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102 lines
5.5 KiB
JSON
102 lines
5.5 KiB
JSON
{
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"advancement" : "Advancement",
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"advancement-also" : "Also, whenever you fail a roll with an emotional state, you gain 1 XP.",
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"advancement-at" : "At the end of the session, you’ll go around the table and talk about if a belief was tested or challenged; if so, you mark 1 XP. When a belief gets you into trouble, you’ll mark 2 XP. Finally, when a belief is resolved, you’ll mark 3 XP",
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"advancement-when" : "When you have 5 XP, you may purchase an advancement.",
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"aesthetic" : "The Aesthetic",
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"apparatus" : "The Apparatus",
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"architect" : "The Architect",
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"armor" : "Armor",
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"assign-s" : "Assign Stats: -1, 0, 0, +1, +1, +2",
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"assumptions" : "ASSUMPTIONS",
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"attached" : "The Attached",
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"beliefs" : "BELIEFS",
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"catabolist" : "The Catabolist",
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"class" : "Class: ",
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"classslots" : "Class Slots",
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"compress" : "Compress: ",
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"critical" : "Critical",
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"culture-is" : "CULTURE IS TIED TO THE IRRATIONAL, RUNAWAY HORSE THAT IS TECHNOLOGY",
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"culturesociety" : "CULTURE & SOCIETY",
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"cybernetics" : "Cybernetics",
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"denotation" : "The Denotation",
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"dying" : "The Dying",
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"E" : "E",
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"emotionspikes" : "Emotion Spikes",
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"emotionspikes-alt" : "Alternatively, you may use any other state at a one-time value of -2 and then clear all the tick marks on the spiked state.",
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"emotionspikes-once" : "Once you've used the spiked emotion five times, it returns to normal and you clear all the tickmarks.",
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"emotionspikes-when" : "When your emotion spike checkboxes are filled for any given emotional state, that emotion is considered 'spiked' and becomes +1. All other states become -2. ",
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"emotionspikes-you" : "You may keep using your spiked out emotion at the new value of +1. Each time you use it, mark a checkbox here. ",
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"empath" : "The Empath",
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"environment" : "ENVIRONMENT",
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"eurodollar" : "Eurodollar",
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"events" : "EVENTS",
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"executive" : "The Executive",
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"extreme-2d" : "Extreme (2d8KH1)",
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"gear" : "Gear",
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"H" : "H",
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"harm" : "HARM",
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"harm-b" : "Harm Bonus",
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"harm-t" : "Harm Taken",
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"harmboxes" : "Harm Boxes ",
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"harmstart" : "Starting Harm Boxes: Pusher 4, Ace 5, Booster 6",
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"heavy-2d" : "Heavy (2d6KH1)",
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"here" : "YOU'RE HERE BECAUSE THERE'S SOMETHING WRONG...",
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"hold" : "HOLD",
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"honed" : "The Honed",
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"honorbound" : "The Honorbound",
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"I" : "I",
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"idenity-l" : "Identity/Look: ",
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"improvement" : "IMPROVEMENT",
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"joyful" : "JOYFUL",
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"L" : "L",
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"level" : "Level: ",
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"light" : "Light",
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"light-2d" : "Light (2d4KL1)",
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"linked" : "LINKED PEOPLE",
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"looknjam" : "Look n Jam",
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"mad" : "MAD",
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"misc-g" : "Misc Gear",
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"mnemologist" : "The Mnemologist",
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"moderate" : "Moderate",
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"moves" : "Moves",
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"notes" : "Notes",
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"obligations" : "Obligations",
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"obligations-for" : "For more info about obligations, see the peripheral moves: String, Lean On, Refute, and Leverage",
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"obligations-formerly": "(Formerly known as 'Giri')",
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"obligations-obl" : "Obligations are a type of social currency which can be spent to call in favours, force actions, deny responsibilities, etc.",
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"obligations-use" : "Use this space to track obligations in broad strokes. See the Moves tab to list specfic details about Obligations and Questions related to Obligations.",
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"onomastic" : "The Onomastic",
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"optional-f" : "Optional from Level 2 & Level 8",
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"other" : "OTHER",
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"other-2" : "Other (-2) :",
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"peaceful" : "PEACEFUL",
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"percipient" : "The Percipient",
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"playbook" : "Playbook",
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"playbookinfo" : "Playbook Info",
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"plugins" : "Plugins and Other Improvements",
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"plus1" : "+1",
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"powerful" : "POWERFUL",
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"primary-2d" : "Primary (2d4KH1)",
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"questions" : "QUESTIONS",
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"rolldice" : "Roll Dice!",
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"sad" : "SAD",
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"scared" : "SCARED",
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"seeker" : "The Seeker",
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"simons" : "The original RPGs by Fraser Simons",
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"simplified" : "Simplified, World-of-Dungeons style hack from The Gauntlet's monthly RPG zine: Codex, Chrome: 2",
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"simplify" : "Simplify: ",
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"spiked-1" : "Spiked (+1) :",
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"states" : "States",
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"T" : "T",
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"technology" : "TECHNOLOGY",
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"telepresence" : "The Telepresence",
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"threats-a" : "THREATS / ANTAGONISTS",
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"unarmed-3d" : "Unarmed (3d4KL1)",
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"used-t" : "Used this session? ",
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"V" : "V",
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"veil" : "Veil & Cascade",
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"veil2020" : "Veil 2020",
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"wayward" : "The Wayward",
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"weapons" : "Weapons"
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} |