mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
2184 lines
116 KiB
HTML
2184 lines
116 KiB
HTML
<div class="sheet-2colrow">
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<h2 class="heading"><img src="https://i.imgur.com/gmQ6a80.png?1" alt="The Void" width="400"><span>Dossier</span></h2>
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<div class="sheet-col sheet-col-left">
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<div class="summary-data">
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<h3>Summary Data</h3>
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<div class="sheet-2colrow">
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<div class="sheet-col name-data left">
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<label>Name</label><input type="text" name="attr_character_name">
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</div>
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<div class="sheet-col age-data right">
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<input type="text" name="attr_age"><label>Age</label>
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</div>
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</div>
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<div class="sheet-2colrow">
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<div class="sheet-col birthplace-data left">
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<label>Birthplace</label><input type="text" name="attr_birthplace">
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</div>
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<div class="sheet-col ethnicity-data right">
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<input type="text" name="attr_ethnicity"><label>Ethnicity</label>
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</div>
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</div>
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<div class="sheet-2colrow">
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<div class="sheet-col specialty-data left">
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<label>Specialty</label><input type="text" name="attr_specialty">
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</div>
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<div class="sheet-col physical-traits-data right">
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<input type="text" name="attr_physical_traits"><label>Physical Traits</label>
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</div>
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</div>
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<div class="row psychological-traits-data right">
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<input type="text" name="attr_psychological_traits"><label>Psychological Traits</label>
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</div>
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</div>
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<div class="attributes">
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<div class="sheet-2colrow">
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<div class="sheet-col attributes">
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<p><span class="label"><label>Awareness</label></span><input type="number" value="0" name="attr_awareness"></p>
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<p><span class="label"><label>Cleverness</span></label><input type="number" value="0" name="attr_cleverness"></p>
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<p><span class="label"><label>Demeanor</span></label><input type="number" value="0" name="attr_demeanor">
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</p>
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<p><span class="label"><label>Grace</span></label><input type="number" value="0" name="attr_grace"></p>
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<p><span class="label"><label>Perseverance</span></label><input type="number" value="0" name="attr_perseverance"></p>
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<p><span class="label"><label>Physique</span></label><input type="number" value="0" name="attr_physique">
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</p>
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</div>
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<div class="sheet-col derived">
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<p class="speed-attribute">
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<label>Speed</label>
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<span class="speed-attributes">
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<input type="number" name="attr_speed">
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<input type="number" name="attr_walk">
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<input type="number" name="attr_run">
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</span>
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</p>
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<p class="health-attribute"><input type="number" name="attr_health">
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<label>Health</label>
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</p>
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<p class="fate-attribute">
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<label>Fate Points</label>
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<input type="number" name="attr_fate_points" value="1">
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</p>
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</div>
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</div>
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</div>
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<div class="sheet-2colrow">
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<div class="sheet-col">
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<div class="notepad">
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<label>Talents</label>
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<fieldset class="repeating_talent">
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<p><input type="text" name="attr_talent"></p>
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</fieldset>
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</div>
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<div class="notepad">
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<label>Qualities</label>
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<fieldset class="repeating_quality">
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<p><input type="text" name="attr_quality"></p>
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</fieldset>
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</div>
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<div class="notepad">
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<label>Quirks</label>
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<fieldset class="repeating_quality">
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<p><input type="text" name="attr_quirk"></p>
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</fieldset>
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</div>
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</div>
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<div class="sheet-col">
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<div class="notepad">
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<label>Gear</label>
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<fieldset class="repeating_gear">
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<p><input type="text" name="attr_gear"></p>
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</fieldset>
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</div>
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<div class="armor">
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<h3>Armor</h3>
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<div class="armor-stats clearfix">
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<div class="sheet-2colrow">
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<div class="armor-type-data sheet-col left">
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<label>Type</label><input type="text" name="attr_armor_type">
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</div>
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<div class="armor-reduction-data sheet-col right">
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<input type="text" name="attr_armor_reduction"><label>Reduction</label>
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</div>
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</div>
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<div class="row armor-special-data left">
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<label>Special</label><input type="text" name="attr_armor_special">
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="health clearfix">
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<div class="health-left clearfix health-shortdesc">
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<p class="description">-1 die to all Actions</p>
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<label>Bruised</label>
