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roll20-character-sheets/Genesys-RPG-nonAPI/translations/de.json
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2023-06-19 09:16:54 -04:00

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{
"general-skills-list": "alchemy,astrocartography,athletics,computers,cool,coordination,discipline,driving,mechanics,medicine,operating,perception,piloting,resilience,skulduggery,stealth,streetwise,survival,vigilance",
"magic-skills-list": "arcane,divine,primal",
"combat-skills-list": "brawl,gunnery,melee,meleelight,meleeheavy,ranged,rangedlight,rangedheavy",
"social-skills-list": "charm,coercion,deception,leadership,negotiation",
"knowledge-skills-list": "knowledge",
"abilities": "Abilities",
"abilityname": "Name",
"abilitysummary": "Zusammenfassung",
"active": "Aktiv",
"actualtocomplete:": "Spielsitzungen bis zur Beendigung:",
"addcritical": "Krit. hinzufügen.",
"addingdice": "Würfel hinzufügen",
"addingdicetext": "Zum Hinzufügen von Würfeln trage die Anzahl und die Würfelabkürzung ein. Du kannst auch Würfelsymbole eintragen, die dem Wurf automatisch hinzugefügt werden.",
"advantage": "Vorteil",
"aft": "Heck",
"age:": "Alter:",
"aggressor": "Aggressor",
"agility": "Agility",
"agitator": "Agitator",
"alchemy": "Alchemy",
"alchemyint": "Alchemy (Int)",
"all": "Personnage",
"arc": "Bereich",
"Arcana": "Arkane Kunde",
"arcana": "Arkane Kunde",
"arcanaint": "Arcana (Int)",
"Arcanaint": "Arcana (Int)",
"archaeologist": "Archaeologist",
"armor": "Rüstung",
"assetsnresources": "Besitz & Ressourcen",
"assignedby:": "Assigned By:",
"assignment": "Assignment",
"assignmentsandtasks": "Assignments and Tasks",
"Alchemy": "Alchemy",
"astrocartography": "Astrocartography",
"Astrogation": "Astrocartography",
"astrogation": "Astrocartography",
"astrogationint": "Astrocartography (Int)",
"atarustriker": "Ataru Striker",
"Athletics": "Athletik",
"athletics": "Athletik",
"athleticsbr": "Athletik (Str)",
"attachmentname": "Name",
"attachments": "Zubehör",
"attacks": "Angriffe",
"availablexp": "Verfügbare EP:",
"bardottan": "Bardottaner",
"basemodifiers": "Basismodifikatoren",
"baseofoperations": " Base of Operations  ",
"basesetting:": "Base Setting/Genre:",
"basexp:": "Basis-EP:",
"beast": " Beast ",
"beastcriticalinjuries": "Krit. Verletzungen Tier",
"bonus": "Bonus",
"bonusdescription": "Bonus/Beschreibung",
"bonusxpmotivation:": "Bonus EP (Motivation):",
"bonusxproleplaying:": "Bonus EP (Rollenspiel):",
"booknpage": "Buch & Seite",
"booknpage:": "Buch & Seite:",
"brawl": "Brawl",
"Brawl": "Brawl",
"brawlbr": "Handgemenge (Str)",
"brawn": "Kraft",
"build:": "Build:",
"business": "Geschäft",
"businessname:": "Geschäftsbezeichnung:",
"campaigndetails": " Kampagnendetails ",
"capacity": "Kapazität",
"career": "Beruf",
"career:": "Career:",
"cargohold": "Frachtraum",
"cargotype": "Frachttyp",
"category:": "Kategorie:",
"categorydesire:": "Desire:",
"categoryfear:": "Fear:",
"categorystrength:": "Strength:",
"categoryflaw:": "Flaw:",
"char": "Char",
"characinfo": " Charakter Info ",
"character": "Charakter",
"character:": "Charakter:",
