SteveKoontz
c4191b93ea
Merge pull request #497 from finderski/master
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Multiple Fixes
2014-11-23 10:32:00 -08:00
SteveKoontz
527e679e68
Merge pull request #496 from suldae/master
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Character Sheets for RMSS (and RMFRP)
2014-11-23 10:30:09 -08:00
SteveKoontz
69cd38aa6f
Merge pull request #495 from NMarrero/master
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Fix display of numbers in stun/wound/shock/pp
2014-11-23 10:26:07 -08:00
SteveKoontz
d717ec222f
Merge pull request #494 from benchambon/patch-2
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Preview picture added
2014-11-23 10:24:20 -08:00
Andrew Holder
07234e630c
removed extra logging
2014-11-22 22:20:16 -06:00
Andrew Holder
ed8d72650a
Fixed 'random' dice being added to the pool
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If the character ID had any dice parameters in it, for ex
characterID(-JMBFmYX1i0L259bjb-X), then those dice will be added to the
pool. The solution is to remove the characterID from the command after
it is parsed.
2014-11-22 22:15:05 -06:00
Kevin Searle
0639a9af42
Fixed repeating rows bug with Psychic section
2014-11-22 21:53:23 -06:00
Andrew Holder
29536b6fa5
Forgot to save
2014-11-22 21:42:22 -06:00
Andrew Holder
44f04f8344
Added Threat and Failure to rolls
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You can now add auto threat and failure to rolls
2014-11-22 21:41:58 -06:00
Andrew Holder
07f1e4e336
Removed unused code
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Removed unused section from css
2014-11-22 20:40:46 -06:00
Andrew Holder
e538e4a4de
Current Speed
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Added current speed to the ship/vehicle sheet
2014-11-22 20:36:45 -06:00
finderski
86a6dbb23d
Rearranged Mook Edges Header Row
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Moved the Header to be aligned with the Attributes header row.
2014-11-22 12:01:26 -05:00
finderski
25b369bce3
Mook Pace and Toughness Updated
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Corrected the formula calculation for Mooks so that Toughness and Pace
calculate properly.
2014-11-22 01:37:38 -05:00
finderski
216a7542ad
Mook Skill Macro Formula
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Added the text area with the Skill Macro formula to the Mook section,
to make it easier to create macros for Toke Actions for a mook.
2014-11-22 01:22:01 -05:00
finderski
1c9236831e
Mook Wounds and Fatigue
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Corrected the wounds and damage modifiers for Mook repeating sections.
2014-11-22 01:10:07 -05:00
finderski
75d1f5c5d2
Mook Toughness
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Corrected another minor issue with Toughness Calculation for Mooks.
2014-11-22 00:48:08 -05:00
finderski
f8618a3b4b
Mook Parry and Toughness
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Corrected formulas for Mook Parry and Toughness
2014-11-22 00:44:44 -05:00
finderski
1bb273c843
Roll button Formulas
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Because the Mook fields names changed, the button formulas needed to be
updated, too.
2014-11-22 00:22:15 -05:00
finderski
407007a286
Version Numbering
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Established a version number, so people will know when updates have
occurred on the sheet.
2014-11-21 20:33:17 -05:00
finderski
221fc1a92d
Mook Section Fields
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The Mook section needed to be updated so that all field names were
different than the Wild Card section. Without these changes, the Mook
section, under certain circumstances, seemed to overwrite the Wild Card
section, effectively resetting all skills to d4. To protect against
other, similar, issues, I updated all Mook fields.
2014-11-21 20:22:42 -05:00
finderski
26e6412b71
Look Section Ability Roll Buttons
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The roll buttons for the Mook section had the same name as the Wild
Card section. This could cause problems when using macros to roll
rather than the button itself.
2014-11-21 10:34:22 -05:00
finderski
09c4678b6f
Fighting Skill Button fix
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Somehow a \r\n\r\n was introduced into the Fighting roll value. This
caused a problem when using the button on the Character Sheet. Also
fixed the Encumbrance penalty modifier on the Fighting Roll.
