BeautiDemise
789eeebbef
Bugfix: Apply damage button could be pressed without selecting a damage type
2024-08-28 05:35:00 +02:00
BeautiDemise
3e4d6e6025
Bugfix: Fixed stagger duration being initialized with the wrong value
2024-08-28 05:29:40 +02:00
BeautiDemise
2dc149116e
Bugfix? Investigating error causing dummy to not update before a roll. Added a callback to make sure the attribute is set before being called. May work, may not
2024-08-28 05:20:37 +02:00
BeautiDemise
d604701cf1
Bugfix: Evade rolls were being stored as blocks
2024-08-27 23:03:39 +02:00
BeautiDemise
d5f58ad24d
Feature: Added target option to Proc and Pause
2024-08-27 13:04:25 +02:00
BeautiDemise
6c9d433bca
Feature: Ego skills now requires an active ego/distortion for AutoScript triggers to be collected
2024-08-27 13:04:02 +02:00
BeautiDemise
c64958391e
Feature: New AutoEffects
...
- Added Proc, which triggers an ailment once as if it's trigger condition had been met
- Added Pause, which pauses decay of an ailment for a number of activations
2024-08-27 12:18:00 +02:00
BeautiDemise
4b40bf0294
Feature: Require, Consume, Add and FlatDamage can now use Light as a status bar
2024-08-27 09:16:29 +02:00
BeautiDemise
7a2767ea10
Feature: Triggers can now be used in any AutoScript
2024-08-27 08:02:58 +02:00
BeautiDemise
6de639c455
Bugfix: Hide: Action buttons setting was not being exported/imported
2024-08-27 07:28:54 +02:00
BeautiDemise
22710f8389
Bugfix: Using a declared action was not clearing the last defence roll
2024-08-27 07:01:17 +02:00
BeautiDemise
7f9123f477
Bugfixes: Block automation
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- The damage helper now also uses block rolls for damage reduction
- Damage was sometimes calculating incorrectly
2024-08-27 06:59:32 +02:00
BeautiDemise
7426bca7f0
Feature: Added setting to disable action buttons displaying for ones own messages
2024-08-27 06:33:08 +02:00
BeautiDemise
4cee5f0b69
Feature preview:
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- Added a modified version of the Block automation feature that is to be released in v0.7
- Due to how heavily this feature has been requested an early preview of this feature has been added
- This preview will be released with the full version after v0.7 is released
- Does not include any other combat options features
2024-08-27 05:55:09 +02:00
BeautiDemise
22d6344661
Updated sheet.json version number
2024-08-27 05:10:31 +02:00
BeautiDemise
fc3534e2f0
Feature: The BaseDamage AutoEffect can now set the base damage for just HP or ST
2024-08-27 05:02:24 +02:00
BeautiDemise
a02741f000
Feature: Improved effect description code
2024-08-27 04:11:25 +02:00
BeautiDemise
7ce27135e2
Bugfix: Action skills were not hiding empty descriptions in chat messages
2024-08-26 22:12:22 +02:00
BeautiDemise
221328e5a4
Bugfix: Stagger duration not being set properly when manually staggering a creature
2024-08-26 21:53:37 +02:00
BeautiDemise
49b1adb9c1
Bugfix: Styling rules were being deleted if the styling editor was open when closing the sheet
2024-08-26 21:26:13 +02:00
BeautiDemise
349b2c1d50
Bugfix: Old #MessageButton option was not being converted correctly to the new conditional options
2024-08-26 21:19:59 +02:00
BeautiDemise
c9b6c4ed19
Bugfix: DistortState was not properly defined on sheet creation, leading to display issues
2024-08-25 04:13:17 +02:00
BeautiDemise
5ea63bfcd8
Bugfix: Check AutoEffects were not working when using status bar values
2024-08-25 02:40:26 +02:00
BeautiDemise
57db27def1
Bugfix: Attacks with multiple dice now displays #1 for the first apply damage action button
2024-08-23 22:32:54 +02:00
BeautiDemise
14bc01a17f
Feature: Added arrow to collapseable sections to indicate they can be opened
2024-08-23 22:27:06 +02:00
BeautiDemise
143f22db6b
Feature: Settings improvements
...
- New settings can now be imported and exported
2024-08-23 21:23:39 +02:00
BeautiDemise
ca095dad44
Feature: Settings improvements
...
