Files
roll20-character-sheets/AD&D 2E Revised/javascript/abilityScores.js
T
Peter Bjerg Mogensen 338a58ae4b - Updated TheAaronSheet to version 2.5
- Fixed errors and missing elements in javascript files
- Added build file and raw file to automate inserts from javascript files into the final sheet
2020-12-13 19:35:41 +01:00

118 lines
12 KiB
JavaScript

/* ---- Attributes tables start ---- */
const strengthTable = {};
strengthTable['strengthhit'] = ['Error','-5','-3','-3','-2','-2','-1','-1','0','0','0','0','0','0','0','0','0','+1','+1','+3','+3','+4','+4','+5','+6','+7'];
strengthTable['strengthhit']['18[01-50]'] = '+1';
strengthTable['strengthhit']['18[51-75]'] = '+2';
strengthTable['strengthhit']['18[76-90]'] = '+2';
strengthTable['strengthhit']['18[91-99]'] = '+2';
strengthTable['strengthhit']['18[00]'] = '+3';
strengthTable['strengthdmg'] = ['Error','-4','-2','-1','-1','-1','0','0','0','0','0','0','0','0','0','0','+1','+1','+2','+7','+8','+9','+10','+11','+12','+14'];
strengthTable['strengthdmg']['18[01-50]'] = '+3';
strengthTable['strengthdmg']['18[51-75]'] = '+3';
strengthTable['strengthdmg']['18[76-90]'] = '+4';
strengthTable['strengthdmg']['18[91-99]'] = '+5';
strengthTable['strengthdmg']['18[00]'] = '+6';
strengthTable['carryweight'] = ['Error','1','1','5','10','10','20','20','35','35','40','40','45','45','55','55','70','85','110','485','535','635','785','935','1235','1535'];
strengthTable['carryweight']['18[01-50]'] = '135';
strengthTable['carryweight']['18[51-75]'] = '160';
strengthTable['carryweight']['18[76-90]'] = '185';
strengthTable['carryweight']['18[91-99]'] = '235';
strengthTable['carryweight']['18[00]'] = '335';
strengthTable['maxpress'] = ['Error','3','5','10','25','25','55','55','90','90','115','115','140','140','170','170','195','220','255','640','700','810','970','1130','1440','1750'];
strengthTable['maxpress']['18[01-50]'] = '280';
strengthTable['maxpress']['18[51-75]'] = '305';
strengthTable['maxpress']['18[76-90]'] = '330';
strengthTable['maxpress']['18[91-99]'] = '380';
strengthTable['maxpress']['18[00]'] = '480';
strengthTable['opendoor'] = ['Error','1','1','2','3','3','4','4','5','5','6','6','7','7','8','8','9','10','11','16(8)','17(10)','17(12)','18(14)','18(16)','19(17)','19(18)'];
strengthTable['opendoor']['18[01-50]'] = '12';
strengthTable['opendoor']['18[51-75]'] = '13';
strengthTable['opendoor']['18[76-90]'] = '14';
strengthTable['opendoor']['18[91-99]'] = '15(3)';
strengthTable['opendoor']['18[00]'] = '16(6)';
strengthTable['bendbar'] = ['Error','0','0','0','0','0','0','0','1','1','2','2','4','4','7','7','10','13','16','50','60','70','80','90','95','99'];
strengthTable['bendbar']['18[01-50]'] = '20';
strengthTable['bendbar']['18[51-75]'] = '25';
strengthTable['bendbar']['18[76-90]'] = '30';
strengthTable['bendbar']['18[91-99]'] = '35';
strengthTable['bendbar']['18[00]'] = '40';
strengthTable['strnotes'] = ['INVALID STRENGTH','','','','','','','','','','','','','','','','','','','Hill Giant','Stone Giant','Frost Giant','Fire Giant','Cloud Giant','Storm Giant','Titan Giant'];
strengthTable['strnotes']['18[01-50]'] = '';
strengthTable['strnotes']['18[51-75]'] = '';
strengthTable['strnotes']['18[76-90]'] = '';
strengthTable['strnotes']['18[91-99]'] = '';
strengthTable['strnotes']['18[00]'] = '';
strengthTable['str2notes'] = ['INVALID STRENGTH','','','','','','','','','','','','','','','','','','','(8) Locked, barred, or magical door. Only one attempt','(10) Locked, barred, or magical door. Only one attempt','(12) Locked, barred, or magical door. Only one attempt','(14) Locked, barred, or magical door. Only one attempt','(16) Locked, barred, or magical door. Only one attempt','(17) Locked, barred, or magical door. Only one attempt','(18) Locked, barred, or magical door. Only one attempt'];
strengthTable['str2notes']['18[01-50]'] = '';
strengthTable['str2notes']['18[51-75]'] = '';
strengthTable['str2notes']['18[76-90]'] = '';
strengthTable['str2notes']['18[91-99]'] = '(3) Locked, barred, or magical door. Only one attempt';
strengthTable['str2notes']['18[00]'] = '(6) Locked, barred, or magical door. Only one attempt';