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<input type="radio" name="attr_bruised" value="0" checked><span><span></span></span>
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<span class="dots">
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<input type="radio" name="attr_bruised" value="1"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="2"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="3"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="4"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="5"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="6"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="7"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="8"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="9"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="10"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="11"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="12"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="13"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="14"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="15"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="16"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="17"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="18"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="19"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_bruised" value="20"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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</span>
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</div>
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<div class="health-right clearfix health-shortdesc">
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<p class="description">-2 dice to all Actions</p>
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<label>Battered</label>
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<input type="radio" name="attr_battered" value="0" checked><span><span></span></span>
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<span class="dots">
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<input type="radio" name="attr_battered" value="1"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="2"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="3"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="4"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="5"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="6"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="7"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="8"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="9"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="10"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="11"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="12"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="13"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="14"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="15"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="16"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="17"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="18"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="19"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_battered" value="20"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span>
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</span></span>
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</div>
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<div class="health-left clearfix">
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<label>Hurt</label>
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<input type="radio" name="attr_hurt" value="0" checked><span><span></span></span>
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<p class="description">-4 dice to all Actions<br>Half speed & armor </p>
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<span class="dots">
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<input type="radio" name="attr_hurt" value="1"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="2"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="3"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="4"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="5"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="6"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="7"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="8"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="9"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="10"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="11"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="12"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="13"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="14"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="15"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="16"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="17"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="18"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="19"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_hurt" value="20"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span>
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</span></span>
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</div>
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<div class="health-right clearfix health-shortdesc">
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<label>Incapacitated</label>
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<input type="radio" name="attr_incapacitated" value="0" checked><span><span></span></span>
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<p class="description">Unconscious</p>
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<span class="dots">
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<input type="radio" name="attr_incapacitated" value="1"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="2"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="3"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="4"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="5"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="6"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="7"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="8"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="9"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="10"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="11"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="12"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="13"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="14"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="15"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="16"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="17"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="18"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="19"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span></span>
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<input type="radio" name="attr_incapacitated" value="20"><span class="hex-wrapper"><span class="hex-outer"><span
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class="hex-inner"></span></span>
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</span></span>
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</div>
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</div>
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<div class="firearms">
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<h4>Firearms</h4>
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<div class="weapon-headings clearfix">
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<div class="weapon-name">Name</div>
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<div class="weapon-skill">Skill</div>
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<div class="weapon-damage">Dmg</div>
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<div class="weapon-ap">AP</div>
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<div class="weapon-range">Range</div>
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<div class="weapon-mag">Mag</div>
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<div class="weapon-auto">Auto</div>
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<div class="weapon-stun">Stun</div>
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</div>
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<fieldset class="repeating_firearms">
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<div class="weapon-data clearfix">
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<div class="weapon-name"><input name="attr_name" type="text"></div>
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<div class="weapon-skill">
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<select name="attr_skill">
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<option value="@{attr_guns_assault_weapons_total}">Assault Weapons </option>
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<option value="@{attr_guns_handguns_total}">Handguns</option>
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<option value="@{attr_guns_longarms_total}">Longarms</option>
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<option value="@{attr_guns_special_total}">Special</option>
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</select>
