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Stars Without Number Revised Edition Character Sheet
This sheet is created for use in Stars Without Number Revised Edition on Roll20.
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Changelog
1.6.1
- Fix the sheet default settings to actually work.
- Spelling and text fixes.
- Added field for number of attacks to NPCs.
1.6.0
- Added new tab "Settings", for now primarily for toggling homebrew options.
- Sheet default settings for everything in the settings page.
- Luck save can now be added in settings.
- Option to play with 1st Edition skills if you prefer those.
- Also option to add your own skills in addition/instead.
- Autofilling the "Next level xp" (with options).
- Toggleable custom counters for whatever you heart desires.
- Option to remove psionics completely.
- New section for Space Magic, a Deluxe edition set of rules for importing magic into SWN.
- Fixed formatting of an NPC stat block.
- Changed the header toggles to work slightly better/faster.
- You can now enter arbitrary dice rolls for shock damage!
- Toggling to add skill to damage will now also add it to shock damage.
- Added field for shock AC
1.5.1
- Fixed bug where the AC and AB on NPC sheets was reset to the PC sheet value when the sheet was opened.
- Updated image.
- Spelling corrections.
- Added shock damage to weapons, only shows if a stat is entered.
- Removed field for magazines in weapons.
1.5.0
- Fixed Sneak skill showing as Program.
- Added Beasts and Bots to NPC autofill.
- Added Saving Throw to NPC sheet.
- Added klicking headers to show/hide sections.
1.4.0
- Added NPC tab which holds standard NPC stats, notes, and rolls such as Morale and Reaction.
- Fixed bug where modifiers weren't applied to skill rolls if the "assist" popup was submitted empty.
- Added explanation of skill roll modifiers
- Added description fields to cyberware as well.
- Added ability to print description fields to chat as a macro.
- Made the skill list a little smaller by decreasing font size.
- Clean up code intentation and formatting. It is now consistent (and also in tabs).
- Added ability to hide Psychic section since not all characters need it.
1.3.1
- Added "Weapons" subheader to combat section.
1.3.0
- Duplicated weapon rolls to new Combat section where Common Rolls used to be.
- Added ability to add the skill bonus to the damage (Gunslinger etc).
- Added field for remaining magazines next to ammo.
- Added dropdown to chose No/ask/always on bursting when shooting.
- Separated Committed Effort Day and Committed Effort Scene.
- Added show/hide fields to add desciptions to class ability, psionic techniques, and foci.
- Changed Attack Bonus to Base Attack Bonus.
- style and text changes.
1.2.0
- Changed attack roll template to correctly apply a -2 unfamiliaruty malus when a skill is at -1, instead of a -1 malus.
- Added Burst as Yes/No option on attack rolls that adds damage too.
- Changed Psychic Techniques and Cyberware to a repeating section, so people won't run out of fields.
1.1.1
- Completely removed target AC (1.1.0 had 20 for AC) from attack calculation
- Slight layout tweaks
1.1.0
- Reworked attack rolls to no longer ask for AC and to also have the roll number make sense.
- Reworked the skill list. There are now options for rolling 2d6, 3d6kh2, and 4d6kh2 for the Specialist focus among others.
- Reordered the skill list to be alphabetical by coloumn instead of by row.
- Reordered the attributes to be in the usual order (STR, DEX, CON, INT, WIS, CHA)
1.0.0
- Initial Release (cloned from Stars Without Number 1st Ed. sheet v0.1.7).
- All skills and features renamed and reworked to Revised Edition rules.
- Auto-calculating AC, Saving Throws, and Effort through Sheet Worker.