mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 11:42:29 +00:00
1163 lines
91 KiB
HTML
1163 lines
91 KiB
HTML
<!-- Set up the Tabs -->
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<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Basic" checked="checked"/>
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<span class="sheet-tab sheet-tab1" style='line-height: 40px;'>Basic</span>
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<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Skills" />
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<span class="sheet-tab sheet-tab2" style='line-height: 40px;'>Skills</span>
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<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Secrets" />
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<span class="sheet-tab sheet-tab3" style='line-height: 40px;'>Secrets</span>
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<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
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<span class="sheet-tab sheet-tab4" style='line-height: 40px;'>Equipment</span>
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<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Combat" />
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<span class="sheet-tab sheet-tab5" style='line-height: 40px;'>Combat</span>
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<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="6" />
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<span class="sheet-tab sheet-tab6" style='line-height: 40px;'>Communication</span>
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<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
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<span class="sheet-tab sheet-tab99" style='line-height: 40px;'>All</span>
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<br><br>
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<!-- End Tab setup -->
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<!-- Tab 1 Basic -->
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<div class="sheet-section-1">
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<div class="sheet-banner" style="width:100%;height:100px;"></div>
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<br>
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<h1>Character Sheet</h1>
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<table style="width:100%">
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<tr>
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<th><h4>Troubleshooter:</h4></th>
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<th><input type="text" class="sheet-big" name="attr_character_name"/></th>
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<th>-</th>
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<th><input type="text" class="sheet-big sheet-code" style="width:60px" name="attr_clearance"/></th>
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<th>-</th>
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<th><input type="text" class="sheet-big sheet-code" style="width:50px" name="attr_sector"/></th>
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<th>-</th>
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<th>
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<input type="radio" class="sheet-choose sheet-one" name="attr_clone_number" value="1" checked/><span></span>
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<input type="radio" class="sheet-choose sheet-two" name="attr_clone_number" value="2"/><span></span>
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<input type="radio" class="sheet-choose sheet-three" name="attr_clone_number" value="3"/><span></span>
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<input type="radio" class="sheet-choose sheet-four" name="attr_clone_number" value="4"/><span></span>
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<input type="radio" class="sheet-choose sheet-five" name="attr_clone_number" value="5"/><span></span>
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<input type="radio" class="sheet-choose sheet-six" name="attr_clone_number" value="6"/><span></span>
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<input type="number" class="sheet-big" name="attr_clone_number-other"/>
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</th>
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</tr>
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<tr>
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<td></td>
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<td><div class="sheet-subtitle">Name</div></td>
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<td></td>
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<td><div class="sheet-subtitle">Clearance</div></td>
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<td></td>
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<td><div class="sheet-subtitle">Sector</div></td>
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<td></td>
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<td><div class="sheet-subtitle">Clone Number</div></td>
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</tr>
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</table>
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<table style="width:100%">
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<tr>
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<td>Troubleshooter Gender</td>
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<th>
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<input type="radio" class="sheet-choose sheet-male" name="attr_gender" value="1" checked/><span></span>
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<input type="radio" class="sheet-choose sheet-female" name="attr_gender" value="2"/><span></span>
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<input type="radio" class="sheet-choose sheet-other" name="attr_gender" value="3" /><span></span>
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</th>
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<td>Player</td>
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<td><input type="text" class="sheet-medium" name="attr_player_name"/></td>
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<th><h4>Mandatory<br>Bonus Duty</h4></th>
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</tr>
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<tr>
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<td>Service Group & Firm</td>
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<td colspan="3"><input type="text" class="sheet-medium" style="width:550px" name="attr_Service_Group_Firm"/></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_teamleader" value="1"/><span></span>Teamleader</td>
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</tr>
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<tr>
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<td>Tics</td>
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<td colspan="3"><input type="text" class="sheet-medium" style="width:550px" name="attr_tics-1"/></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Loyalty_Officer" value="1"/><span></span>Loyalty Officer</td>
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</tr>
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<tr>
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<td colspan="4"><input type="text" class="sheet-medium" style="width:685px" name="attr_tics-2"/></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Hygiene_Officer" value="1"/><span></span><div class="sheet-tooltips-left">Hygiene Officer<span>Friend Computer: Poor hygiene is insubordination</span></div></td>
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</tr>
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<tr>
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<td colspan="4"><input type="text" class="sheet-medium" style="width:685px" name="attr_tics-3"/></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Comm" value="1"/><span></span>Comm & Recording</td>
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</tr>
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<tr>
