Commit Graph
37 Commits
Author SHA1 Message Date
uriele 0b8e5538b1 fix: add image size if the image server breaks
feat: repeating sections updated when leveling up
2025-01-10 10:37:41 -05:00
uriele 07c0da6aee commit 2024-10-09 23:10:01 +02:00
uriele 2f373d0c77 update logo to svg 2024-10-09 16:17:39 +02:00
uriele ecd71bb968 up 2024-10-09 13:01:59 +02:00
uriele e1f96fa13e update_handler_sheet
update_handler_sheet
images_for_wiki
2024-10-07 18:59:54 +02:00
uriele 87089190fc fix
versioning 2.04

bonds updated with CHA instead of WP

also if value of bond is >CHA and previous value of bond>CHA, keeps it, otherwise set it to CHA
2024-09-14 23:59:12 +02:00
uriele 97d9b9cde5 2.03 2024-09-13 10:50:16 +02:00
uriele feaaee3cbc possible fix 2024-09-12 23:53:07 +02:00
uriele cc1a21529b fix
bug fix in versioning where the version wasn't updated
2024-09-12 01:42:52 +02:00
Marco bb679a9f24 Merge branch 'Roll20:master' into v2.02 2024-09-09 13:36:24 +02:00
uriele d52b23da9f working version 2024-09-09 13:25:14 +02:00
uriele d3b9c82b96 ttt 2024-09-09 11:49:49 +02:00
uriele f0119aa6df fix
- update version to correctly read weapons
- convert npc of previous sheet to npc of new one importing named skills
- fixed space between words
2024-09-02 08:34:20 +02:00
uriele 54c2abded1 small changes 2024-09-01 15:26:56 +02:00
uriele becb668c84 Merge branch 'master' of https://github.com/uriele/roll20-character-sheets 2024-09-01 13:51:40 +02:00
uriele fc88ab5502 Update deltagreen.html 2024-09-01 13:51:38 +02:00
uriele 363c1efc56 minor twiks 2024-09-01 13:18:50 +02:00
uriele 60221b43c0 bug fix
- corrected logic for ammo
- fixed the header substitution for critical selective fire
- modified kill/failure to kill/damage
2024-09-01 04:36:34 +02:00
uriele 1800a80c48 fixed levelup
went into nested asyncronous callback hell
2024-09-01 01:43:38 +02:00
uriele 5972199d74 delta green 2.0 2024-08-31 23:41:06 +02:00
uriele 09cd05b4a8 finished sheet npc and pc
- need to update damages
2024-08-30 14:48:19 +02:00
uriele 14c1a99a0a almost finished
- add support for rituals
- add support for advanced weapons
- revamped npc sheet
- add automations and settings
- addbutton hotkey modifier
- add support to compendium for both characters and weapons
- add datalists for special training
- add auto bond roll
- add sheet reset buttons
- suppord for advanced features and tracking bullets
2024-08-28 21:43:57 +02:00
uriele d89e2ba94b modified sheet working 2024-08-24 14:16:38 +02:00
uriele 8ab6dbbc58 DG
need to finish button and attack
2024-07-11 13:48:57 +02:00
LukeMc b20d783150 Retrigger full upload 2024-06-03 13:15:14 -04:00
LukeMc 46edad2122 New line added to all html to trigger full reload of all sheets 2024-05-24 13:16:24 -04:00
uriele 40c37efdf8 update compiling directory
moved to the root
2024-04-25 06:23:14 +02:00
marcom 6ecc9d725a changelog
- fixed small bug that affected critical damage
- added record of last skill update
2021-03-08 02:59:45 -08:00
uriele 0c4f34fd10 Update deltagreen.html 2021-02-17 18:51:39 -08:00
uriele d9a3b9d1d9 Update deltagreen.html 2021-02-15 04:25:09 -08:00
marcom 8871df5171 Bug Fix and new features
- update button to level up checked skills at the end of an operation
- add queries to all roll for modifiers
- allow to target token to roll SAN LOSS
- add SAN and BP to NPC sheet
- fixed Luck bug for new sheets
2020-09-21 01:58:43 -07:00
Marco Menarini 273faecb4a update sheet
changed roll template + design
2020-08-30 15:37:23 -07:00
marcom 1025375a7d final rebased version
Deleted old repository and reforked
2020-07-27 16:05:15 -07:00
uriele e48900eb90 Updated Delta Green by ArcDream Sheet (#6832)
Bug Fixed:

Changing POW, STR or CON will no longer change the value of Current SAN, HP, BP, and WP after the sheet has been initialized
Fixed exthetic formatting in SAN roll button
corrected typos and formatting issues
Checkbox removed from the unnatural skill
Now the roll button use 1d100 instead of 2d10 to differentiate between units and tens digits when virtual dice are used
Features:

Initializing CON and STR on a new sheet will modify the current and max HP. After initialization, any further change in CON and STR will only change max HP
Initializing POW on a new sheet will modify the current SAN,BP, and the current and max WP. After initialization, any further change in POW will only change max WP
The max SAN will be automatically updated to 99- Unnatural
When a new bond is created, its value will be automatically set up to the current charisma score (you need to write a name for the bond for value to update). After initialization, any further change in charisma will not affect the value of the bond
Add a Luck button
2020-06-30 14:04:49 -05:00
Cassie Levett e6aa4be7dd Delta Green v1.01 (#5666)
* Make the logo smaller

* Set theme jekyll-theme-time-machine

* Set theme jekyll-theme-time-machine

* city of mist v1.01

* added sanity roll

* reset com

* Delete _config.yml
2019-11-11 12:41:16 -06:00
Cassie Levett 6a0d03237e update images to master (#5557) 2019-10-14 15:02:45 -05:00
Cassie Levett 87cac1e087 Delta Green version 1 new sheet (#5498)
* Make the logo smaller

* Set theme jekyll-theme-time-machine

* intitial commit

* delta green wip

* scss working again

* pug setup, rolltemplate broken

* personal data done, saving progress

* stat-pysch data wip

* stats wip, saving

* refactoed pug stats

* statistical data finished

* wip save

* delta green

* wip

* pysch done

* save skills start

* skills nearly finished

* 2nd page wip

* pc wireframe finished

* finished pc, add translations

* saving progress, starting sheetworkers

* remove unncessary divs

* save progress

* small changes

* Saving Hit Points Promise

* stat sheet workers done

* update add skill & attr rolls

* added buttons

* fixed placeholders

* saving small changes

* remove setting, npc/pc as select

* npc in progress

* wip

* change whisper to a switch

* npc near done, skills needed

* small change

* finish NPC

* fix alignment

* rename folder

* version 1 ready to go

* Delete deltagreen.css.map

* remove unncessary file
2019-09-30 13:59:31 -05:00