const dexterityTable = {};
dexterityTable['dexreact'] = ['Error','-6','-4','-3','-2','-1','0','0','0','0','0','0','0','0','0','0','+1','+2','+2','+3','+3','+4','+4','+4','+5','+5'];
dexterityTable['dexmissile'] = ['Error','-6','-4','-3','-2','-1','0','0','0','0','0','0','0','0','0','0','+1','+2','+2','+3','+3','+4','+4','+4','+5','+5'];
dexterityTable['dexdefense'] = ['Error','+5','+5','+4','+3','+2','+1','0','0','0','0','0','0','0','0','-1','-2','-3','-4','-4','-4','-5','-5','-5','-6','-6'];
dexterityTable['dex-pickpocket'] = ['0','0','0','0','0','0','0','0','0','-15','-10','-5','0','0','0','0','0','+5','+10','+15','+20','+25','+30','+30','+30','+30'];
dexterityTable['dex-openlocks'] = ['0','0','0','0','0','0','0','0','0','-10','-5','0','0','0','0','0','+5','+10','+15','+20','+25','+30','+35','+35','+35','+35'];
dexterityTable['dex-findtraps'] = ['0','0','0','0','0','0','0','0','0','-10','-10','-5','0','0','0','0','0','0','+5','+10','+15','+20','+25','+25','+25','+25'];
dexterityTable['dex-movesilently'] = ['0','0','0','0','0','0','0','0','0','-20','-15','-10','-5','0','0','0','0','+5','+10','+15','+20','+25','+30','+30','+30','+30'];
dexterityTable['dex-hideinshadows'] = ['0','0','0','0','0','0','0','0','0','-10','-5','0','0','0','0','0','0','+5','+10','+15','+20','+25','+30','+30','+30','+30'];
dexterityTable['dex-climbwalls'] = ['0','0','0','0','0','0','0','0','0','-10','-10','-5','0','0','0','0','0','0','+5','+10','+15','+20','+25','+25','+25','+25'];
dexterityTable['dex-tunneling'] = ['0','0','0','0','0','0','0','0','0','-10','-5','-0','0','0','0','0','0','0','+5','+10','+15','+20','+30','+30','+30','+30'];
dexterityTable['dex-escapebonds'] = ['0','0','0','0','0','0','0','0','0','-15','-10','-5','0','0','0','0','0','+5','+10','+15','+20','+25','+30','+30','+30','+30'];
dexterityTable['aim-pickpocket'] = ['0','0','0','-30','-25','-25','-20','-20','-15','-15','-10','-5','0','0','0','0','0','+5','+10','+15','+20','+20','+25','+25','+30','+30'];
dexterityTable['aim-openlocks'] = ['0','0','0','-30','-25','-20','-20','-15','-15','-10','-5','0','0','0','0','0','+5','+10','+15','+20','+20','+25','+25','+30','+30','+35'];
dexterityTable['balance-movesilently'] = ['0','0','0','-30','-30','-30','-25','-25','-20','-20','-15','-10','-5','0','0','0','0','+5','+10','+15','+15','+20','+20','+25','+25','+30'];
dexterityTable['balance-climbwalls'] = ['0','0','0','-30','-25','-20','-20','-15','-15','-10','-5','0','0','0','0','0','0','+5','+10','+15','+20','+20','+25','+25','+30','+30'];
dexterityTable['dexnotes'] = ['INVALID DEXTERITY','','','','','','','','','','','','','','','','','','','','','','','','','',''];
const constitutionTable = {};
constitutionTable['conadj'] = ['Error','-3','-2','-2','-1','-1','-1','0','0','0','0','0','0','0','0','+1','+2','+2(+3)','+2(+4)','+2(+5)','+2(+5)','+2(+6)','+2(+6)','+2(+6)','+2(+7)','+2(+7)'];
constitutionTable['conshock'] = ['Error','25','30','35','40','45','50','55','60','65','70','75','80','85','88','90','95','97','99','99','99','99','99','99','99','100'];
constitutionTable['conres'] = ['Error','30','35','40','45','50','55','60','65','70','75','80','85','90','92','94','96','98','100','100','100','100','100','100','100','100'];
constitutionTable['conpoisonsave'] = ['Error','-2','-1','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','+1','+1','+2','+2','+3','+3','+4'];
constitutionTable['conregen'] = ['Error','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','1/6','1/5','1/4','1/3','1/2','1/1'];
constitutionTable['connotes'] = ['INVALID CONSTITUTION','','','','','','','','','','','','','','','','','','','','1 hp/6 turns - not acid/fire','1 hp/5 turns - not acid/fire','1 hp/4 turns - not acid/fire','1 hp/3 turns - not acid/fire','1 hp/2 turns - not acid/fire','1 hp/turn - not acid/fire'];
constitutionTable['con2notes'] = ['INVALID CONSTITUTION','','','','','','','','','','','','','','','','','(+3) Warriors only','(+4) Warriors only','(+5) Warriors only','(+5) Warriors only','(+6) Warriors only','(+6) Warriors only','(+6) Warriors only','(+7) Warriors only','(+7) Warriors only'];
const intelligenceTable = {};