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</div>
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<div class="weapon-damage"><input name="attr_damage" type="number"></div>
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<div class="weapon-ap"><input name="attr_ap" type="number">
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</div>
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<div class="weapon-range">
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<select name="attr_range">
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<option value="pointblank">P/B</option>
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<option value="short">Short</option>
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<option value="medium" selected>Medium</option>
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|
<option value="long">Long</option>
|
|
<option value="extreme">Extreme</option>
|
|
</select>
|
|
</div>
|
|
<div class="weapon-mag"><input name="attr_mag" type="number">
|
|
</div>
|
|
<div class="weapon-auto"><input name="attr_auto" type="text"></div>
|
|
<div class="weapon-stun"><input type="checkbox" name="attr_stun"></div>
|
|
<div class="weapon-roll"><button type="roll" value="/roll [[@{damage}+?{modes|0}]]d6"></div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
<div class="melee">
|
|
<h4>Melee</h4>
|
|
<div class="weapon-headings clearfix">
|
|
<div class="weapon-name">Name</div>
|
|
<div class="weapon-skill">Skill</div>
|
|
<div class="weapon-damage">Dmg</div>
|
|
<div class="weapon-ap">AP</div>
|
|
<div class="weapon-stun">Stun</div>
|
|
</div>
|
|
<fieldset class="repeating_melee">
|
|
<div class="weapon-data clearfix">
|
|
<div class="weapon-name"><input name="attr_name" type="text"></div>
|
|
<div class="weapon-skill">
|
|
<select name="attr_skill">
|
|
<option value="@{attr_hand_weapons_blades_total}">Blades </option>
|
|
<option value="@{attr_hand_weapons_blunt_total}">Blunt</option>
|
|
</select>
|
|
</div>
|
|
<div class="weapon-damage"><input name="attr_damage" type="number"></div>
|
|
<div class="weapon-ap"><input name="attr_ap" type="number"></div>
|
|
<div class="weapon-stun"><input type="checkbox" name="attr_stun"></div>
|
|
<div class="weapon-roll"><button type="roll" value="/roll [[floor(@{Physique}/2)+@{damage}+?{modes|0}]]d6">
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-col sheet-col-right clearfix">
|
|
<table class="skills attrib-roll">
|
|
<tr class="skill-headings">
|
|
<th scope="sheet-col" class="skill-head skill-profile-sheet-col>" </th>
|
|
<th scope="sheet-col" class="skill-head rating-sheet-col">Attribute<br />Roll</th>
|
|
<th scope="sheet-col" class="skill-head rating-sheet-col">Unskilled<br />Roll</th>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Awareness</label></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{awareness}*2}]]d6}>5 Awareness roll" /></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{awareness}d6}>6 Unskilled Awareness roll" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Cleverness</label></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{cleverness}*2}]]d6}>5 Cleverness roll" />
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{cleverness}d6}>6 Unskilled Cleverness roll" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Demeanor</label></td>
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{demeanor}*2}]]d6}>5 Demeanor roll" /></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{demeanor}d6}>6 Unskilled Demeanor roll" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Grace</label></td>
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{grace}*2}]]d6}>5 Grace roll" /></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{grace}d6}>6 Unskilled Grace roll" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Perseverance</label></td>
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{perseverance}*2}]]d6}>5 Perseverance roll" />
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{perseverance}d6}>6 Unskilled Perseverance roll" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="attribute-name">Physique</label></td>
|
|
</td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {[[@{physique}*2}]]d6}>5 Physique roll" /></td>
|
|
<td><button class="attrib-roll-button" type="roll" value="/roll {@{physique}d6}>6 Unskilled Physique roll" /></td>
|
|
</tr>
|
|
</table>
|
|
</table>
|
|
|
|
</table>
|
|
<br />
|
|
<table class="skills attrib-roll">
|
|
<tr class="skill-headings">
|
|
<th scope="sheet-col" class="skill-head skill-profile-sheet-col>">Other Rolls</th>
|
|
<th scope="sheet-col" class="skill-head rating-sheet-col roll-sheet-col">Roll</th>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Initiative(Awr + Rea)</label></td>
|
|
<td><button class="attrib-roll-button" type="roll"
|
|
value="/roll {[[@{awareness}+@{reaction_base}+?{mod|0}]]d6}>5 Initiative " /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Social Defense (Insight + Per)</label></td>
|
|
<td><button class="attrib-roll-button" type="roll"
|
|
value="/roll {[[@{insight_base}+@{perseverance}+?{mod|0}]]d6}>5 Social Defense " /></td>
|
|
</tr>
|
|
</table>
|
|
<table class="skills">
|
|
<tr class="skill-headings">
|
|
<th scope="sheet-col" class="skill-head skill-profile-sheet-col">Skill Profile</th>
|
|
<th scope="sheet-col" class="skill-head rating-sheet-col">Rtg</th>
|
|
<th scope="sheet-col" class="skill-head attr-sheet-col">Att</th>
|
|
<th scope="sheet-col" class="skill-head tot-sheet-col">Tot</th>
|
|
<th scope="sheet-col" class="skill-head roll-sheet-col">Roll</th>
|
|
</tr>
|
|
<!--
|
|
<tr>
|
|
<td><label class="skill-name">Deception</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_deception_base"></td>
|
|
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDeception" value="0"
|
|
style="width:52px" />
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Int</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
|
|
<td><input class="number" type="text" disabled="true"
|
|
name="attr_deception_total" value="@{skillAttribDeception}+@{deception_base}">
|
|
</td>
|
|
<td><button type="roll" value="/roll {[[@{deception_total}+?{Mod|0}]]d6}>5 Deception" /></td>
|
|
</tr>-->
|
|
<tr>
|
|
<td class="skill-name"><label class="skill-name">Animal Handling (Awr)</label>
|
|
</td>
|
|
<td><input class="number" type="number" value="0" name="attr_animal_handling_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<!--style="width:52px" -->
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribanimal_handling">
|
|
data-default="@{Awareness}" value="0" /> <option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_animal_handling_total"
|
|
value="@{skillAttribanimal_handling}+@{animal_handling_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Animal Handling}} {{unskilled_test=[[(@{animal_handling_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{animal_handling_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{animal_handling_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Armorer (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_armorer_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<!--style="width:52px" -->
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArmorer" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_armorer_total"
|
|
value="@{skillAttribArmorer}+@{armorer_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Armorer}} {{unskilled_test=[[(@{armorer_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{armorer_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{armorer_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Art: Acting (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_art_acting_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<!--style="width:52px" -->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArtAct" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_art_acting_total"
|
|
value="@{skillAttribArtAct}+@{art_acting_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Art (Acting)}} {{unskilled_test=[[(@{art_acting_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{art_acting_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{art_acting_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Art: Dance (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_art_dance_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArtDance" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_art_dance_total"
|
|
value="@{skillAttribArtDance}+@{art_dance_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Art (Dance)}} {{unskilled_test=[[(@{art_dance_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{art_dance_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{art_dance_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Art: Music (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_art_music_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArtMusic" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_art_music_total"
|
|
value="@{skillAttribArtMusic}+@{art_music_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Art (Music)}} {{unskilled_test=[[(@{art_music_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{art_music_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{art_music_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Art: Oratory (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_art_oratory_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArtOratory" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_art_oratory_total"
