||
{{#rollTotal() namesIronlander 167}}
|
||
<span>Nazmi</span>
|
||
{{/rollTotal() namesIronlander 167}}
|
||
{{#rollTotal() namesIronlander 168}}
|
||
<span>Ghalen</span>
|
||
{{/rollTotal() namesIronlander 168}}
|
||
{{#rollTotal() namesIronlander 169}}
|
||
<span>Sarda</span>
|
||
{{/rollTotal() namesIronlander 169}}
|
||
{{#rollTotal() namesIronlander 170}}
|
||
<span>Shona</span>
|
||
{{/rollTotal() namesIronlander 170}}
|
||
{{#rollTotal() namesIronlander 171}}
|
||
<span>Kalidas</span>
|
||
{{/rollTotal() namesIronlander 171}}
|
||
{{#rollTotal() namesIronlander 172}}
|
||
<span>Wena</span>
|
||
{{/rollTotal() namesIronlander 172}}
|
||
{{#rollTotal() namesIronlander 173}}
|
||
<span>Sendra</span>
|
||
{{/rollTotal() namesIronlander 173}}
|
||
{{#rollTotal() namesIronlander 174}}
|
||
<span>Kori</span>
|
||
{{/rollTotal() namesIronlander 174}}
|
||
{{#rollTotal() namesIronlander 175}}
|
||
<span>Setara</span>
|
||
{{/rollTotal() namesIronlander 175}}
|
||
{{#rollTotal() namesIronlander 176}}
|
||
<span>Lucia</span>
|
||
{{/rollTotal() namesIronlander 176}}
|
||
{{#rollTotal() namesIronlander 177}}
|
||
<span>Maya</span>
|
||
{{/rollTotal() namesIronlander 177}}
|
||
{{#rollTotal() namesIronlander 178}}
|
||
<span>Reema</span>
|
||
{{/rollTotal() namesIronlander 178}}
|
||
{{#rollTotal() namesIronlander 179}}
|
||
<span>Yorath</span>
|
||
{{/rollTotal() namesIronlander 179}}
|
||
{{#rollTotal() namesIronlander 180}}
|
||
<span>Rhoddri</span>
|
||
{{/rollTotal() namesIronlander 180}}
|
||
{{#rollTotal() namesIronlander 181}}
|
||
<span>Shekhar</span>
|
||
{{/rollTotal() namesIronlander 181}}
|
||
{{#rollTotal() namesIronlander 182}}
|
||
<span>Servan</span>
|
||
{{/rollTotal() namesIronlander 182}}
|
||
{{#rollTotal() namesIronlander 183}}
|
||
<span>Reese</span>
|
||
{{/rollTotal() namesIronlander 183}}
|
||
{{#rollTotal() namesIronlander 184}}
|
||
<span>Kenrick</span>
|
||
{{/rollTotal() namesIronlander 184}}
|
||
{{#rollTotal() namesIronlander 185}}
|
||
<span>Indirra</span>
|
||
{{/rollTotal() namesIronlander 185}}
|
||
{{#rollTotal() namesIronlander 186}}
|
||
<span>Giliana</span>
|
||
{{/rollTotal() namesIronlander 186}}
|
||
{{#rollTotal() namesIronlander 187}}
|
||
<span>Jebran</span>
|
||
{{/rollTotal() namesIronlander 187}}
|
||
{{#rollTotal() namesIronlander 188}}
|
||
<span>Kotama</span>
|
||
{{/rollTotal() namesIronlander 188}}
|
||
{{#rollTotal() namesIronlander 189}}
|
||
<span>Fara</span>
|
||
{{/rollTotal() namesIronlander 189}}
|
||
{{#rollTotal() namesIronlander 190}}
|
||
<span>Katrin</span>
|
||
{{/rollTotal() namesIronlander 190}}
|
||
{{#rollTotal() namesIronlander 191}}
|
||
<span>Namba</span>
|
||
{{/rollTotal() namesIronlander 191}}
|
||
{{#rollTotal() namesIronlander 192}}
|
||
<span>Lona</span>
|
||
{{/rollTotal() namesIronlander 192}}
|
||
{{#rollTotal() namesIronlander 193}}
|
||
<span>Taylah</span>
|
||
{{/rollTotal() namesIronlander 193}}
|
||
{{#rollTotal() namesIronlander 194}}
|
||
<span>Kato</span>
|
||
{{/rollTotal() namesIronlander 194}}
|
||
{{#rollTotal() namesIronlander 195}}
|
||
<span>Esra</span>
|
||
{{/rollTotal() namesIronlander 195}}
|
||
{{#rollTotal() namesIronlander 196}}
|
||
<span>Eleri</span>
|
||
{{/rollTotal() namesIronlander 196}}
|
||
{{#rollTotal() namesIronlander 197}}
|
||
<span>Irsia</span>
|
||
{{/rollTotal() namesIronlander 197}}
|
||
{{#rollTotal() namesIronlander 198}}
|
||
<span>Kayu</span>
|
||
{{/rollTotal() namesIronlander 198}}
|
||
{{#rollTotal() namesIronlander 199}}
|
||
<span>Bevan</span>
|
||
{{/rollTotal() namesIronlander 199}}
|
||
{{#rollTotal() namesIronlander 200}}
|
||
<span>Chandra</span>
|
||
{{/rollTotal() namesIronlander 200}}</div></div>
|
||
{{/namesIronlander}}
|
||
{{#namesElf}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{namesElf}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() namesElf 1 2}}
|
||
<span>Arsula</span>
|
||
{{/rollBetween() namesElf 1 2}}
|
||
{{#rollBetween() namesElf 3 4}}
|
||
<span>Naidita</span>
|
||
{{/rollBetween() namesElf 3 4}}
|
||
{{#rollBetween() namesElf 5 6}}
|
||
<span>Belesunna</span>
|
||
{{/rollBetween() namesElf 5 6}}
|
||
{{#rollBetween() namesElf 7 8}}
|
||
<span>Vidarna</span>
|
||
{{/rollBetween() namesElf 7 8}}
|
||
{{#rollBetween() namesElf 9 10}}
|
||
<span>Ninsunu</span>
|
||
{{/rollBetween() namesElf 9 10}}
|
||
{{#rollBetween() namesElf 11 12}}
|
||
<span>Balathu</span>
|
||
{{/rollBetween() namesElf 11 12}}
|
||
{{#rollBetween() namesElf 13 14}}
|
||
<span>Dorosi</span>
|
||
{{/rollBetween() namesElf 13 14}}
|
||
{{#rollBetween() namesElf 15 16}}
|
||
<span>Gezera</span>
|
||
{{/rollBetween() namesElf 15 16}}
|
||
{{#rollBetween() namesElf 17 18}}
|
||
<span>Zursan</span>
|
||
{{/rollBetween() namesElf 17 18}}
|
||
{{#rollBetween() namesElf 19 20}}
|
||
<span>Seleeku</span>
|
||
{{/rollBetween() namesElf 19 20}}
|
||
{{#rollBetween() namesElf 21 22}}
|
||
<span>Utamara</span>
|
||
{{/rollBetween() namesElf 21 22}}
|
||
{{#rollBetween() namesElf 23 24}}
|
||
<span>Nebakay</span>
|
||
{{/rollBetween() namesElf 23 24}}
|
||
{{#rollBetween() namesElf 25 26}}
|
||
<span>Dismashk</span>
|
||
{{/rollBetween() namesElf 25 26}}
|
||
{{#rollBetween() namesElf 27 28}}
|
||
<span>Mitunu</span>
|
||
{{/rollBetween() namesElf 27 28}}
|
||
{{#rollBetween() namesElf 29 30}}
|
||
<span>Atani</span>
|
||
{{/rollBetween() namesElf 29 30}}
|
||
{{#rollBetween() namesElf 31 32}}
|
||
<span>Kinzura</span>
|
||
{{/rollBetween() namesElf 31 32}}
|
||
{{#rollBetween() namesElf 33 34}}
|
||
<span>Sumula</span>
|
||
{{/rollBetween() namesElf 33 34}}
|
||
{{#rollBetween() namesElf 35 36}}
|
||
<span>Ukames</span>
|
||
{{/rollBetween() namesElf 35 36}}
|
||
{{#rollBetween() namesElf 37 38}}
|
||
<span>Ahmeshki</span>
|
||
{{/rollBetween() namesElf 37 38}}
|
||
{{#rollBetween() namesElf 39 40}}
|
||
<span>Ilsit</span>
|
||
{{/rollBetween() namesElf 39 40}}
|
||
{{#rollBetween() namesElf 41 42}}
|
||
<span>Mayatanay</span>
|
||
{{/rollBetween() namesElf 41 42}}
|
||
{{#rollBetween() namesElf 43 44}}
|
||
<span>Etana</span>
|
||
{{/rollBetween() namesElf 43 44}}
|
||
{{#rollBetween() namesElf 45 46}}
|
||
<span>Gamanna</span>
|
||
{{/rollBetween() namesElf 45 46}}
|
||
{{#rollBetween() namesElf 47 48}}
|
||
<span>Nessana</span>
|
||
{{/rollBetween() namesElf 47 48}}
|
||
{{#rollBetween() namesElf 49 50}}
|
||
<span>Uralar</span>
|
||
{{/rollBetween() namesElf 49 50}}
|
||
{{#rollBetween() namesElf 51 52}}
|
||
<span>Tishetu</span>
|
||
{{/rollBetween() namesElf 51 52}}
|
||
{{#rollBetween() namesElf 53 54}}
|
||
<span>Leucia</span>
|
||
{{/rollBetween() namesElf 53 54}}
|
||
{{#rollBetween() namesElf 55 56}}
|
||
<span>Sutahe</span>
|
||
{{/rollBetween() namesElf 55 56}}
|
||
{{#rollBetween() namesElf 57 58}}
|
||
<span>Dotani</span>
|
||
{{/rollBetween() namesElf 57 58}}
|
||
{{#rollBetween() namesElf 59 60}}
|
||
<span>Uktannu</span>
|
||
{{/rollBetween() namesElf 59 60}}
|
||
{{#rollBetween() namesElf 61 62}}
|
||
<span>Retenay</span>
|
||
{{/rollBetween() namesElf 61 62}}
|
||
{{#rollBetween() namesElf 63 64}}
|
||
<span>Kendalanu</span>
|
||
{{/rollBetween() namesElf 63 64}}
|
||
{{#rollBetween() namesElf 65 66}}
|
||
<span>Tahuta</span>
|
||
{{/rollBetween() namesElf 65 66}}
|
||
{{#rollBetween() namesElf 67 68}}
|
||
<span>Mattissa</span>
|
||
{{/rollBetween() namesElf 67 68}}
|
||
{{#rollBetween() namesElf 69 70}}
|
||
<span>Anatu</span>
|
||
{{/rollBetween() namesElf 69 70}}
|
||
{{#rollBetween() namesElf 71 72}}
|
||
<span>Aralu</span>
|
||
{{/rollBetween() namesElf 71 72}}
|
||
{{#rollBetween() namesElf 73 74}}
|
||
<span>Arakhi</span>
|
||
{{/rollBetween() namesElf 73 74}}
|
||
{{#rollBetween() namesElf 75 76}}
|
||
<span>Ibrahem</span>
|
||
{{/rollBetween() namesElf 75 76}}
|
||
{{#rollBetween() namesElf 77 78}}
|
||
<span>Sinosu</span>
|
||
{{/rollBetween() namesElf 77 78}}
|
||
{{#rollBetween() namesElf 79 80}}
|
||
<span>Jemshida</span>
|
||
{{/rollBetween() namesElf 79 80}}
|
||
{{#rollBetween() namesElf 81 82}}
|
||
<span>Visapni</span>
|
||
{{/rollBetween() namesElf 81 82}}
|
||
{{#rollBetween() namesElf 83 84}}
|
||
<span>Hullata</span>
|
||
{{/rollBetween() namesElf 83 84}}
|
||
{{#rollBetween() namesElf 85 86}}
|
||
<span>Sidura</span>
|
||
{{/rollBetween() namesElf 85 86}}
|
||
{{#rollBetween() namesElf 87 88}}
|
||
<span>Kerihu</span>
|
||
{{/rollBetween() namesElf 87 88}}
|
||
{{#rollBetween() namesElf 89 90}}
|
||
<span>Ereshki</span>
|
||
{{/rollBetween() namesElf 89 90}}
|
||
{{#rollBetween() namesElf 91 92}}
|
||
<span>Cybela</span>
|
||
{{/rollBetween() namesElf 91 92}}
|
||
{{#rollBetween() namesElf 93 94}}
|
||
<span>Anunna</span>
|
||
{{/rollBetween() namesElf 93 94}}
|
||
{{#rollBetween() namesElf 95 96}}
|
||
<span>Otani</span>
|
||
{{/rollBetween() namesElf 95 96}}
|
||
{{#rollBetween() namesElf 97 98}}
|
||
<span>Ditani</span>
|
||
{{/rollBetween() namesElf 97 98}}
|
||
{{#rollBetween() namesElf 99 100}}
|
||
<span>Faraza</span>
|
||
{{/rollBetween() namesElf 99 100}}</div></div>
|
||
{{/namesElf}}
|
||
{{#namesGiant}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{namesGiant}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() namesGiant 1 4}}
|
||
<span>Chony</span>
|
||
{{/rollBetween() namesGiant 1 4}}
|
||
{{#rollBetween() namesGiant 5 8}}
|
||
<span>Banda</span>
|
||
{{/rollBetween() namesGiant 5 8}}
|
||
{{#rollBetween() namesGiant 9 12}}
|
||
<span>Jochu</span>
|
||
{{/rollBetween() namesGiant 9 12}}
|
||
{{#rollBetween() namesGiant 13 16}}
|
||
<span>Kira</span>
|
||
{{/rollBetween() namesGiant 13 16}}
|
||
{{#rollBetween() namesGiant 17 20}}
|
||
<span>Khatir</span>
|
||
{{/rollBetween() namesGiant 17 20}}
|
||
{{#rollBetween() namesGiant 21 24}}
|
||
<span>Chaidu</span>
|
||
{{/rollBetween() namesGiant 21 24}}
|
||
{{#rollBetween() namesGiant 25 28}}
|
||
<span>Atan</span>
|
||
{{/rollBetween() namesGiant 25 28}}
|
||
{{#rollBetween() namesGiant 29 32}}
|
||
<span>Buandu</span>
|
||
{{/rollBetween() namesGiant 29 32}}
|
||
{{#rollBetween() namesGiant 33 36}}
|
||
<span>Javyn</span>
|
||
{{/rollBetween() namesGiant 33 36}}
|
||
{{#rollBetween() namesGiant 37 40}}
|
||
<span>Khashin</span>
|
||
{{/rollBetween() namesGiant 37 40}}
|
||
{{#rollBetween() namesGiant 41 44}}
|
||
<span>Bayara</span>
|
||
{{/rollBetween() namesGiant 41 44}}
|
||
{{#rollBetween() namesGiant 45 48}}
|
||
<span>Temura</span>
|
||
{{/rollBetween() namesGiant 45 48}}
|
||
{{#rollBetween() namesGiant 49 52}}
|
||
<span>Kidha</span>
|
||
{{/rollBetween() namesGiant 49 52}}
|
||
{{#rollBetween() namesGiant 53 56}}
|
||
<span>Kathos</span>
|
||
{{/rollBetween() namesGiant 53 56}}
|
||
{{#rollBetween() namesGiant 57 60}}
|
||
<span>Tanua</span>
|
||
{{/rollBetween() namesGiant 57 60}}
|
||
{{#rollBetween() namesGiant 61 64}}
|
||
<span>Bashtu</span>
|
||
{{/rollBetween() namesGiant 61 64}}
|
||
{{#rollBetween() namesGiant 65 68}}
|
||
<span>Jaran</span>
|
||
{{/rollBetween() namesGiant 65 68}}
|
||
{{#rollBetween() namesGiant 69 72}}
|
||
<span>Othos</span>
|
||
{{/rollBetween() namesGiant 69 72}}
|
||
{{#rollBetween() namesGiant 73 76}}
|
||
<span>Khutan</span>
|
||
{{/rollBetween() namesGiant 73 76}}
|
||
{{#rollBetween() namesGiant 77 80}}
|
||
<span>Otaan</span>
|
||
{{/rollBetween() namesGiant 77 80}}
|
||
{{#rollBetween() namesGiant 81 84}}
|
||
<span>Martu</span>
|
||
{{/rollBetween() namesGiant 81 84}}
|
||
{{#rollBetween() namesGiant 85 88}}
|
||
<span>Baku</span>
|
||
{{/rollBetween() namesGiant 85 88}}
|
||
{{#rollBetween() namesGiant 89 92}}
|
||
<span>Tuban</span>
|
||
{{/rollBetween() namesGiant 89 92}}
|
||
{{#rollBetween() namesGiant 93 96}}
|
||
<span>Qudan</span>
|
||
{{/rollBetween() namesGiant 93 96}}
|
||
{{#rollBetween() namesGiant 97 100}}
|
||
<span>Denua</span>
|
||
{{/rollBetween() namesGiant 97 100}}</div></div>
|
||
{{/namesGiant}}
|
||
{{#namesVarou}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{namesVarou}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() namesVarou 1 4}}
|
||
<span>Vata</span>
|
||
{{/rollBetween() namesVarou 1 4}}
|
||
{{#rollBetween() namesVarou 5 8}}
|
||
<span>Zora</span>
|
||
{{/rollBetween() namesVarou 5 8}}
|
||
{{#rollBetween() namesVarou 9 12}}
|
||
<span>Jasna</span>
|
||
{{/rollBetween() namesVarou 9 12}}
|
||
{{#rollBetween() namesVarou 13 16}}
|
||
<span>Charna</span>
|
||
{{/rollBetween() namesVarou 13 16}}
|
||
{{#rollBetween() namesVarou 17 20}}
|
||
<span>Tana</span>
|
||
{{/rollBetween() namesVarou 17 20}}
|
||
{{#rollBetween() namesVarou 21 24}}
|
||
<span>Soveen</span>
|
||
{{/rollBetween() namesVarou 21 24}}
|
||
{{#rollBetween() namesVarou 25 28}}
|
||
<span>Radka</span>
|
||
{{/rollBetween() namesVarou 25 28}}
|
||
{{#rollBetween() namesVarou 29 32}}
|
||
<span>Zlata</span>
|
||
{{/rollBetween() namesVarou 29 32}}
|
||
{{#rollBetween() namesVarou 33 36}}
|
||
<span>Leesla</span>
|
||
{{/rollBetween() namesVarou 33 36}}
|
||
{{#rollBetween() namesVarou 37 40}}
|
||
<span>Byna</span>
|
||
{{/rollBetween() namesVarou 37 40}}
|
||
{{#rollBetween() namesVarou 41 44}}
|
||
<span>Meeka</span>
|
||
{{/rollBetween() namesVarou 41 44}}
|
||
{{#rollBetween() namesVarou 45 48}}
|
||
<span>Iskra</span>
|
||
{{/rollBetween() namesVarou 45 48}}
|
||
{{#rollBetween() namesVarou 49 52}}
|
||
<span>Jarek</span>
|
||
{{/rollBetween() namesVarou 49 52}}
|
||
{{#rollBetween() namesVarou 53 56}}
|
||
<span>Darva</span>
|
||
{{/rollBetween() namesVarou 53 56}}
|
||
{{#rollBetween() namesVarou 57 60}}
|
||
<span>Neda</span>
|
||
{{/rollBetween() namesVarou 57 60}}
|
||
{{#rollBetween() namesVarou 61 64}}
|
||
<span>Keha</span>
|
||
{{/rollBetween() namesVarou 61 64}}
|
||
{{#rollBetween() namesVarou 65 68}}
|
||
<span>Zhivka</span>
|
||
{{/rollBetween() namesVarou 65 68}}
|
||
{{#rollBetween() namesVarou 69 72}}
|
||
<span>Kvata</span>
|
||
{{/rollBetween() namesVarou 69 72}}
|
||
{{#rollBetween() namesVarou 73 76}}
|
||
<span>Staysa</span>
|
||
{{/rollBetween() namesVarou 73 76}}
|
||
{{#rollBetween() namesVarou 77 80}}
|
||
<span>Evka</span>
|
||
{{/rollBetween() namesVarou 77 80}}
|
||
{{#rollBetween() namesVarou 81 84}}
|
||
<span>Vuksha</span>
|
||
{{/rollBetween() namesVarou 81 84}}
|
||
{{#rollBetween() namesVarou 85 88}}
|
||
<span>Muko</span>
|
||
{{/rollBetween() namesVarou 85 88}}
|
||
{{#rollBetween() namesVarou 89 92}}
|
||
<span>Dreko</span>
|
||
{{/rollBetween() namesVarou 89 92}}
|
||
{{#rollBetween() namesVarou 93 96}}
|
||
<span>Aleko</span>
|
||
{{/rollBetween() namesVarou 93 96}}
|
||
{{#rollBetween() namesVarou 97 100}}
|
||
<span>Vojan</span>
|
||
{{/rollBetween() namesVarou 97 100}}</div></div>
|
||
{{/namesVarou}}
|
||
{{#namesTroll}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{namesTroll}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() namesTroll 1 4}}
|
||
<span>Rattle</span>
|
||
{{/rollBetween() namesTroll 1 4}}
|
||
{{#rollBetween() namesTroll 5 8}}
|
||
<span>Scratch</span>
|
||
{{/rollBetween() namesTroll 5 8}}
|
||
{{#rollBetween() namesTroll 9 12}}
|
||
<span>Wallow</span>
|
||
{{/rollBetween() namesTroll 9 12}}
|
||
{{#rollBetween() namesTroll 13 16}}
|
||
<span>Groak</span>
|
||
{{/rollBetween() namesTroll 13 16}}
|
||
{{#rollBetween() namesTroll 17 20}}
|
||
<span>Gimble</span>
|
||
{{/rollBetween() namesTroll 17 20}}
|
||
{{#rollBetween() namesTroll 21 24}}
|
||
<span>Scar</span>
|
||
{{/rollBetween() namesTroll 21 24}}
|
||
{{#rollBetween() namesTroll 25 28}}
|
||
<span>Cratch</span>
|
||
{{/rollBetween() namesTroll 25 28}}
|
||
{{#rollBetween() namesTroll 29 32}}
|
||
<span>Creech</span>
|
||
{{/rollBetween() namesTroll 29 32}}
|
||
{{#rollBetween() namesTroll 33 36}}
|
||
<span>Shush</span>
|
||
{{/rollBetween() namesTroll 33 36}}
|
||
{{#rollBetween() namesTroll 37 40}}
|
||
<span>Glush</span>
|
||
{{/rollBetween() namesTroll 37 40}}
|
||
{{#rollBetween() namesTroll 41 44}}
|
||
<span>Slar</span>
|
||
{{/rollBetween() namesTroll 41 44}}
|
||
{{#rollBetween() namesTroll 45 48}}
|
||
<span>Gnash</span>
|
||
{{/rollBetween() namesTroll 45 48}}
|
||
{{#rollBetween() namesTroll 49 52}}
|
||
<span>Stoad</span>
|
||
{{/rollBetween() namesTroll 49 52}}
|
||
{{#rollBetween() namesTroll 53 56}}
|
||
<span>Grig</span>
|
||
{{/rollBetween() namesTroll 53 56}}
|
||
{{#rollBetween() namesTroll 57 60}}
|
||
<span>Bleat</span>
|
||
{{/rollBetween() namesTroll 57 60}}
|
||
{{#rollBetween() namesTroll 61 64}}
|
||
<span>Chortle</span>
|
||
{{/rollBetween() namesTroll 61 64}}
|
||
{{#rollBetween() namesTroll 65 68}}
|
||
<span>Cluck</span>
|
||
{{/rollBetween() namesTroll 65 68}}
|
||
{{#rollBetween() namesTroll 69 72}}
|
||
<span>Slith</span>
|
||
{{/rollBetween() namesTroll 69 72}}
|
||
{{#rollBetween() namesTroll 73 76}}
|
||
<span>Mongo</span>
|
||
{{/rollBetween() namesTroll 73 76}}
|
||
{{#rollBetween() namesTroll 77 80}}
|
||
<span>Creak</span>
|
||
{{/rollBetween() namesTroll 77 80}}
|
||
{{#rollBetween() namesTroll 81 84}}
|
||
<span>Burble</span>
|
||
{{/rollBetween() namesTroll 81 84}}
|
||
{{#rollBetween() namesTroll 85 88}}
|
||
<span>Vrusk</span>
|
||
{{/rollBetween() namesTroll 85 88}}
|
||
{{#rollBetween() namesTroll 89 92}}
|
||
<span>Snuffle</span>
|
||
{{/rollBetween() namesTroll 89 92}}
|
||
{{#rollBetween() namesTroll 93 96}}
|
||
<span>Leech</span>
|
||
{{/rollBetween() namesTroll 93 96}}
|
||
{{#rollBetween() namesTroll 97 100}}
|
||
<span>Herk</span>
|
||
{{/rollBetween() namesTroll 97 100}}</div></div>
|
||
{{/namesTroll}}</div></rolltemplate><rolltemplate class="sheet-rolltemplate-delve_oracles"><div class="sheet-roll-container"><div class="sheet-subheader">{{header}}</div>{{#custom-oracle}}<div class="sheet-result-row"><div class="sheet-oracle-table-text">{{custom-oracle}}</div></div>{{/custom-oracle}}
|
||
{{#featureAspect}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{featureAspect}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() featureAspect 1 2}}
|
||
<span data-i18n="featureAspect-0">Blocked</span>
|
||
{{/rollBetween() featureAspect 1 2}}
|
||
{{#rollBetween() featureAspect 3 4}}
|
||
<span data-i18n="featureAspect-1">Crafted</span>
|
||
{{/rollBetween() featureAspect 3 4}}
|
||
{{#rollBetween() featureAspect 5 6}}
|
||
<span data-i18n="featureAspect-2">Ancient</span>
|
||
{{/rollBetween() featureAspect 5 6}}
|
||
{{#rollBetween() featureAspect 7 8}}
|
||
<span data-i18n="featureAspect-3">Sunken</span>
|
||
{{/rollBetween() featureAspect 7 8}}
|
||
{{#rollBetween() featureAspect 9 10}}
|
||
<span data-i18n="featureAspect-4">Trapped</span>
|
||
{{/rollBetween() featureAspect 9 10}}
|
||
{{#rollBetween() featureAspect 11 12}}
|
||
<span data-i18n="featureAspect-5">Secret</span>
|
||
{{/rollBetween() featureAspect 11 12}}
|
||
{{#rollBetween() featureAspect 13 14}}
|
||
<span data-i18n="featureAspect-6">Toxic</span>
|
||
{{/rollBetween() featureAspect 13 14}}
|
||
{{#rollBetween() featureAspect 15 16}}
|
||
<span data-i18n="featureAspect-7">Ruined</span>
|
||
{{/rollBetween() featureAspect 15 16}}
|
||
{{#rollBetween() featureAspect 17 18}}
|
||
<span data-i18n="featureAspect-8">Defended</span>
|
||
{{/rollBetween() featureAspect 17 18}}
|
||
{{#rollBetween() featureAspect 19 20}}
|
||
<span data-i18n="featureAspect-9">Decaying</span>
|
||
{{/rollBetween() featureAspect 19 20}}
|
||
{{#rollBetween() featureAspect 21 22}}
|
||
<span data-i18n="featureAspect-10">Marked</span>
|
||
{{/rollBetween() featureAspect 21 22}}
|
||
{{#rollBetween() featureAspect 23 24}}
|
||
<span data-i18n="featureAspect-11">Guarded</span>
|
||
{{/rollBetween() featureAspect 23 24}}
|
||
{{#rollBetween() featureAspect 25 26}}
|
||
<span data-i18n="featureAspect-12">Inaccessible</span>
|
||
{{/rollBetween() featureAspect 25 26}}
|
||
{{#rollBetween() featureAspect 27 28}}
|
||
<span data-i18n="featureAspect-13">Foreboding</span>
|
||
{{/rollBetween() featureAspect 27 28}}
|
||
{{#rollBetween() featureAspect 29 30}}
|
||
<span data-i18n="featureAspect-14">Veiled</span>
|
||
{{/rollBetween() featureAspect 29 30}}
|
||
{{#rollBetween() featureAspect 31 32}}
|
||
<span data-i18n="featureAspect-15">Deep</span>
|
||
{{/rollBetween() featureAspect 31 32}}
|
||
{{#rollBetween() featureAspect 33 34}}
|
||
<span data-i18n="featureAspect-16">Depleted</span>
|
||
{{/rollBetween() featureAspect 33 34}}
|
||
{{#rollBetween() featureAspect 35 36}}
|
||
<span data-i18n="featureAspect-17">Foul</span>
|
||
{{/rollBetween() featureAspect 35 36}}
|
||
{{#rollBetween() featureAspect 37 38}}
|
||
<span data-i18n="featureAspect-18">Elevated</span>
|
||
{{/rollBetween() featureAspect 37 38}}
|
||
{{#rollBetween() featureAspect 39 40}}
|
||
<span data-i18n="featureAspect-19">Moving</span>
|
||
{{/rollBetween() featureAspect 39 40}}
|
||
{{#rollBetween() featureAspect 41 42}}
|
||
<span data-i18n="featureAspect-20">Unnatural</span>
|
||
{{/rollBetween() featureAspect 41 42}}
|
||
{{#rollBetween() featureAspect 43 44}}
|
||
<span data-i18n="featureAspect-21">Active</span>
|
||
{{/rollBetween() featureAspect 43 44}}
|
||
{{#rollBetween() featureAspect 45 46}}
|
||
<span data-i18n="featureAspect-22">Confined</span>
|
||
{{/rollBetween() featureAspect 45 46}}
|
||
{{#rollBetween() featureAspect 47 48}}
|
||
<span data-i18n="featureAspect-23">Fortified</span>
|
||
{{/rollBetween() featureAspect 47 48}}
|
||
{{#rollBetween() featureAspect 49 50}}
|
||
<span data-i18n="featureAspect-24">Collapsed</span>
|
||
{{/rollBetween() featureAspect 49 50}}
|
||
{{#rollBetween() featureAspect 51 52}}
|
||
<span data-i18n="featureAspect-25">Isolated</span>
|
||
{{/rollBetween() featureAspect 51 52}}
|
||
{{#rollBetween() featureAspect 53 54}}
|
||
<span data-i18n="featureAspect-26">Destroyed</span>
|
||
{{/rollBetween() featureAspect 53 54}}
|
||
{{#rollBetween() featureAspect 55 56}}
|
||
<span data-i18n="featureAspect-27">Open</span>
|
||
{{/rollBetween() featureAspect 55 56}}
|
||
{{#rollBetween() featureAspect 57 58}}
|
||
<span data-i18n="featureAspect-28">Sacred</span>
|
||
{{/rollBetween() featureAspect 57 58}}
|
||
{{#rollBetween() featureAspect 59 60}}
|
||
<span data-i18n="featureAspect-29">Flooded</span>
|
||
{{/rollBetween() featureAspect 59 60}}
|
||
{{#rollBetween() featureAspect 61 62}}
|
||
<span data-i18n="featureAspect-30">Complex</span>
|
||
{{/rollBetween() featureAspect 61 62}}
|
||
{{#rollBetween() featureAspect 63 64}}
|
||
<span data-i18n="featureAspect-31">Abundant</span>
|
||
{{/rollBetween() featureAspect 63 64}}
|
||
{{#rollBetween() featureAspect 65 66}}
|
||
<span data-i18n="featureAspect-32">Hidden</span>
|
||
{{/rollBetween() featureAspect 65 66}}
|
||
{{#rollBetween() featureAspect 67 68}}
|
||
<span data-i18n="featureAspect-33">Expansive</span>
|
||
{{/rollBetween() featureAspect 67 68}}
|
||
{{#rollBetween() featureAspect 69 70}}
|
||
<span data-i18n="featureAspect-34">Mysterious</span>
|
||
{{/rollBetween() featureAspect 69 70}}
|
||
{{#rollBetween() featureAspect 71 72}}
|
||
<span data-i18n="featureAspect-35">Unstable</span>
|
||
{{/rollBetween() featureAspect 71 72}}
|
||
{{#rollBetween() featureAspect 73 74}}
|
||
<span data-i18n="featureAspect-36">Fragile</span>
|
||
{{/rollBetween() featureAspect 73 74}}
|
||
{{#rollBetween() featureAspect 75 76}}
|
||
<span data-i18n="featureAspect-37">Broken</span>
|
||
{{/rollBetween() featureAspect 75 76}}
|
||
{{#rollBetween() featureAspect 77 78}}
|
||
<span data-i18n="featureAspect-38">Ensnaring</span>
|
||
{{/rollBetween() featureAspect 77 78}}
|
||
{{#rollBetween() featureAspect 79 80}}
|
||
<span data-i18n="featureAspect-39">Pillaged</span>
|
||
{{/rollBetween() featureAspect 79 80}}
|
||
{{#rollBetween() featureAspect 81 82}}
|
||
<span data-i18n="featureAspect-40">Sealed</span>
|
||
{{/rollBetween() featureAspect 81 82}}
|
||
{{#rollBetween() featureAspect 83 84}}
|
||
<span data-i18n="featureAspect-41">Makeshift</span>
|
||
{{/rollBetween() featureAspect 83 84}}
|
||
{{#rollBetween() featureAspect 85 86}}
|
||
<span data-i18n="featureAspect-42">Treacherous</span>
|
||
{{/rollBetween() featureAspect 85 86}}
|
||
{{#rollBetween() featureAspect 87 88}}
|
||
<span data-i18n="featureAspect-43">Natural</span>
|
||
{{/rollBetween() featureAspect 87 88}}
|
||
{{#rollBetween() featureAspect 89 90}}
|
||
<span data-i18n="featureAspect-44">Dead</span>
|
||
{{/rollBetween() featureAspect 89 90}}
|
||
{{#rollBetween() featureAspect 91 92}}
|
||
<span data-i18n="featureAspect-45">Unusual</span>
|
||
{{/rollBetween() featureAspect 91 92}}
|
||
{{#rollBetween() featureAspect 93 94}}
|
||
<span data-i18n="featureAspect-46">Abandoned</span>
|
||
{{/rollBetween() featureAspect 93 94}}
|
||
{{#rollBetween() featureAspect 95 96}}
|
||
<span data-i18n="featureAspect-47">Deadly</span>
|
||
{{/rollBetween() featureAspect 95 96}}
|
||
{{#rollBetween() featureAspect 97 98}}
|
||
<span data-i18n="featureAspect-48">Forgotten</span>
|
||
{{/rollBetween() featureAspect 97 98}}
|
||
{{#rollBetween() featureAspect 99 100}}
|
||
<span data-i18n="featureAspect-49">Mystical</span>
|
||
{{/rollBetween() featureAspect 99 100}}</div></div>
|
||
{{/featureAspect}}
|
||
{{#featureFocus}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{featureFocus}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() featureFocus 1 2}}
|
||
<span data-i18n="featureFocus-0">Attack</span>
|
||
{{/rollBetween() featureFocus 1 2}}
|
||
{{#rollBetween() featureFocus 3 4}}
|
||
<span data-i18n="featureFocus-1">Threshold</span>
|
||
{{/rollBetween() featureFocus 3 4}}
|
||
{{#rollBetween() featureFocus 5 6}}
|
||
<span data-i18n="featureFocus-2">Boundary</span>
|
||
{{/rollBetween() featureFocus 5 6}}
|
||
{{#rollBetween() featureFocus 7 8}}
|
||
<span data-i18n="featureFocus-3">Alarm</span>
|
||
{{/rollBetween() featureFocus 7 8}}
|
||
{{#rollBetween() featureFocus 9 10}}
|
||
<span data-i18n="featureFocus-4">Exit</span>
|
||
{{/rollBetween() featureFocus 9 10}}
|
||
{{#rollBetween() featureFocus 11 12}}
|
||
<span data-i18n="featureFocus-5">Passage</span>
|
||
{{/rollBetween() featureFocus 11 12}}
|
||
{{#rollBetween() featureFocus 13 14}}
|
||
<span data-i18n="featureFocus-6">Crossing</span>
|
||
{{/rollBetween() featureFocus 13 14}}
|
||
{{#rollBetween() featureFocus 15 16}}
|
||
<span data-i18n="featureFocus-7">Trigger</span>
|
||
{{/rollBetween() featureFocus 15 16}}
|
||
{{#rollBetween() featureFocus 17 18}}
|
||
<span data-i18n="featureFocus-8">Trap</span>
|
||
{{/rollBetween() featureFocus 17 18}}
|
||
{{#rollBetween() featureFocus 19 20}}
|
||
<span data-i18n="featureFocus-9">Hideaway</span>
|
||
{{/rollBetween() featureFocus 19 20}}
|
||
{{#rollBetween() featureFocus 21 22}}
|
||
<span data-i18n="featureFocus-10">Nature</span>
|
||
{{/rollBetween() featureFocus 21 22}}
|
||
{{#rollBetween() featureFocus 23 24}}
|
||
<span data-i18n="featureFocus-11">Sign</span>
|
||
{{/rollBetween() featureFocus 23 24}}
|
||
{{#rollBetween() featureFocus 25 26}}
|
||
<span data-i18n="featureFocus-12">Refuge</span>
|
||
{{/rollBetween() featureFocus 25 26}}
|
||
{{#rollBetween() featureFocus 27 28}}
|
||
<span data-i18n="featureFocus-13">Valuables</span>
|
||
{{/rollBetween() featureFocus 27 28}}
|
||
{{#rollBetween() featureFocus 29 30}}
|
||
<span data-i18n="featureFocus-14">Breach</span>
|
||
{{/rollBetween() featureFocus 29 30}}
|
||
{{#rollBetween() featureFocus 31 32}}
|
||
<span data-i18n="featureFocus-15">Route</span>
|
||
{{/rollBetween() featureFocus 31 32}}
|
||
{{#rollBetween() featureFocus 33 34}}
|
||
<span data-i18n="featureFocus-16">Location</span>
|
||
{{/rollBetween() featureFocus 33 34}}
|
||
{{#rollBetween() featureFocus 35 36}}
|
||
<span data-i18n="featureFocus-17">Trail</span>
|
||
{{/rollBetween() featureFocus 35 36}}
|
||
{{#rollBetween() featureFocus 37 38}}
|
||
<span data-i18n="featureFocus-18">Supply</span>
|
||
{{/rollBetween() featureFocus 37 38}}
|
||
{{#rollBetween() featureFocus 39 40}}
|
||
<span data-i18n="featureFocus-19">History</span>
|
||
{{/rollBetween() featureFocus 39 40}}
|
||
{{#rollBetween() featureFocus 41 42}}
|
||
<span data-i18n="featureFocus-20">Prisoner</span>
|
||
{{/rollBetween() featureFocus 41 42}}
|
||
{{#rollBetween() featureFocus 43 44}}
|
||
<span data-i18n="featureFocus-21">Habitation</span>
|
||
{{/rollBetween() featureFocus 43 44}}
|
||
{{#rollBetween() featureFocus 45 46}}
|
||
<span data-i18n="featureFocus-22">Debris</span>
|
||
{{/rollBetween() featureFocus 45 46}}
|
||
{{#rollBetween() featureFocus 47 48}}
|
||
<span data-i18n="featureFocus-23">Creature</span>
|
||
{{/rollBetween() featureFocus 47 48}}
|
||
{{#rollBetween() featureFocus 49 50}}
|
||
<span data-i18n="featureFocus-24">Lair</span>
|
||
{{/rollBetween() featureFocus 49 50}}
|
||
{{#rollBetween() featureFocus 51 52}}
|
||
<span data-i18n="featureFocus-25">Person</span>
|
||
{{/rollBetween() featureFocus 51 52}}
|
||
{{#rollBetween() featureFocus 53 54}}
|
||
<span data-i18n="featureFocus-26">Enclosure</span>
|
||
{{/rollBetween() featureFocus 53 54}}
|
||
{{#rollBetween() featureFocus 55 56}}
|
||
<span data-i18n="featureFocus-27">Remains</span>
|
||
{{/rollBetween() featureFocus 55 56}}
|
||
{{#rollBetween() featureFocus 57 58}}
|
||
<span data-i18n="featureFocus-28">Water</span>
|
||
{{/rollBetween() featureFocus 57 58}}
|
||
{{#rollBetween() featureFocus 59 60}}
|
||
<span data-i18n="featureFocus-29">Message</span>
|
||
{{/rollBetween() featureFocus 59 60}}
|
||
{{#rollBetween() featureFocus 61 62}}
|
||
<span data-i18n="featureFocus-30">Darkness</span>
|
||
{{/rollBetween() featureFocus 61 62}}
|
||
{{#rollBetween() featureFocus 63 64}}
|
||
<span data-i18n="featureFocus-31">Opening</span>
|
||
{{/rollBetween() featureFocus 63 64}}
|
||
{{#rollBetween() featureFocus 65 66}}
|
||
<span data-i18n="featureFocus-32">Weapon</span>
|
||
{{/rollBetween() featureFocus 65 66}}
|
||
{{#rollBetween() featureFocus 67 68}}
|
||
<span data-i18n="featureFocus-33">Entry</span>
|
||
{{/rollBetween() featureFocus 67 68}}
|
||
{{#rollBetween() featureFocus 69 70}}
|
||
<span data-i18n="featureFocus-34">Illumination</span>
|
||
{{/rollBetween() featureFocus 69 70}}
|
||
{{#rollBetween() featureFocus 71 72}}
|
||
<span data-i18n="featureFocus-35">Obstacle</span>
|
||
{{/rollBetween() featureFocus 71 72}}
|
||
{{#rollBetween() featureFocus 73 74}}
|
||
<span data-i18n="featureFocus-36">Craft</span>
|
||
{{/rollBetween() featureFocus 73 74}}
|
||
{{#rollBetween() featureFocus 75 76}}
|
||
<span data-i18n="featureFocus-37">Container</span>
|
||
{{/rollBetween() featureFocus 75 76}}
|
||
{{#rollBetween() featureFocus 77 78}}
|
||
<span data-i18n="featureFocus-38">Information</span>
|
||
{{/rollBetween() featureFocus 77 78}}
|
||
{{#rollBetween() featureFocus 79 80}}
|
||
<span data-i18n="featureFocus-39">Grave</span>
|
||
{{/rollBetween() featureFocus 79 80}}
|
||
{{#rollBetween() featureFocus 81 82}}
|
||
<span data-i18n="featureFocus-40">Equipment</span>
|
||
{{/rollBetween() featureFocus 81 82}}
|
||
{{#rollBetween() featureFocus 83 84}}
|
||
<span data-i18n="featureFocus-41">Shelter</span>
|
||
{{/rollBetween() featureFocus 83 84}}
|
||
{{#rollBetween() featureFocus 85 86}}
|
||
<span data-i18n="featureFocus-42">Denizen</span>
|
||
{{/rollBetween() featureFocus 85 86}}
|
||
{{#rollBetween() featureFocus 87 88}}
|
||
<span data-i18n="featureFocus-43">Environment</span>
|
||
{{/rollBetween() featureFocus 87 88}}
|
||
{{#rollBetween() featureFocus 89 90}}
|
||
<span data-i18n="featureFocus-44">Material</span>
|
||
{{/rollBetween() featureFocus 89 90}}
|
||
{{#rollBetween() featureFocus 91 92}}
|
||
<span data-i18n="featureFocus-45">Resource</span>
|
||
{{/rollBetween() featureFocus 91 92}}
|
||
{{#rollBetween() featureFocus 93 94}}
|
||
<span data-i18n="featureFocus-46">Corruption</span>
|
||
{{/rollBetween() featureFocus 93 94}}
|
||
{{#rollBetween() featureFocus 95 96}}
|
||
<span data-i18n="featureFocus-47">Death</span>
|
||
{{/rollBetween() featureFocus 95 96}}
|
||
{{#rollBetween() featureFocus 97 98}}
|
||
<span data-i18n="featureFocus-48">Function</span>
|
||
{{/rollBetween() featureFocus 97 98}}
|
||
{{#rollBetween() featureFocus 99 100}}
|
||
<span data-i18n="featureFocus-49">Power</span>
|
||
{{/rollBetween() featureFocus 99 100}}</div></div>
|
||
{{/featureFocus}}
|
||
{{#site_nameFormat}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_nameFormat}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_nameFormat 1 25}}
|
||
<span data-i18n="site_nameFormat-0">[Description] [Place]</span>
|
||
{{/rollBetween() site_nameFormat 1 25}}
|
||
{{#rollBetween() site_nameFormat 26 50}}
|
||
<span data-i18n="site_nameFormat-1">[Place] of [Detail]</span>
|
||
{{/rollBetween() site_nameFormat 26 50}}
|
||
{{#rollBetween() site_nameFormat 51 70}}
|
||
<span data-i18n="site_nameFormat-2">[Place] of [Description] [Detail]</span>
|
||
{{/rollBetween() site_nameFormat 51 70}}
|
||
{{#rollBetween() site_nameFormat 71 80}}
|
||
<span data-i18n="site_nameFormat-3">[Place] of [Namesake's] [Detail]</span>
|
||
{{/rollBetween() site_nameFormat 71 80}}
|
||
{{#rollBetween() site_nameFormat 81 85}}
|
||
<span data-i18n="site_nameFormat-4">[Namesake's] [Place]</span>
|
||
{{/rollBetween() site_nameFormat 81 85}}
|
||
{{#rollBetween() site_nameFormat 86 95}}
|
||
<span data-i18n="site_nameFormat-5">[Description] [Place] of [Namesake]</span>
|
||
{{/rollBetween() site_nameFormat 86 95}}
|
||
{{#rollBetween() site_nameFormat 96 100}}
|
||
<span data-i18n="site_nameFormat-6">[Place] of [Namesake]</span>
|
||
{{/rollBetween() site_nameFormat 96 100}}</div></div>
|
||
{{/site_nameFormat}}
|
||
{{#site_nameDescription}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_nameDescription}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_nameDescription 1 2}}
|
||
<span data-i18n="site_nameDescription-0">Deep</span>
|
||
{{/rollBetween() site_nameDescription 1 2}}
|
||
{{#rollBetween() site_nameDescription 3 4}}
|
||
<span data-i18n="site_nameDescription-1">Tainted</span>
|
||
{{/rollBetween() site_nameDescription 3 4}}
|
||
{{#rollBetween() site_nameDescription 5 6}}
|
||
<span data-i18n="site_nameDescription-2">Grey</span>
|
||
{{/rollBetween() site_nameDescription 5 6}}
|
||
{{#rollBetween() site_nameDescription 7 8}}
|
||
<span data-i18n="site_nameDescription-3">Forgotten</span>
|
||
{{/rollBetween() site_nameDescription 7 8}}
|
||
{{#rollBetween() site_nameDescription 9 10}}
|
||
<span data-i18n="site_nameDescription-4">Flooded</span>
|
||
{{/rollBetween() site_nameDescription 9 10}}
|
||
{{#rollBetween() site_nameDescription 11 12}}
|
||
<span data-i18n="site_nameDescription-5">Forbidden</span>
|
||
{{/rollBetween() site_nameDescription 11 12}}
|
||
{{#rollBetween() site_nameDescription 13 14}}
|
||
<span data-i18n="site_nameDescription-6">Barren</span>
|
||
{{/rollBetween() site_nameDescription 13 14}}
|
||
{{#rollBetween() site_nameDescription 15 16}}
|
||
<span data-i18n="site_nameDescription-7">Lost</span>
|
||
{{/rollBetween() site_nameDescription 15 16}}
|
||
{{#rollBetween() site_nameDescription 17 18}}
|
||
<span data-i18n="site_nameDescription-8">Cursed</span>
|
||
{{/rollBetween() site_nameDescription 17 18}}
|
||
{{#rollBetween() site_nameDescription 19 20}}
|
||
<span data-i18n="site_nameDescription-9">Fell</span>
|
||
{{/rollBetween() site_nameDescription 19 20}}
|
||
{{#rollBetween() site_nameDescription 21 22}}
|
||
<span data-i18n="site_nameDescription-10">Sunken</span>
|
||
{{/rollBetween() site_nameDescription 21 22}}
|
||
{{#rollBetween() site_nameDescription 23 24}}
|
||
<span data-i18n="site_nameDescription-11">Nightmare</span>
|
||
{{/rollBetween() site_nameDescription 23 24}}
|
||
{{#rollBetween() site_nameDescription 25 26}}
|
||
<span data-i18n="site_nameDescription-12">Infernal</span>
|
||
{{/rollBetween() site_nameDescription 25 26}}
|
||
{{#rollBetween() site_nameDescription 27 28}}
|
||
<span data-i18n="site_nameDescription-13">Dark</span>
|
||
{{/rollBetween() site_nameDescription 27 28}}
|
||
{{#rollBetween() site_nameDescription 29 30}}
|
||
<span data-i18n="site_nameDescription-14">Bloodstained</span>
|
||
{{/rollBetween() site_nameDescription 29 30}}
|
||
{{#rollBetween() site_nameDescription 31 32}}
|
||
<span data-i18n="site_nameDescription-15">Haunted</span>
|
||
{{/rollBetween() site_nameDescription 31 32}}
|
||
{{#rollBetween() site_nameDescription 33 34}}
|
||
<span data-i18n="site_nameDescription-16">White</span>
|
||
{{/rollBetween() site_nameDescription 33 34}}
|
||
{{#rollBetween() site_nameDescription 35 36}}
|
||
<span data-i18n="site_nameDescription-17">Shrouded</span>
|
||
{{/rollBetween() site_nameDescription 35 36}}
|
||
{{#rollBetween() site_nameDescription 37 38}}
|
||
<span data-i18n="site_nameDescription-18">Wasted</span>
|
||
{{/rollBetween() site_nameDescription 37 38}}
|
||
{{#rollBetween() site_nameDescription 39 40}}
|
||
<span data-i18n="site_nameDescription-19">Grim</span>
|
||
{{/rollBetween() site_nameDescription 39 40}}
|
||
{{#rollBetween() site_nameDescription 41 42}}
|
||
<span data-i18n="site_nameDescription-20">Endless</span>
|
||
{{/rollBetween() site_nameDescription 41 42}}
|
||
{{#rollBetween() site_nameDescription 43 44}}
|
||
<span data-i18n="site_nameDescription-21">Crumbling</span>
|
||
{{/rollBetween() site_nameDescription 43 44}}
|
||
{{#rollBetween() site_nameDescription 45 46}}
|
||
<span data-i18n="site_nameDescription-22">Undying</span>
|
||
{{/rollBetween() site_nameDescription 45 46}}
|
||
{{#rollBetween() site_nameDescription 47 48}}
|
||
<span data-i18n="site_nameDescription-23">Bloodied</span>
|
||
{{/rollBetween() site_nameDescription 47 48}}
|
||
{{#rollBetween() site_nameDescription 49 50}}
|
||
<span data-i18n="site_nameDescription-24">Forsaken</span>
|
||
{{/rollBetween() site_nameDescription 49 50}}
|
||
{{#rollBetween() site_nameDescription 51 52}}
|
||
<span data-i18n="site_nameDescription-25">Silent</span>
|
||
{{/rollBetween() site_nameDescription 51 52}}
|
||
{{#rollBetween() site_nameDescription 53 54}}
|
||
<span data-i18n="site_nameDescription-26">Blighted</span>
|
||
{{/rollBetween() site_nameDescription 53 54}}
|
||
{{#rollBetween() site_nameDescription 55 56}}
|
||
<span data-i18n="site_nameDescription-27">Iron</span>
|
||
{{/rollBetween() site_nameDescription 55 56}}
|
||
{{#rollBetween() site_nameDescription 57 58}}
|
||
<span data-i18n="site_nameDescription-28">Frozen</span>
|
||
{{/rollBetween() site_nameDescription 57 58}}
|
||
{{#rollBetween() site_nameDescription 59 60}}
|
||
<span data-i18n="site_nameDescription-29">Abyssal</span>
|
||
{{/rollBetween() site_nameDescription 59 60}}
|
||
{{#rollBetween() site_nameDescription 61 62}}
|
||
<span data-i18n="site_nameDescription-30">Crimson</span>
|
||
{{/rollBetween() site_nameDescription 61 62}}
|
||
{{#rollBetween() site_nameDescription 63 64}}
|
||
<span data-i18n="site_nameDescription-31">Silver</span>
|
||
{{/rollBetween() site_nameDescription 63 64}}
|
||
{{#rollBetween() site_nameDescription 65 66}}
|
||
<span data-i18n="site_nameDescription-32">Desecrated</span>
|
||
{{/rollBetween() site_nameDescription 65 66}}
|
||
{{#rollBetween() site_nameDescription 67 68}}
|
||
<span data-i18n="site_nameDescription-33">Ashen</span>
|
||
{{/rollBetween() site_nameDescription 67 68}}
|
||
{{#rollBetween() site_nameDescription 69 70}}
|
||
<span data-i18n="site_nameDescription-34">Elder</span>
|
||
{{/rollBetween() site_nameDescription 69 70}}
|
||
{{#rollBetween() site_nameDescription 71 72}}
|
||
<span data-i18n="site_nameDescription-35">Scorched</span>
|
||
{{/rollBetween() site_nameDescription 71 72}}
|
||
{{#rollBetween() site_nameDescription 73 74}}
|
||
<span data-i18n="site_nameDescription-36">Unknown</span>
|
||
{{/rollBetween() site_nameDescription 73 74}}
|
||
{{#rollBetween() site_nameDescription 75 76}}
|
||
<span data-i18n="site_nameDescription-37">Scarred</span>
|
||
{{/rollBetween() site_nameDescription 75 76}}
|
||
{{#rollBetween() site_nameDescription 77 78}}
|
||
<span data-i18n="site_nameDescription-38">Broken</span>
|
||
{{/rollBetween() site_nameDescription 77 78}}
|
||
{{#rollBetween() site_nameDescription 79 80}}
|
||
<span data-i18n="site_nameDescription-39">Chaotic</span>
|
||
{{/rollBetween() site_nameDescription 79 80}}
|
||
{{#rollBetween() site_nameDescription 81 82}}
|
||
<span data-i18n="site_nameDescription-40">Black</span>
|
||
{{/rollBetween() site_nameDescription 81 82}}
|
||
{{#rollBetween() site_nameDescription 83 84}}
|
||
<span data-i18n="site_nameDescription-41">Hidden</span>
|
||
{{/rollBetween() site_nameDescription 83 84}}
|
||
{{#rollBetween() site_nameDescription 85 86}}
|
||
<span data-i18n="site_nameDescription-42">Sundered</span>
|
||
{{/rollBetween() site_nameDescription 85 86}}
|
||
{{#rollBetween() site_nameDescription 87 88}}
|
||
<span data-i18n="site_nameDescription-43">Shattered</span>
|
||
{{/rollBetween() site_nameDescription 87 88}}
|
||
{{#rollBetween() site_nameDescription 89 90}}
|
||
<span data-i18n="site_nameDescription-44">Dreaded</span>
|
||
{{/rollBetween() site_nameDescription 89 90}}
|
||
{{#rollBetween() site_nameDescription 91 92}}
|
||
<span data-i18n="site_nameDescription-45">Secret</span>
|
||
{{/rollBetween() site_nameDescription 91 92}}
|
||
{{#rollBetween() site_nameDescription 93 94}}
|
||
<span data-i18n="site_nameDescription-46">High</span>
|
||
{{/rollBetween() site_nameDescription 93 94}}
|
||
{{#rollBetween() site_nameDescription 95 96}}
|
||
<span data-i18n="site_nameDescription-47">Sacred</span>
|
||
{{/rollBetween() site_nameDescription 95 96}}
|
||
{{#rollBetween() site_nameDescription 97 98}}
|
||
<span data-i18n="site_nameDescription-48">Fallen</span>
|
||
{{/rollBetween() site_nameDescription 97 98}}
|
||
{{#rollBetween() site_nameDescription 99 100}}
|
||
<span data-i18n="site_nameDescription-49">Ruined</span>
|
||
{{/rollBetween() site_nameDescription 99 100}}</div></div>
|
||
{{/site_nameDescription}}
|
||
{{#site_nameDetail}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_nameDetail}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_nameDetail 1 2}}
|
||
<span data-i18n="site_nameDetail-0">Blight</span>
|
||
{{/rollBetween() site_nameDetail 1 2}}
|
||
{{#rollBetween() site_nameDetail 3 4}}
|
||
<span data-i18n="site_nameDetail-1">Strife</span>
|
||
{{/rollBetween() site_nameDetail 3 4}}
|
||
{{#rollBetween() site_nameDetail 5 6}}
|
||
<span data-i18n="site_nameDetail-2">Nightfall</span>
|
||
{{/rollBetween() site_nameDetail 5 6}}
|
||
{{#rollBetween() site_nameDetail 7 8}}
|
||
<span data-i18n="site_nameDetail-3">Fury</span>
|
||
{{/rollBetween() site_nameDetail 7 8}}
|
||
{{#rollBetween() site_nameDetail 9 10}}
|
||
<span data-i18n="site_nameDetail-4">Terror</span>
|
||
{{/rollBetween() site_nameDetail 9 10}}
|
||
{{#rollBetween() site_nameDetail 11 12}}
|
||
<span data-i18n="site_nameDetail-5">Truth</span>
|
||
{{/rollBetween() site_nameDetail 11 12}}
|
||
{{#rollBetween() site_nameDetail 13 14}}
|
||
<span data-i18n="site_nameDetail-6">Spring</span>
|
||
{{/rollBetween() site_nameDetail 13 14}}
|
||
{{#rollBetween() site_nameDetail 15 16}}
|
||
<span data-i18n="site_nameDetail-7">Sanctuary</span>
|
||
{{/rollBetween() site_nameDetail 15 16}}
|
||
{{#rollBetween() site_nameDetail 17 18}}
|
||
<span data-i18n="site_nameDetail-8">Bone</span>
|
||
{{/rollBetween() site_nameDetail 17 18}}
|
||
{{#rollBetween() site_nameDetail 19 20}}
|
||
<span data-i18n="site_nameDetail-9">Specters</span>
|
||
{{/rollBetween() site_nameDetail 19 20}}
|
||
{{#rollBetween() site_nameDetail 21 22}}
|
||
<span data-i18n="site_nameDetail-10">Daybreak</span>
|
||
{{/rollBetween() site_nameDetail 21 22}}
|
||
{{#rollBetween() site_nameDetail 23 24}}
|
||
<span data-i18n="site_nameDetail-11">Doom</span>
|
||
{{/rollBetween() site_nameDetail 23 24}}
|
||
{{#rollBetween() site_nameDetail 25 26}}
|
||
<span data-i18n="site_nameDetail-12">Treachery</span>
|
||
{{/rollBetween() site_nameDetail 25 26}}
|
||
{{#rollBetween() site_nameDetail 27 28}}
|
||
<span data-i18n="site_nameDetail-13">Blood</span>
|
||
{{/rollBetween() site_nameDetail 27 28}}
|
||
{{#rollBetween() site_nameDetail 29 30}}
|
||
<span data-i18n="site_nameDetail-14">War</span>
|
||
{{/rollBetween() site_nameDetail 29 30}}
|
||
{{#rollBetween() site_nameDetail 31 32}}
|
||
<span data-i18n="site_nameDetail-15">Torment</span>
|
||
{{/rollBetween() site_nameDetail 31 32}}
|
||
{{#rollBetween() site_nameDetail 33 34}}
|
||
<span data-i18n="site_nameDetail-16">Iron</span>
|
||
{{/rollBetween() site_nameDetail 33 34}}
|
||
{{#rollBetween() site_nameDetail 35 36}}
|
||
<span data-i18n="site_nameDetail-17">Silence</span>
|
||
{{/rollBetween() site_nameDetail 35 36}}
|
||
{{#rollBetween() site_nameDetail 37 38}}
|
||
<span data-i18n="site_nameDetail-18">Mist</span>
|
||
{{/rollBetween() site_nameDetail 37 38}}
|
||
{{#rollBetween() site_nameDetail 39 40}}
|
||
<span data-i18n="site_nameDetail-19">Isolation</span>
|
||
{{/rollBetween() site_nameDetail 39 40}}
|
||
{{#rollBetween() site_nameDetail 41 42}}
|
||
<span data-i18n="site_nameDetail-20">Runes</span>
|
||
{{/rollBetween() site_nameDetail 41 42}}
|
||
{{#rollBetween() site_nameDetail 43 44}}
|
||
<span data-i18n="site_nameDetail-21">Rot</span>
|
||
{{/rollBetween() site_nameDetail 43 44}}
|
||
{{#rollBetween() site_nameDetail 45 46}}
|
||
<span data-i18n="site_nameDetail-22">Corruption</span>
|
||
{{/rollBetween() site_nameDetail 45 46}}
|
||
{{#rollBetween() site_nameDetail 47 48}}
|
||
<span data-i18n="site_nameDetail-23">Prophecy</span>
|
||
{{/rollBetween() site_nameDetail 47 48}}
|
||
{{#rollBetween() site_nameDetail 49 50}}
|
||
<span data-i18n="site_nameDetail-24">Fate</span>
|
||
{{/rollBetween() site_nameDetail 49 50}}
|
||
{{#rollBetween() site_nameDetail 51 52}}
|
||
<span data-i18n="site_nameDetail-25">Twilight</span>
|
||
{{/rollBetween() site_nameDetail 51 52}}
|
||
{{#rollBetween() site_nameDetail 53 54}}
|
||
<span data-i18n="site_nameDetail-26">Power</span>
|
||
{{/rollBetween() site_nameDetail 53 54}}
|
||
{{#rollBetween() site_nameDetail 55 56}}
|
||
<span data-i18n="site_nameDetail-27">Darkness</span>
|
||
{{/rollBetween() site_nameDetail 55 56}}
|
||
{{#rollBetween() site_nameDetail 57 58}}
|
||
<span data-i18n="site_nameDetail-28">Gloom</span>
|
||
{{/rollBetween() site_nameDetail 57 58}}
|
||
{{#rollBetween() site_nameDetail 59 60}}
|
||
<span data-i18n="site_nameDetail-29">Storms</span>
|
||
{{/rollBetween() site_nameDetail 59 60}}
|
||
{{#rollBetween() site_nameDetail 61 62}}
|
||
<span data-i18n="site_nameDetail-30">Hope</span>
|
||
{{/rollBetween() site_nameDetail 61 62}}
|
||
{{#rollBetween() site_nameDetail 63 64}}
|
||
<span data-i18n="site_nameDetail-31">Lament</span>
|
||
{{/rollBetween() site_nameDetail 63 64}}
|
||
{{#rollBetween() site_nameDetail 65 66}}
|
||
<span data-i18n="site_nameDetail-32">Frost</span>
|
||
{{/rollBetween() site_nameDetail 65 66}}
|
||
{{#rollBetween() site_nameDetail 67 68}}
|
||
<span data-i18n="site_nameDetail-33">Souls</span>
|
||
{{/rollBetween() site_nameDetail 67 68}}
|
||
{{#rollBetween() site_nameDetail 69 70}}
|
||
<span data-i18n="site_nameDetail-34">Winter</span>
|
||
{{/rollBetween() site_nameDetail 69 70}}
|
||
{{#rollBetween() site_nameDetail 71 72}}
|
||
<span data-i18n="site_nameDetail-35">Sadness</span>
|
||
{{/rollBetween() site_nameDetail 71 72}}
|
||
{{#rollBetween() site_nameDetail 73 74}}
|
||
<span data-i18n="site_nameDetail-36">Desolation</span>
|
||
{{/rollBetween() site_nameDetail 73 74}}
|
||
{{#rollBetween() site_nameDetail 75 76}}
|
||
<span data-i18n="site_nameDetail-37">Bane</span>
|
||
{{/rollBetween() site_nameDetail 75 76}}
|
||
{{#rollBetween() site_nameDetail 77 78}}
|
||
<span data-i18n="site_nameDetail-38">Lies</span>
|
||
{{/rollBetween() site_nameDetail 77 78}}
|
||
{{#rollBetween() site_nameDetail 79 80}}
|
||
<span data-i18n="site_nameDetail-39">Ash</span>
|
||
{{/rollBetween() site_nameDetail 79 80}}
|
||
{{#rollBetween() site_nameDetail 81 82}}
|
||
<span data-i18n="site_nameDetail-40">Banishment</span>
|
||
{{/rollBetween() site_nameDetail 81 82}}
|
||
{{#rollBetween() site_nameDetail 83 84}}
|
||
<span data-i18n="site_nameDetail-41">Shadow</span>
|
||
{{/rollBetween() site_nameDetail 83 84}}
|
||
{{#rollBetween() site_nameDetail 85 86}}
|
||
<span data-i18n="site_nameDetail-42">Madness</span>
|
||
{{/rollBetween() site_nameDetail 85 86}}
|
||
{{#rollBetween() site_nameDetail 87 88}}
|
||
<span data-i18n="site_nameDetail-43">Stone</span>
|
||
{{/rollBetween() site_nameDetail 87 88}}
|
||
{{#rollBetween() site_nameDetail 89 90}}
|
||
<span data-i18n="site_nameDetail-44">Secrets</span>
|
||
{{/rollBetween() site_nameDetail 89 90}}
|
||
{{#rollBetween() site_nameDetail 91 92}}
|
||
<span data-i18n="site_nameDetail-45">Despair</span>
|
||
{{/rollBetween() site_nameDetail 91 92}}
|
||
{{#rollBetween() site_nameDetail 93 94}}
|
||
<span data-i18n="site_nameDetail-46">Blades</span>
|
||
{{/rollBetween() site_nameDetail 93 94}}
|
||
{{#rollBetween() site_nameDetail 95 96}}
|
||
<span data-i18n="site_nameDetail-47">Dread</span>
|
||
{{/rollBetween() site_nameDetail 95 96}}
|
||
{{#rollBetween() site_nameDetail 97 98}}
|
||
<span data-i18n="site_nameDetail-48">Light</span>
|
||
{{/rollBetween() site_nameDetail 97 98}}
|
||
{{#rollBetween() site_nameDetail 99 100}}
|
||
<span data-i18n="site_nameDetail-49">Wrath</span>
|
||
{{/rollBetween() site_nameDetail 99 100}}</div></div>
|
||
{{/site_nameDetail}}
|
||
{{#site_nameNamesake}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_nameNamesake}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_nameNamesake 1 2}}
|
||
<span>Breckon</span>
|
||
{{/rollBetween() site_nameNamesake 1 2}}
|
||
{{#rollBetween() site_nameNamesake 3 4}}
|
||