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<td colspan="4"></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Equipment_Guy" value="1"/><span></span>Equipment Guy</td>
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</tr>
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<tr>
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<td colspan="4"></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Happiness_Officer" value="1"/><span></span><div class="sheet-tooltips-left">Happiness Officer<span>Friend Computer: Happiness is Mandatory</span></div></td>
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</tr>
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<tr>
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<td colspan="4"></td>
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<td><input type="checkbox" class="sheet-bigcheck" name="attr_Other_Bonus_Duty" value="1"/><span></span><input type="text" class="sheet-small" style="width:120px" name="attr_other_duty" placeholder="Other"/></td>
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</tr>
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</table>
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<br>
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</div>
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<!-- Tab 2 Skills -->
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<div class="sheet-section-2">
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<br>
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<h1>Action Skills</h1>
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<table class="sheet-skills">
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Management [[@{rating-Management} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-button" value="/e rolls Management [[@{rating-Management} - 1d20]]">Management</button></th>
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<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Management"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Stealth [[@{rating-Stealth} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-button" value="/e rolls Stealth [[@{rating-Stealth} - 1d20]]">Stealth</button></th>
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<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Stealth"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Violence [[@{rating-Violence} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-button" value="/e rolls Violence [[@{rating-Violence} - 1d20]]">Violence</button></th>
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<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Violence"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Bootlicking [[@{rating-Bootlicking} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Bootlicking [[@{rating-Bootlicking} - 1d20]]">Bootlicking</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Bootlicking"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Stealth [[@{rating-Stealth} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Concealment [[@{rating-Concealment} - 1d20]]">Concealment</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Concealment"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Stealth [[@{rating-Stealth} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Agility [[@{rating-Agility} - 1d20]]">Agility</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Agility"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Chutzpah [[@{rating-Chutzpah} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Chutzpah [[@{rating-Chutzpah} - 1d20]]">Chutzpah</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Chutzpah"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Disguise [[@{rating-Disguise} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Disguise [[@{rating-Disguise} - 1d20]]">Disguise</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Disguise"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Energy Weapons [[@{rating-Energy_Wpns} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Energy Weapons [[@{rating-Energy_Wpns} - 1d20]]">Energy Weapons</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Energy_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Con Games [[@{rating-Con_Games} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Con Games [[@{rating-Con_Games} - 1d20]]">Con Games</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Con_Games"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls >High Alert [[@{rating-High_Alert} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls High Alert [[@{rating-High_Alert} - 1d20]]">High Alert</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-High_Alert"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Demolitions [[@{rating-Demolitions} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Demolitions [[@{rating-Demolitions} - 1d20]]">Demolitions</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Demolitions"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Hygiene [[@{rating-Hygiene} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Hygiene [[@{rating-Hygiene} - 1d20]]">Hygiene</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Hygiene"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Security Systems [[@{rating-Security_Systems} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Security Systems [[@{rating-Security_Systems} - 1d20]]">Security Systems</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Security_Systems"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Field Weapons [[@{rating-Field_Wpns} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Field Weapons [[@{rating-Field_Wpns} - 1d20]]">Field Weapons</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Field_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Interrogation [[@{rating-Interrogation} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Interrogation [[@{rating-Interrogation} - 1d20]]">Interrogation</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Interrogation"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Shadowing [[@{rating-Shadowing} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Shadowing [[@{rating-Shadowing} - 1d20]]">Shadowing</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Shadowing"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Fine Manipulation [[@{rating-Fine_Manipulation} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Fine Manipulation [[@{rating-Fine_Manipulation} - 1d20]]">Fine Manipulation</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Fine_Manipulation"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Intimidation [[@{rating-Intimidation} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Intimidation [[@{rating-Intimidation} - 1d20]]">Intimidation</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Intimidation"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Sleight of Hand [[@{rating-Sleight_of_Hand} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Sleight of Hand [[@{rating-Sleight_of_Hand} - 1d20]]">Sleight of Hand</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Sleight_of_Hand"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Hand Weapons [[@{rating-Hand_Wpns} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Hand Weapons [[@{rating-Hand_Wpns} - 1d20]]">Hand Weapons</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Hand_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Moxie [[@{rating-Moxie} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Moxie [[@{rating-Moxie} - 1d20]]">Moxie</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Moxie"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Sneaking [[@{rating-Sneaking} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Sneaking [[@{rating-Sneaking} - 1d20]]">Sneaking</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Sneaking"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Projectile Weapons [[@{rating-Projectile_Wpns} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Projectile Weapons [[@{rating-Projectile_Wpns} - 1d20]]">Projectile Weapons</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Projectile_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Oratory [[@{rating-Oratory} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Oratory [[@{rating-Oratory} - 1d20]]">Oratory</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Oratory"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Surveillance [[@{rating-Surveillance} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Surveillance [[@{rating-Surveillance} - 1d20]]">Surveillance</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Surveillance"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Thrown Weapons [[@{rating-Thrown_Wpns} - 1d20]]">GM</button></th>
