Files
roll20-character-sheets/AD&D 2E Revised/javascript/version.js
T

152 lines
5.8 KiB
JavaScript

// --- Version change start --- //
const sheetName = 'AD&D 2E Revised';
const sheetVersion = '4.1.3';
on('sheet:opened', function(){
getAttrs(['character_sheet'],function(attrs){
let cs=(attrs.character_sheet||'').match(/(.*)\s+v(.*)/) || [];
let sheet_name=cs[1] || '';
let sheet_version=cs[2] || '0.0.0';
// do something with sheet_name and sheet_version, if you might be converting
if(sheet_name !== sheetName || sheet_version !== sheetVersion) {
console.log(`Updating character sheet from ${sheet_version} to ${sheetVersion}`);
setAttrs({
character_sheet: `${sheetName} v${sheetVersion}`,
version: `v${sheetVersion}`,
announcement: 1
},{silent:true});
//#region Migrations
let oldSheetVersion = new SheetVersion(sheet_version);
// Starting with the oldest version, just in case some field has been moved from A -> B, B -> C
if (oldSheetVersion.isBelowMigrate(3, 3, 0))
migrate3_3_0();
if (oldSheetVersion.isBelowMigrate(3, 3, 2))
migrate3_3_2();
if (oldSheetVersion.isBelowMigrate(3, 4, 0))
migrate3_4_0();
//#endregion
}
});
});
// --- Version change end --- //
//#region Helpers
function SheetVersion(sheetVersionString) {
let splitVersions = sheetVersionString.match(/(\d+)\.(\d+)\.(\d+)/) || [];
this.major = parseInt(splitVersions[1]) || 0;
this.minor = parseInt(splitVersions[2]) || 0;
this.bug = parseInt(splitVersions[3]) || 0;
this.isBelowMigrate = function (migrateMajor, migrateMinor, migrateBug) {
if (this.major < migrateMajor)
return true;
if (this.major > migrateMajor)
return false;
if (this.minor < migrateMinor)
return true;
if (this.minor > migrateMinor)
return false;
return this.bug < migrateBug;
}
}
function moveStaticToRepeating(section, fieldsToMove) {
getAttrs(fieldsToMove, function (values) {
if (values[fieldsToMove[0]]) {
console.log(`${fieldsToMove[0]} has a value. Moving static to repeating`);
let newrowid = generateRowID();
let newValue = {};
for (const [field, value] of Object.entries(values)) {
newValue[`repeating_${section}_${newrowid}_${field}`] = value;
newValue[field] = '';
}
setAttrs(newValue);
}
});
}
//#endregion
//#region version 3.4.0
function migrate3_4_0() {
console.log('Migrating to v3.4.0');
getAttrs(['nonprof-penalty'], function(values) {
let nonprof = Math.abs(parseInt(values['nonprof-penalty']) || 0) * -1;
let famil = Math.floor(nonprof / 2)
setAttrs({
['nonprof-penalty']: nonprof,
['famil-penalty']: famil
});
});
}
//#endregion
//#region version 3.3.2
function migrate3_3_2() {
console.log('Migrating to v3.3.2');
moveStaticToRepeating('weaponprofs', ['weapprofname', 'weapprofnum', 'expert', 'specialist', 'mastery', 'high-mastery', 'grand-mastery', 'chosen-weapon']);
moveStaticToRepeating('profs', ['profname', 'profslots', 'profstatnum', 'profmod']);
moveStaticToRepeating('langs', ['langname', 'lang-rw']);
moveStaticToRepeating('gear', ['geardesc', 'gearweight', 'gearqty', 'gearloc']);
moveStaticToRepeating('gear-stored', ['gear-stored-desc', 'gear-stored-weight', 'gear-stored-qty', 'gear-stored-loc', 'on-mount']);
moveStaticToRepeating('magicres', ['magresname', 'magrestar', 'magresmod', 'magresnotes']);
//ranged weapons
moveStaticToRepeating('weapons2', ['weaponname2', 'strbonus2', 'dexbonus2', 'prof-level2', 'range-mod-attack', 'attacknum2', 'attackadj2', 'ThAC02', 'crit-thresh2', 'range2', 'size2', 'weaptype-slash2', 'weaptype-pierce2', 'weaptype-blunt2', 'weapspeed2']);
moveStaticToRepeating('ammo', ['ammoname', 'strbonus3', 'dexbonus3', 'specialist-damage2', 'mastery-damage2', 'damadj2', 'damsm2', 'daml2', 'knockdown2', 'ammoremain']);
//melee damage weapons
moveStaticToRepeating('weapons', ['weaponname', 'strbonus', 'dexbonus', 'prof-level', 'attacknum', 'attackadj', 'ThAC0', 'crit-thresh', 'range', 'size', 'weaptype-slash', 'weaptype-pierce', 'weaptype-blunt', 'weapspeed']);
moveStaticToRepeating('weapons-damage', ['weaponname1', 'strbonus1', 'dexbonus1', 'specialist-damage', 'mastery-damage', 'damadj', 'damsm', 'daml', 'knockdown1']);
}
//#endregion
//#region version 3.3.0
function migrate3_3_0() {
console.log('Migrating to v3.3.0');
getAttrs(['spell-points', 'spell-points-priest'], function(values) {
let sp = parseInt(values['spell-points']) || 0;
let psp = parseInt(values['spell-points-priest']) || 0;
let newValue = {};
if (sp > 0) {
console.log(`Old spell points: ${sp}`);
newValue['spell-points-lvl'] = sp;
newValue['spell-points'] = '';
}
if (psp > 0) {
console.log(`Old spell points priest: ${psp}`);
newValue['spell-points-priest-lvl'] = psp;
newValue['spell-points-priest'] = '';
}
setAttrs(newValue);
});
TAS.repeating('spells')
.fields('spell-points', 'spell-points1', 'arc', 'arc1')
.each(function (r) {
console.log('Updating repeating spells-points and arc');
r['spell-points'] = (r.I['spell-points1']);
r['spell-points1'] = '';
r['arc'] = (r.I['arc1']);
r['arc1'] = '';
})
.execute();
}
//#endregion