<span>Issara</span>
|
||
{{/rollBetween() site_nameNamesake 3 4}}
|
||
{{#rollBetween() site_nameNamesake 5 6}}
|
||
<span>Milenna</span>
|
||
{{/rollBetween() site_nameNamesake 5 6}}
|
||
{{#rollBetween() site_nameNamesake 7 8}}
|
||
<span>Thorval</span>
|
||
{{/rollBetween() site_nameNamesake 7 8}}
|
||
{{#rollBetween() site_nameNamesake 9 10}}
|
||
<span>Khulan</span>
|
||
{{/rollBetween() site_nameNamesake 9 10}}
|
||
{{#rollBetween() site_nameNamesake 11 12}}
|
||
<span>Aurvang</span>
|
||
{{/rollBetween() site_nameNamesake 11 12}}
|
||
{{#rollBetween() site_nameNamesake 13 14}}
|
||
<span>Kalida</span>
|
||
{{/rollBetween() site_nameNamesake 13 14}}
|
||
{{#rollBetween() site_nameNamesake 15 16}}
|
||
<span>Keeara</span>
|
||
{{/rollBetween() site_nameNamesake 15 16}}
|
||
{{#rollBetween() site_nameNamesake 17 18}}
|
||
<span>Andor</span>
|
||
{{/rollBetween() site_nameNamesake 17 18}}
|
||
{{#rollBetween() site_nameNamesake 19 20}}
|
||
<span>Zakaria</span>
|
||
{{/rollBetween() site_nameNamesake 19 20}}
|
||
{{#rollBetween() site_nameNamesake 21 22}}
|
||
<span>Willa</span>
|
||
{{/rollBetween() site_nameNamesake 21 22}}
|
||
{{#rollBetween() site_nameNamesake 23 24}}
|
||
<span>Etana</span>
|
||
{{/rollBetween() site_nameNamesake 23 24}}
|
||
{{#rollBetween() site_nameNamesake 25 26}}
|
||
<span>Valgard</span>
|
||
{{/rollBetween() site_nameNamesake 25 26}}
|
||
{{#rollBetween() site_nameNamesake 27 28}}
|
||
<span>Kenrick</span>
|
||
{{/rollBetween() site_nameNamesake 27 28}}
|
||
{{#rollBetween() site_nameNamesake 29 30}}
|
||
<span>Wyland</span>
|
||
{{/rollBetween() site_nameNamesake 29 30}}
|
||
{{#rollBetween() site_nameNamesake 31 32}}
|
||
<span>Sidura</span>
|
||
{{/rollBetween() site_nameNamesake 31 32}}
|
||
{{#rollBetween() site_nameNamesake 33 34}}
|
||
<span>Svala</span>
|
||
{{/rollBetween() site_nameNamesake 33 34}}
|
||
{{#rollBetween() site_nameNamesake 35 36}}
|
||
<span>Kajir</span>
|
||
{{/rollBetween() site_nameNamesake 35 36}}
|
||
{{#rollBetween() site_nameNamesake 37 38}}
|
||
<span>Saiven</span>
|
||
{{/rollBetween() site_nameNamesake 37 38}}
|
||
{{#rollBetween() site_nameNamesake 39 40}}
|
||
<span>Callwen</span>
|
||
{{/rollBetween() site_nameNamesake 39 40}}
|
||
{{#rollBetween() site_nameNamesake 41 42}}
|
||
<span>Zhan</span>
|
||
{{/rollBetween() site_nameNamesake 41 42}}
|
||
{{#rollBetween() site_nameNamesake 43 44}}
|
||
<span>Solana</span>
|
||
{{/rollBetween() site_nameNamesake 43 44}}
|
||
{{#rollBetween() site_nameNamesake 45 46}}
|
||
<span>Ildar</span>
|
||
{{/rollBetween() site_nameNamesake 45 46}}
|
||
{{#rollBetween() site_nameNamesake 47 48}}
|
||
<span>Keelan</span>
|
||
{{/rollBetween() site_nameNamesake 47 48}}
|
||
{{#rollBetween() site_nameNamesake 49 50}}
|
||
<span>Thrain</span>
|
||
{{/rollBetween() site_nameNamesake 49 50}}
|
||
{{#rollBetween() site_nameNamesake 51 52}}
|
||
<span>Kynan</span>
|
||
{{/rollBetween() site_nameNamesake 51 52}}
|
||
{{#rollBetween() site_nameNamesake 53 54}}
|
||
<span>Jadina</span>
|
||
{{/rollBetween() site_nameNamesake 53 54}}
|
||
{{#rollBetween() site_nameNamesake 55 56}}
|
||
<span>Radek</span>
|
||
{{/rollBetween() site_nameNamesake 55 56}}
|
||
{{#rollBetween() site_nameNamesake 57 58}}
|
||
<span>Wulan</span>
|
||
{{/rollBetween() site_nameNamesake 57 58}}
|
||
{{#rollBetween() site_nameNamesake 59 60}}
|
||
<span>Garion</span>
|
||
{{/rollBetween() site_nameNamesake 59 60}}
|
||
{{#rollBetween() site_nameNamesake 61 62}}
|
||
<span>Eysa</span>
|
||
{{/rollBetween() site_nameNamesake 61 62}}
|
||
{{#rollBetween() site_nameNamesake 63 64}}
|
||
<span>Kolor</span>
|
||
{{/rollBetween() site_nameNamesake 63 64}}
|
||
{{#rollBetween() site_nameNamesake 65 66}}
|
||
<span>Katarra</span>
|
||
{{/rollBetween() site_nameNamesake 65 66}}
|
||
{{#rollBetween() site_nameNamesake 67 68}}
|
||
<span>Dain</span>
|
||
{{/rollBetween() site_nameNamesake 67 68}}
|
||
{{#rollBetween() site_nameNamesake 69 70}}
|
||
<span>Farina</span>
|
||
{{/rollBetween() site_nameNamesake 69 70}}
|
||
{{#rollBetween() site_nameNamesake 71 72}}
|
||
<span>Yala</span>
|
||
{{/rollBetween() site_nameNamesake 71 72}}
|
||
{{#rollBetween() site_nameNamesake 73 74}}
|
||
<span>Kodroth</span>
|
||
{{/rollBetween() site_nameNamesake 73 74}}
|
||
{{#rollBetween() site_nameNamesake 75 76}}
|
||
<span>Morien</span>
|
||
{{/rollBetween() site_nameNamesake 75 76}}
|
||
{{#rollBetween() site_nameNamesake 77 78}}
|
||
<span>Akida</span>
|
||
{{/rollBetween() site_nameNamesake 77 78}}
|
||
{{#rollBetween() site_nameNamesake 79 80}}
|
||
<span>Haldorr</span>
|
||
{{/rollBetween() site_nameNamesake 79 80}}
|
||
{{#rollBetween() site_nameNamesake 81 82}}
|
||
<span>Nyrad</span>
|
||
{{/rollBetween() site_nameNamesake 81 82}}
|
||
{{#rollBetween() site_nameNamesake 83 84}}
|
||
<span>Edda</span>
|
||
{{/rollBetween() site_nameNamesake 83 84}}
|
||
{{#rollBetween() site_nameNamesake 85 86}}
|
||
<span>Jorund</span>
|
||
{{/rollBetween() site_nameNamesake 85 86}}
|
||
{{#rollBetween() site_nameNamesake 87 88}}
|
||
<span>Morraine</span>
|
||
{{/rollBetween() site_nameNamesake 87 88}}
|
||
{{#rollBetween() site_nameNamesake 89 90}}
|
||
<span>Lindar</span>
|
||
{{/rollBetween() site_nameNamesake 89 90}}
|
||
{{#rollBetween() site_nameNamesake 91 92}}
|
||
<span>Sithra</span>
|
||
{{/rollBetween() site_nameNamesake 91 92}}
|
||
{{#rollBetween() site_nameNamesake 93 94}}
|
||
<span>Torgan</span>
|
||
{{/rollBetween() site_nameNamesake 93 94}}
|
||
{{#rollBetween() site_nameNamesake 95 96}}
|
||
<span>Arnorr</span>
|
||
{{/rollBetween() site_nameNamesake 95 96}}
|
||
{{#rollBetween() site_nameNamesake 97 98}}
|
||
<span>Thyri</span>
|
||
{{/rollBetween() site_nameNamesake 97 98}}
|
||
{{#rollBetween() site_nameNamesake 99 100}}
|
||
<span>Erisia</span>
|
||
{{/rollBetween() site_nameNamesake 99 100}}</div></div>
|
||
{{/site_nameNamesake}}
|
||
{{#site_namePlace}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_namePlace}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_namePlace 1 6}}
|
||
<span data-i18n="site_namePlace-0">Barrow</span>
|
||
{{/rollBetween() site_namePlace 1 6}}
|
||
{{#rollBetween() site_namePlace 7 18}}
|
||
<span data-i18n="site_namePlace-1">Cavern</span>
|
||
{{/rollBetween() site_namePlace 7 18}}
|
||
{{#rollBetween() site_namePlace 19 28}}
|
||
<span data-i18n="site_namePlace-2">Frozen Cavern</span>
|
||
{{/rollBetween() site_namePlace 19 28}}
|
||
{{#rollBetween() site_namePlace 29 32}}
|
||
<span data-i18n="site_namePlace-3">Icereach</span>
|
||
{{/rollBetween() site_namePlace 29 32}}
|
||
{{#rollBetween() site_namePlace 33 38}}
|
||
<span data-i18n="site_namePlace-4">Mine</span>
|
||
{{/rollBetween() site_namePlace 33 38}}
|
||
{{#rollBetween() site_namePlace 39 48}}
|
||
<span data-i18n="site_namePlace-5">Pass</span>
|
||
{{/rollBetween() site_namePlace 39 48}}
|
||
{{#rollBetween() site_namePlace 49 58}}
|
||
<span data-i18n="site_namePlace-6">Ruin</span>
|
||
{{/rollBetween() site_namePlace 49 58}}
|
||
{{#rollBetween() site_namePlace 59 68}}
|
||
<span data-i18n="site_namePlace-7">Sea Cave</span>
|
||
{{/rollBetween() site_namePlace 59 68}}
|
||
{{#rollBetween() site_namePlace 69 78}}
|
||
<span data-i18n="site_namePlace-8">Shadowfen</span>
|
||
{{/rollBetween() site_namePlace 69 78}}
|
||
{{#rollBetween() site_namePlace 79 83}}
|
||
<span data-i18n="site_namePlace-9">Stronghold</span>
|
||
{{/rollBetween() site_namePlace 79 83}}
|
||
{{#rollBetween() site_namePlace 84 95}}
|
||
<span data-i18n="site_namePlace-10">Tanglewood</span>
|
||
{{/rollBetween() site_namePlace 84 95}}
|
||
{{#rollBetween() site_namePlace 96 100}}
|
||
<span data-i18n="site_namePlace-11">Underkeep</span>
|
||
{{/rollBetween() site_namePlace 96 100}}</div></div>
|
||
{{/site_namePlace}}
|
||
{{#site_natureTheme}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_natureTheme}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_natureTheme 1 11}}
|
||
<span data-i18n="site_natureTheme-0">Ancient</span>
|
||
{{/rollBetween() site_natureTheme 1 11}}
|
||
{{#rollBetween() site_natureTheme 12 23}}
|
||
<span data-i18n="site_natureTheme-1">Corrupted</span>
|
||
{{/rollBetween() site_natureTheme 12 23}}
|
||
{{#rollBetween() site_natureTheme 24 35}}
|
||
<span data-i18n="site_natureTheme-2">Fortified</span>
|
||
{{/rollBetween() site_natureTheme 24 35}}
|
||
{{#rollBetween() site_natureTheme 36 48}}
|
||
<span data-i18n="site_natureTheme-3">Hallowed</span>
|
||
{{/rollBetween() site_natureTheme 36 48}}
|
||
{{#rollBetween() site_natureTheme 49 61}}
|
||
<span data-i18n="site_natureTheme-4">Haunted</span>
|
||
{{/rollBetween() site_natureTheme 49 61}}
|
||
{{#rollBetween() site_natureTheme 62 74}}
|
||
<span data-i18n="site_natureTheme-5">Infested</span>
|
||
{{/rollBetween() site_natureTheme 62 74}}
|
||
{{#rollBetween() site_natureTheme 75 87}}
|
||
<span data-i18n="site_natureTheme-6">Ravaged</span>
|
||
{{/rollBetween() site_natureTheme 75 87}}
|
||
{{#rollBetween() site_natureTheme 88 100}}
|
||
<span data-i18n="site_natureTheme-7">Wild</span>
|
||
{{/rollBetween() site_natureTheme 88 100}}</div></div>
|
||
{{/site_natureTheme}}
|
||
{{#site_natureDomain}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{site_natureDomain}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() site_natureDomain 1 6}}
|
||
<span data-i18n="site_natureDomain-0">Barrow</span>
|
||
{{/rollBetween() site_natureDomain 1 6}}
|
||
{{#rollBetween() site_natureDomain 7 18}}
|
||
<span data-i18n="site_natureDomain-1">Cavern</span>
|
||
{{/rollBetween() site_natureDomain 7 18}}
|
||
{{#rollBetween() site_natureDomain 19 28}}
|
||
<span data-i18n="site_natureDomain-2">Frozen Cavern</span>
|
||
{{/rollBetween() site_natureDomain 19 28}}
|
||
{{#rollBetween() site_natureDomain 29 32}}
|
||
<span data-i18n="site_natureDomain-3">Icereach</span>
|
||
{{/rollBetween() site_natureDomain 29 32}}
|
||
{{#rollBetween() site_natureDomain 33 38}}
|
||
<span data-i18n="site_natureDomain-4">Mine</span>
|
||
{{/rollBetween() site_natureDomain 33 38}}
|
||
{{#rollBetween() site_natureDomain 39 48}}
|
||
<span data-i18n="site_natureDomain-5">Pass</span>
|
||
{{/rollBetween() site_natureDomain 39 48}}
|
||
{{#rollBetween() site_natureDomain 49 58}}
|
||
<span data-i18n="site_natureDomain-6">Ruin</span>
|
||
{{/rollBetween() site_natureDomain 49 58}}
|
||
{{#rollBetween() site_natureDomain 59 68}}
|
||
<span data-i18n="site_natureDomain-7">Sea Cave</span>
|
||
{{/rollBetween() site_natureDomain 59 68}}
|
||
{{#rollBetween() site_natureDomain 69 78}}
|
||
<span data-i18n="site_natureDomain-8">Shadowfen</span>
|
||
{{/rollBetween() site_natureDomain 69 78}}
|
||
{{#rollBetween() site_natureDomain 79 83}}
|
||
<span data-i18n="site_natureDomain-9">Stronghold</span>
|
||
{{/rollBetween() site_natureDomain 79 83}}
|
||
{{#rollBetween() site_natureDomain 84 95}}
|
||
<span data-i18n="site_natureDomain-10">Tanglewood</span>
|
||
{{/rollBetween() site_natureDomain 84 95}}
|
||
{{#rollBetween() site_natureDomain 96 100}}
|
||
<span data-i18n="site_natureDomain-11">Underkeep</span>
|
||
{{/rollBetween() site_natureDomain 96 100}}</div></div>
|
||
{{/site_natureDomain}}
|
||
{{#monstrositySize}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{monstrositySize}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrositySize 1 5}}
|
||
<span data-i18n="monstrositySize-0">Tiny (rodent-sized)</span>
|
||
{{/rollBetween() monstrositySize 1 5}}
|
||
{{#rollBetween() monstrositySize 6 30}}
|
||
<span data-i18n="monstrositySize-1">Small (hound-sized)</span>
|
||
{{/rollBetween() monstrositySize 6 30}}
|
||
{{#rollBetween() monstrositySize 31 65}}
|
||
<span data-i18n="monstrositySize-2">Medium (person-sized)</span>
|
||
{{/rollBetween() monstrositySize 31 65}}
|
||
{{#rollBetween() monstrositySize 66 94}}
|
||
<span data-i18n="monstrositySize-3">Large (giant-sized)</span>
|
||
{{/rollBetween() monstrositySize 66 94}}
|
||
{{#rollBetween() monstrositySize 95 99}}
|
||
<span data-i18n="monstrositySize-4">Huge (whale-sized)</span>
|
||
{{/rollBetween() monstrositySize 95 99}}
|
||
{{#rollTotal() monstrositySize 100}}
|
||
<span data-i18n="monstrositySize-5">Titanic (incomprehensible)</span>
|
||
{{/rollTotal() monstrositySize 100}}</div></div>
|
||
{{/monstrositySize}}
|
||
{{#monstrosityPrimaryForm}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{monstrosityPrimaryForm}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityPrimaryForm 1 15}}
|
||
<span data-i18n="monstrosityPrimaryForm-0">Beast / mammal</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 1 15}}
|
||
{{#rollBetween() monstrosityPrimaryForm 16 25}}
|
||
<span data-i18n="monstrosityPrimaryForm-1">Humanoid</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 16 25}}
|
||
{{#rollBetween() monstrosityPrimaryForm 26 31}}
|
||
<span data-i18n="monstrosityPrimaryForm-2">Bird</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 26 31}}
|
||
{{#rollBetween() monstrosityPrimaryForm 32 37}}
|
||
<span data-i18n="monstrosityPrimaryForm-3">Spider</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 32 37}}
|
||
{{#rollBetween() monstrosityPrimaryForm 38 43}}
|
||
<span data-i18n="monstrosityPrimaryForm-4">Snake</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 38 43}}
|
||
{{#rollBetween() monstrosityPrimaryForm 44 49}}
|
||
<span data-i18n="monstrosityPrimaryForm-5">Worm / slug</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 44 49}}
|
||
{{#rollBetween() monstrosityPrimaryForm 50 55}}
|
||
<span data-i18n="monstrosityPrimaryForm-6">Lizard</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 50 55}}
|
||
{{#rollBetween() monstrosityPrimaryForm 56 61}}
|
||
<span data-i18n="monstrosityPrimaryForm-7">Insect</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 56 61}}
|
||
{{#rollBetween() monstrosityPrimaryForm 62 66}}
|
||
<span data-i18n="monstrosityPrimaryForm-8">Amorphous</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 62 66}}
|
||
{{#rollBetween() monstrosityPrimaryForm 67 69}}
|
||
<span data-i18n="monstrosityPrimaryForm-9">Crustacean</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 67 69}}
|
||
{{#rollBetween() monstrosityPrimaryForm 70 71}}
|
||
<span data-i18n="monstrosityPrimaryForm-10">Fish</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 70 71}}
|
||
{{#rollBetween() monstrosityPrimaryForm 72 73}}
|
||
<span data-i18n="monstrosityPrimaryForm-11">Octopoid</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 72 73}}
|
||
{{#rollBetween() monstrosityPrimaryForm 74 75}}
|
||
<span data-i18n="monstrosityPrimaryForm-12">Amphibian</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 74 75}}
|
||
{{#rollBetween() monstrosityPrimaryForm 76 77}}
|
||
<span data-i18n="monstrosityPrimaryForm-13">Plant</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 76 77}}
|
||
{{#rollTotal() monstrosityPrimaryForm 78}}
|
||
<span data-i18n="monstrosityPrimaryForm-14">Incorporeal</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 78}}
|
||
{{#rollTotal() monstrosityPrimaryForm 79}}
|
||
<span data-i18n="monstrosityPrimaryForm-15">Mineral</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 79}}
|
||
{{#rollTotal() monstrosityPrimaryForm 80}}
|
||
<span data-i18n="monstrosityPrimaryForm-16">Elemental</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 80}}
|
||
{{#rollBetween() monstrosityPrimaryForm 81 100}}
|
||
<span data-i18n="monstrosityPrimaryForm-17">Hybrid (roll twice)</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 81 100}}</div></div>
|
||
{{/monstrosityPrimaryForm}}
|
||
{{#monstrosityCharacteristics}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{monstrosityCharacteristics}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityCharacteristics 1 5}}
|
||
<span data-i18n="monstrosityCharacteristics-0">Extra limbs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 1 5}}
|
||
{{#rollBetween() monstrosityCharacteristics 6 10}}
|
||
<span data-i18n="monstrosityCharacteristics-1">Fangs / rows of sharp teeth</span>
|
||
{{/rollBetween() monstrosityCharacteristics 6 10}}
|
||
{{#rollBetween() monstrosityCharacteristics 11 15}}
|
||
<span data-i18n="monstrosityCharacteristics-2">Claws / talons</span>
|
||
{{/rollBetween() monstrosityCharacteristics 11 15}}
|
||
{{#rollBetween() monstrosityCharacteristics 16 20}}
|
||
<span data-i18n="monstrosityCharacteristics-3">Strange color / markings</span>
|
||
{{/rollBetween() monstrosityCharacteristics 16 20}}
|
||
{{#rollBetween() monstrosityCharacteristics 21 25}}
|
||
<span data-i18n="monstrosityCharacteristics-4">Horns / tusks</span>
|
||
{{/rollBetween() monstrosityCharacteristics 21 25}}
|
||
{{#rollBetween() monstrosityCharacteristics 26 30}}
|
||
<span data-i18n="monstrosityCharacteristics-5">Oversized mouth</span>
|
||
{{/rollBetween() monstrosityCharacteristics 26 30}}
|
||
{{#rollBetween() monstrosityCharacteristics 31 35}}
|
||
<span data-i18n="monstrosityCharacteristics-6">Spikes / spines</span>
|
||
{{/rollBetween() monstrosityCharacteristics 31 35}}
|
||
{{#rollBetween() monstrosityCharacteristics 36 40}}
|
||
<span data-i18n="monstrosityCharacteristics-7">Tail</span>
|
||
{{/rollBetween() monstrosityCharacteristics 36 40}}
|
||
{{#rollBetween() monstrosityCharacteristics 41 45}}
|
||
<span data-i18n="monstrosityCharacteristics-8">Multi-segmented body</span>
|
||
{{/rollBetween() monstrosityCharacteristics 41 45}}
|
||
{{#rollBetween() monstrosityCharacteristics 46 50}}
|
||
<span data-i18n="monstrosityCharacteristics-9">Wings</span>
|
||
{{/rollBetween() monstrosityCharacteristics 46 50}}
|
||
{{#rollBetween() monstrosityCharacteristics 51 54}}
|
||
<span data-i18n="monstrosityCharacteristics-10">Stinger / barbs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 51 54}}
|
||
{{#rollBetween() monstrosityCharacteristics 55 58}}
|
||
<span data-i18n="monstrosityCharacteristics-11">Many-eyed</span>
|
||
{{/rollBetween() monstrosityCharacteristics 55 58}}
|
||
{{#rollBetween() monstrosityCharacteristics 59 62}}
|
||
<span data-i18n="monstrosityCharacteristics-12">Distinctive sound</span>
|
||
{{/rollBetween() monstrosityCharacteristics 59 62}}
|
||
{{#rollBetween() monstrosityCharacteristics 63 66}}
|
||
<span data-i18n="monstrosityCharacteristics-13">Tentacles / tendrils</span>
|
||
{{/rollBetween() monstrosityCharacteristics 63 66}}
|
||
{{#rollBetween() monstrosityCharacteristics 67 69}}
|
||
<span data-i18n="monstrosityCharacteristics-14">Mandibles / pincers</span>
|
||
{{/rollBetween() monstrosityCharacteristics 67 69}}
|
||
{{#rollBetween() monstrosityCharacteristics 70 72}}
|
||
<span data-i18n="monstrosityCharacteristics-15">Luminescent</span>
|
||
{{/rollBetween() monstrosityCharacteristics 70 72}}
|
||
{{#rollBetween() monstrosityCharacteristics 73 75}}
|
||
<span data-i18n="monstrosityCharacteristics-16">Antennae / sensory organs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 73 75}}
|
||
{{#rollBetween() monstrosityCharacteristics 76 78}}
|
||
<span data-i18n="monstrosityCharacteristics-17">Proboscis / inner jaw</span>
|
||
{{/rollBetween() monstrosityCharacteristics 76 78}}
|
||
{{#rollBetween() monstrosityCharacteristics 79 81}}
|
||
<span data-i18n="monstrosityCharacteristics-18">Exoskeleton / shell</span>
|
||
{{/rollBetween() monstrosityCharacteristics 79 81}}
|
||
{{#rollBetween() monstrosityCharacteristics 82 84}}
|
||
<span data-i18n="monstrosityCharacteristics-19">Bony protuberances</span>
|
||
{{/rollBetween() monstrosityCharacteristics 82 84}}
|
||
{{#rollBetween() monstrosityCharacteristics 85 87}}
|
||
<span data-i18n="monstrosityCharacteristics-20">Corrupted flesh</span>
|
||
{{/rollBetween() monstrosityCharacteristics 85 87}}
|
||
{{#rollBetween() monstrosityCharacteristics 88 90}}
|
||
<span data-i18n="monstrosityCharacteristics-21">Semi-transparent</span>
|
||
{{/rollBetween() monstrosityCharacteristics 88 90}}
|
||
{{#rollBetween() monstrosityCharacteristics 91 93}}
|
||
<span data-i18n="monstrosityCharacteristics-22">Scarred / injured</span>
|
||
{{/rollBetween() monstrosityCharacteristics 91 93}}
|
||
{{#rollBetween() monstrosityCharacteristics 94 95}}
|
||
<span data-i18n="monstrosityCharacteristics-23">Egg sac / carried offspring</span>
|
||
{{/rollBetween() monstrosityCharacteristics 94 95}}
|
||
{{#rollBetween() monstrosityCharacteristics 96 97}}
|
||
<span data-i18n="monstrosityCharacteristics-24">Rotting / skeletal</span>
|
||
{{/rollBetween() monstrosityCharacteristics 96 97}}
|
||
{{#rollTotal() monstrosityCharacteristics 98}}
|
||
<span data-i18n="monstrosityCharacteristics-25">Mummified / desiccated</span>
|
||
{{/rollTotal() monstrosityCharacteristics 98}}
|
||
{{#rollTotal() monstrosityCharacteristics 99}}
|
||
<span data-i18n="monstrosityCharacteristics-26">Multi-headed</span>
|
||
{{/rollTotal() monstrosityCharacteristics 99}}
|
||
{{#rollBetween() monstrosityCharacteristics 100}}
|
||
<span data-i18n="monstrosityCharacteristics-27">Etched with mystic runes</span>
|
||
{{/rollBetween() monstrosityCharacteristics 100}}</div></div>
|
||
{{/monstrosityCharacteristics}}
|
||
{{#monstrosityAbilities}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{monstrosityAbilities}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityAbilities 1 4}}
|
||
<span data-i18n="monstrosityAbilities-0">Keen senses</span>
|
||
{{/rollBetween() monstrosityAbilities 1 4}}
|
||
{{#rollBetween() monstrosityAbilities 5 8}}
|
||
<span data-i18n="monstrosityAbilities-1">Intimidating vocalization</span>
|
||
{{/rollBetween() monstrosityAbilities 5 8}}
|
||
{{#rollBetween() monstrosityAbilities 9 12}}
|
||
<span data-i18n="monstrosityAbilities-2">Climber</span>
|
||
{{/rollBetween() monstrosityAbilities 9 12}}
|
||
{{#rollBetween() monstrosityAbilities 13 16}}
|
||
<span data-i18n="monstrosityAbilities-3">Intelligent</span>
|
||
{{/rollBetween() monstrosityAbilities 13 16}}
|
||
{{#rollBetween() monstrosityAbilities 17 20}}
|
||
<span data-i18n="monstrosityAbilities-4">Swift</span>
|
||
{{/rollBetween() monstrosityAbilities 17 20}}
|
||
{{#rollBetween() monstrosityAbilities 21 24}}
|
||
<span data-i18n="monstrosityAbilities-5">Powerful bite</span>
|
||
{{/rollBetween() monstrosityAbilities 21 24}}
|
||
{{#rollBetween() monstrosityAbilities 25 28}}
|
||
<span data-i18n="monstrosityAbilities-6">Stealthy / ambusher</span>
|
||
{{/rollBetween() monstrosityAbilities 25 28}}
|
||
{{#rollBetween() monstrosityAbilities 29 32}}
|
||
<span data-i18n="monstrosityAbilities-7">Horrid visage</span>
|
||
{{/rollBetween() monstrosityAbilities 29 32}}
|
||
{{#rollBetween() monstrosityAbilities 33 36}}
|
||
<span data-i18n="monstrosityAbilities-8">Strong</span>
|
||
{{/rollBetween() monstrosityAbilities 33 36}}
|
||
{{#rollBetween() monstrosityAbilities 37 40}}
|
||
<span data-i18n="monstrosityAbilities-9">Camouflaged</span>
|
||
{{/rollBetween() monstrosityAbilities 37 40}}
|
||
{{#rollBetween() monstrosityAbilities 41 43}}
|
||
<span data-i18n="monstrosityAbilities-10">Flier / glider</span>
|
||
{{/rollBetween() monstrosityAbilities 41 43}}
|
||
{{#rollBetween() monstrosityAbilities 44 46}}
|
||
<span data-i18n="monstrosityAbilities-11">Poisonous</span>
|
||
{{/rollBetween() monstrosityAbilities 44 46}}
|
||
{{#rollBetween() monstrosityAbilities 47 49}}
|
||
<span data-i18n="monstrosityAbilities-12">Semiaquatic / swimmer</span>
|
||
{{/rollBetween() monstrosityAbilities 47 49}}
|
||
{{#rollBetween() monstrosityAbilities 50 52}}
|
||
<span data-i18n="monstrosityAbilities-13">Grappler / entangler</span>
|
||
{{/rollBetween() monstrosityAbilities 50 52}}
|
||
{{#rollBetween() monstrosityAbilities 53 55}}
|
||
<span data-i18n="monstrosityAbilities-14">Leaper</span>
|
||
{{/rollBetween() monstrosityAbilities 53 55}}
|
||
{{#rollBetween() monstrosityAbilities 56 58}}
|
||
<span data-i18n="monstrosityAbilities-15">Crusher / constrictor</span>
|
||
{{/rollBetween() monstrosityAbilities 56 58}}
|
||
{{#rollBetween() monstrosityAbilities 59 61}}
|
||
<span data-i18n="monstrosityAbilities-16">Armored</span>
|
||
{{/rollBetween() monstrosityAbilities 59 61}}
|
||
{{#rollBetween() monstrosityAbilities 62 64}}
|
||
<span data-i18n="monstrosityAbilities-17">Burrower</span>
|
||
{{/rollBetween() monstrosityAbilities 62 64}}
|
||
{{#rollBetween() monstrosityAbilities 65 67}}
|
||
<span data-i18n="monstrosityAbilities-18">Noxious smell</span>
|
||
{{/rollBetween() monstrosityAbilities 65 67}}
|
||
{{#rollBetween() monstrosityAbilities 68 69}}
|
||
<span data-i18n="monstrosityAbilities-19">Trap-setter</span>
|
||
{{/rollBetween() monstrosityAbilities 68 69}}
|
||
{{#rollBetween() monstrosityAbilities 70 71}}
|
||
<span data-i18n="monstrosityAbilities-20">Parasitic</span>
|
||
{{/rollBetween() monstrosityAbilities 70 71}}
|
||
{{#rollBetween() monstrosityAbilities 72 73}}
|
||
<span data-i18n="monstrosityAbilities-21">Vibration sense</span>
|
||
{{/rollBetween() monstrosityAbilities 72 73}}
|
||
{{#rollBetween() monstrosityAbilities 74 75}}
|
||
<span data-i18n="monstrosityAbilities-22">Breath weapon / toxic spew</span>
|
||
{{/rollBetween() monstrosityAbilities 74 75}}
|
||
{{#rollBetween() monstrosityAbilities 76 77}}
|
||
<span data-i18n="monstrosityAbilities-23">Mimicry</span>
|
||
{{/rollBetween() monstrosityAbilities 76 77}}
|
||
{{#rollBetween() monstrosityAbilities 78 79}}
|
||
<span data-i18n="monstrosityAbilities-24">Shapeshifting</span>
|
||
{{/rollBetween() monstrosityAbilities 78 79}}
|
||
{{#rollBetween() monstrosityAbilities 80 81}}
|
||
<span data-i18n="monstrosityAbilities-25">Control lesser creatures</span>
|
||
{{/rollBetween() monstrosityAbilities 80 81}}
|
||
{{#rollBetween() monstrosityAbilities 82 83}}
|
||
<span data-i18n="monstrosityAbilities-26">Echolocation</span>
|
||
{{/rollBetween() monstrosityAbilities 82 83}}
|
||
{{#rollBetween() monstrosityAbilities 84 85}}
|
||
<span data-i18n="monstrosityAbilities-27">Electric shock</span>
|
||
{{/rollBetween() monstrosityAbilities 84 85}}
|
||
{{#rollBetween() monstrosityAbilities 86 87}}
|
||
<span data-i18n="monstrosityAbilities-28">Acidic</span>
|
||
{{/rollBetween() monstrosityAbilities 86 87}}
|
||
{{#rollBetween() monstrosityAbilities 88 89}}
|
||
<span data-i18n="monstrosityAbilities-29">Symbiotic</span>
|
||
{{/rollBetween() monstrosityAbilities 88 89}}
|
||
{{#rollBetween() monstrosityAbilities 90 91}}
|
||
<span data-i18n="monstrosityAbilities-30">Shoot projectiles</span>
|
||
{{/rollBetween() monstrosityAbilities 90 91}}
|
||
{{#rollTotal() monstrosityAbilities 92}}
|
||
<span data-i18n="monstrosityAbilities-31">Paralyzing</span>
|
||
{{/rollTotal() monstrosityAbilities 92}}
|
||
{{#rollTotal() monstrosityAbilities 93}}
|
||
<span data-i18n="monstrosityAbilities-32">Immune to iron</span>
|
||
{{/rollTotal() monstrosityAbilities 93}}
|
||
{{#rollTotal() monstrosityAbilities 94}}
|
||
<span data-i18n="monstrosityAbilities-33">Feels no pain</span>
|
||
{{/rollTotal() monstrosityAbilities 94}}
|
||
{{#rollTotal() monstrosityAbilities 95}}
|
||
<span data-i18n="monstrosityAbilities-34">Enact rituals</span>
|
||
{{/rollTotal() monstrosityAbilities 95}}
|
||
{{#rollTotal() monstrosityAbilities 96}}
|
||
<span data-i18n="monstrosityAbilities-35">Create illusions</span>
|
||
{{/rollTotal() monstrosityAbilities 96}}
|
||
{{#rollTotal() monstrosityAbilities 97}}
|
||
<span data-i18n="monstrosityAbilities-36">Mind control / telepathy</span>
|
||
{{/rollTotal() monstrosityAbilities 97}}
|
||
{{#rollTotal() monstrosityAbilities 98}}
|
||
<span data-i18n="monstrosityAbilities-37">Move between realities</span>
|
||
{{/rollTotal() monstrosityAbilities 98}}
|
||
{{#rollTotal() monstrosityAbilities 99}}
|
||
<span data-i18n="monstrosityAbilities-38">Wield weapons</span>
|
||
{{/rollTotal() monstrosityAbilities 99}}
|
||
{{#rollTotal() monstrosityAbilities 100}}
|
||
<span data-i18n="monstrosityAbilities-39">Control elements</span>
|
||
{{/rollTotal() monstrosityAbilities 100}}</div></div>
|
||
{{/monstrosityAbilities}}
|
||
{{#trapEvent}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{trapEvent}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() trapEvent 1 4}}
|
||
<span data-i18n="trapEvent-0">Block</span>
|
||
{{/rollBetween() trapEvent 1 4}}
|
||
{{#rollBetween() trapEvent 5 8}}
|
||
<span data-i18n="trapEvent-1">Create</span>
|
||
{{/rollBetween() trapEvent 5 8}}
|
||
{{#rollBetween() trapEvent 9 12}}
|
||
<span data-i18n="trapEvent-2">Break</span>
|
||
{{/rollBetween() trapEvent 9 12}}
|
||
{{#rollBetween() trapEvent 13 16}}
|
||
<span data-i18n="trapEvent-3">Puncture</span>
|
||
{{/rollBetween() trapEvent 13 16}}
|
||
{{#rollBetween() trapEvent 17 20}}
|
||
<span data-i18n="trapEvent-4">Entangle</span>
|
||
{{/rollBetween() trapEvent 17 20}}
|
||
{{#rollBetween() trapEvent 21 24}}
|
||
<span data-i18n="trapEvent-5">Enclose</span>
|
||
{{/rollBetween() trapEvent 21 24}}
|
||
{{#rollBetween() trapEvent 25 28}}
|
||
<span data-i18n="trapEvent-6">Ambush</span>
|
||
{{/rollBetween() trapEvent 25 28}}
|
||
{{#rollBetween() trapEvent 29 32}}
|
||
<span data-i18n="trapEvent-7">Snare</span>
|
||
{{/rollBetween() trapEvent 29 32}}
|
||
{{#rollBetween() trapEvent 33 36}}
|
||
<span data-i18n="trapEvent-8">Change</span>
|
||
{{/rollBetween() trapEvent 33 36}}
|
||
{{#rollBetween() trapEvent 37 40}}
|
||
<span data-i18n="trapEvent-9">Imitate</span>
|
||
{{/rollBetween() trapEvent 37 40}}
|
||
{{#rollBetween() trapEvent 41 44}}
|
||
<span data-i18n="trapEvent-10">Crush</span>
|
||
{{/rollBetween() trapEvent 41 44}}
|
||
{{#rollBetween() trapEvent 45 48}}
|
||
<span data-i18n="trapEvent-11">Drop</span>
|
||
{{/rollBetween() trapEvent 45 48}}
|
||
{{#rollBetween() trapEvent 49 52}}
|
||
<span data-i18n="trapEvent-12">Conceal</span>
|
||
{{/rollBetween() trapEvent 49 52}}
|
||
{{#rollBetween() trapEvent 53 56}}
|
||
<span data-i18n="trapEvent-13">Lure</span>
|
||
{{/rollBetween() trapEvent 53 56}}
|
||
{{#rollBetween() trapEvent 57 60}}
|
||
<span data-i18n="trapEvent-14">Release</span>
|
||
{{/rollBetween() trapEvent 57 60}}
|
||
{{#rollBetween() trapEvent 61 64}}
|
||
<span data-i18n="trapEvent-15">Obscure</span>
|
||
{{/rollBetween() trapEvent 61 64}}
|
||
{{#rollBetween() trapEvent 65 68}}
|
||
<span data-i18n="trapEvent-16">Cut</span>
|
||
{{/rollBetween() trapEvent 65 68}}
|
||
{{#rollBetween() trapEvent 69 72}}
|
||
<span data-i18n="trapEvent-17">Smother</span>
|
||
{{/rollBetween() trapEvent 69 72}}
|
||
{{#rollBetween() trapEvent 73 76}}
|
||
<span data-i18n="trapEvent-18">Collapse</span>
|
||
{{/rollBetween() trapEvent 73 76}}
|
||
{{#rollBetween() trapEvent 77 80}}
|
||
<span data-i18n="trapEvent-19">Summon</span>
|
||
{{/rollBetween() trapEvent 77 80}}
|
||
{{#rollBetween() trapEvent 81 84}}
|
||
<span data-i18n="trapEvent-20">Move</span>
|
||
{{/rollBetween() trapEvent 81 84}}
|
||
{{#rollBetween() trapEvent 85 88}}
|
||
<span data-i18n="trapEvent-21">Surprise</span>
|
||
{{/rollBetween() trapEvent 85 88}}
|
||
{{#rollBetween() trapEvent 89 92}}
|
||
<span data-i18n="trapEvent-22">Divert</span>
|
||
{{/rollBetween() trapEvent 89 92}}
|
||
{{#rollBetween() trapEvent 93 96}}
|
||
<span data-i18n="trapEvent-23">Attack</span>
|
||
{{/rollBetween() trapEvent 93 96}}
|
||
{{#rollBetween() trapEvent 97 100}}
|
||
<span data-i18n="trapEvent-24">Trigger</span>
|
||
{{/rollBetween() trapEvent 97 100}}</div></div>
|
||
{{/trapEvent}}
|
||
{{#trapComponent}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{trapComponent}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() trapComponent 1 4}}
|
||
<span data-i18n="trapComponent-0">Pit</span>
|
||
{{/rollBetween() trapComponent 1 4}}
|
||
{{#rollBetween() trapComponent 5 8}}
|
||
<span data-i18n="trapComponent-1">Water</span>
|
||
{{/rollBetween() trapComponent 5 8}}
|
||
{{#rollBetween() trapComponent 9 12}}
|
||
<span data-i18n="trapComponent-2">Fire</span>
|
||
{{/rollBetween() trapComponent 9 12}}
|
||
{{#rollBetween() trapComponent 13 16}}
|
||
<span data-i18n="trapComponent-3">Projectile</span>
|
||
{{/rollBetween() trapComponent 13 16}}
|
||
{{#rollBetween() trapComponent 17 20}}
|
||
<span data-i18n="trapComponent-4">Passage</span>
|
||
{{/rollBetween() trapComponent 17 20}}
|
||
{{#rollBetween() trapComponent 21 24}}
|
||
<span data-i18n="trapComponent-5">Fall</span>
|
||
{{/rollBetween() trapComponent 21 24}}
|
||
{{#rollBetween() trapComponent 25 28}}
|
||
<span data-i18n="trapComponent-6">Debris</span>
|
||
{{/rollBetween() trapComponent 25 28}}
|
||
{{#rollBetween() trapComponent 29 32}}
|
||
<span data-i18n="trapComponent-7">Fear</span>
|
||
{{/rollBetween() trapComponent 29 32}}
|
||
{{#rollBetween() trapComponent 33 36}}
|
||
<span data-i18n="trapComponent-8">Alarm</span>
|
||
{{/rollBetween() trapComponent 33 36}}
|
||
{{#rollBetween() trapComponent 37 40}}
|
||
<span data-i18n="trapComponent-9">Trigger</span>
|
||
{{/rollBetween() trapComponent 37 40}}
|
||
{{#rollBetween() trapComponent 41 44}}
|
||
<span data-i18n="trapComponent-10">Cold</span>
|
||
{{/rollBetween() trapComponent 41 44}}
|
||
{{#rollBetween() trapComponent 45 48}}
|
||
<span data-i18n="trapComponent-11">Weapon</span>
|
||
{{/rollBetween() trapComponent 45 48}}
|
||
{{#rollBetween() trapComponent 49 52}}
|
||
<span data-i18n="trapComponent-12">Darkness</span>
|
||
{{/rollBetween() trapComponent 49 52}}
|
||
{{#rollBetween() trapComponent 53 56}}
|
||
<span data-i18n="trapComponent-13">Decay</span>
|
||
{{/rollBetween() trapComponent 53 56}}
|
||
{{#rollBetween() trapComponent 57 60}}
|
||
<span data-i18n="trapComponent-14">Path</span>
|
||
{{/rollBetween() trapComponent 57 60}}
|
||
{{#rollBetween() trapComponent 61 64}}
|
||
<span data-i18n="trapComponent-15">Stone</span>
|
||
{{/rollBetween() trapComponent 61 64}}
|
||
{{#rollBetween() trapComponent 65 68}}
|
||
<span data-i18n="trapComponent-16">Terrain</span>
|
||
{{/rollBetween() trapComponent 65 68}}
|
||
{{#rollBetween() trapComponent 69 72}}
|
||
<span data-i18n="trapComponent-17">Poison</span>
|
||
{{/rollBetween() trapComponent 69 72}}
|
||
{{#rollBetween() trapComponent 73 76}}
|
||
<span data-i18n="trapComponent-18">Barrier</span>
|
||
{{/rollBetween() trapComponent 73 76}}
|
||
{{#rollBetween() trapComponent 77 80}}
|
||
<span data-i18n="trapComponent-19">Overhead</span>
|
||
{{/rollBetween() trapComponent 77 80}}
|
||
{{#rollBetween() trapComponent 81 84}}
|
||
<span data-i18n="trapComponent-20">Magic</span>
|
||
{{/rollBetween() trapComponent 81 84}}
|
||
{{#rollBetween() trapComponent 85 88}}
|
||
<span data-i18n="trapComponent-21">Toxin</span>
|
||
{{/rollBetween() trapComponent 85 88}}
|
||
{{#rollBetween() trapComponent 89 92}}
|
||
<span data-i18n="trapComponent-22">Earth</span>
|
||
{{/rollBetween() trapComponent 89 92}}
|
||
{{#rollBetween() trapComponent 93 96}}
|
||
<span data-i18n="trapComponent-23">Light</span>
|
||
{{/rollBetween() trapComponent 93 96}}
|
||
{{#rollBetween() trapComponent 97 100}}
|
||
<span data-i18n="trapComponent-24">Denizen</span>
|
||
{{/rollBetween() trapComponent 97 100}}</div></div>
|
||
{{/trapComponent}}
|
||
{{#combat_eventMethod}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{combat_eventMethod}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() combat_eventMethod 1 2}}
|
||
<span data-i18n="combat_eventMethod-0">Defy</span>
|
||
{{/rollBetween() combat_eventMethod 1 2}}
|
||
{{#rollBetween() combat_eventMethod 3 4}}
|
||
<span data-i18n="combat_eventMethod-1">Break</span>
|
||
{{/rollBetween() combat_eventMethod 3 4}}
|
||
{{#rollBetween() combat_eventMethod 5 6}}
|
||
<span data-i18n="combat_eventMethod-2">Trick</span>
|
||
{{/rollBetween() combat_eventMethod 5 6}}
|
||
{{#rollBetween() combat_eventMethod 7 8}}
|
||
<span data-i18n="combat_eventMethod-3">Evade</span>
|
||
{{/rollBetween() combat_eventMethod 7 8}}
|
||
{{#rollBetween() combat_eventMethod 9 10}}
|
||
<span data-i18n="combat_eventMethod-4">Protect</span>
|
||
{{/rollBetween() combat_eventMethod 9 10}}
|
||
{{#rollBetween() combat_eventMethod 11 12}}
|
||
<span data-i18n="combat_eventMethod-5">Overwhelm</span>
|
||
{{/rollBetween() combat_eventMethod 11 12}}
|
||
{{#rollBetween() combat_eventMethod 13 14}}
|
||
<span data-i18n="combat_eventMethod-6">Persevere</span>
|
||
{{/rollBetween() combat_eventMethod 13 14}}
|
||
{{#rollBetween() combat_eventMethod 15 16}}
|
||
<span data-i18n="combat_eventMethod-7">Assist</span>
|
||
{{/rollBetween() combat_eventMethod 15 16}}
|
||
{{#rollBetween() combat_eventMethod 17 18}}
|
||
<span data-i18n="combat_eventMethod-8">Await</span>
|
||
{{/rollBetween() combat_eventMethod 17 18}}
|
||
{{#rollBetween() combat_eventMethod 19 20}}
|
||
<span data-i18n="combat_eventMethod-9">Abort</span>
|
||
{{/rollBetween() combat_eventMethod 19 20}}
|
||
{{#rollBetween() combat_eventMethod 21 22}}
|
||
<span data-i18n="combat_eventMethod-10">Block</span>
|
||
{{/rollBetween() combat_eventMethod 21 22}}
|
||
{{#rollBetween() combat_eventMethod 23 24}}
|
||
<span data-i18n="combat_eventMethod-11">Collide</span>
|
||
{{/rollBetween() combat_eventMethod 23 24}}
|
||
{{#rollBetween() combat_eventMethod 25 26}}
|
||
<span data-i18n="combat_eventMethod-12">Focus</span>
|
||
{{/rollBetween() combat_eventMethod 25 26}}
|
||
{{#rollBetween() combat_eventMethod 27 28}}
|
||
<span data-i18n="combat_eventMethod-13">Advance</span>
|
||
{{/rollBetween() combat_eventMethod 27 28}}
|
||
{{#rollBetween() combat_eventMethod 29 30}}
|
||
<span data-i18n="combat_eventMethod-14">Breach</span>
|
||
{{/rollBetween() combat_eventMethod 29 30}}
|
||
{{#rollBetween() combat_eventMethod 31 32}}
|
||
<span data-i18n="combat_eventMethod-15">Endure</span>
|
||
{{/rollBetween() combat_eventMethod 31 32}}
|
||
{{#rollBetween() combat_eventMethod 33 34}}
|
||
<span data-i18n="combat_eventMethod-16">Assault</span>
|
||
{{/rollBetween() combat_eventMethod 33 34}}
|
||
{{#rollBetween() combat_eventMethod 35 36}}
|
||
<span data-i18n="combat_eventMethod-17">Charge</span>
|
||
{{/rollBetween() combat_eventMethod 35 36}}
|
||
{{#rollBetween() combat_eventMethod 37 38}}
|
||
<span data-i18n="combat_eventMethod-18">Escalate</span>
|
||
{{/rollBetween() combat_eventMethod 37 38}}
|
||
{{#rollBetween() combat_eventMethod 39 40}}
|
||
<span data-i18n="combat_eventMethod-19">Sunder</span>
|
||
{{/rollBetween() combat_eventMethod 39 40}}
|
||
{{#rollBetween() combat_eventMethod 41 42}}
|
||
<span data-i18n="combat_eventMethod-20">Shatter</span>
|
||
{{/rollBetween() combat_eventMethod 41 42}}
|
||
{{#rollBetween() combat_eventMethod 43 44}}
|
||
<span data-i18n="combat_eventMethod-21">Aim</span>
|
||
{{/rollBetween() combat_eventMethod 43 44}}
|
||
{{#rollBetween() combat_eventMethod 45 46}}
|
||
<span data-i18n="combat_eventMethod-22">Stagger</span>
|
||
{{/rollBetween() combat_eventMethod 45 46}}
|
||
{{#rollBetween() combat_eventMethod 47 48}}
|
||
<span data-i18n="combat_eventMethod-23">Counter</span>
|
||
{{/rollBetween() combat_eventMethod 47 48}}
|
||
{{#rollBetween() combat_eventMethod 49 50}}
|
||
<span data-i18n="combat_eventMethod-24">Seize</span>
|
||
{{/rollBetween() combat_eventMethod 49 50}}
|
||
{{#rollBetween() combat_eventMethod 51 52}}
|
||
<span data-i18n="combat_eventMethod-25">Impact</span>
|
||
{{/rollBetween() combat_eventMethod 51 52}}
|
||
{{#rollBetween() combat_eventMethod 53 54}}
|
||
<span data-i18n="combat_eventMethod-26">Entangle</span>
|
||
{{/rollBetween() combat_eventMethod 53 54}}
|
||
{{#rollBetween() combat_eventMethod 55 56}}
|
||
<span data-i18n="combat_eventMethod-27">Hold</span>
|
||
{{/rollBetween() combat_eventMethod 55 56}}
|
||
{{#rollBetween() combat_eventMethod 57 58}}
|
||
<span data-i18n="combat_eventMethod-28">Deflect</span>
|
||
{{/rollBetween() combat_eventMethod 57 58}}
|
||
{{#rollBetween() combat_eventMethod 59 60}}
|
||
<span data-i18n="combat_eventMethod-29">Drop</span>
|
||
{{/rollBetween() combat_eventMethod 59 60}}
|
||
{{#rollBetween() combat_eventMethod 61 62}}
|
||
<span data-i18n="combat_eventMethod-30">Lose</span>
|
||
{{/rollBetween() combat_eventMethod 61 62}}
|
||
{{#rollBetween() combat_eventMethod 63 64}}
|
||
<span data-i18n="combat_eventMethod-31">Sweep</span>
|
||
{{/rollBetween() combat_eventMethod 63 64}}
|
||
{{#rollBetween() combat_eventMethod 65 66}}
|
||
<span data-i18n="combat_eventMethod-32">Secure</span>
|
||
{{/rollBetween() combat_eventMethod 65 66}}
|
||
{{#rollBetween() combat_eventMethod 67 68}}
|
||
<span data-i18n="combat_eventMethod-33">Cover</span>
|
||
{{/rollBetween() combat_eventMethod 67 68}}
|
||
{{#rollBetween() combat_eventMethod 69 70}}
|
||
<span data-i18n="combat_eventMethod-34">Withdraw</span>
|
||
{{/rollBetween() combat_eventMethod 69 70}}
|
||
{{#rollBetween() combat_eventMethod 71 72}}
|
||
<span data-i18n="combat_eventMethod-35">Clash</span>
|
||
{{/rollBetween() combat_eventMethod 71 72}}
|
||
{{#rollBetween() combat_eventMethod 73 74}}
|
||
<span data-i18n="combat_eventMethod-36">Amplify</span>
|
||
{{/rollBetween() combat_eventMethod 73 74}}
|
||
{{#rollBetween() combat_eventMethod 75 76}}
|
||
<span data-i18n="combat_eventMethod-37">Batter</span>
|
||
{{/rollBetween() combat_eventMethod 75 76}}
|
||
{{#rollBetween() combat_eventMethod 77 78}}
|
||
<span data-i18n="combat_eventMethod-38">Feint</span>
|
||
{{/rollBetween() combat_eventMethod 77 78}}
|
||
{{#rollBetween() combat_eventMethod 79 80}}
|
||
<span data-i18n="combat_eventMethod-39">Shove</span>
|
||
{{/rollBetween() combat_eventMethod 79 80}}
|
||
{{#rollBetween() combat_eventMethod 81 82}}
|
||
<span data-i18n="combat_eventMethod-40">Embed</span>
|
||
{{/rollBetween() combat_eventMethod 81 82}}
|
||
{{#rollBetween() combat_eventMethod 83 84}}
|
||
<span data-i18n="combat_eventMethod-41">Affect</span>
|
||
{{/rollBetween() combat_eventMethod 83 84}}
|
||
{{#rollBetween() combat_eventMethod 85 86}}
|
||
<span data-i18n="combat_eventMethod-42">Probe</span>
|
||
{{/rollBetween() combat_eventMethod 85 86}}
|
||
{{#rollBetween() combat_eventMethod 87 88}}
|
||
<span data-i18n="combat_eventMethod-43">Force</span>
|
||
{{/rollBetween() combat_eventMethod 87 88}}
|
||
{{#rollBetween() combat_eventMethod 89 90}}
|
||
<span data-i18n="combat_eventMethod-44">Intensify</span>
|
||
{{/rollBetween() combat_eventMethod 89 90}}
|
||
{{#rollBetween() combat_eventMethod 91 92}}
|
||
<span data-i18n="combat_eventMethod-45">Distract</span>
|
||
{{/rollBetween() combat_eventMethod 91 92}}
|
||
{{#rollBetween() combat_eventMethod 93 94}}
|
||
<span data-i18n="combat_eventMethod-46">Challenge</span>
|
||
{{/rollBetween() combat_eventMethod 93 94}}
|
||
{{#rollBetween() combat_eventMethod 95 96}}
|
||
<span data-i18n="combat_eventMethod-47">Brawl</span>
|
||
{{/rollBetween() combat_eventMethod 95 96}}
|
||
{{#rollBetween() combat_eventMethod 97 98}}
|
||
<span data-i18n="combat_eventMethod-48">Coordinate</span>
|
||
{{/rollBetween() combat_eventMethod 97 98}}
|
||
{{#rollBetween() combat_eventMethod 99 100}}
|
||
<span data-i18n="combat_eventMethod-49">Overrun</span>
|
||
{{/rollBetween() combat_eventMethod 99 100}}</div></div>
|
||
{{/combat_eventMethod}}
|
||
{{#combat_eventTarget}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{combat_eventTarget}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() combat_eventTarget 1 2}}
|
||
<span data-i18n="combat_eventTarget-0">Control</span>
|
||
{{/rollBetween() combat_eventTarget 1 2}}
|
||
{{#rollBetween() combat_eventTarget 3 4}}
|
||
<span data-i18n="combat_eventTarget-1">Defense</span>
|
||
{{/rollBetween() combat_eventTarget 3 4}}
|
||
{{#rollBetween() combat_eventTarget 5 6}}
|
||
<span data-i18n="combat_eventTarget-2">Limbs</span>
|
||
{{/rollBetween() combat_eventTarget 5 6}}
|
||
{{#rollBetween() combat_eventTarget 7 8}}
|
||
<span data-i18n="combat_eventTarget-3">Focus</span>
|
||
{{/rollBetween() combat_eventTarget 7 8}}
|
||
{{#rollBetween() combat_eventTarget 9 10}}
|
||
<span data-i18n="combat_eventTarget-4">Advantage</span>
|
||
{{/rollBetween() combat_eventTarget 9 10}}
|
||
{{#rollBetween() combat_eventTarget 11 12}}
|
||
<span data-i18n="combat_eventTarget-5">Range</span>
|
||
{{/rollBetween() combat_eventTarget 11 12}}
|
||
{{#rollBetween() combat_eventTarget 13 14}}
|
||
<span data-i18n="combat_eventTarget-6">Stress</span>
|
||
{{/rollBetween() combat_eventTarget 13 14}}
|
||
{{#rollBetween() combat_eventTarget 15 16}}
|
||
<span data-i18n="combat_eventTarget-7">Sense</span>
|
||
{{/rollBetween() combat_eventTarget 15 16}}
|
||
{{#rollBetween() combat_eventTarget 17 18}}
|
||
<span data-i18n="combat_eventTarget-8">Weakness</span>
|
||
{{/rollBetween() combat_eventTarget 17 18}}
|
||
{{#rollBetween() combat_eventTarget 19 20}}
|
||
<span data-i18n="combat_eventTarget-9">Opening</span>
|
||
{{/rollBetween() combat_eventTarget 19 20}}
|
||
{{#rollBetween() combat_eventTarget 21 22}}
|
||
<span data-i18n="combat_eventTarget-10">Fear</span>
|
||
{{/rollBetween() combat_eventTarget 21 22}}
|
||
{{#rollBetween() combat_eventTarget 23 24}}
|
||
<span data-i18n="combat_eventTarget-11">Instinct</span>
|
||
{{/rollBetween() combat_eventTarget 23 24}}
|
||
{{#rollBetween() combat_eventTarget 25 26}}
|
||
<span data-i18n="combat_eventTarget-12">Footing</span>
|
||
{{/rollBetween() combat_eventTarget 25 26}}
|
||
{{#rollBetween() combat_eventTarget 27 28}}
|
||
<span data-i18n="combat_eventTarget-13">Maneuver</span>
|
||
{{/rollBetween() combat_eventTarget 27 28}}
|
||
{{#rollBetween() combat_eventTarget 29 30}}
|
||
<span data-i18n="combat_eventTarget-14">Reach</span>
|
||
{{/rollBetween() combat_eventTarget 29 30}}
|
||
{{#rollBetween() combat_eventTarget 31 32}}
|
||
<span data-i18n="combat_eventTarget-15">Harm</span>
|
||
{{/rollBetween() combat_eventTarget 31 32}}
|
||
{{#rollBetween() combat_eventTarget 33 34}}
|
||
<span data-i18n="combat_eventTarget-16">Finesse</span>
|
||
{{/rollBetween() combat_eventTarget 33 34}}
|
||
{{#rollBetween() combat_eventTarget 35 36}}
|
||
<span data-i18n="combat_eventTarget-17">Weapon</span>
|
||
{{/rollBetween() combat_eventTarget 35 36}}
|
||
{{#rollBetween() combat_eventTarget 37 38}}
|
||
<span data-i18n="combat_eventTarget-18">Environment</span>
|
||
{{/rollBetween() combat_eventTarget 37 38}}
|
||
{{#rollBetween() combat_eventTarget 39 40}}
|
||
<span data-i18n="combat_eventTarget-19">Technique</span>
|
||
{{/rollBetween() combat_eventTarget 39 40}}
|
||
{{#rollBetween() combat_eventTarget 41 42}}
|
||
<span data-i18n="combat_eventTarget-20">Surprise</span>
|
||
{{/rollBetween() combat_eventTarget 41 42}}
|
||
{{#rollBetween() combat_eventTarget 43 44}}
|
||
<span data-i18n="combat_eventTarget-21">Pride</span>
|
||
{{/rollBetween() combat_eventTarget 43 44}}
|
||
{{#rollBetween() combat_eventTarget 45 46}}
|
||
<span data-i18n="combat_eventTarget-22">Wound</span>
|
||
{{/rollBetween() combat_eventTarget 45 46}}
|
||
{{#rollBetween() combat_eventTarget 47 48}}
|
||
<span data-i18n="combat_eventTarget-23">Precision</span>
|
||
{{/rollBetween() combat_eventTarget 47 48}}
|
||
{{#rollBetween() combat_eventTarget 49 50}}
|
||
<span data-i18n="combat_eventTarget-24">Ally</span>
|
||
{{/rollBetween() combat_eventTarget 49 50}}
|
||
{{#rollBetween() combat_eventTarget 51 52}}
|
||
<span data-i18n="combat_eventTarget-25">Ground</span>
|
||
{{/rollBetween() combat_eventTarget 51 52}}
|
||
{{#rollBetween() combat_eventTarget 53 54}}
|
||
<span data-i18n="combat_eventTarget-26">Courage</span>
|
||
{{/rollBetween() combat_eventTarget 53 54}}
|
||
{{#rollBetween() combat_eventTarget 55 56}}
|
||
<span data-i18n="combat_eventTarget-27">Companion</span>
|
||
{{/rollBetween() combat_eventTarget 55 56}}
|
||
{{#rollBetween() combat_eventTarget 57 58}}
|
||
<span data-i18n="combat_eventTarget-28">Object</span>
|
||
{{/rollBetween() combat_eventTarget 57 58}}
|
||
{{#rollBetween() combat_eventTarget 59 60}}
|
||
<span data-i18n="combat_eventTarget-29">Momentum</span>
|
||
{{/rollBetween() combat_eventTarget 59 60}}
|
||
{{#rollBetween() combat_eventTarget 61 62}}
|
||
<span data-i18n="combat_eventTarget-30">Speed</span>
|
||
{{/rollBetween() combat_eventTarget 61 62}}
|
||
{{#rollBetween() combat_eventTarget 63 64}}
|
||
<span data-i18n="combat_eventTarget-31">Strength</span>
|
||
{{/rollBetween() combat_eventTarget 63 64}}
|
||
{{#rollBetween() combat_eventTarget 65 66}}
|
||
<span data-i18n="combat_eventTarget-32">Supply</span>
|
||
{{/rollBetween() combat_eventTarget 65 66}}
|
||
{{#rollBetween() combat_eventTarget 67 68}}
|
||
<span data-i18n="combat_eventTarget-33">Terrain</span>
|
||
{{/rollBetween() combat_eventTarget 67 68}}
|
||
{{#rollBetween() combat_eventTarget 69 70}}
|
||
<span data-i18n="combat_eventTarget-34">Armor</span>
|
||
{{/rollBetween() combat_eventTarget 69 70}}
|
||
{{#rollBetween() combat_eventTarget 71 72}}
|
||
<span data-i18n="combat_eventTarget-35">Skill</span>
|
||
{{/rollBetween() combat_eventTarget 71 72}}
|
||
{{#rollBetween() combat_eventTarget 73 74}}
|
||
<span data-i18n="combat_eventTarget-36">Body</span>
|
||
{{/rollBetween() combat_eventTarget 73 74}}
|
||
{{#rollBetween() combat_eventTarget 75 76}}
|
||
<span data-i18n="combat_eventTarget-37">Protection</span>
|
||
{{/rollBetween() combat_eventTarget 75 76}}
|
||
{{#rollBetween() combat_eventTarget 77 78}}
|
||
<span data-i18n="combat_eventTarget-38">Resolve</span>
|
||
{{/rollBetween() combat_eventTarget 77 78}}
|
||
{{#rollBetween() combat_eventTarget 79 80}}
|
||
<span data-i18n="combat_eventTarget-39">Ferocity</span>
|
||
{{/rollBetween() combat_eventTarget 79 80}}
|
||
{{#rollBetween() combat_eventTarget 81 82}}
|
||
<span data-i18n="combat_eventTarget-40">Shield</span>
|
||
{{/rollBetween() combat_eventTarget 81 82}}
|
||