|
|
value="@{skillAttribArtOratory}+@{art_oratory_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Art (Oratory)}} {{unskilled_test=[[(@{art_oratory_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{art_oratory_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{art_oratory_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Art: Writing (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_art_writing_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribArtWriting" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_art_writing_total"
|
|
value="@{skillAttribArtWriting}+@{art_writing_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Art (Writing)}} {{unskilled_test=[[(@{art_writing_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{art_writing_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{art_writing_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Astrogation (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_astrogation_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribAstrogation" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_astrogation_total"
|
|
value="@{skillAttribAstrogation}+@{astrogation_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=astrogation}} {{unskilled_test=[[(@{Astrogation_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{astrogation_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{astrogation_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Athletics: Brawn (Phy)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_athletics_brawn_base"></td>
|
|
<!--<td class="skill-attribute">Phy</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribAthleticsBrawn" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option selected="selected" value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_athletics_brawn_total"
|
|
value="@{skillAttribAthleticsBrawn}+@{athletics_brawn_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Athletics (Brawn)}} {{unskilled_test=[[(@{athletics_brawn_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{athletics_brawn_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{athletics_brawn_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Athletics: Coordination (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_athletics_coordination_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribAthleticsCoord" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_athletics_coordination_total"
|
|
value="@{skillAttribAthleticsCoord}+@{athletics_coordination_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Athletics (Coordination)}} {{unskilled_test=[[(@{athletics_coordination_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{athletics_coordination_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{athletics_coordination_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Athletics: Fitness (Per)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_athletics_fitness_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Per</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribAthleticsFit" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option selected="selected" value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_athletics_fitness_total"
|
|
value="@{skillAttribAthleticsFit}+@{athletics_fitness_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Athletics (Fitness)}} {{unskilled_test=[[(@{athletics_fitness_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{athletics_fitness_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{athletics_fitness_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Athletics: Speed (Phy)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_athletics_speed_base"></td>
|
|
<!--<td class="skill-attribute">Phy</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribAthleticsSpd" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option selected="selected" value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_athletics_speed_total"
|
|
value="@{skillAttribAthleticsSpd}+@{athletics_speed_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Athletics (Speed)}} {{unskilled_test=[[(@{athletics_speed_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{athletics_speed_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{athletics_speed_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Bureaucracy (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_bureaucracy_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribBureaucracy" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_bureaucracy_total"
|
|
value="@{skillAttribBureaucracy}+@{bureaucracy_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Bureaucracy}} {{unskilled_test=[[(@{bureaucracy_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{bureaucracy_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{bureaucracy_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Communications (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_communications_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribCommunications" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_communications_total"
|
|
value="@{skillAttribCommunications}+@{communications_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Communications}} {{unskilled_test=[[(@{communications_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{communications_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{communications_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Computers (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_computers_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribComputers" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td>
|
|
<input class="number" type="text" disabled="true" name="attr_computers_total"
|
|
value="@{skillAttribComputers}+@{computers_base}">
|
|
</td>
|
|
<td>
|
|
<button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Computers}} {{unskilled_test=[[(@{computers_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{computers_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{computers_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Crime: High (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_crime_high_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribCrimeHigh" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_crime_high_total"
|
|
value="@{skillAttribCrimeHigh}+@{crime_high_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Crime (High)}} {{unskilled_test=[[(@{crime_high_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{crime_high_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{crime_high_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Crime: Low (gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_crime_low_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribCrimeLow" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_crime_low_total"
|
|
value="@{skillAttribCrimeLow}+@{crime_low_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Crime (Low)}} {{unskilled_test=[[(@{crime_low_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{crime_low_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{crime_low_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Cryptozoology (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_cryptozoology_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribCryptozoology" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_cryptozoology_total"
|
|
value="@{skillAttribCryptozoology}+@{cryptozoology_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Cryptozoology}} {{unskilled_test=[[(@{cryptozoology_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{cryptozoology_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{cryptozoology_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Deception (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_deception_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDeception" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_deception_total"
|
|
value="@{skillAttribDeception}+@{deception_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Deception}} {{unskilled_test=[[(@{deception_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{deception_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{deception_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Defense (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_defense_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDefense" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_defense_total"
|
|
value="@{skillAttribDefense}+@{defense_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Defense}} {{unskilled_test=[[(@{defense_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{defense_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{defense_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Drive: Wheeled (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_drive_wheeled_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDriveWheeled" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_drive_wheeled_total"
|
|
value="@{skillAttribDriveWheeled}+@{drive_wheeled_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Drive (Wheeled)}} {{unskilled_test=[[(@{drive_wheeled_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{drive_wheeled_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{drive_wheeled_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Drive: Military (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_drive_military_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDriveMilitary" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_drive_military_total"