- Collapsable AutoEffect sections now remain open for much longer when hovered over
- Added setting to disable the "created conditional buttons" alert functionality
2024-08-23 21:09:40 +02:00
BeautiDemise
2240d57f8d
Feature: Settings improvements
...
- Sorted settings into sections
- Added "Collapse AutoEffect sections" setting. Enables collapsable section styling for *NEW* AutoEffect messages while enabled
- "Hide: Helper Text" now also disables helper text for the Damage Helper. Also moved the blunt icon up to fit the smaller format
2024-08-23 20:45:53 +02:00
BeautiDemise
9cafe440e3
Bugfix: Stagger update message was not displaying correctly when manually unstaggering oneself
2024-08-23 19:27:58 +02:00
BeautiDemise
5a36e100c4
Bugfix: Blood icon not configured correctly for tools
2024-08-23 19:25:18 +02:00
BeautiDemise
88c984e5ba
Icon: Added Blood icon from LoR
2024-08-23 19:18:05 +02:00
BeautiDemise
07a0f637c6
Bugfix: Fixed ailmentList being updated when using Inflict and Give, and fixed ailmentList not being updated correctly for custom ailments
2024-08-23 18:46:25 +02:00
BeautiDemise
bf04889dab
Bugfix/feature: Fixed autoeffect messages without sections being collapsed
...
- Also added a small delay to opening a section to avoid sections opening when moving the cursor past the section
2024-08-23 18:45:42 +02:00
BeautiDemise
6a29a236c4
Feature: AutoEffect sections are now collapsed by default and are revealed by hovering over them
...
- Will look into adding a setting to enable and disable this fuctionality
2024-08-23 18:19:46 +02:00
BeautiDemise
601bdc6763
Bugfix: HTML class was named improperly
2024-08-23 16:42:50 +02:00
BeautiDemise
1e7e9af8bd
Bugfix: Two "X is Staggered!" messages were being posted when Staggered
2024-08-21 01:45:05 +02:00
BeautiDemise
1f048b3f02
Bugfix: Negative damage resistance ailments and custom resistances now correctly state they increase damage by N instead of reducing damage by N
2024-08-20 20:50:52 +02:00
BeautiDemise
0c750ae8f1
Bugfix: Ailment count updates in messages was not displaying correctly for ailments added next round
2024-08-20 20:32:22 +02:00
BeautiDemise
5edbf64ec0
Feature: Stagger is now removed after a number of turns. The round number can be specified using a new game settings. The default is one round
2024-08-20 19:56:07 +02:00
BeautiDemise
2b634cd397
Merge branch 'Release-v0.6.2' of https://github.com/BeautiDemise/roll20-character-sheets into Release-v0.6.2
2024-08-20 18:45:07 +02:00
BeautiDemise
7ecbae9188
Bugfix: Untyped damage had no header icon. Now uses the "question" icon
2024-08-20 18:45:04 +02:00
BeautifulDemise
d77c04177e
Rename resNoneStg.png to ResNoneStg.png
2024-08-20 18:39:54 +02:00
BeautifulDemise
22140ec8f5
Rename resNone.png to ResNone.png
2024-08-20 18:39:36 +02:00
BeautiDemise
d2ffa8c17a
Feature: Added option to have damage be untyped when using a weapon with no selected damage type. Uses a flat [1x] multiplier for HP and ST damage and has an unique icon
2024-08-20 18:36:44 +02:00
BeautiDemise
70ebe3c42a
Bugfix: AutoScripts were not processed for action skills
2024-08-20 18:21:43 +02:00
BeautiDemise
d0b7a515f8
Bugfix: Having less adv/disadvantage count than dice in an attack would roll less dice than expected
2024-08-20 17:59:55 +02:00
BeautiDemise
03fa72759a
Bugfix: Damage was not applying correctly when having HP/ST/SP above the normal cap
2024-08-20 17:58:22 +02:00
BeautiDemise
c874341467
Bugfix: Fixes default AutoScript styling rules sometimes overwriting a AutoScript
...
- Also removes any styling rules that have already been added to AutoScripts before this update
2024-08-20 07:43:52 +02:00
BeautiDemise
a7688f69bf
Bugfix: Tools applied to combat actions were displaying their description when they shouldn't
2024-08-17 14:36:24 +02:00
BeautiDemise
ade085bf83
Bugfix: Added PositiveType custom ailment setting to import/export functionality
2024-08-17 14:19:58 +02:00