"characterduties": "Character Duties",
"charactergroupobligations": "Charakter-/Gruppenverpflichtung",
"characteristics": "Eigenschaften",
"charactermoralities": "Character Moralities",
"charactermotivation": "Charaktermotivationen",
"charactername": "Character Name",
"charactersheet": "Character Sheet",
"charm": "Charm",
"Charm": "Charm",
"charmpr": "Charme (Cha)",
"city:": "City:",
"clearpool": "Pool leeren",
"close": "Schließen",
"Coercion": "Einschüchterung",
"coercion": "Einschüchterung",
"coercionwill": "Einschüchterung (Will)",
"combat": "  Weapons, Talents, &amp Powers  ",
"combatskills": "Combat Skills",
"commited": "Committed",
"companion": "Companion",
"companioninfo": "Companion Info",
"companionsheet": "Begleiter-Bogen",
"completed:": "Completed?:",
"computerint": "Computertechnik (Int)",
"Computers": "Computertechnik",
"computers": "Computertechnik",
"condition:": "Zustand:",
"conflict:": "Konflikt:",
"consumables:": "Autonomie:",
"continent:": "Kontinent:",
"contributionrank:": "Contribution Rank:",
"cool": "Coolness",
"Cool": "Coolness",
"coolifprepared": "Cool (if prepared):",
"coolpr": "Coolness (Cha)",
"coordination": "Coordination",
"Coordination": "Coordination",
"coordinationag": "Körperbeherrschung (Gew)",
"coretype:": "Core Type:",
"correllianhuman": "Corellianischer Mensch",
"cost:": "Preis:",
"credits:": "Money:",
"crew:": "Besatzung:",
"crewroles": "Besatzungsfunktionen",
"crit": "Krit",
"critical": "Critical",
"criticalhits": "Kritische Treffer",
"criticalinjuries": "Kritische Verletzungen",
"criticalnumber:": "Kritischer Wert:",
"criticalrolloffset:": "Offset Krit.-Wurf:",
"critinj": " Kritische Verletzungen ",
"cunning": "Cunning",
"current": "Aktuell",
"currentencumbrance": "Aktuelle Belastung",
"currentlocation:": "Aktueller Aufenthaltsort:",
"custom": "Benutzerdef.",
"customskill1": "Eigene Fertigkeit 1",
"customskill2": "Eigene Fertigkeit 2",
"customskill3": "Eigene Fertigkeit 3",
"customskill4": "Eigene Fertigkeit 4",
"customskill5": "Eigene Fertigkeit 5",
"customskills": "Eigene Fertigkeiten",
"cybernetics": "Kybernetische Implantate",
"damage": "Schaden",
"dark": "SL",
"deception": "Täuschen",
"Deception": "Täuschen",
"deceptioncun": "Täuschung (Lis)",
"defense": "Defense",
"demolitionist": "Demolitionist",
"description": "Description",
"description:": "Beschreibung:",
"desire:": "Desire:",
"despair": "Verzweiflung",
"destination": "Zielort",
"details": "Detailansicht",
"details:": "Details:",
"dice": "Würfel",
"dice:": "Würfel:",
"dicendesitnypool": "Dice & Destiny Pool",
"dicepool": "Würfelpool",
"diceroll": "Würfelwurf",
"discipline": "Discipline",
"Discipline": "Discipline",
"disciplinewill": "Disziplin (Will)",
"displayinskill": "Display in Skill",
"divine": "Divine",
"divinewill": "Divine (Will)",
"dmg": "DMG",
"downgrade": ":Abwerten",
"dresselliannp": "Dressellianer (Non-Primitive)",
"dressellianp": "Dressellianer (Primitive)",
"driver": "Driver",
"driving": "Driving",
"drivingag": "Driving (Ag)",
"dropoff": "Bestimmungsort",
"effect:": "Effekt:",
"enablecombatsuggestions": "Enable Combat Suggestions?",
"enablegeneralsuggestions": "Enable General Suggestions?",
