Commit Graph
37458 Commits
Author SHA1 Message Date
Mark ee2d520b45 left is important now 2016-02-06 11:04:08 +01:00
Mark 83e6ea5c1a bigger misc notes 2016-02-06 11:03:11 +01:00
Mark 130acafdfa reformat 2016-02-06 11:02:26 +01:00
Mark 75e9f13738 reformat 2016-02-06 10:59:34 +01:00
Mark f375b29e46 if-else is more performant. Add other types of casting to be used later 2016-02-06 10:59:18 +01:00
Mark 71f2cf6a56 const 2016-02-06 10:37:39 +01:00
Mark 6ef5324cf7 reformat 2016-02-06 10:36:57 +01:00
Mark 76fb5d6987 loop abilities. jshint 2016-02-06 10:16:10 +01:00
Adam Brenner 0d07bab38e Added armor, fixed json 2016-02-05 23:39:05 -05:00
Adam Brenner 51a0d1e877 Sheet and css adjusted for Urban Shadows 2016-02-05 22:49:34 -05:00
cwstra f1dab5a381 Update ptu.css 2016-02-05 19:17:58 -05:00
cwstra 1630d11637 Added Targeted Mode
Added a button to toggle targeting functionality in sheet rolls
2016-02-05 19:17:14 -05:00
Mark 57fce84f67 fix spell issue and rename Attachers 2016-02-06 00:44:18 +01:00
Mark fc584237f5 update skill on load. debug issue of red boxes 2016-02-05 23:37:09 +01:00
Mark 7cb04b4238 compile 2016-02-05 23:02:38 +01:00
Mark a915ea4d2b rowId if changed field 2016-02-05 23:02:33 +01:00
Mark 52c0deb5db default 2016-02-05 23:02:20 +01:00
SteveKoontz 69b331667e Update 13th_Age_Official.css 2016-02-05 13:53:38 -08:00
Mark 9a7a0d78d3 global damage bonus only if it exists 2016-02-05 21:11:57 +01:00
Mark 35456bb84e attachers done 2016-02-05 21:05:38 +01:00
Mark b804f937b0 attachers instead of tie ons 2016-02-05 20:56:09 +01:00
Mark 6e694ec58d better color for tabs 2016-02-05 20:55:58 +01:00
Mark cb08c75170 new characters creating erroring skills, attacks, and spells fixed 2016-02-05 20:30:37 +01:00
Mark fe1e58b99c second damage without normal damage 2016-02-05 19:03:48 +01:00
Mark 28ec85057f always check before replacing 2016-02-05 18:56:37 +01:00
Mark 461ae8f449 tie ons should be calculating, but they aren't.... 2016-02-05 17:04:41 +01:00
Mark 33e26aad0d setup tie ons 2016-02-05 16:31:27 +01:00
Mark b2da37c034 eight line textarea 2016-02-05 16:30:16 +01:00
Mark 4000e40e08 remove console 2016-02-05 15:58:13 +01:00
Mark c6213d7051 select d12 by default 2016-02-05 15:56:29 +01:00
Mark fe3208ee40 finalize repeating classes 2016-02-05 15:56:21 +01:00
Mark f063ec87e3 swap position of some pages 2016-02-05 15:56:10 +01:00
Mark b3cb7b3c60 swap position of some pages 2016-02-05 15:56:00 +01:00
Mark f40c31b0af move custom name to the end 2016-02-05 15:39:57 +01:00
Mark 216c1ae7b5 show/hide spell slot levels 2016-02-05 15:37:01 +01:00
Mark c40d4472fe repeating classes done 2016-02-05 15:36:12 +01:00
Mark cfc71ffc14 toggle spell levels only if they exist 2016-02-05 15:36:00 +01:00
Mark e94d885d50 repeating classes and spell slots 2016-02-05 15:10:51 +01:00
Mark 1ba093b0b8 move level below 2016-02-05 15:10:43 +01:00
Mark 0c5033791e bigger column 2016-02-05 15:10:12 +01:00
Mark 3a8ae33720 translation 2016-02-05 15:09:57 +01:00
Mark 0ed0c4bde4 remove ammo and ammo field 2016-02-05 15:09:50 +01:00
tapiochre a6341b5145 standardised character name 2016-02-05 14:05:32 +00:00
Mark 0a905858e0 optimize finalSetAttrs to not submit keys if the value hasn't changed. 2016-02-05 11:29:25 +01:00
tapiochre df389ffd97 minor code fix
Label tags were not closed
2016-02-05 10:13:13 +00:00
Mark 14ebbf60c2 calculate class stuff 2016-02-05 11:11:19 +01:00
tapiochre 9373b3e9c1 Added Preview
Hadn’t noticed the preview wasn’t updated
2016-02-05 09:50:47 +00:00
Mark 03a40f574a d2 hd 2016-02-05 10:39:36 +01:00
Mark 40376bf0be fix strength requirements core page 2016-02-05 10:35:27 +01:00
Mark d22fa996c2 fix displaying strength requirements 2016-02-05 09:59:50 +01:00