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<td><button type="roll" class="sheet-lightbutton" value="/e rolls Thrown Weapons [[@{rating-Thrown_Wpns} - 1d20]]">Thrown Weapons</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Thrown_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Management-1} [[@{rating-other_Management-1} - 1d20]]">GM</button></th>
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<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Management-1" placeholder="Other"/></td>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Management-1"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Stealth-1} [[@{rating-other_Stealth-1} - 1d20]]">GM</button></th>
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<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Stealth-1" placeholder="Other"/></td>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Stealth-1"/></th>
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<td style="width:5px;"></td>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Unarmed Combat [[@{rating-Unarmed_Wpns} - 1d20]]">GM</button></th>
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<th><button type="roll" class="sheet-lightbutton" value="/e rolls Unarmed Combat [[@{rating-Unarmed_Wpns} - 1d20]]">Unarmed Combat</button></th>
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<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unarmed_Wpns"/></th>
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</tr>
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<tr>
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<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Management-2} [[@{rating-other_Management-2} - 1d20]]">GM</button></th>
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<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Management-2" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Management-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Stealth-2} [[@{rating-other_Stealth-2} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Stealth-2" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Stealth-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Vehicular Combat [[@{rating-Vehicular_Wpns} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Vehicular Combat [[@{rating-Vehicular_Wpns} - 1d20]]">Vehicular Combat</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Vehicular_Wpns"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Management-3} [[@{rating-other_Management-3} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Management-3" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Management-3"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Stealth-3} [[@{rating-other_Stealth-3} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Stealth-3" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Stealth-3"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Violence-1} [[@{rating-other_Violence-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Violence-1" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Violence-1"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left sheet-bottom"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Management-4} [[@{rating-other_Management-4} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Management-4" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Management-4"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left sheet-bottom"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Stealth-4} [[@{rating-other_Stealth-4} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Stealth-4" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Stealth-4"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Violence-2} [[@{rating-other_Violence-2} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Violence-2" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Violence-2"/></th>
|
|
</tr>
|
|
</table>
|
|
<br>
|
|
<h1>Knowledge Skills</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Hardware [[@{rating-Hardware} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-button" value="/e rolls Hardware [[@{rating-Hardware} - 1d20]]">Hardware</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Hardware"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Software [[@{rating-Software} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-button" value="/e rolls Software [[@{rating-Software} - 1d20]]">Software</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Software"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Wetware [[@{rating-Wetware} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-button" value="/e rolls Wetware [[@{rating-Wetware} - 1d20]]">Wetware</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-big" name="attr_rating-Wetware"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Bot-Ops & Maintenance [[@{rating-Bot-Ops_Maintenance} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Bot-Ops & Maintenance [[@{rating-Bot-Ops_Maintenance} - 1d20]]">Bot-Ops & Maintenance</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Bot-Ops_Maintenance"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Bot Programming [[@{rating-Bot_Programming} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Bot Programming [[@{rating-Bot_Programming} - 1d20]]">Bot Programming</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Bot_Programming"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Biosciences [[@{rating-Biosciences} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Biosciences [[@{rating-Biosciences} - 1d20]]">Biosciences</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Biosciences"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Chemical Engineering [[@{rating-Chemical_Engineering} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Chemical Engineering [[@{rating-Chemical_Engineering} - 1d20]]">Chemical Engineering</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Chemical_Engineering"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls C-Bay [[@{rating-C-Bay} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls C-Bay [[@{rating-C-Bay} - 1d20]]">C-Bay</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-C-Bay"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Bioweapons [[@{rating-Bioweapons} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Bioweapons [[@{rating-Bioweapons} - 1d20]]">Bioweapons</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Bioweapons"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Electronic Engineering [[@{rating-Electronic_Engineering} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Electronic Engineering [[@{rating-Electronic_Engineering} - 1d20]]">Electronic Engineering</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Electronic_Engineering"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Data Analysis [[@{rating-Data_Analysis} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Data Analysis [[@{rating-Data_Analysis} - 1d20]]">Data Analysis</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Data_Analysis"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Cloning [[@{rating-Cloning} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Cloning [[@{rating-Cloning} - 1d20]]">Cloning</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Cloning"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Habitat Engineering [[@{rating-Habitat_Engineering} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Habitat Engineering [[@{rating-Habitat_Engineering} - 1d20]]">Habitat Engineering</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Habitat_Engineering"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Data_Search [[@{rating-Data Search} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Data Search [[@{rating-Data_Search} - 1d20]]">Data Search</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Data_Search"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Medical [[@{rating-Medical} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Medical [[@{rating-Medical} - 1d20]]">Medical</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Medical"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Mechanical Engineering [[@{rating-Mechanical_Engineering} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Mechanical Engineering [[@{rating-Mechanical_Engineering} - 1d20]]">Mechanical Engineering</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Mechanical_Engineering"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Financial Systems [[@{rating-Financial_Systems} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Financial Systems [[@{rating-Financial_Systems} - 1d20]]">Financial Systems</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Financial_Systems"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Outdoor Life [[@{rating-Outdoor_Life} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Outdoor Life [[@{rating-Outdoor_Life} - 1d20]]">Outdoor Life</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Outdoor_Life"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Nuclear_Engineering [[@{rating-Nuclear Engineering} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Nuclear Engineering [[@{rating-Nuclear_Engineering} - 1d20]]">Nuclear Engineering</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Nuclear_Engineering"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Hacking [[@{rating-Hacking} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Hacking [[@{rating-Hacking} - 1d20]]">Hacking</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Hacking"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Pharmatherapy [[@{rating-Pharmatherapy} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Pharmatherapy [[@{rating-Pharmatherapy} - 1d20]]">Pharmatherapy</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Pharmatherapy"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Vehicle-Ops & Maintenance [[@{rating-Vehicle-Ops_Maintenance} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Vehicle-Ops & Maintenance [[@{rating-Vehicle-Ops_Maintenance} - 1d20]]">Vehicle-Ops & Maintenance</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Vehicle-Ops_Maintenance"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Operating Systems [[@{rating-Operating_Systems} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Operating Systems [[@{rating-Operating_Systems} - 1d20]]">Operating Systems</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Operating_Systems"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Psychotherapy [[@{rating-Psychotherapy} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Psychotherapy [[@{rating-Psychotherapy} - 1d20]]">Psychotherapy</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Psychotherapy"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Armor-Ops & Maintenance [[@{rating-Armor_Ops_maintenance} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Armor-Ops & Maintenance [[@{rating-Armor_Ops_maintenance} - 1d20]]">Armor-Ops & Maintenance</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Armor_Ops_maintenance"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Vehicle Programing [[@{rating-Vehicle_Programing} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Vehicle Programing [[@{rating-Vehicle_Programing} - 1d20]]">Vehicle Programing</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Vehicle_Programing"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls Suggestion [[@{rating-Suggestion} - 1d20]]">GM</button></th>
|
|
<th><button type="roll" class="sheet-lightbutton" value="/e rolls Suggestion [[@{rating-Suggestion} - 1d20]]">Suggestion</button></th>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Suggestion"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Hardware-1} [[@{rating-other_Hardware-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Hardware-1" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Hardware-1"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Software-1} [[@{rating-other_Software-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Software-1" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Software-1"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Wetware-1} [[@{rating-other_Wetware-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Wetware-1" placeholder="Other"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-other_Wetware-1"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left sheet-bottom"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Hardware-2} [[@{rating-other_Hardware-2} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Hardware-2" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Hardware-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left sheet-bottom"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Software-2} [[@{rating-other_Software-2} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Software-2" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Software-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left sheet-bottom"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-other_Wetware-2} [[@{rating-other_Wetware-2} - 1d20]]">GM</button></th>
|
|
<td class="sheet-bottom"><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-other_Wetware-2" placeholder="Other"/></td>
|
|
<th class="sheet-right sheet-bottom"><input type="number" class="sheet-medium" name="attr_rating-other_Wetware-2"/></th>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- Tab 3 Secret -->
|
|
<div class="sheet-section-3">
|
|
<br>
|
|
<h1>Character Sheet <div class="sheet-secret_side">(Secret Tab)</div></h1>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<td>Mutant Power</td>
|
|
<td><input type="text" class="sheet-middle" style="width:500px" name="attr_Mutant_Power"/></td>
|
|
<td colspan="2"><input type="checkbox" class="sheet-bigcheck" name="attr_mutant_power-registered" value="1"/><span></span><div class="sheet-tooltips">Registered<span>Friend Computer: Unregistered Mutants are traitors.</span></div></td>
|
|
</tr>
|
|
<tr>
|
|
<td><div class="sheet-tooltips-right">Secret Society<span>Friend Computer: Report all of your co-conspirator before your execution.</span></div></td>
|
|
<td><input type="text" class="sheet-middle" style="width:500px" name="attr_Secert_Society"/></td>
|
|
<td>Degree</td>
|
|
<td><input type="text" class="sheet-middle" style="width:100%"name="attr_Secert_Society-Degree"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5">Current Society Mission<input type="text" class="sheet-middle" style="width:700px" name="attr_Secert_Society_Mission-1"/></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="5"><input type="text" class="sheet-middle" style="width:840px" name="attr_Secert_Society_Mission-1"/></td>
|
|
</tr>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<th>Attribute</th>
|
|
<td style="text-align:center;"><button type="roll" class="sheet-button" value="&{template:comms} {{caller= @{character_name} }} {{called= to Anyone}} {{message= Move along, citizen; nothing to see here. }}\n/w gm @{character_name} rolls Mutant Power: @{Mutant_Power}! [[@{power-rating} - 1d20]] margin of success!"><div class="sheet-tooltips">Power<span>Friend Computer: Knowing your power level is treason.</span></div></button></td>
|
|
<td style="text-align:right;"><select class="sheet-power_select" name="attr_power-select" >
|
|
<option class="sheet-Classified" value="Classified" selected>Classified</option>
|
|
<option value="Other">Other</option></select>
|
|
</td>
|
|
<td style="text-align:center;"><button type="roll" class="sheet-button" value="/w gm @{character_name} rolls Access! [[@{Access-rating} - 1d20]] margin of success!"><div class="sheet-tooltips">Access<span>Friend Computer: Knowing your Access level is treason.</span></div></buttonn></td>
|
|
<td style="text-align:right;"><select class="sheet-power_select" name="attr_Access-select" >
|
|
<option class="sheet-Classified" value="Classified" selected>Classified</option>
|
|
<option value="Other">Other</option>
|
|
</select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<th>Ratings:</th>
|
|
<th colspan="2" style="border:1px solid;">
|
|