"encum": "Belast.",
"encumbrance": "Encumbrance",
"encumbrancecapacity": "Belastungskapazität",
"engaged": "Nah",
"entertainment": "Entertainment",
"equipment": "Ausrüstung",
"example:": "Example: <b>1b 1g</b> outputs <span class=\"sheet-icon-B\"></span><span class=\"sheet-icon-G\"></span>",
"exampletext": "b -> Blue = Boost, blk -> BLack = Setback<br>g -> Green = Ability, y -> Yellow = Proficiency<br>p-> Purple = Difficulty, r -> Red = Challenge<br>w -> <br>s = Success, f = Failure, a = Advantage, t = Threat",
"expectedsessionstocomplete:": "Expected sessions to complete:",
"extreme": "Extreme",
"eyes:": "Augen:",
"factions:": "What are the major factions and organizations in the setting, and what are their objectives?:",
"failure": "Fehlschlag",
"farm": "Farm",
"fear:": "Fear:",
"fearcheck": "Furchtprobe?",
"features:": "Besonderheiten:",
"flaw:": "Flaw:",
"foodstuffs": "Foodstuffs",
"forceplayerupdate": "Force Player Update",
"fore": "Bug",
"gender:": "Geschlecht:",
"generalinfo": "Allgemeine Informationen",
"generalinformation": "Allgemeine Informationen",
"generalskills": "Allgemeine Fertigkeiten",
"genesysrpg": "Genesys RPG System",
"gmdicepool": "SL Würfelpool",
"gmresources": "SL Ressourcen",
"groupcontacts": "Gruppenkontakte",
"groupcredits:": "Group Credits:",
"groupdetails": "Gruppen Details",
"groupdetailstitle": "&emsp;Group Details&emsp;",
"groupexpenses:": "Group Expenses:",
"groupname:": "Gruppenname:",
"groupobligations": ">Gruppenverpflichtung",
"grouppossessions": "Group Possessions",
"groupresources": "Gruppenressourcen",
"groupsavings:": "Gruppenersparnisse:",
"groupsheet": "Gruppenbogen",
"grouptasks": "Gruppenaufgaben",
"gunnery": "Gunnery",
"Gunnery": "Gunnery",
"gunneryagi": "Artillerie (Agi)",
"hair:": "Haare:",
"handling": "Wendigkeit",
"hardpoints": "Ausrüstungspunkte",
"hardpoints:": "Ausrüstungspunkte:",
"heal": "Heilung",
"height:": "Größe:",
"hermit": "Hermit",
"hide": "Verstecken",
"homestead": "Homestead",
"homesteadname:": "Homestead Name:",
"hook:": "Hook:",
"hp": "HP",
"hulltrauma": "Hüllenschaden",
"hulltypeclass:": "Schiffstyp/Modell:",
"hyperdriveprimclass:": "Hyperantrieb Primär: Klasse:",
"hyperdrivesecondclass:": "Hyperantrieb Sekundär: Klasse:",
"ifknown": "(soweit bekannt)",
"illicitmaterials": "Illicit Materials",
"infiltrator": "Infiltrator",
"initiative": "Inititative",
"instructor": "Instructor",
"intellect": "Intelligenz",
"isitcareer": "Is it in your Career?",
"iteminventory": "&emsp;Inventar&emsp;",
"itemss:": "Item(s):",
"keyitems:": "Key Items:",
"knowledge": "Knowledge",
"knowledgeint": "Knowledge (Int)",
"knowledgeskills": "Wissensfertigkeiten",
"leadership": "Führung",
"Leadership": "Führung",
"leadershippre": "Führungsqualität (Cha)",
"legal": "Legal?",
"light": "Spieler",
"location": "Location",
"location:": "Lage:",
"long": "Long",
"lore": "Lore",
"Lore": "Lore",
"loreint": "Altes Wissen (Int)",
"lowtech": "Einfache Technologie",
"magicskills": "Magic Skills",
"magnitude:": "Ausmass:",
"major": "Major",
"makemodel": "Fahrzeugtyp / Modell",
"makemodel:": "Fahrzeugtyp / Modell:",
"manufacturer:": "Hersteller:",
