{ "general-skills-list": "alchemy,astrocartography,athletics,computers,cool,coordination,discipline,driving,mechanics,medicine,operating,perception,piloting,resilience,skulduggery,stealth,streetwise,survival,vigilance", "magic-skills-list": "arcane,divine,primal", "combat-skills-list": "brawl,gunnery,melee,meleelight,meleeheavy,ranged,rangedlight,rangedheavy", "social-skills-list": "charm,coercion,deception,leadership,negotiation", "knowledge-skills-list": "knowledge", "abilities": "Abilities", "abilityname": "Name", "abilitysummary": "Zusammenfassung", "active": "Aktiv", "actualtocomplete:": "Spielsitzungen bis zur Beendigung:", "addcritical": "Krit. hinzufügen.", "addingdice": "Würfel hinzufügen", "addingdicetext": "Zum Hinzufügen von Würfeln trage die Anzahl und die Würfelabkürzung ein. Du kannst auch Würfelsymbole eintragen, die dem Wurf automatisch hinzugefügt werden.", "advantage": "Vorteil", "aft": "Heck", "age:": "Alter:", "aggressor": "Aggressor", "agility": "Agility", "agitator": "Agitator", "alchemy": "Alchemy", "alchemyint": "Alchemy (Int)", "all": "Personnage", "arc": "Bereich", "Arcana": "Arkane Kunde", "arcana": "Arkane Kunde", "arcanaint": "Arcana (Int)", "Arcanaint": "Arcana (Int)", "archaeologist": "Archaeologist", "armor": "Rüstung", "assetsnresources": "Besitz & Ressourcen", "assignedby:": "Assigned By:", "assignment": "Assignment", "assignmentsandtasks": "Assignments and Tasks", "Alchemy": "Alchemy", "astrocartography": "Astrocartography", "Astrogation": "Astrocartography", "astrogation": "Astrocartography", "astrogationint": "Astrocartography (Int)", "atarustriker": "Ataru Striker", "Athletics": "Athletik", "athletics": "Athletik", "athleticsbr": "Athletik (Str)", "attachmentname": "Name", "attachments": "Zubehör", "attacks": "Angriffe", "availablexp": "Verfügbare EP:", "bardottan": "Bardottaner", "basemodifiers": "Basismodifikatoren", "baseofoperations": " Base of Operations  ", "basesetting:": "Base Setting/Genre:", "basexp:": "Basis-EP:", "beast": " Beast ", "beastcriticalinjuries": "Krit. Verletzungen Tier", "bonus": "Bonus", "bonusdescription": "Bonus/Beschreibung", "bonusxpmotivation:": "Bonus EP (Motivation):", "bonusxproleplaying:": "Bonus EP (Rollenspiel):", "booknpage": "Buch & Seite", "booknpage:": "Buch & Seite:", "brawl": "Brawl", "Brawl": "Brawl", "brawlbr": "Handgemenge (Str)", "brawn": "Kraft", "build:": "Build:", "business": "Geschäft", "businessname:": "Geschäftsbezeichnung:", "campaigndetails": " Kampagnendetails ", "capacity": "Kapazität", "career": "Beruf", "career:": "Career:", "cargohold": "Frachtraum", "cargotype": "Frachttyp", "category:": "Kategorie:", "categorydesire:": "Desire:", "categoryfear:": "Fear:", "categorystrength:": "Strength:", "categoryflaw:": "Flaw:", "char": "Char", "characinfo": " Charakter Info ", "character": "Charakter", "character:": "Charakter:", "characterduties": "Character Duties", "charactergroupobligations": "Charakter-/Gruppenverpflichtung", "characteristics": "Eigenschaften", "charactermoralities": "Character Moralities", "charactermotivation": "Charaktermotivationen", "charactername": "Character Name", "charactersheet": "Character Sheet", "charm": "Charm", "Charm": "Charm", "charmpr": "Charme (Cha)", "city:": "City:", "clearpool": "Pool leeren", "close": "Schließen", "Coercion": "Einschüchterung", "coercion": "Einschüchterung", "coercionwill": "Einschüchterung (Will)", "combat": "  Weapons, Talents, & Powers  ", "combatskills": "Combat Skills", "commited": "Committed", "companion": "Companion", "companioninfo": "Companion Info", "companionsheet": "Begleiter-Bogen", "completed:": "Completed?:", "computerint": "Computertechnik (Int)", "Computers": "Computertechnik", "computers": "Computertechnik", "condition:": "Zustand:", "conflict:": "Konflikt:", "consumables:": "Autonomie:", "continent:": "Kontinent:", "contributionrank:": "Contribution Rank:", "cool": "Coolness", "Cool": "Coolness", "coolifprepared": "Cool (if prepared):", "coolpr": "Coolness (Cha)", "coordination": "Coordination", "Coordination": "Coordination", "coordinationag": "Körperbeherrschung (Gew)", "coretype:": "Core Type:", "correllianhuman": "Corellianischer Mensch", "cost:": "Preis:", "credits:": "Money:", "crew:": "Besatzung:", "crewroles": "Besatzungsfunktionen", "crit": "Krit", "critical": "Critical", "criticalhits": "Kritische Treffer", "criticalinjuries": "Kritische Verletzungen", "criticalnumber:": "Kritischer Wert:", "criticalrolloffset:": "Offset Krit.-Wurf:", "critinj": " Kritische Verletzungen ", "cunning": "Cunning", "current": "Aktuell", "currentencumbrance": "Aktuelle Belastung", "currentlocation:": "Aktueller Aufenthaltsort:", "custom": "Benutzerdef.", "customskill1": "Eigene Fertigkeit 1", "customskill2": "Eigene Fertigkeit 2", "customskill3": "Eigene Fertigkeit 3", "customskill4": "Eigene Fertigkeit 4", "customskill5": "Eigene Fertigkeit 5", "customskills": "Eigene Fertigkeiten", "cybernetics": "Kybernetische Implantate", "damage": "Schaden", "dark": "SL", "deception": "Täuschen", "Deception": "Täuschen", "deceptioncun": "Täuschung (Lis)", "defense": "Defense", "demolitionist": "Demolitionist", "description": "Description", "description:": "Beschreibung:", "desire:": "Desire:", "despair": "Verzweiflung", "destination": "Zielort", "details": "Detailansicht", "details:": "Details:", "dice": "Würfel", "dice:": "Würfel:", "dicendesitnypool": "Dice & Destiny Pool", "dicepool": "Würfelpool", "diceroll": "Würfelwurf", "discipline": "Discipline", "Discipline": "Discipline", "disciplinewill": "Disziplin (Will)", "displayinskill": "Display in Skill", "divine": "Divine", "divinewill": "Divine (Will)", "dmg": "DMG", "downgrade": ":Abwerten", "dresselliannp": "Dressellianer (Non-Primitive)", "dressellianp": "Dressellianer (Primitive)", "driver": "Driver", "driving": "Driving", "drivingag": "Driving (Ag)", "dropoff": "Bestimmungsort", "effect:": "Effekt:", "enablecombatsuggestions": "Enable Combat Suggestions?", "enablegeneralsuggestions": "Enable General Suggestions?", "encum": "Belast.", "encumbrance": "Encumbrance", "encumbrancecapacity": "Belastungskapazität", "engaged": "Nah", "entertainment": "Entertainment", "equipment": "Ausrüstung", "example:": "Example: 1b 1g outputs ", "exampletext": "b -> Blue = Boost, blk -> BLack = Setback
g -> Green = Ability, y -> Yellow = Proficiency
p-> Purple = Difficulty, r -> Red = Challenge
w ->
s = Success, f = Failure, a = Advantage, t = Threat", "expectedsessionstocomplete:": "Expected sessions to complete:", "extreme": "Extreme", "eyes:": "Augen:", "factions:": "What are the major factions and organizations in the setting, and what are their objectives?:", "failure": "Fehlschlag", "farm": "Farm", "fear:": "Fear:", "fearcheck": "Furchtprobe?", "features:": "Besonderheiten:", "flaw:": "Flaw:", "foodstuffs": "Foodstuffs", "forceplayerupdate": "Force Player Update", "fore": "Bug", "gender:": "Geschlecht:", "generalinfo": "Allgemeine Informationen", "generalinformation": "Allgemeine Informationen", "generalskills": "Allgemeine Fertigkeiten", "genesysrpg": "Genesys RPG System", "gmdicepool": "SL Würfelpool", "gmresources": "SL Ressourcen", "groupcontacts": "Gruppenkontakte", "groupcredits:": "Group Credits:", "groupdetails": "Gruppen Details", "groupdetailstitle": " Group Details ", "groupexpenses:": "Group