{{#rollBetween() combat_eventTarget 83 84}}
|
||
<span data-i18n="combat_eventTarget-41">Ammo</span>
|
||
{{/rollBetween() combat_eventTarget 83 84}}
|
||
{{#rollBetween() combat_eventTarget 85 86}}
|
||
<span data-i18n="combat_eventTarget-42">Anger</span>
|
||
{{/rollBetween() combat_eventTarget 85 86}}
|
||
{{#rollBetween() combat_eventTarget 87 88}}
|
||
<span data-i18n="combat_eventTarget-43">Opportunity</span>
|
||
{{/rollBetween() combat_eventTarget 87 88}}
|
||
{{#rollBetween() combat_eventTarget 89 90}}
|
||
<span data-i18n="combat_eventTarget-44">Balance</span>
|
||
{{/rollBetween() combat_eventTarget 89 90}}
|
||
{{#rollBetween() combat_eventTarget 91 92}}
|
||
<span data-i18n="combat_eventTarget-45">Position</span>
|
||
{{/rollBetween() combat_eventTarget 91 92}}
|
||
{{#rollBetween() combat_eventTarget 93 94}}
|
||
<span data-i18n="combat_eventTarget-46">Barrier</span>
|
||
{{/rollBetween() combat_eventTarget 93 94}}
|
||
{{#rollBetween() combat_eventTarget 95 96}}
|
||
<span data-i18n="combat_eventTarget-47">Strategy</span>
|
||
{{/rollBetween() combat_eventTarget 95 96}}
|
||
{{#rollBetween() combat_eventTarget 97 98}}
|
||
<span data-i18n="combat_eventTarget-48">Grasp</span>
|
||
{{/rollBetween() combat_eventTarget 97 98}}
|
||
{{#rollBetween() combat_eventTarget 99 100}}
|
||
<span data-i18n="combat_eventTarget-49">Power</span>
|
||
{{/rollBetween() combat_eventTarget 99 100}}</div></div>
|
||
{{/combat_eventTarget}}
|
||
{{#threatCategory}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatCategory}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatCategory 1 10}}
|
||
<span data-i18n="threatCategory-0">Burgeoning Conflict</span>
|
||
{{/rollBetween() threatCategory 1 10}}
|
||
{{#rollBetween() threatCategory 11 20}}
|
||
<span data-i18n="threatCategory-1">Cursed Site</span>
|
||
{{/rollBetween() threatCategory 11 20}}
|
||
{{#rollBetween() threatCategory 21 30}}
|
||
<span data-i18n="threatCategory-2">Environmental Calamity</span>
|
||
{{/rollBetween() threatCategory 21 30}}
|
||
{{#rollBetween() threatCategory 31 40}}
|
||
<span data-i18n="threatCategory-3">Malignant Plague</span>
|
||
{{/rollBetween() threatCategory 31 40}}
|
||
{{#rollBetween() threatCategory 41 50}}
|
||
<span data-i18n="threatCategory-4">Rampaging Creature</span>
|
||
{{/rollBetween() threatCategory 41 50}}
|
||
{{#rollBetween() threatCategory 51 60}}
|
||
<span data-i18n="threatCategory-5">Ravaging Horde</span>
|
||
{{/rollBetween() threatCategory 51 60}}
|
||
{{#rollBetween() threatCategory 61 70}}
|
||
<span data-i18n="threatCategory-6">Scheming Leader</span>
|
||
{{/rollBetween() threatCategory 61 70}}
|
||
{{#rollBetween() threatCategory 71 80}}
|
||
<span data-i18n="threatCategory-7">Power-Hungry Mystic</span>
|
||
{{/rollBetween() threatCategory 71 80}}
|
||
{{#rollBetween() threatCategory 81 90}}
|
||
<span data-i18n="threatCategory-8">Zealous Cult</span>
|
||
{{/rollBetween() threatCategory 81 90}}
|
||
{{#rollBetween() threatCategory 91 100}}
|
||
<span data-i18n="threatCategory-9">Roll Twice</span>
|
||
{{/rollBetween() threatCategory 91 100}}</div></div>
|
||
{{/threatCategory}}
|
||
{{#threatBurgeoningConflict}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatBurgeoningConflict}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatBurgeoningConflict 1 10}}
|
||
<span data-i18n="threatBurgeoningConflict-0">Allow warmongers to gain influence</span>
|
||
{{/rollBetween() threatBurgeoningConflict 1 10}}
|
||
{{#rollBetween() threatBurgeoningConflict 11 20}}
|
||
<span data-i18n="threatBurgeoningConflict-1">Break a treaty</span>
|
||
{{/rollBetween() threatBurgeoningConflict 11 20}}
|
||
{{#rollBetween() threatBurgeoningConflict 21 30}}
|
||
<span data-i18n="threatBurgeoningConflict-2">Force a hasty decision</span>
|
||
{{/rollBetween() threatBurgeoningConflict 21 30}}
|
||
{{#rollBetween() threatBurgeoningConflict 31 40}}
|
||
<span data-i18n="threatBurgeoningConflict-3">Deepen suspicions</span>
|
||
{{/rollBetween() threatBurgeoningConflict 31 40}}
|
||
{{#rollBetween() threatBurgeoningConflict 41 50}}
|
||
<span data-i18n="threatBurgeoningConflict-4">Trigger a confrontation</span>
|
||
{{/rollBetween() threatBurgeoningConflict 41 50}}
|
||
{{#rollBetween() threatBurgeoningConflict 51 60}}
|
||
<span data-i18n="threatBurgeoningConflict-5">Subvert a potential accord</span>
|
||
{{/rollBetween() threatBurgeoningConflict 51 60}}
|
||
{{#rollBetween() threatBurgeoningConflict 61 70}}
|
||
<span data-i18n="threatBurgeoningConflict-6">Isolate the antagonists</span>
|
||
{{/rollBetween() threatBurgeoningConflict 61 70}}
|
||
{{#rollBetween() threatBurgeoningConflict 71 80}}
|
||
<span data-i18n="threatBurgeoningConflict-7">Draw new battle lines</span>
|
||
{{/rollBetween() threatBurgeoningConflict 71 80}}
|
||
{{#rollBetween() threatBurgeoningConflict 81 90}}
|
||
<span data-i18n="threatBurgeoningConflict-8">Reveal an unexpected aspect of the dispute</span>
|
||
{{/rollBetween() threatBurgeoningConflict 81 90}}
|
||
{{#rollBetween() threatBurgeoningConflict 91 100}}
|
||
<span data-i18n="threatBurgeoningConflict-9">Introduce a new person or faction to complicate the situation</span>
|
||
{{/rollBetween() threatBurgeoningConflict 91 100}}</div></div>
|
||
{{/threatBurgeoningConflict}}
|
||
{{#threatCursedSite}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatCursedSite}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatCursedSite 1 10}}
|
||
<span data-i18n="threatCursedSite-0">Unleash a creature or being</span>
|
||
{{/rollBetween() threatCursedSite 1 10}}
|
||
{{#rollBetween() threatCursedSite 11 20}}
|
||
<span data-i18n="threatCursedSite-1">Lure the unwary into its depths</span>
|
||
{{/rollBetween() threatCursedSite 11 20}}
|
||
{{#rollBetween() threatCursedSite 21 30}}
|
||
<span data-i18n="threatCursedSite-2">Offer promises of power</span>
|
||
{{/rollBetween() threatCursedSite 21 30}}
|
||
{{#rollBetween() threatCursedSite 31 40}}
|
||
<span data-i18n="threatCursedSite-3">Reveal a new aspect of its cursed history</span>
|
||
{{/rollBetween() threatCursedSite 31 40}}
|
||
{{#rollBetween() threatCursedSite 41 50}}
|
||
<span data-i18n="threatCursedSite-4">Expand its malignancy to surrounding lands</span>
|
||
{{/rollBetween() threatCursedSite 41 50}}
|
||
{{#rollBetween() threatCursedSite 51 60}}
|
||
<span data-i18n="threatCursedSite-5">Leave its mark on an inhabitant or visitor</span>
|
||
{{/rollBetween() threatCursedSite 51 60}}
|
||
{{#rollBetween() threatCursedSite 61 70}}
|
||
<span data-i18n="threatCursedSite-6">Reveal hidden depths</span>
|
||
{{/rollBetween() threatCursedSite 61 70}}
|
||
{{#rollBetween() threatCursedSite 71 80}}
|
||
<span data-i18n="threatCursedSite-7">Ensnare an important person or object</span>
|
||
{{/rollBetween() threatCursedSite 71 80}}
|
||
{{#rollBetween() threatCursedSite 81 90}}
|
||
<span data-i18n="threatCursedSite-8">Corrupt the environment</span>
|
||
{{/rollBetween() threatCursedSite 81 90}}
|
||
{{#rollBetween() threatCursedSite 91 100}}
|
||
<span data-i18n="threatCursedSite-9">Transform its nature</span>
|
||
{{/rollBetween() threatCursedSite 91 100}}</div></div>
|
||
{{/threatCursedSite}}
|
||
{{#threatEnvironmentalCalamity}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatEnvironmentalCalamity}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatEnvironmentalCalamity 1 10}}
|
||
<span data-i18n="threatEnvironmentalCalamity-0">Devastate a place</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 1 10}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 11 20}}
|
||
<span data-i18n="threatEnvironmentalCalamity-1">Block a path</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 11 20}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 21 30}}
|
||
<span data-i18n="threatEnvironmentalCalamity-2">Threaten a community with imminent destruction</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 21 30}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 31 40}}
|
||
<span data-i18n="threatEnvironmentalCalamity-3">Manifest unexpected effects</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 31 40}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 41 50}}
|
||
<span data-i18n="threatEnvironmentalCalamity-4">Expand in scope or intensity</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 41 50}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 51 60}}
|
||
<span data-i18n="threatEnvironmentalCalamity-5">Allow someone to take advantage</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 51 60}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 61 70}}
|
||
<span data-i18n="threatEnvironmentalCalamity-6">Deprive of resources</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 61 70}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 71 80}}
|
||
<span data-i18n="threatEnvironmentalCalamity-7">Isolate an important person or community</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 71 80}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 81 90}}
|
||
<span data-i18n="threatEnvironmentalCalamity-8">Force refugees into hostile lands</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 81 90}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 91 100}}
|
||
<span data-i18n="threatEnvironmentalCalamity-9">Disrupt natural ecosystems</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 91 100}}</div></div>
|
||
{{/threatEnvironmentalCalamity}}
|
||
{{#threatMalignantPlague}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatMalignantPlague}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatMalignantPlague 1 10}}
|
||
<span data-i18n="threatMalignantPlague-0">Manifest new symptoms or effects</span>
|
||
{{/rollBetween() threatMalignantPlague 1 10}}
|
||
{{#rollBetween() threatMalignantPlague 11 20}}
|
||
<span data-i18n="threatMalignantPlague-1">Infect someone important</span>
|
||
{{/rollBetween() threatMalignantPlague 11 20}}
|
||
{{#rollBetween() threatMalignantPlague 21 30}}
|
||
<span data-i18n="threatMalignantPlague-2">Expand to new territory or communities</span>
|
||
{{/rollBetween() threatMalignantPlague 21 30}}
|
||
{{#rollBetween() threatMalignantPlague 31 40}}
|
||
<span data-i18n="threatMalignantPlague-3">Allow someone to take advantage</span>
|
||
{{/rollBetween() threatMalignantPlague 31 40}}
|
||
{{#rollBetween() threatMalignantPlague 41 50}}
|
||
<span data-i18n="threatMalignantPlague-4">Allow someone to take the blame</span>
|
||
{{/rollBetween() threatMalignantPlague 41 50}}
|
||
{{#rollBetween() threatMalignantPlague 51 60}}
|
||
<span data-i18n="threatMalignantPlague-5">Create panic or disorder</span>
|
||
{{/rollBetween() threatMalignantPlague 51 60}}
|
||
{{#rollBetween() threatMalignantPlague 61 70}}
|
||
<span data-i18n="threatMalignantPlague-6">Force a horrible decision</span>
|
||
{{/rollBetween() threatMalignantPlague 61 70}}
|
||
{{#rollBetween() threatMalignantPlague 71 80}}
|
||
<span data-i18n="threatMalignantPlague-7">Lure into complacency</span>
|
||
{{/rollBetween() threatMalignantPlague 71 80}}
|
||
{{#rollBetween() threatMalignantPlague 81 90}}
|
||
<span data-i18n="threatMalignantPlague-8">Reveal the root of the sickness</span>
|
||
{{/rollBetween() threatMalignantPlague 81 90}}
|
||
{{#rollBetween() threatMalignantPlague 91 100}}
|
||
<span data-i18n="threatMalignantPlague-9">Undermine a potential cure</span>
|
||
{{/rollBetween() threatMalignantPlague 91 100}}</div></div>
|
||
{{/threatMalignantPlague}}
|
||
{{#threatRampagingCreature}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatRampagingCreature}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatRampagingCreature 1 10}}
|
||
<span data-i18n="threatRampagingCreature-0">Reveal a new aspect of its nature or abilities</span>
|
||
{{/rollBetween() threatRampagingCreature 1 10}}
|
||
{{#rollBetween() threatRampagingCreature 11 20}}
|
||
<span data-i18n="threatRampagingCreature-1">Expand its territory</span>
|
||
{{/rollBetween() threatRampagingCreature 11 20}}
|
||
{{#rollBetween() threatRampagingCreature 21 30}}
|
||
<span data-i18n="threatRampagingCreature-2">Make a sudden and brutal attack</span>
|
||
{{/rollBetween() threatRampagingCreature 21 30}}
|
||
{{#rollBetween() threatRampagingCreature 31 40}}
|
||
<span data-i18n="threatRampagingCreature-3">Control or influence lesser creatures</span>
|
||
{{/rollBetween() threatRampagingCreature 31 40}}
|
||
{{#rollBetween() threatRampagingCreature 41 50}}
|
||
<span data-i18n="threatRampagingCreature-4">Create confusion or strife</span>
|
||
{{/rollBetween() threatRampagingCreature 41 50}}
|
||
{{#rollBetween() threatRampagingCreature 51 60}}
|
||
<span data-i18n="threatRampagingCreature-5">Leave foreboding signs</span>
|
||
{{/rollBetween() threatRampagingCreature 51 60}}
|
||
{{#rollBetween() threatRampagingCreature 61 70}}
|
||
<span data-i18n="threatRampagingCreature-6">Lure the unwary</span>
|
||
{{/rollBetween() threatRampagingCreature 61 70}}
|
||
{{#rollBetween() threatRampagingCreature 71 80}}
|
||
<span data-i18n="threatRampagingCreature-7">Imperil an event</span>
|
||
{{/rollBetween() threatRampagingCreature 71 80}}
|
||
{{#rollBetween() threatRampagingCreature 81 90}}
|
||
<span data-i18n="threatRampagingCreature-8">Assert control over a location</span>
|
||
{{/rollBetween() threatRampagingCreature 81 90}}
|
||
{{#rollBetween() threatRampagingCreature 91 100}}
|
||
<span data-i18n="threatRampagingCreature-9">Threaten resources</span>
|
||
{{/rollBetween() threatRampagingCreature 91 100}}</div></div>
|
||
{{/threatRampagingCreature}}
|
||
{{#threatRavagingHorde}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatRavagingHorde}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatRavagingHorde 1 10}}
|
||
<span data-i18n="threatRavagingHorde-0">Overrun defenses</span>
|
||
{{/rollBetween() threatRavagingHorde 1 10}}
|
||
{{#rollBetween() threatRavagingHorde 11 20}}
|
||
<span data-i18n="threatRavagingHorde-1">Gather resources</span>
|
||
{{/rollBetween() threatRavagingHorde 11 20}}
|
||
{{#rollBetween() threatRavagingHorde 21 30}}
|
||
<span data-i18n="threatRavagingHorde-2">Attack a location</span>
|
||
{{/rollBetween() threatRavagingHorde 21 30}}
|
||
{{#rollBetween() threatRavagingHorde 31 40}}
|
||
<span data-i18n="threatRavagingHorde-3">Expand forces</span>
|
||
{{/rollBetween() threatRavagingHorde 31 40}}
|
||
{{#rollBetween() threatRavagingHorde 41 50}}
|
||
<span data-i18n="threatRavagingHorde-4">Appoint or reveal a leader</span>
|
||
{{/rollBetween() threatRavagingHorde 41 50}}
|
||
{{#rollBetween() threatRavagingHorde 51 60}}
|
||
<span data-i18n="threatRavagingHorde-5">Send forth a champion</span>
|
||
{{/rollBetween() threatRavagingHorde 51 60}}
|
||
{{#rollBetween() threatRavagingHorde 61 70}}
|
||
<span data-i18n="threatRavagingHorde-6">Create a diversion</span>
|
||
{{/rollBetween() threatRavagingHorde 61 70}}
|
||
{{#rollBetween() threatRavagingHorde 71 80}}
|
||
<span data-i18n="threatRavagingHorde-7">Undermine an opposing force from within</span>
|
||
{{/rollBetween() threatRavagingHorde 71 80}}
|
||
{{#rollBetween() threatRavagingHorde 81 90}}
|
||
<span data-i18n="threatRavagingHorde-8">Cut off supplies or reinforcements</span>
|
||
{{/rollBetween() threatRavagingHorde 81 90}}
|
||
{{#rollBetween() threatRavagingHorde 91 100}}
|
||
<span data-i18n="threatRavagingHorde-9">Employ a new weapon</span>
|
||
{{/rollBetween() threatRavagingHorde 91 100}}</div></div>
|
||
{{/threatRavagingHorde}}
|
||
{{#threatSchemingLeader}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatSchemingLeader}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatSchemingLeader 1 10}}
|
||
<span data-i18n="threatSchemingLeader-0">Defeat an enemy</span>
|
||
{{/rollBetween() threatSchemingLeader 1 10}}
|
||
{{#rollBetween() threatSchemingLeader 11 20}}
|
||
<span data-i18n="threatSchemingLeader-1">Form a new alliance</span>
|
||
{{/rollBetween() threatSchemingLeader 11 20}}
|
||
{{#rollBetween() threatSchemingLeader 21 30}}
|
||
<span data-i18n="threatSchemingLeader-2">Usurp or undermine another leader</span>
|
||
{{/rollBetween() threatSchemingLeader 21 30}}
|
||
{{#rollBetween() threatSchemingLeader 31 40}}
|
||
<span data-i18n="threatSchemingLeader-3">Force the loyalty of a community or important person</span>
|
||
{{/rollBetween() threatSchemingLeader 31 40}}
|
||
{{#rollBetween() threatSchemingLeader 41 50}}
|
||
<span data-i18n="threatSchemingLeader-4">Enact a new law or tradition</span>
|
||
{{/rollBetween() threatSchemingLeader 41 50}}
|
||
{{#rollBetween() threatSchemingLeader 51 60}}
|
||
<span data-i18n="threatSchemingLeader-5">Rescind an old law or tradition</span>
|
||
{{/rollBetween() threatSchemingLeader 51 60}}
|
||
{{#rollBetween() threatSchemingLeader 61 70}}
|
||
<span data-i18n="threatSchemingLeader-6">Reveal a true intention</span>
|
||
{{/rollBetween() threatSchemingLeader 61 70}}
|
||
{{#rollBetween() threatSchemingLeader 71 80}}
|
||
<span data-i18n="threatSchemingLeader-7">Unravel an existing alliance</span>
|
||
{{/rollBetween() threatSchemingLeader 71 80}}
|
||
{{#rollBetween() threatSchemingLeader 81 90}}
|
||
<span data-i18n="threatSchemingLeader-8">Incite conflict</span>
|
||
{{/rollBetween() threatSchemingLeader 81 90}}
|
||
{{#rollBetween() threatSchemingLeader 91 100}}
|
||
<span data-i18n="threatSchemingLeader-9">Use an unexpected capability or asset</span>
|
||
{{/rollBetween() threatSchemingLeader 91 100}}</div></div>
|
||
{{/threatSchemingLeader}}
|
||
{{#threatPowerHungryMystic}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatPowerHungryMystic}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatPowerHungryMystic 1 10}}
|
||
<span data-i18n="threatPowerHungryMystic-0">Gain hidden knowledge</span>
|
||
{{/rollBetween() threatPowerHungryMystic 1 10}}
|
||
{{#rollBetween() threatPowerHungryMystic 11 20}}
|
||
<span data-i18n="threatPowerHungryMystic-1">Assault an enemy with magic</span>
|
||
{{/rollBetween() threatPowerHungryMystic 11 20}}
|
||
{{#rollBetween() threatPowerHungryMystic 21 30}}
|
||
<span data-i18n="threatPowerHungryMystic-2">Despoil a place through magic</span>
|
||
{{/rollBetween() threatPowerHungryMystic 21 30}}
|
||
{{#rollBetween() threatPowerHungryMystic 31 40}}
|
||
<span data-i18n="threatPowerHungryMystic-3">Forge a bond with ancient forces</span>
|
||
{{/rollBetween() threatPowerHungryMystic 31 40}}
|
||
{{#rollBetween() threatPowerHungryMystic 41 50}}
|
||
<span data-i18n="threatPowerHungryMystic-4">Create magical wards or protections</span>
|
||
{{/rollBetween() threatPowerHungryMystic 41 50}}
|
||
{{#rollBetween() threatPowerHungryMystic 51 60}}
|
||
<span data-i18n="threatPowerHungryMystic-5">Obtain a powerful artifact</span>
|
||
{{/rollBetween() threatPowerHungryMystic 51 60}}
|
||
{{#rollBetween() threatPowerHungryMystic 61 70}}
|
||
<span data-i18n="threatPowerHungryMystic-6">Tempt with power or secrets</span>
|
||
{{/rollBetween() threatPowerHungryMystic 61 70}}
|
||
{{#rollBetween() threatPowerHungryMystic 71 80}}
|
||
<span data-i18n="threatPowerHungryMystic-7">Recruit a follower or ally</span>
|
||
{{/rollBetween() threatPowerHungryMystic 71 80}}
|
||
{{#rollBetween() threatPowerHungryMystic 81 90}}
|
||
<span data-i18n="threatPowerHungryMystic-8">Sacrifice something in exchange for greater power</span>
|
||
{{/rollBetween() threatPowerHungryMystic 81 90}}
|
||
{{#rollBetween() threatPowerHungryMystic 91 100}}
|
||
<span data-i18n="threatPowerHungryMystic-9">Use magic to trick or deceive</span>
|
||
{{/rollBetween() threatPowerHungryMystic 91 100}}</div></div>
|
||
{{/threatPowerHungryMystic}}
|
||
{{#threatZealousCult}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatZealousCult}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatZealousCult 1 10}}
|
||
<span data-i18n="threatZealousCult-0">Overtake a faction or community</span>
|
||
{{/rollBetween() threatZealousCult 1 10}}
|
||
{{#rollBetween() threatZealousCult 11 20}}
|
||
<span data-i18n="threatZealousCult-1">Unlock secrets to greater power</span>
|
||
{{/rollBetween() threatZealousCult 11 20}}
|
||
{{#rollBetween() threatZealousCult 21 30}}
|
||
<span data-i18n="threatZealousCult-2">Establish false credibility</span>
|
||
{{/rollBetween() threatZealousCult 21 30}}
|
||
{{#rollBetween() threatZealousCult 31 40}}
|
||
<span data-i18n="threatZealousCult-3">Appoint or reveal a leader</span>
|
||
{{/rollBetween() threatZealousCult 31 40}}
|
||
{{#rollBetween() threatZealousCult 41 50}}
|
||
<span data-i18n="threatZealousCult-4">Lure new members or establish alliances</span>
|
||
{{/rollBetween() threatZealousCult 41 50}}
|
||
{{#rollBetween() threatZealousCult 51 60}}
|
||
<span data-i18n="threatZealousCult-5">Subvert opposition through devious schemes</span>
|
||
{{/rollBetween() threatZealousCult 51 60}}
|
||
{{#rollBetween() threatZealousCult 61 70}}
|
||
<span data-i18n="threatZealousCult-6">Attack opposition directly</span>
|
||
{{/rollBetween() threatZealousCult 61 70}}
|
||
{{#rollBetween() threatZealousCult 71 80}}
|
||
<span data-i18n="threatZealousCult-7">Spread the word of its doctrine</span>
|
||
{{/rollBetween() threatZealousCult 71 80}}
|
||
{{#rollBetween() threatZealousCult 81 90}}
|
||
<span data-i18n="threatZealousCult-8">Reveal a dire prophecy</span>
|
||
{{/rollBetween() threatZealousCult 81 90}}
|
||
{{#rollBetween() threatZealousCult 91 100}}
|
||
<span data-i18n="threatZealousCult-9">Reveal its true nature or goal</span>
|
||
{{/rollBetween() threatZealousCult 91 100}}</div></div>
|
||
{{/threatZealousCult}}</div></rolltemplate><rolltemplate class="sheet-rolltemplate-moves_oracles"><div class="sheet-roll-container"><div class="sheet-subheader">{{header}}</div>{{#custom-oracle}}<div class="sheet-result-row"><div class="sheet-oracle-table-text">{{custom-oracle}}</div></div>{{/custom-oracle}}
|
||
{{#sitesfindAnOpportunity}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{sitesfindAnOpportunity}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() sitesfindAnOpportunity 1 25}}
|
||
<span data-i18n="sitesfindAnOpportunity-0">The terrain favors you, or you find a hidden path.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 1 25}}
|
||
{{#rollBetween() sitesfindAnOpportunity 26 45}}
|
||
<span data-i18n="sitesfindAnOpportunity-1">An aspect of the history or nature of this place is revealed.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 26 45}}
|
||
{{#rollBetween() sitesfindAnOpportunity 46 57}}
|
||
<span data-i18n="sitesfindAnOpportunity-2">You locate a secure area.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 46 57}}
|
||
{{#rollBetween() sitesfindAnOpportunity 58 68}}
|
||
<span data-i18n="sitesfindAnOpportunity-3">A clue offers insight or direction.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 58 68}}
|
||
{{#rollBetween() sitesfindAnOpportunity 69 78}}
|
||
<span data-i18n="sitesfindAnOpportunity-4">You get the drop on a denizen.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 69 78}}
|
||
{{#rollBetween() sitesfindAnOpportunity 79 86}}
|
||
<span data-i18n="sitesfindAnOpportunity-5">This area provides an opportunity to scavenge, forage, or hunt.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 79 86}}
|
||
{{#rollBetween() sitesfindAnOpportunity 87 90}}
|
||
<span data-i18n="sitesfindAnOpportunity-6">You locate an interesting or helpful object.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 87 90}}
|
||
{{#rollBetween() sitesfindAnOpportunity 91 94}}
|
||
<span data-i18n="sitesfindAnOpportunity-7">You are alerted to a potential threat.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 91 94}}
|
||
{{#rollBetween() sitesfindAnOpportunity 95 98}}
|
||
<span data-i18n="sitesfindAnOpportunity-8">You encounter a denizen who might support you.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 95 98}}
|
||
{{#rollBetween() sitesfindAnOpportunity 99 100}}
|
||
<span data-i18n="sitesfindAnOpportunity-9">You encounter a denizen in need of help.</span>
|
||
{{/rollBetween() sitesfindAnOpportunity 99 100}}</div></div>
|
||
{{/sitesfindAnOpportunity}}
|
||
{{#sitesrevealADanger}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{sitesrevealADanger}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() sitesrevealADanger 1 30}}
|
||
<span data-i18n="sitesrevealADanger-0">Check the theme card.</span>
|
||
{{/rollBetween() sitesrevealADanger 1 30}}
|
||
{{#rollBetween() sitesrevealADanger 31 45}}
|
||
<span data-i18n="sitesrevealADanger-1">Check the domain card.</span>
|
||
{{/rollBetween() sitesrevealADanger 31 45}}
|
||
{{#rollBetween() sitesrevealADanger 46 57}}
|
||
<span data-i18n="sitesrevealADanger-2">You encounter a hostile denizen.</span>
|
||
{{/rollBetween() sitesrevealADanger 46 57}}
|
||
{{#rollBetween() sitesrevealADanger 58 68}}
|
||
<span data-i18n="sitesrevealADanger-3">You face an environmental or architectural hazard.</span>
|
||
{{/rollBetween() sitesrevealADanger 58 68}}
|
||
{{#rollBetween() sitesrevealADanger 69 76}}
|
||
<span data-i18n="sitesrevealADanger-4">A discovery undermines or complicates your quest.</span>
|
||
{{/rollBetween() sitesrevealADanger 69 76}}
|
||
{{#rollBetween() sitesrevealADanger 77 79}}
|
||
<span data-i18n="sitesrevealADanger-5">You confront a harrowing situation or sensation.</span>
|
||
{{/rollBetween() sitesrevealADanger 77 79}}
|
||
{{#rollBetween() sitesrevealADanger 80 82}}
|
||
<span data-i18n="sitesrevealADanger-6">You face the consequences of an earlier choice or approach.</span>
|
||
{{/rollBetween() sitesrevealADanger 80 82}}
|
||
{{#rollBetween() sitesrevealADanger 83 85}}
|
||
<span data-i18n="sitesrevealADanger-7">Your way is blocked or trapped.</span>
|
||
{{/rollBetween() sitesrevealADanger 83 85}}
|
||
{{#rollBetween() sitesrevealADanger 86 88}}
|
||
<span data-i18n="sitesrevealADanger-8">A resource is diminished, broken, or lost.</span>
|
||
{{/rollBetween() sitesrevealADanger 86 88}}
|
||
{{#rollBetween() sitesrevealADanger 89 91}}
|
||
<span data-i18n="sitesrevealADanger-9">You face a perplexing mystery or tough choice.</span>
|
||
{{/rollBetween() sitesrevealADanger 89 91}}
|
||
{{#rollBetween() sitesrevealADanger 92 94}}
|
||
<span data-i18n="sitesrevealADanger-10">You lose your way or are delayed.</span>
|
||
{{/rollBetween() sitesrevealADanger 92 94}}
|
||
{{#rollBetween() sitesrevealADanger 95 100}}
|
||
<span data-i18n="sitesrevealADanger-11">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span>
|
||
{{/rollBetween() sitesrevealADanger 95 100}}</div></div>
|
||
{{/sitesrevealADanger}}
|
||
{{#sitesrevealADangerAlt}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{sitesrevealADangerAlt}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() sitesrevealADangerAlt 1 22}}
|
||
<span data-i18n="sitesrevealADangerAlt-0">You encounter a hostile denizen.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 1 22}}
|
||
{{#rollBetween() sitesrevealADangerAlt 23 42}}
|
||
<span data-i18n="sitesrevealADangerAlt-1">You face an environmental or architectural hazard.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 23 42}}
|
||
{{#rollBetween() sitesrevealADangerAlt 43 58}}
|
||
<span data-i18n="sitesrevealADangerAlt-2">A discovery undermines or complicates your quest.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 43 58}}
|
||
{{#rollBetween() sitesrevealADangerAlt 59 64}}
|
||
<span data-i18n="sitesrevealADangerAlt-3">You confront a harrowing situation or sensation.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 59 64}}
|
||
{{#rollBetween() sitesrevealADangerAlt 65 70}}
|
||
<span data-i18n="sitesrevealADangerAlt-4">You face the consequences of an earlier choice or approach.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 65 70}}
|
||
{{#rollBetween() sitesrevealADangerAlt 71 76}}
|
||
<span data-i18n="sitesrevealADangerAlt-5">The path is blocked or trapped.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 71 76}}
|
||
{{#rollBetween() sitesrevealADangerAlt 77 82}}
|
||
<span data-i18n="sitesrevealADangerAlt-6">A resource is diminished, broken, or lost.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 77 82}}
|
||
{{#rollBetween() sitesrevealADangerAlt 83 88}}
|
||
<span data-i18n="sitesrevealADangerAlt-7">You face a perplexing mystery or tough choice.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 83 88}}
|
||
{{#rollBetween() sitesrevealADangerAlt 89 94}}
|
||
<span data-i18n="sitesrevealADangerAlt-8">You lose your way or are delayed.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 89 94}}
|
||
{{#rollBetween() sitesrevealADangerAlt 95 100}}
|
||
<span data-i18n="sitesrevealADangerAlt-9">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span>
|
||
{{/rollBetween() sitesrevealADangerAlt 95 100}}</div></div>
|
||
{{/sitesrevealADangerAlt}}
|
||
{{#threatAdvanceAThreat}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{threatAdvanceAThreat}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatAdvanceAThreat 1 30}}
|
||
<span data-i18n="threatAdvanceAThreat-0">The threat readies its next step, or a new danger looms. If you are in a position to prevent this development, you may attempt to do so. If you succeed, <em>Reach a Milestone.</em> Otherwise, mark menace.</span>
|
||
{{/rollBetween() threatAdvanceAThreat 1 30}}
|
||
{{#rollBetween() threatAdvanceAThreat 31 70}}
|
||
<span data-i18n="threatAdvanceAThreat-1">The threat works subtly to advance toward its goal, or the danger escalates. Mark menace.</span>
|
||
{{/rollBetween() threatAdvanceAThreat 31 70}}
|
||
{{#rollBetween() threatAdvanceAThreat 71 100}}
|
||
<span data-i18n="threatAdvanceAThreat-2">The threat makes a dramatic and immediate move, or a major event reveals new complications. Mark menace twice.</span>
|
||
{{/rollBetween() threatAdvanceAThreat 71 100}}</div></div>
|
||
{{/threatAdvanceAThreat}}
|
||
{{#sufferEndureHarm}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{sufferEndureHarm}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() sufferEndureHarm 1 10}}
|
||
<span data-i18n="sufferEndureHarm-0">The harm is mortal. <em>Face Death</em>.</span>
|
||
{{/rollBetween() sufferEndureHarm 1 10}}
|
||
{{#rollBetween() sufferEndureHarm 11 20}}
|
||
<span data-i18n="sufferEndureHarm-1">You are dying. You need to Heal within an hour or two, or <em>Face Death</em>.</span>
|
||
{{/rollBetween() sufferEndureHarm 11 20}}
|
||
{{#rollBetween() sufferEndureHarm 21 35}}
|
||
<span data-i18n="sufferEndureHarm-2">You are unconscious and out of action. If left alone, you come back to your senses in an hour or two. If you are vulnerable to a foe not inclined to show mercy, <em>Face Death</em>.</span>
|
||
{{/rollBetween() sufferEndureHarm 21 35}}
|
||
{{#rollBetween() sufferEndureHarm 36 50}}
|
||
<span data-i18n="sufferEndureHarm-3">You are reeling and fighting to stay conscious. If you engage in any vigorous activity (such as running or fighting) before taking a breather for a few minutes, roll on this table again (before resolving the other move).</span>
|
||
{{/rollBetween() sufferEndureHarm 36 50}}
|
||
{{#rollBetween() sufferEndureHarm 51 100}}
|
||
<span data-i18n="sufferEndureHarm-4">You are battered but still standing.</span>
|
||
{{/rollBetween() sufferEndureHarm 51 100}}</div></div>
|
||
{{/sufferEndureHarm}}
|
||
{{#sufferEndureStress}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{sufferEndureStress}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() sufferEndureStress 1 10}}
|
||
<span data-i18n="sufferEndureStress-0">You are overwhelmed. <em>Face Desolation.</em></span>
|
||
{{/rollBetween() sufferEndureStress 1 10}}
|
||
{{#rollBetween() sufferEndureStress 11 25}}
|
||
<span data-i18n="sufferEndureStress-1">You give up. <em>Forsake Your Vow</em> (if possible, one relevant to your current crisis).</span>
|
||
{{/rollBetween() sufferEndureStress 11 25}}
|
||
{{#rollBetween() sufferEndureStress 26 50}}
|
||
<span data-i18n="sufferEndureStress-2">You give in to a fear or compulsion, and act against your better instincts.</span>
|
||
{{/rollBetween() sufferEndureStress 26 50}}
|
||
{{#rollBetween() sufferEndureStress 51 100}}
|
||
<span data-i18n="sufferEndureStress-3">You persevere</span>
|
||
{{/rollBetween() sufferEndureStress 51 100}}</div></div>
|
||
{{/sufferEndureStress}}
|
||
{{#fatePayThePrice}}<div class="sheet-result-row"><div class="sheet-oracle-dice"><span>{{fatePayThePrice}}</span></div><div class="sheet-oracle-table-text">
|
||
{{#rollBetween() fatePayThePrice 1 2}}
|
||
<span data-i18n="fatePayThePrice-0">Roll again and apply that result but make it worse. If you roll this result yet again, think of something dreadful that changes the course of your quest (<em>Ask the Oracle</em> if unsure) and make it happen.</span>
|
||
{{/rollBetween() fatePayThePrice 1 2}}
|
||
{{#rollBetween() fatePayThePrice 3 5}}
|
||
<span data-i18n="fatePayThePrice-1">A person or community you trusted loses faith in you, or acts against you.</span>
|
||
{{/rollBetween() fatePayThePrice 3 5}}
|
||
{{#rollBetween() fatePayThePrice 6 9}}
|
||
<span data-i18n="fatePayThePrice-2">A person or community you care about is exposed to danger.</span>
|
||
{{/rollBetween() fatePayThePrice 6 9}}
|
||
{{#rollBetween() fatePayThePrice 10 16}}
|
||
<span data-i18n="fatePayThePrice-3">You are separated from something or someone.</span>
|
||
{{/rollBetween() fatePayThePrice 10 16}}
|
||
{{#rollBetween() fatePayThePrice 17 23}}
|
||
<span data-i18n="fatePayThePrice-4">Your action has an unintended effect.</span>
|
||
{{/rollBetween() fatePayThePrice 17 23}}
|
||
{{#rollBetween() fatePayThePrice 24 32}}
|
||
<span data-i18n="fatePayThePrice-5">Something of value is lost or destroyed.</span>
|
||
{{/rollBetween() fatePayThePrice 24 32}}
|
||
{{#rollBetween() fatePayThePrice 33 41}}
|
||
<span data-i18n="fatePayThePrice-6">The current situation worsens.</span>
|
||
{{/rollBetween() fatePayThePrice 33 41}}
|
||
{{#rollBetween() fatePayThePrice 42 50}}
|
||
<span data-i18n="fatePayThePrice-7">A new danger or foe is revealed.</span>
|
||
{{/rollBetween() fatePayThePrice 42 50}}
|
||
{{#rollBetween() fatePayThePrice 51 59}}
|
||
<span data-i18n="fatePayThePrice-8">It causes a delay or puts you at a disadvantage.</span>
|
||
{{/rollBetween() fatePayThePrice 51 59}}
|
||
{{#rollBetween() fatePayThePrice 60 68}}
|
||
<span data-i18n="fatePayThePrice-9">It is harmful.</span>
|
||
{{/rollBetween() fatePayThePrice 60 68}}
|
||
{{#rollBetween() fatePayThePrice 69 77}}
|
||
<span data-i18n="fatePayThePrice-10">It is stressful.</span>
|
||
{{/rollBetween() fatePayThePrice 69 77}}
|
||
{{#rollBetween() fatePayThePrice 78 85}}
|
||
<span data-i18n="fatePayThePrice-11">A surprising development complicates your quest.</span>
|
||
{{/rollBetween() fatePayThePrice 78 85}}
|
||
{{#rollBetween() fatePayThePrice 86 90}}
|
||
<span data-i18n="fatePayThePrice-12">It wastes resources.</span>
|
||
{{/rollBetween() fatePayThePrice 86 90}}
|
||
{{#rollBetween() fatePayThePrice 91 94}}
|
||
<span data-i18n="fatePayThePrice-13">It forces you to act against your best intentions.</span>
|
||
{{/rollBetween() fatePayThePrice 91 94}}
|
||
{{#rollBetween() fatePayThePrice 95 98}}
|
||
<span data-i18n="fatePayThePrice-14">A friend, companion, or ally is put in harm’s way (or you are, if alone)</span>
|
||
{{/rollBetween() fatePayThePrice 95 98}}
|
||
{{#rollBetween() fatePayThePrice 99 100}}
|
||
<span data-i18n="fatePayThePrice-15">Roll twice more on this table. Both results occur. If they are the same result, make it worse.</span>
|
||
{{/rollBetween() fatePayThePrice 99 100}}</div></div>
|
||
{{/fatePayThePrice}}</div></rolltemplate><rolltemplate class="sheet-rolltemplate-ironsworn_moves"> <div class="sheet-roll-container">{{#action}}<div class="sheet-subheader">{{header}}</div><div class="sheet-roll-name">{{name}}</div>{{#rollLess() momentum 0}}{{#rollTotal() momentum -1}}
|
||
{{#rollTotal() action negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate1}}
|
||
{{#^rollTotal() action negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate1}}
|
||
{{/rollTotal() momentum -1}}{{#rollTotal() momentum -2}}
|
||
{{#rollTotal() action negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate2}}
|
||
{{#^rollTotal() action negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate2}}
|
||
{{/rollTotal() momentum -2}}{{#rollTotal() momentum -3}}
|
||
{{#rollTotal() action negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate3}}
|
||
{{#^rollTotal() action negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate3}}
|
||
{{/rollTotal() momentum -3}}{{#rollTotal() momentum -4}}
|
||
{{#rollTotal() action negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate4}}
|
||
{{#^rollTotal() action negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate4}}
|
||
{{/rollTotal() momentum -4}}{{#rollTotal() momentum -5}}
|
||
{{#rollTotal() action negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate5}}
|
||
{{#^rollTotal() action negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate5}}
|
||
{{/rollTotal() momentum -5}}{{#rollTotal() momentum -6}}
|
||
{{#rollTotal() action negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() action negate6}}
|
||
{{#^rollTotal() action negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollTotal() action negate6}}
|
||
{{/rollTotal() momentum -6}}{{/rollLess() momentum 0}}
|
||
{{#^rollLess() momentum 0}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{action}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge1}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge1}}
|
||
{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge2}}
|
||
{{#^rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div>{{/^rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{#^rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div>{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() momentum challenge1}}
|
||
{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}{{/^rollLess() momentum 0}}
|
||
{{/action}}
|
||
{{#delveTheDepths}}<div class="sheet-subheader">{{header}}</div><div class="sheet-roll-name">{{name}}</div>{{#rollLess() momentum 0}}{{#rollTotal() momentum -1}}
|
||
{{#rollTotal() delveTheDepths negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate1}}
|
||
{{#^rollTotal() delveTheDepths negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate1}}
|
||
{{/rollTotal() momentum -1}}{{#rollTotal() momentum -2}}
|
||
{{#rollTotal() delveTheDepths negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate2}}
|
||
{{#^rollTotal() delveTheDepths negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate2}}
|
||
{{/rollTotal() momentum -2}}{{#rollTotal() momentum -3}}
|
||
{{#rollTotal() delveTheDepths negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate3}}
|
||
{{#^rollTotal() delveTheDepths negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate3}}
|
||
{{/rollTotal() momentum -3}}{{#rollTotal() momentum -4}}
|
||
{{#rollTotal() delveTheDepths negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate4}}
|
||
{{#^rollTotal() delveTheDepths negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate4}}
|
||
{{/rollTotal() momentum -4}}{{#rollTotal() momentum -5}}
|
||
{{#rollTotal() delveTheDepths negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate5}}
|
||
{{#^rollTotal() delveTheDepths negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate5}}
|
||
{{/rollTotal() momentum -5}}{{#rollTotal() momentum -6}}
|
||
{{#rollTotal() delveTheDepths negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() delveTheDepths negate6}}
|
||
{{#^rollTotal() delveTheDepths negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollTotal() delveTheDepths negate6}}
|
||
{{/rollTotal() momentum -6}}{{/rollLess() momentum 0}}
|
||
{{#^rollLess() momentum 0}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{delveTheDepths}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() delveTheDepths challenge1}}
|
||
{{#^rollGreater() delveTheDepths challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() momentum challenge1}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() momentum challenge1}}
|
||
{{/rollGreater() delveTheDepths challenge2}}
|
||
{{#^rollGreater() delveTheDepths challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{revealADangerButton}}</div>{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{findAnOpportunityButton}}</div>{{/rollGreater() momentum challenge2}}
|
||
{{#^rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/^rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{#^rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div><div class="sheet-result-row sheet-roll-outcome sheet-roll-button">{{delveTheDepthsTableButton}}</div>{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() momentum challenge1}}
|
||
{{/^rollGreater() delveTheDepths challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() delveTheDepths challenge1}}{{/^rollLess() momentum 0}}
|
||
{{/delveTheDepths}}
|
||
{{#rarityAction}}<div class="sheet-subheader">{{header}}</div><div class="sheet-roll-name">{{name}}</div>{{#rollLess() momentum 0}}{{#rollTotal() momentum -1}}
|
||
{{#rollTotal() rarityAction negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate1}}
|
||
{{#^rollTotal() rarityAction negate1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate1}}
|
||
{{/rollTotal() momentum -1}}{{#rollTotal() momentum -2}}
|
||
{{#rollTotal() rarityAction negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate2}}
|
||
{{#^rollTotal() rarityAction negate2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate2}}
|
||
{{/rollTotal() momentum -2}}{{#rollTotal() momentum -3}}
|
||
{{#rollTotal() rarityAction negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate3}}
|
||
{{#^rollTotal() rarityAction negate3}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate3}}
|
||
{{/rollTotal() momentum -3}}{{#rollTotal() momentum -4}}
|
||
{{#rollTotal() rarityAction negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate4}}
|
||
{{#^rollTotal() rarityAction negate4}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate4}}
|
||
{{/rollTotal() momentum -4}}{{#rollTotal() momentum -5}}
|
||
{{#rollTotal() rarityAction negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate5}}
|
||
{{#^rollTotal() rarityAction negate5}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate5}}
|
||
{{/rollTotal() momentum -5}}{{#rollTotal() momentum -6}}
|
||
{{#rollTotal() rarityAction negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-previous-action-score">Previous Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert" data-i18n="roll-action-die-cancelled">Action die cancelled for matching negative momentum.</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-stat-and-modifier">Stat + Modifier</div><div>{{stat}} + {{add}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-new-action-score">New Action Score</div><div>{{modifiers}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}{{/rollTotal() rarityAction negate6}}
|
||
{{#^rollTotal() rarityAction negate6}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() rarityAction negate6}}
|
||
{{/rollTotal() momentum -6}}{{/rollLess() momentum 0}}
|
||
{{#^rollLess() momentum 0}}<div class="sheet-result-body sheet-result-row"><div class="sheet-action-score-title" data-i18n="roll-action-score">Action Score</div><div class="sheet-action-score">{{rarityAction}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollTotal() rarityDie6 rarityAction}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#^rollTotal() challenge1 challenge2}}{{#rollTotal() rarityDie6 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a dramatic and obvious way</div></div>{{/rollTotal() rarityDie6 rarityAction}}{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollTotal() rarityDie6 rarityAction}}
|
||
{{#^rollTotal() rarityDie6 rarityAction}}{{#rollGreater() rarityAction 10}}
|
||
{{#rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/rollTotal() challenge1 10}}
|
||
{{#^rollTotal() challenge1 10}}
|
||
{{#rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge2 10}}
|
||
{{#^rollTotal() challenge2 10}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subfooter sheet-alert">Action die has been limited to 10 when calculating the outcome. See page 8.</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollTotal() challenge2 10}}
|
||
{{/^rollTotal() challenge1 10}}
|
||
{{/rollGreater() rarityAction 10}}
|
||
{{#^rollGreater() rarityAction 10}}{{#rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() rarityAction challenge1}}
|
||
{{#^rollGreater() rarityAction challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() momentum challenge1}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{#rollGreater() momentum challenge1}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{/rollGreater() momentum challenge1}}
|
||
{{/rollGreater() rarityAction challenge2}}
|
||
{{#^rollGreater() rarityAction challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{#rollTotal() rarityDie1 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The rarity’s power fails or works against you</div></div>{{/rollTotal() rarityDie1 rarityAction}}{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-strong-hit">Burn Momentum: Strong Hit</div><div class="sheet-strong-hit"></div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() momentum challenge2}}
|
||
{{#^rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/^rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{#^rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}<div class="sheet-result-body sheet-result-row"><div class="sheet-momentum-title" data-i18n="resource-momentum">Momentum</div><div>{{momentum}}</div></div><div class="sheet-result-row sheet-roll-outcome"><div class="sheet-subfooter sheet-subfooter-momentum" data-i18n="outcome-burn-weak-hit">Burn Momentum: Weak Hit</div><div class="sheet-weak-hit"></div></div>{{#rollTotal() rarityDie5 rarityAction}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-rarity-die"></div><div class="sheet-subfooter">The power of the rarity manifests in a subtle way</div></div>{{/rollTotal() rarityDie5 rarityAction}}{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() momentum challenge1}}
|
||
{{/^rollGreater() rarityAction challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() rarityAction challenge1}}{{/^rollGreater() rarityAction 10}}{{/^rollTotal() rarityDie6 rarityAction}}{{/^rollLess() momentum 0}}
|
||
{{/rarityAction}}
|
||
{{#discoverASite}}<div class="sheet-subheader">{{header}}</div><div class="sheet-result-row sheet-discover-a-site-row"><div class="sheet-oracle-table-text">Clear {{discoverASite}} Progress</div></div>{{/discoverASite}}
|
||
{{#custom}}
|
||
{{#header}}<div class="sheet-result-body sheet-result-row"><div class="sheet-subheader">{{header}}</div></div>{{/header}}<div class="sheet-result-body sheet-result-row"><div>{{name}} </div></div>{{#allprops() custom name header}}<div class="sheet-result-body sheet-result-row"><div>{{key}}</div><div>{{value}}</div></div>{{/allprops() custom name header}}
|
||
{{/custom}}</div></rolltemplate><rolltemplate class="sheet-rolltemplate-ironsworn_progress"><div class="sheet-roll-container">{{#progress}}<div class="sheet-subheader">{{header}}</div><div class="sheet-progress-name">{{progress_name}} </div><div class="sheet-result-body sheet-result-row"><div class="sheet-progress-title" data-i18n="roll-action-progress">Progress</div><div class="sheet-action-score">{{progress}}</div></div><div class="sheet-result-body sheet-result-row"><div class="sheet-challenge-dice-title" data-i18n="roll-challenge-dice">Challenge Dice</div><div>{{challenge1}} {{challenge2}}</div></div>{{#rollGreater() progress challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-opportunity"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-opportunity">OPPORTUNITY</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() progress challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-strong-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-strong-hit">STRONG HIT</div></div>{{/rollGreater() progress challenge2}}
|
||
{{#^rollGreater() progress challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/^rollGreater() progress challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() progress challenge1}}
|
||
{{#^rollGreater() progress challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-complication"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-complication">COMPLICATION</div></div>{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() progress challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-weak-hit"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-weak-hit">WEAK HIT</div></div>{{/rollGreater() progress challenge2}}
|
||
{{#^rollGreater() progress challenge2}}<div class="sheet-result-row sheet-roll-outcome"><div class="sheet-miss"></div><div class="sheet-subfooter sheet-roll-outcome-main" data-i18n="outcome-miss">MISS</div></div>{{/^rollGreater() progress challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() progress challenge1}}
|
||
{{/progress}}</div></rolltemplate><rolltemplate class="sheet-rolltemplate-ironsworn">
|
||
<table>
|
||
{{#action}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
<tr>
|
||
<th colspan="2">{{name}}</th>
|
||
</tr>
|
||
{{#rollTotal() action momentum_cancel}}
|
||
<tr>
|
||
<td>Action Die:</td>
|
||
<td>{{fake_roll}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-alert ">Action die cancelled for matching negative momentum.