<input type="radio" class="sheet-normal sheet-zero" name="attr_power-rating" value="0" checked/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="1"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="2"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="3"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="4"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="5"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="6"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="7"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="8"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="9"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="10"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="11"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="12"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="13"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="14"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="15"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="16"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="17"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="18"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="19"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_power-rating" value="20"/><span></span>
|
|
</th>
|
|
<th colspan="2" style="border:1px solid;">
|
|
<input type="radio" class="sheet-normal sheet-zero" name="attr_Access-rating" value="0" checked/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="1"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="2"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="3"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="4"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="5"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="6"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="7"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="8"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="9"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="10"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="11"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="12"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="13"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="14"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="15"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="16"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="17"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="18"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="19"/><span></span>
|
|
<input type="radio" class="sheet-normal" name="attr_Access-rating" value="20"/><span></span>
|
|
</th>
|
|
</tr>
|
|
</table>
|
|
<br>
|
|
<h1>Secret Skills</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th class="sheet-left sheet-right" colspan="3">Uncommon</th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left sheet-right" colspan="3">Unlikely</th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left sheet-right" colspan="3">Unhealthy</th>
|
|
<td style="width:5px;"></td>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Uncommon-1} [[@{rating-Uncommon-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Uncommon-1" placeholder="Uncommon"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Uncommon-1" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unlikely-1} [[@{rating-Unlikely-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unlikely-1" placeholder="Unlikely"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unlikely-1" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unhealthy-1} [[@{rating-Unhealthy-1} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unhealthy-1" placeholder="Unhealthy"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unhealthy-1" value="0"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Uncommon-2} [[@{rating-Uncommon-2} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Uncommon-2" placeholder="Uncommon"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Uncommon-2" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unlikely-2} [[@{rating-Unlikely-2} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unlikely-2" placeholder="Unlikely"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unlikely-2" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unhealthy-2} [[@{rating-Unhealthy-2} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unhealthy-2" placeholder="Unhealthy"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unhealthy-2" value="0"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Uncommon-3} [[@{rating-Uncommon-3} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Uncommon-3" placeholder="Uncommon"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Uncommon-3" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unlikely-3} [[@{rating-Unlikely-3} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unlikely-3" placeholder="Unlikely"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unlikely-3" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unhealthy-3} [[@{rating-Unhealthy-3} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unhealthy-3" placeholder="Unhealthy"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unhealthy-3" value="0"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Uncommon-4} [[@{rating-Uncommon-4} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Uncommon-4" placeholder="Uncommon"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Uncommon-4" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unlikely-4} [[@{rating-Unlikely-4} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unlikely-4" placeholder="Unlikely"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unlikely-4" value="0"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm @{character_name} rolls @{skill-Unhealthy-4} [[@{rating-Unhealthy-4} - 1d20]]">GM</button></th>
|
|
<td><input type="text" class="sheet-small" style="width:120px;" name="attr_skill-Unhealthy-4" placeholder="Unhealthy"/></td>
|
|
<th class="sheet-right"><input type="number" class="sheet-medium" name="attr_rating-Unhealthy-4" value="0"/></th>
|
|
</tr>
|
|
</table>
|
|
<br>
|
|
<h1>Other Stuff</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th class="sheet-left">Credits</th>
|
|
<th class="sheet-right"></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left">Perversity</th>
|
|
<th class="sheet-right"></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left">Treason Codes</th>
|
|
<th class="sheet-right"></th>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left"></td>
|
|
<td class="sheet-right"></td>
|
|
<td style="width:5px;"></td>
|
|
<td class="sheet-left"></td>
|
|
<td class="sheet-right"></td>
|
|
<td style="width:5px;"></td>
|
|
<td class="sheet-left">and evidence against others</td>
|
|
<td class="sheet-right"></td>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2" class="sheet-left sheet-right sheet-bottom"><textarea class="sheet-textarea" name="attr_Credits"></textarea></td>
|
|
<td style="width:5px;"></td>
|
|
<td colspan="2" class="sheet-left sheet-right sheet-bottom"><textarea class="sheet-textarea" name="attr_Perversity"></textarea></td>
|
|
<td style="width:5px;"></td>
|
|
<td colspan="2" class="sheet-left sheet-right sheet-bottom"><textarea class="sheet-textarea" name="attr_Treason_Codes"></textarea></td>
|
|
</tr>
|
|
</table>
|
|
|
|
</div>
|
|
<!-- Tab 4 Equipment -->
|
|
<div class="sheet-section-4">
|
|
<br>
|
|
<h1>Equipment</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th class="sheet-left">Personal</th>
|
|
<th class="sheet-right"></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left">Assigned</th>
|
|
<th class="sheet-right"></th>
|
|
<td style="width:5px;"></td>
|
|
<th class="sheet-left">Treasonous</th>
|
|
<th class="sheet-right"></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-1"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-1"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-1"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-2"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-2"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-3"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-3"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-3"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-4"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-4"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-4"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-5"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-5"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-5"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-6"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-6"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-6"/></th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Personal-7"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Assigned-7"/></th>
