Commit Graph
72012 Commits
Author SHA1 Message Date
BeautiDemise 789eeebbef Bugfix: Apply damage button could be pressed without selecting a damage type 2024-08-28 05:35:00 +02:00
BeautiDemise 3e4d6e6025 Bugfix: Fixed stagger duration being initialized with the wrong value 2024-08-28 05:29:40 +02:00
BeautiDemise 2dc149116e Bugfix? Investigating error causing dummy to not update before a roll. Added a callback to make sure the attribute is set before being called. May work, may not 2024-08-28 05:20:37 +02:00
BeautiDemise d604701cf1 Bugfix: Evade rolls were being stored as blocks 2024-08-27 23:03:39 +02:00
BeautiDemise d5f58ad24d Feature: Added target option to Proc and Pause 2024-08-27 13:04:25 +02:00
BeautiDemise 6c9d433bca Feature: Ego skills now requires an active ego/distortion for AutoScript triggers to be collected 2024-08-27 13:04:02 +02:00
BeautiDemise c64958391e Feature: New AutoEffects
- Added Proc, which triggers an ailment once as if it's trigger condition had been met
- Added Pause, which pauses decay of an ailment for a number of activations
2024-08-27 12:18:00 +02:00
BeautiDemise 4b40bf0294 Feature: Require, Consume, Add and FlatDamage can now use Light as a status bar 2024-08-27 09:16:29 +02:00
BeautiDemise 7a2767ea10 Feature: Triggers can now be used in any AutoScript 2024-08-27 08:02:58 +02:00
BeautiDemise 6de639c455 Bugfix: Hide: Action buttons setting was not being exported/imported 2024-08-27 07:28:54 +02:00
BeautiDemise 22710f8389 Bugfix: Using a declared action was not clearing the last defence roll 2024-08-27 07:01:17 +02:00
BeautiDemise 7f9123f477 Bugfixes: Block automation
- The damage helper now also uses block rolls for damage reduction
- Damage was sometimes calculating incorrectly
2024-08-27 06:59:32 +02:00
BeautiDemise 7426bca7f0 Feature: Added setting to disable action buttons displaying for ones own messages 2024-08-27 06:33:08 +02:00
BeautiDemise 4cee5f0b69 Feature preview:
- Added a modified version of the Block automation feature that is to be released in v0.7
- Due to how heavily this feature has been requested an early preview of this feature has been added
   - This preview will be released with the full version after v0.7 is released
- Does not include any other combat options features
2024-08-27 05:55:09 +02:00
BeautiDemise 22d6344661 Updated sheet.json version number 2024-08-27 05:10:31 +02:00
BeautiDemise fc3534e2f0 Feature: The BaseDamage AutoEffect can now set the base damage for just HP or ST 2024-08-27 05:02:24 +02:00
BeautiDemise a02741f000 Feature: Improved effect description code 2024-08-27 04:11:25 +02:00
BeautiDemise 7ce27135e2 Bugfix: Action skills were not hiding empty descriptions in chat messages 2024-08-26 22:12:22 +02:00
BeautiDemise 221328e5a4 Bugfix: Stagger duration not being set properly when manually staggering a creature 2024-08-26 21:53:37 +02:00
BeautiDemise 49b1adb9c1 Bugfix: Styling rules were being deleted if the styling editor was open when closing the sheet 2024-08-26 21:26:13 +02:00
BeautiDemise 349b2c1d50 Bugfix: Old #MessageButton option was not being converted correctly to the new conditional options 2024-08-26 21:19:59 +02:00
BeautiDemise c9b6c4ed19 Bugfix: DistortState was not properly defined on sheet creation, leading to display issues 2024-08-25 04:13:17 +02:00
BeautiDemise 5ea63bfcd8 Bugfix: Check AutoEffects were not working when using status bar values 2024-08-25 02:40:26 +02:00
BeautiDemise 57db27def1 Bugfix: Attacks with multiple dice now displays #1 for the first apply damage action button 2024-08-23 22:32:54 +02:00
BeautiDemise 14bc01a17f Feature: Added arrow to collapseable sections to indicate they can be opened 2024-08-23 22:27:06 +02:00
BeautiDemise 143f22db6b Feature: Settings improvements
- New settings can now be imported and exported
2024-08-23 21:23:39 +02:00
BeautiDemise ca095dad44 Feature: Settings improvements