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Stat + Add:</td>
|
||
<td>{{stat}} + {{add}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Action Score:</td>
|
||
<td>{{modifiers}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}
|
||
{{/rollTotal() action momentum_cancel}}
|
||
{{#^rollTotal() action momentum_cancel}}
|
||
<tr>
|
||
<td><span>Action Score: </span></td>
|
||
<td><span>{{action}}</span></td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() action challenge1}}
|
||
{{#^rollGreater() action challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{#rollGreater() momentum challenge1}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() action challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{/rollGreater() action challenge2}}
|
||
{{#^rollGreater() action challenge2}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{#^rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Burn Momentum: Weak Hit</td>
|
||
</tr>
|
||
{{/^rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{#^rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Burn Momentum: Weak Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() momentum challenge1}}
|
||
{{/^rollGreater() action challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() action challenge1}}
|
||
{{/^rollTotal() action momentum_cancel}}
|
||
{{/action}}
|
||
{{#vow}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
<tr>
|
||
<th colspan="2">{{vowname}}</th>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Vow Progress: </span></td>
|
||
<td><span>{{vow}}</span></td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() vow challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() vow challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() vow challenge2}}
|
||
{{#^rollGreater() vow challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/^rollGreater() vow challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() vow challenge1}}
|
||
{{#^rollGreater() vow challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() vow challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/rollGreater() vow challenge2}}
|
||
{{#^rollGreater() vow challenge2}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{/^rollGreater() vow challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() vow challenge1}}
|
||
{{/vow}}
|
||
{{#progress}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
<tr>
|
||
<th colspan="2">{{progressname}}</th>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Progress: </span></td>
|
||
<td><span>{{progress}}</span></td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() progress challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() progress challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() progress challenge2}}
|
||
{{#^rollGreater() progress challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/^rollGreater() progress challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() progress challenge1}}
|
||
{{#^rollGreater() progress challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() progress challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/rollGreater() progress challenge2}}
|
||
{{#^rollGreater() progress challenge2}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{/^rollGreater() progress challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() progress challenge1}}
|
||
{{/progress}}
|
||
{{#custom}}
|
||
{{#header}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
{{/header}}
|
||
<tr>
|
||
<th colspan="2">{{name}}</th>
|
||
</tr>
|
||
{{#allprops() custom name header}}
|
||
<tr>
|
||
<td><span>{{key}}</span></td>
|
||
<td><span>{{value}}</span></td>
|
||
</tr>
|
||
{{/allprops() custom name header}}
|
||
{{/custom}}
|
||
</table>
|
||
</rolltemplate>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-ironswornoracles">
|
||
<table>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
{{#custom-oracle}}
|
||
<td class="sheet-oracle-dice"><span>{{custom-oracle}}</span></td>
|
||
<td class="sheet-oracle-table-text">{{value}}</td>
|
||
{{/custom-oracle}}
|
||
{{#action}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{action}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() action 1}}
|
||
<span>Scheme</span>
|
||
{{/rollTotal() action 1}}
|
||
{{#rollTotal() action 2}}
|
||
<span>Clash</span>
|
||
{{/rollTotal() action 2}}
|
||
{{#rollTotal() action 3}}
|
||
<span>Weaken</span>
|
||
{{/rollTotal() action 3}}
|
||
{{#rollTotal() action 4}}
|
||
<span>Initiate</span>
|
||
{{/rollTotal() action 4}}
|
||
{{#rollTotal() action 5}}
|
||
<span>Create</span>
|
||
{{/rollTotal() action 5}}
|
||
{{#rollTotal() action 6}}
|
||
<span>Swear</span>
|
||
{{/rollTotal() action 6}}
|
||
{{#rollTotal() action 7}}
|
||
<span>Avenge</span>
|
||
{{/rollTotal() action 7}}
|
||
{{#rollTotal() action 8}}
|
||
<span>Guard</span>
|
||
{{/rollTotal() action 8}}
|
||
{{#rollTotal() action 9}}
|
||
<span>Defeat</span>
|
||
{{/rollTotal() action 9}}
|
||
{{#rollTotal() action 10}}
|
||
<span>Control</span>
|
||
{{/rollTotal() action 10}}
|
||
{{#rollTotal() action 11}}
|
||
<span>Break</span>
|
||
{{/rollTotal() action 11}}
|
||
{{#rollTotal() action 12}}
|
||
<span>Risk</span>
|
||
{{/rollTotal() action 12}}
|
||
{{#rollTotal() action 13}}
|
||
<span>Surrender</span>
|
||
{{/rollTotal() action 13}}
|
||
{{#rollTotal() action 14}}
|
||
<span>Inspect</span>
|
||
{{/rollTotal() action 14}}
|
||
{{#rollTotal() action 15}}
|
||
<span>Raid</span>
|
||
{{/rollTotal() action 15}}
|
||
{{#rollTotal() action 16}}
|
||
<span>Evade</span>
|
||
{{/rollTotal() action 16}}
|
||
{{#rollTotal() action 17}}
|
||
<span>Assault</span>
|
||
{{/rollTotal() action 17}}
|
||
{{#rollTotal() action 18}}
|
||
<span>Deflect</span>
|
||
{{/rollTotal() action 18}}
|
||
{{#rollTotal() action 19}}
|
||
<span>Threaten</span>
|
||
{{/rollTotal() action 19}}
|
||
{{#rollTotal() action 20}}
|
||
<span>Attack</span>
|
||
{{/rollTotal() action 20}}
|
||
{{#rollTotal() action 21}}
|
||
<span>Leave</span>
|
||
{{/rollTotal() action 21}}
|
||
{{#rollTotal() action 22}}
|
||
<span>Preserve</span>
|
||
{{/rollTotal() action 22}}
|
||
{{#rollTotal() action 23}}
|
||
<span>Manipulate</span>
|
||
{{/rollTotal() action 23}}
|
||
{{#rollTotal() action 24}}
|
||
<span>Remove</span>
|
||
{{/rollTotal() action 24}}
|
||
{{#rollTotal() action 25}}
|
||
<span>Eliminate</span>
|
||
{{/rollTotal() action 25}}
|
||
{{#rollTotal() action 26}}
|
||
<span>Withdraw</span>
|
||
{{/rollTotal() action 26}}
|
||
{{#rollTotal() action 27}}
|
||
<span>Abandon</span>
|
||
{{/rollTotal() action 27}}
|
||
{{#rollTotal() action 28}}
|
||
<span>Investigate</span>
|
||
{{/rollTotal() action 28}}
|
||
{{#rollTotal() action 29}}
|
||
<span>Hold</span>
|
||
{{/rollTotal() action 29}}
|
||
{{#rollTotal() action 30}}
|
||
<span>Focus</span>
|
||
{{/rollTotal() action 30}}
|
||
{{#rollTotal() action 31}}
|
||
<span>Uncover</span>
|
||
{{/rollTotal() action 31}}
|
||
{{#rollTotal() action 32}}
|
||
<span>Breach</span>
|
||
{{/rollTotal() action 32}}
|
||
{{#rollTotal() action 33}}
|
||
<span>Aid</span>
|
||
{{/rollTotal() action 33}}
|
||
{{#rollTotal() action 34}}
|
||
<span>Uphold</span>
|
||
{{/rollTotal() action 34}}
|
||
{{#rollTotal() action 35}}
|
||
<span>Falter</span>
|
||
{{/rollTotal() action 35}}
|
||
{{#rollTotal() action 36}}
|
||
<span>Suppress</span>
|
||
{{/rollTotal() action 36}}
|
||
{{#rollTotal() action 37}}
|
||
<span>Hunt</span>
|
||
{{/rollTotal() action 37}}
|
||
{{#rollTotal() action 38}}
|
||
<span>Share</span>
|
||
{{/rollTotal() action 38}}
|
||
{{#rollTotal() action 39}}
|
||
<span>Destroy</span>
|
||
{{/rollTotal() action 39}}
|
||
{{#rollTotal() action 40}}
|
||
<span>Avoid</span>
|
||
{{/rollTotal() action 40}}
|
||
{{#rollTotal() action 41}}
|
||
<span>Reject</span>
|
||
{{/rollTotal() action 41}}
|
||
{{#rollTotal() action 42}}
|
||
<span>Demand</span>
|
||
{{/rollTotal() action 42}}
|
||
{{#rollTotal() action 43}}
|
||
<span>Explore</span>
|
||
{{/rollTotal() action 43}}
|
||
{{#rollTotal() action 44}}
|
||
<span>Bolster</span>
|
||
{{/rollTotal() action 44}}
|
||
{{#rollTotal() action 45}}
|
||
<span>Seize</span>
|
||
{{/rollTotal() action 45}}
|
||
{{#rollTotal() action 46}}
|
||
<span>Mourn</span>
|
||
{{/rollTotal() action 46}}
|
||
{{#rollTotal() action 47}}
|
||
<span>Reveal</span>
|
||
{{/rollTotal() action 47}}
|
||
{{#rollTotal() action 48}}
|
||
<span>Gather</span>
|
||
{{/rollTotal() action 48}}
|
||
{{#rollTotal() action 49}}
|
||
<span>Defy</span>
|
||
{{/rollTotal() action 49}}
|
||
{{#rollTotal() action 50}}
|
||
<span>Transform</span>
|
||
{{/rollTotal() action 50}}
|
||
{{#rollTotal() action 51}}
|
||
<span>Persevere</span>
|
||
{{/rollTotal() action 51}}
|
||
{{#rollTotal() action 52}}
|
||
<span>Serve</span>
|
||
{{/rollTotal() action 52}}
|
||
{{#rollTotal() action 53}}
|
||
<span>Begin</span>
|
||
{{/rollTotal() action 53}}
|
||
{{#rollTotal() action 54}}
|
||
<span>Move</span>
|
||
{{/rollTotal() action 54}}
|
||
{{#rollTotal() action 55}}
|
||
<span>Coordinate</span>
|
||
{{/rollTotal() action 55}}
|
||
{{#rollTotal() action 56}}
|
||
<span>Resist</span>
|
||
{{/rollTotal() action 56}}
|
||
{{#rollTotal() action 57}}
|
||
<span>Await</span>
|
||
{{/rollTotal() action 57}}
|
||
{{#rollTotal() action 58}}
|
||
<span>Impress</span>
|
||
{{/rollTotal() action 58}}
|
||
{{#rollTotal() action 59}}
|
||
<span>Take</span>
|
||
{{/rollTotal() action 59}}
|
||
{{#rollTotal() action 60}}
|
||
<span>Oppose</span>
|
||
{{/rollTotal() action 60}}
|
||
{{#rollTotal() action 61}}
|
||
<span>Capture</span>
|
||
{{/rollTotal() action 61}}
|
||
{{#rollTotal() action 62}}
|
||
<span>Overwhelm</span>
|
||
{{/rollTotal() action 62}}
|
||
{{#rollTotal() action 63}}
|
||
<span>Challenge</span>
|
||
{{/rollTotal() action 63}}
|
||
{{#rollTotal() action 64}}
|
||
<span>Acquire</span>
|
||
{{/rollTotal() action 64}}
|
||
{{#rollTotal() action 65}}
|
||
<span>Protect</span>
|
||
{{/rollTotal() action 65}}
|
||
{{#rollTotal() action 66}}
|
||
<span>Finish</span>
|
||
{{/rollTotal() action 66}}
|
||
{{#rollTotal() action 67}}
|
||
<span>Strengthen</span>
|
||
{{/rollTotal() action 67}}
|
||
{{#rollTotal() action 68}}
|
||
<span>Restore</span>
|
||
{{/rollTotal() action 68}}
|
||
{{#rollTotal() action 69}}
|
||
<span>Advance</span>
|
||
{{/rollTotal() action 69}}
|
||
{{#rollTotal() action 70}}
|
||
<span>Command</span>
|
||
{{/rollTotal() action 70}}
|
||
{{#rollTotal() action 71}}
|
||
<span>Refuse</span>
|
||
{{/rollTotal() action 71}}
|
||
{{#rollTotal() action 72}}
|
||
<span>Find</span>
|
||
{{/rollTotal() action 72}}
|
||
{{#rollTotal() action 73}}
|
||
<span>Deliver</span>
|
||
{{/rollTotal() action 73}}
|
||
{{#rollTotal() action 74}}
|
||
<span>Hide</span>
|
||
{{/rollTotal() action 74}}
|
||
{{#rollTotal() action 75}}
|
||
<span>Fortify</span>
|
||
{{/rollTotal() action 75}}
|
||
{{#rollTotal() action 76}}
|
||
<span>Betray</span>
|
||
{{/rollTotal() action 76}}
|
||
{{#rollTotal() action 77}}
|
||
<span>Secure</span>
|
||
{{/rollTotal() action 77}}
|
||
{{#rollTotal() action 78}}
|
||
<span>Arrive</span>
|
||
{{/rollTotal() action 78}}
|
||
{{#rollTotal() action 79}}
|
||
<span>Affect</span>
|
||
{{/rollTotal() action 79}}
|
||
{{#rollTotal() action 80}}
|
||
<span>Change</span>
|
||
{{/rollTotal() action 80}}
|
||
{{#rollTotal() action 81}}
|
||
<span>Defend</span>
|
||
{{/rollTotal() action 81}}
|
||
{{#rollTotal() action 82}}
|
||
<span>Debate</span>
|
||
{{/rollTotal() action 82}}
|
||
{{#rollTotal() action 83}}
|
||
<span>Support</span>
|
||
{{/rollTotal() action 83}}
|
||
{{#rollTotal() action 84}}
|
||
<span>Follow</span>
|
||
{{/rollTotal() action 84}}
|
||
{{#rollTotal() action 85}}
|
||
<span>Construct</span>
|
||
{{/rollTotal() action 85}}
|
||
{{#rollTotal() action 86}}
|
||
<span>Locate</span>
|
||
{{/rollTotal() action 86}}
|
||
{{#rollTotal() action 87}}
|
||
<span>Endure</span>
|
||
{{/rollTotal() action 87}}
|
||
{{#rollTotal() action 88}}
|
||
<span>Release</span>
|
||
{{/rollTotal() action 88}}
|
||
{{#rollTotal() action 89}}
|
||
<span>Lose</span>
|
||
{{/rollTotal() action 89}}
|
||
{{#rollTotal() action 90}}
|
||
<span>Reduce</span>
|
||
{{/rollTotal() action 90}}
|
||
{{#rollTotal() action 91}}
|
||
<span>Escalate</span>
|
||
{{/rollTotal() action 91}}
|
||
{{#rollTotal() action 92}}
|
||
<span>Distract</span>
|
||
{{/rollTotal() action 92}}
|
||
{{#rollTotal() action 93}}
|
||
<span>Journey</span>
|
||
{{/rollTotal() action 93}}
|
||
{{#rollTotal() action 94}}
|
||
<span>Escort</span>
|
||
{{/rollTotal() action 94}}
|
||
{{#rollTotal() action 95}}
|
||
<span>Learn</span>
|
||
{{/rollTotal() action 95}}
|
||
{{#rollTotal() action 96}}
|
||
<span>Communicate</span>
|
||
{{/rollTotal() action 96}}
|
||
{{#rollTotal() action 97}}
|
||
<span>Depart</span>
|
||
{{/rollTotal() action 97}}
|
||
{{#rollTotal() action 98}}
|
||
<span>Search</span>
|
||
{{/rollTotal() action 98}}
|
||
{{#rollTotal() action 99}}
|
||
<span>Charge</span>
|
||
{{/rollTotal() action 99}}
|
||
{{#rollTotal() action 100}}
|
||
<span>Summon</span>
|
||
{{/rollTotal() action 100}}
|
||
</td>
|
||
</tr>
|
||
{{/action}}
|
||
|
||
{{#theme}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{theme}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() theme 1}}
|
||
<span>Risk</span>
|
||
{{/rollTotal() theme 1}}
|
||
{{#rollTotal() theme 2}}
|
||
<span>Ability</span>
|
||
{{/rollTotal() theme 2}}
|
||
{{#rollTotal() theme 3}}
|
||
<span>Price</span>
|
||
{{/rollTotal() theme 3}}
|
||
{{#rollTotal() theme 4}}
|
||
<span>Ally</span>
|
||
{{/rollTotal() theme 4}}
|
||
{{#rollTotal() theme 5}}
|
||
<span>Battle</span>
|
||
{{/rollTotal() theme 5}}
|
||
{{#rollTotal() theme 6}}
|
||
<span>Safety</span>
|
||
{{/rollTotal() theme 6}}
|
||
{{#rollTotal() theme 7}}
|
||
<span>Survival</span>
|
||
{{/rollTotal() theme 7}}
|
||
{{#rollTotal() theme 8}}
|
||
<span>Weapon</span>
|
||
{{/rollTotal() theme 8}}
|
||
{{#rollTotal() theme 9}}
|
||
<span>Wound</span>
|
||
{{/rollTotal() theme 9}}
|
||
{{#rollTotal() theme 10}}
|
||
<span>Shelter</span>
|
||
{{/rollTotal() theme 10}}
|
||
{{#rollTotal() theme 11}}
|
||
<span>Leader</span>
|
||
{{/rollTotal() theme 11}}
|
||
{{#rollTotal() theme 12}}
|
||
<span>Fear</span>
|
||
{{/rollTotal() theme 12}}
|
||
{{#rollTotal() theme 13}}
|
||
<span>Time</span>
|
||
{{/rollTotal() theme 13}}
|
||
{{#rollTotal() theme 14}}
|
||
<span>Duty</span>
|
||
{{/rollTotal() theme 14}}
|
||
{{#rollTotal() theme 15}}
|
||
<span>Secret</span>
|
||
{{/rollTotal() theme 15}}
|
||
{{#rollTotal() theme 16}}
|
||
<span>Innocence</span>
|
||
{{/rollTotal() theme 16}}
|
||
{{#rollTotal() theme 17}}
|
||
<span>Renown</span>
|
||
{{/rollTotal() theme 17}}
|
||
{{#rollTotal() theme 18}}
|
||
<span>Direction</span>
|
||
{{/rollTotal() theme 18}}
|
||
{{#rollTotal() theme 19}}
|
||
<span>Death</span>
|
||
{{/rollTotal() theme 19}}
|
||
{{#rollTotal() theme 20}}
|
||
<span>Honor</span>
|
||
{{/rollTotal() theme 20}}
|
||
{{#rollTotal() theme 21}}
|
||
<span>Labor</span>
|
||
{{/rollTotal() theme 21}}
|
||
{{#rollTotal() theme 22}}
|
||
<span>Solution</span>
|
||
{{/rollTotal() theme 22}}
|
||
{{#rollTotal() theme 23}}
|
||
<span>Tool</span>
|
||
{{/rollTotal() theme 23}}
|
||
{{#rollTotal() theme 24}}
|
||
<span>Balance</span>
|
||
{{/rollTotal() theme 24}}
|
||
{{#rollTotal() theme 25}}
|
||
<span>Love</span>
|
||
{{/rollTotal() theme 25}}
|
||
{{#rollTotal() theme 26}}
|
||
<span>Barrier</span>
|
||
{{/rollTotal() theme 26}}
|
||
{{#rollTotal() theme 27}}
|
||
<span>Creation</span>
|
||
{{/rollTotal() theme 27}}
|
||
{{#rollTotal() theme 28}}
|
||
<span>Decay</span>
|
||
{{/rollTotal() theme 28}}
|
||
{{#rollTotal() theme 29}}
|
||
<span>Trade</span>
|
||
{{/rollTotal() theme 29}}
|
||
{{#rollTotal() theme 30}}
|
||
<span>Bond</span>
|
||
{{/rollTotal() theme 30}}
|
||
{{#rollTotal() theme 31}}
|
||
<span>Hope</span>
|
||
{{/rollTotal() theme 31}}
|
||
{{#rollTotal() theme 32}}
|
||
<span>Superstition</span>
|
||
{{/rollTotal() theme 32}}
|
||
{{#rollTotal() theme 33}}
|
||
<span>Peace</span>
|
||
{{/rollTotal() theme 33}}
|
||
{{#rollTotal() theme 34}}
|
||
<span>Deception</span>
|
||
{{/rollTotal() theme 34}}
|
||
{{#rollTotal() theme 35}}
|
||
<span>History</span>
|
||
{{/rollTotal() theme 35}}
|
||
{{#rollTotal() theme 36}}
|
||
<span>World</span>
|
||
{{/rollTotal() theme 36}}
|
||
{{#rollTotal() theme 37}}
|
||
<span>Vow</span>
|
||
{{/rollTotal() theme 37}}
|
||
{{#rollTotal() theme 38}}
|
||
<span>Protection</span>
|
||
{{/rollTotal() theme 38}}
|
||
{{#rollTotal() theme 39}}
|
||
<span>Nature</span>
|
||
{{/rollTotal() theme 39}}
|
||
{{#rollTotal() theme 40}}
|
||
<span>Opinion</span>
|
||
{{/rollTotal() theme 40}}
|
||
{{#rollTotal() theme 41}}
|
||
<span>Burden</span>
|
||
{{/rollTotal() theme 41}}
|
||
{{#rollTotal() theme 42}}
|
||
<span>Vengeance</span>
|
||
{{/rollTotal() theme 42}}
|
||
{{#rollTotal() theme 43}}
|
||
<span>Opportunity</span>
|
||
{{/rollTotal() theme 43}}
|
||
{{#rollTotal() theme 44}}
|
||
<span>Faction</span>
|
||
{{/rollTotal() theme 44}}
|
||
{{#rollTotal() theme 45}}
|
||
<span>Danger</span>
|
||
{{/rollTotal() theme 45}}
|
||
{{#rollTotal() theme 46}}
|
||
<span>Corruption</span>
|
||
{{/rollTotal() theme 46}}
|
||
{{#rollTotal() theme 47}}
|
||
<span>Freedom</span>
|
||
{{/rollTotal() theme 47}}
|
||
{{#rollTotal() theme 48}}
|
||
<span>Debt</span>
|
||
{{/rollTotal() theme 48}}
|
||
{{#rollTotal() theme 49}}
|
||
<span>Hate</span>
|
||
{{/rollTotal() theme 49}}
|
||
{{#rollTotal() theme 50}}
|
||
<span>Possession</span>
|
||
{{/rollTotal() theme 50}}
|
||
{{#rollTotal() theme 51}}
|
||
<span>Stranger</span>
|
||
{{/rollTotal() theme 51}}
|
||
{{#rollTotal() theme 52}}
|
||
<span>Passage</span>
|
||
{{/rollTotal() theme 52}}
|
||
{{#rollTotal() theme 53}}
|
||
<span>Land</span>
|
||
{{/rollTotal() theme 53}}
|
||
{{#rollTotal() theme 54}}
|
||
<span>Creature</span>
|
||
{{/rollTotal() theme 54}}
|
||
{{#rollTotal() theme 55}}
|
||
<span>Disease</span>
|
||
{{/rollTotal() theme 55}}
|
||
{{#rollTotal() theme 56}}
|
||
<span>Advantage</span>
|
||
{{/rollTotal() theme 56}}
|
||
{{#rollTotal() theme 57}}
|
||
<span>Blood</span>
|
||
{{/rollTotal() theme 57}}
|
||
{{#rollTotal() theme 58}}
|
||
<span>Language</span>
|
||
{{/rollTotal() theme 58}}
|
||
{{#rollTotal() theme 59}}
|
||
<span>Rumor</span>
|
||
{{/rollTotal() theme 59}}
|
||
{{#rollTotal() theme 60}}
|
||
<span>Weakness</span>
|
||
{{/rollTotal() theme 60}}
|
||
{{#rollTotal() theme 61}}
|
||
<span>Greed</span>
|
||
{{/rollTotal() theme 61}}
|
||
{{#rollTotal() theme 62}}
|
||
<span>Family</span>
|
||
{{/rollTotal() theme 62}}
|
||
{{#rollTotal() theme 63}}
|
||
<span>Resource</span>
|
||
{{/rollTotal() theme 63}}
|
||
{{#rollTotal() theme 64}}
|
||
<span>Structure</span>
|
||
{{/rollTotal() theme 64}}
|
||
{{#rollTotal() theme 65}}
|
||
<span>Dream</span>
|
||
{{/rollTotal() theme 65}}
|
||
{{#rollTotal() theme 66}}
|
||
<span>Community</span>
|
||
{{/rollTotal() theme 66}}
|
||
{{#rollTotal() theme 67}}
|
||
<span>War</span>
|
||
{{/rollTotal() theme 67}}
|
||
{{#rollTotal() theme 68}}
|
||
<span>Portent</span>
|
||
{{/rollTotal() theme 68}}
|
||
{{#rollTotal() theme 69}}
|
||
<span>Prize</span>
|
||
{{/rollTotal() theme 69}}
|
||
{{#rollTotal() theme 70}}
|
||
<span>Destiny</span>
|
||
{{/rollTotal() theme 70}}
|
||
{{#rollTotal() theme 71}}
|
||
<span>Momentum</span>
|
||
{{/rollTotal() theme 71}}
|
||
{{#rollTotal() theme 72}}
|
||
<span>Power</span>
|
||
{{/rollTotal() theme 72}}
|
||
{{#rollTotal() theme 73}}
|
||
<span>Memory</span>
|
||
{{/rollTotal() theme 73}}
|
||
{{#rollTotal() theme 74}}
|
||
<span>Ruin</span>
|
||
{{/rollTotal() theme 74}}
|
||
{{#rollTotal() theme 75}}
|
||
<span>Mysticism</span>
|
||
{{/rollTotal() theme 75}}
|
||
{{#rollTotal() theme 76}}
|
||
<span>Rival</span>
|
||
{{/rollTotal() theme 76}}
|
||
{{#rollTotal() theme 77}}
|
||
<span>Problem</span>
|
||
{{/rollTotal() theme 77}}
|
||
{{#rollTotal() theme 78}}
|
||
<span>Idea</span>
|
||
{{/rollTotal() theme 78}}
|
||
{{#rollTotal() theme 79}}
|
||
<span>Revenge</span>
|
||
{{/rollTotal() theme 79}}
|
||
{{#rollTotal() theme 80}}
|
||
<span>Health</span>
|
||
{{/rollTotal() theme 80}}
|
||
{{#rollTotal() theme 81}}
|
||
<span>Fellowship</span>
|
||
{{/rollTotal() theme 81}}
|
||
{{#rollTotal() theme 82}}
|
||
<span>Enemy</span>
|
||
{{/rollTotal() theme 82}}
|
||
{{#rollTotal() theme 83}}
|
||
<span>Religion</span>
|
||
{{/rollTotal() theme 83}}
|
||
{{#rollTotal() theme 84}}
|
||
<span>Spirit</span>
|
||
{{/rollTotal() theme 84}}
|
||
{{#rollTotal() theme 85}}
|
||
<span>Fame</span>
|
||
{{/rollTotal() theme 85}}
|
||
{{#rollTotal() theme 86}}
|
||
<span>Desolation</span>
|
||
{{/rollTotal() theme 86}}
|
||
{{#rollTotal() theme 87}}
|
||
<span>Strength</span>
|
||
{{/rollTotal() theme 87}}
|
||
{{#rollTotal() theme 88}}
|
||
<span>Knowledge</span>
|
||
{{/rollTotal() theme 88}}
|
||
{{#rollTotal() theme 89}}
|
||
<span>Truth</span>
|
||
{{/rollTotal() theme 89}}
|
||
{{#rollTotal() theme 90}}
|
||
<span>Quest</span>
|
||
{{/rollTotal() theme 90}}
|
||
{{#rollTotal() theme 91}}
|
||
<span>Pride</span>
|
||
{{/rollTotal() theme 91}}
|
||
{{#rollTotal() theme 92}}
|
||
<span>Loss</span>
|
||
{{/rollTotal() theme 92}}
|
||
{{#rollTotal() theme 93}}
|
||
<span>Law</span>
|
||
{{/rollTotal() theme 93}}
|
||
{{#rollTotal() theme 94}}
|
||
<span>Path</span>
|
||
{{/rollTotal() theme 94}}
|
||
{{#rollTotal() theme 95}}
|
||
<span>Warning</span>
|
||
{{/rollTotal() theme 95}}
|
||
{{#rollTotal() theme 96}}
|
||
<span>Relationship</span>
|
||
{{/rollTotal() theme 96}}
|
||
{{#rollTotal() theme 97}}
|
||
<span>Wealth</span>
|
||
{{/rollTotal() theme 97}}
|
||
{{#rollTotal() theme 98}}
|
||
<span>Home</span>
|
||
{{/rollTotal() theme 98}}
|
||
{{#rollTotal() theme 99}}
|
||
<span>Strategy</span>
|
||
{{/rollTotal() theme 99}}
|
||
{{#rollTotal() theme 100}}
|
||
<span>Supply</span>
|
||
{{/rollTotal() theme 100}}
|
||
</td>
|
||
</tr>
|
||
{{/theme}}
|
||
|
||
{{#region}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{region}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() region 1 12}}
|
||
<span>Barrier Islands</span>
|
||
{{/rollBetween() region 1 12}}
|
||
{{#rollBetween() region 13 24}}
|
||
<span>Ragged Coast</span>
|
||
{{/rollBetween() region 13 24}}
|
||
{{#rollBetween() region 25 34}}
|
||
<span>Deep Wilds</span>
|
||
{{/rollBetween() region 25 34}}
|
||
{{#rollBetween() region 35 46}}
|
||
<span>Flooded Lands</span>
|
||
{{/rollBetween() region 35 46}}
|
||
{{#rollBetween() region 47 60}}
|
||
<span>Havens</span>
|
||
{{/rollBetween() region 47 60}}
|
||
{{#rollBetween() region 61 72}}
|
||
<span>Hinterlands</span>
|
||
{{/rollBetween() region 61 72}}
|
||
{{#rollBetween() region 73 84}}
|
||
<span>Tempest Hills</span>
|
||
{{/rollBetween() region 73 84}}
|
||
{{#rollBetween() region 85 94}}
|
||
<span>Veiled Mountains</span>
|
||
{{/rollBetween() region 85 94}}
|
||
{{#rollBetween() region 95 99}}
|
||
<span>Shattered Wastes</span>
|
||
{{/rollBetween() region 95 99}}
|
||
{{#rollTotal() region 100}}
|
||
<span>Elsewhere</span>
|
||
{{/rollTotal() region 100}}
|
||
</td>
|
||
</tr>
|
||
{{/region}}
|
||
|
||
{{#location}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{location}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() location 1}}
|
||
<span>Hideout</span>
|
||
{{/rollTotal() location 1}}
|
||
{{#rollTotal() location 2}}
|
||
<span>Ruin</span>
|
||
{{/rollTotal() location 2}}
|
||
{{#rollTotal() location 3}}
|
||
<span>Mine</span>
|
||
{{/rollTotal() location 3}}
|
||
{{#rollTotal() location 4}}
|
||
<span>Waste</span>
|
||
{{/rollTotal() location 4}}
|
||
{{#rollTotal() location 5}}
|
||
<span>Mystical Site</span>
|
||
{{/rollTotal() location 5}}
|
||
{{#rollTotal() location 6}}
|
||
<span>Path</span>
|
||
{{/rollTotal() location 6}}
|
||
{{#rollTotal() location 7}}
|
||
<span>Outpost</span>
|
||
{{/rollTotal() location 7}}
|
||
{{#rollTotal() location 8}}
|
||
<span>Wall</span>
|
||
{{/rollTotal() location 8}}
|
||
{{#rollTotal() location 9}}
|
||
<span>Battlefield</span>
|
||
{{/rollTotal() location 9}}
|
||
{{#rollTotal() location 10}}
|
||
<span>Hovel</span>
|
||
{{/rollTotal() location 10}}
|
||
{{#rollTotal() location 11}}
|
||
<span>Spring</span>
|
||
{{/rollTotal() location 11}}
|
||
{{#rollTotal() location 12}}
|
||
<span>Lair</span>
|
||
{{/rollTotal() location 12}}
|
||
{{#rollTotal() location 13}}
|
||
<span>Fort</span>
|
||
{{/rollTotal() location 13}}
|
||
{{#rollTotal() location 14}}
|
||
<span>Bridge</span>
|
||
{{/rollTotal() location 14}}
|
||
{{#rollTotal() location 15}}
|
||
<span>Camp</span>
|
||
{{/rollTotal() location 15}}
|
||
{{#rollTotal() location 16 }}
|
||
<span>Cairn/Grave</span>
|
||
{{/rollTotal() location 16 }}
|
||
{{#rollBetween() location 17 18 }}
|
||
<span>Caravan</span>
|
||
{{/rollBetween() location 17 18 }}
|
||
{{#rollBetween() location 19 20 }}
|
||
<span>Waterfall</span>
|
||
{{/rollBetween() location 19 20 }}
|
||
{{#rollBetween() location 21 22 }}
|
||
<span>Cave</span>
|
||
{{/rollBetween() location 21 22 }}
|
||
{{#rollBetween() location 23 24 }}
|
||
<span>Swamp</span>
|
||
{{/rollBetween() location 23 24 }}
|
||
{{#rollBetween() location 25 26 }}
|
||
<span>Fen</span>
|
||
{{/rollBetween() location 25 26 }}
|
||
{{#rollBetween() location 27 28 }}
|
||
<span>Ravine</span>
|
||
{{/rollBetween() location 27 28 }}
|
||
{{#rollBetween() location 29 30 }}
|
||
<span>Road</span>
|
||
{{/rollBetween() location 29 30 }}
|
||
{{#rollBetween() location 31 32 }}
|
||
<span>Tree</span>
|
||
{{/rollBetween() location 31 32 }}
|
||
{{#rollBetween() location 33 34 }}
|
||
<span>Pond</span>
|
||
{{/rollBetween() location 33 34 }}
|
||
{{#rollBetween() location 35 36 }}
|
||
<span>Fields</span>
|
||
{{/rollBetween() location 35 36 }}
|
||
{{#rollBetween() location 37 38 }}
|
||
<span>Marsh</span>
|
||
{{/rollBetween() location 37 38 }}
|
||
{{#rollBetween() location 39 40 }}
|
||
<span>Steading</span>
|
||
{{/rollBetween() location 39 40 }}
|
||
{{#rollBetween() location 41 42 }}
|
||
<span>Rapids</span>
|
||
{{/rollBetween() location 41 42 }}
|
||
{{#rollBetween() location 43 44 }}
|
||
<span>Pass</span>
|
||
{{/rollBetween() location 43 44 }}
|
||
{{#rollBetween() location 45 46 }}
|
||
<span>Trail</span>
|
||
{{/rollBetween() location 45 46 }}
|
||
{{#rollBetween() location 47 48 }}
|
||
<span>Glade</span>
|
||
{{/rollBetween() location 47 48 }}
|
||
{{#rollBetween() location 49 50 }}
|
||
<span>Plain</span>
|
||
{{/rollBetween() location 49 50 }}
|
||
{{#rollBetween() location 51 52 }}
|
||
<span>Ridge</span>
|
||
{{/rollBetween() location 51 52 }}
|
||
{{#rollBetween() location 53 54 }}
|
||
<span>Cliff</span>
|
||
{{/rollBetween() location 53 54 }}
|
||
{{#rollBetween() location 55 56 }}
|
||
<span>Grove</span>
|
||
{{/rollBetween() location 55 56 }}
|
||
{{#rollBetween() location 57 58 }}
|
||
<span>Village</span>
|
||
{{/rollBetween() location 57 58 }}
|
||
{{#rollBetween() location 59 60 }}
|
||
<span>Moor</span>
|
||
{{/rollBetween() location 59 60 }}
|
||
{{#rollBetween() location 61 62 }}
|
||
<span>Thicket</span>
|
||
{{/rollBetween() location 61 62 }}
|
||
{{#rollBetween() location 63 64 }}
|
||
<span>River Ford</span>
|
||
{{/rollBetween() location 63 64 }}
|
||
{{#rollBetween() location 65 66 }}
|
||
<span>Valley</span>
|
||
{{/rollBetween() location 65 66 }}
|
||
{{#rollBetween() location 67 68 }}
|
||
<span>Bay/Fjord</span>
|
||
{{/rollBetween() location 67 68 }}
|
||
{{#rollBetween() location 69 70 }}
|
||
<span>Foothills</span>
|
||
{{/rollBetween() location 69 70 }}
|
||
{{#rollBetween() location 71 72 }}
|
||
<span>Lake</span>
|
||
{{/rollBetween() location 71 72 }}
|
||
{{#rollBetween() location 73 75 }}
|
||
<span>River</span>
|
||
{{/rollBetween() location 73 75 }}
|
||
{{#rollBetween() location 76 79 }}
|
||
<span>Forest</span>
|
||
{{/rollBetween() location 76 79 }}
|
||
{{#rollBetween() location 80 83 }}
|
||
<span>Coast</span>
|
||
{{/rollBetween() location 80 83 }}
|
||
{{#rollBetween() location 84 88 }}
|
||
<span>Hill</span>
|
||
{{/rollBetween() location 84 88 }}
|
||
{{#rollBetween() location 89 93 }}
|
||
<span>Mountain</span>
|
||
{{/rollBetween() location 89 93 }}
|
||
{{#rollBetween() location 94 99 }}
|
||
<span>Woods</span>
|
||
{{/rollBetween() location 94 99 }}
|
||
{{#rollTotal() location 100}}
|
||
<span>Anomaly</span>
|
||
{{/rollTotal() location 100}}
|
||
</td>
|
||
</tr>
|
||
{{/location}}
|
||
|
||
{{#coastalWatersLocation}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{coastalWatersLocation}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() coastalWatersLocation 1}}
|
||
<span>Fleet</span>
|
||
{{/rollTotal() coastalWatersLocation 1}}
|
||
{{#rollTotal() coastalWatersLocation 2}}
|
||
<span>Sargassum</span>
|
||
{{/rollTotal() coastalWatersLocation 2}}
|
||
{{#rollTotal() coastalWatersLocation 3}}
|
||
<span>Flotsam</span>
|
||
{{/rollTotal() coastalWatersLocation 3}}
|
||
{{#rollTotal() coastalWatersLocation 4}}
|
||
<span>Mystical Site</span>
|
||
{{/rollTotal() coastalWatersLocation 4}}
|
||
{{#rollTotal() coastalWatersLocation 5}}
|
||
<span>Lair</span>
|
||
{{/rollTotal() coastalWatersLocation 5}}
|
||
{{#rollBetween() coastalWatersLocation 6 10}}
|
||
<span>Wreck</span>
|
||
{{/rollBetween() coastalWatersLocation 6 10}}
|
||
{{#rollBetween() coastalWatersLocation 11 15}}
|
||
<span>Harbor</span>
|
||
{{/rollBetween() coastalWatersLocation 11 15}}
|
||
{{#rollBetween() coastalWatersLocation 16 23}}
|
||
<span>Ship</span>
|
||
{{/rollBetween() coastalWatersLocation 16 23}}
|
||
{{#rollBetween() coastalWatersLocation 24 30}}
|
||
<span>Rocks</span>
|
||
{{/rollBetween() coastalWatersLocation 24 30}}
|
||
{{#rollBetween() coastalWatersLocation 31 38}}
|
||
<span>Fjord</span>
|
||
{{/rollBetween() coastalWatersLocation 31 38}}
|
||
{{#rollBetween() coastalWatersLocation 39 46}}
|
||
<span>Estuary</span>
|
||
{{/rollBetween() coastalWatersLocation 39 46}}
|
||
{{#rollBetween() coastalWatersLocation 47 54}}
|
||
<span>Cove</span>
|
||
{{/rollBetween() coastalWatersLocation 47 54}}
|
||
{{#rollBetween() coastalWatersLocation 55 62}}
|
||
<span>Bay</span>
|
||
{{/rollBetween() coastalWatersLocation 55 62}}
|
||
{{#rollBetween() coastalWatersLocation 63 70}}
|
||
<span>Ice</span>
|
||
{{/rollBetween() coastalWatersLocation 63 70}}
|
||
{{#rollBetween() coastalWatersLocation 71 85}}
|
||
<span>Island</span>
|
||
{{/rollBetween() coastalWatersLocation 71 85}}
|
||
{{#rollBetween() coastalWatersLocation 86 99}}
|
||
<span>Open Water</span>
|
||
{{/rollBetween() coastalWatersLocation 86 99}}
|
||
{{#rollTotal() coastalWatersLocation 100}}
|
||
<span>Anomaly</span>
|
||
{{/rollTotal() coastalWatersLocation 100}}
|
||
</td>
|
||
</tr>
|
||
{{/coastalWatersLocation}}
|
||
|
||
{{#locationDescriptor}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{locationDescriptor}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() locationDescriptor 1 2}}
|
||
<span>High </span>
|
||
{{/rollBetween() locationDescriptor 1 2}}
|
||
{{#rollBetween() locationDescriptor 3 4}}
|
||
<span>Remote </span>
|
||
{{/rollBetween() locationDescriptor 3 4}}
|
||
{{#rollBetween() locationDescriptor 5 6}}
|
||
<span>Exposed </span>
|
||
{{/rollBetween() locationDescriptor 5 6}}
|
||
{{#rollBetween() locationDescriptor 7 8}}
|
||
<span>Small </span>
|
||
{{/rollBetween() locationDescriptor 7 8}}
|
||
{{#rollBetween() locationDescriptor 9 10}}
|
||
<span>Broken </span>
|
||
{{/rollBetween() locationDescriptor 9 10}}
|
||
{{#rollBetween() locationDescriptor 11 12}}
|
||
<span>Diverse </span>
|
||
{{/rollBetween() locationDescriptor 11 12}}
|
||
{{#rollBetween() locationDescriptor 13 14}}
|
||
<span>Rough </span>
|
||
{{/rollBetween() locationDescriptor 13 14}}
|
||
{{#rollBetween() locationDescriptor 15 16}}
|
||
<span>Dark </span>
|
||
{{/rollBetween() locationDescriptor 15 16}}
|
||
{{#rollBetween() locationDescriptor 17 18}}
|
||
<span>Shadowy </span>
|
||
{{/rollBetween() locationDescriptor 17 18}}
|
||
{{#rollBetween() locationDescriptor 19 20}}
|
||
<span>Contested </span>
|
||
{{/rollBetween() locationDescriptor 19 20}}
|
||
{{#rollBetween() locationDescriptor 21 22}}
|
||
<span>Grim </span>
|
||
{{/rollBetween() locationDescriptor 21 22}}
|
||
{{#rollBetween() locationDescriptor 23 24}}
|
||
<span>Wild </span>
|
||
{{/rollBetween() locationDescriptor 23 24}}
|
||
{{#rollBetween() locationDescriptor 25 26}}
|
||
<span>Fertile </span>
|
||
{{/rollBetween() locationDescriptor 25 26}}
|
||
{{#rollBetween() locationDescriptor 27 28}}
|
||
<span>Blocked </span>
|
||
{{/rollBetween() locationDescriptor 27 28}}
|
||
{{#rollBetween() locationDescriptor 29 30}}
|
||
<span>Ancient </span>
|
||
{{/rollBetween() locationDescriptor 29 30}}
|
||
{{#rollBetween() locationDescriptor 31 32}}
|
||
<span>Perilous </span>
|
||
{{/rollBetween() locationDescriptor 31 32}}
|
||
{{#rollBetween() locationDescriptor 33 34}}
|
||
<span>Hidden</span>
|
||
{{/rollBetween() locationDescriptor 33 34}}
|
||
{{#rollBetween() locationDescriptor 35 36}}
|
||
<span>Occupied </span>
|
||
{{/rollBetween() locationDescriptor 35 36}}
|
||
{{#rollBetween() locationDescriptor 37 38}}
|
||
<span>Rich </span>
|
||
{{/rollBetween() locationDescriptor 37 38}}
|
||
{{#rollBetween() locationDescriptor 39 40}}
|
||
<span>Big </span>
|
||
{{/rollBetween() locationDescriptor 39 40}}
|
||
{{#rollBetween() locationDescriptor 41 42}}
|
||
<span>Savage </span>
|
||
{{/rollBetween() locationDescriptor 41 42}}
|
||
{{#rollBetween() locationDescriptor 43 44}}
|
||
<span>Defended </span>
|
||
{{/rollBetween() locationDescriptor 43 44}}
|
||
{{#rollBetween() locationDescriptor 45 46}}
|
||
<span>Withered </span>
|
||
{{/rollBetween() locationDescriptor 45 46}}
|
||
{{#rollBetween() locationDescriptor 47 48}}
|
||
<span>Mystical </span>
|
||
{{/rollBetween() locationDescriptor 47 48}}
|
||
{{#rollBetween() locationDescriptor 49 50}}
|
||
<span>Inaccessible </span>
|
||
{{/rollBetween() locationDescriptor 49 50}}
|
||
{{#rollBetween() locationDescriptor 51 52}}
|
||
<span>Protected </span>
|
||
{{/rollBetween() locationDescriptor 51 52}}
|
||
{{#rollBetween() locationDescriptor 53 54}}
|
||
<span>Abandoned </span>
|
||
{{/rollBetween() locationDescriptor 53 54}}
|
||
{{#rollBetween() locationDescriptor 55 56}}
|
||
<span>Wide </span>
|
||
{{/rollBetween() locationDescriptor 55 56}}
|
||
{{#rollBetween() locationDescriptor 57 58}}
|
||
<span>Foul </span>
|
||
{{/rollBetween() locationDescriptor 57 58}}
|
||
{{#rollBetween() locationDescriptor 59 60}}
|
||
<span>Dead </span>
|
||
{{/rollBetween() locationDescriptor 59 60}}
|
||
{{#rollBetween() locationDescriptor 61 62}}
|
||
<span>Ruined </span>
|
||
{{/rollBetween() locationDescriptor 61 62}}
|
||
{{#rollBetween() locationDescriptor 63 64}}
|
||
<span>Barren </span>
|
||
{{/rollBetween() locationDescriptor 63 64}}
|
||
{{#rollBetween() locationDescriptor 65 66}}
|
||
<span>Cold </span>
|
||
{{/rollBetween() locationDescriptor 65 66}}
|
||
{{#rollBetween() locationDescriptor 67 68}}
|
||
<span>Blighted</span>
|
||
{{/rollBetween() locationDescriptor 67 68}}
|
||
{{#rollBetween() locationDescriptor 69 70}}
|
||
<span>Low </span>
|
||
{{/rollBetween() locationDescriptor 69 70}}
|
||
{{#rollBetween() locationDescriptor 71 72}}
|
||
<span>Beautiful </span>
|
||
{{/rollBetween() locationDescriptor 71 72}}
|
||
{{#rollBetween() locationDescriptor 73 74}}
|
||
<span>Abundant </span>
|
||
{{/rollBetween() locationDescriptor 73 74}}
|
||
{{#rollBetween() locationDescriptor 75 76}}
|
||
<span>Lush </span>
|
||
{{/rollBetween() locationDescriptor 75 76}}
|
||
{{#rollBetween() locationDescriptor 77 78}}
|
||
<span>Flooded </span>
|
||
{{/rollBetween() locationDescriptor 77 78}}
|
||
{{#rollBetween() locationDescriptor 79 80}}
|
||
<span>Empty </span>
|
||
{{/rollBetween() locationDescriptor 79 80}}
|
||
{{#rollBetween() locationDescriptor 81 82}}
|
||
<span>Strange </span>
|
||
{{/rollBetween() locationDescriptor 81 82}}
|
||
{{#rollBetween() locationDescriptor 83 84}}
|
||
<span>Corrupted </span>
|
||
{{/rollBetween() locationDescriptor 83 84}}
|
||
{{#rollBetween() locationDescriptor 85 86}}
|
||
<span>Peaceful </span>
|
||
{{/rollBetween() locationDescriptor 85 86}}
|
||
{{#rollBetween() locationDescriptor 87 88}}
|
||
<span>Forgotten </span>
|
||
{{/rollBetween() locationDescriptor 87 88}}
|
||
{{#rollBetween() locationDescriptor 89 90}}
|
||
<span>Expansive </span>
|
||
{{/rollBetween() locationDescriptor 89 90}}
|
||
{{#rollBetween() locationDescriptor 91 92}}
|
||
<span>Settled </span>
|
||
{{/rollBetween() locationDescriptor 91 92}}
|
||
{{#rollBetween() locationDescriptor 93 94}}
|
||
<span>Dense </span>
|
||
{{/rollBetween() locationDescriptor 93 94}}
|
||
{{#rollBetween() locationDescriptor 95 96}}
|
||
<span>Civilized </span>
|
||
{{/rollBetween() locationDescriptor 95 96}}
|
||
{{#rollBetween() locationDescriptor 97 98}}
|
||
<span>Desolate </span>
|
||
{{/rollBetween() locationDescriptor 97 98}}
|
||
{{#rollBetween() locationDescriptor 99 100}}
|
||
<span>Isolated</span>
|
||
{{/rollBetween() locationDescriptor 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/locationDescriptor}}
|
||
|
||
{{#settlementName}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{settlementName}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() settlementName 01 15}}
|
||
<span>A feature of the landscape. Envision what it is. What makes it unusual or distinctive?</span>
|
||
{{/rollBetween() settlementName 01 15}}
|
||
{{#rollBetween() settlementName 16 30}}
|
||
<span>A manmade edifice. What is it? Why is it important to this settlement’s history?</span>
|
||
{{/rollBetween() settlementName 16 30}}
|
||
{{#rollBetween() settlementName 31 45}}
|
||
<span>A creature. Why have the people of this settlement chosen this creature as their totem? How is it
|
||
represented in art or rituals?</span>
|
||
{{/rollBetween() settlementName 31 45}}
|
||
{{#rollBetween() settlementName 46 60}}
|
||
<span>A historical event. What happened here? What place or practice commemorates this event?</span>
|
||
{{/rollBetween() settlementName 46 60}}
|
||
{{#rollBetween() settlementName 61 75}}
|
||
<span>A word in an Old World language. What culture is represented by this word? What does it translate
|
||
to?</span>
|
||
{{/rollBetween() settlementName 61 75}}
|
||
{{#rollBetween() settlementName 76 90}}
|
||
<span>A season or environmental aspect. What influence does the weather have on this settlement?</span>
|
||
{{/rollBetween() settlementName 76 90}}
|
||
{{#rollBetween() settlementName 91 100}}
|
||
<span>Something Else....</span>
|
||
{{/rollBetween() settlementName 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/settlementName}}
|
||
|
||
{{#quickSettlementName}}
|
||
<tr>
|
||
<td class="sheet-oracle-double-dice"><span>{{quickSettlementNamePrefix}}{{quickSettlementNameSuffix}}</span>
|
||
</td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() quickSettlementNamePrefix 1 4}}
|
||
<span>Bleak</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 1 4}}
|
||
{{#rollBetween() quickSettlementNamePrefix 5 8}}
|
||
<span>Green</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 5 8}}
|
||
{{#rollBetween() quickSettlementNamePrefix 9 12}}
|
||
<span>Wolf</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 9 12}}
|
||
{{#rollBetween() quickSettlementNamePrefix 13 16}}
|
||
<span>Raven</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 13 16}}
|
||
{{#rollBetween() quickSettlementNamePrefix 17 20}}
|
||
<span>Gray</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 17 20}}
|
||
{{#rollBetween() quickSettlementNamePrefix 21 24}}
|
||
<span>Red</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 21 24}}
|
||
{{#rollBetween() quickSettlementNamePrefix 25 28}}
|
||
<span>Axe</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 25 28}}
|
||
{{#rollBetween() quickSettlementNamePrefix 29 32}}
|
||
<span>Great</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 29 32}}
|
||
{{#rollBetween() quickSettlementNamePrefix 33 36}}
|
||
<span>Wood</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 33 36}}
|
||
{{#rollBetween() quickSettlementNamePrefix 37 40}}
|
||
<span>Low</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 37 40}}
|
||
{{#rollBetween() quickSettlementNamePrefix 41 44}}
|
||
<span>White</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 41 44}}
|
||
{{#rollBetween() quickSettlementNamePrefix 45 48}}
|
||
<span>Storm</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 45 48}}
|
||
{{#rollBetween() quickSettlementNamePrefix 49 52}}
|
||
<span>Black</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 49 52}}
|
||
{{#rollBetween() quickSettlementNamePrefix 53 56}}
|
||
<span>Mourn</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 53 56}}
|
||
{{#rollBetween() quickSettlementNamePrefix 57 60}}
|
||
<span>New</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 57 60}}
|
||
{{#rollBetween() quickSettlementNamePrefix 61 64}}
|
||
<span>Stone</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 61 64}}
|
||
{{#rollBetween() quickSettlementNamePrefix 65 68}}
|
||
<span>Grim</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 65 68}}
|
||
{{#rollBetween() quickSettlementNamePrefix 69 72}}
|
||
<span>Lost</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 69 72}}
|
||
{{#rollBetween() quickSettlementNamePrefix 73 76}}
|
||
<span>High</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 73 76}}
|
||
{{#rollBetween() quickSettlementNamePrefix 77 80}}
|
||
<span>Rock</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 77 80}}
|
||
{{#rollBetween() quickSettlementNamePrefix 81 84}}
|
||
<span>Shield</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 81 84}}
|
||
{{#rollBetween() quickSettlementNamePrefix 85 88}}
|
||
<span>Sword</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 85 88}}
|
||
{{#rollBetween() quickSettlementNamePrefix 89 92}}
|
||
<span>Frost</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 89 92}}
|
||
{{#rollBetween() quickSettlementNamePrefix 93 96}}
|
||
<span>Thorn</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 93 96}}
|
||
{{#rollBetween() quickSettlementNamePrefix 97 100}}
|
||
<span>Long</span>
|
||
{{/rollBetween() quickSettlementNamePrefix 97 100}}
|
||
{{#rollBetween() quickSettlementNameSuffix 1 4}}
|
||
<span>moor</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 1 4}}
|
||
{{#rollBetween() quickSettlementNameSuffix 5 8}}
|
||
<span>ford</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 5 8}}
|
||
{{#rollBetween() quickSettlementNameSuffix 9 12}}
|
||
<span>crag</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 9 12}}
|
||
{{#rollBetween() quickSettlementNameSuffix 13 16}}
|
||
<span>watch</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 13 16}}
|
||
{{#rollBetween() quickSettlementNameSuffix 17 20}}
|
||
<span>hope</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 17 20}}
|
||
{{#rollBetween() quickSettlementNameSuffix 21 24}}
|
||
<span>wood</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 21 24}}
|
||
{{#rollBetween() quickSettlementNameSuffix 25 28}}
|
||
<span>ridge</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 25 28}}
|
||
{{#rollBetween() quickSettlementNameSuffix 29 32}}
|
||
<span>stone</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 29 32}}
|
||
{{#rollBetween() quickSettlementNameSuffix 33 36}}
|
||
<span>haven</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 33 36}}
|
||
{{#rollBetween() quickSettlementNameSuffix 37 40}}
|
||
<span>fall(s)</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 37 40}}
|
||
{{#rollBetween() quickSettlementNameSuffix 41 44}}
|
||
<span>river</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 41 44}}
|
||
{{#rollBetween() quickSettlementNameSuffix 45 48}}
|
||
<span>field</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 45 48}}
|
||
{{#rollBetween() quickSettlementNameSuffix 49 52}}
|
||
<span>hill</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 49 52}}
|
||
{{#rollBetween() quickSettlementNameSuffix 53 56}}
|
||
<span>bridge</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 53 56}}
|
||
{{#rollBetween() quickSettlementNameSuffix 57 60}}
|
||
<span>mark</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 57 60}}
|
||
{{#rollBetween() quickSettlementNameSuffix 61 64}}
|
||
<span>cairn</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 61 64}}
|
||
{{#rollBetween() quickSettlementNameSuffix 65 68}}
|
||
<span>land</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 65 68}}
|
||
{{#rollBetween() quickSettlementNameSuffix 69 72}}
|
||
<span>hall</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 69 72}}
|
||
{{#rollBetween() quickSettlementNameSuffix 73 76}}
|
||
<span>mount</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 73 76}}
|
||
{{#rollBetween() quickSettlementNameSuffix 77 80}}
|
||
<span>rock</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 77 80}}
|
||
{{#rollBetween() quickSettlementNameSuffix 81 84}}
|
||
<span>brook</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 81 84}}
|
||
{{#rollBetween() quickSettlementNameSuffix 85 88}}
|
||
<span>barrow</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 85 88}}
|
||
{{#rollBetween() quickSettlementNameSuffix 89 92}}
|
||
<span>stead</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 89 92}}
|
||
{{#rollBetween() quickSettlementNameSuffix 93 96}}
|
||
<span>home</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 93 96}}
|
||
{{#rollBetween() quickSettlementNameSuffix 97 100}}
|
||
<span>wick</span>
|
||
{{/rollBetween() quickSettlementNameSuffix 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/quickSettlementName}}
|
||
|
||
{{#settlementTrouble}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{settlementTrouble}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() settlementTrouble 1 2}}
|
||
<span>Outsiders rejected</span>
|
||
{{/rollBetween() settlementTrouble 1 2}}
|
||
{{#rollBetween() settlementTrouble 3 4}}
|
||
<span>Dangerous discovery</span>
|
||
{{/rollBetween() settlementTrouble 3 4}}
|
||
{{#rollBetween() settlementTrouble 5 6}}
|
||
<span>Dreadful omens</span>
|
||
{{/rollBetween() settlementTrouble 5 6}}
|
||
{{#rollBetween() settlementTrouble 7 8}}
|
||
<span>Natural disaster</span>
|
||
{{/rollBetween() settlementTrouble 7 8}}
|
||
{{#rollBetween() settlementTrouble 9 10}}
|
||
<span>Old wounds reopened</span>
|
||
{{/rollBetween() settlementTrouble 9 10}}
|
||
{{#rollBetween() settlementTrouble 11 12}}
|
||
<span>Important object is lost</span>
|
||
{{/rollBetween() settlementTrouble 11 12}}
|
||
{{#rollBetween() settlementTrouble 13 14}}
|
||
<span>Someone is captured</span>
|
||
{{/rollBetween() settlementTrouble 13 14}}
|
||
{{#rollBetween() settlementTrouble 15 16}}
|
||
<span>Mysterious phenomenon</span>
|
||
{{/rollBetween() settlementTrouble 15 16}}
|
||
{{#rollBetween() settlementTrouble 17 18}}
|
||
<span>Revolt against a leader</span>
|
||
{{/rollBetween() settlementTrouble 17 18}}
|
||
{{#rollBetween() settlementTrouble 19 20}}
|
||
<span>Vengeful outcast</span>
|
||
{{/rollBetween() settlementTrouble 19 20}}
|
||
{{#rollBetween() settlementTrouble 21 22}}
|
||
<span>Rival settlement</span>
|
||
{{/rollBetween() settlementTrouble 21 22}}
|
||
{{#rollBetween() settlementTrouble 23 24}}
|
||
<span>Nature strikes back</span>
|
||
{{/rollBetween() settlementTrouble 23 24}}
|
||
{{#rollBetween() settlementTrouble 25 26}}
|
||
<span>Someone is missing</span>
|
||
{{/rollBetween() settlementTrouble 25 26}}
|
||
{{#rollBetween() settlementTrouble 27 28}}
|
||
<span>Production halts</span>
|
||
{{/rollBetween() settlementTrouble 27 28}}
|
||
{{#rollBetween() settlementTrouble 29 30}}
|
||
<span>Mysterious murders</span>
|
||
{{/rollBetween() settlementTrouble 29 30}}
|
||
{{#rollBetween() settlementTrouble 31 32}}
|
||
<span>Debt comes due</span>
|
||
{{/rollBetween() settlementTrouble 31 32}}
|
||
{{#rollBetween() settlementTrouble 33 34}}
|
||
<span>Unjust leadership</span>
|
||
{{/rollBetween() settlementTrouble 33 34}}
|
||
{{#rollBetween() settlementTrouble 35 36}}
|
||
<span>Disastrous accident</span>
|
||
{{/rollBetween() settlementTrouble 35 36}}
|
||
{{#rollBetween() settlementTrouble 37 38}}
|
||
<span>In league with the enemy</span>
|
||
{{/rollBetween() settlementTrouble 37 38}}
|
||
{{#rollBetween() settlementTrouble 39 40}}
|
||
<span>Raiders prey on the weak</span>
|
||
{{/rollBetween() settlementTrouble 39 40}}
|
||
{{#rollBetween() settlementTrouble 41 42}}
|
||
<span>Cursed past</span>
|
||
{{/rollBetween() settlementTrouble 41 42}}
|
||
{{#rollBetween() settlementTrouble 43 44}}
|
||
<span>An innocent is accused</span>
|
||
{{/rollBetween() settlementTrouble 43 44}}
|
||
{{#rollBetween() settlementTrouble 45 46}}
|
||
<span>Corrupted by dark magic</span>
|
||
{{/rollBetween() settlementTrouble 45 46}}
|
||
{{#rollBetween() settlementTrouble 47 48}}
|
||
<span>Isolated by brutal weather</span>
|
||
{{/rollBetween() settlementTrouble 47 48}}
|
||
{{#rollBetween() settlementTrouble 49 50}}
|
||
<span>Provisions are scarce</span>
|
||
{{/rollBetween() settlementTrouble 49 50}}
|
||
{{#rollBetween() settlementTrouble 51 52}}
|
||
<span>Sickness run amok</span>
|
||
{{/rollBetween() settlementTrouble 51 52}}
|
||
{{#rollBetween() settlementTrouble 53 54}}
|
||
<span>Allies become enemies</span>
|
||
{{/rollBetween() settlementTrouble 53 54}}
|
||
{{#rollBetween() settlementTrouble 55 56}}
|
||
<span>Attack is imminent</span>
|
||
{{/rollBetween() settlementTrouble 55 56}}
|
||
{{#rollBetween() settlementTrouble 57 58}}
|
||
<span>Lost caravan</span>
|
||
{{/rollBetween() settlementTrouble 57 58}}
|
||
{{#rollBetween() settlementTrouble 59 60}}
|
||
<span>Dark secret revealed</span>
|
||
{{/rollBetween() settlementTrouble 59 60}}
|
||
{{#rollBetween() settlementTrouble 61 62}}
|
||
<span>Urgent expedition</span>
|
||
{{/rollBetween() settlementTrouble 61 62}}
|
||
{{#rollBetween() settlementTrouble 63 64}}
|
||
<span>A leader falls</span>
|
||
{{/rollBetween() settlementTrouble 63 64}}
|
||
{{#rollBetween() settlementTrouble 65 66}}
|
||
<span>Families in conflict</span>
|
||
{{/rollBetween() settlementTrouble 65 66}}
|
||
{{#rollBetween() settlementTrouble 67 68}}
|
||
<span>Incompetent leadership</span>
|
||
{{/rollBetween() settlementTrouble 67 68}}
|
||
{{#rollBetween() settlementTrouble 69 70}}
|
||
<span>Reckless warmongering</span>
|
||
{{/rollBetween() settlementTrouble 69 70}}
|
||
{{#rollBetween() settlementTrouble 71 72}}
|
||
<span>Beast on the hunt</span>
|
||