2014-11-21 04:36:44 -05:00
Alicia G
5f14b3fd59
Fixes
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PC Deception skill mod was defaulted to Dex instead of CHA
Discovered double negative occurring in NPC Attacks causing them not to
calculate correctly.
2014-11-20 22:43:23 -05:00
Alicia G
0a20533975
Merge pull request #18 from Roll20/master
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update
2014-11-20 22:35:54 -05:00
Diana P.
ffeaf40162
Update RMSS Char sheets; ready for publishing
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added image, added .json file, updated to current copy of .css and .html
files
2014-11-19 11:06:37 -07:00
suldae
5273491c8f
Update charsheet_RMSS.css
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Added a couple comments to help me remember what section affects what.
2014-11-19 10:37:09 -07:00
suldae
8d4f31069c
Create charsheet_RMSS.css
2014-11-19 10:37:08 -07:00
suldae
0d73b7578b
First pass at a RMSS char sheet.
2014-11-19 10:37:07 -07:00
Nico Marrero
4358e1436f
Fix display of numbers in stun/wound/shock/pp
2014-11-18 21:40:18 +00:00
benchambon
68d611faf3
Add preview picture
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Add preview picture & update JSON
2014-11-18 20:46:57 +01:00
SteveKoontz
1eac4ba78f
Merge pull request #493 from bitspersecond/master
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Son of Bug fix update
2014-11-17 16:18:45 -08:00
bitspersecond
ed6ac6fdf4
Merge remote-tracking branch 'upstream/master'
2014-11-18 00:08:18 +00:00
SteveKoontz
ffa6088c0e
Update The Strange.html
2014-11-17 16:01:14 -08:00
SteveKoontz
1b4e0e8e8a
Merge pull request #491 from NMarrero/master
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Removes fieldsets that aren't for repeating stats
2014-11-17 15:46:26 -08:00
Nico Marrero
48e79ce374
Changes logo and attributes size. Fixes missing wrapper issue
2014-11-17 23:17:08 +00:00
Nico Marrero
aa8978d6db
Removes fieldsets that aren't for repeating stats
2014-11-17 23:17:07 +00:00
bitspersecond
682e10be9e
Merge remote-tracking branch 'upstream/master'
2014-11-17 21:54:47 +00:00
bitspersecond
3954dd9a22
Taking out name change from character sheet attributes. Problem was being caused by setting in the Attributes & Abilities attribute... ability... whatever.
2014-11-17 21:52:45 +00:00
Riley Dutton
3ecb9bd78e
Update sheet.json
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Modifying instructions
2014-11-17 15:49:24 -06:00
Riley Dutton
50c0ff51ae
Rename The Strange.json to sheet.json
2014-11-17 15:47:12 -06:00
Riley Dutton
f37ff3c37c
Update approved.yaml
2014-11-17 15:45:20 -06:00
SteveKoontz
e9905d3d02
Update The Strange.json
2014-11-17 13:39:45 -08:00
SteveKoontz
7591f2979a
Update approved.yaml
2014-11-17 12:41:28 -08:00
SteveKoontz
9000ec054c
Merge pull request #490 from Actoba/master
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Minor 5e updates
2014-11-17 12:28:09 -08:00
SteveKoontz
e3c57f0049
New The Strange Sheet
2014-11-17 12:24:13 -08:00
Andrew Holder
37962af26c
missed one
2014-11-16 23:42:15 -06:00
Andrew Holder
70f6f743f1
removed logging & added multiple success in result
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Removed debug logging from dice script
2014-11-16 23:41:31 -06:00
Andrew Holder
aca7fc6443
Removed temp files
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Removed old files that where not used not used
2014-11-16 23:15:27 -06:00
Andrew Holder
1ec414cfa2
Fixed spelling and remove prototype code
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Fixed the spelling of available and removed a force talent check box
that was a prototype
2014-11-16 23:05:30 -06:00
Andrew Holder
20b6d03cc7
Force Rating
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Added a force rating dial to the top of the sheet
Force powers section now uses the available force dice for the roll
2014-11-16 22:58:39 -06:00