|
|
value="@{skillAttribDriveMilitary}+@{drive_military_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Drive (Military)}} {{unskilled_test=[[(@{drive_military_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{drive_military_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{drive_military_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Drone (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_drone_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribDrone" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_drone_total" value="@{skillAttribDrone}+@{drone_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Drone}} {{unskilled_test=[[(@{drone_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{drone_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{drone_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Engineer: Basic Drive (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_engineer_basic_drive_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribEngineerBasicDrive" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_engineer_basic_drive_total"
|
|
value="@{skillAttribEngineerBasicDrive}+@{engineer_basic_drive_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Engineer: (Basic Drive)}} {{unskilled_test=[[(@{engineer_basic_drive_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{engineer_basic_drive_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{engineer_basic_drive_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Engineer: Electrical (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_engineer_electrical_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribEngineerElectrical" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_engineer_electrical_total"
|
|
value="@{skillAttribEngineerElectrical}+@{engineer_electrical_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Engineer: (Electrical)}} {{unskilled_test=[[(@{engineer_electrical_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{engineer_electrical_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{engineer_electrical_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Engineer: Life Support (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_engineer_life_support_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribEngineerLifeSupport" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_engineer_life_support_total"
|
|
value="@{skillAttribEngineerLifeSupport}+@{engineer_life_support_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Engineer: (Life Support)}} {{unskilled_test=[[(@{engineer_life_support_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{engineer_life_support_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{engineer_life_support_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Engineer: Power Systems (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_engineer_power_systems_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribPowerSystems" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_engineer_power_systems_total"
|
|
value="@{skillAttribPowerSystems}+@{engineer_power_systems_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Engineer: (Power Systems)}} {{unskilled_test=[[(@{engineer_power_systems_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{engineer_power_systems_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{engineer_power_systems_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Engineer: Transit Drive (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_engineer_transit_drive_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribEngineerTransitDrive" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_engineer_transit_drive_total"
|
|
value="@{skillAttribEngineerTransitDrive}+@{engineer_transit_drive_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Engineer: (Transit Drive)}} {{unskilled_test=[[(@{engineer_transit_drive_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{engineer_transit_drive_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{engineer_transit_drive_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Environmental Suit (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_environmental_suit_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribEnvironmentalSuit" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_environmental_suit_total"
|
|
value="@{skillAttribEnvironmentalSuit}+@{environmental_suit_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Environmental Suit}} {{unskilled_test=[[(@{environmental_suit_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{environmental_suit_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{environmental_suit_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Explosives (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_explosives_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribExplosives" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_explosives_total"
|
|
value="@{skillAttribExplosives}+@{explosives_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Explosives}} {{unskilled_test=[[(@{explosives_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{explosives_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{explosives_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Fraternize (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_fraternize_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribFraternize" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_fraternize_total"
|
|
value="@{skillAttribFraternize}+@{fraternize_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Fraternize}} {{unskilled_test=[[(@{fraternize_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{fraternize_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{fraternize_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Freefall (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_freefall_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribFreefall" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_freefall_total"
|
|
value="@{skillAttribFreefall}+@{freefall_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Freefall}} {{unskilled_test=[[(@{freefall_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{freefall_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{freefall_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Gunner: Mobile Weapons Platform (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_gunner_mobile_weapons_platform_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunnerMblWpsPltfrm" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_gunner_mobile_weapons_platform_total"
|
|
value="@{skillAttribGunnerMblWpsPltfrm}+@{gunner_mobile_weapons_platform_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Gunner (mobile weapons platform)}} {{unskilled_test=[[(@{gunner_mobile_weapons_platform_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{gunner_mobile_weapons_platform_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{gunner_mobile_weapons_platform_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Gunner: Shipboard Weapons (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_gunner_shipboard_weapons_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunnerShpbrdWpns" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_gunner_shipboard_weapons_total"
|
|
value="@{skillAttribGunnerShpbrdWpns}+@{gunner_shipboard_weapons_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Gunner (Shipboard Weapons)}} {{unskilled_test=[[(@{gunner_shipboard_weapons_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{gunner_shipboard_weapons_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{gunner_shipboard_weapons_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Guns: Assault Weapons (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_guns_assault_weapons_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunsAssltWpns" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_guns_assault_weapons_total"
|
|
value="@{skillAttribGunsAssltWpns}+@{guns_assault_weapons_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Guns (Assault Weapons)}} {{unskilled_test=[[(@{guns_assault_weapons_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{guns_assault_weapons_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{guns_assault_weapons_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Guns: Handguns (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_guns_handguns_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunsHndgns" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_guns_handguns_total"
|
|
value="@{skillAttribGunsHndgns}+@{guns_handguns_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Guns (Handguns)}} {{unskilled_test=[[(@{guns_handguns_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{guns_handguns_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{guns_handguns_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Guns: Longarms (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_guns_longarms_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunsLngarms" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_guns_longarms_total"
|
|