Expenses:", "groupname:": "Gruppenname:", "groupobligations": ">Gruppenverpflichtung", "grouppossessions": "Group Possessions", "groupresources": "Gruppenressourcen", "groupsavings:": "Gruppenersparnisse:", "groupsheet": "Gruppenbogen", "grouptasks": "Gruppenaufgaben", "gunnery": "Gunnery", "Gunnery": "Gunnery", "gunneryagi": "Artillerie (Agi)", "hair:": "Haare:", "handling": "Wendigkeit", "hardpoints": "Ausrüstungspunkte", "hardpoints:": "Ausrüstungspunkte:", "heal": "Heilung", "height:": "Größe:", "hermit": "Hermit", "hide": "Verstecken", "homestead": "Homestead", "homesteadname:": "Homestead Name:", "hook:": "Hook:", "hp": "HP", "hulltrauma": "Hüllenschaden", "hulltypeclass:": "Schiffstyp/Modell:", "hyperdriveprimclass:": "Hyperantrieb Primär: Klasse:", "hyperdrivesecondclass:": "Hyperantrieb Sekundär: Klasse:", "ifknown": "(soweit bekannt)", "illicitmaterials": "Illicit Materials", "infiltrator": "Infiltrator", "initiative": "Inititative", "instructor": "Instructor", "intellect": "Intelligenz", "isitcareer": "Is it in your Career?", "iteminventory": " Inventar ", "itemss:": "Item(s):", "keyitems:": "Key Items:", "knowledge": "Knowledge", "knowledgeint": "Knowledge (Int)", "knowledgeskills": "Wissensfertigkeiten", "leadership": "Führung", "Leadership": "Führung", "leadershippre": "Führungsqualität (Cha)", "legal": "Legal?", "light": "Spieler", "location": "Location", "location:": "Lage:", "long": "Long", "lore": "Lore", "Lore": "Lore", "loreint": "Altes Wissen (Int)", "lowtech": "Einfache Technologie", "magicskills": "Magic Skills", "magnitude:": "Ausmass:", "major": "Major", "makemodel": "Fahrzeugtyp / Modell", "makemodel:": "Fahrzeugtyp / Modell:", "manufacturer:": "Hersteller:", "max": "Max", "maxaltitude:": "Maximum Altitude:", "maybe": "Maybe?", "Mechanics": "Mechanik", "mechanics": "Mechanik", "mechanicsint": "Mechanik (Int)", "medecine": "Medecine", "Medecine": "Medecine", "medecineint": "Medizin (Int)", "medic": "Arzt", "medium": "Mittel", "meetingcenter": "Meeting Center", "melee": "Nahkampf", "Melee": "Nahkampf", "meleelight": "Melee - Light (Br)", "MeleeLight": "Melee - Light (Br)", "meleeheavy": "Melee - Heavy (Br)", "MeleeHeavy": "Melee - Heavy (Br)", "meleeshort": "Nahkampf", "meleebr": "Nahkampf (Str)", "meleelightbr": "Melee (Light) (Br)", "meleeheavybr": "Melee (Heavy) (Br)", "mercenarysoldier": "Soldat", "metals": "Metals", "midtech": "Standardtechnologie", "mine": "Mine", "minerals": "Minerals", "minion": "Minion", "miniongroupsize:": "Minion Group Size:", "minionrivalnemesis": "(Handlanger, Rivale oder Erzfeind)", "minor": "Minor", "miscinfo": "Sonst. Info", "missioncontacts:": "Mission Contacts:", "missiondetails": "Mission Details", "missionobjectives:": "Mission Objectives:", "missiontasknumber:": "Mission/Task Number:", "missiontype:": "Mission Type:", "modder": "Modder", "moderate": "Moderate", "modifications": "Modifikationsoptionen", "modifiers": "Modifikatoren", "modifiers:": "Modifikatoren:", "mods": "Mods.", "money:": "Money:", "morality": "Moral", "morality:": "Morality:", "moreinfo": "For more information on this version visit:", "motivations": "Motivationen", "name": "Name", "name:": "Name:", "navicomputer:": "Navigationscomputer:", "navigator": "Navigator", "needhelp": "Need help?", "negotiation": "Verhandeln", "Negotiation": "Verhandeln", "negotiationpr": "Verhandeln (Cha)", "nemesis": "Erzfeind", "new": "Neu", "no": "Nein", "noinprogress": "No - In Progress", "none": "Keine", "nonostarted": "No - Not Started", "noskill": "Keine Fertigkeit", "notablefeatures": "Besondere Merkmale", "notes": "   Notizen   ", "notes:": "Notizen:", "npc": "NSC", "npcinfo": "NSC Info", "npclist": "NSC