Files
roll20-character-sheets/Knight/pug/html/templates/simple.html
T
2021-10-27 23:58:52 +02:00

222 lines
6.2 KiB
HTML

<rolltemplate class="sheet-rolltemplate-simple">
<h1 class="titre">{{Nom}}</h1>
{{#special1}}
<h2 class="titre2">{{special1}}</h2>
{{/special1}}
{{#special1B}}
<h2 class="titre2">{{special1B}}</h2>
{{/special1B}}
{{#special2}}
<h3 class="titre3">{{special2}}</h3>
{{/special2}}
{{#MALspecial2}}
<h3 class="titre3">{{MALspecial2}}</h3>
{{/MALspecial2}}
{{#goliath}}
<div class="ligne f12">
<span data-i18n="taille-mode-goliath">Taille du mode goliath</span>
<span>{{goliath}}</span>
</div>
{{/goliath}}
{{#MALGoliath}}
<div class="ligne f12">
<span data-i18n="taille-mode-goliath">Taille du mode goliath</span>
<span>{{MALGoliath}}</span>
</div>
{{/MALGoliath}}
{{#mod}}
<div class="ligne f12">
<span data-i18n="malus/bonus">Malus / Bonus</span>
<span>{{mod}}</span>
</div>
{{/mod}}
{{#cBase}}
<h2 class="titre2">{{cBase}}</h2>
{{/cBase}}
{{#cBonus}}
<h2 class="titre2">{{cBonus}}</h2>
{{/cBonus}}
{{#totem1}}
<h2 class="titre2">{{totem1}}</h2>
{{/totem1}}
{{#totem2}}
<h2 class="titre2">{{totem2}}</h2>
{{/totem2}}
{{#totem3}}
<h2 class="titre2">{{totem3}}</h2>
{{/totem3}}
{{#MALTotem1}}
<h2 class="titre2">{{MALTotem1}}</h2>
{{/MALTotem1}}
{{#MALTotem2}}
<h2 class="titre2">{{MALTotem2}}</h2>
{{/MALTotem2}}
{{#MALTotem3}}
<h2 class="titre2">{{MALTotem3}}</h2>
{{/MALTotem3}}
{{#jet}}
<div class="ligneM f14">
<span class="nom" data-i18n="succes">Succès</span>
<span class="value">{{computed::jet}}</span>
{{#OD}}
<span class="full"><span data-i18n="od-inclus">OD inclus</span> ({{vOD}})</span>
{{/OD}}
{{#vAE}}
<span class="full"><span data-i18n="ae-inclus">AE inclus</span> ({{vAE}})</span>
{{/vAE}}
{{#vManoeuvrabilite}}
<span class="full"><span data-i18n="vehicule-manoeuvrabilite-inclus">Manoeuvrabilité inclus</span> ({{vManoeuvrabilite}})</span>
{{/vManoeuvrabilite}}
{{#vODBarbarian}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du mode goliath inclus</span> ({{vODBarbarian}})</span>
{{/vODBarbarian}}
{{#vODShaman}}
<span class="full"><span data-i18n="totem-inclus">Bonus du mode totem inclus</span> ({{vODShaman}})</span>
{{/vODShaman}}
{{#vODWarrior}}
<span class="full"><span data-i18n="warrior-inclus">Bonus du type de la warrior inclus</span> ({{vODWarrior}})</span>
{{/vODWarrior}}
{{#vODSorcerer}}
<span class="full"><span data-i18n="sorcerer-immobilisation-inclus">Bonus du sorcerer pour immobiliser inclus</span> ({{vODSorcerer}})</span>
{{/vODSorcerer}}
{{#vODMALBarbarian}}
<span class="full"><span data-i18n="goliath-inclus">Bonus du mode goliath inclus</span> ({{vODMALBarbarian}})</span>
{{/vODMALBarbarian}}
{{#vODMALShaman}}
<span class="full"><span data-i18n="totem-inclus">Bonus du mode totem inclus</span> ({{vODMALShaman}})</span>
{{/vODMALShaman}}
{{#vODMALWarrior}}
<span class="full"><span data-i18n="warrior-inclus">Bonus du type de la warrior inclus</span> ({{vODMALWarrior}})</span>
{{/vODMALWarrior}}
</div>
{{/jet}}
{{#initiative}}
<div class="ligneM f14">
<span class="nom" data-i18n="initiative">Initiative</span>
<span class="value">{{initiative}}</span>
{{#OD}}
<span class="full"><span data-i18n="od-inclus">OD inclus</span> ({{vOD}})</span>
{{/OD}}
{{#vAE}}
<span class="full"><span data-i18n="ae-inclus">AE inclus</span> ({{vAE}})</span>
{{/vAE}}
</div>
{{/initiative}}
{{#jDivers}}
<div class="ligneM f14">
<span class="nom">{{jDivers}}</span>
<span class="value">{{jDiversV}}</span>
</div>
{{/jDivers}}
{{#conditionnel}}
<h4 class="sousTitre" data-i18n="effets-conditionnels">Effets Conditionnels</h4>
{{#vODGhostA}}
<div class="ligneM f12">
<span class="nom">+{{vODGhostA}}</span>
<span class="value">{{vODGhostAValue}}</span>
<span class="full" data-i18n="mode-ghost-deplacement-condition">
S'applique pour passer inaperçu.