|
|
<td style="width:5px;"></td>
|
|
<th colspan="2" class="sheet-left sheet-right"><input type="text" class="sheet-medium" style="width:100%" name="attr_rating-Treasonous-7"/></th>
|
|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- Tab 5 Combat -->
|
|
<div class="sheet-section-5">
|
|
<br>
|
|
<h1>Combat</h1>
|
|
<br>
|
|
<h1>Wounds</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th>Okay</th>
|
|
<th>Snafu</th>
|
|
<th>Wounded</th>
|
|
<th>Maimed</th>
|
|
<th>Down</th>
|
|
<th>Killed</th>
|
|
<th>Vaporized</th>
|
|
</tr>
|
|
<tr>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Okay" value="Okay"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Snafu" value="Snafu"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Wounded" value="Wounded"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Maimed" value="Maimed"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Down" value="Down"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Killed" value="Killed"/><span></span></th>
|
|
<th><input type="checkbox" class="sheet-bigcheck" name="attr_Vaporized" value="Vaporized"/><span></span></th>
|
|
</tr>
|
|
</table>
|
|
<br>
|
|
<h1>Weapons</h1>
|
|
<table class="sheet-skills">
|
|
<tr>
|
|
<th class="sheet-left sheet-right" colspan="2">Roll</th>
|
|
<th>Weapon</th>
|
|
<th>Skill</th>
|
|
<th>Damage<br>Type</th>
|
|
<th>Min-Boost-Max</th>
|
|
<th>Shots</th>
|
|
<th>Range</th>
|
|
<th>Cost</th>
|
|
<th class="sheet-right">Clearance</th>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm &{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_1-name} }}{{attack= [[@{weapon_1-type} - 1d20]] }}{{damage_type= @{weapon_1-damage_type} }}{{damage= @{weapon_1-damage_minimum} @{weapon_1-damage_boost} @{weapon_1-damage_maximum} }}{{range= @{weapon_1-range} }}{{clearance= @{weapon_1-Clearance} }}{{message= @{weapon_1-combatmessage} }}{{notes= @{weapon_1-notes} }}">GM</button></th>
|
|
<th class="sheet-right" ><button type="roll" class="sheet-lightbutton" value="&{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_1-name} }}{{attack= [[@{weapon_1-type} - 1d20]] }}{{damage_type= @{weapon_1-damage_type} }}{{damage= @{weapon_1-damage_minimum} @{weapon_1-damage_boost} @{weapon_1-damage_maximum} }}{{range= @{weapon_1-range} }}{{clearance= @{weapon_1-Clearance} }}{{message= @{weapon_1-combatmessage} }}{{notes= @{weapon_1-notes} }}">Attack!</button></th>
|
|
<td><input type="text" class="sheet-medium" name="attr_weapon_1-name" style="width:120px;"/></td>
|
|
<td><select class="sheet-select" name="attr_weapon_1-type" style="width:75px;">
|
|
<option value="@{rating-Violence}">Violence</option>
|
|
<option value="@{rating-Energy_Wpns}">Energy</option>
|
|
<option value="@{rating-Field_Wpns}">Field</option>
|
|
<option value="@{rating-Hand_Wpns}">Hand</option>
|
|
<option value="@{rating-Projectile_Wpns}">Projectile</option>
|
|
<option value="@{rating-Thrown_Wpns}">Thrown</option>
|
|
<option value="@{rating-Unarmed_Wpns}">Unarmed</option>
|
|
<option value="@{rating-Vehicular_Wpns}">Vehicular</option>
|
|
<option value="@{rating-other_Violence-1}">Violence 1</option>
|
|
<option value="@{rating-other_Violence-2}">Violence 2</option>
|
|
</select>
|
|
</td>
|
|
<td><select class="sheet-select" name="attr_weapon_1-damage_type" style="width:60px;">
|
|
<option value="Untyped">—</option>
|
|
<option value="Energy">Energy</option>
|
|
<option value="Bio">Bio</option>
|
|
<option value="Impact">Impact</option></select>
|
|
</td>
|
|
<td>
|
|
<div style="border:1px solid black; border-radius:5px">
|
|
<select class="sheet-select" name="attr_weapon_1-damage_minimum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
<input type="number" class="sheet-medium_boost" name="attr_weapon_1-damage_boost" value="0"/>
|
|
<select class="sheet-select" name="attr_weapon_1-damage_maximum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
</div>
|
|
</td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_1-shots" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_1-range" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_1-cost" value="0"/></td>
|
|
<td class="sheet-right"><select class="sheet-select" name="attr_weapon_1-Clearance" style="width:40px;">
|
|
<option value="—">—</option>
|
|
<option value="Any">Any</option>
|
|
<option value="Infrared">IR</option>
|
|
<option value="Red">R</option>
|
|
<option value="Orange">O</option>
|
|
<option value="Yellow">Y</option>
|
|
<option value="Green">G</option>
|
|
<option value="Blue">B</option>
|
|
<option value="Indigo">I</option>
|
|
<option value="Violet">V</option>
|
|
<option value="Ultraviolet">U</option></select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_1-notes" placeholder="Weapon Notes!"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right sheet-bottom" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_1-combatmessage" placeholder="Action Phrase!">Catch Phrase!</textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm &{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_2-name} }}{{attack= [[@{weapon_2-type} - 1d20]] }}{{damage_type= @{weapon_2-damage_type} }}{{damage= @{weapon_2-damage_minimum} @{weapon_2-damage_boost} @{weapon_2-damage_maximum} }}{{range= @{weapon_2-range} }}{{clearance= @{weapon_2-Clearance} }}{{message= @{weapon_2-combatmessage} }}{{notes= @{weapon_2-notes} }}">GM</button></th>
|
|
<th class="sheet-right" ><button type="roll" class="sheet-lightbutton" value="&{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_2-name} }}{{attack= [[@{weapon_2-type} - 1d20]] }}{{damage_type= @{weapon_2-damage_type} }}{{damage= @{weapon_2-damage_minimum} @{weapon_2-damage_boost} @{weapon_2-damage_maximum} }}{{range= @{weapon_2-range} }}{{clearance= @{weapon_2-Clearance} }}{{message= @{weapon_2-combatmessage} }}{{notes= @{weapon_2-notes} }}">Attack!</button></th>
|
|
<td><input type="text" class="sheet-medium" name="attr_weapon_2-name" style="width:120px;"/></td>
|
|
<td><select class="sheet-select" name="attr_weapon_2-type" style="width:75px;">
|
|
<option value="@{rating-Violence}">Violence</option>
|
|
<option value="@{rating-Energy_Wpns}">Energy</option>
|
|
<option value="@{rating-Field_Wpns}">Field</option>
|
|
<option value="@{rating-Hand_Wpns}">Hand</option>
|
|
<option value="@{rating-Projectile_Wpns}">Projectile</option>
|
|
<option value="@{rating-Thrown_Wpns}">Thrown</option>
|
|
<option value="@{rating-Unarmed_Wpns}">Unarmed</option>
|
|
<option value="@{rating-Vehicular_Wpns}">Vehicular</option>
|
|
<option value="@{rating-other_Violence-1}">Violence 1</option>
|
|
<option value="@{rating-other_Violence-2}">Violence 2</option>
|
|
</select>
|
|
</td>
|
|
<td><select class="sheet-select" name="attr_weapon_2-damage_type" style="width:60px;">
|
|
<option value="Untyped">—</option>
|
|
<option value="Energy">Energy</option>
|
|
<option value="Bio">Bio</option>
|
|
<option value="Impact">Impact</option></select>
|
|
</td>
|
|
<td>
|
|
<div style="border:1px solid black; border-radius:5px">
|
|
<select class="sheet-select" name="attr_weapon_2-damage_minimum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
<input type="number" class="sheet-medium_boost" name="attr_weapon_2-damage_boost" value="0"/>
|
|
<select class="sheet-select" name="attr_weapon_2-damage_maximum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
</div>
|
|
</td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_2-shots" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_2-range" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_2-cost" value="0"/></td>
|
|
<td class="sheet-right"><select class="sheet-select" name="attr_weapon_2-Clearance" style="width:40px;">
|
|
<option value="—">—</option>
|
|
<option value="Any">Any</option>
|
|
<option value="Infrared">IR</option>
|
|
<option value="Red">R</option>
|
|
<option value="Orange">O</option>
|
|
<option value="Yellow">Y</option>
|
|
<option value="Green">G</option>
|
|
<option value="Blue">B</option>
|
|
<option value="Indigo">I</option>
|
|
<option value="Violet">V</option>
|
|