{{/rollBetween() settlementTrouble 71 72}}
|
||
{{#rollBetween() settlementTrouble 73 74}}
|
||
<span>Betrayed from within</span>
|
||
{{/rollBetween() settlementTrouble 73 74}}
|
||
{{#rollBetween() settlementTrouble 75 76}}
|
||
<span>Broken truce</span>
|
||
{{/rollBetween() settlementTrouble 75 76}}
|
||
{{#rollBetween() settlementTrouble 77 78}}
|
||
<span>Wrathful haunt</span>
|
||
{{/rollBetween() settlementTrouble 77 78}}
|
||
{{#rollBetween() settlementTrouble 79 80}}
|
||
<span>Conflict with firstborn</span>
|
||
{{/rollBetween() settlementTrouble 79 80}}
|
||
{{#rollBetween() settlementTrouble 81 82}}
|
||
<span>Trade route blocked</span>
|
||
{{/rollBetween() settlementTrouble 81 82}}
|
||
{{#rollBetween() settlementTrouble 83 84}}
|
||
<span>In the crossfire</span>
|
||
{{/rollBetween() settlementTrouble 83 84}}
|
||
{{#rollBetween() settlementTrouble 85 86}}
|
||
<span>Stranger causes discord</span>
|
||
{{/rollBetween() settlementTrouble 85 86}}
|
||
{{#rollBetween() settlementTrouble 87 88}}
|
||
<span>Important event threatened</span>
|
||
{{/rollBetween() settlementTrouble 87 88}}
|
||
{{#rollBetween() settlementTrouble 89 90}}
|
||
<span>Dangerous tradition</span>
|
||
{{/rollBetween() settlementTrouble 89 90}}
|
||
{{#rollBetween() settlementTrouble 91 100}}
|
||
<span>Roll twice</span>
|
||
{{/rollBetween() settlementTrouble 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/settlementTrouble}}
|
||
|
||
{{#characterRole}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{characterRole}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterRole 1 2}}
|
||
<span>Criminal</span>
|
||
{{/rollBetween() characterRole 1 2}}
|
||
{{#rollBetween() characterRole 3 4}}
|
||
<span>Healer</span>
|
||
{{/rollBetween() characterRole 3 4}}
|
||
{{#rollBetween() characterRole 5 6}}
|
||
<span>Bandit</span>
|
||
{{/rollBetween() characterRole 5 6}}
|
||
{{#rollBetween() characterRole 7 9}}
|
||
<span>Guide</span>
|
||
{{/rollBetween() characterRole 7 9}}
|
||
{{#rollBetween() characterRole 10 12}}
|
||
<span>Performer</span>
|
||
{{/rollBetween() characterRole 10 12}}
|
||
{{#rollBetween() characterRole 13 15}}
|
||
<span>Miner</span>
|
||
{{/rollBetween() characterRole 13 15}}
|
||
{{#rollBetween() characterRole 16 18}}
|
||
<span>Mercenary</span>
|
||
{{/rollBetween() characterRole 16 18}}
|
||
{{#rollBetween() characterRole 19 21}}
|
||
<span>Outcast</span>
|
||
{{/rollBetween() characterRole 19 21}}
|
||
{{#rollBetween() characterRole 22 24}}
|
||
<span>Vagrant</span>
|
||
{{/rollBetween() characterRole 22 24}}
|
||
{{#rollBetween() characterRole 25 27}}
|
||
<span>Forester</span>
|
||
{{/rollBetween() characterRole 25 27}}
|
||
{{#rollBetween() characterRole 28 30}}
|
||
<span>Traveler</span>
|
||
{{/rollBetween() characterRole 28 30}}
|
||
{{#rollBetween() characterRole 31 33}}
|
||
<span>Mystic</span>
|
||
{{/rollBetween() characterRole 31 33}}
|
||
{{#rollBetween() characterRole 34 36}}
|
||
<span>Priest</span>
|
||
{{/rollBetween() characterRole 34 36}}
|
||
{{#rollBetween() characterRole 37 39}}
|
||
<span>Sailor</span>
|
||
{{/rollBetween() characterRole 37 39}}
|
||
{{#rollBetween() characterRole 40 42}}
|
||
<span>Pilgrim</span>
|
||
{{/rollBetween() characterRole 40 42}}
|
||
{{#rollBetween() characterRole 43 45}}
|
||
<span>Thief</span>
|
||
{{/rollBetween() characterRole 43 45}}
|
||
{{#rollBetween() characterRole 46 48}}
|
||
<span>Adventurer</span>
|
||
{{/rollBetween() characterRole 46 48}}
|
||
{{#rollBetween() characterRole 49 51}}
|
||
<span>Forager</span>
|
||
{{/rollBetween() characterRole 49 51}}
|
||
{{#rollBetween() characterRole 52 54}}
|
||
<span>Leader</span>
|
||
{{/rollBetween() characterRole 52 54}}
|
||
{{#rollBetween() characterRole 55 58}}
|
||
<span>Guard</span>
|
||
{{/rollBetween() characterRole 55 58}}
|
||
{{#rollBetween() characterRole 59 62}}
|
||
<span>Artisan</span>
|
||
{{/rollBetween() characterRole 59 62}}
|
||
{{#rollBetween() characterRole 63 66}}
|
||
<span>Scout</span>
|
||
{{/rollBetween() characterRole 63 66}}
|
||
{{#rollBetween() characterRole 67 70}}
|
||
<span>Herder</span>
|
||
{{/rollBetween() characterRole 67 70}}
|
||
{{#rollBetween() characterRole 71 74}}
|
||
<span>Fisher</span>
|
||
{{/rollBetween() characterRole 71 74}}
|
||
{{#rollBetween() characterRole 75 79}}
|
||
<span>Warrior</span>
|
||
{{/rollBetween() characterRole 75 79}}
|
||
{{#rollBetween() characterRole 80 84}}
|
||
<span>Hunter</span>
|
||
{{/rollBetween() characterRole 80 84}}
|
||
{{#rollBetween() characterRole 85 89}}
|
||
<span>Raider</span>
|
||
{{/rollBetween() characterRole 85 89}}
|
||
{{#rollBetween() characterRole 90 94}}
|
||
<span>Trader</span>
|
||
{{/rollBetween() characterRole 90 94}}
|
||
{{#rollBetween() characterRole 95 99}}
|
||
<span>Farmer</span>
|
||
{{/rollBetween() characterRole 95 99}}
|
||
{{#rollTotal() characterRole 100}}
|
||
<span>Unusual role</span>
|
||
{{/rollTotal() characterRole 100}}
|
||
</td>
|
||
</tr>
|
||
{{/characterRole}}
|
||
|
||
{{#characterGoal}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{characterGoal}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterGoal 1 3}}
|
||
<span>Obtain an object</span>
|
||
{{/rollBetween() characterGoal 1 3}}
|
||
{{#rollBetween() characterGoal 4 6}}
|
||
<span>Make an agreement</span>
|
||
{{/rollBetween() characterGoal 4 6}}
|
||
{{#rollBetween() characterGoal 7 9}}
|
||
<span>Build a relationship</span>
|
||
{{/rollBetween() characterGoal 7 9}}
|
||
{{#rollBetween() characterGoal 10 12}}
|
||
<span>Undermine a relationship</span>
|
||
{{/rollBetween() characterGoal 10 12}}
|
||
{{#rollBetween() characterGoal 13 15}}
|
||
<span>Seek a truth</span>
|
||
{{/rollBetween() characterGoal 13 15}}
|
||
{{#rollBetween() characterGoal 16 18}}
|
||
<span>Pay a debt</span>
|
||
{{/rollBetween() characterGoal 16 18}}
|
||
{{#rollBetween() characterGoal 19 21}}
|
||
<span>Refute a falsehood</span>
|
||
{{/rollBetween() characterGoal 19 21}}
|
||
{{#rollBetween() characterGoal 22 24}}
|
||
<span>Harm a rival</span>
|
||
{{/rollBetween() characterGoal 22 24}}
|
||
{{#rollBetween() characterGoal 25 27}}
|
||
<span>Cure an ill</span>
|
||
{{/rollBetween() characterGoal 25 27}}
|
||
{{#rollBetween() characterGoal 28 30}}
|
||
<span>Find a person</span>
|
||
{{/rollBetween() characterGoal 28 30}}
|
||
{{#rollBetween() characterGoal 31 33}}
|
||
<span>Find a home</span>
|
||
{{/rollBetween() characterGoal 31 33}}
|
||
{{#rollBetween() characterGoal 34 36}}
|
||
<span>Seize power</span>
|
||
{{/rollBetween() characterGoal 34 36}}
|
||
{{#rollBetween() characterGoal 37 39}}
|
||
<span>Restore a relationship</span>
|
||
{{/rollBetween() characterGoal 37 39}}
|
||
{{#rollBetween() characterGoal 40 42}}
|
||
<span>Create an item</span>
|
||
{{/rollBetween() characterGoal 40 42}}
|
||
{{#rollBetween() characterGoal 43 45}}
|
||
<span>Travel to a place</span>
|
||
{{/rollBetween() characterGoal 43 45}}
|
||
{{#rollBetween() characterGoal 46 48}}
|
||
<span>Secure provisions</span>
|
||
{{/rollBetween() characterGoal 46 48}}
|
||
{{#rollBetween() characterGoal 49 51}}
|
||
<span>Rebel against power</span>
|
||
{{/rollBetween() characterGoal 49 51}}
|
||
{{#rollBetween() characterGoal 52 54}}
|
||
<span>Collect a debt</span>
|
||
{{/rollBetween() characterGoal 52 54}}
|
||
{{#rollBetween() characterGoal 55 57}}
|
||
<span>Protect a secret</span>
|
||
{{/rollBetween() characterGoal 55 57}}
|
||
{{#rollBetween() characterGoal 58 60}}
|
||
<span>Spread faith</span>
|
||
{{/rollBetween() characterGoal 58 60}}
|
||
{{#rollBetween() characterGoal 61 63}}
|
||
<span>Enrich themselves</span>
|
||
{{/rollBetween() characterGoal 61 63}}
|
||
{{#rollBetween() characterGoal 64 66}}
|
||
<span>Protect a person</span>
|
||
{{/rollBetween() characterGoal 64 66}}
|
||
{{#rollBetween() characterGoal 67 69}}
|
||
<span>Protect the status quo</span>
|
||
{{/rollBetween() characterGoal 67 69}}
|
||
{{#rollBetween() characterGoal 70 72}}
|
||
<span>Advance status</span>
|
||
{{/rollBetween() characterGoal 70 72}}
|
||
{{#rollBetween() characterGoal 73 75}}
|
||
<span>Defend a place</span>
|
||
{{/rollBetween() characterGoal 73 75}}
|
||
{{#rollBetween() characterGoal 76 78}}
|
||
<span>Avenge a wrong</span>
|
||
{{/rollBetween() characterGoal 76 78}}
|
||
{{#rollBetween() characterGoal 79 81}}
|
||
<span>Fulfill a duty</span>
|
||
{{/rollBetween() characterGoal 79 81}}
|
||
{{#rollBetween() characterGoal 82 84}}
|
||
<span>Gain knowledge</span>
|
||
{{/rollBetween() characterGoal 82 84}}
|
||
{{#rollBetween() characterGoal 85 87}}
|
||
<span>Prove worthiness</span>
|
||
{{/rollBetween() characterGoal 85 87}}
|
||
{{#rollBetween() characterGoal 88 90}}
|
||
<span>Find redemption</span>
|
||
{{/rollBetween() characterGoal 88 90}}
|
||
{{#rollBetween() characterGoal 91 92}}
|
||
<span>Escape from something</span>
|
||
{{/rollBetween() characterGoal 91 92}}
|
||
{{#rollBetween() characterGoal 93 95}}
|
||
<span>Resolve a dispute</span>
|
||
{{/rollBetween() characterGoal 93 95}}
|
||
{{#rollBetween() characterGoal 96 100}}
|
||
<span>Roll twice</span>
|
||
{{/rollBetween() characterGoal 96 100}}
|
||
</td>
|
||
</tr>
|
||
{{/characterGoal}}
|
||
|
||
{{#characterDescriptor}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{characterDescriptor}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() characterDescriptor 1}}
|
||
<span>Stoic</span>
|
||
{{/rollTotal() characterDescriptor 1}}
|
||
{{#rollTotal() characterDescriptor 2}}
|
||
<span>Attractive</span>
|
||
{{/rollTotal() characterDescriptor 2}}
|
||
{{#rollTotal() characterDescriptor 3}}
|
||
<span>Passive</span>
|
||
{{/rollTotal() characterDescriptor 3}}
|
||
{{#rollTotal() characterDescriptor 4}}
|
||
<span>Aloof</span>
|
||
{{/rollTotal() characterDescriptor 4}}
|
||
{{#rollTotal() characterDescriptor 5}}
|
||
<span>Affectionate</span>
|
||
{{/rollTotal() characterDescriptor 5}}
|
||
{{#rollTotal() characterDescriptor 6}}
|
||
<span>Generous</span>
|
||
{{/rollTotal() characterDescriptor 6}}
|
||
{{#rollTotal() characterDescriptor 7}}
|
||
<span>Smug</span>
|
||
{{/rollTotal() characterDescriptor 7}}
|
||
{{#rollTotal() characterDescriptor 8}}
|
||
<span>Armed</span>
|
||
{{/rollTotal() characterDescriptor 8}}
|
||
{{#rollTotal() characterDescriptor 9}}
|
||
<span>Clever</span>
|
||
{{/rollTotal() characterDescriptor 9}}
|
||
{{#rollTotal() characterDescriptor 10}}
|
||
<span>Brave</span>
|
||
{{/rollTotal() characterDescriptor 10}}
|
||
{{#rollTotal() characterDescriptor 11}}
|
||
<span>Ugly</span>
|
||
{{/rollTotal() characterDescriptor 11}}
|
||
{{#rollTotal() characterDescriptor 12}}
|
||
<span>Sociable</span>
|
||
{{/rollTotal() characterDescriptor 12}}
|
||
{{#rollTotal() characterDescriptor 13}}
|
||
<span>Doomed</span>
|
||
{{/rollTotal() characterDescriptor 13}}
|
||
{{#rollTotal() characterDescriptor 14}}
|
||
<span>Connected</span>
|
||
{{/rollTotal() characterDescriptor 14}}
|
||
{{#rollTotal() characterDescriptor 15}}
|
||
<span>Bold</span>
|
||
{{/rollTotal() characterDescriptor 15}}
|
||
{{#rollTotal() characterDescriptor 16}}
|
||
<span>Jealous</span>
|
||
{{/rollTotal() characterDescriptor 16}}
|
||
{{#rollTotal() characterDescriptor 17}}
|
||
<span>Angry</span>
|
||
{{/rollTotal() characterDescriptor 17}}
|
||
{{#rollTotal() characterDescriptor 18}}
|
||
<span>Active</span>
|
||
{{/rollTotal() characterDescriptor 18}}
|
||
{{#rollTotal() characterDescriptor 19}}
|
||
<span>Suspicious</span>
|
||
{{/rollTotal() characterDescriptor 19}}
|
||
{{#rollTotal() characterDescriptor 20}}
|
||
<span>Hostile</span>
|
||
{{/rollTotal() characterDescriptor 20}}
|
||
{{#rollTotal() characterDescriptor 21}}
|
||
<span>Hardhearted</span>
|
||
{{/rollTotal() characterDescriptor 21}}
|
||
{{#rollTotal() characterDescriptor 22}}
|
||
<span>Successful</span>
|
||
{{/rollTotal() characterDescriptor 22}}
|
||
{{#rollTotal() characterDescriptor 23}}
|
||
<span>Talented</span>
|
||
{{/rollTotal() characterDescriptor 23}}
|
||
{{#rollTotal() characterDescriptor 24}}
|
||
<span>Experienced</span>
|
||
{{/rollTotal() characterDescriptor 24}}
|
||
{{#rollTotal() characterDescriptor 25}}
|
||
<span>Deceitful</span>
|
||
{{/rollTotal() characterDescriptor 25}}
|
||
{{#rollTotal() characterDescriptor 26}}
|
||
<span>Ambitious</span>
|
||
{{/rollTotal() characterDescriptor 26}}
|
||
{{#rollTotal() characterDescriptor 27}}
|
||
<span>Aggressive</span>
|
||
{{/rollTotal() characterDescriptor 27}}
|
||
{{#rollTotal() characterDescriptor 28}}
|
||
<span>Conceited</span>
|
||
{{/rollTotal() characterDescriptor 28}}
|
||
{{#rollTotal() characterDescriptor 29}}
|
||
<span>Proud</span>
|
||
{{/rollTotal() characterDescriptor 29}}
|
||
{{#rollTotal() characterDescriptor 30}}
|
||
<span>Stern</span>
|
||
{{/rollTotal() characterDescriptor 30}}
|
||
{{#rollTotal() characterDescriptor 31}}
|
||
<span>Dependent</span>
|
||
{{/rollTotal() characterDescriptor 31}}
|
||
{{#rollTotal() characterDescriptor 32}}
|
||
<span>Wary</span>
|
||
{{/rollTotal() characterDescriptor 32}}
|
||
{{#rollTotal() characterDescriptor 33}}
|
||
<span>Strong</span>
|
||
{{/rollTotal() characterDescriptor 33}}
|
||
{{#rollTotal() characterDescriptor 34}}
|
||
<span>Insightful</span>
|
||
{{/rollTotal() characterDescriptor 34}}
|
||
{{#rollTotal() characterDescriptor 35}}
|
||
<span>Dangerous</span>
|
||
{{/rollTotal() characterDescriptor 35}}
|
||
{{#rollTotal() characterDescriptor 36}}
|
||
<span>Quirky</span>
|
||
{{/rollTotal() characterDescriptor 36}}
|
||
{{#rollTotal() characterDescriptor 37}}
|
||
<span>Cheery</span>
|
||
{{/rollTotal() characterDescriptor 37}}
|
||
{{#rollTotal() characterDescriptor 38}}
|
||
<span>Disfigured</span>
|
||
{{/rollTotal() characterDescriptor 38}}
|
||
{{#rollTotal() characterDescriptor 39}}
|
||
<span>Intolerant</span>
|
||
{{/rollTotal() characterDescriptor 39}}
|
||
{{#rollTotal() characterDescriptor 40}}
|
||
<span>Skilled</span>
|
||
{{/rollTotal() characterDescriptor 40}}
|
||
{{#rollTotal() characterDescriptor 41}}
|
||
<span>Stingy</span>
|
||
{{/rollTotal() characterDescriptor 41}}
|
||
{{#rollTotal() characterDescriptor 42}}
|
||
<span>Timid</span>
|
||
{{/rollTotal() characterDescriptor 42}}
|
||
{{#rollTotal() characterDescriptor 43}}
|
||
<span>Insensitive</span>
|
||
{{/rollTotal() characterDescriptor 43}}
|
||
{{#rollTotal() characterDescriptor 44}}
|
||
<span>Wild</span>
|
||
{{/rollTotal() characterDescriptor 44}}
|
||
{{#rollTotal() characterDescriptor 45}}
|
||
<span>Bitter</span>
|
||
{{/rollTotal() characterDescriptor 45}}
|
||
{{#rollTotal() characterDescriptor 46}}
|
||
<span>Cunning</span>
|
||
{{/rollTotal() characterDescriptor 46}}
|
||
{{#rollTotal() characterDescriptor 47}}
|
||
<span>Remorseful</span>
|
||
{{/rollTotal() characterDescriptor 47}}
|
||
{{#rollTotal() characterDescriptor 48}}
|
||
<span>Kind</span>
|
||
{{/rollTotal() characterDescriptor 48}}
|
||
{{#rollTotal() characterDescriptor 49}}
|
||
<span>Charming</span>
|
||
{{/rollTotal() characterDescriptor 49}}
|
||
{{#rollTotal() characterDescriptor 50}}
|
||
<span>Oblivious</span>
|
||
{{/rollTotal() characterDescriptor 50}}
|
||
{{#rollTotal() characterDescriptor 51}}
|
||
<span>Critical</span>
|
||
{{/rollTotal() characterDescriptor 51}}
|
||
{{#rollTotal() characterDescriptor 52}}
|
||
<span>Cautious</span>
|
||
{{/rollTotal() characterDescriptor 52}}
|
||
{{#rollTotal() characterDescriptor 53}}
|
||
<span>Resourceful</span>
|
||
{{/rollTotal() characterDescriptor 53}}
|
||
{{#rollTotal() characterDescriptor 54}}
|
||
<span>Weary</span>
|
||
{{/rollTotal() characterDescriptor 54}}
|
||
{{#rollTotal() characterDescriptor 55}}
|
||
<span>Wounded</span>
|
||
{{/rollTotal() characterDescriptor 55}}
|
||
{{#rollTotal() characterDescriptor 56}}
|
||
<span>Anxious</span>
|
||
{{/rollTotal() characterDescriptor 56}}
|
||
{{#rollTotal() characterDescriptor 57}}
|
||
<span>Powerful</span>
|
||
{{/rollTotal() characterDescriptor 57}}
|
||
{{#rollTotal() characterDescriptor 58}}
|
||
<span>Athletic</span>
|
||
{{/rollTotal() characterDescriptor 58}}
|
||
{{#rollTotal() characterDescriptor 59}}
|
||
<span>Driven</span>
|
||
{{/rollTotal() characterDescriptor 59}}
|
||
{{#rollTotal() characterDescriptor 60}}
|
||
<span>Cruel</span>
|
||
{{/rollTotal() characterDescriptor 60}}
|
||
{{#rollTotal() characterDescriptor 61}}
|
||
<span>Quiet</span>
|
||
{{/rollTotal() characterDescriptor 61}}
|
||
{{#rollTotal() characterDescriptor 62}}
|
||
<span>Honest</span>
|
||
{{/rollTotal() characterDescriptor 62}}
|
||
{{#rollTotal() characterDescriptor 63}}
|
||
<span>Infamous</span>
|
||
{{/rollTotal() characterDescriptor 63}}
|
||
{{#rollTotal() characterDescriptor 64}}
|
||
<span>Dying</span>
|
||
{{/rollTotal() characterDescriptor 64}}
|
||
{{#rollTotal() characterDescriptor 65}}
|
||
<span>Reclusive</span>
|
||
{{/rollTotal() characterDescriptor 65}}
|
||
{{#rollTotal() characterDescriptor 66}}
|
||
<span>Artistic</span>
|
||
{{/rollTotal() characterDescriptor 66}}
|
||
{{#rollTotal() characterDescriptor 67}}
|
||
<span>Disabled</span>
|
||
{{/rollTotal() characterDescriptor 67}}
|
||
{{#rollTotal() characterDescriptor 68}}
|
||
<span>Confused</span>
|
||
{{/rollTotal() characterDescriptor 68}}
|
||
{{#rollTotal() characterDescriptor 69}}
|
||
<span>Manipulative</span>
|
||
{{/rollTotal() characterDescriptor 69}}
|
||
{{#rollTotal() characterDescriptor 70}}
|
||
<span>Relaxed</span>
|
||
{{/rollTotal() characterDescriptor 70}}
|
||
{{#rollTotal() characterDescriptor 71}}
|
||
<span>Stealthy</span>
|
||
{{/rollTotal() characterDescriptor 71}}
|
||
{{#rollTotal() characterDescriptor 72}}
|
||
<span>Confident</span>
|
||
{{/rollTotal() characterDescriptor 72}}
|
||
{{#rollTotal() characterDescriptor 73}}
|
||
<span>Weak</span>
|
||
{{/rollTotal() characterDescriptor 73}}
|
||
{{#rollTotal() characterDescriptor 74}}
|
||
<span>Friendly</span>
|
||
{{/rollTotal() characterDescriptor 74}}
|
||
{{#rollTotal() characterDescriptor 75}}
|
||
<span>Wise</span>
|
||
{{/rollTotal() characterDescriptor 75}}
|
||
{{#rollTotal() characterDescriptor 76}}
|
||
<span>Influential</span>
|
||
{{/rollTotal() characterDescriptor 76}}
|
||
{{#rollTotal() characterDescriptor 77}}
|
||
<span>Young</span>
|
||
{{/rollTotal() characterDescriptor 77}}
|
||
{{#rollTotal() characterDescriptor 78}}
|
||
<span>Adventurous</span>
|
||
{{/rollTotal() characterDescriptor 78}}
|
||
{{#rollTotal() characterDescriptor 79}}
|
||
<span>Oppressed</span>
|
||
{{/rollTotal() characterDescriptor 79}}
|
||
{{#rollTotal() characterDescriptor 80}}
|
||
<span>Vengeful</span>
|
||
{{/rollTotal() characterDescriptor 80}}
|
||
{{#rollTotal() characterDescriptor 81}}
|
||
<span>Cooperative</span>
|
||
{{/rollTotal() characterDescriptor 81}}
|
||
{{#rollTotal() characterDescriptor 82}}
|
||
<span>Armored</span>
|
||
{{/rollTotal() characterDescriptor 82}}
|
||
{{#rollTotal() characterDescriptor 83}}
|
||
<span>Apathetic</span>
|
||
{{/rollTotal() characterDescriptor 83}}
|
||
{{#rollTotal() characterDescriptor 84}}
|
||
<span>Determined</span>
|
||
{{/rollTotal() characterDescriptor 84}}
|
||
{{#rollTotal() characterDescriptor 85}}
|
||
<span>Loyal</span>
|
||
{{/rollTotal() characterDescriptor 85}}
|
||
{{#rollTotal() characterDescriptor 86}}
|
||
<span>Sick</span>
|
||
{{/rollTotal() characterDescriptor 86}}
|
||
{{#rollTotal() characterDescriptor 87}}
|
||
<span>Religious</span>
|
||
{{/rollTotal() characterDescriptor 87}}
|
||
{{#rollTotal() characterDescriptor 88}}
|
||
<span>Selfish</span>
|
||
{{/rollTotal() characterDescriptor 88}}
|
||
{{#rollTotal() characterDescriptor 89}}
|
||
<span>Old</span>
|
||
{{/rollTotal() characterDescriptor 89}}
|
||
{{#rollTotal() characterDescriptor 90}}
|
||
<span>Fervent</span>
|
||
{{/rollTotal() characterDescriptor 90}}
|
||
{{#rollTotal() characterDescriptor 91}}
|
||
<span>Violent</span>
|
||
{{/rollTotal() characterDescriptor 91}}
|
||
{{#rollTotal() characterDescriptor 92}}
|
||
<span>Agreeable</span>
|
||
{{/rollTotal() characterDescriptor 92}}
|
||
{{#rollTotal() characterDescriptor 93}}
|
||
<span>Hot-tempered</span>
|
||
{{/rollTotal() characterDescriptor 93}}
|
||
{{#rollTotal() characterDescriptor 94}}
|
||
<span>Stubborn</span>
|
||
{{/rollTotal() characterDescriptor 94}}
|
||
{{#rollTotal() characterDescriptor 95}}
|
||
<span>Incompetent</span>
|
||
{{/rollTotal() characterDescriptor 95}}
|
||
{{#rollTotal() characterDescriptor 96}}
|
||
<span>Greedy</span>
|
||
{{/rollTotal() characterDescriptor 96}}
|
||
{{#rollTotal() characterDescriptor 97}}
|
||
<span>Cowardly</span>
|
||
{{/rollTotal() characterDescriptor 97}}
|
||
{{#rollTotal() characterDescriptor 98}}
|
||
<span>Obsessed</span>
|
||
{{/rollTotal() characterDescriptor 98}}
|
||
{{#rollTotal() characterDescriptor 99}}
|
||
<span>Careless</span>
|
||
{{/rollTotal() characterDescriptor 99}}
|
||
{{#rollTotal() characterDescriptor 100}}
|
||
<span>Ironsworn</span>
|
||
{{/rollTotal() characterDescriptor 100}}
|
||
</td>
|
||
</tr>
|
||
{{/characterDescriptor}}
|
||
|
||
{{#ironlanderNames}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{ironlanderNames}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollTotal() ironlanderNames 1}}
|
||
<span>Solana</span>
|
||
{{/rollTotal() ironlanderNames 1}}
|
||
{{#rollTotal() ironlanderNames 2}}
|
||
<span>Keelan</span>
|
||
{{/rollTotal() ironlanderNames 2}}
|
||
{{#rollTotal() ironlanderNames 3}}
|
||
<span>Cadigan</span>
|
||
{{/rollTotal() ironlanderNames 3}}
|
||
{{#rollTotal() ironlanderNames 4}}
|
||
<span>Sola</span>
|
||
{{/rollTotal() ironlanderNames 4}}
|
||
{{#rollTotal() ironlanderNames 5}}
|
||
<span>Kodroth</span>
|
||
{{/rollTotal() ironlanderNames 5}}
|
||
{{#rollTotal() ironlanderNames 6}}
|
||
<span>Kione</span>
|
||
{{/rollTotal() ironlanderNames 6}}
|
||
{{#rollTotal() ironlanderNames 7}}
|
||
<span>Katja</span>
|
||
{{/rollTotal() ironlanderNames 7}}
|
||
{{#rollTotal() ironlanderNames 8}}
|
||
<span>Tio</span>
|
||
{{/rollTotal() ironlanderNames 8}}
|
||
{{#rollTotal() ironlanderNames 9}}
|
||
<span>Artiga</span>
|
||
{{/rollTotal() ironlanderNames 9}}
|
||
{{#rollTotal() ironlanderNames 10}}
|
||
<span>Eos</span>
|
||
{{/rollTotal() ironlanderNames 10}}
|
||
{{#rollTotal() ironlanderNames 11}}
|
||
<span>Bastien</span>
|
||
{{/rollTotal() ironlanderNames 11}}
|
||
{{#rollTotal() ironlanderNames 12}}
|
||
<span>Elli</span>
|
||
{{/rollTotal() ironlanderNames 12}}
|
||
{{#rollTotal() ironlanderNames 13}}
|
||
<span>Maura</span>
|
||
{{/rollTotal() ironlanderNames 13}}
|
||
{{#rollTotal() ironlanderNames 14}}
|
||
<span>Haleema</span>
|
||
{{/rollTotal() ironlanderNames 14}}
|
||
{{#rollTotal() ironlanderNames 15}}
|
||
<span>Abella</span>
|
||
{{/rollTotal() ironlanderNames 15}}
|
||
{{#rollTotal() ironlanderNames 16}}
|
||
<span>Morter</span>
|
||
{{/rollTotal() ironlanderNames 16}}
|
||
{{#rollTotal() ironlanderNames 17}}
|
||
<span>Wulan</span>
|
||
{{/rollTotal() ironlanderNames 17}}
|
||
{{#rollTotal() ironlanderNames 18}}
|
||
<span>Mai</span>
|
||
{{/rollTotal() ironlanderNames 18}}
|
||
{{#rollTotal() ironlanderNames 19}}
|
||
<span>Farina</span>
|
||
{{/rollTotal() ironlanderNames 19}}
|
||
{{#rollTotal() ironlanderNames 20}}
|
||
<span>Pearce</span>
|
||
{{/rollTotal() ironlanderNames 20}}
|
||
{{#rollTotal() ironlanderNames 21}}
|
||
<span>Wynne</span>
|
||
{{/rollTotal() ironlanderNames 21}}
|
||
{{#rollTotal() ironlanderNames 22}}
|
||
<span>Haf</span>
|
||
{{/rollTotal() ironlanderNames 22}}
|
||
{{#rollTotal() ironlanderNames 23}}
|
||
<span>Aeddon</span>
|
||
{{/rollTotal() ironlanderNames 23}}
|
||
{{#rollTotal() ironlanderNames 24}}
|
||
<span>Khinara</span>
|
||
{{/rollTotal() ironlanderNames 24}}
|
||
{{#rollTotal() ironlanderNames 25}}
|
||
<span>Milla</span>
|
||
{{/rollTotal() ironlanderNames 25}}
|
||
{{#rollTotal() ironlanderNames 26}}
|
||
<span>Nakata</span>
|
||
{{/rollTotal() ironlanderNames 26}}
|
||
{{#rollTotal() ironlanderNames 27}}
|
||
<span>Kynan</span>
|
||
{{/rollTotal() ironlanderNames 27}}
|
||
{{#rollTotal() ironlanderNames 28}}
|
||
<span>Kiah</span>
|
||
{{/rollTotal() ironlanderNames 28}}
|
||
{{#rollTotal() ironlanderNames 29}}
|
||
<span>Jaggar</span>
|
||
{{/rollTotal() ironlanderNames 29}}
|
||
{{#rollTotal() ironlanderNames 30}}
|
||
<span>Beca</span>
|
||
{{/rollTotal() ironlanderNames 30}}
|
||
{{#rollTotal() ironlanderNames 31}}
|
||
<span>Ikram</span>
|
||
{{/rollTotal() ironlanderNames 31}}
|
||
{{#rollTotal() ironlanderNames 32}}
|
||
<span>Melia</span>
|
||
{{/rollTotal() ironlanderNames 32}}
|
||
{{#rollTotal() ironlanderNames 33}}
|
||
<span>Sidan</span>
|
||
{{/rollTotal() ironlanderNames 33}}
|
||
{{#rollTotal() ironlanderNames 34}}
|
||
<span>Deshi</span>
|
||
{{/rollTotal() ironlanderNames 34}}
|
||
{{#rollTotal() ironlanderNames 35}}
|
||
<span>Tessa</span>
|
||
{{/rollTotal() ironlanderNames 35}}
|
||
{{#rollTotal() ironlanderNames 36}}
|
||
<span>Sibila</span>
|
||
{{/rollTotal() ironlanderNames 36}}
|
||
{{#rollTotal() ironlanderNames 37}}
|
||
<span>Morien</span>
|
||
{{/rollTotal() ironlanderNames 37}}
|
||
{{#rollTotal() ironlanderNames 38}}
|
||
<span>Mona</span>
|
||
{{/rollTotal() ironlanderNames 38}}
|
||
{{#rollTotal() ironlanderNames 39}}
|
||
<span>Padma</span>
|
||
{{/rollTotal() ironlanderNames 39}}
|
||
{{#rollTotal() ironlanderNames 40}}
|
||
<span>Avella</span>
|
||
{{/rollTotal() ironlanderNames 40}}
|
||
{{#rollTotal() ironlanderNames 41}}
|
||
<span>Naila</span>
|
||
{{/rollTotal() ironlanderNames 41}}
|
||
{{#rollTotal() ironlanderNames 42}}
|
||
<span>Lio</span>
|
||
{{/rollTotal() ironlanderNames 42}}
|
||
{{#rollTotal() ironlanderNames 43}}
|
||
<span>Cera</span>
|
||
{{/rollTotal() ironlanderNames 43}}
|
||
{{#rollTotal() ironlanderNames 44}}
|
||
<span>Ithela</span>
|
||
{{/rollTotal() ironlanderNames 44}}
|
||
{{#rollTotal() ironlanderNames 45}}
|
||
<span>Zhan</span>
|
||
{{/rollTotal() ironlanderNames 45}}
|
||
{{#rollTotal() ironlanderNames 46}}
|
||
<span>Kaivan</span>
|
||
{{/rollTotal() ironlanderNames 46}}
|
||
{{#rollTotal() ironlanderNames 47}}
|
||
<span>Valeri</span>
|
||
{{/rollTotal() ironlanderNames 47}}
|
||
{{#rollTotal() ironlanderNames 48}}
|
||
<span>Hirsham</span>
|
||
{{/rollTotal() ironlanderNames 48}}
|
||
{{#rollTotal() ironlanderNames 49}}
|
||
<span>Pemba</span>
|
||
{{/rollTotal() ironlanderNames 49}}
|
||
{{#rollTotal() ironlanderNames 50}}
|
||
<span>Edda</span>
|
||
{{/rollTotal() ironlanderNames 50}}
|
||
{{#rollTotal() ironlanderNames 51}}
|
||
<span>Lestara</span>
|
||
{{/rollTotal() ironlanderNames 51}}
|
||
{{#rollTotal() ironlanderNames 52}}
|
||
<span>Lago</span>
|
||
{{/rollTotal() ironlanderNames 52}}
|
||
{{#rollTotal() ironlanderNames 53}}
|
||
<span>Elstan</span>
|
||
{{/rollTotal() ironlanderNames 53}}
|
||
{{#rollTotal() ironlanderNames 54}}
|
||
<span>Saskia</span>
|
||
{{/rollTotal() ironlanderNames 54}}
|
||
{{#rollTotal() ironlanderNames 55}}
|
||
<span>Kabeera</span>
|
||
{{/rollTotal() ironlanderNames 55}}
|
||
{{#rollTotal() ironlanderNames 56}}
|
||
<span>Caldas</span>
|
||
{{/rollTotal() ironlanderNames 56}}
|
||
{{#rollTotal() ironlanderNames 57}}
|
||
<span>Nisus</span>
|
||
{{/rollTotal() ironlanderNames 57}}
|
||
{{#rollTotal() ironlanderNames 58}}
|
||
<span>Serene</span>
|
||
{{/rollTotal() ironlanderNames 58}}
|
||
{{#rollTotal() ironlanderNames 59}}
|
||
<span>Chenda</span>
|
||
{{/rollTotal() ironlanderNames 59}}
|
||
{{#rollTotal() ironlanderNames 60}}
|
||
<span>Themon</span>
|
||
{{/rollTotal() ironlanderNames 60}}
|
||
{{#rollTotal() ironlanderNames 61}}
|
||
<span>Erin</span>
|
||
{{/rollTotal() ironlanderNames 61}}
|
||
{{#rollTotal() ironlanderNames 62}}
|
||
<span>Alban</span>
|
||
{{/rollTotal() ironlanderNames 62}}
|
||
{{#rollTotal() ironlanderNames 63}}
|
||
<span>Parcell</span>
|
||
{{/rollTotal() ironlanderNames 63}}
|
||
{{#rollTotal() ironlanderNames 64}}
|
||
<span>Jelma</span>
|
||
{{/rollTotal() ironlanderNames 64}}
|
||
{{#rollTotal() ironlanderNames 65}}
|
||
<span>Willa</span>
|
||
{{/rollTotal() ironlanderNames 65}}
|
||
{{#rollTotal() ironlanderNames 66}}
|
||
<span>Nadira</span>
|
||
{{/rollTotal() ironlanderNames 66}}
|
||
{{#rollTotal() ironlanderNames 67}}
|
||
<span>Gwen</span>
|
||
{{/rollTotal() ironlanderNames 67}}
|
||
{{#rollTotal() ironlanderNames 68}}
|
||
<span>Amara</span>
|
||
{{/rollTotal() ironlanderNames 68}}
|
||
{{#rollTotal() ironlanderNames 69}}
|
||
<span>Masias</span>
|
||
{{/rollTotal() ironlanderNames 69}}
|
||
{{#rollTotal() ironlanderNames 70}}
|
||
<span>Kanno</span>
|
||
{{/rollTotal() ironlanderNames 70}}
|
||
{{#rollTotal() ironlanderNames 71}}
|
||
<span>Razeena</span>
|
||
{{/rollTotal() ironlanderNames 71}}
|
||
{{#rollTotal() ironlanderNames 72}}
|
||
<span>Mira</span>
|
||
{{/rollTotal() ironlanderNames 72}}
|
||
{{#rollTotal() ironlanderNames 73}}
|
||
<span>Perella</span>
|
||
{{/rollTotal() ironlanderNames 73}}
|
||
{{#rollTotal() ironlanderNames 74}}
|
||
<span>Myrick</span>
|
||
{{/rollTotal() ironlanderNames 74}}
|
||
{{#rollTotal() ironlanderNames 75}}
|
||
<span>Qamar</span>
|
||
{{/rollTotal() ironlanderNames 75}}
|
||
{{#rollTotal() ironlanderNames 76}}
|
||
<span>Kormak</span>
|
||
{{/rollTotal() ironlanderNames 76}}
|
||
{{#rollTotal() ironlanderNames 77}}
|
||
<span>Zura</span>
|
||
{{/rollTotal() ironlanderNames 77}}
|
||
{{#rollTotal() ironlanderNames 78}}
|
||
<span>Zanita</span>
|
||
{{/rollTotal() ironlanderNames 78}}
|
||
{{#rollTotal() ironlanderNames 79}}
|
||
<span>Brynn</span>
|
||
{{/rollTotal() ironlanderNames 79}}
|
||
{{#rollTotal() ironlanderNames 80}}
|
||
<span>Tegan</span>
|
||
{{/rollTotal() ironlanderNames 80}}
|
||
{{#rollTotal() ironlanderNames 81}}
|
||
<span>Pendry</span>
|
||
{{/rollTotal() ironlanderNames 81}}
|
||
{{#rollTotal() ironlanderNames 82}}
|
||
<span>Quinn</span>
|
||
{{/rollTotal() ironlanderNames 82}}
|
||
{{#rollTotal() ironlanderNames 83}}
|
||
<span>Fanir</span>
|
||
{{/rollTotal() ironlanderNames 83}}
|
||
{{#rollTotal() ironlanderNames 84}}
|
||
<span>Glain</span>
|
||
{{/rollTotal() ironlanderNames 84}}
|
||
{{#rollTotal() ironlanderNames 85}}
|
||
<span>Emelyn</span>
|
||
{{/rollTotal() ironlanderNames 85}}
|
||
{{#rollTotal() ironlanderNames 86}}
|
||
<span>Kendi</span>
|
||
{{/rollTotal() ironlanderNames 86}}
|
||
{{#rollTotal() ironlanderNames 87}}
|
||
<span>Althus</span>
|
||
{{/rollTotal() ironlanderNames 87}}
|
||
{{#rollTotal() ironlanderNames 88}}
|
||
<span>Leela</span>
|
||
{{/rollTotal() ironlanderNames 88}}
|
||
{{#rollTotal() ironlanderNames 89}}
|
||
<span>Ishana</span>
|
||
{{/rollTotal() ironlanderNames 89}}
|
||
{{#rollTotal() ironlanderNames 90}}
|
||
<span>Flint</span>
|
||
{{/rollTotal() ironlanderNames 90}}
|
||
{{#rollTotal() ironlanderNames 91}}
|
||
<span>Delkash</span>
|
||
{{/rollTotal() ironlanderNames 91}}
|
||
{{#rollTotal() ironlanderNames 92}}
|
||
<span>Nia</span>
|
||
{{/rollTotal() ironlanderNames 92}}
|
||
{{#rollTotal() ironlanderNames 93}}
|
||
<span>Nan</span>
|
||
{{/rollTotal() ironlanderNames 93}}
|
||
{{#rollTotal() ironlanderNames 94}}
|
||
<span>Keeara</span>
|
||
{{/rollTotal() ironlanderNames 94}}
|
||
{{#rollTotal() ironlanderNames 95}}
|
||
<span>Katania</span>
|
||
{{/rollTotal() ironlanderNames 95}}
|
||
{{#rollTotal() ironlanderNames 96}}
|
||
<span>Morell</span>
|
||
{{/rollTotal() ironlanderNames 96}}
|
||
{{#rollTotal() ironlanderNames 97}}
|
||
<span>Temir</span>
|
||
{{/rollTotal() ironlanderNames 97}}
|
||
{{#rollTotal() ironlanderNames 98}}
|
||
<span>Bas</span>
|
||
{{/rollTotal() ironlanderNames 98}}
|
||
{{#rollTotal() ironlanderNames 99}}
|
||
<span>Sabine</span>
|
||
{{/rollTotal() ironlanderNames 99}}
|
||
{{#rollTotal() ironlanderNames 100}}
|
||
<span>Tallus</span>
|
||
{{/rollTotal() ironlanderNames 100}}
|
||
{{#rollTotal() ironlanderNames 101}}
|
||
<span>Segura</span>
|
||
{{/rollTotal() ironlanderNames 101}}
|
||
{{#rollTotal() ironlanderNames 102}}
|
||
<span>Gethin</span>
|
||
{{/rollTotal() ironlanderNames 102}}
|
||
{{#rollTotal() ironlanderNames 103}}
|
||
<span>Bataar</span>
|
||
{{/rollTotal() ironlanderNames 103}}
|
||
{{#rollTotal() ironlanderNames 104}}
|
||
<span>Basira</span>
|
||
{{/rollTotal() ironlanderNames 104}}
|
||
{{#rollTotal() ironlanderNames 105}}
|
||
<span>Joa</span>
|
||
{{/rollTotal() ironlanderNames 105}}
|
||
{{#rollTotal() ironlanderNames 106}}
|
||
<span>Glynn</span>
|
||
{{/rollTotal() ironlanderNames 106}}
|
||
{{#rollTotal() ironlanderNames 107}}
|
||
<span>Toran</span>
|
||
{{/rollTotal() ironlanderNames 107}}
|
||
{{#rollTotal() ironlanderNames 108}}
|
||
<span>Arasen</span>
|
||
{{/rollTotal() ironlanderNames 108}}
|
||
{{#rollTotal() ironlanderNames 109}}
|
||
<span>Kuron</span>
|
||
{{/rollTotal() ironlanderNames 109}}
|
||
{{#rollTotal() ironlanderNames 110}}
|
||
<span>Griff</span>
|
||
{{/rollTotal() ironlanderNames 110}}
|
||
{{#rollTotal() ironlanderNames 111}}
|
||
<span>Owena</span>
|
||
{{/rollTotal() ironlanderNames 111}}
|
||
{{#rollTotal() ironlanderNames 112}}
|
||
<span>Adda</span>
|
||
{{/rollTotal() ironlanderNames 112}}
|
||
{{#rollTotal() ironlanderNames 113}}
|
||
<span>Euros</span>
|
||
{{/rollTotal() ironlanderNames 113}}
|
||
{{#rollTotal() ironlanderNames 114}}
|
||
<span>Kova</span>
|
||
{{/rollTotal() ironlanderNames 114}}
|
||
{{#rollTotal() ironlanderNames 115}}
|
||
<span>Kara</span>
|
||
{{/rollTotal() ironlanderNames 115}}
|
||
{{#rollTotal() ironlanderNames 116}}
|
||
<span>Morgan</span>
|
||
{{/rollTotal() ironlanderNames 116}}
|
||
{{#rollTotal() ironlanderNames 117}}
|
||
<span>Nanda</span>
|
||
{{/rollTotal() ironlanderNames 117}}
|
||
{{#rollTotal() ironlanderNames 118}}
|
||
<span>Tamara</span>
|
||
{{/rollTotal() ironlanderNames 118}}
|
||
{{#rollTotal() ironlanderNames 119}}
|
||
<span>Asha</span>
|
||
{{/rollTotal() ironlanderNames 119}}
|
||
{{#rollTotal() ironlanderNames 120}}
|
||
<span>Delos</span>
|
||
{{/rollTotal() ironlanderNames 120}}
|
||
{{#rollTotal() ironlanderNames 121}}
|
||
<span>Torgan</span>
|
||
{{/rollTotal() ironlanderNames 121}}
|
||
{{#rollTotal() ironlanderNames 122}}
|
||
<span>Makari</span>
|
||
{{/rollTotal() ironlanderNames 122}}
|
||
{{#rollTotal() ironlanderNames 123}}
|
||
<span>Selva</span>
|
||
{{/rollTotal() ironlanderNames 123}}
|
||
{{#rollTotal() ironlanderNames 124}}
|
||
<span>Kimura</span>
|
||
{{/rollTotal() ironlanderNames 124}}
|
||
{{#rollTotal() ironlanderNames 125}}
|
||
<span>Rhian</span>
|
||
{{/rollTotal() ironlanderNames 125}}
|
||
{{#rollTotal() ironlanderNames 126}}
|
||
<span>Tristan</span>
|
||
{{/rollTotal() ironlanderNames 126}}
|
||
{{#rollTotal() ironlanderNames 127}}
|
||
<span>Siorra</span>
|
||
{{/rollTotal() ironlanderNames 127}}
|
||
{{#rollTotal() ironlanderNames 128}}
|
||
<span>Sayer</span>
|
||
{{/rollTotal() ironlanderNames 128}}
|
||
{{#rollTotal() ironlanderNames 129}}
|
||
<span>Cortina</span>
|
||
{{/rollTotal() ironlanderNames 129}}
|
||
{{#rollTotal() ironlanderNames 130}}
|
||
<span>Vesna</span>
|
||
{{/rollTotal() ironlanderNames 130}}
|
||
{{#rollTotal() ironlanderNames 131}}
|
||
<span>Kataka</span>
|
||
{{/rollTotal() ironlanderNames 131}}
|
||
{{#rollTotal() ironlanderNames 132}}
|
||
<span>Keyshia</span>
|
||
{{/rollTotal() ironlanderNames 132}}
|
||
{{#rollTotal() ironlanderNames 133}}
|
||
<span>Mila</span>
|
||
{{/rollTotal() ironlanderNames 133}}
|
||
{{#rollTotal() ironlanderNames 134}}
|
||
<span>Lili</span>
|
||
{{/rollTotal() ironlanderNames 134}}
|
||
{{#rollTotal() ironlanderNames 135}}
|
||
<span>Vigo</span>
|
||
{{/rollTotal() ironlanderNames 135}}
|
||
{{#rollTotal() ironlanderNames 136}}
|
||
<span>Sadia</span>
|
||
{{/rollTotal() ironlanderNames 136}}
|
||
{{#rollTotal() ironlanderNames 137}}
|
||
<span>Malik</span>
|
||
{{/rollTotal() ironlanderNames 137}}
|
||
{{#rollTotal() ironlanderNames 138}}
|
||
<span>Dag</span>
|
||
{{/rollTotal() ironlanderNames 138}}
|
||
{{#rollTotal() ironlanderNames 139}}
|
||
<span>Kuno</span>
|
||
{{/rollTotal() ironlanderNames 139}}
|
||
{{#rollTotal() ironlanderNames 140}}
|
||
<span>Reva</span>
|
||
{{/rollTotal() ironlanderNames 140}}
|
||
{{#rollTotal() ironlanderNames 141}}
|
||
<span>Kai</span>
|
||
{{/rollTotal() ironlanderNames 141}}
|
||
{{#rollTotal() ironlanderNames 142}}
|
||
<span>Kalina</span>
|
||
{{/rollTotal() ironlanderNames 142}}
|
||
{{#rollTotal() ironlanderNames 143}}
|
||
<span>Jihan</span>
|
||
{{/rollTotal() ironlanderNames 143}}
|
||
{{#rollTotal() ironlanderNames 144}}
|
||
<span>Hennion</span>
|
||
{{/rollTotal() ironlanderNames 144}}
|
||
{{#rollTotal() ironlanderNames 145}}
|
||
<span>Abram</span>
|
||
{{/rollTotal() ironlanderNames 145}}
|
||
{{#rollTotal() ironlanderNames 146}}
|
||
<span>Aida</span>
|
||
{{/rollTotal() ironlanderNames 146}}
|
||
{{#rollTotal() ironlanderNames 147}}
|
||
<span>Myrtle</span>
|
||
{{/rollTotal() ironlanderNames 147}}
|
||
{{#rollTotal() ironlanderNames 148}}
|
||
<span>Nekun</span>
|
||
{{/rollTotal() ironlanderNames 148}}
|
||
{{#rollTotal() ironlanderNames 149}}
|
||
<span>Menna</span>
|
||
{{/rollTotal() ironlanderNames 149}}
|
||
{{#rollTotal() ironlanderNames 150}}
|
||
<span>Tahir</span>
|
||
{{/rollTotal() ironlanderNames 150}}
|
||
{{#rollTotal() ironlanderNames 151}}
|
||
<span>Sarria</span>
|
||
{{/rollTotal() ironlanderNames 151}}
|
||
{{#rollTotal() ironlanderNames 152}}
|
||
<span>Nakura</span>
|
||
{{/rollTotal() ironlanderNames 152}}
|
||
{{#rollTotal() ironlanderNames 153}}
|
||
<span>Akiya</span>
|
||
{{/rollTotal() ironlanderNames 153}}
|
||
{{#rollTotal() ironlanderNames 154}}
|
||
<span>Talan</span>
|
||
{{/rollTotal() ironlanderNames 154}}
|
||
{{#rollTotal() ironlanderNames 155}}
|
||
<span>Mattick</span>
|
||
{{/rollTotal() ironlanderNames 155}}
|
||
{{#rollTotal() ironlanderNames 156}}
|
||
<span>Okoth</span>
|
||
{{/rollTotal() ironlanderNames 156}}
|
||
{{#rollTotal() ironlanderNames 157}}
|
||
<span>Khulan</span>
|
||
{{/rollTotal() ironlanderNames 157}}
|
||
{{#rollTotal() ironlanderNames 158}}
|
||
<span>Verena</span>
|
||
{{/rollTotal() ironlanderNames 158}}
|
||
{{#rollTotal() ironlanderNames 159}}
|
||
<span>Beltran</span>
|
||
{{/rollTotal() ironlanderNames 159}}
|
||
{{#rollTotal() ironlanderNames 160}}
|
||
<span>Del</span>
|
||
{{/rollTotal() ironlanderNames 160}}
|
||
{{#rollTotal() ironlanderNames 161}}
|
||
<span>Ranna</span>
|
||
{{/rollTotal() ironlanderNames 161}}
|
||
{{#rollTotal() ironlanderNames 162}}
|
||
<span>Alina</span>
|
||
{{/rollTotal() ironlanderNames 162}}
|
||
{{#rollTotal() ironlanderNames 163}}
|
||
<span>Muna</span>
|
||
{{/rollTotal() ironlanderNames 163}}
|
||
{{#rollTotal() ironlanderNames 164}}
|
||
<span>Mura</span>
|
||
{{/rollTotal() ironlanderNames 164}}
|
||
{{#rollTotal() ironlanderNames 165}}
|
||
<span>Torrens</span>
|
||
{{/rollTotal() ironlanderNames 165}}
|
||
{{#rollTotal() ironlanderNames 166}}
|
||
<span>Yuda</span>
|
||
{{/rollTotal() ironlanderNames 166}}
|
||
{{#rollTotal() ironlanderNames 167}}
|
||
<span>Nazmi</span>
|
||
{{/rollTotal() ironlanderNames 167}}
|
||
{{#rollTotal() ironlanderNames 168}}
|
||
<span>Ghalen</span>
|
||
{{/rollTotal() ironlanderNames 168}}
|
||
{{#rollTotal() ironlanderNames 169}}
|
||
<span>Sarda</span>
|
||
{{/rollTotal() ironlanderNames 169}}
|
||
{{#rollTotal() ironlanderNames 170}}
|
||
<span>Shona</span>
|
||
{{/rollTotal() ironlanderNames 170}}
|
||
{{#rollTotal() ironlanderNames 171}}
|
||
<span>Kalidas</span>
|
||
{{/rollTotal() ironlanderNames 171}}
|
||
{{#rollTotal() ironlanderNames 172}}
|
||
<span>Wena</span>
|
||
{{/rollTotal() ironlanderNames 172}}
|
||
{{#rollTotal() ironlanderNames 173}}
|
||
<span>Sendra</span>
|
||
{{/rollTotal() ironlanderNames 173}}
|
||
{{#rollTotal() ironlanderNames 174}}
|
||
<span>Kori</span>
|
||
{{/rollTotal() ironlanderNames 174}}
|
||
{{#rollTotal() ironlanderNames 175}}
|
||
<span>Setara</span>
|
||
{{/rollTotal() ironlanderNames 175}}
|
||
{{#rollTotal() ironlanderNames 176}}
|
||
<span>Lucia</span>
|
||
{{/rollTotal() ironlanderNames 176}}
|
||
{{#rollTotal() ironlanderNames 177}}
|
||
<span>Maya</span>
|
||
{{/rollTotal() ironlanderNames 177}}
|
||
{{#rollTotal() ironlanderNames 178}}
|
||
<span>Reema</span>
|
||
{{/rollTotal() ironlanderNames 178}}
|
||
{{#rollTotal() ironlanderNames 179}}
|
||
<span>Yorath</span>
|
||
{{/rollTotal() ironlanderNames 179}}
|
||
{{#rollTotal() ironlanderNames 180}}
|
||
<span>Rhoddri</span>
|
||
{{/rollTotal() ironlanderNames 180}}
|
||
{{#rollTotal() ironlanderNames 181}}
|
||
<span>Shekhar</span>
|
||
{{/rollTotal() ironlanderNames 181}}
|
||
{{#rollTotal() ironlanderNames 182}}
|
||
<span>Servan</span>
|
||
{{/rollTotal() ironlanderNames 182}}
|
||
{{#rollTotal() ironlanderNames 183}}
|
||
<span>Reese</span>
|
||
{{/rollTotal() ironlanderNames 183}}
|
||
{{#rollTotal() ironlanderNames 184}}
|
||
<span>Kenrick</span>
|
||
{{/rollTotal() ironlanderNames 184}}
|
||
{{#rollTotal() ironlanderNames 185}}
|
||
<span>Indirra</span>
|
||
{{/rollTotal() ironlanderNames 185}}
|
||
{{#rollTotal() ironlanderNames 186}}
|
||
<span>Giliana</span>
|
||
{{/rollTotal() ironlanderNames 186}}
|
||
{{#rollTotal() ironlanderNames 187}}
|
||
<span>Jebran</span>
|
||
{{/rollTotal() ironlanderNames 187}}
|
||
{{#rollTotal() ironlanderNames 188}}
|
||
<span>Kotama</span>
|
||
{{/rollTotal() ironlanderNames 188}}
|
||
{{#rollTotal() ironlanderNames 189}}
|
||
<span>Fara</span>
|
||
{{/rollTotal() ironlanderNames 189}}
|
||
{{#rollTotal() ironlanderNames 190}}
|
||
<span>Katrin</span>
|
||
{{/rollTotal() ironlanderNames 190}}
|
||
{{#rollTotal() ironlanderNames 191}}
|
||
<span>Namba</span>
|
||
{{/rollTotal() ironlanderNames 191}}
|
||
{{#rollTotal() ironlanderNames 192}}
|
||
<span>Lona</span>
|
||
{{/rollTotal() ironlanderNames 192}}
|
||
{{#rollTotal() ironlanderNames 193}}
|
||
<span>Taylah</span>
|
||
{{/rollTotal() ironlanderNames 193}}
|
||
{{#rollTotal() ironlanderNames 194}}
|
||
<span>Kato</span>
|
||
{{/rollTotal() ironlanderNames 194}}
|
||
{{#rollTotal() ironlanderNames 195}}
|
||
<span>Esra</span>
|
||
{{/rollTotal() ironlanderNames 195}}
|
||
{{#rollTotal() ironlanderNames 196}}
|
||
<span>Eleri</span>
|
||
{{/rollTotal() ironlanderNames 196}}
|
||
{{#rollTotal() ironlanderNames 197}}
|
||
<span>Irsia</span>
|
||
{{/rollTotal() ironlanderNames 197}}
|
||
{{#rollTotal() ironlanderNames 198}}
|
||
<span>Kayu</span>
|
||
{{/rollTotal() ironlanderNames 198}}
|
||
{{#rollTotal() ironlanderNames 199}}
|
||
<span>Bevan</span>
|
||
{{/rollTotal() ironlanderNames 199}}
|
||
{{#rollTotal() ironlanderNames 200}}
|
||
<span>Chandra</span>
|
||
{{/rollTotal() ironlanderNames 200}}
|
||
</td>
|
||
</tr>
|
||
{{/ironlanderNames}}
|
||
|
||
{{#elfNames}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{elfNames}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() elfNames 1 2}}
|
||
<span>Arsula</span>
|
||
{{/rollBetween() elfNames 1 2}}
|
||
{{#rollBetween() elfNames 3 4}}
|
||
<span>Naidita</span>
|
||
{{/rollBetween() elfNames 3 4}}
|
||
{{#rollBetween() elfNames 5 6}}
|
||
<span>Belesunna</span>
|
||
{{/rollBetween() elfNames 5 6}}
|
||
{{#rollBetween() elfNames 7 8}}
|
||
<span>Vidarna</span>
|
||
{{/rollBetween() elfNames 7 8}}
|
||
{{#rollBetween() elfNames 9 10}}
|
||
<span>Ninsunu</span>
|
||
{{/rollBetween() elfNames 9 10}}
|
||
{{#rollBetween() elfNames 11 12}}
|
||
<span>Balathu</span>
|
||
{{/rollBetween() elfNames 11 12}}
|
||
{{#rollBetween() elfNames 13 14}}
|
||
<span>Dorosi</span>
|
||
{{/rollBetween() elfNames 13 14}}
|
||
{{#rollBetween() elfNames 15 16}}
|
||
<span>Gezera</span>
|
||
{{/rollBetween() elfNames 15 16}}
|
||
{{#rollBetween() elfNames 17 18}}
|
||
<span>Zursan</span>
|
||
{{/rollBetween() elfNames 17 18}}
|
||
{{#rollBetween() elfNames 19 20}}
|
||
<span>Seleeku</span>
|
||
{{/rollBetween() elfNames 19 20}}
|
||
{{#rollBetween() elfNames 21 22}}
|
||
<span>Utamara</span>
|
||
{{/rollBetween() elfNames 21 22}}
|
||
{{#rollBetween() elfNames 23 24}}
|
||
<span>Nebakay</span>
|
||
{{/rollBetween() elfNames 23 24}}
|
||
{{#rollBetween() elfNames 25 26}}
|
||
<span>Dismashk</span>
|
||
{{/rollBetween() elfNames 25 26}}
|
||
{{#rollBetween() elfNames 27 28}}
|
||
<span>Mitunu</span>
|
||
{{/rollBetween() elfNames 27 28}}
|
||
{{#rollBetween() elfNames 29 30}}
|
||
<span>Atani</span>
|
||
{{/rollBetween() elfNames 29 30}}
|
||
{{#rollBetween() elfNames 31 32}}
|
||
<span>Kinzura</span>
|
||
{{/rollBetween() elfNames 31 32}}
|
||
{{#rollBetween() elfNames 33 34}}
|
||
<span>Sumula</span>
|
||
{{/rollBetween() elfNames 33 34}}
|
||
{{#rollBetween() elfNames 35 36}}
|
||
<span>Ukames</span>
|
||
{{/rollBetween() elfNames 35 36}}
|
||
{{#rollBetween() elfNames 37 38}}
|
||
<span>Ahmeshki</span>
|
||
{{/rollBetween() elfNames 37 38}}
|
||
{{#rollBetween() elfNames 39 40}}
|
||
<span>Ilsit</span>
|
||
{{/rollBetween() elfNames 39 40}}
|
||
{{#rollBetween() elfNames 41 42}}
|
||
<span>Mayatanay</span>
|
||
{{/rollBetween() elfNames 41 42}}
|
||
{{#rollBetween() elfNames 43 44}}
|
||
<span>Etana</span>
|
||
{{/rollBetween() elfNames 43 44}}
|
||
{{#rollBetween() elfNames 45 46}}
|
||
<span>Gamanna</span>
|
||
{{/rollBetween() elfNames 45 46}}
|
||
{{#rollBetween() elfNames 47 48}}
|
||
<span>Nessana</span>
|
||
{{/rollBetween() elfNames 47 48}}
|
||
{{#rollBetween() elfNames 49 50}}
|
||
<span>Uralar</span>
|
||
{{/rollBetween() elfNames 49 50}}
|
||
{{#rollBetween() elfNames 51 52}}
|
||
<span>Tishetu</span>
|
||
{{/rollBetween() elfNames 51 52}}
|
||
{{#rollBetween() elfNames 53 54}}
|
||
<span>Leucia</span>
|
||
{{/rollBetween() elfNames 53 54}}
|
||
{{#rollBetween() elfNames 55 56}}
|
||
<span>Sutahe</span>
|
||
{{/rollBetween() elfNames 55 56}}
|
||
{{#rollBetween() elfNames 57 58}}
|
||
<span>Dotani</span>
|
||
{{/rollBetween() elfNames 57 58}}
|
||
{{#rollBetween() elfNames 59 60}}
|
||
<span>Uktannu</span>
|
||
{{/rollBetween() elfNames 59 60}}
|
||
{{#rollBetween() elfNames 61 62}}
|
||
<span>Retenay</span>
|
||
{{/rollBetween() elfNames 61 62}}
|
||
{{#rollBetween() elfNames 63 64}}
|
||
<span>Kendalanu</span>
|
||
{{/rollBetween() elfNames 63 64}}
|
||
{{#rollBetween() elfNames 65 66}}
|
||
<span>Tahuta</span>
|
||
{{/rollBetween() elfNames 65 66}}
|
||
{{#rollBetween() elfNames 67 68}}
|
||
<span>Mattissa</span>
|
||
{{/rollBetween() elfNames 67 68}}
|
||
{{#rollBetween() elfNames 69 70}}
|
||
<span>Anatu</span>
|
||
{{/rollBetween() elfNames 69 70}}
|
||
{{#rollBetween() elfNames 71 72}}
|
||
<span>Aralu</span>
|
||
{{/rollBetween() elfNames 71 72}}
|
||
{{#rollBetween() elfNames 73 74}}
|
||
<span>Arakhi</span>
|
||
{{/rollBetween() elfNames 73 74}}
|
||
{{#rollBetween() elfNames 75 76}}
|
||
<span>Ibrahem</span>
|
||
{{/rollBetween() elfNames 75 76}}
|
||
{{#rollBetween() elfNames 77 78}}
|
||
<span>Sinosu</span>
|
||
{{/rollBetween() elfNames 77 78}}
|
||
{{#rollBetween() elfNames 79 80}}
|
||
<span>Jemshida</span>
|
||
{{/rollBetween() elfNames 79 80}}
|
||
{{#rollBetween() elfNames 81 82}}
|
||
<span>Visapni</span>
|
||
{{/rollBetween() elfNames 81 82}}
|
||
{{#rollBetween() elfNames 83 84}}
|
||
<span>Hullata</span>
|
||
{{/rollBetween() elfNames 83 84}}
|
||
{{#rollBetween() elfNames 85 86}}
|
||
<span>Sidura</span>
|
||
{{/rollBetween() elfNames 85 86}}
|
||
{{#rollBetween() elfNames 87 88}}
|
||
<span>Kerihu</span>
|
||
{{/rollBetween() elfNames 87 88}}
|
||
{{#rollBetween() elfNames 89 90}}
|
||
<span>Ereshki</span>
|
||
{{/rollBetween() elfNames 89 90}}
|
||
{{#rollBetween() elfNames 91 92}}
|
||
<span>Cybela</span>
|
||
{{/rollBetween() elfNames 91 92}}
|
||
{{#rollBetween() elfNames 93 94}}
|
||
<span>Anunna</span>
|
||
{{/rollBetween() elfNames 93 94}}
|
||
{{#rollBetween() elfNames 95 96}}
|
||
<span>Otani</span>
|
||
{{/rollBetween() elfNames 95 96}}
|
||
{{#rollBetween() elfNames 97 98}}
|
||
<span>Ditani</span>
|
||
{{/rollBetween() elfNames 97 98}}
|
||
{{#rollBetween() elfNames 99 100}}
|
||
<span>Faraza</span>
|
||
{{/rollBetween() elfNames 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/elfNames}}
|
||
|
||
{{#giantNames}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{giantNames}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() giantNames 1 4}}
|
||
<span>Chony</span>
|
||
{{/rollBetween() giantNames 1 4}}
|
||
{{#rollBetween() giantNames 5 8}}
|
||
<span>Banda</span>
|
||
{{/rollBetween() giantNames 5 8}}
|
||
{{#rollBetween() giantNames 9 12}}
|
||
<span>Jochu</span>
|
||
{{/rollBetween() giantNames 9 12}}
|
||
{{#rollBetween() giantNames 13 16}}
|
||
<span>Kira</span>
|
||
{{/rollBetween() giantNames 13 16}}
|
||
{{#rollBetween() giantNames 17 20}}
|
||
<span>Khatir</span>
|
||
{{/rollBetween() giantNames 17 20}}
|
||
{{#rollBetween() giantNames 21 24}}
|
||
<span>Chaidu</span>
|
||
{{/rollBetween() giantNames 21 24}}
|
||
{{#rollBetween() giantNames 25 28}}
|
||
<span>Atan</span>
|
||
{{/rollBetween() giantNames 25 28}}
|
||
{{#rollBetween() giantNames 29 32}}
|
||
<span>Buandu</span>
|
||
{{/rollBetween() giantNames 29 32}}
|
||
{{#rollBetween() giantNames 33 36}}
|
||
<span>Javyn</span>
|
||
{{/rollBetween() giantNames 33 36}}
|
||
{{#rollBetween() giantNames 37 40}}
|
||
<span>Khashin</span>
|
||
{{/rollBetween() giantNames 37 40}}
|
||
{{#rollBetween() giantNames 41 44}}
|
||
<span>Bayara</span>
|
||
{{/rollBetween() giantNames 41 44}}
|
||
{{#rollBetween() giantNames 45 48}}
|
||
<span>Temura</span>
|
||
{{/rollBetween() giantNames 45 48}}
|
||
{{#rollBetween() giantNames 49 52}}
|
||
<span>Kidha</span>
|
||
{{/rollBetween() giantNames 49 52}}
|
||
{{#rollBetween() giantNames 53 56}}
|
||
<span>Kathos</span>
|
||
{{/rollBetween() giantNames 53 56}}
|
||
{{#rollBetween() giantNames 57 60}}
|
||
<span>Tanua</span>
|
||
{{/rollBetween() giantNames 57 60}}
|
||
{{#rollBetween() giantNames 61 64}}
|
||
<span>Bashtu</span>
|
||
{{/rollBetween() giantNames 61 64}}
|
||
{{#rollBetween() giantNames 65 68}}
|
||
<span>Jaran</span>
|
||
{{/rollBetween() giantNames 65 68}}
|
||
{{#rollBetween() giantNames 69 72}}
|
||
<span>Othos</span>
|
||
{{/rollBetween() giantNames 69 72}}
|
||
{{#rollBetween() giantNames 73 76}}
|
||
<span>Khutan</span>
|
||
{{/rollBetween() giantNames 73 76}}
|
||
{{#rollBetween() giantNames 77 80}}
|
||
<span>Otaan</span>
|
||
{{/rollBetween() giantNames 77 80}}
|
||
{{#rollBetween() giantNames 81 84}}
|
||
<span>Martu</span>
|
||
{{/rollBetween() giantNames 81 84}}
|
||
{{#rollBetween() giantNames 85 88}}
|
||
<span>Baku</span>
|
||
{{/rollBetween() giantNames 85 88}}
|
||
{{#rollBetween() giantNames 89 92}}
|
||
<span>Tuban</span>
|
||
{{/rollBetween() giantNames 89 92}}
|
||
{{#rollBetween() giantNames 93 96}}
|
||
<span>Qudan</span>
|
||
{{/rollBetween() giantNames 93 96}}
|
||
{{#rollBetween() giantNames 97 100}}
|
||
<span>Denua</span>
|
||
{{/rollBetween() giantNames 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/giantNames}}