</span>
</div>
{{/vODGhostA}}
{{#vODMALGhostA}}
<div class="ligneM f12">
<span class="nom">+{{vODMALGhostA}}</span>
<span class="value">{{vODMALGhostAValue}}</span>
<span class="full" data-i18n="mode-ghost-deplacement-condition">
S'applique pour passer inaperçu.
</span>
</div>
{{/vODMALGhostA}}
{{/conditionnel}}
{{#text}}
<div class="ligneF f12">
<span class="fullText">{{text}}</span>
</div>
{{/text}}
{{#rollTitre}}
<h2 class="titre2">{{computed::rollTitre}}</h2>
{{/rollTitre}}
{{#rollText}}
<div class="ligneF f12">
<span class="fullText">{{computed::rollText}}</span>
</div>
{{/rollText}}
{{#qualiteApprenti}}
<h2 class="titre2 borderTop borderBottom space">
<span data-i18n="art-qualite-apprenti">Apprenti</span> <span data-i18n="art-qualite-apprenti-score">(3 à 5)</span>
</h2>
<div class="ligneF">
<span class="fullText">
{{qualiteApprenti}}
</span>
</div>
{{/qualiteApprenti}}
{{#qualiteInitie}}
<h2 class="titre2 borderTop borderBottom space">
<span data-i18n="art-qualite-initie">Initié</span> <span data-i18n="art-qualite-initie-score">(6 à 8)</span>
</h2>
<div class="ligneF">
<span class="fullText">
{{qualiteInitie}}
</span>
</div>
{{/qualiteInitie}}
{{#qualiteMaitre}}
<h2 class="titre2 borderTop borderBottom space">
<span data-i18n="art-qualite-maitre">Maître</span> <span data-i18n="art-qualite-maitre-score">(9+)</span>
</h2>
<div class="ligneF">
<span class="fullText">
{{qualiteMaitre}}
</span>
</div>
{{/qualiteMaitre}}
{{#effetsArt}}
<h2 class="titre2 borderTop borderBottom" data-i18n="effet">Effet</h2>
<div class="ligneF">
<span class="fullText">
{{effetsArt}}
</span>
</div>
{{/effetsArt}}
{{#button}}
<h2 class="titre2 borderTop borderBottom">
<span data-i18n="degats">Dégâts</span> / <span data-i18n="violence">Violence</span> / <span data-i18n="espoir">Espoir</span>
</h2>
<div class="button">
{{1d6}} {{2d6}} {{3d6}} {{4d6}}
</div>
{{/button}}
{{#Exploit}}
{{#^rollTotal() Exploit 0}}
{{#rollTotal() Exploit jet}}
<h1 class="exploit" data-i18n="exploit">Exploit</h1>
{{/rollTotal() Exploit jet}}
{{/^rollTotal() Exploit 0}}
{{#rollTotal() jet 0}}
<h1 class="echecCritique" data-i18n="echec-critique">Échec Critique</h1>
{{/rollTotal() jet 0}}
{{/Exploit}}
</rolltemplate>