<option value="Ultraviolet">U</option></select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_2-notes" placeholder="Weapon Notes!"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right sheet-bottom" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_2-combatmessage" placeholder="Action Phrase!">You'll never take me alive!</textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm &{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_3-name} }}{{attack= [[@{weapon_3-type} - 1d20]] }}{{damage_type= @{weapon_3-damage_type} }}{{damage= @{weapon_3-damage_minimum} @{weapon_3-damage_boost} @{weapon_3-damage_maximum} }}{{range= @{weapon_3-range} }}{{clearance= @{weapon_3-Clearance} }}{{message= @{weapon_3-combatmessage} }}{{notes= @{weapon_3-notes} }}">GM</button></th>
|
|
<th class="sheet-right" ><button type="roll" class="sheet-lightbutton" value="&{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_3-name} }}{{attack= [[@{weapon_3-type} - 1d20]] }}{{damage_type= @{weapon_3-damage_type} }}{{damage= @{weapon_3-damage_minimum} @{weapon_3-damage_boost} @{weapon_3-damage_maximum} }}{{range= @{weapon_3-range} }}{{clearance= @{weapon_3-Clearance} }}{{message= @{weapon_3-combatmessage} }}{{notes= @{weapon_3-notes} }}">Attack!</button></th>
|
|
<td><input type="text" class="sheet-medium" name="attr_weapon_3-name" style="width:120px;"/></td>
|
|
<td><select class="sheet-select" name="attr_weapon_3-type" style="width:75px;">
|
|
<option value="@{rating-Violence}">Violence</option>
|
|
<option value="@{rating-Energy_Wpns}">Energy</option>
|
|
<option value="@{rating-Field_Wpns}">Field</option>
|
|
<option value="@{rating-Hand_Wpns}">Hand</option>
|
|
<option value="@{rating-Projectile_Wpns}">Projectile</option>
|
|
<option value="@{rating-Thrown_Wpns}">Thrown</option>
|
|
<option value="@{rating-Unarmed_Wpns}">Unarmed</option>
|
|
<option value="@{rating-Vehicular_Wpns}">Vehicular</option>
|
|
<option value="@{rating-other_Violence-1}">Violence 1</option>
|
|
<option value="@{rating-other_Violence-2}">Violence 2</option>
|
|
</select>
|
|
</td>
|
|
<td><select class="sheet-select" name="attr_weapon_3-damage_type" style="width:60px;">
|
|
<option value="Untyped">—</option>
|
|
<option value="Energy">Energy</option>
|
|
<option value="Bio">Bio</option>
|
|
<option value="Impact">Impact</option></select>
|
|
</td>
|
|
<td>
|
|
<div style="border:1px solid black; border-radius:5px">
|
|
<select class="sheet-select" name="attr_weapon_3-damage_minimum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
<input type="number" class="sheet-medium_boost" name="attr_weapon_3-damage_boost" value="0"/>
|
|
<select class="sheet-select" name="attr_weapon_3-damage_maximum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
</div>
|
|
</td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_3-shots" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_3-range" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_3-cost" value="0"/></td>
|
|
<td class="sheet-right"><select class="sheet-select" name="attr_weapon_3-Clearance" style="width:40px;">
|
|
<option value="—">—</option>
|
|
<option value="Any">Any</option>
|
|
<option value="Infrared">IR</option>
|
|
<option value="Red">R</option>
|
|
<option value="Orange">O</option>
|
|
<option value="Yellow">Y</option>
|
|
<option value="Green">G</option>
|
|
<option value="Blue">B</option>
|
|
<option value="Indigo">I</option>
|
|
<option value="Violet">V</option>
|
|
<option value="Ultraviolet">U</option></select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_3-notes" placeholder="Weapon Notes!"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right sheet-bottom" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_3-combatmessage" placeholder="Action Phrase!">Come at me, bro!</textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm &{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_4-name} }}{{attack= [[@{weapon_4-type} - 1d20]] }}{{damage_type= @{weapon_4-damage_type} }}{{damage= @{weapon_4-damage_minimum} @{weapon_4-damage_boost} @{weapon_4-damage_maximum} }}{{range= @{weapon_4-range} }}{{clearance= @{weapon_4-Clearance} }}{{message= @{weapon_4-combatmessage} }}{{notes= @{weapon_4-notes} }}">GM</button></th>
|
|
<th class="sheet-right" ><button type="roll" class="sheet-lightbutton" value="&{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_4-name} }}{{attack= [[@{weapon_4-type} - 1d20]] }}{{damage_type= @{weapon_4-damage_type} }}{{damage= @{weapon_4-damage_minimum} @{weapon_4-damage_boost} @{weapon_4-damage_maximum} }}{{range= @{weapon_4-range} }}{{clearance= @{weapon_4-Clearance} }}{{message= @{weapon_4-combatmessage} }}{{notes= @{weapon_4-notes} }}">Attack!</button></th>
|
|
<td><input type="text" class="sheet-medium" name="attr_weapon_4-name" style="width:120px;"/></td>
|
|
<td><select class="sheet-select" name="attr_weapon_4-type" style="width:75px;">
|
|
<option value="@{rating-Violence}">Violence</option>
|
|
<option value="@{rating-Energy_Wpns}">Energy</option>
|
|
<option value="@{rating-Field_Wpns}">Field</option>
|
|
<option value="@{rating-Hand_Wpns}">Hand</option>
|
|
<option value="@{rating-Projectile_Wpns}">Projectile</option>
|
|
<option value="@{rating-Thrown_Wpns}">Thrown</option>
|
|
<option value="@{rating-Unarmed_Wpns}">Unarmed</option>
|
|
<option value="@{rating-Vehicular_Wpns}">Vehicular</option>
|
|
<option value="@{rating-other_Violence-1}">Violence 1</option>
|
|
<option value="@{rating-other_Violence-2}">Violence 2</option>
|
|
</select>
|
|
</td>
|
|
<td><select class="sheet-select" name="attr_weapon_4-damage_type" style="width:60px;">
|
|
<option value="Untyped">—</option>
|
|
<option value="Energy">Energy</option>
|
|
<option value="Bio">Bio</option>
|
|
<option value="Impact">Impact</option></select>
|
|
</td>
|
|
<td>
|
|
<div style="border:1px solid black; border-radius:5px">
|
|
<select class="sheet-select" name="attr_weapon_4-damage_minimum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
<input type="number" class="sheet-medium_boost" name="attr_weapon_4-damage_boost" value="0"/>
|
|
<select class="sheet-select" name="attr_weapon_4-damage_maximum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
</div>
|
|
</td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_4-shots" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_4-range" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_4-cost" value="0"/></td>
|
|
<td class="sheet-right"><select class="sheet-select" name="attr_weapon_4-Clearance" style="width:40px;">
|
|
<option value="—">—</option>
|
|
<option value="Any">Any</option>
|
|
<option value="Infrared">IR</option>
|
|
<option value="Red">R</option>
|
|
<option value="Orange">O</option>
|
|
<option value="Yellow">Y</option>
|
|
<option value="Green">G</option>
|
|
<option value="Blue">B</option>
|
|
<option value="Indigo">I</option>
|
|
<option value="Violet">V</option>
|
|
<option value="Ultraviolet">U</option></select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_4-notes" placeholder="Weapon Notes!"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right sheet-bottom" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_4-combatmessage" placeholder="Action Phrase!">Not in the Face!</textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<th class="sheet-left"><button type="roll" class="sheet-gmbutton" value="/w gm &{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_5-name} }}{{attack= [[@{weapon_5-type} - 1d20]] }}{{damage_type= @{weapon_5-damage_type} }}{{damage= @{weapon_5-damage_minimum} @{weapon_5-damage_boost} @{weapon_5-damage_maximum} }}{{range= @{weapon_5-range} }}{{clearance= @{weapon_5-Clearance} }}{{message= @{weapon_5-combatmessage} }}{{notes= @{weapon_5-notes} }}">GM</button></th>
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<th class="sheet-right" ><button type="roll" class="sheet-lightbutton" value="&{template:attack}{{name= @{character_name}}}{{weapon= @{weapon_5-name} }}{{attack= [[@{weapon_5-type} - 1d20]] }}{{damage_type= @{weapon_5-damage_type} }}{{damage= @{weapon_5-damage_minimum} @{weapon_5-damage_boost} @{weapon_5-damage_maximum} }}{{range= @{weapon_5-range} }}{{clearance= @{weapon_5-Clearance} }}{{message= @{weapon_5-combatmessage} }}{{notes= @{weapon_5-notes} }}">Attack!</button></th>
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<td><input type="text" class="sheet-medium" name="attr_weapon_5-name" style="width:120px;"/></td>