"max": "Max",
"maxaltitude:": "Maximum Altitude:",
"maybe": "Maybe?",
"Mechanics": "Mechanik",
"mechanics": "Mechanik",
"mechanicsint": "Mechanik (Int)",
"medecine": "Medecine",
"Medecine": "Medecine",
"medecineint": "Medizin (Int)",
"medic": "Arzt",
"medium": "Mittel",
"meetingcenter": "Meeting Center",
"melee": "Nahkampf",
"Melee": "Nahkampf",
"meleelight": "Melee - Light (Br)",
"MeleeLight": "Melee - Light (Br)",
"meleeheavy": "Melee - Heavy (Br)",
"MeleeHeavy": "Melee - Heavy (Br)",
"meleeshort": "Nahkampf",
"meleebr": "Nahkampf (Str)",
"meleelightbr": "Melee (Light) (Br)",
"meleeheavybr": "Melee (Heavy) (Br)",
"mercenarysoldier": "Soldat",
"metals": "Metals",
"midtech": "Standardtechnologie",
"mine": "Mine",
"minerals": "Minerals",
"minion": "Minion",
"miniongroupsize:": "Minion Group Size:",
"minionrivalnemesis": "(Handlanger, Rivale oder Erzfeind)",
"minor": "Minor",
"miscinfo": "Sonst. Info",
"missioncontacts:": "Mission Contacts:",
"missiondetails": "Mission Details",
"missionobjectives:": "Mission Objectives:",
"missiontasknumber:": "Mission/Task Number:",
"missiontype:": "Mission Type:",
"modder": "Modder",
"moderate": "Moderate",
"modifications": "Modifikationsoptionen",
"modifiers": "Modifikatoren",
"modifiers:": "Modifikatoren:",
"mods": "Mods.",
"money:": "Money:",
"morality": "Moral",
"morality:": "Morality:",
"moreinfo": "For more information on this version visit:",
"motivations": "Motivationen",
"name": "Name",
"name:": "Name:",
"navicomputer:": "Navigationscomputer:",
"navigator": "Navigator",
"needhelp": "Need help?",
"negotiation": "Verhandeln",
"Negotiation": "Verhandeln",
"negotiationpr": "Verhandeln (Cha)",
"nemesis": "Erzfeind",
"new": "Neu",
"no": "Nein",
"noinprogress": "No - In Progress",
"none": "Keine",
"nonostarted": "No - Not Started",
"noskill": "Keine Fertigkeit",
"notablefeatures": "Besondere Merkmale",
"notes": "&emsp; &emsp;Notizen&emsp; &emsp;",
"notes:": "Notizen:",
"npc": "NSC",
"npcinfo": "NSC Info",
"npclist": "NSC Liste",
"npcname": "NSC Name",
"npcroll:": "NSC Wurf:",
"npcs": "NSCs",
"npcsheet": "NSC Bogen",
"npctitle": "&emsp;NSC&emsp;",
"npctype:": "NSC Typ:",
"number": "Number",
"numberofupgrades:": "Anzahl der Aufwertungen:",
"off": "Aus",
"on": "An",
"operating": "Operating",
"operatingint": "Operating (Int)",
"option": "Option",
"other": "Andere",
"othergear": "Sonstige Ausrüstung",
"otherinformations": "Other Information",
"otherskills": "Other Skills",
"overview:": "Overview:",
"page:": "Seite:",
"partycareerskill:": "Party Career Skill:",
"passengername": "Passagiername",
"passengers": "Passengers",
"passive": "Passiv",
"pc": "SC",
"peacekeeper": "Peace Keeper",
"perception": "Wahrnehmung",
"Perception": "Wahrnehmung",
"perceptioncun": "Wahrnehmung (Lis)",
"performer": "Performer",
"personalarmor": "Rüstung",
"personalgear": "Persönliche Ausrüstung",
"pettycash:": "Petty Cash:",
"pickup": "Verladeort",
"pilotecopiloteetc": "(Pilot, Kopilot, Ingenieur)",
"Piloting": "Piloting",
"piloting": "Piloting",
"pilotingag": "Piloting (Ag)",
"planet:": "Planet:",
"planetary": "&emsp;Planetary&emsp;",
"planetaryvehiculecritical": "Planetary Vehicle Critical",