value="@{skillAttribGunsLngarms}+@{guns_longarms_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Guns (Longarms)}} {{unskilled_test=[[(@{guns_longarms_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{guns_longarms_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{guns_longarms_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Guns: Special (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_guns_special_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribGunsSpcl" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_guns_special_total"
|
|
value="@{skillAttribGunsSpcl}+@{guns_special_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Guns (Special)}} {{unskilled_test=[[(@{guns_special_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{guns_special_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{guns_special_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Hand Weapons: Blades (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_hand_weapons_blades_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribHndWpnsBld" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_hand_weapons_blades_total"
|
|
value="@{skillAttribHndWpnsBld}+@{hand_weapons_blades_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Hand Weapons (Blades)}} {{unskilled_test=[[(@{hand_weapons_blades_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{hand_weapons_blades_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{hand_weapons_blades_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Hand Weapons: Blunt (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_hand_weapons_blunt_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribHndWpnsBlnt" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_hand_weapons_blunt_total"
|
|
value="@{skillAttribHndWpnsBlnt}+@{hand_weapons_blunt_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Hand Weapons (Blunt)}} {{unskilled_test=[[(@{hand_weapons_blunt_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{hand_weapons_blunt_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{hand_weapons_blunt_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Heavy Weapons: Launchers (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_heavy_weapons_launchers_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribHvyWpnsLnchrs" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_heavy_weapons_launchers_total"
|
|
value="@{skillAttribHvyWpnsLnchrs}+@{heavy_weapons_launchers_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Heavy Weapons(Launchers)}} {{unskilled_test=[[(@{heavy_weapons_launchers_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{heavy_weapons_launchers_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{heavy_weapons_launchers_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Heavy Weapons: Portable Artillery</label>
|
|
</td>
|
|
<td><input class="number" type="number" value="0" name="attr_heavy_weapons_portable_artillery_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribHvyWpnsPrtblArtllry" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_heavy_weapons_portable_artillery_total"
|
|
value="@{skillAttribHvyWpnsPrtblArtllry}+@{heavy_weapons_portable_artillery_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Heavy Weapons(Portable Artillery)}} {{unskilled_test=[[(@{heavy_weapons_portable_artillery_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{heavy_weapons_portable_artillery_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{heavy_weapons_portable_artillery_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Impersonation (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_impersonation_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribImpersonation" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_impersonation_total"
|
|
value="@{skillAttribImpersonation}+@{impersonation_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Impersonation}} {{unskilled_test=[[(@{Impersonation_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Impersonation_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Impersonation_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Insight (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_insight_base">
|
|
</td>
|
|
<!-- <td class="skill-attribute">Awr</td> -->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribInsight" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_insight_total"
|
|
value="@{skillAttribInsight}+@{insight_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Insight}} {{unskilled_test=[[(@{Insight_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Insight_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Insight_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Intimidation (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_intimidation_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribIntimidation" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_intimidation_total"
|
|
value="@{skillAttribIntimidation}+@{intimidation_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Intimidation}} {{unskilled_test=[[(@{Intimidation_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Intimidation_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Intimidation_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Investigation (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_investigation_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribInvestigation" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_investigation_total"
|
|
value="@{skillAttribInvestigation}+@{investigation_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Investigation}} {{unskilled_test=[[(@{Investigation_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Investigation_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Investigation_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Language (Clvr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_language_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribLanguage" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_language_total"
|
|
value="@{skillAttribLanguage}+@{language_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Language}} {{unskilled_test=[[(@{Language_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Language_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Language_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Law (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_law_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribLaw" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_law_total" value="@{skillAttribLaw}+@{law_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Law}} {{unskilled_test=[[(@{Law_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{Law_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{Law_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Liberal Arts (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_liberal_arts_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribLiberalArts" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_liberal_arts_total"
|
|
value="@{skillAttribLiberalArts}+@{liberal_arts_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Liberal Arts}} {{unskilled_test=[[(@{liberal_arts_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{liberal_arts_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{liberal_arts_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Mechanic (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_mechanic_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribMechanic" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_mechanic_total"
|
|
value="@{skillAttribMechanic}+@{mechanic_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Mechanic}} {{unskilled_test=[[(@{mechanic_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{mechanic_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{mechanic_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Medicine: Animal (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_medicine_animal_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribMedicAnml" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_medicine_animal_total"
|
|
value="@{skillAttribMedicAnml}+@{medicine_animal_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Medicine(Animal)}} {{unskilled_test=[[(@{medicine_animal_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{medicine_animal_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{medicine_animal_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Medicine: Physical (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_medicine_physical_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribMedicPhyscl" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_medicine_physical_total"
|
|
value="@{skillAttribMedicPhyscl}+@{medicine_physical_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Medicine(Physical)}} {{unskilled_test=[[(@{medicine_physical_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{medicine_physical_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{medicine_physical_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Medicine: Psychological (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_medicine_psychological_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribMedicPsychlgcl" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_medicine_psychological_total"
|
|
value="@{skillAttribMedicPsychlgcl}+@{medicine_psychological_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Medicine(Psychological)}} {{unskilled_test=[[(@{medicine_psychological_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{medicine_psychological_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{medicine_psychological_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<!--