|
||
|
||
{{#varouNames}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{varouNames}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() varouNames 1 4}}
|
||
<span>Vata</span>
|
||
{{/rollBetween() varouNames 1 4}}
|
||
{{#rollBetween() varouNames 5 8}}
|
||
<span>Zora</span>
|
||
{{/rollBetween() varouNames 5 8}}
|
||
{{#rollBetween() varouNames 9 12}}
|
||
<span>Jasna</span>
|
||
{{/rollBetween() varouNames 9 12}}
|
||
{{#rollBetween() varouNames 13 16}}
|
||
<span>Charna</span>
|
||
{{/rollBetween() varouNames 13 16}}
|
||
{{#rollBetween() varouNames 17 20}}
|
||
<span>Tana</span>
|
||
{{/rollBetween() varouNames 17 20}}
|
||
{{#rollBetween() varouNames 21 24}}
|
||
<span>Soveen</span>
|
||
{{/rollBetween() varouNames 21 24}}
|
||
{{#rollBetween() varouNames 25 28}}
|
||
<span>Radka</span>
|
||
{{/rollBetween() varouNames 25 28}}
|
||
{{#rollBetween() varouNames 29 32}}
|
||
<span>Zlata</span>
|
||
{{/rollBetween() varouNames 29 32}}
|
||
{{#rollBetween() varouNames 33 36}}
|
||
<span>Leesla</span>
|
||
{{/rollBetween() varouNames 33 36}}
|
||
{{#rollBetween() varouNames 37 40}}
|
||
<span>Byna</span>
|
||
{{/rollBetween() varouNames 37 40}}
|
||
{{#rollBetween() varouNames 41 44}}
|
||
<span>Meeka</span>
|
||
{{/rollBetween() varouNames 41 44}}
|
||
{{#rollBetween() varouNames 45 48}}
|
||
<span>Iskra</span>
|
||
{{/rollBetween() varouNames 45 48}}
|
||
{{#rollBetween() varouNames 49 52}}
|
||
<span>Jarek</span>
|
||
{{/rollBetween() varouNames 49 52}}
|
||
{{#rollBetween() varouNames 53 56}}
|
||
<span>Darva</span>
|
||
{{/rollBetween() varouNames 53 56}}
|
||
{{#rollBetween() varouNames 57 60}}
|
||
<span>Neda</span>
|
||
{{/rollBetween() varouNames 57 60}}
|
||
{{#rollBetween() varouNames 61 64}}
|
||
<span>Keha</span>
|
||
{{/rollBetween() varouNames 61 64}}
|
||
{{#rollBetween() varouNames 65 68}}
|
||
<span>Zhivka</span>
|
||
{{/rollBetween() varouNames 65 68}}
|
||
{{#rollBetween() varouNames 69 72}}
|
||
<span>Kvata</span>
|
||
{{/rollBetween() varouNames 69 72}}
|
||
{{#rollBetween() varouNames 73 76}}
|
||
<span>Staysa</span>
|
||
{{/rollBetween() varouNames 73 76}}
|
||
{{#rollBetween() varouNames 77 80}}
|
||
<span>Evka</span>
|
||
{{/rollBetween() varouNames 77 80}}
|
||
{{#rollBetween() varouNames 81 84}}
|
||
<span>Vuksha</span>
|
||
{{/rollBetween() varouNames 81 84}}
|
||
{{#rollBetween() varouNames 85 88}}
|
||
<span>Muko</span>
|
||
{{/rollBetween() varouNames 85 88}}
|
||
{{#rollBetween() varouNames 89 92}}
|
||
<span>Dreko</span>
|
||
{{/rollBetween() varouNames 89 92}}
|
||
{{#rollBetween() varouNames 93 96}}
|
||
<span>Aleko</span>
|
||
{{/rollBetween() varouNames 93 96}}
|
||
{{#rollBetween() varouNames 97 100}}
|
||
<span>Vojan</span>
|
||
{{/rollBetween() varouNames 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/varouNames}}
|
||
|
||
{{#trollNames}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{trollNames}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() trollNames 1 4}}
|
||
<span>Rattle</span>
|
||
{{/rollBetween() trollNames 1 4}}
|
||
{{#rollBetween() trollNames 5 8}}
|
||
<span>Scratch</span>
|
||
{{/rollBetween() trollNames 5 8}}
|
||
{{#rollBetween() trollNames 9 12}}
|
||
<span>Wallow</span>
|
||
{{/rollBetween() trollNames 9 12}}
|
||
{{#rollBetween() trollNames 13 16}}
|
||
<span>Groak</span>
|
||
{{/rollBetween() trollNames 13 16}}
|
||
{{#rollBetween() trollNames 17 20}}
|
||
<span>Gimble</span>
|
||
{{/rollBetween() trollNames 17 20}}
|
||
{{#rollBetween() trollNames 21 24}}
|
||
<span>Scar</span>
|
||
{{/rollBetween() trollNames 21 24}}
|
||
{{#rollBetween() trollNames 25 28}}
|
||
<span>Cratch</span>
|
||
{{/rollBetween() trollNames 25 28}}
|
||
{{#rollBetween() trollNames 29 32}}
|
||
<span>Creech</span>
|
||
{{/rollBetween() trollNames 29 32}}
|
||
{{#rollBetween() trollNames 33 36}}
|
||
<span>Shush</span>
|
||
{{/rollBetween() trollNames 33 36}}
|
||
{{#rollBetween() trollNames 37 40}}
|
||
<span>Glush</span>
|
||
{{/rollBetween() trollNames 37 40}}
|
||
{{#rollBetween() trollNames 41 44}}
|
||
<span>Slar</span>
|
||
{{/rollBetween() trollNames 41 44}}
|
||
{{#rollBetween() trollNames 45 48}}
|
||
<span>Gnash</span>
|
||
{{/rollBetween() trollNames 45 48}}
|
||
{{#rollBetween() trollNames 49 52}}
|
||
<span>Stoad</span>
|
||
{{/rollBetween() trollNames 49 52}}
|
||
{{#rollBetween() trollNames 53 56}}
|
||
<span>Grig</span>
|
||
{{/rollBetween() trollNames 53 56}}
|
||
{{#rollBetween() trollNames 57 60}}
|
||
<span>Bleat</span>
|
||
{{/rollBetween() trollNames 57 60}}
|
||
{{#rollBetween() trollNames 61 64}}
|
||
<span>Chortle</span>
|
||
{{/rollBetween() trollNames 61 64}}
|
||
{{#rollBetween() trollNames 65 68}}
|
||
<span>Cluck</span>
|
||
{{/rollBetween() trollNames 65 68}}
|
||
{{#rollBetween() trollNames 69 72}}
|
||
<span>Slith</span>
|
||
{{/rollBetween() trollNames 69 72}}
|
||
{{#rollBetween() trollNames 73 76}}
|
||
<span>Mongo</span>
|
||
{{/rollBetween() trollNames 73 76}}
|
||
{{#rollBetween() trollNames 77 80}}
|
||
<span>Creak</span>
|
||
{{/rollBetween() trollNames 77 80}}
|
||
{{#rollBetween() trollNames 81 84}}
|
||
<span>Burble</span>
|
||
{{/rollBetween() trollNames 81 84}}
|
||
{{#rollBetween() trollNames 85 88}}
|
||
<span>Vrusk</span>
|
||
{{/rollBetween() trollNames 85 88}}
|
||
{{#rollBetween() trollNames 89 92}}
|
||
<span>Snuffle</span>
|
||
{{/rollBetween() trollNames 89 92}}
|
||
{{#rollBetween() trollNames 93 96}}
|
||
<span>Leech</span>
|
||
{{/rollBetween() trollNames 93 96}}
|
||
{{#rollBetween() trollNames 97 100}}
|
||
<span>Herk</span>
|
||
{{/rollBetween() trollNames 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/trollNames}}
|
||
|
||
{{#combatAction}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{combatAction}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() combatAction 1 3}}
|
||
<span>Compel a surrender.</span>
|
||
{{/rollBetween() combatAction 1 3}}
|
||
{{#rollBetween() combatAction 4 6}}
|
||
<span>Coordinate with allies.</span>
|
||
{{/rollBetween() combatAction 4 6}}
|
||
{{#rollBetween() combatAction 7 9}}
|
||
<span>Gather reinforcements</span>
|
||
{{/rollBetween() combatAction 7 9}}
|
||
{{#rollBetween() combatAction 10 13}}
|
||
<span>Seize something or someone</span>
|
||
{{/rollBetween() combatAction 10 13}}
|
||
{{#rollBetween() combatAction 14 17}}
|
||
<span>Provoke a reckless response</span>
|
||
{{/rollBetween() combatAction 14 17}}
|
||
{{#rollBetween() combatAction 18 21}}
|
||
<span>Intimidate or frighten</span>
|
||
{{/rollBetween() combatAction 18 21}}
|
||
{{#rollBetween() combatAction 22 25}}
|
||
<span>Reveal a surprising truth.</span>
|
||
{{/rollBetween() combatAction 22 25}}
|
||
{{#rollBetween() combatAction 26 29}}
|
||
<span>Shift focus to someone or something else.</span>
|
||
{{/rollBetween() combatAction 26 29}}
|
||
{{#rollBetween() combatAction 30 33}}
|
||
<span>Destroy something, or render it useless.</span>
|
||
{{/rollBetween() combatAction 30 33}}
|
||
{{#rollBetween() combatAction 34 39}}
|
||
<span>Take a decisive action.</span>
|
||
{{/rollBetween() combatAction 34 39}}
|
||
{{#rollBetween() combatAction 40 45}}
|
||
<span>Reinforce defenses.</span>
|
||
{{/rollBetween() combatAction 40 45}}
|
||
{{#rollBetween() combatAction 46 52}}
|
||
<span>Ready an action.</span>
|
||
{{/rollBetween() combatAction 46 52}}
|
||
{{#rollBetween() combatAction 53 60}}
|
||
<span>Use the terrain to gain advantage. </span>
|
||
{{/rollBetween() combatAction 53 60}}
|
||
{{#rollBetween() combatAction 61 68}}
|
||
<span>Leverage the advantage of a weapon or ability.</span>
|
||
{{/rollBetween() combatAction 61 68}}
|
||
{{#rollBetween() combatAction 69 78}}
|
||
<span>Create an opportunity.</span>
|
||
{{/rollBetween() combatAction 69 78}}
|
||
{{#rollBetween() combatAction 79 89}}
|
||
<span>Attack with precision. </span>
|
||
{{/rollBetween() combatAction 79 89}}
|
||
{{#rollBetween() combatAction 90 99}}
|
||
<span>Attack with power.</span>
|
||
{{/rollBetween() combatAction 90 99}}
|
||
{{#rollTotal() combatAction 100}}
|
||
<span>Take a completely unexpected action.</span>
|
||
{{/rollTotal() combatAction 100}}
|
||
</td>
|
||
</tr>
|
||
{{/combatAction}}
|
||
|
||
{{#mysticBacklash}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{mysticBacklash}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() mysticBacklash 1 4}}
|
||
<span>Your ritual has the opposite affect.</span>
|
||
{{/rollBetween() mysticBacklash 1 4}}
|
||
{{#rollBetween() mysticBacklash 5 8}}
|
||
<span>You are sapped of strength.</span>
|
||
{{/rollBetween() mysticBacklash 5 8}}
|
||
{{#rollBetween() mysticBacklash 9 12}}
|
||
<span>Your friend, ally, or companion is adversely affected.</span>
|
||
{{/rollBetween() mysticBacklash 9 12}}
|
||
{{#rollBetween() mysticBacklash 13 16}}
|
||
<span>You destroy an important object.</span>
|
||
{{/rollBetween() mysticBacklash 13 16}}
|
||
{{#rollBetween() mysticBacklash 17 20}}
|
||
<span>You inadvertently summon a horror.</span>
|
||
{{/rollBetween() mysticBacklash 17 20}}
|
||
{{#rollBetween() mysticBacklash 21 24}}
|
||
<span>You collapse, and drift into a troubled sleep.</span>
|
||
{{/rollBetween() mysticBacklash 21 24}}
|
||
{{#rollBetween() mysticBacklash 25 28}}
|
||
<span>You undergo a physical torment which leaves its mark upon you.</span>
|
||
{{/rollBetween() mysticBacklash 25 28}}
|
||
{{#rollBetween() mysticBacklash 29 32}}
|
||
<span>You hear ghostly voices whispering of dark portents.</span>
|
||
{{/rollBetween() mysticBacklash 29 32}}
|
||
{{#rollBetween() mysticBacklash 33 36}}
|
||
<span>You are lost in shadow, and find yourself in another place without memory of how you got
|
||
there.</span>
|
||
{{/rollBetween() mysticBacklash 33 36}}
|
||
{{#rollBetween() mysticBacklash 37 40}}
|
||
<span>You alert someone or something to your presence.</span>
|
||
{{/rollBetween() mysticBacklash 37 40}}
|
||
{{#rollBetween() mysticBacklash 41 44}}
|
||
<span>You are not yourself, and act against a friend, ally, or companion.</span>
|
||
{{/rollBetween() mysticBacklash 41 44}}
|
||
{{#rollBetween() mysticBacklash 45 48}}
|
||
<span>You affect or damage your surroundings, causing a disturbance or potential harm.</span>
|
||
{{/rollBetween() mysticBacklash 45 48}}
|
||
{{#rollBetween() mysticBacklash 49 52}}
|
||
<span>You waste resources.</span>
|
||
{{/rollBetween() mysticBacklash 49 52}}
|
||
{{#rollBetween() mysticBacklash 53 56}}
|
||
<span>You suffer the loss of a sense for several hours.</span>
|
||
{{/rollBetween() mysticBacklash 53 56}}
|
||
{{#rollBetween() mysticBacklash 57 60}}
|
||
<span>You lose your connection to magic for a day or so, and cannot perform rituals.</span>
|
||
{{/rollBetween() mysticBacklash 57 60}}
|
||
{{#rollBetween() mysticBacklash 61 64}}
|
||
<span>Your ritual affects the target in an unexpected and problematic way.</span>
|
||
{{/rollBetween() mysticBacklash 61 64}}
|
||
{{#rollBetween() mysticBacklash 65 68}}
|
||
<span>Your ritual reveals a surprising and troubling truth.</span>
|
||
{{/rollBetween() mysticBacklash 65 68}}
|
||
{{#rollBetween() mysticBacklash 69 72}}
|
||
<span>You are tempted by dark powers.</span>
|
||
{{/rollBetween() mysticBacklash 69 72}}
|
||
{{#rollBetween() mysticBacklash 73 76}}
|
||
<span>You see a troubling vision of your future.</span>
|
||
{{/rollBetween() mysticBacklash 73 76}}
|
||
{{#rollBetween() mysticBacklash 77 80}}
|
||
<span>You can't perform this ritual again until you acquire an important component.</span>
|
||
{{/rollBetween() mysticBacklash 77 80}}
|
||
{{#rollBetween() mysticBacklash 81 84}}
|
||
<span>You develop a strange fear or compulsion.</span>
|
||
{{/rollBetween() mysticBacklash 81 84}}
|
||
{{#rollBetween() mysticBacklash 85 88}}
|
||
<span>Your ritual causes creatures to exhibit strange or aggressive behavior.</span>
|
||
{{/rollBetween() mysticBacklash 85 88}}
|
||
{{#rollBetween() mysticBacklash 89 92}}
|
||
<span>You are tormented by an apparition from your past.</span>
|
||
{{/rollBetween() mysticBacklash 89 92}}
|
||
{{#rollBetween() mysticBacklash 93 96}}
|
||
<span>You are wracked with sudden sickness.</span>
|
||
{{/rollBetween() mysticBacklash 93 96}}
|
||
{{#rollBetween() mysticBacklash 97 100}}
|
||
<span>Roll twice more on this table. Both results occur. If they are the same result, make it
|
||
worse</span>
|
||
{{/rollBetween() mysticBacklash 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/mysticBacklash}}
|
||
|
||
{{#majorPlotTwist}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{majorPlotTwist}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() majorPlotTwist 1 5}}
|
||
<span>It was all a diversion.</span>
|
||
{{/rollBetween() majorPlotTwist 1 5}}
|
||
{{#rollBetween() majorPlotTwist 6 10}}
|
||
<span>A dark secret is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 6 10}}
|
||
{{#rollBetween() majorPlotTwist 11 15}}
|
||
<span>A trap is sprung.</span>
|
||
{{/rollBetween() majorPlotTwist 11 15}}
|
||
{{#rollBetween() majorPlotTwist 16 20}}
|
||
<span>An assumption is revealed to be false.</span>
|
||
{{/rollBetween() majorPlotTwist 16 20}}
|
||
{{#rollBetween() majorPlotTwist 21 25}}
|
||
<span>A secret alliance is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 21 25}}
|
||
{{#rollBetween() majorPlotTwist 26 30}}
|
||
<span>Your actions benefit an enemy.</span>
|
||
{{/rollBetween() majorPlotTwist 26 30}}
|
||
{{#rollBetween() majorPlotTwist 31 35}}
|
||
<span>Someone returns unexpectedly.</span>
|
||
{{/rollBetween() majorPlotTwist 31 35}}
|
||
{{#rollBetween() majorPlotTwist 36 40}}
|
||
<span>A more dangerous foe is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 36 40}}
|
||
{{#rollBetween() majorPlotTwist 41 45}}
|
||
<span>You and an enemy share a common goal.</span>
|
||
{{/rollBetween() majorPlotTwist 41 45}}
|
||
{{#rollBetween() majorPlotTwist 46 50}}
|
||
<span>A true identity is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 46 50}}
|
||
{{#rollBetween() majorPlotTwist 51 55}}
|
||
<span>You are betrayed by someone who was trusted.</span>
|
||
{{/rollBetween() majorPlotTwist 51 55}}
|
||
{{#rollBetween() majorPlotTwist 56 60}}
|
||
<span>You are too late.</span>
|
||
{{/rollBetween() majorPlotTwist 56 60}}
|
||
{{#rollBetween() majorPlotTwist 61 65}}
|
||
<span>The true enemy is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 61 65}}
|
||
{{#rollBetween() majorPlotTwist 66 70}}
|
||
<span>The enemy gains new allies.</span>
|
||
{{/rollBetween() majorPlotTwist 66 70}}
|
||
{{#rollBetween() majorPlotTwist 71 75}}
|
||
<span>A new danger appears.</span>
|
||
{{/rollBetween() majorPlotTwist 71 75}}
|
||
{{#rollBetween() majorPlotTwist 76 80}}
|
||
<span>Someone or something goes missing.</span>
|
||
{{/rollBetween() majorPlotTwist 76 80}}
|
||
{{#rollBetween() majorPlotTwist 81 85}}
|
||
<span>The truth of a relationship is revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 81 85}}
|
||
{{#rollBetween() majorPlotTwist 86 90}}
|
||
<span>Two seemingly unrelated situations are shown to be connected.</span>
|
||
{{/rollBetween() majorPlotTwist 86 90}}
|
||
{{#rollBetween() majorPlotTwist 91 95}}
|
||
<span>Unexpected powers or abilities are revealed.</span>
|
||
{{/rollBetween() majorPlotTwist 91 95}}
|
||
{{#rollBetween() majorPlotTwist 96 100}}
|
||
<span>Roll twice more on this table. Both results occur. If they are the same result, make it more
|
||
dramatic.</span>
|
||
{{/rollBetween() majorPlotTwist 96 100}}
|
||
</td>
|
||
</tr>
|
||
{{/majorPlotTwist}}
|
||
|
||
{{#challengeRank}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{challengeRank}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() challengeRank 1 20}}
|
||
<span>Troublesome</span>
|
||
{{/rollBetween() challengeRank 1 20}}
|
||
{{#rollBetween() challengeRank 21 55}}
|
||
<span>Dangerous</span>
|
||
{{/rollBetween() challengeRank 21 55}}
|
||
{{#rollBetween() challengeRank 56 80}}
|
||
<span>Formidable</span>
|
||
{{/rollBetween() challengeRank 56 80}}
|
||
{{#rollBetween() challengeRank 81 93}}
|
||
<span>Extreme</span>
|
||
{{/rollBetween() challengeRank 81 93}}
|
||
{{#rollBetween() challengeRank 94 100}}
|
||
<span>Epic</span>
|
||
{{/rollBetween() challengeRank 94 100}}
|
||
</td>
|
||
</tr>
|
||
{{/challengeRank}}
|
||
|
||
{{#almostCertain}}
|
||
{{#rollBetween() almostCertain 11 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{almostCertain}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>Yes</span></td>
|
||
</tr>
|
||
{{#rollTotal() almostCertain 11}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">An extreme result or twist has occurred.</td>
|
||
</tr>
|
||
{{/rollTotal() almostCertain 11}}
|
||
{{/rollBetween() almostCertain 11 100}}
|
||
{{#^rollBetween() almostCertain 11 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{almostCertain}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>No</span></td>
|
||
</tr>
|
||
{{/^rollBetween() almostCertain 11 100}}
|
||
{{/almostCertain}}
|
||
{{#likely}}
|
||
{{#rollBetween() likely 26 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{likely}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>Yes</span></td>
|
||
</tr>
|
||
{{#rollTotal() likely 26}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">An extreme result or twist has occurred.</td>
|
||
</tr>
|
||
{{/rollTotal() likely 26}}
|
||
{{/rollBetween() likely 26 100}}
|
||
{{#^rollBetween() likely 26 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{likely}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>No</span></td>
|
||
</tr>
|
||
{{/^rollBetween() likely 26 100}}
|
||
{{/likely}}
|
||
{{#fiftyFifty}}
|
||
{{#rollBetween() fiftyFifty 51 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{fiftyFifty}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>Yes</span></td>
|
||
</tr>
|
||
{{#rollTotal() fiftyFifty 51}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">An extreme result or twist has occurred.</td>
|
||
</tr>
|
||
{{/rollTotal() fiftyFifty 51}}
|
||
{{/rollBetween() fiftyFifty 51 100}}
|
||
{{#^rollBetween() fiftyFifty 51 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{fiftyFifty}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>No</span></td>
|
||
</tr>
|
||
{{/^rollBetween() fiftyFifty 51 100}}
|
||
{{/fiftyFifty}}
|
||
{{#unlikely}}
|
||
{{#rollBetween() unlikely 76 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{unlikely}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>Yes</span></td>
|
||
</tr>
|
||
{{#rollTotal() unlikely 76}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">An extreme result or twist has occurred.</td>
|
||
</tr>
|
||
{{/rollTotal() unlikely 76}}
|
||
{{/rollBetween() unlikely 76 100}}
|
||
{{#^rollBetween() unlikely 76 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{unlikely}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>No</span></td>
|
||
</tr>
|
||
{{/^rollBetween() unlikely 76 100}}
|
||
{{/unlikely}}
|
||
{{#smallChance}}
|
||
{{#rollBetween() smallChance 91 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{smallChance}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>Yes</span></td>
|
||
</tr>
|
||
{{#rollTotal() smallChance 91}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">An extreme result or twist has occurred.</td>
|
||
</tr>
|
||
{{/rollTotal() smallChance 91}}
|
||
{{/rollBetween() smallChance 91 100}}
|
||
{{#^rollBetween() smallChance 91 100}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{smallChance}}</span></td>
|
||
<td class="sheet-oracle-table-text"><span>No</span></td>
|
||
</tr>
|
||
{{/^rollBetween() smallChance 91 100}}
|
||
{{/smallChance}}
|
||
{{#payThePrice}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{payThePrice}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() payThePrice 1 2}}
|
||
<span>Roll again and apply that result but make it worse. If you roll this result yet again,
|
||
think of something dreadful that changes the course of your quest (<em>Ask the Oracle</em> if
|
||
unsure) and make it happen.</span>
|
||
{{/rollBetween() payThePrice 1 2}}
|
||
{{#rollBetween() payThePrice 3 5}}
|
||
<span>A person or community you trusted loses faith in you, or acts against you.</span>
|
||
{{/rollBetween() payThePrice 3 5}}
|
||
{{#rollBetween() payThePrice 6 9}}
|
||
<span>A person or community you care about is exposed to danger.</span>
|
||
{{/rollBetween() payThePrice 6 9}}
|
||
{{#rollBetween() payThePrice 10 16}}
|
||
<span>You are separated from something or someone.</span>
|
||
{{/rollBetween() payThePrice 10 16}}
|
||
{{#rollBetween() payThePrice 17 23}}
|
||
<span>Your action has an unintended effect.</span>
|
||
{{/rollBetween() payThePrice 17 23}}
|
||
{{#rollBetween() payThePrice 24 32}}
|
||
<span>Something of value is lost or destroyed.</span>
|
||
{{/rollBetween() payThePrice 24 32}}
|
||
{{#rollBetween() payThePrice 33 41}}
|
||
<span>The current situation worsens</span>
|
||
{{/rollBetween() payThePrice 33 41}}
|
||
{{#rollBetween() payThePrice 42 50}}
|
||
<span>A new danger or foe is revealed.</span>
|
||
{{/rollBetween() payThePrice 42 50}}
|
||
{{#rollBetween() payThePrice 51 59}}
|
||
<span>It causes a delay or puts you at a disadvantage.</span>
|
||
{{/rollBetween() payThePrice 51 59}}
|
||
{{#rollBetween() payThePrice 60 68}}
|
||
<span>It is harmful.</span>
|
||
{{/rollBetween() payThePrice 60 68}}
|
||
{{#rollBetween() payThePrice 69 77}}
|
||
<span>It is stressful.</span>
|
||
{{/rollBetween() payThePrice 69 77}}
|
||
{{#rollBetween() payThePrice 78 85}}
|
||
<span>A surprising development complicates your quest.</span>
|
||
{{/rollBetween() payThePrice 78 85}}
|
||
{{#rollBetween() payThePrice 86 90}}
|
||
<span>It wastes resources.</span>
|
||
{{/rollBetween() payThePrice 86 90}}
|
||
{{#rollBetween() payThePrice 91 94}}
|
||
<span>It forces you to act against your best intentions.</span>
|
||
{{/rollBetween() payThePrice 91 94}}
|
||
{{#rollBetween() payThePrice 95 98}}
|
||
<span>A friend, companion, or ally is put in harm’s way (or you are, if alone)</span>
|
||
{{/rollBetween() payThePrice 95 98}}
|
||
{{#rollBetween() payThePrice 99 100}}
|
||
<span>Roll twice more on this table. Both results occur. If they are the same result, make
|
||
it worse.</span>
|
||
{{/rollBetween() payThePrice 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/payThePrice}}
|
||
{{#endureHarm}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{endureHarm}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() endureHarm 1 10}}
|
||
<span>The harm is mortal. <em>Face Death.</em></span>
|
||
{{/rollBetween() endureHarm 1 10}}
|
||
{{#rollBetween() endureHarm 11 20}}
|
||
<span>You are dying. You need to Heal within an hour or two, or <em>Face Death.</em></span>
|
||
{{/rollBetween() endureHarm 11 20}}
|
||
{{#rollBetween() endureHarm 21 35}}
|
||
<span>You are unconscious and out of action. If left alone, you come back to your senses in
|
||
an hour or two. If you are vulnerable to a foe not inclined to show mercy, <em>Face
|
||
Death.</em></span>
|
||
{{/rollBetween() endureHarm 21 35}}
|
||
{{#rollBetween() endureHarm 36 50}}
|
||
<span>You are reeling and fighting to stay conscious. If you engage in any vigorous activity
|
||
(such as running or fighting) before taking a breather for a few minutes, roll on this table again
|
||
(before resolving the other move).</span>
|
||
{{/rollBetween() endureHarm 36 50}}
|
||
{{#rollBetween() endureHarm 51 100}}
|
||
<span>You are battered but still standing.</span>
|
||
{{/rollBetween() endureHarm 51 100}}
|
||
</td>
|
||
</tr>
|
||
{{/endureHarm}}
|
||
{{#endureStress}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{endureStress}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() endureStress 1 10}}
|
||
<span>You are overwhelmed. <em>Face Desolation.</em></span>
|
||
{{/rollBetween() endureStress 1 10}}
|
||
{{#rollBetween() endureStress 11 25}}
|
||
<span>You give up. <em>Forsake Your Vow</em> (if possible, one relevant to your current crisis).</span>
|
||
{{/rollBetween() endureStress 11 25}}
|
||
{{#rollBetween() endureStress 26 50}}
|
||
<span>You give in to a fear or compulsion, and act against your better instincts.</span>
|
||
{{/rollBetween() endureStress 26 50}}
|
||
{{#rollBetween() endureStress 51 100}}
|
||
<span>You persevere.</span>
|
||
{{/rollBetween() endureStress 51 100}}
|
||
</td>
|
||
</tr>
|
||
{{/endureStress}}
|
||
</table>
|
||
</rolltemplate>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-ironsworndelve">
|
||
<table>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
{{#actionRarity}}
|
||
<tr>
|
||
<th colspan="2">{{name}}</th>
|
||
</tr>
|
||
{{#rollTotal() actionRarity momentum_cancel}}
|
||
<tr>
|
||
<td>Action Die:</td>
|
||
<td>{{fake_roll}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-alert ">Action die cancelled for matching negative momentum.
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Stat + Add:</td>
|
||
<td>{{stat}} + {{add}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td>Action Score:</td>
|
||
<td>{{modifiers}}</td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() modifiers challenge1}}
|
||
{{#^rollGreater() modifiers challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() modifiers challenge2}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{/rollGreater() modifiers challenge2}}
|
||
{{#^rollGreater() modifiers challenge2}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{/^rollGreater() modifiers challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() modifiers challenge1}}
|
||
{{/rollTotal() actionRarity momentum_cancel}}
|
||
{{#^rollTotal() actionRarity momentum_cancel}}
|
||
<tr>
|
||
<td><span>Action Score: </span></td>
|
||
<td><span>{{actionRarity}}</span></td>
|
||
</tr>
|
||
<tr>
|
||
<td><span>Challenge Dice: </span></td>
|
||
<td><span>{{challenge1}} {{challenge2}}</span></td>
|
||
</tr>
|
||
{{#rollGreater() actionRarity challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-opportunity">Opportunity</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<!--Strong Hit if rarity die result is 6-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() actionRarity challenge2}}
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/rollGreater() actionRarity challenge2}}
|
||
{{#^rollGreater() actionRarity challenge2}}
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<!--Strong Hit if rarity die result is 6-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#^rollTotal() actionRarity sixRarityDie}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/^rollTotal() actionRarity sixRarityDie}}
|
||
{{/^rollGreater() actionRarity challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/rollGreater() actionRarity challenge1}}
|
||
{{#^rollGreater() actionRarity challenge1}}
|
||
{{#rollTotal() challenge1 challenge2}}
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<!--Strong Hit if rarity die result is 6-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#^rollTotal() actionRarity sixRarityDie}}
|
||
<!--CHALLENGE DIE MATCH-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-complication">Complication</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity oneRarityDie}}
|
||
<!--On a miss, if rarity die result is 1-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">The rarity’s power fails or works against you</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity oneRarityDie}}
|
||
{{#rollGreater() momentum challenge1}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{/^rollTotal() actionRarity sixRarityDie}}
|
||
{{/rollTotal() challenge1 challenge2}}
|
||
{{#^rollTotal() challenge1 challenge2}}
|
||
{{#rollGreater() actionRarity challenge2}}
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<!--Strong Hit if rarity die result is 6-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#^rollTotal() actionRarity sixRarityDie}}
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Weak Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{/^rollTotal() actionRarity sixRarityDie}}
|
||
{{/rollGreater() actionRarity challenge2}}
|
||
{{#^rollGreater() actionRarity challenge2}}
|
||
{{#rollTotal() actionRarity sixRarityDie}}
|
||
<!--Strong Hit if rarity die result is 6-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Strong Hit</td>
|
||
</tr>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a dramatic and
|
||
obvious way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity sixRarityDie}}
|
||
{{#^rollTotal() actionRarity sixRarityDie}}
|
||
<!--Miss-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-miss">Miss</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity oneRarityDie}}
|
||
<!--On a miss, if rarity die result is 1-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">The rarity’s power fails or works against you</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity oneRarityDie}}
|
||
{{#rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Strong Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-strong-hit">Burn Momentum: Strong Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{#^rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Burn Momentum: Weak Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/^rollGreater() momentum challenge2}}
|
||
{{/rollGreater() momentum challenge1}}
|
||
{{#^rollGreater() momentum challenge1}}
|
||
{{#rollGreater() momentum challenge2}}
|
||
<tr>
|
||
<td>Momentum:</td>
|
||
<td>{{momentum}}</td>
|
||
</tr>
|
||
<!--Weak Hit-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-weak-hit">Burn Momentum: Weak Hit</td>
|
||
</tr>
|
||
{{#rollTotal() actionRarity fiveRarityDie}}
|
||
<!--On a hit, if rarity die result is 5-->
|
||
<tr>
|
||
<td colspan="2" class="sheet-subfooter sheet-rarity-die">Power of the rarity manifests in a subtle way</td>
|
||
</tr>
|
||
{{/rollTotal() actionRarity fiveRarityDie}}
|
||
{{/rollGreater() momentum challenge2}}
|
||
{{/^rollGreater() momentum challenge1}}
|
||
{{/^rollTotal() actionRarity sixRarityDie}}
|
||
{{/^rollGreater() actionRarity challenge2}}
|
||
{{/^rollTotal() challenge1 challenge2}}
|
||
{{/^rollGreater() actionRarity challenge1}}
|
||
{{/^rollTotal() actionRarity momentum_cancel}}
|
||
{{/actionRarity}}
|
||
|
||
{{#discoverSite}}
|
||
<tr>
|
||
<td class="sheet-oracle-table-text"><span>Clear {{discoverSite}} Progress</span></td>
|
||
</tr>
|
||
{{/discoverSite}}
|
||
|
||
{{#findOpportunity}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{findOpportunity}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() findOpportunity 1 25}}
|
||
<span>The terrain favors you, or you find a hidden path.</span>
|
||
{{/rollBetween() findOpportunity 1 25}}
|
||
{{#rollBetween() findOpportunity 26 45}}
|
||
<span>An aspect of the history or nature of this place is revealed.</span>
|
||
{{/rollBetween() findOpportunity 26 45}}
|
||
{{#rollBetween() findOpportunity 46 57}}
|
||
<span>You locate a secure area.</span>
|
||
{{/rollBetween() findOpportunity 46 57}}
|
||
{{#rollBetween() findOpportunity 58 68}}
|
||
<span>A clue offers insight or direction.</span>
|
||
{{/rollBetween() findOpportunity 58 68}}
|
||
{{#rollBetween() findOpportunity 69 78}}
|
||
<span>You get the drop on a denizen.</span>
|
||
{{/rollBetween() findOpportunity 69 78}}
|
||
{{#rollBetween() findOpportunity 79 86}}
|
||
<span>This area provides an opportunity to scavenge, forage, or hunt.</span>
|
||
{{/rollBetween() findOpportunity 79 86}}
|
||
{{#rollBetween() findOpportunity 87 90}}
|
||
<span>You locate an interesting or helpful object.</span>
|
||
{{/rollBetween() findOpportunity 87 90}}
|
||
{{#rollBetween() findOpportunity 91 94}}
|
||
<span>You are alerted to a potential threat.</span>
|
||
{{/rollBetween() findOpportunity 91 94}}
|
||
{{#rollBetween() findOpportunity 95 98}}
|
||
<span>You encounter a denizen who might support you.</span>
|
||
{{/rollBetween() findOpportunity 95 98}}
|
||
{{#rollBetween() findOpportunity 99 100}}
|
||
<span>You encounter a denizen in need of help.</span>
|
||
{{/rollBetween() findOpportunity 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/findOpportunity}}
|
||
|
||
{{#advanceThreat}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{advanceThreat}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() advanceThreat 1 30}}
|
||
<span>The threat readies its next step, or a new danger looms. If you are in a position to prevent this
|
||
development, you may attempt to do so. If you succeed, <em>Reach a Milestone.</em> Otherwise, mark
|
||
menace.</span>
|
||
{{/rollBetween() advanceThreat 1 30}}
|
||
{{#rollBetween() advanceThreat 31 70}}
|
||
<span>The threat works subtly to advance toward its goal, or the danger escalates. Mark menace.</span>
|
||
{{/rollBetween() advanceThreat 31 70}}
|
||
{{#rollBetween() advanceThreat 71 100}}
|
||
<span>The threat makes a dramatic and immediate move, or a major event reveals new complications. Mark
|
||
menace twice.</span>
|
||
{{/rollBetween() advanceThreat 71 100}}
|
||
</td>
|
||
</tr>
|
||
{{/advanceThreat}}
|
||
|
||
{{#revealDanger}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{revealDanger}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() revealDanger 1 30}}
|
||
<span>Check the theme card.</span>
|
||
{{/rollBetween() revealDanger 1 30}}
|
||
{{#rollBetween() revealDanger 31 45}}
|
||
<span>Check the domain card.</span>
|
||
{{/rollBetween() revealDanger 31 45}}
|
||
{{#rollBetween() revealDanger 46 57}}
|
||
<span>You encounter a hostile denizen.</span>
|
||
{{/rollBetween() revealDanger 46 57}}
|
||
{{#rollBetween() revealDanger 58 68}}
|
||
<span>You face an environmental or architectural hazard.</span>
|
||
{{/rollBetween() revealDanger 58 68}}
|
||
{{#rollBetween() revealDanger 69 76}}
|
||
<span>A discovery undermines or complicates your quest.</span>
|
||
{{/rollBetween() revealDanger 69 76}}
|
||
{{#rollBetween() revealDanger 77 79}}
|
||
<span>You confront a harrowing situation or sensation.</span>
|
||
{{/rollBetween() revealDanger 77 79}}
|
||
{{#rollBetween() revealDanger 80 82}}
|
||
<span>You face the consequences of an earlier choice or approach.</span>
|
||
{{/rollBetween() revealDanger 80 82}}
|
||
{{#rollBetween() revealDanger 83 85}}
|
||
<span>Your way is blocked or trapped.</span>
|
||
{{/rollBetween() revealDanger 83 85}}
|
||
{{#rollBetween() revealDanger 86 88}}
|
||
<span>A resource is diminished, broken, or lost.</span>
|
||
{{/rollBetween() revealDanger 86 88}}
|
||
{{#rollBetween() revealDanger 89 91}}
|
||
<span>You face a perplexing mystery or tough choice.</span>
|
||
{{/rollBetween() revealDanger 89 91}}
|
||
{{#rollBetween() revealDanger 92 94}}
|
||
<span>You lose your way or are delayed.</span>
|
||
{{/rollBetween() revealDanger 92 94}}
|
||
{{#rollBetween() revealDanger 95 100}}
|
||
<span>Roll twice more on this table. Both results occur. If they are the same result, make it
|
||
worse.</span>
|
||
{{/rollBetween() revealDanger 95 100}}
|
||
</td>
|
||
</tr>
|
||
{{/revealDanger}}
|
||
|
||
{{#revealDangerAlt}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{revealDangerAlt}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() revealDangerAlt 1 22}}
|
||
<span>You encounter a hostile denizen.</span>
|
||
{{/rollBetween() revealDangerAlt 1 22}}
|
||
{{#rollBetween() revealDangerAlt 23 42}}
|
||
<span>You face an environmental or architectural hazard.</span>
|
||
{{/rollBetween() revealDangerAlt 23 42}}
|
||
{{#rollBetween() revealDangerAlt 43 58}}
|
||
<span>A discovery undermines or complicates your quest.</span>
|
||
{{/rollBetween() revealDangerAlt 43 58}}
|
||
{{#rollBetween() revealDangerAlt 59 64}}
|
||
<span>You confront a harrowing situation or sensation.</span>
|
||
{{/rollBetween() revealDangerAlt 59 64}}
|
||
{{#rollBetween() revealDangerAlt 65 70}}
|
||
<span>You face the consequences of an earlier choice or approach.</span>
|
||
{{/rollBetween() revealDangerAlt 65 70}}
|
||
{{#rollBetween() revealDangerAlt 71 76}}
|
||
<span>The path is blocked or trapped.</span>
|
||
{{/rollBetween() revealDangerAlt 71 76}}
|
||
{{#rollBetween() revealDangerAlt 77 82}}
|
||
<span>A resource is diminished, broken, or lost.</span>
|
||
{{/rollBetween() revealDangerAlt 77 82}}
|
||
{{#rollBetween() revealDangerAlt 83 88}}
|
||
<span>You face a perplexing mystery or tough choice.</span>
|
||
{{/rollBetween() revealDangerAlt 83 88}}
|
||
{{#rollBetween() revealDangerAlt 89 94}}
|
||
<span>You lose your way or are delayed.</span>
|
||
{{/rollBetween() revealDangerAlt 89 94}}
|
||
{{#rollBetween() revealDangerAlt 95 100}}
|
||
<span>Roll twice more on this table. Both results occur. If they are the same result, make it
|
||
worse.</span>
|
||
{{/rollBetween() revealDangerAlt 95 100}}
|
||
</td>
|
||
</tr>
|
||
{{/revealDangerAlt}}
|
||
</table>
|
||
</rolltemplate>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-ironsworndelveoracles">
|
||
<table>
|
||
<tr>
|
||
<td colspan="2" class="sheet-subheader">{{header}}</td>
|
||
</tr>
|
||
|
||
{{#featureAspect}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{featureAspect}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() featureAspect 1 2}}
|
||
<span>Blocked</span>
|
||
{{/rollBetween() featureAspect 1 2}}
|
||
{{#rollBetween() featureAspect 3 4}}
|
||
<span>Crafted</span>
|
||
{{/rollBetween() featureAspect 3 4}}
|
||
{{#rollBetween() featureAspect 5 6}}
|
||
<span>Ancient</span>
|
||
{{/rollBetween() featureAspect 5 6}}
|
||
{{#rollBetween() featureAspect 7 8}}
|
||
<span>Sunken</span>
|
||
{{/rollBetween() featureAspect 7 8}}
|
||
{{#rollBetween() featureAspect 9 10}}
|
||
<span>Trapped</span>
|
||
{{/rollBetween() featureAspect 9 10}}
|
||
{{#rollBetween() featureAspect 11 12}}
|
||
<span>Secret</span>
|
||
{{/rollBetween() featureAspect 11 12}}
|
||
{{#rollBetween() featureAspect 13 14}}
|
||
<span>Toxic</span>
|
||
{{/rollBetween() featureAspect 13 14}}
|
||
{{#rollBetween() featureAspect 15 16}}
|
||
<span>Ruined</span>
|
||
{{/rollBetween() featureAspect 15 16}}
|
||
{{#rollBetween() featureAspect 17 18}}
|
||
<span>Defended</span>
|
||
{{/rollBetween() featureAspect 17 18}}
|
||
{{#rollBetween() featureAspect 19 20}}
|
||
<span>Decaying</span>
|
||
{{/rollBetween() featureAspect 19 20}}
|
||
{{#rollBetween() featureAspect 21 22}}
|
||
<span>Marked</span>
|
||
{{/rollBetween() featureAspect 21 22}}
|
||
{{#rollBetween() featureAspect 23 24}}
|
||
<span>Guarded</span>
|
||
{{/rollBetween() featureAspect 23 24}}
|
||
{{#rollBetween() featureAspect 25 26}}
|
||
<span>Inaccessible</span>
|
||
{{/rollBetween() featureAspect 25 26}}
|
||
{{#rollBetween() featureAspect 27 28}}
|
||
<span>Foreboding</span>
|
||
{{/rollBetween() featureAspect 27 28}}
|
||
{{#rollBetween() featureAspect 29 30}}
|
||
<span>Veiled</span>
|
||
{{/rollBetween() featureAspect 29 30}}
|
||
{{#rollBetween() featureAspect 31 32}}
|
||
<span>Deep</span>
|
||
{{/rollBetween() featureAspect 31 32}}
|
||
{{#rollBetween() featureAspect 33 34}}
|
||
<span>Depleted</span>
|
||
{{/rollBetween() featureAspect 33 34}}
|
||
{{#rollBetween() featureAspect 35 36}}
|
||
<span>Foul</span>
|
||
{{/rollBetween() featureAspect 35 36}}
|
||
{{#rollBetween() featureAspect 37 38}}
|
||
<span>Elevated</span>
|
||
{{/rollBetween() featureAspect 37 38}}
|
||
{{#rollBetween() featureAspect 39 40}}
|
||
<span>Moving</span>
|
||
{{/rollBetween() featureAspect 39 40}}
|
||
{{#rollBetween() featureAspect 41 42}}
|
||
<span>Unnatural</span>
|
||
{{/rollBetween() featureAspect 41 42}}
|
||
{{#rollBetween() featureAspect 43 44}}
|
||
<span>Active</span>
|
||
{{/rollBetween() featureAspect 43 44}}
|
||
{{#rollBetween() featureAspect 45 46}}
|
||
<span>Confined</span>
|
||
{{/rollBetween() featureAspect 45 46}}
|
||
{{#rollBetween() featureAspect 47 48}}
|
||
<span>Fortified</span>
|
||
{{/rollBetween() featureAspect 47 48}}
|
||
{{#rollBetween() featureAspect 49 50}}
|
||
<span>Collapsed</span>
|
||
{{/rollBetween() featureAspect 49 50}}
|
||
{{#rollBetween() featureAspect 51 52}}
|
||
<span>Isolated</span>
|
||
{{/rollBetween() featureAspect 51 52}}
|
||
{{#rollBetween() featureAspect 53 54}}
|
||
<span>Destroyed</span>
|
||
{{/rollBetween() featureAspect 53 54}}
|
||
{{#rollBetween() featureAspect 55 56}}
|
||
<span>Open</span>
|
||
{{/rollBetween() featureAspect 55 56}}
|
||
{{#rollBetween() featureAspect 57 58}}
|
||
<span>Sacred</span>
|
||
{{/rollBetween() featureAspect 57 58}}
|
||
{{#rollBetween() featureAspect 59 60}}
|
||
<span>Flooded</span>
|
||
{{/rollBetween() featureAspect 59 60}}
|
||
{{#rollBetween() featureAspect 61 62}}
|
||
<span>Complex</span>
|
||
{{/rollBetween() featureAspect 61 62}}
|
||
{{#rollBetween() featureAspect 63 64}}
|
||
<span>Abundant</span>
|
||
{{/rollBetween() featureAspect 63 64}}
|
||
{{#rollBetween() featureAspect 65 66}}
|
||
<span>Hidden</span>
|
||
{{/rollBetween() featureAspect 65 66}}
|
||
{{#rollBetween() featureAspect 67 68}}
|
||
<span>Expansive</span>
|
||
{{/rollBetween() featureAspect 67 68}}
|
||
{{#rollBetween() featureAspect 69 70}}
|
||
<span>Mysterious</span>
|
||
{{/rollBetween() featureAspect 69 70}}
|
||
{{#rollBetween() featureAspect 71 72}}
|
||
<span>Unstable</span>
|
||
{{/rollBetween() featureAspect 71 72}}
|
||
{{#rollBetween() featureAspect 73 74}}
|
||
<span>Fragile</span>
|
||
{{/rollBetween() featureAspect 73 74}}
|
||
{{#rollBetween() featureAspect 75 76}}
|
||
<span>Broken</span>
|
||
{{/rollBetween() featureAspect 75 76}}
|
||
{{#rollBetween() featureAspect 77 78}}
|
||
<span>Ensnaring</span>
|
||
{{/rollBetween() featureAspect 77 78}}
|
||
{{#rollBetween() featureAspect 79 80}}
|
||
<span>Pillaged</span>
|
||
{{/rollBetween() featureAspect 79 80}}
|
||
{{#rollBetween() featureAspect 81 82}}
|
||
<span>Sealed</span>
|
||
{{/rollBetween() featureAspect 81 82}}
|
||
{{#rollBetween() featureAspect 83 84}}
|
||
<span>Makeshift</span>
|
||
{{/rollBetween() featureAspect 83 84}}
|
||
{{#rollBetween() featureAspect 85 86}}
|
||
<span>Treacherous</span>
|
||
{{/rollBetween() featureAspect 85 86}}
|
||
{{#rollBetween() featureAspect 87 88}}
|
||
<span>Natural</span>
|
||
{{/rollBetween() featureAspect 87 88}}
|
||
{{#rollBetween() featureAspect 89 90}}
|
||
<span>Dead</span>
|
||
{{/rollBetween() featureAspect 89 90}}
|
||
{{#rollBetween() featureAspect 91 92}}
|
||
<span>Unusual</span>
|
||
{{/rollBetween() featureAspect 91 92}}
|
||
{{#rollBetween() featureAspect 93 94}}
|
||
<span>Abandoned</span>
|
||
{{/rollBetween() featureAspect 93 94}}
|
||
{{#rollBetween() featureAspect 95 96}}
|
||
<span>Deadly</span>
|
||
{{/rollBetween() featureAspect 95 96}}
|
||
{{#rollBetween() featureAspect 97 98}}
|
||
<span>Forgotten</span>
|
||
{{/rollBetween() featureAspect 97 98}}
|
||
{{#rollBetween() featureAspect 99 100}}
|
||
<span>Mystical</span>
|
||
{{/rollBetween() featureAspect 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/featureAspect}}
|
||
|
||
{{#featureFocus}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{featureFocus}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() featureFocus 1 2}}
|
||
<span>Attack</span>
|
||
{{/rollBetween() featureFocus 1 2}}
|
||
{{#rollBetween() featureFocus 3 4}}
|
||
<span>Threshold</span>
|
||
{{/rollBetween() featureFocus 3 4}}
|
||
{{#rollBetween() featureFocus 5 6}}
|
||
<span>Boundary</span>
|
||
{{/rollBetween() featureFocus 5 6}}
|
||
{{#rollBetween() featureFocus 7 8}}
|
||
<span>Alarm</span>
|
||
{{/rollBetween() featureFocus 7 8}}
|
||
{{#rollBetween() featureFocus 9 10}}
|
||
<span>Exit</span>
|
||
{{/rollBetween() featureFocus 9 10}}
|
||
{{#rollBetween() featureFocus 11 12}}
|
||
<span>Passage</span>
|
||
{{/rollBetween() featureFocus 11 12}}
|
||
{{#rollBetween() featureFocus 13 14}}
|
||
<span>Crossing</span>
|
||
{{/rollBetween() featureFocus 13 14}}
|
||
{{#rollBetween() featureFocus 15 16}}
|
||
<span>Trigger</span>
|
||
{{/rollBetween() featureFocus 15 16}}
|
||
{{#rollBetween() featureFocus 17 18}}
|
||
<span>Trap</span>
|
||
{{/rollBetween() featureFocus 17 18}}
|
||
{{#rollBetween() featureFocus 19 20}}
|
||
<span>Hideaway</span>
|
||
{{/rollBetween() featureFocus 19 20}}
|
||
{{#rollBetween() featureFocus 21 22}}
|
||
<span>Nature</span>
|
||
{{/rollBetween() featureFocus 21 22}}
|
||
{{#rollBetween() featureFocus 23 24}}
|
||
<span>Sign</span>
|
||
{{/rollBetween() featureFocus 23 24}}
|
||
{{#rollBetween() featureFocus 25 26}}
|
||
<span>Refuge</span>
|
||
{{/rollBetween() featureFocus 25 26}}
|
||
{{#rollBetween() featureFocus 27 28}}
|
||
<span>Valuables</span>
|
||
{{/rollBetween() featureFocus 27 28}}
|
||
{{#rollBetween() featureFocus 29 30}}
|
||
<span>Breach</span>
|
||
{{/rollBetween() featureFocus 29 30}}
|
||
{{#rollBetween() featureFocus 31 32}}
|
||
<span>Route</span>
|
||
{{/rollBetween() featureFocus 31 32}}
|
||
{{#rollBetween() featureFocus 33 34}}
|
||
<span>Location</span>
|
||
{{/rollBetween() featureFocus 33 34}}
|
||
{{#rollBetween() featureFocus 35 36}}
|
||
<span>Trail</span>
|
||
{{/rollBetween() featureFocus 35 36}}
|
||
{{#rollBetween() featureFocus 37 38}}
|
||
<span>Supply</span>
|
||
{{/rollBetween() featureFocus 37 38}}
|
||
{{#rollBetween() featureFocus 39 40}}
|
||
<span>History</span>
|
||
{{/rollBetween() featureFocus 39 40}}
|
||
{{#rollBetween() featureFocus 41 42}}
|
||
<span>Prisoner</span>
|
||
{{/rollBetween() featureFocus 41 42}}
|
||
{{#rollBetween() featureFocus 43 44}}
|
||
<span>Habitation</span>
|
||
{{/rollBetween() featureFocus 43 44}}
|
||
{{#rollBetween() featureFocus 45 46}}
|
||
<span>Debris</span>
|
||
{{/rollBetween() featureFocus 45 46}}
|
||
{{#rollBetween() featureFocus 47 48}}
|
||
<span>Creature</span>
|
||
{{/rollBetween() featureFocus 47 48}}
|
||
{{#rollBetween() featureFocus 49 50}}
|
||
<span>Lair</span>
|
||
{{/rollBetween() featureFocus 49 50}}
|
||
{{#rollBetween() featureFocus 51 52}}
|
||
<span>Person</span>
|
||
{{/rollBetween() featureFocus 51 52}}
|
||
{{#rollBetween() featureFocus 53 54}}
|
||
<span>Enclosure</span>
|
||
{{/rollBetween() featureFocus 53 54}}
|
||
{{#rollBetween() featureFocus 55 56}}
|
||
<span>Remains</span>
|
||
{{/rollBetween() featureFocus 55 56}}
|
||
{{#rollBetween() featureFocus 57 58}}
|
||
<span>Water</span>
|
||
{{/rollBetween() featureFocus 57 58}}
|
||
{{#rollBetween() featureFocus 59 60}}
|
||
<span>Message</span>
|
||
{{/rollBetween() featureFocus 59 60}}
|
||
{{#rollBetween() featureFocus 61 62}}
|
||
<span>Darkness</span>
|
||
{{/rollBetween() featureFocus 61 62}}
|
||
{{#rollBetween() featureFocus 63 64}}
|
||
<span>Opening</span>
|
||
{{/rollBetween() featureFocus 63 64}}
|
||
{{#rollBetween() featureFocus 65 66}}
|
||
<span>Weapon</span>
|
||
{{/rollBetween() featureFocus 65 66}}
|
||
{{#rollBetween() featureFocus 67 68}}
|
||
<span>Entry</span>
|
||
{{/rollBetween() featureFocus 67 68}}
|
||
{{#rollBetween() featureFocus 69 70}}
|
||
<span>Illumination</span>
|
||
{{/rollBetween() featureFocus 69 70}}
|
||
{{#rollBetween() featureFocus 71 72}}
|
||
<span>Obstacle</span>
|
||
{{/rollBetween() featureFocus 71 72}}
|
||
{{#rollBetween() featureFocus 73 74}}
|
||
<span>Craft</span>
|
||
{{/rollBetween() featureFocus 73 74}}
|
||
{{#rollBetween() featureFocus 75 76}}
|
||
<span>Container</span>
|
||
{{/rollBetween() featureFocus 75 76}}
|
||
{{#rollBetween() featureFocus 77 78}}
|
||
<span>Information</span>
|
||
{{/rollBetween() featureFocus 77 78}}
|
||
{{#rollBetween() featureFocus 79 80}}
|
||
<span>Grave</span>
|
||
{{/rollBetween() featureFocus 79 80}}
|
||
{{#rollBetween() featureFocus 81 82}}
|
||
<span>Equipment</span>
|
||
{{/rollBetween() featureFocus 81 82}}
|
||
{{#rollBetween() featureFocus 83 84}}
|
||
<span>Shelter</span>
|
||
{{/rollBetween() featureFocus 83 84}}
|
||
{{#rollBetween() featureFocus 85 86}}
|
||
<span>Denizen</span>
|
||
{{/rollBetween() featureFocus 85 86}}
|
||
{{#rollBetween() featureFocus 87 88}}
|
||
<span>Environment</span>
|
||
{{/rollBetween() featureFocus 87 88}}
|
||
{{#rollBetween() featureFocus 89 90}}
|
||
<span>Material</span>
|
||
{{/rollBetween() featureFocus 89 90}}
|
||
{{#rollBetween() featureFocus 91 92}}
|
||
<span>Resource</span>
|
||
{{/rollBetween() featureFocus 91 92}}
|
||
{{#rollBetween() featureFocus 93 94}}
|
||
<span>Corruption</span>
|
||
{{/rollBetween() featureFocus 93 94}}
|
||
{{#rollBetween() featureFocus 95 96}}
|
||
<span>Death</span>
|
||
{{/rollBetween() featureFocus 95 96}}
|
||
{{#rollBetween() featureFocus 97 98}}
|
||
<span>Function</span>
|
||
{{/rollBetween() featureFocus 97 98}}
|
||
{{#rollBetween() featureFocus 99 100}}
|
||
<span>Power</span>
|
||
{{/rollBetween() featureFocus 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/featureFocus}}
|
||
|
||
{{#siteNameFormat}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNameFormat}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNameFormat 1 25}}
|
||
<span>[Description] [Place]</span>
|
||
{{/rollBetween() siteNameFormat 1 25}}
|
||
{{#rollBetween() siteNameFormat 26 50}}
|
||
<span>[Place] of [Detail]</span>
|
||
{{/rollBetween() siteNameFormat 26 50}}
|
||
{{#rollBetween() siteNameFormat 51 70}}
|
||
<span>[Place] of [Description] [Detail]</span>
|
||
{{/rollBetween() siteNameFormat 51 70}}
|
||
{{#rollBetween() siteNameFormat 71 80}}
|
||
<span>[Place] of [Namesake's] [Detail]</span>
|
||
{{/rollBetween() siteNameFormat 71 80}}
|
||
{{#rollBetween() siteNameFormat 81 85}}
|
||
<span>[Namesake's] [Place]</span>
|
||
{{/rollBetween() siteNameFormat 81 85}}
|
||
{{#rollBetween() siteNameFormat 86 95}}
|
||
<span>[Description] [Place] of [Namesake]</span>
|
||
{{/rollBetween() siteNameFormat 86 95}}
|
||
{{#rollBetween() siteNameFormat 96 100}}
|
||
<span>[Place] of [Namesake]</span>
|
||
{{/rollBetween() siteNameFormat 96 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNameFormat}}
|
||
|
||
{{#siteNameDesc}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNameDesc}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNameDesc 1 2}}
|
||
<span>Deep</span>
|
||
{{/rollBetween() siteNameDesc 1 2}}
|
||
{{#rollBetween() siteNameDesc 3 4}}
|
||
<span>Tainted</span>
|
||
{{/rollBetween() siteNameDesc 3 4}}
|
||
{{#rollBetween() siteNameDesc 5 6}}
|
||
<span>Grey</span>
|
||
{{/rollBetween() siteNameDesc 5 6}}
|
||
{{#rollBetween() siteNameDesc 7 8}}
|
||
<span>Forgotten</span>
|
||
{{/rollBetween() siteNameDesc 7 8}}
|
||
{{#rollBetween() siteNameDesc 9 10}}
|
||
<span>Flooded</span>
|
||
{{/rollBetween() siteNameDesc 9 10}}
|
||
{{#rollBetween() siteNameDesc 11 12}}
|
||
<span>Forbidden</span>
|
||
{{/rollBetween() siteNameDesc 11 12}}
|
||
{{#rollBetween() siteNameDesc 13 14}}
|
||
<span>Barren</span>
|
||
{{/rollBetween() siteNameDesc 13 14}}
|
||
{{#rollBetween() siteNameDesc 15 16}}
|
||
<span>Lost</span>
|
||
{{/rollBetween() siteNameDesc 15 16}}
|
||