"planetaryvehiculedetails": "Planetary Vehicle Details",
"player:": "Spieler:",
"playergroupsheet": "&emsp;Player Group Sheet&emsp;",
"playername": "Player Name:",
"port": "Backbord",
"positionrole:": "Position/Funktion:",
"powers": "Powers",
"powername": "Name",
"powersummary": "Zusammenfassung",
"presence": "Presence",
"primal": "Primal",
"primalcun": "Primal (Cun)",
"qualities:": "Fähigkeiten:",
"quantity": "Menge",
"ranch": "Ranch",
"range": "Reichweite",
"range:": "Reichweite:",
"ranged": "Fernkampf",
"rangedheavy": "Schwere Fernkampfwaffen",
"rangedag": "Ranged (Ag)",
"Ranged - Heavy": "Schwere Fernkampfwaffen",
"rangedheavyag": "Schwere Fernkampfwaffen (Gew)",
"rangedlight": "Leichte Fernkampfwaffen",
"Ranged - Light": "Leichte Fernkampfwaffen",
"rangedlightag": "Leichte Fernkampfwaffen (Gew)",
"rangeskill": "Reichweite/Fertigkeit",
"rank": "Rang",
"rank:": "Rang:",
"rarity": "Seltenheit",
"rarity:": "Seltenheit:",
"rebelbase": "Rebel Base",
"rebelbasename:": "Rebel Base Name:",
"recruit": "Recruit",
"repair": "Repair",
"resilience": "Widerstandskraft",
"Resilience": "Widerstandskraft",
"resiliencebr": "Widerstandskraft (Str)",
"restricted:": "Nicht frei verkäuflich:",
"results": "Results",
"retail": "Retail",
"rewardgiven:": "Rewards Given:",
"rewards": "Rewards",
"rewardss": "Reward(s)",
"ridingag": "Riding (Ag)",
"riding": "Riding",
"Riding": "Riding",
"ridingbeastdetails": "Reittierdetails",
"rival": "Rival",
"role": "Funktion",
"rollcritical": "Krit. würfeln",
"rolldestiny": "Schicksal würfeln",
"rune": "Rune",
"runeint": "Rune (Int)",
"safehouse": "Safe House",
"sensorrange:": "Sensorreichweite:",
"service": "Service",
"setting": "Setting",
"setting:": "Setting:",
"settings": "&emsp;Settings&emsp;",
"setting-speciesdescription:": "Description",
"setting-speciesname:": "Name",
"settinginfo": "Genre/Setting Tropes and Themes",
"settingtitle": "Setting Worksheet",
"settingtitle2": "&emsp;Setting Worksheet&emsp;",
"settingtitle-setting": "Setting",
"settingtitle-faction": "Factions and Organizations",
"settingtitle-genre": "Genre/Setting Tropes and Themes",
"settingtitle-movers": "Movers and Shakers",
"settingtitle-skills": "Setting Specific Skills",
"settingtitle-species": "Major Species Types",
"setting-speciesdescription": "Description",
"settingtitle-tech": "Tech Level",
"setup:": "Setup:",
"shadow": "Shadow",
"shakers:": "Who are the major personalities in the setting, and what are their objectives?:",
"sharedresources": "&emsp;Gruppenressourcen &emsp;",
"shipscomplement:": "Ship's Complement:",
"short": "Kurz",
"showskillhide": "Show Hide Skill Options",
"showsuggestionsbutton": "Show Suggestions Button",
"signatureablities": "Expertenfähigkeiten",
"silhouette": "Silhouette",
"skill": "Fertigkeit",
"skill:": "Fertigkeit:",
"skilllist": "Liste Fertigkeiten",
"skillname": "Skill Name",
"skills": "Fertigkeiten",
"skillstitle": "&emsp; &emsp;Fertigkeiten&emsp; &emsp;",
"skillstalentsweaponspowers": "&emsp;Weapons, Skills, Talents &amp; Powers&emsp;",
"skillsuggestions": "Skill Suggestions",
"skillsuggestionsdisplay": "Skill Suggestions Display",