|
|
<tr>
|
|
<td><label class="skill-name">Nautical: Motor Boats</label></td>
|
|
<td><input class="number" type="number" value="0"
|
|
name="attr_nautical_motor_boats_base">
|
|
</td>
|
|
<td class="skill-attribute">Awr</td>
|
|
<td><input class="number" type="text" disabled="true"
|
|
name="attr_nautical_motor_boats_total"
|
|
value="@{awareness}+@{nautical_motor_boats_base}"></td>
|
|
<td><button type="roll" value="/roll {[[@{nautical_motor_boats_total}]]d6}>5 Nautical: Motor Boats" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Nautical: Ocean Liners</label></td>
|
|
<td><input class="number" type="number" value="0"
|
|
name="attr_nautical_ocean_liners_base">
|
|
</td>
|
|
<td class="skill-attribute">Awr</td>
|
|
<td><input class="number" type="text" disabled="true"
|
|
name="attr_nautical_ocean_liners_total"
|
|
value="@{awareness}+@{nautical_ocean_liners_base}"></td>
|
|
<td><button type="roll" value="/roll {[[@{nautical_ocean_liners_total}]]d6}>5 Nautical: Ocean Liners" /></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Nautical: Sail</label></td>
|
|
<td><input class="number" type="number" value="0"
|
|
name="attr_nautical_sail_base"></td>
|
|
<td class="skill-attribute">Awr</td>
|
|
<td><input class="number" type="text" disabled="true"
|
|
name="attr_nautical_sail_total"
|
|
value="@{awareness}+@{nautical_sail_base}"></td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Nautical: Submarine</label></td>
|
|
<td><input class="number" type="number" value="0"
|
|
name="attr_nautical_submarine_base">
|
|
</td>
|
|
<td class="skill-attribute">Awr</td>
|
|
<td><input class="number" type="text" disabled="true"
|
|
name="attr_nautical_submarine_total"
|
|
value="@{awareness}+@{nautical_submarine_base}"></td>
|
|
</tr>--> <tr>
|
|
<td><label class="skill-name">Notice (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_notice_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribNotice" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_notice_total"
|
|
value="@{skillAttribNotice}+@{notice_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Notice}} {{unskilled_test=[[(@{notice_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{notice_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{notice_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Occult (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_occult_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribOccult" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_occult_total"
|
|
value="@{skillAttribOccult}+@{occult_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Occult}} {{unskilled_test=[[(@{occult_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{occult_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{occult_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Odd Job (*)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_odd_job_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribOddJob" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_oddjob_total"
|
|
value="@{skillAttribOddJob}+@{odd_job_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Odd Job}} {{unskilled_test=[[(@{oddjob_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{oddjob_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{odd_job_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Orienteering (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_orienteering_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribOrienteering" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_orienteering_total"
|
|
value="@{skillAttribOrienteering}+@{orienteering_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Orienteering}} {{unskilled_test=[[(@{orienteering_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{orienteering_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{orienteering_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Persuade (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_persuade_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribPersuade" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_persuade_total"
|
|
value="@{skillAttribPersuade}+@{persuade_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Persuade}} {{unskilled_test=[[(@{persuade_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{persuade_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{persuade_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Pilot: Atmospheric (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_pilot_atmospheric_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribPilotAtmsphrc" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_pilot_atmospheric_total"
|
|
value="@{skillAttribPilotAtmsphrc}+@{pilot_atmospheric_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Pilot(Atmospheric)}} {{unskilled_test=[[(@{pilot_atmospheric_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{pilot_atmospheric_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{pilot_atmospheric_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Pilot: Spacecraft (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_pilot_spacecraft_base"></td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribPilotSpccrft" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_pilot_spacecraft_total"
|
|
value="@{skillAttribPilotSpccrft}+@{pilot_spacecraft_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Pilot(Spacecraft)}} {{unskilled_test=[[(@{pilot_spacecraft_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{pilot_spacecraft_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{pilot_spacecraft_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Reaction (Gra)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_reaction_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribReaction" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_reaction_total"
|
|
value="@{skillAttribReaction}+@{reaction_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Reaction}} {{unskilled_test=[[(@{reaction_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{reaction_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{reaction_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Research (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_research_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribResearch" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_research_total"
|
|
value="@{skillAttribResearch}+@{research_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Research}} {{unskilled_test=[[(@{research_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{research_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{research_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Savoir Faire</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_savoir_faire_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSvrFre" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_savoir_faire_total"
|
|
value="@{skillAttribSvrFre}+@{savoir_faire_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Savoir Faire}} {{unskilled_test=[[(@{savoir_faire_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{savoir_faire_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{savoir_faire_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Science: Earth (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_science_earth_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribScienceEarth" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_science_earth_total"
|
|
value="@{skillAttribScienceEarth}+@{science_earth_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Science (Earth)}} {{unskilled_test=[[(@{science_earth_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{science_earth_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{science_earth_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Science: Life (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_science_life_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribScienceLife" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_science_life_total"
|
|
value="@{skillAttribScienceLife}+@{science_life_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Science (Life)}} {{unskilled_test=[[(@{science_life_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{science_life_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{science_life_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Science: Physical (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_science_physical_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSciencePhyscl" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_science_physical_total"
|
|
value="@{skillAttribSciencePhyscl}+@{science_physical_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Science (Physical)}} {{unskilled_test=[[(@{science_physical_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{science_physical_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{science_physical_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Science: Social (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_science_social_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribScienceScl" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_science_social_total"
|
|