- Collapsable AutoEffect sections now remain open for much longer when hovered over
- Added setting to disable the "created conditional buttons" alert functionality
2024-08-23 21:09:40 +02:00
BeautiDemise 2240d57f8d Feature: Settings improvements
- Sorted settings into sections
- Added "Collapse AutoEffect sections" setting. Enables  collapsable section  styling for *NEW* AutoEffect messages while enabled
- "Hide: Helper Text" now also disables helper text for the Damage Helper. Also moved the blunt icon up to fit the smaller format
2024-08-23 20:45:53 +02:00
BeautiDemise 9cafe440e3 Bugfix: Stagger update message was not displaying correctly when manually unstaggering oneself 2024-08-23 19:27:58 +02:00
BeautiDemise 5a36e100c4 Bugfix: Blood icon not configured correctly for tools 2024-08-23 19:25:18 +02:00
BeautiDemise 88c984e5ba Icon: Added Blood icon from LoR 2024-08-23 19:18:05 +02:00
BeautiDemise 07a0f637c6 Bugfix: Fixed ailmentList being updated when using Inflict and Give, and fixed ailmentList not being updated correctly for custom ailments 2024-08-23 18:46:25 +02:00
BeautiDemise bf04889dab Bugfix/feature: Fixed autoeffect messages without sections being collapsed
- Also added a small delay to opening a section to avoid sections opening when moving the cursor past the section
2024-08-23 18:45:42 +02:00
BeautiDemise 6a29a236c4 Feature: AutoEffect sections are now collapsed by default and are revealed by hovering over them
- Will look into adding a setting to enable and disable this fuctionality
2024-08-23 18:19:46 +02:00
BeautiDemise 601bdc6763 Bugfix: HTML class was named improperly 2024-08-23 16:42:50 +02:00
BeautiDemise 1e7e9af8bd Bugfix: Two "X is Staggered!" messages were being posted when Staggered 2024-08-21 01:45:05 +02:00
BeautiDemise 1f048b3f02 Bugfix: Negative damage resistance ailments and custom resistances now correctly state they increase damage by N instead of reducing damage by N 2024-08-20 20:50:52 +02:00
BeautiDemise 0c750ae8f1 Bugfix: Ailment count updates in messages was not displaying correctly for ailments added next round 2024-08-20 20:32:22 +02:00
BeautiDemise 5edbf64ec0 Feature: Stagger is now removed after a number of turns. The round number can be specified using a new game settings. The default is one round 2024-08-20 19:56:07 +02:00
BeautiDemise 2b634cd397 Merge branch 'Release-v0.6.2' of https://github.com/BeautiDemise/roll20-character-sheets into Release-v0.6.2 2024-08-20 18:45:07 +02:00
BeautiDemise 7ecbae9188 Bugfix: Untyped damage had no header icon. Now uses the "question" icon 2024-08-20 18:45:04 +02:00
BeautifulDemise d77c04177e Rename resNoneStg.png to ResNoneStg.png 2024-08-20 18:39:54 +02:00
BeautifulDemise 22140ec8f5 Rename resNone.png to ResNone.png 2024-08-20 18:39:36 +02:00
BeautiDemise d2ffa8c17a Feature: Added option to have damage be untyped when using a weapon with no selected damage type. Uses a flat [1x] multiplier for HP and ST damage and has an unique icon 2024-08-20 18:36:44 +02:00
BeautiDemise 70ebe3c42a Bugfix: AutoScripts were not processed for action skills 2024-08-20 18:21:43 +02:00
BeautiDemise d0b7a515f8 Bugfix: Having less adv/disadvantage count than dice in an attack would roll less dice than expected 2024-08-20 17:59:55 +02:00
BeautiDemise 03fa72759a Bugfix: Damage was not applying correctly when having HP/ST/SP above the normal cap 2024-08-20 17:58:22 +02:00
BeautiDemise c874341467 Bugfix: Fixes default AutoScript styling rules sometimes overwriting a AutoScript
- Also removes any styling rules that have already been added to AutoScripts before this update
2024-08-20 07:43:52 +02:00
BeautiDemise a7688f69bf Bugfix: Tools applied to combat actions were displaying their description when they shouldn't 2024-08-17 14:36:24 +02:00
BeautiDemise ade085bf83 Bugfix: Added PositiveType custom ailment setting to import/export functionality 2024-08-17 14:19:58 +02:00