NathaTerrien
0f676dd843
Portes, Monstres & Tresors : a french D&D B/X retro-clone
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version 1.0 (2014/12/07)
Portes, Monstres & Tresors : a french D&D B/X retro-clone, based on
Labyrinth Lord.
2014-12-07 17:00:57 +01:00
TonyRettich
edd1a05120
Cyberpunk 2020 Fix
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Added Family Skill
2014-12-04 21:09:04 -06:00
Discord96
091c22c150
Update yogsquest.html
2014-12-04 21:12:22 +00:00
TonyRettich
14596d784e
Cyberpunk 2020 Character Sheet
2014-12-03 15:59:35 -06:00
tontione
a103195b1c
Update Pendragon-french.html
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debug : 2 distinct input fields had the same name
2014-12-03 16:55:06 +01:00
benchambon
c9598f37d7
Update COPS.html
2014-12-03 14:08:12 +01:00
benchambon
60d2eac2c2
Update COPS.html
2014-12-03 12:37:52 +01:00
benchambon
3ac6fe5127
Update COPS.css
2014-12-03 12:36:33 +01:00
benchambon
c544ea2c84
Update COPS.css
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First CSS Version
2014-12-02 16:45:42 +01:00
benchambon
ad2df74106
Update COPS.html
2014-12-02 16:44:51 +01:00
benchambon
1cfd2e2a6b
Update COPS.html
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Patch 3. Full Improvement of the Sheet, and CSS support Added.
2014-12-02 16:43:46 +01:00
SteveKoontz
7f3821363b
Update approved.yaml
2014-12-01 16:04:22 -08:00
SteveKoontz
160cdb965b
Merge pull request #511 from benchambon/patch-2
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Update COPS.html
2014-12-01 16:02:29 -08:00
SteveKoontz
303ee6ced8
Merge pull request #510 from Lithl/dfrpg-bugfix
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Fix reported bugs on DFRPG
2014-12-01 16:01:36 -08:00
SteveKoontz
0c44772f16
Merge pull request #509 from Lithl/master
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New sheet: YogsQuest
2014-12-01 15:59:13 -08:00
SteveKoontz
6570fe8e37
Merge pull request #508 from DigitalPagan/COC_7th_Ed
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Coc 7th ed
2014-12-01 15:57:07 -08:00
SteveKoontz
a6a270e2ba
Merge pull request #507 from finderski/master
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Cosmetic And Navigation Changes
2014-12-01 15:55:15 -08:00
SteveKoontz
917986851b
Merge pull request #506 from suldae/master
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Updates and bug fixes
2014-12-01 15:50:32 -08:00
SteveKoontz
ea15a711d9
Merge pull request #505 from dayst/master
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Update 2.5
2014-12-01 15:49:21 -08:00
benchambon
5ceb4be7f0
Update COPS.html
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Reformattage boutons et taille des champs.
Correction des boutons et attributs.
2014-12-01 18:19:17 +01:00
lithl
bd6b97a172
Try to use local version of badaboom if exists
2014-12-01 02:42:36 -06:00
lithl
c1e21754d1
Update fonts
2014-12-01 02:41:25 -06:00
lithl
849749cc1a
Fix reported bugs on DFRPG
2014-12-01 02:21:35 -06:00
lithl
8a94a4db31
Complete Yogsquest sheet
2014-12-01 00:38:14 -06:00
Steve Day
6a25983195
Changed substr() to replace()
2014-11-28 17:41:19 -06:00
finderski
d6802735d0
Code clean up
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Cleaned up some typos in the code to make everything more compliant.
2014-11-27 17:48:01 -05:00
finderski
c260ee2059
Readme and JSON updated
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Updated the JSON and readme files with information about the gm button.
2014-11-27 04:59:53 -05:00
Matthew Carpenter
aab8da507c
no padding for selects
2014-11-27 01:16:06 -05:00
Matthew Carpenter
e9b7a50acc
Adding 1/2db option for weapons
2014-11-27 01:00:42 -05:00
Matthew Carpenter
c6c3e73cb5
Change starting san to non-calculated value since changing POW does not alter your SAN
2014-11-27 00:36:02 -05:00
Matthew Carpenter
daef9b95e7
Fixing the value for weapons based on firearms_rifle skill
2014-11-27 00:29:54 -05:00
finderski
c4a2a68f8e
GM Button
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Added a GM Roll Button to the Wild Card and Mook sections for All
Traits, Weapons and Spells.
2014-11-26 18:45:55 -05:00
finderski
cf2a6e84f0
Modified Label
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Modified the XP label to include rank.
2014-11-26 04:56:56 -05:00
finderski
92ab7d03b5
Cosmetic Changes
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Moved images around to make navigation easier.
Added an additional field for the Player’s Name.
2014-11-25 23:41:18 -05:00
Diana P.
6b02b0a1fd
Increased size of Dev Point Box
2014-11-25 21:17:14 -07:00
Diana P.
92f5379873
Remove Calculation for development points
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So can be used with 1E/2E and/or houserules.
2014-11-25 18:30:15 -07:00
finderski
2006c5313c
Cosmetic And Navigation Changes
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Modified the tabs so they are easier to work with.
Added Show/Hide buttons on various sections to make navigation a little
easier.
Updated the Preview image.
2014-11-25 17:07:10 -05:00
Diana P.
64636498c3
Updates and bug fixes
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Removed some unused code, fixed bug with hybrid realm bonus calc, added
Arcane realm bonus calc, opened up race/culture inputs.
2014-11-25 14:33:44 -07:00
Steve Day
941d7c9682
Update 2.5
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Combine Andrew's code with my new code updates.
2014-11-25 12:22:05 -06:00
SteveKoontz
62244ea8a6
Merge pull request #504 from finderski/master
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Cleaned up Mook Section
2014-11-25 08:25:06 -08:00
finderski
9bb265c371
Cleaned up Mook Section
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Fixed Attribute die types (removed d12+x options) so rolls with
attributes greater than d12 will function properly.
Fixed Melee Weapon die types (same as attributes)
Fixed section sizing so horizontal scroll is no longer necessary.
2014-11-25 05:08:18 -05:00
SteveKoontz
d93f33ad2a
Merge pull request #503 from alicia86/master
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Fixes
2014-11-24 16:27:01 -08:00
SteveKoontz
8ad5812e9e
Merge pull request #502 from finderski/master
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Minor Mook Fixes
2014-11-24 16:26:04 -08:00
Alicia G
71074d9bef
Merge pull request #19 from Roll20/master
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update
2014-11-24 18:31:26 -05:00
finderski
00c5b5e10d
Minor Mook Fixes
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Found a couple of fields that were missed that need to be updated for
the Mook character sheet. The changes should only affect the
rollm<Stat> attribute if using that to make a macro. For example
@{rollmAgility}
2014-11-24 05:11:22 -05:00
SteveKoontz
c2a5439edf
Merge pull request #500 from kevinsearle/master
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Fixed bug with Artist and Combat Unarmed skill using the same value
2014-11-23 17:31:53 -08:00
Kevin Searle
9995d96e1d
Fixed bug with Artist and Combat Unarmed skill using the same value
2014-11-23 17:01:21 -06:00
SteveKoontz
e186625ebc
Update approved.yaml
2014-11-23 10:38:29 -08:00
SteveKoontz
2f46dac646
Merge pull request #499 from AndrewHolder/master
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Bug fixes and new features (Star Wars EotE Dice)
2014-11-23 10:34:42 -08:00
SteveKoontz
2466288301
Merge pull request #498 from kevinsearle/master
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Fixed repeating rows bug with Psychic section
2014-11-23 10:33:51 -08:00