value="@{skillAttribScienceScl}+@{science_social_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Science (Social)}} {{unskilled_test=[[(@{science_social_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{science_social_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{science_social_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Science: Space (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_science_space_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribScienceSpace" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_science_space_total"
|
|
value="@{skillAttribScienceSpace}+@{science_space_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Science (Space)}} {{unskilled_test=[[(@{science_space_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{science_space_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{science_space_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Seduction (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_seduction_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSeduction" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_seduction_total"
|
|
value="@{skillAttribSeduction}+@{seduction_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Seduction}} {{unskilled_test=[[(@{seduction_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{seduction_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{seduction_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Sensors (Awr)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_sensors_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSensors" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_sensors_total"
|
|
value="@{skillAttribSensors}+@{sensors_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Sensors}} {{unskilled_test=[[(@{sensors_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{sensors_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{sensors_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Stealth (Grc)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_stealth_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Awr</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribStealth" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_stealth_total"
|
|
value="@{skillAttribStealth}+@{stealth_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Stealth}} {{unskilled_test=[[(@{stealth_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{stealth_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{stealth_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Streetwise (Dem)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_streetwise_base"></td>
|
|
<!--<td class="skill-attribute">Dem</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribStreetwise" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option selected="selected" value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_streetwise_total"
|
|
value="@{skillAttribStreetwise}+@{streetwise_base}">
|
|
</td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Streetwise}} {{unskilled_test=[[(@{streetwise_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{streetwise_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{streetwise_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Surveillance (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_surveillance_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSurveillance" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_surveillance_total"
|
|
value="@{skillAttribSurveillance}+@{surveillance_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Surveillance}} {{unskilled_test=[[(@{surveillance_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{surveillance_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{surveillance_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Survival (Psv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_survival_base">
|
|
</td>
|
|
<!--<td class="skill-attribute">Psv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribSurvival" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option selected="selected" value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_survival_total"
|
|
value="@{skillAttribSurvival}+@{survival_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Survival}} {{unskilled_test=[[(@{survival_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{survival_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{survival_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Tactics: Military (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_tactics_military_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribTacticsMil" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_tactics_military_total"
|
|
value="@{skillAttribTacticsMil}+@{tactics_military_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Tactics: (Military)}} {{unskilled_test=[[(@{tactics_military_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{tactics_military_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{tactics_military_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Tactics: Naval (Clv)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_tactics_naval_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribTacticsNaval" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_tactics_naval_total"
|
|
value="@{skillAttribTacticsNaval}+@{tactics_naval_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Tactics: (Naval)}} {{unskilled_test=[[(@{tactics_naval_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{tactics_naval_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{tactics_naval_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Thrown Weapons (Grc)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_thrown_weapons_base"></td>
|
|
<!--<td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribThrownWpns" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_thrown_weapons_total"
|
|
value="@{skillAttribThrownWpns}+@{thrown_weapons_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Thrown Weapons}} {{unskilled_test=[[(@{thrown_weapons_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{thrown_weapons_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{thrown_weapons_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Trade: Business</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_trade_business_base"></td>
|
|
<!--<td class="skill-attribute">Clv</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribTradeBusiness" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option selected="selected" value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_trade_business_total"
|
|
value="@{skillAttribTradeBusiness}+@{trade_business_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Trade(Business)}} {{unskilled_test=[[(@{trade_business_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{trade_business_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{trade_business_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Trade: Product (*)</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_trade_product_base"></td>
|
|
<!--td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribTradePrdct" value="0">
|
|
<option selected="selected" value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_tradeproduct_total"
|
|
value="@{skillAttribTradePrdct}+@{trade_product_base}"></td>
|
|
<td><button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Trade(Product)}} {{unskilled_test=[[(@{tradeproduct_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{tradeproduct_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{trade_product_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><label class="skill-name">Unarmed Combat</label></td>
|
|
<td><input class="number" type="number" value="0" name="attr_unarmed_combat_base"></td>
|
|
<!--td class="skill-attribute">Gra</td>-->
|
|
<td>
|
|
<select class="skill-attribute" type="text" class="input" name="attr_skillAttribUnarmed" value="0">
|
|
<option value="@{Awareness}">Awr</option>
|
|
<option value="@{Cleverness}">Clv</option>
|
|
<option value="@{Demeanor}">Dem</option>
|
|
<option selected="selected" value="@{Grace}">Grc</option>
|
|
<option value="@{Perseverance}">Per</option>
|
|
<option value="@{Physique}">Phy</option>
|
|
</select>
|
|
</td>
|
|
<td><input class="number" type="text" disabled="true" name="attr_unarmed_combat_total"
|
|
value="@{skillAttribUnarmed}+@{unarmed_combat_base}"></td>
|
|
<td>
|
|
<!--<button type="roll" value="/roll {[[@{unarmed_combat_total}+?{Mod|0}]]d6}>5 Unarmed Combat" />-->
|
|
<button type="roll"
|
|
value="&{template:skillRoll} {{skill_name=Unarmed Combat}} {{unskilled_test=[[(@{unarmed_combat_total}+?{Mod|0})d6>6]]}} {{skilled_test=[[(@{unarmed_combat_total}+?{Mod|0})d6>5]]}} {{name=@{character_name}}} {{skillvalue=[[@{unarmed_combat_base}]]}}" />
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
</div>
|
|
<rolltemplate class="sheet-rolltemplate-skillRoll">
|
|
<table class="skillRoll" style="width: 100%; border: 1px black;">
|
|
<!--<tr><th>{{name}}</th></tr>-->
|
|
<tr>
|
|
<th>{{name}}</th>
|
|
</tr>
|
|
<tr>
|
|
<th>Skill Roll</th>
|
|
</tr>
|
|
<tr>
|
|
<td style="text-align: center">{{skill_name}}</td>
|
|
</tr>
|
|
<!-- Unskilled --> {{#rollLess() skillvalue 1}} <tr>
|
|
<td style="text-align: center">Unskilled</td>
|
|
<tr>
|
|
<td style="text-align: center">{{unskilled_test}} Successes</td>
|
|
</tr> {{/rollLess() skillvalue 1}} <!-- Skilled --> {{#rollGreater() skillvalue 0}} <tr>
|
|
<td style="text-align: center">{{skilled_test}} Successes</td>
|
|
</tr> {{/rollGreater() skillvalue 0}} </table>
|
|
</rolltemplate>
|
|
<!-- workers -->
|
|
<script type="text/worker">
|
|
|
|
</script>
|
|
|
|
|
|
|
|
|