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roll20-character-sheets/Stars_Without_Number_Revised/ReadMe.md
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Stars Without Number Revised Edition Character Sheet

This sheet is created for use in Stars Without Number Revised Edition on Roll20.

Author/Maintainer

Karlinator

Contributors

QA/Testing

Feedback

Report any problems, suggestions, or features by creating an issue on Github.

Changelog

1.6.1

  • Fix the sheet default settings to actually work.
  • Spelling and text fixes.
  • Added field for number of attacks to NPCs.

1.6.0

  • Added new tab "Settings", for now primarily for toggling homebrew options.
  • Sheet default settings for everything in the settings page.
  • Luck save can now be added in settings.
  • Option to play with 1st Edition skills if you prefer those.
  • Also option to add your own skills in addition/instead.
  • Autofilling the "Next level xp" (with options).
  • Toggleable custom counters for whatever you heart desires.
  • Option to remove psionics completely.
  • New section for Space Magic, a Deluxe edition set of rules for importing magic into SWN.
  • Fixed formatting of an NPC stat block.
  • Changed the header toggles to work slightly better/faster.
  • You can now enter arbitrary dice rolls for shock damage!
  • Toggling to add skill to damage will now also add it to shock damage.
  • Added field for shock AC

1.5.1

  • Fixed bug where the AC and AB on NPC sheets was reset to the PC sheet value when the sheet was opened.
  • Updated image.
  • Spelling corrections.
  • Added shock damage to weapons, only shows if a stat is entered.
  • Removed field for magazines in weapons.

1.5.0

  • Fixed Sneak skill showing as Program.
  • Added Beasts and Bots to NPC autofill.
  • Added Saving Throw to NPC sheet.
  • Added klicking headers to show/hide sections.

1.4.0

  • Added NPC tab which holds standard NPC stats, notes, and rolls such as Morale and Reaction.
  • Fixed bug where modifiers weren't applied to skill rolls if the "assist" popup was submitted empty.
  • Added explanation of skill roll modifiers
  • Added description fields to cyberware as well.
  • Added ability to print description fields to chat as a macro.
  • Made the skill list a little smaller by decreasing font size.
  • Clean up code intentation and formatting. It is now consistent (and also in tabs).
  • Added ability to hide Psychic section since not all characters need it.

1.3.1

  • Added "Weapons" subheader to combat section.

1.3.0

  • Duplicated weapon rolls to new Combat section where Common Rolls used to be.
  • Added ability to add the skill bonus to the damage (Gunslinger etc).
  • Added field for remaining magazines next to ammo.
  • Added dropdown to chose No/ask/always on bursting when shooting.
  • Separated Committed Effort Day and Committed Effort Scene.
  • Added show/hide fields to add desciptions to class ability, psionic techniques, and foci.
  • Changed Attack Bonus to Base Attack Bonus.
  • style and text changes.

1.2.0

  • Changed attack roll template to correctly apply a -2 unfamiliaruty malus when a skill is at -1, instead of a -1 malus.
  • Added Burst as Yes/No option on attack rolls that adds damage too.
  • Changed Psychic Techniques and Cyberware to a repeating section, so people won't run out of fields.

1.1.1

  • Completely removed target AC (1.1.0 had 20 for AC) from attack calculation
  • Slight layout tweaks

1.1.0

  • Reworked attack rolls to no longer ask for AC and to also have the roll number make sense.
  • Reworked the skill list. There are now options for rolling 2d6, 3d6kh2, and 4d6kh2 for the Specialist focus among others.
  • Reordered the skill list to be alphabetical by coloumn instead of by row.
  • Reordered the attributes to be in the usual order (STR, DEX, CON, INT, WIS, CHA)

1.0.0

  • Initial Release (cloned from Stars Without Number 1st Ed. sheet v0.1.7).
  • All skills and features renamed and reworked to Revised Edition rules.
  • Auto-calculating AC, Saving Throws, and Effort through Sheet Worker.