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<td><select class="sheet-select" name="attr_weapon_5-type" style="width:75px;">
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<option value="@{rating-Violence}">Violence</option>
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<option value="@{rating-Energy_Wpns}">Energy</option>
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<option value="@{rating-Field_Wpns}">Field</option>
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|
<option value="@{rating-Hand_Wpns}">Hand</option>
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|
<option value="@{rating-Projectile_Wpns}">Projectile</option>
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|
<option value="@{rating-Thrown_Wpns}">Thrown</option>
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|
<option value="@{rating-Unarmed_Wpns}">Unarmed</option>
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|
<option value="@{rating-Vehicular_Wpns}">Vehicular</option>
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|
<option value="@{rating-other_Violence-1}">Violence 1</option>
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|
<option value="@{rating-other_Violence-2}">Violence 2</option>
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</select>
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|
</td>
|
|
<td><select class="sheet-select" name="attr_weapon_5-damage_type" style="width:60px;">
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<option value="Untyped">—</option>
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<option value="Energy">Energy</option>
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<option value="Bio">Bio</option>
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<option value="Impact">Impact</option></select>
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|
</td>
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|
<td>
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|
<div style="border:1px solid black; border-radius:5px">
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|
<select class="sheet-select" name="attr_weapon_5-damage_minimum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
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|
<option value="Snafu">S</option>
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|
<option value="Wounded">W</option>
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|
<option value="Maimed">M</option>
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|
<option value="Down">D</option>
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|
<option value="Killed">K</option>
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|
<option value="Vaporized">V</option>
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|
</select>
|
|
<input type="number" class="sheet-medium_boost" name="attr_weapon_5-damage_boost" value="0"/>
|
|
<select class="sheet-select" name="attr_weapon_5-damage_maximum" style="width:30px;">
|
|
<option value="None">—</option>
|
|
<option value="Okay">O</option>
|
|
<option value="Snafu">S</option>
|
|
<option value="Wounded">W</option>
|
|
<option value="Maimed">M</option>
|
|
<option value="Down">D</option>
|
|
<option value="Killed">K</option>
|
|
<option value="Vaporized">V</option>
|
|
</select>
|
|
</div>
|
|
</td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_5-shots" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_5-range" value="0"/></td>
|
|
<td><input type="number" class="sheet-medium" name="attr_weapon_5-cost" value="0"/></td>
|
|
<td class="sheet-right"><select class="sheet-select" name="attr_weapon_5-Clearance" style="width:40px;">
|
|
<option value="—">—</option>
|
|
<option value="Any">Any</option>
|
|
<option value="Infrared">IR</option>
|
|
<option value="Red">R</option>
|
|
<option value="Orange">O</option>
|
|
<option value="Yellow">Y</option>
|
|
<option value="Green">G</option>
|
|
<option value="Blue">B</option>
|
|
<option value="Indigo">I</option>
|
|
<option value="Violet">V</option>
|
|
<option value="Ultraviolet">U</option></select>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_5-notes" placeholder="Weapon Notes!"></textarea></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="sheet-left sheet-right sheet-bottom" colspan ="10"><textarea class="sheet-notes" name="attr_weapon_5-combatmessage" placeholder="Action Phrase!">I'm too old for this $#|+!</textarea></td>
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|
</tr>
|
|
</table>
|
|
</div>
|
|
<!-- Tab 6 Communication -->
|
|
<div class="sheet-section-6">
|
|
<br>
|
|
<h1>Communication</h1>
|
|
<br>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<th style="width:200px"><button type="roll" class="sheet-button" value="&{template:comms} {{caller= @{character_name} }} {{called= to Everyone}} {{message= "@{Open_Comms}" }}">Open Comms</button></th>
|
|
<th style="width:600px" colspan="2"><textarea class="sheet-notes" name="attr_Open_Comms"></textarea></th>
|
|
</tr>
|
|
<tr>
|
|
<th><button type="roll" class="sheet-button" value="&{template:comms} {{caller= @{character_name} }} {{called= to Friend Computer}} {{message= @{character_name} is having an innocent conversation with Friend Computer, which is definitely not about traitorous commie mutants like you.}}
|
|
\n/w gm &{template:comms} {{caller= @{character_name} }} {{called= Friend Computer}} {{message= "@{Friend_Computer}" }}">Friend Computer</button></th>
|
|
<th colspan="2"><textarea class="sheet-notes" name="attr_Friend_Computer"></textarea></th>
|
|
</tr>
|
|
<tr>
|
|
<th><button type="roll" class="sheet-button" value="/w gm &{template:comms} {{caller= @{character_name} }} {{called= to GM }} {{message= "Oh Great and Mighty Game Master, whom only Good Things come from...@{to_GM}". }}">To GM</button></th>
|
|
<th colspan="2"><textarea class="sheet-notes" name="attr_to_GM"></textarea></th>
|
|
</tr>
|
|
</table>
|
|
<table style="width:100%">
|
|
<tr>
|
|
<th><button type="roll" class="sheet-button" value="/w @{sendto}&{template:comms} {{caller= @{character_name} }} {{called= to @{sendto} }} {{message= "@{Single_Comms}" }}">Private Message</button></th>
|
|
<th style="width:200px">To:<input type="text" class="sheet-medium" style="width:185px" name="attr_sendto" placeholder="Traitorous Commie Mutant"/></th>
|
|
<th style="width:390px"><textarea class="sheet-notes" style="width:380px" name="attr_Single_Comms"></textarea></th>
|
|
</tr>
|
|
</table>
|
|
<fieldset class="repeating_message">
|
|
<table style="width:100%">
|
|
<tr>
|
|
<th><button type="roll" class="sheet-button" value="/w @{sendto}&{template:comms} {{caller= @{character_name} }} {{called= to @{sendto} }} {{message= "@{Single_Comms}" }}">Private Message</button></th>
|
|
<th style="width:200px">To:<input type="text" class="sheet-medium" style="width:185px" name="attr_sendto" placeholder="Traitorous Commie Mutant"/></th>
|
|
<th style="width:390px"><textarea class="sheet-notes" style="width:380px" name="attr_Single_Comms"></textarea></th>
|
|
</tr>
|
|
</table>
|
|
</fieldset>
|
|
</div>
|
|
<!-- rolltemplates -->
|
|
|
|
<rolltemplate class="sheet-rolltemplate-comms">
|
|
<table class="sheet-comms">
|
|
<tr>
|
|
<th>{{caller}}</th>
|
|
<td></td>
|
|
<th>{{called}}</th>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="3"><div class="sheet-italic">{{message}}</div></th>
|
|
</tr>
|
|
</table>
|
|
</rolltemplate>
|
|
|
|
<rolltemplate class="sheet-rolltemplate-attack">
|
|
<table class="sheet-attack">
|
|
<tr>
|
|
<th colspan="2" class="sheet-title">{{message}}</th>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><div class="sheet-italic sheet-center">{{name}} uses {{weapon}}</div></td>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2">Margin of Success</th>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><div class="sheet-center">{{attack}}</div></td>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2">Damage</th>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><div class="sheet-center"><b>{{damage}}</b></div></td>
|
|
</tr>
|
|
<tr>
|
|
<th>Range:</th>
|
|
<td>{{range}}</td>
|
|
</tr>
|
|
<tr>
|
|
<th>Clearance:</th>
|
|
<td>{{clearance}}</td>
|
|
</tr>
|
|
<tr>
|
|
<th colspan="2">Notes</th>
|
|
</tr>
|
|
<tr>
|
|
<td colspan="2"><div class="sheet-italic">{{notes}}</div></td>
|
|
</tr>
|
|
</table>
|
|
</rolltemplate>
|
|
|
|
|
|
|
|
|