Liste", "npcname": "NSC Name", "npcroll:": "NSC Wurf:", "npcs": "NSCs", "npcsheet": "NSC Bogen", "npctitle": " NSC ", "npctype:": "NSC Typ:", "number": "Number", "numberofupgrades:": "Anzahl der Aufwertungen:", "off": "Aus", "on": "An", "operating": "Operating", "operatingint": "Operating (Int)", "option": "Option", "other": "Andere", "othergear": "Sonstige Ausrüstung", "otherinformations": "Other Information", "otherskills": "Other Skills", "overview:": "Overview:", "page:": "Seite:", "partycareerskill:": "Party Career Skill:", "passengername": "Passagiername", "passengers": "Passengers", "passive": "Passiv", "pc": "SC", "peacekeeper": "Peace Keeper", "perception": "Wahrnehmung", "Perception": "Wahrnehmung", "perceptioncun": "Wahrnehmung (Lis)", "performer": "Performer", "personalarmor": "Rüstung", "personalgear": "Persönliche Ausrüstung", "pettycash:": "Petty Cash:", "pickup": "Verladeort", "pilotecopiloteetc": "(Pilot, Kopilot, Ingenieur)", "Piloting": "Piloting", "piloting": "Piloting", "pilotingag": "Piloting (Ag)", "planet:": "Planet:", "planetary": " Planetary ", "planetaryvehiculecritical": "Planetary Vehicle Critical", "planetaryvehiculedetails": "Planetary Vehicle Details", "player:": "Spieler:", "playergroupsheet": " Player Group Sheet ", "playername": "Player Name:", "port": "Backbord", "positionrole:": "Position/Funktion:", "powers": "Powers", "powername": "Name", "powersummary": "Zusammenfassung", "presence": "Presence", "primal": "Primal", "primalcun": "Primal (Cun)", "qualities:": "Fähigkeiten:", "quantity": "Menge", "ranch": "Ranch", "range": "Reichweite", "range:": "Reichweite:", "ranged": "Fernkampf", "rangedheavy": "Schwere Fernkampfwaffen", "rangedag": "Ranged (Ag)", "Ranged - Heavy": "Schwere Fernkampfwaffen", "rangedheavyag": "Schwere Fernkampfwaffen (Gew)", "rangedlight": "Leichte Fernkampfwaffen", "Ranged - Light": "Leichte Fernkampfwaffen", "rangedlightag": "Leichte Fernkampfwaffen (Gew)", "rangeskill": "Reichweite/Fertigkeit", "rank": "Rang", "rank:": "Rang:", "rarity": "Seltenheit", "rarity:": "Seltenheit:", "rebelbase": "Rebel Base", "rebelbasename:": "Rebel Base Name:", "recruit": "Recruit", "repair": "Repair", "resilience": "Widerstandskraft", "Resilience": "Widerstandskraft", "resiliencebr": "Widerstandskraft (Str)", "restricted:": "Nicht frei verkäuflich:", "results": "Results", "retail": "Retail", "rewardgiven:": "Rewards Given:", "rewards": "Rewards", "rewardss": "Reward(s)", "ridingag": "Riding (Ag)", "riding": "Riding", "Riding": "Riding", "ridingbeastdetails": "Reittierdetails", "rival": "Rival", "role": "Funktion", "rollcritical": "Krit. würfeln", "rolldestiny": "Schicksal würfeln", "rune": "Rune", "runeint": "Rune (Int)", "safehouse": "Safe House", "sensorrange:": "Sensorreichweite:", "service": "Service", "setting": "Setting", "setting:": "Setting:", "settings": " Settings ", "setting-speciesdescription:": "Description", "setting-speciesname:": "Name", "settinginfo": "Genre/Setting Tropes and Themes", "settingtitle": "Setting Worksheet", "settingtitle2": " Setting Worksheet ", "settingtitle-setting": "Setting", "settingtitle-faction": "Factions and Organizations", "settingtitle-genre": "Genre/Setting Tropes and Themes", "settingtitle-movers": "Movers and Shakers", "settingtitle-skills": "Setting Specific Skills", "settingtitle-species": "Major Species Types", "setting-speciesdescription": "Description", "settingtitle-tech": "Tech Level", "setup:": "Setup:", "shadow": "Shadow", "shakers:": "Who are the major personalities in the setting, and what are their objectives?:", "sharedresources": " Gruppenressourcen  ", "shipscomplement:": "Ship's