{{#rollBetween() siteNameDesc 17 18}}
|
||
<span>Cursed</span>
|
||
{{/rollBetween() siteNameDesc 17 18}}
|
||
{{#rollBetween() siteNameDesc 19 20}}
|
||
<span>Fell</span>
|
||
{{/rollBetween() siteNameDesc 19 20}}
|
||
{{#rollBetween() siteNameDesc 21 22}}
|
||
<span>Sunken</span>
|
||
{{/rollBetween() siteNameDesc 21 22}}
|
||
{{#rollBetween() siteNameDesc 23 24}}
|
||
<span>Nightmare</span>
|
||
{{/rollBetween() siteNameDesc 23 24}}
|
||
{{#rollBetween() siteNameDesc 25 26}}
|
||
<span>Infernal</span>
|
||
{{/rollBetween() siteNameDesc 25 26}}
|
||
{{#rollBetween() siteNameDesc 27 28}}
|
||
<span>Dark</span>
|
||
{{/rollBetween() siteNameDesc 27 28}}
|
||
{{#rollBetween() siteNameDesc 29 30}}
|
||
<span>Bloodstained</span>
|
||
{{/rollBetween() siteNameDesc 29 30}}
|
||
{{#rollBetween() siteNameDesc 31 32}}
|
||
<span>Haunted</span>
|
||
{{/rollBetween() siteNameDesc 31 32}}
|
||
{{#rollBetween() siteNameDesc 33 34}}
|
||
<span>White</span>
|
||
{{/rollBetween() siteNameDesc 33 34}}
|
||
{{#rollBetween() siteNameDesc 35 36}}
|
||
<span>Shrouded</span>
|
||
{{/rollBetween() siteNameDesc 35 36}}
|
||
{{#rollBetween() siteNameDesc 37 38}}
|
||
<span>Wasted</span>
|
||
{{/rollBetween() siteNameDesc 37 38}}
|
||
{{#rollBetween() siteNameDesc 39 40}}
|
||
<span>Grim</span>
|
||
{{/rollBetween() siteNameDesc 39 40}}
|
||
{{#rollBetween() siteNameDesc 41 42}}
|
||
<span>Endless</span>
|
||
{{/rollBetween() siteNameDesc 41 42}}
|
||
{{#rollBetween() siteNameDesc 43 44}}
|
||
<span>Crumbling</span>
|
||
{{/rollBetween() siteNameDesc 43 44}}
|
||
{{#rollBetween() siteNameDesc 45 46}}
|
||
<span>Undying</span>
|
||
{{/rollBetween() siteNameDesc 45 46}}
|
||
{{#rollBetween() siteNameDesc 47 48}}
|
||
<span>Bloodied</span>
|
||
{{/rollBetween() siteNameDesc 47 48}}
|
||
{{#rollBetween() siteNameDesc 49 50}}
|
||
<span>Forsaken</span>
|
||
{{/rollBetween() siteNameDesc 49 50}}
|
||
{{#rollBetween() siteNameDesc 51 52}}
|
||
<span>Silent</span>
|
||
{{/rollBetween() siteNameDesc 51 52}}
|
||
{{#rollBetween() siteNameDesc 53 54}}
|
||
<span>Blighted</span>
|
||
{{/rollBetween() siteNameDesc 53 54}}
|
||
{{#rollBetween() siteNameDesc 55 56}}
|
||
<span>Iron</span>
|
||
{{/rollBetween() siteNameDesc 55 56}}
|
||
{{#rollBetween() siteNameDesc 57 58}}
|
||
<span>Frozen</span>
|
||
{{/rollBetween() siteNameDesc 57 58}}
|
||
{{#rollBetween() siteNameDesc 59 60}}
|
||
<span>Abyssal</span>
|
||
{{/rollBetween() siteNameDesc 59 60}}
|
||
{{#rollBetween() siteNameDesc 61 62}}
|
||
<span>Crimson</span>
|
||
{{/rollBetween() siteNameDesc 61 62}}
|
||
{{#rollBetween() siteNameDesc 63 64}}
|
||
<span>Silver</span>
|
||
{{/rollBetween() siteNameDesc 63 64}}
|
||
{{#rollBetween() siteNameDesc 65 66}}
|
||
<span>Desecrated</span>
|
||
{{/rollBetween() siteNameDesc 65 66}}
|
||
{{#rollBetween() siteNameDesc 67 68}}
|
||
<span>Ashen</span>
|
||
{{/rollBetween() siteNameDesc 67 68}}
|
||
{{#rollBetween() siteNameDesc 69 70}}
|
||
<span>Elder</span>
|
||
{{/rollBetween() siteNameDesc 69 70}}
|
||
{{#rollBetween() siteNameDesc 71 72}}
|
||
<span>Scorched</span>
|
||
{{/rollBetween() siteNameDesc 71 72}}
|
||
{{#rollBetween() siteNameDesc 73 74}}
|
||
<span>Unknown</span>
|
||
{{/rollBetween() siteNameDesc 73 74}}
|
||
{{#rollBetween() siteNameDesc 75 76}}
|
||
<span>Scarred</span>
|
||
{{/rollBetween() siteNameDesc 75 76}}
|
||
{{#rollBetween() siteNameDesc 77 78}}
|
||
<span>Broken</span>
|
||
{{/rollBetween() siteNameDesc 77 78}}
|
||
{{#rollBetween() siteNameDesc 79 80}}
|
||
<span>Chaotic</span>
|
||
{{/rollBetween() siteNameDesc 79 80}}
|
||
{{#rollBetween() siteNameDesc 81 82}}
|
||
<span>Black</span>
|
||
{{/rollBetween() siteNameDesc 81 82}}
|
||
{{#rollBetween() siteNameDesc 83 84}}
|
||
<span>Hidden</span>
|
||
{{/rollBetween() siteNameDesc 83 84}}
|
||
{{#rollBetween() siteNameDesc 85 86}}
|
||
<span>Sundered</span>
|
||
{{/rollBetween() siteNameDesc 85 86}}
|
||
{{#rollBetween() siteNameDesc 87 88}}
|
||
<span>Shattered</span>
|
||
{{/rollBetween() siteNameDesc 87 88}}
|
||
{{#rollBetween() siteNameDesc 89 90}}
|
||
<span>Dreaded</span>
|
||
{{/rollBetween() siteNameDesc 89 90}}
|
||
{{#rollBetween() siteNameDesc 91 92}}
|
||
<span>Secret</span>
|
||
{{/rollBetween() siteNameDesc 91 92}}
|
||
{{#rollBetween() siteNameDesc 93 94}}
|
||
<span>High</span>
|
||
{{/rollBetween() siteNameDesc 93 94}}
|
||
{{#rollBetween() siteNameDesc 95 96}}
|
||
<span>Sacred</span>
|
||
{{/rollBetween() siteNameDesc 95 96}}
|
||
{{#rollBetween() siteNameDesc 97 98}}
|
||
<span>Fallen</span>
|
||
{{/rollBetween() siteNameDesc 97 98}}
|
||
{{#rollBetween() siteNameDesc 99 100}}
|
||
<span>Ruined</span>
|
||
{{/rollBetween() siteNameDesc 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNameDesc}}
|
||
|
||
{{#siteNameDetail}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNameDetail}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNameDetail 1 2}}
|
||
<span>Blight</span>
|
||
{{/rollBetween() siteNameDetail 1 2}}
|
||
{{#rollBetween() siteNameDetail 3 4}}
|
||
<span>Strife</span>
|
||
{{/rollBetween() siteNameDetail 3 4}}
|
||
{{#rollBetween() siteNameDetail 5 6}}
|
||
<span>Nightfall</span>
|
||
{{/rollBetween() siteNameDetail 5 6}}
|
||
{{#rollBetween() siteNameDetail 7 8}}
|
||
<span>Fury</span>
|
||
{{/rollBetween() siteNameDetail 7 8}}
|
||
{{#rollBetween() siteNameDetail 9 10}}
|
||
<span>Terror</span>
|
||
{{/rollBetween() siteNameDetail 9 10}}
|
||
{{#rollBetween() siteNameDetail 11 12}}
|
||
<span>Truth</span>
|
||
{{/rollBetween() siteNameDetail 11 12}}
|
||
{{#rollBetween() siteNameDetail 13 14}}
|
||
<span>Spring</span>
|
||
{{/rollBetween() siteNameDetail 13 14}}
|
||
{{#rollBetween() siteNameDetail 15 16}}
|
||
<span>Sanctuary</span>
|
||
{{/rollBetween() siteNameDetail 15 16}}
|
||
{{#rollBetween() siteNameDetail 17 18}}
|
||
<span>Bone</span>
|
||
{{/rollBetween() siteNameDetail 17 18}}
|
||
{{#rollBetween() siteNameDetail 19 20}}
|
||
<span>Specters</span>
|
||
{{/rollBetween() siteNameDetail 19 20}}
|
||
{{#rollBetween() siteNameDetail 21 22}}
|
||
<span>Daybreak</span>
|
||
{{/rollBetween() siteNameDetail 21 22}}
|
||
{{#rollBetween() siteNameDetail 23 24}}
|
||
<span>Doom</span>
|
||
{{/rollBetween() siteNameDetail 23 24}}
|
||
{{#rollBetween() siteNameDetail 25 26}}
|
||
<span>Treachery</span>
|
||
{{/rollBetween() siteNameDetail 25 26}}
|
||
{{#rollBetween() siteNameDetail 27 28}}
|
||
<span>Blood</span>
|
||
{{/rollBetween() siteNameDetail 27 28}}
|
||
{{#rollBetween() siteNameDetail 29 30}}
|
||
<span>War</span>
|
||
{{/rollBetween() siteNameDetail 29 30}}
|
||
{{#rollBetween() siteNameDetail 31 32}}
|
||
<span>Torment</span>
|
||
{{/rollBetween() siteNameDetail 31 32}}
|
||
{{#rollBetween() siteNameDetail 33 34}}
|
||
<span>Iron</span>
|
||
{{/rollBetween() siteNameDetail 33 34}}
|
||
{{#rollBetween() siteNameDetail 35 36}}
|
||
<span>Silence</span>
|
||
{{/rollBetween() siteNameDetail 35 36}}
|
||
{{#rollBetween() siteNameDetail 37 38}}
|
||
<span>Mist</span>
|
||
{{/rollBetween() siteNameDetail 37 38}}
|
||
{{#rollBetween() siteNameDetail 39 40}}
|
||
<span>Isolation</span>
|
||
{{/rollBetween() siteNameDetail 39 40}}
|
||
{{#rollBetween() siteNameDetail 41 42}}
|
||
<span>Runes</span>
|
||
{{/rollBetween() siteNameDetail 41 42}}
|
||
{{#rollBetween() siteNameDetail 43 44}}
|
||
<span>Rot</span>
|
||
{{/rollBetween() siteNameDetail 43 44}}
|
||
{{#rollBetween() siteNameDetail 45 46}}
|
||
<span>Corruption</span>
|
||
{{/rollBetween() siteNameDetail 45 46}}
|
||
{{#rollBetween() siteNameDetail 47 48}}
|
||
<span>Prophecy</span>
|
||
{{/rollBetween() siteNameDetail 47 48}}
|
||
{{#rollBetween() siteNameDetail 49 50}}
|
||
<span>Fate</span>
|
||
{{/rollBetween() siteNameDetail 49 50}}
|
||
{{#rollBetween() siteNameDetail 51 52}}
|
||
<span>Twilight</span>
|
||
{{/rollBetween() siteNameDetail 51 52}}
|
||
{{#rollBetween() siteNameDetail 53 54}}
|
||
<span>Power</span>
|
||
{{/rollBetween() siteNameDetail 53 54}}
|
||
{{#rollBetween() siteNameDetail 55 56}}
|
||
<span>Darkness</span>
|
||
{{/rollBetween() siteNameDetail 55 56}}
|
||
{{#rollBetween() siteNameDetail 57 58}}
|
||
<span>Gloom</span>
|
||
{{/rollBetween() siteNameDetail 57 58}}
|
||
{{#rollBetween() siteNameDetail 59 60}}
|
||
<span>Storms</span>
|
||
{{/rollBetween() siteNameDetail 59 60}}
|
||
{{#rollBetween() siteNameDetail 61 62}}
|
||
<span>Hope</span>
|
||
{{/rollBetween() siteNameDetail 61 62}}
|
||
{{#rollBetween() siteNameDetail 63 64}}
|
||
<span>Lament</span>
|
||
{{/rollBetween() siteNameDetail 63 64}}
|
||
{{#rollBetween() siteNameDetail 65 66}}
|
||
<span>Frost</span>
|
||
{{/rollBetween() siteNameDetail 65 66}}
|
||
{{#rollBetween() siteNameDetail 67 68}}
|
||
<span>Souls</span>
|
||
{{/rollBetween() siteNameDetail 67 68}}
|
||
{{#rollBetween() siteNameDetail 69 70}}
|
||
<span>Winter</span>
|
||
{{/rollBetween() siteNameDetail 69 70}}
|
||
{{#rollBetween() siteNameDetail 71 72}}
|
||
<span>Sadness</span>
|
||
{{/rollBetween() siteNameDetail 71 72}}
|
||
{{#rollBetween() siteNameDetail 73 74}}
|
||
<span>Desolation</span>
|
||
{{/rollBetween() siteNameDetail 73 74}}
|
||
{{#rollBetween() siteNameDetail 75 76}}
|
||
<span>Bane</span>
|
||
{{/rollBetween() siteNameDetail 75 76}}
|
||
{{#rollBetween() siteNameDetail 77 78}}
|
||
<span>Lies</span>
|
||
{{/rollBetween() siteNameDetail 77 78}}
|
||
{{#rollBetween() siteNameDetail 79 80}}
|
||
<span>Ash</span>
|
||
{{/rollBetween() siteNameDetail 79 80}}
|
||
{{#rollBetween() siteNameDetail 81 82}}
|
||
<span>Banishment</span>
|
||
{{/rollBetween() siteNameDetail 81 82}}
|
||
{{#rollBetween() siteNameDetail 83 84}}
|
||
<span>Shadow</span>
|
||
{{/rollBetween() siteNameDetail 83 84}}
|
||
{{#rollBetween() siteNameDetail 85 86}}
|
||
<span>Madness</span>
|
||
{{/rollBetween() siteNameDetail 85 86}}
|
||
{{#rollBetween() siteNameDetail 87 88}}
|
||
<span>Stone</span>
|
||
{{/rollBetween() siteNameDetail 87 88}}
|
||
{{#rollBetween() siteNameDetail 89 90}}
|
||
<span>Secrets</span>
|
||
{{/rollBetween() siteNameDetail 89 90}}
|
||
{{#rollBetween() siteNameDetail 91 92}}
|
||
<span>Despair</span>
|
||
{{/rollBetween() siteNameDetail 91 92}}
|
||
{{#rollBetween() siteNameDetail 93 94}}
|
||
<span>Blades</span>
|
||
{{/rollBetween() siteNameDetail 93 94}}
|
||
{{#rollBetween() siteNameDetail 95 96}}
|
||
<span>Dread</span>
|
||
{{/rollBetween() siteNameDetail 95 96}}
|
||
{{#rollBetween() siteNameDetail 97 98}}
|
||
<span>Light</span>
|
||
{{/rollBetween() siteNameDetail 97 98}}
|
||
{{#rollBetween() siteNameDetail 99 100}}
|
||
<span>Wrath</span>
|
||
{{/rollBetween() siteNameDetail 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNameDetail}}
|
||
|
||
{{#siteNameNamesake}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNameNamesake}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNameNamesake 1 2}}
|
||
<span>Breckon</span>
|
||
{{/rollBetween() siteNameNamesake 1 2}}
|
||
{{#rollBetween() siteNameNamesake 3 4}}
|
||
<span>Issara</span>
|
||
{{/rollBetween() siteNameNamesake 3 4}}
|
||
{{#rollBetween() siteNameNamesake 5 6}}
|
||
<span>Milenna</span>
|
||
{{/rollBetween() siteNameNamesake 5 6}}
|
||
{{#rollBetween() siteNameNamesake 7 8}}
|
||
<span>Thorval</span>
|
||
{{/rollBetween() siteNameNamesake 7 8}}
|
||
{{#rollBetween() siteNameNamesake 9 10}}
|
||
<span>Khulan</span>
|
||
{{/rollBetween() siteNameNamesake 9 10}}
|
||
{{#rollBetween() siteNameNamesake 11 12}}
|
||
<span>Aurvang</span>
|
||
{{/rollBetween() siteNameNamesake 11 12}}
|
||
{{#rollBetween() siteNameNamesake 13 14}}
|
||
<span>Kalida</span>
|
||
{{/rollBetween() siteNameNamesake 13 14}}
|
||
{{#rollBetween() siteNameNamesake 15 16}}
|
||
<span>Keeara</span>
|
||
{{/rollBetween() siteNameNamesake 15 16}}
|
||
{{#rollBetween() siteNameNamesake 17 18}}
|
||
<span>Andor</span>
|
||
{{/rollBetween() siteNameNamesake 17 18}}
|
||
{{#rollBetween() siteNameNamesake 19 20}}
|
||
<span>Zakaria</span>
|
||
{{/rollBetween() siteNameNamesake 19 20}}
|
||
{{#rollBetween() siteNameNamesake 21 22}}
|
||
<span>Willa</span>
|
||
{{/rollBetween() siteNameNamesake 21 22}}
|
||
{{#rollBetween() siteNameNamesake 23 24}}
|
||
<span>Etana</span>
|
||
{{/rollBetween() siteNameNamesake 23 24}}
|
||
{{#rollBetween() siteNameNamesake 25 26}}
|
||
<span>Valgard</span>
|
||
{{/rollBetween() siteNameNamesake 25 26}}
|
||
{{#rollBetween() siteNameNamesake 27 28}}
|
||
<span>Kenrick</span>
|
||
{{/rollBetween() siteNameNamesake 27 28}}
|
||
{{#rollBetween() siteNameNamesake 29 30}}
|
||
<span>Wyland</span>
|
||
{{/rollBetween() siteNameNamesake 29 30}}
|
||
{{#rollBetween() siteNameNamesake 31 32}}
|
||
<span>Sidura</span>
|
||
{{/rollBetween() siteNameNamesake 31 32}}
|
||
{{#rollBetween() siteNameNamesake 33 34}}
|
||
<span>Svala</span>
|
||
{{/rollBetween() siteNameNamesake 33 34}}
|
||
{{#rollBetween() siteNameNamesake 35 36}}
|
||
<span>Kajir</span>
|
||
{{/rollBetween() siteNameNamesake 35 36}}
|
||
{{#rollBetween() siteNameNamesake 37 38}}
|
||
<span>Saiven</span>
|
||
{{/rollBetween() siteNameNamesake 37 38}}
|
||
{{#rollBetween() siteNameNamesake 39 40}}
|
||
<span>Callwen</span>
|
||
{{/rollBetween() siteNameNamesake 39 40}}
|
||
{{#rollBetween() siteNameNamesake 41 42}}
|
||
<span>Zhan</span>
|
||
{{/rollBetween() siteNameNamesake 41 42}}
|
||
{{#rollBetween() siteNameNamesake 43 44}}
|
||
<span>Solana</span>
|
||
{{/rollBetween() siteNameNamesake 43 44}}
|
||
{{#rollBetween() siteNameNamesake 45 46}}
|
||
<span>Ildar</span>
|
||
{{/rollBetween() siteNameNamesake 45 46}}
|
||
{{#rollBetween() siteNameNamesake 47 48}}
|
||
<span>Keelan</span>
|
||
{{/rollBetween() siteNameNamesake 47 48}}
|
||
{{#rollBetween() siteNameNamesake 49 50}}
|
||
<span>Thrain</span>
|
||
{{/rollBetween() siteNameNamesake 49 50}}
|
||
{{#rollBetween() siteNameNamesake 51 52}}
|
||
<span>Kynan</span>
|
||
{{/rollBetween() siteNameNamesake 51 52}}
|
||
{{#rollBetween() siteNameNamesake 53 54}}
|
||
<span>Jadina</span>
|
||
{{/rollBetween() siteNameNamesake 53 54}}
|
||
{{#rollBetween() siteNameNamesake 55 56}}
|
||
<span>Radek</span>
|
||
{{/rollBetween() siteNameNamesake 55 56}}
|
||
{{#rollBetween() siteNameNamesake 57 58}}
|
||
<span>Wulan</span>
|
||
{{/rollBetween() siteNameNamesake 57 58}}
|
||
{{#rollBetween() siteNameNamesake 59 60}}
|
||
<span>Garion</span>
|
||
{{/rollBetween() siteNameNamesake 59 60}}
|
||
{{#rollBetween() siteNameNamesake 61 62}}
|
||
<span>Eysa</span>
|
||
{{/rollBetween() siteNameNamesake 61 62}}
|
||
{{#rollBetween() siteNameNamesake 63 64}}
|
||
<span>Kolor</span>
|
||
{{/rollBetween() siteNameNamesake 63 64}}
|
||
{{#rollBetween() siteNameNamesake 65 66}}
|
||
<span>Katarra</span>
|
||
{{/rollBetween() siteNameNamesake 65 66}}
|
||
{{#rollBetween() siteNameNamesake 67 68}}
|
||
<span>Dain</span>
|
||
{{/rollBetween() siteNameNamesake 67 68}}
|
||
{{#rollBetween() siteNameNamesake 69 70}}
|
||
<span>Farina</span>
|
||
{{/rollBetween() siteNameNamesake 69 70}}
|
||
{{#rollBetween() siteNameNamesake 71 72}}
|
||
<span>Yala</span>
|
||
{{/rollBetween() siteNameNamesake 71 72}}
|
||
{{#rollBetween() siteNameNamesake 73 74}}
|
||
<span>Kodroth</span>
|
||
{{/rollBetween() siteNameNamesake 73 74}}
|
||
{{#rollBetween() siteNameNamesake 75 76}}
|
||
<span>Morien</span>
|
||
{{/rollBetween() siteNameNamesake 75 76}}
|
||
{{#rollBetween() siteNameNamesake 77 78}}
|
||
<span>Akida</span>
|
||
{{/rollBetween() siteNameNamesake 77 78}}
|
||
{{#rollBetween() siteNameNamesake 79 80}}
|
||
<span>Haldorr</span>
|
||
{{/rollBetween() siteNameNamesake 79 80}}
|
||
{{#rollBetween() siteNameNamesake 81 82}}
|
||
<span>Nyrad</span>
|
||
{{/rollBetween() siteNameNamesake 81 82}}
|
||
{{#rollBetween() siteNameNamesake 83 84}}
|
||
<span>Edda</span>
|
||
{{/rollBetween() siteNameNamesake 83 84}}
|
||
{{#rollBetween() siteNameNamesake 85 86}}
|
||
<span>Jorund</span>
|
||
{{/rollBetween() siteNameNamesake 85 86}}
|
||
{{#rollBetween() siteNameNamesake 87 88}}
|
||
<span>Morraine</span>
|
||
{{/rollBetween() siteNameNamesake 87 88}}
|
||
{{#rollBetween() siteNameNamesake 89 90}}
|
||
<span>Lindar</span>
|
||
{{/rollBetween() siteNameNamesake 89 90}}
|
||
{{#rollBetween() siteNameNamesake 91 92}}
|
||
<span>Sithra</span>
|
||
{{/rollBetween() siteNameNamesake 91 92}}
|
||
{{#rollBetween() siteNameNamesake 93 94}}
|
||
<span>Torgan</span>
|
||
{{/rollBetween() siteNameNamesake 93 94}}
|
||
{{#rollBetween() siteNameNamesake 95 96}}
|
||
<span>Arnorr</span>
|
||
{{/rollBetween() siteNameNamesake 95 96}}
|
||
{{#rollBetween() siteNameNamesake 97 98}}
|
||
<span>Thyri</span>
|
||
{{/rollBetween() siteNameNamesake 97 98}}
|
||
{{#rollBetween() siteNameNamesake 99 100}}
|
||
<span>Erisia</span>
|
||
{{/rollBetween() siteNameNamesake 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNameNamesake}}
|
||
|
||
{{#siteNamePlace}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNamePlace}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNamePlace 1 6}}
|
||
<span>Barrow</span>
|
||
{{/rollBetween() siteNamePlace 1 6}}
|
||
{{#rollBetween() siteNamePlace 7 18}}
|
||
<span>Cavern</span>
|
||
{{/rollBetween() siteNamePlace 7 18}}
|
||
{{#rollBetween() siteNamePlace 19 28}}
|
||
<span>Frozen Cavern</span>
|
||
{{/rollBetween() siteNamePlace 19 28}}
|
||
{{#rollBetween() siteNamePlace 29 32}}
|
||
<span>Icereach</span>
|
||
{{/rollBetween() siteNamePlace 29 32}}
|
||
{{#rollBetween() siteNamePlace 33 38}}
|
||
<span>Mine</span>
|
||
{{/rollBetween() siteNamePlace 33 38}}
|
||
{{#rollBetween() siteNamePlace 39 48}}
|
||
<span>Pass</span>
|
||
{{/rollBetween() siteNamePlace 39 48}}
|
||
{{#rollBetween() siteNamePlace 49 58}}
|
||
<span>Ruin</span>
|
||
{{/rollBetween() siteNamePlace 49 58}}
|
||
{{#rollBetween() siteNamePlace 59 68}}
|
||
<span>Sea Cave</span>
|
||
{{/rollBetween() siteNamePlace 59 68}}
|
||
{{#rollBetween() siteNamePlace 69 78}}
|
||
<span>Shadowfen</span>
|
||
{{/rollBetween() siteNamePlace 69 78}}
|
||
{{#rollBetween() siteNamePlace 79 83}}
|
||
<span>Stronghold</span>
|
||
{{/rollBetween() siteNamePlace 79 83}}
|
||
{{#rollBetween() siteNamePlace 84 95}}
|
||
<span>Tanglewood</span>
|
||
{{/rollBetween() siteNamePlace 84 95}}
|
||
{{#rollBetween() siteNamePlace 96 100}}
|
||
<span>Underkeep</span>
|
||
{{/rollBetween() siteNamePlace 96 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNamePlace}}
|
||
|
||
{{#siteNatureTheme}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNatureTheme}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNatureTheme 1 11}}
|
||
<span>Ancient</span>
|
||
{{/rollBetween() siteNatureTheme 1 11}}
|
||
{{#rollBetween() siteNatureTheme 12 23}}
|
||
<span>Corrupted</span>
|
||
{{/rollBetween() siteNatureTheme 12 23}}
|
||
{{#rollBetween() siteNatureTheme 24 35}}
|
||
<span>Fortified</span>
|
||
{{/rollBetween() siteNatureTheme 24 35}}
|
||
{{#rollBetween() siteNatureTheme 36 48}}
|
||
<span>Hallowed</span>
|
||
{{/rollBetween() siteNatureTheme 36 48}}
|
||
{{#rollBetween() siteNatureTheme 49 61}}
|
||
<span>Haunted</span>
|
||
{{/rollBetween() siteNatureTheme 49 61}}
|
||
{{#rollBetween() siteNatureTheme 62 74}}
|
||
<span>Infested</span>
|
||
{{/rollBetween() siteNatureTheme 62 74}}
|
||
{{#rollBetween() siteNatureTheme 75 87}}
|
||
<span>Ravaged</span>
|
||
{{/rollBetween() siteNatureTheme 75 87}}
|
||
{{#rollBetween() siteNatureTheme 88 100}}
|
||
<span>Wild</span>
|
||
{{/rollBetween() siteNatureTheme 88 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNatureTheme}}
|
||
|
||
{{#siteNatureDomain}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{siteNatureDomain}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() siteNatureDomain 1 6}}
|
||
<span>Barrow</span>
|
||
{{/rollBetween() siteNatureDomain 1 6}}
|
||
{{#rollBetween() siteNatureDomain 7 18}}
|
||
<span>Cavern</span>
|
||
{{/rollBetween() siteNatureDomain 7 18}}
|
||
{{#rollBetween() siteNatureDomain 19 28}}
|
||
<span>Frozen Cavern</span>
|
||
{{/rollBetween() siteNatureDomain 19 28}}
|
||
{{#rollBetween() siteNatureDomain 29 32}}
|
||
<span>Icereach</span>
|
||
{{/rollBetween() siteNatureDomain 29 32}}
|
||
{{#rollBetween() siteNatureDomain 33 38}}
|
||
<span>Mine</span>
|
||
{{/rollBetween() siteNatureDomain 33 38}}
|
||
{{#rollBetween() siteNatureDomain 39 48}}
|
||
<span>Pass</span>
|
||
{{/rollBetween() siteNatureDomain 39 48}}
|
||
{{#rollBetween() siteNatureDomain 49 58}}
|
||
<span>Ruin</span>
|
||
{{/rollBetween() siteNatureDomain 49 58}}
|
||
{{#rollBetween() siteNatureDomain 59 68}}
|
||
<span>Sea Cave</span>
|
||
{{/rollBetween() siteNatureDomain 59 68}}
|
||
{{#rollBetween() siteNatureDomain 69 78}}
|
||
<span>Shadowfen</span>
|
||
{{/rollBetween() siteNatureDomain 69 78}}
|
||
{{#rollBetween() siteNatureDomain 79 83}}
|
||
<span>Stronghold</span>
|
||
{{/rollBetween() siteNatureDomain 79 83}}
|
||
{{#rollBetween() siteNatureDomain 84 95}}
|
||
<span>Tanglewood</span>
|
||
{{/rollBetween() siteNatureDomain 84 95}}
|
||
{{#rollBetween() siteNatureDomain 96 100}}
|
||
<span>Underkeep</span>
|
||
{{/rollBetween() siteNatureDomain 96 100}}
|
||
</td>
|
||
</tr>
|
||
{{/siteNatureDomain}}
|
||
|
||
{{#characterDisposition}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{characterDisposition}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterDisposition 1 6}}
|
||
<span>Helpful</span>
|
||
{{/rollBetween() characterDisposition 1 6}}
|
||
{{#rollBetween() characterDisposition 7 13}}
|
||
<span>Friendly</span>
|
||
{{/rollBetween() characterDisposition 7 13}}
|
||
{{#rollBetween() characterDisposition 14 20}}
|
||
<span>Cooperative</span>
|
||
{{/rollBetween() characterDisposition 14 20}}
|
||
{{#rollBetween() characterDisposition 21 28}}
|
||
<span>Curious</span>
|
||
{{/rollBetween() characterDisposition 21 28}}
|
||
{{#rollBetween() characterDisposition 29 36}}
|
||
<span>Indifferent</span>
|
||
{{/rollBetween() characterDisposition 29 36}}
|
||
{{#rollBetween() characterDisposition 37 47}}
|
||
<span>Suspicious</span>
|
||
{{/rollBetween() characterDisposition 37 47}}
|
||
{{#rollBetween() characterDisposition 48 57}}
|
||
<span>Wanting</span>
|
||
{{/rollBetween() characterDisposition 48 57}}
|
||
{{#rollBetween() characterDisposition 48 67}}
|
||
<span>Desperate</span>
|
||
{{/rollBetween() characterDisposition 48 67}}
|
||
{{#rollBetween() characterDisposition 68 76}}
|
||
<span>Demanding</span>
|
||
{{/rollBetween() characterDisposition 68 76}}
|
||
{{#rollBetween() characterDisposition 77 85}}
|
||
<span>Unfriendly</span>
|
||
{{/rollBetween() characterDisposition 77 85}}
|
||
{{#rollBetween() characterDisposition 86 93}}
|
||
<span>Threatening</span>
|
||
{{/rollBetween() characterDisposition 86 93}}
|
||
{{#rollBetween() characterDisposition 94 100}}
|
||
<span>Hostile</span>
|
||
{{/rollBetween() characterDisposition 94 100}}
|
||
</td>
|
||
</tr>
|
||
{{/characterDisposition}}
|
||
|
||
{{#characterActivity}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{characterActivity}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() characterActivity 1 2}}
|
||
<span>Guarding</span>
|
||
{{/rollBetween() characterActivity 1 2}}
|
||
{{#rollBetween() characterActivity 3 4}}
|
||
<span>Preserving</span>
|
||
{{/rollBetween() characterActivity 3 4}}
|
||
{{#rollBetween() characterActivity 5 6}}
|
||
<span>Constructing</span>
|
||
{{/rollBetween() characterActivity 5 6}}
|
||
{{#rollBetween() characterActivity 7 8}}
|
||
<span>Mending</span>
|
||
{{/rollBetween() characterActivity 7 8}}
|
||
{{#rollBetween() characterActivity 9 10}}
|
||
<span>Assisting</span>
|
||
{{/rollBetween() characterActivity 9 10}}
|
||
{{#rollBetween() characterActivity 11 12}}
|
||
<span>Securing</span>
|
||
{{/rollBetween() characterActivity 11 12}}
|
||
{{#rollBetween() characterActivity 13 14}}
|
||
<span>Learning</span>
|
||
{{/rollBetween() characterActivity 13 14}}
|
||
{{#rollBetween() characterActivity 15 16}}
|
||
<span>Sneaking</span>
|
||
{{/rollBetween() characterActivity 15 16}}
|
||
{{#rollBetween() characterActivity 17 18}}
|
||
<span>Fleeing</span>
|
||
{{/rollBetween() characterActivity 17 18}}
|
||
{{#rollBetween() characterActivity 19 20}}
|
||
<span>Sacrificing</span>
|
||
{{/rollBetween() characterActivity 19 20}}
|
||
{{#rollBetween() characterActivity 21 22}}
|
||
<span>Creating</span>
|
||
{{/rollBetween() characterActivity 21 22}}
|
||
{{#rollBetween() characterActivity 23 24}}
|
||
<span>Luring</span>
|
||
{{/rollBetween() characterActivity 23 24}}
|
||
{{#rollBetween() characterActivity 25 26}}
|
||
<span>Hunting</span>
|
||
{{/rollBetween() characterActivity 25 26}}
|
||
{{#rollBetween() characterActivity 27 28}}
|
||
<span>Seizing</span>
|
||
{{/rollBetween() characterActivity 27 28}}
|
||
{{#rollBetween() characterActivity 29 30}}
|
||
<span>Bargaining</span>
|
||
{{/rollBetween() characterActivity 29 30}}
|
||
{{#rollBetween() characterActivity 31 32}}
|
||
<span>Mimicking</span>
|
||
{{/rollBetween() characterActivity 31 32}}
|
||
{{#rollBetween() characterActivity 33 34}}
|
||
<span>Tricking</span>
|
||
{{/rollBetween() characterActivity 33 34}}
|
||
{{#rollBetween() characterActivity 35 36}}
|
||
<span>Tracking</span>
|
||
{{/rollBetween() characterActivity 35 36}}
|
||
{{#rollBetween() characterActivity 37 38}}
|
||
<span>Escorting</span>
|
||
{{/rollBetween() characterActivity 37 38}}
|
||
{{#rollBetween() characterActivity 39 40}}
|
||
<span>Hiding</span>
|
||
{{/rollBetween() characterActivity 39 40}}
|
||
{{#rollBetween() characterActivity 41 42}}
|
||
<span>Raiding</span>
|
||
{{/rollBetween() characterActivity 41 42}}
|
||
{{#rollBetween() characterActivity 43 44}}
|
||
<span>Socializing</span>
|
||
{{/rollBetween() characterActivity 43 44}}
|
||
{{#rollBetween() characterActivity 45 46}}
|
||
<span>Exploring</span>
|
||
{{/rollBetween() characterActivity 45 46}}
|
||
{{#rollBetween() characterActivity 47 48}}
|
||
<span>Journeying</span>
|
||
{{/rollBetween() characterActivity 47 48}}
|
||
{{#rollBetween() characterActivity 49 50}}
|
||
<span>Supporting</span>
|
||
{{/rollBetween() characterActivity 49 50}}
|
||
{{#rollBetween() characterActivity 51 52}}
|
||
<span>Avoiding</span>
|
||
{{/rollBetween() characterActivity 51 52}}
|
||
{{#rollBetween() characterActivity 53 54}}
|
||
<span>Disabling</span>
|
||
{{/rollBetween() characterActivity 53 54}}
|
||
{{#rollBetween() characterActivity 55 56}}
|
||
<span>Leading</span>
|
||
{{/rollBetween() characterActivity 55 56}}
|
||
{{#rollBetween() characterActivity 57 58}}
|
||
<span>Assaulting</span>
|
||
{{/rollBetween() characterActivity 57 58}}
|
||
{{#rollBetween() characterActivity 59 60}}
|
||
<span>Ensnaring</span>
|
||
{{/rollBetween() characterActivity 59 60}}
|
||
{{#rollBetween() characterActivity 61 62}}
|
||
<span>Defending</span>
|
||
{{/rollBetween() characterActivity 61 62}}
|
||
{{#rollBetween() characterActivity 63 64}}
|
||
<span>Recovering</span>
|
||
{{/rollBetween() characterActivity 63 64}}
|
||
{{#rollBetween() characterActivity 65 66}}
|
||
<span>Patrolling</span>
|
||
{{/rollBetween() characterActivity 65 66}}
|
||
{{#rollBetween() characterActivity 67 68}}
|
||
<span>Resting</span>
|
||
{{/rollBetween() characterActivity 67 68}}
|
||
{{#rollBetween() characterActivity 69 70}}
|
||
<span>Distracting</span>
|
||
{{/rollBetween() characterActivity 69 70}}
|
||
{{#rollBetween() characterActivity 71 72}}
|
||
<span>Leaving</span>
|
||
{{/rollBetween() characterActivity 71 72}}
|
||
{{#rollBetween() characterActivity 73 74}}
|
||
<span>Fighting</span>
|
||
{{/rollBetween() characterActivity 73 74}}
|
||
{{#rollBetween() characterActivity 75 76}}
|
||
<span>Ambushing</span>
|
||
{{/rollBetween() characterActivity 75 76}}
|
||
{{#rollBetween() characterActivity 77 78}}
|
||
<span>Controlling</span>
|
||
{{/rollBetween() characterActivity 77 78}}
|
||
{{#rollBetween() characterActivity 79 80}}
|
||
<span>Observing</span>
|
||
{{/rollBetween() characterActivity 79 80}}
|
||
{{#rollBetween() characterActivity 81 82}}
|
||
<span>Gathering</span>
|
||
{{/rollBetween() characterActivity 81 82}}
|
||
{{#rollBetween() characterActivity 83 84}}
|
||
<span>Suffering</span>
|
||
{{/rollBetween() characterActivity 83 84}}
|
||
{{#rollBetween() characterActivity 85 86}}
|
||
<span>Threatening</span>
|
||
{{/rollBetween() characterActivity 85 86}}
|
||
{{#rollBetween() characterActivity 87 88}}
|
||
<span>Searching</span>
|
||
{{/rollBetween() characterActivity 87 88}}
|
||
{{#rollBetween() characterActivity 89 90}}
|
||
<span>Destroying</span>
|
||
{{/rollBetween() characterActivity 89 90}}
|
||
{{#rollBetween() characterActivity 91 92}}
|
||
<span>Restoring</span>
|
||
{{/rollBetween() characterActivity 91 92}}
|
||
{{#rollBetween() characterActivity 93 94}}
|
||
<span>Consuming</span>
|
||
{{/rollBetween() characterActivity 93 94}}
|
||
{{#rollBetween() characterActivity 95 96}}
|
||
<span>Removing</span>
|
||
{{/rollBetween() characterActivity 95 96}}
|
||
{{#rollBetween() characterActivity 97 98}}
|
||
<span>Inspecting</span>
|
||
{{/rollBetween() characterActivity 97 98}}
|
||
{{#rollBetween() characterActivity 99 100}}
|
||
<span>Summoning</span>
|
||
{{/rollBetween() characterActivity 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/characterActivity}}
|
||
|
||
{{#monstrositySize}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{monstrositySize}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrositySize 1 5}}
|
||
<span>Tiny (rodent-sized)</span>
|
||
{{/rollBetween() monstrositySize 1 5}}
|
||
{{#rollBetween() monstrositySize 6 30}}
|
||
<span>Small (hound-sized)</span>
|
||
{{/rollBetween() monstrositySize 6 30}}
|
||
{{#rollBetween() monstrositySize 31 65}}
|
||
<span>Medium (person-sized)</span>
|
||
{{/rollBetween() monstrositySize 31 65}}
|
||
{{#rollBetween() monstrositySize 66 94}}
|
||
<span>Large (giant-sized)</span>
|
||
{{/rollBetween() monstrositySize 66 94}}
|
||
{{#rollBetween() monstrositySize 95 99}}
|
||
<span>Huge (whale-sized)</span>
|
||
{{/rollBetween() monstrositySize 95 99}}
|
||
{{#rollTotal() monstrositySize 100}}
|
||
<span>Titanic (incomprehensible)</span>
|
||
{{/rollTotal() monstrositySize 100}}
|
||
</td>
|
||
</tr>
|
||
{{/monstrositySize}}
|
||
|
||
{{#monstrosityPrimaryForm}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{monstrosityPrimaryForm}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityPrimaryForm 1 15}}
|
||
<span>Beast / mammal</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 1 15}}
|
||
{{#rollBetween() monstrosityPrimaryForm 16 25}}
|
||
<span>Humanoid</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 16 25}}
|
||
{{#rollBetween() monstrosityPrimaryForm 26 31}}
|
||
<span>Bird</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 26 31}}
|
||
{{#rollBetween() monstrosityPrimaryForm 32 37}}
|
||
<span>Spider</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 32 37}}
|
||
{{#rollBetween() monstrosityPrimaryForm 38 43}}
|
||
<span>Snake</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 38 43}}
|
||
{{#rollBetween() monstrosityPrimaryForm 44 49}}
|
||
<span>Worm / slug</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 44 49}}
|
||
{{#rollBetween() monstrosityPrimaryForm 50 55}}
|
||
<span>Lizard</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 50 55}}
|
||
{{#rollBetween() monstrosityPrimaryForm 56 61}}
|
||
<span>Insect</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 56 61}}
|
||
{{#rollBetween() monstrosityPrimaryForm 62 66}}
|
||
<span>Amorphous</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 62 66}}
|
||
{{#rollBetween() monstrosityPrimaryForm 67 69}}
|
||
<span>Crustacean</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 67 69}}
|
||
{{#rollBetween() monstrosityPrimaryForm 70 71}}
|
||
<span>Fish</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 70 71}}
|
||
{{#rollBetween() monstrosityPrimaryForm 72 73}}
|
||
<span>Octopoid</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 72 73}}
|
||
{{#rollBetween() monstrosityPrimaryForm 74 75}}
|
||
<span>Amphibian</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 74 75}}
|
||
{{#rollBetween() monstrosityPrimaryForm 76 77}}
|
||
<span>Plant</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 76 77}}
|
||
{{#rollTotal() monstrosityPrimaryForm 78}}
|
||
<span>Incorporeal</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 78}}
|
||
{{#rollTotal() monstrosityPrimaryForm 79}}
|
||
<span>Mineral</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 79}}
|
||
{{#rollTotal() monstrosityPrimaryForm 80}}
|
||
<span>Elementa</span>
|
||
{{/rollTotal() monstrosityPrimaryForm 80}}
|
||
{{#rollBetween() monstrosityPrimaryForm 81 100}}
|
||
<span>Hybrid (roll twice)</span>
|
||
{{/rollBetween() monstrosityPrimaryForm 81 100}}
|
||
</td>
|
||
</tr>
|
||
{{/monstrosityPrimaryForm}}
|
||
|
||
{{#monstrosityCharacteristics}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{monstrosityCharacteristics}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityCharacteristics 1 5}}
|
||
<span>Extra limbs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 1 5}}
|
||
{{#rollBetween() monstrosityCharacteristics 6 10}}
|
||
<span>Fangs / rows of sharp teeth</span>
|
||
{{/rollBetween() monstrosityCharacteristics 6 10}}
|
||
{{#rollBetween() monstrosityCharacteristics 11 15}}
|
||
<span>Claws / talons</span>
|
||
{{/rollBetween() monstrosityCharacteristics 11 15}}
|
||
{{#rollBetween() monstrosityCharacteristics 16 20}}
|
||
<span>Strange color / markings</span>
|
||
{{/rollBetween() monstrosityCharacteristics 16 20}}
|
||
{{#rollBetween() monstrosityCharacteristics 21 25}}
|
||
<span>Horns / tusks</span>
|
||
{{/rollBetween() monstrosityCharacteristics 21 25}}
|
||
{{#rollBetween() monstrosityCharacteristics 26 30}}
|
||
<span>Oversized mouth</span>
|
||
{{/rollBetween() monstrosityCharacteristics 26 30}}
|
||
{{#rollBetween() monstrosityCharacteristics 31 35}}
|
||
<span>Spikes / spines</span>
|
||
{{/rollBetween() monstrosityCharacteristics 31 35}}
|
||
{{#rollBetween() monstrosityCharacteristics 36 40}}
|
||
<span>Tail</span>
|
||
{{/rollBetween() monstrosityCharacteristics 36 40}}
|
||
{{#rollBetween() monstrosityCharacteristics 41 45}}
|
||
<span>Multi-segmented body</span>
|
||
{{/rollBetween() monstrosityCharacteristics 41 45}}
|
||
{{#rollBetween() monstrosityCharacteristics 46 50}}
|
||
<span>Wings</span>
|
||
{{/rollBetween() monstrosityCharacteristics 46 50}}
|
||
{{#rollBetween() monstrosityCharacteristics 51 54}}
|
||
<span>Stinger / barbs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 51 54}}
|
||
{{#rollBetween() monstrosityCharacteristics 55 58}}
|
||
<span>Many-eyed</span>
|
||
{{/rollBetween() monstrosityCharacteristics 55 58}}
|
||
{{#rollBetween() monstrosityCharacteristics 59 62}}
|
||
<span>Distinctive sound</span>
|
||
{{/rollBetween() monstrosityCharacteristics 59 62}}
|
||
{{#rollBetween() monstrosityCharacteristics 63 66}}
|
||
<span>Tentacles / tendrils</span>
|
||
{{/rollBetween() monstrosityCharacteristics 63 66}}
|
||
{{#rollBetween() monstrosityCharacteristics 67 69}}
|
||
<span>Mandibles / pincers</span>
|
||
{{/rollBetween() monstrosityCharacteristics 67 69}}
|
||
{{#rollBetween() monstrosityCharacteristics 70 72}}
|
||
<span>Luminescent</span>
|
||
{{/rollBetween() monstrosityCharacteristics 70 72}}
|
||
{{#rollBetween() monstrosityCharacteristics 73 75}}
|
||
<span>Antennae / sensory organs</span>
|
||
{{/rollBetween() monstrosityCharacteristics 73 75}}
|
||
{{#rollBetween() monstrosityCharacteristics 76 78}}
|
||
<span>Proboscis / inner jaw</span>
|
||
{{/rollBetween() monstrosityCharacteristics 76 78}}
|
||
{{#rollBetween() monstrosityCharacteristics 79 81}}
|
||
<span>Exoskeleton / shell</span>
|
||
{{/rollBetween() monstrosityCharacteristics 79 81}}
|
||
{{#rollBetween() monstrosityCharacteristics 82 84}}
|
||
<span>Bony protuberances</span>
|
||
{{/rollBetween() monstrosityCharacteristics 82 84}}
|
||
{{#rollBetween() monstrosityCharacteristics 85 87}}
|
||
<span>Corrupted flesh</span>
|
||
{{/rollBetween() monstrosityCharacteristics 85 87}}
|
||
{{#rollBetween() monstrosityCharacteristics 88 90}}
|
||
<span>Semi-transparent</span>
|
||
{{/rollBetween() monstrosityCharacteristics 88 90}}
|
||
{{#rollBetween() monstrosityCharacteristics 91 93}}
|
||
<span>Scarred / injured</span>
|
||
{{/rollBetween() monstrosityCharacteristics 91 93}}
|
||
{{#rollBetween() monstrosityCharacteristics 94 95}}
|
||
<span>Egg sac / carried offspring</span>
|
||
{{/rollBetween() monstrosityCharacteristics 94 95}}
|
||
{{#rollBetween() monstrosityCharacteristics 96 97}}
|
||
<span>Rotting / skeletal</span>
|
||
{{/rollBetween() monstrosityCharacteristics 96 97}}
|
||
{{#rollTotal() monstrosityCharacteristics 98}}
|
||
<span>Mummified / desiccated</span>
|
||
{{/rollTotal() monstrosityCharacteristics 98}}
|
||
{{#rollTotal() monstrosityCharacteristics 99}}
|
||
<span>Multi-headed</span>
|
||
{{/rollTotal() monstrosityCharacteristics 99}}
|
||
{{#rollTotal() monstrosityCharacteristics 100}}
|
||
<span>Etched with mystic runes</span>
|
||
{{/rollTotal() monstrosityCharacteristics 100}}
|
||
</td>
|
||
</tr>
|
||
{{/monstrosityCharacteristics}}
|
||
|
||
{{#monstrosityAbilities}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{monstrosityAbilities}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() monstrosityAbilities 1 4}}
|
||
<span>Keen senses</span>
|
||
{{/rollBetween() monstrosityAbilities 1 4}}
|
||
{{#rollBetween() monstrosityAbilities 5 8}}
|
||
<span>Intimidating vocalization</span>
|
||
{{/rollBetween() monstrosityAbilities 5 8}}
|
||
{{#rollBetween() monstrosityAbilities 9 12}}
|
||
<span>Climber</span>
|
||
{{/rollBetween() monstrosityAbilities 9 12}}
|
||
{{#rollBetween() monstrosityAbilities 13 16}}
|
||
<span>Intelligent</span>
|
||
{{/rollBetween() monstrosityAbilities 13 16}}
|
||
{{#rollBetween() monstrosityAbilities 17 20}}
|
||
<span>Swift</span>
|
||
{{/rollBetween() monstrosityAbilities 17 20}}
|
||
{{#rollBetween() monstrosityAbilities 21 24}}
|
||
<span>Powerful bite</span>
|
||
{{/rollBetween() monstrosityAbilities 21 24}}
|
||
{{#rollBetween() monstrosityAbilities 25 28}}
|
||
<span>Stealthy / ambusher</span>
|
||
{{/rollBetween() monstrosityAbilities 25 28}}
|
||
{{#rollBetween() monstrosityAbilities 29 32}}
|
||
<span>Horrid visage</span>
|
||
{{/rollBetween() monstrosityAbilities 29 32}}
|
||
{{#rollBetween() monstrosityAbilities 33 36}}
|
||
<span>Strong</span>
|
||
{{/rollBetween() monstrosityAbilities 33 36}}
|
||
{{#rollBetween() monstrosityAbilities 37 40}}
|
||
<span>Camouflaged</span>
|
||
{{/rollBetween() monstrosityAbilities 37 40}}
|
||
{{#rollBetween() monstrosityAbilities 41 43}}
|
||
<span>Flier / glider</span>
|
||
{{/rollBetween() monstrosityAbilities 41 43}}
|
||
{{#rollBetween() monstrosityAbilities 44 46}}
|
||
<span>Poisonous</span>
|
||
{{/rollBetween() monstrosityAbilities 44 46}}
|
||
{{#rollBetween() monstrosityAbilities 47 49}}
|
||
<span>Semiaquatic / swimmer</span>
|
||
{{/rollBetween() monstrosityAbilities 47 49}}
|
||
{{#rollBetween() monstrosityAbilities 50 52}}
|
||
<span>Grappler / entangler</span>
|
||
{{/rollBetween() monstrosityAbilities 50 52}}
|
||
{{#rollBetween() monstrosityAbilities 53 55}}
|
||
<span>Leaper</span>
|
||
{{/rollBetween() monstrosityAbilities 53 55}}
|
||
{{#rollBetween() monstrosityAbilities 56 58}}
|
||
<span>Crusher / constrictor</span>
|
||
{{/rollBetween() monstrosityAbilities 56 58}}
|
||
{{#rollBetween() monstrosityAbilities 59 61}}
|
||
<span>Armored</span>
|
||
{{/rollBetween() monstrosityAbilities 59 61}}
|
||
{{#rollBetween() monstrosityAbilities 62 64}}
|
||
<span>Burrower</span>
|
||
{{/rollBetween() monstrosityAbilities 62 64}}
|
||
{{#rollBetween() monstrosityAbilities 65 67}}
|
||
<span>Noxious smell</span>
|
||
{{/rollBetween() monstrosityAbilities 65 67}}
|
||
{{#rollBetween() monstrosityAbilities 68 69}}
|
||
<span>Trap-setter</span>
|
||
{{/rollBetween() monstrosityAbilities 68 69}}
|
||
{{#rollBetween() monstrosityAbilities 70 71}}
|
||
<span>Parasitic</span>
|
||
{{/rollBetween() monstrosityAbilities 70 71}}
|
||
{{#rollBetween() monstrosityAbilities 72 73}}
|
||
<span>Vibration sense</span>
|
||
{{/rollBetween() monstrosityAbilities 72 73}}
|
||
{{#rollBetween() monstrosityAbilities 74 75}}
|
||
<span>Breath weapon / toxic spew</span>
|
||
{{/rollBetween() monstrosityAbilities 74 75}}
|
||
{{#rollBetween() monstrosityAbilities 76 77}}
|
||
<span>Mimicry</span>
|
||
{{/rollBetween() monstrosityAbilities 76 77}}
|
||
{{#rollBetween() monstrosityAbilities 78 79}}
|
||
<span>Shapeshifting</span>
|
||
{{/rollBetween() monstrosityAbilities 78 79}}
|
||
{{#rollBetween() monstrosityAbilities 80 81}}
|
||
<span>Control lesser creatures</span>
|
||
{{/rollBetween() monstrosityAbilities 80 81}}
|
||
{{#rollBetween() monstrosityAbilities 82 83}}
|
||
<span>Echolocation</span>
|
||
{{/rollBetween() monstrosityAbilities 82 83}}
|
||
{{#rollBetween() monstrosityAbilities 84 85}}
|
||
<span>Electric shock</span>
|
||
{{/rollBetween() monstrosityAbilities 84 85}}
|
||
{{#rollBetween() monstrosityAbilities 86 87}}
|
||
<span>Acidic</span>
|
||
{{/rollBetween() monstrosityAbilities 86 87}}
|
||
{{#rollBetween() monstrosityAbilities 88 89}}
|
||
<span>Symbiotic</span>
|
||
{{/rollBetween() monstrosityAbilities 88 89}}
|
||
{{#rollBetween() monstrosityAbilities 90 91}}
|
||
<span>Shoot projectiles</span>
|
||
{{/rollBetween() monstrosityAbilities 90 91}}
|
||
{{#rollTotal() monstrosityAbilities 92}}
|
||
<span>Paralyzing</span>
|
||
{{/rollTotal() monstrosityAbilities 92}}
|
||
{{#rollTotal() monstrosityAbilities 93}}
|
||
<span>Immune to iron</span>
|
||
{{/rollTotal() monstrosityAbilities 93}}
|
||
{{#rollTotal() monstrosityAbilities 94}}
|
||
<span>Feels no pain</span>
|
||
{{/rollTotal() monstrosityAbilities 94}}
|
||
{{#rollTotal() monstrosityAbilities 95}}
|
||
<span>Enact rituals</span>
|
||
{{/rollTotal() monstrosityAbilities 95}}
|
||
{{#rollTotal() monstrosityAbilities 96}}
|
||
<span>Create illusions</span>
|
||
{{/rollTotal() monstrosityAbilities 96}}
|
||
{{#rollTotal() monstrosityAbilities 97}}
|
||
<span>Mind control / telepathy</span>
|
||
{{/rollTotal() monstrosityAbilities 97}}
|
||
{{#rollTotal() monstrosityAbilities 98}}
|
||
<span>Move between realities</span>
|
||
{{/rollTotal() monstrosityAbilities 98}}
|
||
{{#rollTotal() monstrosityAbilities 99}}
|
||
<span>Wield weapons</span>
|
||
{{/rollTotal() monstrosityAbilities 99}}
|
||
{{#rollTotal() monstrosityAbilities 100}}
|
||
<span>Control elements</span>
|
||
{{/rollTotal() monstrosityAbilities 100}}
|
||
</td>
|
||
</tr>
|
||
{{/monstrosityAbilities}}
|
||
|
||
{{#trapEvent}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{trapEvent}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() trapEvent 1 4}}
|
||
<span>Block</span>
|
||
{{/rollBetween() trapEvent 1 4}}
|
||
{{#rollBetween() trapEvent 5 8}}
|
||
<span>Create</span>
|
||
{{/rollBetween() trapEvent 5 8}}
|
||
{{#rollBetween() trapEvent 9 12}}
|
||
<span>Break</span>
|
||
{{/rollBetween() trapEvent 9 12}}
|
||
{{#rollBetween() trapEvent 13 16}}
|
||
<span>Puncture</span>
|
||
{{/rollBetween() trapEvent 13 16}}
|
||
{{#rollBetween() trapEvent 17 20}}
|
||
<span>Entangle</span>
|
||
{{/rollBetween() trapEvent 17 20}}
|
||
{{#rollBetween() trapEvent 21 24}}
|
||
<span>Enclose</span>
|
||
{{/rollBetween() trapEvent 21 24}}
|
||
{{#rollBetween() trapEvent 25 28}}
|
||
<span>Ambush</span>
|
||
{{/rollBetween() trapEvent 25 28}}
|
||
{{#rollBetween() trapEvent 29 32}}
|
||
<span>Snare</span>
|
||
{{/rollBetween() trapEvent 29 32}}
|
||
{{#rollBetween() trapEvent 33 36}}
|
||
<span>Change</span>
|
||
{{/rollBetween() trapEvent 33 36}}
|
||
{{#rollBetween() trapEvent 37 40}}
|
||
<span>Imitate</span>
|
||
{{/rollBetween() trapEvent 37 40}}
|
||
{{#rollBetween() trapEvent 41 44}}
|
||
<span>Crush</span>
|
||
{{/rollBetween() trapEvent 41 44}}
|
||
{{#rollBetween() trapEvent 45 48}}
|
||
<span>Drop</span>
|
||
{{/rollBetween() trapEvent 45 48}}
|
||
{{#rollBetween() trapEvent 49 52}}
|
||
<span>Conceal</span>
|
||
{{/rollBetween() trapEvent 49 52}}
|
||
{{#rollBetween() trapEvent 53 56}}
|
||
<span>Lure</span>
|
||
{{/rollBetween() trapEvent 53 56}}
|
||
{{#rollBetween() trapEvent 57 60}}
|
||
<span>Release</span>
|
||
{{/rollBetween() trapEvent 57 60}}
|
||
{{#rollBetween() trapEvent 61 64}}
|
||
<span>Obscure</span>
|
||
{{/rollBetween() trapEvent 61 64}}
|
||
{{#rollBetween() trapEvent 65 68}}
|
||
<span>Cut</span>
|
||
{{/rollBetween() trapEvent 65 68}}
|
||
{{#rollBetween() trapEvent 69 72}}
|
||
<span>Smother</span>
|
||
{{/rollBetween() trapEvent 69 72}}
|
||
{{#rollBetween() trapEvent 73 76}}
|
||
<span>Collapse</span>
|
||
{{/rollBetween() trapEvent 73 76}}
|
||
{{#rollBetween() trapEvent 77 80}}
|
||
<span>Summon</span>
|
||
{{/rollBetween() trapEvent 77 80}}
|
||
{{#rollBetween() trapEvent 81 84}}
|
||
<span>Move</span>
|
||
{{/rollBetween() trapEvent 81 84}}
|
||
{{#rollBetween() trapEvent 85 88}}
|
||
<span>Surprise</span>
|
||
{{/rollBetween() trapEvent 85 88}}
|
||
{{#rollBetween() trapEvent 89 92}}
|
||
<span>Divert</span>
|
||
{{/rollBetween() trapEvent 89 92}}
|
||
{{#rollBetween() trapEvent 93 96}}
|
||
<span>Attack</span>
|
||
{{/rollBetween() trapEvent 93 96}}
|
||
{{#rollBetween() trapEvent 97 100}}
|
||
<span>Trigger</span>
|
||
{{/rollBetween() trapEvent 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/trapEvent}}
|
||
|
||
{{#trapComponent}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{trapComponent}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() trapComponent 1 4}}
|
||
<span>Pit</span>
|
||
{{/rollBetween() trapComponent 1 4}}
|
||
{{#rollBetween() trapComponent 5 8}}
|
||
<span>Water</span>
|
||
{{/rollBetween() trapComponent 5 8}}
|
||
{{#rollBetween() trapComponent 9 12}}
|
||
<span>Fire</span>
|
||
{{/rollBetween() trapComponent 9 12}}
|
||
{{#rollBetween() trapComponent 13 16}}
|
||
<span>Projectile</span>
|
||
{{/rollBetween() trapComponent 13 16}}
|
||
{{#rollBetween() trapComponent 17 20}}
|
||
<span>Passage</span>
|
||
{{/rollBetween() trapComponent 17 20}}
|
||
{{#rollBetween() trapComponent 21 24}}
|
||
<span>Fall</span>
|
||
{{/rollBetween() trapComponent 21 24}}
|
||
{{#rollBetween() trapComponent 25 28}}
|
||
<span>Debris</span>
|
||
{{/rollBetween() trapComponent 25 28}}
|
||
{{#rollBetween() trapComponent 29 32}}
|
||
<span>Fear</span>
|
||
{{/rollBetween() trapComponent 29 32}}
|
||
{{#rollBetween() trapComponent 33 36}}
|
||
<span>Alarm</span>
|
||
{{/rollBetween() trapComponent 33 36}}
|
||
{{#rollBetween() trapComponent 37 40}}
|
||
<span>Trigger</span>
|
||
{{/rollBetween() trapComponent 37 40}}
|
||
{{#rollBetween() trapComponent 41 44}}
|
||
<span>Cold</span>
|
||
{{/rollBetween() trapComponent 41 44}}
|
||
{{#rollBetween() trapComponent 45 48}}
|
||
<span>Weapon</span>
|
||
{{/rollBetween() trapComponent 45 48}}
|
||
{{#rollBetween() trapComponent 49 52}}
|
||
<span>Darkness</span>
|
||
{{/rollBetween() trapComponent 49 52}}
|
||
{{#rollBetween() trapComponent 53 56}}
|
||
<span>Decay</span>
|
||
{{/rollBetween() trapComponent 53 56}}
|
||
{{#rollBetween() trapComponent 57 60}}
|
||
<span>Path</span>
|
||
{{/rollBetween() trapComponent 57 60}}
|
||
{{#rollBetween() trapComponent 61 64}}
|
||
<span>Stone</span>
|
||
{{/rollBetween() trapComponent 61 64}}
|
||
{{#rollBetween() trapComponent 65 68}}
|
||
<span>Terrain</span>
|
||
{{/rollBetween() trapComponent 65 68}}
|
||
{{#rollBetween() trapComponent 69 72}}
|
||
<span>Poison</span>
|
||
{{/rollBetween() trapComponent 69 72}}
|
||
{{#rollBetween() trapComponent 73 76}}
|
||
<span>Barrier</span>
|
||
{{/rollBetween() trapComponent 73 76}}
|
||
{{#rollBetween() trapComponent 77 80}}
|
||
<span>Overhead</span>
|
||
{{/rollBetween() trapComponent 77 80}}
|
||
{{#rollBetween() trapComponent 81 84}}
|
||
<span>Magic</span>
|
||
{{/rollBetween() trapComponent 81 84}}
|
||
{{#rollBetween() trapComponent 85 88}}
|
||
<span>Toxin</span>
|
||
{{/rollBetween() trapComponent 85 88}}
|
||
{{#rollBetween() trapComponent 89 92}}
|
||
<span>Earth</span>
|
||
{{/rollBetween() trapComponent 89 92}}
|
||
{{#rollBetween() trapComponent 93 96}}
|
||
<span>Light</span>
|
||
{{/rollBetween() trapComponent 93 96}}
|
||
{{#rollBetween() trapComponent 97 100}}
|
||
<span>Denizen</span>
|
||
{{/rollBetween() trapComponent 97 100}}
|
||
</td>
|
||
</tr>
|
||
{{/trapComponent}}
|
||
|
||
{{#combatEventMethod}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{combatEventMethod}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() combatEventMethod 1 2}}
|
||
<span>Defy</span>
|
||
{{/rollBetween() combatEventMethod 1 2}}
|
||
{{#rollBetween() combatEventMethod 3 4}}
|
||
<span>Break</span>
|
||
{{/rollBetween() combatEventMethod 3 4}}
|
||
{{#rollBetween() combatEventMethod 5 6}}
|
||
<span>Trick</span>
|
||
{{/rollBetween() combatEventMethod 5 6}}
|
||
{{#rollBetween() combatEventMethod 7 8}}
|
||
<span>Evade</span>
|
||
{{/rollBetween() combatEventMethod 7 8}}
|
||
{{#rollBetween() combatEventMethod 9 10}}
|
||
<span>Protect</span>
|
||
{{/rollBetween() combatEventMethod 9 10}}
|
||
{{#rollBetween() combatEventMethod 11 12}}
|
||
<span>Overwhelm</span>
|
||
{{/rollBetween() combatEventMethod 11 12}}
|
||
{{#rollBetween() combatEventMethod 13 14}}
|
||
<span>Persevere</span>
|
||
{{/rollBetween() combatEventMethod 13 14}}
|
||
{{#rollBetween() combatEventMethod 15 16}}
|
||
<span>Assist</span>
|
||
{{/rollBetween() combatEventMethod 15 16}}
|
||
{{#rollBetween() combatEventMethod 17 18}}
|
||
<span>Await</span>
|
||
{{/rollBetween() combatEventMethod 17 18}}
|
||
{{#rollBetween() combatEventMethod 19 20}}
|
||
<span>Abort</span>
|
||
{{/rollBetween() combatEventMethod 19 20}}
|
||
{{#rollBetween() combatEventMethod 21 22}}
|
||
<span>Block</span>
|
||
{{/rollBetween() combatEventMethod 21 22}}
|
||
{{#rollBetween() combatEventMethod 23 24}}
|
||
<span>Collide</span>
|
||
{{/rollBetween() combatEventMethod 23 24}}
|
||
{{#rollBetween() combatEventMethod 25 26}}
|
||
<span>Focus</span>
|
||
{{/rollBetween() combatEventMethod 25 26}}
|
||
{{#rollBetween() combatEventMethod 27 28}}
|
||
<span>Advance</span>
|
||
{{/rollBetween() combatEventMethod 27 28}}
|
||
{{#rollBetween() combatEventMethod 29 30}}
|
||
<span>Breach</span>
|
||
{{/rollBetween() combatEventMethod 29 30}}
|
||
{{#rollBetween() combatEventMethod 31 32}}
|
||
<span>Endure</span>
|
||
{{/rollBetween() combatEventMethod 31 32}}
|
||
{{#rollBetween() combatEventMethod 33 34}}
|
||
<span>Assault</span>
|
||
{{/rollBetween() combatEventMethod 33 34}}
|
||
{{#rollBetween() combatEventMethod 35 36}}
|
||
<span>Charge</span>
|
||
{{/rollBetween() combatEventMethod 35 36}}
|
||
{{#rollBetween() combatEventMethod 37 38}}
|
||
<span>Escalate</span>
|
||
{{/rollBetween() combatEventMethod 37 38}}
|
||
