mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-31 04:02:29 +00:00
152 lines
5.8 KiB
JavaScript
152 lines
5.8 KiB
JavaScript
// --- Version change start --- //
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const sheetName = 'AD&D 2E Revised';
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const sheetVersion = '4.1.3';
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on('sheet:opened', function(){
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getAttrs(['character_sheet'],function(attrs){
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let cs=(attrs.character_sheet||'').match(/(.*)\s+v(.*)/) || [];
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let sheet_name=cs[1] || '';
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let sheet_version=cs[2] || '0.0.0';
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// do something with sheet_name and sheet_version, if you might be converting
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if(sheet_name !== sheetName || sheet_version !== sheetVersion) {
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console.log(`Updating character sheet from ${sheet_version} to ${sheetVersion}`);
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setAttrs({
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character_sheet: `${sheetName} v${sheetVersion}`,
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version: `v${sheetVersion}`,
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announcement: 1
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},{silent:true});
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//#region Migrations
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let oldSheetVersion = new SheetVersion(sheet_version);
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// Starting with the oldest version, just in case some field has been moved from A -> B, B -> C
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if (oldSheetVersion.isBelowMigrate(3, 3, 0))
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migrate3_3_0();
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if (oldSheetVersion.isBelowMigrate(3, 3, 2))
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migrate3_3_2();
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if (oldSheetVersion.isBelowMigrate(3, 4, 0))
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migrate3_4_0();
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//#endregion
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}
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});
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});
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// --- Version change end --- //
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//#region Helpers
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function SheetVersion(sheetVersionString) {
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let splitVersions = sheetVersionString.match(/(\d+)\.(\d+)\.(\d+)/) || [];
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this.major = parseInt(splitVersions[1]) || 0;
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this.minor = parseInt(splitVersions[2]) || 0;
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this.bug = parseInt(splitVersions[3]) || 0;
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this.isBelowMigrate = function (migrateMajor, migrateMinor, migrateBug) {
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if (this.major < migrateMajor)
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return true;
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if (this.major > migrateMajor)
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return false;
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if (this.minor < migrateMinor)
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return true;
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if (this.minor > migrateMinor)
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return false;
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return this.bug < migrateBug;
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}
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}
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function moveStaticToRepeating(section, fieldsToMove) {
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getAttrs(fieldsToMove, function (values) {
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if (values[fieldsToMove[0]]) {
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console.log(`${fieldsToMove[0]} has a value. Moving static to repeating`);
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let newrowid = generateRowID();
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let newValue = {};
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for (const [field, value] of Object.entries(values)) {
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newValue[`repeating_${section}_${newrowid}_${field}`] = value;
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newValue[field] = '';
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}
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setAttrs(newValue);
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}
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});
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}
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//#endregion
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//#region version 3.4.0
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function migrate3_4_0() {
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console.log('Migrating to v3.4.0');
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getAttrs(['nonprof-penalty'], function(values) {
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let nonprof = Math.abs(parseInt(values['nonprof-penalty']) || 0) * -1;
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let famil = Math.floor(nonprof / 2)
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setAttrs({
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['nonprof-penalty']: nonprof,
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['famil-penalty']: famil
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});
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});
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}
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//#endregion
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//#region version 3.3.2
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function migrate3_3_2() {
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console.log('Migrating to v3.3.2');
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moveStaticToRepeating('weaponprofs', ['weapprofname', 'weapprofnum', 'expert', 'specialist', 'mastery', 'high-mastery', 'grand-mastery', 'chosen-weapon']);
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moveStaticToRepeating('profs', ['profname', 'profslots', 'profstatnum', 'profmod']);
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moveStaticToRepeating('langs', ['langname', 'lang-rw']);
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moveStaticToRepeating('gear', ['geardesc', 'gearweight', 'gearqty', 'gearloc']);
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moveStaticToRepeating('gear-stored', ['gear-stored-desc', 'gear-stored-weight', 'gear-stored-qty', 'gear-stored-loc', 'on-mount']);
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moveStaticToRepeating('magicres', ['magresname', 'magrestar', 'magresmod', 'magresnotes']);
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//ranged weapons
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moveStaticToRepeating('weapons2', ['weaponname2', 'strbonus2', 'dexbonus2', 'prof-level2', 'range-mod-attack', 'attacknum2', 'attackadj2', 'ThAC02', 'crit-thresh2', 'range2', 'size2', 'weaptype-slash2', 'weaptype-pierce2', 'weaptype-blunt2', 'weapspeed2']);
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moveStaticToRepeating('ammo', ['ammoname', 'strbonus3', 'dexbonus3', 'specialist-damage2', 'mastery-damage2', 'damadj2', 'damsm2', 'daml2', 'knockdown2', 'ammoremain']);
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//melee damage weapons
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moveStaticToRepeating('weapons', ['weaponname', 'strbonus', 'dexbonus', 'prof-level', 'attacknum', 'attackadj', 'ThAC0', 'crit-thresh', 'range', 'size', 'weaptype-slash', 'weaptype-pierce', 'weaptype-blunt', 'weapspeed']);
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moveStaticToRepeating('weapons-damage', ['weaponname1', 'strbonus1', 'dexbonus1', 'specialist-damage', 'mastery-damage', 'damadj', 'damsm', 'daml', 'knockdown1']);
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}
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//#endregion
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//#region version 3.3.0
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function migrate3_3_0() {
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console.log('Migrating to v3.3.0');
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getAttrs(['spell-points', 'spell-points-priest'], function(values) {
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let sp = parseInt(values['spell-points']) || 0;
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let psp = parseInt(values['spell-points-priest']) || 0;
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let newValue = {};
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if (sp > 0) {
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console.log(`Old spell points: ${sp}`);
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newValue['spell-points-lvl'] = sp;
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newValue['spell-points'] = '';
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}
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if (psp > 0) {
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console.log(`Old spell points priest: ${psp}`);
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newValue['spell-points-priest-lvl'] = psp;
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newValue['spell-points-priest'] = '';
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}
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setAttrs(newValue);
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});
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TAS.repeating('spells')
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.fields('spell-points', 'spell-points1', 'arc', 'arc1')
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.each(function (r) {
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console.log('Updating repeating spells-points and arc');
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r['spell-points'] = (r.I['spell-points1']);
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r['spell-points1'] = '';
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r['arc'] = (r.I['arc1']);
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r['arc1'] = '';
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})
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.execute();
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}
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//#endregion
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