Complement:", "short": "Kurz", "showskillhide": "Show Hide Skill Options", "showsuggestionsbutton": "Show Suggestions Button", "signatureablities": "Expertenfähigkeiten", "silhouette": "Silhouette", "skill": "Fertigkeit", "skill:": "Fertigkeit:", "skilllist": "Liste Fertigkeiten", "skillname": "Skill Name", "skills": "Fertigkeiten", "skillstitle": "   Fertigkeiten   ", "skillstalentsweaponspowers": " Weapons, Skills, Talents & Powers ", "skillsuggestions": "Skill Suggestions", "skillsuggestionsdisplay": "Skill Suggestions Display", "skulduggery": "Infiltration", "Skulduggery": "Infiltration", "skulduggerycun": "Infiltration (Lis)", "soak": "Soak", "socialskills": "Social Skills", "soldier": "Soldier", "spacestation": "Space Station", "spacevehiculedetails": "Space Vehicle Details", "special:": "Sonstiges:", "specialization": "Spezialisierung", "specializationattached": "Specialization attached?", "species:": "Archetype/Species:", "specificdetails": "Specific Details", "speed": "Geschw.", "spendingsuggestions": "Spending Suggestions", "spy": "Spy", "starboard": "Steuerbord", "starfighterace": "Starfighter Ace", "starship": " Starship ", "starshipcritical": "Starship Critical", "stats": "Stats", "stealth": "Heimlichkeit", "Stealth": "Heimlichkeit", "stealthag": "Heimlichkeit (Gew)", "storypointpool": "Story Point Pool", "strain": "Erschöpfung", "streetwise": "Straßenwissen", "Streetwise": "Straßenwissen", "streetwisecun": "Straßenwissen (Lis)", "strength:": "Strength:", "strenghdetails:": "Strength Details:", "success": "Erfolg", "summary": "Zusammenfassung", "survival": "Überlebenskunst", "Survival": "Überlebenskunst", "survivalcun": "Überleben (Lis)", "survivalist": "Überlebenskünstler", "syncpoolgm": "Sync. Pool mit SL", "sysstrain": "Systembelastung", "talentsandabilities": "Talente & Fähigkeiten", "talentsandspecialabilities": "Talente and Sonderfertigkeiten", "task:": "Task:", "terrain:": "Terrain:", "threshold": "Schwellenwert", "tier": "Rang", "tier:": "Tier:", "timeshandled:": "Times Handled:", "timeshandledstrengh:": "Times Handled (Strength):", "timeshandledweakness:": "Times Handled (Weakness):", "timestriggered:": "Times Triggered:", "threat": "Bedrohung", "tone:": "Tone:", "toolname": "Bezeichnung", "tools": "Digitale Werkzeuge", "totalxp": "Total XP:", "trainingcamp": "Training Camp", "triumph": "Triumph", "tropesadd:": "What Tropes/Themes about Technology, Human Nature, Morality, or Reality are you including?:", "tropesexclude:": "What Tropes/Themes are you excluding?:", "tropessubvert:": "What Tropes/Themes are you subverting?:", "type": "Typ", "type:": "Art:", "upgrade": "    Aufwerten:", "upgrades": "Aufwertungen", "upgradetype:": "Aufwertungskategorie:", "usedarkside": "Use GM Story Point →", "uselight": "← Use Player Story Point", "value": "Value", "value:": "Wert:", "vehiculesheet": "Fahrzeugbogen", "vehiculetypemodel:": "Fahrzeugtyp/Modell:", "verse": "Verse", "versepre": "Verse (Pre)", "viewattachments": "Zeige Zubehör", "viewupgrades": "Zeige Aufwertungen", "vigilance": "Vigilance", "Vigilance": "Vigilance", "vigilanceifunexpected": "Vigilance (if unexpected):", "vigilancewill": "Wachsamkeit (Will)", "visitforum:": "Link zum Forum:", "visitwiki:": "Link zum Wiki:", "wanted": "Gesucht?", "weaknessdetails:": "Weakness Details:", "weapon": "Weapon", "weaponname": "Weapon Name", "weapons": "Weapons", "weapontype:": "Weapon Type:", "whatkindofslot": "What kind of Initiative Slot?", "whispergm": "Whisper GM", "willpower": "Willpower", "wounds": "Wounds", "world:": "World:", "xpcost": "EP-Kosten", "xpcost:": "EP-Kosten:", "yes": "Ja", "yescompleted": "Yes - Completed", "yesfailed": "Yes - Failed" }