{{#rollBetween() combatEventMethod 39 40}}
|
||
<span>Sunder</span>
|
||
{{/rollBetween() combatEventMethod 39 40}}
|
||
{{#rollBetween() combatEventMethod 41 42}}
|
||
<span>Shatter</span>
|
||
{{/rollBetween() combatEventMethod 41 42}}
|
||
{{#rollBetween() combatEventMethod 43 44}}
|
||
<span>Aim</span>
|
||
{{/rollBetween() combatEventMethod 43 44}}
|
||
{{#rollBetween() combatEventMethod 45 46}}
|
||
<span>Stagger</span>
|
||
{{/rollBetween() combatEventMethod 45 46}}
|
||
{{#rollBetween() combatEventMethod 47 48}}
|
||
<span>Counter</span>
|
||
{{/rollBetween() combatEventMethod 47 48}}
|
||
{{#rollBetween() combatEventMethod 49 50}}
|
||
<span>Seize</span>
|
||
{{/rollBetween() combatEventMethod 49 50}}
|
||
{{#rollBetween() combatEventMethod 51 52}}
|
||
<span>Impact</span>
|
||
{{/rollBetween() combatEventMethod 51 52}}
|
||
{{#rollBetween() combatEventMethod 53 54}}
|
||
<span>Entangle</span>
|
||
{{/rollBetween() combatEventMethod 53 54}}
|
||
{{#rollBetween() combatEventMethod 55 56}}
|
||
<span>Hold</span>
|
||
{{/rollBetween() combatEventMethod 55 56}}
|
||
{{#rollBetween() combatEventMethod 57 58}}
|
||
<span>Deflect</span>
|
||
{{/rollBetween() combatEventMethod 57 58}}
|
||
{{#rollBetween() combatEventMethod 59 60}}
|
||
<span>Drop</span>
|
||
{{/rollBetween() combatEventMethod 59 60}}
|
||
{{#rollBetween() combatEventMethod 61 62}}
|
||
<span>Lose</span>
|
||
{{/rollBetween() combatEventMethod 61 62}}
|
||
{{#rollBetween() combatEventMethod 63 64}}
|
||
<span>Sweep</span>
|
||
{{/rollBetween() combatEventMethod 63 64}}
|
||
{{#rollBetween() combatEventMethod 65 66}}
|
||
<span>Secure</span>
|
||
{{/rollBetween() combatEventMethod 65 66}}
|
||
{{#rollBetween() combatEventMethod 67 68}}
|
||
<span>Cover</span>
|
||
{{/rollBetween() combatEventMethod 67 68}}
|
||
{{#rollBetween() combatEventMethod 69 70}}
|
||
<span>Withdraw</span>
|
||
{{/rollBetween() combatEventMethod 69 70}}
|
||
{{#rollBetween() combatEventMethod 71 72}}
|
||
<span>Clash</span>
|
||
{{/rollBetween() combatEventMethod 71 72}}
|
||
{{#rollBetween() combatEventMethod 73 74}}
|
||
<span>Amplify</span>
|
||
{{/rollBetween() combatEventMethod 73 74}}
|
||
{{#rollBetween() combatEventMethod 75 76}}
|
||
<span>Batter</span>
|
||
{{/rollBetween() combatEventMethod 75 76}}
|
||
{{#rollBetween() combatEventMethod 77 78}}
|
||
<span>Feint</span>
|
||
{{/rollBetween() combatEventMethod 77 78}}
|
||
{{#rollBetween() combatEventMethod 79 80}}
|
||
<span>Shove</span>
|
||
{{/rollBetween() combatEventMethod 79 80}}
|
||
{{#rollBetween() combatEventMethod 81 82}}
|
||
<span>Embed</span>
|
||
{{/rollBetween() combatEventMethod 81 82}}
|
||
{{#rollBetween() combatEventMethod 83 84}}
|
||
<span>Affect</span>
|
||
{{/rollBetween() combatEventMethod 83 84}}
|
||
{{#rollBetween() combatEventMethod 85 86}}
|
||
<span>Probe</span>
|
||
{{/rollBetween() combatEventMethod 85 86}}
|
||
{{#rollBetween() combatEventMethod 87 88}}
|
||
<span>Force</span>
|
||
{{/rollBetween() combatEventMethod 87 88}}
|
||
{{#rollBetween() combatEventMethod 89 90}}
|
||
<span>Intensify</span>
|
||
{{/rollBetween() combatEventMethod 89 90}}
|
||
{{#rollBetween() combatEventMethod 91 92}}
|
||
<span>Distract</span>
|
||
{{/rollBetween() combatEventMethod 91 92}}
|
||
{{#rollBetween() combatEventMethod 93 94}}
|
||
<span>Challenge</span>
|
||
{{/rollBetween() combatEventMethod 93 94}}
|
||
{{#rollBetween() combatEventMethod 95 96}}
|
||
<span>Brawl</span>
|
||
{{/rollBetween() combatEventMethod 95 96}}
|
||
{{#rollBetween() combatEventMethod 97 98}}
|
||
<span>Coordinate</span>
|
||
{{/rollBetween() combatEventMethod 97 98}}
|
||
{{#rollBetween() combatEventMethod 99 100}}
|
||
<span>Overrun</span>
|
||
{{/rollBetween() combatEventMethod 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/combatEventMethod}}
|
||
|
||
{{#combatEventTarget}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{combatEventTarget}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() combatEventTarget 1 2}}
|
||
<span>Control</span>
|
||
{{/rollBetween() combatEventTarget 1 2}}
|
||
{{#rollBetween() combatEventTarget 3 4}}
|
||
<span>Defense</span>
|
||
{{/rollBetween() combatEventTarget 3 4}}
|
||
{{#rollBetween() combatEventTarget 5 6}}
|
||
<span>Limbs</span>
|
||
{{/rollBetween() combatEventTarget 5 6}}
|
||
{{#rollBetween() combatEventTarget 7 8}}
|
||
<span>Focus</span>
|
||
{{/rollBetween() combatEventTarget 7 8}}
|
||
{{#rollBetween() combatEventTarget 9 10}}
|
||
<span>Advantage</span>
|
||
{{/rollBetween() combatEventTarget 9 10}}
|
||
{{#rollBetween() combatEventTarget 11 12}}
|
||
<span>Range</span>
|
||
{{/rollBetween() combatEventTarget 11 12}}
|
||
{{#rollBetween() combatEventTarget 13 14}}
|
||
<span>Stress</span>
|
||
{{/rollBetween() combatEventTarget 13 14}}
|
||
{{#rollBetween() combatEventTarget 15 16}}
|
||
<span>Sense</span>
|
||
{{/rollBetween() combatEventTarget 15 16}}
|
||
{{#rollBetween() combatEventTarget 17 18}}
|
||
<span>Weakness</span>
|
||
{{/rollBetween() combatEventTarget 17 18}}
|
||
{{#rollBetween() combatEventTarget 19 20}}
|
||
<span>Opening</span>
|
||
{{/rollBetween() combatEventTarget 19 20}}
|
||
{{#rollBetween() combatEventTarget 21 22}}
|
||
<span>Fear</span>
|
||
{{/rollBetween() combatEventTarget 21 22}}
|
||
{{#rollBetween() combatEventTarget 23 24}}
|
||
<span>Instinct</span>
|
||
{{/rollBetween() combatEventTarget 23 24}}
|
||
{{#rollBetween() combatEventTarget 25 26}}
|
||
<span>Footing</span>
|
||
{{/rollBetween() combatEventTarget 25 26}}
|
||
{{#rollBetween() combatEventTarget 27 28}}
|
||
<span>Maneuver</span>
|
||
{{/rollBetween() combatEventTarget 27 28}}
|
||
{{#rollBetween() combatEventTarget 29 30}}
|
||
<span>Reach</span>
|
||
{{/rollBetween() combatEventTarget 29 30}}
|
||
{{#rollBetween() combatEventTarget 31 32}}
|
||
<span>Harm</span>
|
||
{{/rollBetween() combatEventTarget 31 32}}
|
||
{{#rollBetween() combatEventTarget 33 34}}
|
||
<span>Finesse</span>
|
||
{{/rollBetween() combatEventTarget 33 34}}
|
||
{{#rollBetween() combatEventTarget 35 36}}
|
||
<span>Weapon</span>
|
||
{{/rollBetween() combatEventTarget 35 36}}
|
||
{{#rollBetween() combatEventTarget 37 38}}
|
||
<span>Environment</span>
|
||
{{/rollBetween() combatEventTarget 37 38}}
|
||
{{#rollBetween() combatEventTarget 39 40}}
|
||
<span>Technique</span>
|
||
{{/rollBetween() combatEventTarget 39 40}}
|
||
{{#rollBetween() combatEventTarget 41 42}}
|
||
<span>Surprise</span>
|
||
{{/rollBetween() combatEventTarget 41 42}}
|
||
{{#rollBetween() combatEventTarget 43 44}}
|
||
<span>Pride</span>
|
||
{{/rollBetween() combatEventTarget 43 44}}
|
||
{{#rollBetween() combatEventTarget 45 46}}
|
||
<span>Wound</span>
|
||
{{/rollBetween() combatEventTarget 45 46}}
|
||
{{#rollBetween() combatEventTarget 47 48}}
|
||
<span>Precision</span>
|
||
{{/rollBetween() combatEventTarget 47 48}}
|
||
{{#rollBetween() combatEventTarget 49 50}}
|
||
<span>Ally</span>
|
||
{{/rollBetween() combatEventTarget 49 50}}
|
||
{{#rollBetween() combatEventTarget 51 52}}
|
||
<span>Ground</span>
|
||
{{/rollBetween() combatEventTarget 51 52}}
|
||
{{#rollBetween() combatEventTarget 53 54}}
|
||
<span>Courage</span>
|
||
{{/rollBetween() combatEventTarget 53 54}}
|
||
{{#rollBetween() combatEventTarget 55 56}}
|
||
<span>Companion</span>
|
||
{{/rollBetween() combatEventTarget 55 56}}
|
||
{{#rollBetween() combatEventTarget 57 58}}
|
||
<span>Object</span>
|
||
{{/rollBetween() combatEventTarget 57 58}}
|
||
{{#rollBetween() combatEventTarget 59 60}}
|
||
<span>Momentum</span>
|
||
{{/rollBetween() combatEventTarget 59 60}}
|
||
{{#rollBetween() combatEventTarget 61 62}}
|
||
<span>Speed</span>
|
||
{{/rollBetween() combatEventTarget 61 62}}
|
||
{{#rollBetween() combatEventTarget 63 64}}
|
||
<span>Strength</span>
|
||
{{/rollBetween() combatEventTarget 63 64}}
|
||
{{#rollBetween() combatEventTarget 65 66}}
|
||
<span>Supply</span>
|
||
{{/rollBetween() combatEventTarget 65 66}}
|
||
{{#rollBetween() combatEventTarget 67 68}}
|
||
<span>Terrain</span>
|
||
{{/rollBetween() combatEventTarget 67 68}}
|
||
{{#rollBetween() combatEventTarget 69 70}}
|
||
<span>Armor</span>
|
||
{{/rollBetween() combatEventTarget 69 70}}
|
||
{{#rollBetween() combatEventTarget 71 72}}
|
||
<span>Skill</span>
|
||
{{/rollBetween() combatEventTarget 71 72}}
|
||
{{#rollBetween() combatEventTarget 73 74}}
|
||
<span>Body</span>
|
||
{{/rollBetween() combatEventTarget 73 74}}
|
||
{{#rollBetween() combatEventTarget 75 76}}
|
||
<span>Protection</span>
|
||
{{/rollBetween() combatEventTarget 75 76}}
|
||
{{#rollBetween() combatEventTarget 77 78}}
|
||
<span>Resolve</span>
|
||
{{/rollBetween() combatEventTarget 77 78}}
|
||
{{#rollBetween() combatEventTarget 79 80}}
|
||
<span>Ferocity</span>
|
||
{{/rollBetween() combatEventTarget 79 80}}
|
||
{{#rollBetween() combatEventTarget 81 82}}
|
||
<span>Shield</span>
|
||
{{/rollBetween() combatEventTarget 81 82}}
|
||
{{#rollBetween() combatEventTarget 83 84}}
|
||
<span>Ammo</span>
|
||
{{/rollBetween() combatEventTarget 83 84}}
|
||
{{#rollBetween() combatEventTarget 85 86}}
|
||
<span>Anger</span>
|
||
{{/rollBetween() combatEventTarget 85 86}}
|
||
{{#rollBetween() combatEventTarget 87 88}}
|
||
<span>Opportunity</span>
|
||
{{/rollBetween() combatEventTarget 87 88}}
|
||
{{#rollBetween() combatEventTarget 89 90}}
|
||
<span>Balance</span>
|
||
{{/rollBetween() combatEventTarget 89 90}}
|
||
{{#rollBetween() combatEventTarget 91 92}}
|
||
<span>Position</span>
|
||
{{/rollBetween() combatEventTarget 91 92}}
|
||
{{#rollBetween() combatEventTarget 93 94}}
|
||
<span>Barrier</span>
|
||
{{/rollBetween() combatEventTarget 93 94}}
|
||
{{#rollBetween() combatEventTarget 95 96}}
|
||
<span>Strategy</span>
|
||
{{/rollBetween() combatEventTarget 95 96}}
|
||
{{#rollBetween() combatEventTarget 97 98}}
|
||
<span>Grasp</span>
|
||
{{/rollBetween() combatEventTarget 97 98}}
|
||
{{#rollBetween() combatEventTarget 99 100}}
|
||
<span>Power</span>
|
||
{{/rollBetween() combatEventTarget 99 100}}
|
||
</td>
|
||
</tr>
|
||
{{/combatEventTarget}}
|
||
|
||
{{#threatCategory}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatCategory}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatCategory 1 10}}
|
||
<span>Burgeoning Conflict</span>
|
||
{{/rollBetween() threatCategory 1 10}}
|
||
{{#rollBetween() threatCategory 11 20}}
|
||
<span>Cursed Site</span>
|
||
{{/rollBetween() threatCategory 11 20}}
|
||
{{#rollBetween() threatCategory 21 30}}
|
||
<span>Environmental Calamity</span>
|
||
{{/rollBetween() threatCategory 21 30}}
|
||
{{#rollBetween() threatCategory 31 40}}
|
||
<span>Malignant Plague</span>
|
||
{{/rollBetween() threatCategory 31 40}}
|
||
{{#rollBetween() threatCategory 41 50}}
|
||
<span>Rampaging Creature</span>
|
||
{{/rollBetween() threatCategory 41 50}}
|
||
{{#rollBetween() threatCategory 51 60}}
|
||
<span>Ravaging Horde</span>
|
||
{{/rollBetween() threatCategory 51 60}}
|
||
{{#rollBetween() threatCategory 61 70}}
|
||
<span>Scheming Leader</span>
|
||
{{/rollBetween() threatCategory 61 70}}
|
||
{{#rollBetween() threatCategory 71 80}}
|
||
<span>Power-Hungry Mystic</span>
|
||
{{/rollBetween() threatCategory 71 80}}
|
||
{{#rollBetween() threatCategory 81 90}}
|
||
<span>Zealous Cult</span>
|
||
{{/rollBetween() threatCategory 81 90}}
|
||
{{#rollBetween() threatCategory 91 100}}
|
||
<span>Roll Twice</span>
|
||
{{/rollBetween() threatCategory 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatCategory}}
|
||
|
||
{{#threatBurgeoningConflict}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatBurgeoningConflict}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatBurgeoningConflict 1 10}}
|
||
<span>Allow warmongers to gain influence</span>
|
||
{{/rollBetween() threatBurgeoningConflict 1 10}}
|
||
{{#rollBetween() threatBurgeoningConflict 11 20}}
|
||
<span>Break a treaty</span>
|
||
{{/rollBetween() threatBurgeoningConflict 11 20}}
|
||
{{#rollBetween() threatBurgeoningConflict 21 30}}
|
||
<span>Force a hasty decision</span>
|
||
{{/rollBetween() threatBurgeoningConflict 21 30}}
|
||
{{#rollBetween() threatBurgeoningConflict 31 40}}
|
||
<span>Deepen suspicions</span>
|
||
{{/rollBetween() threatBurgeoningConflict 31 40}}
|
||
{{#rollBetween() threatBurgeoningConflict 41 50}}
|
||
<span>Trigger a confrontation</span>
|
||
{{/rollBetween() threatBurgeoningConflict 41 50}}
|
||
{{#rollBetween() threatBurgeoningConflict 51 60}}
|
||
<span>Subvert a potential accord</span>
|
||
{{/rollBetween() threatBurgeoningConflict 51 60}}
|
||
{{#rollBetween() threatBurgeoningConflict 61 70}}
|
||
<span>Isolate the antagonists</span>
|
||
{{/rollBetween() threatBurgeoningConflict 61 70}}
|
||
{{#rollBetween() threatBurgeoningConflict 71 80}}
|
||
<span>Draw new battle lines</span>
|
||
{{/rollBetween() threatBurgeoningConflict 71 80}}
|
||
{{#rollBetween() threatBurgeoningConflict 81 90}}
|
||
<span>Reveal an unexpected aspect of the dispute</span>
|
||
{{/rollBetween() threatBurgeoningConflict 81 90}}
|
||
{{#rollBetween() threatBurgeoningConflict 91 100}}
|
||
<span>Introduce a new person or faction to complicate the situation</span>
|
||
{{/rollBetween() threatBurgeoningConflict 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatBurgeoningConflict}}
|
||
|
||
{{#threatCursedSite}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatCursedSite}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatCursedSite 1 10}}
|
||
<span>Unleash a creature or being</span>
|
||
{{/rollBetween() threatCursedSite 1 10}}
|
||
{{#rollBetween() threatCursedSite 11 20}}
|
||
<span>Lure the unwary into its depths</span>
|
||
{{/rollBetween() threatCursedSite 11 20}}
|
||
{{#rollBetween() threatCursedSite 21 30}}
|
||
<span>Offer promises of power</span>
|
||
{{/rollBetween() threatCursedSite 21 30}}
|
||
{{#rollBetween() threatCursedSite 31 40}}
|
||
<span>Reveal a new aspect of its cursed history</span>
|
||
{{/rollBetween() threatCursedSite 31 40}}
|
||
{{#rollBetween() threatCursedSite 41 50}}
|
||
<span>Expand its malignancy to surrounding lands</span>
|
||
{{/rollBetween() threatCursedSite 41 50}}
|
||
{{#rollBetween() threatCursedSite 51 60}}
|
||
<span>Leave its mark on an inhabitant or visitor</span>
|
||
{{/rollBetween() threatCursedSite 51 60}}
|
||
{{#rollBetween() threatCursedSite 61 70}}
|
||
<span>Reveal hidden depths</span>
|
||
{{/rollBetween() threatCursedSite 61 70}}
|
||
{{#rollBetween() threatCursedSite 71 80}}
|
||
<span>Ensnare an important person or object</span>
|
||
{{/rollBetween() threatCursedSite 71 80}}
|
||
{{#rollBetween() threatCursedSite 81 90}}
|
||
<span>Corrupt the environment</span>
|
||
{{/rollBetween() threatCursedSite 81 90}}
|
||
{{#rollBetween() threatCursedSite 91 100}}
|
||
<span>Transform its nature</span>
|
||
{{/rollBetween() threatCursedSite 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatCursedSite}}
|
||
|
||
{{#threatEnvironmentalCalamity}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatEnvironmentalCalamity}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatEnvironmentalCalamity 1 10}}
|
||
<span>Devastate a place</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 1 10}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 11 20}}
|
||
<span>Block a path</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 11 20}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 21 30}}
|
||
<span>Threaten a community with imminent destruction</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 21 30}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 31 40}}
|
||
<span>Manifest unexpected effects</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 31 40}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 41 50}}
|
||
<span>Expand in scope or intensity</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 41 50}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 51 60}}
|
||
<span>Allow someone to take advantage</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 51 60}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 61 70}}
|
||
<span>Deprive of resources</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 61 70}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 71 80}}
|
||
<span>Isolate an important person or community</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 71 80}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 81 90}}
|
||
<span>Force refugees into hostile lands</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 81 90}}
|
||
{{#rollBetween() threatEnvironmentalCalamity 91 100}}
|
||
<span>Disrupt natural ecosystems</span>
|
||
{{/rollBetween() threatEnvironmentalCalamity 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatEnvironmentalCalamity}}
|
||
|
||
{{#threatMalignantPlague}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatMalignantPlague}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatMalignantPlague 1 10}}
|
||
<span>Manifest new symptoms or effects</span>
|
||
{{/rollBetween() threatMalignantPlague 1 10}}
|
||
{{#rollBetween() threatMalignantPlague 11 20}}
|
||
<span>Infect someone important</span>
|
||
{{/rollBetween() threatMalignantPlague 11 20}}
|
||
{{#rollBetween() threatMalignantPlague 21 30}}
|
||
<span>Expand to new territory or communities</span>
|
||
{{/rollBetween() threatMalignantPlague 21 30}}
|
||
{{#rollBetween() threatMalignantPlague 31 40}}
|
||
<span>Allow someone to take advantage</span>
|
||
{{/rollBetween() threatMalignantPlague 31 40}}
|
||
{{#rollBetween() threatMalignantPlague 41 50}}
|
||
<span>Allow someone to take the blame</span>
|
||
{{/rollBetween() threatMalignantPlague 41 50}}
|
||
{{#rollBetween() threatMalignantPlague 51 60}}
|
||
<span>Create panic or disorder</span>
|
||
{{/rollBetween() threatMalignantPlague 51 60}}
|
||
{{#rollBetween() threatMalignantPlague 61 70}}
|
||
<span>Force a horrible decision</span>
|
||
{{/rollBetween() threatMalignantPlague 61 70}}
|
||
{{#rollBetween() threatMalignantPlague 71 80}}
|
||
<span>Lure into complacency</span>
|
||
{{/rollBetween() threatMalignantPlague 71 80}}
|
||
{{#rollBetween() threatMalignantPlague 81 90}}
|
||
<span>Reveal the root of the sickness</span>
|
||
{{/rollBetween() threatMalignantPlague 81 90}}
|
||
{{#rollBetween() threatMalignantPlague 91 100}}
|
||
<span>Undermine a potential cure</span>
|
||
{{/rollBetween() threatMalignantPlague 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatMalignantPlague}}
|
||
|
||
{{#threatRampagingCreature}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatRampagingCreature}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatRampagingCreature 1 10}}
|
||
<span>Reveal a new aspect of its nature or abilities</span>
|
||
{{/rollBetween() threatRampagingCreature 1 10}}
|
||
{{#rollBetween() threatRampagingCreature 11 20}}
|
||
<span>Expand its territory</span>
|
||
{{/rollBetween() threatRampagingCreature 11 20}}
|
||
{{#rollBetween() threatRampagingCreature 21 30}}
|
||
<span>Make a sudden and brutal attack</span>
|
||
{{/rollBetween() threatRampagingCreature 21 30}}
|
||
{{#rollBetween() threatRampagingCreature 31 40}}
|
||
<span>Control or influence lesser creatures</span>
|
||
{{/rollBetween() threatRampagingCreature 31 40}}
|
||
{{#rollBetween() threatRampagingCreature 41 50}}
|
||
<span>Create confusion or strife</span>
|
||
{{/rollBetween() threatRampagingCreature 41 50}}
|
||
{{#rollBetween() threatRampagingCreature 51 60}}
|
||
<span>Leave foreboding signs</span>
|
||
{{/rollBetween() threatRampagingCreature 51 60}}
|
||
{{#rollBetween() threatRampagingCreature 61 70}}
|
||
<span>Lure the unwary</span>
|
||
{{/rollBetween() threatRampagingCreature 61 70}}
|
||
{{#rollBetween() threatRampagingCreature 71 80}}
|
||
<span>Imperil an event</span>
|
||
{{/rollBetween() threatRampagingCreature 71 80}}
|
||
{{#rollBetween() threatRampagingCreature 81 90}}
|
||
<span>Assert control over a location</span>
|
||
{{/rollBetween() threatRampagingCreature 81 90}}
|
||
{{#rollBetween() threatRampagingCreature 91 100}}
|
||
<span>Threaten resources</span>
|
||
{{/rollBetween() threatRampagingCreature 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatRampagingCreature}}
|
||
|
||
{{#threatRavagingHorde}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatRavagingHorde}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatRavagingHorde 1 10}}
|
||
<span>Overrun defenses</span>
|
||
{{/rollBetween() threatRavagingHorde 1 10}}
|
||
{{#rollBetween() threatRavagingHorde 11 20}}
|
||
<span>Gather resources</span>
|
||
{{/rollBetween() threatRavagingHorde 11 20}}
|
||
{{#rollBetween() threatRavagingHorde 21 30}}
|
||
<span>Attack a location</span>
|
||
{{/rollBetween() threatRavagingHorde 21 30}}
|
||
{{#rollBetween() threatRavagingHorde 31 40}}
|
||
<span>Expand forces</span>
|
||
{{/rollBetween() threatRavagingHorde 31 40}}
|
||
{{#rollBetween() threatRavagingHorde 41 50}}
|
||
<span>Appoint or reveal a leader</span>
|
||
{{/rollBetween() threatRavagingHorde 41 50}}
|
||
{{#rollBetween() threatRavagingHorde 51 60}}
|
||
<span>Send forth a champion</span>
|
||
{{/rollBetween() threatRavagingHorde 51 60}}
|
||
{{#rollBetween() threatRavagingHorde 61 70}}
|
||
<span>Create a diversion</span>
|
||
{{/rollBetween() threatRavagingHorde 61 70}}
|
||
{{#rollBetween() threatRavagingHorde 71 80}}
|
||
<span>Undermine an opposing force from within</span>
|
||
{{/rollBetween() threatRavagingHorde 71 80}}
|
||
{{#rollBetween() threatRavagingHorde 81 90}}
|
||
<span>Cut off supplies or reinforcements</span>
|
||
{{/rollBetween() threatRavagingHorde 81 90}}
|
||
{{#rollBetween() threatRavagingHorde 91 100}}
|
||
<span>Employ a new weapon</span>
|
||
{{/rollBetween() threatRavagingHorde 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatRavagingHorde}}
|
||
|
||
{{#threatSchemingLeader}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatSchemingLeader}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatSchemingLeader 1 10}}
|
||
<span>Defeat an enemy</span>
|
||
{{/rollBetween() threatSchemingLeader 1 10}}
|
||
{{#rollBetween() threatSchemingLeader 11 20}}
|
||
<span>Form a new alliance</span>
|
||
{{/rollBetween() threatSchemingLeader 11 20}}
|
||
{{#rollBetween() threatSchemingLeader 21 30}}
|
||
<span>Usurp or undermine another leader</span>
|
||
{{/rollBetween() threatSchemingLeader 21 30}}
|
||
{{#rollBetween() threatSchemingLeader 31 40}}
|
||
<span>Force the loyalty of a community or important person</span>
|
||
{{/rollBetween() threatSchemingLeader 31 40}}
|
||
{{#rollBetween() threatSchemingLeader 41 50}}
|
||
<span>Enact a new law or tradition</span>
|
||
{{/rollBetween() threatSchemingLeader 41 50}}
|
||
{{#rollBetween() threatSchemingLeader 51 60}}
|
||
<span>Rescind an old law or tradition</span>
|
||
{{/rollBetween() threatSchemingLeader 51 60}}
|
||
{{#rollBetween() threatSchemingLeader 61 70}}
|
||
<span>Reveal a true intention</span>
|
||
{{/rollBetween() threatSchemingLeader 61 70}}
|
||
{{#rollBetween() threatSchemingLeader 71 80}}
|
||
<span>Unravel an existing alliance</span>
|
||
{{/rollBetween() threatSchemingLeader 71 80}}
|
||
{{#rollBetween() threatSchemingLeader 81 90}}
|
||
<span>Incite conflict</span>
|
||
{{/rollBetween() threatSchemingLeader 81 90}}
|
||
{{#rollBetween() threatSchemingLeader 91 100}}
|
||
<span>Use an unexpected capability or asset</span>
|
||
{{/rollBetween() threatSchemingLeader 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatSchemingLeader}}
|
||
|
||
{{#threatPowerHungryMystic}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatPowerHungryMystic}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatPowerHungryMystic 1 10}}
|
||
<span>Gain hidden knowledge</span>
|
||
{{/rollBetween() threatPowerHungryMystic 1 10}}
|
||
{{#rollBetween() threatPowerHungryMystic 11 20}}
|
||
<span>Assault an enemy with magic</span>
|
||
{{/rollBetween() threatPowerHungryMystic 11 20}}
|
||
{{#rollBetween() threatPowerHungryMystic 21 30}}
|
||
<span>Despoil a place through magic</span>
|
||
{{/rollBetween() threatPowerHungryMystic 21 30}}
|
||
{{#rollBetween() threatPowerHungryMystic 31 40}}
|
||
<span>Forge a bond with ancient forces</span>
|
||
{{/rollBetween() threatPowerHungryMystic 31 40}}
|
||
{{#rollBetween() threatPowerHungryMystic 41 50}}
|
||
<span>Create magical wards or protections</span>
|
||
{{/rollBetween() threatPowerHungryMystic 41 50}}
|
||
{{#rollBetween() threatPowerHungryMystic 51 60}}
|
||
<span>Obtain a powerful artifact</span>
|
||
{{/rollBetween() threatPowerHungryMystic 51 60}}
|
||
{{#rollBetween() threatPowerHungryMystic 61 70}}
|
||
<span>Tempt with power or secrets</span>
|
||
{{/rollBetween() threatPowerHungryMystic 61 70}}
|
||
{{#rollBetween() threatPowerHungryMystic 71 80}}
|
||
<span>Recruit a follower or ally</span>
|
||
{{/rollBetween() threatPowerHungryMystic 71 80}}
|
||
{{#rollBetween() threatPowerHungryMystic 81 90}}
|
||
<span>Sacrifice something in exchange for greater power</span>
|
||
{{/rollBetween() threatPowerHungryMystic 81 90}}
|
||
{{#rollBetween() threatPowerHungryMystic 91 100}}
|
||
<span>Use magic to trick or deceive</span>
|
||
{{/rollBetween() threatPowerHungryMystic 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatPowerHungryMystic}}
|
||
|
||
{{#threatZealousCult}}
|
||
<tr>
|
||
<td class="sheet-oracle-dice"><span>{{threatZealousCult}}</span></td>
|
||
<td class="sheet-oracle-table-text">
|
||
{{#rollBetween() threatZealousCult 1 10}}
|
||
<span>Overtake a faction or community</span>
|
||
{{/rollBetween() threatZealousCult 1 10}}
|
||
{{#rollBetween() threatZealousCult 11 20}}
|
||
<span>Unlock secrets to greater power</span>
|
||
{{/rollBetween() threatZealousCult 11 20}}
|
||
{{#rollBetween() threatZealousCult 21 30}}
|
||
<span>Establish false credibility</span>
|
||
{{/rollBetween() threatZealousCult 21 30}}
|
||
{{#rollBetween() threatZealousCult 31 40}}
|
||
<span>Appoint or reveal a leader</span>
|
||
{{/rollBetween() threatZealousCult 31 40}}
|
||
{{#rollBetween() threatZealousCult 41 50}}
|
||
<span>Lure new members or establish alliances</span>
|
||
{{/rollBetween() threatZealousCult 41 50}}
|
||
{{#rollBetween() threatZealousCult 51 60}}
|
||
<span>Subvert opposition through devious schemes</span>
|
||
{{/rollBetween() threatZealousCult 51 60}}
|
||
{{#rollBetween() threatZealousCult 61 70}}
|
||
<span>Attack opposition directly</span>
|
||
{{/rollBetween() threatZealousCult 61 70}}
|
||
{{#rollBetween() threatZealousCult 71 80}}
|
||
<span>Spread the word of its doctrine</span>
|
||
{{/rollBetween() threatZealousCult 71 80}}
|
||
{{#rollBetween() threatZealousCult 81 90}}
|
||
<span>Reveal a dire prophecy</span>
|
||
{{/rollBetween() threatZealousCult 81 90}}
|
||
{{#rollBetween() threatZealousCult 91 100}}
|
||
<span>Reveal its true nature or goal</span>
|
||
{{/rollBetween() threatZealousCult 91 100}}
|
||
</td>
|
||
</tr>
|
||
{{/threatZealousCult}}
|
||
|
||
</table>
|
||
</rolltemplate><script type="text/worker">on('change:repeating_assets:assettype', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_Asset' + values.previousValue]: 'off',
|
||
['repeating_assets_Asset' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:assetDropdownCompanion', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_AssetCompanionDiv' + values.previousValue]: 'off',
|
||
['repeating_assets_AssetCompanionDiv' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:assetDropdownPath', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_AssetPathDiv' + values.previousValue]: 'off',
|
||
['repeating_assets_AssetPathDiv' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:assetDropdownCombatTalent', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_AssetCombatTalentDiv' + values.previousValue]: 'off',
|
||
['repeating_assets_AssetCombatTalentDiv' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:assetDropdownRitual', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_AssetRitualDiv' + values.previousValue]: 'off',
|
||
['repeating_assets_AssetRitualDiv' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:builder-titles', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_builder-titles-' + values.previousValue]: 'off',
|
||
['repeating_assets_builder-titles-' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:builder-ability-1', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_builder-ability-1-' + values.previousValue]: 'off',
|
||
['repeating_assets_builder-ability-1-' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:builder-ability-2', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_builder-ability-2-' + values.previousValue]: 'off',
|
||
['repeating_assets_builder-ability-2-' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:builder-ability-3', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_builder-ability-3-' + values.previousValue]: 'off',
|
||
['repeating_assets_builder-ability-3-' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_assets:track-dropdown', function (values) {
|
||
setAttrs({
|
||
['repeating_assets_track-dropdown-' + values.previousValue]: 'off',
|
||
['repeating_assets_track-dropdown-' + values.newValue]: 'on'
|
||
});
|
||
});
|
||
|
||
// Debilities update Momentum MAX and RESET.
|
||
on('change:debilCorrupted change:debilMarked change:debilEncumbered change:debilMaimed change:debilShaken change:debilHaunted change:debilUnprepared change:debilWounded change:debilOathbreaker change:debilLeech change:debilCustom1 change:debilCustom2', function () {
|
||
var numDebilities = 0
|
||
getAttrs(["debilCorrupted", "debilMarked", "debilEncumbered", "debilMaimed", "debilShaken", "debilHaunted", "debilUnprepared", "debilWounded", "debilOathbreaker", "debilLeech", "debilCustom1", "debilCustom2", "momentum_max", "momentum_reset"], function (values) {
|
||
if (values.debilWounded == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilShaken == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilUnprepared == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilEncumbered == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilMarked == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilHaunted == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilMaimed == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilCorrupted == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilOathbreaker == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilLeech == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilCustom1 == "on") numDebilities = numDebilities + 1;
|
||
if (values.debilCustom2 == "on") numDebilities = numDebilities + 1;
|
||
setAttrs({ momentum_max: (10 - numDebilities) });
|
||
if (numDebilities === 0) setAttrs({ momentum_reset: 2 });
|
||
if (numDebilities === 1) setAttrs({ momentum_reset: 1 });
|
||
if (numDebilities > 1) setAttrs({ momentum_reset: 0 });
|
||
});
|
||
});
|
||
|
||
// Do not allow Momentum to go over MAX.
|
||
on('change:momentum change:momentum_max', function () {
|
||
getAttrs(["momentum", "momentum_max"], function (values) {
|
||
if (parseInt(values.momentum) > parseInt(values.momentum_max)) setAttrs({ momentum: parseInt(values.momentum_max) });
|
||
});
|
||
});
|
||
|
||
on('change:momentumBurn', function () {
|
||
getAttrs(["momentum_reset"], function (values) {
|
||
setAttrs({
|
||
momentum: parseInt(values.momentum_reset)
|
||
});
|
||
});
|
||
});
|
||
// const moves = [
|
||
// { name: 'Pay the Price', value: 'pay_the_price' },
|
||
// { name: 'Ask the Oracle', value: 'ask_the_oracle' },
|
||
// { name: 'Find an Opportunity', value: 'find_an_opportunity' },
|
||
// { name: 'Reveal a Danger', value: 'reveal_a_danger' },
|
||
// { name: 'Reveal a Danger - Alt', value: 'reveal_a_danger_alt' },
|
||
// { name: 'Endure Harm', value: 'endure_harm' },
|
||
// { name: 'Endure Stress', value: 'endure_stress' },
|
||
// { name: 'Face Death', value: 'face_death' },
|
||
// { name: 'Face Desolation', value: 'face_desolation' },
|
||
// { name: 'Face a Setback', value: 'face_a_setback' },
|
||
// { name: 'Out of Supply', value: 'out_of_supply' },
|
||
// { name: 'Discover a Site', value: 'discover_a_site' },
|
||
// { name: 'Delve the Depths', value: 'delve_the_depths' },
|
||
// { name: 'Check Your Gear', value: 'check_your_gear' },
|
||
// { name: 'Locate Your Objective', value: 'locate_your_objective' },
|
||
// { name: 'Escape the Depths', value: 'escape_the_depths' },
|
||
// { name: 'Face Danger', value: 'face_danger' },
|
||
// { name: 'Secure an Advantage', value: 'secure_an_advantage' },
|
||
// { name: 'Gather Information', value: 'gather_information' },
|
||
// { name: 'Undertake a Journey', value: 'undertake_a_journey' },
|
||
// { name: 'Reach Your Destination', value: 'reach_your_destination' },
|
||
// { name: 'Reach A Milestone', value: 'reach_a_milestone' },
|
||
// { name: 'Strike', value: 'strike' },
|
||
// { name: 'Clash', value: 'clash' },
|
||
// { name: 'Turn the Tide', value: 'turn_the_tide' },
|
||
// { name: 'Enter the Fray', value: 'enter_the_fray' },
|
||
// { name: 'Battle', value: 'battle' },
|
||
// { name: 'End the Fight', value: 'end_the_fight' },
|
||
// { name: 'Heal', value: 'heal' },
|
||
// { name: 'Resupply', value: 'resupply' },
|
||
// { name: 'Make Camp', value: 'make_camp' },
|
||
// { name: 'Take a Hiatus', value: 'take_a_hiatus' },
|
||
// { name: 'Swear An Iron Vow', value: 'swear_an_iron_vow' },
|
||
// { name: 'Fulfill Your Vow', value: 'fulfill_your_vow' },
|
||
// { name: 'Learn From Your Failures', value: 'learn_from_your_failures' },
|
||
// { name: 'Mark Your Failure', value: 'mark_your_failure' },
|
||
// { name: 'Advance', value: 'advance' },
|
||
// { name: 'Compel', value: 'compel' },
|
||
// { name: 'Sojourn', value: 'sojourn' },
|
||
// { name: 'Draw the Circle', value: 'draw_the_circle' },
|
||
// { name: 'Forge a Bond', value: 'forge_a_bond' },
|
||
// { name: 'Test Your Bond', value: 'test_your_bond' },
|
||
// { name: 'Write Your Epilogue', value: 'write_your_epilogue' },
|
||
// { name: 'Wield a Rarity', value: 'wield_a_rarity' },
|
||
// { name: 'Advance a Threat', value: 'advance_a_threat' },
|
||
// { name: 'Forsake Your Vow', value: 'forsake_your_vow' },
|
||
// { name: 'Companion Endure Harm', value: 'companion_endure_harm' },
|
||
// { name: 'Aid Your Ally', value: 'aid_your_ally' }
|
||
// ]
|
||
|
||
// // Search and Highlight Move
|
||
// on('change:move_search', function(eventinfo) {
|
||
// for (var move of moves) {
|
||
// if (!eventinfo.newValue) {
|
||
// setAttrs({
|
||
// [`${move.value}_highlight`]: 'off'
|
||
// });
|
||
// } else if (move.name.toLocaleLowerCase().includes(eventinfo.newValue.toLocaleLowerCase())) {
|
||
// setAttrs({
|
||
// [`${move.value}_highlight`]: 'on'
|
||
// });
|
||
// } else {
|
||
// setAttrs({
|
||
// [`${move.value}_highlight`]: 'off'
|
||
// });
|
||
// };
|
||
// };
|
||
// });
|
||
|
||
// on('change:clear_search', function() {
|
||
// setAttrs({
|
||
// clear_search: 'off',
|
||
// move_search: ''
|
||
// });
|
||
// for (var move of moves) {
|
||
// setAttrs({
|
||
// [`${move.value}_highlight`]: 'off',
|
||
// });
|
||
// };
|
||
// });
|
||
|
||
on('change:selected_move', function(eventinfo) {
|
||
if (eventinfo.newValue !== 'none') {
|
||
setAttrs({
|
||
move_view: '2',
|
||
move_preview: eventinfo.newValue
|
||
});
|
||
}
|
||
});
|
||
|
||
on('change:close_move_preview', function() {
|
||
setAttrs({
|
||
move_view: '1',
|
||
selected_move: 'none'
|
||
});
|
||
});
|
||
|
||
on('change:reveal_a_danger_button', function(eventinfo) {
|
||
setAttrs({
|
||
reveal_a_danger_tables: eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:find_an_opportunity_button', function(eventinfo) {
|
||
setAttrs({
|
||
find_an_opportunity_tables: eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:manifest_insanity_button', function(eventinfo) {
|
||
setAttrs({
|
||
manifest_insanity_tables: eventinfo.newValue
|
||
});
|
||
});on('change:oracle_ironsworn_button', function(eventinfo) {
|
||
setAttrs({
|
||
oracle_ironsworn: eventinfo.newValue,
|
||
});
|
||
});
|
||
|
||
on('change:oracle_ironsworn_button', function(eventinfo) {
|
||
setAttrs({
|
||
oracle_ironsworn: eventinfo.newValue,
|
||
});
|
||
});
|
||
|
||
|
||
on('change:oracle_delve_button', function(eventinfo) {
|
||
setAttrs({
|
||
oracle_delve: eventinfo.newValue,
|
||
});
|
||
});
|
||
|
||
on('change:oracle_page_button', function(eventinfo) {
|
||
setAttrs({
|
||
oracle_page: eventinfo.newValue,
|
||
});
|
||
});on('change:character_page_button', function (eventinfo) {
|
||
setAttrs({
|
||
character_page: eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:shared_page_button', function (eventinfo) {
|
||
setAttrs({
|
||
shared_page: eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:mode_button', function (eventinfo) {
|
||
setAttrs({
|
||
mode: eventinfo.newValue,
|
||
modes_choice: 'off'
|
||
});
|
||
});
|
||
|
||
on('change:stat_mode_button', function (eventinfo) {
|
||
setAttrs({
|
||
stat_mode: eventinfo.newValue,
|
||
});
|
||
});
|
||
|
||
on('change:close_changelog', function () {
|
||
setAttrs({
|
||
'changelog_2.7.0': 'on',
|
||
'changelog_2.6.0': 'on',
|
||
'changelog_2.5.0': 'on',
|
||
'changelog_2.4.0': 'on'
|
||
});
|
||
});
|
||
const stdProgress = [
|
||
'one',
|
||
'two',
|
||
'three',
|
||
'four',
|
||
'five',
|
||
'six',
|
||
'seven',
|
||
'eight',
|
||
'nine',
|
||
'ten'
|
||
]
|
||
|
||
const vowProgress = [
|
||
'0',
|
||
'1',
|
||
'2',
|
||
'3',
|
||
'4',
|
||
'5',
|
||
'6',
|
||
'7',
|
||
'8',
|
||
'9'
|
||
]
|
||
|
||
function getCurrentProgress(progressValues) {
|
||
let total = 0
|
||
progressValues.map(x => { total = x + total })
|
||
return total
|
||
}
|
||
|
||
function updateProgressValues(type, newValue, progressStrings) {
|
||
let progressNumber = 0
|
||
for (; newValue > 0;) {
|
||
let updateValue = (newValue < 4) ? newValue : 4
|
||
let attNumber = progressStrings[progressNumber]
|
||
setAttrs({
|
||
[`repeating_${type}_progress_${attNumber}`]: updateValue
|
||
})
|
||
newValue = newValue - updateValue
|
||
progressNumber++
|
||
}
|
||
}
|
||
|
||
function updateProgress(type, mark, progressArray, progressStrings) {
|
||
let newValue = mark + getCurrentProgress(progressArray)
|
||
let finalValue = (newValue < 40) ? newValue : 40
|
||
updateProgressValues(type, finalValue, progressStrings)
|
||
}
|
||
|
||
function chosenDifficulty(rank) {
|
||
switch (rank) {
|
||
case 1:
|
||
return 12;
|
||
case 2:
|
||
return 8;
|
||
case 3:
|
||
return 4;
|
||
case 4:
|
||
return 2;
|
||
case 5:
|
||
return 1;
|
||
default:
|
||
return null;
|
||
}
|
||
}
|
||
|
||
on('change:repeating_progress:mark_progress change:repeating_vow:mark_progress change:repeating_sites:mark_progress', function (values) {
|
||
const type = values.sourceAttribute.match(/repeating_(.*?)_/)[1]
|
||
const progressStrings = type === 'vow' ? vowProgress : stdProgress
|
||
|
||
getAttrs([
|
||
`repeating_${type}_rank`,
|
||
`repeating_${type}_progress_${progressStrings[0]}`,
|
||
`repeating_${type}_progress_${progressStrings[1]}`,
|
||
`repeating_${type}_progress_${progressStrings[2]}`,
|
||
`repeating_${type}_progress_${progressStrings[3]}`,
|
||
`repeating_${type}_progress_${progressStrings[4]}`,
|
||
`repeating_${type}_progress_${progressStrings[5]}`,
|
||
`repeating_${type}_progress_${progressStrings[6]}`,
|
||
`repeating_${type}_progress_${progressStrings[7]}`,
|
||
`repeating_${type}_progress_${progressStrings[8]}`,
|
||
`repeating_${type}_progress_${progressStrings[9]}`
|
||
],
|
||
function (attrValues) {
|
||
const progress = [
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[0]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[1]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[2]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[3]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[4]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[5]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[6]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[7]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[8]}`]),
|
||
parseInt(attrValues[`repeating_${type}_progress_${progressStrings[9]}`])
|
||
]
|
||
const rank = parseInt(attrValues[`repeating_${type}_rank`])
|
||
const mark = chosenDifficulty(rank)
|
||
updateProgress(type, mark, progress, progressStrings)
|
||
});
|
||
});
|
||
|
||
on('change:repeating_progress:clear_progress change:repeating_vow:clear_progress change:repeating_sites:clear_progress', function (values) {
|
||
const type = values.sourceAttribute.match(/repeating_(.*?)_/)[1]
|
||
const progressStrings = type === 'vow' ? vowProgress : stdProgress
|
||
|
||
setAttrs({
|
||
['repeating_' + type + '_progress_' + progressStrings[0]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[1]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[2]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[3]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[4]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[5]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[6]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[7]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[8]]: '0',
|
||
['repeating_' + type + '_progress_' + progressStrings[9]]: '0'
|
||
});
|
||
});
|
||
|
||
on('change:clear_misses', function () {
|
||
setAttrs({
|
||
'miss_0': '0',
|
||
'miss_1': '0',
|
||
'miss_2': '0',
|
||
'miss_3': '0',
|
||
'miss_4': '0',
|
||
'miss_5': '0',
|
||
'miss_6': '0',
|
||
'miss_7': '0',
|
||
'miss_8': '0',
|
||
'miss_9': '0'
|
||
});
|
||
});
|
||
|
||
on('change:repeating_progress:challenge-show-button', function (eventinfo) {
|
||
setAttrs({
|
||
'repeating_progress_challenge-show': eventinfo.newValue
|
||
});
|
||
});
|
||
on('change:settingSites', function (eventinfo) {
|
||
setAttrs({
|
||
'optional_move_sites': eventinfo.newValue,
|
||
'optional_nav_sites': eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:settingFailures', function (eventinfo) {
|
||
setAttrs({
|
||
'optional_track_failures': eventinfo.newValue,
|
||
'optional_move_failures': eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:settingRarities', function (eventinfo) {
|
||
setAttrs({
|
||
'optional_move_rarity': eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:settingThreat', function (eventinfo) {
|
||
setAttrs({
|
||
'optional_move_threat': eventinfo.newValue,
|
||
'optional_vow_threat_1': eventinfo.newValue,
|
||
'optional_vow_threat_2': eventinfo.newValue,
|
||
'optional_vow_threat_3': eventinfo.newValue,
|
||
'optional_vow_threat_4': eventinfo.newValue,
|
||
'optional_vow_threat_5': eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
on('change:settingShowAssetsSummary', function (eventinfo) {
|
||
setAttrs({
|
||
'optional_move_assets_summary': eventinfo.newValue
|
||
});
|
||
});
|
||
on('change:repeating_sites:site_details_button', function(eventinfo) {
|
||
if (eventinfo.newValue == 'on') {
|
||
setAttrs({
|
||
repeating_sites_site_details: eventinfo.newValue,
|
||
repeating_sites_site_theme_domain: 'off',
|
||
repeating_sites_site_theme_domain_button: 'off'
|
||
});
|
||
} else {
|
||
setAttrs({
|
||
repeating_sites_site_details: eventinfo.newValue,
|
||
});
|
||
}
|
||
});
|
||
|
||
on('change:repeating_sites:site_theme_domain_button', function(eventinfo) {
|
||
if (eventinfo.newValue == 'on') {
|
||
setAttrs({
|
||
repeating_sites_site_theme_domain: eventinfo.newValue,
|
||
repeating_sites_site_details: 'off',
|
||
repeating_sites_site_details_button: 'off'
|
||
});
|
||
} else {
|
||
setAttrs({
|
||
repeating_sites_site_theme_domain: eventinfo.newValue,
|
||
});
|
||
}
|
||
});
|
||
|
||
on('change:repeating_sites:theme_select', function(eventinfo) {
|
||
setAttrs({
|
||
repeating_sites_theme: eventinfo.newValue,
|
||
});
|
||
});
|
||
|
||
on('change:repeating_sites:domain_select', function(eventinfo) {
|
||
setAttrs({
|
||
repeating_sites_domain: eventinfo.newValue,
|
||
});
|
||
});//Cannot increase Health while Wounded
|
||
//Health reaching 0 marks Wounded
|
||
on('change:health', function(eventinfo) {
|
||
getAttrs(["debilWounded"], function(values) {
|
||
if(values.debilWounded == "on") {
|
||
if (parseInt(eventinfo.newValue) > parseInt(eventinfo.previousValue)) {
|
||
setAttrs({health: eventinfo.previousValue});
|
||
}
|
||
}
|
||
});
|
||
});
|
||
|
||
//Cannot increase Spirit while Shaken
|
||
//Spirit reaching 0 marks Shaken
|
||
on('change:spirit', function(eventinfo) {
|
||
getAttrs(["debilShaken"], function(values) {
|
||
if(values.debilShaken == "on") {
|
||
if (parseInt(eventinfo.newValue) > parseInt(eventinfo.previousValue)) {
|
||
setAttrs({spirit: eventinfo.previousValue});
|
||
}
|
||
}
|
||
});
|
||
});
|
||
|
||
//Cannot increase Supply while Unprepared
|
||
//Supply reaching 0 marks Unprepared
|
||
on('change:supply', function(eventinfo) {
|
||
getAttrs(["debilUnprepared"], function(values) {
|
||
if(values.unprepared == "on") {
|
||
if (parseInt(eventinfo.newValue) > parseInt(eventinfo.previousValue)) {
|
||
setAttrs({supply: eventinfo.previousValue});
|
||
}
|
||
}
|
||
});
|
||
if (parseInt(eventinfo.newValue) === 0) setAttrs({debilUnprepared: "on"});
|
||
});
|
||
on("remove:repeating_vow remove:repeating_bonds remove:repeating_progress remove:repeating_sites remove:repeating_assets", function() {
|
||
const timestamp = Number(new Date());
|
||
setAttrs({ repeat_delete: timestamp });
|
||
});
|
||
|
||
on("change:repeating_vow:menace-show-button", function(eventinfo) {
|
||
setAttrs({
|
||
"repeating_vow_menace-show": eventinfo.newValue
|
||
});
|
||
});
|
||
|
||
function fillRepeatingVow (vowNumber) {
|
||
const repeatingAttrs = [
|
||
"vow_name",
|
||
"threat-name",
|
||
`menace-show-button`,
|
||
"menace-show",
|
||
"menace-1",
|
||
"menace-2",
|
||
"menace-3",
|
||
"menace-4",
|
||
"menace-5",
|
||
"menace-6",
|
||
"menace-7",
|
||
"menace-8",
|
||
"menace-9",
|
||
"menace-10",
|
||
"rank",
|
||
"progress_0",
|
||
"progress_1",
|
||
"progress_2",
|
||
"progress_3",
|
||
"progress_4",
|
||
"progress_5",
|
||
"progress_6",
|
||
"progress_7",
|
||
"progress_8",
|
||
"progress_9"
|
||
];
|
||
const legacyAttrs = [
|
||
`vow${vowNumber}_name`,
|
||
`vow${vowNumber}_threat-name`,
|
||
`vow${vowNumber}_menace-show-button`,
|
||
`vow${vowNumber}_menace-show`,
|
||
`vow${vowNumber}-1-threat`,
|
||
`vow${vowNumber}-2-threat`,
|
||
`vow${vowNumber}-3-threat`,
|
||
`vow${vowNumber}-4-threat`,
|
||
`vow${vowNumber}-5-threat`,
|
||
`vow${vowNumber}-6-threat`,
|
||
`vow${vowNumber}-7-threat`,
|
||
`vow${vowNumber}-8-threat`,
|
||
`vow${vowNumber}-9-threat`,
|
||
`vow${vowNumber}-10-threat`,
|
||
`vow${vowNumber}_rank`,
|
||
`vow${vowNumber}-0`,
|
||
`vow${vowNumber}-1`,
|
||
`vow${vowNumber}-2`,
|
||
`vow${vowNumber}-3`,
|
||
`vow${vowNumber}-4`,
|
||
`vow${vowNumber}-5`,
|
||
`vow${vowNumber}-6`,
|
||
`vow${vowNumber}-7`,
|
||
`vow${vowNumber}-8`,
|
||
`vow${vowNumber}-9`
|
||
];
|
||
getAttrs(legacyAttrs, function(vow) {
|
||
const newrowid = generateRowID();
|
||
var newAttrs = {};
|
||
repeatingAttrs.forEach(function (attr, index) {
|
||
newAttrs[`repeating_vow_${newrowid}_${attr}`] = vow[legacyAttrs[index]];
|
||
})
|
||
setAttrs(newAttrs);
|
||
});
|
||
}
|
||
|
||
on("sheet:opened", function() {
|
||
getAttrs(["vows_migrated"], function(migrationCheck) {
|
||
if (migrationCheck.vows_migrated == true) {
|
||
return true
|
||
} else {
|
||
for (currentVow = 1; currentVow <= 5; currentVow++) {
|
||
fillRepeatingVow(currentVow);
|
||
}
|
||
setAttrs({vows_migrated: true});
|
||
};
|
||
});
|
||
});function getCurrentVow (VowValues) {
|
||
let total = 0
|
||
VowValues.map(x =>{ total = x + total })
|
||
return total
|
||
}
|
||
|
||
function updateVowValues (newValue, vowID) {
|
||
let VowNumber = 0
|
||
for (; newValue > 0;) {
|
||
let updateValue = (newValue < 4) ? newValue : 4
|
||
setAttrs({
|
||
['vow' + vowID + '-' + VowNumber]: updateValue
|
||
})
|
||
newValue = newValue - updateValue
|
||
VowNumber++
|
||
}
|
||
}
|
||
|
||
function updateVow (mark, vowArray, number) {
|
||
let newValue = mark + getCurrentVow(vowArray)
|
||
let finalValue = (newValue < 40) ? newValue : 40
|
||
updateVowValues(finalValue, number)
|
||
}
|
||
|
||
function chosenDifficulty (rank) {
|
||
switch (rank) {
|
||
case 1:
|
||
return 12;
|
||
case 2:
|
||
return 8;
|
||
case 3:
|
||
return 4;
|
||
case 4:
|
||
return 2;
|
||
case 5:
|
||
return 1;
|
||
default:
|
||
return null;
|
||
}
|
||
}
|
||
|
||
on('change:mark_progress_1 change:mark_progress_2 change:mark_progress_3 change:mark_progress_4 change:mark_progress_5', function(values) {
|
||
const number = values.sourceAttribute.match(/mark_progress_([0-9])/)[1]
|
||
getAttrs([
|
||
`vow${number}_rank`,
|
||
`vow${number}-0`,
|
||
`vow${number}-1`,
|
||
`vow${number}-2`,
|
||
`vow${number}-3`,
|
||
`vow${number}-4`,
|
||
`vow${number}-5`,
|
||
`vow${number}-6`,
|
||
`vow${number}-7`,
|
||
`vow${number}-8`,
|
||
`vow${number}-9`
|
||
],
|
||
function(attrValues) {
|
||
const Vow = [
|
||
parseInt(attrValues[`vow${number}-0`]),
|
||
parseInt(attrValues[`vow${number}-1`]),
|
||
parseInt(attrValues[`vow${number}-2`]),
|
||
parseInt(attrValues[`vow${number}-3`]),
|
||
parseInt(attrValues[`vow${number}-4`]),
|
||
parseInt(attrValues[`vow${number}-5`]),
|
||
parseInt(attrValues[`vow${number}-6`]),
|
||
parseInt(attrValues[`vow${number}-7`]),
|
||
parseInt(attrValues[`vow${number}-8`]),
|
||
parseInt(attrValues[`vow${number}-9`])
|
||
]
|
||
const rank = parseInt(attrValues[`vow${number}_rank`])
|
||
const mark = chosenDifficulty(rank)
|
||
updateVow(mark, Vow, number)
|
||
});
|
||
});
|
||
|
||
on('change:clear_progress_1 change:clear_progress_2 change:clear_progress_3 change:clear_progress_4 change:clear_progress_5', function(values) {
|
||
const number = values.sourceAttribute.match(/clear_progress_([0-9])/)[1]
|
||
setAttrs({
|
||
['vow' + number + '-' + '0']: '0',
|
||
['vow' + number + '-' + '1']: '0',
|
||
['vow' + number + '-' + '2']: '0',
|
||
['vow' + number + '-' + '3']: '0',
|
||
['vow' + number + '-' + '4']: '0',
|
||
['vow' + number + '-' + '5']: '0',
|
||
['vow' + number + '-' + '6']: '0',
|
||
['vow' + number + '-' + '7']: '0',
|
||
['vow' + number + '-' + '8']: '0',
|
||
['vow' + number + '-' + '9']: '0'
|
||
});
|
||
});
|
||
|
||
on('change:vow1_menace-show-button change:vow2_menace-show-button change:vow3_menace-show-button change:vow4_menace-show-button change:vow5_menace-show-button', function(values) {
|
||
const number = values.sourceAttribute.match(/vow([0-9])/)[1]
|
||
setAttrs({
|
||
['vow' + number + '_menace-show']: values.newValue,
|
||
});
|
||
});on('change:repeating_bonds:details_button', function(eventinfo) {
|
||
setAttrs({
|
||
repeating_bonds_details: eventinfo.newValue,
|
||
});
|
||
});
|
||
</script>
|
||
|
||
|
||
|
||
|