intelligenceTable['intlang'] = ['Error','0','1','1','1','1','1','1','1','2','2','2','3','3','4','4','5','6','7','8','9','10','11','12','15','20'];
intelligenceTable['intlvl'] = ['Error','—','—','—','—','—','—','—','—','4th','5th','5th','6th','6th','7th','7th','8th','8th','9th','9th','9th','9th','9th','9th','9th','9th'];
intelligenceTable['intchance'] = ['Error','0','0','0','0','0','0','0','0','35','40','45','50','55','60','65','70','75','85','95','96','97','98','99','100','100'];
intelligenceTable['intmax'] = ['Error','—','—','—','—','—','—','—','—','6','7','7','7','9','9','11','11','14','18','All','All','All','All','All','All','All'];
intelligenceTable['intimm1st'] = ['Error','','','','','','','','','','','','','','','','','','','1st-level','1st-level','1st-level','1st-level','1st-level','1st-level','1st-level'];
intelligenceTable['intimm2nd'] = ['Error','','','','','','','','','','','','','','','','','','','','2nd-level','2nd-level','2nd-level','2nd-level','2nd-level','2nd-level'];
intelligenceTable['intimm3rd'] = ['Error','','','','','','','','','','','','','','','','','','','','','3rd-level','3rd-level','3rd-level','3rd-level','3rd-level'];
intelligenceTable['intimm4th'] = ['Error','','','','','','','','','','','','','','','','','','','','','','4th-level','4th-level','4th-level','4th-level'];
intelligenceTable['intimm5th'] = ['Error','','','','','','','','','','','','','','','','','','','','','','','5th-level','5th-level','5th-level'];
intelligenceTable['intimm6th'] = ['Error','','','','','','','','','','','','','','','','','','','','','','','','6th-level','6th-level'];
intelligenceTable['intimm7th'] = ['Error','','','','','','','','','','','','','','','','','','','','','','','','','7th-level'];
intelligenceTable['intnotes'] = ['INVALID INTELLIGENCE','Communicate by Grunts & Gestures','','','','','','','','','','','','','','','','','','','','','','','','',''];
const wisdomTable = {};
wisdomTable['wisdef'] = ['Error','-6','-4','-3','-2','-1','-1','-1','0','0','0','0','0','0','0','+1','+2','+3','+4','+4','+4','+4','+4','+4','+4','+4'];
wisdomTable['wisbonus'] = ['Error','—','—','—','—','—','—','—','—','0','0','0','0','1st','1st','2nd','2nd','3rd','4th','1st,3rd','2nd,4th','3rd,5th','4th,5th','1st,6th','5th,6th','6th,7th'];
wisdomTable['wisbonus-prime'] = ['Error','','','','','','','','','','','','','1st','2x1st','2x1st, 2nd','2x1st, 2x2nd','2x1st, 2x2nd, 3rd','2x1st, 2x2nd, 3rd, 4th','3x1st, 2x2nd, 2x3rd, 4th','3x1st, 3x2nd, 2x3rd, 2x4th','3x1st, 3x2nd, 3x3rd, 2x4th','3x1st, 3x2nd, 3x3rd, 3x4th','4x1st, 3x2nd, 3x3rd, 3x4th','4x1st, 3x2nd, 3x3rd, 3x4th','4x1st, 3x2nd, 3x3rd, 3x4th'];
wisdomTable['wisbonus-extra'] = ['Error','','','','','','','','','','','','','','','','','','','','','5th','2x5th','2x5th, 6th','3x5th, 2x6th','3x5th, 3x6th, 7th'];
wisdomTable['wisfail'] = ['Error','80','60','50','45','40','35','30','25','20','15','10','5','0','0','0','0','0','0','0','0','0','0','0','0','0'];
wisdomTable['wisimmune'] = ['Error','','','','','','','','','','','','','','','','','','','cause fear, charm person, command, friends, hypnotism','forget, hold person, ray of enfeeblement, scare','fear','charm monster, confusion, emotion, fumble, suggestion','chaos, feeblemind, hold monster, magic jar, quest','geas, mass suggestion, rod of rulership','antipathy/sympathy, death spell, mass charm'];
wisdomTable['wisnotes'] = ['INVALID WISDOM','','','','','','','','','','','','','','','','','','','','','','','','','',''];
const charismaTable = {};
charismaTable['chamax'] = ['Error','0','1','1','1','2','2','3','3','4','4','4','5','5','6','7','8','10','15','20','25','30','35','40','45','50'];
charismaTable['chaloy'] = ['Error','-8','-7','-6','-5','-4','-3','-2','-1','0','0','0','0','0','+1','+3','+4','+6','+8','+10','+12','+14','+16','+18','+20','+20'];
charismaTable['chareact'] = ['Error','-7','-6','-5','-4','-3','-2','-1','0','0','0','0','0','+1','+2','+3','+5','+6','+7','+8','+9','+10','+11','+12','+13','+14'];
charismaTable['chanotes'] = ['INVALID CHARISMA','','','','','','','','','','','','','','','','','','','','','','','','','',''];
/* ---- Attributes tables end ---- */