"skulduggery": "Infiltration",
"Skulduggery": "Infiltration",
"skulduggerycun": "Infiltration (Lis)",
"soak": "Soak",
"socialskills": "Social Skills",
"soldier": "Soldier",
"spacestation": "Space Station",
"spacevehiculedetails": "Space Vehicle Details",
"special:": "Sonstiges:",
"specialization": "Spezialisierung",
"specializationattached": "Specialization attached?",
"species:": "Archetype/Species:",
"specificdetails": "Specific Details",
"speed": "Geschw.",
"spendingsuggestions": "Spending Suggestions",
"spy": "Spy",
"starboard": "Steuerbord",
"starfighterace": "Starfighter Ace",
"starship": "&emsp;Starship&emsp;",
"starshipcritical": "Starship Critical",
"stats": "Stats",
"stealth": "Heimlichkeit",
"Stealth": "Heimlichkeit",
"stealthag": "Heimlichkeit (Gew)",
"storypointpool": "Story Point Pool",
"strain": "Erschöpfung",
"streetwise": "Straßenwissen",
"Streetwise": "Straßenwissen",
"streetwisecun": "Straßenwissen (Lis)",
"strength:": "Strength:",
"strenghdetails:": "Strength Details:",
"success": "Erfolg",
"summary": "Zusammenfassung",
"survival": "Überlebenskunst",
"Survival": "Überlebenskunst",
"survivalcun": "Überleben (Lis)",
"survivalist": "Überlebenskünstler",
"syncpoolgm": "Sync. Pool mit SL",
"sysstrain": "Systembelastung",
"talentsandabilities": "Talente &amp; Fähigkeiten",
"talentsandspecialabilities": "Talente and Sonderfertigkeiten",
"task:": "Task:",
"terrain:": "Terrain:",
"threshold": "Schwellenwert",
"tier": "Rang",
"tier:": "Tier:",
"timeshandled:": "Times Handled:",
"timeshandledstrengh:": "Times Handled (Strength):",
"timeshandledweakness:": "Times Handled (Weakness):",
"timestriggered:": "Times Triggered:",
"threat": "Bedrohung",
"tone:": "Tone:",
"toolname": "Bezeichnung",
"tools": "Digitale Werkzeuge",
"totalxp": "Total XP:",
"trainingcamp": "Training Camp",
"triumph": "Triumph",
"tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:",
"tropesexclude:": "What Tropes/Themes are you excluding?:",
"tropessubvert:": "What Tropes/Themes are you subverting?:",
"type": "Typ",
"type:": "Art:",
"upgrade": "&nbsp;&nbsp;&nbsp;&nbsp;Aufwerten:",
"upgrades": "Aufwertungen",
"upgradetype:": "Aufwertungskategorie:",
"usedarkside": "Use GM Story Point &#8594;",
"uselight": "&#8592; Use Player Story Point",
"value": "Value",
"value:": "Wert:",
"vehiculesheet": "Fahrzeugbogen",
"vehiculetypemodel:": "Fahrzeugtyp/Modell:",
"verse": "Verse",
"versepre": "Verse (Pre)",
"viewattachments": "Zeige Zubehör",
"viewupgrades": "Zeige Aufwertungen",
"vigilance": "Vigilance",
"Vigilance": "Vigilance",
"vigilanceifunexpected": "Vigilance (if unexpected):",
"vigilancewill": "Wachsamkeit (Will)",
"visitforum:": "Link zum Forum:",
"visitwiki:": "Link zum Wiki:",
"wanted": "Gesucht?",
"weaknessdetails:": "Weakness Details:",
"weapon": "Weapon",
"weaponname": "Weapon Name",
"weapons": "Weapons",
"weapontype:": "Weapon Type:",
"whatkindofslot": "What kind of Initiative Slot?",
"whispergm": "Whisper GM",
"willpower": "Willpower",
"wounds": "Wounds",
"world:": "World:",
"xpcost": "EP-Kosten",
"xpcost:": "EP-Kosten:",
"yes": "Ja",
"yescompleted": "Yes - Completed",
"yesfailed": "Yes - Failed"
}